I 've a problem with a baked surface generated with "Particle Fluid Surface" SOP. I've to render the point color of that surface, but in some baked frames, otoy cause the crash of Houdini (without save the temp file).
I use Houdini FX Version 17.0.506 (indie) with Octane_2018.1.0.6_Houdini_Win64_vr.
In this link you can download a simple frame of my simulation.
https://drive.google.com/open?id=1nG6-k ... k317vGTslH
Thank you all, any advice will be great!