This is my houdini.env:
PATH = "C:/Program Files/OTOY/OctaneRender 3.00;$PATH"
HOUDINI_PATH = "C:/Users/MyUserName/Documents/OctaneHoudini/Octane_3.00.14.0_Houdini_15.5.480_Win64;&"
HOUDINI_DSO_ERROR = 2
I ensured the pathes are correct by pasting them into explorer.
I tried 15.5.480 Indie, 15.5.480 FX and Houdini 15.0.459 FX with the file Octane_3.00.14.0_Houdini_Win64.zip
When i start it, its always the same: First it pops up a Message dialog:
(126) Couldn't load
...path do dll (which exists, checked)
This is probably because this file was intended for use with a different version of Houdini
Version in dll name and version of Houdini do match though.
When i then say OK, the octane menu is showing up in Houdini and the renderer is too, so i say create render node: octane, then i get:
An error occured while executing menu python script.
The attepted operation failed.
invalid noe type name
Traceback (most recent call last):
Details see attached image.