How to export ORBX?

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Houdini Integrated Plugin

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How to export ORBX?

Postby FahadA92 » Fri Mar 10, 2017 4:41 am

FahadA92 Fri Mar 10, 2017 4:41 am
Hello,

I'm trying to export ORBX archive but it's not working. I remember making it work a while ago but I can't remember how. I tried putting absloute file path with .orbx extension, without the extension, and also tried leaving the default export_file but in all of them, the plugin renders the scene but no orbx is there.

Thank you.
Windows 8.1, GTX 970 EVGA SC, i7 4790k, 32GB RAM
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Re: How to export ORBX?

Postby juanjgon » Fri Mar 10, 2017 9:39 am

juanjgon Fri Mar 10, 2017 9:39 am
Hi,

You must configure the render mode to "update scene". Currently, the plugin can't export .orbx scenes if the render is configured as "full scene reload".

Anyway, one planned feature for a future release is fixing this issue and update the export function to write one .orbx file for each frame if the ROP is configured in full scene reload mode.

Thanks,
-Juanjo
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Octane plugin development and support: LightWave and Houdini
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Re: How to export ORBX?

Postby FahadA92 » Fri Mar 10, 2017 2:06 pm

FahadA92 Fri Mar 10, 2017 2:06 pm
Hello,

switching from "full scene reload" to "update scene" did fix it. However, when only using update scene, my .bgeo.sc file sequence isn't being updated. I have this problem with multiple scenes. the .bgeo.sc seq. is contains polygon objs.
Windows 8.1, GTX 970 EVGA SC, i7 4790k, 32GB RAM
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Re: How to export ORBX?

Postby juanjgon » Fri Mar 10, 2017 3:15 pm

juanjgon Fri Mar 10, 2017 3:15 pm
Yes, this is the problem. A single .orbx file currently can't hold object sequences that have completely new topology for each frame, forcing a full scene reload.

This is why I want to work improving this feature. Probably adding a new feature to export the scene to multiple .orbx files, one for each frame, is going to be the only solution to export this kind of scenes to .orxb files. Perhaps now can be even possible make the same using a script.

Thanks,
-Juanjo
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Octane plugin development and support: LightWave and Houdini
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Re: How to export ORBX?

Postby HMXMedia » Wed Jun 20, 2018 9:47 am

HMXMedia Wed Jun 20, 2018 9:47 am
Hello,
I am curious, Is this working in the latest versions?
Thanks,
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Re: How to export ORBX?

Postby juanjgon » Wed Jun 20, 2018 10:01 pm

juanjgon Wed Jun 20, 2018 10:01 pm
Hi,

Nothing has changed yet in how the plugin exports the .orbx files. If you are exporting a scene that can be updated, all should work fine, if not (if the scene must be rendered in full scene reload mode), you could use a script to export a .orbx file for each frame, rendering the scene frame by frame.

Thanks,
-Juanjo
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Octane plugin development and support: LightWave and Houdini
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Re: How to export ORBX?

Postby Eric67glurp » Thu Oct 04, 2018 8:04 am

Eric67glurp Thu Oct 04, 2018 8:04 am
hello,
I have a Houdini indie license and the octane pluguin.
To render a panorama, (still image 4096*2048) I wanted to go through your services. ORC

Apparently this is not possible because of the Houdini indie license :
"The scene export function are disabled due to the houdini indie licencse restrictions"

I haven't read this type of restriction anywhere. Locally I can make this type of format without any problem... :(
I don't understand this limitation for the cloud . Do you have a solution ?

kind regards
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