How to render only one pass (MaterialID)?

Forums: How to render only one pass (MaterialID)?
Houdini Integrated Plugin

Moderator: juanjgon

How to render only one pass (MaterialID)?

Postby JakubRupa » Sun Apr 23, 2017 7:47 am

JakubRupa Sun Apr 23, 2017 7:47 am
Is there any way to do that?
MODO 902 SP1 + Octane 3.0.4 | Windows 10 64bit, i7 4790K, 32GB | 2 x Asus Strix GeForce GTX970 4GB
[url=be.net/JakubRupa/]Behance[/url]
JakubRupa
Licensed Customer
Licensed Customer
 
Posts: 21
Joined: Fri Apr 17, 2015 6:42 pm
Location: Krakow, Poland

Re: How to render only one pass (MaterialID)?

Postby juanjgon » Sun Apr 23, 2017 8:00 pm

juanjgon Sun Apr 23, 2017 8:00 pm
Hi,

This is no possible currently using the render passes node, but you can configure the render target using the InfoChannel kernel and selecting the MaterialID channel. With the InfoChannel kernel, you can render any pass without rendering the beauty or any other channel.

Thanks,
-Juanjo
User avatar
juanjgon
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Re: How to render only one pass (MaterialID)?

Postby JakubRupa » Mon Apr 24, 2017 6:55 pm

JakubRupa Mon Apr 24, 2017 6:55 pm
Thanks Juanjgon!
MODO 902 SP1 + Octane 3.0.4 | Windows 10 64bit, i7 4790K, 32GB | 2 x Asus Strix GeForce GTX970 4GB
[url=be.net/JakubRupa/]Behance[/url]
JakubRupa
Licensed Customer
Licensed Customer
 
Posts: 21
Joined: Fri Apr 17, 2015 6:42 pm
Location: Krakow, Poland

Return to Houdini


Who is online

Users browsing this forum: No registered users and 14 guests

Tue Apr 23, 2024 9:21 am [ UTC ]