textures from copnet?

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textures from copnet?

Postby Ded_Mazai » Sun Oct 30, 2016 6:01 pm

Ded_Mazai Sun Oct 30, 2016 6:01 pm
could we use an images from cop net as a texture in octane material?
with op:`/img/cop1/image` expression
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Re: textures from copnet?

Postby juanjgon » Mon Oct 31, 2016 9:36 am

juanjgon Mon Oct 31, 2016 9:36 am
Nope, sorry, currently only texture from files are supported by the Octane plugin. I've in my TODO list make some research about this limitation, to know if I can have access to the RAW image data from the Houdini HDK to get the COP nodes texture data and feed the Octane texture node with it. I'll let you know if I find a way to support this feature.

Thanks,
-Juanjo
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Octane plugin development and support: LightWave and Houdini
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Re: textures from copnet?

Postby seriawp » Tue Feb 11, 2020 12:22 pm

seriawp Tue Feb 11, 2020 12:22 pm
Image

Today i find post in Houdini group, some girl transfer Cd color on uv to COP network.
But Octane still can't use texture from COP network? :| :| :|
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Re: textures from copnet?

Postby juanjgon » Tue Feb 11, 2020 1:13 pm

juanjgon Tue Feb 11, 2020 1:13 pm
Yes, it can. In the Octane 3.06 plugin build we added the support of COP raster nodes in the Octane Texture Image nodes using the standard "op:" workflow.

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-Juanjo
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