The best way to manage Octane materials for later reuse?

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The best way to manage Octane materials for later reuse?

Postby JakubRupa » Fri Feb 02, 2018 3:36 pm

JakubRupa Fri Feb 02, 2018 3:36 pm
What is the "proper" way?
I know that there is something called LocalDB, but how to use it?
Or maybe there is a better way?
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Re: The best way to manage Octane materials for later reuse?

Postby juanjgon » Sat Feb 03, 2018 11:52 am

juanjgon Sat Feb 03, 2018 11:52 am
Hi,

If you want to reuse materials always inside Houdini, the best solution is to build HDAs with the Octane VOP nodes that you need to build the material embedded inside. The important parameters needed to control de material can be exposed in the top HDA node, and these nodes can be used over multiple projects from a source library.

http://www.sidefx.com/docs/houdini/assets/index.html

Hope this helps,
-Juanjo
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Re: The best way to manage Octane materials for later reuse?

Postby JakubRupa » Mon Feb 05, 2018 1:03 pm

JakubRupa Mon Feb 05, 2018 1:03 pm
Thanks, Juanjgon.
It is possible maybe to save textures inside HDAs to use with Octane?
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Re: The best way to manage Octane materials for later reuse?

Postby juanjgon » Mon Feb 05, 2018 9:28 pm

juanjgon Mon Feb 05, 2018 9:28 pm
Yes, you can include texture maps inside the HDAs. This is a brief introduction about how to work with them:
https://dimitriscg.wordpress.com/2016/1 ... s-in-hdas/

Thanks,
-Juanjo
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Re: The best way to manage Octane materials for later reuse?

Postby JakubRupa » Tue Feb 06, 2018 8:17 am

JakubRupa Tue Feb 06, 2018 8:17 am
That's great, thanks Juanjgon!
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