Edges Rounding

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Houdini Integrated Plugin

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Edges Rounding

Postby chanson78 » Thu Oct 12, 2017 9:45 am

chanson78 Thu Oct 12, 2017 9:45 am
Hello,

The Octane materials Diffuse, Glossy and Specular all have a edgesRounding option, which I think requires a float node but I haven't seemed to get this to show up in my renders. Does anyone else have this problem? Any solution to this?
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Re: Edges Rounding

Postby juanjgon » Thu Oct 12, 2017 10:19 am

juanjgon Thu Oct 12, 2017 10:19 am
Hi,

The rounded edges feature works using the "Rounded edge radius" parameter, nothing else is needed. What problem do you have with it?

Thanks,
-Juanjo
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Re: Edges Rounding

Postby chanson78 » Thu Oct 12, 2017 7:38 pm

chanson78 Thu Oct 12, 2017 7:38 pm
Thanks! I must have totally overlooked that parameter! :shock:
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Re: Edges Rounding

Postby chanson78 » Thu Oct 12, 2017 7:52 pm

chanson78 Thu Oct 12, 2017 7:52 pm
This seems not to work with mix materials? I do not get any results in the IPR.

I have a bunch of cylinders in a crowd sim but that shouldn't have any affect with Octane, right?
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Re: Edges Rounding

Postby juanjgon » Fri Oct 13, 2017 9:11 am

juanjgon Fri Oct 13, 2017 9:11 am
Nope, sorry, I think that currently this feature doesn't work with the mix material node.

Thanks,
-Juanjo
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