Hello
I am looking for solutions for my project.
Octane is failed rendering a scene with no textures but zillions of geometry. ( 10 buildings destroyed )
All my dynamic simulations are cached in a single one.
I have a RTX2080 TI with 11 gig memory.
The rendering is starting and take very long time to load the scene in gpu then Houdini crash after about 40 mins
I really don't know how i can optimize the scene more than what i did..
Does packing can help? or activating out of core (64 gig RAM on my system )
Thanks