Page 1 of 1

Got a incorrect rending in a big scene

PostPosted: Fri Nov 02, 2018 3:07 am
by Edison_1
Hi,
I got a incorrect rending when I tried to scale my object bigger
(because I need to get correct scale of the scene)

I have tried to use different plugin version in houdini(16.5&17) and getting the same result
pic02.png

pic01.png

pic03.png

Re: Got a incorrect rending in a big scene

PostPosted: Fri Nov 02, 2018 9:48 am
by juanjgon
Hi,

In the kernel nodes, or in the render target HDA kernel tab you have a "Ray Epsilon" parameter that should help with these kinds of issues. Be aware that Octane works with single precision floating maths, so if the scene is too big or too small, tunning this parameter could be needed to remove the rendering artifacts.

Hope it helps,
-Juanjo

Re: Got a incorrect rending in a big scene

PostPosted: Fri Nov 02, 2018 11:36 am
by Edison_1
juanjgon wrote:Hi,

In the kernel nodes, or in the render target HDA kernel tab you have a "Ray Epsilon" parameter that should help with these kinds of issues. Be aware that Octane works with single precision floating maths, so if the scene is too big or too small, tunning this parameter could be needed to remove the rendering artifacts.

Hope it helps,
-Juanjo


Hello,

Thank you for your response.
It solve the problem perfactly

Thank you!