Started logging on 18.01.23 09:53:47

OctaneRender Studio+ 2022.1 (12000020)

VRAM used/free/max:0Kb/24Gb/24Gb  Out-of-core used:0Kb  RAM used:10.512Gb total:31.923Gb  OpenGL free/total:0/0
FumeFx library initialisation error!
--------------------------- EXPORT LOG ---------------------------
FILE is not found:D:\Documents\Work\Blender\02.Project\0Активно\BrickPhone\texture\TT_checker_4096x4096_UV_GRID_Normal_OpenGL_1001.png
Export materials time= 496.609 ms
Collect objects time= 3.461 ms
Mesh creation time = 45.534 ms.
Api update time: 5.646 ms.
VRAM used/free/max:2.263Gb/17.091Gb/24Gb  Out-of-core used:0Kb  RAM used:13.85Gb total:31.923Gb  OpenGL free/total:0/0
Tried to access null node
Tried to access null node
 
FRAME:670 fps:30
--------------------------- EXPORT LOG ---------------------------
FILE is not found:D:\Documents\Work\Blender\02.Project\0Активно\BrickPhone\texture\TT_checker_4096x4096_UV_GRID_Normal_OpenGL_1001.png
Export materials time= 25.664 ms
Collect objects time= 0.132 ms
Mesh creation time = 33.659 ms.
 MB:0/0  ST/MOV:0/4  Nodes:28  Tris:349k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.258Gb/17.082Gb/24Gb  Out-of-core used:0Kb  RAM used:14.106Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0sec.  updateTM=0sec. renderTM:11.513sec.   totalTM:13.157sec. 
Tonemapping the all passes tm:31.55
stored passes in:15.095msec  cores=12
Displaying passes in tm=7.395
Passes saved in:0.716sec. 
 
FRAME:671 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:349k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.889Gb/24Gb  Out-of-core used:0Kb  RAM used:14.738Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.035sec.  updateTM=0.394sec. renderTM:10.902sec.   totalTM:11.331sec. 
Tonemapping the all passes tm:31.414
stored passes in:15.031msec  cores=12
Displaying passes in tm=4.042
Passes saved in:0.724sec. 
 
FRAME:672 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:348k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.838Gb/15.889Gb/24Gb  Out-of-core used:0Kb  RAM used:14.797Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.035sec.  updateTM=0.492sec. renderTM:10.91sec.   totalTM:11.438sec. 
Tonemapping the all passes tm:28.829
stored passes in:15.55msec  cores=12
Displaying passes in tm=4.316
Passes saved in:0.717sec. 
 
FRAME:673 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:347k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.838Gb/15.89Gb/24Gb  Out-of-core used:0Kb  RAM used:14.887Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.032sec.  updateTM=0.532sec. renderTM:10.844sec.   totalTM:11.408sec. 
Tonemapping the all passes tm:30.034
stored passes in:14.852msec  cores=12
Displaying passes in tm=3.095
Passes saved in:0.71sec. 
 
FRAME:674 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:347k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.838Gb/15.89Gb/24Gb  Out-of-core used:0Kb  RAM used:14.9Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.034sec.  updateTM=0.533sec. renderTM:10.817sec.   totalTM:11.384sec. 
Tonemapping the all passes tm:29.353
stored passes in:15.548msec  cores=12
Displaying passes in tm=4.164
Passes saved in:0.722sec. 
 
FRAME:675 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:346k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.838Gb/15.89Gb/24Gb  Out-of-core used:0Kb  RAM used:14.96Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.034sec.  updateTM=0.494sec. renderTM:10.842sec.   totalTM:11.37sec. 
Tonemapping the all passes tm:29.491
stored passes in:15.624msec  cores=12
Displaying passes in tm=4.168
Passes saved in:0.718sec. 
 
FRAME:676 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:346k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.838Gb/15.89Gb/24Gb  Out-of-core used:0Kb  RAM used:15.013Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.032sec.  updateTM=0.412sec. renderTM:11.005sec.   totalTM:11.449sec. 
Tonemapping the all passes tm:31.583
stored passes in:15.369msec  cores=12
Displaying passes in tm=3.295
Passes saved in:0.704sec. 
 
FRAME:677 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:346k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.838Gb/15.89Gb/24Gb  Out-of-core used:0Kb  RAM used:15.033Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.034sec.  updateTM=0.527sec. renderTM:11.041sec.   totalTM:11.602sec. 
Tonemapping the all passes tm:31.185
stored passes in:15.321msec  cores=12
Displaying passes in tm=4.074
Passes saved in:0.71sec. 
 
FRAME:678 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:344k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.838Gb/15.892Gb/24Gb  Out-of-core used:0Kb  RAM used:15.073Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.033sec.  updateTM=0.526sec. renderTM:10.993sec.   totalTM:11.551sec. 
Tonemapping the all passes tm:31.19
stored passes in:15.3msec  cores=12
Displaying passes in tm=3.09
Passes saved in:0.718sec. 
 
FRAME:679 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:344k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.838Gb/15.892Gb/24Gb  Out-of-core used:0Kb  RAM used:15.135Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.032sec.  updateTM=0.528sec. renderTM:10.851sec.   totalTM:11.411sec. 
Tonemapping the all passes tm:30.431
stored passes in:14.728msec  cores=12
Displaying passes in tm=4.255
Passes saved in:0.711sec. 
 
FRAME:680 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:344k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.838Gb/15.912Gb/24Gb  Out-of-core used:0Kb  RAM used:15.145Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.031sec.  updateTM=0.492sec. renderTM:10.824sec.   totalTM:11.347sec. 
Tonemapping the all passes tm:30.195
stored passes in:14.894msec  cores=12
Displaying passes in tm=4.116
Passes saved in:0.708sec. 
 
FRAME:681 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:344k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.838Gb/15.912Gb/24Gb  Out-of-core used:0Kb  RAM used:15.212Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.492sec. renderTM:10.698sec.   totalTM:11.221sec. 
Tonemapping the all passes tm:29.888
stored passes in:15.381msec  cores=12
Displaying passes in tm=4.228
Passes saved in:0.711sec. 
 
FRAME:682 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:343k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.838Gb/15.912Gb/24Gb  Out-of-core used:0Kb  RAM used:15.25Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.033sec.  updateTM=0.545sec. renderTM:10.852sec.   totalTM:11.43sec. 
Tonemapping the all passes tm:31.163
stored passes in:14.429msec  cores=12
Displaying passes in tm=4.217
Passes saved in:0.714sec. 
 
FRAME:683 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:343k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.912Gb/24Gb  Out-of-core used:0Kb  RAM used:15.307Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.031sec.  updateTM=0.487sec. renderTM:11.009sec.   totalTM:11.528sec. 
Tonemapping the all passes tm:32.068
stored passes in:15.982msec  cores=12
Displaying passes in tm=4.711
Passes saved in:0.715sec. 
 
FRAME:684 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:343k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:15.357Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.032sec.  updateTM=0.527sec. renderTM:11.037sec.   totalTM:11.596sec. 
Tonemapping the all passes tm:31.193
stored passes in:14.459msec  cores=12
Displaying passes in tm=4.177
Passes saved in:0.718sec. 
 
FRAME:685 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:342k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.907Gb/24Gb  Out-of-core used:0Kb  RAM used:15.378Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.031sec.  updateTM=0.528sec. renderTM:10.86sec.   totalTM:11.419sec. 
Tonemapping the all passes tm:30.812
stored passes in:15.881msec  cores=12
Displaying passes in tm=4.13
Passes saved in:0.714sec. 
 
FRAME:686 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:342k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.907Gb/24Gb  Out-of-core used:0Kb  RAM used:15.452Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.031sec.  updateTM=0.53sec. renderTM:10.809sec.   totalTM:11.371sec. 
Tonemapping the all passes tm:28.829
stored passes in:16.039msec  cores=12
Displaying passes in tm=3.815
Passes saved in:0.716sec. 
 
FRAME:687 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:341k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.907Gb/24Gb  Out-of-core used:0Kb  RAM used:15.524Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.527sec. renderTM:10.933sec.   totalTM:11.49sec. 
Tonemapping the all passes tm:29.558
stored passes in:14.427msec  cores=12
Displaying passes in tm=2.971
Passes saved in:0.709sec. 
 
FRAME:688 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:341k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.903Gb/24Gb  Out-of-core used:0Kb  RAM used:15.568Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.483sec. renderTM:10.732sec.   totalTM:11.246sec. 
Tonemapping the all passes tm:29.029
stored passes in:15.229msec  cores=12
Displaying passes in tm=4.706
Passes saved in:0.712sec. 
 
FRAME:689 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:341k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.903Gb/24Gb  Out-of-core used:0Kb  RAM used:15.614Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.487sec. renderTM:10.834sec.   totalTM:11.35sec. 
Tonemapping the all passes tm:30.974
stored passes in:16.399msec  cores=12
Displaying passes in tm=3.014
Passes saved in:0.711sec. 
 
FRAME:690 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:340k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.903Gb/24Gb  Out-of-core used:0Kb  RAM used:15.602Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.513sec. renderTM:11.095sec.   totalTM:11.637sec. 
Tonemapping the all passes tm:31.862
stored passes in:15.503msec  cores=12
Displaying passes in tm=3.231
Passes saved in:0.709sec. 
 
FRAME:691 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:340k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.903Gb/24Gb  Out-of-core used:0Kb  RAM used:15.669Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.488sec. renderTM:10.915sec.   totalTM:11.432sec. 
Tonemapping the all passes tm:30.755
stored passes in:15.189msec  cores=12
Displaying passes in tm=3.017
Passes saved in:0.703sec. 
 
FRAME:692 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:340k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.903Gb/24Gb  Out-of-core used:0Kb  RAM used:15.714Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.544sec. renderTM:11.032sec.   totalTM:11.606sec. 
Tonemapping the all passes tm:28.741
stored passes in:14.717msec  cores=12
Displaying passes in tm=3.255
Passes saved in:0.711sec. 
 
FRAME:693 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:339k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.903Gb/24Gb  Out-of-core used:0Kb  RAM used:15.74Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.487sec. renderTM:10.918sec.   totalTM:11.434sec. 
Tonemapping the all passes tm:30.533
stored passes in:15.579msec  cores=12
Displaying passes in tm=3.085
Passes saved in:0.712sec. 
 
FRAME:694 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:339k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.809Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.524sec. renderTM:10.927sec.   totalTM:11.481sec. 
Tonemapping the all passes tm:29.022
stored passes in:14.224msec  cores=12
Displaying passes in tm=2.949
Passes saved in:0.711sec. 
 
FRAME:695 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:339k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.806Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.525sec. renderTM:10.74sec.   totalTM:11.295sec. 
Tonemapping the all passes tm:29.172
stored passes in:15.611msec  cores=12
Displaying passes in tm=3.008
Passes saved in:0.712sec. 
 
FRAME:696 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:339k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.884Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.529sec. renderTM:10.805sec.   totalTM:11.364sec. 
Tonemapping the all passes tm:31.313
stored passes in:15.285msec  cores=12
Displaying passes in tm=3.022
Passes saved in:0.717sec. 
 
FRAME:697 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:339k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.879Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.031sec.  updateTM=0.489sec. renderTM:10.969sec.   totalTM:11.489sec. 
Tonemapping the all passes tm:30.939
stored passes in:14.245msec  cores=12
Displaying passes in tm=4.435
Passes saved in:0.714sec. 
 
FRAME:698 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:339k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.958Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.543sec. renderTM:10.904sec.   totalTM:11.477sec. 
Tonemapping the all passes tm:29.387
stored passes in:15.319msec  cores=12
Displaying passes in tm=4.189
Passes saved in:0.715sec. 
 
FRAME:699 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:339k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.996Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.031sec.  updateTM=0.449sec. renderTM:10.762sec.   totalTM:11.243sec. 
Tonemapping the all passes tm:29.299
stored passes in:14.629msec  cores=12
Displaying passes in tm=4.409
Passes saved in:0.708sec. 
 
FRAME:700 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:340k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:16.071Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.449sec. renderTM:10.897sec.   totalTM:11.376sec. 
Tonemapping the all passes tm:29.616
stored passes in:14.155msec  cores=12
Displaying passes in tm=3.764
Passes saved in:0.702sec. 
 
FRAME:701 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:341k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.912Gb/24Gb  Out-of-core used:0Kb  RAM used:16.116Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.53sec. renderTM:10.821sec.   totalTM:11.382sec. 
Tonemapping the all passes tm:29.823
stored passes in:14.958msec  cores=12
Displaying passes in tm=3.025
Passes saved in:0.71sec. 
 
FRAME:702 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:342k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:16.156Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.488sec. renderTM:10.758sec.   totalTM:11.276sec. 
Tonemapping the all passes tm:31.323
stored passes in:14.743msec  cores=12
Displaying passes in tm=3.059
Passes saved in:0.706sec. 
 
FRAME:703 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:343k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.837Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:16.245Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.453sec. renderTM:11.053sec.   totalTM:11.536sec. 
Tonemapping the all passes tm:30.384
stored passes in:14.544msec  cores=12
Displaying passes in tm=4.313
Passes saved in:0.712sec. 
 
FRAME:704 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:344k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.838Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:16.321Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.531sec. renderTM:10.737sec.   totalTM:11.297sec. 
Tonemapping the all passes tm:30.839
stored passes in:14.75msec  cores=12
Displaying passes in tm=3.014
Passes saved in:0.708sec. 
 
FRAME:705 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:345k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.838Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:16.326Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.032sec.  updateTM=0.443sec. renderTM:10.823sec.   totalTM:11.299sec. 
Tonemapping the all passes tm:30.972
stored passes in:15.817msec  cores=12
Displaying passes in tm=2.941
Passes saved in:0.712sec. 
 
FRAME:706 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:346k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.838Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:16.379Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.031sec.  updateTM=0.533sec. renderTM:10.97sec.   totalTM:11.534sec. 
Tonemapping the all passes tm:29.893
stored passes in:14.489msec  cores=12
Displaying passes in tm=3.023
Passes saved in:0.708sec. 
 
FRAME:707 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:347k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.838Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:16.399Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.495sec. renderTM:10.914sec.   totalTM:11.438sec. 
Tonemapping the all passes tm:29.702
stored passes in:15.617msec  cores=12
Displaying passes in tm=2.968
Passes saved in:0.71sec. 
 
FRAME:708 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:348k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.838Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:16.454Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.49sec. renderTM:10.891sec.   totalTM:11.411sec. 
Tonemapping the all passes tm:30.267
stored passes in:14.728msec  cores=12
Displaying passes in tm=2.958
Passes saved in:0.715sec. 
 
FRAME:709 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:350k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.147Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.499sec. renderTM:10.994sec.   totalTM:11.523sec. 
Tonemapping the all passes tm:30.13
stored passes in:15.38msec  cores=12
Displaying passes in tm=3.008
Passes saved in:0.725sec. 
 
FRAME:710 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:351k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.321Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.031sec.  updateTM=0.415sec. renderTM:10.853sec.   totalTM:11.299sec. 
Tonemapping the all passes tm:31.32
stored passes in:16.036msec  cores=12
Displaying passes in tm=3.066
Passes saved in:0.717sec. 
 
FRAME:711 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:351k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.307Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.476sec. renderTM:10.956sec.   totalTM:11.462sec. 
Tonemapping the all passes tm:31.105
stored passes in:14.124msec  cores=12
Displaying passes in tm=4.099
Passes saved in:0.713sec. 
 
FRAME:712 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:351k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.344Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.494sec. renderTM:10.927sec.   totalTM:11.451sec. 
Tonemapping the all passes tm:30.047
stored passes in:14.522msec  cores=12
Displaying passes in tm=2.985
Passes saved in:0.71sec. 
 
FRAME:713 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:352k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.59Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.031sec.  updateTM=0.496sec. renderTM:10.793sec.   totalTM:11.32sec. 
Tonemapping the all passes tm:29.324
stored passes in:14.921msec  cores=12
Displaying passes in tm=3.021
Passes saved in:0.714sec. 
 
FRAME:714 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:352k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.574Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.496sec. renderTM:10.898sec.   totalTM:11.425sec. 
Tonemapping the all passes tm:29.608
stored passes in:16.007msec  cores=12
Displaying passes in tm=3.073
Passes saved in:0.716sec. 
 
FRAME:715 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:353k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.604Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.028sec.  updateTM=0.497sec. renderTM:10.901sec.   totalTM:11.426sec. 
Tonemapping the all passes tm:29.528
stored passes in:14.394msec  cores=12
Displaying passes in tm=3.188
Passes saved in:0.707sec. 
 
FRAME:716 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:353k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.643Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.539sec. renderTM:10.84sec.   totalTM:11.41sec. 
Tonemapping the all passes tm:30.697
stored passes in:15.177msec  cores=12
Displaying passes in tm=3.141
Passes saved in:0.709sec. 
 
FRAME:717 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:353k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.662Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.028sec.  updateTM=0.531sec. renderTM:11.082sec.   totalTM:11.642sec. 
Tonemapping the all passes tm:31.263
stored passes in:12.13msec  cores=12
Displaying passes in tm=3.274
Passes saved in:0.706sec. 
 
FRAME:718 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:353k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.734Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.031sec.  updateTM=0.538sec. renderTM:10.846sec.   totalTM:11.416sec. 
Tonemapping the all passes tm:31.091
stored passes in:14.915msec  cores=12
Displaying passes in tm=4.34
Passes saved in:0.709sec. 
 
FRAME:719 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:353k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.75Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.031sec.  updateTM=0.492sec. renderTM:10.95sec.   totalTM:11.473sec. 
Tonemapping the all passes tm:29.364
stored passes in:12.662msec  cores=12
Displaying passes in tm=2.969
Passes saved in:0.707sec. 
 
FRAME:720 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:353k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:15.823Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.027sec.  updateTM=0.492sec. renderTM:10.734sec.   totalTM:11.254sec. 
Tonemapping the all passes tm:29.496
stored passes in:15.273msec  cores=12
Displaying passes in tm=2.986
Passes saved in:0.703sec. 
 
FRAME:721 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:352k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:15.878Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.535sec. renderTM:10.84sec.   totalTM:11.405sec. 
Tonemapping the all passes tm:29.282
stored passes in:14.221msec  cores=12
Displaying passes in tm=3.152
Passes saved in:0.712sec. 
 
FRAME:722 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:353k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:15.929Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.028sec.  updateTM=0.494sec. renderTM:10.834sec.   totalTM:11.356sec. 
Tonemapping the all passes tm:31.355
stored passes in:14.674msec  cores=12
Displaying passes in tm=3.133
Passes saved in:0.711sec. 
 
FRAME:723 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:352k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:15.963Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.533sec. renderTM:10.916sec.   totalTM:11.478sec. 
Tonemapping the all passes tm:31.176
stored passes in:15.931msec  cores=12
Displaying passes in tm=2.946
Passes saved in:0.718sec. 
 
FRAME:724 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:352k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:15.99Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.028sec.  updateTM=0.536sec. renderTM:10.893sec.   totalTM:11.458sec. 
Tonemapping the all passes tm:31.951
stored passes in:15.302msec  cores=12
Displaying passes in tm=3.091
Passes saved in:0.71sec. 
 
FRAME:725 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:351k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:16.034Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.028sec.  updateTM=0.498sec. renderTM:11.095sec.   totalTM:11.622sec. 
Tonemapping the all passes tm:31.8
stored passes in:14.702msec  cores=12
Displaying passes in tm=3.045
Passes saved in:0.715sec. 
 
FRAME:726 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:351k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:16.097Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.549sec. renderTM:10.925sec.   totalTM:11.503sec. 
Tonemapping the all passes tm:29.028
stored passes in:14.111msec  cores=12
Displaying passes in tm=3.067
Passes saved in:0.709sec. 
 
FRAME:727 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:351k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:16.101Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.543sec. renderTM:10.895sec.   totalTM:11.468sec. 
Tonemapping the all passes tm:29.843
stored passes in:15.605msec  cores=12
Displaying passes in tm=3.01
Passes saved in:0.707sec. 
 
FRAME:728 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:351k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:16.126Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.534sec. renderTM:10.984sec.   totalTM:11.547sec. 
Tonemapping the all passes tm:28.691
stored passes in:14.367msec  cores=12
Displaying passes in tm=2.995
Passes saved in:0.704sec. 
 
FRAME:729 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:351k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:16.111Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.415sec. renderTM:10.971sec.   totalTM:11.416sec. 
Tonemapping the all passes tm:32.039
stored passes in:13.765msec  cores=12
Displaying passes in tm=3.005
Passes saved in:0.709sec. 
 
FRAME:730 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:351k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:16.158Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.027sec.  updateTM=0.492sec. renderTM:11sec.   totalTM:11.518sec. 
Tonemapping the all passes tm:30.712
stored passes in:15.694msec  cores=12
Displaying passes in tm=3.158
Passes saved in:0.712sec. 
 
FRAME:731 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:351k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:16.145Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.032sec.  updateTM=0.497sec. renderTM:10.848sec.   totalTM:11.376sec. 
Tonemapping the all passes tm:30.687
stored passes in:15.864msec  cores=12
Displaying passes in tm=3.007
Passes saved in:0.716sec. 
 
FRAME:732 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:351k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:15.2Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.031sec.  updateTM=0.527sec. renderTM:10.946sec.   totalTM:11.504sec. 
Tonemapping the all passes tm:31.447
stored passes in:14.516msec  cores=12
Displaying passes in tm=3.141
Passes saved in:0.714sec. 
 
FRAME:733 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:351k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:15.21Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.535sec. renderTM:10.799sec.   totalTM:11.363sec. 
Tonemapping the all passes tm:29.332
stored passes in:14.796msec  cores=12
Displaying passes in tm=3.039
Passes saved in:0.711sec. 
 
FRAME:734 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:351k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:15.239Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.532sec. renderTM:10.837sec.   totalTM:11.398sec. 
Tonemapping the all passes tm:30.263
stored passes in:15.175msec  cores=12
Displaying passes in tm=3.07
Passes saved in:0.714sec. 
 
FRAME:735 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:351k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:15.178Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.534sec. renderTM:10.796sec.   totalTM:11.359sec. 
Tonemapping the all passes tm:29.43
stored passes in:15.017msec  cores=12
Displaying passes in tm=2.96
Passes saved in:0.712sec. 
 
FRAME:736 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:351k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:15.199Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.536sec. renderTM:10.887sec.   totalTM:11.453sec. 
Tonemapping the all passes tm:31.504
stored passes in:15.619msec  cores=12
Displaying passes in tm=3.079
Passes saved in:0.715sec. 
 
FRAME:737 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:352k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:15.195Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.537sec. renderTM:10.964sec.   totalTM:11.531sec. 
Tonemapping the all passes tm:31.641
stored passes in:14.97msec  cores=12
Displaying passes in tm=3.136
Passes saved in:0.708sec. 
 
FRAME:738 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:352k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:15.199Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.031sec.  updateTM=0.544sec. renderTM:10.757sec.   totalTM:11.332sec. 
Tonemapping the all passes tm:31.077
stored passes in:14.778msec  cores=12
Displaying passes in tm=4.72
Passes saved in:0.718sec. 
 
FRAME:739 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:352k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:15.186Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.493sec. renderTM:11.055sec.   totalTM:11.577sec. 
Tonemapping the all passes tm:30.255
stored passes in:15.148msec  cores=12
Displaying passes in tm=3.105
Passes saved in:0.712sec. 
 
FRAME:740 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:352k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:15.208Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.535sec. renderTM:10.847sec.   totalTM:11.41sec. 
Tonemapping the all passes tm:31.431
stored passes in:11.667msec  cores=12
Displaying passes in tm=3.066
Passes saved in:0.718sec. 
 
FRAME:741 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:352k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:15.201Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.496sec. renderTM:10.769sec.   totalTM:11.294sec. 
Tonemapping the all passes tm:30.925
stored passes in:15.083msec  cores=12
Displaying passes in tm=3.018
Passes saved in:0.708sec. 
 
FRAME:742 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:352k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:15.237Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.539sec. renderTM:10.819sec.   totalTM:11.388sec. 
Tonemapping the all passes tm:29.556
stored passes in:15.179msec  cores=12
Displaying passes in tm=4.024
Passes saved in:0.706sec. 
 
FRAME:743 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:352k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.91Gb/24Gb  Out-of-core used:0Kb  RAM used:15.261Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.028sec.  updateTM=0.563sec. renderTM:10.942sec.   totalTM:11.533sec. 
Tonemapping the all passes tm:31.201
stored passes in:14.408msec  cores=12
Displaying passes in tm=3.111
Passes saved in:0.713sec. 
 
FRAME:744 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:352k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.236Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.029sec.  updateTM=0.541sec. renderTM:10.992sec.   totalTM:11.562sec. 
Tonemapping the all passes tm:31.157
stored passes in:15.907msec  cores=12
Displaying passes in tm=3.075
Passes saved in:0.718sec. 
 
FRAME:745 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:352k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.243Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.031sec.  updateTM=0.415sec. renderTM:10.889sec.   totalTM:11.335sec. 
Tonemapping the all passes tm:31.365
stored passes in:14.442msec  cores=12
Displaying passes in tm=3.022
Passes saved in:0.716sec. 
 
FRAME:746 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:353k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.215Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.497sec. renderTM:11.066sec.   totalTM:11.593sec. 
Tonemapping the all passes tm:29.728
stored passes in:14.444msec  cores=12
Displaying passes in tm=2.997
Passes saved in:0.716sec. 
 
FRAME:747 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:353k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.239Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.541sec. renderTM:10.918sec.   totalTM:11.489sec. 
Tonemapping the all passes tm:29.208
stored passes in:15.47msec  cores=12
Displaying passes in tm=3.059
Passes saved in:0.712sec. 
 
FRAME:748 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:353k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.238Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.538sec. renderTM:10.821sec.   totalTM:11.39sec. 
Tonemapping the all passes tm:29.813
stored passes in:15.914msec  cores=12
Displaying passes in tm=3.157
Passes saved in:0.718sec. 
 
FRAME:749 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:353k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.258Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.03sec.  updateTM=0.54sec. renderTM:11.038sec.   totalTM:11.608sec. 
Tonemapping the all passes tm:33.331
stored passes in:14.447msec  cores=12
Displaying passes in tm=3.085
Passes saved in:0.725sec. 
 
FRAME:750 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:353k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.839Gb/15.908Gb/24Gb  Out-of-core used:0Kb  RAM used:15.292Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.031sec.  updateTM=0.505sec. renderTM:11.017sec.   totalTM:11.553sec. 
Tonemapping the all passes tm:31.796
stored passes in:15.343msec  cores=12
Displaying passes in tm=3.053
Passes saved in:0.72sec. 
--------------------------- EXPORT LOG ---------------------------
FILE is not found:D:\Documents\Work\Blender\02.Project\0Активно\BrickPhone\texture\TT_checker_4096x4096_UV_GRID_Normal_OpenGL_1001.png
Export materials time= 460.247 ms
Collect objects time= 3.91 ms
Mesh creation time = 58.14 ms.
Api update time: 3.482 ms.
VRAM used/free/max:2.24Gb/17.219Gb/24Gb  Out-of-core used:0Kb  RAM used:29.327Gb total:31.923Gb  OpenGL free/total:0/0
 
FRAME:1 fps:30
--------------------------- EXPORT LOG ---------------------------
FILE is not found:D:\Documents\Work\Blender\02.Project\0Активно\BrickPhone\texture\TT_checker_4096x4096_UV_GRID_Normal_OpenGL_1001.png
Export materials time= 27.648 ms
Collect objects time= 0.188 ms
Mesh creation time = 2.057 ms.
 MB:0/0  ST/MOV:0/4  Nodes:24  Tris:532  DispTris:0  Hairs:0  Meshes:4
 Textures Grey8/16:0/0  Rgb32/64:0/1
VRAM used/free/max:2.02Gb/17.346Gb/24Gb  Out-of-core used:0Kb  RAM used:10.495Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.031sec.  updateTM=0.505sec. renderTM:6.655sec.   totalTM:7.944sec. 
Tonemapping the all passes tm:29.832
stored passes in:14.383msec  cores=12
Displaying passes in tm=34.075
Passes saved in:0.755sec. 
 
FRAME:2 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:25  Tris:532  DispTris:0  Hairs:0  Meshes:4
 Textures Grey8/16:0/0  Rgb32/64:0/1
VRAM used/free/max:2.6Gb/16.133Gb/24Gb  Out-of-core used:0Kb  RAM used:11.308Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.226sec. renderTM:6.304sec.   totalTM:6.535sec. 
Tonemapping the all passes tm:29.67
stored passes in:15.071msec  cores=12
Displaying passes in tm=3.223
Passes saved in:0.727sec. 
 
FRAME:3 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:25  Tris:532  DispTris:0  Hairs:0  Meshes:4
 Textures Grey8/16:0/0  Rgb32/64:0/1
VRAM used/free/max:2.6Gb/16.133Gb/24Gb  Out-of-core used:0Kb  RAM used:11.423Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.227sec. renderTM:6.34sec.   totalTM:6.573sec. 
Tonemapping the all passes tm:29.509
stored passes in:13.21msec  cores=12
Displaying passes in tm=3.459
Passes saved in:0.725sec. 
 
FRAME:4 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:25  Tris:532  DispTris:0  Hairs:0  Meshes:4
 Textures Grey8/16:0/0  Rgb32/64:0/1
VRAM used/free/max:2.6Gb/16.133Gb/24Gb  Out-of-core used:0Kb  RAM used:11.319Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.229sec. renderTM:6.322sec.   totalTM:6.557sec. 
Tonemapping the all passes tm:29.152
stored passes in:14.2msec  cores=12
Displaying passes in tm=4.408
Passes saved in:0.725sec. 
 
FRAME:5 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:25  Tris:532  DispTris:0  Hairs:0  Meshes:4
 Textures Grey8/16:0/0  Rgb32/64:0/1
VRAM used/free/max:2.6Gb/16.133Gb/24Gb  Out-of-core used:0Kb  RAM used:11.371Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.228sec. renderTM:6.369sec.   totalTM:6.6sec. 
Tonemapping the all passes tm:29.394
stored passes in:13.111msec  cores=12
Displaying passes in tm=4.06
Passes saved in:0.735sec. 
 
FRAME:6 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:25  Tris:532  DispTris:0  Hairs:0  Meshes:4
 Textures Grey8/16:0/0  Rgb32/64:0/1
VRAM used/free/max:2.6Gb/16.133Gb/24Gb  Out-of-core used:0Kb  RAM used:11.466Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.228sec. renderTM:6.33sec.   totalTM:6.564sec. 
Tonemapping the all passes tm:30.057
stored passes in:15.126msec  cores=12
Displaying passes in tm=3.037
Passes saved in:0.729sec. 
 
FRAME:7 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:25  Tris:532  DispTris:0  Hairs:0  Meshes:4
 Textures Grey8/16:0/0  Rgb32/64:0/1
VRAM used/free/max:2.6Gb/16.133Gb/24Gb  Out-of-core used:0Kb  RAM used:11.501Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.006sec.  updateTM=0.229sec. renderTM:6.446sec.   totalTM:6.681sec. 
Tonemapping the all passes tm:31.215
stored passes in:14.227msec  cores=12
Displaying passes in tm=3.129
Passes saved in:0.722sec. 
 
FRAME:8 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:25  Tris:532  DispTris:0  Hairs:0  Meshes:4
 Textures Grey8/16:0/0  Rgb32/64:0/1
VRAM used/free/max:2.6Gb/16.133Gb/24Gb  Out-of-core used:0Kb  RAM used:11.679Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.267sec. renderTM:6.249sec.   totalTM:6.518sec. 
Tonemapping the all passes tm:30.659
stored passes in:14.304msec  cores=12
Displaying passes in tm=4.3
Passes saved in:0.723sec. 
 
FRAME:9 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:25  Tris:4k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.02Gb/24Gb  Out-of-core used:0Kb  RAM used:11.678Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.536sec. renderTM:6.61sec.   totalTM:7.15sec. 
Tonemapping the all passes tm:29.913
stored passes in:14.634msec  cores=12
Displaying passes in tm=4.354
Passes saved in:0.722sec. 
 
FRAME:10 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:1k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.02Gb/24Gb  Out-of-core used:0Kb  RAM used:11.741Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.271sec. renderTM:6.497sec.   totalTM:6.773sec. 
Tonemapping the all passes tm:29.732
stored passes in:13.555msec  cores=12
Displaying passes in tm=2.899
Passes saved in:0.717sec. 
 
FRAME:11 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:2k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.02Gb/24Gb  Out-of-core used:0Kb  RAM used:11.785Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.273sec. renderTM:6.676sec.   totalTM:6.95sec. 
Tonemapping the all passes tm:30.113
stored passes in:13.292msec  cores=12
Displaying passes in tm=3.059
Passes saved in:0.719sec. 
 
FRAME:12 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:2k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.02Gb/24Gb  Out-of-core used:0Kb  RAM used:11.872Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.19sec. renderTM:6.574sec.   totalTM:6.769sec. 
Tonemapping the all passes tm:29.249
stored passes in:14.411msec  cores=12
Displaying passes in tm=3.002
Passes saved in:0.724sec. 
 
FRAME:13 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:2k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.02Gb/24Gb  Out-of-core used:0Kb  RAM used:11.89Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.271sec. renderTM:6.63sec.   totalTM:6.904sec. 
Tonemapping the all passes tm:30.271
stored passes in:15.629msec  cores=12
Displaying passes in tm=2.987
Passes saved in:0.727sec. 
 
FRAME:14 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.02Gb/24Gb  Out-of-core used:0Kb  RAM used:11.918Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.229sec. renderTM:6.365sec.   totalTM:6.597sec. 
Tonemapping the all passes tm:29.598
stored passes in:13.831msec  cores=12
Displaying passes in tm=4.016
Passes saved in:0.711sec. 
 
FRAME:15 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:12.007Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.229sec. renderTM:6.529sec.   totalTM:6.76sec. 
Tonemapping the all passes tm:29.708
stored passes in:14.519msec  cores=12
Displaying passes in tm=2.972
Passes saved in:0.715sec. 
 
FRAME:16 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:12.047Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.229sec. renderTM:6.356sec.   totalTM:6.59sec. 
Tonemapping the all passes tm:30.28
stored passes in:15.14msec  cores=12
Displaying passes in tm=3.982
Passes saved in:0.728sec. 
 
FRAME:17 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:12.259Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.309sec. renderTM:6.454sec.   totalTM:6.766sec. 
Tonemapping the all passes tm:32.244
stored passes in:14.452msec  cores=12
Displaying passes in tm=3.042
Passes saved in:0.72sec. 
 
FRAME:18 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:12.168Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.228sec. renderTM:6.558sec.   totalTM:6.791sec. 
Tonemapping the all passes tm:29.833
stored passes in:14.082msec  cores=12
Displaying passes in tm=3.001
Passes saved in:0.717sec. 
 
FRAME:19 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:12.386Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.311sec. renderTM:6.235sec.   totalTM:6.549sec. 
Tonemapping the all passes tm:29.909
stored passes in:15.83msec  cores=12
Displaying passes in tm=4.099
Passes saved in:0.722sec. 
 
FRAME:20 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:12.394Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.001sec.  updateTM=0.188sec. renderTM:6.345sec.   totalTM:6.535sec. 
Tonemapping the all passes tm:30.113
stored passes in:14.964msec  cores=12
Displaying passes in tm=3.153
Passes saved in:0.723sec. 
 
FRAME:21 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:12.392Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.227sec. renderTM:6.533sec.   totalTM:6.764sec. 
Tonemapping the all passes tm:30.251
stored passes in:13.757msec  cores=12
Displaying passes in tm=3.084
Passes saved in:0.713sec. 
 
FRAME:22 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:12.418Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.227sec. renderTM:6.43sec.   totalTM:6.662sec. 
Tonemapping the all passes tm:30.533
stored passes in:14.107msec  cores=12
Displaying passes in tm=2.927
Passes saved in:0.728sec. 
 
FRAME:23 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:12.496Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.227sec. renderTM:6.472sec.   totalTM:6.702sec. 
Tonemapping the all passes tm:32.177
stored passes in:14.635msec  cores=12
Displaying passes in tm=3.996
Passes saved in:0.726sec. 
 
FRAME:24 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:12.715Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.227sec. renderTM:6.318sec.   totalTM:6.548sec. 
Tonemapping the all passes tm:30.959
stored passes in:15.77msec  cores=12
Displaying passes in tm=2.942
Passes saved in:0.73sec. 
 
FRAME:25 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:12.644Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.227sec. renderTM:6.445sec.   totalTM:6.676sec. 
Tonemapping the all passes tm:31.42
stored passes in:13.996msec  cores=12
Displaying passes in tm=3.001
Passes saved in:0.719sec. 
 
FRAME:26 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:12.833Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.267sec. renderTM:6.483sec.   totalTM:6.752sec. 
Tonemapping the all passes tm:30.234
stored passes in:16.131msec  cores=12
Displaying passes in tm=3.036
Passes saved in:0.73sec. 
 
FRAME:27 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:12.784Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.227sec. renderTM:6.344sec.   totalTM:6.572sec. 
Tonemapping the all passes tm:30.368
stored passes in:13.462msec  cores=12
Displaying passes in tm=2.994
Passes saved in:0.719sec. 
 
FRAME:28 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:12.854Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.227sec. renderTM:6.549sec.   totalTM:6.778sec. 
Tonemapping the all passes tm:30.392
stored passes in:16.093msec  cores=12
Displaying passes in tm=3.821
Passes saved in:0.722sec. 
 
FRAME:29 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:12.926Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.227sec. renderTM:6.449sec.   totalTM:6.679sec. 
Tonemapping the all passes tm:29.923
stored passes in:14.821msec  cores=12
Displaying passes in tm=2.954
Passes saved in:0.715sec. 
 
FRAME:30 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:13Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.229sec. renderTM:6.574sec.   totalTM:6.806sec. 
Tonemapping the all passes tm:31.841
stored passes in:15.561msec  cores=12
Displaying passes in tm=3.878
Passes saved in:0.719sec. 
 
FRAME:31 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:13.167Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.189sec. renderTM:6.463sec.   totalTM:6.656sec. 
Tonemapping the all passes tm:29.533
stored passes in:14.704msec  cores=12
Displaying passes in tm=3.3
Passes saved in:0.716sec. 
 
FRAME:32 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:13.16Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.269sec. renderTM:6.443sec.   totalTM:6.715sec. 
Tonemapping the all passes tm:29.571
stored passes in:13.556msec  cores=12
Displaying passes in tm=4.095
Passes saved in:0.717sec. 
 
FRAME:33 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:13.199Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.228sec. renderTM:6.443sec.   totalTM:6.673sec. 
Tonemapping the all passes tm:29.67
stored passes in:13.492msec  cores=12
Displaying passes in tm=3.026
Passes saved in:0.721sec. 
 
FRAME:34 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:13.383Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.268sec. renderTM:6.333sec.   totalTM:6.606sec. 
Tonemapping the all passes tm:29.956
stored passes in:14.419msec  cores=12
Displaying passes in tm=2.949
Passes saved in:0.726sec. 
 
FRAME:35 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:13.417Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.27sec. renderTM:6.319sec.   totalTM:6.591sec. 
Tonemapping the all passes tm:31.141
stored passes in:15.751msec  cores=12
Displaying passes in tm=2.999
Passes saved in:0.724sec. 
 
FRAME:36 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:13.369Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.188sec. renderTM:6.599sec.   totalTM:6.789sec. 
Tonemapping the all passes tm:30.482
stored passes in:15.6msec  cores=12
Displaying passes in tm=2.95
Passes saved in:0.716sec. 
 
FRAME:37 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:13.416Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.228sec. renderTM:6.38sec.   totalTM:6.612sec. 
Tonemapping the all passes tm:30.5
stored passes in:14.538msec  cores=12
Displaying passes in tm=2.963
Passes saved in:0.712sec. 
 
FRAME:38 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:13.488Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.229sec. renderTM:6.525sec.   totalTM:6.757sec. 
Tonemapping the all passes tm:30.318
stored passes in:15.016msec  cores=12
Displaying passes in tm=4.505
Passes saved in:0.714sec. 
 
FRAME:39 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:13.562Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.229sec. renderTM:6.462sec.   totalTM:6.692sec. 
Tonemapping the all passes tm:30.825
stored passes in:15.538msec  cores=12
Displaying passes in tm=2.922
Passes saved in:0.724sec. 
 
FRAME:40 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:13.683Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.227sec. renderTM:6.558sec.   totalTM:6.788sec. 
Tonemapping the all passes tm:30.431
stored passes in:14.397msec  cores=12
Displaying passes in tm=2.881
Passes saved in:0.714sec. 
 
FRAME:41 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:13.77Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.228sec. renderTM:6.534sec.   totalTM:6.767sec. 
Tonemapping the all passes tm:29.887
stored passes in:13.846msec  cores=12
Displaying passes in tm=2.892
Passes saved in:0.722sec. 
 
FRAME:42 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:13.808Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.227sec. renderTM:6.313sec.   totalTM:6.542sec. 
Tonemapping the all passes tm:29.959
stored passes in:15.228msec  cores=12
Displaying passes in tm=2.976
Passes saved in:0.714sec. 
 
FRAME:43 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:13.912Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.227sec. renderTM:6.319sec.   totalTM:6.548sec. 
Tonemapping the all passes tm:29.821
stored passes in:14.103msec  cores=12
Displaying passes in tm=2.92
Passes saved in:0.708sec. 
 
FRAME:44 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:13.944Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.226sec. renderTM:6.486sec.   totalTM:6.715sec. 
Tonemapping the all passes tm:30.793
stored passes in:14.028msec  cores=12
Displaying passes in tm=2.989
Passes saved in:0.715sec. 
 
FRAME:45 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:552  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.04Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.228sec. renderTM:6.539sec.   totalTM:6.771sec. 
Tonemapping the all passes tm:29.679
stored passes in:13.55msec  cores=12
Displaying passes in tm=3.039
Passes saved in:0.718sec. 
 
FRAME:46 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:13.988Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.006sec.  updateTM=0.227sec. renderTM:6.366sec.   totalTM:6.599sec. 
Tonemapping the all passes tm:29.798
stored passes in:12.331msec  cores=12
Displaying passes in tm=3.127
Passes saved in:0.722sec. 
 
FRAME:47 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.013Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.188sec. renderTM:6.337sec.   totalTM:6.527sec. 
Tonemapping the all passes tm:29.728
stored passes in:15.232msec  cores=12
Displaying passes in tm=3.06
Passes saved in:0.724sec. 
 
FRAME:48 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.046Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.226sec. renderTM:6.444sec.   totalTM:6.675sec. 
Tonemapping the all passes tm:29.404
stored passes in:14.42msec  cores=12
Displaying passes in tm=2.927
Passes saved in:0.716sec. 
 
FRAME:49 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.265Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.229sec. renderTM:6.534sec.   totalTM:6.766sec. 
Tonemapping the all passes tm:29.923
stored passes in:14.52msec  cores=12
Displaying passes in tm=4.123
Passes saved in:0.726sec. 
 
FRAME:50 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.18Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.229sec. renderTM:6.35sec.   totalTM:6.58sec. 
Tonemapping the all passes tm:29.688
stored passes in:14.1msec  cores=12
Displaying passes in tm=3.01
Passes saved in:0.722sec. 
 
FRAME:51 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.272Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.226sec. renderTM:6.304sec.   totalTM:6.532sec. 
Tonemapping the all passes tm:31.539
stored passes in:13.79msec  cores=12
Displaying passes in tm=2.99
Passes saved in:0.723sec. 
 
FRAME:52 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.299Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.227sec. renderTM:6.477sec.   totalTM:6.705sec. 
Tonemapping the all passes tm:29.786
stored passes in:15.219msec  cores=12
Displaying passes in tm=2.932
Passes saved in:0.717sec. 
 
FRAME:53 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.385Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.228sec. renderTM:6.439sec.   totalTM:6.673sec. 
Tonemapping the all passes tm:29.59
stored passes in:14.389msec  cores=12
Displaying passes in tm=3.242
Passes saved in:0.713sec. 
 
FRAME:54 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.395Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.226sec. renderTM:6.469sec.   totalTM:6.696sec. 
Tonemapping the all passes tm:29.737
stored passes in:13.479msec  cores=12
Displaying passes in tm=2.995
Passes saved in:0.728sec. 
 
FRAME:55 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.471Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.227sec. renderTM:6.469sec.   totalTM:6.699sec. 
Tonemapping the all passes tm:30.886
stored passes in:14.411msec  cores=12
Displaying passes in tm=2.96
Passes saved in:0.721sec. 
 
FRAME:56 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.491Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.227sec. renderTM:6.529sec.   totalTM:6.757sec. 
Tonemapping the all passes tm:29.665
stored passes in:15.168msec  cores=12
Displaying passes in tm=2.936
Passes saved in:0.719sec. 
 
FRAME:57 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.55Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.228sec. renderTM:6.352sec.   totalTM:6.583sec. 
Tonemapping the all passes tm:29.558
stored passes in:13.552msec  cores=12
Displaying passes in tm=2.925
Passes saved in:0.726sec. 
 
FRAME:58 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.567Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.006sec.  updateTM=0.226sec. renderTM:6.377sec.   totalTM:6.61sec. 
Tonemapping the all passes tm:30.571
stored passes in:14.614msec  cores=12
Displaying passes in tm=3.776
Passes saved in:0.722sec. 
 
FRAME:59 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.581Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.229sec. renderTM:6.463sec.   totalTM:6.694sec. 
Tonemapping the all passes tm:31.259
stored passes in:15.467msec  cores=12
Displaying passes in tm=2.935
Passes saved in:0.729sec. 
 
FRAME:60 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.579Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.228sec. renderTM:6.372sec.   totalTM:6.602sec. 
Tonemapping the all passes tm:30.459
stored passes in:13.986msec  cores=12
Displaying passes in tm=2.882
Passes saved in:0.723sec. 
 
FRAME:61 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.562Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.269sec. renderTM:6.285sec.   totalTM:6.556sec. 
Tonemapping the all passes tm:29.411
stored passes in:13.184msec  cores=12
Displaying passes in tm=2.924
Passes saved in:0.717sec. 
 
FRAME:62 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.495Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.228sec. renderTM:6.384sec.   totalTM:6.614sec. 
Tonemapping the all passes tm:29.624
stored passes in:15.041msec  cores=12
Displaying passes in tm=3.039
Passes saved in:0.721sec. 
 
FRAME:63 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.449Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.227sec. renderTM:6.351sec.   totalTM:6.582sec. 
Tonemapping the all passes tm:30.114
stored passes in:14.441msec  cores=12
Displaying passes in tm=3.003
Passes saved in:0.728sec. 
 
FRAME:64 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.428Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.227sec. renderTM:6.382sec.   totalTM:6.611sec. 
Tonemapping the all passes tm:29.383
stored passes in:13.293msec  cores=12
Displaying passes in tm=2.921
Passes saved in:0.721sec. 
 
FRAME:65 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:544  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.376Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.269sec. renderTM:6.356sec.   totalTM:6.629sec. 
Tonemapping the all passes tm:30.065
stored passes in:14.515msec  cores=12
Displaying passes in tm=2.959
Passes saved in:0.719sec. 
 
FRAME:66 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:556  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.337Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.229sec. renderTM:6.543sec.   totalTM:6.773sec. 
Tonemapping the all passes tm:31.737
stored passes in:14.849msec  cores=12
Displaying passes in tm=2.993
Passes saved in:0.721sec. 
 
FRAME:67 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:576  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.375Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.227sec. renderTM:6.579sec.   totalTM:6.809sec. 
Tonemapping the all passes tm:28.873
stored passes in:13.823msec  cores=12
Displaying passes in tm=2.919
Passes saved in:0.714sec. 
 
FRAME:68 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:588  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.328Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.269sec. renderTM:6.33sec.   totalTM:6.601sec. 
Tonemapping the all passes tm:30.763
stored passes in:14.325msec  cores=12
Displaying passes in tm=2.847
Passes saved in:0.717sec. 
 
FRAME:69 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:612  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.257Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.189sec. renderTM:6.388sec.   totalTM:6.579sec. 
Tonemapping the all passes tm:30.159
stored passes in:13.724msec  cores=12
Displaying passes in tm=2.94
Passes saved in:0.721sec. 
 
FRAME:70 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:656  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.227Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.235sec. renderTM:6.551sec.   totalTM:6.788sec. 
Tonemapping the all passes tm:29.99
stored passes in:15.563msec  cores=12
Displaying passes in tm=3.272
Passes saved in:0.717sec. 
 
FRAME:71 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:664  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.173Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.227sec. renderTM:6.715sec.   totalTM:6.945sec. 
Tonemapping the all passes tm:30.854
stored passes in:15.161msec  cores=12
Displaying passes in tm=3.304
Passes saved in:0.72sec. 
 
FRAME:72 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:752  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.174Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.229sec. renderTM:6.54sec.   totalTM:6.773sec. 
Tonemapping the all passes tm:30.215
stored passes in:12.719msec  cores=12
Displaying passes in tm=3.024
Passes saved in:0.721sec. 
 
FRAME:73 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:912  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.14Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.267sec. renderTM:6.342sec.   totalTM:6.611sec. 
Tonemapping the all passes tm:30.032
stored passes in:13.682msec  cores=12
Displaying passes in tm=2.954
Passes saved in:0.717sec. 
 
FRAME:74 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:2k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.134Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.271sec. renderTM:6.734sec.   totalTM:7.008sec. 
Tonemapping the all passes tm:29.69
stored passes in:15.923msec  cores=12
Displaying passes in tm=3.109
Passes saved in:0.72sec. 
 
FRAME:75 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:2k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.163Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.27sec. renderTM:6.853sec.   totalTM:7.127sec. 
Tonemapping the all passes tm:29.956
stored passes in:12.882msec  cores=12
Displaying passes in tm=2.933
Passes saved in:0.715sec. 
 
FRAME:76 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:2k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.103Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.27sec. renderTM:6.485sec.   totalTM:6.757sec. 
Tonemapping the all passes tm:29.186
stored passes in:13.697msec  cores=12
Displaying passes in tm=2.984
Passes saved in:0.717sec. 
 
FRAME:77 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:3k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.109Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.271sec. renderTM:6.582sec.   totalTM:6.856sec. 
Tonemapping the all passes tm:30.77
stored passes in:15.724msec  cores=12
Displaying passes in tm=3.13
Passes saved in:0.728sec. 
 
FRAME:78 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:4k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.098Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.271sec. renderTM:6.667sec.   totalTM:6.942sec. 
Tonemapping the all passes tm:32.075
stored passes in:13.695msec  cores=12
Displaying passes in tm=2.959
Passes saved in:0.722sec. 
 
FRAME:79 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:4k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.152Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.232sec. renderTM:6.657sec.   totalTM:6.891sec. 
Tonemapping the all passes tm:30.452
stored passes in:15.592msec  cores=12
Displaying passes in tm=3.072
Passes saved in:0.719sec. 
 
FRAME:80 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:4k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.087Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.231sec. renderTM:6.593sec.   totalTM:6.826sec. 
Tonemapping the all passes tm:30.125
stored passes in:15.711msec  cores=12
Displaying passes in tm=2.956
Passes saved in:0.721sec. 
 
FRAME:81 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:4k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.116Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.271sec. renderTM:6.87sec.   totalTM:7.144sec. 
Tonemapping the all passes tm:30.753
stored passes in:14.36msec  cores=12
Displaying passes in tm=3.011
Passes saved in:0.719sec. 
 
FRAME:82 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:5k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.13Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.272sec. renderTM:6.733sec.   totalTM:7.008sec. 
Tonemapping the all passes tm:29.725
stored passes in:15.591msec  cores=12
Displaying passes in tm=2.941
Passes saved in:0.716sec. 
 
FRAME:83 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:5k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.138Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.273sec. renderTM:6.673sec.   totalTM:6.951sec. 
Tonemapping the all passes tm:29.893
stored passes in:14.4msec  cores=12
Displaying passes in tm=3.079
Passes saved in:0.727sec. 
 
FRAME:84 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:4k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.146Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.273sec. renderTM:6.706sec.   totalTM:6.981sec. 
Tonemapping the all passes tm:30.221
stored passes in:13.28msec  cores=12
Displaying passes in tm=3.129
Passes saved in:0.718sec. 
 
FRAME:85 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:4k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.131Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.272sec. renderTM:6.77sec.   totalTM:7.045sec. 
Tonemapping the all passes tm:30.637
stored passes in:13.572msec  cores=12
Displaying passes in tm=2.977
Passes saved in:0.719sec. 
 
FRAME:86 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:4k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.106Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.27sec. renderTM:6.759sec.   totalTM:7.035sec. 
Tonemapping the all passes tm:31.584
stored passes in:13.659msec  cores=12
Displaying passes in tm=3.255
Passes saved in:0.719sec. 
 
FRAME:87 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:5k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.117Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.273sec. renderTM:6.669sec.   totalTM:6.944sec. 
Tonemapping the all passes tm:30.043
stored passes in:13.934msec  cores=12
Displaying passes in tm=2.948
Passes saved in:0.718sec. 
 
FRAME:88 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:4k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.041Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.23sec. renderTM:6.62sec.   totalTM:6.853sec. 
Tonemapping the all passes tm:31.524
stored passes in:16.024msec  cores=12
Displaying passes in tm=2.981
Passes saved in:0.72sec. 
 
FRAME:89 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:4k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.017Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.272sec. renderTM:6.731sec.   totalTM:7.006sec. 
Tonemapping the all passes tm:30.187
stored passes in:15.03msec  cores=12
Displaying passes in tm=2.881
Passes saved in:0.71sec. 
 
FRAME:90 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:4k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.019Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.268sec. renderTM:6.736sec.   totalTM:7.007sec. 
Tonemapping the all passes tm:30.742
stored passes in:14.314msec  cores=12
Displaying passes in tm=3.002
Passes saved in:0.712sec. 
 
FRAME:91 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:4k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.013Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.271sec. renderTM:6.951sec.   totalTM:7.225sec. 
Tonemapping the all passes tm:29.709
stored passes in:14.319msec  cores=12
Displaying passes in tm=2.977
Passes saved in:0.723sec. 
 
FRAME:92 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:5k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.001Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.269sec. renderTM:6.769sec.   totalTM:7.042sec. 
Tonemapping the all passes tm:31.016
stored passes in:13.11msec  cores=12
Displaying passes in tm=3.082
Passes saved in:0.729sec. 
 
FRAME:93 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:5k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.008Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.272sec. renderTM:6.73sec.   totalTM:7.007sec. 
Tonemapping the all passes tm:30.298
stored passes in:15.512msec  cores=12
Displaying passes in tm=3.123
Passes saved in:0.729sec. 
 
FRAME:94 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:5k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.02Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.271sec. renderTM:6.955sec.   totalTM:7.228sec. 
Tonemapping the all passes tm:29.587
stored passes in:14.187msec  cores=12
Displaying passes in tm=3.172
Passes saved in:0.713sec. 
 
FRAME:95 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:5k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.714Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.016Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.272sec. renderTM:6.689sec.   totalTM:6.963sec. 
Tonemapping the all passes tm:29.486
stored passes in:14.299msec  cores=12
Displaying passes in tm=3.074
Passes saved in:0.725sec. 
 
FRAME:96 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:6k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.715Gb/16.041Gb/24Gb  Out-of-core used:0Kb  RAM used:14.096Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.312sec. renderTM:6.858sec.   totalTM:7.173sec. 
Tonemapping the all passes tm:29.36
stored passes in:16.564msec  cores=12
Displaying passes in tm=3.138
Passes saved in:0.719sec. 
 
FRAME:97 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:7k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.715Gb/16.039Gb/24Gb  Out-of-core used:0Kb  RAM used:13.974Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.27sec. renderTM:6.759sec.   totalTM:7.031sec. 
Tonemapping the all passes tm:29.83
stored passes in:12.999msec  cores=12
Displaying passes in tm=3.058
Passes saved in:0.719sec. 
 
FRAME:98 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:7k  DispTris:0  Hairs:0  Meshes:5
 Textures Grey8/16:0/0  Rgb32/64:1/1
VRAM used/free/max:2.715Gb/16.039Gb/24Gb  Out-of-core used:0Kb  RAM used:13.97Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.273sec. renderTM:6.769sec.   totalTM:7.045sec. 
Tonemapping the all passes tm:30.932
stored passes in:15.036msec  cores=12
Displaying passes in tm=3.064
Passes saved in:0.716sec. 
 
FRAME:99 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:27  Tris:7k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.777Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:14.082Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.638sec. renderTM:6.993sec.   totalTM:7.635sec. 
Tonemapping the all passes tm:29.681
stored passes in:17msec  cores=12
Displaying passes in tm=3.032
Passes saved in:0.727sec. 
 
FRAME:100 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:7k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.777Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:14.008Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.312sec. renderTM:7.061sec.   totalTM:7.376sec. 
Tonemapping the all passes tm:32.071
stored passes in:15.572msec  cores=12
Displaying passes in tm=3.064
Passes saved in:0.73sec. 
 
FRAME:101 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:6k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.777Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:14.03Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.314sec. renderTM:6.657sec.   totalTM:6.973sec. 
Tonemapping the all passes tm:31.797
stored passes in:13.53msec  cores=12
Displaying passes in tm=2.871
Passes saved in:0.718sec. 
 
FRAME:102 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:8k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.777Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:13.987Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.27sec. renderTM:6.987sec.   totalTM:7.261sec. 
Tonemapping the all passes tm:29.336
stored passes in:14.64msec  cores=12
Displaying passes in tm=3.022
Passes saved in:0.722sec. 
 
FRAME:103 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:8k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.777Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:14.017Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.274sec. renderTM:6.973sec.   totalTM:7.251sec. 
Tonemapping the all passes tm:29.828
stored passes in:13.957msec  cores=12
Displaying passes in tm=2.924
Passes saved in:0.726sec. 
 
FRAME:104 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:8k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.778Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:13.981Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.233sec. renderTM:6.706sec.   totalTM:6.942sec. 
Tonemapping the all passes tm:29.806
stored passes in:13.98msec  cores=12
Displaying passes in tm=3.127
Passes saved in:0.72sec. 
 
FRAME:105 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:9k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.778Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:14.003Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.193sec. renderTM:6.854sec.   totalTM:7.05sec. 
Tonemapping the all passes tm:30.215
stored passes in:14.138msec  cores=12
Displaying passes in tm=2.95
Passes saved in:0.714sec. 
 
FRAME:106 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:9k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.778Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:14.006Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.002sec.  updateTM=0.314sec. renderTM:6.914sec.   totalTM:7.231sec. 
Tonemapping the all passes tm:30.114
stored passes in:16.987msec  cores=12
Displaying passes in tm=3.068
Passes saved in:0.73sec. 
 
FRAME:107 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:9k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.778Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:13.955Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.313sec. renderTM:6.885sec.   totalTM:7.202sec. 
Tonemapping the all passes tm:30.423
stored passes in:15.208msec  cores=12
Displaying passes in tm=3.072
Passes saved in:0.712sec. 
 
FRAME:108 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:10k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.778Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:13.978Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.314sec. renderTM:6.889sec.   totalTM:7.208sec. 
Tonemapping the all passes tm:30.466
stored passes in:14.363msec  cores=12
Displaying passes in tm=3.065
Passes saved in:0.727sec. 
 
FRAME:109 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:10k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.778Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:13.99Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.234sec. renderTM:6.777sec.   totalTM:7.014sec. 
Tonemapping the all passes tm:29.337
stored passes in:13.299msec  cores=12
Displaying passes in tm=3.092
Passes saved in:0.721sec. 
 
FRAME:110 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:11k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.778Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:13.967Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.314sec. renderTM:6.953sec.   totalTM:7.271sec. 
Tonemapping the all passes tm:30.699
stored passes in:15.199msec  cores=12
Displaying passes in tm=2.941
Passes saved in:0.724sec. 
 
FRAME:111 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:11k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.778Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:13.978Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.275sec. renderTM:6.891sec.   totalTM:7.171sec. 
Tonemapping the all passes tm:30.338
stored passes in:15.461msec  cores=12
Displaying passes in tm=3.041
Passes saved in:0.72sec. 
 
FRAME:112 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:11k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.778Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:13.982Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.313sec. renderTM:6.968sec.   totalTM:7.284sec. 
Tonemapping the all passes tm:30.786
stored passes in:13.6msec  cores=12
Displaying passes in tm=3.052
Passes saved in:0.722sec. 
 
FRAME:113 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:11k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.778Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:13.965Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.315sec. renderTM:7.06sec.   totalTM:7.379sec. 
Tonemapping the all passes tm:29.39
stored passes in:14.74msec  cores=12
Displaying passes in tm=3.019
Passes saved in:0.73sec. 
 
FRAME:114 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:12k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.778Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:13.958Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.316sec. renderTM:6.86sec.   totalTM:7.181sec. 
Tonemapping the all passes tm:29.463
stored passes in:13.247msec  cores=12
Displaying passes in tm=2.902
Passes saved in:0.719sec. 
 
FRAME:115 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:12k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.778Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:13.924Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.234sec. renderTM:6.756sec.   totalTM:6.993sec. 
Tonemapping the all passes tm:29.921
stored passes in:15.16msec  cores=12
Displaying passes in tm=2.939
Passes saved in:0.724sec. 
 
FRAME:116 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:13k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.778Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:13.946Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.274sec. renderTM:6.966sec.   totalTM:7.244sec. 
Tonemapping the all passes tm:30.731
stored passes in:14.918msec  cores=12
Displaying passes in tm=3.13
Passes saved in:0.723sec. 
 
FRAME:117 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:15k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.779Gb/15.974Gb/24Gb  Out-of-core used:0Kb  RAM used:13.961Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.316sec. renderTM:6.898sec.   totalTM:7.222sec. 
Tonemapping the all passes tm:30.629
stored passes in:14.51msec  cores=12
Displaying passes in tm=3.057
Passes saved in:0.721sec. 
 
FRAME:118 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:15k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.779Gb/15.974Gb/24Gb  Out-of-core used:0Kb  RAM used:13.987Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.235sec. renderTM:6.995sec.   totalTM:7.234sec. 
Tonemapping the all passes tm:29.908
stored passes in:13.862msec  cores=12
Displaying passes in tm=3.081
Passes saved in:0.721sec. 
 
FRAME:119 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:16k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.779Gb/15.973Gb/24Gb  Out-of-core used:0Kb  RAM used:13.959Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.318sec. renderTM:6.845sec.   totalTM:7.167sec. 
Tonemapping the all passes tm:29.231
stored passes in:15.537msec  cores=12
Displaying passes in tm=2.907
Passes saved in:0.717sec. 
 
FRAME:120 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:17k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.779Gb/15.973Gb/24Gb  Out-of-core used:0Kb  RAM used:13.948Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.276sec. renderTM:6.999sec.   totalTM:7.28sec. 
Tonemapping the all passes tm:32.032
stored passes in:15.5msec  cores=12
Displaying passes in tm=3.15
Passes saved in:0.719sec. 
 
FRAME:121 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:18k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.779Gb/15.973Gb/24Gb  Out-of-core used:0Kb  RAM used:13.952Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.315sec. renderTM:7.084sec.   totalTM:7.403sec. 
Tonemapping the all passes tm:29.35
stored passes in:14.837msec  cores=12
Displaying passes in tm=2.906
Passes saved in:0.722sec. 
 
FRAME:122 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:19k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.779Gb/15.973Gb/24Gb  Out-of-core used:0Kb  RAM used:13.962Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.318sec. renderTM:6.875sec.   totalTM:7.197sec. 
Tonemapping the all passes tm:30.056
stored passes in:14.414msec  cores=12
Displaying passes in tm=3.056
Passes saved in:0.721sec. 
 
FRAME:123 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:19k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.779Gb/15.973Gb/24Gb  Out-of-core used:0Kb  RAM used:13.995Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.236sec. renderTM:7.029sec.   totalTM:7.269sec. 
Tonemapping the all passes tm:30.735
stored passes in:15.739msec  cores=12
Displaying passes in tm=3.203
Passes saved in:0.724sec. 
 
FRAME:124 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:20k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.78Gb/15.973Gb/24Gb  Out-of-core used:0Kb  RAM used:13.92Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.276sec. renderTM:6.961sec.   totalTM:7.242sec. 
Tonemapping the all passes tm:31.436
stored passes in:13.854msec  cores=12
Displaying passes in tm=2.964
Passes saved in:0.728sec. 
 
FRAME:125 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:20k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.78Gb/15.974Gb/24Gb  Out-of-core used:0Kb  RAM used:13.915Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.317sec. renderTM:7.029sec.   totalTM:7.351sec. 
Tonemapping the all passes tm:30.571
stored passes in:13.338msec  cores=12
Displaying passes in tm=3.024
Passes saved in:0.726sec. 
 
FRAME:126 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:21k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.78Gb/15.974Gb/24Gb  Out-of-core used:0Kb  RAM used:14.016Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.317sec. renderTM:7.161sec.   totalTM:7.482sec. 
Tonemapping the all passes tm:29.587
stored passes in:13.791msec  cores=12
Displaying passes in tm=2.978
Passes saved in:0.72sec. 
 
FRAME:127 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:22k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.78Gb/15.973Gb/24Gb  Out-of-core used:0Kb  RAM used:13.895Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.278sec. renderTM:7.109sec.   totalTM:7.392sec. 
Tonemapping the all passes tm:30.349
stored passes in:14.736msec  cores=12
Displaying passes in tm=3.002
Passes saved in:0.721sec. 
 
FRAME:128 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:23k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.78Gb/15.973Gb/24Gb  Out-of-core used:0Kb  RAM used:13.931Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.318sec. renderTM:7.267sec.   totalTM:7.589sec. 
Tonemapping the all passes tm:29.52
stored passes in:13.861msec  cores=12
Displaying passes in tm=2.939
Passes saved in:0.71sec. 
 
FRAME:129 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:24k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.78Gb/15.973Gb/24Gb  Out-of-core used:0Kb  RAM used:13.937Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.318sec. renderTM:7.057sec.   totalTM:7.379sec. 
Tonemapping the all passes tm:30.354
stored passes in:13.517msec  cores=12
Displaying passes in tm=3.003
Passes saved in:0.724sec. 
 
FRAME:130 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:27k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.781Gb/15.973Gb/24Gb  Out-of-core used:0Kb  RAM used:13.923Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.003sec.  updateTM=0.32sec. renderTM:7.159sec.   totalTM:7.482sec. 
Tonemapping the all passes tm:29.65
stored passes in:13.689msec  cores=12
Displaying passes in tm=3.398
Passes saved in:0.727sec. 
 
FRAME:131 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:27k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.781Gb/15.973Gb/24Gb  Out-of-core used:0Kb  RAM used:13.962Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.319sec. renderTM:7.262sec.   totalTM:7.585sec. 
Tonemapping the all passes tm:30.42
stored passes in:14.896msec  cores=12
Displaying passes in tm=2.981
Passes saved in:0.722sec. 
 
FRAME:132 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:28k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.781Gb/15.973Gb/24Gb  Out-of-core used:0Kb  RAM used:13.963Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.318sec. renderTM:7.279sec.   totalTM:7.602sec. 
Tonemapping the all passes tm:30.245
stored passes in:14.705msec  cores=12
Displaying passes in tm=2.986
Passes saved in:0.722sec. 
 
FRAME:133 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:30k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.781Gb/15.973Gb/24Gb  Out-of-core used:0Kb  RAM used:14.079Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.363sec. renderTM:7.169sec.   totalTM:7.537sec. 
Tonemapping the all passes tm:30.107
stored passes in:14.702msec  cores=12
Displaying passes in tm=3.06
Passes saved in:0.719sec. 
 
FRAME:134 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:31k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.782Gb/15.973Gb/24Gb  Out-of-core used:0Kb  RAM used:13.974Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.323sec. renderTM:7.081sec.   totalTM:7.409sec. 
Tonemapping the all passes tm:29.829
stored passes in:13.897msec  cores=12
Displaying passes in tm=2.983
Passes saved in:0.726sec. 
 
FRAME:135 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:32k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.782Gb/15.973Gb/24Gb  Out-of-core used:0Kb  RAM used:13.964Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.24sec. renderTM:7.334sec.   totalTM:7.578sec. 
Tonemapping the all passes tm:30.271
stored passes in:13.859msec  cores=12
Displaying passes in tm=3.14
Passes saved in:0.721sec. 
 
FRAME:136 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:32k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.782Gb/15.973Gb/24Gb  Out-of-core used:0Kb  RAM used:13.982Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.006sec.  updateTM=0.319sec. renderTM:7.098sec.   totalTM:7.423sec. 
Tonemapping the all passes tm:29.748
stored passes in:14.054msec  cores=12
Displaying passes in tm=3.048
Passes saved in:0.724sec. 
 
FRAME:137 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:33k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.782Gb/15.973Gb/24Gb  Out-of-core used:0Kb  RAM used:13.991Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.32sec. renderTM:7.123sec.   totalTM:7.448sec. 
Tonemapping the all passes tm:31.021
stored passes in:13.471msec  cores=12
Displaying passes in tm=2.952
Passes saved in:0.723sec. 
 
FRAME:138 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:34k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.782Gb/15.971Gb/24Gb  Out-of-core used:0Kb  RAM used:14.059Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.007sec.  updateTM=0.407sec. renderTM:7.022sec.   totalTM:7.436sec. 
Tonemapping the all passes tm:30.456
stored passes in:15.713msec  cores=12
Displaying passes in tm=2.92
Passes saved in:0.722sec. 
 
FRAME:139 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:34k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.782Gb/15.971Gb/24Gb  Out-of-core used:0Kb  RAM used:13.958Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.322sec. renderTM:7.091sec.   totalTM:7.418sec. 
Tonemapping the all passes tm:29.913
stored passes in:13.335msec  cores=12
Displaying passes in tm=3.069
Passes saved in:0.714sec. 
 
FRAME:140 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:35k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.782Gb/15.971Gb/24Gb  Out-of-core used:0Kb  RAM used:14.068Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.36sec. renderTM:7.237sec.   totalTM:7.602sec. 
Tonemapping the all passes tm:31.28
stored passes in:13.514msec  cores=12
Displaying passes in tm=3.214
Passes saved in:0.729sec. 
 
FRAME:141 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:36k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.782Gb/15.971Gb/24Gb  Out-of-core used:0Kb  RAM used:13.954Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.319sec. renderTM:7.261sec.   totalTM:7.585sec. 
Tonemapping the all passes tm:29.982
stored passes in:14.558msec  cores=12
Displaying passes in tm=2.985
Passes saved in:0.718sec. 
 
FRAME:142 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:40k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.783Gb/15.969Gb/24Gb  Out-of-core used:0Kb  RAM used:13.977Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.326sec. renderTM:7.106sec.   totalTM:7.437sec. 
Tonemapping the all passes tm:29.94
stored passes in:13.661msec  cores=12
Displaying passes in tm=2.996
Passes saved in:0.726sec. 
 
FRAME:143 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:41k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.783Gb/15.969Gb/24Gb  Out-of-core used:0Kb  RAM used:13.96Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.004sec.  updateTM=0.323sec. renderTM:7.253sec.   totalTM:7.581sec. 
Tonemapping the all passes tm:29.754
stored passes in:14.539msec  cores=12
Displaying passes in tm=2.951
Passes saved in:0.716sec. 
 
FRAME:144 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:42k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.783Gb/15.969Gb/24Gb  Out-of-core used:0Kb  RAM used:13.972Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.006sec.  updateTM=0.326sec. renderTM:7.38sec.   totalTM:7.712sec. 
Tonemapping the all passes tm:28.971
stored passes in:13.402msec  cores=12
Displaying passes in tm=2.928
Passes saved in:0.73sec. 
 
FRAME:145 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:40k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.783Gb/15.969Gb/24Gb  Out-of-core used:0Kb  RAM used:13.946Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.006sec.  updateTM=0.331sec. renderTM:7.201sec.   totalTM:7.538sec. 
Tonemapping the all passes tm:29.501
stored passes in:14.365msec  cores=12
Displaying passes in tm=3.14
Passes saved in:0.72sec. 
 
FRAME:146 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:41k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.783Gb/15.969Gb/24Gb  Out-of-core used:0Kb  RAM used:14.016Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.006sec.  updateTM=0.325sec. renderTM:7.099sec.   totalTM:7.43sec. 
Tonemapping the all passes tm:31.066
stored passes in:13.966msec  cores=12
Displaying passes in tm=2.988
Passes saved in:0.714sec. 
 
FRAME:147 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:41k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.783Gb/15.969Gb/24Gb  Out-of-core used:0Kb  RAM used:13.988Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.006sec.  updateTM=0.283sec. renderTM:7.386sec.   totalTM:7.675sec. 
Tonemapping the all passes tm:29.438
stored passes in:14.964msec  cores=12
Displaying passes in tm=3.065
Passes saved in:0.72sec. 
 
FRAME:148 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:41k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.783Gb/15.968Gb/24Gb  Out-of-core used:0Kb  RAM used:13.99Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.281sec. renderTM:7.328sec.   totalTM:7.614sec. 
Tonemapping the all passes tm:30.924
stored passes in:14.107msec  cores=12
Displaying passes in tm=2.963
Passes saved in:0.718sec. 
 
FRAME:149 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:42k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.783Gb/15.969Gb/24Gb  Out-of-core used:0Kb  RAM used:13.981Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.324sec. renderTM:7.32sec.   totalTM:7.649sec. 
Tonemapping the all passes tm:29.809
stored passes in:13.238msec  cores=12
Displaying passes in tm=2.979
Passes saved in:0.712sec. 
 
FRAME:150 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:42k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.784Gb/15.969Gb/24Gb  Out-of-core used:0Kb  RAM used:14Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.006sec.  updateTM=0.323sec. renderTM:7.133sec.   totalTM:7.462sec. 
Tonemapping the all passes tm:29.233
stored passes in:13.503msec  cores=12
Displaying passes in tm=3.035
Passes saved in:0.717sec. 
 
FRAME:151 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:43k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.784Gb/15.969Gb/24Gb  Out-of-core used:0Kb  RAM used:13.968Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.326sec. renderTM:7.251sec.   totalTM:7.583sec. 
Tonemapping the all passes tm:30.898
stored passes in:13.096msec  cores=12
Displaying passes in tm=2.973
Passes saved in:0.712sec. 
 
FRAME:152 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:43k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.784Gb/15.969Gb/24Gb  Out-of-core used:0Kb  RAM used:14.004Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.243sec. renderTM:7.223sec.   totalTM:7.471sec. 
Tonemapping the all passes tm:29.379
stored passes in:14.864msec  cores=12
Displaying passes in tm=3.125
Passes saved in:0.717sec. 
 
FRAME:153 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:45k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.784Gb/15.969Gb/24Gb  Out-of-core used:0Kb  RAM used:14.001Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.006sec.  updateTM=0.284sec. renderTM:7.336sec.   totalTM:7.625sec. 
Tonemapping the all passes tm:32.071
stored passes in:14.052msec  cores=12
Displaying passes in tm=2.96
Passes saved in:0.726sec. 
 
FRAME:154 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:45k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.784Gb/15.969Gb/24Gb  Out-of-core used:0Kb  RAM used:14.004Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.363sec. renderTM:7.409sec.   totalTM:7.777sec. 
Tonemapping the all passes tm:29.267
stored passes in:14.165msec  cores=12
Displaying passes in tm=2.964
Passes saved in:0.716sec. 
 
FRAME:155 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:45k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.784Gb/15.968Gb/24Gb  Out-of-core used:0Kb  RAM used:14.001Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.327sec. renderTM:7.282sec.   totalTM:7.615sec. 
Tonemapping the all passes tm:29.576
stored passes in:14.612msec  cores=12
Displaying passes in tm=3.043
Passes saved in:0.718sec. 
 
FRAME:156 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:46k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.784Gb/15.968Gb/24Gb  Out-of-core used:0Kb  RAM used:14.02Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.244sec. renderTM:7.246sec.   totalTM:7.495sec. 
Tonemapping the all passes tm:31.155
stored passes in:14.146msec  cores=12
Displaying passes in tm=3.097
Passes saved in:0.72sec. 
 
FRAME:157 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:48k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.785Gb/15.968Gb/24Gb  Out-of-core used:0Kb  RAM used:13.981Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.006sec.  updateTM=0.328sec. renderTM:7.539sec.   totalTM:7.873sec. 
Tonemapping the all passes tm:29.89
stored passes in:12.904msec  cores=12
Displaying passes in tm=2.927
Passes saved in:0.722sec. 
 
FRAME:158 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:49k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.785Gb/15.968Gb/24Gb  Out-of-core used:0Kb  RAM used:14.02Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.005sec.  updateTM=0.323sec. renderTM:7.445sec.   totalTM:7.773sec. 
Tonemapping the all passes tm:29.951
stored passes in:13.719msec  cores=12
Displaying passes in tm=3.177
Passes saved in:0.726sec. 
 
FRAME:159 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:50k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.785Gb/15.968Gb/24Gb  Out-of-core used:0Kb  RAM used:14.102Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.007sec.  updateTM=0.415sec. renderTM:7.289sec.   totalTM:7.712sec. 
Tonemapping the all passes tm:29.306
stored passes in:14.93msec  cores=12
Displaying passes in tm=3.008
Passes saved in:0.707sec. 
 
FRAME:160 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:51k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.785Gb/15.967Gb/24Gb  Out-of-core used:0Kb  RAM used:14.012Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.006sec.  updateTM=0.286sec. renderTM:7.406sec.   totalTM:7.699sec. 
Tonemapping the all passes tm:32.197
stored passes in:14.25msec  cores=12
Displaying passes in tm=3.008
Passes saved in:0.725sec. 
 
FRAME:161 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:52k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.785Gb/15.967Gb/24Gb  Out-of-core used:0Kb  RAM used:14.009Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.006sec.  updateTM=0.326sec. renderTM:7.361sec.   totalTM:7.692sec. 
Tonemapping the all passes tm:29.837
stored passes in:14.08msec  cores=12
Displaying passes in tm=2.985
Passes saved in:0.707sec. 
 
FRAME:162 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:53k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.786Gb/15.967Gb/24Gb  Out-of-core used:0Kb  RAM used:14.012Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.006sec.  updateTM=0.329sec. renderTM:7.474sec.   totalTM:7.809sec. 
Tonemapping the all passes tm:30.074
stored passes in:13.318msec  cores=12
Displaying passes in tm=3.09
Passes saved in:0.716sec. 
 
FRAME:163 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:55k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.786Gb/15.967Gb/24Gb  Out-of-core used:0Kb  RAM used:14.062Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.006sec.  updateTM=0.367sec. renderTM:7.3sec.   totalTM:7.674sec. 
Tonemapping the all passes tm:30.205
stored passes in:13.146msec  cores=12
Displaying passes in tm=2.984
Passes saved in:0.717sec. 
 
FRAME:164 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:55k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.786Gb/15.967Gb/24Gb  Out-of-core used:0Kb  RAM used:14.15Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.411sec. renderTM:7.648sec.   totalTM:8.067sec. 
Tonemapping the all passes tm:30.609
stored passes in:14.026msec  cores=12
Displaying passes in tm=3.001
Passes saved in:0.715sec. 
 
FRAME:165 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:63k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.787Gb/15.967Gb/24Gb  Out-of-core used:0Kb  RAM used:14.012Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.006sec.  updateTM=0.295sec. renderTM:7.549sec.   totalTM:7.851sec. 
Tonemapping the all passes tm:30.471
stored passes in:12.855msec  cores=12
Displaying passes in tm=3.018
Passes saved in:0.71sec. 
 
FRAME:166 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:63k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.787Gb/15.967Gb/24Gb  Out-of-core used:0Kb  RAM used:14.055Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.332sec. renderTM:7.451sec.   totalTM:7.792sec. 
Tonemapping the all passes tm:29.215
stored passes in:12.104msec  cores=12
Displaying passes in tm=3.021
Passes saved in:0.715sec. 
 
FRAME:167 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:64k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.787Gb/15.967Gb/24Gb  Out-of-core used:0Kb  RAM used:14.051Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.007sec.  updateTM=0.335sec. renderTM:7.553sec.   totalTM:7.895sec. 
Tonemapping the all passes tm:31.363
stored passes in:14.662msec  cores=12
Displaying passes in tm=3.013
Passes saved in:0.723sec. 
 
FRAME:168 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:65k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.788Gb/15.967Gb/24Gb  Out-of-core used:0Kb  RAM used:14.051Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.007sec.  updateTM=0.254sec. renderTM:7.632sec.   totalTM:7.893sec. 
Tonemapping the all passes tm:29.754
stored passes in:13msec  cores=12
Displaying passes in tm=2.945
Passes saved in:0.716sec. 
 
FRAME:169 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:66k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.788Gb/15.967Gb/24Gb  Out-of-core used:0Kb  RAM used:14.049Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.332sec. renderTM:7.595sec.   totalTM:7.935sec. 
Tonemapping the all passes tm:30.698
stored passes in:14.494msec  cores=12
Displaying passes in tm=3.008
Passes saved in:0.73sec. 
 
FRAME:170 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:67k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.788Gb/15.965Gb/24Gb  Out-of-core used:0Kb  RAM used:14.034Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.006sec.  updateTM=0.34sec. renderTM:7.622sec.   totalTM:7.968sec. 
Tonemapping the all passes tm:29.802
stored passes in:13.538msec  cores=12
Displaying passes in tm=2.984
Passes saved in:0.72sec. 
 
FRAME:171 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:67k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.788Gb/15.965Gb/24Gb  Out-of-core used:0Kb  RAM used:14.078Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.007sec.  updateTM=0.335sec. renderTM:7.486sec.   totalTM:7.828sec. 
Tonemapping the all passes tm:29.218
stored passes in:14.19msec  cores=12
Displaying passes in tm=3.209
Passes saved in:0.714sec. 
 
FRAME:172 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:67k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.788Gb/15.965Gb/24Gb  Out-of-core used:0Kb  RAM used:14.068Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.006sec.  updateTM=0.252sec. renderTM:7.442sec.   totalTM:7.7sec. 
Tonemapping the all passes tm:30.819
stored passes in:13.111msec  cores=12
Displaying passes in tm=2.985
Passes saved in:0.714sec. 
 
FRAME:173 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:68k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.788Gb/15.965Gb/24Gb  Out-of-core used:0Kb  RAM used:14.093Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.007sec.  updateTM=0.335sec. renderTM:7.691sec.   totalTM:8.033sec. 
Tonemapping the all passes tm:31.379
stored passes in:13.393msec  cores=12
Displaying passes in tm=2.954
Passes saved in:0.708sec. 
 
FRAME:174 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:68k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.788Gb/15.965Gb/24Gb  Out-of-core used:0Kb  RAM used:14.093Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.007sec.  updateTM=0.338sec. renderTM:7.689sec.   totalTM:8.034sec. 
Tonemapping the all passes tm:30.562
stored passes in:13.469msec  cores=12
Displaying passes in tm=2.935
Passes saved in:0.715sec. 
 
FRAME:175 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:69k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.788Gb/15.965Gb/24Gb  Out-of-core used:0Kb  RAM used:14.077Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.007sec.  updateTM=0.334sec. renderTM:7.705sec.   totalTM:8.046sec. 
Tonemapping the all passes tm:30.271
stored passes in:14.069msec  cores=12
Displaying passes in tm=3.014
Passes saved in:0.71sec. 
 
FRAME:176 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:71k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.789Gb/15.965Gb/24Gb  Out-of-core used:0Kb  RAM used:14.081Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.007sec.  updateTM=0.335sec. renderTM:7.732sec.   totalTM:8.074sec. 
Tonemapping the all passes tm:29.999
stored passes in:13.695msec  cores=12
Displaying passes in tm=3.186
Passes saved in:0.715sec. 
 
FRAME:177 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:73k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.789Gb/15.965Gb/24Gb  Out-of-core used:0Kb  RAM used:14.077Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.375sec. renderTM:7.654sec.   totalTM:8.037sec. 
Tonemapping the all passes tm:30.244
stored passes in:14.658msec  cores=12
Displaying passes in tm=3.189
Passes saved in:0.715sec. 
 
FRAME:178 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:75k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.79Gb/15.965Gb/24Gb  Out-of-core used:0Kb  RAM used:14.026Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.343sec. renderTM:7.696sec.   totalTM:8.048sec. 
Tonemapping the all passes tm:30.162
stored passes in:14.835msec  cores=12
Displaying passes in tm=2.949
Passes saved in:0.715sec. 
 
FRAME:179 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:76k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.79Gb/15.965Gb/24Gb  Out-of-core used:0Kb  RAM used:14.09Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.339sec. renderTM:7.707sec.   totalTM:8.054sec. 
Tonemapping the all passes tm:29.636
stored passes in:13.878msec  cores=12
Displaying passes in tm=2.973
Passes saved in:0.716sec. 
 
FRAME:180 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:78k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.79Gb/15.965Gb/24Gb  Out-of-core used:0Kb  RAM used:14.098Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.338sec. renderTM:7.715sec.   totalTM:8.061sec. 
Tonemapping the all passes tm:29.941
stored passes in:14.138msec  cores=12
Displaying passes in tm=3.008
Passes saved in:0.727sec. 
 
FRAME:181 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:79k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.79Gb/15.965Gb/24Gb  Out-of-core used:0Kb  RAM used:14.095Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.341sec. renderTM:7.621sec.   totalTM:7.971sec. 
Tonemapping the all passes tm:29.816
stored passes in:13.246msec  cores=12
Displaying passes in tm=2.923
Passes saved in:0.716sec. 
 
FRAME:182 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:83k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.791Gb/15.961Gb/24Gb  Out-of-core used:0Kb  RAM used:14.072Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.007sec.  updateTM=0.346sec. renderTM:7.726sec.   totalTM:8.079sec. 
Tonemapping the all passes tm:30.397
stored passes in:13.988msec  cores=12
Displaying passes in tm=2.884
Passes saved in:0.718sec. 
 
FRAME:183 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:85k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.791Gb/15.961Gb/24Gb  Out-of-core used:0Kb  RAM used:14.117Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.007sec.  updateTM=0.341sec. renderTM:7.802sec.   totalTM:8.151sec. 
Tonemapping the all passes tm:31.004
stored passes in:15.119msec  cores=12
Displaying passes in tm=3.155
Passes saved in:0.709sec. 
 
FRAME:184 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:86k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.792Gb/15.959Gb/24Gb  Out-of-core used:0Kb  RAM used:14.129Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.009sec.  updateTM=0.341sec. renderTM:7.903sec.   totalTM:8.253sec. 
Tonemapping the all passes tm:30.165
stored passes in:15.75msec  cores=12
Displaying passes in tm=2.961
Passes saved in:0.72sec. 
 
FRAME:185 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:87k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.792Gb/15.959Gb/24Gb  Out-of-core used:0Kb  RAM used:14.155Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.01sec.  updateTM=0.382sec. renderTM:7.84sec.   totalTM:8.231sec. 
Tonemapping the all passes tm:31.899
stored passes in:15.858msec  cores=12
Displaying passes in tm=3.114
Passes saved in:0.718sec. 
 
FRAME:186 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:87k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.792Gb/15.959Gb/24Gb  Out-of-core used:0Kb  RAM used:14.122Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.007sec.  updateTM=0.26sec. renderTM:7.75sec.   totalTM:8.017sec. 
Tonemapping the all passes tm:31.036
stored passes in:13.365msec  cores=12
Displaying passes in tm=2.99
Passes saved in:0.713sec. 
 
FRAME:187 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:88k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.792Gb/15.959Gb/24Gb  Out-of-core used:0Kb  RAM used:14.125Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.01sec.  updateTM=0.341sec. renderTM:7.908sec.   totalTM:8.259sec. 
Tonemapping the all passes tm:31.075
stored passes in:13.302msec  cores=12
Displaying passes in tm=2.986
Passes saved in:0.718sec. 
 
FRAME:188 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:91k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.792Gb/15.959Gb/24Gb  Out-of-core used:0Kb  RAM used:14.08Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.349sec. renderTM:7.805sec.   totalTM:8.161sec. 
Tonemapping the all passes tm:30.497
stored passes in:14.785msec  cores=12
Displaying passes in tm=2.984
Passes saved in:0.718sec. 
 
FRAME:189 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:91k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.792Gb/15.961Gb/24Gb  Out-of-core used:0Kb  RAM used:14.146Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.345sec. renderTM:7.962sec.   totalTM:8.315sec. 
Tonemapping the all passes tm:29.647
stored passes in:15.224msec  cores=12
Displaying passes in tm=2.968
Passes saved in:0.714sec. 
 
FRAME:190 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:91k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.792Gb/15.959Gb/24Gb  Out-of-core used:0Kb  RAM used:14.15Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.009sec.  updateTM=0.385sec. renderTM:7.857sec.   totalTM:8.251sec. 
Tonemapping the all passes tm:30.343
stored passes in:13.682msec  cores=12
Displaying passes in tm=2.99
Passes saved in:0.71sec. 
 
FRAME:191 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:91k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.792Gb/15.959Gb/24Gb  Out-of-core used:0Kb  RAM used:14.13Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.009sec.  updateTM=0.343sec. renderTM:7.829sec.   totalTM:8.181sec. 
Tonemapping the all passes tm:32.088
stored passes in:13.248msec  cores=12
Displaying passes in tm=2.975
Passes saved in:0.709sec. 
 
FRAME:192 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:92k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.793Gb/15.959Gb/24Gb  Out-of-core used:0Kb  RAM used:14.139Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.345sec. renderTM:7.914sec.   totalTM:8.268sec. 
Tonemapping the all passes tm:30.245
stored passes in:13.837msec  cores=12
Displaying passes in tm=3.033
Passes saved in:0.718sec. 
 
FRAME:193 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:94k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.793Gb/15.961Gb/24Gb  Out-of-core used:0Kb  RAM used:14.133Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.384sec. renderTM:7.836sec.   totalTM:8.228sec. 
Tonemapping the all passes tm:31.421
stored passes in:14.088msec  cores=12
Displaying passes in tm=2.926
Passes saved in:0.714sec. 
 
FRAME:194 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:96k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.793Gb/15.959Gb/24Gb  Out-of-core used:0Kb  RAM used:14.112Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.27sec. renderTM:8.022sec.   totalTM:8.3sec. 
Tonemapping the all passes tm:30.988
stored passes in:13.545msec  cores=12
Displaying passes in tm=2.936
Passes saved in:0.718sec. 
 
FRAME:195 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:99k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.794Gb/15.959Gb/24Gb  Out-of-core used:0Kb  RAM used:14.188Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.009sec.  updateTM=0.386sec. renderTM:7.992sec.   totalTM:8.387sec. 
Tonemapping the all passes tm:30.358
stored passes in:13.175msec  cores=12
Displaying passes in tm=3.042
Passes saved in:0.717sec. 
 
FRAME:196 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:100k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.794Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.224Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.01sec.  updateTM=0.346sec. renderTM:8.094sec.   totalTM:8.45sec. 
Tonemapping the all passes tm:29.597
stored passes in:13.749msec  cores=12
Displaying passes in tm=2.936
Passes saved in:0.711sec. 
 
FRAME:197 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:101k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.794Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.184Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.389sec. renderTM:7.851sec.   totalTM:8.249sec. 
Tonemapping the all passes tm:29.824
stored passes in:12.464msec  cores=12
Displaying passes in tm=2.931
Passes saved in:0.711sec. 
 
FRAME:198 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:102k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.794Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.175Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.01sec.  updateTM=0.35sec. renderTM:8.126sec.   totalTM:8.487sec. 
Tonemapping the all passes tm:30.08
stored passes in:14.42msec  cores=12
Displaying passes in tm=2.927
Passes saved in:0.721sec. 
 
FRAME:199 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:100k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.794Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.163Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.009sec.  updateTM=0.348sec. renderTM:8.034sec.   totalTM:8.392sec. 
Tonemapping the all passes tm:31.502
stored passes in:12.487msec  cores=12
Displaying passes in tm=3.082
Passes saved in:0.716sec. 
 
FRAME:200 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:101k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.794Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.169Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.39sec. renderTM:8.023sec.   totalTM:8.422sec. 
Tonemapping the all passes tm:30.155
stored passes in:12.335msec  cores=12
Displaying passes in tm=2.999
Passes saved in:0.707sec. 
 
FRAME:201 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:101k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.794Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.176Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.387sec. renderTM:8.139sec.   totalTM:8.534sec. 
Tonemapping the all passes tm:29.052
stored passes in:12.905msec  cores=12
Displaying passes in tm=2.93
Passes saved in:0.708sec. 
 
FRAME:202 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:102k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.794Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.186Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.009sec.  updateTM=0.389sec. renderTM:7.956sec.   totalTM:8.354sec. 
Tonemapping the all passes tm:30.234
stored passes in:12.703msec  cores=12
Displaying passes in tm=2.975
Passes saved in:0.721sec. 
 
FRAME:203 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:103k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.794Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.178Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.009sec.  updateTM=0.348sec. renderTM:8.09sec.   totalTM:8.446sec. 
Tonemapping the all passes tm:30.343
stored passes in:11.845msec  cores=12
Displaying passes in tm=2.994
Passes saved in:0.71sec. 
 
FRAME:204 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:103k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.794Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.189Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.346sec. renderTM:8.197sec.   totalTM:8.552sec. 
Tonemapping the all passes tm:30.358
stored passes in:14.173msec  cores=12
Displaying passes in tm=2.957
Passes saved in:0.716sec. 
 
FRAME:205 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:103k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.795Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.199Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.01sec.  updateTM=0.388sec. renderTM:8.05sec.   totalTM:8.448sec. 
Tonemapping the all passes tm:31.735
stored passes in:13.206msec  cores=12
Displaying passes in tm=3.008
Passes saved in:0.718sec. 
 
FRAME:206 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:104k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.795Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.197Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.009sec.  updateTM=0.351sec. renderTM:8.106sec.   totalTM:8.466sec. 
Tonemapping the all passes tm:30.834
stored passes in:12.661msec  cores=12
Displaying passes in tm=2.901
Passes saved in:0.715sec. 
 
FRAME:207 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:105k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.795Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.132Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.395sec. renderTM:8.038sec.   totalTM:8.441sec. 
Tonemapping the all passes tm:30.201
stored passes in:14.276msec  cores=12
Displaying passes in tm=3.088
Passes saved in:0.716sec. 
 
FRAME:208 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:107k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.795Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.156Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.009sec.  updateTM=0.347sec. renderTM:8.11sec.   totalTM:8.466sec. 
Tonemapping the all passes tm:30.484
stored passes in:12.565msec  cores=12
Displaying passes in tm=2.934
Passes saved in:0.711sec. 
 
FRAME:209 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:109k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.796Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.197Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.389sec. renderTM:8.037sec.   totalTM:8.434sec. 
Tonemapping the all passes tm:29.729
stored passes in:13.733msec  cores=12
Displaying passes in tm=2.968
Passes saved in:0.708sec. 
 
FRAME:210 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:110k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.796Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.186Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.009sec.  updateTM=0.397sec. renderTM:8.039sec.   totalTM:8.445sec. 
Tonemapping the all passes tm:29.297
stored passes in:14.898msec  cores=12
Displaying passes in tm=2.97
Passes saved in:0.711sec. 
 
FRAME:211 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:110k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.796Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.198Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.011sec.  updateTM=0.39sec. renderTM:8.009sec.   totalTM:8.411sec. 
Tonemapping the all passes tm:29.892
stored passes in:14.651msec  cores=12
Displaying passes in tm=2.966
Passes saved in:0.715sec. 
 
FRAME:212 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:110k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.796Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.184Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.009sec.  updateTM=0.311sec. renderTM:8.156sec.   totalTM:8.476sec. 
Tonemapping the all passes tm:30.17
stored passes in:14.664msec  cores=12
Displaying passes in tm=3.334
Passes saved in:0.714sec. 
 
FRAME:213 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:111k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.796Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.205Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.009sec.  updateTM=0.27sec. renderTM:8.204sec.   totalTM:8.483sec. 
Tonemapping the all passes tm:31.052
stored passes in:14.655msec  cores=12
Displaying passes in tm=2.957
Passes saved in:0.715sec. 
 
FRAME:214 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:110k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.796Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.205Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.393sec. renderTM:8.228sec.   totalTM:8.629sec. 
Tonemapping the all passes tm:30.991
stored passes in:13.661msec  cores=12
Displaying passes in tm=2.941
Passes saved in:0.722sec. 
 
FRAME:215 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:111k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.796Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.184Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.009sec.  updateTM=0.391sec. renderTM:8.063sec.   totalTM:8.463sec. 
Tonemapping the all passes tm:29.556
stored passes in:16.547msec  cores=12
Displaying passes in tm=2.928
Passes saved in:0.727sec. 
 
FRAME:216 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:111k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.796Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.206Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.268sec. renderTM:8.122sec.   totalTM:8.399sec. 
Tonemapping the all passes tm:30.175
stored passes in:14.889msec  cores=12
Displaying passes in tm=2.945
Passes saved in:0.718sec. 
 
FRAME:217 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:110k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.796Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.198Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.009sec.  updateTM=0.351sec. renderTM:8.168sec.   totalTM:8.529sec. 
Tonemapping the all passes tm:30.046
stored passes in:15.074msec  cores=12
Displaying passes in tm=3.133
Passes saved in:0.725sec. 
 
FRAME:218 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:112k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.796Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.204Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.009sec.  updateTM=0.39sec. renderTM:8.025sec.   totalTM:8.424sec. 
Tonemapping the all passes tm:31.877
stored passes in:13.274msec  cores=12
Displaying passes in tm=2.99
Passes saved in:0.729sec. 
 
FRAME:219 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:112k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.796Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.288Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.013sec.  updateTM=0.394sec. renderTM:8.029sec.   totalTM:8.436sec. 
Tonemapping the all passes tm:29.905
stored passes in:13.063msec  cores=12
Displaying passes in tm=3.073
Passes saved in:0.717sec. 
 
FRAME:220 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:113k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.796Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.118Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.01sec.  updateTM=0.36sec. renderTM:8.118sec.   totalTM:8.489sec. 
Tonemapping the all passes tm:29.772
stored passes in:14.14msec  cores=12
Displaying passes in tm=3.038
Passes saved in:0.718sec. 
 
FRAME:221 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:113k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.796Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.159Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.01sec.  updateTM=0.27sec. renderTM:8.156sec.   totalTM:8.436sec. 
Tonemapping the all passes tm:29.62
stored passes in:15.252msec  cores=12
Displaying passes in tm=3.213
Passes saved in:0.714sec. 
 
FRAME:222 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:116k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.797Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.202Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.009sec.  updateTM=0.391sec. renderTM:8.258sec.   totalTM:8.659sec. 
Tonemapping the all passes tm:32.378
stored passes in:14.944msec  cores=12
Displaying passes in tm=3.227
Passes saved in:0.732sec. 
 
FRAME:223 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:117k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.797Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.186Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.008sec.  updateTM=0.39sec. renderTM:8.057sec.   totalTM:8.456sec. 
Tonemapping the all passes tm:29.901
stored passes in:15.649msec  cores=12
Displaying passes in tm=2.929
Passes saved in:0.726sec. 
 
FRAME:224 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:116k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.797Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.172Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.01sec.  updateTM=0.391sec. renderTM:7.997sec.   totalTM:8.398sec. 
Tonemapping the all passes tm:29.372
stored passes in:14.609msec  cores=12
Displaying passes in tm=2.986
Passes saved in:0.715sec. 
 
FRAME:225 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:117k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.797Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.2Gb total:31.923Gb  OpenGL free/total:0/0
mblurTM=0sec.  createTM=0.011sec.  updateTM=0.349sec. renderTM:8.129sec.   totalTM:8.488sec. 
Tonemapping the all passes tm:29.424
stored passes in:15.275msec  cores=12
Displaying passes in tm=2.974
Passes saved in:0.717sec. 
 
FRAME:226 fps:30
 MB:0/0  ST/MOV:0/4  Nodes:29  Tris:116k  DispTris:0  Hairs:0  Meshes:6
 Textures Grey8/16:0/0  Rgb32/64:2/1
VRAM used/free/max:2.797Gb/15.957Gb/24Gb  Out-of-core used:0Kb  RAM used:14.178Gb total:31.923Gb  OpenGL free/total:0/0
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to launch kernel(kernel90)
device 0: path tracing kernel failed
Check geometry subdivisons.
 Picture viewer uses 'Render' subdivisions. But Live Viewer uses 'Editor' subdivision values.
   Try to decrease 'render/editor' subdivison values.
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate pinned memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
  -> failed to deallocate pinned memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device array
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device array
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device array
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
  -> failed to destroy texture objects
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy texture objects
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy texture objects
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy texture objects
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy texture objects
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
  -> failed to destroy texture objects
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
  -> failed to deallocate device array
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
  -> failed to destroy texture objects
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device array
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy texture objects
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
  -> failed to deallocate device array
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
  -> failed to destroy texture objects
could not request a tonemap because we don't have any renderthreads available.
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
Failed to tonemap the render passes!
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device array
pass [Denoised beauty] ID:43 not found...
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
Displaying passes in tm=0.867
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
  -> failed to destroy texture objects
Image:E:\PersonalWork\SPECIALFRIEND\SF-phone-denoised0226.tif couldn't be saved with error code:-1130367743
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
Passes saved in:0.007sec. 
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy texture objects
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy texture objects
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
  -> failed to destroy texture objects
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
  -> failed to destroy texture objects
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy texture objects
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
  -> failed to destroy texture objects
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy texture objects
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device array
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device array
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device array
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device array
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
denoiserThread0 : Exited with a error. Restart required
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device array
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device array
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device array
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device array
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to unload module
OptiX error for device 0: [ERROR] Error synching on OptixPipeline event (CUDA error string: an illegal memory access was encountered, CUDA error code: 700)
Error destroying OptixPipeline event (CUDA error string: an illegal memory access was encountered, CUDA error code: 700)
OptiX API error for device 0: CUDA error
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
OptiX error for device 0: [ERROR] Error synching on OptixPipeline event (CUDA error string: an illegal memory access was encountered, CUDA error code: 700)
Error destroying OptixPipeline event (CUDA error string: an illegal memory access was encountered, CUDA error code: 700)
OptiX API error for device 0: CUDA error
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
OptiX error for device 0: [ERROR] Error synching on OptixPipeline event (CUDA error string: an illegal memory access was encountered, CUDA error code: 700)
Error destroying OptixPipeline event (CUDA error string: an illegal memory access was encountered, CUDA error code: 700)
OptiX API error for device 0: CUDA error
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
OptiX error for device 0: [ERROR] Error synching on OptixPipeline event (CUDA error string: an illegal memory access was encountered, CUDA error code: 700)
Error destroying OptixPipeline event (CUDA error string: an illegal memory access was encountered, CUDA error code: 700)
OptiX API error for device 0: CUDA error
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
OptiX error for device 0: [ERROR] Error synching on OptixPipeline event (CUDA error string: an illegal memory access was encountered, CUDA error code: 700)
Error destroying OptixPipeline event (CUDA error string: an illegal memory access was encountered, CUDA error code: 700)
OptiX API error for device 0: CUDA error
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
OptiX error for device 0: [ERROR] Failed to destroy launch resources (CUDA error string: an illegal memory access was encountered, CUDA error code: 700)
OptiX API error for device 0: CUDA error
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to destroy CUDA event
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
  -> failed to deallocate device memory
CUDA error 700 on device 0: an illegal memory access was encountered
  -> could not get memory info
Break rendering...
could not request a tonemap because we don't have any renderthreads available.
Failed to tonemap the render passes!
pass [Denoised beauty] ID:43 not found...
Displaying passes in tm=0.451
Image:E:\PersonalWork\SPECIALFRIEND\SF-phone-denoised0227.tif couldn't be saved with error code:-1130367743
Passes saved in:0.003sec. 
**** RENDER FINISHED ****  stat=3
