Render problem

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Houdini Integrated Plugin

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Render problem

Postby Alexander_Golubeff » Tue Feb 28, 2017 2:16 pm

Alexander_Golubeff Tue Feb 28, 2017 2:16 pm
Hey. I'm trying to render a simple animation scene to disk. When I load scene into IPR Window, everything rendering correctly. But if I press "Render to Disk" with "Render Frame Range", in final output, I just get first frame with no update for other frames (125 rendered frames look like first one). I checked another file, everything is OK. What is the problem?

My Houdini version is 16.0.504.20
Octane version is 3.06.0.0
Alexander_Golubeff
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Re: Render problem

Postby juanjgon » Tue Feb 28, 2017 2:29 pm

juanjgon Tue Feb 28, 2017 2:29 pm
Hi,

It sounds like a scene update problem. What is the configuration of the ROP node related to the render mode? Full scene reload or update mode?

Thanks,
-Juanjo
Computer Graphics Software Developer
Octane plugin development and support: LightWave and Houdini
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Re: Render problem

Postby Alexander_Golubeff » Tue Feb 28, 2017 2:43 pm

Alexander_Golubeff Tue Feb 28, 2017 2:43 pm
juanjgon wrote:Hi,

It sounds like a scene update problem. What is the configuration of the ROP node related to the render mode? Full scene reload or update mode?

Thanks,
-Juanjo


That was actually a problem. ROP node was set to "Update scene". I switched it to "Full scene reload". Now it works!
Thank you!
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Re: Render problem

Postby juanjgon » Tue Feb 28, 2017 3:37 pm

juanjgon Tue Feb 28, 2017 3:37 pm
Yes, if the objects have for example changes in the mesh topology (not the same number of points or primitives along the sequence), the scene must be fully reloaded for each frame.

Thanks,
-Juanjo
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Octane plugin development and support: LightWave and Houdini
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