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Render Print Resolution

PostPosted: Fri Apr 01, 2016 12:44 pm
by UglyStupidHonest
Hey!

Is there anyway I can tile my render so that I can render a huuuge resolution without running out of vram ?
In cinema you have a tiled camera that helps you with that . Is there anything in octane or houdini like that !

Thank you !!!!

Re: Render Print Resolution

PostPosted: Fri Apr 01, 2016 2:16 pm
by juanjgon
I am not sure if Houdini has any kind of tool to support image tiling, perhaps using multiple cameras/ROP nodes. The Octane plugin doesn't have this feature.

Anyway, how huge is the image? Octane 3 uses the CPU RAM to store the frame buffers, so in theory rendering large images beyond the GPU RAM should be possible now.

-Juanjo