Octane Rounded Edges Problem

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Re: Octane Rounded Edges Problem

Postby Jolbertoquini » Fri Oct 26, 2018 12:17 pm

Jolbertoquini Fri Oct 26, 2018 12:17 pm
blobbybarack wrote:Making sence. Basicly you are talking to a quad only evangelist. :D :D Thanks for taking some time to respond.
When i get this kind of problem as getting some Cad from clients, i'm used to convert everything to vdb and convert back to polygon and doing some retopo on it (or not if not really needed).
Fun fact, if you cranck up vdb resolution high but not too high, you will get a nice bevel. But it's not very tweakable for sure.

This is dirty, i know. :-) Too much smooth and not a nice hard bevel. Not for hero object for sure...can do the trick for secondary one.

the wire one is the same mesh result with a wiresop
Image


I see your point we have done that for a while but is not the best solution as you mention to still a task to be done when just a feature on the shader which is already there to be fixed, sounds better no??
Anyway we get the point.
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Re: Octane Rounded Edges Problem

Postby blobbybarack » Fri Oct 26, 2018 7:42 pm

blobbybarack Fri Oct 26, 2018 7:42 pm
Yeah sure we re all agree. I just like to be a little bit provocative to get faster reply :D .
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Re: Octane Rounded Edges Problem

Postby kostache » Wed Mar 27, 2019 7:08 am

kostache Wed Mar 27, 2019 7:08 am
I've downloaded 2018.1 beta for MODO, where you promised to fix the round edges problem, but it still exist! I'm also the one who's waiting only for this problem solving before my team stats to work with Octane for most of our projects.
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Re: Octane Rounded Edges Problem

Postby Goldorak » Fri Mar 29, 2019 6:52 am

Goldorak Fri Mar 29, 2019 6:52 am
kostache wrote:I've downloaded 2018.1 beta for MODO, where you promised to fix the round edges problem, but it still exist! I'm also the one who's waiting only for this problem solving before my team stats to work with Octane for most of our projects.


Fixed in 2019.1 XB1
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Re: Octane Rounded Edges Problem

Postby chrisbrearley » Thu Oct 24, 2019 11:24 am

chrisbrearley Thu Oct 24, 2019 11:24 am
Still seeing the same sawtooth edges in 2019.1.1 Is this ever going to be fixed?
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Re: Octane Rounded Edges Problem

Postby juanjgon » Thu Oct 24, 2019 2:38 pm

juanjgon Thu Oct 24, 2019 2:38 pm
The Octane 2019.1.2.0 plugin build has a fix related to the rounded edges, but I'm not sure if it is the same problem that you are talking about. You could check it to see if it helps ...

Thanks,
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Re: Octane Rounded Edges Problem

Postby tim_grove » Fri Nov 08, 2019 4:02 am

tim_grove Fri Nov 08, 2019 4:02 am
2019.1.2 In C4D here but it's the same problem.
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