Hello Guys, need your help!
I'm doing scene with clouds, simple shader to volume, standart parameters to octane.
But i start render and little confused, becouse have two different results.
If i start octane IPR, shader doesn't work correctly,
after click update in IPR window, result looking more realistic.
Render to Mplay has a simillar error, shader doesn't work.
Have any rules or ideas for this situation?