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The best way to manage Octane materials for later reuse?

PostPosted: Fri Feb 02, 2018 3:36 pm
by JakubRupa
What is the "proper" way?
I know that there is something called LocalDB, but how to use it?
Or maybe there is a better way?

Re: The best way to manage Octane materials for later reuse?

PostPosted: Sat Feb 03, 2018 11:52 am
by juanjgon
Hi,

If you want to reuse materials always inside Houdini, the best solution is to build HDAs with the Octane VOP nodes that you need to build the material embedded inside. The important parameters needed to control de material can be exposed in the top HDA node, and these nodes can be used over multiple projects from a source library.

http://www.sidefx.com/docs/houdini/assets/index.html

Hope this helps,
-Juanjo

Re: The best way to manage Octane materials for later reuse?

PostPosted: Mon Feb 05, 2018 1:03 pm
by JakubRupa
Thanks, Juanjgon.
It is possible maybe to save textures inside HDAs to use with Octane?

Re: The best way to manage Octane materials for later reuse?

PostPosted: Mon Feb 05, 2018 9:28 pm
by juanjgon
Yes, you can include texture maps inside the HDAs. This is a brief introduction about how to work with them:
https://dimitriscg.wordpress.com/2016/1 ... s-in-hdas/

Thanks,
-Juanjo

Re: The best way to manage Octane materials for later reuse?

PostPosted: Tue Feb 06, 2018 8:17 am
by JakubRupa
That's great, thanks Juanjgon!