maybe i`m doin it wrong, but i cannot get the baked image node to work....
i`m trying to mix two materials (by attribute) while mixing also two different displacements.
see attachment...
As i cannot use the displacement directly on the materials and mix the displaced mats, i have to mix the displacement sparately and wire into the material mixer... but this is documented as working only with baked image tool... by howerver i use it the displacement mixing only works with external images or cops... but i`d like to avoid baking the attributes into copimages, as this is quite slow!!
any hints in the right direction highly appreciated!!!
8)
many thanks
best
jn