juanjgon wrote:Currently Octane doesn't support custom attributes. This is something that is going to be added along the 3.x dev cycle, once the OSL support is ready to write the shader nodes needed to read these attributes.
You can render the Houdini particles with Octane using the Octane instancing features, but we don't have particle attributes support yet.
s---70 wrote:How can I render particles with motion blur? when I turn on instance motion blur in the render node, it tells me to add octane obj spare parameters to the instance node, but they dont appear when I click the corresponding button. Only on non-instance geometry nodes. Is this a bug?
s---70 wrote:the problem is, that it doesnt let me add the octane parameters to instancer nodes. works with other geometry nodes but not the instancer node.
Version is 3.00.20, maybe I have to update.
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