I may just be new to the render setup process, but I have a stack of money geometry with materials that I created inside material context, but when I IPR render the model is fully purple without any materials... How can I fix this?
Could someone explain me the basic process so I don't keep running into these minor yet detrimental errors, thank you so much!
I also have a scene with multiple copytopoints RBD geometry, with a material sop at the geometry level, it has 2 two different materials applied to the groups within the geometry, how would I go about rendering this type of scenario?