Search found 202 matches

by toby_a
Mon Jun 05, 2023 11:58 pm
Forum: Houdini
Topic: Material Standard Surface | Extra Roughness issue
Replies: 1
Views: 2952

Re: Material Standard Surface | Extra Roughness issue

As far as I can tell it works fine on Windows, so this might be a Mac-specific issue. If you have a simple standalone scene that shows the issue I recommend you post in the General Support forum (viewforum.php?f=23).
by toby_a
Mon May 29, 2023 9:21 pm
Forum: User Requests
Topic: Suggested Light UX additions.
Replies: 3
Views: 2018

Re: Suggested Light UX additions.

Thank you for taking the time to make this! I'll have to come back to it next week when I have a bit of time to ponder it (after the next release of the plugin).

Cheers,
Toby.
by toby_a
Sun May 28, 2023 11:10 pm
Forum: User Requests
Topic: IPR - Lock camera resolution and scale the image
Replies: 8
Views: 3363

Re: IPR - Lock camera resolution and scale the image

EyasArraf wrote:Yes I agree. We need some of the abilities of the MPlay in the Octane IPR.
Digital zoom and a color sampler that can give you RGB info about pixel values.
Much needed for VFX work and light matching to real footage.
Thanks for the suggestion, I've added it to our tracker.
by toby_a
Mon May 22, 2023 9:26 pm
Forum: User Requests
Topic: Light IPR Update
Replies: 8
Views: 3012

Re: Light IPR Update

Got it, thank you. This is now logged in our internal bug tracker.
by toby_a
Sun May 21, 2023 10:35 pm
Forum: User Requests
Topic: IPR - Lock camera resolution and scale the image
Replies: 8
Views: 3363

Re: IPR - Lock camera resolution and scale the image

If I'm understanding the request feature correctly, it would be kind of like "digital zoom", as opposed to real zoom. An advantage would be that you wouldn't need to restart the render in order to "zoom" in on part of the image.

I don't see any major difficulty in adding something like this (and ...
by toby_a
Sun May 21, 2023 10:19 pm
Forum: User Requests
Topic: Light IPR Update
Replies: 8
Views: 3012

Re: Light IPR Update

Hi, thanks for the feedback.

What is it about refreshing the IPR that causes the greatest inconvenience? Is it just having to click the button, or is it the delay introduced by reloading the geometry?

Cheers,
Toby.
by toby_a
Sun May 21, 2023 10:15 pm
Forum: Houdini
Topic: Houdini Octane Development Update
Replies: 7
Views: 4569

Re: Houdini Octane Development Update

Couldn't be happier! the Octane for Houdini plugin really need some love, as a side node can I ask about if this is also going to improve on the development of the Solaris side of things? as of right now it feels disjointed.

Hi. Currently, the Solaris plugin is developed separately from the main ...
by toby_a
Thu May 18, 2023 8:58 am
Forum: Houdini
Topic: Houdini Octane Development Update
Replies: 7
Views: 4569

Houdini Octane Development Update

Hi all. I just wanted to update you on the plans for development of the Houdini Octane plugin.

Until now, it has been pretty much a one-person project (thanks @juanjgon!). OTOY are now expanding the team responsible for the plugin.

The first developer we've added to this team is myself. I've been ...
by toby_a
Mon May 15, 2023 4:48 am
Forum: Releases
Topic: OctaneRender 2022.1 for Houdini production build 2022.1.1.0
Replies: 32
Views: 9930

Re: OctaneRender 2022.1 for Houdini production build 2022.1.1.0

Viewport is correct.
Sure! Here's the scene:
https://disk.yandex.ru/d/G3se7tDyTNGoCg

Thanks!


Thanks for that. It looks like the volume contains three grids, one of which has a different transform to the other two. Was the volume imported from a VDB file? If it was then please share the VDB and ...
by toby_a
Sun May 14, 2023 11:18 pm
Forum: Releases
Topic: OctaneRender 2022.1 for Houdini production build 2022.1.1.0
Replies: 32
Views: 9930

Re: OctaneRender 2022.1 for Houdini production build 2022.1.1.0

lavrenovlad wrote:Can you share your email so I can drop you some scenes?
Please feel free to send me a direct message on the forum.

Thanks,
Toby.

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