Displacement mapping with other shaders

Forums: Displacement mapping with other shaders
Houdini Integrated Plugin

Moderator: juanjgon

Displacement mapping with other shaders

Postby Janmansilver » Wed Dec 28, 2016 1:28 pm

Janmansilver Wed Dec 28, 2016 1:28 pm
Hi, how come, displacement mapping only works with the image texture node? It would be nice to use other nodes as well, for instance combining image texture with dirt map og other fall offs or color correction nodes?
Janmansilver
Licensed Customer
Licensed Customer
 
Posts: 33
Joined: Wed Apr 22, 2015 3:05 pm

Re: Displacement mapping with other shaders

Postby juanjgon » Wed Dec 28, 2016 1:38 pm

juanjgon Wed Dec 28, 2016 1:38 pm
Sorry, this is a known limitation in Octane currently. The displacement only can work from the texture image nodes, and over objects with a valid UV map.

Thanks,
-Juanjo
Computer Graphics Software Developer
Octane plugin development and support: LightWave and Houdini
User avatar
juanjgon
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 7357
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Re: Displacement mapping with other shaders

Postby Janmansilver » Fri Dec 30, 2016 10:50 am

Janmansilver Fri Dec 30, 2016 10:50 am
Ok, thanks Juan, I thought so, just wanted to make sure I wasn't limiting my self, by perhaps overlooking somesort of utility/adaptor node. :-)
Janmansilver
Licensed Customer
Licensed Customer
 
Posts: 33
Joined: Wed Apr 22, 2015 3:05 pm

Return to Houdini


Who is online

Users browsing this forum: No registered users and 2 guests

Mon Mar 30, 2020 10:36 pm [ UTC ]