Goldorak wrote:renderingz wrote:Is there any news on when we can expect ORC, like actual dates? I think I'd rather have this working right now than V3 - It's getting really frustrating not having reasonably priced render farm options!
ORC will be an officially supported component of V3 once it launches, just as network rendering is now.
We will be exposing ORC integration to more users who want to test it during the V3 alpha and beta releases shortly.
ORC access will have a baseline subscription to cover core service overhead (e.g. scene storage, job monitoring/processing/versioning/publishing/sharing/collaboration system, network upload/download traffic) + additional credits/tokens connected to per GPU render usage/time.
Pricing for the usage tokens will be finalized when the following come online:
1) Availability of newer, high end cloud GPUs in quantity. This will provide the best possible value per render token spent by users.
2) save/resume rendering on ORC (currently being added to V3 - important for cost savings at scale)
Will we see ORC inside the network tab in octane for 3ds max. where we can just add more online cores like we add local available GPUS Thanks