Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)
Moderator: face_off
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- OctaneRender 2023 for Modo [TEST and STABLE]
by face_off » Wed Oct 18, 2023 1:51 am
- 43 Replies
- 19977 Views
- Last post by face_off
Thu Apr 18, 2024 11:02 am
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- OctaneRender 2022 for Modo [OBSOLETE]
by face_off » Tue Aug 09, 2022 6:10 am
- 40 Replies
- 41706 Views
- Last post by face_off
Wed Oct 18, 2023 1:58 am
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- OctaneX and Modo
by face_off » Thu Jan 06, 2022 11:21 am
- 7 Replies
- 16139 Views
- Last post by Hesekiel2517
Tue Aug 09, 2022 7:33 am
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- OctaneRender 2021 for Modo [TEST and STABLE]
by face_off » Fri Jun 11, 2021 4:36 am
- 119 Replies
- 125396 Views
- Last post by face_off
Tue Aug 09, 2022 6:23 am
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- NEW: Octane X - is finally here! [MEGA FAQ THREAD]
by Goldorak » Mon Jul 20, 2020 12:49 pm
- 1608 Replies
- 19400293 Views
- Last post by bepeg4d
Fri Apr 19, 2024 6:36 am
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- OctaneRender 2020 for Modo [OBSOLETE]
by face_off » Sat Dec 21, 2019 10:16 pm
- 250 Replies
- 180514 Views
- Last post by face_off
Mon Nov 08, 2021 12:55 am
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- OctaneRender 2019 for Modo [OBSOLETE]
by face_off » Wed Jun 26, 2019 4:58 am
- 74 Replies
- 135879 Views
- Last post by face_off
Wed Mar 18, 2020 2:10 am
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- OctaneRender 2018 for Modo [OBSOLETE]
by face_off » Sun Mar 17, 2019 1:42 am
- 49 Replies
- 96484 Views
- Last post by face_off
Mon Sep 23, 2019 2:15 am
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- OctaneRender 4 for Modo [OBSOLETE]
by face_off » Wed Nov 21, 2018 1:30 am
- 129 Replies
- 152930 Views
- Last post by face_off
Sun Oct 17, 2021 11:07 am
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- OctaneRender 3 for Modo [OBSOLETE]
by face_off » Sat Jul 02, 2016 10:37 pm
- 620 Replies
- 580105 Views
- Last post by dutchbaker
Thu Jun 25, 2020 1:16 pm
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- OctaneRender 2 for Modo [OBSOLETE]
by face_off » Wed Jun 11, 2014 7:33 am
- 185 Replies
- 250184 Views
- Last post by face_off
Mon May 16, 2016 11:29 am
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- After Testing Octane 3 reactivating Octane 2 is not possible
by Uhlhorn » Tue May 17, 2016 10:38 pm
- 2 Replies
- 1782 Views
- Last post by Uhlhorn
Tue May 17, 2016 11:00 pm
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- Bitmap preview in schematic editor
by dtxtreme » Tue May 10, 2016 1:30 pm
- 2 Replies
- 1719 Views
- Last post by dtxtreme
Mon May 16, 2016 9:21 am
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- Texture not visible
by jiroarborgh » Fri May 13, 2016 3:59 am
- 4 Replies
- 3540 Views
- Last post by face_off
Fri May 13, 2016 9:14 pm
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- Texture Anti-Aliasing
by Mules » Wed May 11, 2016 9:14 am
- 3 Replies
- 2288 Views
- Last post by face_off
Wed May 11, 2016 11:16 pm
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- Ability to swap between physical suns?
by TheImageFaculty » Tue May 10, 2016 4:21 pm
- 2 Replies
- 1609 Views
- Last post by TheImageFaculty
Wed May 11, 2016 10:45 am
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- Directional Light - Preload
by Mules » Wed May 04, 2016 7:38 am
- 2 Replies
- 1573 Views
- Last post by Mules
Fri May 06, 2016 1:21 pm
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- Mixing displacements.
by joshkitney » Thu May 05, 2016 10:34 am
- 4 Replies
- 1781 Views
- Last post by joshkitney
Thu May 05, 2016 12:34 pm
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- CUDA error 700 on device
by haffy » Tue May 03, 2016 9:18 pm
- 18 Replies
- 8092 Views
- Last post by face_off
Thu May 05, 2016 12:11 am
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- mirror wall material
by bobozd » Sun May 01, 2016 5:31 pm
- 1 Replies
- 2452 Views
- Last post by face_off
Sun May 01, 2016 10:24 pm
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- Color correction node brightness higher than 1?
by adamnerva » Fri Feb 05, 2016 5:57 am
- 12 Replies
- 10120 Views
- Last post by adamnerva
Fri Apr 22, 2016 2:33 pm
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- How to export my animation ?
by OlivierD » Thu Apr 21, 2016 7:39 am
- 2 Replies
- 1434 Views
- Last post by OlivierD
Thu Apr 21, 2016 2:58 pm
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- Is there a Render Boolean equivalent?
by marcus1070 » Sat May 16, 2015 4:09 am
- 5 Replies
- 3322 Views
- Last post by face_off
Thu Apr 14, 2016 11:04 pm
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- How to render 20.000px-wide frame?
by portnicki » Thu Apr 14, 2016 2:11 am
- 4 Replies
- 1989 Views
- Last post by face_off
Thu Apr 14, 2016 9:25 am
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- Assembly input type for normal map
by adamnerva » Wed Apr 13, 2016 5:15 am
- 4 Replies
- 1859 Views
- Last post by adamnerva
Thu Apr 14, 2016 3:34 am
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- Render layers, non exr?
by LFedit » Wed Sep 09, 2015 5:15 pm
- 9 Replies
- 5345 Views
- Last post by face_off
Tue Apr 12, 2016 9:54 am
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- Support for the new Unity/Unreal PBR materials?
by adamnerva » Sun Apr 10, 2016 3:19 am
- 6 Replies
- 3652 Views
- Last post by adamnerva
Tue Apr 12, 2016 2:30 am
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- shadow through glass
by bobozd » Fri Apr 08, 2016 9:22 am
- 4 Replies
- 3516 Views
- Last post by face_off
Fri Apr 08, 2016 9:38 pm
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- Relative file paths
by pixteur » Wed Apr 06, 2016 1:30 pm
- 6 Replies
- 3040 Views
- Last post by Obizzz
Thu Apr 07, 2016 5:34 pm
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- UV problem
by bobozd » Mon Apr 04, 2016 8:31 pm
- 10 Replies
- 4910 Views
- Last post by face_off
Wed Apr 06, 2016 12:38 pm
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- Modo Fur
by bobozd » Mon Apr 04, 2016 11:07 am
- 4 Replies
- 3431 Views
- Last post by bobozd
Mon Apr 04, 2016 10:12 pm
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- Quixel shader (Octane DB compatibility)
by adamnerva » Fri Jan 08, 2016 1:31 am
- 7 Replies
- 4420 Views
- Last post by adamnerva
Sat Apr 02, 2016 3:40 am
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- ANIMATION in MODO
by magierski » Sun Mar 06, 2016 5:12 pm
- 3 Replies
- 2691 Views
- Last post by face_off
Thu Mar 31, 2016 9:48 pm
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- Transparent mesh when mesh not closed
by cristiangiro » Fri Mar 25, 2016 4:15 pm
- 6 Replies
- 2880 Views
- Last post by cristiangiro
Wed Mar 30, 2016 12:59 pm
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- Paid upgrade of plugin for v3?
by OlaHaldor » Thu Dec 17, 2015 9:18 am
- 5 Replies
- 3329 Views
- Last post by face_off
Wed Mar 30, 2016 8:54 am
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- Front camera projection support
by Rahll » Wed Mar 23, 2016 8:48 am
- 3 Replies
- 2514 Views
- Last post by face_off
Wed Mar 23, 2016 9:30 pm
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