juanjgon wrote:Hmm, I don't think so. Perhaps writing a script in Houdini to export this kind of files from Houdini could be possible, but not directly from the plugin.
Sorry for the question, but why do you need to export the scenes to Standalone, to render them in a farm or in the cloud? ... I'm afraid that in scenes with changes in the objects topology, export a sequence of .orbx files is the only solution currently.
Thanks,
-Juanjo
We are exporting it to standalone for few reasons.
First of all is that we are working projects in multiple different software and assembling scenes in Octane standalone for render.
Second, maybe it is placebo effect, but looks to me that standalone renders faster.
Third, no plugin can beat response and easy of use of standalone.
For product design renders, still frames or single man jobs I understand that it is easier to use plugin. But for studio, with mostly video projects, I think that standalone is much better choice. Of course with correct pipeline.
Best,
Doca