plugin 3.00.0.1 liveDB freeze on import

Forums: plugin 3.00.0.1 liveDB freeze on import
Houdini Integrated Plugin

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Re: plugin 3.00.0.1 liveDB freeze on import

Postby juanjgon » Mon Feb 01, 2016 11:08 am

juanjgon Mon Feb 01, 2016 11:08 am
Let me think about it. I need to test how the Houdini ramp data is used inside the plugin.

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Re: plugin 3.00.0.1 liveDB freeze on import

Postby Stassius » Sun Feb 14, 2016 4:06 pm

Stassius Sun Feb 14, 2016 4:06 pm
Hello! Any update on this problem? LiveDB and LocalDB are still not working on 3.0.0.4
Is there another way to convert material from Stand Alone?
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Re: plugin 3.00.0.1 liveDB freeze on import

Postby juanjgon » Sun Feb 14, 2016 4:41 pm

juanjgon Sun Feb 14, 2016 4:41 pm
I want to release a new plugin version soon that should have this problem fixed.

What version of Houdini and what OS are you using? I can send to you a custom build with this problem fixed to test it.

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Re: plugin 3.00.0.1 liveDB freeze on import

Postby Stassius » Sun Feb 14, 2016 6:00 pm

Stassius Sun Feb 14, 2016 6:00 pm
Houdini 15.0.347, Windows 7
Thank You!
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Re: plugin 3.00.0.1 liveDB freeze on import

Postby juanjgon » Mon Feb 15, 2016 9:46 am

juanjgon Mon Feb 15, 2016 9:46 am
Please, test this build to know how it works now. Thanks.
https://render.otoy.com/customerdownloa ... _Win64.zip

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Re: plugin 3.00.0.1 liveDB freeze on import

Postby Stassius » Mon Feb 15, 2016 10:03 am

Stassius Mon Feb 15, 2016 10:03 am
Yes, LiveDB works now. Thanks!
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Re: plugin 3.00.0.1 liveDB freeze on import

Postby Stassius » Mon Feb 15, 2016 10:14 am

Stassius Mon Feb 15, 2016 10:14 am
Nope, i was wrong. First material imports without problems. When i try to import second one (no matter which), Houdini crashes. So it works only for a first import in a scene. Checked a couple of times with different materials.
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Re: plugin 3.00.0.1 liveDB freeze on import

Postby juanjgon » Mon Feb 15, 2016 11:20 am

juanjgon Mon Feb 15, 2016 11:20 am
True, it has a second bug that should be fixed now. Please, try this new build.
https://render.otoy.com/customerdownloa ... _Win64.zip

Thanks for reporting,
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Re: plugin 3.00.0.1 liveDB freeze on import

Postby Stassius » Mon Feb 15, 2016 11:33 am

Stassius Mon Feb 15, 2016 11:33 am
Yes, it works. Thank you!
One feature request.
Some materials in LiveDb have parameter naming. For example MBB_Quixel_PBR have names for maps (albedo etc).
After import to Houdini it becomes a mess of nodes without proper naming.
It would be great to inherit node names from LiveDB.
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