[2022-12-12 16:37:13][1] Register OctaneLive
[2022-12-12 16:37:14][0] Loaded Octane DLL:OctaneRender Studio+ 2022.1  version:12000020  SDK:2022.1
[2022-12-12 16:37:14][0] OctaneRender for Cinema 4D 2022.1  built for:20230   C4D vers:2023102
[2022-12-12 16:37:14][0] C4D:2023102  comp:[Gregs-Puter]  OS:[WINDOWS 64 BIT] Windows 11, 64 Bit, Core (build 22621)  versType:10
[2022-12-12 16:37:14][0] CPU:[AuthenticAMD, stepping 2, model 1, instruction family 15]  speed:3.7 GHz  numOfCpu:24Ht
[2022-12-12 16:37:14][0] Plugins:[cadexchangeconfig substanceconfig addons advanced_render alembic archigrass assetbrowser bitmapfilter bpexchange browser bugslife_client c4d_emulation c4d_viewport_render c4dOctane-R2023 ca ca2 cadexchange clothilde collada14 collada15 colorchoosergui compositing deltamush deployment dwg dwgobjects dynamics exchanges expressiontag fbx gltf goz hair i_skp interop interop_forger io_forger io_obj metrics mkmodeler mocca model mograph motioncam motiontracker nbo nbp newman nodeeditor2 objects onlineupdater pbd_simulations physx_hybrid projectassetinspector python redshift relaxuv scenemanager2 sculpt sculptbrushes shader sketch sky sla spacemouse substance teamrender thinking_particles tool_system_hybrid tpoperators usd uvviewport volumes xpressocore xtensions redshift4c4d ]
[2022-12-12 16:37:14][0] NVAPI initializing...
[2022-12-12 16:37:14][0] NVAPI Version: NVidia Complete Version 1.10
[2022-12-12 16:37:14][0] Nvidia driver version:526.86  [r526_25]
[2022-12-12 16:37:14][1] LoadOslScripts()
[2022-12-12 16:37:14][0] Loaded 175 osl scripts from dir:C:\Users\17758\AppData\Roaming\Maxon\Maxon Cinema 4D 2023_BCDB4759\plugins\c4doctane\res\osl_scripts
[2022-12-12 16:37:14][1] LoadCustomLuts()
[2022-12-12 16:37:15][1] <markMaterials>
[2022-12-12 16:37:16][1] <markMaterials>
[2022-12-12 16:37:23][1] initOctaneLive()
[2022-12-12 16:37:23][1] Init OctaneLive...[2022-12-12 16:37:24][1] Plugin initialized.[2022-12-12 16:37:24][1] Plugin activation...[2022-12-12 16:37:28][1] Plugin activation OK.
[2022-12-12 16:37:28][1] Activation time=5.763 sec.
[2022-12-12 16:37:28][0] readDeviceSettings   E:0 P:0 T:0 D:0
[2022-12-12 16:37:28][0] VRAM used/free/max:0Kb/24Gb/24Gb  Out-of-core used:0Kb  RAM used:10.436Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 16:37:28][1] Device:0  [NVIDIA GeForce RTX 3090]<Dis>[][8.6]  Memory used/free/total:0Kb/24Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:0Kb temperature:47
[2022-12-12 16:37:29][1] <markMaterials>
 [OK]
[2022-12-12 16:37:29][0] restoreDeviceStates status:2
[2022-12-12 16:37:29][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-12 16:37:29][0] save
[2022-12-12 16:37:29][1] <markMaterials>
[2022-12-12 16:37:31][1] <markMaterials>
[2022-12-12 16:37:32][1] <markMaterials>
[2022-12-12 16:37:32][1] <markMaterials>
[2022-12-12 16:37:37][1] <markMaterials>
[2022-12-12 16:37:39][1] checkNewVersions()
[2022-12-12 16:37:39][1] <markMaterials>
[2022-12-12 16:37:39][1] <markMaterials>
[2022-12-12 16:37:43][1] <markMaterials>
[2022-12-12 16:37:45][1] <markMaterials>
[2022-12-12 16:37:45][1] <markMaterials>
[2022-12-12 16:37:48][1] <markMaterials>
[2022-12-12 16:37:50][1] <markMaterials>
[2022-12-12 16:37:51][1] <markMaterials>
[2022-12-12 16:37:57][1] <markMaterials>
[2022-12-12 16:38:01][1] <markMaterials>
[2022-12-12 16:38:09][1] <markMaterials>
[2022-12-12 16:38:09][1] <markMaterials>
[2022-12-12 16:38:20][1] <markMaterials>
[2022-12-12 16:38:31][1] <markMaterials>
[2022-12-12 16:38:39][1] <markMaterials>
 [OK]
 [OK]
[2022-12-12 16:38:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.334ms.  [OK]
[2022-12-12 16:38:41][0] restoreDeviceStates status:2
[2022-12-12 16:38:41][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-12 16:38:41][0] save
[2022-12-12 16:38:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.41ms.  [OK]
[2022-12-12 16:38:43][1] LV AskClose OK
[2022-12-12 16:38:43][1] closeRenderDialog[2022-12-12 16:38:43][1] setInteractive(0)[OK]  [OK]
[2022-12-12 16:38:43][1] ResetAndInit 0
[2022-12-12 16:38:43][1] RESET PROJECT[2022-12-12 16:38:43][1] Init defaults[2022-12-12 16:38:43][1] ResetCaches [OK]
[2022-12-12 16:38:43][1] ResetAndInit [OK]

[2022-12-12 16:38:44][1] <markMaterials>
[2022-12-12 16:38:44][1] <markMaterials>
[2022-12-12 16:38:49][1] <markMaterials>
[2022-12-12 16:38:50][1] <markMaterials>
[2022-12-12 16:38:51][1] <markMaterials>
[2022-12-12 16:38:53][1] <markMaterials>
[2022-12-12 16:39:11][1] <markMaterials>
 [OK]
 [OK]
[2022-12-12 16:39:13][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.34ms.  [OK]
[2022-12-12 16:39:13][0] restoreDeviceStates status:7
[2022-12-12 16:39:13][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-12 16:39:13][0] save
[2022-12-12 16:39:15][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.563ms.  [OK]
[2022-12-12 16:39:15][1] <markMaterials>
[2022-12-12 16:39:16][1] setInteractive(0)[OK]  [OK]
[2022-12-12 16:39:16][0] restoreDeviceStates status:4
[2022-12-12 16:39:16][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-12 16:39:16][0] save
[2022-12-12 16:39:16][0] FumeFx library initialisation error!
[2022-12-12 16:39:16][0] 111[2022-12-12 16:39:16][1] initOctaneLive()
[2022-12-12 16:39:16][1] Sending scene data.....[2022-12-12 16:39:16][1] OCT:--------------------------- EXPORT LOG ---------------------------
[2022-12-12 16:39:16][0] --------------------------- EXPORT LOG ---------------------------
[2022-12-12 16:39:16][1] ResetAndInit 1
[2022-12-12 16:39:16][1] RESET PROJECT[2022-12-12 16:39:16][1] Init defaults[2022-12-12 16:39:16][1] createOctaneDefaults [2022-12-12 16:39:16][1] ResetCaches [OK]
[2022-12-12 16:39:16][1] ResetAndInit [OK]

 [OK]
 [OK]
[2022-12-12 16:39:16][1] checkPathTracing()
[2022-12-12 16:39:16][1] create PathTracing
[2022-12-12 16:39:16][1] use active CameraImager
[2022-12-12 16:39:16][1] checkPathTracing()
[2022-12-12 16:39:16][1] create PathTracing
[2022-12-12 16:39:16][1] applyPTParams:0x0000027C8E1700D0
[2022-12-12 16:39:16][1] ApplyCImager enDenoise:1
[2022-12-12 16:39:16][1] Creating materials.....[2022-12-12 16:39:16][1] ******* createMaterials *******
[2022-12-12 16:39:16][1] Create Materials....[2022-12-12 16:39:16][1]   convert mat:[Extrude.3]  tip:5703
[2022-12-12 16:39:16][1]   convert mat:[Extrude.1]  tip:5703
[2022-12-12 16:39:16][1]   convert mat:[OctGlossy2]  tip:1029501
[2022-12-12 16:39:16][1]   convert mat:[OctMetal1]  tip:1029501
[2022-12-12 16:39:16][1]   convert mat:[OctGlossy1]  tip:1029501
[2022-12-12 16:39:16][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-12 16:39:16][1]   convert mat:[manehair]  tip:1017730
[2022-12-12 16:39:16][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-12 16:39:16][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-12 16:39:16][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-12 16:39:16][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 16:39:17][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-12 16:39:17][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-12 16:39:17][1]   convert mat:[OctDiffuse2]  tip:1029501
[2022-12-12 16:39:17][1]   convert mat:[OctDiffuse1.1]  tip:1029501
[2022-12-12 16:39:17][1] OCT:Export materials time= 705.848 ms
[2022-12-12 16:39:17][0] Export materials time= 705.848 ms
[2022-12-12 16:39:17][1] Collecting objects.....[2022-12-12 16:39:17][1] OCT:Collect objects time= 1.999 ms
[2022-12-12 16:39:17][0] Collect objects time= 1.999 ms
[2022-12-12 16:39:17][1] Creating meshes.....[2022-12-12 16:39:17][1] Check started[2022-12-12 16:39:17][1] find And Check BaseObjects 0[2022-12-12 16:39:17][1] Generate mesh data....[2022-12-12 16:39:17][1] Generate mesh data for intance base objects cnt:0[2022-12-12 16:39:17][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:39:17][1] Transfer hair: maneHAIR[2022-12-12 16:39:18][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:39:18][1] Transfer hair: tailHAIR[2022-12-12 16:39:18][1] OCT:Mesh creation time = 849.388 ms.
[2022-12-12 16:39:18][0] Mesh creation time = 849.388 ms.
[2022-12-12 16:39:18][1] ImageObject::reload()
[2022-12-12 16:39:18][1] ImageObject::reload()
[2022-12-12 16:39:18][1] updateCamera()
[2022-12-12 16:39:18][1] ApplyCImager enDenoise:1
[2022-12-12 16:39:19][1] Update started[2022-12-12 16:39:19][1] Total export Time = 2476.521 ms
[2022-12-12 16:39:19][1] Total export Time = 2476.521 ms[2022-12-12 16:39:19][1] ApiUpdate Wait:0 Caller:STARTRENDER tm:0.292ms.  [OK]
[2022-12-12 16:39:19][1] OCT:Api update time: 6.399 ms.
[2022-12-12 16:39:19][0] Api update time: 6.399 ms.
[2022-12-12 16:39:19][1] setInteractive(1)[OK] [2022-12-12 16:39:20][0] restoreDeviceStates status:5
[2022-12-12 16:39:20][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-12 16:39:20][0] save
 [OK]
 [OK]
[2022-12-12 16:39:20][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:39:20][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:39:20][1] ImageObject::isUpdated()
[2022-12-12 16:39:20][1] ImageObject::isUpdated()
[2022-12-12 16:39:20][1] Check others time:0.596  0[2022-12-12 16:39:20][1] updateCamera()
[2022-12-12 16:39:20][1] ApplyCImager enDenoise:1
[2022-12-12 16:39:20][1] checkMaterialUpdates()
[2022-12-12 16:39:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:39:20][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-12 16:39:20][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 16:39:20][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-12 16:39:20][1] [2022-12-12 16:39:20][1] Check started[2022-12-12 16:39:20][1] find And Check BaseObjects 1[2022-12-12 16:39:20][1] Generate mesh data....[2022-12-12 16:39:20][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 16:39:20][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.683ms.  [OK]
[2022-12-12 16:39:20][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:39:20][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:39:20][1] updateCamera()
[2022-12-12 16:39:20][1] ApplyCImager enDenoise:1
[2022-12-12 16:39:20][1] checkMaterialUpdates()
[2022-12-12 16:39:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:39:20][1] [2022-12-12 16:39:20][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 16:39:20][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.488ms.  [OK]
[2022-12-12 16:39:20][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:39:20][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:39:20][1] updateCamera()
[2022-12-12 16:39:20][1] ApplyCImager enDenoise:1
[2022-12-12 16:39:20][1] checkMaterialUpdates()
[2022-12-12 16:39:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:39:20][1] [2022-12-12 16:39:20][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 16:39:20][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.594ms.  [OK]
[2022-12-12 16:39:20][1] Opengl preview:spottyfun  size:256*256[2022-12-12 16:39:20][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 16:39:20][1] <markMaterials>
[2022-12-12 16:39:20][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:39:20][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:39:20][1] ImageObject::isUpdated()
[2022-12-12 16:39:20][1] ImageObject::isUpdated()
[2022-12-12 16:39:20][1] Check others time:0.635  0[2022-12-12 16:39:20][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:39:20][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:39:20][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:39:20][1] checkMaterialUpdates()
[2022-12-12 16:39:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:39:20][1] [2022-12-12 16:39:20][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:39:20][0] AllDevicesOff
[2022-12-12 16:39:21][1] <markMaterials>
[2022-12-12 16:39:21][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:39:21][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:39:21][1] ImageObject::isUpdated()
[2022-12-12 16:39:21][1] ImageObject::isUpdated()
[2022-12-12 16:39:21][1] Check others time:0.628  0[2022-12-12 16:39:21][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:39:21][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:39:21][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:39:21][1] checkMaterialUpdates()
[2022-12-12 16:39:21][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:39:21][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 16:39:21][1] [2022-12-12 16:39:21][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 16:39:21][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.333ms.  [OK]
[2022-12-12 16:39:21][1] Opengl preview:spottyfun  size:256*256[2022-12-12 16:39:21][1] <markMaterials>
[2022-12-12 16:39:21][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:39:21][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:39:21][1] ImageObject::isUpdated()
[2022-12-12 16:39:21][1] ImageObject::isUpdated()
[2022-12-12 16:39:21][1] Check others time:0.672  0[2022-12-12 16:39:21][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:39:21][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:39:21][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:39:21][1] checkMaterialUpdates()
[2022-12-12 16:39:21][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:39:21][1] [2022-12-12 16:39:21][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:39:22][1] OCT:VRAM used/free/max:2.125Gb/17.153Gb/24Gb  Out-of-core used:0Kb  RAM used:14.215Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 16:39:22][0] VRAM used/free/max:2.125Gb/17.153Gb/24Gb  Out-of-core used:0Kb  RAM used:14.215Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 16:39:23][1] checkPathTracing()
[2022-12-12 16:39:23][1] create PathTracing
[2022-12-12 16:39:23][1] applyPTParams:0x0000027C99FA5450
[2022-12-12 16:39:23][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-12 16:39:23][1] checkAllUpdates(flags=C updFlags=)
[2022-12-12 16:39:23][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:39:23][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:39:23][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:39:23][1] ImageObject::isUpdated()
[2022-12-12 16:39:23][1] ImageObject::isUpdated()
[2022-12-12 16:39:23][1] Check others time:0.647  0[2022-12-12 16:39:23][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:39:23][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-12 16:39:23][1] checkAllUpdates(flags=C updFlags=)
[2022-12-12 16:39:23][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:39:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.415ms.  [OK]
[2022-12-12 16:39:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:39:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:39:23][1] checkMaterialUpdates()
[2022-12-12 16:39:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:39:23][1] [2022-12-12 16:39:23][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:39:37][1] <markMaterials>
[2022-12-12 16:39:37][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:39:37][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:39:37][1] ImageObject::isUpdated()
[2022-12-12 16:39:37][1] ImageObject::isUpdated()
[2022-12-12 16:39:37][1] Check others time:0.648  0[2022-12-12 16:39:37][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:39:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:39:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:39:37][1] checkMaterialUpdates()
[2022-12-12 16:39:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:39:37][1] [2022-12-12 16:39:37][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:40:00][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:40:00][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:40:00][1] checkMaterialUpdates()
[2022-12-12 16:40:00][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:00][1] [2022-12-12 16:40:00][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:40:01][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:01][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:01][1] ImageObject::isUpdated()
[2022-12-12 16:40:01][1] ImageObject::isUpdated()
[2022-12-12 16:40:01][1] Check others time:0.714  256[2022-12-12 16:40:01][1] updateCamera()
[2022-12-12 16:40:01][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:01][1] checkMaterialUpdates()
[2022-12-12 16:40:01][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:01][1] [2022-12-12 16:40:01][1] Check started[2022-12-12 16:40:01][1] find And Check BaseObjects 17[2022-12-12 16:40:01][1] Generate mesh data....[2022-12-12 16:40:01][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:01][1] Transfer hair: maneHAIR[2022-12-12 16:40:01][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:01][1] Transfer hair: tailHAIR[2022-12-12 16:40:01][1] 1- disable indrag for time:756.594 ms.[2022-12-12 16:40:01][1] >> ProcessUpdate end res:1 tm:0.003ms. 
[2022-12-12 16:40:01][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:01][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:01][1] FALSE3
[2022-12-12 16:40:01][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:01][1] FALSE3
 tm:230.479ms.  [OK]
[2022-12-12 16:40:02][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:02][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:02][1] ImageObject::isUpdated()
[2022-12-12 16:40:02][1] ImageObject::isUpdated()
[2022-12-12 16:40:02][1] Check others time:0.628  256[2022-12-12 16:40:02][1] updateCamera()
[2022-12-12 16:40:02][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:02][1] checkMaterialUpdates()
[2022-12-12 16:40:02][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:02][1] [2022-12-12 16:40:02][1] Check started[2022-12-12 16:40:02][1] find And Check BaseObjects 18[2022-12-12 16:40:02][1] Generate mesh data....[2022-12-12 16:40:02][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:02][1] Transfer hair: maneHAIR[2022-12-12 16:40:02][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:02][1] Transfer hair: tailHAIR[2022-12-12 16:40:02][1] 1- disable indrag for time:717.654 ms.[2022-12-12 16:40:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 16:40:02][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:02][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:02][1] FALSE3
[2022-12-12 16:40:02][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:02][1] FALSE3
[2022-12-12 16:40:03][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
 tm:253.739ms.  [OK]
[2022-12-12 16:40:03][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:03][1] ImageObject::isUpdated()
[2022-12-12 16:40:03][1] ImageObject::isUpdated()
[2022-12-12 16:40:03][1] Check others time:0.772  256[2022-12-12 16:40:03][1] updateCamera()
[2022-12-12 16:40:03][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:03][1] checkMaterialUpdates()
[2022-12-12 16:40:03][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:03][1] [2022-12-12 16:40:03][1] Check started[2022-12-12 16:40:03][1] find And Check BaseObjects 19[2022-12-12 16:40:03][1] Generate mesh data....[2022-12-12 16:40:03][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:03][1] Transfer hair: maneHAIR[2022-12-12 16:40:03][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:03][1] Transfer hair: tailHAIR[2022-12-12 16:40:03][1] 1- disable indrag for time:733.5 ms.[2022-12-12 16:40:03][1] >> ProcessUpdate end res:1 tm:12.001ms. 
[2022-12-12 16:40:03][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:03][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:03][1] FALSE3
[2022-12-12 16:40:03][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:03][1] FALSE3
 tm:232.511ms.  [OK]
[2022-12-12 16:40:04][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:04][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:04][1] ImageObject::isUpdated()
[2022-12-12 16:40:04][1] ImageObject::isUpdated()
[2022-12-12 16:40:04][1] Check others time:0.648  256[2022-12-12 16:40:04][1] updateCamera()
[2022-12-12 16:40:04][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:04][1] checkMaterialUpdates()
[2022-12-12 16:40:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:04][1] [2022-12-12 16:40:04][1] Check started[2022-12-12 16:40:04][1] find And Check BaseObjects 20[2022-12-12 16:40:04][1] Generate mesh data....[2022-12-12 16:40:04][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:04][1] Transfer hair: maneHAIR[2022-12-12 16:40:04][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:04][1] Transfer hair: tailHAIR[2022-12-12 16:40:04][1] 1- disable indrag for time:736.484 ms.[2022-12-12 16:40:04][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:40:04][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:04][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:04][1] FALSE3
[2022-12-12 16:40:04][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:04][1] FALSE3
 tm:228.073ms.  [OK]
[2022-12-12 16:40:05][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:05][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:05][1] ImageObject::isUpdated()
[2022-12-12 16:40:05][1] ImageObject::isUpdated()
[2022-12-12 16:40:05][1] Check others time:0.684  256[2022-12-12 16:40:05][1] updateCamera()
[2022-12-12 16:40:05][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:05][1] checkMaterialUpdates()
[2022-12-12 16:40:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:05][1] [2022-12-12 16:40:05][1] Check started[2022-12-12 16:40:05][1] find And Check BaseObjects 21[2022-12-12 16:40:05][1] Generate mesh data....[2022-12-12 16:40:05][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:05][1] Transfer hair: maneHAIR[2022-12-12 16:40:05][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:05][1] Transfer hair: tailHAIR[2022-12-12 16:40:05][1] 1- disable indrag for time:746.33 ms.[2022-12-12 16:40:05][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:40:05][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:06][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:06][1] FALSE3
[2022-12-12 16:40:06][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:06][1] FALSE3
 tm:242.711ms.  [OK]
[2022-12-12 16:40:06][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:06][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:06][1] ImageObject::isUpdated()
[2022-12-12 16:40:06][1] ImageObject::isUpdated()
[2022-12-12 16:40:06][1] Check others time:0.651  256[2022-12-12 16:40:06][1] updateCamera()
[2022-12-12 16:40:06][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:06][1] checkMaterialUpdates()
[2022-12-12 16:40:06][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:06][1] [2022-12-12 16:40:06][1] Check started[2022-12-12 16:40:06][1] find And Check BaseObjects 22[2022-12-12 16:40:06][1] Generate mesh data....[2022-12-12 16:40:06][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:06][1] Transfer hair: maneHAIR[2022-12-12 16:40:06][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:06][1] Transfer hair: tailHAIR[2022-12-12 16:40:06][1] 1- disable indrag for time:738.886 ms.[2022-12-12 16:40:06][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:40:06][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:07][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:07][1] FALSE3
[2022-12-12 16:40:07][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:07][1] FALSE3
 tm:222.24ms.  [OK]
[2022-12-12 16:40:07][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:07][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:07][1] ImageObject::isUpdated()
[2022-12-12 16:40:07][1] ImageObject::isUpdated()
[2022-12-12 16:40:07][1] Check others time:0.661  256[2022-12-12 16:40:07][1] updateCamera()
[2022-12-12 16:40:07][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:07][1] checkMaterialUpdates()
[2022-12-12 16:40:07][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:07][1] [2022-12-12 16:40:07][1] Check started[2022-12-12 16:40:07][1] find And Check BaseObjects 23[2022-12-12 16:40:07][1] Generate mesh data....[2022-12-12 16:40:07][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:07][1] Transfer hair: maneHAIR[2022-12-12 16:40:07][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:07][1] Transfer hair: tailHAIR[2022-12-12 16:40:07][1] 1- disable indrag for time:724.431 ms.[2022-12-12 16:40:07][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:40:07][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:08][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:08][1] FALSE3
[2022-12-12 16:40:08][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:08][1] FALSE3
 tm:229.152ms.  [OK]
[2022-12-12 16:40:08][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:08][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:08][1] ImageObject::isUpdated()
[2022-12-12 16:40:08][1] ImageObject::isUpdated()
[2022-12-12 16:40:08][1] Check others time:0.632  256[2022-12-12 16:40:08][1] updateCamera()
[2022-12-12 16:40:08][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:08][1] checkMaterialUpdates()
[2022-12-12 16:40:08][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:08][1] [2022-12-12 16:40:08][1] Check started[2022-12-12 16:40:08][1] find And Check BaseObjects 24[2022-12-12 16:40:08][1] Generate mesh data....[2022-12-12 16:40:08][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:08][1] Transfer hair: maneHAIR[2022-12-12 16:40:09][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:09][1] Transfer hair: tailHAIR[2022-12-12 16:40:09][1] 1- disable indrag for time:834.535 ms.[2022-12-12 16:40:09][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:40:09][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:09][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:09][1] FALSE3
[2022-12-12 16:40:09][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:09][1] FALSE3
 tm:229.778ms.  [OK]
[2022-12-12 16:40:09][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:09][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:09][1] ImageObject::isUpdated()
[2022-12-12 16:40:09][1] ImageObject::isUpdated()
[2022-12-12 16:40:09][1] Check others time:0.683  256[2022-12-12 16:40:09][1] updateCamera()
[2022-12-12 16:40:09][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:09][1] checkMaterialUpdates()
[2022-12-12 16:40:09][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:09][1] [2022-12-12 16:40:09][1] Check started[2022-12-12 16:40:09][1] find And Check BaseObjects 25[2022-12-12 16:40:09][1] Generate mesh data....[2022-12-12 16:40:09][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:09][1] Transfer hair: maneHAIR[2022-12-12 16:40:10][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:10][1] Transfer hair: tailHAIR[2022-12-12 16:40:10][1] 1- disable indrag for time:750.559 ms.[2022-12-12 16:40:10][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:40:10][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:10][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:10][1] FALSE3
[2022-12-12 16:40:10][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:10][1] FALSE3
 tm:244.517ms.  [OK]
[2022-12-12 16:40:10][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:10][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:10][1] ImageObject::isUpdated()
[2022-12-12 16:40:10][1] ImageObject::isUpdated()
[2022-12-12 16:40:10][1] Check others time:0.672  256[2022-12-12 16:40:10][1] updateCamera()
[2022-12-12 16:40:10][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:10][1] checkMaterialUpdates()
[2022-12-12 16:40:10][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:10][1] [2022-12-12 16:40:10][1] Check started[2022-12-12 16:40:10][1] find And Check BaseObjects 26[2022-12-12 16:40:10][1] Generate mesh data....[2022-12-12 16:40:10][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:10][1] Transfer hair: maneHAIR[2022-12-12 16:40:11][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:11][1] Transfer hair: tailHAIR[2022-12-12 16:40:11][1] 1- disable indrag for time:769.94 ms.[2022-12-12 16:40:11][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:40:11][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:11][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:11][1] FALSE3
[2022-12-12 16:40:11][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:11][1] FALSE3
 tm:227.464ms.  [OK]
[2022-12-12 16:40:11][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:11][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:11][1] ImageObject::isUpdated()
[2022-12-12 16:40:11][1] ImageObject::isUpdated()
[2022-12-12 16:40:11][1] Check others time:0.687  256[2022-12-12 16:40:11][1] updateCamera()
[2022-12-12 16:40:11][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:11][1] checkMaterialUpdates()
[2022-12-12 16:40:11][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:11][1] [2022-12-12 16:40:11][1] Check started[2022-12-12 16:40:11][1] find And Check BaseObjects 27[2022-12-12 16:40:11][1] Generate mesh data....[2022-12-12 16:40:11][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:11][1] Transfer hair: maneHAIR[2022-12-12 16:40:12][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:12][1] Transfer hair: tailHAIR[2022-12-12 16:40:12][1] 1- disable indrag for time:771.045 ms.[2022-12-12 16:40:12][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:40:12][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:12][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:12][1] FALSE3
[2022-12-12 16:40:12][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:12][1] FALSE3
 tm:226.429ms.  [OK]
[2022-12-12 16:40:12][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:12][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:12][1] ImageObject::isUpdated()
[2022-12-12 16:40:12][1] ImageObject::isUpdated()
[2022-12-12 16:40:12][1] Check others time:0.721  256[2022-12-12 16:40:12][1] updateCamera()
[2022-12-12 16:40:12][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:12][1] checkMaterialUpdates()
[2022-12-12 16:40:12][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:12][1] [2022-12-12 16:40:12][1] Check started[2022-12-12 16:40:12][1] find And Check BaseObjects 28[2022-12-12 16:40:12][1] Generate mesh data....[2022-12-12 16:40:12][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:12][1] Transfer hair: maneHAIR[2022-12-12 16:40:13][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:13][1] Transfer hair: tailHAIR[2022-12-12 16:40:13][1] 1- disable indrag for time:724.54 ms.[2022-12-12 16:40:13][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:40:13][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:13][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:13][1] FALSE3
[2022-12-12 16:40:13][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:13][1] FALSE3
 tm:236.723ms.  [OK]
[2022-12-12 16:40:13][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:13][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:13][1] ImageObject::isUpdated()
[2022-12-12 16:40:13][1] ImageObject::isUpdated()
[2022-12-12 16:40:13][1] Check others time:0.651  256[2022-12-12 16:40:13][1] updateCamera()
[2022-12-12 16:40:13][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:13][1] checkMaterialUpdates()
[2022-12-12 16:40:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:13][1] [2022-12-12 16:40:13][1] Check started[2022-12-12 16:40:13][1] find And Check BaseObjects 29[2022-12-12 16:40:13][1] Generate mesh data....[2022-12-12 16:40:13][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:13][1] Transfer hair: maneHAIR[2022-12-12 16:40:14][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:14][1] Transfer hair: tailHAIR[2022-12-12 16:40:14][1] 1- disable indrag for time:733.086 ms.[2022-12-12 16:40:14][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:40:14][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:14][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:14][1] FALSE3
[2022-12-12 16:40:14][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:14][1] FALSE3
 tm:225.444ms.  [OK]
[2022-12-12 16:40:14][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:14][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:14][1] ImageObject::isUpdated()
[2022-12-12 16:40:14][1] ImageObject::isUpdated()
[2022-12-12 16:40:14][1] Check others time:0.626  256[2022-12-12 16:40:14][1] updateCamera()
[2022-12-12 16:40:14][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:14][1] checkMaterialUpdates()
[2022-12-12 16:40:14][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:14][1] [2022-12-12 16:40:14][1] Check started[2022-12-12 16:40:14][1] find And Check BaseObjects 30[2022-12-12 16:40:14][1] Generate mesh data....[2022-12-12 16:40:14][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:14][1] Transfer hair: maneHAIR[2022-12-12 16:40:15][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:15][1] Transfer hair: tailHAIR[2022-12-12 16:40:15][1] 1- disable indrag for time:741.219 ms.[2022-12-12 16:40:15][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:40:15][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:15][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:15][1] FALSE3
[2022-12-12 16:40:15][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:15][1] FALSE3
 tm:227.924ms.  [OK]
[2022-12-12 16:40:15][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:15][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:15][1] ImageObject::isUpdated()
[2022-12-12 16:40:15][1] ImageObject::isUpdated()
[2022-12-12 16:40:15][1] Check others time:0.661  256[2022-12-12 16:40:15][1] updateCamera()
[2022-12-12 16:40:15][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:15][1] checkMaterialUpdates()
[2022-12-12 16:40:15][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:15][1] [2022-12-12 16:40:15][1] Check started[2022-12-12 16:40:15][1] find And Check BaseObjects 31[2022-12-12 16:40:15][1] Generate mesh data....[2022-12-12 16:40:16][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:16][1] Transfer hair: maneHAIR[2022-12-12 16:40:16][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:16][1] Transfer hair: tailHAIR[2022-12-12 16:40:16][1] 1- disable indrag for time:731.08 ms.[2022-12-12 16:40:16][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 16:40:16][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:16][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:16][1] FALSE3
[2022-12-12 16:40:16][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:16][1] FALSE3
 tm:222.39ms.  [OK]
[2022-12-12 16:40:16][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:16][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:16][1] ImageObject::isUpdated()
[2022-12-12 16:40:16][1] ImageObject::isUpdated()
[2022-12-12 16:40:16][1] Check others time:0.696  256[2022-12-12 16:40:16][1] updateCamera()
[2022-12-12 16:40:16][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:16][1] checkMaterialUpdates()
[2022-12-12 16:40:16][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:16][1] [2022-12-12 16:40:16][1] Check started[2022-12-12 16:40:16][1] find And Check BaseObjects 32[2022-12-12 16:40:16][1] Generate mesh data....[2022-12-12 16:40:17][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:17][1] Transfer hair: maneHAIR[2022-12-12 16:40:17][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:17][1] Transfer hair: tailHAIR[2022-12-12 16:40:17][1] 1- disable indrag for time:727.756 ms.[2022-12-12 16:40:17][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:40:17][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:17][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:17][1] FALSE3
[2022-12-12 16:40:17][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:17][1] FALSE3
[2022-12-12 16:40:17][1] <markMaterials>
 tm:231.359ms.  [OK]
[2022-12-12 16:40:17][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:17][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:17][1] ImageObject::isUpdated()
[2022-12-12 16:40:17][1] ImageObject::isUpdated()
[2022-12-12 16:40:17][1] Check others time:0.652  256[2022-12-12 16:40:17][1] updateCamera()
[2022-12-12 16:40:17][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:17][1] checkMaterialUpdates()
[2022-12-12 16:40:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:17][1] [2022-12-12 16:40:17][1] Check started[2022-12-12 16:40:17][1] find And Check BaseObjects 33[2022-12-12 16:40:17][1] Generate mesh data....[2022-12-12 16:40:18][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:18][1] Transfer hair: maneHAIR[2022-12-12 16:40:18][1] Hair is prepared in 32 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:18][1] Transfer hair: tailHAIR[2022-12-12 16:40:18][1] 1- disable indrag for time:780.086 ms.[2022-12-12 16:40:18][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:40:18][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:18][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:18][1] FALSE3
[2022-12-12 16:40:18][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:18][1] FALSE3
 tm:221.306ms.  [OK]
[2022-12-12 16:40:18][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:18][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:18][1] ImageObject::isUpdated()
[2022-12-12 16:40:18][1] ImageObject::isUpdated()
[2022-12-12 16:40:18][1] Check others time:0.914  256[2022-12-12 16:40:18][1] updateCamera()
[2022-12-12 16:40:18][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:18][1] checkMaterialUpdates()
[2022-12-12 16:40:18][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:18][1] [2022-12-12 16:40:18][1] Check started[2022-12-12 16:40:18][1] find And Check BaseObjects 34[2022-12-12 16:40:18][1] Generate mesh data....[2022-12-12 16:40:19][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:19][1] Transfer hair: maneHAIR[2022-12-12 16:40:19][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:19][1] Transfer hair: tailHAIR[2022-12-12 16:40:19][1] 1- disable indrag for time:774.354 ms.[2022-12-12 16:40:19][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 16:40:19][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:19][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:19][1] FALSE3
[2022-12-12 16:40:19][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:19][1] FALSE3
 tm:221.14ms.  [OK]
[2022-12-12 16:40:19][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:19][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:19][1] ImageObject::isUpdated()
[2022-12-12 16:40:19][1] ImageObject::isUpdated()
[2022-12-12 16:40:19][1] Check others time:0.713  256[2022-12-12 16:40:19][1] updateCamera()
[2022-12-12 16:40:19][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:19][1] checkMaterialUpdates()
[2022-12-12 16:40:19][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:19][1] [2022-12-12 16:40:19][1] Check started[2022-12-12 16:40:19][1] find And Check BaseObjects 35[2022-12-12 16:40:19][1] Generate mesh data....[2022-12-12 16:40:20][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:20][1] Transfer hair: maneHAIR[2022-12-12 16:40:20][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:20][1] Transfer hair: tailHAIR[2022-12-12 16:40:20][1] 1- disable indrag for time:728.883 ms.[2022-12-12 16:40:20][1] >> ProcessUpdate end res:1 tm:0.005ms. 
[2022-12-12 16:40:20][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:20][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:20][1] FALSE3
[2022-12-12 16:40:20][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:20][1] FALSE3
 tm:232.022ms.  [OK]
[2022-12-12 16:40:20][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:20][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:20][1] ImageObject::isUpdated()
[2022-12-12 16:40:20][1] ImageObject::isUpdated()
[2022-12-12 16:40:20][1] Check others time:0.995  256[2022-12-12 16:40:20][1] updateCamera()
[2022-12-12 16:40:20][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:20][1] checkMaterialUpdates()
[2022-12-12 16:40:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:20][1] [2022-12-12 16:40:20][1] Check started[2022-12-12 16:40:20][1] find And Check BaseObjects 36[2022-12-12 16:40:20][1] Generate mesh data....[2022-12-12 16:40:21][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:21][1] Transfer hair: maneHAIR[2022-12-12 16:40:21][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:21][1] Transfer hair: tailHAIR[2022-12-12 16:40:21][1] 1- disable indrag for time:739.133 ms.[2022-12-12 16:40:21][1] >> ProcessUpdate end res:1 tm:0.004ms. 
[2022-12-12 16:40:21][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:21][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:21][1] FALSE3
[2022-12-12 16:40:21][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:21][1] FALSE3
 tm:232.646ms.  [OK]
[2022-12-12 16:40:21][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:21][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:21][1] ImageObject::isUpdated()
[2022-12-12 16:40:21][1] ImageObject::isUpdated()
[2022-12-12 16:40:21][1] Check others time:0.689  256[2022-12-12 16:40:21][1] updateCamera()
[2022-12-12 16:40:21][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:21][1] checkMaterialUpdates()
[2022-12-12 16:40:21][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:21][1] [2022-12-12 16:40:21][1] Check started[2022-12-12 16:40:21][1] find And Check BaseObjects 37[2022-12-12 16:40:21][1] Generate mesh data....[2022-12-12 16:40:22][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:22][1] Transfer hair: maneHAIR[2022-12-12 16:40:22][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:22][1] Transfer hair: tailHAIR[2022-12-12 16:40:22][1] 1- disable indrag for time:741.708 ms.[2022-12-12 16:40:22][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:40:22][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:22][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:22][1] FALSE3
[2022-12-12 16:40:22][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:22][1] FALSE3
 tm:221.224ms.  [OK]
[2022-12-12 16:40:22][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:22][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:40:22][1] ImageObject::isUpdated()
[2022-12-12 16:40:22][1] ImageObject::isUpdated()
[2022-12-12 16:40:22][1] Check others time:0.813  256[2022-12-12 16:40:22][1] updateCamera()
[2022-12-12 16:40:22][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:22][1] checkMaterialUpdates()
[2022-12-12 16:40:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:22][1] [2022-12-12 16:40:22][1] Check started[2022-12-12 16:40:22][1] find And Check BaseObjects 38[2022-12-12 16:40:22][1] Generate mesh data....[2022-12-12 16:40:23][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:40:23][1] Transfer hair: maneHAIR[2022-12-12 16:40:23][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:40:23][1] Transfer hair: tailHAIR[2022-12-12 16:40:23][1] 1- disable indrag for time:743.501 ms.[2022-12-12 16:40:23][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:40:23][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:40:23][1] <markMaterials>
 tm:223.182ms.  [OK]
[2022-12-12 16:40:23][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:40:23][1] checkAllUpdates(flags=CMOG updFlags=CMLOG)
[2022-12-12 16:40:23][1] ImageObject::isUpdated()
[2022-12-12 16:40:23][1] ImageObject::isUpdated()
[2022-12-12 16:40:23][1] Check others time:0.723  0[2022-12-12 16:40:23][1] updateCamera()
[2022-12-12 16:40:23][1] ApplyCImager enDenoise:1
[2022-12-12 16:40:23][1] checkMaterialUpdates()
[2022-12-12 16:40:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:23][1] [2022-12-12 16:40:23][1] Check started[2022-12-12 16:40:23][1] find And Check BaseObjects 39[2022-12-12 16:40:23][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:40:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:40:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:40:23][1] checkMaterialUpdates()
[2022-12-12 16:40:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:40:23][1] [2022-12-12 16:40:23][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:40:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.524ms.  [OK]
[2022-12-12 16:41:38][1] <markMaterials>
[2022-12-12 16:41:38][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:41:38][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:41:38][1] ImageObject::isUpdated()
[2022-12-12 16:41:38][1] ImageObject::isUpdated()
[2022-12-12 16:41:38][1] Check others time:0.857  0[2022-12-12 16:41:38][1] updateCamera()
[2022-12-12 16:41:38][1] ApplyCImager enDenoise:1
[2022-12-12 16:41:38][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:41:38][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:41:38][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
 tm:29.141ms.  [OK]
[2022-12-12 16:41:38][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:41:38][1] checkMaterialUpdates()
[2022-12-12 16:41:38][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:41:38][1] [2022-12-12 16:41:38][1] >> ProcessUpdate end res:0 tm:2.889ms. 
[2022-12-12 16:43:53][1] <markMaterials>
[2022-12-12 16:43:53][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:43:53][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:43:53][1] ImageObject::isUpdated()
[2022-12-12 16:43:53][1] ImageObject::isUpdated()
[2022-12-12 16:43:53][1] Check others time:0.685  0[2022-12-12 16:43:53][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:43:54][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:43:54][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:43:54][1] ImageObject::isUpdated()
[2022-12-12 16:43:54][1] ImageObject::isUpdated()
[2022-12-12 16:43:54][1] Check others time:0.712  256[2022-12-12 16:43:54][1] checkMaterialUpdates()
[2022-12-12 16:43:54][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:43:54][1] [2022-12-12 16:43:54][1] Check started[2022-12-12 16:43:54][1] find And Check BaseObjects 44[2022-12-12 16:43:54][1] Generate mesh data....[2022-12-12 16:43:54][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:43:54][1] Transfer hair: maneHAIR[2022-12-12 16:43:54][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:43:54][1] Transfer hair: tailHAIR[2022-12-12 16:43:54][1] 1- disable indrag for time:685.763 ms.[2022-12-12 16:43:54][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:43:54][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:210.459ms.  [OK]
[2022-12-12 16:43:55][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:43:55][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-12 16:43:55][1] checkMaterialUpdates()
[2022-12-12 16:43:55][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:43:55][1] [2022-12-12 16:43:55][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:44:01][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:01][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:01][1] checkMaterialUpdates()
[2022-12-12 16:44:01][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:01][1] [2022-12-12 16:44:01][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:44:01][1] <markMaterials>
[2022-12-12 16:44:01][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:44:01][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:44:01][1] ImageObject::isUpdated()
[2022-12-12 16:44:01][1] ImageObject::isUpdated()
[2022-12-12 16:44:01][1] Check others time:0.626  0[2022-12-12 16:44:01][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:44:01][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:01][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:01][1] checkMaterialUpdates()
[2022-12-12 16:44:01][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:01][1] [2022-12-12 16:44:01][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:44:03][1] <markMaterials>
[2022-12-12 16:44:03][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:44:03][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:44:03][1] ImageObject::isUpdated()
[2022-12-12 16:44:03][1] ImageObject::isUpdated()
[2022-12-12 16:44:03][1] Check others time:0.792  0[2022-12-12 16:44:03][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:44:03][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:03][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:03][1] checkMaterialUpdates()
[2022-12-12 16:44:03][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:03][1] [2022-12-12 16:44:03][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:44:05][1] <markMaterials>
[2022-12-12 16:44:05][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:44:05][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:44:05][1] ImageObject::isUpdated()
[2022-12-12 16:44:05][1] ImageObject::isUpdated()
[2022-12-12 16:44:05][1] Check others time:0.745  0[2022-12-12 16:44:05][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:44:05][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:05][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:05][1] checkMaterialUpdates()
[2022-12-12 16:44:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:05][1] [2022-12-12 16:44:05][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:44:13][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:13][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:13][1] checkMaterialUpdates()
[2022-12-12 16:44:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:13][1] [2022-12-12 16:44:13][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:44:13][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:200.17ms.  [OK]
[2022-12-12 16:44:13][1] <markMaterials>
[2022-12-12 16:44:13][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:44:14][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:44:14][1] ImageObject::isUpdated()
[2022-12-12 16:44:14][1] ImageObject::isUpdated()
[2022-12-12 16:44:14][1] Check others time:0.855  256[2022-12-12 16:44:14][1] >> ProcessUpdate end res:1 tm:0.003ms. 
[2022-12-12 16:44:14][1] >> ProcessUpdate(flags=CMO cAsyn=1 dDelay=1
[2022-12-12 16:44:14][1] checkAllUpdates(flags=CMO updFlags=)
[2022-12-12 16:44:14][1] ImageObject::isUpdated()
[2022-12-12 16:44:14][1] ImageObject::isUpdated()
[2022-12-12 16:44:14][1] Check others time:0.675  0[2022-12-12 16:44:14][1] checkMaterialUpdates()
[2022-12-12 16:44:14][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:14][1] [2022-12-12 16:44:14][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:44:14][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.45ms.  [OK]
[2022-12-12 16:44:17][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:17][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:17][1] checkMaterialUpdates()
[2022-12-12 16:44:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:17][1] [2022-12-12 16:44:17][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:44:17][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:192.566ms.  [OK]
[2022-12-12 16:44:17][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:17][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:17][1] checkMaterialUpdates()
[2022-12-12 16:44:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:17][1] [2022-12-12 16:44:17][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:44:17][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:17][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:17][1] checkMaterialUpdates()
[2022-12-12 16:44:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:17][1] [2022-12-12 16:44:17][1] >> ProcessUpdate end res:0 tm:0.005ms. 
[2022-12-12 16:44:17][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.547ms.  [OK]
[2022-12-12 16:44:17][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:17][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:17][1] checkMaterialUpdates()
[2022-12-12 16:44:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:17][1] [2022-12-12 16:44:17][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:44:17][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.405ms.  [OK]
[2022-12-12 16:44:17][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:17][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:17][1] checkMaterialUpdates()
[2022-12-12 16:44:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:17][1] [2022-12-12 16:44:17][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:44:17][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.389ms.  [OK]
[2022-12-12 16:44:17][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:17][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:17][1] checkMaterialUpdates()
[2022-12-12 16:44:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:17][1] [2022-12-12 16:44:17][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:44:17][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.363ms.  [OK]
[2022-12-12 16:44:17][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:17][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:17][1] checkMaterialUpdates()
[2022-12-12 16:44:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:17][1] [2022-12-12 16:44:17][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:44:17][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.386ms.  [OK]
[2022-12-12 16:44:17][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:17][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:17][1] checkMaterialUpdates()
[2022-12-12 16:44:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:17][1] [2022-12-12 16:44:17][1] >> ProcessUpdate end res:0 tm:0.003ms. 
[2022-12-12 16:44:17][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.423ms.  [OK]
[2022-12-12 16:44:17][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:17][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:17][1] checkMaterialUpdates()
[2022-12-12 16:44:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:17][1] [2022-12-12 16:44:17][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:44:18][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.803ms.  [OK]
[2022-12-12 16:44:18][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:18][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:18][1] checkMaterialUpdates()
[2022-12-12 16:44:18][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:18][1] [2022-12-12 16:44:18][1] >> ProcessUpdate end res:0 tm:0.003ms. 
[2022-12-12 16:44:18][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.43ms.  [OK]
[2022-12-12 16:44:18][1] <markMaterials>
[2022-12-12 16:44:18][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:44:18][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:44:18][1] ImageObject::isUpdated()
[2022-12-12 16:44:18][1] ImageObject::isUpdated()
[2022-12-12 16:44:18][1] Check others time:0.636  0[2022-12-12 16:44:18][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:44:18][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:18][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:18][1] checkMaterialUpdates()
[2022-12-12 16:44:18][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:18][1] [2022-12-12 16:44:18][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:44:19][1] <markMaterials>
[2022-12-12 16:44:19][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:44:19][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:44:19][1] ImageObject::isUpdated()
[2022-12-12 16:44:19][1] ImageObject::isUpdated()
[2022-12-12 16:44:19][1] Check others time:0.824  256[2022-12-12 16:44:19][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:44:19][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.435ms.  [OK]
[2022-12-12 16:44:19][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:44:19][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:44:19][1] ImageObject::isUpdated()
[2022-12-12 16:44:19][1] ImageObject::isUpdated()
[2022-12-12 16:44:19][1] Check others time:0.656  0[2022-12-12 16:44:19][1] checkMaterialUpdates()
[2022-12-12 16:44:19][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:19][1] [2022-12-12 16:44:19][1] Check started[2022-12-12 16:44:19][1] find And Check BaseObjects 69[2022-12-12 16:44:19][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:44:19][1] <markMaterials>
[2022-12-12 16:44:19][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:44:19][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:44:19][1] ImageObject::isUpdated()
[2022-12-12 16:44:19][1] ImageObject::isUpdated()
[2022-12-12 16:44:19][1] Check others time:0.763  256[2022-12-12 16:44:19][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:44:19][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.36ms.  [OK]
[2022-12-12 16:44:19][1] >> ProcessUpdate(flags=CMO cAsyn=1 dDelay=1
[2022-12-12 16:44:19][1] checkAllUpdates(flags=CMO updFlags=)
[2022-12-12 16:44:19][1] ImageObject::isUpdated()
[2022-12-12 16:44:19][1] ImageObject::isUpdated()
[2022-12-12 16:44:19][1] Check others time:0.693  0[2022-12-12 16:44:19][1] checkMaterialUpdates()
[2022-12-12 16:44:19][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:19][1] [2022-12-12 16:44:19][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:44:19][1] <markMaterials>
[2022-12-12 16:44:19][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:44:19][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:44:19][1] ImageObject::isUpdated()
[2022-12-12 16:44:19][1] ImageObject::isUpdated()
[2022-12-12 16:44:19][1] Check others time:0.823  256[2022-12-12 16:44:19][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:44:19][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.348ms.  [OK]
[2022-12-12 16:44:19][1] >> ProcessUpdate(flags=CMO cAsyn=1 dDelay=1
[2022-12-12 16:44:19][1] checkAllUpdates(flags=CMO updFlags=)
[2022-12-12 16:44:19][1] ImageObject::isUpdated()
[2022-12-12 16:44:19][1] ImageObject::isUpdated()
[2022-12-12 16:44:19][1] Check others time:1.746  0[2022-12-12 16:44:19][1] checkMaterialUpdates()
[2022-12-12 16:44:19][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:19][1] [2022-12-12 16:44:19][1] >> ProcessUpdate end res:0 tm:0.004ms. 
[2022-12-12 16:44:21][1] <markMaterials>
[2022-12-12 16:44:21][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:44:21][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:44:21][1] ImageObject::isUpdated()
[2022-12-12 16:44:21][1] ImageObject::isUpdated()
[2022-12-12 16:44:21][1] Check others time:2.072  256[2022-12-12 16:44:21][1] >> ProcessUpdate end res:1 tm:0.006ms. 
[2022-12-12 16:44:21][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.339ms.  [OK]
[2022-12-12 16:44:21][1] >> ProcessUpdate(flags=CMO cAsyn=1 dDelay=1
[2022-12-12 16:44:21][1] checkAllUpdates(flags=CMO updFlags=)
[2022-12-12 16:44:21][1] ImageObject::isUpdated()
[2022-12-12 16:44:21][1] ImageObject::isUpdated()
[2022-12-12 16:44:21][1] Check others time:0.57  0[2022-12-12 16:44:21][1] checkMaterialUpdates()
[2022-12-12 16:44:21][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:21][1] [2022-12-12 16:44:21][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:44:22][1] <markMaterials>
[2022-12-12 16:44:22][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:44:22][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:44:22][1] ImageObject::isUpdated()
[2022-12-12 16:44:22][1] ImageObject::isUpdated()
[2022-12-12 16:44:22][1] Check others time:0.672  0[2022-12-12 16:44:22][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:44:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:23][1] checkMaterialUpdates()
[2022-12-12 16:44:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:23][1] [2022-12-12 16:44:23][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:44:23][1] <markMaterials>
[2022-12-12 16:44:23][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:44:23][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:44:23][1] ImageObject::isUpdated()
[2022-12-12 16:44:23][1] ImageObject::isUpdated()
[2022-12-12 16:44:23][1] Check others time:0.633  0[2022-12-12 16:44:23][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:44:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:23][1] checkMaterialUpdates()
[2022-12-12 16:44:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:23][1] [2022-12-12 16:44:23][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:44:23][1] <markMaterials>
[2022-12-12 16:44:23][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:44:23][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:44:23][1] ImageObject::isUpdated()
[2022-12-12 16:44:23][1] ImageObject::isUpdated()
[2022-12-12 16:44:23][1] Check others time:0.658  0[2022-12-12 16:44:23][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:44:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:23][1] checkMaterialUpdates()
[2022-12-12 16:44:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:23][1] [2022-12-12 16:44:23][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:44:24][1] <markMaterials>
[2022-12-12 16:44:24][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:44:24][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:44:24][1] ImageObject::isUpdated()
[2022-12-12 16:44:24][1] ImageObject::isUpdated()
[2022-12-12 16:44:24][1] Check others time:0.61  0[2022-12-12 16:44:24][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:44:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:24][1] checkMaterialUpdates()
[2022-12-12 16:44:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:24][1] [2022-12-12 16:44:24][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:44:27][1] setInteractive(0)[OK]  [OK]
[2022-12-12 16:44:27][0] restoreDeviceStates status:4
[2022-12-12 16:44:27][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-12 16:44:27][0] save
[2022-12-12 16:44:27][0] 111[2022-12-12 16:44:27][1] initOctaneLive()
[2022-12-12 16:44:27][1] Sending scene data.....[2022-12-12 16:44:27][1] OCT:--------------------------- EXPORT LOG ---------------------------
[2022-12-12 16:44:27][0] --------------------------- EXPORT LOG ---------------------------
[2022-12-12 16:44:27][1] ResetAndInit 1
[2022-12-12 16:44:27][1] RESET PROJECT[2022-12-12 16:44:27][1] Init defaults[2022-12-12 16:44:27][1] createOctaneDefaults [2022-12-12 16:44:27][1] ResetCaches [OK]
[2022-12-12 16:44:27][1] ResetAndInit [OK]

 [OK]
 [OK]
[2022-12-12 16:44:27][1] checkPathTracing()
[2022-12-12 16:44:27][1] create PathTracing
[2022-12-12 16:44:27][1] use active CameraImager
[2022-12-12 16:44:27][1] checkPathTracing()
[2022-12-12 16:44:27][1] create PathTracing
[2022-12-12 16:44:27][1] applyPTParams:0x0000027C99FA85D0
[2022-12-12 16:44:27][1] ApplyCImager enDenoise:1
[2022-12-12 16:44:27][1] Creating materials.....[2022-12-12 16:44:27][1] ******* createMaterials *******
[2022-12-12 16:44:27][1] Create Materials....[2022-12-12 16:44:27][1]   convert mat:[Extrude.3]  tip:5703
[2022-12-12 16:44:27][1]   convert mat:[Extrude.1]  tip:5703
[2022-12-12 16:44:27][1]   convert mat:[OctGlossy2]  tip:1029501
[2022-12-12 16:44:27][1]   convert mat:[OctMetal1]  tip:1029501
[2022-12-12 16:44:27][1]   convert mat:[OctGlossy1]  tip:1029501
[2022-12-12 16:44:27][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-12 16:44:27][1]   convert mat:[manehair]  tip:1017730
[2022-12-12 16:44:27][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-12 16:44:27][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-12 16:44:27][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-12 16:44:27][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 16:44:27][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-12 16:44:27][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-12 16:44:27][1]   convert mat:[OctDiffuse2]  tip:1029501
[2022-12-12 16:44:27][1]   convert mat:[OctDiffuse1.1]  tip:1029501
[2022-12-12 16:44:27][1] OCT:Export materials time= 368.198 ms
[2022-12-12 16:44:27][0] Export materials time= 368.198 ms
[2022-12-12 16:44:27][1] Collecting objects.....[2022-12-12 16:44:27][1] OCT:Collect objects time= 1.991 ms
[2022-12-12 16:44:27][0] Collect objects time= 1.991 ms
[2022-12-12 16:44:27][1] Creating meshes.....[2022-12-12 16:44:27][1] Check started[2022-12-12 16:44:27][1] find And Check BaseObjects 0[2022-12-12 16:44:27][1] Generate mesh data....[2022-12-12 16:44:27][1] Generate mesh data for intance base objects cnt:0[2022-12-12 16:44:28][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:44:28][1] Transfer hair: maneHAIR[2022-12-12 16:44:28][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:44:28][1] Transfer hair: tailHAIR[2022-12-12 16:44:28][1] OCT:Mesh creation time = 810.508 ms.
[2022-12-12 16:44:28][0] Mesh creation time = 810.508 ms.
[2022-12-12 16:44:28][1] ImageObject::reload()
[2022-12-12 16:44:28][1] ImageObject::reload()
[2022-12-12 16:44:28][1] updateCamera()
[2022-12-12 16:44:28][1] ApplyCImager enDenoise:1
[2022-12-12 16:44:29][1] Update started[2022-12-12 16:44:29][1] Total export Time = 1711.515 ms
[2022-12-12 16:44:29][1] Total export Time = 1711.515 ms[2022-12-12 16:44:29][1] ApiUpdate Wait:0 Caller:STARTRENDER tm:0.29ms.  [OK]
[2022-12-12 16:44:29][1] OCT:Api update time: 2.187 ms.
[2022-12-12 16:44:29][0] Api update time: 2.187 ms.
[2022-12-12 16:44:29][1] setInteractive(1)[OK] [2022-12-12 16:44:30][1] OCT:VRAM used/free/max:2.14Gb/17.256Gb/24Gb  Out-of-core used:0Kb  RAM used:14.828Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 16:44:30][0] VRAM used/free/max:2.14Gb/17.256Gb/24Gb  Out-of-core used:0Kb  RAM used:14.828Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 16:44:37][1] Opengl preview:spottyfun  size:256*256[2022-12-12 16:44:37][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 16:44:37][1] <markMaterials>
[2022-12-12 16:44:37][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:44:37][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:44:37][1] ImageObject::isUpdated()
[2022-12-12 16:44:37][1] ImageObject::isUpdated()
[2022-12-12 16:44:37][1] Check others time:0.656  0[2022-12-12 16:44:37][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:44:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:37][1] checkMaterialUpdates()
[2022-12-12 16:44:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:37][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-12 16:44:37][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 16:44:37][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-12 16:44:37][1] [2022-12-12 16:44:37][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 16:44:37][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.338ms.  [OK]
[2022-12-12 16:44:37][0] AllDevicesOff
[2022-12-12 16:44:39][1] <markMaterials>
[2022-12-12 16:44:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:44:39][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:44:39][1] ImageObject::isUpdated()
[2022-12-12 16:44:39][1] ImageObject::isUpdated()
[2022-12-12 16:44:39][1] Check others time:0.683  0[2022-12-12 16:44:39][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:44:39][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:39][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:39][1] checkMaterialUpdates()
[2022-12-12 16:44:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:39][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 16:44:39][1] [2022-12-12 16:44:39][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 16:44:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.272ms.  [OK]
[2022-12-12 16:44:39][1] Opengl preview:spottyfun  size:256*256[2022-12-12 16:44:39][1] <markMaterials>
[2022-12-12 16:44:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:44:39][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:44:39][1] ImageObject::isUpdated()
[2022-12-12 16:44:39][1] ImageObject::isUpdated()
[2022-12-12 16:44:39][1] Check others time:0.63  0[2022-12-12 16:44:39][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:44:39][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:44:39][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:44:39][1] checkMaterialUpdates()
[2022-12-12 16:44:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:44:39][1] [2022-12-12 16:44:39][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:45:17][1] <markMaterials>
[2022-12-12 16:45:17][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:45:17][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:45:17][1] ImageObject::isUpdated()
[2022-12-12 16:45:17][1] ImageObject::isUpdated()
[2022-12-12 16:45:17][1] Check others time:0.641  0[2022-12-12 16:45:17][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:45:17][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:45:17][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:45:17][1] checkMaterialUpdates()
[2022-12-12 16:45:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:45:17][1] [2022-12-12 16:45:17][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:45:18][1] <markMaterials>
[2022-12-12 16:45:18][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:45:18][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:45:18][1] ImageObject::isUpdated()
[2022-12-12 16:45:18][1] ImageObject::isUpdated()
[2022-12-12 16:45:18][1] Check others time:0.655  0[2022-12-12 16:45:18][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:45:18][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 16:45:18][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-12 16:45:18][1] checkMaterialUpdates()
[2022-12-12 16:45:18][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:45:18][1] [2022-12-12 16:45:18][1] Check started[2022-12-12 16:45:18][1] find And Check BaseObjects 10[2022-12-12 16:45:18][1] Generate mesh data....[2022-12-12 16:45:18][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:45:18][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:16.447ms.  [OK]
[2022-12-12 16:45:23][1] <markMaterials>
[2022-12-12 16:45:23][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:45:23][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:45:23][1] ImageObject::isUpdated()
[2022-12-12 16:45:23][1] ImageObject::isUpdated()
[2022-12-12 16:45:23][1] Check others time:0.621  0[2022-12-12 16:45:23][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:45:23][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 16:45:23][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-12 16:45:23][1] checkMaterialUpdates()
[2022-12-12 16:45:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:45:23][1] [2022-12-12 16:45:23][1] Check started[2022-12-12 16:45:23][1] find And Check BaseObjects 12[2022-12-12 16:45:23][1] Generate mesh data....[2022-12-12 16:45:24][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:45:24][1] Transfer hair: maneHAIR[2022-12-12 16:45:24][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:45:24][1] Transfer hair: tailHAIR[2022-12-12 16:45:24][1] 1- disable indrag for time:752.715 ms.[2022-12-12 16:45:24][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:45:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:256.785ms.  [OK]
[2022-12-12 16:45:27][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 16:45:27][1] checkAllUpdates(flags=CM updFlags=G)
[2022-12-12 16:45:27][1] checkMaterialUpdates()
[2022-12-12 16:45:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:45:27][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 16:45:27][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-12 16:45:27][1] [2022-12-12 16:45:27][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:45:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.285ms.  [OK]
[2022-12-12 16:45:27][1] Opengl preview:spottyfun  size:256*256[2022-12-12 16:45:27][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 16:45:27][1] <markMaterials>
[2022-12-12 16:45:27][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:45:27][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:45:27][1] ImageObject::isUpdated()
[2022-12-12 16:45:27][1] ImageObject::isUpdated()
[2022-12-12 16:45:27][1] Check others time:0.876  0[2022-12-12 16:45:27][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:45:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:45:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:45:27][1] checkMaterialUpdates()
[2022-12-12 16:45:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:45:27][1] [2022-12-12 16:45:27][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:45:28][0] AllDevicesOff
[2022-12-12 16:45:28][1] <markMaterials>
[2022-12-12 16:45:28][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:45:28][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:45:28][1] ImageObject::isUpdated()
[2022-12-12 16:45:28][1] ImageObject::isUpdated()
[2022-12-12 16:45:28][1] Check others time:0.628  0[2022-12-12 16:45:28][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:45:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:45:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:45:28][1] checkMaterialUpdates()
[2022-12-12 16:45:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:45:28][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 16:45:28][1] [2022-12-12 16:45:28][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:45:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.337ms.  [OK]
[2022-12-12 16:45:28][1] Opengl preview:spottyfun  size:256*256[2022-12-12 16:45:28][1] <markMaterials>
[2022-12-12 16:45:28][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:45:28][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:45:28][1] ImageObject::isUpdated()
[2022-12-12 16:45:28][1] ImageObject::isUpdated()
[2022-12-12 16:45:28][1] Check others time:0.74  0[2022-12-12 16:45:28][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:45:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:45:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:45:28][1] checkMaterialUpdates()
[2022-12-12 16:45:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:45:28][1] [2022-12-12 16:45:28][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:46:16][1] <markMaterials>
[2022-12-12 16:46:16][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:46:16][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:46:16][1] ImageObject::isUpdated()
[2022-12-12 16:46:16][1] ImageObject::isUpdated()
[2022-12-12 16:46:16][1] Check others time:0.763  0[2022-12-12 16:46:16][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:46:16][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 16:46:16][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-12 16:46:16][1] checkMaterialUpdates()
[2022-12-12 16:46:16][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:46:16][1] [2022-12-12 16:46:16][1] Check started[2022-12-12 16:46:16][1] find And Check BaseObjects 21[2022-12-12 16:46:16][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:46:21][1] <markMaterials>
[2022-12-12 16:46:21][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:46:21][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:46:21][1] ImageObject::isUpdated()
[2022-12-12 16:46:21][1] ImageObject::isUpdated()
[2022-12-12 16:46:21][1] Check others time:0.745  0[2022-12-12 16:46:21][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:46:21][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 16:46:21][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-12 16:46:21][1] checkMaterialUpdates()
[2022-12-12 16:46:21][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:46:21][1] [2022-12-12 16:46:21][1] Check started[2022-12-12 16:46:21][1] find And Check BaseObjects 23[2022-12-12 16:46:21][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:46:28][1] <markMaterials>
[2022-12-12 16:46:28][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:46:28][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:46:28][1] ImageObject::isUpdated()
[2022-12-12 16:46:28][1] ImageObject::isUpdated()
[2022-12-12 16:46:28][1] Check others time:0.622  0[2022-12-12 16:46:28][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:46:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:46:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:46:28][1] checkMaterialUpdates()
[2022-12-12 16:46:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:46:28][1] [2022-12-12 16:46:28][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:47:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:47:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:47:40][1] checkMaterialUpdates()
[2022-12-12 16:47:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:47:40][1] [2022-12-12 16:47:40][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:47:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:47:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:47:40][1] checkMaterialUpdates()
[2022-12-12 16:47:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:47:40][1] [2022-12-12 16:47:40][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:47:40][1] <markMaterials>
[2022-12-12 16:47:40][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:47:40][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:47:40][1] ImageObject::isUpdated()
[2022-12-12 16:47:40][1] ImageObject::isUpdated()
[2022-12-12 16:47:40][1] Check others time:0.58  0[2022-12-12 16:47:40][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:47:40][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 16:47:40][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-12 16:47:40][1] updateCamera()
[2022-12-12 16:47:40][1] ApplyCImager enDenoise:1
[2022-12-12 16:47:40][1] checkMaterialUpdates()
[2022-12-12 16:47:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:47:40][1] [2022-12-12 16:47:40][1] Check started[2022-12-12 16:47:40][1] find And Check BaseObjects 29[2022-12-12 16:47:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 16:47:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.344ms.  [OK]
[2022-12-12 16:47:43][1] <markMaterials>
[2022-12-12 16:47:43][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:47:43][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:47:43][1] ImageObject::isUpdated()
[2022-12-12 16:47:43][1] ImageObject::isUpdated()
[2022-12-12 16:47:43][1] Check others time:0.611  0[2022-12-12 16:47:43][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:47:43][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 16:47:43][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-12 16:47:43][1] updateCamera()
[2022-12-12 16:47:43][1] ApplyCImager enDenoise:1
[2022-12-12 16:47:43][1] checkMaterialUpdates()
[2022-12-12 16:47:43][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:47:43][1] [2022-12-12 16:47:43][1] Check started[2022-12-12 16:47:43][1] find And Check BaseObjects 31[2022-12-12 16:47:43][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:47:43][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.297ms.  [OK]
[2022-12-12 16:47:43][1] <markMaterials>
[2022-12-12 16:47:43][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:47:43][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:47:43][1] ImageObject::isUpdated()
[2022-12-12 16:47:43][1] ImageObject::isUpdated()
[2022-12-12 16:47:43][1] Check others time:0.63  0[2022-12-12 16:47:43][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:47:43][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 16:47:43][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-12 16:47:43][1] checkMaterialUpdates()
[2022-12-12 16:47:43][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:47:43][1] [2022-12-12 16:47:43][1] Check started[2022-12-12 16:47:43][1] find And Check BaseObjects 33[2022-12-12 16:47:43][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:47:49][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:47:49][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:47:49][1] checkMaterialUpdates()
[2022-12-12 16:47:49][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:47:49][1] [2022-12-12 16:47:49][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:47:49][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:215.84ms.  [OK]
[2022-12-12 16:47:50][1] <markMaterials>
[2022-12-12 16:47:50][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:47:50][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:47:50][1] ImageObject::isUpdated()
[2022-12-12 16:47:50][1] ImageObject::isUpdated()
[2022-12-12 16:47:50][1] Check others time:1.153  0[2022-12-12 16:47:50][1] >> ProcessUpdate end res:0 tm:0.003ms. 
[2022-12-12 16:47:50][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:47:50][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:47:50][1] checkMaterialUpdates()
[2022-12-12 16:47:50][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:47:50][1] [2022-12-12 16:47:50][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:47:54][1] <markMaterials>
[2022-12-12 16:47:54][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 16:47:54][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 16:47:54][1] ImageObject::isUpdated()
[2022-12-12 16:47:54][1] ImageObject::isUpdated()
[2022-12-12 16:47:54][1] Check others time:0.642  0[2022-12-12 16:47:54][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:47:54][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 16:47:54][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 16:47:54][1] checkMaterialUpdates()
[2022-12-12 16:47:54][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:47:54][1] [2022-12-12 16:47:54][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:47:55][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 16:47:55][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-12 16:47:55][1] checkMaterialUpdates()
[2022-12-12 16:47:55][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:47:55][1] [2022-12-12 16:47:55][1] Check started[2022-12-12 16:47:55][1] find And Check BaseObjects 39[2022-12-12 16:47:55][1] Generate mesh data....[2022-12-12 16:47:56][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:47:56][1] Transfer hair: maneHAIR[2022-12-12 16:47:56][1] 1- disable indrag for time:416.22 ms.[2022-12-12 16:47:56][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:47:56][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:190.317ms.  [OK]
[2022-12-12 16:47:58][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 16:47:58][1] checkAllUpdates(flags=CMG updFlags=M)
[2022-12-12 16:47:58][1] updateCamera()
[2022-12-12 16:47:58][1] ApplyCImager enDenoise:1
[2022-12-12 16:47:58][1] checkMaterialUpdates()
[2022-12-12 16:47:58][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:47:58][1] [2022-12-12 16:47:58][1] Check started[2022-12-12 16:47:58][1] find And Check BaseObjects 40[2022-12-12 16:47:58][1] Generate mesh data....[2022-12-12 16:47:59][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:47:59][1] Transfer hair: maneHAIR[2022-12-12 16:47:59][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:47:59][1] Transfer hair: tailHAIR[2022-12-12 16:47:59][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 16:47:59][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 16:47:59][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-12 16:47:59][1] checkMaterialUpdates()
[2022-12-12 16:47:59][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:47:59][1] [2022-12-12 16:47:59][1] Check started[2022-12-12 16:47:59][1] find And Check BaseObjects 41[2022-12-12 16:47:59][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:47:59][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:217.444ms.  [OK]
[2022-12-12 16:48:01][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:48:01][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:48:01][1] ImageObject::isUpdated()
[2022-12-12 16:48:01][1] ImageObject::isUpdated()
[2022-12-12 16:48:01][1] Check others time:1.072  0[2022-12-12 16:48:01][1] updateCamera()
[2022-12-12 16:48:01][1] ApplyCImager enDenoise:1
[2022-12-12 16:48:01][1] checkMaterialUpdates()
[2022-12-12 16:48:01][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:01][1] [2022-12-12 16:48:01][1] Check started[2022-12-12 16:48:01][1] find And Check BaseObjects 42[2022-12-12 16:48:01][1] Generate mesh data....[2022-12-12 16:48:02][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:48:02][1] Transfer hair: maneHAIR[2022-12-12 16:48:02][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:48:02][1] Transfer hair: tailHAIR[2022-12-12 16:48:02][1] 1- disable indrag for time:799.48 ms.[2022-12-12 16:48:02][1] >> ProcessUpdate end res:1 tm:0.004ms. 
[2022-12-12 16:48:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:231.666ms.  [OK]
[2022-12-12 16:48:04][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:48:04][1] checkAllUpdates(flags=CMOG updFlags=M)
[2022-12-12 16:48:04][1] ImageObject::isUpdated()
[2022-12-12 16:48:04][1] ImageObject::isUpdated()
[2022-12-12 16:48:04][1] Check others time:0.857  0[2022-12-12 16:48:04][1] updateCamera()
[2022-12-12 16:48:04][1] ApplyCImager enDenoise:1
[2022-12-12 16:48:04][1] checkMaterialUpdates()
[2022-12-12 16:48:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:04][1] [2022-12-12 16:48:04][1] Check started[2022-12-12 16:48:04][1] find And Check BaseObjects 43[2022-12-12 16:48:04][1] Generate mesh data....[2022-12-12 16:48:05][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:48:05][1] Transfer hair: maneHAIR[2022-12-12 16:48:05][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:48:05][1] Transfer hair: tailHAIR[2022-12-12 16:48:05][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:48:05][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 16:48:05][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-12 16:48:05][1] checkMaterialUpdates()
[2022-12-12 16:48:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:05][1] [2022-12-12 16:48:05][1] Check started[2022-12-12 16:48:05][1] find And Check BaseObjects 44[2022-12-12 16:48:05][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:48:05][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:231.301ms.  [OK]
[2022-12-12 16:48:07][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:48:07][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:48:07][1] ImageObject::isUpdated()
[2022-12-12 16:48:07][1] ImageObject::isUpdated()
[2022-12-12 16:48:07][1] Check others time:0.798  0[2022-12-12 16:48:07][1] updateCamera()
[2022-12-12 16:48:07][1] ApplyCImager enDenoise:1
[2022-12-12 16:48:07][1] checkMaterialUpdates()
[2022-12-12 16:48:07][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:07][1] [2022-12-12 16:48:07][1] Check started[2022-12-12 16:48:07][1] find And Check BaseObjects 45[2022-12-12 16:48:07][1] Generate mesh data....[2022-12-12 16:48:08][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:48:08][1] Transfer hair: maneHAIR[2022-12-12 16:48:08][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:48:08][1] Transfer hair: tailHAIR[2022-12-12 16:48:08][1] 1- disable indrag for time:741.644 ms.[2022-12-12 16:48:08][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:48:08][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:219.512ms.  [OK]
[2022-12-12 16:48:10][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:48:11][1] checkAllUpdates(flags=CMOG updFlags=M)
[2022-12-12 16:48:11][1] ImageObject::isUpdated()
[2022-12-12 16:48:11][1] ImageObject::isUpdated()
[2022-12-12 16:48:11][1] Check others time:0.936  0[2022-12-12 16:48:11][1] updateCamera()
[2022-12-12 16:48:11][1] ApplyCImager enDenoise:1
[2022-12-12 16:48:11][1] checkMaterialUpdates()
[2022-12-12 16:48:11][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:11][1] [2022-12-12 16:48:11][1] Check started[2022-12-12 16:48:11][1] find And Check BaseObjects 46[2022-12-12 16:48:11][1] Generate mesh data....[2022-12-12 16:48:11][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:48:11][1] Transfer hair: maneHAIR[2022-12-12 16:48:11][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:48:11][1] Transfer hair: tailHAIR[2022-12-12 16:48:11][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 16:48:11][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:48:11][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 16:48:11][1] FALSE3
 tm:208.357ms.  [OK]
[2022-12-12 16:48:14][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:48:14][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:48:14][1] ImageObject::isUpdated()
[2022-12-12 16:48:14][1] ImageObject::isUpdated()
[2022-12-12 16:48:14][1] Check others time:0.608  0[2022-12-12 16:48:14][1] updateCamera()
[2022-12-12 16:48:14][1] ApplyCImager enDenoise:1
[2022-12-12 16:48:14][1] checkMaterialUpdates()
[2022-12-12 16:48:14][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:14][1] [2022-12-12 16:48:14][1] Check started[2022-12-12 16:48:14][1] find And Check BaseObjects 47[2022-12-12 16:48:14][1] Generate mesh data....[2022-12-12 16:48:14][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:48:14][1] Transfer hair: maneHAIR[2022-12-12 16:48:14][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:48:14][1] Transfer hair: tailHAIR[2022-12-12 16:48:14][1] 1- disable indrag for time:763.757 ms.[2022-12-12 16:48:14][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:48:14][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:228.48ms.  [OK]
[2022-12-12 16:48:17][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:48:17][1] checkAllUpdates(flags=CMOG updFlags=M)
[2022-12-12 16:48:17][1] ImageObject::isUpdated()
[2022-12-12 16:48:17][1] ImageObject::isUpdated()
[2022-12-12 16:48:17][1] Check others time:0.974  0[2022-12-12 16:48:17][1] updateCamera()
[2022-12-12 16:48:17][1] ApplyCImager enDenoise:1
[2022-12-12 16:48:17][1] checkMaterialUpdates()
[2022-12-12 16:48:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:17][1] [2022-12-12 16:48:17][1] Check started[2022-12-12 16:48:17][1] find And Check BaseObjects 48[2022-12-12 16:48:17][1] Generate mesh data....[2022-12-12 16:48:17][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:48:17][1] Transfer hair: maneHAIR[2022-12-12 16:48:18][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:48:18][1] Transfer hair: tailHAIR[2022-12-12 16:48:18][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:48:18][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 16:48:18][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-12 16:48:18][1] checkMaterialUpdates()
[2022-12-12 16:48:18][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:18][1] [2022-12-12 16:48:18][1] Check started[2022-12-12 16:48:18][1] find And Check BaseObjects 49[2022-12-12 16:48:18][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:48:18][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:228.22ms.  [OK]
[2022-12-12 16:48:20][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:48:20][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:48:20][1] ImageObject::isUpdated()
[2022-12-12 16:48:20][1] ImageObject::isUpdated()
[2022-12-12 16:48:20][1] Check others time:0.939  0[2022-12-12 16:48:20][1] updateCamera()
[2022-12-12 16:48:20][1] ApplyCImager enDenoise:1
[2022-12-12 16:48:20][1] checkMaterialUpdates()
[2022-12-12 16:48:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:20][1] [2022-12-12 16:48:20][1] Check started[2022-12-12 16:48:20][1] find And Check BaseObjects 50[2022-12-12 16:48:20][1] Generate mesh data....[2022-12-12 16:48:20][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:48:20][1] Transfer hair: maneHAIR[2022-12-12 16:48:21][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:48:21][1] Transfer hair: tailHAIR[2022-12-12 16:48:21][1] 1- disable indrag for time:810.996 ms.[2022-12-12 16:48:21][1] >> ProcessUpdate end res:1 tm:0.003ms. 
[2022-12-12 16:48:21][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:222.609ms.  [OK]
[2022-12-12 16:48:23][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:48:23][1] checkAllUpdates(flags=CMOG updFlags=M)
[2022-12-12 16:48:23][1] ImageObject::isUpdated()
[2022-12-12 16:48:23][1] ImageObject::isUpdated()
[2022-12-12 16:48:23][1] Check others time:0.713  0[2022-12-12 16:48:23][1] updateCamera()
[2022-12-12 16:48:23][1] ApplyCImager enDenoise:1
[2022-12-12 16:48:23][1] checkMaterialUpdates()
[2022-12-12 16:48:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:23][1] [2022-12-12 16:48:23][1] Check started[2022-12-12 16:48:23][1] find And Check BaseObjects 51[2022-12-12 16:48:23][1] Generate mesh data....[2022-12-12 16:48:24][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:48:24][1] Transfer hair: maneHAIR[2022-12-12 16:48:24][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:48:24][1] Transfer hair: tailHAIR[2022-12-12 16:48:24][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 16:48:24][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 16:48:24][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-12 16:48:24][1] checkMaterialUpdates()
[2022-12-12 16:48:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:24][1] [2022-12-12 16:48:24][1] Check started[2022-12-12 16:48:24][1] find And Check BaseObjects 52[2022-12-12 16:48:24][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:48:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:218.899ms.  [OK]
[2022-12-12 16:48:26][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:48:26][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:48:26][1] ImageObject::isUpdated()
[2022-12-12 16:48:26][1] ImageObject::isUpdated()
[2022-12-12 16:48:26][1] Check others time:0.886  0[2022-12-12 16:48:26][1] updateCamera()
[2022-12-12 16:48:26][1] ApplyCImager enDenoise:1
[2022-12-12 16:48:26][1] checkMaterialUpdates()
[2022-12-12 16:48:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:26][1] [2022-12-12 16:48:26][1] Check started[2022-12-12 16:48:26][1] find And Check BaseObjects 53[2022-12-12 16:48:26][1] Generate mesh data....[2022-12-12 16:48:27][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:48:27][1] Transfer hair: maneHAIR[2022-12-12 16:48:27][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:48:27][1] Transfer hair: tailHAIR[2022-12-12 16:48:27][1] 1- disable indrag for time:821.158 ms.[2022-12-12 16:48:27][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:48:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:227.607ms.  [OK]
[2022-12-12 16:48:29][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:48:29][1] checkAllUpdates(flags=CMOG updFlags=M)
[2022-12-12 16:48:29][1] ImageObject::isUpdated()
[2022-12-12 16:48:29][1] ImageObject::isUpdated()
[2022-12-12 16:48:29][1] Check others time:0.927  0[2022-12-12 16:48:29][1] updateCamera()
[2022-12-12 16:48:29][1] ApplyCImager enDenoise:1
[2022-12-12 16:48:29][1] checkMaterialUpdates()
[2022-12-12 16:48:29][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:29][1] [2022-12-12 16:48:29][1] Check started[2022-12-12 16:48:29][1] find And Check BaseObjects 54[2022-12-12 16:48:29][1] Generate mesh data....[2022-12-12 16:48:30][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:48:30][1] Transfer hair: maneHAIR[2022-12-12 16:48:30][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:48:30][1] Transfer hair: tailHAIR[2022-12-12 16:48:30][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:48:30][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 16:48:30][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-12 16:48:30][1] checkMaterialUpdates()
[2022-12-12 16:48:30][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:30][1] [2022-12-12 16:48:30][1] Check started[2022-12-12 16:48:30][1] find And Check BaseObjects 55[2022-12-12 16:48:30][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:48:30][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:226.651ms.  [OK]
[2022-12-12 16:48:32][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:48:32][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:48:32][1] ImageObject::isUpdated()
[2022-12-12 16:48:32][1] ImageObject::isUpdated()
[2022-12-12 16:48:32][1] Check others time:0.862  0[2022-12-12 16:48:32][1] updateCamera()
[2022-12-12 16:48:32][1] ApplyCImager enDenoise:1
[2022-12-12 16:48:32][1] checkMaterialUpdates()
[2022-12-12 16:48:32][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:32][1] [2022-12-12 16:48:32][1] Check started[2022-12-12 16:48:32][1] find And Check BaseObjects 56[2022-12-12 16:48:32][1] Generate mesh data....[2022-12-12 16:48:33][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:48:33][1] Transfer hair: maneHAIR[2022-12-12 16:48:33][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:48:33][1] Transfer hair: tailHAIR[2022-12-12 16:48:33][1] 1- disable indrag for time:825.37 ms.[2022-12-12 16:48:33][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:48:33][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:233.761ms.  [OK]
[2022-12-12 16:48:35][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:48:35][1] checkAllUpdates(flags=CMOG updFlags=M)
[2022-12-12 16:48:35][1] ImageObject::isUpdated()
[2022-12-12 16:48:35][1] ImageObject::isUpdated()
[2022-12-12 16:48:35][1] Check others time:0.955  0[2022-12-12 16:48:35][1] updateCamera()
[2022-12-12 16:48:35][1] ApplyCImager enDenoise:1
[2022-12-12 16:48:35][1] checkMaterialUpdates()
[2022-12-12 16:48:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:35][1] [2022-12-12 16:48:35][1] Check started[2022-12-12 16:48:35][1] find And Check BaseObjects 57[2022-12-12 16:48:35][1] Generate mesh data....[2022-12-12 16:48:36][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:48:36][1] Transfer hair: maneHAIR[2022-12-12 16:48:36][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:48:36][1] Transfer hair: tailHAIR[2022-12-12 16:48:36][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:48:36][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 16:48:36][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-12 16:48:36][1] checkMaterialUpdates()
[2022-12-12 16:48:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:36][1] [2022-12-12 16:48:36][1] Check started[2022-12-12 16:48:36][1] find And Check BaseObjects 58[2022-12-12 16:48:36][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:48:36][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:237.935ms.  [OK]
[2022-12-12 16:48:38][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:48:38][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:48:38][1] ImageObject::isUpdated()
[2022-12-12 16:48:38][1] ImageObject::isUpdated()
[2022-12-12 16:48:38][1] Check others time:0.822  0[2022-12-12 16:48:38][1] updateCamera()
[2022-12-12 16:48:38][1] ApplyCImager enDenoise:1
[2022-12-12 16:48:38][1] checkMaterialUpdates()
[2022-12-12 16:48:38][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:38][1] [2022-12-12 16:48:38][1] Check started[2022-12-12 16:48:38][1] find And Check BaseObjects 59[2022-12-12 16:48:38][1] Generate mesh data....[2022-12-12 16:48:39][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:48:39][1] Transfer hair: maneHAIR[2022-12-12 16:48:39][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:48:39][1] Transfer hair: tailHAIR[2022-12-12 16:48:39][1] 1- disable indrag for time:814.478 ms.[2022-12-12 16:48:39][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:48:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:233.286ms.  [OK]
[2022-12-12 16:48:42][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:48:42][1] checkAllUpdates(flags=CMOG updFlags=M)
[2022-12-12 16:48:42][1] ImageObject::isUpdated()
[2022-12-12 16:48:42][1] ImageObject::isUpdated()
[2022-12-12 16:48:42][1] Check others time:1.021  0[2022-12-12 16:48:42][1] updateCamera()
[2022-12-12 16:48:42][1] ApplyCImager enDenoise:1
[2022-12-12 16:48:42][1] checkMaterialUpdates()
[2022-12-12 16:48:42][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:42][1] [2022-12-12 16:48:42][1] Check started[2022-12-12 16:48:42][1] find And Check BaseObjects 60[2022-12-12 16:48:42][1] Generate mesh data....[2022-12-12 16:48:42][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:48:42][1] Transfer hair: maneHAIR[2022-12-12 16:48:42][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:48:42][1] Transfer hair: tailHAIR[2022-12-12 16:48:42][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:48:42][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 16:48:42][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-12 16:48:42][1] checkMaterialUpdates()
[2022-12-12 16:48:42][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:42][1] [2022-12-12 16:48:42][1] Check started[2022-12-12 16:48:42][1] find And Check BaseObjects 61[2022-12-12 16:48:42][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 16:48:42][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:229.622ms.  [OK]
[2022-12-12 16:48:45][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:48:45][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 16:48:45][1] ImageObject::isUpdated()
[2022-12-12 16:48:45][1] ImageObject::isUpdated()
[2022-12-12 16:48:45][1] Check others time:0.912  0[2022-12-12 16:48:45][1] updateCamera()
[2022-12-12 16:48:45][1] ApplyCImager enDenoise:1
[2022-12-12 16:48:45][1] checkMaterialUpdates()
[2022-12-12 16:48:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 16:48:45][1] [2022-12-12 16:48:45][1] Check started[2022-12-12 16:48:45][1] find And Check BaseObjects 62[2022-12-12 16:48:45][1] Generate mesh data....[2022-12-12 16:48:45][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 16:48:45][1] Transfer hair: maneHAIR[2022-12-12 16:48:45][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 16:48:45][1] Transfer hair: tailHAIR[2022-12-12 16:48:45][1] 1- disable indrag for time:823.071 ms.[2022-12-12 16:48:45][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 16:48:45][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 16:48:45][1] <markMaterials>
 tm:194.183ms.  [OK]
[2022-12-12 16:48:48][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 16:48:48][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 16:48:49][1] <markMaterials>
[2022-12-12 16:48:56][1] <markMaterials>
[2022-12-12 16:48:57][1] <markMaterials>
[2022-12-12 16:48:58][1] <markMaterials>
[2022-12-12 16:48:58][1] <markMaterials>
[2022-12-12 16:48:58][1] <markMaterials>
[2022-12-12 16:49:01][1] <markMaterials>
[2022-12-12 16:49:02][1] <markMaterials>
[2022-12-12 16:49:04][1] <markMaterials>
[2022-12-12 17:00:49][1] <markMaterials>
[2022-12-12 17:01:03][1] <markMaterials>
[2022-12-12 17:01:07][1] <markMaterials>
[2022-12-12 17:07:21][1] <markMaterials>
[2022-12-12 17:07:44][1] <markMaterials>
[2022-12-12 17:07:46][1] setInteractive(0)[OK]  [OK]
[2022-12-12 17:07:46][0] restoreDeviceStates status:4
[2022-12-12 17:07:46][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-12 17:07:46][0] save
[2022-12-12 17:07:46][0] 111[2022-12-12 17:07:46][1] initOctaneLive()
[2022-12-12 17:07:46][1] Sending scene data.....[2022-12-12 17:07:46][1] OCT:--------------------------- EXPORT LOG ---------------------------
[2022-12-12 17:07:46][0] --------------------------- EXPORT LOG ---------------------------
[2022-12-12 17:07:46][1] ResetAndInit 1
[2022-12-12 17:07:46][1] RESET PROJECT[2022-12-12 17:07:46][1] Init defaults[2022-12-12 17:07:46][1] createOctaneDefaults [2022-12-12 17:07:46][1] ResetCaches [OK]
[2022-12-12 17:07:46][1] ResetAndInit [OK]

 [OK]
 [OK]
[2022-12-12 17:07:46][1] checkPathTracing()
[2022-12-12 17:07:46][1] create PathTracing
[2022-12-12 17:07:46][1] use active CameraImager
[2022-12-12 17:07:46][1] checkPathTracing()
[2022-12-12 17:07:46][1] create PathTracing
[2022-12-12 17:07:46][1] applyPTParams:0x0000027C99FA5F90
[2022-12-12 17:07:46][1] ApplyCImager enDenoise:1
[2022-12-12 17:07:46][1] Creating materials.....[2022-12-12 17:07:46][1] ******* createMaterials *******
[2022-12-12 17:07:46][1] Create Materials....[2022-12-12 17:07:46][1]   convert mat:[Extrude.3]  tip:5703
[2022-12-12 17:07:46][1]   convert mat:[Extrude.1]  tip:5703
[2022-12-12 17:07:46][1]   convert mat:[OctGlossy2]  tip:1029501
[2022-12-12 17:07:46][1]   convert mat:[OctMetal1]  tip:1029501
[2022-12-12 17:07:46][1]   convert mat:[OctGlossy1]  tip:1029501
[2022-12-12 17:07:46][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-12 17:07:46][1]   convert mat:[manehair]  tip:1017730
[2022-12-12 17:07:46][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-12 17:07:46][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-12 17:07:46][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-12 17:07:46][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 17:07:46][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-12 17:07:46][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-12 17:07:46][1]   convert mat:[OctDiffuse2]  tip:1029501
[2022-12-12 17:07:46][1]   convert mat:[OctDiffuse1.1]  tip:1029501
[2022-12-12 17:07:46][1] OCT:Export materials time= 353.385 ms
[2022-12-12 17:07:46][0] Export materials time= 353.385 ms
[2022-12-12 17:07:46][1] Collecting objects.....[2022-12-12 17:07:46][1] OCT:Collect objects time= 2.001 ms
[2022-12-12 17:07:46][0] Collect objects time= 2.001 ms
[2022-12-12 17:07:46][1] Creating meshes.....[2022-12-12 17:07:46][1] Check started[2022-12-12 17:07:46][1] find And Check BaseObjects 0[2022-12-12 17:07:46][1] Generate mesh data....[2022-12-12 17:07:46][1] Generate mesh data for intance base objects cnt:0[2022-12-12 17:07:47][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:07:47][1] Transfer hair: maneHAIR[2022-12-12 17:07:47][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:07:47][1] Transfer hair: tailHAIR[2022-12-12 17:07:47][1] OCT:Mesh creation time = 863.274 ms.
[2022-12-12 17:07:47][0] Mesh creation time = 863.274 ms.
[2022-12-12 17:07:47][1] ImageObject::reload()
[2022-12-12 17:07:47][1] ImageObject::reload()
[2022-12-12 17:07:47][1] updateCamera()
[2022-12-12 17:07:47][1] ApplyCImager enDenoise:1
[2022-12-12 17:07:48][1] Update started[2022-12-12 17:07:48][1] Total export Time = 1851.105 ms
[2022-12-12 17:07:48][1] Total export Time = 1851.105 ms[2022-12-12 17:07:48][1] ApiUpdate Wait:0 Caller:STARTRENDER tm:0.291ms.  [OK]
[2022-12-12 17:07:48][1] OCT:Api update time: 6.871 ms.
[2022-12-12 17:07:48][0] Api update time: 6.871 ms.
[2022-12-12 17:07:48][1] setInteractive(1)[OK] [2022-12-12 17:07:49][1] OCT:VRAM used/free/max:2.141Gb/17.169Gb/24Gb  Out-of-core used:0Kb  RAM used:16.146Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:07:49][0] VRAM used/free/max:2.141Gb/17.169Gb/24Gb  Out-of-core used:0Kb  RAM used:16.146Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:08:02][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 17:08:02][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-12 17:08:02][1] checkMaterialUpdates()
[2022-12-12 17:08:02][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:02][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-12 17:08:02][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 17:08:02][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-12 17:08:02][1] [2022-12-12 17:08:02][1] Check started[2022-12-12 17:08:02][1] find And Check BaseObjects 1[2022-12-12 17:08:02][1] Generate mesh data....[2022-12-12 17:08:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:25.761ms.  [OK]
[2022-12-12 17:08:02][1] Opengl preview:spottyfun  size:256*256[2022-12-12 17:08:02][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 17:08:02][1] <markMaterials>
[2022-12-12 17:08:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:02][1] ImageObject::isUpdated()
[2022-12-12 17:08:02][1] ImageObject::isUpdated()
[2022-12-12 17:08:02][1] Check others time:0.665  0[2022-12-12 17:08:02][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:08:02][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:08:02][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:08:02][1] checkMaterialUpdates()
[2022-12-12 17:08:02][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:02][1] [2022-12-12 17:08:02][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:08:02][0] AllDevicesOff
[2022-12-12 17:08:03][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:08:03][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:08:03][1] checkMaterialUpdates()
[2022-12-12 17:08:03][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:03][1] [2022-12-12 17:08:03][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:08:03][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:03][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:03][1] ImageObject::isUpdated()
[2022-12-12 17:08:03][1] ImageObject::isUpdated()
[2022-12-12 17:08:03][1] Check others time:0.568  0[2022-12-12 17:08:03][1] updateCamera()
[2022-12-12 17:08:03][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:03][1] checkMaterialUpdates()
[2022-12-12 17:08:03][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:03][1] [2022-12-12 17:08:03][1] Check started[2022-12-12 17:08:03][1] find And Check BaseObjects 5[2022-12-12 17:08:03][1] Generate mesh data....[2022-12-12 17:08:03][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:03][1] Transfer hair: maneHAIR[2022-12-12 17:08:04][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:04][1] Transfer hair: tailHAIR[2022-12-12 17:08:04][1] 1- disable indrag for time:766.01 ms.[2022-12-12 17:08:04][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:08:04][1] <markMaterials>
[2022-12-12 17:08:04][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:04][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:04][1] FALSE3
[2022-12-12 17:08:04][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:04][1] FALSE3
 tm:230.587ms.  [OK]
[2022-12-12 17:08:04][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:04][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:04][1] ImageObject::isUpdated()
[2022-12-12 17:08:04][1] ImageObject::isUpdated()
[2022-12-12 17:08:04][1] Check others time:0.557  0[2022-12-12 17:08:04][1] updateCamera()
[2022-12-12 17:08:04][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:04][1] checkMaterialUpdates()
[2022-12-12 17:08:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:04][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 17:08:04][1] [2022-12-12 17:08:04][1] Check started[2022-12-12 17:08:04][1] find And Check BaseObjects 6[2022-12-12 17:08:04][1] Generate mesh data....[2022-12-12 17:08:04][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:04][1] Transfer hair: maneHAIR[2022-12-12 17:08:05][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:05][1] Transfer hair: tailHAIR[2022-12-12 17:08:05][1] 1- disable indrag for time:735.64 ms.[2022-12-12 17:08:05][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:05][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:05][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:05][1] FALSE3
[2022-12-12 17:08:05][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:05][1] FALSE3
[2022-12-12 17:08:05][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:05][1] FALSE3
 tm:241.602ms.  [OK]
[2022-12-12 17:08:05][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:05][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:05][1] ImageObject::isUpdated()
[2022-12-12 17:08:05][1] ImageObject::isUpdated()
[2022-12-12 17:08:05][1] Check others time:0.584  0[2022-12-12 17:08:05][1] updateCamera()
[2022-12-12 17:08:05][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:05][1] checkMaterialUpdates()
[2022-12-12 17:08:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:05][1] [2022-12-12 17:08:05][1] Check started[2022-12-12 17:08:05][1] find And Check BaseObjects 7[2022-12-12 17:08:05][1] Generate mesh data....[2022-12-12 17:08:05][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:05][1] Transfer hair: maneHAIR[2022-12-12 17:08:06][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:06][1] Transfer hair: tailHAIR[2022-12-12 17:08:06][1] 1- disable indrag for time:735.785 ms.[2022-12-12 17:08:06][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:08:06][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:06][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:06][1] FALSE3
[2022-12-12 17:08:06][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:06][1] FALSE3
[2022-12-12 17:08:06][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:06][1] FALSE3
 tm:220.385ms.  [OK]
[2022-12-12 17:08:06][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:06][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:06][1] ImageObject::isUpdated()
[2022-12-12 17:08:06][1] ImageObject::isUpdated()
[2022-12-12 17:08:06][1] Check others time:0.565  0[2022-12-12 17:08:06][1] updateCamera()
[2022-12-12 17:08:06][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:06][1] checkMaterialUpdates()
[2022-12-12 17:08:06][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:06][1] [2022-12-12 17:08:06][1] Check started[2022-12-12 17:08:06][1] find And Check BaseObjects 8[2022-12-12 17:08:06][1] Generate mesh data....[2022-12-12 17:08:06][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:06][1] Transfer hair: maneHAIR[2022-12-12 17:08:07][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:07][1] Transfer hair: tailHAIR[2022-12-12 17:08:07][1] 1- disable indrag for time:737.918 ms.[2022-12-12 17:08:07][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:07][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:07][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:07][1] FALSE3
[2022-12-12 17:08:07][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:07][1] FALSE3
[2022-12-12 17:08:07][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:07][1] FALSE3
 tm:220.181ms.  [OK]
[2022-12-12 17:08:07][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:07][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:07][1] ImageObject::isUpdated()
[2022-12-12 17:08:07][1] ImageObject::isUpdated()
[2022-12-12 17:08:07][1] Check others time:0.69  0[2022-12-12 17:08:07][1] updateCamera()
[2022-12-12 17:08:07][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:07][1] checkMaterialUpdates()
[2022-12-12 17:08:07][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:07][1] [2022-12-12 17:08:07][1] Check started[2022-12-12 17:08:07][1] find And Check BaseObjects 9[2022-12-12 17:08:07][1] Generate mesh data....[2022-12-12 17:08:07][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:07][1] Transfer hair: maneHAIR[2022-12-12 17:08:08][1] Hair is prepared in 31 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:08][1] Transfer hair: tailHAIR[2022-12-12 17:08:08][1] 1- disable indrag for time:788.195 ms.[2022-12-12 17:08:08][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:08:08][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:08][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:08][1] FALSE3
[2022-12-12 17:08:08][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:08][1] FALSE3
[2022-12-12 17:08:08][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:08][1] FALSE3
 tm:230.782ms.  [OK]
[2022-12-12 17:08:08][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:08][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:08][1] ImageObject::isUpdated()
[2022-12-12 17:08:08][1] ImageObject::isUpdated()
[2022-12-12 17:08:08][1] Check others time:0.571  0[2022-12-12 17:08:08][1] updateCamera()
[2022-12-12 17:08:08][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:08][1] checkMaterialUpdates()
[2022-12-12 17:08:08][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:08][1] [2022-12-12 17:08:08][1] Check started[2022-12-12 17:08:08][1] find And Check BaseObjects 10[2022-12-12 17:08:08][1] Generate mesh data....[2022-12-12 17:08:08][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:09][1] Transfer hair: maneHAIR[2022-12-12 17:08:09][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:09][1] Transfer hair: tailHAIR[2022-12-12 17:08:09][1] 1- disable indrag for time:790.167 ms.[2022-12-12 17:08:09][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:09][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:09][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:09][1] FALSE3
[2022-12-12 17:08:09][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:09][1] FALSE3
[2022-12-12 17:08:09][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
 tm:241.812ms.  [OK]
[2022-12-12 17:08:09][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:09][1] ImageObject::isUpdated()
[2022-12-12 17:08:09][1] ImageObject::isUpdated()
[2022-12-12 17:08:09][1] Check others time:0.678  0[2022-12-12 17:08:09][1] updateCamera()
[2022-12-12 17:08:09][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:09][1] checkMaterialUpdates()
[2022-12-12 17:08:09][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:09][1] [2022-12-12 17:08:09][1] Check started[2022-12-12 17:08:09][1] find And Check BaseObjects 11[2022-12-12 17:08:09][1] Generate mesh data....[2022-12-12 17:08:10][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:10][1] Transfer hair: maneHAIR[2022-12-12 17:08:10][1] Hair is prepared in 31 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:10][1] Transfer hair: tailHAIR[2022-12-12 17:08:10][1] 1- disable indrag for time:756.034 ms.[2022-12-12 17:08:10][1] >> ProcessUpdate end res:1 tm:16.438ms. 
[2022-12-12 17:08:10][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:10][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:10][1] FALSE3
[2022-12-12 17:08:10][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:10][1] FALSE3
[2022-12-12 17:08:10][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:10][1] FALSE3
 tm:232.339ms.  [OK]
[2022-12-12 17:08:10][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:10][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:10][1] ImageObject::isUpdated()
[2022-12-12 17:08:10][1] ImageObject::isUpdated()
[2022-12-12 17:08:10][1] Check others time:0.586  0[2022-12-12 17:08:10][1] updateCamera()
[2022-12-12 17:08:10][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:10][1] checkMaterialUpdates()
[2022-12-12 17:08:10][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:10][1] [2022-12-12 17:08:10][1] Check started[2022-12-12 17:08:10][1] find And Check BaseObjects 12[2022-12-12 17:08:10][1] Generate mesh data....[2022-12-12 17:08:11][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:11][1] Transfer hair: maneHAIR[2022-12-12 17:08:11][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:11][1] Transfer hair: tailHAIR[2022-12-12 17:08:11][1] 1- disable indrag for time:764.214 ms.[2022-12-12 17:08:11][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:08:11][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:11][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:11][1] FALSE3
[2022-12-12 17:08:11][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:11][1] FALSE3
[2022-12-12 17:08:11][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:11][1] FALSE3
 tm:219.032ms.  [OK]
[2022-12-12 17:08:11][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:11][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:11][1] ImageObject::isUpdated()
[2022-12-12 17:08:11][1] ImageObject::isUpdated()
[2022-12-12 17:08:11][1] Check others time:0.566  0[2022-12-12 17:08:11][1] updateCamera()
[2022-12-12 17:08:11][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:11][1] checkMaterialUpdates()
[2022-12-12 17:08:11][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:11][1] [2022-12-12 17:08:11][1] Check started[2022-12-12 17:08:11][1] find And Check BaseObjects 13[2022-12-12 17:08:11][1] Generate mesh data....[2022-12-12 17:08:12][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:12][1] Transfer hair: maneHAIR[2022-12-12 17:08:12][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:12][1] Transfer hair: tailHAIR[2022-12-12 17:08:12][1] 1- disable indrag for time:750.427 ms.[2022-12-12 17:08:12][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:08:12][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:12][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:12][1] FALSE3
[2022-12-12 17:08:12][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:12][1] FALSE3
[2022-12-12 17:08:12][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
 tm:221.694ms.  [OK]
[2022-12-12 17:08:12][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:12][1] ImageObject::isUpdated()
[2022-12-12 17:08:12][1] ImageObject::isUpdated()
[2022-12-12 17:08:12][1] Check others time:0.74  0[2022-12-12 17:08:12][1] updateCamera()
[2022-12-12 17:08:12][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:12][1] checkMaterialUpdates()
[2022-12-12 17:08:12][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:12][1] [2022-12-12 17:08:12][1] Check started[2022-12-12 17:08:12][1] find And Check BaseObjects 14[2022-12-12 17:08:12][1] Generate mesh data....[2022-12-12 17:08:13][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:13][1] Transfer hair: maneHAIR[2022-12-12 17:08:13][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:13][1] Transfer hair: tailHAIR[2022-12-12 17:08:13][1] 1- disable indrag for time:737.534 ms.[2022-12-12 17:08:13][1] >> ProcessUpdate end res:1 tm:21.287ms. 
[2022-12-12 17:08:13][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:13][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:13][1] FALSE3
[2022-12-12 17:08:13][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:13][1] FALSE3
 tm:222.232ms.  [OK]
[2022-12-12 17:08:13][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:13][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:13][1] ImageObject::isUpdated()
[2022-12-12 17:08:13][1] ImageObject::isUpdated()
[2022-12-12 17:08:13][1] Check others time:0.595  0[2022-12-12 17:08:13][1] updateCamera()
[2022-12-12 17:08:13][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:13][1] checkMaterialUpdates()
[2022-12-12 17:08:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:13][1] [2022-12-12 17:08:13][1] Check started[2022-12-12 17:08:13][1] find And Check BaseObjects 15[2022-12-12 17:08:13][1] Generate mesh data....[2022-12-12 17:08:14][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:14][1] Transfer hair: maneHAIR[2022-12-12 17:08:14][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:14][1] Transfer hair: tailHAIR[2022-12-12 17:08:14][1] 1- disable indrag for time:734.809 ms.[2022-12-12 17:08:14][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:14][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:14][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:14][1] FALSE3
[2022-12-12 17:08:14][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:14][1] FALSE3
[2022-12-12 17:08:14][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
 tm:236.675ms.  [OK]
[2022-12-12 17:08:14][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:14][1] ImageObject::isUpdated()
[2022-12-12 17:08:14][1] ImageObject::isUpdated()
[2022-12-12 17:08:14][1] Check others time:0.673  0[2022-12-12 17:08:14][1] updateCamera()
[2022-12-12 17:08:14][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:14][1] checkMaterialUpdates()
[2022-12-12 17:08:14][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:14][1] [2022-12-12 17:08:14][1] Check started[2022-12-12 17:08:14][1] find And Check BaseObjects 16[2022-12-12 17:08:14][1] Generate mesh data....[2022-12-12 17:08:15][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:15][1] Transfer hair: maneHAIR[2022-12-12 17:08:15][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:15][1] Transfer hair: tailHAIR[2022-12-12 17:08:15][1] 1- disable indrag for time:748.053 ms.[2022-12-12 17:08:15][1] >> ProcessUpdate end res:1 tm:16.482ms. 
[2022-12-12 17:08:15][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:15][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:15][1] FALSE3
[2022-12-12 17:08:15][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:15][1] FALSE3
[2022-12-12 17:08:15][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:15][1] FALSE3
 tm:243.956ms.  [OK]
[2022-12-12 17:08:15][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:15][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:15][1] ImageObject::isUpdated()
[2022-12-12 17:08:15][1] ImageObject::isUpdated()
[2022-12-12 17:08:15][1] Check others time:0.676  0[2022-12-12 17:08:15][1] updateCamera()
[2022-12-12 17:08:15][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:15][1] checkMaterialUpdates()
[2022-12-12 17:08:15][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:15][1] [2022-12-12 17:08:15][1] Check started[2022-12-12 17:08:15][1] find And Check BaseObjects 17[2022-12-12 17:08:15][1] Generate mesh data....[2022-12-12 17:08:16][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:16][1] Transfer hair: maneHAIR[2022-12-12 17:08:16][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:16][1] Transfer hair: tailHAIR[2022-12-12 17:08:16][1] 1- disable indrag for time:735.084 ms.[2022-12-12 17:08:16][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:08:16][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:16][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:16][1] FALSE3
[2022-12-12 17:08:16][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:16][1] FALSE3
[2022-12-12 17:08:16][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
 tm:224.143ms.  [OK]
[2022-12-12 17:08:16][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:16][1] ImageObject::isUpdated()
[2022-12-12 17:08:16][1] ImageObject::isUpdated()
[2022-12-12 17:08:16][1] Check others time:0.704  0[2022-12-12 17:08:16][1] updateCamera()
[2022-12-12 17:08:16][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:16][1] checkMaterialUpdates()
[2022-12-12 17:08:16][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:16][1] [2022-12-12 17:08:16][1] Check started[2022-12-12 17:08:16][1] find And Check BaseObjects 18[2022-12-12 17:08:16][1] Generate mesh data....[2022-12-12 17:08:17][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:17][1] Transfer hair: maneHAIR[2022-12-12 17:08:17][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:17][1] Transfer hair: tailHAIR[2022-12-12 17:08:17][1] 1- disable indrag for time:735.067 ms.[2022-12-12 17:08:17][1] >> ProcessUpdate end res:1 tm:15.337ms. 
[2022-12-12 17:08:17][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:17][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:17][1] FALSE3
[2022-12-12 17:08:17][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:17][1] FALSE3
[2022-12-12 17:08:17][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:17][1] FALSE3
 tm:226.044ms.  [OK]
[2022-12-12 17:08:17][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:17][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:17][1] ImageObject::isUpdated()
[2022-12-12 17:08:17][1] ImageObject::isUpdated()
[2022-12-12 17:08:17][1] Check others time:0.57  0[2022-12-12 17:08:17][1] updateCamera()
[2022-12-12 17:08:17][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:17][1] checkMaterialUpdates()
[2022-12-12 17:08:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:17][1] [2022-12-12 17:08:17][1] Check started[2022-12-12 17:08:17][1] find And Check BaseObjects 19[2022-12-12 17:08:17][1] Generate mesh data....[2022-12-12 17:08:18][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:18][1] Transfer hair: maneHAIR[2022-12-12 17:08:18][1] Hair is prepared in 31 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:18][1] Transfer hair: tailHAIR[2022-12-12 17:08:18][1] 1- disable indrag for time:733.607 ms.[2022-12-12 17:08:18][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:18][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:18][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:18][1] FALSE3
[2022-12-12 17:08:18][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:18][1] FALSE3
[2022-12-12 17:08:18][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:18][1] FALSE3
 tm:229.836ms.  [OK]
[2022-12-12 17:08:18][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:18][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:18][1] ImageObject::isUpdated()
[2022-12-12 17:08:18][1] ImageObject::isUpdated()
[2022-12-12 17:08:18][1] Check others time:0.583  0[2022-12-12 17:08:18][1] updateCamera()
[2022-12-12 17:08:18][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:18][1] checkMaterialUpdates()
[2022-12-12 17:08:18][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:18][1] [2022-12-12 17:08:18][1] Check started[2022-12-12 17:08:18][1] find And Check BaseObjects 20[2022-12-12 17:08:18][1] Generate mesh data....[2022-12-12 17:08:19][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:19][1] Transfer hair: maneHAIR[2022-12-12 17:08:19][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:19][1] Transfer hair: tailHAIR[2022-12-12 17:08:19][1] 1- disable indrag for time:753.777 ms.[2022-12-12 17:08:19][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:08:19][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:19][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:19][1] FALSE3
[2022-12-12 17:08:19][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:19][1] FALSE3
[2022-12-12 17:08:19][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:19][1] FALSE3
 tm:234.591ms.  [OK]
[2022-12-12 17:08:19][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:19][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:19][1] ImageObject::isUpdated()
[2022-12-12 17:08:19][1] ImageObject::isUpdated()
[2022-12-12 17:08:19][1] Check others time:0.588  0[2022-12-12 17:08:19][1] updateCamera()
[2022-12-12 17:08:19][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:19][1] checkMaterialUpdates()
[2022-12-12 17:08:19][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:19][1] [2022-12-12 17:08:19][1] Check started[2022-12-12 17:08:19][1] find And Check BaseObjects 21[2022-12-12 17:08:19][1] Generate mesh data....[2022-12-12 17:08:20][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:20][1] Transfer hair: maneHAIR[2022-12-12 17:08:20][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:20][1] Transfer hair: tailHAIR[2022-12-12 17:08:20][1] 1- disable indrag for time:765.126 ms.[2022-12-12 17:08:20][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:20][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:20][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:20][1] FALSE3
[2022-12-12 17:08:20][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:20][1] FALSE3
[2022-12-12 17:08:20][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
 tm:222.133ms.  [OK]
[2022-12-12 17:08:20][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:20][1] ImageObject::isUpdated()
[2022-12-12 17:08:20][1] ImageObject::isUpdated()
[2022-12-12 17:08:20][1] Check others time:0.836  0[2022-12-12 17:08:20][1] updateCamera()
[2022-12-12 17:08:20][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:20][1] checkMaterialUpdates()
[2022-12-12 17:08:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:20][1] [2022-12-12 17:08:20][1] Check started[2022-12-12 17:08:20][1] find And Check BaseObjects 22[2022-12-12 17:08:20][1] Generate mesh data....[2022-12-12 17:08:21][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:21][1] Transfer hair: maneHAIR[2022-12-12 17:08:21][1] Hair is prepared in 31 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:21][1] Transfer hair: tailHAIR[2022-12-12 17:08:21][1] 1- disable indrag for time:781.252 ms.[2022-12-12 17:08:21][1] >> ProcessUpdate end res:1 tm:11.946ms. 
[2022-12-12 17:08:21][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:21][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:21][1] FALSE3
[2022-12-12 17:08:21][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:21][1] FALSE3
[2022-12-12 17:08:21][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:21][1] FALSE3
 tm:232.46ms.  [OK]
[2022-12-12 17:08:21][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:21][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:21][1] ImageObject::isUpdated()
[2022-12-12 17:08:21][1] ImageObject::isUpdated()
[2022-12-12 17:08:21][1] Check others time:0.591  0[2022-12-12 17:08:21][1] updateCamera()
[2022-12-12 17:08:21][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:21][1] checkMaterialUpdates()
[2022-12-12 17:08:21][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:21][1] [2022-12-12 17:08:21][1] Check started[2022-12-12 17:08:21][1] find And Check BaseObjects 23[2022-12-12 17:08:21][1] Generate mesh data....[2022-12-12 17:08:22][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:22][1] Transfer hair: maneHAIR[2022-12-12 17:08:22][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:22][1] Transfer hair: tailHAIR[2022-12-12 17:08:22][1] 1- disable indrag for time:743.449 ms.[2022-12-12 17:08:22][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:22][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:22][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:22][1] FALSE3
[2022-12-12 17:08:22][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:22][1] FALSE3
[2022-12-12 17:08:22][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:22][1] FALSE3
 tm:226.412ms.  [OK]
[2022-12-12 17:08:22][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:22][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:22][1] ImageObject::isUpdated()
[2022-12-12 17:08:22][1] ImageObject::isUpdated()
[2022-12-12 17:08:22][1] Check others time:0.585  0[2022-12-12 17:08:22][1] updateCamera()
[2022-12-12 17:08:22][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:22][1] checkMaterialUpdates()
[2022-12-12 17:08:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:22][1] [2022-12-12 17:08:22][1] Check started[2022-12-12 17:08:22][1] find And Check BaseObjects 24[2022-12-12 17:08:22][1] Generate mesh data....[2022-12-12 17:08:23][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:23][1] Transfer hair: maneHAIR[2022-12-12 17:08:23][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:23][1] Transfer hair: tailHAIR[2022-12-12 17:08:23][1] 1- disable indrag for time:733.704 ms.[2022-12-12 17:08:23][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:23][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:23][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:23][1] FALSE3
[2022-12-12 17:08:23][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:23][1] FALSE3
[2022-12-12 17:08:23][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
 tm:223.156ms.  [OK]
[2022-12-12 17:08:23][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:23][1] ImageObject::isUpdated()
[2022-12-12 17:08:23][1] ImageObject::isUpdated()
[2022-12-12 17:08:23][1] Check others time:0.604  0[2022-12-12 17:08:23][1] updateCamera()
[2022-12-12 17:08:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:23][1] checkMaterialUpdates()
[2022-12-12 17:08:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:23][1] [2022-12-12 17:08:23][1] Check started[2022-12-12 17:08:23][1] find And Check BaseObjects 25[2022-12-12 17:08:23][1] Generate mesh data....[2022-12-12 17:08:24][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:24][1] Transfer hair: maneHAIR[2022-12-12 17:08:24][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:24][1] Transfer hair: tailHAIR[2022-12-12 17:08:24][1] 1- disable indrag for time:742.193 ms.[2022-12-12 17:08:24][1] >> ProcessUpdate end res:1 tm:12.134ms. 
[2022-12-12 17:08:24][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:24][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:24][1] FALSE3
[2022-12-12 17:08:24][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:24][1] FALSE3
[2022-12-12 17:08:24][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
 tm:230.623ms.  [OK]
[2022-12-12 17:08:24][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:24][1] ImageObject::isUpdated()
[2022-12-12 17:08:24][1] ImageObject::isUpdated()
[2022-12-12 17:08:24][1] Check others time:0.76  0[2022-12-12 17:08:24][1] updateCamera()
[2022-12-12 17:08:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:24][1] checkMaterialUpdates()
[2022-12-12 17:08:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:24][1] [2022-12-12 17:08:24][1] Check started[2022-12-12 17:08:24][1] find And Check BaseObjects 26[2022-12-12 17:08:24][1] Generate mesh data....[2022-12-12 17:08:25][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:25][1] Transfer hair: maneHAIR[2022-12-12 17:08:25][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:25][1] Transfer hair: tailHAIR[2022-12-12 17:08:25][1] 1- disable indrag for time:739.7 ms.[2022-12-12 17:08:25][1] >> ProcessUpdate end res:1 tm:18.504ms. 
[2022-12-12 17:08:25][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:08:25][1] <markMaterials>
[2022-12-12 17:08:25][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:25][1] FALSE3
[2022-12-12 17:08:25][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:25][1] FALSE3
 tm:225.917ms.  [OK]
[2022-12-12 17:08:25][1] Opengl preview:spottyfun  size:256*256[2022-12-12 17:08:25][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 17:08:25][1] <markMaterials>
[2022-12-12 17:08:26][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:08:26][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:08:26][1] ImageObject::isUpdated()
[2022-12-12 17:08:26][1] ImageObject::isUpdated()
[2022-12-12 17:08:26][1] Check others time:0.586  0[2022-12-12 17:08:26][1] updateCamera()
[2022-12-12 17:08:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:08:26][1] checkMaterialUpdates()
[2022-12-12 17:08:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:26][1] [2022-12-12 17:08:26][1] Check started[2022-12-12 17:08:26][1] find And Check BaseObjects 27[2022-12-12 17:08:26][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.431ms.  [OK]
[2022-12-12 17:08:26][0] AllDevicesOff
[2022-12-12 17:08:26][1] <markMaterials>
[2022-12-12 17:08:26][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:26][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:26][1] ImageObject::isUpdated()
[2022-12-12 17:08:26][1] ImageObject::isUpdated()
[2022-12-12 17:08:26][1] Check others time:0.647  0[2022-12-12 17:08:26][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:08:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:08:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:08:26][1] checkMaterialUpdates()
[2022-12-12 17:08:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:26][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 17:08:26][1] [2022-12-12 17:08:26][1] >> ProcessUpdate end res:1 tm:0.004ms. 
[2022-12-12 17:08:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:2.344ms.  [OK]
[2022-12-12 17:08:26][1] Opengl preview:spottyfun  size:256*256[2022-12-12 17:08:26][1] <markMaterials>
[2022-12-12 17:08:26][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:26][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:26][1] ImageObject::isUpdated()
[2022-12-12 17:08:26][1] ImageObject::isUpdated()
[2022-12-12 17:08:26][1] Check others time:0.602  0[2022-12-12 17:08:26][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:08:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:08:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:08:26][1] checkMaterialUpdates()
[2022-12-12 17:08:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:26][1] [2022-12-12 17:08:26][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:08:42][1] <markMaterials>
[2022-12-12 17:08:42][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:42][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:42][1] ImageObject::isUpdated()
[2022-12-12 17:08:42][1] ImageObject::isUpdated()
[2022-12-12 17:08:42][1] Check others time:0.656  0[2022-12-12 17:08:42][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:08:42][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:08:42][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:08:42][1] checkMaterialUpdates()
[2022-12-12 17:08:42][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:42][1] [2022-12-12 17:08:42][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:08:49][1] <markMaterials>
[2022-12-12 17:08:49][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:49][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:49][1] ImageObject::isUpdated()
[2022-12-12 17:08:49][1] ImageObject::isUpdated()
[2022-12-12 17:08:49][1] Check others time:0.71  0[2022-12-12 17:08:49][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:08:49][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 17:08:49][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-12 17:08:49][1] checkMaterialUpdates()
[2022-12-12 17:08:49][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:49][1] [2022-12-12 17:08:49][1] Check started[2022-12-12 17:08:49][1] find And Check BaseObjects 35[2022-12-12 17:08:49][1] Generate mesh data....[2022-12-12 17:08:50][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:50][1] Transfer hair: maneHAIR[2022-12-12 17:08:50][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:50][1] Transfer hair: tailHAIR[2022-12-12 17:08:50][1] 1- disable indrag for time:708.532 ms.[2022-12-12 17:08:50][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:08:50][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:206.8ms.  [OK]
[2022-12-12 17:08:52][1] <markMaterials>
[2022-12-12 17:08:52][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:52][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:52][1] ImageObject::isUpdated()
[2022-12-12 17:08:52][1] ImageObject::isUpdated()
[2022-12-12 17:08:52][1] Check others time:0.646  0[2022-12-12 17:08:52][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:08:52][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 17:08:52][1] checkAllUpdates(flags=CMG updFlags=G)
[2022-12-12 17:08:52][1] checkMaterialUpdates()
[2022-12-12 17:08:52][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:52][1] [2022-12-12 17:08:52][1] Check started[2022-12-12 17:08:52][1] find And Check BaseObjects 37[2022-12-12 17:08:52][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:08:52][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:08:52][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:08:52][1] checkMaterialUpdates()
[2022-12-12 17:08:52][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:52][1] [2022-12-12 17:08:52][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:08:54][1] <markMaterials>
[2022-12-12 17:08:54][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:54][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:54][1] ImageObject::isUpdated()
[2022-12-12 17:08:54][1] ImageObject::isUpdated()
[2022-12-12 17:08:54][1] Check others time:0.63  0[2022-12-12 17:08:54][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:08:54][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 17:08:54][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-12 17:08:54][1] checkMaterialUpdates()
[2022-12-12 17:08:54][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:54][1] [2022-12-12 17:08:54][1] Check started[2022-12-12 17:08:54][1] find And Check BaseObjects 40[2022-12-12 17:08:54][1] Generate mesh data....[2022-12-12 17:08:54][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:08:54][1] Transfer hair: maneHAIR[2022-12-12 17:08:54][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:08:54][1] Transfer hair: tailHAIR[2022-12-12 17:08:54][1] 1- disable indrag for time:741.243 ms.[2022-12-12 17:08:54][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:08:54][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:225.465ms.  [OK]
[2022-12-12 17:08:56][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-12 17:08:56][1] checkAllUpdates(flags=CM updFlags=G)
[2022-12-12 17:08:56][1] checkMaterialUpdates()
[2022-12-12 17:08:56][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:08:56][1] [2022-12-12 17:08:56][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:08:58][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:58][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] Check others time:0.883  256[2022-12-12 17:08:58][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:58][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.359ms.  [OK]
[2022-12-12 17:08:58][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:58][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] Check others time:0.989  256[2022-12-12 17:08:58][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:58][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.399ms.  [OK]
[2022-12-12 17:08:58][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:58][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] Check others time:0.707  256[2022-12-12 17:08:58][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:58][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:58][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] Check others time:0.833  256[2022-12-12 17:08:58][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:58][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.334ms.  [OK]
[2022-12-12 17:08:58][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:58][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] Check others time:0.713  256[2022-12-12 17:08:58][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:58][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:58][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] Check others time:0.706  256[2022-12-12 17:08:58][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:58][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.389ms.  [OK]
[2022-12-12 17:08:58][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:58][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] Check others time:0.691  256[2022-12-12 17:08:58][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:58][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:58][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] Check others time:0.716  256[2022-12-12 17:08:58][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:08:58][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.338ms.  [OK]
[2022-12-12 17:08:58][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:58][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] Check others time:0.837  256[2022-12-12 17:08:58][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:58][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.324ms.  [OK]
[2022-12-12 17:08:58][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:58][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] Check others time:0.933  256[2022-12-12 17:08:58][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:58][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.412ms.  [OK]
[2022-12-12 17:08:58][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:58][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] Check others time:0.81  256[2022-12-12 17:08:58][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:08:58][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.574ms.  [OK]
[2022-12-12 17:08:58][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:58][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] Check others time:0.972  256[2022-12-12 17:08:58][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:58][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:58][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] Check others time:0.703  256[2022-12-12 17:08:58][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:58][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:58][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] ImageObject::isUpdated()
[2022-12-12 17:08:58][1] Check others time:0.706  256[2022-12-12 17:08:58][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:58][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.349ms.  [OK]
[2022-12-12 17:08:59][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:59][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] Check others time:0.929  256[2022-12-12 17:08:59][1] >> ProcessUpdate end res:1 tm:0.009ms. 
[2022-12-12 17:08:59][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:59][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] Check others time:0.717  256[2022-12-12 17:08:59][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:59][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:59][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] Check others time:0.702  256[2022-12-12 17:08:59][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:59][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.326ms.  [OK]
[2022-12-12 17:08:59][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:59][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] Check others time:0.866  256[2022-12-12 17:08:59][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:59][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.335ms.  [OK]
[2022-12-12 17:08:59][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:59][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] Check others time:0.786  256[2022-12-12 17:08:59][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:59][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.367ms.  [OK]
[2022-12-12 17:08:59][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:59][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] Check others time:0.867  256[2022-12-12 17:08:59][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:59][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:59][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] Check others time:0.72  256[2022-12-12 17:08:59][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:59][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.351ms.  [OK]
[2022-12-12 17:08:59][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:59][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] Check others time:0.768  256[2022-12-12 17:08:59][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:59][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.361ms.  [OK]
[2022-12-12 17:08:59][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:59][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] Check others time:0.861  256[2022-12-12 17:08:59][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:08:59][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.368ms.  [OK]
[2022-12-12 17:08:59][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:59][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] Check others time:0.809  256[2022-12-12 17:08:59][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:59][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.333ms.  [OK]
[2022-12-12 17:08:59][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:59][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] Check others time:0.87  256[2022-12-12 17:08:59][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:59][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:59][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] Check others time:0.685  256[2022-12-12 17:08:59][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:59][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.275ms.  [OK]
[2022-12-12 17:08:59][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:59][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] Check others time:0.898  256[2022-12-12 17:08:59][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:59][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.319ms.  [OK]
[2022-12-12 17:08:59][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:59][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] Check others time:1.609  256[2022-12-12 17:08:59][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:59][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:59][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] Check others time:0.747  256[2022-12-12 17:08:59][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:59][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.333ms.  [OK]
[2022-12-12 17:08:59][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:59][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] Check others time:0.787  256[2022-12-12 17:08:59][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:59][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.479ms.  [OK]
[2022-12-12 17:08:59][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:59][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] Check others time:0.733  256[2022-12-12 17:08:59][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:08:59][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:59][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] Check others time:0.797  256[2022-12-12 17:08:59][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:08:59][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:08:59][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] ImageObject::isUpdated()
[2022-12-12 17:08:59][1] Check others time:0.739  256[2022-12-12 17:09:00][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:00][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.503ms.  [OK]
[2022-12-12 17:09:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] Check others time:0.838  256[2022-12-12 17:09:00][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:09:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] Check others time:0.703  256[2022-12-12 17:09:00][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] Check others time:0.73  256[2022-12-12 17:09:00][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:09:00][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.398ms.  [OK]
[2022-12-12 17:09:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] Check others time:0.976  256[2022-12-12 17:09:00][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] Check others time:0.706  256[2022-12-12 17:09:00][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] Check others time:0.716  256[2022-12-12 17:09:00][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:00][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.293ms.  [OK]
[2022-12-12 17:09:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] Check others time:0.935  256[2022-12-12 17:09:00][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] Check others time:0.762  256[2022-12-12 17:09:00][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:00][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.382ms.  [OK]
[2022-12-12 17:09:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] Check others time:0.846  256[2022-12-12 17:09:00][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:00][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.332ms.  [OK]
[2022-12-12 17:09:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] Check others time:0.694  256[2022-12-12 17:09:00][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] Check others time:0.836  256[2022-12-12 17:09:00][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:00][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.334ms.  [OK]
[2022-12-12 17:09:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] Check others time:0.794  256[2022-12-12 17:09:00][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:00][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.638ms.  [OK]
[2022-12-12 17:09:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] Check others time:0.721  256[2022-12-12 17:09:00][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:09:00][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.313ms.  [OK]
[2022-12-12 17:09:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] Check others time:0.866  256[2022-12-12 17:09:00][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] Check others time:0.818  256[2022-12-12 17:09:00][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:00][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.286ms.  [OK]
[2022-12-12 17:09:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] Check others time:0.762  256[2022-12-12 17:09:00][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:00][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:1.066ms.  [OK]
[2022-12-12 17:09:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] Check others time:0.776  256[2022-12-12 17:09:00][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:09:00][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.71ms.  [OK]
[2022-12-12 17:09:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] ImageObject::isUpdated()
[2022-12-12 17:09:00][1] Check others time:0.937  256[2022-12-12 17:09:00][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:00][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.328ms.  [OK]
[2022-12-12 17:09:01][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:01][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:01][1] ImageObject::isUpdated()
[2022-12-12 17:09:01][1] ImageObject::isUpdated()
[2022-12-12 17:09:01][1] Check others time:0.771  256[2022-12-12 17:09:01][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:09:01][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.342ms.  [OK]
[2022-12-12 17:09:01][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:01][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:01][1] ImageObject::isUpdated()
[2022-12-12 17:09:01][1] ImageObject::isUpdated()
[2022-12-12 17:09:01][1] Check others time:0.778  256[2022-12-12 17:09:01][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:09:01][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.354ms.  [OK]
[2022-12-12 17:09:01][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:01][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:01][1] ImageObject::isUpdated()
[2022-12-12 17:09:01][1] ImageObject::isUpdated()
[2022-12-12 17:09:01][1] Check others time:1.042  256[2022-12-12 17:09:01][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:01][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.544ms.  [OK]
[2022-12-12 17:09:01][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:01][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:01][1] ImageObject::isUpdated()
[2022-12-12 17:09:01][1] ImageObject::isUpdated()
[2022-12-12 17:09:01][1] Check others time:1.784  256[2022-12-12 17:09:01][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:09:01][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.336ms.  [OK]
[2022-12-12 17:09:01][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:01][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:01][1] ImageObject::isUpdated()
[2022-12-12 17:09:01][1] ImageObject::isUpdated()
[2022-12-12 17:09:01][1] Check others time:0.86  256[2022-12-12 17:09:01][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:01][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.347ms.  [OK]
[2022-12-12 17:09:01][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:01][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:01][1] ImageObject::isUpdated()
[2022-12-12 17:09:01][1] ImageObject::isUpdated()
[2022-12-12 17:09:01][1] Check others time:0.777  256[2022-12-12 17:09:01][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:01][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.344ms.  [OK]
[2022-12-12 17:09:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] Check others time:0.794  256[2022-12-12 17:09:02][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:09:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.304ms.  [OK]
[2022-12-12 17:09:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] Check others time:1.283  256[2022-12-12 17:09:02][1] >> ProcessUpdate end res:1 tm:0.004ms. 
[2022-12-12 17:09:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.333ms.  [OK]
[2022-12-12 17:09:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] Check others time:0.697  256[2022-12-12 17:09:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.744ms.  [OK]
[2022-12-12 17:09:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] Check others time:0.705  256[2022-12-12 17:09:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.331ms.  [OK]
[2022-12-12 17:09:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] Check others time:0.671  256[2022-12-12 17:09:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] Check others time:0.827  256[2022-12-12 17:09:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.375ms.  [OK]
[2022-12-12 17:09:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] Check others time:0.786  256[2022-12-12 17:09:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] Check others time:0.838  256[2022-12-12 17:09:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] Check others time:0.785  256[2022-12-12 17:09:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.339ms.  [OK]
[2022-12-12 17:09:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] Check others time:0.781  256[2022-12-12 17:09:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.409ms.  [OK]
[2022-12-12 17:09:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] Check others time:0.983  256[2022-12-12 17:09:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.328ms.  [OK]
[2022-12-12 17:09:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] Check others time:0.812  256[2022-12-12 17:09:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.482ms.  [OK]
[2022-12-12 17:09:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] Check others time:0.819  256[2022-12-12 17:09:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] Check others time:0.8  256[2022-12-12 17:09:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.509ms.  [OK]
[2022-12-12 17:09:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] Check others time:0.786  256[2022-12-12 17:09:02][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:09:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] ImageObject::isUpdated()
[2022-12-12 17:09:02][1] Check others time:0.863  256[2022-12-12 17:09:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.374ms.  [OK]
[2022-12-12 17:09:03][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:03][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:03][1] ImageObject::isUpdated()
[2022-12-12 17:09:03][1] ImageObject::isUpdated()
[2022-12-12 17:09:03][1] Check others time:0.765  256[2022-12-12 17:09:03][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:09:03][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.342ms.  [OK]
[2022-12-12 17:09:03][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:03][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:03][1] ImageObject::isUpdated()
[2022-12-12 17:09:03][1] ImageObject::isUpdated()
[2022-12-12 17:09:03][1] Check others time:0.714  256[2022-12-12 17:09:03][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:03][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.492ms.  [OK]
[2022-12-12 17:09:03][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:03][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:03][1] ImageObject::isUpdated()
[2022-12-12 17:09:03][1] ImageObject::isUpdated()
[2022-12-12 17:09:03][1] Check others time:0.946  256[2022-12-12 17:09:03][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:03][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:03][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:03][1] ImageObject::isUpdated()
[2022-12-12 17:09:03][1] ImageObject::isUpdated()
[2022-12-12 17:09:03][1] Check others time:0.763  256[2022-12-12 17:09:03][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:03][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.333ms.  [OK]
[2022-12-12 17:09:03][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:03][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:03][1] ImageObject::isUpdated()
[2022-12-12 17:09:03][1] ImageObject::isUpdated()
[2022-12-12 17:09:03][1] Check others time:1.033  256[2022-12-12 17:09:03][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:03][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.371ms.  [OK]
[2022-12-12 17:09:03][1] <markMaterials>
[2022-12-12 17:09:03][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:03][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:03][1] ImageObject::isUpdated()
[2022-12-12 17:09:03][1] ImageObject::isUpdated()
[2022-12-12 17:09:03][1] Check others time:0.66  0[2022-12-12 17:09:03][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:09:03][1] >> ProcessUpdate(flags=CMO cAsyn=1 dDelay=1
[2022-12-12 17:09:03][1] checkAllUpdates(flags=CMO updFlags=)
[2022-12-12 17:09:03][1] ImageObject::isUpdated()
[2022-12-12 17:09:03][1] ImageObject::isUpdated()
[2022-12-12 17:09:03][1] Check others time:0.725  0[2022-12-12 17:09:03][1] checkMaterialUpdates()
[2022-12-12 17:09:03][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:09:03][1] [2022-12-12 17:09:03][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:09:07][1] <markMaterials>
[2022-12-12 17:09:07][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:07][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:07][1] ImageObject::isUpdated()
[2022-12-12 17:09:07][1] ImageObject::isUpdated()
[2022-12-12 17:09:07][1] Check others time:0.683  0[2022-12-12 17:09:07][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:09:07][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:09:07][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:09:07][1] checkMaterialUpdates()
[2022-12-12 17:09:07][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:09:07][1] [2022-12-12 17:09:07][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:09:08][1] <markMaterials>
[2022-12-12 17:09:08][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:09:08][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:09:08][1] ImageObject::isUpdated()
[2022-12-12 17:09:08][1] ImageObject::isUpdated()
[2022-12-12 17:09:08][1] Check others time:0.664  0[2022-12-12 17:09:08][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:09:08][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:08][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:09:08][1] ImageObject::isUpdated()
[2022-12-12 17:09:08][1] ImageObject::isUpdated()
[2022-12-12 17:09:08][1] Check others time:0.649  256[2022-12-12 17:09:08][1] checkMaterialUpdates()
[2022-12-12 17:09:08][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:09:08][1] [2022-12-12 17:09:08][1] Check started[2022-12-12 17:09:08][1] find And Check BaseObjects 125[2022-12-12 17:09:08][1] Generate mesh data....[2022-12-12 17:09:09][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:09:09][1] Transfer hair: maneHAIR[2022-12-12 17:09:09][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:09:09][1] Transfer hair: tailHAIR[2022-12-12 17:09:09][1] 1- disable indrag for time:722.172 ms.[2022-12-12 17:09:09][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:09:09][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:224.05ms.  [OK]
[2022-12-12 17:09:11][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:11][1] checkAllUpdates(flags=CM updFlags=G)
[2022-12-12 17:09:11][1] checkMaterialUpdates()
[2022-12-12 17:09:11][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:09:11][1] [2022-12-12 17:09:11][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:09:21][1] <markMaterials>
[2022-12-12 17:09:22][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:22][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:09:22][1] ImageObject::isUpdated()
[2022-12-12 17:09:22][1] ImageObject::isUpdated()
[2022-12-12 17:09:22][1] Check others time:0.692  256[2022-12-12 17:09:22][1] updateCamera()
[2022-12-12 17:09:22][1] ApplyCImager enDenoise:1
[2022-12-12 17:09:22][1] checkMaterialUpdates()
[2022-12-12 17:09:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:09:22][1] [2022-12-12 17:09:22][1] Check started[2022-12-12 17:09:22][1] find And Check BaseObjects 127[2022-12-12 17:09:22][1] Generate mesh data....[2022-12-12 17:09:22][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:09:22][1] Transfer hair: maneHAIR[2022-12-12 17:09:22][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:09:22][1] Transfer hair: tailHAIR[2022-12-12 17:09:22][1] 1- disable indrag for time:726.047 ms.[2022-12-12 17:09:22][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:09:22][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:226.657ms.  [OK]
[2022-12-12 17:09:32][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:32][1] checkAllUpdates(flags=CM updFlags=G)
[2022-12-12 17:09:32][1] checkMaterialUpdates()
[2022-12-12 17:09:32][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:09:32][1] [2022-12-12 17:09:32][1]    2- Enable indrag[2022-12-12 17:09:32][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:09:32][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:32][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:09:32][1] ImageObject::isUpdated()
[2022-12-12 17:09:32][1] ImageObject::isUpdated()
[2022-12-12 17:09:32][1] Check others time:0.706  256[2022-12-12 17:09:32][1] checkMaterialUpdates()
[2022-12-12 17:09:32][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:09:32][1] [2022-12-12 17:09:32][1] Check started[2022-12-12 17:09:32][1] find And Check BaseObjects 129[2022-12-12 17:09:32][1] Generate mesh data....[2022-12-12 17:09:32][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:09:32][1] Transfer hair: maneHAIR[2022-12-12 17:09:32][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:09:32][1] Transfer hair: tailHAIR[2022-12-12 17:09:32][1] 1- disable indrag for time:742 ms.[2022-12-12 17:09:32][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:32][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:09:32][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:32][1] FALSE3
[2022-12-12 17:09:32][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:32][1] FALSE3
[2022-12-12 17:09:32][1] <markMaterials>
 tm:238.668ms.  [OK]
[2022-12-12 17:09:33][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:33][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:09:33][1] ImageObject::isUpdated()
[2022-12-12 17:09:33][1] ImageObject::isUpdated()
[2022-12-12 17:09:33][1] Check others time:0.664  256[2022-12-12 17:09:33][1] updateCamera()
[2022-12-12 17:09:33][1] ApplyCImager enDenoise:1
[2022-12-12 17:09:33][1] checkMaterialUpdates()
[2022-12-12 17:09:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:09:33][1] [2022-12-12 17:09:33][1] Check started[2022-12-12 17:09:33][1] find And Check BaseObjects 130[2022-12-12 17:09:33][1] Generate mesh data....[2022-12-12 17:09:33][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:09:33][1] Transfer hair: maneHAIR[2022-12-12 17:09:33][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:09:33][1] Transfer hair: tailHAIR[2022-12-12 17:09:33][1] 1- disable indrag for time:743.492 ms.[2022-12-12 17:09:33][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:33][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:231.465ms.  [OK]
[2022-12-12 17:09:40][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:40][1] checkAllUpdates(flags=CM updFlags=G)
[2022-12-12 17:09:40][1] checkMaterialUpdates()
[2022-12-12 17:09:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:09:40][1] [2022-12-12 17:09:40][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:09:40][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:40][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:09:40][1] ImageObject::isUpdated()
[2022-12-12 17:09:40][1] ImageObject::isUpdated()
[2022-12-12 17:09:40][1] Check others time:0.653  256[2022-12-12 17:09:40][1] checkMaterialUpdates()
[2022-12-12 17:09:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:09:40][1] [2022-12-12 17:09:40][1] Check started[2022-12-12 17:09:40][1] find And Check BaseObjects 132[2022-12-12 17:09:40][1] Generate mesh data....[2022-12-12 17:09:41][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:09:41][1] Transfer hair: maneHAIR[2022-12-12 17:09:41][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:09:41][1] Transfer hair: tailHAIR[2022-12-12 17:09:41][1] 1- disable indrag for time:740.859 ms.[2022-12-12 17:09:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:09:41][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:09:41][1] <markMaterials>
[2022-12-12 17:09:41][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:41][1] FALSE3
[2022-12-12 17:09:41][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:41][1] FALSE3
 tm:209.539ms.  [OK]
[2022-12-12 17:09:51][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:51][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:09:51][1] ImageObject::isUpdated()
[2022-12-12 17:09:51][1] ImageObject::isUpdated()
[2022-12-12 17:09:51][1] Check others time:0.701  256[2022-12-12 17:09:51][1] updateCamera()
[2022-12-12 17:09:51][1] ApplyCImager enDenoise:1
[2022-12-12 17:09:51][1] checkMaterialUpdates()
[2022-12-12 17:09:51][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:09:51][1] [2022-12-12 17:09:51][1] Check started[2022-12-12 17:09:51][1] find And Check BaseObjects 133[2022-12-12 17:09:51][1] Generate mesh data....[2022-12-12 17:09:52][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:09:52][1] Transfer hair: maneHAIR[2022-12-12 17:09:52][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:09:52][1] Transfer hair: tailHAIR[2022-12-12 17:09:52][1] 1- disable indrag for time:742.216 ms.[2022-12-12 17:09:52][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:09:52][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:09:52][1] <markMaterials>
[2022-12-12 17:09:52][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:52][1] FALSE3
[2022-12-12 17:09:52][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:52][1] FALSE3
 tm:231.697ms.  [OK]
[2022-12-12 17:09:57][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:57][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:09:57][1] ImageObject::isUpdated()
[2022-12-12 17:09:57][1] ImageObject::isUpdated()
[2022-12-12 17:09:57][1] Check others time:0.661  256[2022-12-12 17:09:57][1] updateCamera()
[2022-12-12 17:09:57][1] ApplyCImager enDenoise:1
[2022-12-12 17:09:57][1] checkMaterialUpdates()
[2022-12-12 17:09:57][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:09:57][1] [2022-12-12 17:09:57][1] Check started[2022-12-12 17:09:57][1] find And Check BaseObjects 134[2022-12-12 17:09:57][1] Generate mesh data....[2022-12-12 17:09:57][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:09:57][1] Transfer hair: maneHAIR[2022-12-12 17:09:57][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:09:57][1] Transfer hair: tailHAIR[2022-12-12 17:09:57][1] 1- disable indrag for time:744.543 ms.[2022-12-12 17:09:57][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:09:57][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:09:57][1] <markMaterials>
[2022-12-12 17:09:58][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:58][1] FALSE3
[2022-12-12 17:09:58][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:58][1] FALSE3
 tm:237.484ms.  [OK]
[2022-12-12 17:09:58][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:58][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:09:58][1] ImageObject::isUpdated()
[2022-12-12 17:09:58][1] ImageObject::isUpdated()
[2022-12-12 17:09:58][1] Check others time:0.632  256[2022-12-12 17:09:58][1] updateCamera()
[2022-12-12 17:09:58][1] ApplyCImager enDenoise:1
[2022-12-12 17:09:58][1] checkMaterialUpdates()
[2022-12-12 17:09:58][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:09:58][1] [2022-12-12 17:09:58][1] Check started[2022-12-12 17:09:58][1] find And Check BaseObjects 135[2022-12-12 17:09:58][1] Generate mesh data....[2022-12-12 17:09:59][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:09:59][1] Transfer hair: maneHAIR[2022-12-12 17:09:59][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:09:59][1] Transfer hair: tailHAIR[2022-12-12 17:09:59][1] 1- disable indrag for time:724.989 ms.[2022-12-12 17:09:59][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:09:59][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:09:59][1] <markMaterials>
[2022-12-12 17:09:59][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:59][1] FALSE3
[2022-12-12 17:09:59][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:09:59][1] FALSE3
 tm:241.539ms.  [OK]
[2022-12-12 17:14:04][1] <markMaterials>
[2022-12-12 17:14:04][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:14:04][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:14:04][1] ImageObject::isUpdated()
[2022-12-12 17:14:04][1] ImageObject::isUpdated()
[2022-12-12 17:14:04][1] Check others time:0.584  0[2022-12-12 17:14:04][1] updateCamera()
[2022-12-12 17:14:04][1] ApplyCImager enDenoise:1
[2022-12-12 17:14:04][1] checkMaterialUpdates()
[2022-12-12 17:14:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:14:04][1] [2022-12-12 17:14:04][1] Check started[2022-12-12 17:14:04][1] find And Check BaseObjects 136[2022-12-12 17:14:04][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:14:04][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.338ms.  [OK]
[2022-12-12 17:14:04][1] <markMaterials>
[2022-12-12 17:14:04][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:14:04][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:14:04][1] ImageObject::isUpdated()
[2022-12-12 17:14:04][1] ImageObject::isUpdated()
[2022-12-12 17:14:04][1] Check others time:0.715  0[2022-12-12 17:14:04][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:14:04][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:14:04][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:14:04][1] checkMaterialUpdates()
[2022-12-12 17:14:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:14:04][1] [2022-12-12 17:14:04][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:14:05][1] <markMaterials>
[2022-12-12 17:14:05][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:14:05][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:14:05][1] ImageObject::isUpdated()
[2022-12-12 17:14:05][1] ImageObject::isUpdated()
[2022-12-12 17:14:05][1] Check others time:0.64  0[2022-12-12 17:14:05][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:14:05][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:14:05][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:14:05][1] checkMaterialUpdates()
[2022-12-12 17:14:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:14:05][1] [2022-12-12 17:14:05][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:14:50][1] <markMaterials>
[2022-12-12 17:14:50][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:14:50][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:14:50][1] ImageObject::isUpdated()
[2022-12-12 17:14:50][1] ImageObject::isUpdated()
[2022-12-12 17:14:50][1] Check others time:0.681  0[2022-12-12 17:14:50][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:14:50][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:14:50][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:14:50][1] ImageObject::isUpdated()
[2022-12-12 17:14:50][1] ImageObject::isUpdated()
[2022-12-12 17:14:50][1] Check others time:0.706  256[2022-12-12 17:14:50][1] checkMaterialUpdates()
[2022-12-12 17:14:50][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:14:50][1] [2022-12-12 17:14:50][1] Check started[2022-12-12 17:14:50][1] find And Check BaseObjects 142[2022-12-12 17:14:50][1] Generate mesh data....[2022-12-12 17:14:51][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:14:51][1] Transfer hair: maneHAIR[2022-12-12 17:14:51][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:14:51][1] Transfer hair: tailHAIR[2022-12-12 17:14:51][1] 1- disable indrag for time:677.848 ms.[2022-12-12 17:14:51][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:14:51][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:223.69ms.  [OK]
[2022-12-12 17:14:58][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:14:58][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:14:58][1] checkMaterialUpdates()
[2022-12-12 17:14:58][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:14:58][1] [2022-12-12 17:14:58][1]    2- Enable indrag[2022-12-12 17:14:58][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:15:00][1] setInteractive(0)[OK]  [OK]
[2022-12-12 17:15:00][0] restoreDeviceStates status:4
[2022-12-12 17:15:00][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-12 17:15:00][0] save
[2022-12-12 17:15:00][0] 111[2022-12-12 17:15:00][1] initOctaneLive()
[2022-12-12 17:15:00][1] Sending scene data.....[2022-12-12 17:15:00][1] OCT:--------------------------- EXPORT LOG ---------------------------
[2022-12-12 17:15:00][0] --------------------------- EXPORT LOG ---------------------------
[2022-12-12 17:15:00][1] ResetAndInit 1
[2022-12-12 17:15:00][1] RESET PROJECT[2022-12-12 17:15:00][1] Init defaults[2022-12-12 17:15:00][1] createOctaneDefaults [2022-12-12 17:15:00][1] ResetCaches [OK]
[2022-12-12 17:15:00][1] ResetAndInit [OK]

 [OK]
 [OK]
[2022-12-12 17:15:00][1] checkPathTracing()
[2022-12-12 17:15:00][1] create PathTracing
[2022-12-12 17:15:00][1] use active CameraImager
[2022-12-12 17:15:00][1] checkPathTracing()
[2022-12-12 17:15:00][1] create PathTracing
[2022-12-12 17:15:00][1] applyPTParams:0x0000027C8EFCB090
[2022-12-12 17:15:00][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:00][1] Creating materials.....[2022-12-12 17:15:00][1] ******* createMaterials *******
[2022-12-12 17:15:01][1] Create Materials....[2022-12-12 17:15:01][1]   convert mat:[Extrude.3]  tip:5703
[2022-12-12 17:15:01][1]   convert mat:[Extrude.1]  tip:5703
[2022-12-12 17:15:01][1]   convert mat:[OctGlossy2]  tip:1029501
[2022-12-12 17:15:01][1]   convert mat:[OctMetal1]  tip:1029501
[2022-12-12 17:15:01][1]   convert mat:[OctGlossy1]  tip:1029501
[2022-12-12 17:15:01][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-12 17:15:01][1]   convert mat:[manehair]  tip:1017730
[2022-12-12 17:15:01][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-12 17:15:01][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-12 17:15:01][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-12 17:15:01][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 17:15:01][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-12 17:15:01][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-12 17:15:01][1]   convert mat:[OctDiffuse2]  tip:1029501
[2022-12-12 17:15:01][1]   convert mat:[OctDiffuse1.1]  tip:1029501
[2022-12-12 17:15:01][1] OCT:Export materials time= 359.852 ms
[2022-12-12 17:15:01][0] Export materials time= 359.852 ms
[2022-12-12 17:15:01][1] Collecting objects.....[2022-12-12 17:15:01][1] OCT:Collect objects time= 2.062 ms
[2022-12-12 17:15:01][0] Collect objects time= 2.062 ms
[2022-12-12 17:15:01][1] Creating meshes.....[2022-12-12 17:15:01][1] Check started[2022-12-12 17:15:01][1] find And Check BaseObjects 0[2022-12-12 17:15:01][1] Generate mesh data....[2022-12-12 17:15:01][1] Generate mesh data for intance base objects cnt:0[2022-12-12 17:15:01][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:15:01][1] Transfer hair: maneHAIR[2022-12-12 17:15:02][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:15:02][1] Transfer hair: tailHAIR[2022-12-12 17:15:02][1] OCT:Mesh creation time = 835.97 ms.
[2022-12-12 17:15:02][0] Mesh creation time = 835.97 ms.
[2022-12-12 17:15:02][1] ImageObject::reload()
[2022-12-12 17:15:02][1] ImageObject::reload()
[2022-12-12 17:15:02][1] updateCamera()
[2022-12-12 17:15:02][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:02][1] Update started[2022-12-12 17:15:02][1] Total export Time = 1866.255 ms
[2022-12-12 17:15:02][1] Total export Time = 1866.255 ms[2022-12-12 17:15:02][1] ApiUpdate Wait:0 Caller:STARTRENDER tm:0.291ms.  [OK]
[2022-12-12 17:15:02][1] OCT:Api update time: 2.186 ms.
[2022-12-12 17:15:02][0] Api update time: 2.186 ms.
[2022-12-12 17:15:02][1] setInteractive(1)[OK] [2022-12-12 17:15:03][1] Opengl preview:spottyfun  size:256*256[2022-12-12 17:15:03][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 17:15:03][1] <markMaterials>
[2022-12-12 17:15:03][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:15:03][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:15:03][1] ImageObject::isUpdated()
[2022-12-12 17:15:03][1] ImageObject::isUpdated()
[2022-12-12 17:15:03][1] Check others time:0.926  0[2022-12-12 17:15:03][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:15:03][1] >> ProcessUpdate(flags=CMO cAsyn=0 dDelay=1
[2022-12-12 17:15:03][1] checkAllUpdates(flags=CMO updFlags=)
[2022-12-12 17:15:03][1] ImageObject::isUpdated()
[2022-12-12 17:15:03][1] ImageObject::isUpdated()
[2022-12-12 17:15:03][1] Check others time:0.618  0[2022-12-12 17:15:03][1] checkMaterialUpdates()
[2022-12-12 17:15:03][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:03][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-12 17:15:03][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 17:15:03][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-12 17:15:03][1] [2022-12-12 17:15:03][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:03][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.421ms.  [OK]
[2022-12-12 17:15:03][0] AllDevicesOff
[2022-12-12 17:15:04][1] <markMaterials>
[2022-12-12 17:15:04][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:15:04][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:15:04][1] ImageObject::isUpdated()
[2022-12-12 17:15:04][1] ImageObject::isUpdated()
[2022-12-12 17:15:04][1] Check others time:0.897  0[2022-12-12 17:15:04][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:15:04][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:04][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:04][1] checkMaterialUpdates()
[2022-12-12 17:15:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:04][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 17:15:04][1] [2022-12-12 17:15:04][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:04][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.525ms.  [OK]
[2022-12-12 17:15:04][1] Opengl preview:spottyfun  size:256*256[2022-12-12 17:15:04][1] <markMaterials>
[2022-12-12 17:15:04][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:15:04][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:15:04][1] ImageObject::isUpdated()
[2022-12-12 17:15:04][1] ImageObject::isUpdated()
[2022-12-12 17:15:04][1] Check others time:1.152  0[2022-12-12 17:15:04][1] >> ProcessUpdate end res:0 tm:0.003ms. 
[2022-12-12 17:15:04][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:04][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:04][1] checkMaterialUpdates()
[2022-12-12 17:15:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:04][1] [2022-12-12 17:15:04][1] >> ProcessUpdate end res:0 tm:0.003ms. 
[2022-12-12 17:15:04][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:04][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:04][1] updateCamera()
[2022-12-12 17:15:04][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:04][1] checkMaterialUpdates()
[2022-12-12 17:15:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:04][1] [2022-12-12 17:15:04][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:04][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.43ms.  [OK]
[2022-12-12 17:15:04][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:04][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:04][1] updateCamera()
[2022-12-12 17:15:04][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:04][1] checkMaterialUpdates()
[2022-12-12 17:15:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:04][1] [2022-12-12 17:15:04][1] >> ProcessUpdate end res:1 tm:0.004ms. 
[2022-12-12 17:15:04][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:04][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:04][1] updateCamera()
[2022-12-12 17:15:04][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:04][1] checkMaterialUpdates()
[2022-12-12 17:15:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:04][1] [2022-12-12 17:15:04][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:04][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.406ms.  [OK]
[2022-12-12 17:15:04][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:04][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:04][1] updateCamera()
[2022-12-12 17:15:04][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:04][1] checkMaterialUpdates()
[2022-12-12 17:15:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:04][1] [2022-12-12 17:15:04][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:04][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.597ms.  [OK]
[2022-12-12 17:15:04][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:04][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:04][1] updateCamera()
[2022-12-12 17:15:04][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:04][1] checkMaterialUpdates()
[2022-12-12 17:15:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:04][1] [2022-12-12 17:15:04][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:04][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.643ms.  [OK]
[2022-12-12 17:15:04][1] OCT:VRAM used/free/max:2.142Gb/17.159Gb/24Gb  Out-of-core used:0Kb  RAM used:16.219Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:15:04][0] VRAM used/free/max:2.142Gb/17.159Gb/24Gb  Out-of-core used:0Kb  RAM used:16.219Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:15:04][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:04][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:04][1] updateCamera()
[2022-12-12 17:15:04][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:04][1] checkMaterialUpdates()
[2022-12-12 17:15:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:04][1] [2022-12-12 17:15:04][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:04][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.367ms.  [OK]
[2022-12-12 17:15:04][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:04][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:04][1] updateCamera()
[2022-12-12 17:15:04][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:04][1] checkMaterialUpdates()
[2022-12-12 17:15:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:04][1] [2022-12-12 17:15:04][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:04][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.363ms.  [OK]
[2022-12-12 17:15:04][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:04][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:04][1] updateCamera()
[2022-12-12 17:15:04][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:04][1] checkMaterialUpdates()
[2022-12-12 17:15:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:04][1] [2022-12-12 17:15:04][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:04][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.382ms.  [OK]
[2022-12-12 17:15:05][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:05][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:05][1] updateCamera()
[2022-12-12 17:15:05][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:05][1] checkMaterialUpdates()
[2022-12-12 17:15:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:05][1] [2022-12-12 17:15:05][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:05][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.356ms.  [OK]
[2022-12-12 17:15:05][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:05][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:05][1] updateCamera()
[2022-12-12 17:15:05][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:05][1] checkMaterialUpdates()
[2022-12-12 17:15:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:05][1] [2022-12-12 17:15:05][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:05][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.453ms.  [OK]
[2022-12-12 17:15:06][1] <markMaterials>
[2022-12-12 17:15:06][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:15:06][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:15:06][1] ImageObject::isUpdated()
[2022-12-12 17:15:06][1] ImageObject::isUpdated()
[2022-12-12 17:15:06][1] Check others time:0.723  0[2022-12-12 17:15:06][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:15:06][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:06][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:06][1] checkMaterialUpdates()
[2022-12-12 17:15:06][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:06][1] [2022-12-12 17:15:06][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:15:19][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:19][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:19][1] updateCamera()
[2022-12-12 17:15:19][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:19][1] checkMaterialUpdates()
[2022-12-12 17:15:19][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:19][1] [2022-12-12 17:15:19][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:19][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:25.609ms.  [OK]
[2022-12-12 17:15:19][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:19][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:19][1] updateCamera()
[2022-12-12 17:15:19][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:19][1] checkMaterialUpdates()
[2022-12-12 17:15:19][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:19][1] [2022-12-12 17:15:19][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:19][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.331ms.  [OK]
[2022-12-12 17:15:19][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:19][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:19][1] updateCamera()
[2022-12-12 17:15:19][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:19][1] checkMaterialUpdates()
[2022-12-12 17:15:19][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:19][1] [2022-12-12 17:15:19][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:19][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.352ms.  [OK]
[2022-12-12 17:15:19][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:19][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:19][1] updateCamera()
[2022-12-12 17:15:19][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:19][1] checkMaterialUpdates()
[2022-12-12 17:15:19][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:19][1] [2022-12-12 17:15:19][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:19][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.293ms.  [OK]
[2022-12-12 17:15:19][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:19][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:19][1] updateCamera()
[2022-12-12 17:15:19][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:19][1] checkMaterialUpdates()
[2022-12-12 17:15:19][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:19][1] [2022-12-12 17:15:19][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:19][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.372ms.  [OK]
[2022-12-12 17:15:20][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:20][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:20][1] updateCamera()
[2022-12-12 17:15:20][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:20][1] checkMaterialUpdates()
[2022-12-12 17:15:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:20][1] [2022-12-12 17:15:20][1] >> ProcessUpdate end res:1 tm:4.24ms. 
[2022-12-12 17:15:20][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.34ms.  [OK]
[2022-12-12 17:15:20][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:20][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:20][1] updateCamera()
[2022-12-12 17:15:20][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:20][1] checkMaterialUpdates()
[2022-12-12 17:15:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:20][1] [2022-12-12 17:15:20][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:20][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.38ms.  [OK]
[2022-12-12 17:15:20][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:20][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:20][1] updateCamera()
[2022-12-12 17:15:20][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:20][1] checkMaterialUpdates()
[2022-12-12 17:15:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:20][1] [2022-12-12 17:15:20][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:20][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.341ms.  [OK]
[2022-12-12 17:15:20][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:20][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:20][1] updateCamera()
[2022-12-12 17:15:20][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:20][1] checkMaterialUpdates()
[2022-12-12 17:15:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:20][1] [2022-12-12 17:15:20][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:20][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.348ms.  [OK]
[2022-12-12 17:15:20][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:20][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:20][1] updateCamera()
[2022-12-12 17:15:20][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:20][1] checkMaterialUpdates()
[2022-12-12 17:15:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:20][1] [2022-12-12 17:15:20][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:20][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.351ms.  [OK]
[2022-12-12 17:15:20][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:20][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:20][1] updateCamera()
[2022-12-12 17:15:20][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:20][1] checkMaterialUpdates()
[2022-12-12 17:15:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:20][1] [2022-12-12 17:15:20][1] >> ProcessUpdate end res:1 tm:0.003ms. 
[2022-12-12 17:15:20][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.758ms.  [OK]
[2022-12-12 17:15:20][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:20][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:20][1] updateCamera()
[2022-12-12 17:15:20][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:20][1] checkMaterialUpdates()
[2022-12-12 17:15:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:20][1] [2022-12-12 17:15:20][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:20][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.334ms.  [OK]
[2022-12-12 17:15:21][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:21][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:21][1] updateCamera()
[2022-12-12 17:15:21][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:21][1] checkMaterialUpdates()
[2022-12-12 17:15:21][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:21][1] [2022-12-12 17:15:21][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:21][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.398ms.  [OK]
[2022-12-12 17:15:21][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:21][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:21][1] updateCamera()
[2022-12-12 17:15:21][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:21][1] checkMaterialUpdates()
[2022-12-12 17:15:21][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:21][1] [2022-12-12 17:15:21][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:21][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.337ms.  [OK]
[2022-12-12 17:15:22][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:22][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:22][1] updateCamera()
[2022-12-12 17:15:22][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:22][1] checkMaterialUpdates()
[2022-12-12 17:15:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:22][1] [2022-12-12 17:15:22][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:22][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.313ms.  [OK]
[2022-12-12 17:15:22][1] <markMaterials>
[2022-12-12 17:15:22][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:15:22][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:15:22][1] ImageObject::isUpdated()
[2022-12-12 17:15:22][1] ImageObject::isUpdated()
[2022-12-12 17:15:22][1] Check others time:0.769  0[2022-12-12 17:15:22][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:15:22][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:22][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:22][1] checkMaterialUpdates()
[2022-12-12 17:15:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:22][1] [2022-12-12 17:15:22][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:15:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:23][1] updateCamera()
[2022-12-12 17:15:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:23][1] checkMaterialUpdates()
[2022-12-12 17:15:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:23][1] [2022-12-12 17:15:23][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:25.317ms.  [OK]
[2022-12-12 17:15:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:23][1] updateCamera()
[2022-12-12 17:15:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:23][1] checkMaterialUpdates()
[2022-12-12 17:15:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:23][1] [2022-12-12 17:15:23][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.318ms.  [OK]
[2022-12-12 17:15:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:24][1] updateCamera()
[2022-12-12 17:15:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:24][1] checkMaterialUpdates()
[2022-12-12 17:15:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:24][1] [2022-12-12 17:15:24][1] >> ProcessUpdate end res:1 tm:0.004ms. 
[2022-12-12 17:15:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:3.119ms.  [OK]
[2022-12-12 17:15:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:24][1] updateCamera()
[2022-12-12 17:15:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:24][1] checkMaterialUpdates()
[2022-12-12 17:15:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:24][1] [2022-12-12 17:15:24][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.3ms.  [OK]
[2022-12-12 17:15:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:24][1] updateCamera()
[2022-12-12 17:15:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:24][1] checkMaterialUpdates()
[2022-12-12 17:15:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:24][1] [2022-12-12 17:15:24][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.377ms.  [OK]
[2022-12-12 17:15:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:24][1] updateCamera()
[2022-12-12 17:15:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:24][1] checkMaterialUpdates()
[2022-12-12 17:15:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:24][1] [2022-12-12 17:15:24][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.358ms.  [OK]
[2022-12-12 17:15:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:24][1] updateCamera()
[2022-12-12 17:15:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:24][1] checkMaterialUpdates()
[2022-12-12 17:15:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:24][1] [2022-12-12 17:15:24][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.282ms.  [OK]
[2022-12-12 17:15:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:24][1] updateCamera()
[2022-12-12 17:15:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:24][1] checkMaterialUpdates()
[2022-12-12 17:15:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:24][1] [2022-12-12 17:15:24][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.349ms.  [OK]
[2022-12-12 17:15:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:24][1] updateCamera()
[2022-12-12 17:15:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:24][1] checkMaterialUpdates()
[2022-12-12 17:15:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:24][1] [2022-12-12 17:15:24][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.403ms.  [OK]
[2022-12-12 17:15:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:24][1] updateCamera()
[2022-12-12 17:15:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:24][1] checkMaterialUpdates()
[2022-12-12 17:15:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:24][1] [2022-12-12 17:15:24][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.368ms.  [OK]
[2022-12-12 17:15:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:24][1] updateCamera()
[2022-12-12 17:15:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:24][1] checkMaterialUpdates()
[2022-12-12 17:15:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:24][1] [2022-12-12 17:15:24][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.537ms.  [OK]
[2022-12-12 17:15:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:24][1] updateCamera()
[2022-12-12 17:15:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:24][1] checkMaterialUpdates()
[2022-12-12 17:15:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:24][1] [2022-12-12 17:15:24][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.386ms.  [OK]
[2022-12-12 17:15:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:24][1] updateCamera()
[2022-12-12 17:15:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:24][1] checkMaterialUpdates()
[2022-12-12 17:15:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:24][1] [2022-12-12 17:15:24][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.342ms.  [OK]
[2022-12-12 17:15:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:24][1] updateCamera()
[2022-12-12 17:15:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:24][1] checkMaterialUpdates()
[2022-12-12 17:15:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:24][1] [2022-12-12 17:15:24][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.327ms.  [OK]
[2022-12-12 17:15:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:25][1] updateCamera()
[2022-12-12 17:15:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:25][1] checkMaterialUpdates()
[2022-12-12 17:15:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:25][1] [2022-12-12 17:15:25][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.378ms.  [OK]
[2022-12-12 17:15:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:25][1] updateCamera()
[2022-12-12 17:15:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:25][1] checkMaterialUpdates()
[2022-12-12 17:15:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:25][1] [2022-12-12 17:15:25][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:25][1] updateCamera()
[2022-12-12 17:15:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:25][1] checkMaterialUpdates()
[2022-12-12 17:15:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:25][1] [2022-12-12 17:15:25][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.366ms.  [OK]
[2022-12-12 17:15:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:25][1] updateCamera()
[2022-12-12 17:15:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:25][1] checkMaterialUpdates()
[2022-12-12 17:15:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:25][1] [2022-12-12 17:15:25][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.38ms.  [OK]
[2022-12-12 17:15:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:25][1] updateCamera()
[2022-12-12 17:15:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:25][1] checkMaterialUpdates()
[2022-12-12 17:15:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:25][1] [2022-12-12 17:15:25][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.362ms.  [OK]
[2022-12-12 17:15:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:25][1] updateCamera()
[2022-12-12 17:15:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:25][1] checkMaterialUpdates()
[2022-12-12 17:15:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:25][1] [2022-12-12 17:15:25][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.523ms.  [OK]
[2022-12-12 17:15:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:25][1] updateCamera()
[2022-12-12 17:15:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:25][1] checkMaterialUpdates()
[2022-12-12 17:15:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:25][1] [2022-12-12 17:15:25][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.56ms.  [OK]
[2022-12-12 17:15:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:25][1] updateCamera()
[2022-12-12 17:15:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:25][1] checkMaterialUpdates()
[2022-12-12 17:15:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:25][1] [2022-12-12 17:15:25][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.431ms.  [OK]
[2022-12-12 17:15:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:25][1] updateCamera()
[2022-12-12 17:15:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:25][1] checkMaterialUpdates()
[2022-12-12 17:15:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:25][1] [2022-12-12 17:15:25][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.733ms.  [OK]
[2022-12-12 17:15:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:25][1] updateCamera()
[2022-12-12 17:15:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:25][1] checkMaterialUpdates()
[2022-12-12 17:15:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:25][1] [2022-12-12 17:15:25][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.558ms.  [OK]
[2022-12-12 17:15:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:25][1] updateCamera()
[2022-12-12 17:15:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:25][1] checkMaterialUpdates()
[2022-12-12 17:15:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:25][1] [2022-12-12 17:15:25][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.542ms.  [OK]
[2022-12-12 17:15:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:25][1] updateCamera()
[2022-12-12 17:15:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:25][1] checkMaterialUpdates()
[2022-12-12 17:15:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:25][1] [2022-12-12 17:15:25][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.489ms.  [OK]
[2022-12-12 17:15:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:25][1] updateCamera()
[2022-12-12 17:15:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:25][1] checkMaterialUpdates()
[2022-12-12 17:15:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:25][1] [2022-12-12 17:15:25][1] >> ProcessUpdate end res:1 tm:11.711ms. 
[2022-12-12 17:15:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.363ms.  [OK]
[2022-12-12 17:15:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:25][1] updateCamera()
[2022-12-12 17:15:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:25][1] checkMaterialUpdates()
[2022-12-12 17:15:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:25][1] [2022-12-12 17:15:25][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.361ms.  [OK]
[2022-12-12 17:15:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:25][1] updateCamera()
[2022-12-12 17:15:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:25][1] checkMaterialUpdates()
[2022-12-12 17:15:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:25][1] [2022-12-12 17:15:25][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.384ms.  [OK]
[2022-12-12 17:15:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:25][1] updateCamera()
[2022-12-12 17:15:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:25][1] checkMaterialUpdates()
[2022-12-12 17:15:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:25][1] [2022-12-12 17:15:25][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:2.336ms.  [OK]
[2022-12-12 17:15:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:25][1] updateCamera()
[2022-12-12 17:15:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:25][1] checkMaterialUpdates()
[2022-12-12 17:15:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:25][1] [2022-12-12 17:15:25][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.381ms.  [OK]
[2022-12-12 17:15:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:25][1] updateCamera()
[2022-12-12 17:15:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:25][1] checkMaterialUpdates()
[2022-12-12 17:15:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:25][1] [2022-12-12 17:15:25][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.399ms.  [OK]
[2022-12-12 17:15:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:25][1] updateCamera()
[2022-12-12 17:15:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:25][1] checkMaterialUpdates()
[2022-12-12 17:15:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:25][1] [2022-12-12 17:15:25][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.322ms.  [OK]
[2022-12-12 17:15:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:26][1] updateCamera()
[2022-12-12 17:15:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:26][1] checkMaterialUpdates()
[2022-12-12 17:15:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:26][1] [2022-12-12 17:15:26][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.595ms.  [OK]
[2022-12-12 17:15:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:26][1] updateCamera()
[2022-12-12 17:15:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:26][1] checkMaterialUpdates()
[2022-12-12 17:15:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:26][1] [2022-12-12 17:15:26][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.574ms.  [OK]
[2022-12-12 17:15:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:26][1] updateCamera()
[2022-12-12 17:15:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:26][1] checkMaterialUpdates()
[2022-12-12 17:15:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:26][1] [2022-12-12 17:15:26][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:1.629ms.  [OK]
[2022-12-12 17:15:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:26][1] updateCamera()
[2022-12-12 17:15:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:26][1] checkMaterialUpdates()
[2022-12-12 17:15:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:26][1] [2022-12-12 17:15:26][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.399ms.  [OK]
[2022-12-12 17:15:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:26][1] updateCamera()
[2022-12-12 17:15:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:26][1] checkMaterialUpdates()
[2022-12-12 17:15:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:26][1] [2022-12-12 17:15:26][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.631ms.  [OK]
[2022-12-12 17:15:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:26][1] updateCamera()
[2022-12-12 17:15:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:26][1] checkMaterialUpdates()
[2022-12-12 17:15:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:26][1] [2022-12-12 17:15:26][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.349ms.  [OK]
[2022-12-12 17:15:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:26][1] updateCamera()
[2022-12-12 17:15:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:26][1] checkMaterialUpdates()
[2022-12-12 17:15:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:26][1] [2022-12-12 17:15:26][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.35ms.  [OK]
[2022-12-12 17:15:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:26][1] updateCamera()
[2022-12-12 17:15:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:26][1] checkMaterialUpdates()
[2022-12-12 17:15:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:26][1] [2022-12-12 17:15:26][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.509ms.  [OK]
[2022-12-12 17:15:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:26][1] updateCamera()
[2022-12-12 17:15:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:26][1] checkMaterialUpdates()
[2022-12-12 17:15:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:26][1] [2022-12-12 17:15:26][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.49ms.  [OK]
[2022-12-12 17:15:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:26][1] updateCamera()
[2022-12-12 17:15:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:26][1] checkMaterialUpdates()
[2022-12-12 17:15:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:26][1] [2022-12-12 17:15:26][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.304ms.  [OK]
[2022-12-12 17:15:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:26][1] updateCamera()
[2022-12-12 17:15:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:26][1] checkMaterialUpdates()
[2022-12-12 17:15:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:26][1] [2022-12-12 17:15:26][1] >> ProcessUpdate end res:1 tm:0.005ms. 
[2022-12-12 17:15:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:14.67ms.  [OK]
[2022-12-12 17:15:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:26][1] updateCamera()
[2022-12-12 17:15:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:26][1] checkMaterialUpdates()
[2022-12-12 17:15:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:26][1] [2022-12-12 17:15:26][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.332ms.  [OK]
[2022-12-12 17:15:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:26][1] updateCamera()
[2022-12-12 17:15:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:26][1] checkMaterialUpdates()
[2022-12-12 17:15:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:26][1] [2022-12-12 17:15:26][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.383ms.  [OK]
[2022-12-12 17:15:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:26][1] updateCamera()
[2022-12-12 17:15:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:26][1] checkMaterialUpdates()
[2022-12-12 17:15:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:26][1] [2022-12-12 17:15:26][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:26][1] updateCamera()
[2022-12-12 17:15:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:26][1] checkMaterialUpdates()
[2022-12-12 17:15:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:26][1] [2022-12-12 17:15:26][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.664ms.  [OK]
[2022-12-12 17:15:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:26][1] updateCamera()
[2022-12-12 17:15:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:26][1] checkMaterialUpdates()
[2022-12-12 17:15:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:26][1] [2022-12-12 17:15:26][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.359ms.  [OK]
[2022-12-12 17:15:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:26][1] updateCamera()
[2022-12-12 17:15:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:26][1] checkMaterialUpdates()
[2022-12-12 17:15:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:26][1] [2022-12-12 17:15:26][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.328ms.  [OK]
[2022-12-12 17:15:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:26][1] updateCamera()
[2022-12-12 17:15:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:26][1] checkMaterialUpdates()
[2022-12-12 17:15:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:26][1] [2022-12-12 17:15:26][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.431ms.  [OK]
[2022-12-12 17:15:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:26][1] updateCamera()
[2022-12-12 17:15:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:26][1] checkMaterialUpdates()
[2022-12-12 17:15:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:26][1] [2022-12-12 17:15:26][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.544ms.  [OK]
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.389ms.  [OK]
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.779ms.  [OK]
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.378ms.  [OK]
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.354ms.  [OK]
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.355ms.  [OK]
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.34ms.  [OK]
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.352ms.  [OK]
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.342ms.  [OK]
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.378ms.  [OK]
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.451ms.  [OK]
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.382ms.  [OK]
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.356ms.  [OK]
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.375ms.  [OK]
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.006ms. 
[2022-12-12 17:15:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.44ms.  [OK]
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.525ms.  [OK]
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.435ms.  [OK]
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.438ms.  [OK]
[2022-12-12 17:15:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:27][1] updateCamera()
[2022-12-12 17:15:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:27][1] checkMaterialUpdates()
[2022-12-12 17:15:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:27][1] [2022-12-12 17:15:27][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.415ms.  [OK]
[2022-12-12 17:15:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:28][1] updateCamera()
[2022-12-12 17:15:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:28][1] checkMaterialUpdates()
[2022-12-12 17:15:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:28][1] [2022-12-12 17:15:28][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.39ms.  [OK]
[2022-12-12 17:15:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:28][1] updateCamera()
[2022-12-12 17:15:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:28][1] checkMaterialUpdates()
[2022-12-12 17:15:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:28][1] [2022-12-12 17:15:28][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:28][1] updateCamera()
[2022-12-12 17:15:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:28][1] checkMaterialUpdates()
[2022-12-12 17:15:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:28][1] [2022-12-12 17:15:28][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.378ms.  [OK]
[2022-12-12 17:15:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:28][1] updateCamera()
[2022-12-12 17:15:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:28][1] checkMaterialUpdates()
[2022-12-12 17:15:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:28][1] [2022-12-12 17:15:28][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.409ms.  [OK]
[2022-12-12 17:15:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:28][1] updateCamera()
[2022-12-12 17:15:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:28][1] checkMaterialUpdates()
[2022-12-12 17:15:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:28][1] [2022-12-12 17:15:28][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.401ms.  [OK]
[2022-12-12 17:15:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:28][1] updateCamera()
[2022-12-12 17:15:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:28][1] checkMaterialUpdates()
[2022-12-12 17:15:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:28][1] [2022-12-12 17:15:28][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.396ms.  [OK]
[2022-12-12 17:15:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:28][1] updateCamera()
[2022-12-12 17:15:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:28][1] checkMaterialUpdates()
[2022-12-12 17:15:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:28][1] [2022-12-12 17:15:28][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.4ms.  [OK]
[2022-12-12 17:15:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:28][1] updateCamera()
[2022-12-12 17:15:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:28][1] checkMaterialUpdates()
[2022-12-12 17:15:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:28][1] [2022-12-12 17:15:28][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.629ms.  [OK]
[2022-12-12 17:15:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:28][1] updateCamera()
[2022-12-12 17:15:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:28][1] checkMaterialUpdates()
[2022-12-12 17:15:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:28][1] [2022-12-12 17:15:28][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.462ms.  [OK]
[2022-12-12 17:15:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:28][1] updateCamera()
[2022-12-12 17:15:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:28][1] checkMaterialUpdates()
[2022-12-12 17:15:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:28][1] [2022-12-12 17:15:28][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:28][1] updateCamera()
[2022-12-12 17:15:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:28][1] checkMaterialUpdates()
[2022-12-12 17:15:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:28][1] [2022-12-12 17:15:28][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.295ms.  [OK]
[2022-12-12 17:15:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:28][1] updateCamera()
[2022-12-12 17:15:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:28][1] checkMaterialUpdates()
[2022-12-12 17:15:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:28][1] [2022-12-12 17:15:28][1] >> ProcessUpdate end res:1 tm:3.139ms. 
[2022-12-12 17:15:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.374ms.  [OK]
[2022-12-12 17:15:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:28][1] updateCamera()
[2022-12-12 17:15:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:28][1] checkMaterialUpdates()
[2022-12-12 17:15:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:28][1] [2022-12-12 17:15:28][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.379ms.  [OK]
[2022-12-12 17:15:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:28][1] updateCamera()
[2022-12-12 17:15:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:28][1] checkMaterialUpdates()
[2022-12-12 17:15:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:28][1] [2022-12-12 17:15:28][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.561ms.  [OK]
[2022-12-12 17:15:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:28][1] updateCamera()
[2022-12-12 17:15:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:28][1] checkMaterialUpdates()
[2022-12-12 17:15:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:28][1] [2022-12-12 17:15:28][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:3.514ms.  [OK]
[2022-12-12 17:15:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:28][1] updateCamera()
[2022-12-12 17:15:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:28][1] checkMaterialUpdates()
[2022-12-12 17:15:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:28][1] [2022-12-12 17:15:28][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.466ms.  [OK]
[2022-12-12 17:15:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:28][1] updateCamera()
[2022-12-12 17:15:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:28][1] checkMaterialUpdates()
[2022-12-12 17:15:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:28][1] [2022-12-12 17:15:28][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.451ms.  [OK]
[2022-12-12 17:15:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:28][1] updateCamera()
[2022-12-12 17:15:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:28][1] checkMaterialUpdates()
[2022-12-12 17:15:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:28][1] [2022-12-12 17:15:28][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.47ms.  [OK]
[2022-12-12 17:15:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:28][1] updateCamera()
[2022-12-12 17:15:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:28][1] checkMaterialUpdates()
[2022-12-12 17:15:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:28][1] [2022-12-12 17:15:28][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.335ms.  [OK]
[2022-12-12 17:15:29][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:29][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:29][1] updateCamera()
[2022-12-12 17:15:29][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:29][1] checkMaterialUpdates()
[2022-12-12 17:15:29][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:29][1] [2022-12-12 17:15:29][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:29][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.395ms.  [OK]
[2022-12-12 17:15:29][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:29][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:29][1] updateCamera()
[2022-12-12 17:15:29][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:29][1] checkMaterialUpdates()
[2022-12-12 17:15:29][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:29][1] [2022-12-12 17:15:29][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:29][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:2.566ms.  [OK]
[2022-12-12 17:15:29][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:29][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:29][1] updateCamera()
[2022-12-12 17:15:29][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:29][1] checkMaterialUpdates()
[2022-12-12 17:15:29][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:29][1] [2022-12-12 17:15:29][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:29][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.354ms.  [OK]
[2022-12-12 17:15:29][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:29][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:29][1] updateCamera()
[2022-12-12 17:15:29][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:29][1] checkMaterialUpdates()
[2022-12-12 17:15:29][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:29][1] [2022-12-12 17:15:29][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:29][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.266ms.  [OK]
[2022-12-12 17:15:29][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:29][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:29][1] updateCamera()
[2022-12-12 17:15:29][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:29][1] checkMaterialUpdates()
[2022-12-12 17:15:29][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:29][1] [2022-12-12 17:15:29][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:29][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.349ms.  [OK]
[2022-12-12 17:15:29][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:29][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:29][1] updateCamera()
[2022-12-12 17:15:29][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:29][1] checkMaterialUpdates()
[2022-12-12 17:15:29][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:29][1] [2022-12-12 17:15:29][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:29][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.369ms.  [OK]
[2022-12-12 17:15:29][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:29][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:29][1] updateCamera()
[2022-12-12 17:15:29][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:29][1] checkMaterialUpdates()
[2022-12-12 17:15:29][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:29][1] [2022-12-12 17:15:29][1] >> ProcessUpdate end res:1 tm:6.92ms. 
[2022-12-12 17:15:29][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.365ms.  [OK]
[2022-12-12 17:15:30][1] <markMaterials>
[2022-12-12 17:15:30][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:15:30][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:15:30][1] ImageObject::isUpdated()
[2022-12-12 17:15:30][1] ImageObject::isUpdated()
[2022-12-12 17:15:30][1] Check others time:0.674  0[2022-12-12 17:15:30][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:15:30][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:30][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:30][1] checkMaterialUpdates()
[2022-12-12 17:15:30][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:30][1] [2022-12-12 17:15:30][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:15:39][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:39][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:39][1] updateCamera()
[2022-12-12 17:15:39][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:39][1] checkMaterialUpdates()
[2022-12-12 17:15:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:39][1] [2022-12-12 17:15:39][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:25.191ms.  [OK]
[2022-12-12 17:15:39][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:39][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:39][1] updateCamera()
[2022-12-12 17:15:39][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:39][1] checkMaterialUpdates()
[2022-12-12 17:15:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:39][1] [2022-12-12 17:15:39][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.365ms.  [OK]
[2022-12-12 17:15:39][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:39][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:39][1] updateCamera()
[2022-12-12 17:15:39][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:39][1] checkMaterialUpdates()
[2022-12-12 17:15:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:39][1] [2022-12-12 17:15:39][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.386ms.  [OK]
[2022-12-12 17:15:39][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:39][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:39][1] updateCamera()
[2022-12-12 17:15:39][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:39][1] checkMaterialUpdates()
[2022-12-12 17:15:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:39][1] [2022-12-12 17:15:39][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.652ms.  [OK]
[2022-12-12 17:15:39][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:39][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:39][1] updateCamera()
[2022-12-12 17:15:39][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:39][1] checkMaterialUpdates()
[2022-12-12 17:15:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:39][1] [2022-12-12 17:15:39][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.334ms.  [OK]
[2022-12-12 17:15:39][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:39][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:39][1] updateCamera()
[2022-12-12 17:15:39][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:39][1] checkMaterialUpdates()
[2022-12-12 17:15:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:39][1] [2022-12-12 17:15:39][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.573ms.  [OK]
[2022-12-12 17:15:39][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:39][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:39][1] updateCamera()
[2022-12-12 17:15:39][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:39][1] checkMaterialUpdates()
[2022-12-12 17:15:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:39][1] [2022-12-12 17:15:39][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.388ms.  [OK]
[2022-12-12 17:15:39][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:39][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:39][1] updateCamera()
[2022-12-12 17:15:39][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:39][1] checkMaterialUpdates()
[2022-12-12 17:15:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:39][1] [2022-12-12 17:15:39][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:4.245ms.  [OK]
[2022-12-12 17:15:39][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:39][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:39][1] updateCamera()
[2022-12-12 17:15:39][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:39][1] checkMaterialUpdates()
[2022-12-12 17:15:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:39][1] [2022-12-12 17:15:39][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.875ms.  [OK]
[2022-12-12 17:15:39][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:39][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:39][1] updateCamera()
[2022-12-12 17:15:39][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:39][1] checkMaterialUpdates()
[2022-12-12 17:15:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:39][1] [2022-12-12 17:15:39][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.529ms.  [OK]
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.515ms.  [OK]
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.352ms.  [OK]
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.367ms.  [OK]
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.344ms.  [OK]
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.403ms.  [OK]
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.562ms.  [OK]
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.43ms.  [OK]
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.352ms.  [OK]
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:20.289ms. 
[2022-12-12 17:15:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.384ms.  [OK]
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.37ms.  [OK]
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.356ms.  [OK]
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.355ms.  [OK]
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.353ms.  [OK]
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.392ms.  [OK]
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.361ms.  [OK]
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.513ms.  [OK]
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.577ms.  [OK]
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:40][1] updateCamera()
[2022-12-12 17:15:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:40][1] checkMaterialUpdates()
[2022-12-12 17:15:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:40][1] [2022-12-12 17:15:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:2.843ms.  [OK]
[2022-12-12 17:15:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:41][1] updateCamera()
[2022-12-12 17:15:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:41][1] checkMaterialUpdates()
[2022-12-12 17:15:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:41][1] [2022-12-12 17:15:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.431ms.  [OK]
[2022-12-12 17:15:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:41][1] updateCamera()
[2022-12-12 17:15:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:41][1] checkMaterialUpdates()
[2022-12-12 17:15:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:41][1] [2022-12-12 17:15:41][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.67ms.  [OK]
[2022-12-12 17:15:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:41][1] updateCamera()
[2022-12-12 17:15:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:41][1] checkMaterialUpdates()
[2022-12-12 17:15:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:41][1] [2022-12-12 17:15:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.595ms.  [OK]
[2022-12-12 17:15:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:41][1] updateCamera()
[2022-12-12 17:15:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:41][1] checkMaterialUpdates()
[2022-12-12 17:15:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:41][1] [2022-12-12 17:15:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.338ms.  [OK]
[2022-12-12 17:15:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:41][1] updateCamera()
[2022-12-12 17:15:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:41][1] checkMaterialUpdates()
[2022-12-12 17:15:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:41][1] [2022-12-12 17:15:41][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:15:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.35ms.  [OK]
[2022-12-12 17:15:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:41][1] updateCamera()
[2022-12-12 17:15:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:41][1] checkMaterialUpdates()
[2022-12-12 17:15:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:41][1] [2022-12-12 17:15:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.381ms.  [OK]
[2022-12-12 17:15:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:41][1] updateCamera()
[2022-12-12 17:15:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:41][1] checkMaterialUpdates()
[2022-12-12 17:15:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:41][1] [2022-12-12 17:15:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.286ms.  [OK]
[2022-12-12 17:15:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:41][1] updateCamera()
[2022-12-12 17:15:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:41][1] checkMaterialUpdates()
[2022-12-12 17:15:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:41][1] [2022-12-12 17:15:41][1] >> ProcessUpdate end res:1 tm:10.235ms. 
[2022-12-12 17:15:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.345ms.  [OK]
[2022-12-12 17:15:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:41][1] updateCamera()
[2022-12-12 17:15:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:41][1] checkMaterialUpdates()
[2022-12-12 17:15:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:41][1] [2022-12-12 17:15:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.363ms.  [OK]
[2022-12-12 17:15:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:41][1] updateCamera()
[2022-12-12 17:15:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:41][1] checkMaterialUpdates()
[2022-12-12 17:15:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:41][1] [2022-12-12 17:15:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.357ms.  [OK]
[2022-12-12 17:15:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:41][1] updateCamera()
[2022-12-12 17:15:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:41][1] checkMaterialUpdates()
[2022-12-12 17:15:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:41][1] [2022-12-12 17:15:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.702ms.  [OK]
[2022-12-12 17:15:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:41][1] updateCamera()
[2022-12-12 17:15:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:41][1] checkMaterialUpdates()
[2022-12-12 17:15:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:41][1] [2022-12-12 17:15:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.391ms.  [OK]
[2022-12-12 17:15:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:41][1] updateCamera()
[2022-12-12 17:15:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:41][1] checkMaterialUpdates()
[2022-12-12 17:15:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:41][1] [2022-12-12 17:15:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.293ms.  [OK]
[2022-12-12 17:15:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:41][1] updateCamera()
[2022-12-12 17:15:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:41][1] checkMaterialUpdates()
[2022-12-12 17:15:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:41][1] [2022-12-12 17:15:41][1] >> ProcessUpdate end res:1 tm:0.003ms. 
[2022-12-12 17:15:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:4.173ms.  [OK]
[2022-12-12 17:15:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:41][1] updateCamera()
[2022-12-12 17:15:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:15:41][1] checkMaterialUpdates()
[2022-12-12 17:15:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:41][1] [2022-12-12 17:15:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:15:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.355ms.  [OK]
[2022-12-12 17:15:42][1] <markMaterials>
[2022-12-12 17:15:42][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:15:42][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:15:42][1] ImageObject::isUpdated()
[2022-12-12 17:15:42][1] ImageObject::isUpdated()
[2022-12-12 17:15:42][1] Check others time:0.649  0[2022-12-12 17:15:42][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:15:42][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:15:42][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:15:42][1] checkMaterialUpdates()
[2022-12-12 17:15:42][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:15:42][1] [2022-12-12 17:15:42][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:17:22][1] <markMaterials>
[2022-12-12 17:17:22][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:22][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:17:22][1] ImageObject::isUpdated()
[2022-12-12 17:17:22][1] ImageObject::isUpdated()
[2022-12-12 17:17:22][1] Check others time:0.686  0[2022-12-12 17:17:22][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:17:22][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:17:22][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:17:22][1] checkMaterialUpdates()
[2022-12-12 17:17:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:22][1] [2022-12-12 17:17:22][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:17:27][1] <markMaterials>
[2022-12-12 17:17:27][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:27][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:17:27][1] ImageObject::isUpdated()
[2022-12-12 17:17:27][1] ImageObject::isUpdated()
[2022-12-12 17:17:27][1] Check others time:0.638  0[2022-12-12 17:17:27][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:17:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:17:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:17:27][1] checkMaterialUpdates()
[2022-12-12 17:17:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:27][1] [2022-12-12 17:17:27][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:17:28][1] <markMaterials>
[2022-12-12 17:17:28][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:28][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:17:28][1] ImageObject::isUpdated()
[2022-12-12 17:17:28][1] ImageObject::isUpdated()
[2022-12-12 17:17:28][1] Check others time:0.72  0[2022-12-12 17:17:28][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:17:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:17:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:17:28][1] checkMaterialUpdates()
[2022-12-12 17:17:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:28][1] [2022-12-12 17:17:28][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:17:31][1] <markMaterials>
[2022-12-12 17:17:31][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:31][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:17:31][1] ImageObject::isUpdated()
[2022-12-12 17:17:31][1] ImageObject::isUpdated()
[2022-12-12 17:17:31][1] Check others time:0.63  0[2022-12-12 17:17:31][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:17:32][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:17:32][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:17:32][1] ImageObject::isUpdated()
[2022-12-12 17:17:32][1] ImageObject::isUpdated()
[2022-12-12 17:17:32][1] Check others time:0.658  256[2022-12-12 17:17:32][1] checkMaterialUpdates()
[2022-12-12 17:17:32][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:32][1] [2022-12-12 17:17:32][1] Check started[2022-12-12 17:17:32][1] find And Check BaseObjects 191[2022-12-12 17:17:32][1] Generate mesh data....[2022-12-12 17:17:32][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:17:32][1] Transfer hair: maneHAIR[2022-12-12 17:17:32][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:17:32][1] Transfer hair: tailHAIR[2022-12-12 17:17:32][1] 1- disable indrag for time:726.031 ms.[2022-12-12 17:17:32][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:17:32][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:202.578ms.  [OK]
[2022-12-12 17:17:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:39][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-12 17:17:39][1] checkMaterialUpdates()
[2022-12-12 17:17:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:39][1] [2022-12-12 17:17:39][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:17:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:39][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-12 17:17:39][1] checkMaterialUpdates()
[2022-12-12 17:17:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:39][1] [2022-12-12 17:17:39][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:17:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:39][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-12 17:17:39][1] checkMaterialUpdates()
[2022-12-12 17:17:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:39][1] [2022-12-12 17:17:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:17:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:39][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-12 17:17:39][1] checkMaterialUpdates()
[2022-12-12 17:17:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:39][1] [2022-12-12 17:17:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:17:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:39][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-12 17:17:39][1] checkMaterialUpdates()
[2022-12-12 17:17:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:39][1] [2022-12-12 17:17:39][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:17:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:39][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-12 17:17:39][1] checkMaterialUpdates()
[2022-12-12 17:17:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:39][1] [2022-12-12 17:17:39][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:17:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:39][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-12 17:17:39][1] checkMaterialUpdates()
[2022-12-12 17:17:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:39][1] [2022-12-12 17:17:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:17:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:39][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-12 17:17:39][1] checkMaterialUpdates()
[2022-12-12 17:17:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:39][1] [2022-12-12 17:17:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:17:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:39][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-12 17:17:39][1] checkMaterialUpdates()
[2022-12-12 17:17:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:39][1] [2022-12-12 17:17:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:17:40][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:40][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-12 17:17:40][1] checkMaterialUpdates()
[2022-12-12 17:17:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:40][1] [2022-12-12 17:17:40][1]    2- Enable indrag[2022-12-12 17:17:40][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:17:40][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:40][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:17:40][1] ImageObject::isUpdated()
[2022-12-12 17:17:40][1] ImageObject::isUpdated()
[2022-12-12 17:17:40][1] Check others time:0.799  256[2022-12-12 17:17:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:17:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.399ms.  [OK]
[2022-12-12 17:17:40][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:40][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:17:40][1] ImageObject::isUpdated()
[2022-12-12 17:17:40][1] ImageObject::isUpdated()
[2022-12-12 17:17:40][1] Check others time:0.791  256[2022-12-12 17:17:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:17:40][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:40][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:17:40][1] ImageObject::isUpdated()
[2022-12-12 17:17:40][1] ImageObject::isUpdated()
[2022-12-12 17:17:40][1] Check others time:0.673  256[2022-12-12 17:17:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:17:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.373ms.  [OK]
[2022-12-12 17:17:40][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:40][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:17:40][1] ImageObject::isUpdated()
[2022-12-12 17:17:40][1] ImageObject::isUpdated()
[2022-12-12 17:17:40][1] Check others time:0.748  256[2022-12-12 17:17:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:17:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.353ms.  [OK]
[2022-12-12 17:17:41][1] <markMaterials>
[2022-12-12 17:17:41][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:41][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:17:41][1] ImageObject::isUpdated()
[2022-12-12 17:17:41][1] ImageObject::isUpdated()
[2022-12-12 17:17:41][1] Check others time:0.685  0[2022-12-12 17:17:41][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:17:41][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:17:41][1] checkAllUpdates(flags=CMOG updFlags=G)
[2022-12-12 17:17:41][1] ImageObject::isUpdated()
[2022-12-12 17:17:41][1] ImageObject::isUpdated()
[2022-12-12 17:17:41][1] Check others time:0.572  0[2022-12-12 17:17:41][1] checkMaterialUpdates()
[2022-12-12 17:17:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:41][1] [2022-12-12 17:17:41][1] Check started[2022-12-12 17:17:41][1] find And Check BaseObjects 207[2022-12-12 17:17:41][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:17:41][1] >> ProcessUpdate(flags=CMO cAsyn=1 dDelay=1
[2022-12-12 17:17:41][1] checkAllUpdates(flags=CMO updFlags=)
[2022-12-12 17:17:41][1] ImageObject::isUpdated()
[2022-12-12 17:17:41][1] ImageObject::isUpdated()
[2022-12-12 17:17:41][1] Check others time:0.51  0[2022-12-12 17:17:41][1] checkMaterialUpdates()
[2022-12-12 17:17:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:41][1] [2022-12-12 17:17:41][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:17:44][1] <markMaterials>
[2022-12-12 17:17:44][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:44][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:17:44][1] ImageObject::isUpdated()
[2022-12-12 17:17:44][1] ImageObject::isUpdated()
[2022-12-12 17:17:44][1] Check others time:0.661  0[2022-12-12 17:17:44][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:17:44][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:17:44][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:17:44][1] checkMaterialUpdates()
[2022-12-12 17:17:44][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:44][1] [2022-12-12 17:17:44][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:17:45][1] <markMaterials>
[2022-12-12 17:17:45][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:46][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:17:46][1] ImageObject::isUpdated()
[2022-12-12 17:17:46][1] ImageObject::isUpdated()
[2022-12-12 17:17:46][1] Check others time:0.658  0[2022-12-12 17:17:46][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:17:46][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:17:46][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:17:46][1] ImageObject::isUpdated()
[2022-12-12 17:17:46][1] ImageObject::isUpdated()
[2022-12-12 17:17:46][1] Check others time:0.669  256[2022-12-12 17:17:46][1] checkMaterialUpdates()
[2022-12-12 17:17:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:46][1] [2022-12-12 17:17:46][1] Check started[2022-12-12 17:17:46][1] find And Check BaseObjects 212[2022-12-12 17:17:46][1] Generate mesh data....[2022-12-12 17:17:46][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:17:46][1] Transfer hair: maneHAIR[2022-12-12 17:17:46][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:17:46][1] Transfer hair: tailHAIR[2022-12-12 17:17:46][1] 1- disable indrag for time:675.083 ms.[2022-12-12 17:17:46][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:17:46][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:214.745ms.  [OK]
[2022-12-12 17:17:47][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:17:47][1] checkAllUpdates(flags=CM updFlags=G)
[2022-12-12 17:17:47][1] checkMaterialUpdates()
[2022-12-12 17:17:47][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:47][1] [2022-12-12 17:17:47][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:17:49][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:17:49][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:17:49][1] checkMaterialUpdates()
[2022-12-12 17:17:49][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:49][1] [2022-12-12 17:17:49][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:17:50][1] <markMaterials>
[2022-12-12 17:17:50][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:17:50][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:17:50][1] ImageObject::isUpdated()
[2022-12-12 17:17:50][1] ImageObject::isUpdated()
[2022-12-12 17:17:50][1] Check others time:0.681  0[2022-12-12 17:17:50][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:17:50][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:17:50][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:17:50][1] ImageObject::isUpdated()
[2022-12-12 17:17:50][1] ImageObject::isUpdated()
[2022-12-12 17:17:50][1] Check others time:0.67  256[2022-12-12 17:17:50][1] checkMaterialUpdates()
[2022-12-12 17:17:50][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:17:50][1] [2022-12-12 17:17:50][1] Check started[2022-12-12 17:17:50][1] find And Check BaseObjects 216[2022-12-12 17:17:50][1] Generate mesh data....[2022-12-12 17:17:51][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:17:51][1] Transfer hair: maneHAIR[2022-12-12 17:17:51][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:17:51][1] Transfer hair: tailHAIR[2022-12-12 17:17:51][1] 1- disable indrag for time:747.53 ms.[2022-12-12 17:17:51][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:17:51][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:226.423ms.  [OK]
[2022-12-12 17:18:01][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:01][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-12 17:18:01][1] checkMaterialUpdates()
[2022-12-12 17:18:01][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:18:01][1] [2022-12-12 17:18:01][1]    2- Enable indrag[2022-12-12 17:18:01][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:18:01][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:01][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:01][1] ImageObject::isUpdated()
[2022-12-12 17:18:01][1] ImageObject::isUpdated()
[2022-12-12 17:18:01][1] Check others time:0.765  256[2022-12-12 17:18:02][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:18:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] Check others time:0.679  256[2022-12-12 17:18:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:18:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.378ms.  [OK]
[2022-12-12 17:18:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] Check others time:0.763  256[2022-12-12 17:18:02][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:18:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.438ms.  [OK]
[2022-12-12 17:18:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] Check others time:0.773  256[2022-12-12 17:18:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:18:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.339ms.  [OK]
[2022-12-12 17:18:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] Check others time:0.744  256[2022-12-12 17:18:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:18:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.441ms.  [OK]
[2022-12-12 17:18:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] Check others time:0.688  256[2022-12-12 17:18:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:18:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.444ms.  [OK]
[2022-12-12 17:18:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] Check others time:0.862  256[2022-12-12 17:18:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:18:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.371ms.  [OK]
[2022-12-12 17:18:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] Check others time:0.843  256[2022-12-12 17:18:02][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:18:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.358ms.  [OK]
[2022-12-12 17:18:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] Check others time:0.738  256[2022-12-12 17:18:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:18:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.33ms.  [OK]
[2022-12-12 17:18:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] Check others time:0.748  256[2022-12-12 17:18:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:18:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] Check others time:0.741  256[2022-12-12 17:18:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:18:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] Check others time:0.711  256[2022-12-12 17:18:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:18:02][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:02][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] ImageObject::isUpdated()
[2022-12-12 17:18:02][1] Check others time:0.755  256[2022-12-12 17:18:02][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:18:02][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.336ms.  [OK]
[2022-12-12 17:18:03][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:03][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:03][1] ImageObject::isUpdated()
[2022-12-12 17:18:03][1] ImageObject::isUpdated()
[2022-12-12 17:18:03][1] Check others time:0.757  256[2022-12-12 17:18:03][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:18:03][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.351ms.  [OK]
[2022-12-12 17:18:03][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:03][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:03][1] ImageObject::isUpdated()
[2022-12-12 17:18:03][1] ImageObject::isUpdated()
[2022-12-12 17:18:03][1] Check others time:0.747  256[2022-12-12 17:18:03][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:18:03][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.335ms.  [OK]
[2022-12-12 17:18:03][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:03][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:03][1] ImageObject::isUpdated()
[2022-12-12 17:18:03][1] ImageObject::isUpdated()
[2022-12-12 17:18:03][1] Check others time:0.785  256[2022-12-12 17:18:03][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:18:03][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.338ms.  [OK]
[2022-12-12 17:18:03][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:03][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:03][1] ImageObject::isUpdated()
[2022-12-12 17:18:03][1] ImageObject::isUpdated()
[2022-12-12 17:18:03][1] Check others time:0.841  256[2022-12-12 17:18:03][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:18:03][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:03][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:03][1] ImageObject::isUpdated()
[2022-12-12 17:18:03][1] ImageObject::isUpdated()
[2022-12-12 17:18:03][1] Check others time:0.845  256[2022-12-12 17:18:03][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:18:03][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.33ms.  [OK]
[2022-12-12 17:18:03][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:03][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:03][1] ImageObject::isUpdated()
[2022-12-12 17:18:03][1] ImageObject::isUpdated()
[2022-12-12 17:18:03][1] Check others time:0.832  256[2022-12-12 17:18:03][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:18:03][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.443ms.  [OK]
[2022-12-12 17:18:04][1] <markMaterials>
[2022-12-12 17:18:04][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:04][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:04][1] ImageObject::isUpdated()
[2022-12-12 17:18:04][1] ImageObject::isUpdated()
[2022-12-12 17:18:04][1] Check others time:0.671  0[2022-12-12 17:18:04][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:18:04][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:18:04][1] checkAllUpdates(flags=CMOG updFlags=G)
[2022-12-12 17:18:04][1] ImageObject::isUpdated()
[2022-12-12 17:18:04][1] ImageObject::isUpdated()
[2022-12-12 17:18:04][1] Check others time:0.566  0[2022-12-12 17:18:04][1] checkMaterialUpdates()
[2022-12-12 17:18:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:18:04][1] [2022-12-12 17:18:04][1] Check started[2022-12-12 17:18:04][1] find And Check BaseObjects 238[2022-12-12 17:18:04][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:18:04][1] >> ProcessUpdate(flags=CMO cAsyn=1 dDelay=1
[2022-12-12 17:18:04][1] checkAllUpdates(flags=CMO updFlags=)
[2022-12-12 17:18:04][1] ImageObject::isUpdated()
[2022-12-12 17:18:04][1] ImageObject::isUpdated()
[2022-12-12 17:18:04][1] Check others time:0.581  0[2022-12-12 17:18:04][1] checkMaterialUpdates()
[2022-12-12 17:18:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:18:04][1] [2022-12-12 17:18:04][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:18:07][1] setInteractive(0)[OK]  [OK]
[2022-12-12 17:18:07][0] restoreDeviceStates status:4
[2022-12-12 17:18:07][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-12 17:18:07][0] save
[2022-12-12 17:18:07][0] 111[2022-12-12 17:18:07][1] initOctaneLive()
[2022-12-12 17:18:07][1] Sending scene data.....[2022-12-12 17:18:07][1] OCT:--------------------------- EXPORT LOG ---------------------------
[2022-12-12 17:18:07][0] --------------------------- EXPORT LOG ---------------------------
[2022-12-12 17:18:07][1] ResetAndInit 1
[2022-12-12 17:18:07][1] RESET PROJECT[2022-12-12 17:18:07][1] Init defaults[2022-12-12 17:18:07][1] createOctaneDefaults [2022-12-12 17:18:07][1] ResetCaches [OK]
[2022-12-12 17:18:07][1] ResetAndInit [OK]

 [OK]
 [OK]
[2022-12-12 17:18:07][1] checkPathTracing()
[2022-12-12 17:18:07][1] create PathTracing
[2022-12-12 17:18:07][1] use active CameraImager
[2022-12-12 17:18:07][1] checkPathTracing()
[2022-12-12 17:18:07][1] create PathTracing
[2022-12-12 17:18:07][1] applyPTParams:0x0000027C99FAA550
[2022-12-12 17:18:07][1] ApplyCImager enDenoise:1
[2022-12-12 17:18:07][1] Creating materials.....[2022-12-12 17:18:07][1] ******* createMaterials *******
[2022-12-12 17:18:08][1] Create Materials....[2022-12-12 17:18:08][1]   convert mat:[Extrude.3]  tip:5703
[2022-12-12 17:18:08][1]   convert mat:[Extrude.1]  tip:5703
[2022-12-12 17:18:08][1]   convert mat:[OctGlossy2]  tip:1029501
[2022-12-12 17:18:08][1]   convert mat:[OctMetal1]  tip:1029501
[2022-12-12 17:18:08][1]   convert mat:[OctGlossy1]  tip:1029501
[2022-12-12 17:18:08][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-12 17:18:08][1]   convert mat:[manehair]  tip:1017730
[2022-12-12 17:18:08][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-12 17:18:08][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-12 17:18:08][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-12 17:18:08][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 17:18:08][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-12 17:18:08][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-12 17:18:08][1]   convert mat:[OctDiffuse2]  tip:1029501
[2022-12-12 17:18:08][1]   convert mat:[OctDiffuse1.1]  tip:1029501
[2022-12-12 17:18:08][1] OCT:Export materials time= 324.933 ms
[2022-12-12 17:18:08][0] Export materials time= 324.933 ms
[2022-12-12 17:18:08][1] Collecting objects.....[2022-12-12 17:18:08][1] OCT:Collect objects time= 1.965 ms
[2022-12-12 17:18:08][0] Collect objects time= 1.965 ms
[2022-12-12 17:18:08][1] Creating meshes.....[2022-12-12 17:18:08][1] Check started[2022-12-12 17:18:08][1] find And Check BaseObjects 0[2022-12-12 17:18:08][1] Generate mesh data....[2022-12-12 17:18:08][1] Generate mesh data for intance base objects cnt:0[2022-12-12 17:18:08][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:18:08][1] Transfer hair: maneHAIR[2022-12-12 17:18:09][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:18:09][1] Transfer hair: tailHAIR[2022-12-12 17:18:09][1] OCT:Mesh creation time = 864.272 ms.
[2022-12-12 17:18:09][0] Mesh creation time = 864.272 ms.
[2022-12-12 17:18:09][1] ImageObject::reload()
[2022-12-12 17:18:09][1] ImageObject::reload()
[2022-12-12 17:18:09][1] updateCamera()
[2022-12-12 17:18:09][1] ApplyCImager enDenoise:1
[2022-12-12 17:18:09][1] Update started[2022-12-12 17:18:09][1] Total export Time = 1811.945 ms
[2022-12-12 17:18:09][1] Total export Time = 1811.945 ms[2022-12-12 17:18:09][1] ApiUpdate Wait:0 Caller:STARTRENDER tm:0.248ms.  [OK]
[2022-12-12 17:18:09][1] OCT:Api update time: 1.928 ms.
[2022-12-12 17:18:09][0] Api update time: 1.928 ms.
[2022-12-12 17:18:09][1] setInteractive(1)[OK] [2022-12-12 17:18:11][1] OCT:VRAM used/free/max:2.141Gb/17.161Gb/24Gb  Out-of-core used:0Kb  RAM used:16.391Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:18:11][0] VRAM used/free/max:2.141Gb/17.161Gb/24Gb  Out-of-core used:0Kb  RAM used:16.391Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:18:14][1] Opengl preview:spottyfun  size:256*256[2022-12-12 17:18:14][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 17:18:14][1] <markMaterials>
[2022-12-12 17:18:14][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:14][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:14][1] ImageObject::isUpdated()
[2022-12-12 17:18:14][1] ImageObject::isUpdated()
[2022-12-12 17:18:14][1] Check others time:1.299  0[2022-12-12 17:18:14][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:18:14][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:18:14][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:18:14][1] checkMaterialUpdates()
[2022-12-12 17:18:14][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:18:14][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-12 17:18:14][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 17:18:14][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-12 17:18:14][1] [2022-12-12 17:18:14][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:18:14][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.349ms.  [OK]
[2022-12-12 17:18:14][0] AllDevicesOff
[2022-12-12 17:18:15][1] <markMaterials>
[2022-12-12 17:18:15][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:15][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:15][1] ImageObject::isUpdated()
[2022-12-12 17:18:15][1] ImageObject::isUpdated()
[2022-12-12 17:18:15][1] Check others time:0.669  0[2022-12-12 17:18:15][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:18:15][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:18:15][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:18:15][1] checkMaterialUpdates()
[2022-12-12 17:18:15][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:18:15][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 17:18:15][1] [2022-12-12 17:18:15][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:18:15][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.336ms.  [OK]
[2022-12-12 17:18:16][1] Opengl preview:spottyfun  size:256*256[2022-12-12 17:18:16][1] <markMaterials>
[2022-12-12 17:18:16][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:16][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:16][1] ImageObject::isUpdated()
[2022-12-12 17:18:16][1] ImageObject::isUpdated()
[2022-12-12 17:18:16][1] Check others time:0.695  0[2022-12-12 17:18:16][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:18:16][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:18:16][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:18:16][1] checkMaterialUpdates()
[2022-12-12 17:18:16][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:18:16][1] [2022-12-12 17:18:16][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:18:16][1] <markMaterials>
[2022-12-12 17:18:16][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:18:16][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:18:16][1] ImageObject::isUpdated()
[2022-12-12 17:18:16][1] ImageObject::isUpdated()
[2022-12-12 17:18:16][1] Check others time:0.92  0[2022-12-12 17:18:16][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:18:16][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:18:16][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:18:16][1] checkMaterialUpdates()
[2022-12-12 17:18:16][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:18:16][1] [2022-12-12 17:18:16][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:18:17][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:18:17][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:18:17][1] ImageObject::isUpdated()
[2022-12-12 17:18:17][1] ImageObject::isUpdated()
[2022-12-12 17:18:17][1] Check others time:0.779  256[2022-12-12 17:18:17][1] checkMaterialUpdates()
[2022-12-12 17:18:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:18:17][1] [2022-12-12 17:18:17][1] Check started[2022-12-12 17:18:17][1] find And Check BaseObjects 9[2022-12-12 17:18:17][1] Generate mesh data....[2022-12-12 17:18:18][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:18:18][1] Transfer hair: maneHAIR[2022-12-12 17:18:18][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:18:18][1] Transfer hair: tailHAIR[2022-12-12 17:18:18][1] 1- disable indrag for time:745.414 ms.[2022-12-12 17:18:18][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:18:18][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:18:18][1] <markMaterials>
[2022-12-12 17:18:18][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:18:18][1] FALSE3
[2022-12-12 17:18:18][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:18:18][1] FALSE3
 tm:210.03ms.  [OK]
[2022-12-12 17:18:23][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:18:23][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:18:23][1] ImageObject::isUpdated()
[2022-12-12 17:18:23][1] ImageObject::isUpdated()
[2022-12-12 17:18:23][1] Check others time:0.763  256[2022-12-12 17:18:23][1] updateCamera()
[2022-12-12 17:18:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:18:23][1] checkMaterialUpdates()
[2022-12-12 17:18:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:18:23][1] [2022-12-12 17:18:23][1] Check started[2022-12-12 17:18:23][1] find And Check BaseObjects 10[2022-12-12 17:18:23][1] Generate mesh data....[2022-12-12 17:18:23][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:18:23][1] Transfer hair: maneHAIR[2022-12-12 17:18:23][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:18:23][1] Transfer hair: tailHAIR[2022-12-12 17:18:23][1] 1- disable indrag for time:768.809 ms.[2022-12-12 17:18:23][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:18:23][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:18:23][1] <markMaterials>
[2022-12-12 17:18:23][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:18:23][1] FALSE3
[2022-12-12 17:18:23][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:18:23][1] FALSE3
 tm:208.118ms.  [OK]
[2022-12-12 17:18:35][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:18:35][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:18:35][1] ImageObject::isUpdated()
[2022-12-12 17:18:35][1] ImageObject::isUpdated()
[2022-12-12 17:18:35][1] Check others time:0.691  256[2022-12-12 17:18:35][1] updateCamera()
[2022-12-12 17:18:35][1] ApplyCImager enDenoise:1
[2022-12-12 17:18:35][1] checkMaterialUpdates()
[2022-12-12 17:18:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:18:35][1] [2022-12-12 17:18:35][1] Check started[2022-12-12 17:18:35][1] find And Check BaseObjects 11[2022-12-12 17:18:35][1] Generate mesh data....[2022-12-12 17:18:35][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:18:35][1] Transfer hair: maneHAIR[2022-12-12 17:18:36][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:18:36][1] Transfer hair: tailHAIR[2022-12-12 17:18:36][1] 1- disable indrag for time:748.739 ms.[2022-12-12 17:18:36][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:18:36][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:18:36][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:18:36][1] FALSE3
[2022-12-12 17:18:36][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:18:36][1] FALSE3
[2022-12-12 17:18:36][1] <markMaterials>
[2022-12-12 17:18:36][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:18:36][1] FALSE3
 tm:209.702ms.  [OK]
[2022-12-12 17:18:47][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:18:47][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:18:47][1] ImageObject::isUpdated()
[2022-12-12 17:18:47][1] ImageObject::isUpdated()
[2022-12-12 17:18:47][1] Check others time:0.687  256[2022-12-12 17:18:47][1] updateCamera()
[2022-12-12 17:18:47][1] ApplyCImager enDenoise:1
[2022-12-12 17:18:47][1] checkMaterialUpdates()
[2022-12-12 17:18:47][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:18:47][1] [2022-12-12 17:18:47][1] Check started[2022-12-12 17:18:47][1] find And Check BaseObjects 12[2022-12-12 17:18:47][1] Generate mesh data....[2022-12-12 17:18:47][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:18:47][1] Transfer hair: maneHAIR[2022-12-12 17:18:48][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:18:48][1] Transfer hair: tailHAIR[2022-12-12 17:18:48][1] 1- disable indrag for time:743.083 ms.[2022-12-12 17:18:48][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:18:48][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:18:48][1] <markMaterials>
[2022-12-12 17:18:48][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:18:48][1] FALSE3
[2022-12-12 17:18:48][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:18:48][1] FALSE3
 tm:209.807ms.  [OK]
[2022-12-12 17:18:51][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:18:51][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:18:51][1] ImageObject::isUpdated()
[2022-12-12 17:18:51][1] ImageObject::isUpdated()
[2022-12-12 17:18:51][1] Check others time:0.666  256[2022-12-12 17:18:51][1] updateCamera()
[2022-12-12 17:18:51][1] ApplyCImager enDenoise:1
[2022-12-12 17:18:52][1] checkMaterialUpdates()
[2022-12-12 17:18:52][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:18:52][1] [2022-12-12 17:18:52][1] Check started[2022-12-12 17:18:52][1] find And Check BaseObjects 13[2022-12-12 17:18:52][1] Generate mesh data....[2022-12-12 17:18:52][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:18:52][1] Transfer hair: maneHAIR[2022-12-12 17:18:52][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:18:52][1] Transfer hair: tailHAIR[2022-12-12 17:18:52][1] 1- disable indrag for time:752.694 ms.[2022-12-12 17:18:52][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:18:52][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:18:52][1] <markMaterials>
[2022-12-12 17:18:52][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:18:52][1] FALSE3
[2022-12-12 17:18:52][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:18:52][1] FALSE3
 tm:200.589ms.  [OK]
[2022-12-12 17:19:02][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:19:02][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:19:02][1] ImageObject::isUpdated()
[2022-12-12 17:19:02][1] ImageObject::isUpdated()
[2022-12-12 17:19:02][1] Check others time:0.702  256[2022-12-12 17:19:02][1] updateCamera()
[2022-12-12 17:19:02][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:02][1] checkMaterialUpdates()
[2022-12-12 17:19:02][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:02][1] [2022-12-12 17:19:02][1] Check started[2022-12-12 17:19:02][1] find And Check BaseObjects 14[2022-12-12 17:19:02][1] Generate mesh data....[2022-12-12 17:19:02][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:19:02][1] Transfer hair: maneHAIR[2022-12-12 17:19:03][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:19:03][1] Transfer hair: tailHAIR[2022-12-12 17:19:03][1] 1- disable indrag for time:747.354 ms.[2022-12-12 17:19:03][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:03][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:19:03][1] <markMaterials>
[2022-12-12 17:19:03][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:19:03][1] FALSE3
[2022-12-12 17:19:03][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:19:03][1] FALSE3
 tm:211.596ms.  [OK]
[2022-12-12 17:19:13][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:19:13][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:19:13][1] ImageObject::isUpdated()
[2022-12-12 17:19:13][1] ImageObject::isUpdated()
[2022-12-12 17:19:13][1] Check others time:0.696  256[2022-12-12 17:19:13][1] updateCamera()
[2022-12-12 17:19:13][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:13][1] checkMaterialUpdates()
[2022-12-12 17:19:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:13][1] [2022-12-12 17:19:13][1] Check started[2022-12-12 17:19:13][1] find And Check BaseObjects 15[2022-12-12 17:19:13][1] Generate mesh data....[2022-12-12 17:19:13][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:19:13][1] Transfer hair: maneHAIR[2022-12-12 17:19:14][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:19:14][1] Transfer hair: tailHAIR[2022-12-12 17:19:14][1] 1- disable indrag for time:744.592 ms.[2022-12-12 17:19:14][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:14][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:19:14][1] <markMaterials>
[2022-12-12 17:19:14][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:19:14][1] FALSE3
[2022-12-12 17:19:14][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:19:14][1] FALSE3
 tm:228.885ms.  [OK]
[2022-12-12 17:19:22][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-12 17:19:22][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-12 17:19:22][1] ImageObject::isUpdated()
[2022-12-12 17:19:22][1] ImageObject::isUpdated()
[2022-12-12 17:19:22][1] Check others time:0.572  0[2022-12-12 17:19:22][1] updateCamera()
[2022-12-12 17:19:22][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:22][1] checkMaterialUpdates()
[2022-12-12 17:19:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:22][1] [2022-12-12 17:19:22][1] Check started[2022-12-12 17:19:22][1] find And Check BaseObjects 16[2022-12-12 17:19:22][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:22][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:25.463ms.  [OK]
[2022-12-12 17:19:22][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:22][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:22][1] updateCamera()
[2022-12-12 17:19:22][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:22][1] checkMaterialUpdates()
[2022-12-12 17:19:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:22][1] [2022-12-12 17:19:22][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:22][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:22][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:22][1] updateCamera()
[2022-12-12 17:19:22][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:22][1] checkMaterialUpdates()
[2022-12-12 17:19:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:22][1] [2022-12-12 17:19:22][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:22][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.449ms.  [OK]
[2022-12-12 17:19:22][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:22][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:22][1] updateCamera()
[2022-12-12 17:19:22][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:22][1] checkMaterialUpdates()
[2022-12-12 17:19:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:22][1] [2022-12-12 17:19:22][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:22][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.355ms.  [OK]
[2022-12-12 17:19:22][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:22][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:22][1] updateCamera()
[2022-12-12 17:19:22][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:22][1] checkMaterialUpdates()
[2022-12-12 17:19:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:22][1] [2022-12-12 17:19:22][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:22][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:1.767ms.  [OK]
[2022-12-12 17:19:22][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:22][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:22][1] updateCamera()
[2022-12-12 17:19:22][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:22][1] checkMaterialUpdates()
[2022-12-12 17:19:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:22][1] [2022-12-12 17:19:22][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:22][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.446ms.  [OK]
[2022-12-12 17:19:22][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:22][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:22][1] updateCamera()
[2022-12-12 17:19:22][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:22][1] checkMaterialUpdates()
[2022-12-12 17:19:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:22][1] [2022-12-12 17:19:22][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:22][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.383ms.  [OK]
[2022-12-12 17:19:22][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:22][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:22][1] updateCamera()
[2022-12-12 17:19:22][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:22][1] checkMaterialUpdates()
[2022-12-12 17:19:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:22][1] [2022-12-12 17:19:22][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:22][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.35ms.  [OK]
[2022-12-12 17:19:22][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:22][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:22][1] updateCamera()
[2022-12-12 17:19:22][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:22][1] checkMaterialUpdates()
[2022-12-12 17:19:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:22][1] [2022-12-12 17:19:22][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:22][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.63ms.  [OK]
[2022-12-12 17:19:22][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:22][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:22][1] updateCamera()
[2022-12-12 17:19:22][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:22][1] checkMaterialUpdates()
[2022-12-12 17:19:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:22][1] [2022-12-12 17:19:22][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.463ms.  [OK]
[2022-12-12 17:19:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:23][1] updateCamera()
[2022-12-12 17:19:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:23][1] checkMaterialUpdates()
[2022-12-12 17:19:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:23][1] [2022-12-12 17:19:23][1] >> ProcessUpdate end res:1 tm:18.782ms. 
[2022-12-12 17:19:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.365ms.  [OK]
[2022-12-12 17:19:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:23][1] updateCamera()
[2022-12-12 17:19:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:23][1] checkMaterialUpdates()
[2022-12-12 17:19:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:23][1] [2022-12-12 17:19:23][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.613ms.  [OK]
[2022-12-12 17:19:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:23][1] updateCamera()
[2022-12-12 17:19:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:23][1] checkMaterialUpdates()
[2022-12-12 17:19:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:23][1] [2022-12-12 17:19:23][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.662ms.  [OK]
[2022-12-12 17:19:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:23][1] updateCamera()
[2022-12-12 17:19:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:23][1] checkMaterialUpdates()
[2022-12-12 17:19:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:23][1] [2022-12-12 17:19:23][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.582ms.  [OK]
[2022-12-12 17:19:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:23][1] updateCamera()
[2022-12-12 17:19:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:23][1] checkMaterialUpdates()
[2022-12-12 17:19:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:23][1] [2022-12-12 17:19:23][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.446ms.  [OK]
[2022-12-12 17:19:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:23][1] updateCamera()
[2022-12-12 17:19:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:23][1] checkMaterialUpdates()
[2022-12-12 17:19:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:23][1] [2022-12-12 17:19:23][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.588ms.  [OK]
[2022-12-12 17:19:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:23][1] updateCamera()
[2022-12-12 17:19:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:23][1] checkMaterialUpdates()
[2022-12-12 17:19:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:23][1] [2022-12-12 17:19:23][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.485ms.  [OK]
[2022-12-12 17:19:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:23][1] updateCamera()
[2022-12-12 17:19:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:23][1] checkMaterialUpdates()
[2022-12-12 17:19:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:23][1] [2022-12-12 17:19:23][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:23][1] updateCamera()
[2022-12-12 17:19:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:23][1] checkMaterialUpdates()
[2022-12-12 17:19:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:23][1] [2022-12-12 17:19:23][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.384ms.  [OK]
[2022-12-12 17:19:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:23][1] updateCamera()
[2022-12-12 17:19:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:23][1] checkMaterialUpdates()
[2022-12-12 17:19:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:23][1] [2022-12-12 17:19:23][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.345ms.  [OK]
[2022-12-12 17:19:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:23][1] updateCamera()
[2022-12-12 17:19:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:23][1] checkMaterialUpdates()
[2022-12-12 17:19:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:23][1] [2022-12-12 17:19:23][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.297ms.  [OK]
[2022-12-12 17:19:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:23][1] updateCamera()
[2022-12-12 17:19:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:23][1] checkMaterialUpdates()
[2022-12-12 17:19:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:23][1] [2022-12-12 17:19:23][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.309ms.  [OK]
[2022-12-12 17:19:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:23][1] updateCamera()
[2022-12-12 17:19:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:23][1] checkMaterialUpdates()
[2022-12-12 17:19:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:23][1] [2022-12-12 17:19:23][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.559ms.  [OK]
[2022-12-12 17:19:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:23][1] updateCamera()
[2022-12-12 17:19:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:23][1] checkMaterialUpdates()
[2022-12-12 17:19:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:23][1] [2022-12-12 17:19:23][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.526ms.  [OK]
[2022-12-12 17:19:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:23][1] updateCamera()
[2022-12-12 17:19:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:23][1] checkMaterialUpdates()
[2022-12-12 17:19:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:23][1] [2022-12-12 17:19:23][1] >> ProcessUpdate end res:1 tm:15.232ms. 
[2022-12-12 17:19:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.331ms.  [OK]
[2022-12-12 17:19:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:24][1] updateCamera()
[2022-12-12 17:19:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:24][1] checkMaterialUpdates()
[2022-12-12 17:19:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:24][1] [2022-12-12 17:19:24][1] >> ProcessUpdate end res:1 tm:18.064ms. 
[2022-12-12 17:19:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.373ms.  [OK]
[2022-12-12 17:19:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:24][1] updateCamera()
[2022-12-12 17:19:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:24][1] checkMaterialUpdates()
[2022-12-12 17:19:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:24][1] [2022-12-12 17:19:24][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.339ms.  [OK]
[2022-12-12 17:19:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:24][1] updateCamera()
[2022-12-12 17:19:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:24][1] checkMaterialUpdates()
[2022-12-12 17:19:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:24][1] [2022-12-12 17:19:24][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.519ms.  [OK]
[2022-12-12 17:19:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:24][1] updateCamera()
[2022-12-12 17:19:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:24][1] checkMaterialUpdates()
[2022-12-12 17:19:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:24][1] [2022-12-12 17:19:24][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.379ms.  [OK]
[2022-12-12 17:19:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:24][1] updateCamera()
[2022-12-12 17:19:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:24][1] checkMaterialUpdates()
[2022-12-12 17:19:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:24][1] [2022-12-12 17:19:24][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.269ms.  [OK]
[2022-12-12 17:19:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:25][1] updateCamera()
[2022-12-12 17:19:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:25][1] checkMaterialUpdates()
[2022-12-12 17:19:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:25][1] [2022-12-12 17:19:25][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.35ms.  [OK]
[2022-12-12 17:19:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:25][1] updateCamera()
[2022-12-12 17:19:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:25][1] checkMaterialUpdates()
[2022-12-12 17:19:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:25][1] [2022-12-12 17:19:25][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.345ms.  [OK]
[2022-12-12 17:19:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:25][1] updateCamera()
[2022-12-12 17:19:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:25][1] checkMaterialUpdates()
[2022-12-12 17:19:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:25][1] [2022-12-12 17:19:25][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.489ms.  [OK]
[2022-12-12 17:19:25][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:25][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:25][1] updateCamera()
[2022-12-12 17:19:25][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:25][1] checkMaterialUpdates()
[2022-12-12 17:19:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:25][1] [2022-12-12 17:19:25][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:25][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.328ms.  [OK]
[2022-12-12 17:19:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:26][1] updateCamera()
[2022-12-12 17:19:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:26][1] checkMaterialUpdates()
[2022-12-12 17:19:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:26][1] [2022-12-12 17:19:26][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.356ms.  [OK]
[2022-12-12 17:19:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:26][1] updateCamera()
[2022-12-12 17:19:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:26][1] checkMaterialUpdates()
[2022-12-12 17:19:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:26][1] [2022-12-12 17:19:26][1] >> ProcessUpdate end res:1 tm:29.882ms. 
[2022-12-12 17:19:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.354ms.  [OK]
[2022-12-12 17:19:26][1] <markMaterials>
[2022-12-12 17:19:26][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:19:26][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:19:26][1] ImageObject::isUpdated()
[2022-12-12 17:19:26][1] ImageObject::isUpdated()
[2022-12-12 17:19:26][1] Check others time:1.276  0[2022-12-12 17:19:26][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:19:26][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:26][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:26][1] checkMaterialUpdates()
[2022-12-12 17:19:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:26][1] [2022-12-12 17:19:26][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:19:31][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:31][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:31][1] updateCamera()
[2022-12-12 17:19:31][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:31][1] checkMaterialUpdates()
[2022-12-12 17:19:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:31][1] [2022-12-12 17:19:31][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:31][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:25.34ms.  [OK]
[2022-12-12 17:19:31][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:31][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:31][1] updateCamera()
[2022-12-12 17:19:31][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:31][1] checkMaterialUpdates()
[2022-12-12 17:19:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:31][1] [2022-12-12 17:19:31][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:31][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.576ms.  [OK]
[2022-12-12 17:19:31][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:31][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:31][1] updateCamera()
[2022-12-12 17:19:31][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:31][1] checkMaterialUpdates()
[2022-12-12 17:19:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:31][1] [2022-12-12 17:19:31][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:31][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.457ms.  [OK]
[2022-12-12 17:19:31][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:31][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:31][1] updateCamera()
[2022-12-12 17:19:31][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:31][1] checkMaterialUpdates()
[2022-12-12 17:19:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:31][1] [2022-12-12 17:19:31][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:31][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.31ms.  [OK]
[2022-12-12 17:19:31][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:31][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:31][1] updateCamera()
[2022-12-12 17:19:31][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:31][1] checkMaterialUpdates()
[2022-12-12 17:19:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:31][1] [2022-12-12 17:19:31][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:31][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.297ms.  [OK]
[2022-12-12 17:19:31][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:31][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:31][1] updateCamera()
[2022-12-12 17:19:31][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:31][1] checkMaterialUpdates()
[2022-12-12 17:19:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:31][1] [2022-12-12 17:19:31][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:31][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.375ms.  [OK]
[2022-12-12 17:19:31][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:31][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:31][1] updateCamera()
[2022-12-12 17:19:31][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:31][1] checkMaterialUpdates()
[2022-12-12 17:19:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:31][1] [2022-12-12 17:19:31][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:31][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.319ms.  [OK]
[2022-12-12 17:19:31][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:31][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:31][1] updateCamera()
[2022-12-12 17:19:31][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:31][1] checkMaterialUpdates()
[2022-12-12 17:19:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:31][1] [2022-12-12 17:19:31][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:31][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.293ms.  [OK]
[2022-12-12 17:19:31][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:31][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:31][1] updateCamera()
[2022-12-12 17:19:31][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:31][1] checkMaterialUpdates()
[2022-12-12 17:19:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:31][1] [2022-12-12 17:19:31][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:31][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.375ms.  [OK]
[2022-12-12 17:19:31][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:31][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:31][1] updateCamera()
[2022-12-12 17:19:31][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:31][1] checkMaterialUpdates()
[2022-12-12 17:19:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:31][1] [2022-12-12 17:19:31][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:31][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.374ms.  [OK]
[2022-12-12 17:19:32][1] <markMaterials>
[2022-12-12 17:19:32][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:19:32][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:19:32][1] ImageObject::isUpdated()
[2022-12-12 17:19:32][1] ImageObject::isUpdated()
[2022-12-12 17:19:32][1] Check others time:0.756  0[2022-12-12 17:19:32][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:19:32][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:32][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:32][1] checkMaterialUpdates()
[2022-12-12 17:19:32][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:32][1] [2022-12-12 17:19:32][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:19:33][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:33][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:33][1] updateCamera()
[2022-12-12 17:19:33][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:33][1] checkMaterialUpdates()
[2022-12-12 17:19:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:33][1] [2022-12-12 17:19:33][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:19:33][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:25.337ms.  [OK]
[2022-12-12 17:19:33][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:33][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:33][1] updateCamera()
[2022-12-12 17:19:33][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:33][1] checkMaterialUpdates()
[2022-12-12 17:19:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:33][1] [2022-12-12 17:19:33][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:33][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.371ms.  [OK]
[2022-12-12 17:19:33][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:33][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:33][1] updateCamera()
[2022-12-12 17:19:33][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:33][1] checkMaterialUpdates()
[2022-12-12 17:19:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:33][1] [2022-12-12 17:19:33][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:33][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.337ms.  [OK]
[2022-12-12 17:19:33][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:33][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:33][1] updateCamera()
[2022-12-12 17:19:33][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:33][1] checkMaterialUpdates()
[2022-12-12 17:19:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:33][1] [2022-12-12 17:19:33][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:19:33][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.286ms.  [OK]
[2022-12-12 17:19:34][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:34][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:34][1] updateCamera()
[2022-12-12 17:19:34][1] ApplyCImager enDenoise:1
[2022-12-12 17:19:34][1] checkMaterialUpdates()
[2022-12-12 17:19:34][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:34][1] [2022-12-12 17:19:34][1] >> ProcessUpdate end res:1 tm:0.004ms. 
[2022-12-12 17:19:34][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:47.888ms.  [OK]
[2022-12-12 17:19:34][1] <markMaterials>
[2022-12-12 17:19:34][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:19:34][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:19:34][1] ImageObject::isUpdated()
[2022-12-12 17:19:34][1] ImageObject::isUpdated()
[2022-12-12 17:19:34][1] Check others time:0.659  0[2022-12-12 17:19:34][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:19:34][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:19:34][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:19:34][1] checkMaterialUpdates()
[2022-12-12 17:19:34][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:19:34][1] [2022-12-12 17:19:34][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:20:10][0] restoreDeviceStates status:5
[2022-12-12 17:20:10][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-12 17:20:10][0] save
 [OK]
[2022-12-12 17:20:11][1] closeSettingsDialog [OK]
[2022-12-12 17:20:12][0] restoreDeviceStates status:5
[2022-12-12 17:20:12][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-12 17:20:12][0] save
 [OK]
 [OK]
[2022-12-12 17:20:12][0] restoreDeviceStates status:5
[2022-12-12 17:20:12][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-12 17:20:12][0] save
 [OK]
[2022-12-12 17:20:15][1] checkPathTracing()
[2022-12-12 17:20:15][1] create PathTracing
[2022-12-12 17:20:15][1] applyPTParams:0x0000027C99FB6250
[2022-12-12 17:20:15][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-12 17:20:15][1] checkAllUpdates(flags=C updFlags=)
[2022-12-12 17:20:15][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:20:15][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:20:15][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:20:15][1] ImageObject::isUpdated()
[2022-12-12 17:20:15][1] ImageObject::isUpdated()
[2022-12-12 17:20:15][1] Check others time:0.626  0[2022-12-12 17:20:15][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:20:15][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-12 17:20:15][1] checkAllUpdates(flags=C updFlags=)
[2022-12-12 17:20:15][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:20:15][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.411ms.  [OK]
[2022-12-12 17:20:16][1] closeSettingsDialog [OK]
[2022-12-12 17:20:19][1] <markMaterials>
[2022-12-12 17:20:19][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:20:20][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:20:20][1] ImageObject::isUpdated()
[2022-12-12 17:20:20][1] ImageObject::isUpdated()
[2022-12-12 17:20:20][1] Check others time:0.631  0[2022-12-12 17:20:20][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:20:20][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:20][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:20][1] checkMaterialUpdates()
[2022-12-12 17:20:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:20][1] [2022-12-12 17:20:20][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:20:37][1] <markMaterials>
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:20:37][1] ImageObject::isUpdated()
[2022-12-12 17:20:37][1] ImageObject::isUpdated()
[2022-12-12 17:20:37][1] Check others time:0.6  0[2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:20:37][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:37][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:37][1] checkMaterialUpdates()
[2022-12-12 17:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:37][1] [2022-12-12 17:20:37][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:20:39][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:39][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:39][1] updateCamera()
[2022-12-12 17:20:39][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:39][1] checkMaterialUpdates()
[2022-12-12 17:20:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:39][1] [2022-12-12 17:20:39][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:20:39][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:20:39][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
 tm:33.744ms.  [OK]
[2022-12-12 17:20:39][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:39][1] updateCamera()
[2022-12-12 17:20:39][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:39][1] checkMaterialUpdates()
[2022-12-12 17:20:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:39][1] [2022-12-12 17:20:39][1] >> ProcessUpdate end res:1 tm:7.503ms. 
[2022-12-12 17:20:39][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:39][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:39][1] updateCamera()
[2022-12-12 17:20:39][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:39][1] checkMaterialUpdates()
[2022-12-12 17:20:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:39][1] [2022-12-12 17:20:39][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:20:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.363ms.  [OK]
[2022-12-12 17:20:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:40][1] updateCamera()
[2022-12-12 17:20:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:40][1] checkMaterialUpdates()
[2022-12-12 17:20:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:40][1] [2022-12-12 17:20:40][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:20:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.379ms.  [OK]
[2022-12-12 17:20:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:40][1] updateCamera()
[2022-12-12 17:20:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:40][1] checkMaterialUpdates()
[2022-12-12 17:20:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:40][1] [2022-12-12 17:20:40][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:20:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.339ms.  [OK]
[2022-12-12 17:20:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:40][1] updateCamera()
[2022-12-12 17:20:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:40][1] checkMaterialUpdates()
[2022-12-12 17:20:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:40][1] [2022-12-12 17:20:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.411ms.  [OK]
[2022-12-12 17:20:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:40][1] updateCamera()
[2022-12-12 17:20:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:40][1] checkMaterialUpdates()
[2022-12-12 17:20:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:40][1] [2022-12-12 17:20:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.492ms.  [OK]
[2022-12-12 17:20:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:40][1] updateCamera()
[2022-12-12 17:20:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:40][1] checkMaterialUpdates()
[2022-12-12 17:20:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:40][1] [2022-12-12 17:20:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.522ms.  [OK]
[2022-12-12 17:20:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:40][1] updateCamera()
[2022-12-12 17:20:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:40][1] checkMaterialUpdates()
[2022-12-12 17:20:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:40][1] [2022-12-12 17:20:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.417ms.  [OK]
[2022-12-12 17:20:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:40][1] updateCamera()
[2022-12-12 17:20:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:40][1] checkMaterialUpdates()
[2022-12-12 17:20:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:40][1] [2022-12-12 17:20:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:1.533ms.  [OK]
[2022-12-12 17:20:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:40][1] updateCamera()
[2022-12-12 17:20:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:40][1] checkMaterialUpdates()
[2022-12-12 17:20:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:40][1] [2022-12-12 17:20:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.388ms.  [OK]
[2022-12-12 17:20:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:40][1] updateCamera()
[2022-12-12 17:20:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:40][1] checkMaterialUpdates()
[2022-12-12 17:20:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:40][1] [2022-12-12 17:20:40][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:20:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.37ms.  [OK]
[2022-12-12 17:20:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:40][1] updateCamera()
[2022-12-12 17:20:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:40][1] checkMaterialUpdates()
[2022-12-12 17:20:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:40][1] [2022-12-12 17:20:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.387ms.  [OK]
[2022-12-12 17:20:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:40][1] updateCamera()
[2022-12-12 17:20:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:40][1] checkMaterialUpdates()
[2022-12-12 17:20:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:40][1] [2022-12-12 17:20:40][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:20:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.411ms.  [OK]
[2022-12-12 17:20:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:40][1] updateCamera()
[2022-12-12 17:20:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:40][1] checkMaterialUpdates()
[2022-12-12 17:20:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:40][1] [2022-12-12 17:20:40][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.386ms.  [OK]
[2022-12-12 17:20:40][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:40][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:40][1] updateCamera()
[2022-12-12 17:20:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:40][1] checkMaterialUpdates()
[2022-12-12 17:20:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:40][1] [2022-12-12 17:20:40][1] >> ProcessUpdate end res:1 tm:47.847ms. 
[2022-12-12 17:20:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.364ms.  [OK]
[2022-12-12 17:20:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:41][1] updateCamera()
[2022-12-12 17:20:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:41][1] checkMaterialUpdates()
[2022-12-12 17:20:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:41][1] [2022-12-12 17:20:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.371ms.  [OK]
[2022-12-12 17:20:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:41][1] updateCamera()
[2022-12-12 17:20:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:41][1] checkMaterialUpdates()
[2022-12-12 17:20:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:41][1] [2022-12-12 17:20:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.439ms.  [OK]
[2022-12-12 17:20:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:41][1] updateCamera()
[2022-12-12 17:20:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:41][1] checkMaterialUpdates()
[2022-12-12 17:20:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:41][1] [2022-12-12 17:20:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.367ms.  [OK]
[2022-12-12 17:20:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:41][1] updateCamera()
[2022-12-12 17:20:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:41][1] checkMaterialUpdates()
[2022-12-12 17:20:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:41][1] [2022-12-12 17:20:41][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:20:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.297ms.  [OK]
[2022-12-12 17:20:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:41][1] updateCamera()
[2022-12-12 17:20:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:41][1] checkMaterialUpdates()
[2022-12-12 17:20:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:41][1] [2022-12-12 17:20:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.339ms.  [OK]
[2022-12-12 17:20:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:41][1] updateCamera()
[2022-12-12 17:20:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:41][1] checkMaterialUpdates()
[2022-12-12 17:20:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:41][1] [2022-12-12 17:20:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.282ms.  [OK]
[2022-12-12 17:20:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:41][1] updateCamera()
[2022-12-12 17:20:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:41][1] checkMaterialUpdates()
[2022-12-12 17:20:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:41][1] [2022-12-12 17:20:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.329ms.  [OK]
[2022-12-12 17:20:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:41][1] updateCamera()
[2022-12-12 17:20:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:41][1] checkMaterialUpdates()
[2022-12-12 17:20:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:41][1] [2022-12-12 17:20:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.406ms.  [OK]
[2022-12-12 17:20:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:41][1] updateCamera()
[2022-12-12 17:20:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:41][1] checkMaterialUpdates()
[2022-12-12 17:20:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:41][1] [2022-12-12 17:20:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.479ms.  [OK]
[2022-12-12 17:20:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:41][1] updateCamera()
[2022-12-12 17:20:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:41][1] checkMaterialUpdates()
[2022-12-12 17:20:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:41][1] [2022-12-12 17:20:41][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:20:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.317ms.  [OK]
[2022-12-12 17:20:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:41][1] updateCamera()
[2022-12-12 17:20:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:41][1] checkMaterialUpdates()
[2022-12-12 17:20:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:41][1] [2022-12-12 17:20:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.293ms.  [OK]
[2022-12-12 17:20:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:41][1] updateCamera()
[2022-12-12 17:20:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:41][1] checkMaterialUpdates()
[2022-12-12 17:20:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:41][1] [2022-12-12 17:20:41][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:41][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.276ms.  [OK]
[2022-12-12 17:20:42][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:42][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:42][1] updateCamera()
[2022-12-12 17:20:42][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:42][1] checkMaterialUpdates()
[2022-12-12 17:20:42][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:42][1] [2022-12-12 17:20:42][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:42][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.446ms.  [OK]
[2022-12-12 17:20:42][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:42][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:42][1] updateCamera()
[2022-12-12 17:20:42][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:42][1] checkMaterialUpdates()
[2022-12-12 17:20:42][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:42][1] [2022-12-12 17:20:42][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:42][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.386ms.  [OK]
[2022-12-12 17:20:42][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:42][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:42][1] updateCamera()
[2022-12-12 17:20:42][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:42][1] checkMaterialUpdates()
[2022-12-12 17:20:42][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:42][1] [2022-12-12 17:20:42][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:42][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.357ms.  [OK]
[2022-12-12 17:20:42][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:42][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:42][1] updateCamera()
[2022-12-12 17:20:42][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:42][1] checkMaterialUpdates()
[2022-12-12 17:20:42][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:42][1] [2022-12-12 17:20:42][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:20:42][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.396ms.  [OK]
[2022-12-12 17:20:42][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:42][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:42][1] updateCamera()
[2022-12-12 17:20:42][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:42][1] checkMaterialUpdates()
[2022-12-12 17:20:42][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:42][1] [2022-12-12 17:20:42][1] >> ProcessUpdate end res:1 tm:0.003ms. 
[2022-12-12 17:20:42][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:2.658ms.  [OK]
[2022-12-12 17:20:42][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:42][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:42][1] updateCamera()
[2022-12-12 17:20:42][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:42][1] checkMaterialUpdates()
[2022-12-12 17:20:42][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:42][1] [2022-12-12 17:20:42][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:42][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.345ms.  [OK]
[2022-12-12 17:20:43][1] <markMaterials>
[2022-12-12 17:20:43][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:20:43][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:20:43][1] ImageObject::isUpdated()
[2022-12-12 17:20:43][1] ImageObject::isUpdated()
[2022-12-12 17:20:43][1] Check others time:0.637  0[2022-12-12 17:20:43][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:20:43][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:43][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:43][1] checkMaterialUpdates()
[2022-12-12 17:20:43][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:43][1] [2022-12-12 17:20:43][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:20:45][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:45][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:45][1] updateCamera()
[2022-12-12 17:20:45][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:45][1] checkMaterialUpdates()
[2022-12-12 17:20:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:45][1] [2022-12-12 17:20:45][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:20:45][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:27.241ms.  [OK]
[2022-12-12 17:20:45][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:45][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:45][1] updateCamera()
[2022-12-12 17:20:45][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:45][1] checkMaterialUpdates()
[2022-12-12 17:20:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:45][1] [2022-12-12 17:20:45][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:45][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.41ms.  [OK]
[2022-12-12 17:20:45][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:45][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:45][1] updateCamera()
[2022-12-12 17:20:45][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:45][1] checkMaterialUpdates()
[2022-12-12 17:20:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:45][1] [2022-12-12 17:20:45][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:45][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.423ms.  [OK]
[2022-12-12 17:20:45][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:45][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:45][1] updateCamera()
[2022-12-12 17:20:45][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:45][1] checkMaterialUpdates()
[2022-12-12 17:20:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:45][1] [2022-12-12 17:20:45][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:20:45][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.548ms.  [OK]
[2022-12-12 17:20:45][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:45][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:45][1] updateCamera()
[2022-12-12 17:20:45][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:45][1] checkMaterialUpdates()
[2022-12-12 17:20:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:45][1] [2022-12-12 17:20:45][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:20:45][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.333ms.  [OK]
[2022-12-12 17:20:45][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:45][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:45][1] updateCamera()
[2022-12-12 17:20:45][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:45][1] checkMaterialUpdates()
[2022-12-12 17:20:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:45][1] [2022-12-12 17:20:45][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:20:45][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.292ms.  [OK]
[2022-12-12 17:20:45][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:45][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:45][1] updateCamera()
[2022-12-12 17:20:45][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:45][1] checkMaterialUpdates()
[2022-12-12 17:20:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:45][1] [2022-12-12 17:20:45][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:45][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.387ms.  [OK]
[2022-12-12 17:20:45][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:45][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:45][1] updateCamera()
[2022-12-12 17:20:45][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:45][1] checkMaterialUpdates()
[2022-12-12 17:20:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:45][1] [2022-12-12 17:20:45][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:45][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.358ms.  [OK]
[2022-12-12 17:20:46][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:46][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:46][1] updateCamera()
[2022-12-12 17:20:46][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:46][1] checkMaterialUpdates()
[2022-12-12 17:20:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:46][1] [2022-12-12 17:20:46][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:46][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.356ms.  [OK]
[2022-12-12 17:20:46][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:46][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:46][1] updateCamera()
[2022-12-12 17:20:46][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:46][1] checkMaterialUpdates()
[2022-12-12 17:20:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:46][1] [2022-12-12 17:20:46][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:46][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.341ms.  [OK]
[2022-12-12 17:20:46][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:46][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:46][1] updateCamera()
[2022-12-12 17:20:46][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:46][1] checkMaterialUpdates()
[2022-12-12 17:20:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:46][1] [2022-12-12 17:20:46][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:20:46][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.392ms.  [OK]
[2022-12-12 17:20:46][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:46][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:46][1] updateCamera()
[2022-12-12 17:20:46][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:46][1] checkMaterialUpdates()
[2022-12-12 17:20:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:46][1] [2022-12-12 17:20:46][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:46][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.535ms.  [OK]
[2022-12-12 17:20:46][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:46][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:46][1] updateCamera()
[2022-12-12 17:20:46][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:46][1] checkMaterialUpdates()
[2022-12-12 17:20:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:46][1] [2022-12-12 17:20:46][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:46][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.546ms.  [OK]
[2022-12-12 17:20:46][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:46][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:46][1] updateCamera()
[2022-12-12 17:20:46][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:46][1] checkMaterialUpdates()
[2022-12-12 17:20:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:46][1] [2022-12-12 17:20:46][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:46][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.779ms.  [OK]
[2022-12-12 17:20:46][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:46][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:46][1] updateCamera()
[2022-12-12 17:20:46][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:46][1] checkMaterialUpdates()
[2022-12-12 17:20:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:46][1] [2022-12-12 17:20:46][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:46][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.345ms.  [OK]
[2022-12-12 17:20:46][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:46][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:46][1] updateCamera()
[2022-12-12 17:20:46][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:46][1] checkMaterialUpdates()
[2022-12-12 17:20:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:46][1] [2022-12-12 17:20:46][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:46][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.34ms.  [OK]
[2022-12-12 17:20:46][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:46][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:46][1] updateCamera()
[2022-12-12 17:20:46][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:46][1] checkMaterialUpdates()
[2022-12-12 17:20:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:46][1] [2022-12-12 17:20:46][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:20:46][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.399ms.  [OK]
[2022-12-12 17:20:46][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:46][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:46][1] updateCamera()
[2022-12-12 17:20:46][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:46][1] checkMaterialUpdates()
[2022-12-12 17:20:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:46][1] [2022-12-12 17:20:46][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:46][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.344ms.  [OK]
[2022-12-12 17:20:46][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:46][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:46][1] updateCamera()
[2022-12-12 17:20:46][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:46][1] checkMaterialUpdates()
[2022-12-12 17:20:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:46][1] [2022-12-12 17:20:46][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:46][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.343ms.  [OK]
[2022-12-12 17:20:46][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:46][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:46][1] updateCamera()
[2022-12-12 17:20:46][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:46][1] checkMaterialUpdates()
[2022-12-12 17:20:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:46][1] [2022-12-12 17:20:46][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:46][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.352ms.  [OK]
[2022-12-12 17:20:46][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:46][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:46][1] updateCamera()
[2022-12-12 17:20:46][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:46][1] checkMaterialUpdates()
[2022-12-12 17:20:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:46][1] [2022-12-12 17:20:46][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:20:46][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.294ms.  [OK]
[2022-12-12 17:20:46][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:46][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:46][1] updateCamera()
[2022-12-12 17:20:46][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:46][1] checkMaterialUpdates()
[2022-12-12 17:20:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:46][1] [2022-12-12 17:20:46][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:46][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.35ms.  [OK]
[2022-12-12 17:20:46][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:46][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:46][1] updateCamera()
[2022-12-12 17:20:46][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:46][1] checkMaterialUpdates()
[2022-12-12 17:20:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:46][1] [2022-12-12 17:20:46][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:20:46][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.345ms.  [OK]
[2022-12-12 17:20:46][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:46][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:46][1] updateCamera()
[2022-12-12 17:20:46][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:46][1] checkMaterialUpdates()
[2022-12-12 17:20:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:46][1] [2022-12-12 17:20:46][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:46][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.396ms.  [OK]
[2022-12-12 17:20:47][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:47][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:47][1] updateCamera()
[2022-12-12 17:20:47][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:47][1] checkMaterialUpdates()
[2022-12-12 17:20:47][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:47][1] [2022-12-12 17:20:47][1] >> ProcessUpdate end res:1 tm:15.739ms. 
[2022-12-12 17:20:47][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.351ms.  [OK]
[2022-12-12 17:20:47][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:47][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:47][1] updateCamera()
[2022-12-12 17:20:47][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:47][1] checkMaterialUpdates()
[2022-12-12 17:20:47][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:47][1] [2022-12-12 17:20:47][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:47][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.353ms.  [OK]
[2022-12-12 17:20:47][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:47][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:47][1] updateCamera()
[2022-12-12 17:20:47][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:47][1] checkMaterialUpdates()
[2022-12-12 17:20:47][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:47][1] [2022-12-12 17:20:47][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:47][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.352ms.  [OK]
[2022-12-12 17:20:47][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:47][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:47][1] updateCamera()
[2022-12-12 17:20:47][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:47][1] checkMaterialUpdates()
[2022-12-12 17:20:47][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:47][1] [2022-12-12 17:20:47][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:47][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.392ms.  [OK]
[2022-12-12 17:20:47][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:47][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:47][1] updateCamera()
[2022-12-12 17:20:47][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:47][1] checkMaterialUpdates()
[2022-12-12 17:20:47][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:47][1] [2022-12-12 17:20:47][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:47][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.372ms.  [OK]
[2022-12-12 17:20:48][1] <markMaterials>
[2022-12-12 17:20:48][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:20:48][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:20:48][1] ImageObject::isUpdated()
[2022-12-12 17:20:48][1] ImageObject::isUpdated()
[2022-12-12 17:20:48][1] Check others time:0.644  0[2022-12-12 17:20:48][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:20:48][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:48][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:48][1] checkMaterialUpdates()
[2022-12-12 17:20:48][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:48][1] [2022-12-12 17:20:48][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:20:57][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:57][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:57][1] updateCamera()
[2022-12-12 17:20:57][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:57][1] checkMaterialUpdates()
[2022-12-12 17:20:57][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:57][1] [2022-12-12 17:20:57][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:20:57][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:26.022ms.  [OK]
[2022-12-12 17:20:57][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:57][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:57][1] updateCamera()
[2022-12-12 17:20:57][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:57][1] checkMaterialUpdates()
[2022-12-12 17:20:57][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:57][1] [2022-12-12 17:20:57][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:20:57][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.372ms.  [OK]
[2022-12-12 17:20:57][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:57][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:57][1] updateCamera()
[2022-12-12 17:20:57][1] ApplyCImager enDenoise:1
[2022-12-12 17:20:57][1] checkMaterialUpdates()
[2022-12-12 17:20:57][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:57][1] [2022-12-12 17:20:57][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:20:57][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.324ms.  [OK]
[2022-12-12 17:20:58][1] <markMaterials>
[2022-12-12 17:20:58][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:20:58][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:20:58][1] ImageObject::isUpdated()
[2022-12-12 17:20:58][1] ImageObject::isUpdated()
[2022-12-12 17:20:58][1] Check others time:0.65  0[2022-12-12 17:20:58][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:20:58][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:20:58][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:20:58][1] checkMaterialUpdates()
[2022-12-12 17:20:58][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:20:58][1] [2022-12-12 17:20:58][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:21:00][1] <markMaterials>
[2022-12-12 17:21:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:21:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:21:00][1] ImageObject::isUpdated()
[2022-12-12 17:21:00][1] ImageObject::isUpdated()
[2022-12-12 17:21:00][1] Check others time:0.712  0[2022-12-12 17:21:00][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:21:00][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:00][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:00][1] checkMaterialUpdates()
[2022-12-12 17:21:00][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:00][1] [2022-12-12 17:21:00][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:21:07][1] <markMaterials>
[2022-12-12 17:21:07][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:21:08][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:21:08][1] ImageObject::isUpdated()
[2022-12-12 17:21:08][1] ImageObject::isUpdated()
[2022-12-12 17:21:08][1] Check others time:0.999  0[2022-12-12 17:21:08][1] >> ProcessUpdate end res:0 tm:0.003ms. 
[2022-12-12 17:21:08][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:08][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:08][1] checkMaterialUpdates()
[2022-12-12 17:21:08][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:08][1] [2022-12-12 17:21:08][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:21:09][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:09][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:09][1] updateCamera()
[2022-12-12 17:21:09][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:09][1] checkMaterialUpdates()
[2022-12-12 17:21:09][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:09][1] [2022-12-12 17:21:09][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:21:09][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:26.544ms.  [OK]
[2022-12-12 17:21:09][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:09][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:09][1] updateCamera()
[2022-12-12 17:21:09][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:09][1] checkMaterialUpdates()
[2022-12-12 17:21:09][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:09][1] [2022-12-12 17:21:09][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:09][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.511ms.  [OK]
[2022-12-12 17:21:09][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:09][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:09][1] updateCamera()
[2022-12-12 17:21:09][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:09][1] checkMaterialUpdates()
[2022-12-12 17:21:09][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:09][1] [2022-12-12 17:21:09][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:09][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.456ms.  [OK]
[2022-12-12 17:21:09][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:09][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:09][1] updateCamera()
[2022-12-12 17:21:09][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:09][1] checkMaterialUpdates()
[2022-12-12 17:21:09][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:09][1] [2022-12-12 17:21:09][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:09][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.549ms.  [OK]
[2022-12-12 17:21:09][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:09][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:09][1] updateCamera()
[2022-12-12 17:21:09][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:09][1] checkMaterialUpdates()
[2022-12-12 17:21:09][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:09][1] [2022-12-12 17:21:09][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:09][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.785ms.  [OK]
[2022-12-12 17:21:09][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:09][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:09][1] updateCamera()
[2022-12-12 17:21:09][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:09][1] checkMaterialUpdates()
[2022-12-12 17:21:09][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:09][1] [2022-12-12 17:21:09][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:09][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.438ms.  [OK]
[2022-12-12 17:21:09][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:09][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:09][1] updateCamera()
[2022-12-12 17:21:09][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:09][1] checkMaterialUpdates()
[2022-12-12 17:21:09][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:09][1] [2022-12-12 17:21:09][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:09][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.526ms.  [OK]
[2022-12-12 17:21:09][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:09][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:09][1] updateCamera()
[2022-12-12 17:21:09][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:09][1] checkMaterialUpdates()
[2022-12-12 17:21:09][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:09][1] [2022-12-12 17:21:09][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:09][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.421ms.  [OK]
[2022-12-12 17:21:09][1] <markMaterials>
[2022-12-12 17:21:09][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:21:10][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:21:10][1] ImageObject::isUpdated()
[2022-12-12 17:21:10][1] ImageObject::isUpdated()
[2022-12-12 17:21:10][1] Check others time:0.637  0[2022-12-12 17:21:10][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:21:10][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:10][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:10][1] checkMaterialUpdates()
[2022-12-12 17:21:10][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:10][1] [2022-12-12 17:21:10][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:21:10][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:10][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:10][1] updateCamera()
[2022-12-12 17:21:10][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:10][1] checkMaterialUpdates()
[2022-12-12 17:21:10][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:10][1] [2022-12-12 17:21:10][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:10][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:25.363ms.  [OK]
[2022-12-12 17:21:11][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:11][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:11][1] updateCamera()
[2022-12-12 17:21:11][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:11][1] checkMaterialUpdates()
[2022-12-12 17:21:11][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:11][1] [2022-12-12 17:21:11][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:11][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.347ms.  [OK]
[2022-12-12 17:21:11][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:11][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:11][1] updateCamera()
[2022-12-12 17:21:11][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:11][1] checkMaterialUpdates()
[2022-12-12 17:21:11][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:11][1] [2022-12-12 17:21:11][1] >> ProcessUpdate end res:1 tm:0.004ms. 
[2022-12-12 17:21:11][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.403ms.  [OK]
[2022-12-12 17:21:11][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:11][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:11][1] updateCamera()
[2022-12-12 17:21:11][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:11][1] checkMaterialUpdates()
[2022-12-12 17:21:11][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:11][1] [2022-12-12 17:21:11][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:21:11][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.368ms.  [OK]
[2022-12-12 17:21:11][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:11][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:11][1] updateCamera()
[2022-12-12 17:21:11][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:11][1] checkMaterialUpdates()
[2022-12-12 17:21:11][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:11][1] [2022-12-12 17:21:11][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:11][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.376ms.  [OK]
[2022-12-12 17:21:11][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:11][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:11][1] updateCamera()
[2022-12-12 17:21:11][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:11][1] checkMaterialUpdates()
[2022-12-12 17:21:11][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:11][1] [2022-12-12 17:21:11][1] >> ProcessUpdate end res:1 tm:20.359ms. 
[2022-12-12 17:21:11][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.368ms.  [OK]
[2022-12-12 17:21:11][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:11][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:11][1] updateCamera()
[2022-12-12 17:21:11][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:11][1] checkMaterialUpdates()
[2022-12-12 17:21:11][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:11][1] [2022-12-12 17:21:11][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:11][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.42ms.  [OK]
[2022-12-12 17:21:11][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:11][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:11][1] updateCamera()
[2022-12-12 17:21:11][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:11][1] checkMaterialUpdates()
[2022-12-12 17:21:11][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:11][1] [2022-12-12 17:21:11][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:21:11][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.408ms.  [OK]
[2022-12-12 17:21:11][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:11][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:11][1] updateCamera()
[2022-12-12 17:21:11][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:11][1] checkMaterialUpdates()
[2022-12-12 17:21:11][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:11][1] [2022-12-12 17:21:11][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:11][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.295ms.  [OK]
[2022-12-12 17:21:11][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:11][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:11][1] updateCamera()
[2022-12-12 17:21:11][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:11][1] checkMaterialUpdates()
[2022-12-12 17:21:11][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:11][1] [2022-12-12 17:21:11][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:11][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:1.952ms.  [OK]
[2022-12-12 17:21:12][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:12][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:12][1] updateCamera()
[2022-12-12 17:21:12][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:12][1] checkMaterialUpdates()
[2022-12-12 17:21:12][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:12][1] [2022-12-12 17:21:12][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:12][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.354ms.  [OK]
[2022-12-12 17:21:12][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:12][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:12][1] updateCamera()
[2022-12-12 17:21:12][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:12][1] checkMaterialUpdates()
[2022-12-12 17:21:12][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:12][1] [2022-12-12 17:21:12][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:12][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.329ms.  [OK]
[2022-12-12 17:21:12][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:12][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:12][1] updateCamera()
[2022-12-12 17:21:12][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:12][1] checkMaterialUpdates()
[2022-12-12 17:21:12][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:12][1] [2022-12-12 17:21:12][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:12][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.299ms.  [OK]
[2022-12-12 17:21:12][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:12][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:12][1] updateCamera()
[2022-12-12 17:21:12][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:12][1] checkMaterialUpdates()
[2022-12-12 17:21:12][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:12][1] [2022-12-12 17:21:12][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:12][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.342ms.  [OK]
[2022-12-12 17:21:13][1] <markMaterials>
[2022-12-12 17:21:13][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:21:13][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:21:13][1] ImageObject::isUpdated()
[2022-12-12 17:21:13][1] ImageObject::isUpdated()
[2022-12-12 17:21:13][1] Check others time:0.631  0[2022-12-12 17:21:13][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:21:13][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:13][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:13][1] checkMaterialUpdates()
[2022-12-12 17:21:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:13][1] [2022-12-12 17:21:13][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:21:16][1] <markMaterials>
[2022-12-12 17:21:16][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:21:16][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:21:16][1] ImageObject::isUpdated()
[2022-12-12 17:21:16][1] ImageObject::isUpdated()
[2022-12-12 17:21:16][1] Check others time:0.81  0[2022-12-12 17:21:16][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:21:16][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:16][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:16][1] checkMaterialUpdates()
[2022-12-12 17:21:16][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:16][1] [2022-12-12 17:21:16][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:21:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:23][1] updateCamera()
[2022-12-12 17:21:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:23][1] checkMaterialUpdates()
[2022-12-12 17:21:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:23][1] [2022-12-12 17:21:23][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:21:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:25.454ms.  [OK]
[2022-12-12 17:21:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:23][1] updateCamera()
[2022-12-12 17:21:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:23][1] checkMaterialUpdates()
[2022-12-12 17:21:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:23][1] [2022-12-12 17:21:23][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:21:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:23][1] updateCamera()
[2022-12-12 17:21:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:23][1] checkMaterialUpdates()
[2022-12-12 17:21:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:23][1] [2022-12-12 17:21:23][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.358ms.  [OK]
[2022-12-12 17:21:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:23][1] updateCamera()
[2022-12-12 17:21:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:23][1] checkMaterialUpdates()
[2022-12-12 17:21:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:23][1] [2022-12-12 17:21:23][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:23][1] updateCamera()
[2022-12-12 17:21:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:23][1] checkMaterialUpdates()
[2022-12-12 17:21:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:23][1] [2022-12-12 17:21:23][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.377ms.  [OK]
[2022-12-12 17:21:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:23][1] updateCamera()
[2022-12-12 17:21:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:23][1] checkMaterialUpdates()
[2022-12-12 17:21:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:23][1] [2022-12-12 17:21:23][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:23][1] updateCamera()
[2022-12-12 17:21:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:23][1] checkMaterialUpdates()
[2022-12-12 17:21:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:23][1] [2022-12-12 17:21:23][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:21:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.378ms.  [OK]
[2022-12-12 17:21:23][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:23][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:23][1] updateCamera()
[2022-12-12 17:21:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:23][1] checkMaterialUpdates()
[2022-12-12 17:21:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:23][1] [2022-12-12 17:21:23][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:23][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.511ms.  [OK]
[2022-12-12 17:21:24][1] <markMaterials>
[2022-12-12 17:21:24][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:21:24][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:21:24][1] ImageObject::isUpdated()
[2022-12-12 17:21:24][1] ImageObject::isUpdated()
[2022-12-12 17:21:24][1] Check others time:0.853  0[2022-12-12 17:21:24][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:21:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:24][1] checkMaterialUpdates()
[2022-12-12 17:21:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:24][1] [2022-12-12 17:21:24][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:21:27][1] <markMaterials>
[2022-12-12 17:21:27][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:21:27][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:21:27][1] ImageObject::isUpdated()
[2022-12-12 17:21:27][1] ImageObject::isUpdated()
[2022-12-12 17:21:27][1] Check others time:0.643  0[2022-12-12 17:21:27][1] updateCamera()
[2022-12-12 17:21:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:27][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:21:27][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:21:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
 tm:26.655ms.  [OK]
[2022-12-12 17:21:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:27][1] checkMaterialUpdates()
[2022-12-12 17:21:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:27][1] [2022-12-12 17:21:27][1] >> ProcessUpdate end res:0 tm:0.802ms. 
[2022-12-12 17:21:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:28][1] updateCamera()
[2022-12-12 17:21:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:28][1] checkMaterialUpdates()
[2022-12-12 17:21:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:28][1] [2022-12-12 17:21:28][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:21:28][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:21:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
 tm:25.936ms.  [OK]
[2022-12-12 17:21:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:28][1] updateCamera()
[2022-12-12 17:21:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:28][1] checkMaterialUpdates()
[2022-12-12 17:21:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:28][1] [2022-12-12 17:21:28][1] >> ProcessUpdate end res:1 tm:8.454ms. 
[2022-12-12 17:21:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:28][1] updateCamera()
[2022-12-12 17:21:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:28][1] checkMaterialUpdates()
[2022-12-12 17:21:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:28][1] [2022-12-12 17:21:28][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.365ms.  [OK]
[2022-12-12 17:21:28][1] <markMaterials>
[2022-12-12 17:21:28][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:21:28][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:21:28][1] ImageObject::isUpdated()
[2022-12-12 17:21:28][1] ImageObject::isUpdated()
[2022-12-12 17:21:28][1] Check others time:0.682  0[2022-12-12 17:21:28][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:21:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:28][1] checkMaterialUpdates()
[2022-12-12 17:21:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:28][1] [2022-12-12 17:21:28][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:21:28][1] <markMaterials>
[2022-12-12 17:21:28][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:21:28][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:21:28][1] ImageObject::isUpdated()
[2022-12-12 17:21:28][1] ImageObject::isUpdated()
[2022-12-12 17:21:28][1] Check others time:0.795  0[2022-12-12 17:21:28][1] updateCamera()
[2022-12-12 17:21:28][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:28][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:28][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.348ms.  [OK]
[2022-12-12 17:21:28][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:28][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:28][1] checkMaterialUpdates()
[2022-12-12 17:21:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:28][1] [2022-12-12 17:21:28][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:21:29][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:29][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:29][1] updateCamera()
[2022-12-12 17:21:29][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:29][1] checkMaterialUpdates()
[2022-12-12 17:21:29][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:29][1] [2022-12-12 17:21:29][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:29][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.38ms.  [OK]
[2022-12-12 17:21:29][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:29][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:29][1] updateCamera()
[2022-12-12 17:21:29][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:29][1] checkMaterialUpdates()
[2022-12-12 17:21:29][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:29][1] [2022-12-12 17:21:29][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:29][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.404ms.  [OK]
[2022-12-12 17:21:29][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:29][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:29][1] updateCamera()
[2022-12-12 17:21:29][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:29][1] checkMaterialUpdates()
[2022-12-12 17:21:29][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:29][1] [2022-12-12 17:21:29][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:21:29][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.377ms.  [OK]
[2022-12-12 17:21:30][1] <markMaterials>
[2022-12-12 17:21:30][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:21:30][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:21:30][1] ImageObject::isUpdated()
[2022-12-12 17:21:30][1] ImageObject::isUpdated()
[2022-12-12 17:21:30][1] Check others time:0.829  0[2022-12-12 17:21:30][1] >> ProcessUpdate end res:0 tm:0.003ms. 
[2022-12-12 17:21:30][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:30][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:30][1] checkMaterialUpdates()
[2022-12-12 17:21:30][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:30][1] [2022-12-12 17:21:30][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:21:30][1] <markMaterials>
[2022-12-12 17:21:30][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:21:30][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:21:30][1] ImageObject::isUpdated()
[2022-12-12 17:21:30][1] ImageObject::isUpdated()
[2022-12-12 17:21:30][1] Check others time:0.605  0[2022-12-12 17:21:30][1] updateCamera()
[2022-12-12 17:21:30][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:30][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:30][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:21:30][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
 tm:31.209ms.  [OK]
[2022-12-12 17:21:30][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:30][1] checkMaterialUpdates()
[2022-12-12 17:21:30][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:30][1] [2022-12-12 17:21:30][1] >> ProcessUpdate end res:0 tm:13.892ms. 
[2022-12-12 17:21:31][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:31][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:31][1] updateCamera()
[2022-12-12 17:21:31][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:31][1] checkMaterialUpdates()
[2022-12-12 17:21:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:31][1] [2022-12-12 17:21:31][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:21:31][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:21:31][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
 tm:25.73ms.  [OK]
[2022-12-12 17:21:31][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:31][1] updateCamera()
[2022-12-12 17:21:31][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:31][1] checkMaterialUpdates()
[2022-12-12 17:21:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:31][1] [2022-12-12 17:21:31][1] >> ProcessUpdate end res:1 tm:10.54ms. 
[2022-12-12 17:21:31][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:31][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:31][1] updateCamera()
[2022-12-12 17:21:31][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:31][1] checkMaterialUpdates()
[2022-12-12 17:21:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:31][1] [2022-12-12 17:21:31][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:31][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.38ms.  [OK]
[2022-12-12 17:21:31][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:31][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:31][1] updateCamera()
[2022-12-12 17:21:31][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:31][1] checkMaterialUpdates()
[2022-12-12 17:21:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:31][1] [2022-12-12 17:21:31][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:32][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.49ms.  [OK]
[2022-12-12 17:21:32][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:32][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:32][1] updateCamera()
[2022-12-12 17:21:32][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:32][1] checkMaterialUpdates()
[2022-12-12 17:21:32][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:32][1] [2022-12-12 17:21:32][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:21:32][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.446ms.  [OK]
[2022-12-12 17:21:32][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:32][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:32][1] updateCamera()
[2022-12-12 17:21:32][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:32][1] checkMaterialUpdates()
[2022-12-12 17:21:32][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:32][1] [2022-12-12 17:21:32][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:32][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.44ms.  [OK]
[2022-12-12 17:21:32][1] <markMaterials>
[2022-12-12 17:21:32][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:21:32][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:21:32][1] ImageObject::isUpdated()
[2022-12-12 17:21:32][1] ImageObject::isUpdated()
[2022-12-12 17:21:32][1] Check others time:0.65  0[2022-12-12 17:21:32][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:21:32][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:32][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:32][1] checkMaterialUpdates()
[2022-12-12 17:21:32][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:32][1] [2022-12-12 17:21:32][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:21:32][1] <markMaterials>
[2022-12-12 17:21:32][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:21:32][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:21:32][1] ImageObject::isUpdated()
[2022-12-12 17:21:32][1] ImageObject::isUpdated()
[2022-12-12 17:21:32][1] Check others time:0.634  0[2022-12-12 17:21:32][1] updateCamera()
[2022-12-12 17:21:32][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:32][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:32][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.573ms.  [OK]
[2022-12-12 17:21:32][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:32][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:32][1] checkMaterialUpdates()
[2022-12-12 17:21:32][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:32][1] [2022-12-12 17:21:32][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:21:35][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:35][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:35][1] updateCamera()
[2022-12-12 17:21:35][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:35][1] checkMaterialUpdates()
[2022-12-12 17:21:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:35][1] [2022-12-12 17:21:35][1] >> ProcessUpdate end res:1 tm:0.011ms. 
[2022-12-12 17:21:35][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:26.383ms.  [OK]
[2022-12-12 17:21:35][1] <markMaterials>
[2022-12-12 17:21:35][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:21:35][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:21:35][1] ImageObject::isUpdated()
[2022-12-12 17:21:35][1] ImageObject::isUpdated()
[2022-12-12 17:21:35][1] Check others time:0.709  0[2022-12-12 17:21:35][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:21:35][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:35][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:35][1] checkMaterialUpdates()
[2022-12-12 17:21:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:35][1] [2022-12-12 17:21:35][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:21:35][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:35][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:35][1] updateCamera()
[2022-12-12 17:21:35][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:35][1] checkMaterialUpdates()
[2022-12-12 17:21:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:35][1] [2022-12-12 17:21:35][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:21:35][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.365ms.  [OK]
[2022-12-12 17:21:35][1] <markMaterials>
[2022-12-12 17:21:35][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:21:35][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:21:35][1] ImageObject::isUpdated()
[2022-12-12 17:21:35][1] ImageObject::isUpdated()
[2022-12-12 17:21:35][1] Check others time:0.708  0[2022-12-12 17:21:35][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:21:35][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:35][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:35][1] checkMaterialUpdates()
[2022-12-12 17:21:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:35][1] [2022-12-12 17:21:35][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-12 17:21:35][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:35][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:35][1] updateCamera()
[2022-12-12 17:21:35][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:35][1] checkMaterialUpdates()
[2022-12-12 17:21:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:35][1] [2022-12-12 17:21:35][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-12 17:21:35][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.315ms.  [OK]
[2022-12-12 17:21:36][1] <markMaterials>
[2022-12-12 17:21:36][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:21:36][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:21:36][1] ImageObject::isUpdated()
[2022-12-12 17:21:36][1] ImageObject::isUpdated()
[2022-12-12 17:21:36][1] Check others time:0.835  0[2022-12-12 17:21:36][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:21:36][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:36][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:36][1] checkMaterialUpdates()
[2022-12-12 17:21:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:36][1] [2022-12-12 17:21:36][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:21:36][1] <markMaterials>
[2022-12-12 17:21:36][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:21:36][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:21:36][1] ImageObject::isUpdated()
[2022-12-12 17:21:36][1] ImageObject::isUpdated()
[2022-12-12 17:21:36][1] Check others time:0.643  0[2022-12-12 17:21:36][1] updateCamera()
[2022-12-12 17:21:36][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:36][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:21:36][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.463ms.  [OK]
[2022-12-12 17:21:36][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-12 17:21:36][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:36][1] checkMaterialUpdates()
[2022-12-12 17:21:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:36][1] [2022-12-12 17:21:36][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-12 17:21:40][1] <markMaterials>
[2022-12-12 17:21:40][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-12 17:21:40][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-12 17:21:40][1] ImageObject::isUpdated()
[2022-12-12 17:21:40][1] ImageObject::isUpdated()
[2022-12-12 17:21:40][1] Check others time:0.601  0[2022-12-12 17:21:40][1] updateCamera()
[2022-12-12 17:21:40][1] ApplyCImager enDenoise:1
[2022-12-12 17:21:40][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-12 17:21:41][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-12 17:21:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
 tm:25.805ms.  [OK]
[2022-12-12 17:21:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-12 17:21:41][1] checkMaterialUpdates()
[2022-12-12 17:21:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:21:41][1] [2022-12-12 17:21:41][1] >> ProcessUpdate end res:0 tm:19.048ms. 
 [OK]
[2022-12-12 17:22:17][1] OCT:------- VP START:0x0000027CEB469B00 VPS:0x0000008A067FF6D0 -----------
[2022-12-12 17:22:17][0] ------- VP START:0x0000027CEB469B00 VPS:0x0000008A067FF6D0 -----------
[2022-12-12 17:22:17][1] initVpRender(....)
[2022-12-12 17:22:17][1] setInteractive(0)[OK] [2022-12-12 17:22:17][1] initOctaneLive()
[2022-12-12 17:22:18][1] Starting render frame:0 [OK]
 [OK]
[2022-12-12 17:22:18][1] startVpRender(.....)
[2022-12-12 17:22:18][1] setInteractive(0)[OK] [2022-12-12 17:22:18][1] OCT: 
[2022-12-12 17:22:18][0]  
[2022-12-12 17:22:18][1] OCT:FRAME:0 fps:30
[2022-12-12 17:22:18][0] FRAME:0 fps:30
[2022-12-12 17:22:18][0] restoreDeviceStates status:3
[2022-12-12 17:22:18][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-12 17:22:18][0] save
[2022-12-12 17:22:18][0] 111[2022-12-12 17:22:18][1] initOctaneLive()
[2022-12-12 17:22:18][1] Sending scene data.....[2022-12-12 17:22:18][1] OCT:--------------------------- EXPORT LOG ---------------------------
[2022-12-12 17:22:18][0] --------------------------- EXPORT LOG ---------------------------
[2022-12-12 17:22:18][1] ResetAndInit 1
[2022-12-12 17:22:18][1] RESET PROJECT[2022-12-12 17:22:18][1] Init defaults[2022-12-12 17:22:18][1] createOctaneDefaults [2022-12-12 17:22:18][1] ResetCaches [OK]
[2022-12-12 17:22:18][1] ResetAndInit [OK]

 [OK]
 [OK]
[2022-12-12 17:22:18][1] checkPathTracing()
[2022-12-12 17:22:18][1] create PathTracing
[2022-12-12 17:22:18][1] use active CameraImager
[2022-12-12 17:22:18][1] checkPathTracing()
[2022-12-12 17:22:18][1] create PathTracing
[2022-12-12 17:22:18][1] applyPTParams:0x0000027C8EFC84B0
[2022-12-12 17:22:18][1] ApplyCImager enDenoise:1
[2022-12-12 17:22:18][1] Creating materials.....[2022-12-12 17:22:18][1] ******* createMaterials *******
[2022-12-12 17:22:18][1] Create Materials....[2022-12-12 17:22:18][1]   convert mat:[Extrude.3]  tip:5703
[2022-12-12 17:22:18][1]   convert mat:[Extrude.1]  tip:5703
[2022-12-12 17:22:18][1]   convert mat:[OctGlossy2]  tip:1029501
[2022-12-12 17:22:18][1]   convert mat:[OctMetal1]  tip:1029501
[2022-12-12 17:22:18][1]   convert mat:[OctGlossy1]  tip:1029501
[2022-12-12 17:22:18][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-12 17:22:18][1]   convert mat:[manehair]  tip:1017730
[2022-12-12 17:22:18][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-12 17:22:18][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-12 17:22:18][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-12 17:22:18][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-12 17:22:18][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-12 17:22:18][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-12 17:22:18][1]   convert mat:[OctDiffuse2]  tip:1029501
[2022-12-12 17:22:18][1]   convert mat:[OctDiffuse1.1]  tip:1029501
[2022-12-12 17:22:18][1] OCT:Export materials time= 60.055 ms
[2022-12-12 17:22:18][0] Export materials time= 60.055 ms
[2022-12-12 17:22:18][1] Collecting objects.....[2022-12-12 17:22:18][1] OCT:Collect objects time= 0.523 ms
[2022-12-12 17:22:18][0] Collect objects time= 0.523 ms
[2022-12-12 17:22:18][1] Creating meshes.....[2022-12-12 17:22:18][1] Check started[2022-12-12 17:22:18][1] find And Check BaseObjects 0[2022-12-12 17:22:18][1] Generate mesh data....[2022-12-12 17:22:18][1] Generate mesh data for intance base objects cnt:0[2022-12-12 17:22:18][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:22:18][1] Transfer hair: maneHAIR[2022-12-12 17:22:19][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:22:19][1] Transfer hair: tailHAIR[2022-12-12 17:22:19][1] OCT:Mesh creation time = 786.406 ms.
[2022-12-12 17:22:19][0] Mesh creation time = 786.406 ms.
[2022-12-12 17:22:19][1] ImageObject::reload()
[2022-12-12 17:22:19][1] ImageObject::reload()
[2022-12-12 17:22:19][1] updateCamera()
[2022-12-12 17:22:19][1] ApplyCImager enDenoise:1
[2022-12-12 17:22:19][1] Update started[2022-12-12 17:22:19][1] Total export Time = 1422.084 ms
[2022-12-12 17:22:19][1] Total export Time = 1422.084 ms[2022-12-12 17:22:19][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:22:19][1] ApiUpdate Wait:1 Caller:SendAndStartRender tm:0.257ms.  [OK]
[2022-12-12 17:22:19][1] LVL:0 432  1
[2022-12-12 17:22:19][1] LVL:0 432  1
[2022-12-12 17:22:20][1] LVL:0 432  1
[2022-12-12 17:22:20][1] LVL:0 432  1
[2022-12-12 17:22:20][1] LVL:0 432  1
[2022-12-12 17:22:20][1] LVL:0 432  1
[2022-12-12 17:22:20][1] LVL:0 432  1
[2022-12-12 17:22:20][1] LVL:0 432  1
[2022-12-12 17:22:20][1] LVL:0 432  1
[2022-12-12 17:22:20][1] LVL:0 432  1
[2022-12-12 17:22:20][1] LVL:0 432  1
[2022-12-12 17:22:20][1] LVL:432 432  1
[2022-12-12 17:22:20][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:35  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:22:20][0]  MB:0/0  ST/MOV:0/5  Nodes:35  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:22:20][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:22:20][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:22:20][1] OCT:VRAM used/free/max:2.143Gb/17.136Gb/24Gb  Out-of-core used:0Kb  RAM used:13.528Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:22:20][0] VRAM used/free/max:2.143Gb/17.136Gb/24Gb  Out-of-core used:0Kb  RAM used:13.528Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:22:20][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.143Gb/17.136Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:66
[2022-12-12 17:22:20][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:22:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:21][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:22:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:22][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:22:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:22][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:22:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:23][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:22:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:23][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:22:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:23][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:22:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:24][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:22:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:24][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:22:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:24][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:22:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:25][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:22:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:26][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:22:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:26][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:22:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:27][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:22:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:28][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:22:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:29][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:22:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:30][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:22:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:31][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:22:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:33][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:22:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:36][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:22:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:38][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:22:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:39][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:22:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:41][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:22:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:44][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:22:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:46][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:22:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:47][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:22:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:48][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:22:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:50][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:22:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:51][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:22:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:52][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:22:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:53][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:22:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:53][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:22:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:54][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:22:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:55][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:22:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:56][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:22:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:22:57][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:22:57][1] beautyDenoiser progress:1
[2022-12-12 17:22:57][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:22:57][1] Create imageState:0x0000028000584900
[2022-12-12 17:22:57][1] StoreAllRenderPasses:0x0000028000584900  passCnt:2 
[2022-12-12 17:22:57][1] OCT:Tonemapping the all passes tm:29.091
[2022-12-12 17:22:57][0] Tonemapping the all passes tm:29.091
[2022-12-12 17:22:57][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:22:57][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:22:57][1] OCT:stored passes in:15.793msec  cores=12
[2022-12-12 17:22:57][0] stored passes in:15.793msec  cores=12
[2022-12-12 17:22:57][1] OCT:Displaying passes in tm=6.371
[2022-12-12 17:22:57][0] Displaying passes in tm=6.371
[2022-12-12 17:22:57][1] freeRenderImages:0x0000028000584900 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:22:57][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0000.tif in:0sec. 
[2022-12-12 17:22:57][1] OCT:Passes saved in:0.712sec. 
[2022-12-12 17:22:57][0] Passes saved in:0.712sec. 
[2022-12-12 17:22:57][1] Delete imageState:0x0000028000584900
[2022-12-12 17:22:57][1] freeRenderImages:0x0000028000584900 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:22:58][1] Starting render frame:1 [OK]
 [OK]
[2022-12-12 17:22:58][1] startVpRender(.....)
[2022-12-12 17:22:58][1] setInteractive(0)[OK] [2022-12-12 17:22:58][1] OCT: 
[2022-12-12 17:22:58][0]  
[2022-12-12 17:22:58][1] OCT:FRAME:1 fps:30
[2022-12-12 17:22:58][0] FRAME:1 fps:30
[2022-12-12 17:22:58][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:22:58][1] updateCamera()
[2022-12-12 17:22:58][1] ApplyCImager enDenoise:1
[2022-12-12 17:22:58][1] ImageObject::isUpdated()
[2022-12-12 17:22:58][1] ImageObject::isUpdated()
[2022-12-12 17:22:58][1] Check others time:0.871  0[2022-12-12 17:22:58][1] Check Object Updates....[2022-12-12 17:22:58][1] Check started[2022-12-12 17:22:58][1] find And Check BaseObjects 1[2022-12-12 17:22:58][1] Generate mesh data....[2022-12-12 17:22:59][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:22:59][1] Transfer hair: maneHAIR[2022-12-12 17:22:59][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:22:59][1] Transfer hair: tailHAIR[2022-12-12 17:22:59][1] checkPathTracing()
[2022-12-12 17:22:59][1] create PathTracing
[2022-12-12 17:22:59][1] applyPTParams:0x0000027D189CCE70
[2022-12-12 17:22:59][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:22:59][1] ApiUpdate Wait:1 Caller:startVpRender tm:197.94ms.  [OK]
[2022-12-12 17:23:00][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:23:00][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:23:00][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:23:00][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:23:00][1] OCT:VRAM used/free/max:2.713Gb/15.978Gb/24Gb  Out-of-core used:0Kb  RAM used:14.339Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:23:00][0] VRAM used/free/max:2.713Gb/15.978Gb/24Gb  Out-of-core used:0Kb  RAM used:14.339Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:23:00][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.978Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 17:23:00][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:23:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:01][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:23:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:01][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:23:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:02][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:23:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:02][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:23:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:02][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:23:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:03][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:23:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:03][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:23:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:03][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:23:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:04][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:23:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:04][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:23:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:05][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:23:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:06][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:23:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:06][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:23:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:07][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:23:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:09][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:23:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:10][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:23:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:10][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:23:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:12][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:23:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:15][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:23:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:17][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:23:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:18][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:23:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:21][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:23:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:23][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:23:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:25][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:23:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:27][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:23:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:28][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:23:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:29][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:23:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:30][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:23:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:31][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:23:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:32][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:23:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:33][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:23:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:33][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:23:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:34][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:23:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:35][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:23:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:35][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:23:35][1] beautyDenoiser progress:1
[2022-12-12 17:23:35][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:23:35][1] Create imageState:0x000002800236B300
[2022-12-12 17:23:35][1] StoreAllRenderPasses:0x000002800236B300  passCnt:2 
[2022-12-12 17:23:35][1] OCT:Tonemapping the all passes tm:29.241
[2022-12-12 17:23:35][0] Tonemapping the all passes tm:29.241
[2022-12-12 17:23:35][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 17:23:35][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:23:35][1] OCT:stored passes in:16.124msec  cores=12
[2022-12-12 17:23:35][0] stored passes in:16.124msec  cores=12
[2022-12-12 17:23:35][1] OCT:Displaying passes in tm=4.568
[2022-12-12 17:23:35][0] Displaying passes in tm=4.568
[2022-12-12 17:23:35][1] freeRenderImages:0x000002800236B300 multiBmp:0x00000280037D1D40
[2022-12-12 17:23:36][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0001.tif in:0sec. 
[2022-12-12 17:23:36][1] OCT:Passes saved in:0.713sec. 
[2022-12-12 17:23:36][0] Passes saved in:0.713sec. 
[2022-12-12 17:23:36][1] Delete imageState:0x000002800236B300
[2022-12-12 17:23:36][1] freeRenderImages:0x000002800236B300 multiBmp:0x00000280037D1D40
[2022-12-12 17:23:37][1] Starting render frame:2 [OK]
 [OK]
[2022-12-12 17:23:37][1] startVpRender(.....)
[2022-12-12 17:23:37][1] setInteractive(0)[OK] [2022-12-12 17:23:37][1] OCT: 
[2022-12-12 17:23:37][0]  
[2022-12-12 17:23:37][1] OCT:FRAME:2 fps:30
[2022-12-12 17:23:37][0] FRAME:2 fps:30
[2022-12-12 17:23:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:23:37][1] updateCamera()
[2022-12-12 17:23:37][1] ApplyCImager enDenoise:1
[2022-12-12 17:23:37][1] ImageObject::isUpdated()
[2022-12-12 17:23:37][1] ImageObject::isUpdated()
[2022-12-12 17:23:37][1] Check others time:0.936  256[2022-12-12 17:23:37][1] Check Object Updates....[2022-12-12 17:23:37][1] Check started[2022-12-12 17:23:37][1] find And Check BaseObjects 2[2022-12-12 17:23:37][1] Generate mesh data....[2022-12-12 17:23:37][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:23:37][1] Transfer hair: maneHAIR[2022-12-12 17:23:38][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:23:38][1] Transfer hair: tailHAIR[2022-12-12 17:23:38][1] checkPathTracing()
[2022-12-12 17:23:38][1] create PathTracing
[2022-12-12 17:23:38][1] applyPTParams:0x0000027C8EFC8FF0
[2022-12-12 17:23:38][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:23:38][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.643ms.  [OK]
[2022-12-12 17:23:39][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:23:39][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:23:39][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:23:39][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:23:39][1] OCT:VRAM used/free/max:2.713Gb/15.982Gb/24Gb  Out-of-core used:0Kb  RAM used:14.391Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:23:39][0] VRAM used/free/max:2.713Gb/15.982Gb/24Gb  Out-of-core used:0Kb  RAM used:14.391Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:23:39][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.982Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:23:39][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:23:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:39][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:23:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:40][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:23:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:40][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:23:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:41][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:23:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:41][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:23:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:41][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:23:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:42][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:23:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:42][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:23:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:42][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:23:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:43][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:23:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:44][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:23:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:44][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:23:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:45][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:23:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:46][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:23:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:47][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:23:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:48][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:23:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:49][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:23:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:51][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:23:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:54][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:23:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:56][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:23:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:57][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:23:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:23:59][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:23:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:02][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:24:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:04][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:24:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:05][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:24:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:06][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:24:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:08][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:24:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:09][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:24:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:10][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:24:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:11][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:24:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:11][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:24:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:12][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:24:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:13][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:24:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:14][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:24:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:14][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:24:14][1] beautyDenoiser progress:1
[2022-12-12 17:24:14][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:24:14][1] Create imageState:0x0000027E3931AC00
[2022-12-12 17:24:14][1] StoreAllRenderPasses:0x0000027E3931AC00  passCnt:2 
[2022-12-12 17:24:14][1] OCT:Tonemapping the all passes tm:29.017
[2022-12-12 17:24:14][0] Tonemapping the all passes tm:29.017
[2022-12-12 17:24:14][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:24:14][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:24:14][1] OCT:stored passes in:14.975msec  cores=12
[2022-12-12 17:24:14][0] stored passes in:14.975msec  cores=12
[2022-12-12 17:24:14][1] OCT:Displaying passes in tm=4.257
[2022-12-12 17:24:14][0] Displaying passes in tm=4.257
[2022-12-12 17:24:14][1] freeRenderImages:0x0000027E3931AC00 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:24:15][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0002.tif in:0sec. 
[2022-12-12 17:24:15][1] OCT:Passes saved in:0.705sec. 
[2022-12-12 17:24:15][0] Passes saved in:0.705sec. 
[2022-12-12 17:24:15][1] Delete imageState:0x0000027E3931AC00
[2022-12-12 17:24:15][1] freeRenderImages:0x0000027E3931AC00 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:24:16][1] Starting render frame:3 [OK]
 [OK]
[2022-12-12 17:24:16][1] startVpRender(.....)
[2022-12-12 17:24:16][1] setInteractive(0)[OK] [2022-12-12 17:24:16][1] OCT: 
[2022-12-12 17:24:16][0]  
[2022-12-12 17:24:16][1] OCT:FRAME:3 fps:30
[2022-12-12 17:24:16][0] FRAME:3 fps:30
[2022-12-12 17:24:16][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:24:16][1] updateCamera()
[2022-12-12 17:24:16][1] ApplyCImager enDenoise:1
[2022-12-12 17:24:16][1] ImageObject::isUpdated()
[2022-12-12 17:24:16][1] ImageObject::isUpdated()
[2022-12-12 17:24:16][1] Check others time:0.776  256[2022-12-12 17:24:16][1] Check Object Updates....[2022-12-12 17:24:16][1] Check started[2022-12-12 17:24:16][1] find And Check BaseObjects 3[2022-12-12 17:24:16][1] Generate mesh data....[2022-12-12 17:24:16][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:24:16][1] Transfer hair: maneHAIR[2022-12-12 17:24:16][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:24:16][1] Transfer hair: tailHAIR[2022-12-12 17:24:16][1] checkPathTracing()
[2022-12-12 17:24:16][1] create PathTracing
[2022-12-12 17:24:16][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 17:24:16][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:24:16][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.754ms.  [OK]
[2022-12-12 17:24:17][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:24:17][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:24:17][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:24:17][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:24:17][1] OCT:VRAM used/free/max:2.713Gb/15.984Gb/24Gb  Out-of-core used:0Kb  RAM used:14.45Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:24:17][0] VRAM used/free/max:2.713Gb/15.984Gb/24Gb  Out-of-core used:0Kb  RAM used:14.45Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:24:17][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.984Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 17:24:17][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:24:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:18][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:24:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:19][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:24:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:19][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:24:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:20][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:24:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:20][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:24:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:21][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:24:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:21][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:24:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:21][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:24:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:22][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:24:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:23][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:24:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:23][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:24:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:24][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:24:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:25][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:24:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:26][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:24:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:27][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:24:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:28][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:24:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:30][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:24:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:33][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:24:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:35][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:24:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:36][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:24:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:38][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:24:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:41][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:24:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:43][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:24:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:44][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:24:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:45][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:24:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:47][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:24:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:48][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:24:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:48][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:24:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:49][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:24:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:50][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:24:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:51][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:24:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:52][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:24:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:53][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:24:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:53][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:24:53][1] beautyDenoiser progress:1
[2022-12-12 17:24:53][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:24:53][1] Create imageState:0x0000027FEB3B4300
[2022-12-12 17:24:53][1] StoreAllRenderPasses:0x0000027FEB3B4300  passCnt:2 
[2022-12-12 17:24:53][1] OCT:Tonemapping the all passes tm:31.506
[2022-12-12 17:24:53][0] Tonemapping the all passes tm:31.506
[2022-12-12 17:24:53][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:24:53][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:24:53][1] OCT:stored passes in:15.183msec  cores=12
[2022-12-12 17:24:53][0] stored passes in:15.183msec  cores=12
[2022-12-12 17:24:53][1] OCT:Displaying passes in tm=3.177
[2022-12-12 17:24:53][0] Displaying passes in tm=3.177
[2022-12-12 17:24:53][1] freeRenderImages:0x0000027FEB3B4300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:24:54][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0003.tif in:0sec. 
[2022-12-12 17:24:54][1] OCT:Passes saved in:0.71sec. 
[2022-12-12 17:24:54][0] Passes saved in:0.71sec. 
[2022-12-12 17:24:54][1] Delete imageState:0x0000027FEB3B4300
[2022-12-12 17:24:54][1] freeRenderImages:0x0000027FEB3B4300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:24:54][1] Starting render frame:4 [OK]
 [OK]
[2022-12-12 17:24:54][1] startVpRender(.....)
[2022-12-12 17:24:54][1] setInteractive(0)[OK] [2022-12-12 17:24:54][1] OCT: 
[2022-12-12 17:24:54][0]  
[2022-12-12 17:24:54][1] OCT:FRAME:4 fps:30
[2022-12-12 17:24:54][0] FRAME:4 fps:30
[2022-12-12 17:24:54][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:24:54][1] updateCamera()
[2022-12-12 17:24:54][1] ApplyCImager enDenoise:1
[2022-12-12 17:24:54][1] ImageObject::isUpdated()
[2022-12-12 17:24:54][1] ImageObject::isUpdated()
[2022-12-12 17:24:54][1] Check others time:0.751  256[2022-12-12 17:24:54][1] Check Object Updates....[2022-12-12 17:24:54][1] Check started[2022-12-12 17:24:54][1] find And Check BaseObjects 4[2022-12-12 17:24:54][1] Generate mesh data....[2022-12-12 17:24:55][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:24:55][1] Transfer hair: maneHAIR[2022-12-12 17:24:55][1] Hair is prepared in 31 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:24:55][1] Transfer hair: tailHAIR[2022-12-12 17:24:55][1] checkPathTracing()
[2022-12-12 17:24:55][1] create PathTracing
[2022-12-12 17:24:55][1] applyPTParams:0x0000027C8EFC8FF0
[2022-12-12 17:24:55][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:24:55][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.64ms.  [OK]
[2022-12-12 17:24:56][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:24:56][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:24:56][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:24:56][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:24:56][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:14.502Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:24:56][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:14.502Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:24:56][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 17:24:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:24:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:57][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:24:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:58][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:24:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:58][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:24:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:58][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:24:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:59][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:24:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:59][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:24:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:24:59][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:24:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:00][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:25:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:00][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:25:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:01][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:25:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:01][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:25:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:02][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:25:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:02][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:25:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:04][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:25:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:05][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:25:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:06][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:25:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:07][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:25:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:09][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:25:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:11][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:25:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:13][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:25:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:15][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:25:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:17][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:25:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:19][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:25:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:21][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:25:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:23][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:25:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:24][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:25:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:25][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:25:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:26][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:25:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:27][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:25:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:28][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:25:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:25:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:25:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:30][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:25:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:25:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:25:32][1] beautyDenoiser progress:1
[2022-12-12 17:25:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:25:32][1] Create imageState:0x0000027E3931AC00
[2022-12-12 17:25:32][1] StoreAllRenderPasses:0x0000027E3931AC00  passCnt:2 
[2022-12-12 17:25:32][1] OCT:Tonemapping the all passes tm:29.755
[2022-12-12 17:25:32][0] Tonemapping the all passes tm:29.755
[2022-12-12 17:25:32][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 17:25:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:25:32][1] OCT:stored passes in:14.404msec  cores=12
[2022-12-12 17:25:32][0] stored passes in:14.404msec  cores=12
[2022-12-12 17:25:32][1] OCT:Displaying passes in tm=3.095
[2022-12-12 17:25:32][0] Displaying passes in tm=3.095
[2022-12-12 17:25:32][1] freeRenderImages:0x0000027E3931AC00 multiBmp:0x00000280037D1D40
[2022-12-12 17:25:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0004.tif in:0sec. 
[2022-12-12 17:25:32][1] OCT:Passes saved in:0.705sec. 
[2022-12-12 17:25:32][0] Passes saved in:0.705sec. 
[2022-12-12 17:25:32][1] Delete imageState:0x0000027E3931AC00
[2022-12-12 17:25:32][1] freeRenderImages:0x0000027E3931AC00 multiBmp:0x00000280037D1D40
[2022-12-12 17:25:33][1] Starting render frame:5 [OK]
 [OK]
[2022-12-12 17:25:33][1] startVpRender(.....)
[2022-12-12 17:25:33][1] setInteractive(0)[OK] [2022-12-12 17:25:33][1] OCT: 
[2022-12-12 17:25:33][0]  
[2022-12-12 17:25:33][1] OCT:FRAME:5 fps:30
[2022-12-12 17:25:33][0] FRAME:5 fps:30
[2022-12-12 17:25:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:25:33][1] updateCamera()
[2022-12-12 17:25:33][1] ApplyCImager enDenoise:1
[2022-12-12 17:25:33][1] ImageObject::isUpdated()
[2022-12-12 17:25:33][1] ImageObject::isUpdated()
[2022-12-12 17:25:33][1] Check others time:0.861  256[2022-12-12 17:25:33][1] Check Object Updates....[2022-12-12 17:25:33][1] Check started[2022-12-12 17:25:33][1] find And Check BaseObjects 5[2022-12-12 17:25:33][1] Generate mesh data....[2022-12-12 17:25:34][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:25:34][1] Transfer hair: maneHAIR[2022-12-12 17:25:34][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:25:34][1] Transfer hair: tailHAIR[2022-12-12 17:25:34][1] checkPathTracing()
[2022-12-12 17:25:34][1] create PathTracing
[2022-12-12 17:25:34][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 17:25:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:25:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.207ms.  [OK]
[2022-12-12 17:25:35][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:25:35][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:25:35][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:25:35][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:25:35][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:14.544Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:25:35][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:14.544Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:25:35][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:25:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:25:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:25:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:36][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:25:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:25:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:37][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:25:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:37][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:25:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:38][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:25:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:38][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:25:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:25:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:25:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:39][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:25:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:40][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:25:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:25:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:41][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:25:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:42][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:25:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:25:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:45][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:25:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:45][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:25:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:48][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:25:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:50][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:25:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:52][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:25:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:54][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:25:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:56][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:25:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:25:58][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:25:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:00][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:26:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:02][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:26:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:03][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:26:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:04][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:26:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:05][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:26:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:06][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:26:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:07][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:26:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:08][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:26:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:09][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:26:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:09][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:26:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:10][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:26:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:10][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:26:10][1] beautyDenoiser progress:1
[2022-12-12 17:26:10][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:26:10][1] Create imageState:0x0000028011C80300
[2022-12-12 17:26:11][1] StoreAllRenderPasses:0x0000028011C80300  passCnt:2 
[2022-12-12 17:26:11][1] OCT:Tonemapping the all passes tm:31.171
[2022-12-12 17:26:11][0] Tonemapping the all passes tm:31.171
[2022-12-12 17:26:11][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:26:11][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:26:11][1] OCT:stored passes in:16.032msec  cores=12
[2022-12-12 17:26:11][0] stored passes in:16.032msec  cores=12
[2022-12-12 17:26:11][1] OCT:Displaying passes in tm=3.243
[2022-12-12 17:26:11][0] Displaying passes in tm=3.243
[2022-12-12 17:26:11][1] freeRenderImages:0x0000028011C80300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:26:11][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0005.tif in:0sec. 
[2022-12-12 17:26:11][1] OCT:Passes saved in:0.707sec. 
[2022-12-12 17:26:11][0] Passes saved in:0.707sec. 
[2022-12-12 17:26:11][1] Delete imageState:0x0000028011C80300
[2022-12-12 17:26:11][1] freeRenderImages:0x0000028011C80300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:26:12][1] Starting render frame:6 [OK]
 [OK]
[2022-12-12 17:26:12][1] startVpRender(.....)
[2022-12-12 17:26:12][1] setInteractive(0)[OK] [2022-12-12 17:26:12][1] OCT: 
[2022-12-12 17:26:12][0]  
[2022-12-12 17:26:12][1] OCT:FRAME:6 fps:30
[2022-12-12 17:26:12][0] FRAME:6 fps:30
[2022-12-12 17:26:12][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:26:12][1] updateCamera()
[2022-12-12 17:26:12][1] ApplyCImager enDenoise:1
[2022-12-12 17:26:12][1] ImageObject::isUpdated()
[2022-12-12 17:26:12][1] ImageObject::isUpdated()
[2022-12-12 17:26:12][1] Check others time:0.822  256[2022-12-12 17:26:12][1] Check Object Updates....[2022-12-12 17:26:12][1] Check started[2022-12-12 17:26:12][1] find And Check BaseObjects 6[2022-12-12 17:26:12][1] Generate mesh data....[2022-12-12 17:26:12][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:26:12][1] Transfer hair: maneHAIR[2022-12-12 17:26:13][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:26:13][1] Transfer hair: tailHAIR[2022-12-12 17:26:13][1] checkPathTracing()
[2022-12-12 17:26:13][1] create PathTracing
[2022-12-12 17:26:13][1] applyPTParams:0x0000027CF59FE9F0
[2022-12-12 17:26:13][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:26:13][1] ApiUpdate Wait:1 Caller:startVpRender tm:200.516ms.  [OK]
[2022-12-12 17:26:14][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:26:14][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:26:14][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:26:14][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:26:14][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:14.589Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:26:14][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:14.589Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:26:14][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:26:14][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:26:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:26:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:15][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:26:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:16][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:26:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:16][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:26:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:16][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:26:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:17][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:26:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:17][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:26:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:17][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:26:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:18][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:26:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:18][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:26:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:19][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:26:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:20][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:26:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:20][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:26:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:21][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:26:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:22][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:26:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:24][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:26:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:24][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:26:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:26][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:26:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:29][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:26:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:31][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:26:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:32][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:26:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:34][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:26:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:37][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:26:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:39][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:26:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:40][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:26:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:42][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:26:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:43][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:26:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:44][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:26:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:45][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:26:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:46][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:26:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:46][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:26:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:47][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:26:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:48][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:26:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:49][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:26:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:49][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:26:49][1] beautyDenoiser progress:1
[2022-12-12 17:26:49][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:26:49][1] Create imageState:0x0000028027AD3F00
[2022-12-12 17:26:49][1] StoreAllRenderPasses:0x0000028027AD3F00  passCnt:2 
[2022-12-12 17:26:49][1] OCT:Tonemapping the all passes tm:29.455
[2022-12-12 17:26:49][0] Tonemapping the all passes tm:29.455
[2022-12-12 17:26:49][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:26:49][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:26:49][1] OCT:stored passes in:15.829msec  cores=12
[2022-12-12 17:26:49][0] stored passes in:15.829msec  cores=12
[2022-12-12 17:26:49][1] OCT:Displaying passes in tm=2.988
[2022-12-12 17:26:49][0] Displaying passes in tm=2.988
[2022-12-12 17:26:49][1] freeRenderImages:0x0000028027AD3F00 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:26:50][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0006.tif in:0sec. 
[2022-12-12 17:26:50][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 17:26:50][0] Passes saved in:0.706sec. 
[2022-12-12 17:26:50][1] Delete imageState:0x0000028027AD3F00
[2022-12-12 17:26:50][1] freeRenderImages:0x0000028027AD3F00 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:26:51][1] Starting render frame:7 [OK]
 [OK]
[2022-12-12 17:26:51][1] startVpRender(.....)
[2022-12-12 17:26:51][1] setInteractive(0)[OK] [2022-12-12 17:26:51][1] OCT: 
[2022-12-12 17:26:51][0]  
[2022-12-12 17:26:51][1] OCT:FRAME:7 fps:30
[2022-12-12 17:26:51][0] FRAME:7 fps:30
[2022-12-12 17:26:51][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:26:51][1] updateCamera()
[2022-12-12 17:26:51][1] ApplyCImager enDenoise:1
[2022-12-12 17:26:51][1] ImageObject::isUpdated()
[2022-12-12 17:26:51][1] ImageObject::isUpdated()
[2022-12-12 17:26:51][1] Check others time:0.832  256[2022-12-12 17:26:51][1] Check Object Updates....[2022-12-12 17:26:51][1] Check started[2022-12-12 17:26:51][1] find And Check BaseObjects 7[2022-12-12 17:26:51][1] Generate mesh data....[2022-12-12 17:26:51][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:26:51][1] Transfer hair: maneHAIR[2022-12-12 17:26:51][1] Hair is prepared in 31 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:26:51][1] Transfer hair: tailHAIR[2022-12-12 17:26:51][1] checkPathTracing()
[2022-12-12 17:26:51][1] create PathTracing
[2022-12-12 17:26:51][1] applyPTParams:0x0000027C99FBBB30
[2022-12-12 17:26:51][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:26:51][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.004ms.  [OK]
[2022-12-12 17:26:53][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:26:53][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:26:53][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:26:53][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:26:53][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.614Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:26:53][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.614Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:26:53][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 17:26:53][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:26:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:53][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:26:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:54][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:26:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:55][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:26:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:55][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:26:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:55][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:26:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:56][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:26:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:56][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:26:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:56][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:26:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:57][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:26:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:58][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:26:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:58][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:26:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:26:59][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:26:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:00][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:27:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:01][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:27:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:02][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:27:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:03][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:27:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:05][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:27:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:08][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:27:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:10][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:27:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:11][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:27:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:13][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:27:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:16][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:27:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:18][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:27:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:19][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:27:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:20][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:27:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:22][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:27:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:23][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:27:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:24][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:27:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:25][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:27:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:25][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:27:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:26][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:27:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:27][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:27:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:28][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:27:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:28][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:27:28][1] beautyDenoiser progress:1
[2022-12-12 17:27:28][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:27:28][1] Create imageState:0x0000028011C97C00
[2022-12-12 17:27:28][1] StoreAllRenderPasses:0x0000028011C97C00  passCnt:2 
[2022-12-12 17:27:28][1] OCT:Tonemapping the all passes tm:29.25
[2022-12-12 17:27:28][0] Tonemapping the all passes tm:29.25
[2022-12-12 17:27:28][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 17:27:28][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:27:28][1] OCT:stored passes in:16.814msec  cores=12
[2022-12-12 17:27:28][0] stored passes in:16.814msec  cores=12
[2022-12-12 17:27:28][1] OCT:Displaying passes in tm=3.202
[2022-12-12 17:27:28][0] Displaying passes in tm=3.202
[2022-12-12 17:27:28][1] freeRenderImages:0x0000028011C97C00 multiBmp:0x00000280037D1D40
[2022-12-12 17:27:29][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0007.tif in:0sec. 
[2022-12-12 17:27:29][1] OCT:Passes saved in:0.705sec. 
[2022-12-12 17:27:29][0] Passes saved in:0.705sec. 
[2022-12-12 17:27:29][1] Delete imageState:0x0000028011C97C00
[2022-12-12 17:27:29][1] freeRenderImages:0x0000028011C97C00 multiBmp:0x00000280037D1D40
[2022-12-12 17:27:30][1] Starting render frame:8 [OK]
 [OK]
[2022-12-12 17:27:30][1] startVpRender(.....)
[2022-12-12 17:27:30][1] setInteractive(0)[OK] [2022-12-12 17:27:30][1] OCT: 
[2022-12-12 17:27:30][0]  
[2022-12-12 17:27:30][1] OCT:FRAME:8 fps:30
[2022-12-12 17:27:30][0] FRAME:8 fps:30
[2022-12-12 17:27:30][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:27:30][1] updateCamera()
[2022-12-12 17:27:30][1] ApplyCImager enDenoise:1
[2022-12-12 17:27:30][1] ImageObject::isUpdated()
[2022-12-12 17:27:30][1] ImageObject::isUpdated()
[2022-12-12 17:27:30][1] Check others time:0.725  256[2022-12-12 17:27:30][1] Check Object Updates....[2022-12-12 17:27:30][1] Check started[2022-12-12 17:27:30][1] find And Check BaseObjects 8[2022-12-12 17:27:30][1] Generate mesh data....[2022-12-12 17:27:30][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:27:30][1] Transfer hair: maneHAIR[2022-12-12 17:27:30][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:27:30][1] Transfer hair: tailHAIR[2022-12-12 17:27:30][1] checkPathTracing()
[2022-12-12 17:27:30][1] create PathTracing
[2022-12-12 17:27:30][1] applyPTParams:0x0000027C99FBD510
[2022-12-12 17:27:30][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:27:30][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.696ms.  [OK]
[2022-12-12 17:27:31][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:27:31][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:27:31][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:27:31][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:27:31][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.66Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:27:31][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.66Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:27:31][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:27:31][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:27:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:32][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:27:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:33][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:27:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:33][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:27:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:33][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:27:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:34][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:27:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:34][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:27:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:35][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:27:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:35][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:27:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:35][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:27:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:36][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:27:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:37][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:27:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:37][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:27:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:38][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:27:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:39][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:27:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:40][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:27:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:41][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:27:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:42][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:27:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:44][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:27:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:47][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:27:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:49][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:27:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:50][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:27:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:52][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:27:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:55][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:27:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:57][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:27:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:58][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:27:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:27:59][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:27:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:01][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:28:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:02][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:28:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:02][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:28:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:03][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:28:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:04][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:28:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:05][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:28:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:06][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:28:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:07][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:28:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:07][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:28:07][1] beautyDenoiser progress:1
[2022-12-12 17:28:07][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:28:07][1] Create imageState:0x0000027E3931AC00
[2022-12-12 17:28:07][1] StoreAllRenderPasses:0x0000027E3931AC00  passCnt:2 
[2022-12-12 17:28:07][1] OCT:Tonemapping the all passes tm:29.888
[2022-12-12 17:28:07][0] Tonemapping the all passes tm:29.888
[2022-12-12 17:28:07][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:28:07][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:28:07][1] OCT:stored passes in:15.471msec  cores=12
[2022-12-12 17:28:07][0] stored passes in:15.471msec  cores=12
[2022-12-12 17:28:07][1] OCT:Displaying passes in tm=3.156
[2022-12-12 17:28:07][0] Displaying passes in tm=3.156
[2022-12-12 17:28:07][1] freeRenderImages:0x0000027E3931AC00 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:28:07][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0008.tif in:0sec. 
[2022-12-12 17:28:07][1] OCT:Passes saved in:0.707sec. 
[2022-12-12 17:28:07][0] Passes saved in:0.707sec. 
[2022-12-12 17:28:07][1] Delete imageState:0x0000027E3931AC00
[2022-12-12 17:28:07][1] freeRenderImages:0x0000027E3931AC00 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:28:08][1] Starting render frame:9 [OK]
 [OK]
[2022-12-12 17:28:08][1] startVpRender(.....)
[2022-12-12 17:28:08][1] setInteractive(0)[OK] [2022-12-12 17:28:08][1] OCT: 
[2022-12-12 17:28:08][0]  
[2022-12-12 17:28:08][1] OCT:FRAME:9 fps:30
[2022-12-12 17:28:08][0] FRAME:9 fps:30
[2022-12-12 17:28:08][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:28:08][1] updateCamera()
[2022-12-12 17:28:08][1] ApplyCImager enDenoise:1
[2022-12-12 17:28:08][1] ImageObject::isUpdated()
[2022-12-12 17:28:08][1] ImageObject::isUpdated()
[2022-12-12 17:28:08][1] Check others time:0.834  256[2022-12-12 17:28:08][1] Check Object Updates....[2022-12-12 17:28:08][1] Check started[2022-12-12 17:28:08][1] find And Check BaseObjects 9[2022-12-12 17:28:08][1] Generate mesh data....[2022-12-12 17:28:09][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:28:09][1] Transfer hair: maneHAIR[2022-12-12 17:28:09][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:28:09][1] Transfer hair: tailHAIR[2022-12-12 17:28:09][1] checkPathTracing()
[2022-12-12 17:28:09][1] create PathTracing
[2022-12-12 17:28:09][1] applyPTParams:0x0000027D189CCE70
[2022-12-12 17:28:09][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:28:09][1] ApiUpdate Wait:1 Caller:startVpRender tm:210.372ms.  [OK]
[2022-12-12 17:28:10][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:28:10][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:28:10][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:28:10][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:28:10][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.717Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:28:10][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.717Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:28:10][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:28:10][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:28:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:11][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:28:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:11][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:28:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:12][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:28:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:12][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:28:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:13][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:28:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:13][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:28:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:13][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:28:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:14][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:28:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:14][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:28:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:15][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:28:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:15][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:28:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:16][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:28:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:16][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:28:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:17][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:28:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:19][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:28:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:20][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:28:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:21][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:28:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:23][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:28:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:25][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:28:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:27][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:28:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:29][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:28:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:31][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:28:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:33][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:28:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:35][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:28:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:37][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:28:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:38][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:28:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:39][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:28:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:40][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:28:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:41][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:28:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:42][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:28:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:43][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:28:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:44][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:28:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:44][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:28:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:46][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:28:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:46][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:28:46][1] beautyDenoiser progress:1
[2022-12-12 17:28:46][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:28:46][1] Create imageState:0x0000028000133300
[2022-12-12 17:28:46][1] StoreAllRenderPasses:0x0000028000133300  passCnt:2 
[2022-12-12 17:28:46][1] OCT:Tonemapping the all passes tm:29.759
[2022-12-12 17:28:46][0] Tonemapping the all passes tm:29.759
[2022-12-12 17:28:46][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:28:46][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:28:46][1] OCT:stored passes in:15.195msec  cores=12
[2022-12-12 17:28:46][0] stored passes in:15.195msec  cores=12
[2022-12-12 17:28:46][1] OCT:Displaying passes in tm=3.107
[2022-12-12 17:28:46][0] Displaying passes in tm=3.107
[2022-12-12 17:28:46][1] freeRenderImages:0x0000028000133300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:28:46][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0009.tif in:0sec. 
[2022-12-12 17:28:46][1] OCT:Passes saved in:0.705sec. 
[2022-12-12 17:28:46][0] Passes saved in:0.705sec. 
[2022-12-12 17:28:46][1] Delete imageState:0x0000028000133300
[2022-12-12 17:28:46][1] freeRenderImages:0x0000028000133300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:28:47][1] Starting render frame:10 [OK]
 [OK]
[2022-12-12 17:28:47][1] startVpRender(.....)
[2022-12-12 17:28:47][1] setInteractive(0)[OK] [2022-12-12 17:28:47][1] OCT: 
[2022-12-12 17:28:47][0]  
[2022-12-12 17:28:47][1] OCT:FRAME:10 fps:30
[2022-12-12 17:28:47][0] FRAME:10 fps:30
[2022-12-12 17:28:47][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:28:47][1] updateCamera()
[2022-12-12 17:28:47][1] ApplyCImager enDenoise:1
[2022-12-12 17:28:47][1] ImageObject::isUpdated()
[2022-12-12 17:28:47][1] ImageObject::isUpdated()
[2022-12-12 17:28:47][1] Check others time:0.821  256[2022-12-12 17:28:47][1] Check Object Updates....[2022-12-12 17:28:47][1] Check started[2022-12-12 17:28:47][1] find And Check BaseObjects 10[2022-12-12 17:28:47][1] Generate mesh data....[2022-12-12 17:28:48][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:28:48][1] Transfer hair: maneHAIR[2022-12-12 17:28:48][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:28:48][1] Transfer hair: tailHAIR[2022-12-12 17:28:48][1] checkPathTracing()
[2022-12-12 17:28:48][1] create PathTracing
[2022-12-12 17:28:48][1] applyPTParams:0x0000027C8EFC7CD0
[2022-12-12 17:28:48][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:28:48][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.261ms.  [OK]
[2022-12-12 17:28:49][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:28:49][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:28:49][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:28:49][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:28:49][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.701Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:28:49][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.701Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:28:49][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 17:28:49][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:28:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:50][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:28:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:50][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:28:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:51][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:28:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:51][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:28:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:51][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:28:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:52][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:28:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:52][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:28:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:53][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:28:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:53][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:28:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:54][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:28:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:54][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:28:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:55][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:28:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:55][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:28:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:56][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:28:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:58][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:28:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:28:59][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:28:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:00][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:29:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:02][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:29:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:04][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:29:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:06][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:29:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:08][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:29:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:10][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:29:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:12][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:29:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:14][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:29:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:16][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:29:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:17][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:29:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:18][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:29:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:19][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:29:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:20][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:29:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:21][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:29:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:22][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:29:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:23][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:29:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:23][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:29:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:25][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:29:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:25][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:29:25][1] beautyDenoiser progress:1
[2022-12-12 17:29:25][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:29:25][1] Create imageState:0x0000027FAF244300
[2022-12-12 17:29:25][1] StoreAllRenderPasses:0x0000027FAF244300  passCnt:2 
[2022-12-12 17:29:25][1] OCT:Tonemapping the all passes tm:29.14
[2022-12-12 17:29:25][0] Tonemapping the all passes tm:29.14
[2022-12-12 17:29:25][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 17:29:25][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:29:25][1] OCT:stored passes in:14.405msec  cores=12
[2022-12-12 17:29:25][0] stored passes in:14.405msec  cores=12
[2022-12-12 17:29:25][1] OCT:Displaying passes in tm=3.13
[2022-12-12 17:29:25][0] Displaying passes in tm=3.13
[2022-12-12 17:29:25][1] freeRenderImages:0x0000027FAF244300 multiBmp:0x00000280037D1D40
[2022-12-12 17:29:25][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0010.tif in:0sec. 
[2022-12-12 17:29:25][1] OCT:Passes saved in:0.702sec. 
[2022-12-12 17:29:25][0] Passes saved in:0.702sec. 
[2022-12-12 17:29:25][1] Delete imageState:0x0000027FAF244300
[2022-12-12 17:29:25][1] freeRenderImages:0x0000027FAF244300 multiBmp:0x00000280037D1D40
[2022-12-12 17:29:26][1] Starting render frame:11 [OK]
 [OK]
[2022-12-12 17:29:26][1] startVpRender(.....)
[2022-12-12 17:29:26][1] setInteractive(0)[OK] [2022-12-12 17:29:26][1] OCT: 
[2022-12-12 17:29:26][0]  
[2022-12-12 17:29:26][1] OCT:FRAME:11 fps:30
[2022-12-12 17:29:26][0] FRAME:11 fps:30
[2022-12-12 17:29:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:29:26][1] updateCamera()
[2022-12-12 17:29:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:29:26][1] ImageObject::isUpdated()
[2022-12-12 17:29:26][1] ImageObject::isUpdated()
[2022-12-12 17:29:26][1] Check others time:0.809  256[2022-12-12 17:29:26][1] Check Object Updates....[2022-12-12 17:29:26][1] Check started[2022-12-12 17:29:26][1] find And Check BaseObjects 11[2022-12-12 17:29:26][1] Generate mesh data....[2022-12-12 17:29:27][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:29:27][1] Transfer hair: maneHAIR[2022-12-12 17:29:27][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:29:27][1] Transfer hair: tailHAIR[2022-12-12 17:29:27][1] checkPathTracing()
[2022-12-12 17:29:27][1] create PathTracing
[2022-12-12 17:29:27][1] applyPTParams:0x0000027C8EFC9230
[2022-12-12 17:29:27][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:29:27][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.144ms.  [OK]
[2022-12-12 17:29:28][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:29:28][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:29:28][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:29:28][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:29:28][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.826Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:29:28][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.826Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:29:28][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:29:28][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:29:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:29][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:29:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:29][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:29:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:30][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:29:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:30][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:29:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:31][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:29:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:31][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:29:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:31][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:29:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:32][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:29:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:32][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:29:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:33][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:29:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:33][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:29:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:34][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:29:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:34][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:29:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:35][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:29:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:37][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:29:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:38][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:29:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:39][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:29:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:41][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:29:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:43][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:29:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:45][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:29:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:47][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:29:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:49][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:29:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:51][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:29:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:53][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:29:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:55][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:29:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:56][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:29:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:57][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:29:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:58][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:29:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:29:59][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:29:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:00][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:30:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:01][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:30:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:02][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:30:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:02][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:30:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:03][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:30:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:03][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:30:03][1] beautyDenoiser progress:1
[2022-12-12 17:30:03][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:30:03][1] Create imageState:0x0000027FAF25BC00
[2022-12-12 17:30:04][1] StoreAllRenderPasses:0x0000027FAF25BC00  passCnt:2 
[2022-12-12 17:30:04][1] OCT:Tonemapping the all passes tm:29.337
[2022-12-12 17:30:04][0] Tonemapping the all passes tm:29.337
[2022-12-12 17:30:04][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:30:04][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:30:04][1] OCT:stored passes in:16.434msec  cores=12
[2022-12-12 17:30:04][0] stored passes in:16.434msec  cores=12
[2022-12-12 17:30:04][1] OCT:Displaying passes in tm=3.375
[2022-12-12 17:30:04][0] Displaying passes in tm=3.375
[2022-12-12 17:30:04][1] freeRenderImages:0x0000027FAF25BC00 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:30:04][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0011.tif in:0sec. 
[2022-12-12 17:30:04][1] OCT:Passes saved in:0.719sec. 
[2022-12-12 17:30:04][0] Passes saved in:0.719sec. 
[2022-12-12 17:30:04][1] Delete imageState:0x0000027FAF25BC00
[2022-12-12 17:30:04][1] freeRenderImages:0x0000027FAF25BC00 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:30:05][1] Starting render frame:12 [OK]
 [OK]
[2022-12-12 17:30:05][1] startVpRender(.....)
[2022-12-12 17:30:05][1] setInteractive(0)[OK] [2022-12-12 17:30:05][1] OCT: 
[2022-12-12 17:30:05][0]  
[2022-12-12 17:30:05][1] OCT:FRAME:12 fps:30
[2022-12-12 17:30:05][0] FRAME:12 fps:30
[2022-12-12 17:30:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:30:05][1] updateCamera()
[2022-12-12 17:30:05][1] ApplyCImager enDenoise:1
[2022-12-12 17:30:05][1] ImageObject::isUpdated()
[2022-12-12 17:30:05][1] ImageObject::isUpdated()
[2022-12-12 17:30:05][1] Check others time:0.813  256[2022-12-12 17:30:05][1] Check Object Updates....[2022-12-12 17:30:05][1] Check started[2022-12-12 17:30:05][1] find And Check BaseObjects 12[2022-12-12 17:30:05][1] Generate mesh data....[2022-12-12 17:30:05][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:30:05][1] Transfer hair: maneHAIR[2022-12-12 17:30:06][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:30:06][1] Transfer hair: tailHAIR[2022-12-12 17:30:06][1] checkPathTracing()
[2022-12-12 17:30:06][1] create PathTracing
[2022-12-12 17:30:06][1] applyPTParams:0x0000027C8EFC7610
[2022-12-12 17:30:06][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:30:06][1] ApiUpdate Wait:1 Caller:startVpRender tm:204.773ms.  [OK]
[2022-12-12 17:30:07][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:30:07][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:30:07][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:30:07][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:30:07][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.842Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:30:07][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.842Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:30:07][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 17:30:07][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:30:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:08][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:30:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:08][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:30:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:09][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:30:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:09][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:30:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:10][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:30:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:10][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:30:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:10][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:30:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:11][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:30:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:11][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:30:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:12][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:30:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:13][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:30:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:13][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:30:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:14][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:30:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:16][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:30:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:17][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:30:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:17][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:30:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:19][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:30:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:22][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:30:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:24][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:30:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:26][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:30:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:28][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:30:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:30][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:30:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:32][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:30:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:34][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:30:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:35][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:30:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:36][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:30:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:37][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:30:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:38][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:30:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:39][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:30:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:40][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:30:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:40][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:30:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:41][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:30:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:42][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:30:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:42][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:30:42][1] beautyDenoiser progress:1
[2022-12-12 17:30:42][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:30:42][1] Create imageState:0x0000028011356F00
[2022-12-12 17:30:42][1] StoreAllRenderPasses:0x0000028011356F00  passCnt:2 
[2022-12-12 17:30:43][1] OCT:Tonemapping the all passes tm:28.78
[2022-12-12 17:30:43][0] Tonemapping the all passes tm:28.78
[2022-12-12 17:30:43][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:30:43][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:30:43][1] OCT:stored passes in:15.492msec  cores=12
[2022-12-12 17:30:43][0] stored passes in:15.492msec  cores=12
[2022-12-12 17:30:43][1] OCT:Displaying passes in tm=3.345
[2022-12-12 17:30:43][0] Displaying passes in tm=3.345
[2022-12-12 17:30:43][1] freeRenderImages:0x0000028011356F00 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:30:43][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0012.tif in:0sec. 
[2022-12-12 17:30:43][1] OCT:Passes saved in:0.708sec. 
[2022-12-12 17:30:43][0] Passes saved in:0.708sec. 
[2022-12-12 17:30:43][1] Delete imageState:0x0000028011356F00
[2022-12-12 17:30:43][1] freeRenderImages:0x0000028011356F00 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:30:44][1] Starting render frame:13 [OK]
 [OK]
[2022-12-12 17:30:44][1] startVpRender(.....)
[2022-12-12 17:30:44][1] setInteractive(0)[OK] [2022-12-12 17:30:44][1] OCT: 
[2022-12-12 17:30:44][0]  
[2022-12-12 17:30:44][1] OCT:FRAME:13 fps:30
[2022-12-12 17:30:44][0] FRAME:13 fps:30
[2022-12-12 17:30:44][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:30:44][1] updateCamera()
[2022-12-12 17:30:44][1] ApplyCImager enDenoise:1
[2022-12-12 17:30:44][1] ImageObject::isUpdated()
[2022-12-12 17:30:44][1] ImageObject::isUpdated()
[2022-12-12 17:30:44][1] Check others time:0.825  256[2022-12-12 17:30:44][1] Check Object Updates....[2022-12-12 17:30:44][1] Check started[2022-12-12 17:30:44][1] find And Check BaseObjects 13[2022-12-12 17:30:44][1] Generate mesh data....[2022-12-12 17:30:44][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:30:44][1] Transfer hair: maneHAIR[2022-12-12 17:30:45][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:30:45][1] Transfer hair: tailHAIR[2022-12-12 17:30:45][1] checkPathTracing()
[2022-12-12 17:30:45][1] create PathTracing
[2022-12-12 17:30:45][1] applyPTParams:0x0000027C8EFC84B0
[2022-12-12 17:30:45][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:30:45][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.3ms.  [OK]
[2022-12-12 17:30:46][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:30:46][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:30:46][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:30:46][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:30:46][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.904Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:30:46][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.904Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:30:46][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 17:30:46][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:30:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:30:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:47][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:30:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:30:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:48][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:30:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:48][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:30:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:49][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:30:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:49][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:30:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:49][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:30:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:50][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:30:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:50][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:30:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:51][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:30:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:51][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:30:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:52][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:30:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:53][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:30:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:54][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:30:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:55][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:30:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:56][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:30:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:30:58][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:30:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:01][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:31:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:03][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:31:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:04][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:31:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:06][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:31:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:09][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:31:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:11][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:31:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:13][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:31:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:14][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:31:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:15][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:31:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:16][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:31:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:17][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:31:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:18][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:31:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:19][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:31:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:20][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:31:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:20][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:31:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:21][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:31:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:22][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:31:22][1] beautyDenoiser progress:1
[2022-12-12 17:31:22][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:31:22][1] Create imageState:0x0000028000584300
[2022-12-12 17:31:22][1] StoreAllRenderPasses:0x0000028000584300  passCnt:2 
[2022-12-12 17:31:22][1] OCT:Tonemapping the all passes tm:31.697
[2022-12-12 17:31:22][0] Tonemapping the all passes tm:31.697
[2022-12-12 17:31:22][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 17:31:22][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:31:22][1] OCT:stored passes in:15.386msec  cores=12
[2022-12-12 17:31:22][0] stored passes in:15.386msec  cores=12
[2022-12-12 17:31:22][1] OCT:Displaying passes in tm=3.206
[2022-12-12 17:31:22][0] Displaying passes in tm=3.206
[2022-12-12 17:31:22][1] freeRenderImages:0x0000028000584300 multiBmp:0x00000280037D1D40
[2022-12-12 17:31:22][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0013.tif in:0sec. 
[2022-12-12 17:31:22][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 17:31:22][0] Passes saved in:0.703sec. 
[2022-12-12 17:31:22][1] Delete imageState:0x0000028000584300
[2022-12-12 17:31:22][1] freeRenderImages:0x0000028000584300 multiBmp:0x00000280037D1D40
[2022-12-12 17:31:23][1] Starting render frame:14 [OK]
 [OK]
[2022-12-12 17:31:23][1] startVpRender(.....)
[2022-12-12 17:31:23][1] setInteractive(0)[OK] [2022-12-12 17:31:23][1] OCT: 
[2022-12-12 17:31:23][0]  
[2022-12-12 17:31:23][1] OCT:FRAME:14 fps:30
[2022-12-12 17:31:23][0] FRAME:14 fps:30
[2022-12-12 17:31:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:31:23][1] updateCamera()
[2022-12-12 17:31:23][1] ApplyCImager enDenoise:1
[2022-12-12 17:31:23][1] ImageObject::isUpdated()
[2022-12-12 17:31:23][1] ImageObject::isUpdated()
[2022-12-12 17:31:23][1] Check others time:0.828  256[2022-12-12 17:31:23][1] Check Object Updates....[2022-12-12 17:31:23][1] Check started[2022-12-12 17:31:23][1] find And Check BaseObjects 14[2022-12-12 17:31:23][1] Generate mesh data....[2022-12-12 17:31:24][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:31:24][1] Transfer hair: maneHAIR[2022-12-12 17:31:24][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:31:24][1] Transfer hair: tailHAIR[2022-12-12 17:31:24][1] checkPathTracing()
[2022-12-12 17:31:24][1] create PathTracing
[2022-12-12 17:31:24][1] applyPTParams:0x0000027C8EFC7610
[2022-12-12 17:31:24][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:31:24][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.228ms.  [OK]
[2022-12-12 17:31:25][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:31:25][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:31:25][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:31:25][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:31:25][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:14.994Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:31:25][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:14.994Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:31:25][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 17:31:25][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:31:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:26][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:31:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:26][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:31:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:27][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:31:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:27][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:31:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:27][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:31:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:28][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:31:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:28][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:31:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:29][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:31:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:29][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:31:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:29][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:31:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:30][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:31:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:31][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:31:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:31][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:31:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:32][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:31:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:34][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:31:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:35][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:31:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:35][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:31:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:38][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:31:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:40][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:31:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:42][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:31:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:44][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:31:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:46][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:31:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:48][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:31:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:50][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:31:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:52][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:31:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:53][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:31:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:54][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:31:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:55][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:31:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:56][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:31:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:57][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:31:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:58][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:31:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:59][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:31:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:31:59][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:31:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:00][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:32:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:00][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:32:00][1] beautyDenoiser progress:1
[2022-12-12 17:32:00][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:32:00][1] Create imageState:0x000002800059BC00
[2022-12-12 17:32:00][1] StoreAllRenderPasses:0x000002800059BC00  passCnt:2 
[2022-12-12 17:32:01][1] OCT:Tonemapping the all passes tm:29.256
[2022-12-12 17:32:01][0] Tonemapping the all passes tm:29.256
[2022-12-12 17:32:01][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:32:01][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:32:01][1] OCT:stored passes in:15.715msec  cores=12
[2022-12-12 17:32:01][0] stored passes in:15.715msec  cores=12
[2022-12-12 17:32:01][1] OCT:Displaying passes in tm=3.142
[2022-12-12 17:32:01][0] Displaying passes in tm=3.142
[2022-12-12 17:32:01][1] freeRenderImages:0x000002800059BC00 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:32:01][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0014.tif in:0sec. 
[2022-12-12 17:32:01][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 17:32:01][0] Passes saved in:0.701sec. 
[2022-12-12 17:32:01][1] Delete imageState:0x000002800059BC00
[2022-12-12 17:32:01][1] freeRenderImages:0x000002800059BC00 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:32:02][1] Starting render frame:15 [OK]
 [OK]
[2022-12-12 17:32:02][1] startVpRender(.....)
[2022-12-12 17:32:02][1] setInteractive(0)[OK] [2022-12-12 17:32:02][1] OCT: 
[2022-12-12 17:32:02][0]  
[2022-12-12 17:32:02][1] OCT:FRAME:15 fps:30
[2022-12-12 17:32:02][0] FRAME:15 fps:30
[2022-12-12 17:32:02][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:32:02][1] updateCamera()
[2022-12-12 17:32:02][1] ApplyCImager enDenoise:1
[2022-12-12 17:32:02][1] ImageObject::isUpdated()
[2022-12-12 17:32:02][1] ImageObject::isUpdated()
[2022-12-12 17:32:02][1] Check others time:0.842  256[2022-12-12 17:32:02][1] Check Object Updates....[2022-12-12 17:32:02][1] Check started[2022-12-12 17:32:02][1] find And Check BaseObjects 15[2022-12-12 17:32:02][1] Generate mesh data....[2022-12-12 17:32:02][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:32:02][1] Transfer hair: maneHAIR[2022-12-12 17:32:03][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:32:03][1] Transfer hair: tailHAIR[2022-12-12 17:32:03][1] checkPathTracing()
[2022-12-12 17:32:03][1] create PathTracing
[2022-12-12 17:32:03][1] applyPTParams:0x0000027CAFCFF3A0
[2022-12-12 17:32:03][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:32:03][1] ApiUpdate Wait:1 Caller:startVpRender tm:219.284ms.  [OK]
[2022-12-12 17:32:04][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:32:04][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:32:04][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:32:04][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:32:04][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:15.009Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:32:04][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:15.009Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:32:04][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 17:32:04][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:32:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:04][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:32:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:05][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:32:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:06][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:32:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:06][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:32:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:06][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:32:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:07][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:32:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:07][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:32:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:07][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:32:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:08][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:32:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:09][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:32:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:09][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:32:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:10][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:32:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:11][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:32:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:12][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:32:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:13][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:32:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:14][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:32:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:16][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:32:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:19][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:32:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:21][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:32:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:22][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:32:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:24][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:32:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:27][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:32:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:29][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:32:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:30][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:32:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:32][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:32:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:33][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:32:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:34][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:32:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:35][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:32:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:36][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:32:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:36][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:32:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:37][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:32:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:38][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:32:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:39][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:32:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:39][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:32:39][1] beautyDenoiser progress:1
[2022-12-12 17:32:39][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:32:39][1] Create imageState:0x0000027FAF244300
[2022-12-12 17:32:39][1] StoreAllRenderPasses:0x0000027FAF244300  passCnt:2 
[2022-12-12 17:32:39][1] OCT:Tonemapping the all passes tm:29.985
[2022-12-12 17:32:39][0] Tonemapping the all passes tm:29.985
[2022-12-12 17:32:39][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:32:39][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:32:39][1] OCT:stored passes in:15.491msec  cores=12
[2022-12-12 17:32:39][0] stored passes in:15.491msec  cores=12
[2022-12-12 17:32:39][1] OCT:Displaying passes in tm=2.957
[2022-12-12 17:32:39][0] Displaying passes in tm=2.957
[2022-12-12 17:32:39][1] freeRenderImages:0x0000027FAF244300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:32:40][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0015.tif in:0sec. 
[2022-12-12 17:32:40][1] OCT:Passes saved in:0.702sec. 
[2022-12-12 17:32:40][0] Passes saved in:0.702sec. 
[2022-12-12 17:32:40][1] Delete imageState:0x0000027FAF244300
[2022-12-12 17:32:40][1] freeRenderImages:0x0000027FAF244300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:32:41][1] Starting render frame:16 [OK]
 [OK]
[2022-12-12 17:32:41][1] startVpRender(.....)
[2022-12-12 17:32:41][1] setInteractive(0)[OK] [2022-12-12 17:32:41][1] OCT: 
[2022-12-12 17:32:41][0]  
[2022-12-12 17:32:41][1] OCT:FRAME:16 fps:30
[2022-12-12 17:32:41][0] FRAME:16 fps:30
[2022-12-12 17:32:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:32:41][1] updateCamera()
[2022-12-12 17:32:41][1] ApplyCImager enDenoise:1
[2022-12-12 17:32:41][1] ImageObject::isUpdated()
[2022-12-12 17:32:41][1] ImageObject::isUpdated()
[2022-12-12 17:32:41][1] Check others time:0.847  256[2022-12-12 17:32:41][1] Check Object Updates....[2022-12-12 17:32:41][1] Check started[2022-12-12 17:32:41][1] find And Check BaseObjects 16[2022-12-12 17:32:41][1] Generate mesh data....[2022-12-12 17:32:41][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:32:41][1] Transfer hair: maneHAIR[2022-12-12 17:32:41][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:32:41][1] Transfer hair: tailHAIR[2022-12-12 17:32:41][1] checkPathTracing()
[2022-12-12 17:32:41][1] create PathTracing
[2022-12-12 17:32:41][1] applyPTParams:0x0000027C99FBFC70
[2022-12-12 17:32:41][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:32:41][1] ApiUpdate Wait:1 Caller:startVpRender tm:202.891ms.  [OK]
[2022-12-12 17:32:42][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:32:42][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:32:42][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:32:42][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:32:42][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:15.045Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:32:42][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:15.045Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:32:42][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:32:42][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:32:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:43][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:32:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:44][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:32:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:44][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:32:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:45][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:32:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:45][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:32:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:46][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:32:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:46][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:32:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:46][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:32:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:47][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:32:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:47][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:32:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:48][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:32:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:48][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:32:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:50][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:32:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:51][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:32:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:52][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:32:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:53][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:32:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:55][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:32:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:57][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:32:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:32:59][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:32:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:01][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:33:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:03][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:33:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:06][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:33:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:08][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:33:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:09][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:33:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:10][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:33:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:11][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:33:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:13][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:33:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:13][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:33:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:14][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:33:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:15][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:33:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:16][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:33:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:17][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:33:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:17][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:33:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:18][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:33:18][1] beautyDenoiser progress:1
[2022-12-12 17:33:18][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:33:18][1] Create imageState:0x0000028011680300
[2022-12-12 17:33:18][1] StoreAllRenderPasses:0x0000028011680300  passCnt:2 
[2022-12-12 17:33:18][1] OCT:Tonemapping the all passes tm:29.583
[2022-12-12 17:33:18][0] Tonemapping the all passes tm:29.583
[2022-12-12 17:33:18][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 17:33:18][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:33:18][1] OCT:stored passes in:15.908msec  cores=12
[2022-12-12 17:33:18][0] stored passes in:15.908msec  cores=12
[2022-12-12 17:33:18][1] OCT:Displaying passes in tm=3.159
[2022-12-12 17:33:18][0] Displaying passes in tm=3.159
[2022-12-12 17:33:18][1] freeRenderImages:0x0000028011680300 multiBmp:0x00000280037D1D40
[2022-12-12 17:33:18][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0016.tif in:0sec. 
[2022-12-12 17:33:18][1] OCT:Passes saved in:0.711sec. 
[2022-12-12 17:33:18][0] Passes saved in:0.711sec. 
[2022-12-12 17:33:18][1] Delete imageState:0x0000028011680300
[2022-12-12 17:33:18][1] freeRenderImages:0x0000028011680300 multiBmp:0x00000280037D1D40
[2022-12-12 17:33:19][1] Starting render frame:17 [OK]
 [OK]
[2022-12-12 17:33:19][1] startVpRender(.....)
[2022-12-12 17:33:19][1] setInteractive(0)[OK] [2022-12-12 17:33:19][1] OCT: 
[2022-12-12 17:33:19][0]  
[2022-12-12 17:33:19][1] OCT:FRAME:17 fps:30
[2022-12-12 17:33:19][0] FRAME:17 fps:30
[2022-12-12 17:33:19][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:33:19][1] updateCamera()
[2022-12-12 17:33:19][1] ApplyCImager enDenoise:1
[2022-12-12 17:33:19][1] ImageObject::isUpdated()
[2022-12-12 17:33:19][1] ImageObject::isUpdated()
[2022-12-12 17:33:19][1] Check others time:1.391  256[2022-12-12 17:33:19][1] Check Object Updates....[2022-12-12 17:33:19][1] Check started[2022-12-12 17:33:19][1] find And Check BaseObjects 17[2022-12-12 17:33:19][1] Generate mesh data....[2022-12-12 17:33:20][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:33:20][1] Transfer hair: maneHAIR[2022-12-12 17:33:20][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:33:20][1] Transfer hair: tailHAIR[2022-12-12 17:33:20][1] checkPathTracing()
[2022-12-12 17:33:20][1] create PathTracing
[2022-12-12 17:33:20][1] applyPTParams:0x0000027C99FBBB30
[2022-12-12 17:33:20][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:33:20][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.691ms.  [OK]
[2022-12-12 17:33:21][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:33:21][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:33:21][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:33:21][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:33:21][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:15.045Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:33:21][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:15.045Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:33:21][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 17:33:21][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:33:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:22][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:33:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:22][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:33:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:23][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:33:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:23][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:33:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:23][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:33:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:24][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:33:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:24][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:33:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:25][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:33:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:25][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:33:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:26][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:33:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:26][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:33:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:27][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:33:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:27][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:33:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:28][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:33:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:30][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:33:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:31][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:33:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:32][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:33:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:34][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:33:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:36][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:33:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:38][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:33:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:40][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:33:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:42][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:33:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:44][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:33:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:46][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:33:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:48][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:33:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:49][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:33:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:50][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:33:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:51][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:33:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:52][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:33:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:53][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:33:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:54][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:33:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:55][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:33:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:55][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:33:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:56][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:33:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:33:57][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:33:57][1] beautyDenoiser progress:1
[2022-12-12 17:33:57][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:33:57][1] Create imageState:0x00000280D5385300
[2022-12-12 17:33:57][1] StoreAllRenderPasses:0x00000280D5385300  passCnt:2 
[2022-12-12 17:33:57][1] OCT:Tonemapping the all passes tm:29.804
[2022-12-12 17:33:57][0] Tonemapping the all passes tm:29.804
[2022-12-12 17:33:57][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:33:57][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:33:57][1] OCT:stored passes in:15.175msec  cores=12
[2022-12-12 17:33:57][0] stored passes in:15.175msec  cores=12
[2022-12-12 17:33:57][1] OCT:Displaying passes in tm=3.225
[2022-12-12 17:33:57][0] Displaying passes in tm=3.225
[2022-12-12 17:33:57][1] freeRenderImages:0x00000280D5385300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:33:57][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0017.tif in:0sec. 
[2022-12-12 17:33:57][1] OCT:Passes saved in:0.713sec. 
[2022-12-12 17:33:57][0] Passes saved in:0.713sec. 
[2022-12-12 17:33:57][1] Delete imageState:0x00000280D5385300
[2022-12-12 17:33:57][1] freeRenderImages:0x00000280D5385300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:33:58][1] Starting render frame:18 [OK]
 [OK]
[2022-12-12 17:33:58][1] startVpRender(.....)
[2022-12-12 17:33:58][1] setInteractive(0)[OK] [2022-12-12 17:33:58][1] OCT: 
[2022-12-12 17:33:58][0]  
[2022-12-12 17:33:58][1] OCT:FRAME:18 fps:30
[2022-12-12 17:33:58][0] FRAME:18 fps:30
[2022-12-12 17:33:58][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:33:58][1] updateCamera()
[2022-12-12 17:33:58][1] ApplyCImager enDenoise:1
[2022-12-12 17:33:58][1] ImageObject::isUpdated()
[2022-12-12 17:33:58][1] ImageObject::isUpdated()
[2022-12-12 17:33:58][1] Check others time:0.814  256[2022-12-12 17:33:58][1] Check Object Updates....[2022-12-12 17:33:58][1] Check started[2022-12-12 17:33:58][1] find And Check BaseObjects 18[2022-12-12 17:33:58][1] Generate mesh data....[2022-12-12 17:33:59][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:33:59][1] Transfer hair: maneHAIR[2022-12-12 17:33:59][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:33:59][1] Transfer hair: tailHAIR[2022-12-12 17:33:59][1] checkPathTracing()
[2022-12-12 17:33:59][1] create PathTracing
[2022-12-12 17:33:59][1] applyPTParams:0x0000027D189C9510
[2022-12-12 17:33:59][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:33:59][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.469ms.  [OK]
[2022-12-12 17:34:00][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:34:00][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:34:00][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:34:00][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:34:00][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.123Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:34:00][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.123Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:34:00][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 17:34:00][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:34:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:01][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:34:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:01][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:34:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:02][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:34:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:02][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:34:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:03][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:34:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:03][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:34:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:03][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:34:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:04][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:34:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:04][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:34:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:05][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:34:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:06][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:34:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:06][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:34:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:07][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:34:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:09][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:34:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:10][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:34:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:10][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:34:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:12][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:34:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:15][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:34:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:17][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:34:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:18][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:34:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:21][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:34:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:23][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:34:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:25][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:34:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:27][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:34:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:28][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:34:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:29][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:34:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:30][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:34:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:31][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:34:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:32][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:34:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:33][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:34:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:33][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:34:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:34][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:34:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:35][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:34:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:35][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:34:35][1] beautyDenoiser progress:1
[2022-12-12 17:34:35][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:34:35][1] Create imageState:0x0000027FEB373300
[2022-12-12 17:34:36][1] StoreAllRenderPasses:0x0000027FEB373300  passCnt:2 
[2022-12-12 17:34:36][1] OCT:Tonemapping the all passes tm:30.798
[2022-12-12 17:34:36][0] Tonemapping the all passes tm:30.798
[2022-12-12 17:34:36][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:34:36][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:34:36][1] OCT:stored passes in:15.557msec  cores=12
[2022-12-12 17:34:36][0] stored passes in:15.557msec  cores=12
[2022-12-12 17:34:36][1] OCT:Displaying passes in tm=2.982
[2022-12-12 17:34:36][0] Displaying passes in tm=2.982
[2022-12-12 17:34:36][1] freeRenderImages:0x0000027FEB373300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:34:36][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0018.tif in:0sec. 
[2022-12-12 17:34:36][1] OCT:Passes saved in:0.71sec. 
[2022-12-12 17:34:36][0] Passes saved in:0.71sec. 
[2022-12-12 17:34:36][1] Delete imageState:0x0000027FEB373300
[2022-12-12 17:34:36][1] freeRenderImages:0x0000027FEB373300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:34:37][1] Starting render frame:19 [OK]
 [OK]
[2022-12-12 17:34:37][1] startVpRender(.....)
[2022-12-12 17:34:37][1] setInteractive(0)[OK] [2022-12-12 17:34:37][1] OCT: 
[2022-12-12 17:34:37][0]  
[2022-12-12 17:34:37][1] OCT:FRAME:19 fps:30
[2022-12-12 17:34:37][0] FRAME:19 fps:30
[2022-12-12 17:34:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:34:37][1] updateCamera()
[2022-12-12 17:34:37][1] ApplyCImager enDenoise:1
[2022-12-12 17:34:37][1] ImageObject::isUpdated()
[2022-12-12 17:34:37][1] ImageObject::isUpdated()
[2022-12-12 17:34:37][1] Check others time:0.819  256[2022-12-12 17:34:37][1] Check Object Updates....[2022-12-12 17:34:37][1] Check started[2022-12-12 17:34:37][1] find And Check BaseObjects 19[2022-12-12 17:34:37][1] Generate mesh data....[2022-12-12 17:34:37][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:34:37][1] Transfer hair: maneHAIR[2022-12-12 17:34:38][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:34:38][1] Transfer hair: tailHAIR[2022-12-12 17:34:38][1] checkPathTracing()
[2022-12-12 17:34:38][1] create PathTracing
[2022-12-12 17:34:38][1] applyPTParams:0x0000027C8EFC9230
[2022-12-12 17:34:38][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:34:38][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.835ms.  [OK]
[2022-12-12 17:34:39][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:34:39][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:34:39][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:34:39][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:34:39][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.165Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:34:39][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.165Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:34:39][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 17:34:39][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:34:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:40][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:34:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:40][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:34:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:41][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:34:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:41][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:34:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:41][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:34:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:42][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:34:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:42][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:34:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:42][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:34:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:43][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:34:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:43][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:34:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:44][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:34:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:45][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:34:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:45][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:34:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:46][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:34:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:48][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:34:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:49][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:34:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:49][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:34:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:51][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:34:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:54][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:34:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:56][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:34:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:34:57][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:34:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:00][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:35:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:02][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:35:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:04][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:35:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:06][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:35:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:07][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:35:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:08][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:35:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:09][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:35:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:10][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:35:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:11][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:35:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:12][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:35:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:12][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:35:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:13][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:35:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:14][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:35:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:14][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:35:14][1] beautyDenoiser progress:1
[2022-12-12 17:35:14][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:35:14][1] Create imageState:0x000002800051AC00
[2022-12-12 17:35:14][1] StoreAllRenderPasses:0x000002800051AC00  passCnt:2 
[2022-12-12 17:35:15][1] OCT:Tonemapping the all passes tm:29.043
[2022-12-12 17:35:15][0] Tonemapping the all passes tm:29.043
[2022-12-12 17:35:15][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 17:35:15][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:35:15][1] OCT:stored passes in:15.947msec  cores=12
[2022-12-12 17:35:15][0] stored passes in:15.947msec  cores=12
[2022-12-12 17:35:15][1] OCT:Displaying passes in tm=3.099
[2022-12-12 17:35:15][0] Displaying passes in tm=3.099
[2022-12-12 17:35:15][1] freeRenderImages:0x000002800051AC00 multiBmp:0x00000280037D1D40
[2022-12-12 17:35:15][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0019.tif in:0sec. 
[2022-12-12 17:35:15][1] OCT:Passes saved in:0.711sec. 
[2022-12-12 17:35:15][0] Passes saved in:0.711sec. 
[2022-12-12 17:35:15][1] Delete imageState:0x000002800051AC00
[2022-12-12 17:35:15][1] freeRenderImages:0x000002800051AC00 multiBmp:0x00000280037D1D40
[2022-12-12 17:35:16][1] Starting render frame:20 [OK]
 [OK]
[2022-12-12 17:35:16][1] startVpRender(.....)
[2022-12-12 17:35:16][1] setInteractive(0)[OK] [2022-12-12 17:35:16][1] OCT: 
[2022-12-12 17:35:16][0]  
[2022-12-12 17:35:16][1] OCT:FRAME:20 fps:30
[2022-12-12 17:35:16][0] FRAME:20 fps:30
[2022-12-12 17:35:16][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:35:16][1] updateCamera()
[2022-12-12 17:35:16][1] ApplyCImager enDenoise:1
[2022-12-12 17:35:16][1] ImageObject::isUpdated()
[2022-12-12 17:35:16][1] ImageObject::isUpdated()
[2022-12-12 17:35:16][1] Check others time:0.845  256[2022-12-12 17:35:16][1] Check Object Updates....[2022-12-12 17:35:16][1] Check started[2022-12-12 17:35:16][1] find And Check BaseObjects 20[2022-12-12 17:35:16][1] Generate mesh data....[2022-12-12 17:35:16][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:35:16][1] Transfer hair: maneHAIR[2022-12-12 17:35:17][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:35:17][1] Transfer hair: tailHAIR[2022-12-12 17:35:17][1] checkPathTracing()
[2022-12-12 17:35:17][1] create PathTracing
[2022-12-12 17:35:17][1] applyPTParams:0x0000027C8EFC84B0
[2022-12-12 17:35:17][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:35:17][1] ApiUpdate Wait:1 Caller:startVpRender tm:214.787ms.  [OK]
[2022-12-12 17:35:18][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:35:18][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:35:18][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:35:18][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:35:18][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.248Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:35:18][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.248Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:35:18][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:35:18][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:35:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:19][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:35:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:19][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:35:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:19][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:35:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:20][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:35:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:20][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:35:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:21][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:35:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:21][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:35:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:21][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:35:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:22][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:35:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:22][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:35:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:23][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:35:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:24][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:35:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:24][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:35:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:25][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:35:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:26][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:35:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:27][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:35:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:28][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:35:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:30][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:35:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:33][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:35:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:35][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:35:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:36][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:35:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:38][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:35:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:41][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:35:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:43][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:35:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:45][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:35:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:46][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:35:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:47][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:35:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:48][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:35:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:49][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:35:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:50][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:35:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:50][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:35:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:51][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:35:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:52][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:35:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:53][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:35:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:53][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:35:53][1] beautyDenoiser progress:1
[2022-12-12 17:35:53][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:35:53][1] Create imageState:0x00000280E9D5BC00
[2022-12-12 17:35:53][1] StoreAllRenderPasses:0x00000280E9D5BC00  passCnt:2 
[2022-12-12 17:35:53][1] OCT:Tonemapping the all passes tm:29.473
[2022-12-12 17:35:53][0] Tonemapping the all passes tm:29.473
[2022-12-12 17:35:53][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:35:53][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:35:53][1] OCT:stored passes in:16.928msec  cores=12
[2022-12-12 17:35:53][0] stored passes in:16.928msec  cores=12
[2022-12-12 17:35:53][1] OCT:Displaying passes in tm=3.243
[2022-12-12 17:35:53][0] Displaying passes in tm=3.243
[2022-12-12 17:35:53][1] freeRenderImages:0x00000280E9D5BC00 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:35:54][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0020.tif in:0sec. 
[2022-12-12 17:35:54][1] OCT:Passes saved in:0.708sec. 
[2022-12-12 17:35:54][0] Passes saved in:0.708sec. 
[2022-12-12 17:35:54][1] Delete imageState:0x00000280E9D5BC00
[2022-12-12 17:35:54][1] freeRenderImages:0x00000280E9D5BC00 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:35:55][1] Starting render frame:21 [OK]
 [OK]
[2022-12-12 17:35:55][1] startVpRender(.....)
[2022-12-12 17:35:55][1] setInteractive(0)[OK] [2022-12-12 17:35:55][1] OCT: 
[2022-12-12 17:35:55][0]  
[2022-12-12 17:35:55][1] OCT:FRAME:21 fps:30
[2022-12-12 17:35:55][0] FRAME:21 fps:30
[2022-12-12 17:35:55][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:35:55][1] updateCamera()
[2022-12-12 17:35:55][1] ApplyCImager enDenoise:1
[2022-12-12 17:35:55][1] ImageObject::isUpdated()
[2022-12-12 17:35:55][1] ImageObject::isUpdated()
[2022-12-12 17:35:55][1] Check others time:0.91  256[2022-12-12 17:35:55][1] Check Object Updates....[2022-12-12 17:35:55][1] Check started[2022-12-12 17:35:55][1] find And Check BaseObjects 21[2022-12-12 17:35:55][1] Generate mesh data....[2022-12-12 17:35:55][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:35:55][1] Transfer hair: maneHAIR[2022-12-12 17:35:56][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:35:56][1] Transfer hair: tailHAIR[2022-12-12 17:35:56][1] checkPathTracing()
[2022-12-12 17:35:56][1] create PathTracing
[2022-12-12 17:35:56][1] applyPTParams:0x0000027C8EFC9230
[2022-12-12 17:35:56][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:35:56][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.728ms.  [OK]
[2022-12-12 17:35:57][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:35:57][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:35:57][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:35:57][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:35:57][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.289Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:35:57][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.289Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:35:57][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:35:57][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:35:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:57][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:35:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:58][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:35:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:58][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:35:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:59][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:35:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:59][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:35:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:35:59][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:35:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:00][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:36:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:00][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:36:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:00][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:36:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:01][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:36:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:02][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:36:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:02][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:36:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:03][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:36:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:04][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:36:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:05][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:36:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:06][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:36:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:07][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:36:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:09][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:36:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:12][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:36:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:14][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:36:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:15][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:36:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:17][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:36:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:20][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:36:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:22][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:36:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:23][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:36:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:25][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:36:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:26][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:36:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:27][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:36:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:28][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:36:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:29][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:36:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:36:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:36:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:36:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:36:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:36:32][1] beautyDenoiser progress:1
[2022-12-12 17:36:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:36:32][1] Create imageState:0x00000280C9323300
[2022-12-12 17:36:32][1] StoreAllRenderPasses:0x00000280C9323300  passCnt:2 
[2022-12-12 17:36:32][1] OCT:Tonemapping the all passes tm:29.797
[2022-12-12 17:36:32][0] Tonemapping the all passes tm:29.797
[2022-12-12 17:36:32][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:36:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:36:32][1] OCT:stored passes in:15.851msec  cores=12
[2022-12-12 17:36:32][0] stored passes in:15.851msec  cores=12
[2022-12-12 17:36:32][1] OCT:Displaying passes in tm=3.019
[2022-12-12 17:36:32][0] Displaying passes in tm=3.019
[2022-12-12 17:36:32][1] freeRenderImages:0x00000280C9323300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:36:33][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0021.tif in:0sec. 
[2022-12-12 17:36:33][1] OCT:Passes saved in:0.709sec. 
[2022-12-12 17:36:33][0] Passes saved in:0.709sec. 
[2022-12-12 17:36:33][1] Delete imageState:0x00000280C9323300
[2022-12-12 17:36:33][1] freeRenderImages:0x00000280C9323300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:36:34][1] Starting render frame:22 [OK]
 [OK]
[2022-12-12 17:36:34][1] startVpRender(.....)
[2022-12-12 17:36:34][1] setInteractive(0)[OK] [2022-12-12 17:36:34][1] OCT: 
[2022-12-12 17:36:34][0]  
[2022-12-12 17:36:34][1] OCT:FRAME:22 fps:30
[2022-12-12 17:36:34][0] FRAME:22 fps:30
[2022-12-12 17:36:34][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:36:34][1] updateCamera()
[2022-12-12 17:36:34][1] ApplyCImager enDenoise:1
[2022-12-12 17:36:34][1] ImageObject::isUpdated()
[2022-12-12 17:36:34][1] ImageObject::isUpdated()
[2022-12-12 17:36:34][1] Check others time:0.796  256[2022-12-12 17:36:34][1] Check Object Updates....[2022-12-12 17:36:34][1] Check started[2022-12-12 17:36:34][1] find And Check BaseObjects 22[2022-12-12 17:36:34][1] Generate mesh data....[2022-12-12 17:36:34][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:36:34][1] Transfer hair: maneHAIR[2022-12-12 17:36:34][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:36:34][1] Transfer hair: tailHAIR[2022-12-12 17:36:34][1] checkPathTracing()
[2022-12-12 17:36:34][1] create PathTracing
[2022-12-12 17:36:34][1] applyPTParams:0x0000027C8EFC96B0
[2022-12-12 17:36:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:36:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:213.773ms.  [OK]
[2022-12-12 17:36:36][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:36:36][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:36:36][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:36:36][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:36:36][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.336Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:36:36][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.336Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:36:36][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 17:36:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:36:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:36:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:36:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:36:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:38][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:36:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:38][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:36:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:38][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:36:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:39][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:36:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:36:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:36:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:36:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:41][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:36:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:36:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:42][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:36:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:36:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:36:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:45][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:36:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:36:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:48][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:36:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:36:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:36:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:54][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:36:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:56][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:36:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:36:59][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:36:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:01][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:37:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:02][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:37:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:03][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:37:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:05][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:37:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:06][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:37:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:07][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:37:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:08][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:37:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:08][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:37:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:09][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:37:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:10][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:37:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:11][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:37:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:11][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:37:11][1] beautyDenoiser progress:1
[2022-12-12 17:37:11][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:37:11][1] Create imageState:0x0000028005C43300
[2022-12-12 17:37:11][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 17:37:11][1] OCT:Tonemapping the all passes tm:29.383
[2022-12-12 17:37:11][0] Tonemapping the all passes tm:29.383
[2022-12-12 17:37:11][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 17:37:11][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:37:11][1] OCT:stored passes in:16.418msec  cores=12
[2022-12-12 17:37:11][0] stored passes in:16.418msec  cores=12
[2022-12-12 17:37:11][1] OCT:Displaying passes in tm=3.182
[2022-12-12 17:37:11][0] Displaying passes in tm=3.182
[2022-12-12 17:37:11][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 17:37:12][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0022.tif in:0sec. 
[2022-12-12 17:37:12][1] OCT:Passes saved in:0.698sec. 
[2022-12-12 17:37:12][0] Passes saved in:0.698sec. 
[2022-12-12 17:37:12][1] Delete imageState:0x0000028005C43300
[2022-12-12 17:37:12][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 17:37:13][1] Starting render frame:23 [OK]
 [OK]
[2022-12-12 17:37:13][1] startVpRender(.....)
[2022-12-12 17:37:13][1] setInteractive(0)[OK] [2022-12-12 17:37:13][1] OCT: 
[2022-12-12 17:37:13][0]  
[2022-12-12 17:37:13][1] OCT:FRAME:23 fps:30
[2022-12-12 17:37:13][0] FRAME:23 fps:30
[2022-12-12 17:37:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:37:13][1] updateCamera()
[2022-12-12 17:37:13][1] ApplyCImager enDenoise:1
[2022-12-12 17:37:13][1] ImageObject::isUpdated()
[2022-12-12 17:37:13][1] ImageObject::isUpdated()
[2022-12-12 17:37:13][1] Check others time:0.887  256[2022-12-12 17:37:13][1] Check Object Updates....[2022-12-12 17:37:13][1] Check started[2022-12-12 17:37:13][1] find And Check BaseObjects 23[2022-12-12 17:37:13][1] Generate mesh data....[2022-12-12 17:37:13][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:37:13][1] Transfer hair: maneHAIR[2022-12-12 17:37:13][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:37:13][1] Transfer hair: tailHAIR[2022-12-12 17:37:13][1] checkPathTracing()
[2022-12-12 17:37:13][1] create PathTracing
[2022-12-12 17:37:13][1] applyPTParams:0x0000027C8EFC9470
[2022-12-12 17:37:13][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:37:13][1] ApiUpdate Wait:1 Caller:startVpRender tm:203.926ms.  [OK]
[2022-12-12 17:37:14][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:37:14][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:37:14][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:37:14][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:37:14][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.39Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:37:14][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.39Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:37:14][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:37:14][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:37:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:37:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:37:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:16][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:37:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:16][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:37:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:17][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:37:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:17][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:37:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:18][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:37:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:18][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:37:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:18][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:37:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:19][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:37:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:20][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:37:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:20][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:37:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:21][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:37:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:22][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:37:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:23][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:37:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:24][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:37:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:25][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:37:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:27][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:37:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:30][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:37:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:32][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:37:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:33][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:37:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:35][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:37:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:38][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:37:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:40][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:37:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:41][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:37:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:42][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:37:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:44][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:37:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:45][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:37:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:45][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:37:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:46][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:37:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:47][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:37:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:48][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:37:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:49][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:37:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:50][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:37:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:50][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:37:50][1] beautyDenoiser progress:1
[2022-12-12 17:37:50][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:37:50][1] Create imageState:0x000002800DC84300
[2022-12-12 17:37:50][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 17:37:50][1] OCT:Tonemapping the all passes tm:29.807
[2022-12-12 17:37:50][0] Tonemapping the all passes tm:29.807
[2022-12-12 17:37:50][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:37:50][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:37:50][1] OCT:stored passes in:15.788msec  cores=12
[2022-12-12 17:37:50][0] stored passes in:15.788msec  cores=12
[2022-12-12 17:37:50][1] OCT:Displaying passes in tm=3.331
[2022-12-12 17:37:50][0] Displaying passes in tm=3.331
[2022-12-12 17:37:50][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:37:51][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0023.tif in:0sec. 
[2022-12-12 17:37:51][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 17:37:51][0] Passes saved in:0.704sec. 
[2022-12-12 17:37:51][1] Delete imageState:0x000002800DC84300
[2022-12-12 17:37:51][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:37:52][1] Starting render frame:24 [OK]
 [OK]
[2022-12-12 17:37:52][1] startVpRender(.....)
[2022-12-12 17:37:52][1] setInteractive(0)[OK] [2022-12-12 17:37:52][1] OCT: 
[2022-12-12 17:37:52][0]  
[2022-12-12 17:37:52][1] OCT:FRAME:24 fps:30
[2022-12-12 17:37:52][0] FRAME:24 fps:30
[2022-12-12 17:37:52][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:37:52][1] updateCamera()
[2022-12-12 17:37:52][1] ApplyCImager enDenoise:1
[2022-12-12 17:37:52][1] ImageObject::isUpdated()
[2022-12-12 17:37:52][1] ImageObject::isUpdated()
[2022-12-12 17:37:52][1] Check others time:0.813  256[2022-12-12 17:37:52][1] Check Object Updates....[2022-12-12 17:37:52][1] Check started[2022-12-12 17:37:52][1] find And Check BaseObjects 24[2022-12-12 17:37:52][1] Generate mesh data....[2022-12-12 17:37:52][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:37:52][1] Transfer hair: maneHAIR[2022-12-12 17:37:52][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:37:52][1] Transfer hair: tailHAIR[2022-12-12 17:37:52][1] checkPathTracing()
[2022-12-12 17:37:52][1] create PathTracing
[2022-12-12 17:37:52][1] applyPTParams:0x0000027C8EFC8DB0
[2022-12-12 17:37:52][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:37:52][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.887ms.  [OK]
[2022-12-12 17:37:53][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:37:53][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:37:53][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:37:53][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:37:53][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.423Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:37:53][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.423Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:37:53][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 17:37:53][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:37:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:54][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:37:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:55][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:37:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:55][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:37:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:55][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:37:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:56][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:37:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:56][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:37:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:57][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:37:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:57][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:37:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:57][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:37:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:58][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:37:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:59][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:37:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:37:59][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:37:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:00][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:38:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:01][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:38:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:02][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:38:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:03][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:38:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:04][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:38:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:06][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:38:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:09][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:38:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:11][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:38:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:12][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:38:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:14][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:38:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:17][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:38:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:19][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:38:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:20][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:38:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:21][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:38:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:23][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:38:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:24][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:38:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:24][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:38:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:25][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:38:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:26][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:38:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:27][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:38:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:28][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:38:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:29][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:38:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:29][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:38:29][1] beautyDenoiser progress:1
[2022-12-12 17:38:29][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:38:29][1] Create imageState:0x0000028003683300
[2022-12-12 17:38:29][1] StoreAllRenderPasses:0x0000028003683300  passCnt:2 
[2022-12-12 17:38:29][1] OCT:Tonemapping the all passes tm:29.813
[2022-12-12 17:38:29][0] Tonemapping the all passes tm:29.813
[2022-12-12 17:38:29][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:38:29][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:38:29][1] OCT:stored passes in:16.894msec  cores=12
[2022-12-12 17:38:29][0] stored passes in:16.894msec  cores=12
[2022-12-12 17:38:29][1] OCT:Displaying passes in tm=3.22
[2022-12-12 17:38:29][0] Displaying passes in tm=3.22
[2022-12-12 17:38:29][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:38:30][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0024.tif in:0sec. 
[2022-12-12 17:38:30][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 17:38:30][0] Passes saved in:0.706sec. 
[2022-12-12 17:38:30][1] Delete imageState:0x0000028003683300
[2022-12-12 17:38:30][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:38:30][1] Starting render frame:25 [OK]
 [OK]
[2022-12-12 17:38:30][1] startVpRender(.....)
[2022-12-12 17:38:30][1] setInteractive(0)[OK] [2022-12-12 17:38:30][1] OCT: 
[2022-12-12 17:38:30][0]  
[2022-12-12 17:38:30][1] OCT:FRAME:25 fps:30
[2022-12-12 17:38:30][0] FRAME:25 fps:30
[2022-12-12 17:38:30][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:38:30][1] updateCamera()
[2022-12-12 17:38:30][1] ApplyCImager enDenoise:1
[2022-12-12 17:38:30][1] ImageObject::isUpdated()
[2022-12-12 17:38:30][1] ImageObject::isUpdated()
[2022-12-12 17:38:30][1] Check others time:0.724  256[2022-12-12 17:38:30][1] Check Object Updates....[2022-12-12 17:38:30][1] Check started[2022-12-12 17:38:30][1] find And Check BaseObjects 25[2022-12-12 17:38:30][1] Generate mesh data....[2022-12-12 17:38:31][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:38:31][1] Transfer hair: maneHAIR[2022-12-12 17:38:31][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:38:31][1] Transfer hair: tailHAIR[2022-12-12 17:38:31][1] checkPathTracing()
[2022-12-12 17:38:31][1] create PathTracing
[2022-12-12 17:38:31][1] applyPTParams:0x0000027C99FBE710
[2022-12-12 17:38:31][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:38:31][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.268ms.  [OK]
[2022-12-12 17:38:32][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:38:32][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:38:32][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:38:32][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:38:32][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.467Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:38:32][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.467Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:38:32][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 17:38:32][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:38:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:33][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:38:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:34][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:38:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:34][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:38:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:34][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:38:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:35][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:38:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:35][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:38:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:35][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:38:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:36][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:38:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:36][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:38:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:37][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:38:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:37][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:38:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:38][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:38:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:38][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:38:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:40][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:38:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:41][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:38:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:42][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:38:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:43][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:38:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:45][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:38:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:47][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:38:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:49][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:38:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:51][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:38:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:53][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:38:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:55][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:38:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:58][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:38:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:38:59][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:38:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:00][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:39:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:01][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:39:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:03][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:39:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:03][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:39:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:04][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:39:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:05][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:39:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:06][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:39:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:07][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:39:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:08][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:39:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:08][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:39:08][1] beautyDenoiser progress:1
[2022-12-12 17:39:08][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:39:08][1] Create imageState:0x000002800DC84300
[2022-12-12 17:39:08][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 17:39:08][1] OCT:Tonemapping the all passes tm:29.141
[2022-12-12 17:39:08][0] Tonemapping the all passes tm:29.141
[2022-12-12 17:39:08][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 17:39:08][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:39:08][1] OCT:stored passes in:16.215msec  cores=12
[2022-12-12 17:39:08][0] stored passes in:16.215msec  cores=12
[2022-12-12 17:39:08][1] OCT:Displaying passes in tm=3.07
[2022-12-12 17:39:08][0] Displaying passes in tm=3.07
[2022-12-12 17:39:08][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 17:39:08][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0025.tif in:0sec. 
[2022-12-12 17:39:08][1] OCT:Passes saved in:0.711sec. 
[2022-12-12 17:39:08][0] Passes saved in:0.711sec. 
[2022-12-12 17:39:08][1] Delete imageState:0x000002800DC84300
[2022-12-12 17:39:08][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 17:39:09][1] Starting render frame:26 [OK]
 [OK]
[2022-12-12 17:39:09][1] startVpRender(.....)
[2022-12-12 17:39:09][1] setInteractive(0)[OK] [2022-12-12 17:39:09][1] OCT: 
[2022-12-12 17:39:09][0]  
[2022-12-12 17:39:09][1] OCT:FRAME:26 fps:30
[2022-12-12 17:39:09][0] FRAME:26 fps:30
[2022-12-12 17:39:09][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:39:09][1] updateCamera()
[2022-12-12 17:39:09][1] ApplyCImager enDenoise:1
[2022-12-12 17:39:09][1] ImageObject::isUpdated()
[2022-12-12 17:39:09][1] ImageObject::isUpdated()
[2022-12-12 17:39:09][1] Check others time:0.734  256[2022-12-12 17:39:09][1] Check Object Updates....[2022-12-12 17:39:09][1] Check started[2022-12-12 17:39:09][1] find And Check BaseObjects 26[2022-12-12 17:39:09][1] Generate mesh data....[2022-12-12 17:39:10][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:39:10][1] Transfer hair: maneHAIR[2022-12-12 17:39:10][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:39:10][1] Transfer hair: tailHAIR[2022-12-12 17:39:10][1] checkPathTracing()
[2022-12-12 17:39:10][1] create PathTracing
[2022-12-12 17:39:10][1] applyPTParams:0x0000027C99FBC9D0
[2022-12-12 17:39:10][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:39:10][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.837ms.  [OK]
[2022-12-12 17:39:11][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:39:11][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:39:11][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:39:11][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:39:11][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.513Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:39:11][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.513Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:39:11][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 17:39:11][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:39:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:12][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:39:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:13][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:39:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:13][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:39:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:13][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:39:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:13][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:39:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:14][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:39:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:14][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:39:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:15][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:39:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:15][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:39:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:16][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:39:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:16][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:39:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:17][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:39:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:17][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:39:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:19][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:39:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:20][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:39:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:21][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:39:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:22][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:39:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:24][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:39:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:26][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:39:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:28][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:39:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:30][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:39:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:32][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:39:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:34][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:39:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:36][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:39:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:38][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:39:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:39][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:39:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:40][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:39:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:41][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:39:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:42][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:39:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:43][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:39:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:44][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:39:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:45][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:39:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:45][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:39:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:46][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:39:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:47][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:39:47][1] beautyDenoiser progress:1
[2022-12-12 17:39:47][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:39:47][1] Create imageState:0x0000028003683300
[2022-12-12 17:39:47][1] StoreAllRenderPasses:0x0000028003683300  passCnt:2 
[2022-12-12 17:39:47][1] OCT:Tonemapping the all passes tm:29.762
[2022-12-12 17:39:47][0] Tonemapping the all passes tm:29.762
[2022-12-12 17:39:47][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:39:47][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:39:47][1] OCT:stored passes in:15.555msec  cores=12
[2022-12-12 17:39:47][0] stored passes in:15.555msec  cores=12
[2022-12-12 17:39:47][1] OCT:Displaying passes in tm=3.011
[2022-12-12 17:39:47][0] Displaying passes in tm=3.011
[2022-12-12 17:39:47][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:39:47][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0026.tif in:0sec. 
[2022-12-12 17:39:47][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 17:39:47][0] Passes saved in:0.703sec. 
[2022-12-12 17:39:47][1] Delete imageState:0x0000028003683300
[2022-12-12 17:39:47][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:39:48][1] Starting render frame:27 [OK]
 [OK]
[2022-12-12 17:39:48][1] startVpRender(.....)
[2022-12-12 17:39:48][1] setInteractive(0)[OK] [2022-12-12 17:39:48][1] OCT: 
[2022-12-12 17:39:48][0]  
[2022-12-12 17:39:48][1] OCT:FRAME:27 fps:30
[2022-12-12 17:39:48][0] FRAME:27 fps:30
[2022-12-12 17:39:48][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:39:48][1] updateCamera()
[2022-12-12 17:39:48][1] ApplyCImager enDenoise:1
[2022-12-12 17:39:48][1] ImageObject::isUpdated()
[2022-12-12 17:39:48][1] ImageObject::isUpdated()
[2022-12-12 17:39:48][1] Check others time:0.881  256[2022-12-12 17:39:48][1] Check Object Updates....[2022-12-12 17:39:48][1] Check started[2022-12-12 17:39:48][1] find And Check BaseObjects 27[2022-12-12 17:39:48][1] Generate mesh data....[2022-12-12 17:39:49][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:39:49][1] Transfer hair: maneHAIR[2022-12-12 17:39:49][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:39:49][1] Transfer hair: tailHAIR[2022-12-12 17:39:49][1] checkPathTracing()
[2022-12-12 17:39:49][1] create PathTracing
[2022-12-12 17:39:49][1] applyPTParams:0x0000027D189C93F0
[2022-12-12 17:39:49][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:39:49][1] ApiUpdate Wait:1 Caller:startVpRender tm:215.402ms.  [OK]
[2022-12-12 17:39:50][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:39:50][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:39:50][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:39:50][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:39:50][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.571Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:39:50][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.571Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:39:50][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 17:39:50][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:39:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:51][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:39:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:51][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:39:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:52][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:39:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:52][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:39:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:52][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:39:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:53][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:39:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:53][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:39:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:53][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:39:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:54][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:39:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:54][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:39:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:55][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:39:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:56][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:39:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:56][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:39:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:57][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:39:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:39:59][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:39:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:00][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:40:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:00][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:40:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:02][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:40:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:05][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:40:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:07][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:40:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:09][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:40:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:11][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:40:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:13][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:40:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:15][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:40:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:17][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:40:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:18][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:40:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:19][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:40:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:20][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:40:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:21][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:40:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:22][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:40:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:23][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:40:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:24][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:40:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:24][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:40:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:25][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:40:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:26][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:40:26][1] beautyDenoiser progress:1
[2022-12-12 17:40:26][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:40:26][1] Create imageState:0x0000028005C43300
[2022-12-12 17:40:26][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 17:40:26][1] OCT:Tonemapping the all passes tm:28.549
[2022-12-12 17:40:26][0] Tonemapping the all passes tm:28.549
[2022-12-12 17:40:26][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:40:26][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:40:26][1] OCT:stored passes in:14.826msec  cores=12
[2022-12-12 17:40:26][0] stored passes in:14.826msec  cores=12
[2022-12-12 17:40:26][1] OCT:Displaying passes in tm=3.127
[2022-12-12 17:40:26][0] Displaying passes in tm=3.127
[2022-12-12 17:40:26][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:40:26][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0027.tif in:0sec. 
[2022-12-12 17:40:26][1] OCT:Passes saved in:0.707sec. 
[2022-12-12 17:40:26][0] Passes saved in:0.707sec. 
[2022-12-12 17:40:26][1] Delete imageState:0x0000028005C43300
[2022-12-12 17:40:26][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:40:27][1] Starting render frame:28 [OK]
 [OK]
[2022-12-12 17:40:27][1] startVpRender(.....)
[2022-12-12 17:40:27][1] setInteractive(0)[OK] [2022-12-12 17:40:27][1] OCT: 
[2022-12-12 17:40:27][0]  
[2022-12-12 17:40:27][1] OCT:FRAME:28 fps:30
[2022-12-12 17:40:27][0] FRAME:28 fps:30
[2022-12-12 17:40:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:40:27][1] updateCamera()
[2022-12-12 17:40:27][1] ApplyCImager enDenoise:1
[2022-12-12 17:40:27][1] ImageObject::isUpdated()
[2022-12-12 17:40:27][1] ImageObject::isUpdated()
[2022-12-12 17:40:27][1] Check others time:0.826  256[2022-12-12 17:40:27][1] Check Object Updates....[2022-12-12 17:40:27][1] Check started[2022-12-12 17:40:27][1] find And Check BaseObjects 28[2022-12-12 17:40:27][1] Generate mesh data....[2022-12-12 17:40:28][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:40:28][1] Transfer hair: maneHAIR[2022-12-12 17:40:28][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:40:28][1] Transfer hair: tailHAIR[2022-12-12 17:40:28][1] checkPathTracing()
[2022-12-12 17:40:28][1] create PathTracing
[2022-12-12 17:40:28][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 17:40:28][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:40:28][1] ApiUpdate Wait:1 Caller:startVpRender tm:204.606ms.  [OK]
[2022-12-12 17:40:29][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:40:29][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:40:29][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:40:29][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:40:29][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.578Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:40:29][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.578Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:40:29][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 17:40:29][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:40:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:30][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:40:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:30][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:40:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:31][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:40:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:31][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:40:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:31][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:40:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:32][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:40:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:32][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:40:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:32][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:40:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:33][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:40:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:33][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:40:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:34][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:40:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:35][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:40:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:35][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:40:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:36][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:40:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:38][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:40:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:39][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:40:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:39][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:40:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:42][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:40:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:44][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:40:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:46][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:40:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:48][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:40:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:50][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:40:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:52][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:40:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:54][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:40:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:56][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:40:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:57][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:40:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:58][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:40:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:40:59][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:40:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:00][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:41:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:01][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:41:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:02][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:41:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:03][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:41:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:03][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:41:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:04][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:41:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:04][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:41:04][1] beautyDenoiser progress:1
[2022-12-12 17:41:04][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:41:04][1] Create imageState:0x0000028003683300
[2022-12-12 17:41:05][1] StoreAllRenderPasses:0x0000028003683300  passCnt:2 
[2022-12-12 17:41:05][1] OCT:Tonemapping the all passes tm:29.954
[2022-12-12 17:41:05][0] Tonemapping the all passes tm:29.954
[2022-12-12 17:41:05][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 17:41:05][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:41:05][1] OCT:stored passes in:14.496msec  cores=12
[2022-12-12 17:41:05][0] stored passes in:14.496msec  cores=12
[2022-12-12 17:41:05][1] OCT:Displaying passes in tm=3.289
[2022-12-12 17:41:05][0] Displaying passes in tm=3.289
[2022-12-12 17:41:05][1] freeRenderImages:0x0000028003683300 multiBmp:0x00000280037D1D40
[2022-12-12 17:41:05][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0028.tif in:0sec. 
[2022-12-12 17:41:05][1] OCT:Passes saved in:0.707sec. 
[2022-12-12 17:41:05][0] Passes saved in:0.707sec. 
[2022-12-12 17:41:05][1] Delete imageState:0x0000028003683300
[2022-12-12 17:41:05][1] freeRenderImages:0x0000028003683300 multiBmp:0x00000280037D1D40
[2022-12-12 17:41:06][1] Starting render frame:29 [OK]
 [OK]
[2022-12-12 17:41:06][1] startVpRender(.....)
[2022-12-12 17:41:06][1] setInteractive(0)[OK] [2022-12-12 17:41:06][1] OCT: 
[2022-12-12 17:41:06][0]  
[2022-12-12 17:41:06][1] OCT:FRAME:29 fps:30
[2022-12-12 17:41:06][0] FRAME:29 fps:30
[2022-12-12 17:41:06][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:41:06][1] updateCamera()
[2022-12-12 17:41:06][1] ApplyCImager enDenoise:1
[2022-12-12 17:41:06][1] ImageObject::isUpdated()
[2022-12-12 17:41:06][1] ImageObject::isUpdated()
[2022-12-12 17:41:06][1] Check others time:0.857  256[2022-12-12 17:41:06][1] Check Object Updates....[2022-12-12 17:41:06][1] Check started[2022-12-12 17:41:06][1] find And Check BaseObjects 29[2022-12-12 17:41:06][1] Generate mesh data....[2022-12-12 17:41:06][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:41:06][1] Transfer hair: maneHAIR[2022-12-12 17:41:07][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:41:07][1] Transfer hair: tailHAIR[2022-12-12 17:41:07][1] checkPathTracing()
[2022-12-12 17:41:07][1] create PathTracing
[2022-12-12 17:41:07][1] applyPTParams:0x0000027C8EFC7DF0
[2022-12-12 17:41:07][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:41:07][1] ApiUpdate Wait:1 Caller:startVpRender tm:210.365ms.  [OK]
[2022-12-12 17:41:08][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:41:08][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:41:08][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:41:08][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:41:08][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.639Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:41:08][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.639Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:41:08][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:41:08][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:41:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:09][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:41:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:09][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:41:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:10][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:41:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:10][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:41:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:10][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:41:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:11][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:41:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:11][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:41:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:11][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:41:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:12][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:41:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:12][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:41:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:13][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:41:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:14][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:41:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:14][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:41:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:15][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:41:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:17][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:41:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:18][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:41:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:18][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:41:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:20][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:41:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:23][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:41:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:25][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:41:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:27][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:41:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:29][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:41:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:31][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:41:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:33][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:41:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:35][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:41:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:36][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:41:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:37][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:41:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:38][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:41:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:39][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:41:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:40][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:41:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:41][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:41:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:42][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:41:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:42][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:41:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:43][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:41:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:44][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:41:44][1] beautyDenoiser progress:1
[2022-12-12 17:41:44][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:41:44][1] Create imageState:0x000002800DC84300
[2022-12-12 17:41:44][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 17:41:44][1] OCT:Tonemapping the all passes tm:30.206
[2022-12-12 17:41:44][0] Tonemapping the all passes tm:30.206
[2022-12-12 17:41:44][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:41:44][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:41:44][1] OCT:stored passes in:14.732msec  cores=12
[2022-12-12 17:41:44][0] stored passes in:14.732msec  cores=12
[2022-12-12 17:41:44][1] OCT:Displaying passes in tm=3.084
[2022-12-12 17:41:44][0] Displaying passes in tm=3.084
[2022-12-12 17:41:44][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:41:44][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0029.tif in:0sec. 
[2022-12-12 17:41:44][1] OCT:Passes saved in:0.709sec. 
[2022-12-12 17:41:44][0] Passes saved in:0.709sec. 
[2022-12-12 17:41:44][1] Delete imageState:0x000002800DC84300
[2022-12-12 17:41:44][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:41:45][1] Starting render frame:30 [OK]
 [OK]
[2022-12-12 17:41:45][1] startVpRender(.....)
[2022-12-12 17:41:45][1] setInteractive(0)[OK] [2022-12-12 17:41:45][1] OCT: 
[2022-12-12 17:41:45][0]  
[2022-12-12 17:41:45][1] OCT:FRAME:30 fps:30
[2022-12-12 17:41:45][0] FRAME:30 fps:30
[2022-12-12 17:41:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:41:45][1] updateCamera()
[2022-12-12 17:41:45][1] ApplyCImager enDenoise:1
[2022-12-12 17:41:45][1] ImageObject::isUpdated()
[2022-12-12 17:41:45][1] ImageObject::isUpdated()
[2022-12-12 17:41:45][1] Check others time:1.109  256[2022-12-12 17:41:45][1] Check Object Updates....[2022-12-12 17:41:45][1] Check started[2022-12-12 17:41:45][1] find And Check BaseObjects 30[2022-12-12 17:41:45][1] Generate mesh data....[2022-12-12 17:41:46][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:41:46][1] Transfer hair: maneHAIR[2022-12-12 17:41:46][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:41:46][1] Transfer hair: tailHAIR[2022-12-12 17:41:46][1] checkPathTracing()
[2022-12-12 17:41:46][1] create PathTracing
[2022-12-12 17:41:46][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 17:41:46][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:41:46][1] ApiUpdate Wait:1 Caller:startVpRender tm:205.061ms.  [OK]
[2022-12-12 17:41:47][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:41:47][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:41:47][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:41:47][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:41:47][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.69Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:41:47][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.69Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:41:47][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:41:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:41:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:48][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:41:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:48][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:41:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:41:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:49][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:41:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:49][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:41:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:50][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:41:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:50][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:41:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:50][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:41:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:51][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:41:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:51][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:41:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:52][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:41:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:53][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:41:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:53][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:41:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:54][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:41:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:56][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:41:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:57][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:41:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:57][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:41:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:41:59][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:41:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:02][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:42:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:04][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:42:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:05][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:42:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:08][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:42:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:10][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:42:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:12][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:42:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:14][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:42:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:15][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:42:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:16][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:42:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:17][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:42:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:18][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:42:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:19][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:42:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:20][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:42:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:20][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:42:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:21][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:42:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:22][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:42:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:22][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:42:22][1] beautyDenoiser progress:1
[2022-12-12 17:42:22][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:42:22][1] Create imageState:0x000002800DC84300
[2022-12-12 17:42:23][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 17:42:23][1] OCT:Tonemapping the all passes tm:29.832
[2022-12-12 17:42:23][0] Tonemapping the all passes tm:29.832
[2022-12-12 17:42:23][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:42:23][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:42:23][1] OCT:stored passes in:15.759msec  cores=12
[2022-12-12 17:42:23][0] stored passes in:15.759msec  cores=12
[2022-12-12 17:42:23][1] OCT:Displaying passes in tm=3.143
[2022-12-12 17:42:23][0] Displaying passes in tm=3.143
[2022-12-12 17:42:23][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:42:23][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0030.tif in:0sec. 
[2022-12-12 17:42:23][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 17:42:23][0] Passes saved in:0.703sec. 
[2022-12-12 17:42:23][1] Delete imageState:0x000002800DC84300
[2022-12-12 17:42:23][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:42:24][1] Starting render frame:31 [OK]
 [OK]
[2022-12-12 17:42:24][1] startVpRender(.....)
[2022-12-12 17:42:24][1] setInteractive(0)[OK] [2022-12-12 17:42:24][1] OCT: 
[2022-12-12 17:42:24][0]  
[2022-12-12 17:42:24][1] OCT:FRAME:31 fps:30
[2022-12-12 17:42:24][0] FRAME:31 fps:30
[2022-12-12 17:42:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:42:24][1] updateCamera()
[2022-12-12 17:42:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:42:24][1] ImageObject::isUpdated()
[2022-12-12 17:42:24][1] ImageObject::isUpdated()
[2022-12-12 17:42:24][1] Check others time:0.799  256[2022-12-12 17:42:24][1] Check Object Updates....[2022-12-12 17:42:24][1] Check started[2022-12-12 17:42:24][1] find And Check BaseObjects 31[2022-12-12 17:42:24][1] Generate mesh data....[2022-12-12 17:42:24][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:42:24][1] Transfer hair: maneHAIR[2022-12-12 17:42:25][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:42:25][1] Transfer hair: tailHAIR[2022-12-12 17:42:25][1] checkPathTracing()
[2022-12-12 17:42:25][1] create PathTracing
[2022-12-12 17:42:25][1] applyPTParams:0x0000027C8EFC9230
[2022-12-12 17:42:25][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:42:25][1] ApiUpdate Wait:1 Caller:startVpRender tm:220.915ms.  [OK]
[2022-12-12 17:42:26][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:42:26][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:42:26][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:42:26][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:42:26][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.733Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:42:26][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.733Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:42:26][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:42:26][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:42:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:27][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:42:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:27][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:42:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:28][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:42:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:28][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:42:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:28][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:42:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:29][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:42:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:29][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:42:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:29][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:42:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:30][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:42:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:30][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:42:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:31][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:42:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:32][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:42:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:32][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:42:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:33][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:42:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:35][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:42:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:36][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:42:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:36][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:42:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:38][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:42:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:41][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:42:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:43][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:42:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:44][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:42:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:47][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:42:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:49][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:42:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:51][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:42:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:53][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:42:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:54][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:42:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:55][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:42:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:56][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:42:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:57][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:42:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:58][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:42:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:59][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:42:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:42:59][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:42:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:00][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:43:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:01][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:43:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:01][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:43:01][1] beautyDenoiser progress:1
[2022-12-12 17:43:01][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:43:01][1] Create imageState:0x000002800DC84300
[2022-12-12 17:43:01][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 17:43:02][1] OCT:Tonemapping the all passes tm:30.947
[2022-12-12 17:43:02][0] Tonemapping the all passes tm:30.947
[2022-12-12 17:43:02][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 17:43:02][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:43:02][1] OCT:stored passes in:15.663msec  cores=12
[2022-12-12 17:43:02][0] stored passes in:15.663msec  cores=12
[2022-12-12 17:43:02][1] OCT:Displaying passes in tm=3.206
[2022-12-12 17:43:02][0] Displaying passes in tm=3.206
[2022-12-12 17:43:02][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 17:43:02][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0031.tif in:0sec. 
[2022-12-12 17:43:02][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 17:43:02][0] Passes saved in:0.703sec. 
[2022-12-12 17:43:02][1] Delete imageState:0x000002800DC84300
[2022-12-12 17:43:02][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 17:43:03][1] Starting render frame:32 [OK]
 [OK]
[2022-12-12 17:43:03][1] startVpRender(.....)
[2022-12-12 17:43:03][1] setInteractive(0)[OK] [2022-12-12 17:43:03][1] OCT: 
[2022-12-12 17:43:03][0]  
[2022-12-12 17:43:03][1] OCT:FRAME:32 fps:30
[2022-12-12 17:43:03][0] FRAME:32 fps:30
[2022-12-12 17:43:03][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:43:03][1] updateCamera()
[2022-12-12 17:43:03][1] ApplyCImager enDenoise:1
[2022-12-12 17:43:03][1] ImageObject::isUpdated()
[2022-12-12 17:43:03][1] ImageObject::isUpdated()
[2022-12-12 17:43:03][1] Check others time:0.811  256[2022-12-12 17:43:03][1] Check Object Updates....[2022-12-12 17:43:03][1] Check started[2022-12-12 17:43:03][1] find And Check BaseObjects 32[2022-12-12 17:43:03][1] Generate mesh data....[2022-12-12 17:43:03][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:43:03][1] Transfer hair: maneHAIR[2022-12-12 17:43:04][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:43:04][1] Transfer hair: tailHAIR[2022-12-12 17:43:04][1] checkPathTracing()
[2022-12-12 17:43:04][1] create PathTracing
[2022-12-12 17:43:04][1] applyPTParams:0x0000027C8EFC8FF0
[2022-12-12 17:43:04][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:43:04][1] ApiUpdate Wait:1 Caller:startVpRender tm:203.599ms.  [OK]
[2022-12-12 17:43:05][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:43:05][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:43:05][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:43:05][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:43:05][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.758Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:43:05][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.758Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:43:05][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:43:05][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:43:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:05][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:43:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:06][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:43:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:07][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:43:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:07][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:43:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:08][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:43:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:08][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:43:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:08][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:43:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:09][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:43:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:09][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:43:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:10][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:43:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:10][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:43:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:11][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:43:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:12][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:43:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:13][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:43:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:14][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:43:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:15][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:43:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:17][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:43:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:20][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:43:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:22][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:43:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:23][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:43:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:25][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:43:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:28][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:43:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:30][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:43:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:31][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:43:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:33][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:43:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:34][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:43:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:35][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:43:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:36][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:43:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:37][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:43:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:37][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:43:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:38][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:43:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:39][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:43:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:40][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:43:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:40][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:43:40][1] beautyDenoiser progress:1
[2022-12-12 17:43:40][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:43:40][1] Create imageState:0x0000028005C43300
[2022-12-12 17:43:40][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 17:43:40][1] OCT:Tonemapping the all passes tm:29.751
[2022-12-12 17:43:40][0] Tonemapping the all passes tm:29.751
[2022-12-12 17:43:40][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:43:40][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:43:40][1] OCT:stored passes in:15.782msec  cores=12
[2022-12-12 17:43:40][0] stored passes in:15.782msec  cores=12
[2022-12-12 17:43:40][1] OCT:Displaying passes in tm=3.242
[2022-12-12 17:43:40][0] Displaying passes in tm=3.242
[2022-12-12 17:43:40][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:43:41][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0032.tif in:0sec. 
[2022-12-12 17:43:41][1] OCT:Passes saved in:0.726sec. 
[2022-12-12 17:43:41][0] Passes saved in:0.726sec. 
[2022-12-12 17:43:41][1] Delete imageState:0x0000028005C43300
[2022-12-12 17:43:41][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:43:42][1] Starting render frame:33 [OK]
 [OK]
[2022-12-12 17:43:42][1] startVpRender(.....)
[2022-12-12 17:43:42][1] setInteractive(0)[OK] [2022-12-12 17:43:42][1] OCT: 
[2022-12-12 17:43:42][0]  
[2022-12-12 17:43:42][1] OCT:FRAME:33 fps:30
[2022-12-12 17:43:42][0] FRAME:33 fps:30
[2022-12-12 17:43:42][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:43:42][1] updateCamera()
[2022-12-12 17:43:42][1] ApplyCImager enDenoise:1
[2022-12-12 17:43:42][1] ImageObject::isUpdated()
[2022-12-12 17:43:42][1] ImageObject::isUpdated()
[2022-12-12 17:43:42][1] Check others time:0.859  256[2022-12-12 17:43:42][1] Check Object Updates....[2022-12-12 17:43:42][1] Check started[2022-12-12 17:43:42][1] find And Check BaseObjects 33[2022-12-12 17:43:42][1] Generate mesh data....[2022-12-12 17:43:42][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:43:42][1] Transfer hair: maneHAIR[2022-12-12 17:43:43][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:43:43][1] Transfer hair: tailHAIR[2022-12-12 17:43:43][1] checkPathTracing()
[2022-12-12 17:43:43][1] create PathTracing
[2022-12-12 17:43:43][1] applyPTParams:0x0000027C8EFC9230
[2022-12-12 17:43:43][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:43:43][1] ApiUpdate Wait:1 Caller:startVpRender tm:205.308ms.  [OK]
[2022-12-12 17:43:44][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:43:44][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:43:44][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:43:44][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:43:44][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.825Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:43:44][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.825Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:43:44][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:43:44][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:43:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:44][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:43:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:45][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:43:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:45][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:43:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:46][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:43:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:46][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:43:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:46][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:43:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:47][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:43:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:47][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:43:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:48][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:43:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:48][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:43:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:49][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:43:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:49][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:43:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:50][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:43:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:51][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:43:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:52][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:43:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:53][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:43:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:54][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:43:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:56][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:43:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:43:59][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:43:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:01][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:44:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:02][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:44:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:04][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:44:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:07][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:44:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:09][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:44:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:10][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:44:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:12][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:44:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:13][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:44:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:14][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:44:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:15][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:44:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:16][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:44:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:16][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:44:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:17][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:44:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:18][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:44:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:19][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:44:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:19][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:44:19][1] beautyDenoiser progress:1
[2022-12-12 17:44:19][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:44:19][1] Create imageState:0x0000028003683300
[2022-12-12 17:44:19][1] StoreAllRenderPasses:0x0000028003683300  passCnt:2 
[2022-12-12 17:44:19][1] OCT:Tonemapping the all passes tm:29.417
[2022-12-12 17:44:19][0] Tonemapping the all passes tm:29.417
[2022-12-12 17:44:19][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:44:19][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:44:19][1] OCT:stored passes in:15.638msec  cores=12
[2022-12-12 17:44:19][0] stored passes in:15.638msec  cores=12
[2022-12-12 17:44:19][1] OCT:Displaying passes in tm=3.129
[2022-12-12 17:44:19][0] Displaying passes in tm=3.129
[2022-12-12 17:44:19][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:44:20][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0033.tif in:0sec. 
[2022-12-12 17:44:20][1] OCT:Passes saved in:0.705sec. 
[2022-12-12 17:44:20][0] Passes saved in:0.705sec. 
[2022-12-12 17:44:20][1] Delete imageState:0x0000028003683300
[2022-12-12 17:44:20][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:44:21][1] Starting render frame:34 [OK]
 [OK]
[2022-12-12 17:44:21][1] startVpRender(.....)
[2022-12-12 17:44:21][1] setInteractive(0)[OK] [2022-12-12 17:44:21][1] OCT: 
[2022-12-12 17:44:21][0]  
[2022-12-12 17:44:21][1] OCT:FRAME:34 fps:30
[2022-12-12 17:44:21][0] FRAME:34 fps:30
[2022-12-12 17:44:21][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:44:21][1] updateCamera()
[2022-12-12 17:44:21][1] ApplyCImager enDenoise:1
[2022-12-12 17:44:21][1] ImageObject::isUpdated()
[2022-12-12 17:44:21][1] ImageObject::isUpdated()
[2022-12-12 17:44:21][1] Check others time:0.792  256[2022-12-12 17:44:21][1] Check Object Updates....[2022-12-12 17:44:21][1] Check started[2022-12-12 17:44:21][1] find And Check BaseObjects 34[2022-12-12 17:44:21][1] Generate mesh data....[2022-12-12 17:44:21][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:44:21][1] Transfer hair: maneHAIR[2022-12-12 17:44:21][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:44:21][1] Transfer hair: tailHAIR[2022-12-12 17:44:21][1] checkPathTracing()
[2022-12-12 17:44:21][1] create PathTracing
[2022-12-12 17:44:21][1] applyPTParams:0x0000027C99FBDF30
[2022-12-12 17:44:21][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:44:21][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.438ms.  [OK]
[2022-12-12 17:44:22][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:44:22][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:44:22][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:44:22][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:44:22][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.879Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:44:22][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.879Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:44:22][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 17:44:22][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:44:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:23][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:44:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:24][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:44:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:24][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:44:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:24][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:44:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:25][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:44:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:25][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:44:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:26][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:44:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:26][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:44:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:26][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:44:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:27][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:44:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:28][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:44:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:28][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:44:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:29][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:44:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:30][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:44:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:31][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:44:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:32][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:44:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:33][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:44:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:35][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:44:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:38][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:44:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:40][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:44:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:41][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:44:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:43][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:44:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:46][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:44:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:48][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:44:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:49][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:44:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:50][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:44:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:52][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:44:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:53][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:44:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:54][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:44:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:54][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:44:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:55][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:44:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:56][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:44:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:57][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:44:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:58][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:44:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:44:58][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:44:58][1] beautyDenoiser progress:1
[2022-12-12 17:44:58][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:44:58][1] Create imageState:0x000002800DC84300
[2022-12-12 17:44:58][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 17:44:58][1] OCT:Tonemapping the all passes tm:29.371
[2022-12-12 17:44:58][0] Tonemapping the all passes tm:29.371
[2022-12-12 17:44:58][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 17:44:58][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:44:58][1] OCT:stored passes in:16.012msec  cores=12
[2022-12-12 17:44:58][0] stored passes in:16.012msec  cores=12
[2022-12-12 17:44:58][1] OCT:Displaying passes in tm=3.28
[2022-12-12 17:44:58][0] Displaying passes in tm=3.28
[2022-12-12 17:44:58][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 17:44:59][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0034.tif in:0sec. 
[2022-12-12 17:44:59][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 17:44:59][0] Passes saved in:0.706sec. 
[2022-12-12 17:44:59][1] Delete imageState:0x000002800DC84300
[2022-12-12 17:44:59][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 17:45:00][1] Starting render frame:35 [OK]
 [OK]
[2022-12-12 17:45:00][1] startVpRender(.....)
[2022-12-12 17:45:00][1] setInteractive(0)[OK] [2022-12-12 17:45:00][1] OCT: 
[2022-12-12 17:45:00][0]  
[2022-12-12 17:45:00][1] OCT:FRAME:35 fps:30
[2022-12-12 17:45:00][0] FRAME:35 fps:30
[2022-12-12 17:45:00][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:45:00][1] updateCamera()
[2022-12-12 17:45:00][1] ApplyCImager enDenoise:1
[2022-12-12 17:45:00][1] ImageObject::isUpdated()
[2022-12-12 17:45:00][1] ImageObject::isUpdated()
[2022-12-12 17:45:00][1] Check others time:0.805  256[2022-12-12 17:45:00][1] Check Object Updates....[2022-12-12 17:45:00][1] Check started[2022-12-12 17:45:00][1] find And Check BaseObjects 35[2022-12-12 17:45:00][1] Generate mesh data....[2022-12-12 17:45:00][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:45:00][1] Transfer hair: maneHAIR[2022-12-12 17:45:00][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:45:00][1] Transfer hair: tailHAIR[2022-12-12 17:45:00][1] checkPathTracing()
[2022-12-12 17:45:00][1] create PathTracing
[2022-12-12 17:45:00][1] applyPTParams:0x0000027C99FBD870
[2022-12-12 17:45:00][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:45:00][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.158ms.  [OK]
[2022-12-12 17:45:01][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:45:01][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:45:01][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:45:01][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:45:01][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.909Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:45:01][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.909Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:45:01][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:45:01][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:45:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:02][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:45:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:03][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:45:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:03][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:45:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:03][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:45:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:04][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:45:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:04][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:45:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:05][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:45:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:05][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:45:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:05][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:45:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:06][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:45:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:07][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:45:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:07][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:45:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:08][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:45:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:09][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:45:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:10][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:45:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:11][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:45:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:12][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:45:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:14][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:45:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:17][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:45:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:19][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:45:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:20][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:45:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:22][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:45:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:25][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:45:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:27][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:45:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:28][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:45:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:29][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:45:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:31][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:45:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:32][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:45:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:32][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:45:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:33][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:45:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:34][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:45:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:35][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:45:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:36][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:45:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:37][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:45:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:37][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:45:37][1] beautyDenoiser progress:1
[2022-12-12 17:45:37][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:45:37][1] Create imageState:0x0000028005C43300
[2022-12-12 17:45:37][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 17:45:37][1] OCT:Tonemapping the all passes tm:30.079
[2022-12-12 17:45:37][0] Tonemapping the all passes tm:30.079
[2022-12-12 17:45:37][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:45:37][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:45:37][1] OCT:stored passes in:15.635msec  cores=12
[2022-12-12 17:45:37][0] stored passes in:15.635msec  cores=12
[2022-12-12 17:45:37][1] OCT:Displaying passes in tm=3.101
[2022-12-12 17:45:37][0] Displaying passes in tm=3.101
[2022-12-12 17:45:37][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:45:38][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0035.tif in:0sec. 
[2022-12-12 17:45:38][1] OCT:Passes saved in:0.71sec. 
[2022-12-12 17:45:38][0] Passes saved in:0.71sec. 
[2022-12-12 17:45:38][1] Delete imageState:0x0000028005C43300
[2022-12-12 17:45:38][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:45:39][1] Starting render frame:36 [OK]
 [OK]
[2022-12-12 17:45:39][1] startVpRender(.....)
[2022-12-12 17:45:39][1] setInteractive(0)[OK] [2022-12-12 17:45:39][1] OCT: 
[2022-12-12 17:45:39][0]  
[2022-12-12 17:45:39][1] OCT:FRAME:36 fps:30
[2022-12-12 17:45:39][0] FRAME:36 fps:30
[2022-12-12 17:45:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:45:39][1] updateCamera()
[2022-12-12 17:45:39][1] ApplyCImager enDenoise:1
[2022-12-12 17:45:39][1] ImageObject::isUpdated()
[2022-12-12 17:45:39][1] ImageObject::isUpdated()
[2022-12-12 17:45:39][1] Check others time:0.88  256[2022-12-12 17:45:39][1] Check Object Updates....[2022-12-12 17:45:39][1] Check started[2022-12-12 17:45:39][1] find And Check BaseObjects 36[2022-12-12 17:45:39][1] Generate mesh data....[2022-12-12 17:45:39][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:45:39][1] Transfer hair: maneHAIR[2022-12-12 17:45:39][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:45:39][1] Transfer hair: tailHAIR[2022-12-12 17:45:39][1] checkPathTracing()
[2022-12-12 17:45:39][1] create PathTracing
[2022-12-12 17:45:39][1] applyPTParams:0x0000027D189C93F0
[2022-12-12 17:45:39][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:45:39][1] ApiUpdate Wait:1 Caller:startVpRender tm:215.873ms.  [OK]
[2022-12-12 17:45:40][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:45:40][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:45:40][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:45:40][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:45:40][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.938Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:45:40][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.938Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:45:40][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 17:45:40][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:45:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:41][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:45:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:42][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:45:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:42][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:45:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:42][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:45:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:43][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:45:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:43][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:45:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:44][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:45:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:44][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:45:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:44][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:45:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:45][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:45:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:46][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:45:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:46][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:45:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:47][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:45:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:48][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:45:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:49][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:45:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:50][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:45:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:51][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:45:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:53][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:45:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:56][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:45:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:58][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:45:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:45:59][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:45:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:01][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:46:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:04][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:46:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:06][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:46:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:07][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:46:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:08][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:46:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:10][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:46:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:11][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:46:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:11][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:46:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:12][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:46:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:13][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:46:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:14][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:46:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:15][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:46:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:16][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:46:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:16][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:46:16][1] beautyDenoiser progress:1
[2022-12-12 17:46:16][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:46:16][1] Create imageState:0x000002800DC84300
[2022-12-12 17:46:16][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 17:46:16][1] OCT:Tonemapping the all passes tm:30.031
[2022-12-12 17:46:16][0] Tonemapping the all passes tm:30.031
[2022-12-12 17:46:16][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:46:16][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:46:16][1] OCT:stored passes in:15.338msec  cores=12
[2022-12-12 17:46:16][0] stored passes in:15.338msec  cores=12
[2022-12-12 17:46:16][1] OCT:Displaying passes in tm=3.267
[2022-12-12 17:46:16][0] Displaying passes in tm=3.267
[2022-12-12 17:46:16][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:46:17][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0036.tif in:0sec. 
[2022-12-12 17:46:17][1] OCT:Passes saved in:0.702sec. 
[2022-12-12 17:46:17][0] Passes saved in:0.702sec. 
[2022-12-12 17:46:17][1] Delete imageState:0x000002800DC84300
[2022-12-12 17:46:17][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:46:18][1] Starting render frame:37 [OK]
 [OK]
[2022-12-12 17:46:18][1] startVpRender(.....)
[2022-12-12 17:46:18][1] setInteractive(0)[OK] [2022-12-12 17:46:18][1] OCT: 
[2022-12-12 17:46:18][0]  
[2022-12-12 17:46:18][1] OCT:FRAME:37 fps:30
[2022-12-12 17:46:18][0] FRAME:37 fps:30
[2022-12-12 17:46:18][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:46:18][1] updateCamera()
[2022-12-12 17:46:18][1] ApplyCImager enDenoise:1
[2022-12-12 17:46:18][1] ImageObject::isUpdated()
[2022-12-12 17:46:18][1] ImageObject::isUpdated()
[2022-12-12 17:46:18][1] Check others time:0.809  256[2022-12-12 17:46:18][1] Check Object Updates....[2022-12-12 17:46:18][1] Check started[2022-12-12 17:46:18][1] find And Check BaseObjects 37[2022-12-12 17:46:18][1] Generate mesh data....[2022-12-12 17:46:18][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:46:18][1] Transfer hair: maneHAIR[2022-12-12 17:46:18][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:46:18][1] Transfer hair: tailHAIR[2022-12-12 17:46:18][1] checkPathTracing()
[2022-12-12 17:46:18][1] create PathTracing
[2022-12-12 17:46:18][1] applyPTParams:0x0000027C8EFC84B0
[2022-12-12 17:46:18][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:46:18][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.063ms.  [OK]
[2022-12-12 17:46:19][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:46:19][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:46:19][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:46:19][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:46:19][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.987Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:46:19][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.987Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:46:19][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 17:46:19][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:46:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:20][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:46:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:21][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:46:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:21][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:46:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:22][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:46:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:22][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:46:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:23][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:46:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:23][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:46:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:23][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:46:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:24][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:46:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:25][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:46:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:25][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:46:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:26][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:46:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:27][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:46:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:28][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:46:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:29][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:46:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:30][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:46:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:32][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:46:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:35][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:46:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:37][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:46:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:38][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:46:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:40][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:46:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:43][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:46:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:46][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:46:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:47][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:46:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:48][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:46:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:50][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:46:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:51][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:46:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:51][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:46:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:52][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:46:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:53][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:46:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:54][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:46:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:55][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:46:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:56][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:46:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:46:56][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:46:56][1] beautyDenoiser progress:1
[2022-12-12 17:46:56][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:46:56][1] Create imageState:0x000002800DC84300
[2022-12-12 17:46:56][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 17:46:56][1] OCT:Tonemapping the all passes tm:30.923
[2022-12-12 17:46:56][0] Tonemapping the all passes tm:30.923
[2022-12-12 17:46:56][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 17:46:56][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:46:56][1] OCT:stored passes in:15.753msec  cores=12
[2022-12-12 17:46:56][0] stored passes in:15.753msec  cores=12
[2022-12-12 17:46:56][1] OCT:Displaying passes in tm=3.044
[2022-12-12 17:46:56][0] Displaying passes in tm=3.044
[2022-12-12 17:46:56][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 17:46:57][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0037.tif in:0sec. 
[2022-12-12 17:46:57][1] OCT:Passes saved in:0.708sec. 
[2022-12-12 17:46:57][0] Passes saved in:0.708sec. 
[2022-12-12 17:46:57][1] Delete imageState:0x000002800DC84300
[2022-12-12 17:46:57][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 17:46:58][1] Starting render frame:38 [OK]
 [OK]
[2022-12-12 17:46:58][1] startVpRender(.....)
[2022-12-12 17:46:58][1] setInteractive(0)[OK] [2022-12-12 17:46:58][1] OCT: 
[2022-12-12 17:46:58][0]  
[2022-12-12 17:46:58][1] OCT:FRAME:38 fps:30
[2022-12-12 17:46:58][0] FRAME:38 fps:30
[2022-12-12 17:46:58][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:46:58][1] updateCamera()
[2022-12-12 17:46:58][1] ApplyCImager enDenoise:1
[2022-12-12 17:46:58][1] ImageObject::isUpdated()
[2022-12-12 17:46:58][1] ImageObject::isUpdated()
[2022-12-12 17:46:58][1] Check others time:0.712  256[2022-12-12 17:46:58][1] Check Object Updates....[2022-12-12 17:46:58][1] Check started[2022-12-12 17:46:58][1] find And Check BaseObjects 38[2022-12-12 17:46:58][1] Generate mesh data....[2022-12-12 17:46:58][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:46:58][1] Transfer hair: maneHAIR[2022-12-12 17:46:58][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:46:58][1] Transfer hair: tailHAIR[2022-12-12 17:46:58][1] checkPathTracing()
[2022-12-12 17:46:58][1] create PathTracing
[2022-12-12 17:46:58][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 17:46:58][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:46:58][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.838ms.  [OK]
[2022-12-12 17:47:00][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:47:00][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:47:00][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:47:00][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:47:00][1] OCT:VRAM used/free/max:2.713Gb/15.988Gb/24Gb  Out-of-core used:0Kb  RAM used:16.14Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:47:00][0] VRAM used/free/max:2.713Gb/15.988Gb/24Gb  Out-of-core used:0Kb  RAM used:16.14Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:47:00][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.988Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 17:47:00][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:47:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:00][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:47:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:01][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:47:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:01][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:47:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:02][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:47:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:02][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:47:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:02][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:47:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:03][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:47:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:03][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:47:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:04][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:47:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:04][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:47:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:05][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:47:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:05][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:47:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:06][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:47:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:07][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:47:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:08][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:47:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:09][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:47:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:10][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:47:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:12][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:47:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:15][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:47:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:17][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:47:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:19][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:47:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:21][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:47:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:23][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:47:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:25][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:47:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:27][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:47:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:28][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:47:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:29][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:47:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:30][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:47:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:31][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:47:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:32][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:47:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:33][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:47:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:34][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:47:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:34][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:47:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:35][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:47:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:36][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:47:36][1] beautyDenoiser progress:1
[2022-12-12 17:47:36][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:47:36][1] Create imageState:0x00000280FDD85300
[2022-12-12 17:47:36][1] StoreAllRenderPasses:0x00000280FDD85300  passCnt:2 
[2022-12-12 17:47:36][1] OCT:Tonemapping the all passes tm:30.311
[2022-12-12 17:47:36][0] Tonemapping the all passes tm:30.311
[2022-12-12 17:47:36][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:47:36][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:47:36][1] OCT:stored passes in:14.194msec  cores=12
[2022-12-12 17:47:36][0] stored passes in:14.194msec  cores=12
[2022-12-12 17:47:36][1] OCT:Displaying passes in tm=3.139
[2022-12-12 17:47:36][0] Displaying passes in tm=3.139
[2022-12-12 17:47:36][1] freeRenderImages:0x00000280FDD85300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:47:36][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0038.tif in:0sec. 
[2022-12-12 17:47:36][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 17:47:36][0] Passes saved in:0.704sec. 
[2022-12-12 17:47:36][1] Delete imageState:0x00000280FDD85300
[2022-12-12 17:47:36][1] freeRenderImages:0x00000280FDD85300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:47:37][1] Starting render frame:39 [OK]
 [OK]
[2022-12-12 17:47:37][1] startVpRender(.....)
[2022-12-12 17:47:37][1] setInteractive(0)[OK] [2022-12-12 17:47:37][1] OCT: 
[2022-12-12 17:47:37][0]  
[2022-12-12 17:47:37][1] OCT:FRAME:39 fps:30
[2022-12-12 17:47:37][0] FRAME:39 fps:30
[2022-12-12 17:47:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:47:37][1] updateCamera()
[2022-12-12 17:47:37][1] ApplyCImager enDenoise:1
[2022-12-12 17:47:37][1] ImageObject::isUpdated()
[2022-12-12 17:47:37][1] ImageObject::isUpdated()
[2022-12-12 17:47:37][1] Check others time:0.812  256[2022-12-12 17:47:37][1] Check Object Updates....[2022-12-12 17:47:37][1] Check started[2022-12-12 17:47:37][1] find And Check BaseObjects 39[2022-12-12 17:47:37][1] Generate mesh data....[2022-12-12 17:47:38][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:47:38][1] Transfer hair: maneHAIR[2022-12-12 17:47:38][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:47:38][1] Transfer hair: tailHAIR[2022-12-12 17:47:38][1] checkPathTracing()
[2022-12-12 17:47:38][1] create PathTracing
[2022-12-12 17:47:38][1] applyPTParams:0x0000027C8EFC84B0
[2022-12-12 17:47:38][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:47:38][1] ApiUpdate Wait:1 Caller:startVpRender tm:210.067ms.  [OK]
[2022-12-12 17:47:39][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:47:39][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:47:39][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:47:39][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:47:39][1] OCT:VRAM used/free/max:2.713Gb/15.987Gb/24Gb  Out-of-core used:0Kb  RAM used:16.109Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:47:39][0] VRAM used/free/max:2.713Gb/15.987Gb/24Gb  Out-of-core used:0Kb  RAM used:16.109Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:47:39][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.987Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:47:39][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:47:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:40][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:47:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:40][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:47:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:41][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:47:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:41][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:47:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:41][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:47:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:42][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:47:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:42][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:47:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:43][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:47:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:43][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:47:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:43][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:47:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:44][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:47:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:45][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:47:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:45][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:47:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:46][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:47:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:48][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:47:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:49][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:47:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:49][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:47:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:52][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:47:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:54][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:47:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:56][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:47:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:47:58][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:47:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:00][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:48:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:02][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:48:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:04][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:48:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:06][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:48:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:07][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:48:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:08][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:48:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:09][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:48:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:10][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:48:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:11][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:48:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:12][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:48:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:13][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:48:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:13][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:48:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:14][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:48:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:15][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:48:15][1] beautyDenoiser progress:1
[2022-12-12 17:48:15][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:48:15][1] Create imageState:0x0000028005C43300
[2022-12-12 17:48:15][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 17:48:15][1] OCT:Tonemapping the all passes tm:29.433
[2022-12-12 17:48:15][0] Tonemapping the all passes tm:29.433
[2022-12-12 17:48:15][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:48:15][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:48:15][1] OCT:stored passes in:15.601msec  cores=12
[2022-12-12 17:48:15][0] stored passes in:15.601msec  cores=12
[2022-12-12 17:48:15][1] OCT:Displaying passes in tm=3.148
[2022-12-12 17:48:15][0] Displaying passes in tm=3.148
[2022-12-12 17:48:15][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:48:15][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0039.tif in:0sec. 
[2022-12-12 17:48:15][1] OCT:Passes saved in:0.707sec. 
[2022-12-12 17:48:15][0] Passes saved in:0.707sec. 
[2022-12-12 17:48:15][1] Delete imageState:0x0000028005C43300
[2022-12-12 17:48:15][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:48:16][1] Starting render frame:40 [OK]
 [OK]
[2022-12-12 17:48:16][1] startVpRender(.....)
[2022-12-12 17:48:16][1] setInteractive(0)[OK] [2022-12-12 17:48:16][1] OCT: 
[2022-12-12 17:48:16][0]  
[2022-12-12 17:48:16][1] OCT:FRAME:40 fps:30
[2022-12-12 17:48:16][0] FRAME:40 fps:30
[2022-12-12 17:48:16][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:48:16][1] updateCamera()
[2022-12-12 17:48:16][1] ApplyCImager enDenoise:1
[2022-12-12 17:48:16][1] ImageObject::isUpdated()
[2022-12-12 17:48:16][1] ImageObject::isUpdated()
[2022-12-12 17:48:16][1] Check others time:0.817  256[2022-12-12 17:48:16][1] Check Object Updates....[2022-12-12 17:48:16][1] Check started[2022-12-12 17:48:16][1] find And Check BaseObjects 40[2022-12-12 17:48:16][1] Generate mesh data....[2022-12-12 17:48:17][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:48:17][1] Transfer hair: maneHAIR[2022-12-12 17:48:17][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:48:17][1] Transfer hair: tailHAIR[2022-12-12 17:48:17][1] checkPathTracing()
[2022-12-12 17:48:17][1] create PathTracing
[2022-12-12 17:48:17][1] applyPTParams:0x0000027C8EFC9590
[2022-12-12 17:48:17][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:48:17][1] ApiUpdate Wait:1 Caller:startVpRender tm:201.636ms.  [OK]
[2022-12-12 17:48:18][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:48:18][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:48:18][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:48:18][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:48:18][1] OCT:VRAM used/free/max:2.713Gb/15.987Gb/24Gb  Out-of-core used:0Kb  RAM used:16.174Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:48:18][0] VRAM used/free/max:2.713Gb/15.987Gb/24Gb  Out-of-core used:0Kb  RAM used:16.174Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:48:18][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.987Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:48:18][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:48:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:19][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:48:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:19][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:48:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:19][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:48:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:20][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:48:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:20][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:48:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:21][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:48:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:21][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:48:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:21][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:48:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:22][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:48:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:22][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:48:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:23][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:48:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:24][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:48:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:24][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:48:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:25][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:48:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:27][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:48:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:28][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:48:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:28][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:48:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:30][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:48:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:33][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:48:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:35][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:48:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:37][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:48:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:39][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:48:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:41][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:48:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:43][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:48:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:45][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:48:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:46][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:48:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:47][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:48:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:48][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:48:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:49][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:48:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:50][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:48:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:51][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:48:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:52][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:48:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:52][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:48:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:53][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:48:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:54][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:48:54][1] beautyDenoiser progress:1
[2022-12-12 17:48:54][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:48:54][1] Create imageState:0x000002800DC84300
[2022-12-12 17:48:54][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 17:48:54][1] OCT:Tonemapping the all passes tm:28.781
[2022-12-12 17:48:54][0] Tonemapping the all passes tm:28.781
[2022-12-12 17:48:54][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 17:48:54][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:48:54][1] OCT:stored passes in:16.127msec  cores=12
[2022-12-12 17:48:54][0] stored passes in:16.127msec  cores=12
[2022-12-12 17:48:54][1] OCT:Displaying passes in tm=3.051
[2022-12-12 17:48:54][0] Displaying passes in tm=3.051
[2022-12-12 17:48:54][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 17:48:54][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0040.tif in:0sec. 
[2022-12-12 17:48:54][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 17:48:54][0] Passes saved in:0.704sec. 
[2022-12-12 17:48:54][1] Delete imageState:0x000002800DC84300
[2022-12-12 17:48:54][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 17:48:55][1] Starting render frame:41 [OK]
 [OK]
[2022-12-12 17:48:55][1] startVpRender(.....)
[2022-12-12 17:48:55][1] setInteractive(0)[OK] [2022-12-12 17:48:55][1] OCT: 
[2022-12-12 17:48:55][0]  
[2022-12-12 17:48:55][1] OCT:FRAME:41 fps:30
[2022-12-12 17:48:55][0] FRAME:41 fps:30
[2022-12-12 17:48:55][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:48:55][1] updateCamera()
[2022-12-12 17:48:55][1] ApplyCImager enDenoise:1
[2022-12-12 17:48:55][1] ImageObject::isUpdated()
[2022-12-12 17:48:55][1] ImageObject::isUpdated()
[2022-12-12 17:48:55][1] Check others time:0.88  256[2022-12-12 17:48:55][1] Check Object Updates....[2022-12-12 17:48:55][1] Check started[2022-12-12 17:48:55][1] find And Check BaseObjects 41[2022-12-12 17:48:55][1] Generate mesh data....[2022-12-12 17:48:56][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:48:56][1] Transfer hair: maneHAIR[2022-12-12 17:48:56][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:48:56][1] Transfer hair: tailHAIR[2022-12-12 17:48:56][1] checkPathTracing()
[2022-12-12 17:48:56][1] create PathTracing
[2022-12-12 17:48:56][1] applyPTParams:0x0000027C8EFC8FF0
[2022-12-12 17:48:56][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:48:56][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.008ms.  [OK]
[2022-12-12 17:48:57][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:48:57][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:48:57][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:48:57][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:48:57][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.232Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:48:57][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.232Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:48:57][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:48:57][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:48:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:58][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:48:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:58][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:48:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:59][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:48:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:59][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:48:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:48:59][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:48:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:00][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:49:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:00][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:49:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:01][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:49:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:01][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:49:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:01][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:49:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:02][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:49:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:03][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:49:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:03][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:49:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:04][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:49:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:06][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:49:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:07][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:49:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:07][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:49:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:10][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:49:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:12][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:49:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:14][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:49:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:16][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:49:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:18][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:49:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:20][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:49:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:22][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:49:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:24][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:49:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:25][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:49:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:26][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:49:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:27][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:49:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:28][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:49:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:29][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:49:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:30][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:49:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:31][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:49:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:49:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:49:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:33][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:49:33][1] beautyDenoiser progress:1
[2022-12-12 17:49:33][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:49:33][1] Create imageState:0x00000280FDD85300
[2022-12-12 17:49:33][1] StoreAllRenderPasses:0x00000280FDD85300  passCnt:2 
[2022-12-12 17:49:33][1] OCT:Tonemapping the all passes tm:28.734
[2022-12-12 17:49:33][0] Tonemapping the all passes tm:28.734
[2022-12-12 17:49:33][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:49:33][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:49:33][1] OCT:stored passes in:15.932msec  cores=12
[2022-12-12 17:49:33][0] stored passes in:15.932msec  cores=12
[2022-12-12 17:49:33][1] OCT:Displaying passes in tm=3.133
[2022-12-12 17:49:33][0] Displaying passes in tm=3.133
[2022-12-12 17:49:33][1] freeRenderImages:0x00000280FDD85300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:49:33][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0041.tif in:0sec. 
[2022-12-12 17:49:33][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 17:49:33][0] Passes saved in:0.704sec. 
[2022-12-12 17:49:33][1] Delete imageState:0x00000280FDD85300
[2022-12-12 17:49:33][1] freeRenderImages:0x00000280FDD85300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:49:34][1] Starting render frame:42 [OK]
 [OK]
[2022-12-12 17:49:34][1] startVpRender(.....)
[2022-12-12 17:49:34][1] setInteractive(0)[OK] [2022-12-12 17:49:34][1] OCT: 
[2022-12-12 17:49:34][0]  
[2022-12-12 17:49:34][1] OCT:FRAME:42 fps:30
[2022-12-12 17:49:34][0] FRAME:42 fps:30
[2022-12-12 17:49:34][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:49:34][1] updateCamera()
[2022-12-12 17:49:34][1] ApplyCImager enDenoise:1
[2022-12-12 17:49:34][1] ImageObject::isUpdated()
[2022-12-12 17:49:34][1] ImageObject::isUpdated()
[2022-12-12 17:49:34][1] Check others time:0.853  256[2022-12-12 17:49:34][1] Check Object Updates....[2022-12-12 17:49:34][1] Check started[2022-12-12 17:49:34][1] find And Check BaseObjects 42[2022-12-12 17:49:34][1] Generate mesh data....[2022-12-12 17:49:35][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:49:35][1] Transfer hair: maneHAIR[2022-12-12 17:49:35][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:49:35][1] Transfer hair: tailHAIR[2022-12-12 17:49:35][1] checkPathTracing()
[2022-12-12 17:49:35][1] create PathTracing
[2022-12-12 17:49:35][1] applyPTParams:0x0000027C99FBCAF0
[2022-12-12 17:49:35][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:49:35][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.758ms.  [OK]
[2022-12-12 17:49:36][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:49:36][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:49:36][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:49:36][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:49:36][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.263Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:49:36][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.263Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:49:36][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:49:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:49:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:37][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:49:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:49:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:38][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:49:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:38][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:49:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:39][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:49:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:39][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:49:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:49:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:40][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:49:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:49:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:41][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:49:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:42][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:49:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:42][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:49:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:49:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:45][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:49:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:46][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:49:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:49:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:49][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:49:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:49:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:49:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:55][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:49:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:57][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:49:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:49:59][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:49:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:01][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:50:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:03][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:50:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:04][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:50:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:05][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:50:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:06][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:50:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:07][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:50:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:08][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:50:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:50:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:10][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:50:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:10][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:50:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:11][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:50:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:12][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:50:12][1] beautyDenoiser progress:1
[2022-12-12 17:50:12][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:50:12][1] Create imageState:0x00000280FDD85300
[2022-12-12 17:50:12][1] StoreAllRenderPasses:0x00000280FDD85300  passCnt:2 
[2022-12-12 17:50:12][1] OCT:Tonemapping the all passes tm:31.99
[2022-12-12 17:50:12][0] Tonemapping the all passes tm:31.99
[2022-12-12 17:50:12][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:50:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:50:12][1] OCT:stored passes in:15.753msec  cores=12
[2022-12-12 17:50:12][0] stored passes in:15.753msec  cores=12
[2022-12-12 17:50:12][1] OCT:Displaying passes in tm=3.068
[2022-12-12 17:50:12][0] Displaying passes in tm=3.068
[2022-12-12 17:50:12][1] freeRenderImages:0x00000280FDD85300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:50:12][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0042.tif in:0sec. 
[2022-12-12 17:50:12][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 17:50:12][0] Passes saved in:0.706sec. 
[2022-12-12 17:50:12][1] Delete imageState:0x00000280FDD85300
[2022-12-12 17:50:12][1] freeRenderImages:0x00000280FDD85300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:50:13][1] Starting render frame:43 [OK]
 [OK]
[2022-12-12 17:50:13][1] startVpRender(.....)
[2022-12-12 17:50:13][1] setInteractive(0)[OK] [2022-12-12 17:50:13][1] OCT: 
[2022-12-12 17:50:13][0]  
[2022-12-12 17:50:13][1] OCT:FRAME:43 fps:30
[2022-12-12 17:50:13][0] FRAME:43 fps:30
[2022-12-12 17:50:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:50:13][1] updateCamera()
[2022-12-12 17:50:13][1] ApplyCImager enDenoise:1
[2022-12-12 17:50:13][1] ImageObject::isUpdated()
[2022-12-12 17:50:13][1] ImageObject::isUpdated()
[2022-12-12 17:50:13][1] Check others time:0.793  256[2022-12-12 17:50:13][1] Check Object Updates....[2022-12-12 17:50:13][1] Check started[2022-12-12 17:50:13][1] find And Check BaseObjects 43[2022-12-12 17:50:13][1] Generate mesh data....[2022-12-12 17:50:14][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:50:14][1] Transfer hair: maneHAIR[2022-12-12 17:50:14][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:50:14][1] Transfer hair: tailHAIR[2022-12-12 17:50:14][1] checkPathTracing()
[2022-12-12 17:50:14][1] create PathTracing
[2022-12-12 17:50:14][1] applyPTParams:0x0000027C99FBD750
[2022-12-12 17:50:14][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:50:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:213.249ms.  [OK]
[2022-12-12 17:50:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:50:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:50:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:50:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:50:15][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.287Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:50:15][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.287Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:50:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:50:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:50:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:50:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:16][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:50:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:50:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:17][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:50:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:17][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:50:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:18][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:50:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:18][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:50:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:18][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:50:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:19][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:50:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:19][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:50:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:20][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:50:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:21][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:50:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:21][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:50:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:22][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:50:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:24][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:50:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:25][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:50:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:25][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:50:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:28][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:50:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:30][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:50:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:32][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:50:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:34][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:50:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:36][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:50:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:38][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:50:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:40][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:50:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:42][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:50:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:43][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:50:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:44][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:50:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:45][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:50:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:46][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:50:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:47][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:50:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:48][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:50:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:49][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:50:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:49][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:50:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:51][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:50:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:51][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:50:51][1] beautyDenoiser progress:1
[2022-12-12 17:50:51][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:50:51][1] Create imageState:0x000002800DC84300
[2022-12-12 17:50:51][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 17:50:51][1] OCT:Tonemapping the all passes tm:31.186
[2022-12-12 17:50:51][0] Tonemapping the all passes tm:31.186
[2022-12-12 17:50:51][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 17:50:51][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:50:51][1] OCT:stored passes in:16.525msec  cores=12
[2022-12-12 17:50:51][0] stored passes in:16.525msec  cores=12
[2022-12-12 17:50:51][1] OCT:Displaying passes in tm=3.299
[2022-12-12 17:50:51][0] Displaying passes in tm=3.299
[2022-12-12 17:50:51][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 17:50:51][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0043.tif in:0sec. 
[2022-12-12 17:50:51][1] OCT:Passes saved in:0.716sec. 
[2022-12-12 17:50:51][0] Passes saved in:0.716sec. 
[2022-12-12 17:50:51][1] Delete imageState:0x000002800DC84300
[2022-12-12 17:50:51][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 17:50:52][1] Starting render frame:44 [OK]
 [OK]
[2022-12-12 17:50:52][1] startVpRender(.....)
[2022-12-12 17:50:52][1] setInteractive(0)[OK] [2022-12-12 17:50:52][1] OCT: 
[2022-12-12 17:50:52][0]  
[2022-12-12 17:50:52][1] OCT:FRAME:44 fps:30
[2022-12-12 17:50:52][0] FRAME:44 fps:30
[2022-12-12 17:50:52][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:50:52][1] updateCamera()
[2022-12-12 17:50:52][1] ApplyCImager enDenoise:1
[2022-12-12 17:50:52][1] ImageObject::isUpdated()
[2022-12-12 17:50:52][1] ImageObject::isUpdated()
[2022-12-12 17:50:52][1] Check others time:0.829  256[2022-12-12 17:50:52][1] Check Object Updates....[2022-12-12 17:50:52][1] Check started[2022-12-12 17:50:52][1] find And Check BaseObjects 44[2022-12-12 17:50:52][1] Generate mesh data....[2022-12-12 17:50:53][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:50:53][1] Transfer hair: maneHAIR[2022-12-12 17:50:53][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:50:53][1] Transfer hair: tailHAIR[2022-12-12 17:50:53][1] checkPathTracing()
[2022-12-12 17:50:53][1] create PathTracing
[2022-12-12 17:50:53][1] applyPTParams:0x0000027C8E168BD0
[2022-12-12 17:50:53][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:50:53][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.997ms.  [OK]
[2022-12-12 17:50:54][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:50:54][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:50:54][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:50:54][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:50:54][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.276Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:50:54][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.276Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:50:54][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:50:54][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:50:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:50:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:56][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:50:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:56][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:50:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:56][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:50:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:57][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:50:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:57][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:50:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:57][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:50:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:58][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:50:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:58][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:50:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:59][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:50:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:50:59][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:50:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:00][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:51:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:00][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:51:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:01][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:51:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:03][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:51:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:04][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:51:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:05][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:51:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:07][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:51:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:09][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:51:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:11][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:51:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:13][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:51:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:15][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:51:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:18][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:51:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:20][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:51:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:21][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:51:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:22][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:51:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:24][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:51:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:25][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:51:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:26][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:51:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:27][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:51:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:27][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:51:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:28][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:51:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:29][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:51:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:30][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:51:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:30][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:51:30][1] beautyDenoiser progress:1
[2022-12-12 17:51:30][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:51:30][1] Create imageState:0x00000280FDD85300
[2022-12-12 17:51:30][1] StoreAllRenderPasses:0x00000280FDD85300  passCnt:2 
[2022-12-12 17:51:30][1] OCT:Tonemapping the all passes tm:29.397
[2022-12-12 17:51:30][0] Tonemapping the all passes tm:29.397
[2022-12-12 17:51:30][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:51:30][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:51:30][1] OCT:stored passes in:14.651msec  cores=12
[2022-12-12 17:51:30][0] stored passes in:14.651msec  cores=12
[2022-12-12 17:51:30][1] OCT:Displaying passes in tm=3.175
[2022-12-12 17:51:30][0] Displaying passes in tm=3.175
[2022-12-12 17:51:30][1] freeRenderImages:0x00000280FDD85300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:51:31][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0044.tif in:0sec. 
[2022-12-12 17:51:31][1] OCT:Passes saved in:0.708sec. 
[2022-12-12 17:51:31][0] Passes saved in:0.708sec. 
[2022-12-12 17:51:31][1] Delete imageState:0x00000280FDD85300
[2022-12-12 17:51:31][1] freeRenderImages:0x00000280FDD85300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:51:32][1] Starting render frame:45 [OK]
 [OK]
[2022-12-12 17:51:32][1] startVpRender(.....)
[2022-12-12 17:51:32][1] setInteractive(0)[OK] [2022-12-12 17:51:32][1] OCT: 
[2022-12-12 17:51:32][0]  
[2022-12-12 17:51:32][1] OCT:FRAME:45 fps:30
[2022-12-12 17:51:32][0] FRAME:45 fps:30
[2022-12-12 17:51:32][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:51:32][1] updateCamera()
[2022-12-12 17:51:32][1] ApplyCImager enDenoise:1
[2022-12-12 17:51:32][1] ImageObject::isUpdated()
[2022-12-12 17:51:32][1] ImageObject::isUpdated()
[2022-12-12 17:51:32][1] Check others time:0.839  256[2022-12-12 17:51:32][1] Check Object Updates....[2022-12-12 17:51:32][1] Check started[2022-12-12 17:51:32][1] find And Check BaseObjects 45[2022-12-12 17:51:32][1] Generate mesh data....[2022-12-12 17:51:32][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:51:32][1] Transfer hair: maneHAIR[2022-12-12 17:51:32][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:51:32][1] Transfer hair: tailHAIR[2022-12-12 17:51:32][1] checkPathTracing()
[2022-12-12 17:51:32][1] create PathTracing
[2022-12-12 17:51:32][1] applyPTParams:0x0000027D189CEF10
[2022-12-12 17:51:32][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:51:32][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.075ms.  [OK]
[2022-12-12 17:51:33][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:51:33][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:51:33][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:51:33][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:51:33][1] OCT:VRAM used/free/max:2.713Gb/15.992Gb/24Gb  Out-of-core used:0Kb  RAM used:16.384Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:51:33][0] VRAM used/free/max:2.713Gb/15.992Gb/24Gb  Out-of-core used:0Kb  RAM used:16.384Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:51:33][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.992Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 17:51:33][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:51:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:34][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:51:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:35][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:51:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:35][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:51:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:36][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:51:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:36][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:51:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:36][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:51:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:37][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:51:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:37][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:51:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:37][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:51:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:38][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:51:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:39][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:51:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:39][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:51:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:40][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:51:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:41][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:51:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:42][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:51:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:43][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:51:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:44][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:51:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:46][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:51:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:49][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:51:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:51][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:51:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:52][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:51:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:54][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:51:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:57][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:51:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:51:59][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:51:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:00][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:52:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:01][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:52:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:03][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:52:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:04][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:52:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:05][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:52:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:06][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:52:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:06][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:52:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:07][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:52:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:08][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:52:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:09][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:52:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:09][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:52:09][1] beautyDenoiser progress:1
[2022-12-12 17:52:09][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:52:09][1] Create imageState:0x000002800DC84300
[2022-12-12 17:52:09][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 17:52:09][1] OCT:Tonemapping the all passes tm:29.019
[2022-12-12 17:52:09][0] Tonemapping the all passes tm:29.019
[2022-12-12 17:52:09][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:52:09][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:52:09][1] OCT:stored passes in:17.062msec  cores=12
[2022-12-12 17:52:09][0] stored passes in:17.062msec  cores=12
[2022-12-12 17:52:09][1] OCT:Displaying passes in tm=3.245
[2022-12-12 17:52:09][0] Displaying passes in tm=3.245
[2022-12-12 17:52:09][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:52:10][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0045.tif in:0sec. 
[2022-12-12 17:52:10][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 17:52:10][0] Passes saved in:0.703sec. 
[2022-12-12 17:52:10][1] Delete imageState:0x000002800DC84300
[2022-12-12 17:52:10][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:52:11][1] Starting render frame:46 [OK]
 [OK]
[2022-12-12 17:52:11][1] startVpRender(.....)
[2022-12-12 17:52:11][1] setInteractive(0)[OK] [2022-12-12 17:52:11][1] OCT: 
[2022-12-12 17:52:11][0]  
[2022-12-12 17:52:11][1] OCT:FRAME:46 fps:30
[2022-12-12 17:52:11][0] FRAME:46 fps:30
[2022-12-12 17:52:11][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:52:11][1] updateCamera()
[2022-12-12 17:52:11][1] ApplyCImager enDenoise:1
[2022-12-12 17:52:11][1] ImageObject::isUpdated()
[2022-12-12 17:52:11][1] ImageObject::isUpdated()
[2022-12-12 17:52:11][1] Check others time:0.873  256[2022-12-12 17:52:11][1] Check Object Updates....[2022-12-12 17:52:11][1] Check started[2022-12-12 17:52:11][1] find And Check BaseObjects 46[2022-12-12 17:52:11][1] Generate mesh data....[2022-12-12 17:52:11][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:52:11][1] Transfer hair: maneHAIR[2022-12-12 17:52:12][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:52:12][1] Transfer hair: tailHAIR[2022-12-12 17:52:12][1] checkPathTracing()
[2022-12-12 17:52:12][1] create PathTracing
[2022-12-12 17:52:12][1] applyPTParams:0x0000027C8EFCA790
[2022-12-12 17:52:12][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:52:12][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.649ms.  [OK]
[2022-12-12 17:52:13][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:52:13][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:52:13][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:52:13][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:52:13][1] OCT:VRAM used/free/max:2.713Gb/15.992Gb/24Gb  Out-of-core used:0Kb  RAM used:16.401Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:52:13][0] VRAM used/free/max:2.713Gb/15.992Gb/24Gb  Out-of-core used:0Kb  RAM used:16.401Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:52:13][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.992Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:52:13][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:52:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:13][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:52:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:14][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:52:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:15][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:52:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:15][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:52:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:15][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:52:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:16][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:52:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:16][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:52:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:16][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:52:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:17][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:52:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:18][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:52:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:18][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:52:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:19][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:52:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:20][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:52:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:21][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:52:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:22][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:52:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:23][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:52:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:25][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:52:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:28][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:52:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:30][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:52:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:31][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:52:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:33][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:52:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:36][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:52:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:38][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:52:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:39][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:52:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:41][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:52:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:42][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:52:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:43][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:52:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:44][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:52:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:45][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:52:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:46][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:52:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:46][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:52:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:47][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:52:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:48][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:52:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:48][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:52:48][1] beautyDenoiser progress:1
[2022-12-12 17:52:48][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:52:48][1] Create imageState:0x0000028005C43300
[2022-12-12 17:52:48][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 17:52:48][1] OCT:Tonemapping the all passes tm:29.81
[2022-12-12 17:52:48][0] Tonemapping the all passes tm:29.81
[2022-12-12 17:52:48][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 17:52:48][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:52:49][1] OCT:stored passes in:15.864msec  cores=12
[2022-12-12 17:52:49][0] stored passes in:15.864msec  cores=12
[2022-12-12 17:52:49][1] OCT:Displaying passes in tm=3.171
[2022-12-12 17:52:49][0] Displaying passes in tm=3.171
[2022-12-12 17:52:49][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 17:52:49][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0046.tif in:0sec. 
[2022-12-12 17:52:49][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 17:52:49][0] Passes saved in:0.706sec. 
[2022-12-12 17:52:49][1] Delete imageState:0x0000028005C43300
[2022-12-12 17:52:49][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 17:52:50][1] Starting render frame:47 [OK]
 [OK]
[2022-12-12 17:52:50][1] startVpRender(.....)
[2022-12-12 17:52:50][1] setInteractive(0)[OK] [2022-12-12 17:52:50][1] OCT: 
[2022-12-12 17:52:50][0]  
[2022-12-12 17:52:50][1] OCT:FRAME:47 fps:30
[2022-12-12 17:52:50][0] FRAME:47 fps:30
[2022-12-12 17:52:50][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:52:50][1] updateCamera()
[2022-12-12 17:52:50][1] ApplyCImager enDenoise:1
[2022-12-12 17:52:50][1] ImageObject::isUpdated()
[2022-12-12 17:52:50][1] ImageObject::isUpdated()
[2022-12-12 17:52:50][1] Check others time:0.813  256[2022-12-12 17:52:50][1] Check Object Updates....[2022-12-12 17:52:50][1] Check started[2022-12-12 17:52:50][1] find And Check BaseObjects 47[2022-12-12 17:52:50][1] Generate mesh data....[2022-12-12 17:52:50][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:52:50][1] Transfer hair: maneHAIR[2022-12-12 17:52:51][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:52:51][1] Transfer hair: tailHAIR[2022-12-12 17:52:51][1] checkPathTracing()
[2022-12-12 17:52:51][1] create PathTracing
[2022-12-12 17:52:51][1] applyPTParams:0x0000027C8EFC85D0
[2022-12-12 17:52:51][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:52:51][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.741ms.  [OK]
[2022-12-12 17:52:52][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:52:52][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:52:52][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:52:52][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:52:52][1] OCT:VRAM used/free/max:2.713Gb/15.992Gb/24Gb  Out-of-core used:0Kb  RAM used:16.445Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:52:52][0] VRAM used/free/max:2.713Gb/15.992Gb/24Gb  Out-of-core used:0Kb  RAM used:16.445Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:52:52][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.992Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:52:52][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:52:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:52][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:52:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:53][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:52:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:54][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:52:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:54][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:52:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:55][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:52:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:55][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:52:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:55][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:52:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:56][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:52:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:56][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:52:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:57][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:52:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:58][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:52:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:58][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:52:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:52:59][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:52:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:00][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:53:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:01][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:53:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:02][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:53:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:04][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:53:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:07][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:53:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:09][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:53:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:10][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:53:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:12][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:53:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:15][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:53:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:17][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:53:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:19][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:53:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:20][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:53:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:21][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:53:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:22][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:53:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:23][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:53:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:24][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:53:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:25][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:53:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:25][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:53:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:26][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:53:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:27][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:53:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:28][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:53:28][1] beautyDenoiser progress:1
[2022-12-12 17:53:28][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:53:28][1] Create imageState:0x000002800DC84300
[2022-12-12 17:53:28][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 17:53:28][1] OCT:Tonemapping the all passes tm:29.147
[2022-12-12 17:53:28][0] Tonemapping the all passes tm:29.147
[2022-12-12 17:53:28][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:53:28][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:53:28][1] OCT:stored passes in:16.279msec  cores=12
[2022-12-12 17:53:28][0] stored passes in:16.279msec  cores=12
[2022-12-12 17:53:28][1] OCT:Displaying passes in tm=3.134
[2022-12-12 17:53:28][0] Displaying passes in tm=3.134
[2022-12-12 17:53:28][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:53:28][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0047.tif in:0sec. 
[2022-12-12 17:53:28][1] OCT:Passes saved in:0.714sec. 
[2022-12-12 17:53:28][0] Passes saved in:0.714sec. 
[2022-12-12 17:53:28][1] Delete imageState:0x000002800DC84300
[2022-12-12 17:53:28][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:53:29][1] Starting render frame:48 [OK]
 [OK]
[2022-12-12 17:53:29][1] startVpRender(.....)
[2022-12-12 17:53:29][1] setInteractive(0)[OK] [2022-12-12 17:53:29][1] OCT: 
[2022-12-12 17:53:29][0]  
[2022-12-12 17:53:29][1] OCT:FRAME:48 fps:30
[2022-12-12 17:53:29][0] FRAME:48 fps:30
[2022-12-12 17:53:29][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:53:29][1] updateCamera()
[2022-12-12 17:53:29][1] ApplyCImager enDenoise:1
[2022-12-12 17:53:29][1] ImageObject::isUpdated()
[2022-12-12 17:53:29][1] ImageObject::isUpdated()
[2022-12-12 17:53:29][1] Check others time:0.898  256[2022-12-12 17:53:29][1] Check Object Updates....[2022-12-12 17:53:29][1] Check started[2022-12-12 17:53:29][1] find And Check BaseObjects 48[2022-12-12 17:53:29][1] Generate mesh data....[2022-12-12 17:53:30][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:53:30][1] Transfer hair: maneHAIR[2022-12-12 17:53:30][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:53:30][1] Transfer hair: tailHAIR[2022-12-12 17:53:30][1] checkPathTracing()
[2022-12-12 17:53:30][1] create PathTracing
[2022-12-12 17:53:30][1] applyPTParams:0x0000027C8EFC9470
[2022-12-12 17:53:30][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:53:30][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.472ms.  [OK]
[2022-12-12 17:53:31][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:53:31][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:53:31][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:53:31][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:53:31][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.496Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:53:31][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.496Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:53:31][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 17:53:31][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:53:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:32][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:53:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:32][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:53:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:33][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:53:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:33][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:53:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:33][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:53:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:34][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:53:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:34][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:53:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:35][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:53:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:35][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:53:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:35][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:53:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:36][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:53:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:37][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:53:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:37][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:53:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:38][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:53:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:40][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:53:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:41][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:53:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:41][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:53:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:44][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:53:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:46][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:53:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:48][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:53:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:50][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:53:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:52][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:53:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:54][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:53:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:56][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:53:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:58][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:53:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:53:59][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:53:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:00][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:54:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:01][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:54:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:02][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:54:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:03][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:54:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:04][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:54:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:05][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:54:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:05][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:54:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:06][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:54:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:07][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:54:07][1] beautyDenoiser progress:1
[2022-12-12 17:54:07][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:54:07][1] Create imageState:0x0000028005C43300
[2022-12-12 17:54:07][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 17:54:07][1] OCT:Tonemapping the all passes tm:31.241
[2022-12-12 17:54:07][0] Tonemapping the all passes tm:31.241
[2022-12-12 17:54:07][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:54:07][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:54:07][1] OCT:stored passes in:16.077msec  cores=12
[2022-12-12 17:54:07][0] stored passes in:16.077msec  cores=12
[2022-12-12 17:54:07][1] OCT:Displaying passes in tm=2.956
[2022-12-12 17:54:07][0] Displaying passes in tm=2.956
[2022-12-12 17:54:07][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:54:07][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0048.tif in:0sec. 
[2022-12-12 17:54:07][1] OCT:Passes saved in:0.712sec. 
[2022-12-12 17:54:07][0] Passes saved in:0.712sec. 
[2022-12-12 17:54:07][1] Delete imageState:0x0000028005C43300
[2022-12-12 17:54:07][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:54:08][1] Starting render frame:49 [OK]
 [OK]
[2022-12-12 17:54:08][1] startVpRender(.....)
[2022-12-12 17:54:08][1] setInteractive(0)[OK] [2022-12-12 17:54:08][1] OCT: 
[2022-12-12 17:54:08][0]  
[2022-12-12 17:54:08][1] OCT:FRAME:49 fps:30
[2022-12-12 17:54:08][0] FRAME:49 fps:30
[2022-12-12 17:54:08][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:54:08][1] updateCamera()
[2022-12-12 17:54:08][1] ApplyCImager enDenoise:1
[2022-12-12 17:54:08][1] ImageObject::isUpdated()
[2022-12-12 17:54:08][1] ImageObject::isUpdated()
[2022-12-12 17:54:08][1] Check others time:0.831  256[2022-12-12 17:54:08][1] Check Object Updates....[2022-12-12 17:54:08][1] Check started[2022-12-12 17:54:08][1] find And Check BaseObjects 49[2022-12-12 17:54:08][1] Generate mesh data....[2022-12-12 17:54:09][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:54:09][1] Transfer hair: maneHAIR[2022-12-12 17:54:09][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:54:09][1] Transfer hair: tailHAIR[2022-12-12 17:54:09][1] checkPathTracing()
[2022-12-12 17:54:09][1] create PathTracing
[2022-12-12 17:54:09][1] applyPTParams:0x0000027C8EFC84B0
[2022-12-12 17:54:09][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:54:09][1] ApiUpdate Wait:1 Caller:startVpRender tm:213.304ms.  [OK]
[2022-12-12 17:54:10][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:54:10][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:54:10][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:54:10][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:54:10][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.561Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:54:10][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.561Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:54:10][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 17:54:10][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:54:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:11][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:54:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:12][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:54:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:12][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:54:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:12][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:54:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:12][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:54:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:13][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:54:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:13][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:54:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:14][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:54:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:14][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:54:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:15][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:54:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:15][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:54:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:16][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:54:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:16][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:54:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:17][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:54:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:19][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:54:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:20][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:54:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:21][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:54:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:23][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:54:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:25][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:54:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:27][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:54:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:29][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:54:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:31][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:54:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:34][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:54:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:36][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:54:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:37][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:54:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:38][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:54:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:39][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:54:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:40][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:54:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:41][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:54:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:42][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:54:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:43][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:54:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:44][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:54:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:45][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:54:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:45][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:54:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:46][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:54:46][1] beautyDenoiser progress:1
[2022-12-12 17:54:46][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:54:46][1] Create imageState:0x000002800DC84300
[2022-12-12 17:54:46][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 17:54:46][1] OCT:Tonemapping the all passes tm:30.137
[2022-12-12 17:54:46][0] Tonemapping the all passes tm:30.137
[2022-12-12 17:54:46][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 17:54:46][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:54:46][1] OCT:stored passes in:15.651msec  cores=12
[2022-12-12 17:54:46][0] stored passes in:15.651msec  cores=12
[2022-12-12 17:54:46][1] OCT:Displaying passes in tm=2.988
[2022-12-12 17:54:46][0] Displaying passes in tm=2.988
[2022-12-12 17:54:46][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 17:54:46][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0049.tif in:0sec. 
[2022-12-12 17:54:46][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 17:54:46][0] Passes saved in:0.701sec. 
[2022-12-12 17:54:46][1] Delete imageState:0x000002800DC84300
[2022-12-12 17:54:46][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 17:54:47][1] Starting render frame:50 [OK]
 [OK]
[2022-12-12 17:54:47][1] startVpRender(.....)
[2022-12-12 17:54:47][1] setInteractive(0)[OK] [2022-12-12 17:54:47][1] OCT: 
[2022-12-12 17:54:47][0]  
[2022-12-12 17:54:47][1] OCT:FRAME:50 fps:30
[2022-12-12 17:54:47][0] FRAME:50 fps:30
[2022-12-12 17:54:47][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:54:47][1] updateCamera()
[2022-12-12 17:54:47][1] ApplyCImager enDenoise:1
[2022-12-12 17:54:47][1] ImageObject::isUpdated()
[2022-12-12 17:54:47][1] ImageObject::isUpdated()
[2022-12-12 17:54:47][1] Check others time:0.826  256[2022-12-12 17:54:47][1] Check Object Updates....[2022-12-12 17:54:47][1] Check started[2022-12-12 17:54:47][1] find And Check BaseObjects 50[2022-12-12 17:54:47][1] Generate mesh data....[2022-12-12 17:54:48][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:54:48][1] Transfer hair: maneHAIR[2022-12-12 17:54:48][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:54:48][1] Transfer hair: tailHAIR[2022-12-12 17:54:48][1] checkPathTracing()
[2022-12-12 17:54:48][1] create PathTracing
[2022-12-12 17:54:48][1] applyPTParams:0x0000027C8EFC9590
[2022-12-12 17:54:48][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:54:48][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.049ms.  [OK]
[2022-12-12 17:54:49][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:54:49][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:54:49][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:54:49][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:54:49][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.529Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:54:49][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.529Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:54:49][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 17:54:49][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:54:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:50][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:54:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:50][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:54:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:51][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:54:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:51][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:54:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:51][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:54:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:52][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:54:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:52][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:54:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:53][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:54:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:53][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:54:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:54][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:54:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:54][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:54:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:55][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:54:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:55][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:54:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:56][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:54:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:58][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:54:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:54:59][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:54:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:00][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:55:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:02][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:55:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:04][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:55:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:06][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:55:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:08][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:55:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:10][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:55:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:13][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:55:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:15][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:55:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:16][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:55:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:17][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:55:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:18][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:55:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:20][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:55:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:20][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:55:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:21][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:55:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:22][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:55:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:23][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:55:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:24][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:55:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:25][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:55:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:25][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:55:25][1] beautyDenoiser progress:1
[2022-12-12 17:55:25][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:55:25][1] Create imageState:0x000002800DC84300
[2022-12-12 17:55:25][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 17:55:25][1] OCT:Tonemapping the all passes tm:29.881
[2022-12-12 17:55:25][0] Tonemapping the all passes tm:29.881
[2022-12-12 17:55:25][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:55:25][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:55:25][1] OCT:stored passes in:18.584msec  cores=12
[2022-12-12 17:55:25][0] stored passes in:18.584msec  cores=12
[2022-12-12 17:55:25][1] OCT:Displaying passes in tm=3.268
[2022-12-12 17:55:25][0] Displaying passes in tm=3.268
[2022-12-12 17:55:25][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:55:26][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0050.tif in:0sec. 
[2022-12-12 17:55:26][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 17:55:26][0] Passes saved in:0.7sec. 
[2022-12-12 17:55:26][1] Delete imageState:0x000002800DC84300
[2022-12-12 17:55:26][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:55:26][1] Starting render frame:51 [OK]
 [OK]
[2022-12-12 17:55:26][1] startVpRender(.....)
[2022-12-12 17:55:26][1] setInteractive(0)[OK] [2022-12-12 17:55:26][1] OCT: 
[2022-12-12 17:55:26][0]  
[2022-12-12 17:55:26][1] OCT:FRAME:51 fps:30
[2022-12-12 17:55:26][0] FRAME:51 fps:30
[2022-12-12 17:55:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:55:26][1] updateCamera()
[2022-12-12 17:55:26][1] ApplyCImager enDenoise:1
[2022-12-12 17:55:26][1] ImageObject::isUpdated()
[2022-12-12 17:55:26][1] ImageObject::isUpdated()
[2022-12-12 17:55:26][1] Check others time:0.838  256[2022-12-12 17:55:26][1] Check Object Updates....[2022-12-12 17:55:26][1] Check started[2022-12-12 17:55:26][1] find And Check BaseObjects 51[2022-12-12 17:55:26][1] Generate mesh data....[2022-12-12 17:55:27][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:55:27][1] Transfer hair: maneHAIR[2022-12-12 17:55:27][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:55:27][1] Transfer hair: tailHAIR[2022-12-12 17:55:27][1] checkPathTracing()
[2022-12-12 17:55:27][1] create PathTracing
[2022-12-12 17:55:27][1] applyPTParams:0x0000027C99FBDBD0
[2022-12-12 17:55:27][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:55:27][1] ApiUpdate Wait:1 Caller:startVpRender tm:215.109ms.  [OK]
[2022-12-12 17:55:28][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:55:28][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:55:28][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:55:28][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:55:28][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.617Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:55:28][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.617Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:55:28][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:55:28][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:55:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:29][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:55:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:30][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:55:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:30][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:55:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:31][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:55:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:31][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:55:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:31][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:55:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:32][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:55:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:32][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:55:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:33][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:55:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:33][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:55:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:34][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:55:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:34][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:55:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:36][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:55:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:37][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:55:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:38][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:55:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:39][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:55:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:41][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:55:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:44][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:55:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:46][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:55:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:47][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:55:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:49][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:55:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:52][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:55:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:54][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:55:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:55][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:55:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:56][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:55:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:58][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:55:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:59][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:55:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:55:59][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:55:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:00][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:56:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:01][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:56:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:02][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:56:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:03][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:56:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:04][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:56:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:04][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:56:04][1] beautyDenoiser progress:1
[2022-12-12 17:56:04][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:56:04][1] Create imageState:0x000002800DC84300
[2022-12-12 17:56:04][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 17:56:04][1] OCT:Tonemapping the all passes tm:29.442
[2022-12-12 17:56:04][0] Tonemapping the all passes tm:29.442
[2022-12-12 17:56:04][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:56:04][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:56:04][1] OCT:stored passes in:15.601msec  cores=12
[2022-12-12 17:56:04][0] stored passes in:15.601msec  cores=12
[2022-12-12 17:56:04][1] OCT:Displaying passes in tm=2.982
[2022-12-12 17:56:04][0] Displaying passes in tm=2.982
[2022-12-12 17:56:04][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:56:05][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0051.tif in:0sec. 
[2022-12-12 17:56:05][1] OCT:Passes saved in:0.707sec. 
[2022-12-12 17:56:05][0] Passes saved in:0.707sec. 
[2022-12-12 17:56:05][1] Delete imageState:0x000002800DC84300
[2022-12-12 17:56:05][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:56:06][1] Starting render frame:52 [OK]
 [OK]
[2022-12-12 17:56:06][1] startVpRender(.....)
[2022-12-12 17:56:06][1] setInteractive(0)[OK] [2022-12-12 17:56:06][1] OCT: 
[2022-12-12 17:56:06][0]  
[2022-12-12 17:56:06][1] OCT:FRAME:52 fps:30
[2022-12-12 17:56:06][0] FRAME:52 fps:30
[2022-12-12 17:56:06][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:56:06][1] updateCamera()
[2022-12-12 17:56:06][1] ApplyCImager enDenoise:1
[2022-12-12 17:56:06][1] ImageObject::isUpdated()
[2022-12-12 17:56:06][1] ImageObject::isUpdated()
[2022-12-12 17:56:06][1] Check others time:0.894  256[2022-12-12 17:56:06][1] Check Object Updates....[2022-12-12 17:56:06][1] Check started[2022-12-12 17:56:06][1] find And Check BaseObjects 52[2022-12-12 17:56:06][1] Generate mesh data....[2022-12-12 17:56:06][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:56:06][1] Transfer hair: maneHAIR[2022-12-12 17:56:06][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:56:06][1] Transfer hair: tailHAIR[2022-12-12 17:56:06][1] checkPathTracing()
[2022-12-12 17:56:06][1] create PathTracing
[2022-12-12 17:56:06][1] applyPTParams:0x0000027C99FBCAF0
[2022-12-12 17:56:06][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:56:06][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.402ms.  [OK]
[2022-12-12 17:56:07][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:56:07][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:56:07][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:56:07][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:56:07][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.158Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:56:07][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.158Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:56:07][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:56:07][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:56:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:08][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:56:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:09][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:56:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:10][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:56:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:10][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:56:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:10][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:56:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:11][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:56:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:11][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:56:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:11][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:56:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:12][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:56:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:13][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:56:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:13][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:56:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:14][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:56:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:15][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:56:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:16][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:56:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:17][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:56:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:18][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:56:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:20][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:56:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:23][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:56:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:25][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:56:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:26][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:56:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:28][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:56:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:31][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:56:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:33][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:56:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:34][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:56:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:36][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:56:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:37][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:56:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:38][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:56:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:39][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:56:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:40][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:56:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:40][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:56:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:41][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:56:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:42][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:56:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:43][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:56:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:43][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:56:43][1] beautyDenoiser progress:1
[2022-12-12 17:56:43][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:56:43][1] Create imageState:0x00000280F8D23300
[2022-12-12 17:56:43][1] StoreAllRenderPasses:0x00000280F8D23300  passCnt:2 
[2022-12-12 17:56:43][1] OCT:Tonemapping the all passes tm:29.653
[2022-12-12 17:56:43][0] Tonemapping the all passes tm:29.653
[2022-12-12 17:56:43][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 17:56:43][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:56:43][1] OCT:stored passes in:15.888msec  cores=12
[2022-12-12 17:56:43][0] stored passes in:15.888msec  cores=12
[2022-12-12 17:56:43][1] OCT:Displaying passes in tm=3.173
[2022-12-12 17:56:43][0] Displaying passes in tm=3.173
[2022-12-12 17:56:43][1] freeRenderImages:0x00000280F8D23300 multiBmp:0x00000280037D1D40
[2022-12-12 17:56:44][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0052.tif in:0sec. 
[2022-12-12 17:56:44][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 17:56:44][0] Passes saved in:0.703sec. 
[2022-12-12 17:56:44][1] Delete imageState:0x00000280F8D23300
[2022-12-12 17:56:44][1] freeRenderImages:0x00000280F8D23300 multiBmp:0x00000280037D1D40
[2022-12-12 17:56:45][1] Starting render frame:53 [OK]
 [OK]
[2022-12-12 17:56:45][1] startVpRender(.....)
[2022-12-12 17:56:45][1] setInteractive(0)[OK] [2022-12-12 17:56:45][1] OCT: 
[2022-12-12 17:56:45][0]  
[2022-12-12 17:56:45][1] OCT:FRAME:53 fps:30
[2022-12-12 17:56:45][0] FRAME:53 fps:30
[2022-12-12 17:56:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:56:45][1] updateCamera()
[2022-12-12 17:56:45][1] ApplyCImager enDenoise:1
[2022-12-12 17:56:45][1] ImageObject::isUpdated()
[2022-12-12 17:56:45][1] ImageObject::isUpdated()
[2022-12-12 17:56:45][1] Check others time:0.87  256[2022-12-12 17:56:45][1] Check Object Updates....[2022-12-12 17:56:45][1] Check started[2022-12-12 17:56:45][1] find And Check BaseObjects 53[2022-12-12 17:56:45][1] Generate mesh data....[2022-12-12 17:56:45][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:56:45][1] Transfer hair: maneHAIR[2022-12-12 17:56:45][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:56:45][1] Transfer hair: tailHAIR[2022-12-12 17:56:45][1] checkPathTracing()
[2022-12-12 17:56:45][1] create PathTracing
[2022-12-12 17:56:45][1] applyPTParams:0x0000027C8E16A130
[2022-12-12 17:56:45][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:56:45][1] ApiUpdate Wait:1 Caller:startVpRender tm:219.591ms.  [OK]
[2022-12-12 17:56:47][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:56:47][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:56:47][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:56:47][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:56:47][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.201Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:56:47][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.201Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:56:47][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:56:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:56:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:56:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:56:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:56:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:49][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:56:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:49][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:56:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:49][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:56:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:50][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:56:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:50][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:56:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:50][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:56:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:51][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:56:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:52][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:56:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:52][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:56:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:53][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:56:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:54][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:56:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:55][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:56:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:56][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:56:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:57][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:56:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:56:59][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:56:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:02][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:57:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:04][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:57:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:05][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:57:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:08][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:57:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:10][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:57:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:12][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:57:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:14][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:57:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:15][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:57:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:16][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:57:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:17][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:57:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:18][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:57:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:19][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:57:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:20][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:57:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:20][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:57:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:21][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:57:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:22][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:57:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:22][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:57:22][1] beautyDenoiser progress:1
[2022-12-12 17:57:22][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:57:22][1] Create imageState:0x0000028003683300
[2022-12-12 17:57:23][1] StoreAllRenderPasses:0x0000028003683300  passCnt:2 
[2022-12-12 17:57:23][1] OCT:Tonemapping the all passes tm:29.616
[2022-12-12 17:57:23][0] Tonemapping the all passes tm:29.616
[2022-12-12 17:57:23][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:57:23][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:57:23][1] OCT:stored passes in:16.132msec  cores=12
[2022-12-12 17:57:23][0] stored passes in:16.132msec  cores=12
[2022-12-12 17:57:23][1] OCT:Displaying passes in tm=3.467
[2022-12-12 17:57:23][0] Displaying passes in tm=3.467
[2022-12-12 17:57:23][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:57:23][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0053.tif in:0sec. 
[2022-12-12 17:57:23][1] OCT:Passes saved in:0.707sec. 
[2022-12-12 17:57:23][0] Passes saved in:0.707sec. 
[2022-12-12 17:57:23][1] Delete imageState:0x0000028003683300
[2022-12-12 17:57:23][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:57:24][1] Starting render frame:54 [OK]
 [OK]
[2022-12-12 17:57:24][1] startVpRender(.....)
[2022-12-12 17:57:24][1] setInteractive(0)[OK] [2022-12-12 17:57:24][1] OCT: 
[2022-12-12 17:57:24][0]  
[2022-12-12 17:57:24][1] OCT:FRAME:54 fps:30
[2022-12-12 17:57:24][0] FRAME:54 fps:30
[2022-12-12 17:57:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:57:24][1] updateCamera()
[2022-12-12 17:57:24][1] ApplyCImager enDenoise:1
[2022-12-12 17:57:24][1] ImageObject::isUpdated()
[2022-12-12 17:57:24][1] ImageObject::isUpdated()
[2022-12-12 17:57:24][1] Check others time:0.826  256[2022-12-12 17:57:24][1] Check Object Updates....[2022-12-12 17:57:24][1] Check started[2022-12-12 17:57:24][1] find And Check BaseObjects 54[2022-12-12 17:57:24][1] Generate mesh data....[2022-12-12 17:57:24][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:57:24][1] Transfer hair: maneHAIR[2022-12-12 17:57:25][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:57:25][1] Transfer hair: tailHAIR[2022-12-12 17:57:25][1] checkPathTracing()
[2022-12-12 17:57:25][1] create PathTracing
[2022-12-12 17:57:25][1] applyPTParams:0x0000027D189CD890
[2022-12-12 17:57:25][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:57:25][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.948ms.  [OK]
[2022-12-12 17:57:26][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:57:26][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:57:26][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:57:26][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:57:26][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.237Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:57:26][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.237Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:57:26][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 17:57:26][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:57:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:27][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:57:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:27][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:57:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:27][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:57:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:28][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:57:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:28][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:57:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:29][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:57:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:29][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:57:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:29][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:57:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:30][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:57:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:30][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:57:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:31][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:57:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:32][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:57:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:32][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:57:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:33][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:57:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:35][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:57:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:36][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:57:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:36][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:57:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:38][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:57:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:41][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:57:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:43][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:57:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:45][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:57:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:47][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:57:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:49][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:57:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:51][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:57:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:53][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:57:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:54][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:57:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:55][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:57:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:56][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:57:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:57][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:57:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:58][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:57:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:57:59][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:57:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:00][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:58:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:00][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:58:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:01][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:58:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:02][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:58:02][1] beautyDenoiser progress:1
[2022-12-12 17:58:02][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:58:02][1] Create imageState:0x0000028005C43300
[2022-12-12 17:58:02][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 17:58:02][1] OCT:Tonemapping the all passes tm:29.98
[2022-12-12 17:58:02][0] Tonemapping the all passes tm:29.98
[2022-12-12 17:58:02][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:58:02][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:58:02][1] OCT:stored passes in:15.75msec  cores=12
[2022-12-12 17:58:02][0] stored passes in:15.75msec  cores=12
[2022-12-12 17:58:02][1] OCT:Displaying passes in tm=3.082
[2022-12-12 17:58:02][0] Displaying passes in tm=3.082
[2022-12-12 17:58:02][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:58:02][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0054.tif in:0sec. 
[2022-12-12 17:58:02][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 17:58:02][0] Passes saved in:0.703sec. 
[2022-12-12 17:58:02][1] Delete imageState:0x0000028005C43300
[2022-12-12 17:58:02][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:58:03][1] Starting render frame:55 [OK]
 [OK]
[2022-12-12 17:58:03][1] startVpRender(.....)
[2022-12-12 17:58:03][1] setInteractive(0)[OK] [2022-12-12 17:58:03][1] OCT: 
[2022-12-12 17:58:03][0]  
[2022-12-12 17:58:03][1] OCT:FRAME:55 fps:30
[2022-12-12 17:58:03][0] FRAME:55 fps:30
[2022-12-12 17:58:03][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:58:03][1] updateCamera()
[2022-12-12 17:58:03][1] ApplyCImager enDenoise:1
[2022-12-12 17:58:03][1] ImageObject::isUpdated()
[2022-12-12 17:58:03][1] ImageObject::isUpdated()
[2022-12-12 17:58:03][1] Check others time:0.692  256[2022-12-12 17:58:03][1] Check Object Updates....[2022-12-12 17:58:03][1] Check started[2022-12-12 17:58:03][1] find And Check BaseObjects 55[2022-12-12 17:58:03][1] Generate mesh data....[2022-12-12 17:58:04][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:58:04][1] Transfer hair: maneHAIR[2022-12-12 17:58:04][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:58:04][1] Transfer hair: tailHAIR[2022-12-12 17:58:04][1] checkPathTracing()
[2022-12-12 17:58:04][1] create PathTracing
[2022-12-12 17:58:04][1] applyPTParams:0x0000027C8EFCA9D0
[2022-12-12 17:58:04][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:58:04][1] ApiUpdate Wait:1 Caller:startVpRender tm:213.679ms.  [OK]
[2022-12-12 17:58:05][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:58:05][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:58:05][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:58:05][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:58:05][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.281Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:58:05][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.281Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:58:05][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 17:58:05][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:58:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:06][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:58:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:06][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:58:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:07][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:58:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:07][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:58:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:08][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:58:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:08][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:58:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:09][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:58:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:09][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:58:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:09][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:58:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:10][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:58:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:11][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:58:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:11][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:58:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:12][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:58:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:14][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:58:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:15][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:58:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:16][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:58:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:18][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:58:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:20][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:58:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:22][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:58:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:24][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:58:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:26][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:58:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:28][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:58:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:31][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:58:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:32][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:58:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:33][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:58:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:34][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:58:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:36][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:58:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:36][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:58:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:37][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:58:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:38][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:58:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:39][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:58:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:40][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:58:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:40][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:58:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:41][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:58:41][1] beautyDenoiser progress:1
[2022-12-12 17:58:41][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:58:41][1] Create imageState:0x0000028119923300
[2022-12-12 17:58:41][1] StoreAllRenderPasses:0x0000028119923300  passCnt:2 
[2022-12-12 17:58:41][1] OCT:Tonemapping the all passes tm:30.089
[2022-12-12 17:58:41][0] Tonemapping the all passes tm:30.089
[2022-12-12 17:58:41][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 17:58:41][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:58:41][1] OCT:stored passes in:16.104msec  cores=12
[2022-12-12 17:58:41][0] stored passes in:16.104msec  cores=12
[2022-12-12 17:58:41][1] OCT:Displaying passes in tm=3.201
[2022-12-12 17:58:41][0] Displaying passes in tm=3.201
[2022-12-12 17:58:41][1] freeRenderImages:0x0000028119923300 multiBmp:0x00000280037D1D40
[2022-12-12 17:58:41][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0055.tif in:0sec. 
[2022-12-12 17:58:41][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 17:58:41][0] Passes saved in:0.706sec. 
[2022-12-12 17:58:41][1] Delete imageState:0x0000028119923300
[2022-12-12 17:58:41][1] freeRenderImages:0x0000028119923300 multiBmp:0x00000280037D1D40
[2022-12-12 17:58:42][1] Starting render frame:56 [OK]
 [OK]
[2022-12-12 17:58:42][1] startVpRender(.....)
[2022-12-12 17:58:42][1] setInteractive(0)[OK] [2022-12-12 17:58:42][1] OCT: 
[2022-12-12 17:58:42][0]  
[2022-12-12 17:58:42][1] OCT:FRAME:56 fps:30
[2022-12-12 17:58:42][0] FRAME:56 fps:30
[2022-12-12 17:58:42][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:58:42][1] updateCamera()
[2022-12-12 17:58:42][1] ApplyCImager enDenoise:1
[2022-12-12 17:58:42][1] ImageObject::isUpdated()
[2022-12-12 17:58:42][1] ImageObject::isUpdated()
[2022-12-12 17:58:42][1] Check others time:0.85  256[2022-12-12 17:58:42][1] Check Object Updates....[2022-12-12 17:58:42][1] Check started[2022-12-12 17:58:42][1] find And Check BaseObjects 56[2022-12-12 17:58:42][1] Generate mesh data....[2022-12-12 17:58:43][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:58:43][1] Transfer hair: maneHAIR[2022-12-12 17:58:43][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:58:43][1] Transfer hair: tailHAIR[2022-12-12 17:58:43][1] checkPathTracing()
[2022-12-12 17:58:43][1] create PathTracing
[2022-12-12 17:58:43][1] applyPTParams:0x0000027C8EFC8DB0
[2022-12-12 17:58:43][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:58:43][1] ApiUpdate Wait:1 Caller:startVpRender tm:216.192ms.  [OK]
[2022-12-12 17:58:44][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:58:44][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:58:44][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:58:44][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:58:44][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.339Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:58:44][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.339Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:58:44][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 17:58:44][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:58:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:45][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:58:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:46][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:58:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:46][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:58:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:46][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:58:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:47][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:58:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:47][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:58:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:48][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:58:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:48][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:58:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:48][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:58:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:49][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:58:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:50][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:58:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:50][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:58:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:51][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:58:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:53][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:58:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:54][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:58:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:55][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:58:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:57][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:58:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:58:59][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:58:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:01][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:59:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:03][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:59:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:05][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:59:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:08][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:59:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:10][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:59:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:11][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:59:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:12][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:59:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:14][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:59:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:15][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:59:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:15][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:59:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:16][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:59:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:17][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:59:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:18][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:59:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:19][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:59:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:20][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:59:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:20][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:59:20][1] beautyDenoiser progress:1
[2022-12-12 17:59:20][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:59:20][1] Create imageState:0x0000028003683300
[2022-12-12 17:59:20][1] StoreAllRenderPasses:0x0000028003683300  passCnt:2 
[2022-12-12 17:59:20][1] OCT:Tonemapping the all passes tm:30.134
[2022-12-12 17:59:20][0] Tonemapping the all passes tm:30.134
[2022-12-12 17:59:20][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:59:20][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:59:20][1] OCT:stored passes in:16.127msec  cores=12
[2022-12-12 17:59:20][0] stored passes in:16.127msec  cores=12
[2022-12-12 17:59:20][1] OCT:Displaying passes in tm=3.109
[2022-12-12 17:59:20][0] Displaying passes in tm=3.109
[2022-12-12 17:59:20][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:59:20][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0056.tif in:0sec. 
[2022-12-12 17:59:20][1] OCT:Passes saved in:0.707sec. 
[2022-12-12 17:59:20][0] Passes saved in:0.707sec. 
[2022-12-12 17:59:20][1] Delete imageState:0x0000028003683300
[2022-12-12 17:59:20][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 17:59:21][1] Starting render frame:57 [OK]
 [OK]
[2022-12-12 17:59:21][1] startVpRender(.....)
[2022-12-12 17:59:21][1] setInteractive(0)[OK] [2022-12-12 17:59:21][1] OCT: 
[2022-12-12 17:59:21][0]  
[2022-12-12 17:59:21][1] OCT:FRAME:57 fps:30
[2022-12-12 17:59:21][0] FRAME:57 fps:30
[2022-12-12 17:59:21][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 17:59:21][1] updateCamera()
[2022-12-12 17:59:21][1] ApplyCImager enDenoise:1
[2022-12-12 17:59:21][1] ImageObject::isUpdated()
[2022-12-12 17:59:21][1] ImageObject::isUpdated()
[2022-12-12 17:59:21][1] Check others time:0.819  256[2022-12-12 17:59:21][1] Check Object Updates....[2022-12-12 17:59:21][1] Check started[2022-12-12 17:59:21][1] find And Check BaseObjects 57[2022-12-12 17:59:21][1] Generate mesh data....[2022-12-12 17:59:22][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 17:59:22][1] Transfer hair: maneHAIR[2022-12-12 17:59:22][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 17:59:22][1] Transfer hair: tailHAIR[2022-12-12 17:59:22][1] checkPathTracing()
[2022-12-12 17:59:22][1] create PathTracing
[2022-12-12 17:59:22][1] applyPTParams:0x0000027C8EFC9590
[2022-12-12 17:59:22][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 17:59:22][1] ApiUpdate Wait:1 Caller:startVpRender tm:217.549ms.  [OK]
[2022-12-12 17:59:23][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:59:23][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 17:59:23][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:59:23][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 17:59:23][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.321Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:59:23][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.321Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 17:59:23][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 17:59:23][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:59:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:24][1] Render progress  cspp/maxspp:1/120
[2022-12-12 17:59:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:25][1] Render progress  cspp/maxspp:2/120
[2022-12-12 17:59:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:25][1] Render progress  cspp/maxspp:3/120
[2022-12-12 17:59:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:26][1] Render progress  cspp/maxspp:4/120
[2022-12-12 17:59:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:26][1] Render progress  cspp/maxspp:5/120
[2022-12-12 17:59:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:26][1] Render progress  cspp/maxspp:6/120
[2022-12-12 17:59:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:27][1] Render progress  cspp/maxspp:7/120
[2022-12-12 17:59:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:27][1] Render progress  cspp/maxspp:8/120
[2022-12-12 17:59:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:28][1] Render progress  cspp/maxspp:10/120
[2022-12-12 17:59:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:28][1] Render progress  cspp/maxspp:12/120
[2022-12-12 17:59:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:29][1] Render progress  cspp/maxspp:14/120
[2022-12-12 17:59:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:29][1] Render progress  cspp/maxspp:16/120
[2022-12-12 17:59:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:31][1] Render progress  cspp/maxspp:20/120
[2022-12-12 17:59:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:32][1] Render progress  cspp/maxspp:24/120
[2022-12-12 17:59:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:33][1] Render progress  cspp/maxspp:28/120
[2022-12-12 17:59:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:34][1] Render progress  cspp/maxspp:32/120
[2022-12-12 17:59:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:36][1] Render progress  cspp/maxspp:40/120
[2022-12-12 17:59:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:39][1] Render progress  cspp/maxspp:48/120
[2022-12-12 17:59:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:41][1] Render progress  cspp/maxspp:56/120
[2022-12-12 17:59:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:42][1] Render progress  cspp/maxspp:64/120
[2022-12-12 17:59:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:44][1] Render progress  cspp/maxspp:72/120
[2022-12-12 17:59:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:47][1] Render progress  cspp/maxspp:80/120
[2022-12-12 17:59:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:49][1] Render progress  cspp/maxspp:88/120
[2022-12-12 17:59:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:50][1] Render progress  cspp/maxspp:96/120
[2022-12-12 17:59:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:51][1] Render progress  cspp/maxspp:100/120
[2022-12-12 17:59:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:53][1] Render progress  cspp/maxspp:104/120
[2022-12-12 17:59:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:54][1] Render progress  cspp/maxspp:108/120
[2022-12-12 17:59:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:55][1] Render progress  cspp/maxspp:112/120
[2022-12-12 17:59:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:56][1] Render progress  cspp/maxspp:114/120
[2022-12-12 17:59:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:56][1] Render progress  cspp/maxspp:117/120
[2022-12-12 17:59:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:57][1] Render progress  cspp/maxspp:119/120
[2022-12-12 17:59:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:58][1] Render progress  cspp/maxspp:120/120
[2022-12-12 17:59:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:59][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 17:59:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 17:59:59][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 17:59:59][1] beautyDenoiser progress:1
[2022-12-12 17:59:59][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 17:59:59][1] Create imageState:0x000002800DC84300
[2022-12-12 17:59:59][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 17:59:59][1] OCT:Tonemapping the all passes tm:30.333
[2022-12-12 17:59:59][0] Tonemapping the all passes tm:30.333
[2022-12-12 17:59:59][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 17:59:59][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 17:59:59][1] OCT:stored passes in:16.079msec  cores=12
[2022-12-12 17:59:59][0] stored passes in:16.079msec  cores=12
[2022-12-12 17:59:59][1] OCT:Displaying passes in tm=3.17
[2022-12-12 17:59:59][0] Displaying passes in tm=3.17
[2022-12-12 17:59:59][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:00:00][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0057.tif in:0sec. 
[2022-12-12 18:00:00][1] OCT:Passes saved in:0.711sec. 
[2022-12-12 18:00:00][0] Passes saved in:0.711sec. 
[2022-12-12 18:00:00][1] Delete imageState:0x000002800DC84300
[2022-12-12 18:00:00][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:00:01][1] Starting render frame:58 [OK]
 [OK]
[2022-12-12 18:00:01][1] startVpRender(.....)
[2022-12-12 18:00:01][1] setInteractive(0)[OK] [2022-12-12 18:00:01][1] OCT: 
[2022-12-12 18:00:01][0]  
[2022-12-12 18:00:01][1] OCT:FRAME:58 fps:30
[2022-12-12 18:00:01][0] FRAME:58 fps:30
[2022-12-12 18:00:01][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:00:01][1] updateCamera()
[2022-12-12 18:00:01][1] ApplyCImager enDenoise:1
[2022-12-12 18:00:01][1] ImageObject::isUpdated()
[2022-12-12 18:00:01][1] ImageObject::isUpdated()
[2022-12-12 18:00:01][1] Check others time:0.741  256[2022-12-12 18:00:01][1] Check Object Updates....[2022-12-12 18:00:01][1] Check started[2022-12-12 18:00:01][1] find And Check BaseObjects 58[2022-12-12 18:00:01][1] Generate mesh data....[2022-12-12 18:00:01][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:00:01][1] Transfer hair: maneHAIR[2022-12-12 18:00:01][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:00:01][1] Transfer hair: tailHAIR[2022-12-12 18:00:01][1] checkPathTracing()
[2022-12-12 18:00:01][1] create PathTracing
[2022-12-12 18:00:01][1] applyPTParams:0x0000027C8EFC8FF0
[2022-12-12 18:00:01][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:00:01][1] ApiUpdate Wait:1 Caller:startVpRender tm:215.626ms.  [OK]
[2022-12-12 18:00:02][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:00:02][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:00:02][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:00:02][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:00:02][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.393Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:00:02][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.393Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:00:02][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 18:00:02][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:00:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:03][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:00:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:04][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:00:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:04][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:00:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:05][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:00:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:05][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:00:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:05][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:00:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:06][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:00:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:06][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:00:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:06][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:00:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:07][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:00:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:08][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:00:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:08][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:00:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:09][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:00:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:10][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:00:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:11][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:00:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:12][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:00:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:13][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:00:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:15][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:00:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:18][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:00:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:20][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:00:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:21][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:00:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:23][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:00:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:26][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:00:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:28][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:00:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:30][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:00:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:31][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:00:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:32][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:00:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:33][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:00:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:34][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:00:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:35][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:00:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:36][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:00:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:37][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:00:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:37][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:00:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:38][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:00:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:38][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:00:38][1] beautyDenoiser progress:1
[2022-12-12 18:00:38][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:00:38][1] Create imageState:0x0000028145A5F300
[2022-12-12 18:00:39][1] StoreAllRenderPasses:0x0000028145A5F300  passCnt:2 
[2022-12-12 18:00:39][1] OCT:Tonemapping the all passes tm:37.218
[2022-12-12 18:00:39][0] Tonemapping the all passes tm:37.218
[2022-12-12 18:00:39][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 18:00:39][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:00:39][1] OCT:stored passes in:16.898msec  cores=12
[2022-12-12 18:00:39][0] stored passes in:16.898msec  cores=12
[2022-12-12 18:00:39][1] OCT:Displaying passes in tm=3.01
[2022-12-12 18:00:39][0] Displaying passes in tm=3.01
[2022-12-12 18:00:39][1] freeRenderImages:0x0000028145A5F300 multiBmp:0x00000280037D1D40
[2022-12-12 18:00:39][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0058.tif in:0sec. 
[2022-12-12 18:00:39][1] OCT:Passes saved in:0.716sec. 
[2022-12-12 18:00:39][0] Passes saved in:0.716sec. 
[2022-12-12 18:00:39][1] Delete imageState:0x0000028145A5F300
[2022-12-12 18:00:39][1] freeRenderImages:0x0000028145A5F300 multiBmp:0x00000280037D1D40
[2022-12-12 18:00:40][1] Starting render frame:59 [OK]
 [OK]
[2022-12-12 18:00:40][1] startVpRender(.....)
[2022-12-12 18:00:40][1] setInteractive(0)[OK] [2022-12-12 18:00:40][1] OCT: 
[2022-12-12 18:00:40][0]  
[2022-12-12 18:00:40][1] OCT:FRAME:59 fps:30
[2022-12-12 18:00:40][0] FRAME:59 fps:30
[2022-12-12 18:00:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:00:40][1] updateCamera()
[2022-12-12 18:00:40][1] ApplyCImager enDenoise:1
[2022-12-12 18:00:40][1] ImageObject::isUpdated()
[2022-12-12 18:00:40][1] ImageObject::isUpdated()
[2022-12-12 18:00:40][1] Check others time:0.782  256[2022-12-12 18:00:40][1] Check Object Updates....[2022-12-12 18:00:40][1] Check started[2022-12-12 18:00:40][1] find And Check BaseObjects 59[2022-12-12 18:00:40][1] Generate mesh data....[2022-12-12 18:00:41][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:00:41][1] Transfer hair: maneHAIR[2022-12-12 18:00:41][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:00:41][1] Transfer hair: tailHAIR[2022-12-12 18:00:41][1] checkPathTracing()
[2022-12-12 18:00:41][1] create PathTracing
[2022-12-12 18:00:41][1] applyPTParams:0x0000027C8EFC9230
[2022-12-12 18:00:41][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:00:41][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.603ms.  [OK]
[2022-12-12 18:00:42][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:00:42][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:00:42][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:00:42][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:00:42][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.393Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:00:42][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:16.393Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:00:42][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 18:00:42][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:00:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:43][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:00:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:43][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:00:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:44][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:00:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:44][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:00:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:45][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:00:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:45][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:00:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:46][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:00:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:46][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:00:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:46][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:00:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:47][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:00:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:48][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:00:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:48][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:00:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:49][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:00:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:51][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:00:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:52][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:00:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:53][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:00:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:55][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:00:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:57][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:00:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:00:59][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:00:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:01][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:01:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:03][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:01:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:06][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:01:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:08][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:01:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:09][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:01:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:10][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:01:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:12][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:01:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:13][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:01:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:13][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:01:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:14][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:01:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:15][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:01:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:16][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:01:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:17][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:01:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:18][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:01:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:18][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:01:18][1] beautyDenoiser progress:1
[2022-12-12 18:01:18][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:01:18][1] Create imageState:0x0000028003683300
[2022-12-12 18:01:18][1] StoreAllRenderPasses:0x0000028003683300  passCnt:2 
[2022-12-12 18:01:18][1] OCT:Tonemapping the all passes tm:28.928
[2022-12-12 18:01:18][0] Tonemapping the all passes tm:28.928
[2022-12-12 18:01:18][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:01:18][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:01:18][1] OCT:stored passes in:14.719msec  cores=12
[2022-12-12 18:01:18][0] stored passes in:14.719msec  cores=12
[2022-12-12 18:01:18][1] OCT:Displaying passes in tm=3.144
[2022-12-12 18:01:18][0] Displaying passes in tm=3.144
[2022-12-12 18:01:18][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:01:19][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0059.tif in:0sec. 
[2022-12-12 18:01:19][1] OCT:Passes saved in:0.711sec. 
[2022-12-12 18:01:19][0] Passes saved in:0.711sec. 
[2022-12-12 18:01:19][1] Delete imageState:0x0000028003683300
[2022-12-12 18:01:19][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:01:20][1] Starting render frame:60 [OK]
 [OK]
[2022-12-12 18:01:20][1] startVpRender(.....)
[2022-12-12 18:01:20][1] setInteractive(0)[OK] [2022-12-12 18:01:20][1] OCT: 
[2022-12-12 18:01:20][0]  
[2022-12-12 18:01:20][1] OCT:FRAME:60 fps:30
[2022-12-12 18:01:20][0] FRAME:60 fps:30
[2022-12-12 18:01:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:01:20][1] updateCamera()
[2022-12-12 18:01:20][1] ApplyCImager enDenoise:1
[2022-12-12 18:01:20][1] ImageObject::isUpdated()
[2022-12-12 18:01:20][1] ImageObject::isUpdated()
[2022-12-12 18:01:20][1] Check others time:0.862  256[2022-12-12 18:01:20][1] Check Object Updates....[2022-12-12 18:01:20][1] Check started[2022-12-12 18:01:20][1] find And Check BaseObjects 60[2022-12-12 18:01:20][1] Generate mesh data....[2022-12-12 18:01:20][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:01:20][1] Transfer hair: maneHAIR[2022-12-12 18:01:20][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:01:20][1] Transfer hair: tailHAIR[2022-12-12 18:01:20][1] checkPathTracing()
[2022-12-12 18:01:20][1] create PathTracing
[2022-12-12 18:01:20][1] applyPTParams:0x0000027C99FBDBD0
[2022-12-12 18:01:20][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:01:20][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.483ms.  [OK]
[2022-12-12 18:01:21][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:01:21][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:01:21][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:01:21][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:01:21][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.941Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:01:21][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.941Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:01:21][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 18:01:21][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:01:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:22][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:01:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:23][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:01:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:24][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:01:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:24][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:01:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:24][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:01:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:25][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:01:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:25][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:01:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:25][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:01:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:26][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:01:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:27][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:01:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:27][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:01:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:28][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:01:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:29][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:01:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:30][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:01:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:31][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:01:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:32][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:01:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:34][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:01:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:37][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:01:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:39][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:01:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:40][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:01:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:42][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:01:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:45][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:01:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:47][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:01:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:48][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:01:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:50][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:01:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:51][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:01:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:52][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:01:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:53][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:01:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:54][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:01:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:55][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:01:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:55][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:01:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:56][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:01:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:57][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:01:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:01:57][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:01:57][1] beautyDenoiser progress:1
[2022-12-12 18:01:57][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:01:57][1] Create imageState:0x0000028003683300
[2022-12-12 18:01:57][1] StoreAllRenderPasses:0x0000028003683300  passCnt:2 
[2022-12-12 18:01:57][1] OCT:Tonemapping the all passes tm:29.75
[2022-12-12 18:01:57][0] Tonemapping the all passes tm:29.75
[2022-12-12 18:01:57][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:01:57][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:01:57][1] OCT:stored passes in:14.964msec  cores=12
[2022-12-12 18:01:57][0] stored passes in:14.964msec  cores=12
[2022-12-12 18:01:57][1] OCT:Displaying passes in tm=3.136
[2022-12-12 18:01:57][0] Displaying passes in tm=3.136
[2022-12-12 18:01:57][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:01:58][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0060.tif in:0sec. 
[2022-12-12 18:01:58][1] OCT:Passes saved in:0.699sec. 
[2022-12-12 18:01:58][0] Passes saved in:0.699sec. 
[2022-12-12 18:01:58][1] Delete imageState:0x0000028003683300
[2022-12-12 18:01:58][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:01:59][1] Starting render frame:61 [OK]
 [OK]
[2022-12-12 18:01:59][1] startVpRender(.....)
[2022-12-12 18:01:59][1] setInteractive(0)[OK] [2022-12-12 18:01:59][1] OCT: 
[2022-12-12 18:01:59][0]  
[2022-12-12 18:01:59][1] OCT:FRAME:61 fps:30
[2022-12-12 18:01:59][0] FRAME:61 fps:30
[2022-12-12 18:01:59][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:01:59][1] updateCamera()
[2022-12-12 18:01:59][1] ApplyCImager enDenoise:1
[2022-12-12 18:01:59][1] ImageObject::isUpdated()
[2022-12-12 18:01:59][1] ImageObject::isUpdated()
[2022-12-12 18:01:59][1] Check others time:0.794  256[2022-12-12 18:01:59][1] Check Object Updates....[2022-12-12 18:01:59][1] Check started[2022-12-12 18:01:59][1] find And Check BaseObjects 61[2022-12-12 18:01:59][1] Generate mesh data....[2022-12-12 18:01:59][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:01:59][1] Transfer hair: maneHAIR[2022-12-12 18:02:00][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:02:00][1] Transfer hair: tailHAIR[2022-12-12 18:02:00][1] checkPathTracing()
[2022-12-12 18:02:00][1] create PathTracing
[2022-12-12 18:02:00][1] applyPTParams:0x0000027C99FBBB30
[2022-12-12 18:02:00][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:02:00][1] ApiUpdate Wait:1 Caller:startVpRender tm:205.022ms.  [OK]
[2022-12-12 18:02:01][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:02:01][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:02:01][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:02:01][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:02:01][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.914Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:02:01][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.914Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:02:01][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 18:02:01][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:02:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:02][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:02:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:02][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:02:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:03][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:02:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:03][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:02:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:04][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:02:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:04][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:02:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:04][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:02:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:05][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:02:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:05][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:02:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:06][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:02:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:07][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:02:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:07][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:02:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:08][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:02:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:09][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:02:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:11][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:02:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:11][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:02:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:13][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:02:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:16][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:02:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:18][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:02:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:20][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:02:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:22][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:02:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:24][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:02:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:26][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:02:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:28][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:02:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:29][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:02:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:30][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:02:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:31][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:02:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:32][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:02:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:33][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:02:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:34][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:02:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:35][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:02:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:35][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:02:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:36][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:02:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:37][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:02:37][1] beautyDenoiser progress:1
[2022-12-12 18:02:37][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:02:37][1] Create imageState:0x0000028125F23300
[2022-12-12 18:02:37][1] StoreAllRenderPasses:0x0000028125F23300  passCnt:2 
[2022-12-12 18:02:37][1] OCT:Tonemapping the all passes tm:30.064
[2022-12-12 18:02:37][0] Tonemapping the all passes tm:30.064
[2022-12-12 18:02:37][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 18:02:37][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:02:37][1] OCT:stored passes in:14.82msec  cores=12
[2022-12-12 18:02:37][0] stored passes in:14.82msec  cores=12
[2022-12-12 18:02:37][1] OCT:Displaying passes in tm=3.355
[2022-12-12 18:02:37][0] Displaying passes in tm=3.355
[2022-12-12 18:02:37][1] freeRenderImages:0x0000028125F23300 multiBmp:0x00000280037D1D40
[2022-12-12 18:02:37][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0061.tif in:0sec. 
[2022-12-12 18:02:37][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 18:02:37][0] Passes saved in:0.706sec. 
[2022-12-12 18:02:37][1] Delete imageState:0x0000028125F23300
[2022-12-12 18:02:37][1] freeRenderImages:0x0000028125F23300 multiBmp:0x00000280037D1D40
[2022-12-12 18:02:38][1] Starting render frame:62 [OK]
 [OK]
[2022-12-12 18:02:38][1] startVpRender(.....)
[2022-12-12 18:02:38][1] setInteractive(0)[OK] [2022-12-12 18:02:38][1] OCT: 
[2022-12-12 18:02:38][0]  
[2022-12-12 18:02:38][1] OCT:FRAME:62 fps:30
[2022-12-12 18:02:38][0] FRAME:62 fps:30
[2022-12-12 18:02:38][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:02:38][1] updateCamera()
[2022-12-12 18:02:38][1] ApplyCImager enDenoise:1
[2022-12-12 18:02:38][1] ImageObject::isUpdated()
[2022-12-12 18:02:38][1] ImageObject::isUpdated()
[2022-12-12 18:02:38][1] Check others time:0.827  256[2022-12-12 18:02:38][1] Check Object Updates....[2022-12-12 18:02:38][1] Check started[2022-12-12 18:02:38][1] find And Check BaseObjects 62[2022-12-12 18:02:38][1] Generate mesh data....[2022-12-12 18:02:39][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:02:39][1] Transfer hair: maneHAIR[2022-12-12 18:02:39][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:02:39][1] Transfer hair: tailHAIR[2022-12-12 18:02:39][1] checkPathTracing()
[2022-12-12 18:02:39][1] create PathTracing
[2022-12-12 18:02:39][1] applyPTParams:0x0000027C8E168BD0
[2022-12-12 18:02:39][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:02:39][1] ApiUpdate Wait:1 Caller:startVpRender tm:212.731ms.  [OK]
[2022-12-12 18:02:40][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:02:40][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:02:40][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:02:40][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:02:40][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.949Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:02:40][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.949Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:02:40][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 18:02:40][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:02:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:41][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:02:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:42][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:02:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:42][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:02:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:42][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:02:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:43][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:02:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:43][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:02:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:44][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:02:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:44][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:02:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:45][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:02:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:45][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:02:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:46][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:02:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:46][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:02:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:47][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:02:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:49][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:02:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:50][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:02:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:51][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:02:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:53][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:02:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:55][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:02:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:58][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:02:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:02:59][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:02:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:01][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:03:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:04][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:03:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:06][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:03:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:07][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:03:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:08][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:03:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:10][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:03:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:11][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:03:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:12][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:03:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:13][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:03:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:13][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:03:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:14][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:03:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:15][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:03:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:16][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:03:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:16][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:03:16][1] beautyDenoiser progress:1
[2022-12-12 18:03:16][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:03:16][1] Create imageState:0x00000280F8D23300
[2022-12-12 18:03:16][1] StoreAllRenderPasses:0x00000280F8D23300  passCnt:2 
[2022-12-12 18:03:16][1] OCT:Tonemapping the all passes tm:30.693
[2022-12-12 18:03:16][0] Tonemapping the all passes tm:30.693
[2022-12-12 18:03:16][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:03:16][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:03:16][1] OCT:stored passes in:15.985msec  cores=12
[2022-12-12 18:03:16][0] stored passes in:15.985msec  cores=12
[2022-12-12 18:03:16][1] OCT:Displaying passes in tm=3.127
[2022-12-12 18:03:16][0] Displaying passes in tm=3.127
[2022-12-12 18:03:16][1] freeRenderImages:0x00000280F8D23300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:03:17][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0062.tif in:0sec. 
[2022-12-12 18:03:17][1] OCT:Passes saved in:0.707sec. 
[2022-12-12 18:03:17][0] Passes saved in:0.707sec. 
[2022-12-12 18:03:17][1] Delete imageState:0x00000280F8D23300
[2022-12-12 18:03:17][1] freeRenderImages:0x00000280F8D23300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:03:18][1] Starting render frame:63 [OK]
 [OK]
[2022-12-12 18:03:18][1] startVpRender(.....)
[2022-12-12 18:03:18][1] setInteractive(0)[OK] [2022-12-12 18:03:18][1] OCT: 
[2022-12-12 18:03:18][0]  
[2022-12-12 18:03:18][1] OCT:FRAME:63 fps:30
[2022-12-12 18:03:18][0] FRAME:63 fps:30
[2022-12-12 18:03:18][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:03:18][1] updateCamera()
[2022-12-12 18:03:18][1] ApplyCImager enDenoise:1
[2022-12-12 18:03:18][1] ImageObject::isUpdated()
[2022-12-12 18:03:18][1] ImageObject::isUpdated()
[2022-12-12 18:03:18][1] Check others time:0.795  256[2022-12-12 18:03:18][1] Check Object Updates....[2022-12-12 18:03:18][1] Check started[2022-12-12 18:03:18][1] find And Check BaseObjects 63[2022-12-12 18:03:18][1] Generate mesh data....[2022-12-12 18:03:18][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:03:18][1] Transfer hair: maneHAIR[2022-12-12 18:03:18][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:03:18][1] Transfer hair: tailHAIR[2022-12-12 18:03:18][1] checkPathTracing()
[2022-12-12 18:03:18][1] create PathTracing
[2022-12-12 18:03:18][1] applyPTParams:0x0000027D189CF4B0
[2022-12-12 18:03:18][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:03:18][1] ApiUpdate Wait:1 Caller:startVpRender tm:212.838ms.  [OK]
[2022-12-12 18:03:19][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:03:19][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:03:19][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:03:19][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:03:19][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.934Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:03:19][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.934Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:03:19][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 18:03:19][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:03:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:20][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:03:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:21][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:03:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:21][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:03:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:22][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:03:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:22][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:03:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:22][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:03:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:23][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:03:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:23][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:03:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:23][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:03:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:24][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:03:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:25][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:03:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:25][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:03:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:26][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:03:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:27][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:03:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:28][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:03:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:29][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:03:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:30][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:03:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:32][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:03:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:35][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:03:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:37][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:03:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:38][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:03:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:41][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:03:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:43][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:03:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:45][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:03:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:47][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:03:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:48][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:03:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:49][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:03:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:50][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:03:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:51][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:03:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:52][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:03:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:53][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:03:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:54][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:03:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:54][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:03:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:55][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:03:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:55][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:03:55][1] beautyDenoiser progress:1
[2022-12-12 18:03:55][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:03:55][1] Create imageState:0x0000028005C43300
[2022-12-12 18:03:55][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 18:03:55][1] OCT:Tonemapping the all passes tm:29.867
[2022-12-12 18:03:55][0] Tonemapping the all passes tm:29.867
[2022-12-12 18:03:55][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:03:55][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:03:56][1] OCT:stored passes in:15.971msec  cores=12
[2022-12-12 18:03:56][0] stored passes in:15.971msec  cores=12
[2022-12-12 18:03:56][1] OCT:Displaying passes in tm=3.062
[2022-12-12 18:03:56][0] Displaying passes in tm=3.062
[2022-12-12 18:03:56][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:03:56][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0063.tif in:0sec. 
[2022-12-12 18:03:56][1] OCT:Passes saved in:0.699sec. 
[2022-12-12 18:03:56][0] Passes saved in:0.699sec. 
[2022-12-12 18:03:56][1] Delete imageState:0x0000028005C43300
[2022-12-12 18:03:56][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:03:57][1] Starting render frame:64 [OK]
 [OK]
[2022-12-12 18:03:57][1] startVpRender(.....)
[2022-12-12 18:03:57][1] setInteractive(0)[OK] [2022-12-12 18:03:57][1] OCT: 
[2022-12-12 18:03:57][0]  
[2022-12-12 18:03:57][1] OCT:FRAME:64 fps:30
[2022-12-12 18:03:57][0] FRAME:64 fps:30
[2022-12-12 18:03:57][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:03:57][1] updateCamera()
[2022-12-12 18:03:57][1] ApplyCImager enDenoise:1
[2022-12-12 18:03:57][1] ImageObject::isUpdated()
[2022-12-12 18:03:57][1] ImageObject::isUpdated()
[2022-12-12 18:03:57][1] Check others time:0.854  256[2022-12-12 18:03:57][1] Check Object Updates....[2022-12-12 18:03:57][1] Check started[2022-12-12 18:03:57][1] find And Check BaseObjects 64[2022-12-12 18:03:57][1] Generate mesh data....[2022-12-12 18:03:57][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:03:57][1] Transfer hair: maneHAIR[2022-12-12 18:03:58][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:03:58][1] Transfer hair: tailHAIR[2022-12-12 18:03:58][1] checkPathTracing()
[2022-12-12 18:03:58][1] create PathTracing
[2022-12-12 18:03:58][1] applyPTParams:0x0000027C8EFCAD30
[2022-12-12 18:03:58][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:03:58][1] ApiUpdate Wait:1 Caller:startVpRender tm:214.436ms.  [OK]
[2022-12-12 18:03:59][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:03:59][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:03:59][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:03:59][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:03:59][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.916Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:03:59][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.916Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:03:59][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 18:03:59][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:03:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:03:59][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:03:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:00][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:04:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:00][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:04:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:01][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:04:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:01][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:04:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:01][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:04:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:02][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:04:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:02][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:04:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:02][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:04:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:03][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:04:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:04][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:04:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:04][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:04:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:05][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:04:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:06][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:04:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:07][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:04:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:09][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:04:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:09][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:04:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:11][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:04:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:14][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:04:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:16][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:04:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:18][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:04:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:20][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:04:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:22][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:04:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:24][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:04:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:26][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:04:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:27][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:04:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:28][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:04:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:29][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:04:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:30][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:04:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:31][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:04:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:32][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:04:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:33][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:04:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:33][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:04:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:34][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:04:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:35][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:04:35][1] beautyDenoiser progress:1
[2022-12-12 18:04:35][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:04:35][1] Create imageState:0x000002810EB64300
[2022-12-12 18:04:35][1] StoreAllRenderPasses:0x000002810EB64300  passCnt:2 
[2022-12-12 18:04:35][1] OCT:Tonemapping the all passes tm:28.681
[2022-12-12 18:04:35][0] Tonemapping the all passes tm:28.681
[2022-12-12 18:04:35][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 18:04:35][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:04:35][1] OCT:stored passes in:14.384msec  cores=12
[2022-12-12 18:04:35][0] stored passes in:14.384msec  cores=12
[2022-12-12 18:04:35][1] OCT:Displaying passes in tm=3.166
[2022-12-12 18:04:35][0] Displaying passes in tm=3.166
[2022-12-12 18:04:35][1] freeRenderImages:0x000002810EB64300 multiBmp:0x00000280037D1D40
[2022-12-12 18:04:35][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0064.tif in:0sec. 
[2022-12-12 18:04:35][1] OCT:Passes saved in:0.702sec. 
[2022-12-12 18:04:35][0] Passes saved in:0.702sec. 
[2022-12-12 18:04:35][1] Delete imageState:0x000002810EB64300
[2022-12-12 18:04:35][1] freeRenderImages:0x000002810EB64300 multiBmp:0x00000280037D1D40
[2022-12-12 18:04:36][1] Starting render frame:65 [OK]
 [OK]
[2022-12-12 18:04:36][1] startVpRender(.....)
[2022-12-12 18:04:36][1] setInteractive(0)[OK] [2022-12-12 18:04:36][1] OCT: 
[2022-12-12 18:04:36][0]  
[2022-12-12 18:04:36][1] OCT:FRAME:65 fps:30
[2022-12-12 18:04:36][0] FRAME:65 fps:30
[2022-12-12 18:04:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:04:36][1] updateCamera()
[2022-12-12 18:04:36][1] ApplyCImager enDenoise:1
[2022-12-12 18:04:36][1] ImageObject::isUpdated()
[2022-12-12 18:04:36][1] ImageObject::isUpdated()
[2022-12-12 18:04:36][1] Check others time:0.788  256[2022-12-12 18:04:36][1] Check Object Updates....[2022-12-12 18:04:36][1] Check started[2022-12-12 18:04:36][1] find And Check BaseObjects 65[2022-12-12 18:04:36][1] Generate mesh data....[2022-12-12 18:04:37][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:04:37][1] Transfer hair: maneHAIR[2022-12-12 18:04:37][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:04:37][1] Transfer hair: tailHAIR[2022-12-12 18:04:37][1] checkPathTracing()
[2022-12-12 18:04:37][1] create PathTracing
[2022-12-12 18:04:37][1] applyPTParams:0x0000027C8EFC9230
[2022-12-12 18:04:37][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:04:37][1] ApiUpdate Wait:1 Caller:startVpRender tm:214.417ms.  [OK]
[2022-12-12 18:04:38][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:04:38][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:04:38][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:04:38][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:04:38][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.889Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:04:38][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.889Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:04:38][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 18:04:38][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:04:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:39][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:04:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:39][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:04:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:40][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:04:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:40][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:04:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:41][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:04:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:41][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:04:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:41][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:04:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:42][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:04:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:42][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:04:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:43][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:04:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:43][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:04:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:44][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:04:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:44][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:04:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:45][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:04:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:47][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:04:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:48][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:04:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:49][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:04:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:51][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:04:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:53][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:04:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:56][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:04:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:57][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:04:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:04:59][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:04:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:02][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:05:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:04][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:05:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:05][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:05:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:06][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:05:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:08][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:05:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:09][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:05:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:10][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:05:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:11][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:05:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:11][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:05:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:12][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:05:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:13][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:05:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:14][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:05:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:14][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:05:14][1] beautyDenoiser progress:1
[2022-12-12 18:05:14][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:05:14][1] Create imageState:0x0000028005C43300
[2022-12-12 18:05:14][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 18:05:14][1] OCT:Tonemapping the all passes tm:29.36
[2022-12-12 18:05:14][0] Tonemapping the all passes tm:29.36
[2022-12-12 18:05:14][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:05:14][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:05:14][1] OCT:stored passes in:17.208msec  cores=12
[2022-12-12 18:05:14][0] stored passes in:17.208msec  cores=12
[2022-12-12 18:05:14][1] OCT:Displaying passes in tm=3.051
[2022-12-12 18:05:14][0] Displaying passes in tm=3.051
[2022-12-12 18:05:14][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:05:15][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0065.tif in:0sec. 
[2022-12-12 18:05:15][1] OCT:Passes saved in:0.705sec. 
[2022-12-12 18:05:15][0] Passes saved in:0.705sec. 
[2022-12-12 18:05:15][1] Delete imageState:0x0000028005C43300
[2022-12-12 18:05:15][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:05:16][1] Starting render frame:66 [OK]
 [OK]
[2022-12-12 18:05:16][1] startVpRender(.....)
[2022-12-12 18:05:16][1] setInteractive(0)[OK] [2022-12-12 18:05:16][1] OCT: 
[2022-12-12 18:05:16][0]  
[2022-12-12 18:05:16][1] OCT:FRAME:66 fps:30
[2022-12-12 18:05:16][0] FRAME:66 fps:30
[2022-12-12 18:05:16][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:05:16][1] updateCamera()
[2022-12-12 18:05:16][1] ApplyCImager enDenoise:1
[2022-12-12 18:05:16][1] ImageObject::isUpdated()
[2022-12-12 18:05:16][1] ImageObject::isUpdated()
[2022-12-12 18:05:16][1] Check others time:0.784  256[2022-12-12 18:05:16][1] Check Object Updates....[2022-12-12 18:05:16][1] Check started[2022-12-12 18:05:16][1] find And Check BaseObjects 66[2022-12-12 18:05:16][1] Generate mesh data....[2022-12-12 18:05:16][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:05:16][1] Transfer hair: maneHAIR[2022-12-12 18:05:17][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:05:17][1] Transfer hair: tailHAIR[2022-12-12 18:05:17][1] checkPathTracing()
[2022-12-12 18:05:17][1] create PathTracing
[2022-12-12 18:05:17][1] applyPTParams:0x0000027C8EFC7CD0
[2022-12-12 18:05:17][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:05:17][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.211ms.  [OK]
[2022-12-12 18:05:18][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:05:18][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:05:18][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:05:18][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:05:18][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.949Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:05:18][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.949Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:05:18][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 18:05:18][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:05:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:18][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:05:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:19][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:05:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:19][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:05:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:20][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:05:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:20][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:05:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:21][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:05:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:21][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:05:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:21][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:05:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:22][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:05:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:22][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:05:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:23][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:05:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:24][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:05:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:24][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:05:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:25][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:05:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:26][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:05:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:28][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:05:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:28][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:05:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:30][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:05:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:33][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:05:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:35][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:05:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:37][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:05:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:39][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:05:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:41][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:05:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:43][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:05:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:45][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:05:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:46][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:05:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:47][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:05:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:48][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:05:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:49][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:05:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:50][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:05:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:51][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:05:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:52][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:05:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:53][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:05:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:54][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:05:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:54][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:05:54][1] beautyDenoiser progress:1
[2022-12-12 18:05:54][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:05:54][1] Create imageState:0x0000028005C43300
[2022-12-12 18:05:54][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 18:05:54][1] OCT:Tonemapping the all passes tm:29.498
[2022-12-12 18:05:54][0] Tonemapping the all passes tm:29.498
[2022-12-12 18:05:54][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:05:54][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:05:54][1] OCT:stored passes in:15.823msec  cores=12
[2022-12-12 18:05:54][0] stored passes in:15.823msec  cores=12
[2022-12-12 18:05:54][1] OCT:Displaying passes in tm=2.988
[2022-12-12 18:05:54][0] Displaying passes in tm=2.988
[2022-12-12 18:05:54][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:05:55][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0066.tif in:0sec. 
[2022-12-12 18:05:55][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 18:05:55][0] Passes saved in:0.7sec. 
[2022-12-12 18:05:55][1] Delete imageState:0x0000028005C43300
[2022-12-12 18:05:55][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:05:56][1] Starting render frame:67 [OK]
 [OK]
[2022-12-12 18:05:56][1] startVpRender(.....)
[2022-12-12 18:05:56][1] setInteractive(0)[OK] [2022-12-12 18:05:56][1] OCT: 
[2022-12-12 18:05:56][0]  
[2022-12-12 18:05:56][1] OCT:FRAME:67 fps:30
[2022-12-12 18:05:56][0] FRAME:67 fps:30
[2022-12-12 18:05:56][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:05:56][1] updateCamera()
[2022-12-12 18:05:56][1] ApplyCImager enDenoise:1
[2022-12-12 18:05:56][1] ImageObject::isUpdated()
[2022-12-12 18:05:56][1] ImageObject::isUpdated()
[2022-12-12 18:05:56][1] Check others time:0.797  256[2022-12-12 18:05:56][1] Check Object Updates....[2022-12-12 18:05:56][1] Check started[2022-12-12 18:05:56][1] find And Check BaseObjects 67[2022-12-12 18:05:56][1] Generate mesh data....[2022-12-12 18:05:56][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:05:56][1] Transfer hair: maneHAIR[2022-12-12 18:05:56][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:05:56][1] Transfer hair: tailHAIR[2022-12-12 18:05:56][1] checkPathTracing()
[2022-12-12 18:05:56][1] create PathTracing
[2022-12-12 18:05:56][1] applyPTParams:0x0000027C8EFC9230
[2022-12-12 18:05:56][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:05:56][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.06ms.  [OK]
[2022-12-12 18:05:57][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:05:57][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:05:57][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:05:57][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:05:57][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.955Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:05:57][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.955Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:05:57][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 18:05:57][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:05:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:58][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:05:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:59][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:05:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:05:59][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:05:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:00][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:06:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:00][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:06:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:00][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:06:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:01][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:06:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:01][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:06:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:01][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:06:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:02][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:06:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:03][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:06:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:03][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:06:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:04][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:06:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:05][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:06:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:06][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:06:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:07][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:06:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:08][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:06:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:10][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:06:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:13][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:06:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:15][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:06:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:16][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:06:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:19][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:06:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:21][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:06:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:23][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:06:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:25][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:06:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:26][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:06:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:27][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:06:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:28][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:06:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:29][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:06:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:30][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:06:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:31][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:06:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:32][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:06:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:32][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:06:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:33][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:06:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:34][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:06:34][1] beautyDenoiser progress:1
[2022-12-12 18:06:34][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:06:34][1] Create imageState:0x000002814F28F300
[2022-12-12 18:06:34][1] StoreAllRenderPasses:0x000002814F28F300  passCnt:2 
[2022-12-12 18:06:34][1] OCT:Tonemapping the all passes tm:29.161
[2022-12-12 18:06:34][0] Tonemapping the all passes tm:29.161
[2022-12-12 18:06:34][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 18:06:34][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:06:34][1] OCT:stored passes in:16.219msec  cores=12
[2022-12-12 18:06:34][0] stored passes in:16.219msec  cores=12
[2022-12-12 18:06:34][1] OCT:Displaying passes in tm=3.094
[2022-12-12 18:06:34][0] Displaying passes in tm=3.094
[2022-12-12 18:06:34][1] freeRenderImages:0x000002814F28F300 multiBmp:0x00000280037D1D40
[2022-12-12 18:06:34][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0067.tif in:0sec. 
[2022-12-12 18:06:34][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 18:06:34][0] Passes saved in:0.703sec. 
[2022-12-12 18:06:34][1] Delete imageState:0x000002814F28F300
[2022-12-12 18:06:34][1] freeRenderImages:0x000002814F28F300 multiBmp:0x00000280037D1D40
[2022-12-12 18:06:35][1] Starting render frame:68 [OK]
 [OK]
[2022-12-12 18:06:35][1] startVpRender(.....)
[2022-12-12 18:06:35][1] setInteractive(0)[OK] [2022-12-12 18:06:35][1] OCT: 
[2022-12-12 18:06:35][0]  
[2022-12-12 18:06:35][1] OCT:FRAME:68 fps:30
[2022-12-12 18:06:35][0] FRAME:68 fps:30
[2022-12-12 18:06:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:06:35][1] updateCamera()
[2022-12-12 18:06:35][1] ApplyCImager enDenoise:1
[2022-12-12 18:06:35][1] ImageObject::isUpdated()
[2022-12-12 18:06:35][1] ImageObject::isUpdated()
[2022-12-12 18:06:35][1] Check others time:0.767  256[2022-12-12 18:06:35][1] Check Object Updates....[2022-12-12 18:06:35][1] Check started[2022-12-12 18:06:35][1] find And Check BaseObjects 68[2022-12-12 18:06:35][1] Generate mesh data....[2022-12-12 18:06:36][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:06:36][1] Transfer hair: maneHAIR[2022-12-12 18:06:36][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:06:36][1] Transfer hair: tailHAIR[2022-12-12 18:06:36][1] checkPathTracing()
[2022-12-12 18:06:36][1] create PathTracing
[2022-12-12 18:06:36][1] applyPTParams:0x0000027C8EFC7610
[2022-12-12 18:06:36][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:06:36][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.985ms.  [OK]
[2022-12-12 18:06:37][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:06:37][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:06:37][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:06:37][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:06:37][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.977Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:06:37][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.977Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:06:37][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 18:06:37][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:06:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:38][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:06:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:38][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:06:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:39][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:06:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:39][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:06:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:39][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:06:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:40][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:06:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:40][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:06:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:41][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:06:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:41][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:06:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:41][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:06:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:42][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:06:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:43][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:06:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:43][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:06:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:44][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:06:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:46][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:06:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:47][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:06:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:48][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:06:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:50][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:06:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:52][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:06:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:54][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:06:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:56][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:06:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:06:58][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:06:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:01][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:07:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:03][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:07:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:04][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:07:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:05][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:07:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:07][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:07:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:08][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:07:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:08][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:07:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:09][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:07:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:10][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:07:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:11][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:07:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:12][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:07:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:13][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:07:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:13][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:07:13][1] beautyDenoiser progress:1
[2022-12-12 18:07:13][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:07:13][1] Create imageState:0x000002812F65F300
[2022-12-12 18:07:13][1] StoreAllRenderPasses:0x000002812F65F300  passCnt:2 
[2022-12-12 18:07:13][1] OCT:Tonemapping the all passes tm:29.244
[2022-12-12 18:07:13][0] Tonemapping the all passes tm:29.244
[2022-12-12 18:07:13][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:07:13][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:07:13][1] OCT:stored passes in:15.698msec  cores=12
[2022-12-12 18:07:13][0] stored passes in:15.698msec  cores=12
[2022-12-12 18:07:13][1] OCT:Displaying passes in tm=3.278
[2022-12-12 18:07:13][0] Displaying passes in tm=3.278
[2022-12-12 18:07:13][1] freeRenderImages:0x000002812F65F300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:07:14][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0068.tif in:0sec. 
[2022-12-12 18:07:14][1] OCT:Passes saved in:0.714sec. 
[2022-12-12 18:07:14][0] Passes saved in:0.714sec. 
[2022-12-12 18:07:14][1] Delete imageState:0x000002812F65F300
[2022-12-12 18:07:14][1] freeRenderImages:0x000002812F65F300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:07:15][1] Starting render frame:69 [OK]
 [OK]
[2022-12-12 18:07:15][1] startVpRender(.....)
[2022-12-12 18:07:15][1] setInteractive(0)[OK] [2022-12-12 18:07:15][1] OCT: 
[2022-12-12 18:07:15][0]  
[2022-12-12 18:07:15][1] OCT:FRAME:69 fps:30
[2022-12-12 18:07:15][0] FRAME:69 fps:30
[2022-12-12 18:07:15][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:07:15][1] updateCamera()
[2022-12-12 18:07:15][1] ApplyCImager enDenoise:1
[2022-12-12 18:07:15][1] ImageObject::isUpdated()
[2022-12-12 18:07:15][1] ImageObject::isUpdated()
[2022-12-12 18:07:15][1] Check others time:0.766  256[2022-12-12 18:07:15][1] Check Object Updates....[2022-12-12 18:07:15][1] Check started[2022-12-12 18:07:15][1] find And Check BaseObjects 69[2022-12-12 18:07:15][1] Generate mesh data....[2022-12-12 18:07:15][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:07:15][1] Transfer hair: maneHAIR[2022-12-12 18:07:15][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:07:15][1] Transfer hair: tailHAIR[2022-12-12 18:07:15][1] checkPathTracing()
[2022-12-12 18:07:15][1] create PathTracing
[2022-12-12 18:07:15][1] applyPTParams:0x0000027C99FBBB30
[2022-12-12 18:07:15][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:07:15][1] ApiUpdate Wait:1 Caller:startVpRender tm:217.039ms.  [OK]
[2022-12-12 18:07:16][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:07:16][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:07:16][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:07:16][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:07:16][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.968Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:07:16][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.968Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:07:16][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 18:07:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:07:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:17][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:07:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:18][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:07:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:18][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:07:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:18][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:07:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:19][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:07:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:19][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:07:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:20][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:07:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:20][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:07:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:20][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:07:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:21][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:07:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:22][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:07:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:22][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:07:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:23][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:07:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:24][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:07:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:25][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:07:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:26][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:07:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:27][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:07:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:29][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:07:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:32][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:07:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:34][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:07:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:35][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:07:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:37][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:07:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:40][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:07:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:42][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:07:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:44][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:07:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:45][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:07:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:46][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:07:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:47][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:07:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:48][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:07:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:49][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:07:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:50][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:07:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:50][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:07:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:51][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:07:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:52][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:07:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:07:52][1] beautyDenoiser progress:1
[2022-12-12 18:07:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:07:52][1] Create imageState:0x000002800DC84300
[2022-12-12 18:07:52][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 18:07:52][1] OCT:Tonemapping the all passes tm:29.15
[2022-12-12 18:07:52][0] Tonemapping the all passes tm:29.15
[2022-12-12 18:07:52][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:07:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:07:52][1] OCT:stored passes in:16.083msec  cores=12
[2022-12-12 18:07:52][0] stored passes in:16.083msec  cores=12
[2022-12-12 18:07:52][1] OCT:Displaying passes in tm=3.217
[2022-12-12 18:07:52][0] Displaying passes in tm=3.217
[2022-12-12 18:07:52][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:07:53][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0069.tif in:0sec. 
[2022-12-12 18:07:53][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 18:07:53][0] Passes saved in:0.706sec. 
[2022-12-12 18:07:53][1] Delete imageState:0x000002800DC84300
[2022-12-12 18:07:53][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:07:54][1] Starting render frame:70 [OK]
 [OK]
[2022-12-12 18:07:54][1] startVpRender(.....)
[2022-12-12 18:07:54][1] setInteractive(0)[OK] [2022-12-12 18:07:54][1] OCT: 
[2022-12-12 18:07:54][0]  
[2022-12-12 18:07:54][1] OCT:FRAME:70 fps:30
[2022-12-12 18:07:54][0] FRAME:70 fps:30
[2022-12-12 18:07:54][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:07:54][1] updateCamera()
[2022-12-12 18:07:54][1] ApplyCImager enDenoise:1
[2022-12-12 18:07:54][1] ImageObject::isUpdated()
[2022-12-12 18:07:54][1] ImageObject::isUpdated()
[2022-12-12 18:07:54][1] Check others time:0.763  256[2022-12-12 18:07:54][1] Check Object Updates....[2022-12-12 18:07:54][1] Check started[2022-12-12 18:07:54][1] find And Check BaseObjects 70[2022-12-12 18:07:54][1] Generate mesh data....[2022-12-12 18:07:54][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:07:54][1] Transfer hair: maneHAIR[2022-12-12 18:07:55][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:07:55][1] Transfer hair: tailHAIR[2022-12-12 18:07:55][1] checkPathTracing()
[2022-12-12 18:07:55][1] create PathTracing
[2022-12-12 18:07:55][1] applyPTParams:0x0000027C99FBC9D0
[2022-12-12 18:07:55][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:07:55][1] ApiUpdate Wait:1 Caller:startVpRender tm:222.491ms.  [OK]
[2022-12-12 18:07:56][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:07:56][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:07:56][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:07:56][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:07:56][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.995Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:07:56][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.995Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:07:56][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 18:07:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:07:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:57][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:07:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:07:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:58][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:07:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:58][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:07:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:59][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:07:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:59][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:07:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:07:59][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:07:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:00][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:08:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:00][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:08:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:01][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:08:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:02][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:08:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:02][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:08:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:03][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:08:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:05][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:08:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:06][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:08:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:06][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:08:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:09][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:08:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:11][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:08:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:13][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:08:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:15][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:08:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:17][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:08:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:19][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:08:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:21][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:08:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:23][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:08:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:24][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:08:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:25][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:08:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:27][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:08:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:27][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:08:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:28][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:08:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:08:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:08:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:08:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:08:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:08:32][1] beautyDenoiser progress:1
[2022-12-12 18:08:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:08:32][1] Create imageState:0x000002814F28F300
[2022-12-12 18:08:32][1] StoreAllRenderPasses:0x000002814F28F300  passCnt:2 
[2022-12-12 18:08:32][1] OCT:Tonemapping the all passes tm:28.967
[2022-12-12 18:08:32][0] Tonemapping the all passes tm:28.967
[2022-12-12 18:08:32][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 18:08:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:08:32][1] OCT:stored passes in:14.538msec  cores=12
[2022-12-12 18:08:32][0] stored passes in:14.538msec  cores=12
[2022-12-12 18:08:32][1] OCT:Displaying passes in tm=3.064
[2022-12-12 18:08:32][0] Displaying passes in tm=3.064
[2022-12-12 18:08:32][1] freeRenderImages:0x000002814F28F300 multiBmp:0x00000280037D1D40
[2022-12-12 18:08:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0070.tif in:0sec. 
[2022-12-12 18:08:32][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 18:08:32][0] Passes saved in:0.7sec. 
[2022-12-12 18:08:32][1] Delete imageState:0x000002814F28F300
[2022-12-12 18:08:32][1] freeRenderImages:0x000002814F28F300 multiBmp:0x00000280037D1D40
[2022-12-12 18:08:33][1] Starting render frame:71 [OK]
 [OK]
[2022-12-12 18:08:33][1] startVpRender(.....)
[2022-12-12 18:08:33][1] setInteractive(0)[OK] [2022-12-12 18:08:33][1] OCT: 
[2022-12-12 18:08:33][0]  
[2022-12-12 18:08:33][1] OCT:FRAME:71 fps:30
[2022-12-12 18:08:33][0] FRAME:71 fps:30
[2022-12-12 18:08:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:08:33][1] updateCamera()
[2022-12-12 18:08:33][1] ApplyCImager enDenoise:1
[2022-12-12 18:08:33][1] ImageObject::isUpdated()
[2022-12-12 18:08:33][1] ImageObject::isUpdated()
[2022-12-12 18:08:33][1] Check others time:0.782  256[2022-12-12 18:08:33][1] Check Object Updates....[2022-12-12 18:08:33][1] Check started[2022-12-12 18:08:33][1] find And Check BaseObjects 71[2022-12-12 18:08:33][1] Generate mesh data....[2022-12-12 18:08:34][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:08:34][1] Transfer hair: maneHAIR[2022-12-12 18:08:34][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:08:34][1] Transfer hair: tailHAIR[2022-12-12 18:08:34][1] checkPathTracing()
[2022-12-12 18:08:34][1] create PathTracing
[2022-12-12 18:08:34][1] applyPTParams:0x0000027C8E16A130
[2022-12-12 18:08:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:08:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:213.134ms.  [OK]
[2022-12-12 18:08:35][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:08:35][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:08:35][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:08:35][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:08:35][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.947Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:08:35][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.947Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:08:35][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 18:08:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:08:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:08:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:08:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:08:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:37][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:08:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:38][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:08:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:38][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:08:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:39][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:08:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:08:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:08:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:08:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:40][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:08:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:08:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:41][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:08:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:08:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:08:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:45][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:08:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:08:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:48][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:08:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:08:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:08:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:54][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:08:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:56][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:08:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:08:59][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:08:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:01][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:09:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:02][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:09:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:03][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:09:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:05][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:09:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:06][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:09:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:07][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:09:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:08][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:09:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:08][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:09:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:09][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:09:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:10][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:09:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:11][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:09:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:11][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:09:11][1] beautyDenoiser progress:1
[2022-12-12 18:09:11][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:09:11][1] Create imageState:0x0000028125F23300
[2022-12-12 18:09:11][1] StoreAllRenderPasses:0x0000028125F23300  passCnt:2 
[2022-12-12 18:09:11][1] OCT:Tonemapping the all passes tm:32.782
[2022-12-12 18:09:11][0] Tonemapping the all passes tm:32.782
[2022-12-12 18:09:11][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:09:11][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:09:11][1] OCT:stored passes in:16.165msec  cores=12
[2022-12-12 18:09:11][0] stored passes in:16.165msec  cores=12
[2022-12-12 18:09:11][1] OCT:Displaying passes in tm=3.1
[2022-12-12 18:09:11][0] Displaying passes in tm=3.1
[2022-12-12 18:09:11][1] freeRenderImages:0x0000028125F23300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:09:12][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0071.tif in:0sec. 
[2022-12-12 18:09:12][1] OCT:Passes saved in:0.718sec. 
[2022-12-12 18:09:12][0] Passes saved in:0.718sec. 
[2022-12-12 18:09:12][1] Delete imageState:0x0000028125F23300
[2022-12-12 18:09:12][1] freeRenderImages:0x0000028125F23300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:09:13][1] Starting render frame:72 [OK]
 [OK]
[2022-12-12 18:09:13][1] startVpRender(.....)
[2022-12-12 18:09:13][1] setInteractive(0)[OK] [2022-12-12 18:09:13][1] OCT: 
[2022-12-12 18:09:13][0]  
[2022-12-12 18:09:13][1] OCT:FRAME:72 fps:30
[2022-12-12 18:09:13][0] FRAME:72 fps:30
[2022-12-12 18:09:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:09:13][1] updateCamera()
[2022-12-12 18:09:13][1] ApplyCImager enDenoise:1
[2022-12-12 18:09:13][1] ImageObject::isUpdated()
[2022-12-12 18:09:13][1] ImageObject::isUpdated()
[2022-12-12 18:09:13][1] Check others time:0.709  256[2022-12-12 18:09:13][1] Check Object Updates....[2022-12-12 18:09:13][1] Check started[2022-12-12 18:09:13][1] find And Check BaseObjects 72[2022-12-12 18:09:13][1] Generate mesh data....[2022-12-12 18:09:13][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:09:13][1] Transfer hair: maneHAIR[2022-12-12 18:09:14][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:09:14][1] Transfer hair: tailHAIR[2022-12-12 18:09:14][1] checkPathTracing()
[2022-12-12 18:09:14][1] create PathTracing
[2022-12-12 18:09:14][1] applyPTParams:0x0000027D189CEDF0
[2022-12-12 18:09:14][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:09:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.758ms.  [OK]
[2022-12-12 18:09:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:09:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:09:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:09:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:09:15][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.001Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:09:15][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:15.001Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:09:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 18:09:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:09:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:09:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:09:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:17][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:09:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:17][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:09:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:17][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:09:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:18][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:09:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:18][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:09:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:18][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:09:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:19][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:09:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:20][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:09:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:20][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:09:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:21][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:09:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:22][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:09:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:23][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:09:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:24][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:09:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:25][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:09:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:27][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:09:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:30][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:09:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:32][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:09:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:33][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:09:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:36][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:09:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:38][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:09:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:40][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:09:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:42][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:09:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:43][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:09:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:44][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:09:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:45][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:09:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:46][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:09:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:47][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:09:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:48][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:09:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:49][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:09:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:49][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:09:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:51][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:09:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:51][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:09:51][1] beautyDenoiser progress:1
[2022-12-12 18:09:51][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:09:51][1] Create imageState:0x0000028003683300
[2022-12-12 18:09:51][1] StoreAllRenderPasses:0x0000028003683300  passCnt:2 
[2022-12-12 18:09:51][1] OCT:Tonemapping the all passes tm:29.034
[2022-12-12 18:09:51][0] Tonemapping the all passes tm:29.034
[2022-12-12 18:09:51][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:09:51][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:09:51][1] OCT:stored passes in:15.805msec  cores=12
[2022-12-12 18:09:51][0] stored passes in:15.805msec  cores=12
[2022-12-12 18:09:51][1] OCT:Displaying passes in tm=3.048
[2022-12-12 18:09:51][0] Displaying passes in tm=3.048
[2022-12-12 18:09:51][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:09:51][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0072.tif in:0sec. 
[2022-12-12 18:09:51][1] OCT:Passes saved in:0.702sec. 
[2022-12-12 18:09:51][0] Passes saved in:0.702sec. 
[2022-12-12 18:09:51][1] Delete imageState:0x0000028003683300
[2022-12-12 18:09:51][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:09:52][1] Starting render frame:73 [OK]
 [OK]
[2022-12-12 18:09:52][1] startVpRender(.....)
[2022-12-12 18:09:52][1] setInteractive(0)[OK] [2022-12-12 18:09:52][1] OCT: 
[2022-12-12 18:09:52][0]  
[2022-12-12 18:09:52][1] OCT:FRAME:73 fps:30
[2022-12-12 18:09:52][0] FRAME:73 fps:30
[2022-12-12 18:09:52][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:09:52][1] updateCamera()
[2022-12-12 18:09:52][1] ApplyCImager enDenoise:1
[2022-12-12 18:09:52][1] ImageObject::isUpdated()
[2022-12-12 18:09:52][1] ImageObject::isUpdated()
[2022-12-12 18:09:52][1] Check others time:0.792  256[2022-12-12 18:09:52][1] Check Object Updates....[2022-12-12 18:09:52][1] Check started[2022-12-12 18:09:52][1] find And Check BaseObjects 73[2022-12-12 18:09:52][1] Generate mesh data....[2022-12-12 18:09:53][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:09:53][1] Transfer hair: maneHAIR[2022-12-12 18:09:53][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:09:53][1] Transfer hair: tailHAIR[2022-12-12 18:09:53][1] checkPathTracing()
[2022-12-12 18:09:53][1] create PathTracing
[2022-12-12 18:09:53][1] applyPTParams:0x0000027C8EFCB090
[2022-12-12 18:09:53][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:09:53][1] ApiUpdate Wait:1 Caller:startVpRender tm:217.708ms.  [OK]
[2022-12-12 18:09:54][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:09:54][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:09:54][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:09:54][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:09:54][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.964Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:09:54][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.964Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:09:54][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 18:09:54][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:09:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:09:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:56][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:09:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:56][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:09:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:56][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:09:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:57][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:09:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:57][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:09:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:57][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:09:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:58][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:09:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:58][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:09:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:59][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:09:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:09:59][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:09:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:00][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:10:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:00][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:10:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:02][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:10:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:03][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:10:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:04][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:10:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:05][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:10:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:07][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:10:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:10][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:10:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:12][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:10:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:13][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:10:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:15][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:10:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:18][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:10:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:20][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:10:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:21][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:10:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:22][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:10:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:24][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:10:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:25][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:10:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:26][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:10:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:27][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:10:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:27][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:10:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:28][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:10:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:29][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:10:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:30][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:10:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:30][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:10:30][1] beautyDenoiser progress:1
[2022-12-12 18:10:30][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:10:30][1] Create imageState:0x0000028005C43300
[2022-12-12 18:10:30][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 18:10:30][1] OCT:Tonemapping the all passes tm:29.359
[2022-12-12 18:10:30][0] Tonemapping the all passes tm:29.359
[2022-12-12 18:10:30][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 18:10:30][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:10:30][1] OCT:stored passes in:14.43msec  cores=12
[2022-12-12 18:10:30][0] stored passes in:14.43msec  cores=12
[2022-12-12 18:10:30][1] OCT:Displaying passes in tm=3.097
[2022-12-12 18:10:30][0] Displaying passes in tm=3.097
[2022-12-12 18:10:30][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 18:10:31][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0073.tif in:0sec. 
[2022-12-12 18:10:31][1] OCT:Passes saved in:0.694sec. 
[2022-12-12 18:10:31][0] Passes saved in:0.694sec. 
[2022-12-12 18:10:31][1] Delete imageState:0x0000028005C43300
[2022-12-12 18:10:31][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 18:10:32][1] Starting render frame:74 [OK]
 [OK]
[2022-12-12 18:10:32][1] startVpRender(.....)
[2022-12-12 18:10:32][1] setInteractive(0)[OK] [2022-12-12 18:10:32][1] OCT: 
[2022-12-12 18:10:32][0]  
[2022-12-12 18:10:32][1] OCT:FRAME:74 fps:30
[2022-12-12 18:10:32][0] FRAME:74 fps:30
[2022-12-12 18:10:32][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:10:32][1] updateCamera()
[2022-12-12 18:10:32][1] ApplyCImager enDenoise:1
[2022-12-12 18:10:32][1] ImageObject::isUpdated()
[2022-12-12 18:10:32][1] ImageObject::isUpdated()
[2022-12-12 18:10:32][1] Check others time:0.82  256[2022-12-12 18:10:32][1] Check Object Updates....[2022-12-12 18:10:32][1] Check started[2022-12-12 18:10:32][1] find And Check BaseObjects 74[2022-12-12 18:10:32][1] Generate mesh data....[2022-12-12 18:10:32][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:10:32][1] Transfer hair: maneHAIR[2022-12-12 18:10:33][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:10:33][1] Transfer hair: tailHAIR[2022-12-12 18:10:33][1] checkPathTracing()
[2022-12-12 18:10:33][1] create PathTracing
[2022-12-12 18:10:33][1] applyPTParams:0x0000027C8EFC8DB0
[2022-12-12 18:10:33][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:10:33][1] ApiUpdate Wait:1 Caller:startVpRender tm:210.897ms.  [OK]
[2022-12-12 18:10:34][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:10:34][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:10:34][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:10:34][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:10:34][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.994Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:10:34][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.994Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:10:34][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 18:10:34][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:10:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:34][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:10:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:10:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:35][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:10:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:36][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:10:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:36][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:10:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:37][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:10:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:37][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:10:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:37][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:10:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:38][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:10:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:38][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:10:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:39][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:10:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:40][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:10:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:40][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:10:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:41][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:10:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:42][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:10:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:44][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:10:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:44][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:10:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:46][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:10:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:49][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:10:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:51][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:10:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:53][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:10:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:55][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:10:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:57][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:10:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:10:59][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:10:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:01][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:11:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:02][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:11:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:03][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:11:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:04][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:11:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:05][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:11:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:06][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:11:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:07][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:11:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:08][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:11:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:09][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:11:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:10][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:11:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:10][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:11:10][1] beautyDenoiser progress:1
[2022-12-12 18:11:10][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:11:10][1] Create imageState:0x0000028146457300
[2022-12-12 18:11:10][1] StoreAllRenderPasses:0x0000028146457300  passCnt:2 
[2022-12-12 18:11:10][1] OCT:Tonemapping the all passes tm:28.919
[2022-12-12 18:11:10][0] Tonemapping the all passes tm:28.919
[2022-12-12 18:11:10][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:11:10][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:11:10][1] OCT:stored passes in:15.652msec  cores=12
[2022-12-12 18:11:10][0] stored passes in:15.652msec  cores=12
[2022-12-12 18:11:10][1] OCT:Displaying passes in tm=3.018
[2022-12-12 18:11:10][0] Displaying passes in tm=3.018
[2022-12-12 18:11:10][1] freeRenderImages:0x0000028146457300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:11:11][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0074.tif in:0sec. 
[2022-12-12 18:11:11][1] OCT:Passes saved in:0.705sec. 
[2022-12-12 18:11:11][0] Passes saved in:0.705sec. 
[2022-12-12 18:11:11][1] Delete imageState:0x0000028146457300
[2022-12-12 18:11:11][1] freeRenderImages:0x0000028146457300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:11:11][1] Starting render frame:75 [OK]
 [OK]
[2022-12-12 18:11:11][1] startVpRender(.....)
[2022-12-12 18:11:11][1] setInteractive(0)[OK] [2022-12-12 18:11:11][1] OCT: 
[2022-12-12 18:11:11][0]  
[2022-12-12 18:11:11][1] OCT:FRAME:75 fps:30
[2022-12-12 18:11:11][0] FRAME:75 fps:30
[2022-12-12 18:11:11][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:11:11][1] updateCamera()
[2022-12-12 18:11:11][1] ApplyCImager enDenoise:1
[2022-12-12 18:11:11][1] ImageObject::isUpdated()
[2022-12-12 18:11:11][1] ImageObject::isUpdated()
[2022-12-12 18:11:11][1] Check others time:0.797  256[2022-12-12 18:11:11][1] Check Object Updates....[2022-12-12 18:11:11][1] Check started[2022-12-12 18:11:12][1] find And Check BaseObjects 75[2022-12-12 18:11:12][1] Generate mesh data....[2022-12-12 18:11:12][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:11:12][1] Transfer hair: maneHAIR[2022-12-12 18:11:12][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:11:12][1] Transfer hair: tailHAIR[2022-12-12 18:11:12][1] checkPathTracing()
[2022-12-12 18:11:12][1] create PathTracing
[2022-12-12 18:11:12][1] applyPTParams:0x0000027C8EFC96B0
[2022-12-12 18:11:12][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:11:12][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.68ms.  [OK]
[2022-12-12 18:11:13][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:11:13][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:11:13][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:11:13][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:11:13][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.992Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:11:13][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.992Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:11:13][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 18:11:13][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:11:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:14][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:11:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:11:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:15][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:11:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:15][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:11:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:16][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:11:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:16][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:11:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:17][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:11:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:17][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:11:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:17][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:11:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:18][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:11:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:19][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:11:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:19][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:11:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:20][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:11:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:21][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:11:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:22][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:11:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:23][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:11:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:24][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:11:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:26][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:11:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:29][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:11:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:31][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:11:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:32][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:11:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:34][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:11:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:37][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:11:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:39][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:11:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:40][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:11:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:42][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:11:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:43][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:11:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:44][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:11:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:45][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:11:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:46][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:11:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:47][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:11:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:47][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:11:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:48][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:11:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:49][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:11:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:49][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:11:49][1] beautyDenoiser progress:1
[2022-12-12 18:11:49][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:11:49][1] Create imageState:0x00000280F8D23300
[2022-12-12 18:11:49][1] StoreAllRenderPasses:0x00000280F8D23300  passCnt:2 
[2022-12-12 18:11:49][1] OCT:Tonemapping the all passes tm:29.298
[2022-12-12 18:11:49][0] Tonemapping the all passes tm:29.298
[2022-12-12 18:11:49][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:11:49][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:11:49][1] OCT:stored passes in:15.687msec  cores=12
[2022-12-12 18:11:49][0] stored passes in:15.687msec  cores=12
[2022-12-12 18:11:50][1] OCT:Displaying passes in tm=3.047
[2022-12-12 18:11:50][0] Displaying passes in tm=3.047
[2022-12-12 18:11:50][1] freeRenderImages:0x00000280F8D23300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:11:50][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0075.tif in:0sec. 
[2022-12-12 18:11:50][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 18:11:50][0] Passes saved in:0.701sec. 
[2022-12-12 18:11:50][1] Delete imageState:0x00000280F8D23300
[2022-12-12 18:11:50][1] freeRenderImages:0x00000280F8D23300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:11:51][1] Starting render frame:76 [OK]
 [OK]
[2022-12-12 18:11:51][1] startVpRender(.....)
[2022-12-12 18:11:51][1] setInteractive(0)[OK] [2022-12-12 18:11:51][1] OCT: 
[2022-12-12 18:11:51][0]  
[2022-12-12 18:11:51][1] OCT:FRAME:76 fps:30
[2022-12-12 18:11:51][0] FRAME:76 fps:30
[2022-12-12 18:11:51][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:11:51][1] updateCamera()
[2022-12-12 18:11:51][1] ApplyCImager enDenoise:1
[2022-12-12 18:11:51][1] ImageObject::isUpdated()
[2022-12-12 18:11:51][1] ImageObject::isUpdated()
[2022-12-12 18:11:51][1] Check others time:0.746  256[2022-12-12 18:11:51][1] Check Object Updates....[2022-12-12 18:11:51][1] Check started[2022-12-12 18:11:51][1] find And Check BaseObjects 76[2022-12-12 18:11:51][1] Generate mesh data....[2022-12-12 18:11:51][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:11:51][1] Transfer hair: maneHAIR[2022-12-12 18:11:52][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:11:52][1] Transfer hair: tailHAIR[2022-12-12 18:11:52][1] checkPathTracing()
[2022-12-12 18:11:52][1] create PathTracing
[2022-12-12 18:11:52][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 18:11:52][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:11:52][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.532ms.  [OK]
[2022-12-12 18:11:53][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:11:53][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:11:53][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:11:53][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:11:53][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.803Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:11:53][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.803Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:11:53][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 18:11:53][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:11:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:54][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:11:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:54][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:11:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:55][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:11:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:55][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:11:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:56][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:11:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:56][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:11:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:56][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:11:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:57][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:11:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:57][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:11:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:58][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:11:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:59][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:11:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:11:59][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:11:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:00][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:12:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:02][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:12:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:03][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:12:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:03][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:12:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:06][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:12:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:08][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:12:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:10][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:12:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:12][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:12:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:14][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:12:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:17][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:12:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:19][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:12:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:20][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:12:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:21][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:12:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:23][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:12:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:24][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:12:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:24][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:12:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:25][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:12:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:26][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:12:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:27][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:12:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:28][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:12:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:29][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:12:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:29][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:12:29][1] beautyDenoiser progress:1
[2022-12-12 18:12:29][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:12:29][1] Create imageState:0x0000028005C43300
[2022-12-12 18:12:29][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 18:12:29][1] OCT:Tonemapping the all passes tm:30.069
[2022-12-12 18:12:29][0] Tonemapping the all passes tm:30.069
[2022-12-12 18:12:29][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 18:12:29][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:12:29][1] OCT:stored passes in:15.373msec  cores=12
[2022-12-12 18:12:29][0] stored passes in:15.373msec  cores=12
[2022-12-12 18:12:29][1] OCT:Displaying passes in tm=3.033
[2022-12-12 18:12:29][0] Displaying passes in tm=3.033
[2022-12-12 18:12:29][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 18:12:30][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0076.tif in:0sec. 
[2022-12-12 18:12:30][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 18:12:30][0] Passes saved in:0.704sec. 
[2022-12-12 18:12:30][1] Delete imageState:0x0000028005C43300
[2022-12-12 18:12:30][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 18:12:31][1] Starting render frame:77 [OK]
 [OK]
[2022-12-12 18:12:31][1] startVpRender(.....)
[2022-12-12 18:12:31][1] setInteractive(0)[OK] [2022-12-12 18:12:31][1] OCT: 
[2022-12-12 18:12:31][0]  
[2022-12-12 18:12:31][1] OCT:FRAME:77 fps:30
[2022-12-12 18:12:31][0] FRAME:77 fps:30
[2022-12-12 18:12:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:12:31][1] updateCamera()
[2022-12-12 18:12:31][1] ApplyCImager enDenoise:1
[2022-12-12 18:12:31][1] ImageObject::isUpdated()
[2022-12-12 18:12:31][1] ImageObject::isUpdated()
[2022-12-12 18:12:31][1] Check others time:0.755  256[2022-12-12 18:12:31][1] Check Object Updates....[2022-12-12 18:12:31][1] Check started[2022-12-12 18:12:31][1] find And Check BaseObjects 77[2022-12-12 18:12:31][1] Generate mesh data....[2022-12-12 18:12:31][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:12:31][1] Transfer hair: maneHAIR[2022-12-12 18:12:31][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:12:31][1] Transfer hair: tailHAIR[2022-12-12 18:12:31][1] checkPathTracing()
[2022-12-12 18:12:31][1] create PathTracing
[2022-12-12 18:12:31][1] applyPTParams:0x0000027C8EFC84B0
[2022-12-12 18:12:31][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:12:31][1] ApiUpdate Wait:1 Caller:startVpRender tm:203.369ms.  [OK]
[2022-12-12 18:12:32][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:12:32][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:12:32][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:12:32][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:12:32][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.852Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:12:32][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.852Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:12:32][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 18:12:32][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:12:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:33][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:12:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:34][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:12:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:34][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:12:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:35][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:12:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:35][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:12:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:35][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:12:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:36][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:12:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:36][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:12:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:36][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:12:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:37][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:12:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:38][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:12:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:38][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:12:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:39][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:12:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:40][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:12:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:41][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:12:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:42][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:12:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:43][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:12:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:45][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:12:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:48][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:12:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:50][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:12:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:51][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:12:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:54][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:12:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:56][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:12:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:12:58][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:12:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:00][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:13:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:01][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:13:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:02][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:13:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:03][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:13:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:04][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:13:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:05][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:13:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:06][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:13:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:07][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:13:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:07][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:13:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:08][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:13:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:09][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:13:09][1] beautyDenoiser progress:1
[2022-12-12 18:13:09][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:13:09][1] Create imageState:0x000002800DC84300
[2022-12-12 18:13:09][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 18:13:09][1] OCT:Tonemapping the all passes tm:29.108
[2022-12-12 18:13:09][0] Tonemapping the all passes tm:29.108
[2022-12-12 18:13:09][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:13:09][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:13:09][1] OCT:stored passes in:15.578msec  cores=12
[2022-12-12 18:13:09][0] stored passes in:15.578msec  cores=12
[2022-12-12 18:13:09][1] OCT:Displaying passes in tm=3.216
[2022-12-12 18:13:09][0] Displaying passes in tm=3.216
[2022-12-12 18:13:09][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:13:09][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0077.tif in:0sec. 
[2022-12-12 18:13:09][1] OCT:Passes saved in:0.711sec. 
[2022-12-12 18:13:09][0] Passes saved in:0.711sec. 
[2022-12-12 18:13:09][1] Delete imageState:0x000002800DC84300
[2022-12-12 18:13:09][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:13:10][1] Starting render frame:78 [OK]
 [OK]
[2022-12-12 18:13:10][1] startVpRender(.....)
[2022-12-12 18:13:10][1] setInteractive(0)[OK] [2022-12-12 18:13:10][1] OCT: 
[2022-12-12 18:13:10][0]  
[2022-12-12 18:13:10][1] OCT:FRAME:78 fps:30
[2022-12-12 18:13:10][0] FRAME:78 fps:30
[2022-12-12 18:13:10][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:13:10][1] updateCamera()
[2022-12-12 18:13:10][1] ApplyCImager enDenoise:1
[2022-12-12 18:13:10][1] ImageObject::isUpdated()
[2022-12-12 18:13:10][1] ImageObject::isUpdated()
[2022-12-12 18:13:10][1] Check others time:0.821  256[2022-12-12 18:13:10][1] Check Object Updates....[2022-12-12 18:13:10][1] Check started[2022-12-12 18:13:10][1] find And Check BaseObjects 78[2022-12-12 18:13:10][1] Generate mesh data....[2022-12-12 18:13:11][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:13:11][1] Transfer hair: maneHAIR[2022-12-12 18:13:11][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:13:11][1] Transfer hair: tailHAIR[2022-12-12 18:13:11][1] checkPathTracing()
[2022-12-12 18:13:11][1] create PathTracing
[2022-12-12 18:13:11][1] applyPTParams:0x0000027C99FBD750
[2022-12-12 18:13:11][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:13:11][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.945ms.  [OK]
[2022-12-12 18:13:12][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:13:12][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:13:12][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:13:12][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:13:12][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.847Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:13:12][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.847Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:13:12][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 18:13:12][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:13:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:13][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:13:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:14][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:13:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:14][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:13:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:14][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:13:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:14][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:13:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:15][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:13:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:15][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:13:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:16][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:13:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:16][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:13:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:17][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:13:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:17][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:13:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:18][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:13:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:18][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:13:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:19][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:13:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:21][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:13:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:22][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:13:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:23][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:13:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:25][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:13:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:27][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:13:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:30][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:13:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:31][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:13:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:33][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:13:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:36][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:13:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:38][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:13:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:39][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:13:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:40][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:13:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:42][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:13:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:43][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:13:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:44][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:13:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:45][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:13:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:45][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:13:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:46][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:13:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:47][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:13:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:48][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:13:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:48][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:13:48][1] beautyDenoiser progress:1
[2022-12-12 18:13:48][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:13:48][1] Create imageState:0x0000028005C43300
[2022-12-12 18:13:48][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 18:13:48][1] OCT:Tonemapping the all passes tm:29.409
[2022-12-12 18:13:48][0] Tonemapping the all passes tm:29.409
[2022-12-12 18:13:48][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 18:13:48][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:13:48][1] OCT:stored passes in:15.631msec  cores=12
[2022-12-12 18:13:48][0] stored passes in:15.631msec  cores=12
[2022-12-12 18:13:48][1] OCT:Displaying passes in tm=3.096
[2022-12-12 18:13:48][0] Displaying passes in tm=3.096
[2022-12-12 18:13:48][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 18:13:49][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0078.tif in:0sec. 
[2022-12-12 18:13:49][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 18:13:49][0] Passes saved in:0.7sec. 
[2022-12-12 18:13:49][1] Delete imageState:0x0000028005C43300
[2022-12-12 18:13:49][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 18:13:50][1] Starting render frame:79 [OK]
 [OK]
[2022-12-12 18:13:50][1] startVpRender(.....)
[2022-12-12 18:13:50][1] setInteractive(0)[OK] [2022-12-12 18:13:50][1] OCT: 
[2022-12-12 18:13:50][0]  
[2022-12-12 18:13:50][1] OCT:FRAME:79 fps:30
[2022-12-12 18:13:50][0] FRAME:79 fps:30
[2022-12-12 18:13:50][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:13:50][1] updateCamera()
[2022-12-12 18:13:50][1] ApplyCImager enDenoise:1
[2022-12-12 18:13:50][1] ImageObject::isUpdated()
[2022-12-12 18:13:50][1] ImageObject::isUpdated()
[2022-12-12 18:13:50][1] Check others time:0.812  256[2022-12-12 18:13:50][1] Check Object Updates....[2022-12-12 18:13:50][1] Check started[2022-12-12 18:13:50][1] find And Check BaseObjects 79[2022-12-12 18:13:50][1] Generate mesh data....[2022-12-12 18:13:50][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:13:50][1] Transfer hair: maneHAIR[2022-12-12 18:13:51][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:13:51][1] Transfer hair: tailHAIR[2022-12-12 18:13:51][1] checkPathTracing()
[2022-12-12 18:13:51][1] create PathTracing
[2022-12-12 18:13:51][1] applyPTParams:0x0000027C99FBCAF0
[2022-12-12 18:13:51][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:13:51][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.101ms.  [OK]
[2022-12-12 18:13:52][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:13:52][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:13:52][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:13:52][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:13:52][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.824Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:13:52][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.824Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:13:52][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 18:13:52][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:13:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:52][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:13:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:53][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:13:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:53][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:13:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:54][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:13:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:54][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:13:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:54][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:13:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:55][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:13:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:55][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:13:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:56][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:13:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:56][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:13:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:57][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:13:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:57][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:13:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:58][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:13:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:13:59][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:13:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:00][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:14:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:01][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:14:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:02][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:14:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:04][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:14:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:07][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:14:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:09][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:14:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:11][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:14:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:13][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:14:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:15][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:14:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:17][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:14:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:19][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:14:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:20][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:14:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:21][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:14:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:23][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:14:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:23][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:14:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:24][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:14:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:25][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:14:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:26][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:14:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:27][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:14:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:28][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:14:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:28][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:14:28][1] beautyDenoiser progress:1
[2022-12-12 18:14:28][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:14:28][1] Create imageState:0x0000028005C43300
[2022-12-12 18:14:28][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 18:14:28][1] OCT:Tonemapping the all passes tm:29.68
[2022-12-12 18:14:28][0] Tonemapping the all passes tm:29.68
[2022-12-12 18:14:28][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:14:28][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:14:28][1] OCT:stored passes in:15.563msec  cores=12
[2022-12-12 18:14:28][0] stored passes in:15.563msec  cores=12
[2022-12-12 18:14:28][1] OCT:Displaying passes in tm=3.188
[2022-12-12 18:14:28][0] Displaying passes in tm=3.188
[2022-12-12 18:14:28][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:14:28][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0079.tif in:0sec. 
[2022-12-12 18:14:28][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 18:14:28][0] Passes saved in:0.704sec. 
[2022-12-12 18:14:28][1] Delete imageState:0x0000028005C43300
[2022-12-12 18:14:28][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:14:29][1] Starting render frame:80 [OK]
 [OK]
[2022-12-12 18:14:29][1] startVpRender(.....)
[2022-12-12 18:14:29][1] setInteractive(0)[OK] [2022-12-12 18:14:29][1] OCT: 
[2022-12-12 18:14:29][0]  
[2022-12-12 18:14:29][1] OCT:FRAME:80 fps:30
[2022-12-12 18:14:29][0] FRAME:80 fps:30
[2022-12-12 18:14:29][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:14:29][1] updateCamera()
[2022-12-12 18:14:29][1] ApplyCImager enDenoise:1
[2022-12-12 18:14:29][1] ImageObject::isUpdated()
[2022-12-12 18:14:29][1] ImageObject::isUpdated()
[2022-12-12 18:14:29][1] Check others time:0.723  256[2022-12-12 18:14:29][1] Check Object Updates....[2022-12-12 18:14:29][1] Check started[2022-12-12 18:14:29][1] find And Check BaseObjects 80[2022-12-12 18:14:29][1] Generate mesh data....[2022-12-12 18:14:30][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:14:30][1] Transfer hair: maneHAIR[2022-12-12 18:14:30][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:14:30][1] Transfer hair: tailHAIR[2022-12-12 18:14:30][1] checkPathTracing()
[2022-12-12 18:14:30][1] create PathTracing
[2022-12-12 18:14:30][1] applyPTParams:0x0000027C8E16A130
[2022-12-12 18:14:30][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:14:30][1] ApiUpdate Wait:1 Caller:startVpRender tm:210.041ms.  [OK]
[2022-12-12 18:14:31][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:14:31][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:14:31][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:14:31][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:14:31][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.855Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:14:31][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.855Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:14:31][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 18:14:31][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:14:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:32][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:14:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:33][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:14:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:33][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:14:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:34][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:14:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:34][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:14:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:34][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:14:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:35][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:14:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:35][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:14:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:36][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:14:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:36][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:14:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:37][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:14:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:37][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:14:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:39][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:14:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:40][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:14:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:41][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:14:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:42][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:14:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:44][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:14:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:47][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:14:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:49][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:14:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:50][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:14:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:52][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:14:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:55][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:14:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:57][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:14:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:14:58][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:14:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:00][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:15:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:01][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:15:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:02][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:15:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:03][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:15:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:04][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:15:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:05][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:15:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:05][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:15:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:06][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:15:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:07][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:15:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:07][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:15:07][1] beautyDenoiser progress:1
[2022-12-12 18:15:07][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:15:07][1] Create imageState:0x000002814F28F300
[2022-12-12 18:15:08][1] StoreAllRenderPasses:0x000002814F28F300  passCnt:2 
[2022-12-12 18:15:08][1] OCT:Tonemapping the all passes tm:28.855
[2022-12-12 18:15:08][0] Tonemapping the all passes tm:28.855
[2022-12-12 18:15:08][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:15:08][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:15:08][1] OCT:stored passes in:15.511msec  cores=12
[2022-12-12 18:15:08][0] stored passes in:15.511msec  cores=12
[2022-12-12 18:15:08][1] OCT:Displaying passes in tm=3.102
[2022-12-12 18:15:08][0] Displaying passes in tm=3.102
[2022-12-12 18:15:08][1] freeRenderImages:0x000002814F28F300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:15:08][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0080.tif in:0sec. 
[2022-12-12 18:15:08][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 18:15:08][0] Passes saved in:0.701sec. 
[2022-12-12 18:15:08][1] Delete imageState:0x000002814F28F300
[2022-12-12 18:15:08][1] freeRenderImages:0x000002814F28F300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:15:09][1] Starting render frame:81 [OK]
 [OK]
[2022-12-12 18:15:09][1] startVpRender(.....)
[2022-12-12 18:15:09][1] setInteractive(0)[OK] [2022-12-12 18:15:09][1] OCT: 
[2022-12-12 18:15:09][0]  
[2022-12-12 18:15:09][1] OCT:FRAME:81 fps:30
[2022-12-12 18:15:09][0] FRAME:81 fps:30
[2022-12-12 18:15:09][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:15:09][1] updateCamera()
[2022-12-12 18:15:09][1] ApplyCImager enDenoise:1
[2022-12-12 18:15:09][1] ImageObject::isUpdated()
[2022-12-12 18:15:09][1] ImageObject::isUpdated()
[2022-12-12 18:15:09][1] Check others time:0.813  256[2022-12-12 18:15:09][1] Check Object Updates....[2022-12-12 18:15:09][1] Check started[2022-12-12 18:15:09][1] find And Check BaseObjects 81[2022-12-12 18:15:09][1] Generate mesh data....[2022-12-12 18:15:10][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:15:10][1] Transfer hair: maneHAIR[2022-12-12 18:15:10][1] Hair is prepared in 31 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:15:10][1] Transfer hair: tailHAIR[2022-12-12 18:15:10][1] checkPathTracing()
[2022-12-12 18:15:10][1] create PathTracing
[2022-12-12 18:15:10][1] applyPTParams:0x0000027D189CF810
[2022-12-12 18:15:10][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:15:10][1] ApiUpdate Wait:1 Caller:startVpRender tm:210.061ms.  [OK]
[2022-12-12 18:15:11][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:15:11][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:15:11][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:15:11][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:15:11][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.869Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:15:11][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.869Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:15:11][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 18:15:11][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:15:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:12][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:15:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:12][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:15:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:13][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:15:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:13][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:15:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:13][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:15:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:14][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:15:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:14][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:15:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:14][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:15:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:15][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:15:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:15][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:15:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:16][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:15:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:17][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:15:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:17][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:15:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:18][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:15:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:20][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:15:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:21][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:15:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:21][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:15:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:24][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:15:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:26][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:15:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:28][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:15:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:30][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:15:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:32][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:15:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:35][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:15:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:37][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:15:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:38][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:15:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:39][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:15:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:41][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:15:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:42][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:15:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:42][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:15:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:43][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:15:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:44][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:15:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:45][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:15:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:46][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:15:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:47][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:15:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:47][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:15:47][1] beautyDenoiser progress:1
[2022-12-12 18:15:47][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:15:47][1] Create imageState:0x00000280F8D23300
[2022-12-12 18:15:47][1] StoreAllRenderPasses:0x00000280F8D23300  passCnt:2 
[2022-12-12 18:15:47][1] OCT:Tonemapping the all passes tm:29.099
[2022-12-12 18:15:47][0] Tonemapping the all passes tm:29.099
[2022-12-12 18:15:47][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 18:15:47][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:15:47][1] OCT:stored passes in:19.168msec  cores=12
[2022-12-12 18:15:47][0] stored passes in:19.168msec  cores=12
[2022-12-12 18:15:47][1] OCT:Displaying passes in tm=3.17
[2022-12-12 18:15:47][0] Displaying passes in tm=3.17
[2022-12-12 18:15:47][1] freeRenderImages:0x00000280F8D23300 multiBmp:0x00000280037D1D40
[2022-12-12 18:15:48][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0081.tif in:0sec. 
[2022-12-12 18:15:48][1] OCT:Passes saved in:0.708sec. 
[2022-12-12 18:15:48][0] Passes saved in:0.708sec. 
[2022-12-12 18:15:48][1] Delete imageState:0x00000280F8D23300
[2022-12-12 18:15:48][1] freeRenderImages:0x00000280F8D23300 multiBmp:0x00000280037D1D40
[2022-12-12 18:15:49][1] Starting render frame:82 [OK]
 [OK]
[2022-12-12 18:15:49][1] startVpRender(.....)
[2022-12-12 18:15:49][1] setInteractive(0)[OK] [2022-12-12 18:15:49][1] OCT: 
[2022-12-12 18:15:49][0]  
[2022-12-12 18:15:49][1] OCT:FRAME:82 fps:30
[2022-12-12 18:15:49][0] FRAME:82 fps:30
[2022-12-12 18:15:49][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:15:49][1] updateCamera()
[2022-12-12 18:15:49][1] ApplyCImager enDenoise:1
[2022-12-12 18:15:49][1] ImageObject::isUpdated()
[2022-12-12 18:15:49][1] ImageObject::isUpdated()
[2022-12-12 18:15:49][1] Check others time:0.724  256[2022-12-12 18:15:49][1] Check Object Updates....[2022-12-12 18:15:49][1] Check started[2022-12-12 18:15:49][1] find And Check BaseObjects 82[2022-12-12 18:15:49][1] Generate mesh data....[2022-12-12 18:15:49][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:15:49][1] Transfer hair: maneHAIR[2022-12-12 18:15:49][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:15:49][1] Transfer hair: tailHAIR[2022-12-12 18:15:49][1] checkPathTracing()
[2022-12-12 18:15:49][1] create PathTracing
[2022-12-12 18:15:49][1] applyPTParams:0x0000027C8EFCB3F0
[2022-12-12 18:15:49][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:15:49][1] ApiUpdate Wait:1 Caller:startVpRender tm:204.767ms.  [OK]
[2022-12-12 18:15:50][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:15:50][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:15:50][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:15:50][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:15:50][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.843Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:15:50][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.843Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:15:50][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 18:15:50][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:15:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:51][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:15:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:52][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:15:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:52][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:15:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:52][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:15:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:53][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:15:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:53][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:15:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:54][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:15:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:54][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:15:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:54][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:15:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:55][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:15:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:56][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:15:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:56][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:15:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:57][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:15:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:58][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:15:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:15:59][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:15:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:00][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:16:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:01][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:16:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:03][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:16:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:06][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:16:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:08][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:16:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:09][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:16:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:12][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:16:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:14][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:16:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:16][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:16:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:18][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:16:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:19][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:16:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:20][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:16:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:21][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:16:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:22][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:16:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:23][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:16:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:24][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:16:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:25][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:16:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:25][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:16:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:26][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:16:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:26][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:16:26][1] beautyDenoiser progress:1
[2022-12-12 18:16:26][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:16:26][1] Create imageState:0x0000028145A5F300
[2022-12-12 18:16:27][1] StoreAllRenderPasses:0x0000028145A5F300  passCnt:2 
[2022-12-12 18:16:27][1] OCT:Tonemapping the all passes tm:29.932
[2022-12-12 18:16:27][0] Tonemapping the all passes tm:29.932
[2022-12-12 18:16:27][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:16:27][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:16:27][1] OCT:stored passes in:15.37msec  cores=12
[2022-12-12 18:16:27][0] stored passes in:15.37msec  cores=12
[2022-12-12 18:16:27][1] OCT:Displaying passes in tm=3.011
[2022-12-12 18:16:27][0] Displaying passes in tm=3.011
[2022-12-12 18:16:27][1] freeRenderImages:0x0000028145A5F300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:16:27][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0082.tif in:0sec. 
[2022-12-12 18:16:27][1] OCT:Passes saved in:0.709sec. 
[2022-12-12 18:16:27][0] Passes saved in:0.709sec. 
[2022-12-12 18:16:27][1] Delete imageState:0x0000028145A5F300
[2022-12-12 18:16:27][1] freeRenderImages:0x0000028145A5F300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:16:28][1] Starting render frame:83 [OK]
 [OK]
[2022-12-12 18:16:28][1] startVpRender(.....)
[2022-12-12 18:16:28][1] setInteractive(0)[OK] [2022-12-12 18:16:28][1] OCT: 
[2022-12-12 18:16:28][0]  
[2022-12-12 18:16:28][1] OCT:FRAME:83 fps:30
[2022-12-12 18:16:28][0] FRAME:83 fps:30
[2022-12-12 18:16:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:16:28][1] updateCamera()
[2022-12-12 18:16:28][1] ApplyCImager enDenoise:1
[2022-12-12 18:16:28][1] ImageObject::isUpdated()
[2022-12-12 18:16:28][1] ImageObject::isUpdated()
[2022-12-12 18:16:28][1] Check others time:0.828  256[2022-12-12 18:16:28][1] Check Object Updates....[2022-12-12 18:16:28][1] Check started[2022-12-12 18:16:28][1] find And Check BaseObjects 83[2022-12-12 18:16:28][1] Generate mesh data....[2022-12-12 18:16:29][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:16:29][1] Transfer hair: maneHAIR[2022-12-12 18:16:29][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:16:29][1] Transfer hair: tailHAIR[2022-12-12 18:16:29][1] checkPathTracing()
[2022-12-12 18:16:29][1] create PathTracing
[2022-12-12 18:16:29][1] applyPTParams:0x0000027C8EFC8FF0
[2022-12-12 18:16:29][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:16:29][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.662ms.  [OK]
[2022-12-12 18:16:30][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:16:30][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:16:30][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:16:30][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:16:30][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.866Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:16:30][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.866Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:16:30][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 18:16:30][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:16:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:31][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:16:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:31][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:16:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:31][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:16:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:32][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:16:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:32][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:16:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:33][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:16:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:33][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:16:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:33][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:16:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:34][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:16:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:34][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:16:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:35][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:16:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:36][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:16:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:36][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:16:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:37][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:16:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:39][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:16:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:40][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:16:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:40][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:16:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:43][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:16:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:45][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:16:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:47][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:16:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:49][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:16:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:51][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:16:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:54][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:16:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:56][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:16:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:57][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:16:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:16:58][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:16:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:00][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:17:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:01][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:17:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:02][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:17:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:02][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:17:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:03][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:17:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:04][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:17:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:05][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:17:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:06][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:17:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:06][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:17:06][1] beautyDenoiser progress:1
[2022-12-12 18:17:06][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:17:06][1] Create imageState:0x000002813FE23300
[2022-12-12 18:17:06][1] StoreAllRenderPasses:0x000002813FE23300  passCnt:2 
[2022-12-12 18:17:06][1] OCT:Tonemapping the all passes tm:30.22
[2022-12-12 18:17:06][0] Tonemapping the all passes tm:30.22
[2022-12-12 18:17:06][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:17:06][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:17:06][1] OCT:stored passes in:15.618msec  cores=12
[2022-12-12 18:17:06][0] stored passes in:15.618msec  cores=12
[2022-12-12 18:17:06][1] OCT:Displaying passes in tm=3.081
[2022-12-12 18:17:06][0] Displaying passes in tm=3.081
[2022-12-12 18:17:06][1] freeRenderImages:0x000002813FE23300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:17:07][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0083.tif in:0sec. 
[2022-12-12 18:17:07][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 18:17:07][0] Passes saved in:0.7sec. 
[2022-12-12 18:17:07][1] Delete imageState:0x000002813FE23300
[2022-12-12 18:17:07][1] freeRenderImages:0x000002813FE23300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:17:08][1] Starting render frame:84 [OK]
 [OK]
[2022-12-12 18:17:08][1] startVpRender(.....)
[2022-12-12 18:17:08][1] setInteractive(0)[OK] [2022-12-12 18:17:08][1] OCT: 
[2022-12-12 18:17:08][0]  
[2022-12-12 18:17:08][1] OCT:FRAME:84 fps:30
[2022-12-12 18:17:08][0] FRAME:84 fps:30
[2022-12-12 18:17:08][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:17:08][1] updateCamera()
[2022-12-12 18:17:08][1] ApplyCImager enDenoise:1
[2022-12-12 18:17:08][1] ImageObject::isUpdated()
[2022-12-12 18:17:08][1] ImageObject::isUpdated()
[2022-12-12 18:17:08][1] Check others time:0.871  256[2022-12-12 18:17:08][1] Check Object Updates....[2022-12-12 18:17:08][1] Check started[2022-12-12 18:17:08][1] find And Check BaseObjects 84[2022-12-12 18:17:08][1] Generate mesh data....[2022-12-12 18:17:08][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:17:08][1] Transfer hair: maneHAIR[2022-12-12 18:17:08][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:17:08][1] Transfer hair: tailHAIR[2022-12-12 18:17:08][1] checkPathTracing()
[2022-12-12 18:17:08][1] create PathTracing
[2022-12-12 18:17:08][1] applyPTParams:0x0000027C8EFC8DB0
[2022-12-12 18:17:08][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:17:08][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.077ms.  [OK]
[2022-12-12 18:17:09][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:17:09][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:17:09][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:17:09][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:17:09][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.852Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:17:09][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.852Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:17:09][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 18:17:09][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:17:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:10][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:17:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:11][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:17:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:11][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:17:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:11][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:17:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:12][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:17:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:12][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:17:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:13][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:17:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:13][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:17:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:13][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:17:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:14][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:17:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:15][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:17:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:15][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:17:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:16][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:17:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:17][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:17:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:18][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:17:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:19][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:17:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:20][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:17:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:22][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:17:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:25][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:17:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:27][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:17:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:28][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:17:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:30][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:17:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:33][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:17:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:35][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:17:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:37][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:17:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:38][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:17:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:39][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:17:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:40][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:17:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:41][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:17:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:42][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:17:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:43][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:17:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:44][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:17:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:44][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:17:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:45][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:17:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:46][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:17:46][1] beautyDenoiser progress:1
[2022-12-12 18:17:46][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:17:46][1] Create imageState:0x000002811B164300
[2022-12-12 18:17:46][1] StoreAllRenderPasses:0x000002811B164300  passCnt:2 
[2022-12-12 18:17:46][1] OCT:Tonemapping the all passes tm:29.99
[2022-12-12 18:17:46][0] Tonemapping the all passes tm:29.99
[2022-12-12 18:17:46][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 18:17:46][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:17:46][1] OCT:stored passes in:16.03msec  cores=12
[2022-12-12 18:17:46][0] stored passes in:16.03msec  cores=12
[2022-12-12 18:17:46][1] OCT:Displaying passes in tm=3.199
[2022-12-12 18:17:46][0] Displaying passes in tm=3.199
[2022-12-12 18:17:46][1] freeRenderImages:0x000002811B164300 multiBmp:0x00000280037D1D40
[2022-12-12 18:17:46][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0084.tif in:0sec. 
[2022-12-12 18:17:46][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 18:17:46][0] Passes saved in:0.703sec. 
[2022-12-12 18:17:46][1] Delete imageState:0x000002811B164300
[2022-12-12 18:17:46][1] freeRenderImages:0x000002811B164300 multiBmp:0x00000280037D1D40
[2022-12-12 18:17:47][1] Starting render frame:85 [OK]
 [OK]
[2022-12-12 18:17:47][1] startVpRender(.....)
[2022-12-12 18:17:47][1] setInteractive(0)[OK] [2022-12-12 18:17:47][1] OCT: 
[2022-12-12 18:17:47][0]  
[2022-12-12 18:17:47][1] OCT:FRAME:85 fps:30
[2022-12-12 18:17:47][0] FRAME:85 fps:30
[2022-12-12 18:17:47][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:17:47][1] updateCamera()
[2022-12-12 18:17:47][1] ApplyCImager enDenoise:1
[2022-12-12 18:17:47][1] ImageObject::isUpdated()
[2022-12-12 18:17:47][1] ImageObject::isUpdated()
[2022-12-12 18:17:47][1] Check others time:0.768  256[2022-12-12 18:17:47][1] Check Object Updates....[2022-12-12 18:17:47][1] Check started[2022-12-12 18:17:47][1] find And Check BaseObjects 85[2022-12-12 18:17:47][1] Generate mesh data....[2022-12-12 18:17:48][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:17:48][1] Transfer hair: maneHAIR[2022-12-12 18:17:48][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:17:48][1] Transfer hair: tailHAIR[2022-12-12 18:17:48][1] checkPathTracing()
[2022-12-12 18:17:48][1] create PathTracing
[2022-12-12 18:17:48][1] applyPTParams:0x0000027C8EFC84B0
[2022-12-12 18:17:48][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:17:48][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.044ms.  [OK]
[2022-12-12 18:17:49][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:17:49][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:17:49][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:17:49][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:17:49][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.867Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:17:49][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.867Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:17:49][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 18:17:49][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:17:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:50][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:17:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:51][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:17:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:51][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:17:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:51][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:17:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:51][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:17:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:52][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:17:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:52][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:17:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:53][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:17:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:53][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:17:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:54][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:17:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:54][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:17:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:55][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:17:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:55][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:17:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:56][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:17:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:58][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:17:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:17:59][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:17:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:00][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:18:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:02][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:18:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:04][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:18:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:07][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:18:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:08][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:18:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:10][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:18:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:13][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:18:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:15][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:18:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:16][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:18:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:17][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:18:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:19][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:18:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:20][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:18:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:21][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:18:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:22][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:18:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:22][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:18:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:23][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:18:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:24][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:18:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:25][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:18:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:25][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:18:25][1] beautyDenoiser progress:1
[2022-12-12 18:18:25][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:18:25][1] Create imageState:0x0000028148323300
[2022-12-12 18:18:25][1] StoreAllRenderPasses:0x0000028148323300  passCnt:2 
[2022-12-12 18:18:25][1] OCT:Tonemapping the all passes tm:28.421
[2022-12-12 18:18:25][0] Tonemapping the all passes tm:28.421
[2022-12-12 18:18:25][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:18:25][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:18:25][1] OCT:stored passes in:16.178msec  cores=12
[2022-12-12 18:18:25][0] stored passes in:16.178msec  cores=12
[2022-12-12 18:18:25][1] OCT:Displaying passes in tm=3.106
[2022-12-12 18:18:25][0] Displaying passes in tm=3.106
[2022-12-12 18:18:25][1] freeRenderImages:0x0000028148323300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:18:26][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0085.tif in:0sec. 
[2022-12-12 18:18:26][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 18:18:26][0] Passes saved in:0.704sec. 
[2022-12-12 18:18:26][1] Delete imageState:0x0000028148323300
[2022-12-12 18:18:26][1] freeRenderImages:0x0000028148323300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:18:27][1] Starting render frame:86 [OK]
 [OK]
[2022-12-12 18:18:27][1] startVpRender(.....)
[2022-12-12 18:18:27][1] setInteractive(0)[OK] [2022-12-12 18:18:27][1] OCT: 
[2022-12-12 18:18:27][0]  
[2022-12-12 18:18:27][1] OCT:FRAME:86 fps:30
[2022-12-12 18:18:27][0] FRAME:86 fps:30
[2022-12-12 18:18:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:18:27][1] updateCamera()
[2022-12-12 18:18:27][1] ApplyCImager enDenoise:1
[2022-12-12 18:18:27][1] ImageObject::isUpdated()
[2022-12-12 18:18:27][1] ImageObject::isUpdated()
[2022-12-12 18:18:27][1] Check others time:0.868  256[2022-12-12 18:18:27][1] Check Object Updates....[2022-12-12 18:18:27][1] Check started[2022-12-12 18:18:27][1] find And Check BaseObjects 86[2022-12-12 18:18:27][1] Generate mesh data....[2022-12-12 18:18:27][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:18:27][1] Transfer hair: maneHAIR[2022-12-12 18:18:27][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:18:27][1] Transfer hair: tailHAIR[2022-12-12 18:18:27][1] checkPathTracing()
[2022-12-12 18:18:27][1] create PathTracing
[2022-12-12 18:18:27][1] applyPTParams:0x0000027C8EFC9470
[2022-12-12 18:18:27][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:18:27][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.808ms.  [OK]
[2022-12-12 18:18:28][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:18:28][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:18:28][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:18:28][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:18:28][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.843Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:18:28][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.843Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:18:28][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 18:18:28][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:18:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:29][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:18:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:30][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:18:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:30][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:18:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:31][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:18:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:31][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:18:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:31][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:18:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:32][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:18:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:32][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:18:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:32][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:18:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:33][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:18:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:34][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:18:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:34][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:18:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:35][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:18:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:36][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:18:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:37][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:18:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:38][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:18:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:39][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:18:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:41][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:18:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:44][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:18:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:46][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:18:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:47][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:18:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:50][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:18:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:52][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:18:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:54][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:18:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:56][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:18:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:57][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:18:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:58][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:18:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:18:59][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:18:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:00][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:19:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:01][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:19:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:02][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:19:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:03][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:19:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:03][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:19:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:04][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:19:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:05][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:19:05][1] beautyDenoiser progress:1
[2022-12-12 18:19:05][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:19:05][1] Create imageState:0x0000028003683300
[2022-12-12 18:19:05][1] StoreAllRenderPasses:0x0000028003683300  passCnt:2 
[2022-12-12 18:19:05][1] OCT:Tonemapping the all passes tm:29.382
[2022-12-12 18:19:05][0] Tonemapping the all passes tm:29.382
[2022-12-12 18:19:05][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:19:05][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:19:05][1] OCT:stored passes in:15.522msec  cores=12
[2022-12-12 18:19:05][0] stored passes in:15.522msec  cores=12
[2022-12-12 18:19:05][1] OCT:Displaying passes in tm=3.119
[2022-12-12 18:19:05][0] Displaying passes in tm=3.119
[2022-12-12 18:19:05][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:19:05][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0086.tif in:0sec. 
[2022-12-12 18:19:05][1] OCT:Passes saved in:0.705sec. 
[2022-12-12 18:19:05][0] Passes saved in:0.705sec. 
[2022-12-12 18:19:05][1] Delete imageState:0x0000028003683300
[2022-12-12 18:19:05][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:19:06][1] Starting render frame:87 [OK]
 [OK]
[2022-12-12 18:19:06][1] startVpRender(.....)
[2022-12-12 18:19:06][1] setInteractive(0)[OK] [2022-12-12 18:19:06][1] OCT: 
[2022-12-12 18:19:06][0]  
[2022-12-12 18:19:06][1] OCT:FRAME:87 fps:30
[2022-12-12 18:19:06][0] FRAME:87 fps:30
[2022-12-12 18:19:06][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:19:06][1] updateCamera()
[2022-12-12 18:19:06][1] ApplyCImager enDenoise:1
[2022-12-12 18:19:06][1] ImageObject::isUpdated()
[2022-12-12 18:19:06][1] ImageObject::isUpdated()
[2022-12-12 18:19:06][1] Check others time:0.787  256[2022-12-12 18:19:06][1] Check Object Updates....[2022-12-12 18:19:06][1] Check started[2022-12-12 18:19:06][1] find And Check BaseObjects 87[2022-12-12 18:19:06][1] Generate mesh data....[2022-12-12 18:19:07][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:19:07][1] Transfer hair: maneHAIR[2022-12-12 18:19:07][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:19:07][1] Transfer hair: tailHAIR[2022-12-12 18:19:07][1] checkPathTracing()
[2022-12-12 18:19:07][1] create PathTracing
[2022-12-12 18:19:07][1] applyPTParams:0x0000027C99FBF250
[2022-12-12 18:19:07][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:19:07][1] ApiUpdate Wait:1 Caller:startVpRender tm:212.309ms.  [OK]
[2022-12-12 18:19:08][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:19:08][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:19:08][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:19:08][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:19:08][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.896Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:19:08][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.896Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:19:08][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 18:19:08][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:19:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:09][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:19:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:09][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:19:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:10][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:19:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:10][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:19:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:10][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:19:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:11][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:19:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:11][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:19:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:12][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:19:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:12][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:19:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:12][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:19:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:13][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:19:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:14][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:19:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:14][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:19:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:15][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:19:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:17][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:19:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:18][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:19:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:19][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:19:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:21][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:19:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:23][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:19:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:26][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:19:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:27][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:19:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:29][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:19:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:32][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:19:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:34][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:19:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:35][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:19:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:36][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:19:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:38][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:19:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:39][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:19:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:40][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:19:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:41][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:19:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:41][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:19:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:42][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:19:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:43][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:19:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:44][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:19:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:44][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:19:44][1] beautyDenoiser progress:1
[2022-12-12 18:19:44][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:19:44][1] Create imageState:0x0000028005C43300
[2022-12-12 18:19:44][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 18:19:44][1] OCT:Tonemapping the all passes tm:29.022
[2022-12-12 18:19:44][0] Tonemapping the all passes tm:29.022
[2022-12-12 18:19:44][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 18:19:44][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:19:44][1] OCT:stored passes in:13.68msec  cores=12
[2022-12-12 18:19:44][0] stored passes in:13.68msec  cores=12
[2022-12-12 18:19:44][1] OCT:Displaying passes in tm=2.988
[2022-12-12 18:19:44][0] Displaying passes in tm=2.988
[2022-12-12 18:19:44][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 18:19:45][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0087.tif in:0sec. 
[2022-12-12 18:19:45][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 18:19:45][0] Passes saved in:0.706sec. 
[2022-12-12 18:19:45][1] Delete imageState:0x0000028005C43300
[2022-12-12 18:19:45][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 18:19:46][1] Starting render frame:88 [OK]
 [OK]
[2022-12-12 18:19:46][1] startVpRender(.....)
[2022-12-12 18:19:46][1] setInteractive(0)[OK] [2022-12-12 18:19:46][1] OCT: 
[2022-12-12 18:19:46][0]  
[2022-12-12 18:19:46][1] OCT:FRAME:88 fps:30
[2022-12-12 18:19:46][0] FRAME:88 fps:30
[2022-12-12 18:19:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:19:46][1] updateCamera()
[2022-12-12 18:19:46][1] ApplyCImager enDenoise:1
[2022-12-12 18:19:46][1] ImageObject::isUpdated()
[2022-12-12 18:19:46][1] ImageObject::isUpdated()
[2022-12-12 18:19:46][1] Check others time:0.803  256[2022-12-12 18:19:46][1] Check Object Updates....[2022-12-12 18:19:46][1] Check started[2022-12-12 18:19:46][1] find And Check BaseObjects 88[2022-12-12 18:19:46][1] Generate mesh data....[2022-12-12 18:19:46][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:19:46][1] Transfer hair: maneHAIR[2022-12-12 18:19:46][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:19:46][1] Transfer hair: tailHAIR[2022-12-12 18:19:46][1] checkPathTracing()
[2022-12-12 18:19:46][1] create PathTracing
[2022-12-12 18:19:46][1] applyPTParams:0x0000027C8E16A130
[2022-12-12 18:19:46][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:19:46][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.062ms.  [OK]
[2022-12-12 18:19:47][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:19:47][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:19:47][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:19:47][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:19:47][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.884Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:19:47][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.884Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:19:47][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 18:19:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:19:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:48][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:19:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:49][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:19:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:49][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:19:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:50][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:19:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:50][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:19:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:50][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:19:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:51][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:19:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:51][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:19:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:51][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:19:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:52][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:19:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:53][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:19:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:53][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:19:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:54][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:19:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:55][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:19:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:56][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:19:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:57][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:19:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:19:58][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:19:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:00][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:20:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:03][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:20:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:05][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:20:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:06][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:20:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:09][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:20:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:11][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:20:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:13][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:20:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:15][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:20:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:16][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:20:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:17][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:20:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:18][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:20:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:19][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:20:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:20][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:20:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:21][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:20:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:22][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:20:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:23][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:20:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:23][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:20:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:24][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:20:24][1] beautyDenoiser progress:1
[2022-12-12 18:20:24][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:20:24][1] Create imageState:0x00000280FBF23300
[2022-12-12 18:20:24][1] StoreAllRenderPasses:0x00000280FBF23300  passCnt:2 
[2022-12-12 18:20:24][1] OCT:Tonemapping the all passes tm:30.15
[2022-12-12 18:20:24][0] Tonemapping the all passes tm:30.15
[2022-12-12 18:20:24][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:20:24][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:20:24][1] OCT:stored passes in:15.656msec  cores=12
[2022-12-12 18:20:24][0] stored passes in:15.656msec  cores=12
[2022-12-12 18:20:24][1] OCT:Displaying passes in tm=3.043
[2022-12-12 18:20:24][0] Displaying passes in tm=3.043
[2022-12-12 18:20:24][1] freeRenderImages:0x00000280FBF23300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:20:24][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0088.tif in:0sec. 
[2022-12-12 18:20:24][1] OCT:Passes saved in:0.707sec. 
[2022-12-12 18:20:24][0] Passes saved in:0.707sec. 
[2022-12-12 18:20:24][1] Delete imageState:0x00000280FBF23300
[2022-12-12 18:20:24][1] freeRenderImages:0x00000280FBF23300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:20:25][1] Starting render frame:89 [OK]
 [OK]
[2022-12-12 18:20:25][1] startVpRender(.....)
[2022-12-12 18:20:25][1] setInteractive(0)[OK] [2022-12-12 18:20:25][1] OCT: 
[2022-12-12 18:20:25][0]  
[2022-12-12 18:20:25][1] OCT:FRAME:89 fps:30
[2022-12-12 18:20:25][0] FRAME:89 fps:30
[2022-12-12 18:20:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:20:25][1] updateCamera()
[2022-12-12 18:20:25][1] ApplyCImager enDenoise:1
[2022-12-12 18:20:25][1] ImageObject::isUpdated()
[2022-12-12 18:20:25][1] ImageObject::isUpdated()
[2022-12-12 18:20:25][1] Check others time:0.816  256[2022-12-12 18:20:25][1] Check Object Updates....[2022-12-12 18:20:25][1] Check started[2022-12-12 18:20:25][1] find And Check BaseObjects 89[2022-12-12 18:20:25][1] Generate mesh data....[2022-12-12 18:20:26][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:20:26][1] Transfer hair: maneHAIR[2022-12-12 18:20:26][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:20:26][1] Transfer hair: tailHAIR[2022-12-12 18:20:26][1] checkPathTracing()
[2022-12-12 18:20:26][1] create PathTracing
[2022-12-12 18:20:26][1] applyPTParams:0x0000027D189CF6F0
[2022-12-12 18:20:26][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:20:26][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.85ms.  [OK]
[2022-12-12 18:20:27][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:20:27][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:20:27][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:20:27][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:20:27][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.916Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:20:27][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.916Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:20:27][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 18:20:27][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:20:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:28][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:20:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:28][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:20:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:29][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:20:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:29][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:20:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:30][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:20:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:30][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:20:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:31][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:20:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:31][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:20:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:31][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:20:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:32][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:20:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:33][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:20:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:33][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:20:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:34][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:20:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:36][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:20:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:37][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:20:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:38][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:20:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:40][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:20:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:42][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:20:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:44][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:20:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:46][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:20:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:48][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:20:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:51][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:20:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:53][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:20:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:54][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:20:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:55][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:20:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:57][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:20:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:58][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:20:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:20:59][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:20:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:00][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:21:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:00][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:21:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:01][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:21:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:02][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:21:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:03][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:21:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:03][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:21:03][1] beautyDenoiser progress:1
[2022-12-12 18:21:03][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:21:03][1] Create imageState:0x000002800DC84300
[2022-12-12 18:21:03][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 18:21:03][1] OCT:Tonemapping the all passes tm:30.166
[2022-12-12 18:21:03][0] Tonemapping the all passes tm:30.166
[2022-12-12 18:21:03][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:21:03][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:21:03][1] OCT:stored passes in:15.155msec  cores=12
[2022-12-12 18:21:03][0] stored passes in:15.155msec  cores=12
[2022-12-12 18:21:03][1] OCT:Displaying passes in tm=3.137
[2022-12-12 18:21:03][0] Displaying passes in tm=3.137
[2022-12-12 18:21:03][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:21:04][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0089.tif in:0sec. 
[2022-12-12 18:21:04][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 18:21:04][0] Passes saved in:0.706sec. 
[2022-12-12 18:21:04][1] Delete imageState:0x000002800DC84300
[2022-12-12 18:21:04][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:21:05][1] Starting render frame:90 [OK]
 [OK]
[2022-12-12 18:21:05][1] startVpRender(.....)
[2022-12-12 18:21:05][1] setInteractive(0)[OK] [2022-12-12 18:21:05][1] OCT: 
[2022-12-12 18:21:05][0]  
[2022-12-12 18:21:05][1] OCT:FRAME:90 fps:30
[2022-12-12 18:21:05][0] FRAME:90 fps:30
[2022-12-12 18:21:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:21:05][1] updateCamera()
[2022-12-12 18:21:05][1] ApplyCImager enDenoise:1
[2022-12-12 18:21:05][1] ImageObject::isUpdated()
[2022-12-12 18:21:05][1] ImageObject::isUpdated()
[2022-12-12 18:21:05][1] Check others time:0.773  256[2022-12-12 18:21:05][1] Check Object Updates....[2022-12-12 18:21:05][1] Check started[2022-12-12 18:21:05][1] find And Check BaseObjects 90[2022-12-12 18:21:05][1] Generate mesh data....[2022-12-12 18:21:05][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:21:05][1] Transfer hair: maneHAIR[2022-12-12 18:21:05][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:21:05][1] Transfer hair: tailHAIR[2022-12-12 18:21:05][1] checkPathTracing()
[2022-12-12 18:21:05][1] create PathTracing
[2022-12-12 18:21:05][1] applyPTParams:0x0000027C8EFC9B30
[2022-12-12 18:21:05][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:21:05][1] ApiUpdate Wait:1 Caller:startVpRender tm:233.992ms.  [OK]
[2022-12-12 18:21:06][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:21:06][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:21:06][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:21:06][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:21:06][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.883Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:21:06][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.883Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:21:06][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 18:21:06][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:21:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:07][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:21:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:08][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:21:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:08][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:21:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:09][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:21:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:09][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:21:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:09][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:21:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:10][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:21:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:10][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:21:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:10][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:21:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:11][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:21:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:12][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:21:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:12][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:21:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:13][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:21:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:14][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:21:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:15][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:21:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:16][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:21:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:17][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:21:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:19][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:21:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:22][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:21:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:24][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:21:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:26][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:21:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:28][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:21:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:30][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:21:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:32][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:21:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:34][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:21:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:35][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:21:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:36][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:21:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:37][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:21:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:38][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:21:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:39][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:21:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:40][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:21:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:41][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:21:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:42][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:21:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:43][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:21:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:43][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:21:43][1] beautyDenoiser progress:1
[2022-12-12 18:21:43][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:21:43][1] Create imageState:0x0000028005C43300
[2022-12-12 18:21:43][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 18:21:43][1] OCT:Tonemapping the all passes tm:29.172
[2022-12-12 18:21:43][0] Tonemapping the all passes tm:29.172
[2022-12-12 18:21:43][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 18:21:43][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:21:43][1] OCT:stored passes in:15.69msec  cores=12
[2022-12-12 18:21:43][0] stored passes in:15.69msec  cores=12
[2022-12-12 18:21:43][1] OCT:Displaying passes in tm=3.024
[2022-12-12 18:21:43][0] Displaying passes in tm=3.024
[2022-12-12 18:21:43][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 18:21:43][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0090.tif in:0sec. 
[2022-12-12 18:21:43][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 18:21:43][0] Passes saved in:0.703sec. 
[2022-12-12 18:21:43][1] Delete imageState:0x0000028005C43300
[2022-12-12 18:21:43][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 18:21:44][1] Starting render frame:91 [OK]
 [OK]
[2022-12-12 18:21:44][1] startVpRender(.....)
[2022-12-12 18:21:44][1] setInteractive(0)[OK] [2022-12-12 18:21:44][1] OCT: 
[2022-12-12 18:21:44][0]  
[2022-12-12 18:21:44][1] OCT:FRAME:91 fps:30
[2022-12-12 18:21:44][0] FRAME:91 fps:30
[2022-12-12 18:21:44][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:21:44][1] updateCamera()
[2022-12-12 18:21:44][1] ApplyCImager enDenoise:1
[2022-12-12 18:21:44][1] ImageObject::isUpdated()
[2022-12-12 18:21:44][1] ImageObject::isUpdated()
[2022-12-12 18:21:44][1] Check others time:0.839  256[2022-12-12 18:21:44][1] Check Object Updates....[2022-12-12 18:21:44][1] Check started[2022-12-12 18:21:44][1] find And Check BaseObjects 91[2022-12-12 18:21:44][1] Generate mesh data....[2022-12-12 18:21:45][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:21:45][1] Transfer hair: maneHAIR[2022-12-12 18:21:45][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:21:45][1] Transfer hair: tailHAIR[2022-12-12 18:21:45][1] checkPathTracing()
[2022-12-12 18:21:45][1] create PathTracing
[2022-12-12 18:21:45][1] applyPTParams:0x0000027C8EFC84B0
[2022-12-12 18:21:45][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:21:45][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.079ms.  [OK]
[2022-12-12 18:21:46][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:21:46][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:21:46][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:21:46][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:21:46][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.881Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:21:46][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.881Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:21:46][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 18:21:46][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:21:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:21:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:48][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:21:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:21:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:48][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:21:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:49][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:21:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:49][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:21:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:50][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:21:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:50][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:21:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:50][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:21:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:51][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:21:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:51][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:21:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:52][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:21:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:53][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:21:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:54][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:21:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:55][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:21:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:56][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:21:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:57][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:21:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:21:59][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:21:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:02][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:22:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:04][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:22:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:05][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:22:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:07][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:22:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:10][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:22:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:12][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:22:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:14][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:22:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:15][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:22:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:16][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:22:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:17][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:22:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:18][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:22:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:19][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:22:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:20][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:22:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:21][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:22:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:21][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:22:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:22][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:22:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:23][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:22:23][1] beautyDenoiser progress:1
[2022-12-12 18:22:23][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:22:23][1] Create imageState:0x000002811B164300
[2022-12-12 18:22:23][1] StoreAllRenderPasses:0x000002811B164300  passCnt:2 
[2022-12-12 18:22:23][1] OCT:Tonemapping the all passes tm:29.427
[2022-12-12 18:22:23][0] Tonemapping the all passes tm:29.427
[2022-12-12 18:22:23][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:22:23][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:22:23][1] OCT:stored passes in:15.368msec  cores=12
[2022-12-12 18:22:23][0] stored passes in:15.368msec  cores=12
[2022-12-12 18:22:23][1] OCT:Displaying passes in tm=2.991
[2022-12-12 18:22:23][0] Displaying passes in tm=2.991
[2022-12-12 18:22:23][1] freeRenderImages:0x000002811B164300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:22:23][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0091.tif in:0sec. 
[2022-12-12 18:22:23][1] OCT:Passes saved in:0.695sec. 
[2022-12-12 18:22:23][0] Passes saved in:0.695sec. 
[2022-12-12 18:22:23][1] Delete imageState:0x000002811B164300
[2022-12-12 18:22:23][1] freeRenderImages:0x000002811B164300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:22:24][1] Starting render frame:92 [OK]
 [OK]
[2022-12-12 18:22:24][1] startVpRender(.....)
[2022-12-12 18:22:24][1] setInteractive(0)[OK] [2022-12-12 18:22:24][1] OCT: 
[2022-12-12 18:22:24][0]  
[2022-12-12 18:22:24][1] OCT:FRAME:92 fps:30
[2022-12-12 18:22:24][0] FRAME:92 fps:30
[2022-12-12 18:22:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:22:24][1] updateCamera()
[2022-12-12 18:22:24][1] ApplyCImager enDenoise:1
[2022-12-12 18:22:24][1] ImageObject::isUpdated()
[2022-12-12 18:22:24][1] ImageObject::isUpdated()
[2022-12-12 18:22:24][1] Check others time:0.814  256[2022-12-12 18:22:24][1] Check Object Updates....[2022-12-12 18:22:24][1] Check started[2022-12-12 18:22:24][1] find And Check BaseObjects 92[2022-12-12 18:22:24][1] Generate mesh data....[2022-12-12 18:22:25][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:22:25][1] Transfer hair: maneHAIR[2022-12-12 18:22:25][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:22:25][1] Transfer hair: tailHAIR[2022-12-12 18:22:25][1] checkPathTracing()
[2022-12-12 18:22:25][1] create PathTracing
[2022-12-12 18:22:25][1] applyPTParams:0x0000027C8EFC8DB0
[2022-12-12 18:22:25][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:22:25][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.357ms.  [OK]
[2022-12-12 18:22:26][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:22:26][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:22:26][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:22:26][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:22:26][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.92Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:22:26][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.92Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:22:26][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 18:22:26][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:22:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:27][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:22:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:28][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:22:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:28][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:22:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:28][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:22:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:29][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:22:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:29][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:22:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:29][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:22:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:30][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:22:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:30][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:22:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:31][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:22:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:31][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:22:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:32][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:22:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:32][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:22:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:34][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:22:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:35][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:22:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:36][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:22:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:37][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:22:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:39][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:22:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:42][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:22:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:44][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:22:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:45][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:22:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:47][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:22:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:50][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:22:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:52][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:22:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:53][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:22:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:55][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:22:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:56][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:22:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:57][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:22:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:58][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:22:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:22:59][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:22:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:00][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:23:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:00][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:23:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:01][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:23:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:02][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:23:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:02][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:23:02][1] beautyDenoiser progress:1
[2022-12-12 18:23:02][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:23:02][1] Create imageState:0x0000028003683300
[2022-12-12 18:23:02][1] StoreAllRenderPasses:0x0000028003683300  passCnt:2 
[2022-12-12 18:23:02][1] OCT:Tonemapping the all passes tm:30.351
[2022-12-12 18:23:02][0] Tonemapping the all passes tm:30.351
[2022-12-12 18:23:02][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:23:02][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:23:02][1] OCT:stored passes in:15.28msec  cores=12
[2022-12-12 18:23:02][0] stored passes in:15.28msec  cores=12
[2022-12-12 18:23:02][1] OCT:Displaying passes in tm=3.119
[2022-12-12 18:23:02][0] Displaying passes in tm=3.119
[2022-12-12 18:23:02][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:23:03][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0092.tif in:0sec. 
[2022-12-12 18:23:03][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 18:23:03][0] Passes saved in:0.703sec. 
[2022-12-12 18:23:03][1] Delete imageState:0x0000028003683300
[2022-12-12 18:23:03][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:23:04][1] Starting render frame:93 [OK]
 [OK]
[2022-12-12 18:23:04][1] startVpRender(.....)
[2022-12-12 18:23:04][1] setInteractive(0)[OK] [2022-12-12 18:23:04][1] OCT: 
[2022-12-12 18:23:04][0]  
[2022-12-12 18:23:04][1] OCT:FRAME:93 fps:30
[2022-12-12 18:23:04][0] FRAME:93 fps:30
[2022-12-12 18:23:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:23:04][1] updateCamera()
[2022-12-12 18:23:04][1] ApplyCImager enDenoise:1
[2022-12-12 18:23:04][1] ImageObject::isUpdated()
[2022-12-12 18:23:04][1] ImageObject::isUpdated()
[2022-12-12 18:23:04][1] Check others time:0.797  256[2022-12-12 18:23:04][1] Check Object Updates....[2022-12-12 18:23:04][1] Check started[2022-12-12 18:23:04][1] find And Check BaseObjects 93[2022-12-12 18:23:04][1] Generate mesh data....[2022-12-12 18:23:04][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:23:04][1] Transfer hair: maneHAIR[2022-12-12 18:23:05][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:23:05][1] Transfer hair: tailHAIR[2022-12-12 18:23:05][1] checkPathTracing()
[2022-12-12 18:23:05][1] create PathTracing
[2022-12-12 18:23:05][1] applyPTParams:0x0000027C8EFC84B0
[2022-12-12 18:23:05][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:23:05][1] ApiUpdate Wait:1 Caller:startVpRender tm:203.267ms.  [OK]
[2022-12-12 18:23:06][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:23:06][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:23:06][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:23:06][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:23:06][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.888Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:23:06][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.888Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:23:06][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 18:23:06][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:23:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:06][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:23:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:07][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:23:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:07][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:23:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:08][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:23:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:08][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:23:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:08][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:23:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:09][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:23:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:09][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:23:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:09][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:23:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:10][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:23:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:11][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:23:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:11][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:23:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:12][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:23:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:13][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:23:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:14][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:23:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:16][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:23:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:16][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:23:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:18][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:23:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:21][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:23:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:23][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:23:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:25][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:23:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:27][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:23:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:29][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:23:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:32][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:23:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:33][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:23:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:34][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:23:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:36][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:23:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:37][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:23:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:37][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:23:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:38][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:23:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:39][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:23:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:40][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:23:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:41][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:23:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:42][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:23:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:42][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:23:42][1] beautyDenoiser progress:1
[2022-12-12 18:23:42][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:23:42][1] Create imageState:0x000002800DC84300
[2022-12-12 18:23:42][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 18:23:42][1] OCT:Tonemapping the all passes tm:29.431
[2022-12-12 18:23:42][0] Tonemapping the all passes tm:29.431
[2022-12-12 18:23:42][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 18:23:42][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:23:42][1] OCT:stored passes in:15.29msec  cores=12
[2022-12-12 18:23:42][0] stored passes in:15.29msec  cores=12
[2022-12-12 18:23:42][1] OCT:Displaying passes in tm=3.052
[2022-12-12 18:23:42][0] Displaying passes in tm=3.052
[2022-12-12 18:23:42][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 18:23:43][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0093.tif in:0sec. 
[2022-12-12 18:23:43][1] OCT:Passes saved in:0.699sec. 
[2022-12-12 18:23:43][0] Passes saved in:0.699sec. 
[2022-12-12 18:23:43][1] Delete imageState:0x000002800DC84300
[2022-12-12 18:23:43][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 18:23:44][1] Starting render frame:94 [OK]
 [OK]
[2022-12-12 18:23:44][1] startVpRender(.....)
[2022-12-12 18:23:44][1] setInteractive(0)[OK] [2022-12-12 18:23:44][1] OCT: 
[2022-12-12 18:23:44][0]  
[2022-12-12 18:23:44][1] OCT:FRAME:94 fps:30
[2022-12-12 18:23:44][0] FRAME:94 fps:30
[2022-12-12 18:23:44][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:23:44][1] updateCamera()
[2022-12-12 18:23:44][1] ApplyCImager enDenoise:1
[2022-12-12 18:23:44][1] ImageObject::isUpdated()
[2022-12-12 18:23:44][1] ImageObject::isUpdated()
[2022-12-12 18:23:44][1] Check others time:0.696  256[2022-12-12 18:23:44][1] Check Object Updates....[2022-12-12 18:23:44][1] Check started[2022-12-12 18:23:44][1] find And Check BaseObjects 94[2022-12-12 18:23:44][1] Generate mesh data....[2022-12-12 18:23:44][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:23:44][1] Transfer hair: maneHAIR[2022-12-12 18:23:44][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:23:44][1] Transfer hair: tailHAIR[2022-12-12 18:23:44][1] checkPathTracing()
[2022-12-12 18:23:44][1] create PathTracing
[2022-12-12 18:23:44][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 18:23:44][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:23:44][1] ApiUpdate Wait:1 Caller:startVpRender tm:210.15ms.  [OK]
[2022-12-12 18:23:45][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:23:45][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:23:45][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:23:45][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:23:45][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.897Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:23:45][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.897Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:23:45][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 18:23:45][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:23:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:46][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:23:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:47][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:23:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:47][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:23:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:48][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:23:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:48][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:23:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:49][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:23:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:49][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:23:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:49][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:23:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:50][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:23:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:50][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:23:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:51][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:23:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:52][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:23:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:53][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:23:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:54][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:23:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:55][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:23:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:56][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:23:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:23:58][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:23:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:01][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:24:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:03][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:24:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:04][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:24:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:06][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:24:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:09][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:24:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:11][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:24:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:13][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:24:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:14][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:24:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:15][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:24:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:16][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:24:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:17][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:24:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:18][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:24:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:19][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:24:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:20][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:24:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:20][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:24:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:22][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:24:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:22][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:24:22][1] beautyDenoiser progress:1
[2022-12-12 18:24:22][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:24:22][1] Create imageState:0x0000028145A5F300
[2022-12-12 18:24:22][1] StoreAllRenderPasses:0x0000028145A5F300  passCnt:2 
[2022-12-12 18:24:22][1] OCT:Tonemapping the all passes tm:28.994
[2022-12-12 18:24:22][0] Tonemapping the all passes tm:28.994
[2022-12-12 18:24:22][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:24:22][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:24:22][1] OCT:stored passes in:15.592msec  cores=12
[2022-12-12 18:24:22][0] stored passes in:15.592msec  cores=12
[2022-12-12 18:24:22][1] OCT:Displaying passes in tm=3.166
[2022-12-12 18:24:22][0] Displaying passes in tm=3.166
[2022-12-12 18:24:22][1] freeRenderImages:0x0000028145A5F300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:24:22][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0094.tif in:0sec. 
[2022-12-12 18:24:22][1] OCT:Passes saved in:0.705sec. 
[2022-12-12 18:24:22][0] Passes saved in:0.705sec. 
[2022-12-12 18:24:22][1] Delete imageState:0x0000028145A5F300
[2022-12-12 18:24:22][1] freeRenderImages:0x0000028145A5F300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:24:23][1] Starting render frame:95 [OK]
 [OK]
[2022-12-12 18:24:23][1] startVpRender(.....)
[2022-12-12 18:24:23][1] setInteractive(0)[OK] [2022-12-12 18:24:23][1] OCT: 
[2022-12-12 18:24:23][0]  
[2022-12-12 18:24:23][1] OCT:FRAME:95 fps:30
[2022-12-12 18:24:23][0] FRAME:95 fps:30
[2022-12-12 18:24:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:24:23][1] updateCamera()
[2022-12-12 18:24:23][1] ApplyCImager enDenoise:1
[2022-12-12 18:24:23][1] ImageObject::isUpdated()
[2022-12-12 18:24:23][1] ImageObject::isUpdated()
[2022-12-12 18:24:23][1] Check others time:0.762  256[2022-12-12 18:24:23][1] Check Object Updates....[2022-12-12 18:24:23][1] Check started[2022-12-12 18:24:23][1] find And Check BaseObjects 95[2022-12-12 18:24:23][1] Generate mesh data....[2022-12-12 18:24:24][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:24:24][1] Transfer hair: maneHAIR[2022-12-12 18:24:24][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:24:24][1] Transfer hair: tailHAIR[2022-12-12 18:24:24][1] checkPathTracing()
[2022-12-12 18:24:24][1] create PathTracing
[2022-12-12 18:24:24][1] applyPTParams:0x0000027C99FBCAF0
[2022-12-12 18:24:24][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:24:24][1] ApiUpdate Wait:1 Caller:startVpRender tm:205.462ms.  [OK]
[2022-12-12 18:24:25][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:24:25][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:24:25][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:24:25][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:24:25][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.909Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:24:25][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.909Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:24:25][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 18:24:25][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:24:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:26][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:24:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:27][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:24:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:27][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:24:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:27][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:24:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:28][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:24:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:28][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:24:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:28][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:24:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:29][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:24:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:29][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:24:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:30][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:24:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:30][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:24:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:31][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:24:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:32][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:24:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:33][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:24:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:34][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:24:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:35][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:24:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:36][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:24:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:38][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:24:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:41][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:24:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:43][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:24:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:44][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:24:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:46][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:24:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:49][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:24:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:51][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:24:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:53][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:24:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:54][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:24:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:55][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:24:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:56][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:24:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:57][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:24:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:58][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:24:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:24:59][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:24:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:00][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:25:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:00][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:25:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:01][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:25:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:02][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:25:02][1] beautyDenoiser progress:1
[2022-12-12 18:25:02][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:25:02][1] Create imageState:0x000002811B164300
[2022-12-12 18:25:02][1] StoreAllRenderPasses:0x000002811B164300  passCnt:2 
[2022-12-12 18:25:02][1] OCT:Tonemapping the all passes tm:29.125
[2022-12-12 18:25:02][0] Tonemapping the all passes tm:29.125
[2022-12-12 18:25:02][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:25:02][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:25:02][1] OCT:stored passes in:15.51msec  cores=12
[2022-12-12 18:25:02][0] stored passes in:15.51msec  cores=12
[2022-12-12 18:25:02][1] OCT:Displaying passes in tm=3.117
[2022-12-12 18:25:02][0] Displaying passes in tm=3.117
[2022-12-12 18:25:02][1] freeRenderImages:0x000002811B164300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:25:02][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0095.tif in:0sec. 
[2022-12-12 18:25:02][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 18:25:02][0] Passes saved in:0.7sec. 
[2022-12-12 18:25:02][1] Delete imageState:0x000002811B164300
[2022-12-12 18:25:02][1] freeRenderImages:0x000002811B164300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:25:03][1] Starting render frame:96 [OK]
 [OK]
[2022-12-12 18:25:03][1] startVpRender(.....)
[2022-12-12 18:25:03][1] setInteractive(0)[OK] [2022-12-12 18:25:03][1] OCT: 
[2022-12-12 18:25:03][0]  
[2022-12-12 18:25:03][1] OCT:FRAME:96 fps:30
[2022-12-12 18:25:03][0] FRAME:96 fps:30
[2022-12-12 18:25:03][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:25:03][1] updateCamera()
[2022-12-12 18:25:03][1] ApplyCImager enDenoise:1
[2022-12-12 18:25:03][1] ImageObject::isUpdated()
[2022-12-12 18:25:03][1] ImageObject::isUpdated()
[2022-12-12 18:25:03][1] Check others time:0.804  256[2022-12-12 18:25:03][1] Check Object Updates....[2022-12-12 18:25:03][1] Check started[2022-12-12 18:25:03][1] find And Check BaseObjects 96[2022-12-12 18:25:03][1] Generate mesh data....[2022-12-12 18:25:04][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:25:04][1] Transfer hair: maneHAIR[2022-12-12 18:25:04][1] Hair is prepared in 32 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:25:04][1] Transfer hair: tailHAIR[2022-12-12 18:25:04][1] checkPathTracing()
[2022-12-12 18:25:04][1] create PathTracing
[2022-12-12 18:25:04][1] applyPTParams:0x0000027C99FBC430
[2022-12-12 18:25:04][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:25:04][1] ApiUpdate Wait:1 Caller:startVpRender tm:212.898ms.  [OK]
[2022-12-12 18:25:05][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:25:05][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:25:05][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:25:05][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:25:05][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.905Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:25:05][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.905Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:25:05][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 18:25:05][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:25:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:06][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:25:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:07][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:25:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:07][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:25:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:07][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:25:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:07][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:25:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:08][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:25:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:08][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:25:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:09][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:25:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:09][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:25:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:09][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:25:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:10][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:25:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:11][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:25:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:11][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:25:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:12][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:25:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:14][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:25:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:15][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:25:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:16][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:25:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:18][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:25:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:20][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:25:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:23][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:25:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:24][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:25:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:26][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:25:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:29][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:25:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:31][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:25:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:32][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:25:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:34][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:25:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:35][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:25:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:36][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:25:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:37][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:25:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:38][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:25:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:39][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:25:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:39][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:25:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:40][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:25:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:41][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:25:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:41][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:25:41][1] beautyDenoiser progress:1
[2022-12-12 18:25:41][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:25:41][1] Create imageState:0x00000280F8D23300
[2022-12-12 18:25:41][1] StoreAllRenderPasses:0x00000280F8D23300  passCnt:2 
[2022-12-12 18:25:41][1] OCT:Tonemapping the all passes tm:29.655
[2022-12-12 18:25:41][0] Tonemapping the all passes tm:29.655
[2022-12-12 18:25:41][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 18:25:41][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:25:41][1] OCT:stored passes in:15.4msec  cores=12
[2022-12-12 18:25:41][0] stored passes in:15.4msec  cores=12
[2022-12-12 18:25:41][1] OCT:Displaying passes in tm=3.141
[2022-12-12 18:25:41][0] Displaying passes in tm=3.141
[2022-12-12 18:25:41][1] freeRenderImages:0x00000280F8D23300 multiBmp:0x00000280037D1D40
[2022-12-12 18:25:42][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0096.tif in:0sec. 
[2022-12-12 18:25:42][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 18:25:42][0] Passes saved in:0.704sec. 
[2022-12-12 18:25:42][1] Delete imageState:0x00000280F8D23300
[2022-12-12 18:25:42][1] freeRenderImages:0x00000280F8D23300 multiBmp:0x00000280037D1D40
[2022-12-12 18:25:43][1] Starting render frame:97 [OK]
 [OK]
[2022-12-12 18:25:43][1] startVpRender(.....)
[2022-12-12 18:25:43][1] setInteractive(0)[OK] [2022-12-12 18:25:43][1] OCT: 
[2022-12-12 18:25:43][0]  
[2022-12-12 18:25:43][1] OCT:FRAME:97 fps:30
[2022-12-12 18:25:43][0] FRAME:97 fps:30
[2022-12-12 18:25:43][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:25:43][1] updateCamera()
[2022-12-12 18:25:43][1] ApplyCImager enDenoise:1
[2022-12-12 18:25:43][1] ImageObject::isUpdated()
[2022-12-12 18:25:43][1] ImageObject::isUpdated()
[2022-12-12 18:25:43][1] Check others time:0.826  256[2022-12-12 18:25:43][1] Check Object Updates....[2022-12-12 18:25:43][1] Check started[2022-12-12 18:25:43][1] find And Check BaseObjects 97[2022-12-12 18:25:43][1] Generate mesh data....[2022-12-12 18:25:43][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:25:43][1] Transfer hair: maneHAIR[2022-12-12 18:25:43][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:25:43][1] Transfer hair: tailHAIR[2022-12-12 18:25:43][1] checkPathTracing()
[2022-12-12 18:25:43][1] create PathTracing
[2022-12-12 18:25:43][1] applyPTParams:0x0000027CF59FF2F0
[2022-12-12 18:25:43][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:25:43][1] ApiUpdate Wait:1 Caller:startVpRender tm:204.09ms.  [OK]
[2022-12-12 18:25:45][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:25:45][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:25:45][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:25:45][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:25:45][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.91Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:25:45][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.91Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:25:45][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 18:25:45][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:25:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:45][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:25:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:46][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:25:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:46][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:25:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:47][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:25:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:47][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:25:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:47][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:25:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:48][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:25:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:48][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:25:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:48][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:25:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:49][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:25:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:50][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:25:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:50][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:25:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:51][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:25:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:52][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:25:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:53][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:25:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:54][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:25:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:55][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:25:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:25:57][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:25:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:00][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:26:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:02][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:26:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:04][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:26:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:06][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:26:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:08][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:26:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:10][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:26:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:12][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:26:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:13][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:26:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:15][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:26:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:16][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:26:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:16][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:26:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:17][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:26:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:18][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:26:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:19][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:26:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:20][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:26:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:21][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:26:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:21][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:26:21][1] beautyDenoiser progress:1
[2022-12-12 18:26:21][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:26:21][1] Create imageState:0x0000028003683300
[2022-12-12 18:26:21][1] StoreAllRenderPasses:0x0000028003683300  passCnt:2 
[2022-12-12 18:26:21][1] OCT:Tonemapping the all passes tm:30.329
[2022-12-12 18:26:21][0] Tonemapping the all passes tm:30.329
[2022-12-12 18:26:21][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:26:21][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:26:21][1] OCT:stored passes in:15.335msec  cores=12
[2022-12-12 18:26:21][0] stored passes in:15.335msec  cores=12
[2022-12-12 18:26:21][1] OCT:Displaying passes in tm=3.009
[2022-12-12 18:26:21][0] Displaying passes in tm=3.009
[2022-12-12 18:26:21][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:26:22][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0097.tif in:0sec. 
[2022-12-12 18:26:22][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 18:26:22][0] Passes saved in:0.701sec. 
[2022-12-12 18:26:22][1] Delete imageState:0x0000028003683300
[2022-12-12 18:26:22][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 18:26:22][1] Starting render frame:98 [OK]
 [OK]
[2022-12-12 18:26:22][1] startVpRender(.....)
[2022-12-12 18:26:22][1] setInteractive(0)[OK] [2022-12-12 18:26:22][1] OCT: 
[2022-12-12 18:26:22][0]  
[2022-12-12 18:26:22][1] OCT:FRAME:98 fps:30
[2022-12-12 18:26:22][0] FRAME:98 fps:30
[2022-12-12 18:26:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 18:26:22][1] updateCamera()
[2022-12-12 18:26:22][1] ApplyCImager enDenoise:1
[2022-12-12 18:26:22][1] ImageObject::isUpdated()
[2022-12-12 18:26:22][1] ImageObject::isUpdated()
[2022-12-12 18:26:22][1] Check others time:0.819  256[2022-12-12 18:26:22][1] Check Object Updates....[2022-12-12 18:26:22][1] Check started[2022-12-12 18:26:22][1] find And Check BaseObjects 98[2022-12-12 18:26:22][1] Generate mesh data....[2022-12-12 18:26:23][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 18:26:23][1] Transfer hair: maneHAIR[2022-12-12 18:26:23][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 18:26:23][1] Transfer hair: tailHAIR[2022-12-12 18:26:23][1] checkPathTracing()
[2022-12-12 18:26:23][1] create PathTracing
[2022-12-12 18:26:23][1] applyPTParams:0x0000027D189C9510
[2022-12-12 18:26:23][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 18:26:23][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.357ms.  [OK]
[2022-12-12 18:26:24][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:26:24][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 18:26:24][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:26:24][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 18:26:24][1] OCT:VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.905Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:26:24][0] VRAM used/free/max:2.713Gb/16.002Gb/24Gb  Out-of-core used:0Kb  RAM used:14.905Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 18:26:24][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/16.002Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 18:26:24][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:26:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:25][1] Render progress  cspp/maxspp:1/120
[2022-12-12 18:26:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:26][1] Render progress  cspp/maxspp:2/120
[2022-12-12 18:26:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:26][1] Render progress  cspp/maxspp:3/120
[2022-12-12 18:26:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:27][1] Render progress  cspp/maxspp:4/120
[2022-12-12 18:26:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:27][1] Render progress  cspp/maxspp:5/120
[2022-12-12 18:26:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:27][1] Render progress  cspp/maxspp:6/120
[2022-12-12 18:26:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:28][1] Render progress  cspp/maxspp:7/120
[2022-12-12 18:26:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:28][1] Render progress  cspp/maxspp:8/120
[2022-12-12 18:26:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:29][1] Render progress  cspp/maxspp:10/120
[2022-12-12 18:26:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:29][1] Render progress  cspp/maxspp:12/120
[2022-12-12 18:26:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:30][1] Render progress  cspp/maxspp:14/120
[2022-12-12 18:26:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:30][1] Render progress  cspp/maxspp:16/120
[2022-12-12 18:26:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:32][1] Render progress  cspp/maxspp:20/120
[2022-12-12 18:26:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:33][1] Render progress  cspp/maxspp:24/120
[2022-12-12 18:26:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:34][1] Render progress  cspp/maxspp:28/120
[2022-12-12 18:26:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:35][1] Render progress  cspp/maxspp:32/120
[2022-12-12 18:26:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:37][1] Render progress  cspp/maxspp:40/120
[2022-12-12 18:26:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:40][1] Render progress  cspp/maxspp:48/120
[2022-12-12 18:26:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:42][1] Render progress  cspp/maxspp:56/120
[2022-12-12 18:26:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:43][1] Render progress  cspp/maxspp:64/120
[2022-12-12 18:26:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:45][1] Render progress  cspp/maxspp:72/120
[2022-12-12 18:26:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:48][1] Render progress  cspp/maxspp:80/120
[2022-12-12 18:26:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:50][1] Render progress  cspp/maxspp:88/120
[2022-12-12 18:26:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:52][1] Render progress  cspp/maxspp:96/120
[2022-12-12 18:26:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:53][1] Render progress  cspp/maxspp:100/120
[2022-12-12 18:26:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:54][1] Render progress  cspp/maxspp:104/120
[2022-12-12 18:26:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:55][1] Render progress  cspp/maxspp:108/120
[2022-12-12 18:26:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:56][1] Render progress  cspp/maxspp:112/120
[2022-12-12 18:26:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:57][1] Render progress  cspp/maxspp:114/120
[2022-12-12 18:26:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:58][1] Render progress  cspp/maxspp:117/120
[2022-12-12 18:26:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:59][1] Render progress  cspp/maxspp:119/120
[2022-12-12 18:26:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:26:59][1] Render progress  cspp/maxspp:120/120
[2022-12-12 18:26:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:27:00][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 18:27:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:27:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:27:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 18:27:01][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 18:27:01][1] beautyDenoiser progress:1
[2022-12-12 18:27:01][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 18:27:01][1] Create imageState:0x000002810EB64300
[2022-12-12 18:27:01][1] StoreAllRenderPasses:0x000002810EB64300  passCnt:2 
[2022-12-12 18:27:01][1] OCT:Tonemapping the all passes tm:30.633
[2022-12-12 18:27:01][0] Tonemapping the all passes tm:30.633
[2022-12-12 18:27:01][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 18:27:01][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 18:27:01][1] OCT:stored passes in:14.91msec  cores=12
[2022-12-12 18:27:01][0] stored passes in:14.91msec  cores=12
[2022-12-12 18:27:01][1] OCT:Displaying passes in tm=3.07
[2022-12-12 18:27:01][0] Displaying passes in tm=3.07
[2022-12-12 18:27:01][1] freeRenderImages:0x000002810EB64300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:15:34][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0098.tif in:0sec. 
[2022-12-12 19:15:34][1] OCT:Passes saved in:2913.099sec. 
[2022-12-12 19:15:34][0] Passes saved in:2913.099sec. 
[2022-12-12 19:15:34][1] Delete imageState:0x000002810EB64300
[2022-12-12 19:15:34][1] freeRenderImages:0x000002810EB64300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:15:35][1] Starting render frame:99 [OK]
 [OK]
[2022-12-12 19:15:35][1] startVpRender(.....)
[2022-12-12 19:15:35][1] setInteractive(0)[OK] [2022-12-12 19:15:35][1] OCT: 
[2022-12-12 19:15:35][0]  
[2022-12-12 19:15:35][1] OCT:FRAME:99 fps:30
[2022-12-12 19:15:35][0] FRAME:99 fps:30
[2022-12-12 19:15:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:15:35][1] updateCamera()
[2022-12-12 19:15:35][1] ApplyCImager enDenoise:1
[2022-12-12 19:15:35][1] ImageObject::isUpdated()
[2022-12-12 19:15:35][1] ImageObject::isUpdated()
[2022-12-12 19:15:35][1] Check others time:0.67  256[2022-12-12 19:15:35][1] Check Object Updates....[2022-12-12 19:15:35][1] Check started[2022-12-12 19:15:35][1] find And Check BaseObjects 99[2022-12-12 19:15:35][1] Generate mesh data....[2022-12-12 19:15:35][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:15:35][1] Transfer hair: maneHAIR[2022-12-12 19:15:36][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:15:36][1] Transfer hair: tailHAIR[2022-12-12 19:15:36][1] checkPathTracing()
[2022-12-12 19:15:36][1] create PathTracing
[2022-12-12 19:15:36][1] applyPTParams:0x0000027C8EFCAE50
[2022-12-12 19:15:36][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:15:36][1] ApiUpdate Wait:1 Caller:startVpRender tm:256.019ms.  [OK]
[2022-12-12 19:15:37][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:15:37][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:15:37][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:15:37][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:15:37][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:24.177Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:15:37][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:24.177Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:15:37][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:32
[2022-12-12 19:15:37][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:15:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:38][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:15:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:38][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:15:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:39][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:15:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:39][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:15:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:40][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:15:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:40][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:15:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:40][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:15:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:41][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:15:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:41][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:15:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:42][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:15:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:42][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:15:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:43][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:15:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:44][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:15:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:45][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:15:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:46][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:15:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:47][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:15:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:48][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:15:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:50][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:15:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:53][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:15:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:55][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:15:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:56][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:15:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:15:58][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:15:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:01][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:16:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:03][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:16:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:05][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:16:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:06][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:16:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:07][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:16:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:08][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:16:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:09][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:16:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:10][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:16:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:11][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:16:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:12][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:16:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:12][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:16:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:13][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:16:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:13][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:16:13][1] beautyDenoiser progress:1
[2022-12-12 19:16:13][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:16:13][1] Create imageState:0x0000028125F23300
[2022-12-12 19:16:14][1] StoreAllRenderPasses:0x0000028125F23300  passCnt:2 
[2022-12-12 19:16:14][1] OCT:Tonemapping the all passes tm:54.175
[2022-12-12 19:16:14][0] Tonemapping the all passes tm:54.175
[2022-12-12 19:16:14][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:16:14][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:16:14][1] OCT:stored passes in:27.749msec  cores=12
[2022-12-12 19:16:14][0] stored passes in:27.749msec  cores=12
[2022-12-12 19:16:14][1] OCT:Displaying passes in tm=3.258
[2022-12-12 19:16:14][0] Displaying passes in tm=3.258
[2022-12-12 19:16:14][1] freeRenderImages:0x0000028125F23300 multiBmp:0x00000280037D1D40
[2022-12-12 19:16:14][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0099.tif in:0sec. 
[2022-12-12 19:16:14][1] OCT:Passes saved in:0.751sec. 
[2022-12-12 19:16:14][0] Passes saved in:0.751sec. 
[2022-12-12 19:16:14][1] Delete imageState:0x0000028125F23300
[2022-12-12 19:16:14][1] freeRenderImages:0x0000028125F23300 multiBmp:0x00000280037D1D40
[2022-12-12 19:16:15][1] Starting render frame:100 [OK]
 [OK]
[2022-12-12 19:16:15][1] startVpRender(.....)
[2022-12-12 19:16:15][1] setInteractive(0)[OK] [2022-12-12 19:16:15][1] OCT: 
[2022-12-12 19:16:15][0]  
[2022-12-12 19:16:15][1] OCT:FRAME:100 fps:30
[2022-12-12 19:16:15][0] FRAME:100 fps:30
[2022-12-12 19:16:15][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:16:15][1] updateCamera()
[2022-12-12 19:16:15][1] ApplyCImager enDenoise:1
[2022-12-12 19:16:15][1] ImageObject::isUpdated()
[2022-12-12 19:16:15][1] ImageObject::isUpdated()
[2022-12-12 19:16:15][1] Check others time:0.76  256[2022-12-12 19:16:15][1] Check Object Updates....[2022-12-12 19:16:15][1] Check started[2022-12-12 19:16:15][1] find And Check BaseObjects 100[2022-12-12 19:16:15][1] Generate mesh data....[2022-12-12 19:16:16][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:16:16][1] Transfer hair: maneHAIR[2022-12-12 19:16:16][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:16:16][1] Transfer hair: tailHAIR[2022-12-12 19:16:16][1] checkPathTracing()
[2022-12-12 19:16:16][1] create PathTracing
[2022-12-12 19:16:16][1] applyPTParams:0x0000027C8EFC7DF0
[2022-12-12 19:16:16][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:16:16][1] ApiUpdate Wait:1 Caller:startVpRender tm:270.078ms.  [OK]
[2022-12-12 19:16:17][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:16:17][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:16:17][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:16:17][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:16:17][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:20.937Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:16:17][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:20.937Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:16:17][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:47
[2022-12-12 19:16:17][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:16:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:18][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:16:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:19][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:16:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:19][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:16:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:19][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:16:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:20][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:16:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:20][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:16:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:20][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:16:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:21][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:16:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:21][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:16:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:22][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:16:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:22][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:16:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:23][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:16:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:24][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:16:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:25][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:16:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:26][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:16:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:27][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:16:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:28][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:16:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:30][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:16:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:33][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:16:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:35][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:16:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:36][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:16:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:39][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:16:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:41][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:16:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:43][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:16:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:45][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:16:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:46][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:16:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:47][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:16:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:49][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:16:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:49][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:16:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:50][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:16:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:51][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:16:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:52][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:16:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:53][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:16:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:54][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:16:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:54][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:16:54][1] beautyDenoiser progress:1
[2022-12-12 19:16:54][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:16:54][1] Create imageState:0x000002812DFAC300
[2022-12-12 19:16:54][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 19:16:54][1] OCT:Tonemapping the all passes tm:29.613
[2022-12-12 19:16:54][0] Tonemapping the all passes tm:29.613
[2022-12-12 19:16:54][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:16:54][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:16:54][1] OCT:stored passes in:33.349msec  cores=12
[2022-12-12 19:16:54][0] stored passes in:33.349msec  cores=12
[2022-12-12 19:16:54][1] OCT:Displaying passes in tm=3.68
[2022-12-12 19:16:54][0] Displaying passes in tm=3.68
[2022-12-12 19:16:54][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:16:55][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0100.tif in:0sec. 
[2022-12-12 19:16:55][1] OCT:Passes saved in:0.727sec. 
[2022-12-12 19:16:55][0] Passes saved in:0.727sec. 
[2022-12-12 19:16:55][1] Delete imageState:0x000002812DFAC300
[2022-12-12 19:16:55][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:16:56][1] Starting render frame:101 [OK]
 [OK]
[2022-12-12 19:16:56][1] startVpRender(.....)
[2022-12-12 19:16:56][1] setInteractive(0)[OK] [2022-12-12 19:16:56][1] OCT: 
[2022-12-12 19:16:56][0]  
[2022-12-12 19:16:56][1] OCT:FRAME:101 fps:30
[2022-12-12 19:16:56][0] FRAME:101 fps:30
[2022-12-12 19:16:56][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:16:56][1] updateCamera()
[2022-12-12 19:16:56][1] ApplyCImager enDenoise:1
[2022-12-12 19:16:56][1] ImageObject::isUpdated()
[2022-12-12 19:16:56][1] ImageObject::isUpdated()
[2022-12-12 19:16:56][1] Check others time:1.253  256[2022-12-12 19:16:56][1] Check Object Updates....[2022-12-12 19:16:56][1] Check started[2022-12-12 19:16:56][1] find And Check BaseObjects 101[2022-12-12 19:16:56][1] Generate mesh data....[2022-12-12 19:16:56][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:16:56][1] Transfer hair: maneHAIR[2022-12-12 19:16:56][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:16:56][1] Transfer hair: tailHAIR[2022-12-12 19:16:56][1] checkPathTracing()
[2022-12-12 19:16:56][1] create PathTracing
[2022-12-12 19:16:56][1] applyPTParams:0x0000027C8EFC7CD0
[2022-12-12 19:16:56][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:16:56][1] ApiUpdate Wait:1 Caller:startVpRender tm:223.827ms.  [OK]
[2022-12-12 19:16:57][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:16:57][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:16:57][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:16:57][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:16:57][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:18.54Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:16:57][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:18.54Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:16:57][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:57
[2022-12-12 19:16:57][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:16:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:58][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:16:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:16:59][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:16:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:00][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:17:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:00][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:17:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:00][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:17:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:01][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:17:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:01][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:17:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:01][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:17:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:02][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:17:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:03][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:17:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:03][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:17:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:04][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:17:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:05][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:17:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:06][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:17:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:08][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:17:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:08][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:17:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:11][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:17:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:13][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:17:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:15][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:17:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:17][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:17:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:19][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:17:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:22][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:17:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:24][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:17:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:25][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:17:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:26][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:17:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:28][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:17:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:29][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:17:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:30][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:17:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:31][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:17:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:31][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:17:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:32][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:17:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:33][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:17:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:34][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:17:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:34][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:17:34][1] beautyDenoiser progress:1
[2022-12-12 19:17:34][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:17:34][1] Create imageState:0x000002812DFAC300
[2022-12-12 19:17:34][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 19:17:34][1] OCT:Tonemapping the all passes tm:29.754
[2022-12-12 19:17:34][0] Tonemapping the all passes tm:29.754
[2022-12-12 19:17:34][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:17:34][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:17:34][1] OCT:stored passes in:15.277msec  cores=12
[2022-12-12 19:17:34][0] stored passes in:15.277msec  cores=12
[2022-12-12 19:17:34][1] OCT:Displaying passes in tm=3.195
[2022-12-12 19:17:34][0] Displaying passes in tm=3.195
[2022-12-12 19:17:34][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:17:35][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0101.tif in:0sec. 
[2022-12-12 19:17:35][1] OCT:Passes saved in:0.699sec. 
[2022-12-12 19:17:35][0] Passes saved in:0.699sec. 
[2022-12-12 19:17:35][1] Delete imageState:0x000002812DFAC300
[2022-12-12 19:17:35][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:17:36][1] Starting render frame:102 [OK]
 [OK]
[2022-12-12 19:17:36][1] startVpRender(.....)
[2022-12-12 19:17:36][1] setInteractive(0)[OK] [2022-12-12 19:17:36][1] OCT: 
[2022-12-12 19:17:36][0]  
[2022-12-12 19:17:36][1] OCT:FRAME:102 fps:30
[2022-12-12 19:17:36][0] FRAME:102 fps:30
[2022-12-12 19:17:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:17:36][1] updateCamera()
[2022-12-12 19:17:36][1] ApplyCImager enDenoise:1
[2022-12-12 19:17:36][1] ImageObject::isUpdated()
[2022-12-12 19:17:36][1] ImageObject::isUpdated()
[2022-12-12 19:17:36][1] Check others time:0.826  256[2022-12-12 19:17:36][1] Check Object Updates....[2022-12-12 19:17:36][1] Check started[2022-12-12 19:17:36][1] find And Check BaseObjects 102[2022-12-12 19:17:36][1] Generate mesh data....[2022-12-12 19:17:36][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:17:36][1] Transfer hair: maneHAIR[2022-12-12 19:17:37][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:17:37][1] Transfer hair: tailHAIR[2022-12-12 19:17:37][1] checkPathTracing()
[2022-12-12 19:17:37][1] create PathTracing
[2022-12-12 19:17:37][1] applyPTParams:0x0000027C8EFC9230
[2022-12-12 19:17:37][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:17:37][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.492ms.  [OK]
[2022-12-12 19:17:38][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:17:38][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:17:38][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:17:38][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:17:38][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:16.98Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:17:38][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:16.98Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:17:38][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 19:17:38][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:17:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:38][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:17:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:39][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:17:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:40][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:17:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:40][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:17:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:41][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:17:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:41][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:17:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:41][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:17:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:42][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:17:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:42][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:17:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:43][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:17:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:44][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:17:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:44][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:17:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:45][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:17:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:47][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:17:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:48][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:17:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:48][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:17:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:51][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:17:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:53][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:17:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:55][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:17:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:57][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:17:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:17:59][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:17:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:02][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:18:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:04][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:18:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:05][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:18:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:06][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:18:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:08][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:18:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:09][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:18:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:10][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:18:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:11][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:18:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:11][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:18:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:12][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:18:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:13][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:18:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:14][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:18:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:14][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:18:14][1] beautyDenoiser progress:1
[2022-12-12 19:18:14][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:18:14][1] Create imageState:0x000002800DC84300
[2022-12-12 19:18:14][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 19:18:14][1] OCT:Tonemapping the all passes tm:29.571
[2022-12-12 19:18:14][0] Tonemapping the all passes tm:29.571
[2022-12-12 19:18:14][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:18:14][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:18:14][1] OCT:stored passes in:15.756msec  cores=12
[2022-12-12 19:18:14][0] stored passes in:15.756msec  cores=12
[2022-12-12 19:18:14][1] OCT:Displaying passes in tm=2.955
[2022-12-12 19:18:14][0] Displaying passes in tm=2.955
[2022-12-12 19:18:14][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 19:18:15][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0102.tif in:0sec. 
[2022-12-12 19:18:15][1] OCT:Passes saved in:0.695sec. 
[2022-12-12 19:18:15][0] Passes saved in:0.695sec. 
[2022-12-12 19:18:15][1] Delete imageState:0x000002800DC84300
[2022-12-12 19:18:15][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 19:18:16][1] Starting render frame:103 [OK]
 [OK]
[2022-12-12 19:18:16][1] startVpRender(.....)
[2022-12-12 19:18:16][1] setInteractive(0)[OK] [2022-12-12 19:18:16][1] OCT: 
[2022-12-12 19:18:16][0]  
[2022-12-12 19:18:16][1] OCT:FRAME:103 fps:30
[2022-12-12 19:18:16][0] FRAME:103 fps:30
[2022-12-12 19:18:16][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:18:16][1] updateCamera()
[2022-12-12 19:18:16][1] ApplyCImager enDenoise:1
[2022-12-12 19:18:16][1] ImageObject::isUpdated()
[2022-12-12 19:18:16][1] ImageObject::isUpdated()
[2022-12-12 19:18:16][1] Check others time:0.88  256[2022-12-12 19:18:16][1] Check Object Updates....[2022-12-12 19:18:16][1] Check started[2022-12-12 19:18:16][1] find And Check BaseObjects 103[2022-12-12 19:18:16][1] Generate mesh data....[2022-12-12 19:18:16][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:18:16][1] Transfer hair: maneHAIR[2022-12-12 19:18:16][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:18:16][1] Transfer hair: tailHAIR[2022-12-12 19:18:16][1] checkPathTracing()
[2022-12-12 19:18:16][1] create PathTracing
[2022-12-12 19:18:16][1] applyPTParams:0x0000027C8EFC7DF0
[2022-12-12 19:18:16][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:18:16][1] ApiUpdate Wait:1 Caller:startVpRender tm:220.392ms.  [OK]
[2022-12-12 19:18:17][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:18:17][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:18:17][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:18:17][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:18:17][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:16.985Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:18:17][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:16.985Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:18:17][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 19:18:17][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:18:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:18][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:18:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:19][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:18:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:20][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:18:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:20][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:18:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:20][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:18:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:21][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:18:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:21][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:18:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:21][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:18:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:22][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:18:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:23][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:18:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:23][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:18:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:24][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:18:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:25][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:18:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:26][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:18:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:27][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:18:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:28][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:18:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:30][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:18:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:33][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:18:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:35][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:18:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:37][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:18:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:39][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:18:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:42][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:18:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:44][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:18:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:45][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:18:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:46][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:18:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:48][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:18:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:49][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:18:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:50][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:18:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:50][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:18:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:51][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:18:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:52][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:18:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:53][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:18:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:54][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:18:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:54][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:18:54][1] beautyDenoiser progress:1
[2022-12-12 19:18:54][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:18:54][1] Create imageState:0x000002800DC84300
[2022-12-12 19:18:54][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 19:18:54][1] OCT:Tonemapping the all passes tm:30.027
[2022-12-12 19:18:54][0] Tonemapping the all passes tm:30.027
[2022-12-12 19:18:54][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:18:54][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:18:54][1] OCT:stored passes in:15.278msec  cores=12
[2022-12-12 19:18:54][0] stored passes in:15.278msec  cores=12
[2022-12-12 19:18:54][1] OCT:Displaying passes in tm=3.252
[2022-12-12 19:18:54][0] Displaying passes in tm=3.252
[2022-12-12 19:18:54][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:18:55][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0103.tif in:0sec. 
[2022-12-12 19:18:55][1] OCT:Passes saved in:0.705sec. 
[2022-12-12 19:18:55][0] Passes saved in:0.705sec. 
[2022-12-12 19:18:55][1] Delete imageState:0x000002800DC84300
[2022-12-12 19:18:55][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:18:56][1] Starting render frame:104 [OK]
 [OK]
[2022-12-12 19:18:56][1] startVpRender(.....)
[2022-12-12 19:18:56][1] setInteractive(0)[OK] [2022-12-12 19:18:56][1] OCT: 
[2022-12-12 19:18:56][0]  
[2022-12-12 19:18:56][1] OCT:FRAME:104 fps:30
[2022-12-12 19:18:56][0] FRAME:104 fps:30
[2022-12-12 19:18:56][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:18:56][1] updateCamera()
[2022-12-12 19:18:56][1] ApplyCImager enDenoise:1
[2022-12-12 19:18:56][1] ImageObject::isUpdated()
[2022-12-12 19:18:56][1] ImageObject::isUpdated()
[2022-12-12 19:18:56][1] Check others time:0.852  256[2022-12-12 19:18:56][1] Check Object Updates....[2022-12-12 19:18:56][1] Check started[2022-12-12 19:18:56][1] find And Check BaseObjects 104[2022-12-12 19:18:56][1] Generate mesh data....[2022-12-12 19:18:56][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:18:56][1] Transfer hair: maneHAIR[2022-12-12 19:18:56][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:18:56][1] Transfer hair: tailHAIR[2022-12-12 19:18:56][1] checkPathTracing()
[2022-12-12 19:18:56][1] create PathTracing
[2022-12-12 19:18:56][1] applyPTParams:0x0000027C99FBCE50
[2022-12-12 19:18:56][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:18:56][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.974ms.  [OK]
[2022-12-12 19:18:57][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:18:57][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:18:57][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:18:57][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:18:57][1] OCT:VRAM used/free/max:2.713Gb/15.99Gb/24Gb  Out-of-core used:0Kb  RAM used:16.962Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:18:57][0] VRAM used/free/max:2.713Gb/15.99Gb/24Gb  Out-of-core used:0Kb  RAM used:16.962Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:18:57][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.99Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:18:57][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:18:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:58][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:18:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:59][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:18:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:59][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:18:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:18:59][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:18:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:00][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:19:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:00][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:19:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:01][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:19:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:01][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:19:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:01][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:19:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:02][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:19:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:03][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:19:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:03][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:19:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:04][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:19:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:05][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:19:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:06][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:19:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:07][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:19:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:08][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:19:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:10][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:19:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:13][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:19:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:15][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:19:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:17][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:19:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:19][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:19:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:22][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:19:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:24][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:19:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:25][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:19:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:26][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:19:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:28][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:19:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:29][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:19:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:30][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:19:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:31][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:19:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:31][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:19:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:32][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:19:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:33][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:19:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:34][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:19:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:34][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:19:34][1] beautyDenoiser progress:1
[2022-12-12 19:19:34][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:19:34][1] Create imageState:0x0000028003683300
[2022-12-12 19:19:34][1] StoreAllRenderPasses:0x0000028003683300  passCnt:2 
[2022-12-12 19:19:34][1] OCT:Tonemapping the all passes tm:29.753
[2022-12-12 19:19:34][0] Tonemapping the all passes tm:29.753
[2022-12-12 19:19:34][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:19:34][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:19:34][1] OCT:stored passes in:16.156msec  cores=12
[2022-12-12 19:19:34][0] stored passes in:16.156msec  cores=12
[2022-12-12 19:19:34][1] OCT:Displaying passes in tm=3.135
[2022-12-12 19:19:34][0] Displaying passes in tm=3.135
[2022-12-12 19:19:34][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:19:35][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0104.tif in:0sec. 
[2022-12-12 19:19:35][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 19:19:35][0] Passes saved in:0.7sec. 
[2022-12-12 19:19:35][1] Delete imageState:0x0000028003683300
[2022-12-12 19:19:35][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:19:36][1] Starting render frame:105 [OK]
 [OK]
[2022-12-12 19:19:36][1] startVpRender(.....)
[2022-12-12 19:19:36][1] setInteractive(0)[OK] [2022-12-12 19:19:36][1] OCT: 
[2022-12-12 19:19:36][0]  
[2022-12-12 19:19:36][1] OCT:FRAME:105 fps:30
[2022-12-12 19:19:36][0] FRAME:105 fps:30
[2022-12-12 19:19:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:19:36][1] updateCamera()
[2022-12-12 19:19:36][1] ApplyCImager enDenoise:1
[2022-12-12 19:19:36][1] ImageObject::isUpdated()
[2022-12-12 19:19:36][1] ImageObject::isUpdated()
[2022-12-12 19:19:36][1] Check others time:0.884  256[2022-12-12 19:19:36][1] Check Object Updates....[2022-12-12 19:19:36][1] Check started[2022-12-12 19:19:36][1] find And Check BaseObjects 105[2022-12-12 19:19:36][1] Generate mesh data....[2022-12-12 19:19:36][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:19:36][1] Transfer hair: maneHAIR[2022-12-12 19:19:36][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:19:36][1] Transfer hair: tailHAIR[2022-12-12 19:19:36][1] checkPathTracing()
[2022-12-12 19:19:36][1] create PathTracing
[2022-12-12 19:19:36][1] applyPTParams:0x0000027C8E16A130
[2022-12-12 19:19:36][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:19:36][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.243ms.  [OK]
[2022-12-12 19:19:38][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:19:38][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:19:38][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:19:38][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:19:38][1] OCT:VRAM used/free/max:2.713Gb/15.99Gb/24Gb  Out-of-core used:0Kb  RAM used:16.905Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:19:38][0] VRAM used/free/max:2.713Gb/15.99Gb/24Gb  Out-of-core used:0Kb  RAM used:16.905Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:19:38][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.99Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:19:38][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:19:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:38][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:19:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:39][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:19:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:40][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:19:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:40][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:19:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:40][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:19:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:41][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:19:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:41][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:19:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:41][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:19:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:42][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:19:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:43][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:19:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:44][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:19:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:44][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:19:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:45][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:19:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:47][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:19:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:48][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:19:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:48][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:19:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:51][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:19:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:53][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:19:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:56][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:19:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:57][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:19:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:19:59][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:19:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:02][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:20:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:04][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:20:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:06][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:20:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:07][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:20:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:08][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:20:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:09][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:20:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:10][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:20:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:11][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:20:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:12][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:20:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:13][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:20:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:14][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:20:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:15][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:20:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:15][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:20:15][1] beautyDenoiser progress:1
[2022-12-12 19:20:15][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:20:15][1] Create imageState:0x000002800DC84300
[2022-12-12 19:20:15][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 19:20:15][1] OCT:Tonemapping the all passes tm:32.748
[2022-12-12 19:20:15][0] Tonemapping the all passes tm:32.748
[2022-12-12 19:20:15][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:20:15][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:20:15][1] OCT:stored passes in:19.287msec  cores=12
[2022-12-12 19:20:15][0] stored passes in:19.287msec  cores=12
[2022-12-12 19:20:15][1] OCT:Displaying passes in tm=3.282
[2022-12-12 19:20:15][0] Displaying passes in tm=3.282
[2022-12-12 19:20:15][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 19:20:16][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0105.tif in:0sec. 
[2022-12-12 19:20:16][1] OCT:Passes saved in:0.726sec. 
[2022-12-12 19:20:16][0] Passes saved in:0.726sec. 
[2022-12-12 19:20:16][1] Delete imageState:0x000002800DC84300
[2022-12-12 19:20:16][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 19:20:17][1] Starting render frame:106 [OK]
 [OK]
[2022-12-12 19:20:17][1] startVpRender(.....)
[2022-12-12 19:20:17][1] setInteractive(0)[OK] [2022-12-12 19:20:17][1] OCT: 
[2022-12-12 19:20:17][0]  
[2022-12-12 19:20:17][1] OCT:FRAME:106 fps:30
[2022-12-12 19:20:17][0] FRAME:106 fps:30
[2022-12-12 19:20:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:20:17][1] updateCamera()
[2022-12-12 19:20:17][1] ApplyCImager enDenoise:1
[2022-12-12 19:20:17][1] ImageObject::isUpdated()
[2022-12-12 19:20:17][1] ImageObject::isUpdated()
[2022-12-12 19:20:17][1] Check others time:0.847  256[2022-12-12 19:20:17][1] Check Object Updates....[2022-12-12 19:20:17][1] Check started[2022-12-12 19:20:17][1] find And Check BaseObjects 106[2022-12-12 19:20:17][1] Generate mesh data....[2022-12-12 19:20:17][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:20:17][1] Transfer hair: maneHAIR[2022-12-12 19:20:17][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:20:17][1] Transfer hair: tailHAIR[2022-12-12 19:20:17][1] checkPathTracing()
[2022-12-12 19:20:17][1] create PathTracing
[2022-12-12 19:20:17][1] applyPTParams:0x0000027C8EFC84B0
[2022-12-12 19:20:17][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:20:17][1] ApiUpdate Wait:1 Caller:startVpRender tm:216.487ms.  [OK]
[2022-12-12 19:20:18][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:20:18][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:20:18][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:20:18][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:20:18][1] OCT:VRAM used/free/max:2.713Gb/15.995Gb/24Gb  Out-of-core used:0Kb  RAM used:16.787Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:20:18][0] VRAM used/free/max:2.713Gb/15.995Gb/24Gb  Out-of-core used:0Kb  RAM used:16.787Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:20:18][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.995Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 19:20:18][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:20:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:19][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:20:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:20][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:20:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:20][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:20:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:20][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:20:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:21][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:20:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:21][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:20:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:22][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:20:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:22][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:20:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:22][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:20:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:23][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:20:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:24][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:20:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:24][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:20:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:25][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:20:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:26][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:20:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:27][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:20:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:28][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:20:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:29][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:20:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:31][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:20:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:34][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:20:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:36][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:20:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:38][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:20:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:40][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:20:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:43][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:20:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:45][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:20:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:46][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:20:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:48][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:20:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:49][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:20:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:50][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:20:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:51][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:20:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:52][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:20:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:53][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:20:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:54][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:20:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:54][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:20:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:55][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:20:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:20:56][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:20:56][1] beautyDenoiser progress:1
[2022-12-12 19:20:56][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:20:56][1] Create imageState:0x000002800DC84300
[2022-12-12 19:20:56][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 19:20:56][1] OCT:Tonemapping the all passes tm:31.492
[2022-12-12 19:20:56][0] Tonemapping the all passes tm:31.492
[2022-12-12 19:20:56][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:20:56][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:20:56][1] OCT:stored passes in:15.465msec  cores=12
[2022-12-12 19:20:56][0] stored passes in:15.465msec  cores=12
[2022-12-12 19:20:56][1] OCT:Displaying passes in tm=3.177
[2022-12-12 19:20:56][0] Displaying passes in tm=3.177
[2022-12-12 19:20:56][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:20:56][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0106.tif in:0sec. 
[2022-12-12 19:20:56][1] OCT:Passes saved in:0.705sec. 
[2022-12-12 19:20:56][0] Passes saved in:0.705sec. 
[2022-12-12 19:20:56][1] Delete imageState:0x000002800DC84300
[2022-12-12 19:20:56][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:20:57][1] Starting render frame:107 [OK]
 [OK]
[2022-12-12 19:20:57][1] startVpRender(.....)
[2022-12-12 19:20:57][1] setInteractive(0)[OK] [2022-12-12 19:20:57][1] OCT: 
[2022-12-12 19:20:57][0]  
[2022-12-12 19:20:57][1] OCT:FRAME:107 fps:30
[2022-12-12 19:20:57][0] FRAME:107 fps:30
[2022-12-12 19:20:57][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:20:57][1] updateCamera()
[2022-12-12 19:20:57][1] ApplyCImager enDenoise:1
[2022-12-12 19:20:57][1] ImageObject::isUpdated()
[2022-12-12 19:20:57][1] ImageObject::isUpdated()
[2022-12-12 19:20:57][1] Check others time:0.78  256[2022-12-12 19:20:57][1] Check Object Updates....[2022-12-12 19:20:57][1] Check started[2022-12-12 19:20:57][1] find And Check BaseObjects 107[2022-12-12 19:20:57][1] Generate mesh data....[2022-12-12 19:20:58][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:20:58][1] Transfer hair: maneHAIR[2022-12-12 19:20:58][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:20:58][1] Transfer hair: tailHAIR[2022-12-12 19:20:58][1] checkPathTracing()
[2022-12-12 19:20:58][1] create PathTracing
[2022-12-12 19:20:58][1] applyPTParams:0x0000027C8EFC9C50
[2022-12-12 19:20:58][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:20:58][1] ApiUpdate Wait:1 Caller:startVpRender tm:214.27ms.  [OK]
[2022-12-12 19:20:59][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:20:59][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:20:59][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:20:59][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:20:59][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:16.811Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:20:59][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:16.811Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:20:59][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:20:59][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:20:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:00][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:21:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:00][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:21:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:01][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:21:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:01][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:21:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:02][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:21:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:02][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:21:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:02][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:21:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:03][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:21:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:03][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:21:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:04][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:21:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:05][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:21:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:05][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:21:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:06][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:21:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:08][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:21:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:09][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:21:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:10][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:21:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:12][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:21:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:15][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:21:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:17][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:21:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:18][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:21:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:20][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:21:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:23][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:21:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:25][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:21:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:27][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:21:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:28][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:21:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:29][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:21:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:30][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:21:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:31][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:21:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:32][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:21:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:33][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:21:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:34][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:21:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:35][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:21:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:36][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:21:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:36][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:21:36][1] beautyDenoiser progress:1
[2022-12-12 19:21:36][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:21:36][1] Create imageState:0x00000281C3D8B300
[2022-12-12 19:21:36][1] StoreAllRenderPasses:0x00000281C3D8B300  passCnt:2 
[2022-12-12 19:21:36][1] OCT:Tonemapping the all passes tm:30.554
[2022-12-12 19:21:36][0] Tonemapping the all passes tm:30.554
[2022-12-12 19:21:36][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:21:36][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:21:36][1] OCT:stored passes in:15.887msec  cores=12
[2022-12-12 19:21:36][0] stored passes in:15.887msec  cores=12
[2022-12-12 19:21:36][1] OCT:Displaying passes in tm=3.184
[2022-12-12 19:21:36][0] Displaying passes in tm=3.184
[2022-12-12 19:21:36][1] freeRenderImages:0x00000281C3D8B300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:21:37][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0107.tif in:0sec. 
[2022-12-12 19:21:37][1] OCT:Passes saved in:0.699sec. 
[2022-12-12 19:21:37][0] Passes saved in:0.699sec. 
[2022-12-12 19:21:37][1] Delete imageState:0x00000281C3D8B300
[2022-12-12 19:21:37][1] freeRenderImages:0x00000281C3D8B300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:21:37][1] Starting render frame:108 [OK]
 [OK]
[2022-12-12 19:21:37][1] startVpRender(.....)
[2022-12-12 19:21:37][1] setInteractive(0)[OK] [2022-12-12 19:21:37][1] OCT: 
[2022-12-12 19:21:37][0]  
[2022-12-12 19:21:37][1] OCT:FRAME:108 fps:30
[2022-12-12 19:21:37][0] FRAME:108 fps:30
[2022-12-12 19:21:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:21:37][1] updateCamera()
[2022-12-12 19:21:37][1] ApplyCImager enDenoise:1
[2022-12-12 19:21:37][1] ImageObject::isUpdated()
[2022-12-12 19:21:37][1] ImageObject::isUpdated()
[2022-12-12 19:21:37][1] Check others time:0.87  256[2022-12-12 19:21:37][1] Check Object Updates....[2022-12-12 19:21:37][1] Check started[2022-12-12 19:21:37][1] find And Check BaseObjects 108[2022-12-12 19:21:37][1] Generate mesh data....[2022-12-12 19:21:38][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:21:38][1] Transfer hair: maneHAIR[2022-12-12 19:21:38][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:21:38][1] Transfer hair: tailHAIR[2022-12-12 19:21:38][1] checkPathTracing()
[2022-12-12 19:21:38][1] create PathTracing
[2022-12-12 19:21:38][1] applyPTParams:0x0000027C8EFC9470
[2022-12-12 19:21:38][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:21:38][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.777ms.  [OK]
[2022-12-12 19:21:39][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:21:39][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:21:39][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:21:39][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:21:39][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:16.842Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:21:39][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:16.842Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:21:39][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:21:39][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:21:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:40][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:21:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:41][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:21:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:41][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:21:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:41][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:21:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:42][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:21:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:42][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:21:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:43][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:21:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:43][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:21:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:43][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:21:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:44][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:21:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:45][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:21:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:45][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:21:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:46][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:21:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:47][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:21:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:48][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:21:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:49][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:21:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:50][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:21:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:52][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:21:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:55][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:21:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:57][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:21:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:21:59][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:21:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:01][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:22:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:04][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:22:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:06][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:22:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:07][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:22:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:08][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:22:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:10][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:22:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:11][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:22:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:12][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:22:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:13][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:22:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:13][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:22:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:14][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:22:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:15][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:22:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:16][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:22:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:16][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:22:16][1] beautyDenoiser progress:1
[2022-12-12 19:22:16][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:22:16][1] Create imageState:0x0000028005C43300
[2022-12-12 19:22:16][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 19:22:16][1] OCT:Tonemapping the all passes tm:30.66
[2022-12-12 19:22:16][0] Tonemapping the all passes tm:30.66
[2022-12-12 19:22:16][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:22:16][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:22:16][1] OCT:stored passes in:16.425msec  cores=12
[2022-12-12 19:22:16][0] stored passes in:16.425msec  cores=12
[2022-12-12 19:22:16][1] OCT:Displaying passes in tm=3.198
[2022-12-12 19:22:16][0] Displaying passes in tm=3.198
[2022-12-12 19:22:16][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 19:22:17][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0108.tif in:0sec. 
[2022-12-12 19:22:17][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 19:22:17][0] Passes saved in:0.703sec. 
[2022-12-12 19:22:17][1] Delete imageState:0x0000028005C43300
[2022-12-12 19:22:17][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 19:22:18][1] Starting render frame:109 [OK]
 [OK]
[2022-12-12 19:22:18][1] startVpRender(.....)
[2022-12-12 19:22:18][1] setInteractive(0)[OK] [2022-12-12 19:22:18][1] OCT: 
[2022-12-12 19:22:18][0]  
[2022-12-12 19:22:18][1] OCT:FRAME:109 fps:30
[2022-12-12 19:22:18][0] FRAME:109 fps:30
[2022-12-12 19:22:18][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:22:18][1] updateCamera()
[2022-12-12 19:22:18][1] ApplyCImager enDenoise:1
[2022-12-12 19:22:18][1] ImageObject::isUpdated()
[2022-12-12 19:22:18][1] ImageObject::isUpdated()
[2022-12-12 19:22:18][1] Check others time:0.806  256[2022-12-12 19:22:18][1] Check Object Updates....[2022-12-12 19:22:18][1] Check started[2022-12-12 19:22:18][1] find And Check BaseObjects 109[2022-12-12 19:22:18][1] Generate mesh data....[2022-12-12 19:22:18][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:22:18][1] Transfer hair: maneHAIR[2022-12-12 19:22:18][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:22:18][1] Transfer hair: tailHAIR[2022-12-12 19:22:18][1] checkPathTracing()
[2022-12-12 19:22:18][1] create PathTracing
[2022-12-12 19:22:18][1] applyPTParams:0x0000027C8EFC7CD0
[2022-12-12 19:22:18][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:22:18][1] ApiUpdate Wait:1 Caller:startVpRender tm:210.478ms.  [OK]
[2022-12-12 19:22:20][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:22:20][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:22:20][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:22:20][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:22:20][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:16.871Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:22:20][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:16.871Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:22:20][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:22:20][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:22:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:20][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:22:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:21][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:22:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:22][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:22:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:22][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:22:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:22][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:22:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:23][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:22:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:23][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:22:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:24][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:22:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:24][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:22:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:25][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:22:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:26][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:22:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:26][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:22:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:27][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:22:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:29][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:22:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:30][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:22:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:30][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:22:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:33][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:22:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:35][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:22:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:38][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:22:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:39][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:22:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:41][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:22:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:44][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:22:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:46][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:22:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:48][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:22:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:49][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:22:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:50][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:22:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:51][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:22:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:52][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:22:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:53][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:22:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:54][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:22:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:55][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:22:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:55][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:22:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:56][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:22:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:22:57][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:22:57][1] beautyDenoiser progress:1
[2022-12-12 19:22:57][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:22:57][1] Create imageState:0x0000028005C43300
[2022-12-12 19:22:57][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 19:22:57][1] OCT:Tonemapping the all passes tm:29.748
[2022-12-12 19:22:57][0] Tonemapping the all passes tm:29.748
[2022-12-12 19:22:57][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:22:57][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:22:57][1] OCT:stored passes in:15.633msec  cores=12
[2022-12-12 19:22:57][0] stored passes in:15.633msec  cores=12
[2022-12-12 19:22:57][1] OCT:Displaying passes in tm=3.115
[2022-12-12 19:22:57][0] Displaying passes in tm=3.115
[2022-12-12 19:22:57][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:22:57][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0109.tif in:0sec. 
[2022-12-12 19:22:57][1] OCT:Passes saved in:0.698sec. 
[2022-12-12 19:22:57][0] Passes saved in:0.698sec. 
[2022-12-12 19:22:57][1] Delete imageState:0x0000028005C43300
[2022-12-12 19:22:57][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:22:58][1] Starting render frame:110 [OK]
 [OK]
[2022-12-12 19:22:58][1] startVpRender(.....)
[2022-12-12 19:22:58][1] setInteractive(0)[OK] [2022-12-12 19:22:58][1] OCT: 
[2022-12-12 19:22:58][0]  
[2022-12-12 19:22:58][1] OCT:FRAME:110 fps:30
[2022-12-12 19:22:58][0] FRAME:110 fps:30
[2022-12-12 19:22:58][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:22:58][1] updateCamera()
[2022-12-12 19:22:58][1] ApplyCImager enDenoise:1
[2022-12-12 19:22:58][1] ImageObject::isUpdated()
[2022-12-12 19:22:58][1] ImageObject::isUpdated()
[2022-12-12 19:22:58][1] Check others time:0.944  256[2022-12-12 19:22:58][1] Check Object Updates....[2022-12-12 19:22:58][1] Check started[2022-12-12 19:22:58][1] find And Check BaseObjects 110[2022-12-12 19:22:58][1] Generate mesh data....[2022-12-12 19:22:59][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:22:59][1] Transfer hair: maneHAIR[2022-12-12 19:22:59][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:22:59][1] Transfer hair: tailHAIR[2022-12-12 19:22:59][1] checkPathTracing()
[2022-12-12 19:22:59][1] create PathTracing
[2022-12-12 19:22:59][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 19:22:59][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:22:59][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.269ms.  [OK]
[2022-12-12 19:23:00][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:23:00][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:23:00][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:23:00][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:23:00][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.883Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:23:00][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.883Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:23:00][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 19:23:00][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:23:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:01][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:23:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:02][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:23:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:02][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:23:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:02][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:23:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:02][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:23:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:03][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:23:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:03][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:23:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:04][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:23:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:04][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:23:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:05][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:23:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:05][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:23:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:06][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:23:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:06][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:23:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:08][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:23:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:09][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:23:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:10][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:23:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:11][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:23:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:13][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:23:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:16][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:23:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:18][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:23:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:19][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:23:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:22][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:23:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:24][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:23:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:26][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:23:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:28][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:23:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:29][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:23:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:31][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:23:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:32][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:23:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:32][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:23:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:34][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:23:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:34][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:23:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:35][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:23:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:36][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:23:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:37][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:23:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:37][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:23:37][1] beautyDenoiser progress:1
[2022-12-12 19:23:37][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:23:37][1] Create imageState:0x0000028005C43300
[2022-12-12 19:23:37][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 19:23:37][1] OCT:Tonemapping the all passes tm:29.759
[2022-12-12 19:23:37][0] Tonemapping the all passes tm:29.759
[2022-12-12 19:23:37][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:23:37][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:23:37][1] OCT:stored passes in:15.174msec  cores=12
[2022-12-12 19:23:37][0] stored passes in:15.174msec  cores=12
[2022-12-12 19:23:37][1] OCT:Displaying passes in tm=3.219
[2022-12-12 19:23:37][0] Displaying passes in tm=3.219
[2022-12-12 19:23:37][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:23:38][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0110.tif in:0sec. 
[2022-12-12 19:23:38][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 19:23:38][0] Passes saved in:0.7sec. 
[2022-12-12 19:23:38][1] Delete imageState:0x0000028005C43300
[2022-12-12 19:23:38][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:23:39][1] Starting render frame:111 [OK]
 [OK]
[2022-12-12 19:23:39][1] startVpRender(.....)
[2022-12-12 19:23:39][1] setInteractive(0)[OK] [2022-12-12 19:23:39][1] OCT: 
[2022-12-12 19:23:39][0]  
[2022-12-12 19:23:39][1] OCT:FRAME:111 fps:30
[2022-12-12 19:23:39][0] FRAME:111 fps:30
[2022-12-12 19:23:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:23:39][1] updateCamera()
[2022-12-12 19:23:39][1] ApplyCImager enDenoise:1
[2022-12-12 19:23:39][1] ImageObject::isUpdated()
[2022-12-12 19:23:39][1] ImageObject::isUpdated()
[2022-12-12 19:23:39][1] Check others time:0.868  256[2022-12-12 19:23:39][1] Check Object Updates....[2022-12-12 19:23:39][1] Check started[2022-12-12 19:23:39][1] find And Check BaseObjects 111[2022-12-12 19:23:39][1] Generate mesh data....[2022-12-12 19:23:39][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:23:39][1] Transfer hair: maneHAIR[2022-12-12 19:23:39][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:23:39][1] Transfer hair: tailHAIR[2022-12-12 19:23:39][1] checkPathTracing()
[2022-12-12 19:23:39][1] create PathTracing
[2022-12-12 19:23:39][1] applyPTParams:0x0000027C8EFC85D0
[2022-12-12 19:23:39][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:23:39][1] ApiUpdate Wait:1 Caller:startVpRender tm:212.033ms.  [OK]
[2022-12-12 19:23:41][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:23:41][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:23:41][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:23:41][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:23:41][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.938Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:23:41][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.938Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:23:41][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:23:41][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:23:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:41][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:23:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:42][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:23:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:42][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:23:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:43][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:23:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:43][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:23:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:43][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:23:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:44][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:23:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:44][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:23:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:44][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:23:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:45][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:23:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:46][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:23:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:47][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:23:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:47][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:23:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:48][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:23:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:50][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:23:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:51][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:23:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:51][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:23:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:54][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:23:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:56][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:23:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:23:59][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:23:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:00][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:24:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:02][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:24:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:05][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:24:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:07][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:24:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:09][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:24:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:10][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:24:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:11][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:24:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:12][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:24:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:13][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:24:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:14][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:24:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:15][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:24:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:16][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:24:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:16][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:24:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:18][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:24:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:18][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:24:18][1] beautyDenoiser progress:1
[2022-12-12 19:24:18][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:24:18][1] Create imageState:0x0000028005C43300
[2022-12-12 19:24:18][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 19:24:18][1] OCT:Tonemapping the all passes tm:31.359
[2022-12-12 19:24:18][0] Tonemapping the all passes tm:31.359
[2022-12-12 19:24:18][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:24:18][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:24:18][1] OCT:stored passes in:14.782msec  cores=12
[2022-12-12 19:24:18][0] stored passes in:14.782msec  cores=12
[2022-12-12 19:24:18][1] OCT:Displaying passes in tm=3.115
[2022-12-12 19:24:18][0] Displaying passes in tm=3.115
[2022-12-12 19:24:18][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 19:24:19][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0111.tif in:0sec. 
[2022-12-12 19:24:19][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 19:24:19][0] Passes saved in:0.704sec. 
[2022-12-12 19:24:19][1] Delete imageState:0x0000028005C43300
[2022-12-12 19:24:19][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 19:24:19][1] Starting render frame:112 [OK]
 [OK]
[2022-12-12 19:24:19][1] startVpRender(.....)
[2022-12-12 19:24:19][1] setInteractive(0)[OK] [2022-12-12 19:24:19][1] OCT: 
[2022-12-12 19:24:19][0]  
[2022-12-12 19:24:19][1] OCT:FRAME:112 fps:30
[2022-12-12 19:24:19][0] FRAME:112 fps:30
[2022-12-12 19:24:19][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:24:19][1] updateCamera()
[2022-12-12 19:24:19][1] ApplyCImager enDenoise:1
[2022-12-12 19:24:19][1] ImageObject::isUpdated()
[2022-12-12 19:24:19][1] ImageObject::isUpdated()
[2022-12-12 19:24:19][1] Check others time:0.788  256[2022-12-12 19:24:19][1] Check Object Updates....[2022-12-12 19:24:19][1] Check started[2022-12-12 19:24:19][1] find And Check BaseObjects 112[2022-12-12 19:24:19][1] Generate mesh data....[2022-12-12 19:24:20][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:24:20][1] Transfer hair: maneHAIR[2022-12-12 19:24:20][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:24:20][1] Transfer hair: tailHAIR[2022-12-12 19:24:20][1] checkPathTracing()
[2022-12-12 19:24:20][1] create PathTracing
[2022-12-12 19:24:20][1] applyPTParams:0x0000027C99FBFA30
[2022-12-12 19:24:20][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:24:20][1] ApiUpdate Wait:1 Caller:startVpRender tm:212.409ms.  [OK]
[2022-12-12 19:24:21][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:24:21][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:24:21][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:24:21][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:24:21][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.966Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:24:21][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.966Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:24:21][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:24:21][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:24:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:22][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:24:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:23][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:24:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:23][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:24:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:23][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:24:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:24][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:24:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:24][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:24:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:25][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:24:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:25][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:24:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:25][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:24:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:26][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:24:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:27][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:24:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:27][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:24:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:28][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:24:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:29][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:24:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:30][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:24:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:31][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:24:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:32][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:24:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:35][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:24:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:37][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:24:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:39][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:24:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:41][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:24:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:43][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:24:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:46][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:24:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:48][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:24:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:49][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:24:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:51][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:24:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:52][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:24:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:53][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:24:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:54][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:24:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:55][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:24:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:56][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:24:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:57][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:24:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:57][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:24:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:58][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:24:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:24:59][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:24:59][1] beautyDenoiser progress:1
[2022-12-12 19:24:59][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:24:59][1] Create imageState:0x0000028003683300
[2022-12-12 19:24:59][1] StoreAllRenderPasses:0x0000028003683300  passCnt:2 
[2022-12-12 19:24:59][1] OCT:Tonemapping the all passes tm:29.678
[2022-12-12 19:24:59][0] Tonemapping the all passes tm:29.678
[2022-12-12 19:24:59][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:24:59][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:24:59][1] OCT:stored passes in:15.499msec  cores=12
[2022-12-12 19:24:59][0] stored passes in:15.499msec  cores=12
[2022-12-12 19:24:59][1] OCT:Displaying passes in tm=3.037
[2022-12-12 19:24:59][0] Displaying passes in tm=3.037
[2022-12-12 19:24:59][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:24:59][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0112.tif in:0sec. 
[2022-12-12 19:24:59][1] OCT:Passes saved in:0.699sec. 
[2022-12-12 19:24:59][0] Passes saved in:0.699sec. 
[2022-12-12 19:24:59][1] Delete imageState:0x0000028003683300
[2022-12-12 19:24:59][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:25:00][1] Starting render frame:113 [OK]
 [OK]
[2022-12-12 19:25:00][1] startVpRender(.....)
[2022-12-12 19:25:00][1] setInteractive(0)[OK] [2022-12-12 19:25:00][1] OCT: 
[2022-12-12 19:25:00][0]  
[2022-12-12 19:25:00][1] OCT:FRAME:113 fps:30
[2022-12-12 19:25:00][0] FRAME:113 fps:30
[2022-12-12 19:25:00][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:25:00][1] updateCamera()
[2022-12-12 19:25:00][1] ApplyCImager enDenoise:1
[2022-12-12 19:25:00][1] ImageObject::isUpdated()
[2022-12-12 19:25:00][1] ImageObject::isUpdated()
[2022-12-12 19:25:00][1] Check others time:0.955  256[2022-12-12 19:25:00][1] Check Object Updates....[2022-12-12 19:25:00][1] Check started[2022-12-12 19:25:00][1] find And Check BaseObjects 113[2022-12-12 19:25:00][1] Generate mesh data....[2022-12-12 19:25:01][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:25:01][1] Transfer hair: maneHAIR[2022-12-12 19:25:01][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:25:01][1] Transfer hair: tailHAIR[2022-12-12 19:25:01][1] checkPathTracing()
[2022-12-12 19:25:01][1] create PathTracing
[2022-12-12 19:25:01][1] applyPTParams:0x0000027C99FBD870
[2022-12-12 19:25:01][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:25:01][1] ApiUpdate Wait:1 Caller:startVpRender tm:212.9ms.  [OK]
[2022-12-12 19:25:02][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:25:02][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:25:02][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:25:02][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:25:02][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.993Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:25:02][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.993Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:25:02][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 19:25:02][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:25:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:03][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:25:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:03][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:25:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:04][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:25:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:04][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:25:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:04][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:25:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:05][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:25:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:05][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:25:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:06][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:25:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:06][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:25:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:07][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:25:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:07][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:25:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:08][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:25:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:08][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:25:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:09][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:25:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:11][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:25:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:12][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:25:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:13][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:25:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:15][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:25:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:18][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:25:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:20][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:25:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:21][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:25:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:24][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:25:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:26][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:25:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:28][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:25:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:30][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:25:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:31][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:25:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:33][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:25:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:34][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:25:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:35][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:25:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:36][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:25:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:36][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:25:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:37][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:25:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:38][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:25:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:39][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:25:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:39][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:25:39][1] beautyDenoiser progress:1
[2022-12-12 19:25:39][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:25:39][1] Create imageState:0x0000028000423300
[2022-12-12 19:25:39][1] StoreAllRenderPasses:0x0000028000423300  passCnt:2 
[2022-12-12 19:25:39][1] OCT:Tonemapping the all passes tm:30.297
[2022-12-12 19:25:39][0] Tonemapping the all passes tm:30.297
[2022-12-12 19:25:39][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:25:39][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:25:39][1] OCT:stored passes in:15.41msec  cores=12
[2022-12-12 19:25:39][0] stored passes in:15.41msec  cores=12
[2022-12-12 19:25:39][1] OCT:Displaying passes in tm=3.26
[2022-12-12 19:25:39][0] Displaying passes in tm=3.26
[2022-12-12 19:25:39][1] freeRenderImages:0x0000028000423300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:25:40][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0113.tif in:0sec. 
[2022-12-12 19:25:40][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 19:25:40][0] Passes saved in:0.7sec. 
[2022-12-12 19:25:40][1] Delete imageState:0x0000028000423300
[2022-12-12 19:25:40][1] freeRenderImages:0x0000028000423300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:25:41][1] Starting render frame:114 [OK]
 [OK]
[2022-12-12 19:25:41][1] startVpRender(.....)
[2022-12-12 19:25:41][1] setInteractive(0)[OK] [2022-12-12 19:25:41][1] OCT: 
[2022-12-12 19:25:41][0]  
[2022-12-12 19:25:41][1] OCT:FRAME:114 fps:30
[2022-12-12 19:25:41][0] FRAME:114 fps:30
[2022-12-12 19:25:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:25:41][1] updateCamera()
[2022-12-12 19:25:41][1] ApplyCImager enDenoise:1
[2022-12-12 19:25:41][1] ImageObject::isUpdated()
[2022-12-12 19:25:41][1] ImageObject::isUpdated()
[2022-12-12 19:25:41][1] Check others time:0.812  256[2022-12-12 19:25:41][1] Check Object Updates....[2022-12-12 19:25:41][1] Check started[2022-12-12 19:25:41][1] find And Check BaseObjects 114[2022-12-12 19:25:41][1] Generate mesh data....[2022-12-12 19:25:41][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:25:41][1] Transfer hair: maneHAIR[2022-12-12 19:25:41][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:25:41][1] Transfer hair: tailHAIR[2022-12-12 19:25:41][1] checkPathTracing()
[2022-12-12 19:25:41][1] create PathTracing
[2022-12-12 19:25:41][1] applyPTParams:0x0000027C8E16B570
[2022-12-12 19:25:41][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:25:41][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.161ms.  [OK]
[2022-12-12 19:25:42][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:25:42][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:25:42][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:25:42][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:25:42][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.073Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:25:42][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.073Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:25:42][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 19:25:42][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:25:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:43][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:25:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:44][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:25:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:44][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:25:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:45][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:25:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:45][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:25:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:45][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:25:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:46][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:25:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:46][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:25:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:46][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:25:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:47][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:25:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:48][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:25:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:48][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:25:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:49][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:25:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:50][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:25:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:51][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:25:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:53][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:25:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:53][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:25:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:56][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:25:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:25:58][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:25:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:01][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:26:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:02][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:26:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:04][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:26:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:07][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:26:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:09][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:26:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:11][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:26:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:12][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:26:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:13][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:26:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:14][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:26:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:15][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:26:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:16][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:26:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:17][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:26:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:18][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:26:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:18][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:26:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:20][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:26:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:20][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:26:20][1] beautyDenoiser progress:1
[2022-12-12 19:26:20][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:26:20][1] Create imageState:0x000002812DFAC300
[2022-12-12 19:26:20][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 19:26:20][1] OCT:Tonemapping the all passes tm:29.02
[2022-12-12 19:26:20][0] Tonemapping the all passes tm:29.02
[2022-12-12 19:26:20][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:26:20][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:26:20][1] OCT:stored passes in:15.783msec  cores=12
[2022-12-12 19:26:20][0] stored passes in:15.783msec  cores=12
[2022-12-12 19:26:20][1] OCT:Displaying passes in tm=3.338
[2022-12-12 19:26:20][0] Displaying passes in tm=3.338
[2022-12-12 19:26:20][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 19:26:20][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0114.tif in:0sec. 
[2022-12-12 19:26:20][1] OCT:Passes saved in:0.71sec. 
[2022-12-12 19:26:20][0] Passes saved in:0.71sec. 
[2022-12-12 19:26:20][1] Delete imageState:0x000002812DFAC300
[2022-12-12 19:26:20][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 19:26:21][1] Starting render frame:115 [OK]
 [OK]
[2022-12-12 19:26:21][1] startVpRender(.....)
[2022-12-12 19:26:21][1] setInteractive(0)[OK] [2022-12-12 19:26:21][1] OCT: 
[2022-12-12 19:26:21][0]  
[2022-12-12 19:26:21][1] OCT:FRAME:115 fps:30
[2022-12-12 19:26:21][0] FRAME:115 fps:30
[2022-12-12 19:26:21][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:26:21][1] updateCamera()
[2022-12-12 19:26:21][1] ApplyCImager enDenoise:1
[2022-12-12 19:26:21][1] ImageObject::isUpdated()
[2022-12-12 19:26:21][1] ImageObject::isUpdated()
[2022-12-12 19:26:21][1] Check others time:0.783  256[2022-12-12 19:26:21][1] Check Object Updates....[2022-12-12 19:26:21][1] Check started[2022-12-12 19:26:21][1] find And Check BaseObjects 115[2022-12-12 19:26:21][1] Generate mesh data....[2022-12-12 19:26:22][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:26:22][1] Transfer hair: maneHAIR[2022-12-12 19:26:22][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:26:22][1] Transfer hair: tailHAIR[2022-12-12 19:26:22][1] checkPathTracing()
[2022-12-12 19:26:22][1] create PathTracing
[2022-12-12 19:26:22][1] applyPTParams:0x0000027C8EFC8FF0
[2022-12-12 19:26:22][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:26:22][1] ApiUpdate Wait:1 Caller:startVpRender tm:204.13ms.  [OK]
[2022-12-12 19:26:23][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:26:23][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:26:23][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:26:23][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:26:23][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.075Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:26:23][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.075Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:26:23][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 19:26:23][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:26:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:24][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:26:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:25][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:26:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:25][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:26:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:25][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:26:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:26][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:26:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:26][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:26:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:26][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:26:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:27][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:26:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:27][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:26:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:28][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:26:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:28][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:26:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:29][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:26:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:30][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:26:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:31][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:26:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:32][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:26:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:33][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:26:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:34][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:26:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:36][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:26:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:39][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:26:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:41][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:26:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:43][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:26:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:45][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:26:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:48][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:26:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:50][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:26:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:51][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:26:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:53][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:26:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:54][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:26:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:55][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:26:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:56][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:26:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:57][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:26:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:58][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:26:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:59][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:26:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:26:59][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:26:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:00][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:27:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:00][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:27:00][1] beautyDenoiser progress:1
[2022-12-12 19:27:00][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:27:00][1] Create imageState:0x000002814F28F300
[2022-12-12 19:27:01][1] StoreAllRenderPasses:0x000002814F28F300  passCnt:2 
[2022-12-12 19:27:01][1] OCT:Tonemapping the all passes tm:30.329
[2022-12-12 19:27:01][0] Tonemapping the all passes tm:30.329
[2022-12-12 19:27:01][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:27:01][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:27:01][1] OCT:stored passes in:15.598msec  cores=12
[2022-12-12 19:27:01][0] stored passes in:15.598msec  cores=12
[2022-12-12 19:27:01][1] OCT:Displaying passes in tm=3.135
[2022-12-12 19:27:01][0] Displaying passes in tm=3.135
[2022-12-12 19:27:01][1] freeRenderImages:0x000002814F28F300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:27:01][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0115.tif in:0sec. 
[2022-12-12 19:27:01][1] OCT:Passes saved in:0.698sec. 
[2022-12-12 19:27:01][0] Passes saved in:0.698sec. 
[2022-12-12 19:27:01][1] Delete imageState:0x000002814F28F300
[2022-12-12 19:27:01][1] freeRenderImages:0x000002814F28F300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:27:02][1] Starting render frame:116 [OK]
 [OK]
[2022-12-12 19:27:02][1] startVpRender(.....)
[2022-12-12 19:27:02][1] setInteractive(0)[OK] [2022-12-12 19:27:02][1] OCT: 
[2022-12-12 19:27:02][0]  
[2022-12-12 19:27:02][1] OCT:FRAME:116 fps:30
[2022-12-12 19:27:02][0] FRAME:116 fps:30
[2022-12-12 19:27:02][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:27:02][1] updateCamera()
[2022-12-12 19:27:02][1] ApplyCImager enDenoise:1
[2022-12-12 19:27:02][1] ImageObject::isUpdated()
[2022-12-12 19:27:02][1] ImageObject::isUpdated()
[2022-12-12 19:27:02][1] Check others time:0.836  256[2022-12-12 19:27:02][1] Check Object Updates....[2022-12-12 19:27:02][1] Check started[2022-12-12 19:27:02][1] find And Check BaseObjects 116[2022-12-12 19:27:02][1] Generate mesh data....[2022-12-12 19:27:02][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:27:02][1] Transfer hair: maneHAIR[2022-12-12 19:27:03][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:27:03][1] Transfer hair: tailHAIR[2022-12-12 19:27:03][1] checkPathTracing()
[2022-12-12 19:27:03][1] create PathTracing
[2022-12-12 19:27:03][1] applyPTParams:0x0000027C8EFCB750
[2022-12-12 19:27:03][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:27:03][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.523ms.  [OK]
[2022-12-12 19:27:04][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:27:04][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:27:04][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:27:04][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:27:04][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.115Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:27:04][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.115Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:27:04][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 19:27:04][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:27:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:05][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:27:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:05][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:27:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:05][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:27:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:06][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:27:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:06][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:27:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:07][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:27:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:07][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:27:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:08][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:27:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:08][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:27:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:08][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:27:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:09][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:27:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:10][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:27:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:10][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:27:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:12][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:27:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:13][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:27:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:14][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:27:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:15][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:27:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:17][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:27:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:20][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:27:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:22][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:27:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:23][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:27:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:26][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:27:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:28][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:27:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:30][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:27:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:32][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:27:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:33][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:27:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:35][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:27:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:36][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:27:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:37][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:27:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:38][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:27:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:38][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:27:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:39][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:27:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:40][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:27:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:41][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:27:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:41][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:27:41][1] beautyDenoiser progress:1
[2022-12-12 19:27:41][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:27:41][1] Create imageState:0x000002800DC84300
[2022-12-12 19:27:41][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 19:27:41][1] OCT:Tonemapping the all passes tm:29.069
[2022-12-12 19:27:41][0] Tonemapping the all passes tm:29.069
[2022-12-12 19:27:41][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:27:41][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:27:41][1] OCT:stored passes in:15.204msec  cores=12
[2022-12-12 19:27:41][0] stored passes in:15.204msec  cores=12
[2022-12-12 19:27:41][1] OCT:Displaying passes in tm=3.007
[2022-12-12 19:27:41][0] Displaying passes in tm=3.007
[2022-12-12 19:27:41][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:27:42][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0116.tif in:0sec. 
[2022-12-12 19:27:42][1] OCT:Passes saved in:0.697sec. 
[2022-12-12 19:27:42][0] Passes saved in:0.697sec. 
[2022-12-12 19:27:42][1] Delete imageState:0x000002800DC84300
[2022-12-12 19:27:42][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:27:43][1] Starting render frame:117 [OK]
 [OK]
[2022-12-12 19:27:43][1] startVpRender(.....)
[2022-12-12 19:27:43][1] setInteractive(0)[OK] [2022-12-12 19:27:43][1] OCT: 
[2022-12-12 19:27:43][0]  
[2022-12-12 19:27:43][1] OCT:FRAME:117 fps:30
[2022-12-12 19:27:43][0] FRAME:117 fps:30
[2022-12-12 19:27:43][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:27:43][1] updateCamera()
[2022-12-12 19:27:43][1] ApplyCImager enDenoise:1
[2022-12-12 19:27:43][1] ImageObject::isUpdated()
[2022-12-12 19:27:43][1] ImageObject::isUpdated()
[2022-12-12 19:27:43][1] Check others time:0.797  256[2022-12-12 19:27:43][1] Check Object Updates....[2022-12-12 19:27:43][1] Check started[2022-12-12 19:27:43][1] find And Check BaseObjects 117[2022-12-12 19:27:43][1] Generate mesh data....[2022-12-12 19:27:43][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:27:43][1] Transfer hair: maneHAIR[2022-12-12 19:27:43][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:27:43][1] Transfer hair: tailHAIR[2022-12-12 19:27:43][1] checkPathTracing()
[2022-12-12 19:27:43][1] create PathTracing
[2022-12-12 19:27:43][1] applyPTParams:0x0000027C8EFC8DB0
[2022-12-12 19:27:43][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:27:43][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.758ms.  [OK]
[2022-12-12 19:27:44][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:27:44][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:27:44][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:27:44][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:27:44][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.122Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:27:44][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.122Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:27:44][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:27:44][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:27:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:45][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:27:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:46][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:27:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:46][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:27:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:47][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:27:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:47][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:27:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:47][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:27:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:48][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:27:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:48][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:27:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:48][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:27:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:49][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:27:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:50][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:27:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:50][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:27:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:51][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:27:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:52][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:27:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:54][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:27:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:55][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:27:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:55][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:27:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:27:58][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:27:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:00][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:28:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:03][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:28:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:04][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:28:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:06][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:28:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:09][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:28:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:11][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:28:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:13][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:28:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:14][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:28:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:15][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:28:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:16][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:28:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:17][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:28:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:18][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:28:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:19][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:28:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:20][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:28:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:21][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:28:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:21][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:28:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:22][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:28:22][1] beautyDenoiser progress:1
[2022-12-12 19:28:22][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:28:22][1] Create imageState:0x000002800DC84300
[2022-12-12 19:28:22][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 19:28:22][1] OCT:Tonemapping the all passes tm:30.587
[2022-12-12 19:28:22][0] Tonemapping the all passes tm:30.587
[2022-12-12 19:28:22][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:28:22][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:28:22][1] OCT:stored passes in:15.385msec  cores=12
[2022-12-12 19:28:22][0] stored passes in:15.385msec  cores=12
[2022-12-12 19:28:22][1] OCT:Displaying passes in tm=3.135
[2022-12-12 19:28:22][0] Displaying passes in tm=3.135
[2022-12-12 19:28:22][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 19:28:22][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0117.tif in:0sec. 
[2022-12-12 19:28:22][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 19:28:22][0] Passes saved in:0.704sec. 
[2022-12-12 19:28:22][1] Delete imageState:0x000002800DC84300
[2022-12-12 19:28:22][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 19:28:23][1] Starting render frame:118 [OK]
 [OK]
[2022-12-12 19:28:23][1] startVpRender(.....)
[2022-12-12 19:28:23][1] setInteractive(0)[OK] [2022-12-12 19:28:23][1] OCT: 
[2022-12-12 19:28:23][0]  
[2022-12-12 19:28:23][1] OCT:FRAME:118 fps:30
[2022-12-12 19:28:23][0] FRAME:118 fps:30
[2022-12-12 19:28:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:28:23][1] updateCamera()
[2022-12-12 19:28:23][1] ApplyCImager enDenoise:1
[2022-12-12 19:28:23][1] ImageObject::isUpdated()
[2022-12-12 19:28:23][1] ImageObject::isUpdated()
[2022-12-12 19:28:23][1] Check others time:0.822  256[2022-12-12 19:28:23][1] Check Object Updates....[2022-12-12 19:28:23][1] Check started[2022-12-12 19:28:23][1] find And Check BaseObjects 118[2022-12-12 19:28:23][1] Generate mesh data....[2022-12-12 19:28:24][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:28:24][1] Transfer hair: maneHAIR[2022-12-12 19:28:24][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:28:24][1] Transfer hair: tailHAIR[2022-12-12 19:28:24][1] checkPathTracing()
[2022-12-12 19:28:24][1] create PathTracing
[2022-12-12 19:28:24][1] applyPTParams:0x0000027C8EFC84B0
[2022-12-12 19:28:24][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:28:24][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.437ms.  [OK]
[2022-12-12 19:28:25][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:28:25][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:28:25][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:28:25][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:28:25][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.83Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:28:25][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.83Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:28:25][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 19:28:25][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:28:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:26][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:28:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:26][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:28:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:27][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:28:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:27][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:28:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:27][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:28:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:28][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:28:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:28][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:28:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:29][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:28:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:29][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:28:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:30][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:28:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:30][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:28:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:31][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:28:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:31][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:28:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:33][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:28:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:34][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:28:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:35][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:28:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:36][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:28:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:38][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:28:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:41][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:28:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:43][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:28:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:45][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:28:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:47][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:28:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:50][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:28:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:52][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:28:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:53][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:28:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:54][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:28:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:56][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:28:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:57][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:28:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:58][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:28:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:28:59][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:28:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:00][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:29:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:00][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:29:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:01][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:29:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:02][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:29:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:02][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:29:02][1] beautyDenoiser progress:1
[2022-12-12 19:29:02][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:29:02][1] Create imageState:0x0000028003683300
[2022-12-12 19:29:03][1] StoreAllRenderPasses:0x0000028003683300  passCnt:2 
[2022-12-12 19:29:03][1] OCT:Tonemapping the all passes tm:29.386
[2022-12-12 19:29:03][0] Tonemapping the all passes tm:29.386
[2022-12-12 19:29:03][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:29:03][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:29:03][1] OCT:stored passes in:15.572msec  cores=12
[2022-12-12 19:29:03][0] stored passes in:15.572msec  cores=12
[2022-12-12 19:29:03][1] OCT:Displaying passes in tm=3.245
[2022-12-12 19:29:03][0] Displaying passes in tm=3.245
[2022-12-12 19:29:03][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:29:03][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0118.tif in:0sec. 
[2022-12-12 19:29:03][1] OCT:Passes saved in:0.705sec. 
[2022-12-12 19:29:03][0] Passes saved in:0.705sec. 
[2022-12-12 19:29:03][1] Delete imageState:0x0000028003683300
[2022-12-12 19:29:03][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:29:04][1] Starting render frame:119 [OK]
 [OK]
[2022-12-12 19:29:04][1] startVpRender(.....)
[2022-12-12 19:29:04][1] setInteractive(0)[OK] [2022-12-12 19:29:04][1] OCT: 
[2022-12-12 19:29:04][0]  
[2022-12-12 19:29:04][1] OCT:FRAME:119 fps:30
[2022-12-12 19:29:04][0] FRAME:119 fps:30
[2022-12-12 19:29:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:29:04][1] updateCamera()
[2022-12-12 19:29:04][1] ApplyCImager enDenoise:1
[2022-12-12 19:29:04][1] ImageObject::isUpdated()
[2022-12-12 19:29:04][1] ImageObject::isUpdated()
[2022-12-12 19:29:04][1] Check others time:1.015  256[2022-12-12 19:29:04][1] Check Object Updates....[2022-12-12 19:29:04][1] Check started[2022-12-12 19:29:04][1] find And Check BaseObjects 119[2022-12-12 19:29:04][1] Generate mesh data....[2022-12-12 19:29:04][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:29:04][1] Transfer hair: maneHAIR[2022-12-12 19:29:05][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:29:05][1] Transfer hair: tailHAIR[2022-12-12 19:29:05][1] checkPathTracing()
[2022-12-12 19:29:05][1] create PathTracing
[2022-12-12 19:29:05][1] applyPTParams:0x0000027C8EFC8FF0
[2022-12-12 19:29:05][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:29:05][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.335ms.  [OK]
[2022-12-12 19:29:06][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:29:06][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:29:06][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:29:06][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:29:06][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.888Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:29:06][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.888Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:29:06][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 19:29:06][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:29:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:07][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:29:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:07][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:29:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:07][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:29:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:08][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:29:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:08][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:29:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:09][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:29:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:09][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:29:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:09][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:29:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:10][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:29:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:10][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:29:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:11][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:29:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:12][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:29:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:12][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:29:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:13][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:29:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:15][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:29:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:16][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:29:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:17][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:29:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:19][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:29:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:22][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:29:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:24][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:29:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:25][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:29:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:28][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:29:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:30][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:29:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:32][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:29:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:34][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:29:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:35][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:29:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:37][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:29:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:38][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:29:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:38][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:29:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:40][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:29:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:40][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:29:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:41][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:29:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:42][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:29:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:43][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:29:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:43][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:29:43][1] beautyDenoiser progress:1
[2022-12-12 19:29:43][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:29:43][1] Create imageState:0x0000028003683300
[2022-12-12 19:29:43][1] StoreAllRenderPasses:0x0000028003683300  passCnt:2 
[2022-12-12 19:29:43][1] OCT:Tonemapping the all passes tm:31.269
[2022-12-12 19:29:43][0] Tonemapping the all passes tm:31.269
[2022-12-12 19:29:43][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:29:43][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:29:43][1] OCT:stored passes in:15.188msec  cores=12
[2022-12-12 19:29:43][0] stored passes in:15.188msec  cores=12
[2022-12-12 19:29:43][1] OCT:Displaying passes in tm=3.156
[2022-12-12 19:29:43][0] Displaying passes in tm=3.156
[2022-12-12 19:29:43][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:29:44][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0119.tif in:0sec. 
[2022-12-12 19:29:44][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 19:29:44][0] Passes saved in:0.703sec. 
[2022-12-12 19:29:44][1] Delete imageState:0x0000028003683300
[2022-12-12 19:29:44][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:29:45][1] Starting render frame:120 [OK]
 [OK]
[2022-12-12 19:29:45][1] startVpRender(.....)
[2022-12-12 19:29:45][1] setInteractive(0)[OK] [2022-12-12 19:29:45][1] OCT: 
[2022-12-12 19:29:45][0]  
[2022-12-12 19:29:45][1] OCT:FRAME:120 fps:30
[2022-12-12 19:29:45][0] FRAME:120 fps:30
[2022-12-12 19:29:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:29:45][1] updateCamera()
[2022-12-12 19:29:45][1] ApplyCImager enDenoise:1
[2022-12-12 19:29:45][1] ImageObject::isUpdated()
[2022-12-12 19:29:45][1] ImageObject::isUpdated()
[2022-12-12 19:29:45][1] Check others time:0.86  256[2022-12-12 19:29:45][1] Check Object Updates....[2022-12-12 19:29:45][1] Check started[2022-12-12 19:29:45][1] find And Check BaseObjects 120[2022-12-12 19:29:45][1] Generate mesh data....[2022-12-12 19:29:45][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:29:45][1] Transfer hair: maneHAIR[2022-12-12 19:29:45][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:29:45][1] Transfer hair: tailHAIR[2022-12-12 19:29:45][1] checkPathTracing()
[2022-12-12 19:29:45][1] create PathTracing
[2022-12-12 19:29:45][1] applyPTParams:0x0000027C8EFC9230
[2022-12-12 19:29:45][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:29:45][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.904ms.  [OK]
[2022-12-12 19:29:46][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:29:46][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:29:46][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:29:46][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:29:46][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.948Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:29:46][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.948Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:29:46][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:29:46][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:29:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:29:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:48][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:29:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:29:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:49][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:29:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:49][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:29:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:49][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:29:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:50][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:29:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:50][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:29:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:50][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:29:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:51][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:29:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:52][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:29:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:52][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:29:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:53][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:29:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:54][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:29:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:55][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:29:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:57][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:29:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:29:57][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:29:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:00][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:30:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:02][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:30:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:04][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:30:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:06][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:30:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:08][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:30:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:11][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:30:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:13][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:30:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:15][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:30:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:16][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:30:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:17][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:30:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:18][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:30:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:19][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:30:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:20][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:30:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:21][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:30:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:22][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:30:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:23][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:30:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:24][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:30:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:24][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:30:24][1] beautyDenoiser progress:1
[2022-12-12 19:30:24][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:30:24][1] Create imageState:0x000002800DC84300
[2022-12-12 19:30:24][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 19:30:24][1] OCT:Tonemapping the all passes tm:29.512
[2022-12-12 19:30:24][0] Tonemapping the all passes tm:29.512
[2022-12-12 19:30:24][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:30:24][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:30:24][1] OCT:stored passes in:15.485msec  cores=12
[2022-12-12 19:30:24][0] stored passes in:15.485msec  cores=12
[2022-12-12 19:30:24][1] OCT:Displaying passes in tm=3.152
[2022-12-12 19:30:24][0] Displaying passes in tm=3.152
[2022-12-12 19:30:24][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 19:30:24][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0120.tif in:0sec. 
[2022-12-12 19:30:24][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 19:30:24][0] Passes saved in:0.704sec. 
[2022-12-12 19:30:24][1] Delete imageState:0x000002800DC84300
[2022-12-12 19:30:24][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 19:30:25][1] Starting render frame:121 [OK]
 [OK]
[2022-12-12 19:30:25][1] startVpRender(.....)
[2022-12-12 19:30:25][1] setInteractive(0)[OK] [2022-12-12 19:30:25][1] OCT: 
[2022-12-12 19:30:25][0]  
[2022-12-12 19:30:25][1] OCT:FRAME:121 fps:30
[2022-12-12 19:30:25][0] FRAME:121 fps:30
[2022-12-12 19:30:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:30:25][1] updateCamera()
[2022-12-12 19:30:25][1] ApplyCImager enDenoise:1
[2022-12-12 19:30:25][1] ImageObject::isUpdated()
[2022-12-12 19:30:25][1] ImageObject::isUpdated()
[2022-12-12 19:30:25][1] Check others time:0.823  256[2022-12-12 19:30:25][1] Check Object Updates....[2022-12-12 19:30:25][1] Check started[2022-12-12 19:30:25][1] find And Check BaseObjects 121[2022-12-12 19:30:25][1] Generate mesh data....[2022-12-12 19:30:26][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:30:26][1] Transfer hair: maneHAIR[2022-12-12 19:30:26][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:30:26][1] Transfer hair: tailHAIR[2022-12-12 19:30:26][1] checkPathTracing()
[2022-12-12 19:30:26][1] create PathTracing
[2022-12-12 19:30:26][1] applyPTParams:0x0000027C99FBD750
[2022-12-12 19:30:26][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:30:26][1] ApiUpdate Wait:1 Caller:startVpRender tm:203.047ms.  [OK]
[2022-12-12 19:30:27][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:30:27][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:30:27][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:30:27][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:30:27][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.984Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:30:27][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:16.984Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:30:27][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 19:30:27][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:30:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:28][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:30:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:29][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:30:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:29][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:30:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:29][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:30:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:30][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:30:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:30][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:30:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:31][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:30:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:31][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:30:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:31][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:30:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:32][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:30:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:33][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:30:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:33][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:30:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:34][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:30:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:35][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:30:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:36][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:30:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:37][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:30:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:38][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:30:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:40][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:30:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:43][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:30:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:45][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:30:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:47][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:30:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:49][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:30:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:52][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:30:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:54][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:30:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:55][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:30:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:57][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:30:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:58][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:30:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:30:59][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:30:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:00][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:31:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:01][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:31:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:02][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:31:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:03][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:31:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:03][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:31:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:04][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:31:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:04][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:31:04][1] beautyDenoiser progress:1
[2022-12-12 19:31:04][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:31:04][1] Create imageState:0x0000028005C43300
[2022-12-12 19:31:05][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 19:31:05][1] OCT:Tonemapping the all passes tm:31.152
[2022-12-12 19:31:05][0] Tonemapping the all passes tm:31.152
[2022-12-12 19:31:05][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:31:05][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:31:05][1] OCT:stored passes in:15.308msec  cores=12
[2022-12-12 19:31:05][0] stored passes in:15.308msec  cores=12
[2022-12-12 19:31:05][1] OCT:Displaying passes in tm=3.145
[2022-12-12 19:31:05][0] Displaying passes in tm=3.145
[2022-12-12 19:31:05][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:31:05][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0121.tif in:0sec. 
[2022-12-12 19:31:05][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 19:31:05][0] Passes saved in:0.704sec. 
[2022-12-12 19:31:05][1] Delete imageState:0x0000028005C43300
[2022-12-12 19:31:05][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:31:06][1] Starting render frame:122 [OK]
 [OK]
[2022-12-12 19:31:06][1] startVpRender(.....)
[2022-12-12 19:31:06][1] setInteractive(0)[OK] [2022-12-12 19:31:06][1] OCT: 
[2022-12-12 19:31:06][0]  
[2022-12-12 19:31:06][1] OCT:FRAME:122 fps:30
[2022-12-12 19:31:06][0] FRAME:122 fps:30
[2022-12-12 19:31:06][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:31:06][1] updateCamera()
[2022-12-12 19:31:06][1] ApplyCImager enDenoise:1
[2022-12-12 19:31:06][1] ImageObject::isUpdated()
[2022-12-12 19:31:06][1] ImageObject::isUpdated()
[2022-12-12 19:31:06][1] Check others time:0.697  256[2022-12-12 19:31:06][1] Check Object Updates....[2022-12-12 19:31:06][1] Check started[2022-12-12 19:31:06][1] find And Check BaseObjects 122[2022-12-12 19:31:06][1] Generate mesh data....[2022-12-12 19:31:06][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:31:06][1] Transfer hair: maneHAIR[2022-12-12 19:31:07][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:31:07][1] Transfer hair: tailHAIR[2022-12-12 19:31:07][1] checkPathTracing()
[2022-12-12 19:31:07][1] create PathTracing
[2022-12-12 19:31:07][1] applyPTParams:0x0000027C99FBCE50
[2022-12-12 19:31:07][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:31:07][1] ApiUpdate Wait:1 Caller:startVpRender tm:205.538ms.  [OK]
[2022-12-12 19:31:08][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:31:08][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:31:08][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:31:08][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:31:08][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.023Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:31:08][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.023Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:31:08][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:31:08][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:31:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:09][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:31:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:09][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:31:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:09][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:31:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:10][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:31:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:10][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:31:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:11][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:31:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:11][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:31:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:11][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:31:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:12][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:31:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:12][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:31:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:13][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:31:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:14][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:31:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:14][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:31:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:15][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:31:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:17][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:31:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:18][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:31:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:19][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:31:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:21][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:31:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:24][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:31:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:26][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:31:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:27][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:31:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:30][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:31:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:32][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:31:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:34][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:31:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:36][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:31:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:37][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:31:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:39][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:31:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:40][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:31:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:41][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:31:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:42][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:31:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:42][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:31:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:43][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:31:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:44][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:31:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:45][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:31:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:45][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:31:45][1] beautyDenoiser progress:1
[2022-12-12 19:31:45][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:31:45][1] Create imageState:0x0000028005C43300
[2022-12-12 19:31:45][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 19:31:45][1] OCT:Tonemapping the all passes tm:29.759
[2022-12-12 19:31:45][0] Tonemapping the all passes tm:29.759
[2022-12-12 19:31:45][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:31:45][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:31:45][1] OCT:stored passes in:15.771msec  cores=12
[2022-12-12 19:31:45][0] stored passes in:15.771msec  cores=12
[2022-12-12 19:31:45][1] OCT:Displaying passes in tm=3.188
[2022-12-12 19:31:45][0] Displaying passes in tm=3.188
[2022-12-12 19:31:45][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:31:46][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0122.tif in:0sec. 
[2022-12-12 19:31:46][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 19:31:46][0] Passes saved in:0.7sec. 
[2022-12-12 19:31:46][1] Delete imageState:0x0000028005C43300
[2022-12-12 19:31:46][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:31:47][1] Starting render frame:123 [OK]
 [OK]
[2022-12-12 19:31:47][1] startVpRender(.....)
[2022-12-12 19:31:47][1] setInteractive(0)[OK] [2022-12-12 19:31:47][1] OCT: 
[2022-12-12 19:31:47][0]  
[2022-12-12 19:31:47][1] OCT:FRAME:123 fps:30
[2022-12-12 19:31:47][0] FRAME:123 fps:30
[2022-12-12 19:31:47][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:31:47][1] updateCamera()
[2022-12-12 19:31:47][1] ApplyCImager enDenoise:1
[2022-12-12 19:31:47][1] ImageObject::isUpdated()
[2022-12-12 19:31:47][1] ImageObject::isUpdated()
[2022-12-12 19:31:47][1] Check others time:0.793  256[2022-12-12 19:31:47][1] Check Object Updates....[2022-12-12 19:31:47][1] Check started[2022-12-12 19:31:47][1] find And Check BaseObjects 123[2022-12-12 19:31:47][1] Generate mesh data....[2022-12-12 19:31:47][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:31:47][1] Transfer hair: maneHAIR[2022-12-12 19:31:47][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:31:47][1] Transfer hair: tailHAIR[2022-12-12 19:31:47][1] checkPathTracing()
[2022-12-12 19:31:47][1] create PathTracing
[2022-12-12 19:31:47][1] applyPTParams:0x0000027C8E16AEB0
[2022-12-12 19:31:47][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:31:47][1] ApiUpdate Wait:1 Caller:startVpRender tm:217.676ms.  [OK]
[2022-12-12 19:31:49][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:31:49][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:31:49][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:31:49][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:31:49][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.028Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:31:49][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.028Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:31:49][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:31:49][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:31:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:49][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:31:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:50][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:31:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:51][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:31:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:51][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:31:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:51][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:31:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:52][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:31:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:52][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:31:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:53][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:31:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:53][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:31:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:54][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:31:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:55][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:31:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:55][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:31:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:56][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:31:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:58][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:31:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:31:59][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:31:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:00][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:32:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:02][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:32:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:04][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:32:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:07][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:32:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:08][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:32:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:10][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:32:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:13][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:32:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:15][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:32:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:17][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:32:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:18][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:32:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:19][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:32:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:20][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:32:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:21][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:32:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:22][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:32:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:23][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:32:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:24][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:32:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:25][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:32:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:26][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:32:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:26][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:32:26][1] beautyDenoiser progress:1
[2022-12-12 19:32:26][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:32:26][1] Create imageState:0x0000028005C43300
[2022-12-12 19:32:26][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 19:32:26][1] OCT:Tonemapping the all passes tm:29.983
[2022-12-12 19:32:26][0] Tonemapping the all passes tm:29.983
[2022-12-12 19:32:26][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:32:26][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:32:26][1] OCT:stored passes in:15.328msec  cores=12
[2022-12-12 19:32:26][0] stored passes in:15.328msec  cores=12
[2022-12-12 19:32:26][1] OCT:Displaying passes in tm=3.11
[2022-12-12 19:32:26][0] Displaying passes in tm=3.11
[2022-12-12 19:32:26][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 19:32:27][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0123.tif in:0sec. 
[2022-12-12 19:32:27][1] OCT:Passes saved in:0.713sec. 
[2022-12-12 19:32:27][0] Passes saved in:0.713sec. 
[2022-12-12 19:32:27][1] Delete imageState:0x0000028005C43300
[2022-12-12 19:32:27][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 19:32:27][1] Starting render frame:124 [OK]
 [OK]
[2022-12-12 19:32:27][1] startVpRender(.....)
[2022-12-12 19:32:27][1] setInteractive(0)[OK] [2022-12-12 19:32:27][1] OCT: 
[2022-12-12 19:32:27][0]  
[2022-12-12 19:32:27][1] OCT:FRAME:124 fps:30
[2022-12-12 19:32:27][0] FRAME:124 fps:30
[2022-12-12 19:32:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:32:27][1] updateCamera()
[2022-12-12 19:32:27][1] ApplyCImager enDenoise:1
[2022-12-12 19:32:27][1] ImageObject::isUpdated()
[2022-12-12 19:32:27][1] ImageObject::isUpdated()
[2022-12-12 19:32:27][1] Check others time:0.841  256[2022-12-12 19:32:27][1] Check Object Updates....[2022-12-12 19:32:27][1] Check started[2022-12-12 19:32:27][1] find And Check BaseObjects 124[2022-12-12 19:32:27][1] Generate mesh data....[2022-12-12 19:32:28][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:32:28][1] Transfer hair: maneHAIR[2022-12-12 19:32:28][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:32:28][1] Transfer hair: tailHAIR[2022-12-12 19:32:28][1] checkPathTracing()
[2022-12-12 19:32:28][1] create PathTracing
[2022-12-12 19:32:28][1] applyPTParams:0x0000027D189CF5D0
[2022-12-12 19:32:28][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:32:28][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.124ms.  [OK]
[2022-12-12 19:32:29][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:32:29][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:32:29][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:32:29][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:32:29][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.087Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:32:29][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.087Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:32:29][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 19:32:29][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:32:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:30][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:32:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:31][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:32:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:31][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:32:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:32][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:32:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:32][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:32:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:33][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:32:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:33][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:32:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:33][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:32:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:34][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:32:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:35][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:32:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:35][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:32:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:36][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:32:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:37][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:32:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:38][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:32:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:39][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:32:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:40][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:32:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:42][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:32:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:45][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:32:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:47][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:32:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:49][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:32:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:51][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:32:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:54][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:32:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:56][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:32:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:57][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:32:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:32:59][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:32:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:00][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:33:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:01][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:33:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:02][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:33:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:03][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:33:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:04][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:33:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:05][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:33:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:05][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:33:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:06][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:33:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:07][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:33:07][1] beautyDenoiser progress:1
[2022-12-12 19:33:07][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:33:07][1] Create imageState:0x0000028183562300
[2022-12-12 19:33:07][1] StoreAllRenderPasses:0x0000028183562300  passCnt:2 
[2022-12-12 19:33:07][1] OCT:Tonemapping the all passes tm:29.486
[2022-12-12 19:33:07][0] Tonemapping the all passes tm:29.486
[2022-12-12 19:33:07][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:33:07][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:33:07][1] OCT:stored passes in:14.316msec  cores=12
[2022-12-12 19:33:07][0] stored passes in:14.316msec  cores=12
[2022-12-12 19:33:07][1] OCT:Displaying passes in tm=3.202
[2022-12-12 19:33:07][0] Displaying passes in tm=3.202
[2022-12-12 19:33:07][1] freeRenderImages:0x0000028183562300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:33:07][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0124.tif in:0sec. 
[2022-12-12 19:33:07][1] OCT:Passes saved in:0.698sec. 
[2022-12-12 19:33:07][0] Passes saved in:0.698sec. 
[2022-12-12 19:33:07][1] Delete imageState:0x0000028183562300
[2022-12-12 19:33:07][1] freeRenderImages:0x0000028183562300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:33:08][1] Starting render frame:125 [OK]
 [OK]
[2022-12-12 19:33:08][1] startVpRender(.....)
[2022-12-12 19:33:08][1] setInteractive(0)[OK] [2022-12-12 19:33:08][1] OCT: 
[2022-12-12 19:33:08][0]  
[2022-12-12 19:33:08][1] OCT:FRAME:125 fps:30
[2022-12-12 19:33:08][0] FRAME:125 fps:30
[2022-12-12 19:33:08][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:33:08][1] updateCamera()
[2022-12-12 19:33:08][1] ApplyCImager enDenoise:1
[2022-12-12 19:33:08][1] ImageObject::isUpdated()
[2022-12-12 19:33:08][1] ImageObject::isUpdated()
[2022-12-12 19:33:08][1] Check others time:0.807  256[2022-12-12 19:33:08][1] Check Object Updates....[2022-12-12 19:33:08][1] Check started[2022-12-12 19:33:08][1] find And Check BaseObjects 125[2022-12-12 19:33:08][1] Generate mesh data....[2022-12-12 19:33:09][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:33:09][1] Transfer hair: maneHAIR[2022-12-12 19:33:09][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:33:09][1] Transfer hair: tailHAIR[2022-12-12 19:33:09][1] checkPathTracing()
[2022-12-12 19:33:09][1] create PathTracing
[2022-12-12 19:33:09][1] applyPTParams:0x0000027C8EFCB990
[2022-12-12 19:33:09][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:33:09][1] ApiUpdate Wait:1 Caller:startVpRender tm:205.675ms.  [OK]
[2022-12-12 19:33:10][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:33:10][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:33:10][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:33:10][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:33:10][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.13Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:33:10][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.13Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:33:10][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 19:33:10][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:33:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:11][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:33:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:11][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:33:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:11][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:33:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:12][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:33:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:12][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:33:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:13][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:33:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:13][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:33:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:13][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:33:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:14][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:33:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:14][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:33:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:15][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:33:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:16][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:33:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:16][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:33:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:17][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:33:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:19][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:33:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:20][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:33:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:21][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:33:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:23][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:33:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:26][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:33:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:28][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:33:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:29][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:33:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:32][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:33:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:34][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:33:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:36][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:33:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:38][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:33:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:39][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:33:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:41][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:33:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:42][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:33:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:42][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:33:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:44][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:33:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:44][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:33:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:45][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:33:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:46][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:33:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:47][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:33:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:47][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:33:47][1] beautyDenoiser progress:1
[2022-12-12 19:33:47][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:33:47][1] Create imageState:0x0000028005C43300
[2022-12-12 19:33:47][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 19:33:47][1] OCT:Tonemapping the all passes tm:29.243
[2022-12-12 19:33:47][0] Tonemapping the all passes tm:29.243
[2022-12-12 19:33:47][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:33:47][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:33:47][1] OCT:stored passes in:14.987msec  cores=12
[2022-12-12 19:33:47][0] stored passes in:14.987msec  cores=12
[2022-12-12 19:33:47][1] OCT:Displaying passes in tm=3.129
[2022-12-12 19:33:47][0] Displaying passes in tm=3.129
[2022-12-12 19:33:47][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:33:48][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0125.tif in:0sec. 
[2022-12-12 19:33:48][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 19:33:48][0] Passes saved in:0.7sec. 
[2022-12-12 19:33:48][1] Delete imageState:0x0000028005C43300
[2022-12-12 19:33:48][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:33:49][1] Starting render frame:126 [OK]
 [OK]
[2022-12-12 19:33:49][1] startVpRender(.....)
[2022-12-12 19:33:49][1] setInteractive(0)[OK] [2022-12-12 19:33:49][1] OCT: 
[2022-12-12 19:33:49][0]  
[2022-12-12 19:33:49][1] OCT:FRAME:126 fps:30
[2022-12-12 19:33:49][0] FRAME:126 fps:30
[2022-12-12 19:33:49][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:33:49][1] updateCamera()
[2022-12-12 19:33:49][1] ApplyCImager enDenoise:1
[2022-12-12 19:33:49][1] ImageObject::isUpdated()
[2022-12-12 19:33:49][1] ImageObject::isUpdated()
[2022-12-12 19:33:49][1] Check others time:0.973  256[2022-12-12 19:33:49][1] Check Object Updates....[2022-12-12 19:33:49][1] Check started[2022-12-12 19:33:49][1] find And Check BaseObjects 126[2022-12-12 19:33:49][1] Generate mesh data....[2022-12-12 19:33:49][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:33:49][1] Transfer hair: maneHAIR[2022-12-12 19:33:49][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:33:49][1] Transfer hair: tailHAIR[2022-12-12 19:33:49][1] checkPathTracing()
[2022-12-12 19:33:49][1] create PathTracing
[2022-12-12 19:33:49][1] applyPTParams:0x0000027C8EFC96B0
[2022-12-12 19:33:49][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:33:49][1] ApiUpdate Wait:1 Caller:startVpRender tm:212.113ms.  [OK]
[2022-12-12 19:33:50][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:33:50][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:33:50][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:33:50][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:33:50][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.19Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:33:50][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.19Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:33:50][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:33:50][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:33:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:51][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:33:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:52][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:33:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:52][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:33:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:52][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:33:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:53][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:33:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:53][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:33:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:54][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:33:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:54][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:33:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:54][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:33:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:55][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:33:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:56][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:33:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:56][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:33:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:57][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:33:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:58][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:33:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:33:59][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:33:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:01][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:34:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:01][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:34:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:04][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:34:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:06][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:34:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:08][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:34:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:10][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:34:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:12][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:34:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:15][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:34:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:17][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:34:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:19][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:34:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:20][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:34:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:21][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:34:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:22][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:34:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:23][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:34:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:24][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:34:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:25][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:34:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:26][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:34:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:26][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:34:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:27][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:34:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:28][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:34:28][1] beautyDenoiser progress:1
[2022-12-12 19:34:28][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:34:28][1] Create imageState:0x0000028005C43300
[2022-12-12 19:34:28][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 19:34:28][1] OCT:Tonemapping the all passes tm:30.584
[2022-12-12 19:34:28][0] Tonemapping the all passes tm:30.584
[2022-12-12 19:34:28][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:34:28][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:34:28][1] OCT:stored passes in:15.158msec  cores=12
[2022-12-12 19:34:28][0] stored passes in:15.158msec  cores=12
[2022-12-12 19:34:28][1] OCT:Displaying passes in tm=3.026
[2022-12-12 19:34:28][0] Displaying passes in tm=3.026
[2022-12-12 19:34:28][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 19:34:28][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0126.tif in:0sec. 
[2022-12-12 19:34:28][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 19:34:28][0] Passes saved in:0.701sec. 
[2022-12-12 19:34:28][1] Delete imageState:0x0000028005C43300
[2022-12-12 19:34:28][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 19:34:29][1] Starting render frame:127 [OK]
 [OK]
[2022-12-12 19:34:29][1] startVpRender(.....)
[2022-12-12 19:34:29][1] setInteractive(0)[OK] [2022-12-12 19:34:29][1] OCT: 
[2022-12-12 19:34:29][0]  
[2022-12-12 19:34:29][1] OCT:FRAME:127 fps:30
[2022-12-12 19:34:29][0] FRAME:127 fps:30
[2022-12-12 19:34:29][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:34:29][1] updateCamera()
[2022-12-12 19:34:29][1] ApplyCImager enDenoise:1
[2022-12-12 19:34:29][1] ImageObject::isUpdated()
[2022-12-12 19:34:29][1] ImageObject::isUpdated()
[2022-12-12 19:34:29][1] Check others time:0.782  256[2022-12-12 19:34:29][1] Check Object Updates....[2022-12-12 19:34:29][1] Check started[2022-12-12 19:34:29][1] find And Check BaseObjects 127[2022-12-12 19:34:29][1] Generate mesh data....[2022-12-12 19:34:30][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:34:30][1] Transfer hair: maneHAIR[2022-12-12 19:34:30][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:34:30][1] Transfer hair: tailHAIR[2022-12-12 19:34:30][1] checkPathTracing()
[2022-12-12 19:34:30][1] create PathTracing
[2022-12-12 19:34:30][1] applyPTParams:0x0000027C8EFC7CD0
[2022-12-12 19:34:30][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:34:30][1] ApiUpdate Wait:1 Caller:startVpRender tm:204.865ms.  [OK]
[2022-12-12 19:34:31][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:34:31][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:34:31][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:34:31][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:34:31][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.202Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:34:31][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.202Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:34:31][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 19:34:31][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:34:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:32][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:34:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:32][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:34:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:33][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:34:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:33][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:34:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:33][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:34:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:34][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:34:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:34][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:34:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:35][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:34:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:35][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:34:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:36][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:34:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:36][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:34:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:37][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:34:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:37][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:34:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:39][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:34:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:40][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:34:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:41][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:34:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:42][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:34:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:44][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:34:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:47][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:34:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:49][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:34:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:50][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:34:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:53][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:34:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:55][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:34:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:57][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:34:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:34:59][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:34:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:00][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:35:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:02][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:35:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:03][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:35:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:04][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:35:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:05][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:35:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:05][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:35:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:06][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:35:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:07][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:35:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:08][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:35:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:08][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:35:08][1] beautyDenoiser progress:1
[2022-12-12 19:35:08][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:35:08][1] Create imageState:0x000002812DFAC300
[2022-12-12 19:35:08][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 19:35:08][1] OCT:Tonemapping the all passes tm:28.996
[2022-12-12 19:35:08][0] Tonemapping the all passes tm:28.996
[2022-12-12 19:35:08][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:35:08][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:35:08][1] OCT:stored passes in:15.419msec  cores=12
[2022-12-12 19:35:08][0] stored passes in:15.419msec  cores=12
[2022-12-12 19:35:08][1] OCT:Displaying passes in tm=2.986
[2022-12-12 19:35:08][0] Displaying passes in tm=2.986
[2022-12-12 19:35:08][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:35:09][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0127.tif in:0sec. 
[2022-12-12 19:35:09][1] OCT:Passes saved in:0.697sec. 
[2022-12-12 19:35:09][0] Passes saved in:0.697sec. 
[2022-12-12 19:35:09][1] Delete imageState:0x000002812DFAC300
[2022-12-12 19:35:09][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:35:10][1] Starting render frame:128 [OK]
 [OK]
[2022-12-12 19:35:10][1] startVpRender(.....)
[2022-12-12 19:35:10][1] setInteractive(0)[OK] [2022-12-12 19:35:10][1] OCT: 
[2022-12-12 19:35:10][0]  
[2022-12-12 19:35:10][1] OCT:FRAME:128 fps:30
[2022-12-12 19:35:10][0] FRAME:128 fps:30
[2022-12-12 19:35:10][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:35:10][1] updateCamera()
[2022-12-12 19:35:10][1] ApplyCImager enDenoise:1
[2022-12-12 19:35:10][1] ImageObject::isUpdated()
[2022-12-12 19:35:10][1] ImageObject::isUpdated()
[2022-12-12 19:35:10][1] Check others time:0.801  256[2022-12-12 19:35:10][1] Check Object Updates....[2022-12-12 19:35:10][1] Check started[2022-12-12 19:35:10][1] find And Check BaseObjects 128[2022-12-12 19:35:10][1] Generate mesh data....[2022-12-12 19:35:10][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:35:10][1] Transfer hair: maneHAIR[2022-12-12 19:35:11][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:35:11][1] Transfer hair: tailHAIR[2022-12-12 19:35:11][1] checkPathTracing()
[2022-12-12 19:35:11][1] create PathTracing
[2022-12-12 19:35:11][1] applyPTParams:0x0000027C8EFC8FF0
[2022-12-12 19:35:11][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:35:11][1] ApiUpdate Wait:1 Caller:startVpRender tm:204.053ms.  [OK]
[2022-12-12 19:35:12][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:35:12][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:35:12][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:35:12][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:35:12][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.245Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:35:12][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.245Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:35:12][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:35:12][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:35:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:12][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:35:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:13][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:35:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:13][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:35:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:14][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:35:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:14][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:35:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:15][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:35:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:15][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:35:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:15][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:35:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:16][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:35:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:16][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:35:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:17][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:35:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:18][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:35:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:18][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:35:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:19][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:35:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:21][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:35:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:22][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:35:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:23][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:35:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:25][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:35:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:28][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:35:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:30][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:35:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:31][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:35:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:33][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:35:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:36][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:35:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:38][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:35:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:40][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:35:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:41][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:35:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:42][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:35:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:43][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:35:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:44][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:35:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:45][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:35:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:46][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:35:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:47][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:35:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:48][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:35:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:49][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:35:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:49][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:35:49][1] beautyDenoiser progress:1
[2022-12-12 19:35:49][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:35:49][1] Create imageState:0x0000028139333300
[2022-12-12 19:35:49][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 19:35:49][1] OCT:Tonemapping the all passes tm:30.479
[2022-12-12 19:35:49][0] Tonemapping the all passes tm:30.479
[2022-12-12 19:35:49][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:35:49][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:35:49][1] OCT:stored passes in:16.702msec  cores=12
[2022-12-12 19:35:49][0] stored passes in:16.702msec  cores=12
[2022-12-12 19:35:49][1] OCT:Displaying passes in tm=3.202
[2022-12-12 19:35:49][0] Displaying passes in tm=3.202
[2022-12-12 19:35:49][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:35:50][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0128.tif in:0sec. 
[2022-12-12 19:35:50][1] OCT:Passes saved in:0.709sec. 
[2022-12-12 19:35:50][0] Passes saved in:0.709sec. 
[2022-12-12 19:35:50][1] Delete imageState:0x0000028139333300
[2022-12-12 19:35:50][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:35:51][1] Starting render frame:129 [OK]
 [OK]
[2022-12-12 19:35:51][1] startVpRender(.....)
[2022-12-12 19:35:51][1] setInteractive(0)[OK] [2022-12-12 19:35:51][1] OCT: 
[2022-12-12 19:35:51][0]  
[2022-12-12 19:35:51][1] OCT:FRAME:129 fps:30
[2022-12-12 19:35:51][0] FRAME:129 fps:30
[2022-12-12 19:35:51][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:35:51][1] updateCamera()
[2022-12-12 19:35:51][1] ApplyCImager enDenoise:1
[2022-12-12 19:35:51][1] ImageObject::isUpdated()
[2022-12-12 19:35:51][1] ImageObject::isUpdated()
[2022-12-12 19:35:51][1] Check others time:0.879  256[2022-12-12 19:35:51][1] Check Object Updates....[2022-12-12 19:35:51][1] Check started[2022-12-12 19:35:51][1] find And Check BaseObjects 129[2022-12-12 19:35:51][1] Generate mesh data....[2022-12-12 19:35:51][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:35:51][1] Transfer hair: maneHAIR[2022-12-12 19:35:51][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:35:51][1] Transfer hair: tailHAIR[2022-12-12 19:35:51][1] checkPathTracing()
[2022-12-12 19:35:51][1] create PathTracing
[2022-12-12 19:35:51][1] applyPTParams:0x0000027C8EFC85D0
[2022-12-12 19:35:51][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:35:51][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.398ms.  [OK]
[2022-12-12 19:35:52][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:35:52][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:35:52][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:35:52][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:35:52][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.303Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:35:52][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.303Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:35:52][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:35:52][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:35:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:53][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:35:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:54][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:35:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:54][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:35:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:54][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:35:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:55][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:35:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:55][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:35:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:56][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:35:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:56][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:35:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:56][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:35:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:57][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:35:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:58][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:35:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:58][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:35:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:35:59][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:35:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:00][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:36:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:01][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:36:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:02][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:36:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:03][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:36:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:05][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:36:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:08][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:36:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:10][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:36:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:12][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:36:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:14][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:36:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:17][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:36:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:19][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:36:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:20][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:36:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:22][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:36:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:23][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:36:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:24][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:36:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:25][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:36:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:26][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:36:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:27][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:36:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:28][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:36:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:28][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:36:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:29][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:36:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:29][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:36:29][1] beautyDenoiser progress:1
[2022-12-12 19:36:29][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:36:29][1] Create imageState:0x000002812DFAC300
[2022-12-12 19:36:30][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 19:36:30][1] OCT:Tonemapping the all passes tm:28.954
[2022-12-12 19:36:30][0] Tonemapping the all passes tm:28.954
[2022-12-12 19:36:30][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:36:30][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:36:30][1] OCT:stored passes in:13.538msec  cores=12
[2022-12-12 19:36:30][0] stored passes in:13.538msec  cores=12
[2022-12-12 19:36:30][1] OCT:Displaying passes in tm=3.101
[2022-12-12 19:36:30][0] Displaying passes in tm=3.101
[2022-12-12 19:36:30][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 19:36:30][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0129.tif in:0sec. 
[2022-12-12 19:36:30][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 19:36:30][0] Passes saved in:0.704sec. 
[2022-12-12 19:36:30][1] Delete imageState:0x000002812DFAC300
[2022-12-12 19:36:30][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 19:36:31][1] Starting render frame:130 [OK]
 [OK]
[2022-12-12 19:36:31][1] startVpRender(.....)
[2022-12-12 19:36:31][1] setInteractive(0)[OK] [2022-12-12 19:36:31][1] OCT: 
[2022-12-12 19:36:31][0]  
[2022-12-12 19:36:31][1] OCT:FRAME:130 fps:30
[2022-12-12 19:36:31][0] FRAME:130 fps:30
[2022-12-12 19:36:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:36:31][1] updateCamera()
[2022-12-12 19:36:31][1] ApplyCImager enDenoise:1
[2022-12-12 19:36:31][1] ImageObject::isUpdated()
[2022-12-12 19:36:31][1] ImageObject::isUpdated()
[2022-12-12 19:36:31][1] Check others time:0.793  256[2022-12-12 19:36:31][1] Check Object Updates....[2022-12-12 19:36:31][1] Check started[2022-12-12 19:36:31][1] find And Check BaseObjects 130[2022-12-12 19:36:31][1] Generate mesh data....[2022-12-12 19:36:31][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:36:31][1] Transfer hair: maneHAIR[2022-12-12 19:36:32][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:36:32][1] Transfer hair: tailHAIR[2022-12-12 19:36:32][1] checkPathTracing()
[2022-12-12 19:36:32][1] create PathTracing
[2022-12-12 19:36:32][1] applyPTParams:0x0000027C99FBDBD0
[2022-12-12 19:36:32][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:36:32][1] ApiUpdate Wait:1 Caller:startVpRender tm:201.387ms.  [OK]
[2022-12-12 19:36:33][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:36:33][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:36:33][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:36:33][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:36:33][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.338Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:36:33][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.338Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:36:33][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 19:36:33][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:36:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:34][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:36:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:34][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:36:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:35][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:36:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:35][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:36:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:36][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:36:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:36][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:36:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:36][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:36:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:37][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:36:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:37][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:36:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:38][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:36:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:39][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:36:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:39][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:36:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:40][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:36:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:42][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:36:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:43][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:36:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:44][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:36:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:46][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:36:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:49][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:36:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:51][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:36:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:52][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:36:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:54][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:36:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:57][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:36:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:36:59][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:36:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:01][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:37:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:02][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:37:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:03][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:37:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:04][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:37:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:05][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:37:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:06][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:37:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:07][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:37:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:08][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:37:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:09][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:37:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:10][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:37:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:10][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:37:10][1] beautyDenoiser progress:1
[2022-12-12 19:37:10][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:37:10][1] Create imageState:0x000002812DFAC300
[2022-12-12 19:37:10][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 19:37:10][1] OCT:Tonemapping the all passes tm:29.193
[2022-12-12 19:37:10][0] Tonemapping the all passes tm:29.193
[2022-12-12 19:37:10][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:37:10][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:37:10][1] OCT:stored passes in:15.413msec  cores=12
[2022-12-12 19:37:10][0] stored passes in:15.413msec  cores=12
[2022-12-12 19:37:10][1] OCT:Displaying passes in tm=3.086
[2022-12-12 19:37:10][0] Displaying passes in tm=3.086
[2022-12-12 19:37:10][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:37:10][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0130.tif in:0sec. 
[2022-12-12 19:37:11][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 19:37:11][0] Passes saved in:0.704sec. 
[2022-12-12 19:37:11][1] Delete imageState:0x000002812DFAC300
[2022-12-12 19:37:11][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:37:11][1] Starting render frame:131 [OK]
 [OK]
[2022-12-12 19:37:11][1] startVpRender(.....)
[2022-12-12 19:37:11][1] setInteractive(0)[OK] [2022-12-12 19:37:11][1] OCT: 
[2022-12-12 19:37:11][0]  
[2022-12-12 19:37:11][1] OCT:FRAME:131 fps:30
[2022-12-12 19:37:11][0] FRAME:131 fps:30
[2022-12-12 19:37:11][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:37:11][1] updateCamera()
[2022-12-12 19:37:11][1] ApplyCImager enDenoise:1
[2022-12-12 19:37:11][1] ImageObject::isUpdated()
[2022-12-12 19:37:11][1] ImageObject::isUpdated()
[2022-12-12 19:37:11][1] Check others time:0.805  256[2022-12-12 19:37:11][1] Check Object Updates....[2022-12-12 19:37:11][1] Check started[2022-12-12 19:37:11][1] find And Check BaseObjects 131[2022-12-12 19:37:11][1] Generate mesh data....[2022-12-12 19:37:12][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:37:12][1] Transfer hair: maneHAIR[2022-12-12 19:37:12][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:37:12][1] Transfer hair: tailHAIR[2022-12-12 19:37:12][1] checkPathTracing()
[2022-12-12 19:37:12][1] create PathTracing
[2022-12-12 19:37:12][1] applyPTParams:0x0000027C99FBD870
[2022-12-12 19:37:12][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:37:12][1] ApiUpdate Wait:1 Caller:startVpRender tm:258.522ms.  [OK]
[2022-12-12 19:37:13][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:37:13][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:37:13][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:37:13][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:37:13][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.433Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:37:13][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.433Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:37:13][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:37:13][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:37:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:14][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:37:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:15][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:37:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:15][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:37:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:16][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:37:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:16][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:37:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:17][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:37:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:17][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:37:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:17][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:37:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:18][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:37:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:19][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:37:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:19][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:37:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:20][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:37:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:21][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:37:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:22][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:37:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:23][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:37:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:24][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:37:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:26][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:37:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:29][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:37:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:31][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:37:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:33][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:37:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:35][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:37:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:37][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:37:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:40][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:37:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:41][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:37:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:42][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:37:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:44][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:37:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:45][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:37:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:46][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:37:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:47][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:37:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:47][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:37:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:48][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:37:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:49][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:37:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:50][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:37:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:50][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:37:50][1] beautyDenoiser progress:1
[2022-12-12 19:37:50][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:37:50][1] Create imageState:0x000002812DFAC300
[2022-12-12 19:37:50][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 19:37:50][1] OCT:Tonemapping the all passes tm:29.746
[2022-12-12 19:37:50][0] Tonemapping the all passes tm:29.746
[2022-12-12 19:37:50][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:37:50][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:37:50][1] OCT:stored passes in:14.81msec  cores=12
[2022-12-12 19:37:50][0] stored passes in:14.81msec  cores=12
[2022-12-12 19:37:50][1] OCT:Displaying passes in tm=3.118
[2022-12-12 19:37:50][0] Displaying passes in tm=3.118
[2022-12-12 19:37:50][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:37:51][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0131.tif in:0sec. 
[2022-12-12 19:37:51][1] OCT:Passes saved in:0.739sec. 
[2022-12-12 19:37:51][0] Passes saved in:0.739sec. 
[2022-12-12 19:37:51][1] Delete imageState:0x000002812DFAC300
[2022-12-12 19:37:51][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:37:52][1] Starting render frame:132 [OK]
 [OK]
[2022-12-12 19:37:52][1] startVpRender(.....)
[2022-12-12 19:37:52][1] setInteractive(0)[OK] [2022-12-12 19:37:52][1] OCT: 
[2022-12-12 19:37:52][0]  
[2022-12-12 19:37:52][1] OCT:FRAME:132 fps:30
[2022-12-12 19:37:52][0] FRAME:132 fps:30
[2022-12-12 19:37:52][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:37:52][1] updateCamera()
[2022-12-12 19:37:52][1] ApplyCImager enDenoise:1
[2022-12-12 19:37:52][1] ImageObject::isUpdated()
[2022-12-12 19:37:52][1] ImageObject::isUpdated()
[2022-12-12 19:37:52][1] Check others time:0.83  256[2022-12-12 19:37:52][1] Check Object Updates....[2022-12-12 19:37:52][1] Check started[2022-12-12 19:37:52][1] find And Check BaseObjects 132[2022-12-12 19:37:52][1] Generate mesh data....[2022-12-12 19:37:52][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:37:52][1] Transfer hair: maneHAIR[2022-12-12 19:37:53][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:37:53][1] Transfer hair: tailHAIR[2022-12-12 19:37:53][1] checkPathTracing()
[2022-12-12 19:37:53][1] create PathTracing
[2022-12-12 19:37:53][1] applyPTParams:0x0000027C8E16B570
[2022-12-12 19:37:53][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:37:53][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.247ms.  [OK]
[2022-12-12 19:37:54][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:37:54][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:37:54][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:37:54][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:37:54][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.476Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:37:54][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.476Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:37:54][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:37:54][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:37:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:54][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:37:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:55][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:37:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:56][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:37:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:56][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:37:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:57][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:37:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:57][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:37:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:57][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:37:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:58][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:37:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:58][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:37:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:37:59][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:37:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:00][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:38:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:00][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:38:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:01][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:38:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:03][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:38:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:04][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:38:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:04][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:38:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:07][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:38:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:09][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:38:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:11][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:38:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:13][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:38:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:15][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:38:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:18][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:38:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:20][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:38:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:21][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:38:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:23][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:38:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:24][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:38:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:25][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:38:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:26][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:38:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:27][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:38:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:28][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:38:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:29][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:38:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:29][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:38:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:30][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:38:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:30][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:38:30][1] beautyDenoiser progress:1
[2022-12-12 19:38:30][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:38:30][1] Create imageState:0x000002812DFAC300
[2022-12-12 19:38:30][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 19:38:31][1] OCT:Tonemapping the all passes tm:29.016
[2022-12-12 19:38:31][0] Tonemapping the all passes tm:29.016
[2022-12-12 19:38:31][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:38:31][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:38:31][1] OCT:stored passes in:14.999msec  cores=12
[2022-12-12 19:38:31][0] stored passes in:14.999msec  cores=12
[2022-12-12 19:38:31][1] OCT:Displaying passes in tm=2.984
[2022-12-12 19:38:31][0] Displaying passes in tm=2.984
[2022-12-12 19:38:31][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 19:38:31][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0132.tif in:0sec. 
[2022-12-12 19:38:31][1] OCT:Passes saved in:0.694sec. 
[2022-12-12 19:38:31][0] Passes saved in:0.694sec. 
[2022-12-12 19:38:31][1] Delete imageState:0x000002812DFAC300
[2022-12-12 19:38:31][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 19:38:32][1] Starting render frame:133 [OK]
 [OK]
[2022-12-12 19:38:32][1] startVpRender(.....)
[2022-12-12 19:38:32][1] setInteractive(0)[OK] [2022-12-12 19:38:32][1] OCT: 
[2022-12-12 19:38:32][0]  
[2022-12-12 19:38:32][1] OCT:FRAME:133 fps:30
[2022-12-12 19:38:32][0] FRAME:133 fps:30
[2022-12-12 19:38:32][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:38:32][1] updateCamera()
[2022-12-12 19:38:32][1] ApplyCImager enDenoise:1
[2022-12-12 19:38:32][1] ImageObject::isUpdated()
[2022-12-12 19:38:32][1] ImageObject::isUpdated()
[2022-12-12 19:38:32][1] Check others time:0.83  256[2022-12-12 19:38:32][1] Check Object Updates....[2022-12-12 19:38:32][1] Check started[2022-12-12 19:38:32][1] find And Check BaseObjects 133[2022-12-12 19:38:32][1] Generate mesh data....[2022-12-12 19:38:32][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:38:32][1] Transfer hair: maneHAIR[2022-12-12 19:38:33][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:38:33][1] Transfer hair: tailHAIR[2022-12-12 19:38:33][1] checkPathTracing()
[2022-12-12 19:38:33][1] create PathTracing
[2022-12-12 19:38:33][1] applyPTParams:0x0000027D189CE610
[2022-12-12 19:38:33][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:38:33][1] ApiUpdate Wait:1 Caller:startVpRender tm:249.579ms.  [OK]
[2022-12-12 19:38:34][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:38:34][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:38:34][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:38:34][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:38:34][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.477Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:38:34][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.477Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:38:34][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 19:38:34][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:38:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:38:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:35][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:38:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:36][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:38:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:36][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:38:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:37][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:38:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:37][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:38:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:37][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:38:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:38][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:38:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:38][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:38:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:39][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:38:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:40][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:38:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:40][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:38:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:41][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:38:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:43][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:38:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:44][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:38:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:45][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:38:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:47][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:38:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:50][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:38:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:52][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:38:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:53][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:38:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:55][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:38:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:38:58][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:38:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:00][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:39:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:02][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:39:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:03][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:39:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:04][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:39:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:05][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:39:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:06][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:39:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:07][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:39:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:08][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:39:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:09][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:39:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:09][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:39:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:10][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:39:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:11][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:39:11][1] beautyDenoiser progress:1
[2022-12-12 19:39:11][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:39:11][1] Create imageState:0x000002812DFAC300
[2022-12-12 19:39:11][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 19:39:11][1] OCT:Tonemapping the all passes tm:29.382
[2022-12-12 19:39:11][0] Tonemapping the all passes tm:29.382
[2022-12-12 19:39:11][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:39:11][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:39:11][1] OCT:stored passes in:14.853msec  cores=12
[2022-12-12 19:39:11][0] stored passes in:14.853msec  cores=12
[2022-12-12 19:39:11][1] OCT:Displaying passes in tm=3.018
[2022-12-12 19:39:11][0] Displaying passes in tm=3.018
[2022-12-12 19:39:11][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:39:11][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0133.tif in:0sec. 
[2022-12-12 19:39:11][1] OCT:Passes saved in:0.698sec. 
[2022-12-12 19:39:11][0] Passes saved in:0.698sec. 
[2022-12-12 19:39:11][1] Delete imageState:0x000002812DFAC300
[2022-12-12 19:39:11][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:39:12][1] Starting render frame:134 [OK]
 [OK]
[2022-12-12 19:39:12][1] startVpRender(.....)
[2022-12-12 19:39:12][1] setInteractive(0)[OK] [2022-12-12 19:39:12][1] OCT: 
[2022-12-12 19:39:12][0]  
[2022-12-12 19:39:12][1] OCT:FRAME:134 fps:30
[2022-12-12 19:39:12][0] FRAME:134 fps:30
[2022-12-12 19:39:12][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:39:12][1] updateCamera()
[2022-12-12 19:39:12][1] ApplyCImager enDenoise:1
[2022-12-12 19:39:12][1] ImageObject::isUpdated()
[2022-12-12 19:39:12][1] ImageObject::isUpdated()
[2022-12-12 19:39:12][1] Check others time:0.795  256[2022-12-12 19:39:12][1] Check Object Updates....[2022-12-12 19:39:12][1] Check started[2022-12-12 19:39:12][1] find And Check BaseObjects 134[2022-12-12 19:39:12][1] Generate mesh data....[2022-12-12 19:39:13][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:39:13][1] Transfer hair: maneHAIR[2022-12-12 19:39:13][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:39:13][1] Transfer hair: tailHAIR[2022-12-12 19:39:13][1] checkPathTracing()
[2022-12-12 19:39:13][1] create PathTracing
[2022-12-12 19:39:13][1] applyPTParams:0x0000027C8EFCB090
[2022-12-12 19:39:13][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:39:13][1] ApiUpdate Wait:1 Caller:startVpRender tm:259.14ms.  [OK]
[2022-12-12 19:39:14][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:39:14][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:39:14][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:39:14][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:39:14][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.514Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:39:14][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.514Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:39:14][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:39:14][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:39:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:39:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:16][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:39:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:16][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:39:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:16][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:39:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:17][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:39:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:17][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:39:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:18][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:39:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:18][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:39:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:19][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:39:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:19][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:39:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:20][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:39:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:20][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:39:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:22][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:39:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:23][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:39:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:24][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:39:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:25][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:39:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:27][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:39:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:30][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:39:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:32][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:39:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:33][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:39:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:36][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:39:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:38][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:39:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:40][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:39:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:42][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:39:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:43][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:39:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:44][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:39:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:45][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:39:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:46][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:39:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:47][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:39:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:48][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:39:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:49][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:39:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:50][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:39:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:51][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:39:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:51][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:39:51][1] beautyDenoiser progress:1
[2022-12-12 19:39:51][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:39:51][1] Create imageState:0x000002812DFAC300
[2022-12-12 19:39:51][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 19:39:51][1] OCT:Tonemapping the all passes tm:28.774
[2022-12-12 19:39:51][0] Tonemapping the all passes tm:28.774
[2022-12-12 19:39:51][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:39:51][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:39:51][1] OCT:stored passes in:15.326msec  cores=12
[2022-12-12 19:39:51][0] stored passes in:15.326msec  cores=12
[2022-12-12 19:39:51][1] OCT:Displaying passes in tm=3.251
[2022-12-12 19:39:51][0] Displaying passes in tm=3.251
[2022-12-12 19:39:51][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:39:51][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0134.tif in:0sec. 
[2022-12-12 19:39:51][1] OCT:Passes saved in:0.692sec. 
[2022-12-12 19:39:51][0] Passes saved in:0.692sec. 
[2022-12-12 19:39:51][1] Delete imageState:0x000002812DFAC300
[2022-12-12 19:39:51][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:39:52][1] Starting render frame:135 [OK]
 [OK]
[2022-12-12 19:39:52][1] startVpRender(.....)
[2022-12-12 19:39:52][1] setInteractive(0)[OK] [2022-12-12 19:39:52][1] OCT: 
[2022-12-12 19:39:52][0]  
[2022-12-12 19:39:52][1] OCT:FRAME:135 fps:30
[2022-12-12 19:39:52][0] FRAME:135 fps:30
[2022-12-12 19:39:52][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:39:52][1] updateCamera()
[2022-12-12 19:39:52][1] ApplyCImager enDenoise:1
[2022-12-12 19:39:52][1] ImageObject::isUpdated()
[2022-12-12 19:39:52][1] ImageObject::isUpdated()
[2022-12-12 19:39:52][1] Check others time:0.841  256[2022-12-12 19:39:52][1] Check Object Updates....[2022-12-12 19:39:52][1] Check started[2022-12-12 19:39:52][1] find And Check BaseObjects 135[2022-12-12 19:39:52][1] Generate mesh data....[2022-12-12 19:39:53][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:39:53][1] Transfer hair: maneHAIR[2022-12-12 19:39:53][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:39:53][1] Transfer hair: tailHAIR[2022-12-12 19:39:53][1] checkPathTracing()
[2022-12-12 19:39:53][1] create PathTracing
[2022-12-12 19:39:53][1] applyPTParams:0x0000027C8EFC8DB0
[2022-12-12 19:39:53][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:39:53][1] ApiUpdate Wait:1 Caller:startVpRender tm:262.712ms.  [OK]
[2022-12-12 19:39:54][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:39:54][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:39:54][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:39:54][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:39:54][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.562Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:39:54][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.562Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:39:54][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:39:54][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:39:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:39:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:56][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:39:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:56][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:39:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:57][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:39:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:57][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:39:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:57][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:39:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:58][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:39:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:58][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:39:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:39:59][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:39:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:00][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:40:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:00][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:40:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:01][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:40:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:02][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:40:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:03][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:40:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:04][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:40:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:05][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:40:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:07][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:40:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:10][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:40:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:12][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:40:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:14][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:40:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:16][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:40:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:18][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:40:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:20][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:40:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:22][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:40:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:23][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:40:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:25][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:40:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:26][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:40:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:26][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:40:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:27][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:40:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:28][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:40:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:29][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:40:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:30][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:40:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:31][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:40:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:31][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:40:31][1] beautyDenoiser progress:1
[2022-12-12 19:40:31][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:40:31][1] Create imageState:0x000002812DFAC300
[2022-12-12 19:40:31][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 19:40:31][1] OCT:Tonemapping the all passes tm:29.183
[2022-12-12 19:40:31][0] Tonemapping the all passes tm:29.183
[2022-12-12 19:40:31][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:40:31][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:40:31][1] OCT:stored passes in:15.019msec  cores=12
[2022-12-12 19:40:31][0] stored passes in:15.019msec  cores=12
[2022-12-12 19:40:31][1] OCT:Displaying passes in tm=3.037
[2022-12-12 19:40:31][0] Displaying passes in tm=3.037
[2022-12-12 19:40:31][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 19:40:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0135.tif in:0sec. 
[2022-12-12 19:40:32][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 19:40:32][0] Passes saved in:0.703sec. 
[2022-12-12 19:40:32][1] Delete imageState:0x000002812DFAC300
[2022-12-12 19:40:32][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 19:40:33][1] Starting render frame:136 [OK]
 [OK]
[2022-12-12 19:40:33][1] startVpRender(.....)
[2022-12-12 19:40:33][1] setInteractive(0)[OK] [2022-12-12 19:40:33][1] OCT: 
[2022-12-12 19:40:33][0]  
[2022-12-12 19:40:33][1] OCT:FRAME:136 fps:30
[2022-12-12 19:40:33][0] FRAME:136 fps:30
[2022-12-12 19:40:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:40:33][1] updateCamera()
[2022-12-12 19:40:33][1] ApplyCImager enDenoise:1
[2022-12-12 19:40:33][1] ImageObject::isUpdated()
[2022-12-12 19:40:33][1] ImageObject::isUpdated()
[2022-12-12 19:40:33][1] Check others time:0.784  256[2022-12-12 19:40:33][1] Check Object Updates....[2022-12-12 19:40:33][1] Check started[2022-12-12 19:40:33][1] find And Check BaseObjects 136[2022-12-12 19:40:33][1] Generate mesh data....[2022-12-12 19:40:33][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:40:33][1] Transfer hair: maneHAIR[2022-12-12 19:40:33][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:40:33][1] Transfer hair: tailHAIR[2022-12-12 19:40:33][1] checkPathTracing()
[2022-12-12 19:40:33][1] create PathTracing
[2022-12-12 19:40:33][1] applyPTParams:0x0000027C8EFC9230
[2022-12-12 19:40:33][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:40:33][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.931ms.  [OK]
[2022-12-12 19:40:34][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:40:34][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:40:34][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:40:34][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:40:34][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.596Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:40:34][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.596Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:40:34][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:40:34][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:40:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:40:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:36][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:40:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:36][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:40:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:37][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:40:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:37][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:40:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:38][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:40:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:38][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:40:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:38][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:40:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:39][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:40:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:40][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:40:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:40][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:40:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:41][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:40:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:42][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:40:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:43][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:40:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:44][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:40:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:45][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:40:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:47][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:40:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:50][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:40:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:52][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:40:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:54][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:40:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:56][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:40:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:40:59][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:40:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:01][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:41:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:02][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:41:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:03][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:41:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:05][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:41:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:06][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:41:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:07][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:41:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:08][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:41:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:08][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:41:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:09][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:41:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:10][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:41:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:11][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:41:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:11][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:41:11][1] beautyDenoiser progress:1
[2022-12-12 19:41:11][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:41:11][1] Create imageState:0x000002812DFAC300
[2022-12-12 19:41:11][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 19:41:11][1] OCT:Tonemapping the all passes tm:29.28
[2022-12-12 19:41:11][0] Tonemapping the all passes tm:29.28
[2022-12-12 19:41:11][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:41:11][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:41:11][1] OCT:stored passes in:15.387msec  cores=12
[2022-12-12 19:41:11][0] stored passes in:15.387msec  cores=12
[2022-12-12 19:41:11][1] OCT:Displaying passes in tm=3.098
[2022-12-12 19:41:11][0] Displaying passes in tm=3.098
[2022-12-12 19:41:11][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:41:12][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0136.tif in:0sec. 
[2022-12-12 19:41:12][1] OCT:Passes saved in:0.695sec. 
[2022-12-12 19:41:12][0] Passes saved in:0.695sec. 
[2022-12-12 19:41:12][1] Delete imageState:0x000002812DFAC300
[2022-12-12 19:41:12][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:41:13][1] Starting render frame:137 [OK]
 [OK]
[2022-12-12 19:41:13][1] startVpRender(.....)
[2022-12-12 19:41:13][1] setInteractive(0)[OK] [2022-12-12 19:41:13][1] OCT: 
[2022-12-12 19:41:13][0]  
[2022-12-12 19:41:13][1] OCT:FRAME:137 fps:30
[2022-12-12 19:41:13][0] FRAME:137 fps:30
[2022-12-12 19:41:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:41:13][1] updateCamera()
[2022-12-12 19:41:13][1] ApplyCImager enDenoise:1
[2022-12-12 19:41:13][1] ImageObject::isUpdated()
[2022-12-12 19:41:13][1] ImageObject::isUpdated()
[2022-12-12 19:41:13][1] Check others time:0.846  256[2022-12-12 19:41:13][1] Check Object Updates....[2022-12-12 19:41:13][1] Check started[2022-12-12 19:41:13][1] find And Check BaseObjects 137[2022-12-12 19:41:13][1] Generate mesh data....[2022-12-12 19:41:13][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:41:13][1] Transfer hair: maneHAIR[2022-12-12 19:41:13][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:41:13][1] Transfer hair: tailHAIR[2022-12-12 19:41:13][1] checkPathTracing()
[2022-12-12 19:41:13][1] create PathTracing
[2022-12-12 19:41:13][1] applyPTParams:0x0000027C8EFC7610
[2022-12-12 19:41:13][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:41:13][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.24ms.  [OK]
[2022-12-12 19:41:14][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:41:14][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:41:14][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:41:14][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:41:14][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.651Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:41:14][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.651Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:41:14][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:41:14][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:41:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:41:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:16][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:41:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:16][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:41:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:16][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:41:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:17][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:41:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:17][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:41:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:18][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:41:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:18][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:41:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:18][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:41:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:19][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:41:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:20][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:41:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:20][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:41:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:21][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:41:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:22][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:41:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:23][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:41:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:24][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:41:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:25][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:41:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:27][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:41:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:30][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:41:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:32][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:41:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:34][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:41:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:36][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:41:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:39][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:41:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:41][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:41:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:42][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:41:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:43][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:41:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:45][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:41:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:46][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:41:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:47][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:41:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:48][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:41:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:48][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:41:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:49][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:41:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:50][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:41:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:51][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:41:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:51][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:41:51][1] beautyDenoiser progress:1
[2022-12-12 19:41:51][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:41:51][1] Create imageState:0x000002812DFAC300
[2022-12-12 19:41:51][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 19:41:51][1] OCT:Tonemapping the all passes tm:29.716
[2022-12-12 19:41:51][0] Tonemapping the all passes tm:29.716
[2022-12-12 19:41:51][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:41:51][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:41:51][1] OCT:stored passes in:13.298msec  cores=12
[2022-12-12 19:41:51][0] stored passes in:13.298msec  cores=12
[2022-12-12 19:41:51][1] OCT:Displaying passes in tm=3.027
[2022-12-12 19:41:51][0] Displaying passes in tm=3.027
[2022-12-12 19:41:51][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:41:52][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0137.tif in:0sec. 
[2022-12-12 19:41:52][1] OCT:Passes saved in:0.705sec. 
[2022-12-12 19:41:52][0] Passes saved in:0.705sec. 
[2022-12-12 19:41:52][1] Delete imageState:0x000002812DFAC300
[2022-12-12 19:41:52][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:41:53][1] Starting render frame:138 [OK]
 [OK]
[2022-12-12 19:41:53][1] startVpRender(.....)
[2022-12-12 19:41:53][1] setInteractive(0)[OK] [2022-12-12 19:41:53][1] OCT: 
[2022-12-12 19:41:53][0]  
[2022-12-12 19:41:53][1] OCT:FRAME:138 fps:30
[2022-12-12 19:41:53][0] FRAME:138 fps:30
[2022-12-12 19:41:53][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:41:53][1] updateCamera()
[2022-12-12 19:41:53][1] ApplyCImager enDenoise:1
[2022-12-12 19:41:53][1] ImageObject::isUpdated()
[2022-12-12 19:41:53][1] ImageObject::isUpdated()
[2022-12-12 19:41:53][1] Check others time:0.691  256[2022-12-12 19:41:53][1] Check Object Updates....[2022-12-12 19:41:53][1] Check started[2022-12-12 19:41:53][1] find And Check BaseObjects 138[2022-12-12 19:41:53][1] Generate mesh data....[2022-12-12 19:41:53][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:41:53][1] Transfer hair: maneHAIR[2022-12-12 19:41:53][1] Hair is prepared in 32 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:41:53][1] Transfer hair: tailHAIR[2022-12-12 19:41:53][1] checkPathTracing()
[2022-12-12 19:41:53][1] create PathTracing
[2022-12-12 19:41:53][1] applyPTParams:0x0000027C8EFC9470
[2022-12-12 19:41:53][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:41:53][1] ApiUpdate Wait:1 Caller:startVpRender tm:210.595ms.  [OK]
[2022-12-12 19:41:54][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:41:54][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:41:54][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:41:54][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:41:54][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.678Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:41:54][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.678Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:41:54][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:41:54][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:41:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:41:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:56][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:41:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:56][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:41:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:56][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:41:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:57][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:41:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:57][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:41:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:58][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:41:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:58][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:41:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:58][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:41:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:41:59][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:41:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:00][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:42:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:00][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:42:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:01][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:42:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:02][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:42:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:03][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:42:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:04][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:42:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:05][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:42:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:07][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:42:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:10][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:42:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:12][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:42:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:14][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:42:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:16][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:42:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:19][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:42:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:21][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:42:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:22][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:42:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:23][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:42:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:25][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:42:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:26][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:42:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:27][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:42:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:28][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:42:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:28][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:42:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:29][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:42:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:30][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:42:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:31][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:42:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:31][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:42:31][1] beautyDenoiser progress:1
[2022-12-12 19:42:31][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:42:31][1] Create imageState:0x000002812DFAC300
[2022-12-12 19:42:31][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 19:42:31][1] OCT:Tonemapping the all passes tm:29.758
[2022-12-12 19:42:31][0] Tonemapping the all passes tm:29.758
[2022-12-12 19:42:31][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:42:31][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:42:31][1] OCT:stored passes in:15.173msec  cores=12
[2022-12-12 19:42:31][0] stored passes in:15.173msec  cores=12
[2022-12-12 19:42:31][1] OCT:Displaying passes in tm=3.163
[2022-12-12 19:42:31][0] Displaying passes in tm=3.163
[2022-12-12 19:42:31][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 19:42:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0138.tif in:0sec. 
[2022-12-12 19:42:32][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 19:42:32][0] Passes saved in:0.706sec. 
[2022-12-12 19:42:32][1] Delete imageState:0x000002812DFAC300
[2022-12-12 19:42:32][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 19:42:33][1] Starting render frame:139 [OK]
 [OK]
[2022-12-12 19:42:33][1] startVpRender(.....)
[2022-12-12 19:42:33][1] setInteractive(0)[OK] [2022-12-12 19:42:33][1] OCT: 
[2022-12-12 19:42:33][0]  
[2022-12-12 19:42:33][1] OCT:FRAME:139 fps:30
[2022-12-12 19:42:33][0] FRAME:139 fps:30
[2022-12-12 19:42:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:42:33][1] updateCamera()
[2022-12-12 19:42:33][1] ApplyCImager enDenoise:1
[2022-12-12 19:42:33][1] ImageObject::isUpdated()
[2022-12-12 19:42:33][1] ImageObject::isUpdated()
[2022-12-12 19:42:33][1] Check others time:0.802  256[2022-12-12 19:42:33][1] Check Object Updates....[2022-12-12 19:42:33][1] Check started[2022-12-12 19:42:33][1] find And Check BaseObjects 139[2022-12-12 19:42:33][1] Generate mesh data....[2022-12-12 19:42:33][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:42:33][1] Transfer hair: maneHAIR[2022-12-12 19:42:33][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:42:33][1] Transfer hair: tailHAIR[2022-12-12 19:42:33][1] checkPathTracing()
[2022-12-12 19:42:33][1] create PathTracing
[2022-12-12 19:42:33][1] applyPTParams:0x0000027C99FBD750
[2022-12-12 19:42:33][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:42:33][1] ApiUpdate Wait:1 Caller:startVpRender tm:258.776ms.  [OK]
[2022-12-12 19:42:35][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:42:35][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:42:35][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:42:35][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:42:35][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.728Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:42:35][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.728Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:42:35][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:42:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:42:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:42:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:36][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:42:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:36][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:42:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:37][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:42:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:37][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:42:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:37][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:42:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:38][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:42:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:38][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:42:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:38][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:42:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:39][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:42:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:40][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:42:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:40][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:42:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:41][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:42:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:42][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:42:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:42:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:45][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:42:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:45][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:42:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:48][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:42:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:50][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:42:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:52][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:42:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:54][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:42:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:56][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:42:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:42:59][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:42:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:01][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:43:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:02][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:43:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:03][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:43:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:05][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:43:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:06][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:43:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:07][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:43:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:08][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:43:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:43:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:09][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:43:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:10][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:43:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:11][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:43:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:11][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:43:11][1] beautyDenoiser progress:1
[2022-12-12 19:43:11][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:43:11][1] Create imageState:0x000002812DFAC300
[2022-12-12 19:43:11][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 19:43:11][1] OCT:Tonemapping the all passes tm:28.727
[2022-12-12 19:43:11][0] Tonemapping the all passes tm:28.727
[2022-12-12 19:43:11][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:43:11][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:43:11][1] OCT:stored passes in:15.81msec  cores=12
[2022-12-12 19:43:11][0] stored passes in:15.81msec  cores=12
[2022-12-12 19:43:11][1] OCT:Displaying passes in tm=3.152
[2022-12-12 19:43:11][0] Displaying passes in tm=3.152
[2022-12-12 19:43:11][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:43:12][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0139.tif in:0sec. 
[2022-12-12 19:43:12][1] OCT:Passes saved in:0.696sec. 
[2022-12-12 19:43:12][0] Passes saved in:0.696sec. 
[2022-12-12 19:43:12][1] Delete imageState:0x000002812DFAC300
[2022-12-12 19:43:12][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:43:13][1] Starting render frame:140 [OK]
 [OK]
[2022-12-12 19:43:13][1] startVpRender(.....)
[2022-12-12 19:43:13][1] setInteractive(0)[OK] [2022-12-12 19:43:13][1] OCT: 
[2022-12-12 19:43:13][0]  
[2022-12-12 19:43:13][1] OCT:FRAME:140 fps:30
[2022-12-12 19:43:13][0] FRAME:140 fps:30
[2022-12-12 19:43:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:43:13][1] updateCamera()
[2022-12-12 19:43:13][1] ApplyCImager enDenoise:1
[2022-12-12 19:43:13][1] ImageObject::isUpdated()
[2022-12-12 19:43:13][1] ImageObject::isUpdated()
[2022-12-12 19:43:13][1] Check others time:0.746  256[2022-12-12 19:43:13][1] Check Object Updates....[2022-12-12 19:43:13][1] Check started[2022-12-12 19:43:13][1] find And Check BaseObjects 140[2022-12-12 19:43:13][1] Generate mesh data....[2022-12-12 19:43:13][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:43:13][1] Transfer hair: maneHAIR[2022-12-12 19:43:14][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:43:14][1] Transfer hair: tailHAIR[2022-12-12 19:43:14][1] checkPathTracing()
[2022-12-12 19:43:14][1] create PathTracing
[2022-12-12 19:43:14][1] applyPTParams:0x0000027C99FBD870
[2022-12-12 19:43:14][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:43:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:245.512ms.  [OK]
[2022-12-12 19:43:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:43:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:43:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:43:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:43:15][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.743Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:43:15][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.743Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:43:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:43:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:43:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:43:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:16][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:43:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:17][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:43:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:17][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:43:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:17][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:43:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:18][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:43:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:18][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:43:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:18][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:43:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:19][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:43:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:20][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:43:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:20][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:43:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:21][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:43:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:22][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:43:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:24][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:43:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:25][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:43:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:25][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:43:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:28][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:43:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:30][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:43:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:32][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:43:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:34][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:43:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:36][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:43:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:39][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:43:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:41][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:43:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:42][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:43:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:43][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:43:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:45][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:43:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:46][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:43:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:47][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:43:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:48][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:43:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:49][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:43:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:49][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:43:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:50][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:43:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:51][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:43:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:51][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:43:51][1] beautyDenoiser progress:1
[2022-12-12 19:43:51][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:43:51][1] Create imageState:0x0000028139333300
[2022-12-12 19:43:51][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 19:43:51][1] OCT:Tonemapping the all passes tm:28.837
[2022-12-12 19:43:51][0] Tonemapping the all passes tm:28.837
[2022-12-12 19:43:51][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:43:51][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:43:51][1] OCT:stored passes in:15.328msec  cores=12
[2022-12-12 19:43:51][0] stored passes in:15.328msec  cores=12
[2022-12-12 19:43:51][1] OCT:Displaying passes in tm=2.984
[2022-12-12 19:43:51][0] Displaying passes in tm=2.984
[2022-12-12 19:43:51][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:43:52][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0140.tif in:0sec. 
[2022-12-12 19:43:52][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 19:43:52][0] Passes saved in:0.701sec. 
[2022-12-12 19:43:52][1] Delete imageState:0x0000028139333300
[2022-12-12 19:43:52][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:43:53][1] Starting render frame:141 [OK]
 [OK]
[2022-12-12 19:43:53][1] startVpRender(.....)
[2022-12-12 19:43:53][1] setInteractive(0)[OK] [2022-12-12 19:43:53][1] OCT: 
[2022-12-12 19:43:53][0]  
[2022-12-12 19:43:53][1] OCT:FRAME:141 fps:30
[2022-12-12 19:43:53][0] FRAME:141 fps:30
[2022-12-12 19:43:53][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:43:53][1] updateCamera()
[2022-12-12 19:43:53][1] ApplyCImager enDenoise:1
[2022-12-12 19:43:53][1] ImageObject::isUpdated()
[2022-12-12 19:43:53][1] ImageObject::isUpdated()
[2022-12-12 19:43:53][1] Check others time:0.834  256[2022-12-12 19:43:53][1] Check Object Updates....[2022-12-12 19:43:53][1] Check started[2022-12-12 19:43:53][1] find And Check BaseObjects 141[2022-12-12 19:43:53][1] Generate mesh data....[2022-12-12 19:43:53][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:43:53][1] Transfer hair: maneHAIR[2022-12-12 19:43:54][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:43:54][1] Transfer hair: tailHAIR[2022-12-12 19:43:54][1] checkPathTracing()
[2022-12-12 19:43:54][1] create PathTracing
[2022-12-12 19:43:54][1] applyPTParams:0x0000027C8E168BD0
[2022-12-12 19:43:54][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:43:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:259.955ms.  [OK]
[2022-12-12 19:43:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:43:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:43:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:43:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:43:55][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.781Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:43:55][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:17.781Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:43:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 19:43:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:43:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:43:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:56][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:43:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:56][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:43:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:57][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:43:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:57][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:43:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:58][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:43:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:58][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:43:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:58][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:43:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:59][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:43:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:43:59][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:43:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:00][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:44:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:01][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:44:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:01][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:44:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:02][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:44:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:04][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:44:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:05][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:44:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:06][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:44:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:08][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:44:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:10][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:44:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:12][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:44:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:14][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:44:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:16][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:44:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:19][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:44:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:21][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:44:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:22][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:44:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:24][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:44:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:25][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:44:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:26][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:44:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:27][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:44:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:28][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:44:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:44:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:29][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:44:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:30][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:44:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:31][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:44:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:31][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:44:31][1] beautyDenoiser progress:1
[2022-12-12 19:44:31][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:44:31][1] Create imageState:0x000002812DFAC300
[2022-12-12 19:44:32][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 19:44:32][1] OCT:Tonemapping the all passes tm:29.315
[2022-12-12 19:44:32][0] Tonemapping the all passes tm:29.315
[2022-12-12 19:44:32][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:44:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:44:32][1] OCT:stored passes in:15.439msec  cores=12
[2022-12-12 19:44:32][0] stored passes in:15.439msec  cores=12
[2022-12-12 19:44:32][1] OCT:Displaying passes in tm=3.068
[2022-12-12 19:44:32][0] Displaying passes in tm=3.068
[2022-12-12 19:44:32][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 19:44:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0141.tif in:0sec. 
[2022-12-12 19:44:32][1] OCT:Passes saved in:0.708sec. 
[2022-12-12 19:44:32][0] Passes saved in:0.708sec. 
[2022-12-12 19:44:32][1] Delete imageState:0x000002812DFAC300
[2022-12-12 19:44:32][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 19:44:33][1] Starting render frame:142 [OK]
 [OK]
[2022-12-12 19:44:33][1] startVpRender(.....)
[2022-12-12 19:44:33][1] setInteractive(0)[OK] [2022-12-12 19:44:33][1] OCT: 
[2022-12-12 19:44:33][0]  
[2022-12-12 19:44:33][1] OCT:FRAME:142 fps:30
[2022-12-12 19:44:33][0] FRAME:142 fps:30
[2022-12-12 19:44:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:44:33][1] updateCamera()
[2022-12-12 19:44:33][1] ApplyCImager enDenoise:1
[2022-12-12 19:44:33][1] ImageObject::isUpdated()
[2022-12-12 19:44:33][1] ImageObject::isUpdated()
[2022-12-12 19:44:33][1] Check others time:0.827  256[2022-12-12 19:44:33][1] Check Object Updates....[2022-12-12 19:44:33][1] Check started[2022-12-12 19:44:33][1] find And Check BaseObjects 142[2022-12-12 19:44:33][1] Generate mesh data....[2022-12-12 19:44:33][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:44:33][1] Transfer hair: maneHAIR[2022-12-12 19:44:34][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:44:34][1] Transfer hair: tailHAIR[2022-12-12 19:44:34][1] checkPathTracing()
[2022-12-12 19:44:34][1] create PathTracing
[2022-12-12 19:44:34][1] applyPTParams:0x0000027D189CF810
[2022-12-12 19:44:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:44:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:253.654ms.  [OK]
[2022-12-12 19:44:35][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:44:35][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:44:35][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:44:35][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:44:35][1] OCT:VRAM used/free/max:2.713Gb/15.997Gb/24Gb  Out-of-core used:0Kb  RAM used:17.844Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:44:35][0] VRAM used/free/max:2.713Gb/15.997Gb/24Gb  Out-of-core used:0Kb  RAM used:17.844Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:44:35][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.997Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:44:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:44:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:44:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:36][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:44:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:36][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:44:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:37][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:44:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:37][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:44:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:38][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:44:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:38][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:44:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:38][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:44:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:44:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:39][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:44:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:40][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:44:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:44:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:41][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:44:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:42][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:44:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:44:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:45][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:44:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:44:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:48][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:44:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:44:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:44:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:54][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:44:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:56][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:44:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:44:59][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:44:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:01][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:45:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:03][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:45:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:04][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:45:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:05][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:45:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:06][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:45:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:07][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:45:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:08][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:45:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:45:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:10][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:45:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:10][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:45:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:11][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:45:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:12][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:45:12][1] beautyDenoiser progress:1
[2022-12-12 19:45:12][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:45:12][1] Create imageState:0x000002812DFAC300
[2022-12-12 19:45:12][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 19:45:12][1] OCT:Tonemapping the all passes tm:28.64
[2022-12-12 19:45:12][0] Tonemapping the all passes tm:28.64
[2022-12-12 19:45:12][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:45:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:45:12][1] OCT:stored passes in:15.324msec  cores=12
[2022-12-12 19:45:12][0] stored passes in:15.324msec  cores=12
[2022-12-12 19:45:12][1] OCT:Displaying passes in tm=3.135
[2022-12-12 19:45:12][0] Displaying passes in tm=3.135
[2022-12-12 19:45:12][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:45:12][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0142.tif in:0sec. 
[2022-12-12 19:45:12][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 19:45:12][0] Passes saved in:0.7sec. 
[2022-12-12 19:45:12][1] Delete imageState:0x000002812DFAC300
[2022-12-12 19:45:12][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:45:13][1] Starting render frame:143 [OK]
 [OK]
[2022-12-12 19:45:13][1] startVpRender(.....)
[2022-12-12 19:45:13][1] setInteractive(0)[OK] [2022-12-12 19:45:13][1] OCT: 
[2022-12-12 19:45:13][0]  
[2022-12-12 19:45:13][1] OCT:FRAME:143 fps:30
[2022-12-12 19:45:13][0] FRAME:143 fps:30
[2022-12-12 19:45:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:45:13][1] updateCamera()
[2022-12-12 19:45:13][1] ApplyCImager enDenoise:1
[2022-12-12 19:45:13][1] ImageObject::isUpdated()
[2022-12-12 19:45:13][1] ImageObject::isUpdated()
[2022-12-12 19:45:13][1] Check others time:0.87  256[2022-12-12 19:45:13][1] Check Object Updates....[2022-12-12 19:45:13][1] Check started[2022-12-12 19:45:13][1] find And Check BaseObjects 143[2022-12-12 19:45:13][1] Generate mesh data....[2022-12-12 19:45:14][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:45:14][1] Transfer hair: maneHAIR[2022-12-12 19:45:14][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:45:14][1] Transfer hair: tailHAIR[2022-12-12 19:45:14][1] checkPathTracing()
[2022-12-12 19:45:14][1] create PathTracing
[2022-12-12 19:45:14][1] applyPTParams:0x0000027C8EFC9B30
[2022-12-12 19:45:14][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:45:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:257.264ms.  [OK]
[2022-12-12 19:45:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:45:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:45:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:45:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:45:15][1] OCT:VRAM used/free/max:2.713Gb/15.997Gb/24Gb  Out-of-core used:0Kb  RAM used:17.884Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:45:15][0] VRAM used/free/max:2.713Gb/15.997Gb/24Gb  Out-of-core used:0Kb  RAM used:17.884Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:45:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.997Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 19:45:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:45:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:45:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:16][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:45:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:17][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:45:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:17][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:45:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:18][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:45:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:18][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:45:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:19][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:45:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:19][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:45:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:19][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:45:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:20][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:45:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:21][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:45:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:21][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:45:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:22][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:45:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:24][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:45:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:25][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:45:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:26][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:45:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:28][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:45:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:31][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:45:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:33][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:45:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:34][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:45:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:36][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:45:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:39][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:45:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:41][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:45:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:43][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:45:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:44][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:45:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:45][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:45:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:46][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:45:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:47][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:45:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:48][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:45:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:49][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:45:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:50][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:45:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:50][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:45:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:51][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:45:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:45:52][1] beautyDenoiser progress:1
[2022-12-12 19:45:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:45:52][1] Create imageState:0x0000028005C43300
[2022-12-12 19:45:52][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 19:45:52][1] OCT:Tonemapping the all passes tm:28.725
[2022-12-12 19:45:52][0] Tonemapping the all passes tm:28.725
[2022-12-12 19:45:52][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:45:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:45:52][1] OCT:stored passes in:15.013msec  cores=12
[2022-12-12 19:45:52][0] stored passes in:15.013msec  cores=12
[2022-12-12 19:45:52][1] OCT:Displaying passes in tm=3.038
[2022-12-12 19:45:52][0] Displaying passes in tm=3.038
[2022-12-12 19:45:52][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:45:52][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0143.tif in:0sec. 
[2022-12-12 19:45:52][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 19:45:52][0] Passes saved in:0.7sec. 
[2022-12-12 19:45:52][1] Delete imageState:0x0000028005C43300
[2022-12-12 19:45:52][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:45:53][1] Starting render frame:144 [OK]
 [OK]
[2022-12-12 19:45:53][1] startVpRender(.....)
[2022-12-12 19:45:53][1] setInteractive(0)[OK] [2022-12-12 19:45:53][1] OCT: 
[2022-12-12 19:45:53][0]  
[2022-12-12 19:45:53][1] OCT:FRAME:144 fps:30
[2022-12-12 19:45:53][0] FRAME:144 fps:30
[2022-12-12 19:45:53][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:45:53][1] updateCamera()
[2022-12-12 19:45:53][1] ApplyCImager enDenoise:1
[2022-12-12 19:45:53][1] ImageObject::isUpdated()
[2022-12-12 19:45:53][1] ImageObject::isUpdated()
[2022-12-12 19:45:53][1] Check others time:0.788  256[2022-12-12 19:45:53][1] Check Object Updates....[2022-12-12 19:45:53][1] Check started[2022-12-12 19:45:53][1] find And Check BaseObjects 144[2022-12-12 19:45:53][1] Generate mesh data....[2022-12-12 19:45:54][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:45:54][1] Transfer hair: maneHAIR[2022-12-12 19:45:54][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:45:54][1] Transfer hair: tailHAIR[2022-12-12 19:45:54][1] checkPathTracing()
[2022-12-12 19:45:54][1] create PathTracing
[2022-12-12 19:45:54][1] applyPTParams:0x0000027C8EFC84B0
[2022-12-12 19:45:54][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:45:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:251.682ms.  [OK]
[2022-12-12 19:45:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:45:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:45:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:45:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:45:55][1] OCT:VRAM used/free/max:2.713Gb/15.997Gb/24Gb  Out-of-core used:0Kb  RAM used:17.927Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:45:55][0] VRAM used/free/max:2.713Gb/15.997Gb/24Gb  Out-of-core used:0Kb  RAM used:17.927Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:45:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.997Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 19:45:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:45:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:45:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:45:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:57][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:45:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:58][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:45:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:58][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:45:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:58][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:45:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:59][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:45:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:45:59][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:45:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:00][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:46:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:00][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:46:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:01][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:46:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:01][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:46:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:03][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:46:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:04][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:46:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:05][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:46:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:06][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:46:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:08][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:46:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:11][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:46:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:13][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:46:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:14][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:46:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:17][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:46:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:19][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:46:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:21][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:46:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:23][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:46:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:24][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:46:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:25][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:46:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:26][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:46:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:27][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:46:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:28][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:46:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:46:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:46:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:46:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:46:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:46:32][1] beautyDenoiser progress:1
[2022-12-12 19:46:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:46:32][1] Create imageState:0x000002812DFAC300
[2022-12-12 19:46:32][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 19:46:32][1] OCT:Tonemapping the all passes tm:27.755
[2022-12-12 19:46:32][0] Tonemapping the all passes tm:27.755
[2022-12-12 19:46:32][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:46:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:46:32][1] OCT:stored passes in:14.051msec  cores=12
[2022-12-12 19:46:32][0] stored passes in:14.051msec  cores=12
[2022-12-12 19:46:32][1] OCT:Displaying passes in tm=3.133
[2022-12-12 19:46:32][0] Displaying passes in tm=3.133
[2022-12-12 19:46:32][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 19:46:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0144.tif in:0sec. 
[2022-12-12 19:46:32][1] OCT:Passes saved in:0.693sec. 
[2022-12-12 19:46:32][0] Passes saved in:0.693sec. 
[2022-12-12 19:46:32][1] Delete imageState:0x000002812DFAC300
[2022-12-12 19:46:32][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 19:46:33][1] Starting render frame:145 [OK]
 [OK]
[2022-12-12 19:46:33][1] startVpRender(.....)
[2022-12-12 19:46:33][1] setInteractive(0)[OK] [2022-12-12 19:46:33][1] OCT: 
[2022-12-12 19:46:33][0]  
[2022-12-12 19:46:33][1] OCT:FRAME:145 fps:30
[2022-12-12 19:46:33][0] FRAME:145 fps:30
[2022-12-12 19:46:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:46:33][1] updateCamera()
[2022-12-12 19:46:33][1] ApplyCImager enDenoise:1
[2022-12-12 19:46:33][1] ImageObject::isUpdated()
[2022-12-12 19:46:33][1] ImageObject::isUpdated()
[2022-12-12 19:46:33][1] Check others time:0.798  256[2022-12-12 19:46:33][1] Check Object Updates....[2022-12-12 19:46:33][1] Check started[2022-12-12 19:46:33][1] find And Check BaseObjects 145[2022-12-12 19:46:33][1] Generate mesh data....[2022-12-12 19:46:34][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:46:34][1] Transfer hair: maneHAIR[2022-12-12 19:46:34][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:46:34][1] Transfer hair: tailHAIR[2022-12-12 19:46:34][1] checkPathTracing()
[2022-12-12 19:46:34][1] create PathTracing
[2022-12-12 19:46:34][1] applyPTParams:0x0000027C8EFC9230
[2022-12-12 19:46:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:46:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:267.024ms.  [OK]
[2022-12-12 19:46:35][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:46:35][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:46:35][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:46:35][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:46:35][1] OCT:VRAM used/free/max:2.713Gb/15.997Gb/24Gb  Out-of-core used:0Kb  RAM used:17.961Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:46:35][0] VRAM used/free/max:2.713Gb/15.997Gb/24Gb  Out-of-core used:0Kb  RAM used:17.961Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:46:35][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.997Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:46:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:46:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:46:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:46:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:37][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:46:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:38][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:46:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:38][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:46:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:38][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:46:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:46:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:46:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:46:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:40][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:46:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:46:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:41][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:46:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:46:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:46:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:45][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:46:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:46:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:48][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:46:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:46:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:46:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:54][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:46:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:57][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:46:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:46:59][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:46:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:01][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:47:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:03][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:47:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:04][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:47:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:05][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:47:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:06][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:47:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:07][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:47:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:08][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:47:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:47:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:10][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:47:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:11][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:47:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:11][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:47:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:12][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:47:12][1] beautyDenoiser progress:1
[2022-12-12 19:47:12][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:47:12][1] Create imageState:0x000002812DFAC300
[2022-12-12 19:47:12][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 19:47:12][1] OCT:Tonemapping the all passes tm:29.712
[2022-12-12 19:47:12][0] Tonemapping the all passes tm:29.712
[2022-12-12 19:47:12][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:47:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:47:12][1] OCT:stored passes in:14.565msec  cores=12
[2022-12-12 19:47:12][0] stored passes in:14.565msec  cores=12
[2022-12-12 19:47:12][1] OCT:Displaying passes in tm=3.177
[2022-12-12 19:47:12][0] Displaying passes in tm=3.177
[2022-12-12 19:47:12][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:47:12][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0145.tif in:0sec. 
[2022-12-12 19:47:12][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 19:47:12][0] Passes saved in:0.706sec. 
[2022-12-12 19:47:12][1] Delete imageState:0x000002812DFAC300
[2022-12-12 19:47:12][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:47:13][1] Starting render frame:146 [OK]
 [OK]
[2022-12-12 19:47:13][1] startVpRender(.....)
[2022-12-12 19:47:13][1] setInteractive(0)[OK] [2022-12-12 19:47:13][1] OCT: 
[2022-12-12 19:47:13][0]  
[2022-12-12 19:47:13][1] OCT:FRAME:146 fps:30
[2022-12-12 19:47:13][0] FRAME:146 fps:30
[2022-12-12 19:47:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:47:13][1] updateCamera()
[2022-12-12 19:47:13][1] ApplyCImager enDenoise:1
[2022-12-12 19:47:13][1] ImageObject::isUpdated()
[2022-12-12 19:47:13][1] ImageObject::isUpdated()
[2022-12-12 19:47:13][1] Check others time:0.794  256[2022-12-12 19:47:13][1] Check Object Updates....[2022-12-12 19:47:13][1] Check started[2022-12-12 19:47:13][1] find And Check BaseObjects 146[2022-12-12 19:47:13][1] Generate mesh data....[2022-12-12 19:47:14][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:47:14][1] Transfer hair: maneHAIR[2022-12-12 19:47:14][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:47:14][1] Transfer hair: tailHAIR[2022-12-12 19:47:14][1] checkPathTracing()
[2022-12-12 19:47:14][1] create PathTracing
[2022-12-12 19:47:14][1] applyPTParams:0x0000027C8EFC9470
[2022-12-12 19:47:14][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:47:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:253.896ms.  [OK]
[2022-12-12 19:47:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:47:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:47:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:47:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:47:15][1] OCT:VRAM used/free/max:2.713Gb/15.997Gb/24Gb  Out-of-core used:0Kb  RAM used:17.996Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:47:15][0] VRAM used/free/max:2.713Gb/15.997Gb/24Gb  Out-of-core used:0Kb  RAM used:17.996Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:47:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.997Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 19:47:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:47:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:47:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:47:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:47:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:17][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:47:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:18][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:47:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:18][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:47:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:18][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:47:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:19][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:47:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:19][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:47:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:20][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:47:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:20][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:47:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:21][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:47:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:21][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:47:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:23][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:47:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:24][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:47:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:25][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:47:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:26][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:47:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:28][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:47:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:31][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:47:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:33][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:47:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:34][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:47:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:37][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:47:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:39][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:47:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:41][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:47:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:43][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:47:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:44][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:47:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:45][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:47:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:46][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:47:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:47][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:47:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:48][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:47:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:49][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:47:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:50][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:47:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:51][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:47:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:51][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:47:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:47:52][1] beautyDenoiser progress:1
[2022-12-12 19:47:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:47:52][1] Create imageState:0x00000281BC0BF300
[2022-12-12 19:47:52][1] StoreAllRenderPasses:0x00000281BC0BF300  passCnt:2 
[2022-12-12 19:47:52][1] OCT:Tonemapping the all passes tm:29.517
[2022-12-12 19:47:52][0] Tonemapping the all passes tm:29.517
[2022-12-12 19:47:52][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:47:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:47:52][1] OCT:stored passes in:15.203msec  cores=12
[2022-12-12 19:47:52][0] stored passes in:15.203msec  cores=12
[2022-12-12 19:47:52][1] OCT:Displaying passes in tm=3.229
[2022-12-12 19:47:52][0] Displaying passes in tm=3.229
[2022-12-12 19:47:52][1] freeRenderImages:0x00000281BC0BF300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:47:52][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0146.tif in:0sec. 
[2022-12-12 19:47:52][1] OCT:Passes saved in:0.696sec. 
[2022-12-12 19:47:52][0] Passes saved in:0.696sec. 
[2022-12-12 19:47:52][1] Delete imageState:0x00000281BC0BF300
[2022-12-12 19:47:52][1] freeRenderImages:0x00000281BC0BF300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:47:53][1] Starting render frame:147 [OK]
 [OK]
[2022-12-12 19:47:53][1] startVpRender(.....)
[2022-12-12 19:47:53][1] setInteractive(0)[OK] [2022-12-12 19:47:53][1] OCT: 
[2022-12-12 19:47:53][0]  
[2022-12-12 19:47:53][1] OCT:FRAME:147 fps:30
[2022-12-12 19:47:53][0] FRAME:147 fps:30
[2022-12-12 19:47:53][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:47:53][1] updateCamera()
[2022-12-12 19:47:53][1] ApplyCImager enDenoise:1
[2022-12-12 19:47:53][1] ImageObject::isUpdated()
[2022-12-12 19:47:53][1] ImageObject::isUpdated()
[2022-12-12 19:47:53][1] Check others time:0.8  256[2022-12-12 19:47:53][1] Check Object Updates....[2022-12-12 19:47:53][1] Check started[2022-12-12 19:47:53][1] find And Check BaseObjects 147[2022-12-12 19:47:53][1] Generate mesh data....[2022-12-12 19:47:54][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:47:54][1] Transfer hair: maneHAIR[2022-12-12 19:47:54][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:47:54][1] Transfer hair: tailHAIR[2022-12-12 19:47:54][1] checkPathTracing()
[2022-12-12 19:47:54][1] create PathTracing
[2022-12-12 19:47:54][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 19:47:54][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:47:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:261.059ms.  [OK]
[2022-12-12 19:47:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:47:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:47:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:47:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:47:55][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.03Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:47:55][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.03Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:47:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 19:47:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:47:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:47:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:47:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:47:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:57][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:47:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:58][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:47:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:58][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:47:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:58][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:47:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:59][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:47:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:47:59][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:47:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:00][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:48:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:00][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:48:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:01][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:48:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:01][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:48:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:03][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:48:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:04][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:48:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:05][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:48:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:06][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:48:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:08][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:48:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:11][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:48:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:13][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:48:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:14][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:48:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:17][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:48:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:19][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:48:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:21][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:48:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:23][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:48:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:24][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:48:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:25][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:48:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:26][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:48:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:27][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:48:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:28][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:48:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:48:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:48:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:48:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:31][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:48:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:48:32][1] beautyDenoiser progress:1
[2022-12-12 19:48:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:48:32][1] Create imageState:0x0000028139333300
[2022-12-12 19:48:32][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 19:48:32][1] OCT:Tonemapping the all passes tm:28.443
[2022-12-12 19:48:32][0] Tonemapping the all passes tm:28.443
[2022-12-12 19:48:32][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:48:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:48:32][1] OCT:stored passes in:15.315msec  cores=12
[2022-12-12 19:48:32][0] stored passes in:15.315msec  cores=12
[2022-12-12 19:48:32][1] OCT:Displaying passes in tm=3.358
[2022-12-12 19:48:32][0] Displaying passes in tm=3.358
[2022-12-12 19:48:32][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 19:48:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0147.tif in:0sec. 
[2022-12-12 19:48:32][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 19:48:32][0] Passes saved in:0.706sec. 
[2022-12-12 19:48:32][1] Delete imageState:0x0000028139333300
[2022-12-12 19:48:32][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 19:48:33][1] Starting render frame:148 [OK]
 [OK]
[2022-12-12 19:48:33][1] startVpRender(.....)
[2022-12-12 19:48:33][1] setInteractive(0)[OK] [2022-12-12 19:48:33][1] OCT: 
[2022-12-12 19:48:33][0]  
[2022-12-12 19:48:33][1] OCT:FRAME:148 fps:30
[2022-12-12 19:48:33][0] FRAME:148 fps:30
[2022-12-12 19:48:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:48:33][1] updateCamera()
[2022-12-12 19:48:33][1] ApplyCImager enDenoise:1
[2022-12-12 19:48:33][1] ImageObject::isUpdated()
[2022-12-12 19:48:33][1] ImageObject::isUpdated()
[2022-12-12 19:48:33][1] Check others time:0.787  256[2022-12-12 19:48:33][1] Check Object Updates....[2022-12-12 19:48:33][1] Check started[2022-12-12 19:48:33][1] find And Check BaseObjects 148[2022-12-12 19:48:33][1] Generate mesh data....[2022-12-12 19:48:34][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:48:34][1] Transfer hair: maneHAIR[2022-12-12 19:48:34][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:48:34][1] Transfer hair: tailHAIR[2022-12-12 19:48:34][1] checkPathTracing()
[2022-12-12 19:48:34][1] create PathTracing
[2022-12-12 19:48:34][1] applyPTParams:0x0000027C99FBD510
[2022-12-12 19:48:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:48:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:251.962ms.  [OK]
[2022-12-12 19:48:35][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:48:35][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:48:35][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:48:35][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:48:35][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.068Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:48:35][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.068Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:48:35][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 19:48:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:48:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:48:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:48:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:48:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:37][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:48:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:37][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:48:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:38][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:48:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:38][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:48:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:48:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:48:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:48:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:40][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:48:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:48:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:41][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:48:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:42][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:48:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:48:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:45][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:48:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:48:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:48][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:48:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:48:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:48:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:54][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:48:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:56][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:48:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:48:59][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:48:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:01][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:49:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:03][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:49:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:04][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:49:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:05][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:49:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:06][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:49:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:07][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:49:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:08][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:49:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:49:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:10][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:49:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:10][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:49:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:12][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:49:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:12][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:49:12][1] beautyDenoiser progress:1
[2022-12-12 19:49:12][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:49:12][1] Create imageState:0x000002800DC84300
[2022-12-12 19:49:12][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 19:49:12][1] OCT:Tonemapping the all passes tm:28.914
[2022-12-12 19:49:12][0] Tonemapping the all passes tm:28.914
[2022-12-12 19:49:12][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:49:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:49:12][1] OCT:stored passes in:14.952msec  cores=12
[2022-12-12 19:49:12][0] stored passes in:14.952msec  cores=12
[2022-12-12 19:49:12][1] OCT:Displaying passes in tm=2.996
[2022-12-12 19:49:12][0] Displaying passes in tm=2.996
[2022-12-12 19:49:12][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:49:12][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0148.tif in:0sec. 
[2022-12-12 19:49:12][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 19:49:12][0] Passes saved in:0.701sec. 
[2022-12-12 19:49:12][1] Delete imageState:0x000002800DC84300
[2022-12-12 19:49:12][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:49:13][1] Starting render frame:149 [OK]
 [OK]
[2022-12-12 19:49:13][1] startVpRender(.....)
[2022-12-12 19:49:13][1] setInteractive(0)[OK] [2022-12-12 19:49:13][1] OCT: 
[2022-12-12 19:49:13][0]  
[2022-12-12 19:49:13][1] OCT:FRAME:149 fps:30
[2022-12-12 19:49:13][0] FRAME:149 fps:30
[2022-12-12 19:49:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:49:13][1] updateCamera()
[2022-12-12 19:49:13][1] ApplyCImager enDenoise:1
[2022-12-12 19:49:13][1] ImageObject::isUpdated()
[2022-12-12 19:49:13][1] ImageObject::isUpdated()
[2022-12-12 19:49:13][1] Check others time:0.782  256[2022-12-12 19:49:13][1] Check Object Updates....[2022-12-12 19:49:13][1] Check started[2022-12-12 19:49:13][1] find And Check BaseObjects 149[2022-12-12 19:49:13][1] Generate mesh data....[2022-12-12 19:49:14][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:49:14][1] Transfer hair: maneHAIR[2022-12-12 19:49:14][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:49:14][1] Transfer hair: tailHAIR[2022-12-12 19:49:14][1] checkPathTracing()
[2022-12-12 19:49:14][1] create PathTracing
[2022-12-12 19:49:14][1] applyPTParams:0x0000027C99FBD3F0
[2022-12-12 19:49:14][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:49:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:266.174ms.  [OK]
[2022-12-12 19:49:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:49:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:49:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:49:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:49:15][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.124Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:49:15][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.124Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:49:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 19:49:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:49:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:49:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:49:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:49:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:17][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:49:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:18][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:49:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:18][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:49:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:18][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:49:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:19][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:49:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:19][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:49:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:20][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:49:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:20][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:49:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:21][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:49:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:21][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:49:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:23][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:49:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:24][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:49:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:25][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:49:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:26][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:49:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:28][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:49:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:31][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:49:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:33][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:49:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:34][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:49:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:37][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:49:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:39][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:49:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:41][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:49:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:43][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:49:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:44][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:49:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:45][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:49:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:46][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:49:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:47][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:49:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:48][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:49:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:49][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:49:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:50][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:49:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:50][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:49:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:51][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:49:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:49:52][1] beautyDenoiser progress:1
[2022-12-12 19:49:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:49:52][1] Create imageState:0x0000028003683300
[2022-12-12 19:49:52][1] StoreAllRenderPasses:0x0000028003683300  passCnt:2 
[2022-12-12 19:49:52][1] OCT:Tonemapping the all passes tm:28.872
[2022-12-12 19:49:52][0] Tonemapping the all passes tm:28.872
[2022-12-12 19:49:52][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:49:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:49:52][1] OCT:stored passes in:14.348msec  cores=12
[2022-12-12 19:49:52][0] stored passes in:14.348msec  cores=12
[2022-12-12 19:49:52][1] OCT:Displaying passes in tm=3.229
[2022-12-12 19:49:52][0] Displaying passes in tm=3.229
[2022-12-12 19:49:52][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:49:52][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0149.tif in:0sec. 
[2022-12-12 19:49:52][1] OCT:Passes saved in:0.696sec. 
[2022-12-12 19:49:52][0] Passes saved in:0.696sec. 
[2022-12-12 19:49:52][1] Delete imageState:0x0000028003683300
[2022-12-12 19:49:52][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:49:53][1] Starting render frame:150 [OK]
 [OK]
[2022-12-12 19:49:53][1] startVpRender(.....)
[2022-12-12 19:49:53][1] setInteractive(0)[OK] [2022-12-12 19:49:53][1] OCT: 
[2022-12-12 19:49:53][0]  
[2022-12-12 19:49:53][1] OCT:FRAME:150 fps:30
[2022-12-12 19:49:53][0] FRAME:150 fps:30
[2022-12-12 19:49:53][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:49:53][1] updateCamera()
[2022-12-12 19:49:53][1] ApplyCImager enDenoise:1
[2022-12-12 19:49:53][1] ImageObject::isUpdated()
[2022-12-12 19:49:53][1] ImageObject::isUpdated()
[2022-12-12 19:49:53][1] Check others time:0.833  256[2022-12-12 19:49:53][1] Check Object Updates....[2022-12-12 19:49:53][1] Check started[2022-12-12 19:49:53][1] find And Check BaseObjects 150[2022-12-12 19:49:53][1] Generate mesh data....[2022-12-12 19:49:54][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:49:54][1] Transfer hair: maneHAIR[2022-12-12 19:49:54][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:49:54][1] Transfer hair: tailHAIR[2022-12-12 19:49:54][1] checkPathTracing()
[2022-12-12 19:49:54][1] create PathTracing
[2022-12-12 19:49:54][1] applyPTParams:0x0000027C8E16C1D0
[2022-12-12 19:49:54][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:49:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:266.098ms.  [OK]
[2022-12-12 19:49:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:49:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:49:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:49:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:49:55][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.14Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:49:55][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.14Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:49:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 19:49:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:49:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:49:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:49:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:57][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:49:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:57][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:49:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:58][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:49:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:58][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:49:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:59][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:49:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:49:59][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:49:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:00][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:50:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:00][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:50:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:01][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:50:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:01][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:50:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:03][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:50:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:04][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:50:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:05][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:50:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:06][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:50:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:08][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:50:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:11][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:50:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:13][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:50:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:14][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:50:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:16][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:50:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:19][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:50:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:21][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:50:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:23][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:50:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:24][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:50:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:25][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:50:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:26][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:50:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:27][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:50:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:28][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:50:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:50:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:50:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:50:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:31][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:50:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:50:32][1] beautyDenoiser progress:1
[2022-12-12 19:50:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:50:32][1] Create imageState:0x000002800DC84300
[2022-12-12 19:50:32][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 19:50:32][1] OCT:Tonemapping the all passes tm:29.441
[2022-12-12 19:50:32][0] Tonemapping the all passes tm:29.441
[2022-12-12 19:50:32][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:50:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:50:32][1] OCT:stored passes in:15.243msec  cores=12
[2022-12-12 19:50:32][0] stored passes in:15.243msec  cores=12
[2022-12-12 19:50:32][1] OCT:Displaying passes in tm=2.994
[2022-12-12 19:50:32][0] Displaying passes in tm=2.994
[2022-12-12 19:50:32][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 19:50:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0150.tif in:0sec. 
[2022-12-12 19:50:32][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 19:50:32][0] Passes saved in:0.7sec. 
[2022-12-12 19:50:32][1] Delete imageState:0x000002800DC84300
[2022-12-12 19:50:32][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 19:50:33][1] Starting render frame:151 [OK]
 [OK]
[2022-12-12 19:50:33][1] startVpRender(.....)
[2022-12-12 19:50:33][1] setInteractive(0)[OK] [2022-12-12 19:50:33][1] OCT: 
[2022-12-12 19:50:33][0]  
[2022-12-12 19:50:33][1] OCT:FRAME:151 fps:30
[2022-12-12 19:50:33][0] FRAME:151 fps:30
[2022-12-12 19:50:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:50:33][1] updateCamera()
[2022-12-12 19:50:33][1] ApplyCImager enDenoise:1
[2022-12-12 19:50:33][1] ImageObject::isUpdated()
[2022-12-12 19:50:33][1] ImageObject::isUpdated()
[2022-12-12 19:50:33][1] Check others time:0.843  256[2022-12-12 19:50:33][1] Check Object Updates....[2022-12-12 19:50:33][1] Check started[2022-12-12 19:50:33][1] find And Check BaseObjects 151[2022-12-12 19:50:33][1] Generate mesh data....[2022-12-12 19:50:34][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:50:34][1] Transfer hair: maneHAIR[2022-12-12 19:50:34][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:50:34][1] Transfer hair: tailHAIR[2022-12-12 19:50:34][1] checkPathTracing()
[2022-12-12 19:50:34][1] create PathTracing
[2022-12-12 19:50:34][1] applyPTParams:0x0000027D189CF810
[2022-12-12 19:50:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:50:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:255.162ms.  [OK]
[2022-12-12 19:50:35][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:50:35][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:50:35][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:50:35][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:50:35][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.206Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:50:35][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.206Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:50:35][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:50:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:50:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:50:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:36][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:50:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:37][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:50:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:37][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:50:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:38][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:50:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:38][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:50:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:50:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:50:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:50:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:40][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:50:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:50:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:41][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:50:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:50:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:50:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:45][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:50:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:50:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:48][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:50:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:50:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:50:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:54][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:50:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:57][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:50:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:50:59][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:50:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:01][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:51:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:03][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:51:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:04][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:51:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:05][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:51:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:06][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:51:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:07][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:51:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:08][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:51:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:51:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:10][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:51:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:11][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:51:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:12][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:51:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:12][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:51:12][1] beautyDenoiser progress:1
[2022-12-12 19:51:12][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:51:12][1] Create imageState:0x000002800DC84300
[2022-12-12 19:51:12][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 19:51:12][1] OCT:Tonemapping the all passes tm:27.487
[2022-12-12 19:51:12][0] Tonemapping the all passes tm:27.487
[2022-12-12 19:51:12][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:51:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:51:12][1] OCT:stored passes in:14.6msec  cores=12
[2022-12-12 19:51:12][0] stored passes in:14.6msec  cores=12
[2022-12-12 19:51:12][1] OCT:Displaying passes in tm=3.189
[2022-12-12 19:51:12][0] Displaying passes in tm=3.189
[2022-12-12 19:51:12][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:51:12][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0151.tif in:0sec. 
[2022-12-12 19:51:12][1] OCT:Passes saved in:0.692sec. 
[2022-12-12 19:51:12][0] Passes saved in:0.692sec. 
[2022-12-12 19:51:12][1] Delete imageState:0x000002800DC84300
[2022-12-12 19:51:12][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:51:13][1] Starting render frame:152 [OK]
 [OK]
[2022-12-12 19:51:13][1] startVpRender(.....)
[2022-12-12 19:51:13][1] setInteractive(0)[OK] [2022-12-12 19:51:13][1] OCT: 
[2022-12-12 19:51:13][0]  
[2022-12-12 19:51:13][1] OCT:FRAME:152 fps:30
[2022-12-12 19:51:13][0] FRAME:152 fps:30
[2022-12-12 19:51:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:51:13][1] updateCamera()
[2022-12-12 19:51:13][1] ApplyCImager enDenoise:1
[2022-12-12 19:51:13][1] ImageObject::isUpdated()
[2022-12-12 19:51:13][1] ImageObject::isUpdated()
[2022-12-12 19:51:13][1] Check others time:0.695  256[2022-12-12 19:51:13][1] Check Object Updates....[2022-12-12 19:51:13][1] Check started[2022-12-12 19:51:13][1] find And Check BaseObjects 152[2022-12-12 19:51:13][1] Generate mesh data....[2022-12-12 19:51:14][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:51:14][1] Transfer hair: maneHAIR[2022-12-12 19:51:14][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:51:14][1] Transfer hair: tailHAIR[2022-12-12 19:51:14][1] checkPathTracing()
[2022-12-12 19:51:14][1] create PathTracing
[2022-12-12 19:51:14][1] applyPTParams:0x0000027C8EFCAF70
[2022-12-12 19:51:14][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:51:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:263.366ms.  [OK]
[2022-12-12 19:51:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:51:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:51:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:51:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:51:15][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.247Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:51:15][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.247Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:51:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:51:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:51:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:51:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:17][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:51:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:51:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:17][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:51:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:18][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:51:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:18][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:51:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:19][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:51:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:19][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:51:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:19][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:51:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:20][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:51:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:21][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:51:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:21][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:51:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:22][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:51:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:23][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:51:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:24][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:51:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:25][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:51:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:26][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:51:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:28][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:51:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:31][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:51:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:33][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:51:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:34][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:51:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:37][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:51:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:39][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:51:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:41][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:51:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:43][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:51:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:44][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:51:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:45][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:51:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:47][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:51:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:47][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:51:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:48][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:51:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:49][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:51:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:50][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:51:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:51][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:51:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:51][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:51:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:51:52][1] beautyDenoiser progress:1
[2022-12-12 19:51:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:51:52][1] Create imageState:0x0000028139B57300
[2022-12-12 19:51:52][1] StoreAllRenderPasses:0x0000028139B57300  passCnt:2 
[2022-12-12 19:51:52][1] OCT:Tonemapping the all passes tm:29.459
[2022-12-12 19:51:52][0] Tonemapping the all passes tm:29.459
[2022-12-12 19:51:52][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:51:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:51:52][1] OCT:stored passes in:13.938msec  cores=12
[2022-12-12 19:51:52][0] stored passes in:13.938msec  cores=12
[2022-12-12 19:51:52][1] OCT:Displaying passes in tm=3.012
[2022-12-12 19:51:52][0] Displaying passes in tm=3.012
[2022-12-12 19:51:52][1] freeRenderImages:0x0000028139B57300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:51:52][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0152.tif in:0sec. 
[2022-12-12 19:51:52][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 19:51:52][0] Passes saved in:0.7sec. 
[2022-12-12 19:51:52][1] Delete imageState:0x0000028139B57300
[2022-12-12 19:51:52][1] freeRenderImages:0x0000028139B57300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:51:53][1] Starting render frame:153 [OK]
 [OK]
[2022-12-12 19:51:53][1] startVpRender(.....)
[2022-12-12 19:51:53][1] setInteractive(0)[OK] [2022-12-12 19:51:53][1] OCT: 
[2022-12-12 19:51:53][0]  
[2022-12-12 19:51:53][1] OCT:FRAME:153 fps:30
[2022-12-12 19:51:53][0] FRAME:153 fps:30
[2022-12-12 19:51:53][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:51:53][1] updateCamera()
[2022-12-12 19:51:53][1] ApplyCImager enDenoise:1
[2022-12-12 19:51:53][1] ImageObject::isUpdated()
[2022-12-12 19:51:53][1] ImageObject::isUpdated()
[2022-12-12 19:51:53][1] Check others time:0.841  256[2022-12-12 19:51:53][1] Check Object Updates....[2022-12-12 19:51:53][1] Check started[2022-12-12 19:51:53][1] find And Check BaseObjects 153[2022-12-12 19:51:53][1] Generate mesh data....[2022-12-12 19:51:54][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:51:54][1] Transfer hair: maneHAIR[2022-12-12 19:51:54][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:51:54][1] Transfer hair: tailHAIR[2022-12-12 19:51:54][1] checkPathTracing()
[2022-12-12 19:51:54][1] create PathTracing
[2022-12-12 19:51:54][1] applyPTParams:0x0000027C8EFC8DB0
[2022-12-12 19:51:54][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:51:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:212.758ms.  [OK]
[2022-12-12 19:51:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:51:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:51:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:51:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:51:55][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.277Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:51:55][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.277Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:51:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 19:51:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:51:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:51:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:51:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:51:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:57][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:51:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:57][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:51:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:58][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:51:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:58][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:51:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:59][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:51:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:51:59][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:51:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:00][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:52:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:00][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:52:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:01][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:52:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:01][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:52:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:03][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:52:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:04][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:52:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:05][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:52:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:06][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:52:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:08][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:52:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:11][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:52:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:13][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:52:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:14][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:52:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:17][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:52:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:19][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:52:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:21][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:52:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:23][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:52:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:24][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:52:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:25][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:52:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:26][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:52:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:27][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:52:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:28][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:52:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:52:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:52:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:52:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:52:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:52:32][1] beautyDenoiser progress:1
[2022-12-12 19:52:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:52:32][1] Create imageState:0x0000028139333300
[2022-12-12 19:52:32][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 19:52:32][1] OCT:Tonemapping the all passes tm:30.854
[2022-12-12 19:52:32][0] Tonemapping the all passes tm:30.854
[2022-12-12 19:52:32][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:52:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:52:32][1] OCT:stored passes in:15.238msec  cores=12
[2022-12-12 19:52:32][0] stored passes in:15.238msec  cores=12
[2022-12-12 19:52:32][1] OCT:Displaying passes in tm=3.076
[2022-12-12 19:52:32][0] Displaying passes in tm=3.076
[2022-12-12 19:52:32][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 19:52:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0153.tif in:0sec. 
[2022-12-12 19:52:32][1] OCT:Passes saved in:0.708sec. 
[2022-12-12 19:52:32][0] Passes saved in:0.708sec. 
[2022-12-12 19:52:32][1] Delete imageState:0x0000028139333300
[2022-12-12 19:52:32][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 19:52:33][1] Starting render frame:154 [OK]
 [OK]
[2022-12-12 19:52:33][1] startVpRender(.....)
[2022-12-12 19:52:33][1] setInteractive(0)[OK] [2022-12-12 19:52:33][1] OCT: 
[2022-12-12 19:52:33][0]  
[2022-12-12 19:52:33][1] OCT:FRAME:154 fps:30
[2022-12-12 19:52:33][0] FRAME:154 fps:30
[2022-12-12 19:52:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:52:33][1] updateCamera()
[2022-12-12 19:52:33][1] ApplyCImager enDenoise:1
[2022-12-12 19:52:33][1] ImageObject::isUpdated()
[2022-12-12 19:52:33][1] ImageObject::isUpdated()
[2022-12-12 19:52:33][1] Check others time:0.829  256[2022-12-12 19:52:33][1] Check Object Updates....[2022-12-12 19:52:33][1] Check started[2022-12-12 19:52:33][1] find And Check BaseObjects 154[2022-12-12 19:52:33][1] Generate mesh data....[2022-12-12 19:52:34][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:52:34][1] Transfer hair: maneHAIR[2022-12-12 19:52:34][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:52:34][1] Transfer hair: tailHAIR[2022-12-12 19:52:34][1] checkPathTracing()
[2022-12-12 19:52:34][1] create PathTracing
[2022-12-12 19:52:34][1] applyPTParams:0x0000027C8EFC96B0
[2022-12-12 19:52:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:52:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:261.217ms.  [OK]
[2022-12-12 19:52:35][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:52:35][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:52:35][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:52:35][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:52:35][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.365Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:52:35][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.365Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:52:35][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 19:52:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:52:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:52:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:37][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:52:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:52:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:37][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:52:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:38][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:52:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:38][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:52:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:39][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:52:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:52:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:52:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:52:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:41][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:52:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:52:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:42][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:52:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:52:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:52:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:45][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:52:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:52:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:48][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:52:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:52:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:52:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:54][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:52:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:57][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:52:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:52:59][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:52:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:02][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:53:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:03][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:53:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:04][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:53:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:06][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:53:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:07][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:53:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:07][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:53:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:08][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:53:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:53:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:10][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:53:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:11][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:53:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:12][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:53:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:12][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:53:12][1] beautyDenoiser progress:1
[2022-12-12 19:53:12][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:53:12][1] Create imageState:0x0000028139333300
[2022-12-12 19:53:12][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 19:53:12][1] OCT:Tonemapping the all passes tm:27.99
[2022-12-12 19:53:12][0] Tonemapping the all passes tm:27.99
[2022-12-12 19:53:12][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:53:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:53:12][1] OCT:stored passes in:14.949msec  cores=12
[2022-12-12 19:53:12][0] stored passes in:14.949msec  cores=12
[2022-12-12 19:53:12][1] OCT:Displaying passes in tm=3.166
[2022-12-12 19:53:12][0] Displaying passes in tm=3.166
[2022-12-12 19:53:12][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:53:13][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0154.tif in:0sec. 
[2022-12-12 19:53:13][1] OCT:Passes saved in:0.698sec. 
[2022-12-12 19:53:13][0] Passes saved in:0.698sec. 
[2022-12-12 19:53:13][1] Delete imageState:0x0000028139333300
[2022-12-12 19:53:13][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:53:14][1] Starting render frame:155 [OK]
 [OK]
[2022-12-12 19:53:14][1] startVpRender(.....)
[2022-12-12 19:53:14][1] setInteractive(0)[OK] [2022-12-12 19:53:14][1] OCT: 
[2022-12-12 19:53:14][0]  
[2022-12-12 19:53:14][1] OCT:FRAME:155 fps:30
[2022-12-12 19:53:14][0] FRAME:155 fps:30
[2022-12-12 19:53:14][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:53:14][1] updateCamera()
[2022-12-12 19:53:14][1] ApplyCImager enDenoise:1
[2022-12-12 19:53:14][1] ImageObject::isUpdated()
[2022-12-12 19:53:14][1] ImageObject::isUpdated()
[2022-12-12 19:53:14][1] Check others time:0.88  256[2022-12-12 19:53:14][1] Check Object Updates....[2022-12-12 19:53:14][1] Check started[2022-12-12 19:53:14][1] find And Check BaseObjects 155[2022-12-12 19:53:14][1] Generate mesh data....[2022-12-12 19:53:14][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:53:14][1] Transfer hair: maneHAIR[2022-12-12 19:53:14][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:53:14][1] Transfer hair: tailHAIR[2022-12-12 19:53:14][1] checkPathTracing()
[2022-12-12 19:53:14][1] create PathTracing
[2022-12-12 19:53:14][1] applyPTParams:0x0000027C8EFC8DB0
[2022-12-12 19:53:14][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:53:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.401ms.  [OK]
[2022-12-12 19:53:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:53:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:53:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:53:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:53:15][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.375Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:53:15][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.375Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:53:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:53:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:53:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:53:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:53:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:53:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:17][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:53:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:18][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:53:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:18][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:53:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:19][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:53:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:19][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:53:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:19][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:53:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:20][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:53:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:21][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:53:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:21][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:53:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:22][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:53:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:23][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:53:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:24][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:53:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:25][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:53:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:26][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:53:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:28][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:53:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:31][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:53:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:33][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:53:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:35][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:53:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:37][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:53:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:40][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:53:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:42][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:53:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:43][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:53:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:44][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:53:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:46][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:53:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:47][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:53:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:48][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:53:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:49][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:53:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:49][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:53:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:50][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:53:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:51][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:53:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:52][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:53:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:53:52][1] beautyDenoiser progress:1
[2022-12-12 19:53:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:53:52][1] Create imageState:0x0000028003683300
[2022-12-12 19:53:52][1] StoreAllRenderPasses:0x0000028003683300  passCnt:2 
[2022-12-12 19:53:52][1] OCT:Tonemapping the all passes tm:29.282
[2022-12-12 19:53:52][0] Tonemapping the all passes tm:29.282
[2022-12-12 19:53:52][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:53:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:53:52][1] OCT:stored passes in:15.12msec  cores=12
[2022-12-12 19:53:52][0] stored passes in:15.12msec  cores=12
[2022-12-12 19:53:52][1] OCT:Displaying passes in tm=3.154
[2022-12-12 19:53:52][0] Displaying passes in tm=3.154
[2022-12-12 19:53:52][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:53:53][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0155.tif in:0sec. 
[2022-12-12 19:53:53][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 19:53:53][0] Passes saved in:0.7sec. 
[2022-12-12 19:53:53][1] Delete imageState:0x0000028003683300
[2022-12-12 19:53:53][1] freeRenderImages:0x0000028003683300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:53:54][1] Starting render frame:156 [OK]
 [OK]
[2022-12-12 19:53:54][1] startVpRender(.....)
[2022-12-12 19:53:54][1] setInteractive(0)[OK] [2022-12-12 19:53:54][1] OCT: 
[2022-12-12 19:53:54][0]  
[2022-12-12 19:53:54][1] OCT:FRAME:156 fps:30
[2022-12-12 19:53:54][0] FRAME:156 fps:30
[2022-12-12 19:53:54][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:53:54][1] updateCamera()
[2022-12-12 19:53:54][1] ApplyCImager enDenoise:1
[2022-12-12 19:53:54][1] ImageObject::isUpdated()
[2022-12-12 19:53:54][1] ImageObject::isUpdated()
[2022-12-12 19:53:54][1] Check others time:0.84  256[2022-12-12 19:53:54][1] Check Object Updates....[2022-12-12 19:53:54][1] Check started[2022-12-12 19:53:54][1] find And Check BaseObjects 156[2022-12-12 19:53:54][1] Generate mesh data....[2022-12-12 19:53:54][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:53:54][1] Transfer hair: maneHAIR[2022-12-12 19:53:54][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:53:54][1] Transfer hair: tailHAIR[2022-12-12 19:53:54][1] checkPathTracing()
[2022-12-12 19:53:54][1] create PathTracing
[2022-12-12 19:53:54][1] applyPTParams:0x0000027C8EFC96B0
[2022-12-12 19:53:54][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:53:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:212.219ms.  [OK]
[2022-12-12 19:53:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:53:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:53:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:53:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:53:55][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.416Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:53:55][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.416Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:53:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 19:53:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:53:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:53:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:53:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:53:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:57][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:53:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:58][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:53:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:58][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:53:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:59][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:53:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:59][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:53:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:53:59][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:53:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:00][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:54:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:01][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:54:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:01][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:54:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:02][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:54:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:03][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:54:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:04][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:54:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:05][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:54:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:06][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:54:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:08][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:54:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:11][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:54:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:13][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:54:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:15][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:54:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:17][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:54:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:20][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:54:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:22][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:54:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:23][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:54:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:24][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:54:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:26][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:54:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:27][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:54:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:27][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:54:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:29][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:54:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:54:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:54:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:54:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:54:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:54:32][1] beautyDenoiser progress:1
[2022-12-12 19:54:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:54:32][1] Create imageState:0x0000028139333300
[2022-12-12 19:54:32][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 19:54:32][1] OCT:Tonemapping the all passes tm:28.799
[2022-12-12 19:54:32][0] Tonemapping the all passes tm:28.799
[2022-12-12 19:54:32][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:54:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:54:32][1] OCT:stored passes in:14.965msec  cores=12
[2022-12-12 19:54:32][0] stored passes in:14.965msec  cores=12
[2022-12-12 19:54:32][1] OCT:Displaying passes in tm=3.362
[2022-12-12 19:54:32][0] Displaying passes in tm=3.362
[2022-12-12 19:54:32][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 19:54:33][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0156.tif in:0sec. 
[2022-12-12 19:54:33][1] OCT:Passes saved in:0.694sec. 
[2022-12-12 19:54:33][0] Passes saved in:0.694sec. 
[2022-12-12 19:54:33][1] Delete imageState:0x0000028139333300
[2022-12-12 19:54:33][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 19:54:33][1] Starting render frame:157 [OK]
 [OK]
[2022-12-12 19:54:34][1] startVpRender(.....)
[2022-12-12 19:54:34][1] setInteractive(0)[OK] [2022-12-12 19:54:34][1] OCT: 
[2022-12-12 19:54:34][0]  
[2022-12-12 19:54:34][1] OCT:FRAME:157 fps:30
[2022-12-12 19:54:34][0] FRAME:157 fps:30
[2022-12-12 19:54:34][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:54:34][1] updateCamera()
[2022-12-12 19:54:34][1] ApplyCImager enDenoise:1
[2022-12-12 19:54:34][1] ImageObject::isUpdated()
[2022-12-12 19:54:34][1] ImageObject::isUpdated()
[2022-12-12 19:54:34][1] Check others time:0.794  256[2022-12-12 19:54:34][1] Check Object Updates....[2022-12-12 19:54:34][1] Check started[2022-12-12 19:54:34][1] find And Check BaseObjects 157[2022-12-12 19:54:34][1] Generate mesh data....[2022-12-12 19:54:34][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:54:34][1] Transfer hair: maneHAIR[2022-12-12 19:54:34][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:54:34][1] Transfer hair: tailHAIR[2022-12-12 19:54:34][1] checkPathTracing()
[2022-12-12 19:54:34][1] create PathTracing
[2022-12-12 19:54:34][1] applyPTParams:0x0000027C99FBD510
[2022-12-12 19:54:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:54:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:204.807ms.  [OK]
[2022-12-12 19:54:35][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:54:35][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:54:35][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:54:35][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:54:35][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.418Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:54:35][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.418Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:54:35][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 19:54:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:54:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:54:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:54:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:54:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:37][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:54:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:38][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:54:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:38][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:54:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:39][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:54:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:54:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:54:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:54:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:41][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:54:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:54:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:42][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:54:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:54:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:54:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:45][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:54:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:54:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:48][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:54:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:54:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:54:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:55][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:54:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:54:57][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:54:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:00][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:55:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:02][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:55:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:03][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:55:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:04][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:55:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:06][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:55:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:07][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:55:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:07][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:55:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:08][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:55:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:55:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:10][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:55:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:11][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:55:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:12][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:55:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:12][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:55:12][1] beautyDenoiser progress:1
[2022-12-12 19:55:12][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:55:12][1] Create imageState:0x0000028139333300
[2022-12-12 19:55:12][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 19:55:12][1] OCT:Tonemapping the all passes tm:28.451
[2022-12-12 19:55:12][0] Tonemapping the all passes tm:28.451
[2022-12-12 19:55:12][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:55:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:55:12][1] OCT:stored passes in:15.399msec  cores=12
[2022-12-12 19:55:12][0] stored passes in:15.399msec  cores=12
[2022-12-12 19:55:12][1] OCT:Displaying passes in tm=3.22
[2022-12-12 19:55:12][0] Displaying passes in tm=3.22
[2022-12-12 19:55:12][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:55:13][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0157.tif in:0sec. 
[2022-12-12 19:55:13][1] OCT:Passes saved in:0.694sec. 
[2022-12-12 19:55:13][0] Passes saved in:0.694sec. 
[2022-12-12 19:55:13][1] Delete imageState:0x0000028139333300
[2022-12-12 19:55:13][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:55:14][1] Starting render frame:158 [OK]
 [OK]
[2022-12-12 19:55:14][1] startVpRender(.....)
[2022-12-12 19:55:14][1] setInteractive(0)[OK] [2022-12-12 19:55:14][1] OCT: 
[2022-12-12 19:55:14][0]  
[2022-12-12 19:55:14][1] OCT:FRAME:158 fps:30
[2022-12-12 19:55:14][0] FRAME:158 fps:30
[2022-12-12 19:55:14][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:55:14][1] updateCamera()
[2022-12-12 19:55:14][1] ApplyCImager enDenoise:1
[2022-12-12 19:55:14][1] ImageObject::isUpdated()
[2022-12-12 19:55:14][1] ImageObject::isUpdated()
[2022-12-12 19:55:14][1] Check others time:0.792  256[2022-12-12 19:55:14][1] Check Object Updates....[2022-12-12 19:55:14][1] Check started[2022-12-12 19:55:14][1] find And Check BaseObjects 158[2022-12-12 19:55:14][1] Generate mesh data....[2022-12-12 19:55:14][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:55:14][1] Transfer hair: maneHAIR[2022-12-12 19:55:14][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:55:14][1] Transfer hair: tailHAIR[2022-12-12 19:55:14][1] checkPathTracing()
[2022-12-12 19:55:14][1] create PathTracing
[2022-12-12 19:55:14][1] applyPTParams:0x0000027C99FBC430
[2022-12-12 19:55:14][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:55:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:201.455ms.  [OK]
[2022-12-12 19:55:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:55:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:55:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:55:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:55:15][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.463Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:55:15][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.463Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:55:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:55:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:55:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:55:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:55:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:55:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:17][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:55:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:18][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:55:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:18][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:55:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:19][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:55:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:19][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:55:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:19][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:55:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:20][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:55:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:21][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:55:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:21][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:55:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:22][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:55:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:23][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:55:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:24][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:55:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:25][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:55:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:26][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:55:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:28][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:55:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:31][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:55:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:33][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:55:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:35][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:55:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:37][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:55:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:40][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:55:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:42][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:55:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:43][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:55:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:44][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:55:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:46][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:55:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:47][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:55:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:48][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:55:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:48][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:55:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:49][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:55:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:50][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:55:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:51][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:55:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:52][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:55:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:55:52][1] beautyDenoiser progress:1
[2022-12-12 19:55:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:55:52][1] Create imageState:0x00000281F7C23300
[2022-12-12 19:55:52][1] StoreAllRenderPasses:0x00000281F7C23300  passCnt:2 
[2022-12-12 19:55:52][1] OCT:Tonemapping the all passes tm:29.981
[2022-12-12 19:55:52][0] Tonemapping the all passes tm:29.981
[2022-12-12 19:55:52][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:55:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:55:52][1] OCT:stored passes in:15.337msec  cores=12
[2022-12-12 19:55:52][0] stored passes in:15.337msec  cores=12
[2022-12-12 19:55:52][1] OCT:Displaying passes in tm=3.219
[2022-12-12 19:55:52][0] Displaying passes in tm=3.219
[2022-12-12 19:55:52][1] freeRenderImages:0x00000281F7C23300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:55:53][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0158.tif in:0sec. 
[2022-12-12 19:55:53][1] OCT:Passes saved in:0.699sec. 
[2022-12-12 19:55:53][0] Passes saved in:0.699sec. 
[2022-12-12 19:55:53][1] Delete imageState:0x00000281F7C23300
[2022-12-12 19:55:53][1] freeRenderImages:0x00000281F7C23300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:55:54][1] Starting render frame:159 [OK]
 [OK]
[2022-12-12 19:55:54][1] startVpRender(.....)
[2022-12-12 19:55:54][1] setInteractive(0)[OK] [2022-12-12 19:55:54][1] OCT: 
[2022-12-12 19:55:54][0]  
[2022-12-12 19:55:54][1] OCT:FRAME:159 fps:30
[2022-12-12 19:55:54][0] FRAME:159 fps:30
[2022-12-12 19:55:54][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:55:54][1] updateCamera()
[2022-12-12 19:55:54][1] ApplyCImager enDenoise:1
[2022-12-12 19:55:54][1] ImageObject::isUpdated()
[2022-12-12 19:55:54][1] ImageObject::isUpdated()
[2022-12-12 19:55:54][1] Check others time:0.8  256[2022-12-12 19:55:54][1] Check Object Updates....[2022-12-12 19:55:54][1] Check started[2022-12-12 19:55:54][1] find And Check BaseObjects 159[2022-12-12 19:55:54][1] Generate mesh data....[2022-12-12 19:55:54][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:55:54][1] Transfer hair: maneHAIR[2022-12-12 19:55:54][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:55:54][1] Transfer hair: tailHAIR[2022-12-12 19:55:54][1] checkPathTracing()
[2022-12-12 19:55:54][1] create PathTracing
[2022-12-12 19:55:54][1] applyPTParams:0x0000027C8E16A130
[2022-12-12 19:55:54][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:55:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:255.182ms.  [OK]
[2022-12-12 19:55:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:55:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:55:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:55:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:55:55][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.485Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:55:55][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.485Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:55:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 19:55:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:55:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:55:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:55:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:55:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:58][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:55:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:58][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:55:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:58][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:55:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:59][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:55:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:59][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:55:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:55:59][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:55:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:00][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:56:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:01][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:56:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:01][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:56:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:02][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:56:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:03][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:56:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:04][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:56:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:06][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:56:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:06][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:56:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:08][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:56:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:11][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:56:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:13][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:56:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:15][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:56:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:17][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:56:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:20][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:56:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:22][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:56:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:23][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:56:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:24][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:56:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:26][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:56:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:27][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:56:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:28][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:56:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:29][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:56:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:56:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:56:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:56:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:56:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:56:32][1] beautyDenoiser progress:1
[2022-12-12 19:56:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:56:32][1] Create imageState:0x0000028003683300
[2022-12-12 19:56:32][1] StoreAllRenderPasses:0x0000028003683300  passCnt:2 
[2022-12-12 19:56:32][1] OCT:Tonemapping the all passes tm:30.787
[2022-12-12 19:56:32][0] Tonemapping the all passes tm:30.787
[2022-12-12 19:56:32][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:56:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:56:32][1] OCT:stored passes in:14.596msec  cores=12
[2022-12-12 19:56:32][0] stored passes in:14.596msec  cores=12
[2022-12-12 19:56:32][1] OCT:Displaying passes in tm=3.048
[2022-12-12 19:56:32][0] Displaying passes in tm=3.048
[2022-12-12 19:56:32][1] freeRenderImages:0x0000028003683300 multiBmp:0x00000280037D1D40
[2022-12-12 19:56:33][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0159.tif in:0sec. 
[2022-12-12 19:56:33][1] OCT:Passes saved in:0.708sec. 
[2022-12-12 19:56:33][0] Passes saved in:0.708sec. 
[2022-12-12 19:56:33][1] Delete imageState:0x0000028003683300
[2022-12-12 19:56:33][1] freeRenderImages:0x0000028003683300 multiBmp:0x00000280037D1D40
[2022-12-12 19:56:34][1] Starting render frame:160 [OK]
 [OK]
[2022-12-12 19:56:34][1] startVpRender(.....)
[2022-12-12 19:56:34][1] setInteractive(0)[OK] [2022-12-12 19:56:34][1] OCT: 
[2022-12-12 19:56:34][0]  
[2022-12-12 19:56:34][1] OCT:FRAME:160 fps:30
[2022-12-12 19:56:34][0] FRAME:160 fps:30
[2022-12-12 19:56:34][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:56:34][1] updateCamera()
[2022-12-12 19:56:34][1] ApplyCImager enDenoise:1
[2022-12-12 19:56:34][1] ImageObject::isUpdated()
[2022-12-12 19:56:34][1] ImageObject::isUpdated()
[2022-12-12 19:56:34][1] Check others time:0.853  256[2022-12-12 19:56:34][1] Check Object Updates....[2022-12-12 19:56:34][1] Check started[2022-12-12 19:56:34][1] find And Check BaseObjects 160[2022-12-12 19:56:34][1] Generate mesh data....[2022-12-12 19:56:34][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:56:34][1] Transfer hair: maneHAIR[2022-12-12 19:56:34][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:56:34][1] Transfer hair: tailHAIR[2022-12-12 19:56:34][1] checkPathTracing()
[2022-12-12 19:56:34][1] create PathTracing
[2022-12-12 19:56:34][1] applyPTParams:0x0000027D189CDD10
[2022-12-12 19:56:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:56:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:250.57ms.  [OK]
[2022-12-12 19:56:35][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:56:35][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:56:35][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:56:35][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:56:35][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.541Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:56:35][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.541Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:56:35][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 19:56:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:56:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:56:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:56:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:56:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:38][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:56:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:38][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:56:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:38][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:56:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:39][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:56:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:56:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:56:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:56:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:41][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:56:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:56:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:42][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:56:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:56:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:56:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:46][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:56:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:56:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:49][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:56:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:56:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:56:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:55][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:56:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:56:57][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:56:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:00][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:57:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:02][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:57:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:03][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:57:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:04][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:57:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:06][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:57:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:07][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:57:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:08][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:57:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:09][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:57:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:57:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:10][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:57:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:11][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:57:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:12][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:57:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:12][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:57:12][1] beautyDenoiser progress:1
[2022-12-12 19:57:12][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:57:12][1] Create imageState:0x0000028139333300
[2022-12-12 19:57:12][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 19:57:12][1] OCT:Tonemapping the all passes tm:28.848
[2022-12-12 19:57:12][0] Tonemapping the all passes tm:28.848
[2022-12-12 19:57:12][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:57:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:57:12][1] OCT:stored passes in:14.95msec  cores=12
[2022-12-12 19:57:12][0] stored passes in:14.95msec  cores=12
[2022-12-12 19:57:12][1] OCT:Displaying passes in tm=2.942
[2022-12-12 19:57:12][0] Displaying passes in tm=2.942
[2022-12-12 19:57:12][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:57:13][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0160.tif in:0sec. 
[2022-12-12 19:57:13][1] OCT:Passes saved in:0.698sec. 
[2022-12-12 19:57:13][0] Passes saved in:0.698sec. 
[2022-12-12 19:57:13][1] Delete imageState:0x0000028139333300
[2022-12-12 19:57:13][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:57:14][1] Starting render frame:161 [OK]
 [OK]
[2022-12-12 19:57:14][1] startVpRender(.....)
[2022-12-12 19:57:14][1] setInteractive(0)[OK] [2022-12-12 19:57:14][1] OCT: 
[2022-12-12 19:57:14][0]  
[2022-12-12 19:57:14][1] OCT:FRAME:161 fps:30
[2022-12-12 19:57:14][0] FRAME:161 fps:30
[2022-12-12 19:57:14][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:57:14][1] updateCamera()
[2022-12-12 19:57:14][1] ApplyCImager enDenoise:1
[2022-12-12 19:57:14][1] ImageObject::isUpdated()
[2022-12-12 19:57:14][1] ImageObject::isUpdated()
[2022-12-12 19:57:14][1] Check others time:0.807  256[2022-12-12 19:57:14][1] Check Object Updates....[2022-12-12 19:57:14][1] Check started[2022-12-12 19:57:14][1] find And Check BaseObjects 161[2022-12-12 19:57:14][1] Generate mesh data....[2022-12-12 19:57:14][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:57:14][1] Transfer hair: maneHAIR[2022-12-12 19:57:14][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:57:14][1] Transfer hair: tailHAIR[2022-12-12 19:57:14][1] checkPathTracing()
[2022-12-12 19:57:14][1] create PathTracing
[2022-12-12 19:57:14][1] applyPTParams:0x0000027C8EFC98F0
[2022-12-12 19:57:14][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:57:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:269.343ms.  [OK]
[2022-12-12 19:57:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:57:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:57:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:57:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:57:15][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.563Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:57:15][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.563Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:57:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 19:57:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:57:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:57:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:17][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:57:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:57:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:18][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:57:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:18][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:57:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:18][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:57:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:19][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:57:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:19][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:57:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:19][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:57:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:20][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:57:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:21][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:57:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:21][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:57:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:22][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:57:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:23][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:57:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:24][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:57:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:26][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:57:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:26][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:57:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:28][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:57:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:31][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:57:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:33][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:57:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:35][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:57:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:37][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:57:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:40][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:57:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:42][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:57:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:43][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:57:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:44][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:57:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:46][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:57:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:47][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:57:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:48][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:57:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:49][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:57:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:49][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:57:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:50][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:57:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:51][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:57:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:52][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:57:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:57:52][1] beautyDenoiser progress:1
[2022-12-12 19:57:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:57:52][1] Create imageState:0x0000028148A23300
[2022-12-12 19:57:52][1] StoreAllRenderPasses:0x0000028148A23300  passCnt:2 
[2022-12-12 19:57:52][1] OCT:Tonemapping the all passes tm:29.345
[2022-12-12 19:57:52][0] Tonemapping the all passes tm:29.345
[2022-12-12 19:57:52][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:57:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:57:52][1] OCT:stored passes in:15.606msec  cores=12
[2022-12-12 19:57:52][0] stored passes in:15.606msec  cores=12
[2022-12-12 19:57:52][1] OCT:Displaying passes in tm=3.125
[2022-12-12 19:57:52][0] Displaying passes in tm=3.125
[2022-12-12 19:57:52][1] freeRenderImages:0x0000028148A23300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:57:53][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0161.tif in:0sec. 
[2022-12-12 19:57:53][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 19:57:53][0] Passes saved in:0.701sec. 
[2022-12-12 19:57:53][1] Delete imageState:0x0000028148A23300
[2022-12-12 19:57:53][1] freeRenderImages:0x0000028148A23300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:57:54][1] Starting render frame:162 [OK]
 [OK]
[2022-12-12 19:57:54][1] startVpRender(.....)
[2022-12-12 19:57:54][1] setInteractive(0)[OK] [2022-12-12 19:57:54][1] OCT: 
[2022-12-12 19:57:54][0]  
[2022-12-12 19:57:54][1] OCT:FRAME:162 fps:30
[2022-12-12 19:57:54][0] FRAME:162 fps:30
[2022-12-12 19:57:54][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:57:54][1] updateCamera()
[2022-12-12 19:57:54][1] ApplyCImager enDenoise:1
[2022-12-12 19:57:54][1] ImageObject::isUpdated()
[2022-12-12 19:57:54][1] ImageObject::isUpdated()
[2022-12-12 19:57:54][1] Check others time:0.846  256[2022-12-12 19:57:54][1] Check Object Updates....[2022-12-12 19:57:54][1] Check started[2022-12-12 19:57:54][1] find And Check BaseObjects 162[2022-12-12 19:57:54][1] Generate mesh data....[2022-12-12 19:57:54][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:57:54][1] Transfer hair: maneHAIR[2022-12-12 19:57:54][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:57:54][1] Transfer hair: tailHAIR[2022-12-12 19:57:54][1] checkPathTracing()
[2022-12-12 19:57:54][1] create PathTracing
[2022-12-12 19:57:54][1] applyPTParams:0x0000027C8EFC9230
[2022-12-12 19:57:54][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:57:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.345ms.  [OK]
[2022-12-12 19:57:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:57:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:57:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:57:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:57:55][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.649Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:57:55][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.649Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:57:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 19:57:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:57:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:57:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:57:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:57:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:57][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:57:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:58][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:57:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:58][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:57:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:59][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:57:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:59][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:57:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:57:59][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:57:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:00][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:58:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:01][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:58:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:01][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:58:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:02][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:58:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:03][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:58:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:04][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:58:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:05][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:58:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:06][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:58:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:08][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:58:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:11][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:58:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:13][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:58:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:15][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:58:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:17][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:58:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:19][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:58:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:22][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:58:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:23][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:58:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:24][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:58:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:26][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:58:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:27][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:58:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:28][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:58:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:28][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:58:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:58:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:58:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:58:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:58:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:58:32][1] beautyDenoiser progress:1
[2022-12-12 19:58:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:58:32][1] Create imageState:0x000002800DC84300
[2022-12-12 19:58:32][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 19:58:32][1] OCT:Tonemapping the all passes tm:29.296
[2022-12-12 19:58:32][0] Tonemapping the all passes tm:29.296
[2022-12-12 19:58:32][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 19:58:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:58:32][1] OCT:stored passes in:14.392msec  cores=12
[2022-12-12 19:58:32][0] stored passes in:14.392msec  cores=12
[2022-12-12 19:58:32][1] OCT:Displaying passes in tm=3.133
[2022-12-12 19:58:32][0] Displaying passes in tm=3.133
[2022-12-12 19:58:32][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 19:58:33][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0162.tif in:0sec. 
[2022-12-12 19:58:33][1] OCT:Passes saved in:0.693sec. 
[2022-12-12 19:58:33][0] Passes saved in:0.693sec. 
[2022-12-12 19:58:33][1] Delete imageState:0x000002800DC84300
[2022-12-12 19:58:33][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 19:58:34][1] Starting render frame:163 [OK]
 [OK]
[2022-12-12 19:58:34][1] startVpRender(.....)
[2022-12-12 19:58:34][1] setInteractive(0)[OK] [2022-12-12 19:58:34][1] OCT: 
[2022-12-12 19:58:34][0]  
[2022-12-12 19:58:34][1] OCT:FRAME:163 fps:30
[2022-12-12 19:58:34][0] FRAME:163 fps:30
[2022-12-12 19:58:34][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:58:34][1] updateCamera()
[2022-12-12 19:58:34][1] ApplyCImager enDenoise:1
[2022-12-12 19:58:34][1] ImageObject::isUpdated()
[2022-12-12 19:58:34][1] ImageObject::isUpdated()
[2022-12-12 19:58:34][1] Check others time:0.799  256[2022-12-12 19:58:34][1] Check Object Updates....[2022-12-12 19:58:34][1] Check started[2022-12-12 19:58:34][1] find And Check BaseObjects 163[2022-12-12 19:58:34][1] Generate mesh data....[2022-12-12 19:58:34][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:58:34][1] Transfer hair: maneHAIR[2022-12-12 19:58:34][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:58:34][1] Transfer hair: tailHAIR[2022-12-12 19:58:34][1] checkPathTracing()
[2022-12-12 19:58:34][1] create PathTracing
[2022-12-12 19:58:34][1] applyPTParams:0x0000027C8EFC8DB0
[2022-12-12 19:58:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:58:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:247.704ms.  [OK]
[2022-12-12 19:58:35][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:58:35][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:58:35][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:58:35][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:58:35][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.631Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:58:35][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.631Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:58:35][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 19:58:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:58:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:58:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:58:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:37][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:58:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:38][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:58:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:38][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:58:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:39][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:58:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:58:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:58:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:58:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:41][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:58:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:58:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:42][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:58:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:58:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:58:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:45][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:58:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:58:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:48][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:58:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:58:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:58:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:55][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:58:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:58:57][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:58:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:00][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:59:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:02][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:59:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:03][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:59:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:04][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:59:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:06][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:59:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:07][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:59:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:08][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:59:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:08][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:59:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:59:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:10][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:59:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:11][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:59:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:12][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:59:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:12][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:59:12][1] beautyDenoiser progress:1
[2022-12-12 19:59:12][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:59:12][1] Create imageState:0x000002800DC84300
[2022-12-12 19:59:12][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 19:59:12][1] OCT:Tonemapping the all passes tm:27.641
[2022-12-12 19:59:12][0] Tonemapping the all passes tm:27.641
[2022-12-12 19:59:12][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:59:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:59:12][1] OCT:stored passes in:14.635msec  cores=12
[2022-12-12 19:59:12][0] stored passes in:14.635msec  cores=12
[2022-12-12 19:59:12][1] OCT:Displaying passes in tm=3.021
[2022-12-12 19:59:12][0] Displaying passes in tm=3.021
[2022-12-12 19:59:12][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:59:13][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0163.tif in:0sec. 
[2022-12-12 19:59:13][1] OCT:Passes saved in:0.694sec. 
[2022-12-12 19:59:13][0] Passes saved in:0.694sec. 
[2022-12-12 19:59:13][1] Delete imageState:0x000002800DC84300
[2022-12-12 19:59:13][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 19:59:14][1] Starting render frame:164 [OK]
 [OK]
[2022-12-12 19:59:14][1] startVpRender(.....)
[2022-12-12 19:59:14][1] setInteractive(0)[OK] [2022-12-12 19:59:14][1] OCT: 
[2022-12-12 19:59:14][0]  
[2022-12-12 19:59:14][1] OCT:FRAME:164 fps:30
[2022-12-12 19:59:14][0] FRAME:164 fps:30
[2022-12-12 19:59:14][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:59:14][1] updateCamera()
[2022-12-12 19:59:14][1] ApplyCImager enDenoise:1
[2022-12-12 19:59:14][1] ImageObject::isUpdated()
[2022-12-12 19:59:14][1] ImageObject::isUpdated()
[2022-12-12 19:59:14][1] Check others time:0.837  256[2022-12-12 19:59:14][1] Check Object Updates....[2022-12-12 19:59:14][1] Check started[2022-12-12 19:59:14][1] find And Check BaseObjects 164[2022-12-12 19:59:14][1] Generate mesh data....[2022-12-12 19:59:14][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:59:14][1] Transfer hair: maneHAIR[2022-12-12 19:59:15][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:59:15][1] Transfer hair: tailHAIR[2022-12-12 19:59:15][1] checkPathTracing()
[2022-12-12 19:59:15][1] create PathTracing
[2022-12-12 19:59:15][1] applyPTParams:0x0000027C8EFC7CD0
[2022-12-12 19:59:15][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:59:15][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.776ms.  [OK]
[2022-12-12 19:59:16][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:59:16][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:59:16][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:59:16][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:59:16][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.669Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:59:16][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.669Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:59:16][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 19:59:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:59:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:59:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:59:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:59:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:18][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:59:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:18][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:59:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:18][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:59:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:19][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:59:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:19][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:59:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:20][1] Render progress  cspp/maxspp:8/120
[2022-12-12 19:59:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:20][1] Render progress  cspp/maxspp:10/120
[2022-12-12 19:59:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:21][1] Render progress  cspp/maxspp:12/120
[2022-12-12 19:59:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:22][1] Render progress  cspp/maxspp:14/120
[2022-12-12 19:59:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:22][1] Render progress  cspp/maxspp:16/120
[2022-12-12 19:59:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:23][1] Render progress  cspp/maxspp:20/120
[2022-12-12 19:59:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:25][1] Render progress  cspp/maxspp:24/120
[2022-12-12 19:59:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:26][1] Render progress  cspp/maxspp:28/120
[2022-12-12 19:59:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:26][1] Render progress  cspp/maxspp:32/120
[2022-12-12 19:59:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:29][1] Render progress  cspp/maxspp:40/120
[2022-12-12 19:59:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:31][1] Render progress  cspp/maxspp:48/120
[2022-12-12 19:59:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:33][1] Render progress  cspp/maxspp:56/120
[2022-12-12 19:59:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:35][1] Render progress  cspp/maxspp:64/120
[2022-12-12 19:59:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:37][1] Render progress  cspp/maxspp:72/120
[2022-12-12 19:59:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:40][1] Render progress  cspp/maxspp:80/120
[2022-12-12 19:59:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:42][1] Render progress  cspp/maxspp:88/120
[2022-12-12 19:59:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:43][1] Render progress  cspp/maxspp:96/120
[2022-12-12 19:59:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:44][1] Render progress  cspp/maxspp:100/120
[2022-12-12 19:59:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:46][1] Render progress  cspp/maxspp:104/120
[2022-12-12 19:59:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:47][1] Render progress  cspp/maxspp:108/120
[2022-12-12 19:59:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:48][1] Render progress  cspp/maxspp:112/120
[2022-12-12 19:59:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:49][1] Render progress  cspp/maxspp:114/120
[2022-12-12 19:59:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:49][1] Render progress  cspp/maxspp:117/120
[2022-12-12 19:59:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:50][1] Render progress  cspp/maxspp:119/120
[2022-12-12 19:59:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:51][1] Render progress  cspp/maxspp:120/120
[2022-12-12 19:59:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:52][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 19:59:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 19:59:52][1] beautyDenoiser progress:1
[2022-12-12 19:59:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 19:59:52][1] Create imageState:0x0000028005C43300
[2022-12-12 19:59:52][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 19:59:52][1] OCT:Tonemapping the all passes tm:29.321
[2022-12-12 19:59:52][0] Tonemapping the all passes tm:29.321
[2022-12-12 19:59:52][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:59:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 19:59:52][1] OCT:stored passes in:14.134msec  cores=12
[2022-12-12 19:59:52][0] stored passes in:14.134msec  cores=12
[2022-12-12 19:59:52][1] OCT:Displaying passes in tm=3.151
[2022-12-12 19:59:52][0] Displaying passes in tm=3.151
[2022-12-12 19:59:52][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:59:53][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0164.tif in:0sec. 
[2022-12-12 19:59:53][1] OCT:Passes saved in:0.699sec. 
[2022-12-12 19:59:53][0] Passes saved in:0.699sec. 
[2022-12-12 19:59:53][1] Delete imageState:0x0000028005C43300
[2022-12-12 19:59:53][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 19:59:54][1] Starting render frame:165 [OK]
 [OK]
[2022-12-12 19:59:54][1] startVpRender(.....)
[2022-12-12 19:59:54][1] setInteractive(0)[OK] [2022-12-12 19:59:54][1] OCT: 
[2022-12-12 19:59:54][0]  
[2022-12-12 19:59:54][1] OCT:FRAME:165 fps:30
[2022-12-12 19:59:54][0] FRAME:165 fps:30
[2022-12-12 19:59:54][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 19:59:54][1] updateCamera()
[2022-12-12 19:59:54][1] ApplyCImager enDenoise:1
[2022-12-12 19:59:54][1] ImageObject::isUpdated()
[2022-12-12 19:59:54][1] ImageObject::isUpdated()
[2022-12-12 19:59:54][1] Check others time:0.842  256[2022-12-12 19:59:54][1] Check Object Updates....[2022-12-12 19:59:54][1] Check started[2022-12-12 19:59:54][1] find And Check BaseObjects 165[2022-12-12 19:59:54][1] Generate mesh data....[2022-12-12 19:59:54][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 19:59:54][1] Transfer hair: maneHAIR[2022-12-12 19:59:54][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 19:59:54][1] Transfer hair: tailHAIR[2022-12-12 19:59:55][1] checkPathTracing()
[2022-12-12 19:59:55][1] create PathTracing
[2022-12-12 19:59:55][1] applyPTParams:0x0000027C8EFC8FF0
[2022-12-12 19:59:55][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 19:59:55][1] ApiUpdate Wait:1 Caller:startVpRender tm:253.177ms.  [OK]
[2022-12-12 19:59:56][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:59:56][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 19:59:56][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:59:56][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 19:59:56][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.699Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:59:56][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.699Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 19:59:56][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 19:59:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:59:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:59:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:57][1] Render progress  cspp/maxspp:1/120
[2022-12-12 19:59:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 19:59:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:58][1] Render progress  cspp/maxspp:3/120
[2022-12-12 19:59:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:58][1] Render progress  cspp/maxspp:4/120
[2022-12-12 19:59:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:58][1] Render progress  cspp/maxspp:5/120
[2022-12-12 19:59:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:59][1] Render progress  cspp/maxspp:6/120
[2022-12-12 19:59:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 19:59:59][1] Render progress  cspp/maxspp:7/120
[2022-12-12 19:59:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:00][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:00:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:00][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:00:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:01][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:00:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:02][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:00:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:02][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:00:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:03][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:00:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:05][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:00:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:06][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:00:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:06][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:00:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:09][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:00:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:11][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:00:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:13][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:00:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:15][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:00:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:17][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:00:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:20][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:00:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:22][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:00:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:23][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:00:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:24][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:00:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:26][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:00:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:27][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:00:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:28][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:00:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:29][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:00:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:00:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:00:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:00:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:00:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:00:32][1] beautyDenoiser progress:1
[2022-12-12 20:00:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:00:32][1] Create imageState:0x000002800DC84300
[2022-12-12 20:00:32][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:00:32][1] OCT:Tonemapping the all passes tm:28.604
[2022-12-12 20:00:32][0] Tonemapping the all passes tm:28.604
[2022-12-12 20:00:32][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:00:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:00:32][1] OCT:stored passes in:14.624msec  cores=12
[2022-12-12 20:00:32][0] stored passes in:14.624msec  cores=12
[2022-12-12 20:00:32][1] OCT:Displaying passes in tm=3.102
[2022-12-12 20:00:32][0] Displaying passes in tm=3.102
[2022-12-12 20:00:32][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:00:33][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0165.tif in:0sec. 
[2022-12-12 20:00:33][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 20:00:33][0] Passes saved in:0.704sec. 
[2022-12-12 20:00:33][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:00:33][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:00:34][1] Starting render frame:166 [OK]
 [OK]
[2022-12-12 20:00:34][1] startVpRender(.....)
[2022-12-12 20:00:34][1] setInteractive(0)[OK] [2022-12-12 20:00:34][1] OCT: 
[2022-12-12 20:00:34][0]  
[2022-12-12 20:00:34][1] OCT:FRAME:166 fps:30
[2022-12-12 20:00:34][0] FRAME:166 fps:30
[2022-12-12 20:00:34][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:00:34][1] updateCamera()
[2022-12-12 20:00:34][1] ApplyCImager enDenoise:1
[2022-12-12 20:00:34][1] ImageObject::isUpdated()
[2022-12-12 20:00:34][1] ImageObject::isUpdated()
[2022-12-12 20:00:34][1] Check others time:0.839  256[2022-12-12 20:00:34][1] Check Object Updates....[2022-12-12 20:00:34][1] Check started[2022-12-12 20:00:34][1] find And Check BaseObjects 166[2022-12-12 20:00:34][1] Generate mesh data....[2022-12-12 20:00:34][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:00:34][1] Transfer hair: maneHAIR[2022-12-12 20:00:35][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:00:35][1] Transfer hair: tailHAIR[2022-12-12 20:00:35][1] checkPathTracing()
[2022-12-12 20:00:35][1] create PathTracing
[2022-12-12 20:00:35][1] applyPTParams:0x0000027C99FBD870
[2022-12-12 20:00:35][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:00:35][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.871ms.  [OK]
[2022-12-12 20:00:36][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:00:36][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:00:36][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:00:36][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:00:36][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.671Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:00:36][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.671Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:00:36][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:00:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:00:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:00:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:00:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:38][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:00:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:38][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:00:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:39][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:00:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:39][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:00:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:00:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:40][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:00:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:00:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:41][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:00:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:00:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:42][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:00:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:00:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:45][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:00:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:46][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:00:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:00:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:49][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:00:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:00:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:00:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:55][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:00:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:00:57][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:00:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:00][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:01:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:02][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:01:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:03][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:01:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:04][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:01:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:06][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:01:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:07][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:01:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:08][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:01:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:09][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:01:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:01:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:10][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:01:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:11][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:01:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:12][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:01:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:12][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:01:12][1] beautyDenoiser progress:1
[2022-12-12 20:01:12][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:01:12][1] Create imageState:0x000002800DC84300
[2022-12-12 20:01:12][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:01:12][1] OCT:Tonemapping the all passes tm:31.269
[2022-12-12 20:01:12][0] Tonemapping the all passes tm:31.269
[2022-12-12 20:01:12][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:01:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:01:12][1] OCT:stored passes in:15.016msec  cores=12
[2022-12-12 20:01:12][0] stored passes in:15.016msec  cores=12
[2022-12-12 20:01:12][1] OCT:Displaying passes in tm=3.291
[2022-12-12 20:01:12][0] Displaying passes in tm=3.291
[2022-12-12 20:01:12][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:01:13][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0166.tif in:0sec. 
[2022-12-12 20:01:13][1] OCT:Passes saved in:0.711sec. 
[2022-12-12 20:01:13][0] Passes saved in:0.711sec. 
[2022-12-12 20:01:13][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:01:13][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:01:14][1] Starting render frame:167 [OK]
 [OK]
[2022-12-12 20:01:14][1] startVpRender(.....)
[2022-12-12 20:01:14][1] setInteractive(0)[OK] [2022-12-12 20:01:14][1] OCT: 
[2022-12-12 20:01:14][0]  
[2022-12-12 20:01:14][1] OCT:FRAME:167 fps:30
[2022-12-12 20:01:14][0] FRAME:167 fps:30
[2022-12-12 20:01:14][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:01:14][1] updateCamera()
[2022-12-12 20:01:14][1] ApplyCImager enDenoise:1
[2022-12-12 20:01:14][1] ImageObject::isUpdated()
[2022-12-12 20:01:14][1] ImageObject::isUpdated()
[2022-12-12 20:01:14][1] Check others time:0.861  256[2022-12-12 20:01:14][1] Check Object Updates....[2022-12-12 20:01:14][1] Check started[2022-12-12 20:01:14][1] find And Check BaseObjects 167[2022-12-12 20:01:14][1] Generate mesh data....[2022-12-12 20:01:14][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:01:14][1] Transfer hair: maneHAIR[2022-12-12 20:01:14][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:01:14][1] Transfer hair: tailHAIR[2022-12-12 20:01:14][1] checkPathTracing()
[2022-12-12 20:01:14][1] create PathTracing
[2022-12-12 20:01:14][1] applyPTParams:0x0000027C99FBBB30
[2022-12-12 20:01:14][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:01:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:259.513ms.  [OK]
[2022-12-12 20:01:16][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:01:16][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:01:16][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:01:16][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:01:16][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.651Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:01:16][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.651Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:01:16][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:01:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:01:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:01:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:01:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:01:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:18][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:01:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:18][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:01:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:18][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:01:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:19][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:01:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:19][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:01:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:19][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:01:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:20][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:01:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:21][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:01:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:21][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:01:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:22][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:01:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:23][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:01:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:24][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:01:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:26][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:01:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:26][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:01:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:29][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:01:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:31][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:01:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:33][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:01:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:35][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:01:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:37][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:01:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:40][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:01:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:42][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:01:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:43][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:01:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:44][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:01:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:46][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:01:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:47][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:01:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:48][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:01:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:49][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:01:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:49][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:01:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:50][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:01:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:51][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:01:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:52][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:01:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:01:52][1] beautyDenoiser progress:1
[2022-12-12 20:01:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:01:52][1] Create imageState:0x0000028139333300
[2022-12-12 20:01:52][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:01:52][1] OCT:Tonemapping the all passes tm:29.073
[2022-12-12 20:01:52][0] Tonemapping the all passes tm:29.073
[2022-12-12 20:01:52][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:01:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:01:52][1] OCT:stored passes in:14.06msec  cores=12
[2022-12-12 20:01:52][0] stored passes in:14.06msec  cores=12
[2022-12-12 20:01:52][1] OCT:Displaying passes in tm=3.076
[2022-12-12 20:01:52][0] Displaying passes in tm=3.076
[2022-12-12 20:01:52][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:01:53][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0167.tif in:0sec. 
[2022-12-12 20:01:53][1] OCT:Passes saved in:0.707sec. 
[2022-12-12 20:01:53][0] Passes saved in:0.707sec. 
[2022-12-12 20:01:53][1] Delete imageState:0x0000028139333300
[2022-12-12 20:01:53][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:01:54][1] Starting render frame:168 [OK]
 [OK]
[2022-12-12 20:01:54][1] startVpRender(.....)
[2022-12-12 20:01:54][1] setInteractive(0)[OK] [2022-12-12 20:01:54][1] OCT: 
[2022-12-12 20:01:54][0]  
[2022-12-12 20:01:54][1] OCT:FRAME:168 fps:30
[2022-12-12 20:01:54][0] FRAME:168 fps:30
[2022-12-12 20:01:54][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:01:54][1] updateCamera()
[2022-12-12 20:01:54][1] ApplyCImager enDenoise:1
[2022-12-12 20:01:54][1] ImageObject::isUpdated()
[2022-12-12 20:01:54][1] ImageObject::isUpdated()
[2022-12-12 20:01:54][1] Check others time:0.718  256[2022-12-12 20:01:54][1] Check Object Updates....[2022-12-12 20:01:54][1] Check started[2022-12-12 20:01:54][1] find And Check BaseObjects 168[2022-12-12 20:01:54][1] Generate mesh data....[2022-12-12 20:01:54][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:01:54][1] Transfer hair: maneHAIR[2022-12-12 20:01:55][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:01:55][1] Transfer hair: tailHAIR[2022-12-12 20:01:55][1] checkPathTracing()
[2022-12-12 20:01:55][1] create PathTracing
[2022-12-12 20:01:55][1] applyPTParams:0x0000027CF59FE9F0
[2022-12-12 20:01:55][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:01:55][1] ApiUpdate Wait:1 Caller:startVpRender tm:280.137ms.  [OK]
[2022-12-12 20:01:56][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:01:56][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:01:56][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:01:56][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:01:56][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.607Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:01:56][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.607Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:01:56][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:01:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:01:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:01:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:01:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:01:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:58][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:01:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:58][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:01:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:58][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:01:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:59][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:01:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:59][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:01:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:01:59][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:01:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:00][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:02:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:01][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:02:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:01][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:02:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:02][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:02:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:03][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:02:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:05][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:02:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:06][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:02:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:06][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:02:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:09][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:02:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:11][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:02:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:13][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:02:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:15][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:02:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:17][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:02:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:20][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:02:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:22][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:02:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:23][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:02:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:24][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:02:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:26][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:02:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:27][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:02:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:28][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:02:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:29][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:02:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:02:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:02:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:02:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:02:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:02:32][1] beautyDenoiser progress:1
[2022-12-12 20:02:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:02:32][1] Create imageState:0x000002800DC84300
[2022-12-12 20:02:32][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:02:32][1] OCT:Tonemapping the all passes tm:28.698
[2022-12-12 20:02:32][0] Tonemapping the all passes tm:28.698
[2022-12-12 20:02:32][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:02:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:02:32][1] OCT:stored passes in:14.804msec  cores=12
[2022-12-12 20:02:32][0] stored passes in:14.804msec  cores=12
[2022-12-12 20:02:32][1] OCT:Displaying passes in tm=3.018
[2022-12-12 20:02:32][0] Displaying passes in tm=3.018
[2022-12-12 20:02:32][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:02:33][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0168.tif in:0sec. 
[2022-12-12 20:02:33][1] OCT:Passes saved in:0.694sec. 
[2022-12-12 20:02:33][0] Passes saved in:0.694sec. 
[2022-12-12 20:02:33][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:02:33][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:02:34][1] Starting render frame:169 [OK]
 [OK]
[2022-12-12 20:02:34][1] startVpRender(.....)
[2022-12-12 20:02:34][1] setInteractive(0)[OK] [2022-12-12 20:02:34][1] OCT: 
[2022-12-12 20:02:34][0]  
[2022-12-12 20:02:34][1] OCT:FRAME:169 fps:30
[2022-12-12 20:02:34][0] FRAME:169 fps:30
[2022-12-12 20:02:34][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:02:34][1] updateCamera()
[2022-12-12 20:02:34][1] ApplyCImager enDenoise:1
[2022-12-12 20:02:34][1] ImageObject::isUpdated()
[2022-12-12 20:02:34][1] ImageObject::isUpdated()
[2022-12-12 20:02:34][1] Check others time:0.8  256[2022-12-12 20:02:34][1] Check Object Updates....[2022-12-12 20:02:34][1] Check started[2022-12-12 20:02:34][1] find And Check BaseObjects 169[2022-12-12 20:02:34][1] Generate mesh data....[2022-12-12 20:02:34][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:02:34][1] Transfer hair: maneHAIR[2022-12-12 20:02:34][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:02:34][1] Transfer hair: tailHAIR[2022-12-12 20:02:34][1] checkPathTracing()
[2022-12-12 20:02:34][1] create PathTracing
[2022-12-12 20:02:34][1] applyPTParams:0x0000027D189C9510
[2022-12-12 20:02:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:02:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:271.364ms.  [OK]
[2022-12-12 20:02:36][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:02:36][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:02:36][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:02:36][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:02:36][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.559Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:02:36][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.559Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:02:36][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:02:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:02:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:02:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:02:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:02:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:38][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:02:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:38][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:02:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:38][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:02:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:39][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:02:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:02:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:02:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:02:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:41][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:02:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:02:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:42][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:02:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:02:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:02:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:46][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:02:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:02:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:48][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:02:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:02:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:02:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:55][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:02:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:02:57][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:02:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:00][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:03:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:02][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:03:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:03][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:03:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:04][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:03:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:06][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:03:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:07][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:03:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:08][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:03:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:09][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:03:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:03:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:10][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:03:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:11][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:03:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:12][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:03:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:12][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:03:12][1] beautyDenoiser progress:1
[2022-12-12 20:03:12][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:03:12][1] Create imageState:0x000002800DC84300
[2022-12-12 20:03:12][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:03:12][1] OCT:Tonemapping the all passes tm:28.024
[2022-12-12 20:03:12][0] Tonemapping the all passes tm:28.024
[2022-12-12 20:03:12][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:03:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:03:12][1] OCT:stored passes in:14.562msec  cores=12
[2022-12-12 20:03:12][0] stored passes in:14.562msec  cores=12
[2022-12-12 20:03:12][1] OCT:Displaying passes in tm=3.074
[2022-12-12 20:03:12][0] Displaying passes in tm=3.074
[2022-12-12 20:03:12][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:03:13][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0169.tif in:0sec. 
[2022-12-12 20:03:13][1] OCT:Passes saved in:0.697sec. 
[2022-12-12 20:03:13][0] Passes saved in:0.697sec. 
[2022-12-12 20:03:13][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:03:13][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:03:14][1] Starting render frame:170 [OK]
 [OK]
[2022-12-12 20:03:14][1] startVpRender(.....)
[2022-12-12 20:03:14][1] setInteractive(0)[OK] [2022-12-12 20:03:14][1] OCT: 
[2022-12-12 20:03:14][0]  
[2022-12-12 20:03:14][1] OCT:FRAME:170 fps:30
[2022-12-12 20:03:14][0] FRAME:170 fps:30
[2022-12-12 20:03:14][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:03:14][1] updateCamera()
[2022-12-12 20:03:14][1] ApplyCImager enDenoise:1
[2022-12-12 20:03:14][1] ImageObject::isUpdated()
[2022-12-12 20:03:14][1] ImageObject::isUpdated()
[2022-12-12 20:03:14][1] Check others time:0.826  256[2022-12-12 20:03:14][1] Check Object Updates....[2022-12-12 20:03:14][1] Check started[2022-12-12 20:03:14][1] find And Check BaseObjects 170[2022-12-12 20:03:14][1] Generate mesh data....[2022-12-12 20:03:14][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:03:14][1] Transfer hair: maneHAIR[2022-12-12 20:03:14][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:03:14][1] Transfer hair: tailHAIR[2022-12-12 20:03:14][1] checkPathTracing()
[2022-12-12 20:03:14][1] create PathTracing
[2022-12-12 20:03:14][1] applyPTParams:0x0000027C8EFCA0D0
[2022-12-12 20:03:14][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:03:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.583ms.  [OK]
[2022-12-12 20:03:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:03:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:03:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:03:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:03:15][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.621Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:03:15][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.621Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:03:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 20:03:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:03:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:03:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:03:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:17][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:03:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:18][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:03:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:18][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:03:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:19][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:03:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:19][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:03:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:19][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:03:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:20][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:03:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:21][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:03:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:21][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:03:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:22][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:03:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:23][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:03:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:24][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:03:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:25][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:03:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:26][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:03:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:28][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:03:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:31][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:03:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:33][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:03:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:35][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:03:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:37][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:03:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:39][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:03:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:41][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:03:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:43][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:03:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:44][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:03:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:46][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:03:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:47][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:03:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:47][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:03:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:48][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:03:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:49][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:03:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:50][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:03:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:51][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:03:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:52][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:03:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:03:52][1] beautyDenoiser progress:1
[2022-12-12 20:03:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:03:52][1] Create imageState:0x000002822C28B300
[2022-12-12 20:03:52][1] StoreAllRenderPasses:0x000002822C28B300  passCnt:2 
[2022-12-12 20:03:52][1] OCT:Tonemapping the all passes tm:29.722
[2022-12-12 20:03:52][0] Tonemapping the all passes tm:29.722
[2022-12-12 20:03:52][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:03:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:03:52][1] OCT:stored passes in:14.055msec  cores=12
[2022-12-12 20:03:52][0] stored passes in:14.055msec  cores=12
[2022-12-12 20:03:52][1] OCT:Displaying passes in tm=3.087
[2022-12-12 20:03:52][0] Displaying passes in tm=3.087
[2022-12-12 20:03:52][1] freeRenderImages:0x000002822C28B300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:03:53][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0170.tif in:0sec. 
[2022-12-12 20:03:53][1] OCT:Passes saved in:0.698sec. 
[2022-12-12 20:03:53][0] Passes saved in:0.698sec. 
[2022-12-12 20:03:53][1] Delete imageState:0x000002822C28B300
[2022-12-12 20:03:53][1] freeRenderImages:0x000002822C28B300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:03:54][1] Starting render frame:171 [OK]
 [OK]
[2022-12-12 20:03:54][1] startVpRender(.....)
[2022-12-12 20:03:54][1] setInteractive(0)[OK] [2022-12-12 20:03:54][1] OCT: 
[2022-12-12 20:03:54][0]  
[2022-12-12 20:03:54][1] OCT:FRAME:171 fps:30
[2022-12-12 20:03:54][0] FRAME:171 fps:30
[2022-12-12 20:03:54][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:03:54][1] updateCamera()
[2022-12-12 20:03:54][1] ApplyCImager enDenoise:1
[2022-12-12 20:03:54][1] ImageObject::isUpdated()
[2022-12-12 20:03:54][1] ImageObject::isUpdated()
[2022-12-12 20:03:54][1] Check others time:0.748  256[2022-12-12 20:03:54][1] Check Object Updates....[2022-12-12 20:03:54][1] Check started[2022-12-12 20:03:54][1] find And Check BaseObjects 171[2022-12-12 20:03:54][1] Generate mesh data....[2022-12-12 20:03:54][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:03:54][1] Transfer hair: maneHAIR[2022-12-12 20:03:54][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:03:54][1] Transfer hair: tailHAIR[2022-12-12 20:03:54][1] checkPathTracing()
[2022-12-12 20:03:54][1] create PathTracing
[2022-12-12 20:03:54][1] applyPTParams:0x0000027C8EFC7610
[2022-12-12 20:03:54][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:03:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:258.244ms.  [OK]
[2022-12-12 20:03:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:03:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:03:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:03:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:03:55][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.634Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:03:55][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.634Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:03:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 20:03:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:03:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:03:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:03:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:57][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:03:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:58][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:03:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:58][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:03:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:59][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:03:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:59][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:03:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:03:59][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:03:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:00][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:04:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:01][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:04:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:01][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:04:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:02][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:04:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:03][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:04:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:04][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:04:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:05][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:04:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:06][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:04:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:08][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:04:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:11][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:04:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:13][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:04:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:14][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:04:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:17][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:04:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:19][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:04:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:21][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:04:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:23][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:04:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:24][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:04:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:25][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:04:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:26][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:04:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:27][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:04:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:28][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:04:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:04:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:04:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:04:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:04:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:04:32][1] beautyDenoiser progress:1
[2022-12-12 20:04:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:04:32][1] Create imageState:0x0000028005C43300
[2022-12-12 20:04:32][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 20:04:32][1] OCT:Tonemapping the all passes tm:28.676
[2022-12-12 20:04:32][0] Tonemapping the all passes tm:28.676
[2022-12-12 20:04:32][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:04:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:04:32][1] OCT:stored passes in:14.249msec  cores=12
[2022-12-12 20:04:32][0] stored passes in:14.249msec  cores=12
[2022-12-12 20:04:32][1] OCT:Displaying passes in tm=3.072
[2022-12-12 20:04:32][0] Displaying passes in tm=3.072
[2022-12-12 20:04:32][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 20:04:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0171.tif in:0sec. 
[2022-12-12 20:04:32][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 20:04:32][0] Passes saved in:0.704sec. 
[2022-12-12 20:04:32][1] Delete imageState:0x0000028005C43300
[2022-12-12 20:04:32][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 20:04:33][1] Starting render frame:172 [OK]
 [OK]
[2022-12-12 20:04:33][1] startVpRender(.....)
[2022-12-12 20:04:33][1] setInteractive(0)[OK] [2022-12-12 20:04:33][1] OCT: 
[2022-12-12 20:04:33][0]  
[2022-12-12 20:04:33][1] OCT:FRAME:172 fps:30
[2022-12-12 20:04:33][0] FRAME:172 fps:30
[2022-12-12 20:04:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:04:33][1] updateCamera()
[2022-12-12 20:04:33][1] ApplyCImager enDenoise:1
[2022-12-12 20:04:33][1] ImageObject::isUpdated()
[2022-12-12 20:04:33][1] ImageObject::isUpdated()
[2022-12-12 20:04:33][1] Check others time:0.823  256[2022-12-12 20:04:33][1] Check Object Updates....[2022-12-12 20:04:33][1] Check started[2022-12-12 20:04:33][1] find And Check BaseObjects 172[2022-12-12 20:04:33][1] Generate mesh data....[2022-12-12 20:04:34][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:04:34][1] Transfer hair: maneHAIR[2022-12-12 20:04:34][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:04:34][1] Transfer hair: tailHAIR[2022-12-12 20:04:34][1] checkPathTracing()
[2022-12-12 20:04:34][1] create PathTracing
[2022-12-12 20:04:34][1] applyPTParams:0x0000027C8EFC8DB0
[2022-12-12 20:04:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:04:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:205.157ms.  [OK]
[2022-12-12 20:04:35][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:04:35][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:04:35][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:04:35][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:04:35][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.614Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:04:35][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.614Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:04:35][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 20:04:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:04:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:04:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:04:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:04:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:37][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:04:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:38][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:04:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:38][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:04:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:38][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:04:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:04:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:04:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:04:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:40][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:04:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:04:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:41][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:04:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:04:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:04:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:45][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:04:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:04:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:48][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:04:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:04:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:04:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:54][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:04:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:57][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:04:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:04:59][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:04:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:01][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:05:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:03][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:05:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:04][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:05:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:05][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:05:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:06][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:05:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:07][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:05:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:08][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:05:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:05:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:10][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:05:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:10][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:05:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:11][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:05:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:12][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:05:12][1] beautyDenoiser progress:1
[2022-12-12 20:05:12][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:05:12][1] Create imageState:0x0000028005C43300
[2022-12-12 20:05:12][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 20:05:12][1] OCT:Tonemapping the all passes tm:29.151
[2022-12-12 20:05:12][0] Tonemapping the all passes tm:29.151
[2022-12-12 20:05:12][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:05:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:05:12][1] OCT:stored passes in:15.099msec  cores=12
[2022-12-12 20:05:12][0] stored passes in:15.099msec  cores=12
[2022-12-12 20:05:12][1] OCT:Displaying passes in tm=3.067
[2022-12-12 20:05:12][0] Displaying passes in tm=3.067
[2022-12-12 20:05:12][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:05:12][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0172.tif in:0sec. 
[2022-12-12 20:05:12][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 20:05:12][0] Passes saved in:0.706sec. 
[2022-12-12 20:05:12][1] Delete imageState:0x0000028005C43300
[2022-12-12 20:05:12][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:05:13][1] Starting render frame:173 [OK]
 [OK]
[2022-12-12 20:05:13][1] startVpRender(.....)
[2022-12-12 20:05:13][1] setInteractive(0)[OK] [2022-12-12 20:05:13][1] OCT: 
[2022-12-12 20:05:13][0]  
[2022-12-12 20:05:13][1] OCT:FRAME:173 fps:30
[2022-12-12 20:05:13][0] FRAME:173 fps:30
[2022-12-12 20:05:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:05:13][1] updateCamera()
[2022-12-12 20:05:13][1] ApplyCImager enDenoise:1
[2022-12-12 20:05:13][1] ImageObject::isUpdated()
[2022-12-12 20:05:13][1] ImageObject::isUpdated()
[2022-12-12 20:05:13][1] Check others time:0.838  256[2022-12-12 20:05:13][1] Check Object Updates....[2022-12-12 20:05:13][1] Check started[2022-12-12 20:05:13][1] find And Check BaseObjects 173[2022-12-12 20:05:13][1] Generate mesh data....[2022-12-12 20:05:14][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:05:14][1] Transfer hair: maneHAIR[2022-12-12 20:05:14][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:05:14][1] Transfer hair: tailHAIR[2022-12-12 20:05:14][1] checkPathTracing()
[2022-12-12 20:05:14][1] create PathTracing
[2022-12-12 20:05:14][1] applyPTParams:0x0000027C8EFC9470
[2022-12-12 20:05:14][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:05:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:252.184ms.  [OK]
[2022-12-12 20:05:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:05:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:05:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:05:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:05:15][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.615Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:05:15][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.615Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:05:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 20:05:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:05:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:05:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:05:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:17][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:05:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:18][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:05:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:18][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:05:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:18][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:05:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:19][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:05:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:19][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:05:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:20][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:05:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:20][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:05:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:21][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:05:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:21][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:05:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:23][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:05:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:24][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:05:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:25][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:05:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:26][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:05:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:28][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:05:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:31][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:05:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:33][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:05:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:34][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:05:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:36][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:05:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:39][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:05:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:41][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:05:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:43][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:05:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:44][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:05:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:45][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:05:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:46][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:05:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:47][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:05:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:48][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:05:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:49][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:05:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:50][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:05:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:50][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:05:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:52][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:05:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:05:52][1] beautyDenoiser progress:1
[2022-12-12 20:05:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:05:52][1] Create imageState:0x0000028139333300
[2022-12-12 20:05:52][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:05:52][1] OCT:Tonemapping the all passes tm:29.186
[2022-12-12 20:05:52][0] Tonemapping the all passes tm:29.186
[2022-12-12 20:05:52][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:05:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:05:52][1] OCT:stored passes in:15.831msec  cores=12
[2022-12-12 20:05:52][0] stored passes in:15.831msec  cores=12
[2022-12-12 20:05:52][1] OCT:Displaying passes in tm=3.275
[2022-12-12 20:05:52][0] Displaying passes in tm=3.275
[2022-12-12 20:05:52][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:05:52][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0173.tif in:0sec. 
[2022-12-12 20:05:52][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 20:05:52][0] Passes saved in:0.703sec. 
[2022-12-12 20:05:52][1] Delete imageState:0x0000028139333300
[2022-12-12 20:05:52][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:05:53][1] Starting render frame:174 [OK]
 [OK]
[2022-12-12 20:05:53][1] startVpRender(.....)
[2022-12-12 20:05:53][1] setInteractive(0)[OK] [2022-12-12 20:05:53][1] OCT: 
[2022-12-12 20:05:53][0]  
[2022-12-12 20:05:53][1] OCT:FRAME:174 fps:30
[2022-12-12 20:05:53][0] FRAME:174 fps:30
[2022-12-12 20:05:53][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:05:53][1] updateCamera()
[2022-12-12 20:05:53][1] ApplyCImager enDenoise:1
[2022-12-12 20:05:53][1] ImageObject::isUpdated()
[2022-12-12 20:05:53][1] ImageObject::isUpdated()
[2022-12-12 20:05:53][1] Check others time:0.692  256[2022-12-12 20:05:53][1] Check Object Updates....[2022-12-12 20:05:53][1] Check started[2022-12-12 20:05:53][1] find And Check BaseObjects 174[2022-12-12 20:05:53][1] Generate mesh data....[2022-12-12 20:05:54][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:05:54][1] Transfer hair: maneHAIR[2022-12-12 20:05:54][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:05:54][1] Transfer hair: tailHAIR[2022-12-12 20:05:54][1] checkPathTracing()
[2022-12-12 20:05:54][1] create PathTracing
[2022-12-12 20:05:54][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 20:05:54][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:05:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:265.584ms.  [OK]
[2022-12-12 20:05:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:05:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:05:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:05:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:05:55][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.644Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:05:55][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.644Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:05:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 20:05:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:05:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:05:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:05:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:05:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:57][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:05:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:58][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:05:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:58][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:05:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:59][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:05:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:59][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:05:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:05:59][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:05:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:00][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:06:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:01][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:06:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:01][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:06:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:02][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:06:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:03][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:06:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:04][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:06:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:05][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:06:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:06][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:06:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:08][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:06:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:11][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:06:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:13][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:06:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:14][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:06:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:17][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:06:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:19][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:06:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:21][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:06:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:23][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:06:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:24][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:06:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:26][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:06:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:27][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:06:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:27][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:06:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:28][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:06:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:06:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:06:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:06:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:06:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:06:32][1] beautyDenoiser progress:1
[2022-12-12 20:06:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:06:32][1] Create imageState:0x0000028005C43300
[2022-12-12 20:06:32][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 20:06:32][1] OCT:Tonemapping the all passes tm:29.202
[2022-12-12 20:06:32][0] Tonemapping the all passes tm:29.202
[2022-12-12 20:06:32][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:06:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:06:32][1] OCT:stored passes in:13.54msec  cores=12
[2022-12-12 20:06:32][0] stored passes in:13.54msec  cores=12
[2022-12-12 20:06:32][1] OCT:Displaying passes in tm=3.323
[2022-12-12 20:06:32][0] Displaying passes in tm=3.323
[2022-12-12 20:06:32][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 20:06:33][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0174.tif in:0sec. 
[2022-12-12 20:06:33][1] OCT:Passes saved in:0.698sec. 
[2022-12-12 20:06:33][0] Passes saved in:0.698sec. 
[2022-12-12 20:06:33][1] Delete imageState:0x0000028005C43300
[2022-12-12 20:06:33][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 20:06:34][1] Starting render frame:175 [OK]
 [OK]
[2022-12-12 20:06:34][1] startVpRender(.....)
[2022-12-12 20:06:34][1] setInteractive(0)[OK] [2022-12-12 20:06:34][1] OCT: 
[2022-12-12 20:06:34][0]  
[2022-12-12 20:06:34][1] OCT:FRAME:175 fps:30
[2022-12-12 20:06:34][0] FRAME:175 fps:30
[2022-12-12 20:06:34][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:06:34][1] updateCamera()
[2022-12-12 20:06:34][1] ApplyCImager enDenoise:1
[2022-12-12 20:06:34][1] ImageObject::isUpdated()
[2022-12-12 20:06:34][1] ImageObject::isUpdated()
[2022-12-12 20:06:34][1] Check others time:0.806  256[2022-12-12 20:06:34][1] Check Object Updates....[2022-12-12 20:06:34][1] Check started[2022-12-12 20:06:34][1] find And Check BaseObjects 175[2022-12-12 20:06:34][1] Generate mesh data....[2022-12-12 20:06:34][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:06:34][1] Transfer hair: maneHAIR[2022-12-12 20:06:34][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:06:34][1] Transfer hair: tailHAIR[2022-12-12 20:06:34][1] checkPathTracing()
[2022-12-12 20:06:34][1] create PathTracing
[2022-12-12 20:06:34][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 20:06:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:06:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:256.856ms.  [OK]
[2022-12-12 20:06:35][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:06:35][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:06:35][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:06:35][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:06:35][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.626Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:06:35][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.626Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:06:35][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 20:06:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:06:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:06:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:37][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:06:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:06:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:37][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:06:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:38][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:06:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:38][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:06:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:39][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:06:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:06:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:06:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:06:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:41][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:06:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:06:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:42][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:06:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:06:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:06:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:45][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:06:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:06:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:48][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:06:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:06:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:06:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:55][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:06:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:57][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:06:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:06:59][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:06:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:01][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:07:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:03][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:07:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:04][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:07:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:06][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:07:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:07][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:07:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:07][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:07:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:08][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:07:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:07:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:10][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:07:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:11][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:07:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:12][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:07:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:12][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:07:12][1] beautyDenoiser progress:1
[2022-12-12 20:07:12][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:07:12][1] Create imageState:0x0000028139333300
[2022-12-12 20:07:12][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:07:12][1] OCT:Tonemapping the all passes tm:29.354
[2022-12-12 20:07:12][0] Tonemapping the all passes tm:29.354
[2022-12-12 20:07:12][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:07:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:07:12][1] OCT:stored passes in:15.698msec  cores=12
[2022-12-12 20:07:12][0] stored passes in:15.698msec  cores=12
[2022-12-12 20:07:12][1] OCT:Displaying passes in tm=3.289
[2022-12-12 20:07:12][0] Displaying passes in tm=3.289
[2022-12-12 20:07:12][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:07:12][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0175.tif in:0sec. 
[2022-12-12 20:07:12][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 20:07:12][0] Passes saved in:0.701sec. 
[2022-12-12 20:07:12][1] Delete imageState:0x0000028139333300
[2022-12-12 20:07:12][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:07:13][1] Starting render frame:176 [OK]
 [OK]
[2022-12-12 20:07:13][1] startVpRender(.....)
[2022-12-12 20:07:13][1] setInteractive(0)[OK] [2022-12-12 20:07:13][1] OCT: 
[2022-12-12 20:07:13][0]  
[2022-12-12 20:07:13][1] OCT:FRAME:176 fps:30
[2022-12-12 20:07:13][0] FRAME:176 fps:30
[2022-12-12 20:07:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:07:13][1] updateCamera()
[2022-12-12 20:07:13][1] ApplyCImager enDenoise:1
[2022-12-12 20:07:13][1] ImageObject::isUpdated()
[2022-12-12 20:07:13][1] ImageObject::isUpdated()
[2022-12-12 20:07:13][1] Check others time:0.805  256[2022-12-12 20:07:13][1] Check Object Updates....[2022-12-12 20:07:13][1] Check started[2022-12-12 20:07:13][1] find And Check BaseObjects 176[2022-12-12 20:07:13][1] Generate mesh data....[2022-12-12 20:07:14][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:07:14][1] Transfer hair: maneHAIR[2022-12-12 20:07:14][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:07:14][1] Transfer hair: tailHAIR[2022-12-12 20:07:14][1] checkPathTracing()
[2022-12-12 20:07:14][1] create PathTracing
[2022-12-12 20:07:14][1] applyPTParams:0x0000027C99FBF130
[2022-12-12 20:07:14][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:07:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.904ms.  [OK]
[2022-12-12 20:07:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:07:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:07:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:07:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:07:15][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.596Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:07:15][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.596Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:07:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 20:07:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:07:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:07:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:17][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:07:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:07:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:17][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:07:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:18][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:07:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:18][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:07:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:19][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:07:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:19][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:07:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:19][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:07:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:20][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:07:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:21][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:07:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:21][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:07:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:22][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:07:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:23][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:07:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:24][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:07:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:25][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:07:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:26][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:07:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:28][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:07:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:31][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:07:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:33][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:07:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:34][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:07:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:37][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:07:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:39][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:07:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:41][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:07:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:43][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:07:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:44][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:07:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:45][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:07:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:47][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:07:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:47][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:07:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:48][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:07:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:49][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:07:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:50][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:07:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:51][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:07:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:52][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:07:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:07:52][1] beautyDenoiser progress:1
[2022-12-12 20:07:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:07:52][1] Create imageState:0x000002800DC84300
[2022-12-12 20:07:52][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:07:52][1] OCT:Tonemapping the all passes tm:28.759
[2022-12-12 20:07:52][0] Tonemapping the all passes tm:28.759
[2022-12-12 20:07:52][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:07:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:07:52][1] OCT:stored passes in:14.995msec  cores=12
[2022-12-12 20:07:52][0] stored passes in:14.995msec  cores=12
[2022-12-12 20:07:52][1] OCT:Displaying passes in tm=3.268
[2022-12-12 20:07:52][0] Displaying passes in tm=3.268
[2022-12-12 20:07:52][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:07:53][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0176.tif in:0sec. 
[2022-12-12 20:07:53][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 20:07:53][0] Passes saved in:0.701sec. 
[2022-12-12 20:07:53][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:07:53][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:07:54][1] Starting render frame:177 [OK]
 [OK]
[2022-12-12 20:07:54][1] startVpRender(.....)
[2022-12-12 20:07:54][1] setInteractive(0)[OK] [2022-12-12 20:07:54][1] OCT: 
[2022-12-12 20:07:54][0]  
[2022-12-12 20:07:54][1] OCT:FRAME:177 fps:30
[2022-12-12 20:07:54][0] FRAME:177 fps:30
[2022-12-12 20:07:54][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:07:54][1] updateCamera()
[2022-12-12 20:07:54][1] ApplyCImager enDenoise:1
[2022-12-12 20:07:54][1] ImageObject::isUpdated()
[2022-12-12 20:07:54][1] ImageObject::isUpdated()
[2022-12-12 20:07:54][1] Check others time:0.736  256[2022-12-12 20:07:54][1] Check Object Updates....[2022-12-12 20:07:54][1] Check started[2022-12-12 20:07:54][1] find And Check BaseObjects 177[2022-12-12 20:07:54][1] Generate mesh data....[2022-12-12 20:07:54][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:07:54][1] Transfer hair: maneHAIR[2022-12-12 20:07:54][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:07:54][1] Transfer hair: tailHAIR[2022-12-12 20:07:54][1] checkPathTracing()
[2022-12-12 20:07:54][1] create PathTracing
[2022-12-12 20:07:54][1] applyPTParams:0x0000027C99FBCE50
[2022-12-12 20:07:54][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:07:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:254.707ms.  [OK]
[2022-12-12 20:07:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:07:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:07:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:07:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:07:55][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.613Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:07:55][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.613Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:07:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 20:07:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:07:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:07:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:07:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:07:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:57][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:07:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:58][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:07:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:58][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:07:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:59][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:07:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:59][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:07:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:07:59][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:07:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:00][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:08:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:01][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:08:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:01][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:08:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:02][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:08:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:03][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:08:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:04][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:08:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:05][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:08:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:06][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:08:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:08][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:08:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:11][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:08:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:13][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:08:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:14][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:08:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:17][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:08:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:19][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:08:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:22][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:08:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:23][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:08:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:24][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:08:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:26][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:08:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:27][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:08:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:27][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:08:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:28][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:08:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:08:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:08:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:08:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:08:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:08:32][1] beautyDenoiser progress:1
[2022-12-12 20:08:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:08:32][1] Create imageState:0x0000028139333300
[2022-12-12 20:08:32][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:08:32][1] OCT:Tonemapping the all passes tm:29.563
[2022-12-12 20:08:32][0] Tonemapping the all passes tm:29.563
[2022-12-12 20:08:32][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:08:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:08:32][1] OCT:stored passes in:14.28msec  cores=12
[2022-12-12 20:08:32][0] stored passes in:14.28msec  cores=12
[2022-12-12 20:08:32][1] OCT:Displaying passes in tm=3.142
[2022-12-12 20:08:32][0] Displaying passes in tm=3.142
[2022-12-12 20:08:32][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 20:08:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0177.tif in:0sec. 
[2022-12-12 20:08:32][1] OCT:Passes saved in:0.711sec. 
[2022-12-12 20:08:32][0] Passes saved in:0.711sec. 
[2022-12-12 20:08:32][1] Delete imageState:0x0000028139333300
[2022-12-12 20:08:32][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 20:08:33][1] Starting render frame:178 [OK]
 [OK]
[2022-12-12 20:08:33][1] startVpRender(.....)
[2022-12-12 20:08:33][1] setInteractive(0)[OK] [2022-12-12 20:08:33][1] OCT: 
[2022-12-12 20:08:33][0]  
[2022-12-12 20:08:33][1] OCT:FRAME:178 fps:30
[2022-12-12 20:08:33][0] FRAME:178 fps:30
[2022-12-12 20:08:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:08:33][1] updateCamera()
[2022-12-12 20:08:33][1] ApplyCImager enDenoise:1
[2022-12-12 20:08:33][1] ImageObject::isUpdated()
[2022-12-12 20:08:33][1] ImageObject::isUpdated()
[2022-12-12 20:08:33][1] Check others time:0.77  256[2022-12-12 20:08:33][1] Check Object Updates....[2022-12-12 20:08:33][1] Check started[2022-12-12 20:08:33][1] find And Check BaseObjects 178[2022-12-12 20:08:33][1] Generate mesh data....[2022-12-12 20:08:34][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:08:34][1] Transfer hair: maneHAIR[2022-12-12 20:08:34][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:08:34][1] Transfer hair: tailHAIR[2022-12-12 20:08:34][1] checkPathTracing()
[2022-12-12 20:08:34][1] create PathTracing
[2022-12-12 20:08:34][1] applyPTParams:0x0000027D189C9510
[2022-12-12 20:08:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:08:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:264.389ms.  [OK]
[2022-12-12 20:08:35][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:08:35][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:08:35][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:08:35][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:08:35][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.66Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:08:35][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.66Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:08:35][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:08:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:08:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:08:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:08:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:08:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:37][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:08:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:38][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:08:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:38][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:08:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:38][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:08:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:08:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:08:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:08:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:41][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:08:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:08:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:42][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:08:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:08:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:08:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:45][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:08:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:08:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:48][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:08:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:08:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:08:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:54][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:08:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:57][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:08:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:08:59][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:08:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:02][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:09:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:03][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:09:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:04][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:09:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:06][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:09:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:07][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:09:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:07][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:09:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:08][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:09:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:09:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:10][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:09:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:11][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:09:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:12][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:09:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:12][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:09:12][1] beautyDenoiser progress:1
[2022-12-12 20:09:12][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:09:12][1] Create imageState:0x0000028139333300
[2022-12-12 20:09:12][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:09:12][1] OCT:Tonemapping the all passes tm:28.454
[2022-12-12 20:09:12][0] Tonemapping the all passes tm:28.454
[2022-12-12 20:09:12][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:09:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:09:12][1] OCT:stored passes in:15.489msec  cores=12
[2022-12-12 20:09:12][0] stored passes in:15.489msec  cores=12
[2022-12-12 20:09:12][1] OCT:Displaying passes in tm=3.152
[2022-12-12 20:09:12][0] Displaying passes in tm=3.152
[2022-12-12 20:09:12][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:09:13][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0178.tif in:0sec. 
[2022-12-12 20:09:13][1] OCT:Passes saved in:0.702sec. 
[2022-12-12 20:09:13][0] Passes saved in:0.702sec. 
[2022-12-12 20:09:13][1] Delete imageState:0x0000028139333300
[2022-12-12 20:09:13][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:09:14][1] Starting render frame:179 [OK]
 [OK]
[2022-12-12 20:09:14][1] startVpRender(.....)
[2022-12-12 20:09:14][1] setInteractive(0)[OK] [2022-12-12 20:09:14][1] OCT: 
[2022-12-12 20:09:14][0]  
[2022-12-12 20:09:14][1] OCT:FRAME:179 fps:30
[2022-12-12 20:09:14][0] FRAME:179 fps:30
[2022-12-12 20:09:14][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:09:14][1] updateCamera()
[2022-12-12 20:09:14][1] ApplyCImager enDenoise:1
[2022-12-12 20:09:14][1] ImageObject::isUpdated()
[2022-12-12 20:09:14][1] ImageObject::isUpdated()
[2022-12-12 20:09:14][1] Check others time:0.804  256[2022-12-12 20:09:14][1] Check Object Updates....[2022-12-12 20:09:14][1] Check started[2022-12-12 20:09:14][1] find And Check BaseObjects 179[2022-12-12 20:09:14][1] Generate mesh data....[2022-12-12 20:09:14][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:09:14][1] Transfer hair: maneHAIR[2022-12-12 20:09:14][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:09:14][1] Transfer hair: tailHAIR[2022-12-12 20:09:14][1] checkPathTracing()
[2022-12-12 20:09:14][1] create PathTracing
[2022-12-12 20:09:14][1] applyPTParams:0x0000027C8EFC9470
[2022-12-12 20:09:14][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:09:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:252.193ms.  [OK]
[2022-12-12 20:09:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:09:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:09:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:09:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:09:15][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.668Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:09:15][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.668Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:09:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 20:09:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:09:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:09:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:09:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:09:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:17][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:09:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:18][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:09:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:18][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:09:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:19][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:09:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:19][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:09:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:19][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:09:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:20][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:09:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:21][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:09:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:21][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:09:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:22][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:09:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:23][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:09:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:24][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:09:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:25][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:09:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:26][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:09:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:28][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:09:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:31][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:09:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:33][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:09:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:35][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:09:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:37][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:09:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:39][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:09:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:42][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:09:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:43][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:09:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:44][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:09:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:46][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:09:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:47][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:09:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:47][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:09:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:48][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:09:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:49][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:09:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:50][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:09:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:51][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:09:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:52][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:09:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:09:52][1] beautyDenoiser progress:1
[2022-12-12 20:09:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:09:52][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:09:52][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:09:52][1] OCT:Tonemapping the all passes tm:29.176
[2022-12-12 20:09:52][0] Tonemapping the all passes tm:29.176
[2022-12-12 20:09:52][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:09:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:09:52][1] OCT:stored passes in:15.292msec  cores=12
[2022-12-12 20:09:52][0] stored passes in:15.292msec  cores=12
[2022-12-12 20:09:52][1] OCT:Displaying passes in tm=3.022
[2022-12-12 20:09:52][0] Displaying passes in tm=3.022
[2022-12-12 20:09:52][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:09:53][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0179.tif in:0sec. 
[2022-12-12 20:09:53][1] OCT:Passes saved in:0.702sec. 
[2022-12-12 20:09:53][0] Passes saved in:0.702sec. 
[2022-12-12 20:09:53][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:09:53][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:09:54][1] Starting render frame:180 [OK]
 [OK]
[2022-12-12 20:09:54][1] startVpRender(.....)
[2022-12-12 20:09:54][1] setInteractive(0)[OK] [2022-12-12 20:09:54][1] OCT: 
[2022-12-12 20:09:54][0]  
[2022-12-12 20:09:54][1] OCT:FRAME:180 fps:30
[2022-12-12 20:09:54][0] FRAME:180 fps:30
[2022-12-12 20:09:54][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:09:54][1] updateCamera()
[2022-12-12 20:09:54][1] ApplyCImager enDenoise:1
[2022-12-12 20:09:54][1] ImageObject::isUpdated()
[2022-12-12 20:09:54][1] ImageObject::isUpdated()
[2022-12-12 20:09:54][1] Check others time:0.77  256[2022-12-12 20:09:54][1] Check Object Updates....[2022-12-12 20:09:54][1] Check started[2022-12-12 20:09:54][1] find And Check BaseObjects 180[2022-12-12 20:09:54][1] Generate mesh data....[2022-12-12 20:09:54][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:09:54][1] Transfer hair: maneHAIR[2022-12-12 20:09:54][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:09:54][1] Transfer hair: tailHAIR[2022-12-12 20:09:54][1] checkPathTracing()
[2022-12-12 20:09:54][1] create PathTracing
[2022-12-12 20:09:54][1] applyPTParams:0x0000027C8EFC85D0
[2022-12-12 20:09:54][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:09:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:256.064ms.  [OK]
[2022-12-12 20:09:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:09:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:09:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:09:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:09:55][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.639Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:09:55][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.639Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:09:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 20:09:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:09:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:09:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:09:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:58][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:09:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:58][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:09:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:58][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:09:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:59][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:09:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:59][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:09:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:09:59][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:09:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:00][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:10:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:01][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:10:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:01][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:10:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:02][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:10:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:03][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:10:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:04][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:10:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:05][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:10:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:06][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:10:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:08][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:10:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:11][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:10:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:13][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:10:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:15][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:10:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:17][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:10:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:20][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:10:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:22][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:10:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:23][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:10:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:24][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:10:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:26][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:10:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:27][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:10:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:28][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:10:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:29][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:10:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:10:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:10:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:10:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:10:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:10:32][1] beautyDenoiser progress:1
[2022-12-12 20:10:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:10:32][1] Create imageState:0x0000028139333300
[2022-12-12 20:10:32][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:10:32][1] OCT:Tonemapping the all passes tm:28.978
[2022-12-12 20:10:32][0] Tonemapping the all passes tm:28.978
[2022-12-12 20:10:32][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:10:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:10:32][1] OCT:stored passes in:14.537msec  cores=12
[2022-12-12 20:10:32][0] stored passes in:14.537msec  cores=12
[2022-12-12 20:10:32][1] OCT:Displaying passes in tm=3.059
[2022-12-12 20:10:32][0] Displaying passes in tm=3.059
[2022-12-12 20:10:32][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 20:10:33][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0180.tif in:0sec. 
[2022-12-12 20:10:33][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 20:10:33][0] Passes saved in:0.701sec. 
[2022-12-12 20:10:33][1] Delete imageState:0x0000028139333300
[2022-12-12 20:10:33][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 20:10:34][1] Starting render frame:181 [OK]
 [OK]
[2022-12-12 20:10:34][1] startVpRender(.....)
[2022-12-12 20:10:34][1] setInteractive(0)[OK] [2022-12-12 20:10:34][1] OCT: 
[2022-12-12 20:10:34][0]  
[2022-12-12 20:10:34][1] OCT:FRAME:181 fps:30
[2022-12-12 20:10:34][0] FRAME:181 fps:30
[2022-12-12 20:10:34][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:10:34][1] updateCamera()
[2022-12-12 20:10:34][1] ApplyCImager enDenoise:1
[2022-12-12 20:10:34][1] ImageObject::isUpdated()
[2022-12-12 20:10:34][1] ImageObject::isUpdated()
[2022-12-12 20:10:34][1] Check others time:0.857  256[2022-12-12 20:10:34][1] Check Object Updates....[2022-12-12 20:10:34][1] Check started[2022-12-12 20:10:34][1] find And Check BaseObjects 181[2022-12-12 20:10:34][1] Generate mesh data....[2022-12-12 20:10:34][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:10:34][1] Transfer hair: maneHAIR[2022-12-12 20:10:34][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:10:34][1] Transfer hair: tailHAIR[2022-12-12 20:10:34][1] checkPathTracing()
[2022-12-12 20:10:34][1] create PathTracing
[2022-12-12 20:10:34][1] applyPTParams:0x0000027C8EFC8FF0
[2022-12-12 20:10:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:10:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:258.249ms.  [OK]
[2022-12-12 20:10:36][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:10:36][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:10:36][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:10:36][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:10:36][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.599Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:10:36][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.599Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:10:36][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:10:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:10:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:10:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:10:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:10:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:38][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:10:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:38][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:10:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:38][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:10:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:39][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:10:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:10:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:10:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:10:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:41][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:10:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:10:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:42][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:10:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:10:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:10:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:46][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:10:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:10:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:49][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:10:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:10:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:10:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:55][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:10:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:10:57][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:10:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:00][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:11:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:02][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:11:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:03][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:11:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:04][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:11:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:06][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:11:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:07][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:11:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:08][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:11:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:09][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:11:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:11:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:10][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:11:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:11][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:11:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:12][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:11:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:12][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:11:12][1] beautyDenoiser progress:1
[2022-12-12 20:11:12][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:11:12][1] Create imageState:0x0000028139333300
[2022-12-12 20:11:12][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:11:12][1] OCT:Tonemapping the all passes tm:28.914
[2022-12-12 20:11:12][0] Tonemapping the all passes tm:28.914
[2022-12-12 20:11:12][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:11:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:11:12][1] OCT:stored passes in:14.851msec  cores=12
[2022-12-12 20:11:12][0] stored passes in:14.851msec  cores=12
[2022-12-12 20:11:12][1] OCT:Displaying passes in tm=3.035
[2022-12-12 20:11:12][0] Displaying passes in tm=3.035
[2022-12-12 20:11:12][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:11:13][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0181.tif in:0sec. 
[2022-12-12 20:11:13][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 20:11:13][0] Passes saved in:0.704sec. 
[2022-12-12 20:11:13][1] Delete imageState:0x0000028139333300
[2022-12-12 20:11:13][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:11:14][1] Starting render frame:182 [OK]
 [OK]
[2022-12-12 20:11:14][1] startVpRender(.....)
[2022-12-12 20:11:14][1] setInteractive(0)[OK] [2022-12-12 20:11:14][1] OCT: 
[2022-12-12 20:11:14][0]  
[2022-12-12 20:11:14][1] OCT:FRAME:182 fps:30
[2022-12-12 20:11:14][0] FRAME:182 fps:30
[2022-12-12 20:11:14][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:11:14][1] updateCamera()
[2022-12-12 20:11:14][1] ApplyCImager enDenoise:1
[2022-12-12 20:11:14][1] ImageObject::isUpdated()
[2022-12-12 20:11:14][1] ImageObject::isUpdated()
[2022-12-12 20:11:14][1] Check others time:0.783  256[2022-12-12 20:11:14][1] Check Object Updates....[2022-12-12 20:11:14][1] Check started[2022-12-12 20:11:14][1] find And Check BaseObjects 182[2022-12-12 20:11:14][1] Generate mesh data....[2022-12-12 20:11:14][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:11:14][1] Transfer hair: maneHAIR[2022-12-12 20:11:15][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:11:15][1] Transfer hair: tailHAIR[2022-12-12 20:11:15][1] checkPathTracing()
[2022-12-12 20:11:15][1] create PathTracing
[2022-12-12 20:11:15][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 20:11:15][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:11:15][1] ApiUpdate Wait:1 Caller:startVpRender tm:212.611ms.  [OK]
[2022-12-12 20:11:16][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:11:16][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:11:16][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:11:16][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:11:16][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.61Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:11:16][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.61Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:11:16][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:11:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:11:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:11:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:17][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:11:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:11:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:18][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:11:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:18][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:11:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:18][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:11:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:19][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:11:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:19][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:11:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:20][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:11:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:20][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:11:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:21][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:11:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:22][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:11:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:22][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:11:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:23][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:11:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:25][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:11:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:26][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:11:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:26][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:11:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:29][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:11:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:31][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:11:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:33][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:11:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:35][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:11:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:37][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:11:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:40][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:11:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:42][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:11:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:43][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:11:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:45][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:11:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:46][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:11:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:47][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:11:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:48][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:11:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:49][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:11:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:49][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:11:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:50][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:11:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:51][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:11:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:52][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:11:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:11:52][1] beautyDenoiser progress:1
[2022-12-12 20:11:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:11:52][1] Create imageState:0x000002812B0A0300
[2022-12-12 20:11:52][1] StoreAllRenderPasses:0x000002812B0A0300  passCnt:2 
[2022-12-12 20:11:52][1] OCT:Tonemapping the all passes tm:30.448
[2022-12-12 20:11:52][0] Tonemapping the all passes tm:30.448
[2022-12-12 20:11:52][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:11:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:11:52][1] OCT:stored passes in:14.816msec  cores=12
[2022-12-12 20:11:52][0] stored passes in:14.816msec  cores=12
[2022-12-12 20:11:52][1] OCT:Displaying passes in tm=3.133
[2022-12-12 20:11:52][0] Displaying passes in tm=3.133
[2022-12-12 20:11:52][1] freeRenderImages:0x000002812B0A0300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:11:53][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0182.tif in:0sec. 
[2022-12-12 20:11:53][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 20:11:53][0] Passes saved in:0.701sec. 
[2022-12-12 20:11:53][1] Delete imageState:0x000002812B0A0300
[2022-12-12 20:11:53][1] freeRenderImages:0x000002812B0A0300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:11:54][1] Starting render frame:183 [OK]
 [OK]
[2022-12-12 20:11:54][1] startVpRender(.....)
[2022-12-12 20:11:54][1] setInteractive(0)[OK] [2022-12-12 20:11:54][1] OCT: 
[2022-12-12 20:11:54][0]  
[2022-12-12 20:11:54][1] OCT:FRAME:183 fps:30
[2022-12-12 20:11:54][0] FRAME:183 fps:30
[2022-12-12 20:11:54][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:11:54][1] updateCamera()
[2022-12-12 20:11:54][1] ApplyCImager enDenoise:1
[2022-12-12 20:11:54][1] ImageObject::isUpdated()
[2022-12-12 20:11:54][1] ImageObject::isUpdated()
[2022-12-12 20:11:54][1] Check others time:0.724  256[2022-12-12 20:11:54][1] Check Object Updates....[2022-12-12 20:11:54][1] Check started[2022-12-12 20:11:54][1] find And Check BaseObjects 183[2022-12-12 20:11:54][1] Generate mesh data....[2022-12-12 20:11:54][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:11:54][1] Transfer hair: maneHAIR[2022-12-12 20:11:55][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:11:55][1] Transfer hair: tailHAIR[2022-12-12 20:11:55][1] checkPathTracing()
[2022-12-12 20:11:55][1] create PathTracing
[2022-12-12 20:11:55][1] applyPTParams:0x0000027C8EFC9590
[2022-12-12 20:11:55][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:11:55][1] ApiUpdate Wait:1 Caller:startVpRender tm:248.862ms.  [OK]
[2022-12-12 20:11:56][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:11:56][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:11:56][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:11:56][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:11:56][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.636Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:11:56][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.636Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:11:56][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:11:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:11:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:57][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:11:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:57][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:11:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:11:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:58][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:11:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:58][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:11:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:59][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:11:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:59][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:11:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:11:59][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:11:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:00][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:12:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:00][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:12:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:01][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:12:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:02][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:12:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:02][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:12:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:03][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:12:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:05][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:12:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:06][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:12:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:07][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:12:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:09][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:12:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:12][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:12:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:14][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:12:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:15][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:12:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:17][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:12:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:20][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:12:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:22][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:12:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:24][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:12:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:25][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:12:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:26][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:12:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:27][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:12:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:28][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:12:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:29][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:12:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:30][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:12:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:31][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:12:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:12:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:12:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:33][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:12:33][1] beautyDenoiser progress:1
[2022-12-12 20:12:33][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:12:33][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:12:33][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:12:33][1] OCT:Tonemapping the all passes tm:28.971
[2022-12-12 20:12:33][0] Tonemapping the all passes tm:28.971
[2022-12-12 20:12:33][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:12:33][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:12:33][1] OCT:stored passes in:14.87msec  cores=12
[2022-12-12 20:12:33][0] stored passes in:14.87msec  cores=12
[2022-12-12 20:12:33][1] OCT:Displaying passes in tm=3.066
[2022-12-12 20:12:33][0] Displaying passes in tm=3.066
[2022-12-12 20:12:33][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:12:33][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0183.tif in:0sec. 
[2022-12-12 20:12:33][1] OCT:Passes saved in:0.713sec. 
[2022-12-12 20:12:33][0] Passes saved in:0.713sec. 
[2022-12-12 20:12:33][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:12:33][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:12:34][1] Starting render frame:184 [OK]
 [OK]
[2022-12-12 20:12:34][1] startVpRender(.....)
[2022-12-12 20:12:34][1] setInteractive(0)[OK] [2022-12-12 20:12:34][1] OCT: 
[2022-12-12 20:12:34][0]  
[2022-12-12 20:12:34][1] OCT:FRAME:184 fps:30
[2022-12-12 20:12:34][0] FRAME:184 fps:30
[2022-12-12 20:12:34][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:12:34][1] updateCamera()
[2022-12-12 20:12:34][1] ApplyCImager enDenoise:1
[2022-12-12 20:12:34][1] ImageObject::isUpdated()
[2022-12-12 20:12:34][1] ImageObject::isUpdated()
[2022-12-12 20:12:34][1] Check others time:0.799  256[2022-12-12 20:12:34][1] Check Object Updates....[2022-12-12 20:12:34][1] Check started[2022-12-12 20:12:34][1] find And Check BaseObjects 184[2022-12-12 20:12:34][1] Generate mesh data....[2022-12-12 20:12:35][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:12:35][1] Transfer hair: maneHAIR[2022-12-12 20:12:35][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:12:35][1] Transfer hair: tailHAIR[2022-12-12 20:12:35][1] checkPathTracing()
[2022-12-12 20:12:35][1] create PathTracing
[2022-12-12 20:12:35][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 20:12:35][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:12:35][1] ApiUpdate Wait:1 Caller:startVpRender tm:267.933ms.  [OK]
[2022-12-12 20:12:36][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:12:36][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:12:36][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:12:36][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:12:36][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.655Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:12:36][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.655Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:12:36][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 20:12:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:12:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:37][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:12:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:12:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:38][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:12:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:38][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:12:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:38][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:12:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:39][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:12:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:39][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:12:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:40][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:12:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:40][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:12:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:41][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:12:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:41][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:12:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:42][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:12:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:42][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:12:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:12:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:45][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:12:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:46][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:12:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:47][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:12:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:49][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:12:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:52][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:12:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:54][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:12:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:55][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:12:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:12:57][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:12:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:00][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:13:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:02][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:13:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:04][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:13:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:05][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:13:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:06][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:13:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:07][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:13:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:08][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:13:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:09][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:13:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:10][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:13:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:11][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:13:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:11][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:13:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:12][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:13:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:13][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:13:13][1] beautyDenoiser progress:1
[2022-12-12 20:13:13][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:13:13][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:13:13][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:13:13][1] OCT:Tonemapping the all passes tm:28.287
[2022-12-12 20:13:13][0] Tonemapping the all passes tm:28.287
[2022-12-12 20:13:13][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:13:13][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:13:13][1] OCT:stored passes in:14.372msec  cores=12
[2022-12-12 20:13:13][0] stored passes in:14.372msec  cores=12
[2022-12-12 20:13:13][1] OCT:Displaying passes in tm=3.011
[2022-12-12 20:13:13][0] Displaying passes in tm=3.011
[2022-12-12 20:13:13][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:13:13][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0184.tif in:0sec. 
[2022-12-12 20:13:13][1] OCT:Passes saved in:0.695sec. 
[2022-12-12 20:13:13][0] Passes saved in:0.695sec. 
[2022-12-12 20:13:13][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:13:13][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:13:14][1] Starting render frame:185 [OK]
 [OK]
[2022-12-12 20:13:14][1] startVpRender(.....)
[2022-12-12 20:13:14][1] setInteractive(0)[OK] [2022-12-12 20:13:14][1] OCT: 
[2022-12-12 20:13:14][0]  
[2022-12-12 20:13:14][1] OCT:FRAME:185 fps:30
[2022-12-12 20:13:14][0] FRAME:185 fps:30
[2022-12-12 20:13:14][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:13:14][1] updateCamera()
[2022-12-12 20:13:14][1] ApplyCImager enDenoise:1
[2022-12-12 20:13:14][1] ImageObject::isUpdated()
[2022-12-12 20:13:14][1] ImageObject::isUpdated()
[2022-12-12 20:13:14][1] Check others time:0.818  256[2022-12-12 20:13:14][1] Check Object Updates....[2022-12-12 20:13:14][1] Check started[2022-12-12 20:13:14][1] find And Check BaseObjects 185[2022-12-12 20:13:14][1] Generate mesh data....[2022-12-12 20:13:15][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:13:15][1] Transfer hair: maneHAIR[2022-12-12 20:13:15][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:13:15][1] Transfer hair: tailHAIR[2022-12-12 20:13:15][1] checkPathTracing()
[2022-12-12 20:13:15][1] create PathTracing
[2022-12-12 20:13:15][1] applyPTParams:0x0000027C99FBEEF0
[2022-12-12 20:13:15][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:13:15][1] ApiUpdate Wait:1 Caller:startVpRender tm:260.946ms.  [OK]
[2022-12-12 20:13:16][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:13:16][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:13:16][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:13:16][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:13:16][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.638Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:13:16][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.638Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:13:16][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:13:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:13:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:17][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:13:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:18][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:13:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:18][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:13:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:18][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:13:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:19][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:13:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:19][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:13:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:19][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:13:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:20][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:13:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:20][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:13:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:21][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:13:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:22][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:13:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:22][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:13:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:22][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:13:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:24][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:13:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:25][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:13:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:26][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:13:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:27][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:13:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:29][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:13:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:32][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:13:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:34][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:13:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:35][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:13:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:38][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:13:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:40][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:13:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:42][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:13:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:44][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:13:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:45][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:13:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:47][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:13:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:48][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:13:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:48][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:13:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:49][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:13:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:50][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:13:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:51][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:13:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:52][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:13:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:53][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:13:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:53][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:13:53][1] beautyDenoiser progress:1
[2022-12-12 20:13:53][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:13:53][1] Create imageState:0x0000028005C43300
[2022-12-12 20:13:53][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 20:13:53][1] OCT:Tonemapping the all passes tm:31.018
[2022-12-12 20:13:53][0] Tonemapping the all passes tm:31.018
[2022-12-12 20:13:53][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:13:53][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:13:53][1] OCT:stored passes in:15.404msec  cores=12
[2022-12-12 20:13:53][0] stored passes in:15.404msec  cores=12
[2022-12-12 20:13:53][1] OCT:Displaying passes in tm=3.088
[2022-12-12 20:13:53][0] Displaying passes in tm=3.088
[2022-12-12 20:13:53][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:13:54][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0185.tif in:0sec. 
[2022-12-12 20:13:54][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 20:13:54][0] Passes saved in:0.701sec. 
[2022-12-12 20:13:54][1] Delete imageState:0x0000028005C43300
[2022-12-12 20:13:54][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:13:55][1] Starting render frame:186 [OK]
 [OK]
[2022-12-12 20:13:55][1] startVpRender(.....)
[2022-12-12 20:13:55][1] setInteractive(0)[OK] [2022-12-12 20:13:55][1] OCT: 
[2022-12-12 20:13:55][0]  
[2022-12-12 20:13:55][1] OCT:FRAME:186 fps:30
[2022-12-12 20:13:55][0] FRAME:186 fps:30
[2022-12-12 20:13:55][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:13:55][1] updateCamera()
[2022-12-12 20:13:55][1] ApplyCImager enDenoise:1
[2022-12-12 20:13:55][1] ImageObject::isUpdated()
[2022-12-12 20:13:55][1] ImageObject::isUpdated()
[2022-12-12 20:13:55][1] Check others time:0.827  256[2022-12-12 20:13:55][1] Check Object Updates....[2022-12-12 20:13:55][1] Check started[2022-12-12 20:13:55][1] find And Check BaseObjects 186[2022-12-12 20:13:55][1] Generate mesh data....[2022-12-12 20:13:55][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:13:55][1] Transfer hair: maneHAIR[2022-12-12 20:13:55][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:13:55][1] Transfer hair: tailHAIR[2022-12-12 20:13:55][1] checkPathTracing()
[2022-12-12 20:13:55][1] create PathTracing
[2022-12-12 20:13:55][1] applyPTParams:0x0000027C99FBBB30
[2022-12-12 20:13:55][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:13:55][1] ApiUpdate Wait:1 Caller:startVpRender tm:256.071ms.  [OK]
[2022-12-12 20:13:56][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:13:56][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:13:56][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:13:56][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:13:56][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.66Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:13:56][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.66Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:13:56][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 20:13:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:13:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:57][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:13:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:58][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:13:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:58][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:13:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:58][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:13:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:59][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:13:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:13:59][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:13:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:00][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:14:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:00][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:14:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:00][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:14:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:01][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:14:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:02][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:14:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:02][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:14:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:03][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:14:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:04][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:14:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:05][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:14:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:06][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:14:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:07][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:14:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:09][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:14:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:12][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:14:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:14][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:14:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:16][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:14:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:18][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:14:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:21][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:14:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:23][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:14:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:24][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:14:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:25][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:14:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:27][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:14:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:28][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:14:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:29][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:14:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:30][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:14:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:30][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:14:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:31][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:14:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:32][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:14:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:33][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:14:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:33][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:14:33][1] beautyDenoiser progress:1
[2022-12-12 20:14:33][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:14:33][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:14:33][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:14:33][1] OCT:Tonemapping the all passes tm:29.18
[2022-12-12 20:14:33][0] Tonemapping the all passes tm:29.18
[2022-12-12 20:14:33][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:14:33][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:14:33][1] OCT:stored passes in:14.7msec  cores=12
[2022-12-12 20:14:33][0] stored passes in:14.7msec  cores=12
[2022-12-12 20:14:33][1] OCT:Displaying passes in tm=3.16
[2022-12-12 20:14:33][0] Displaying passes in tm=3.16
[2022-12-12 20:14:33][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:14:34][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0186.tif in:0sec. 
[2022-12-12 20:14:34][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 20:14:34][0] Passes saved in:0.701sec. 
[2022-12-12 20:14:34][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:14:34][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:14:35][1] Starting render frame:187 [OK]
 [OK]
[2022-12-12 20:14:35][1] startVpRender(.....)
[2022-12-12 20:14:35][1] setInteractive(0)[OK] [2022-12-12 20:14:35][1] OCT: 
[2022-12-12 20:14:35][0]  
[2022-12-12 20:14:35][1] OCT:FRAME:187 fps:30
[2022-12-12 20:14:35][0] FRAME:187 fps:30
[2022-12-12 20:14:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:14:35][1] updateCamera()
[2022-12-12 20:14:35][1] ApplyCImager enDenoise:1
[2022-12-12 20:14:35][1] ImageObject::isUpdated()
[2022-12-12 20:14:35][1] ImageObject::isUpdated()
[2022-12-12 20:14:35][1] Check others time:0.765  256[2022-12-12 20:14:35][1] Check Object Updates....[2022-12-12 20:14:35][1] Check started[2022-12-12 20:14:35][1] find And Check BaseObjects 187[2022-12-12 20:14:35][1] Generate mesh data....[2022-12-12 20:14:35][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:14:35][1] Transfer hair: maneHAIR[2022-12-12 20:14:36][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:14:36][1] Transfer hair: tailHAIR[2022-12-12 20:14:36][1] checkPathTracing()
[2022-12-12 20:14:36][1] create PathTracing
[2022-12-12 20:14:36][1] applyPTParams:0x0000027D189CCD50
[2022-12-12 20:14:36][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:14:36][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.758ms.  [OK]
[2022-12-12 20:14:37][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:14:37][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:14:37][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:14:37][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:14:37][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.639Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:14:37][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.639Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:14:37][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 20:14:37][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:14:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:38][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:14:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:38][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:14:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:39][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:14:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:39][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:14:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:40][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:14:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:40][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:14:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:40][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:14:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:41][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:14:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:41][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:14:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:42][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:14:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:43][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:14:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:43][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:14:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:44][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:14:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:46][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:14:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:47][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:14:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:48][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:14:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:50][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:14:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:53][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:14:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:55][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:14:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:56][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:14:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:14:58][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:14:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:01][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:15:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:03][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:15:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:05][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:15:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:06][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:15:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:07][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:15:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:08][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:15:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:09][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:15:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:10][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:15:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:11][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:15:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:12][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:15:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:12][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:15:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:13][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:15:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:13][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:15:13][1] beautyDenoiser progress:1
[2022-12-12 20:15:13][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:15:13][1] Create imageState:0x0000028005C43300
[2022-12-12 20:15:13][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 20:15:13][1] OCT:Tonemapping the all passes tm:28.779
[2022-12-12 20:15:13][0] Tonemapping the all passes tm:28.779
[2022-12-12 20:15:13][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:15:13][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:15:13][1] OCT:stored passes in:14.762msec  cores=12
[2022-12-12 20:15:13][0] stored passes in:14.762msec  cores=12
[2022-12-12 20:15:13][1] OCT:Displaying passes in tm=3.234
[2022-12-12 20:15:13][0] Displaying passes in tm=3.234
[2022-12-12 20:15:13][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:15:14][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0187.tif in:0sec. 
[2022-12-12 20:15:14][1] OCT:Passes saved in:0.697sec. 
[2022-12-12 20:15:14][0] Passes saved in:0.697sec. 
[2022-12-12 20:15:14][1] Delete imageState:0x0000028005C43300
[2022-12-12 20:15:14][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:15:15][1] Starting render frame:188 [OK]
 [OK]
[2022-12-12 20:15:15][1] startVpRender(.....)
[2022-12-12 20:15:15][1] setInteractive(0)[OK] [2022-12-12 20:15:15][1] OCT: 
[2022-12-12 20:15:15][0]  
[2022-12-12 20:15:15][1] OCT:FRAME:188 fps:30
[2022-12-12 20:15:15][0] FRAME:188 fps:30
[2022-12-12 20:15:15][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:15:15][1] updateCamera()
[2022-12-12 20:15:15][1] ApplyCImager enDenoise:1
[2022-12-12 20:15:15][1] ImageObject::isUpdated()
[2022-12-12 20:15:15][1] ImageObject::isUpdated()
[2022-12-12 20:15:15][1] Check others time:1.013  256[2022-12-12 20:15:15][1] Check Object Updates....[2022-12-12 20:15:15][1] Check started[2022-12-12 20:15:15][1] find And Check BaseObjects 188[2022-12-12 20:15:15][1] Generate mesh data....[2022-12-12 20:15:15][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:15:15][1] Transfer hair: maneHAIR[2022-12-12 20:15:16][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:15:16][1] Transfer hair: tailHAIR[2022-12-12 20:15:16][1] checkPathTracing()
[2022-12-12 20:15:16][1] create PathTracing
[2022-12-12 20:15:16][1] applyPTParams:0x0000027C8EFC7610
[2022-12-12 20:15:16][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:15:16][1] ApiUpdate Wait:1 Caller:startVpRender tm:260.184ms.  [OK]
[2022-12-12 20:15:17][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:15:17][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:15:17][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:15:17][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:15:17][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.648Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:15:17][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.648Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:15:17][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:15:17][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:15:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:18][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:15:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:18][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:15:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:19][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:15:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:19][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:15:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:19][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:15:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:20][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:15:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:20][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:15:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:20][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:15:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:21][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:15:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:21][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:15:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:22][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:15:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:23][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:15:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:23][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:15:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:24][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:15:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:26][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:15:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:27][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:15:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:28][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:15:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:30][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:15:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:33][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:15:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:35][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:15:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:36][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:15:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:39][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:15:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:41][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:15:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:43][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:15:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:45][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:15:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:46][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:15:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:47][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:15:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:48][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:15:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:49][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:15:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:50][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:15:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:51][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:15:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:52][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:15:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:53][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:15:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:53][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:15:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:54][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:15:54][1] beautyDenoiser progress:1
[2022-12-12 20:15:54][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:15:54][1] Create imageState:0x000002818CF23300
[2022-12-12 20:15:54][1] StoreAllRenderPasses:0x000002818CF23300  passCnt:2 
[2022-12-12 20:15:54][1] OCT:Tonemapping the all passes tm:30.03
[2022-12-12 20:15:54][0] Tonemapping the all passes tm:30.03
[2022-12-12 20:15:54][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:15:54][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:15:54][1] OCT:stored passes in:15.202msec  cores=12
[2022-12-12 20:15:54][0] stored passes in:15.202msec  cores=12
[2022-12-12 20:15:54][1] OCT:Displaying passes in tm=3.107
[2022-12-12 20:15:54][0] Displaying passes in tm=3.107
[2022-12-12 20:15:54][1] freeRenderImages:0x000002818CF23300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:15:54][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0188.tif in:0sec. 
[2022-12-12 20:15:54][1] OCT:Passes saved in:0.697sec. 
[2022-12-12 20:15:54][0] Passes saved in:0.697sec. 
[2022-12-12 20:15:54][1] Delete imageState:0x000002818CF23300
[2022-12-12 20:15:54][1] freeRenderImages:0x000002818CF23300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:15:55][1] Starting render frame:189 [OK]
 [OK]
[2022-12-12 20:15:55][1] startVpRender(.....)
[2022-12-12 20:15:55][1] setInteractive(0)[OK] [2022-12-12 20:15:55][1] OCT: 
[2022-12-12 20:15:55][0]  
[2022-12-12 20:15:55][1] OCT:FRAME:189 fps:30
[2022-12-12 20:15:55][0] FRAME:189 fps:30
[2022-12-12 20:15:55][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:15:55][1] updateCamera()
[2022-12-12 20:15:55][1] ApplyCImager enDenoise:1
[2022-12-12 20:15:55][1] ImageObject::isUpdated()
[2022-12-12 20:15:55][1] ImageObject::isUpdated()
[2022-12-12 20:15:55][1] Check others time:0.855  256[2022-12-12 20:15:55][1] Check Object Updates....[2022-12-12 20:15:55][1] Check started[2022-12-12 20:15:55][1] find And Check BaseObjects 189[2022-12-12 20:15:55][1] Generate mesh data....[2022-12-12 20:15:56][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:15:56][1] Transfer hair: maneHAIR[2022-12-12 20:15:56][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:15:56][1] Transfer hair: tailHAIR[2022-12-12 20:15:56][1] checkPathTracing()
[2022-12-12 20:15:56][1] create PathTracing
[2022-12-12 20:15:56][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 20:15:56][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:15:56][1] ApiUpdate Wait:1 Caller:startVpRender tm:257.175ms.  [OK]
[2022-12-12 20:15:57][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:15:57][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:15:57][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:15:57][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:15:57][1] OCT:VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.575Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:15:57][0] VRAM used/free/max:2.713Gb/15.996Gb/24Gb  Out-of-core used:0Kb  RAM used:18.575Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:15:57][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.996Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:15:57][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:15:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:58][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:15:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:59][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:15:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:59][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:15:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:15:59][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:15:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:00][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:16:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:00][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:16:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:00][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:16:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:01][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:16:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:01][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:16:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:02][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:16:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:02][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:16:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:03][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:16:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:03][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:16:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:05][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:16:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:06][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:16:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:07][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:16:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:08][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:16:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:10][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:16:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:13][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:16:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:15][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:16:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:16][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:16:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:19][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:16:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:21][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:16:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:23][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:16:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:25][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:16:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:26][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:16:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:28][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:16:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:29][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:16:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:29][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:16:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:30][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:16:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:31][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:16:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:32][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:16:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:33][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:16:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:34][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:16:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:34][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:16:34][1] beautyDenoiser progress:1
[2022-12-12 20:16:34][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:16:34][1] Create imageState:0x000002800DC84300
[2022-12-12 20:16:34][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:16:34][1] OCT:Tonemapping the all passes tm:29.394
[2022-12-12 20:16:34][0] Tonemapping the all passes tm:29.394
[2022-12-12 20:16:34][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:16:34][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:16:34][1] OCT:stored passes in:15.053msec  cores=12
[2022-12-12 20:16:34][0] stored passes in:15.053msec  cores=12
[2022-12-12 20:16:34][1] OCT:Displaying passes in tm=3.056
[2022-12-12 20:16:34][0] Displaying passes in tm=3.056
[2022-12-12 20:16:34][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:16:35][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0189.tif in:0sec. 
[2022-12-12 20:16:35][1] OCT:Passes saved in:0.708sec. 
[2022-12-12 20:16:35][0] Passes saved in:0.708sec. 
[2022-12-12 20:16:35][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:16:35][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:16:36][1] Starting render frame:190 [OK]
 [OK]
[2022-12-12 20:16:36][1] startVpRender(.....)
[2022-12-12 20:16:36][1] setInteractive(0)[OK] [2022-12-12 20:16:36][1] OCT: 
[2022-12-12 20:16:36][0]  
[2022-12-12 20:16:36][1] OCT:FRAME:190 fps:30
[2022-12-12 20:16:36][0] FRAME:190 fps:30
[2022-12-12 20:16:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:16:36][1] updateCamera()
[2022-12-12 20:16:36][1] ApplyCImager enDenoise:1
[2022-12-12 20:16:36][1] ImageObject::isUpdated()
[2022-12-12 20:16:36][1] ImageObject::isUpdated()
[2022-12-12 20:16:36][1] Check others time:0.793  256[2022-12-12 20:16:36][1] Check Object Updates....[2022-12-12 20:16:36][1] Check started[2022-12-12 20:16:36][1] find And Check BaseObjects 190[2022-12-12 20:16:36][1] Generate mesh data....[2022-12-12 20:16:36][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:16:36][1] Transfer hair: maneHAIR[2022-12-12 20:16:36][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:16:36][1] Transfer hair: tailHAIR[2022-12-12 20:16:36][1] checkPathTracing()
[2022-12-12 20:16:36][1] create PathTracing
[2022-12-12 20:16:36][1] applyPTParams:0x0000027C8EFCA0D0
[2022-12-12 20:16:36][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:16:36][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.842ms.  [OK]
[2022-12-12 20:16:37][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:16:37][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:16:37][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:16:37][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:16:37][1] OCT:VRAM used/free/max:2.713Gb/15.909Gb/24Gb  Out-of-core used:0Kb  RAM used:17.464Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:16:37][0] VRAM used/free/max:2.713Gb/15.909Gb/24Gb  Out-of-core used:0Kb  RAM used:17.464Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:16:37][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.909Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:16:37][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:16:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:38][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:16:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:39][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:16:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:39][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:16:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:39][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:16:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:40][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:16:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:40][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:16:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:41][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:16:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:41][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:16:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:41][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:16:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:42][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:16:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:43][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:16:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:43][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:16:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:44][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:16:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:45][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:16:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:46][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:16:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:47][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:16:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:48][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:16:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:50][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:16:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:53][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:16:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:55][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:16:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:57][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:16:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:16:59][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:16:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:02][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:17:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:04][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:17:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:05][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:17:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:06][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:17:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:08][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:17:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:09][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:17:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:10][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:17:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:11][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:17:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:11][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:17:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:12][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:17:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:13][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:17:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:14][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:17:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:14][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:17:14][1] beautyDenoiser progress:1
[2022-12-12 20:17:14][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:17:14][1] Create imageState:0x000002800DC84300
[2022-12-12 20:17:14][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:17:14][1] OCT:Tonemapping the all passes tm:29.181
[2022-12-12 20:17:14][0] Tonemapping the all passes tm:29.181
[2022-12-12 20:17:14][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:17:14][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:17:14][1] OCT:stored passes in:12.71msec  cores=12
[2022-12-12 20:17:14][0] stored passes in:12.71msec  cores=12
[2022-12-12 20:17:14][1] OCT:Displaying passes in tm=3.217
[2022-12-12 20:17:14][0] Displaying passes in tm=3.217
[2022-12-12 20:17:14][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:17:15][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0190.tif in:0sec. 
[2022-12-12 20:17:15][1] OCT:Passes saved in:0.699sec. 
[2022-12-12 20:17:15][0] Passes saved in:0.699sec. 
[2022-12-12 20:17:15][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:17:15][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:17:16][1] Starting render frame:191 [OK]
 [OK]
[2022-12-12 20:17:16][1] startVpRender(.....)
[2022-12-12 20:17:16][1] setInteractive(0)[OK] [2022-12-12 20:17:16][1] OCT: 
[2022-12-12 20:17:16][0]  
[2022-12-12 20:17:16][1] OCT:FRAME:191 fps:30
[2022-12-12 20:17:16][0] FRAME:191 fps:30
[2022-12-12 20:17:16][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:17:16][1] updateCamera()
[2022-12-12 20:17:16][1] ApplyCImager enDenoise:1
[2022-12-12 20:17:16][1] ImageObject::isUpdated()
[2022-12-12 20:17:16][1] ImageObject::isUpdated()
[2022-12-12 20:17:16][1] Check others time:0.841  256[2022-12-12 20:17:16][1] Check Object Updates....[2022-12-12 20:17:16][1] Check started[2022-12-12 20:17:16][1] find And Check BaseObjects 191[2022-12-12 20:17:16][1] Generate mesh data....[2022-12-12 20:17:16][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:17:16][1] Transfer hair: maneHAIR[2022-12-12 20:17:16][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:17:16][1] Transfer hair: tailHAIR[2022-12-12 20:17:16][1] checkPathTracing()
[2022-12-12 20:17:16][1] create PathTracing
[2022-12-12 20:17:16][1] applyPTParams:0x0000027C8EFC85D0
[2022-12-12 20:17:16][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:17:16][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.305ms.  [OK]
[2022-12-12 20:17:17][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:17:17][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:17:17][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:17:17][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:17:17][1] OCT:VRAM used/free/max:2.713Gb/15.909Gb/24Gb  Out-of-core used:0Kb  RAM used:17.428Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:17:17][0] VRAM used/free/max:2.713Gb/15.909Gb/24Gb  Out-of-core used:0Kb  RAM used:17.428Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:17:17][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.909Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:17:17][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:17:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:18][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:17:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:19][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:17:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:19][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:17:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:19][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:17:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:20][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:17:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:20][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:17:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:21][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:17:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:21][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:17:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:21][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:17:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:22][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:17:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:23][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:17:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:23][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:17:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:24][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:17:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:25][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:17:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:26][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:17:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:27][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:17:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:28][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:17:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:30][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:17:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:33][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:17:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:35][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:17:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:37][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:17:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:39][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:17:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:42][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:17:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:44][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:17:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:45][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:17:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:46][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:17:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:48][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:17:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:49][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:17:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:50][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:17:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:51][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:17:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:51][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:17:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:52][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:17:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:53][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:17:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:54][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:17:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:54][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:17:54][1] beautyDenoiser progress:1
[2022-12-12 20:17:54][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:17:54][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:17:54][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:17:54][1] OCT:Tonemapping the all passes tm:40.293
[2022-12-12 20:17:54][0] Tonemapping the all passes tm:40.293
[2022-12-12 20:17:54][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:17:54][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:17:54][1] OCT:stored passes in:15.628msec  cores=12
[2022-12-12 20:17:54][0] stored passes in:15.628msec  cores=12
[2022-12-12 20:17:54][1] OCT:Displaying passes in tm=3.361
[2022-12-12 20:17:54][0] Displaying passes in tm=3.361
[2022-12-12 20:17:54][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:17:55][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0191.tif in:0sec. 
[2022-12-12 20:17:55][1] OCT:Passes saved in:0.716sec. 
[2022-12-12 20:17:55][0] Passes saved in:0.716sec. 
[2022-12-12 20:17:55][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:17:55][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:17:56][1] Starting render frame:192 [OK]
 [OK]
[2022-12-12 20:17:56][1] startVpRender(.....)
[2022-12-12 20:17:56][1] setInteractive(0)[OK] [2022-12-12 20:17:56][1] OCT: 
[2022-12-12 20:17:56][0]  
[2022-12-12 20:17:56][1] OCT:FRAME:192 fps:30
[2022-12-12 20:17:56][0] FRAME:192 fps:30
[2022-12-12 20:17:56][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:17:56][1] updateCamera()
[2022-12-12 20:17:56][1] ApplyCImager enDenoise:1
[2022-12-12 20:17:56][1] ImageObject::isUpdated()
[2022-12-12 20:17:56][1] ImageObject::isUpdated()
[2022-12-12 20:17:56][1] Check others time:0.706  256[2022-12-12 20:17:56][1] Check Object Updates....[2022-12-12 20:17:56][1] Check started[2022-12-12 20:17:56][1] find And Check BaseObjects 192[2022-12-12 20:17:56][1] Generate mesh data....[2022-12-12 20:17:56][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:17:56][1] Transfer hair: maneHAIR[2022-12-12 20:17:57][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:17:57][1] Transfer hair: tailHAIR[2022-12-12 20:17:57][1] checkPathTracing()
[2022-12-12 20:17:57][1] create PathTracing
[2022-12-12 20:17:57][1] applyPTParams:0x0000027C8EFC7CD0
[2022-12-12 20:17:57][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:17:57][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.651ms.  [OK]
[2022-12-12 20:17:58][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:17:58][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:17:58][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:17:58][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:17:58][1] OCT:VRAM used/free/max:2.713Gb/15.909Gb/24Gb  Out-of-core used:0Kb  RAM used:17.464Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:17:58][0] VRAM used/free/max:2.713Gb/15.909Gb/24Gb  Out-of-core used:0Kb  RAM used:17.464Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:17:58][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.909Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:17:58][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:17:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:58][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:17:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:59][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:17:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:17:59][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:17:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:00][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:18:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:00][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:18:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:00][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:18:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:01][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:18:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:01][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:18:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:02][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:18:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:02][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:18:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:03][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:18:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:04][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:18:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:04][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:18:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:05][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:18:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:07][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:18:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:08][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:18:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:08][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:18:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:11][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:18:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:13][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:18:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:15][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:18:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:17][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:18:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:19][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:18:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:22][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:18:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:24][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:18:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:25][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:18:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:27][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:18:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:28][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:18:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:29][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:18:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:30][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:18:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:31][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:18:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:32][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:18:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:33][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:18:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:33][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:18:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:34][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:18:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:34][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:18:34][1] beautyDenoiser progress:1
[2022-12-12 20:18:34][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:18:34][1] Create imageState:0x000002800DC84300
[2022-12-12 20:18:34][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:18:35][1] OCT:Tonemapping the all passes tm:29.475
[2022-12-12 20:18:35][0] Tonemapping the all passes tm:29.475
[2022-12-12 20:18:35][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:18:35][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:18:35][1] OCT:stored passes in:13.766msec  cores=12
[2022-12-12 20:18:35][0] stored passes in:13.766msec  cores=12
[2022-12-12 20:18:35][1] OCT:Displaying passes in tm=3.13
[2022-12-12 20:18:35][0] Displaying passes in tm=3.13
[2022-12-12 20:18:35][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:18:35][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0192.tif in:0sec. 
[2022-12-12 20:18:35][1] OCT:Passes saved in:0.696sec. 
[2022-12-12 20:18:35][0] Passes saved in:0.696sec. 
[2022-12-12 20:18:35][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:18:35][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:18:36][1] Starting render frame:193 [OK]
 [OK]
[2022-12-12 20:18:36][1] startVpRender(.....)
[2022-12-12 20:18:36][1] setInteractive(0)[OK] [2022-12-12 20:18:36][1] OCT: 
[2022-12-12 20:18:36][0]  
[2022-12-12 20:18:36][1] OCT:FRAME:193 fps:30
[2022-12-12 20:18:36][0] FRAME:193 fps:30
[2022-12-12 20:18:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:18:36][1] updateCamera()
[2022-12-12 20:18:36][1] ApplyCImager enDenoise:1
[2022-12-12 20:18:36][1] ImageObject::isUpdated()
[2022-12-12 20:18:36][1] ImageObject::isUpdated()
[2022-12-12 20:18:36][1] Check others time:0.802  256[2022-12-12 20:18:36][1] Check Object Updates....[2022-12-12 20:18:36][1] Check started[2022-12-12 20:18:36][1] find And Check BaseObjects 193[2022-12-12 20:18:36][1] Generate mesh data....[2022-12-12 20:18:36][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:18:36][1] Transfer hair: maneHAIR[2022-12-12 20:18:37][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:18:37][1] Transfer hair: tailHAIR[2022-12-12 20:18:37][1] checkPathTracing()
[2022-12-12 20:18:37][1] create PathTracing
[2022-12-12 20:18:37][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 20:18:37][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:18:37][1] ApiUpdate Wait:1 Caller:startVpRender tm:215.296ms.  [OK]
[2022-12-12 20:18:38][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:18:38][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:18:38][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:18:38][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:18:38][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.447Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:18:38][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.447Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:18:38][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:18:38][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:18:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:39][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:18:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:39][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:18:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:40][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:18:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:40][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:18:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:40][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:18:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:41][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:18:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:41][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:18:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:41][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:18:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:42][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:18:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:42][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:18:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:43][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:18:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:44][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:18:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:44][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:18:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:45][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:18:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:47][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:18:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:48][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:18:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:49][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:18:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:51][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:18:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:54][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:18:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:56][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:18:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:57][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:18:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:18:59][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:18:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:02][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:19:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:04][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:19:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:06][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:19:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:07][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:19:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:08][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:19:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:09][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:19:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:10][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:19:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:11][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:19:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:12][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:19:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:13][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:19:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:13][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:19:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:15][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:19:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:15][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:19:15][1] beautyDenoiser progress:1
[2022-12-12 20:19:15][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:19:15][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:19:15][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:19:15][1] OCT:Tonemapping the all passes tm:31.079
[2022-12-12 20:19:15][0] Tonemapping the all passes tm:31.079
[2022-12-12 20:19:15][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:19:15][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:19:15][1] OCT:stored passes in:14.931msec  cores=12
[2022-12-12 20:19:15][0] stored passes in:14.931msec  cores=12
[2022-12-12 20:19:15][1] OCT:Displaying passes in tm=3.074
[2022-12-12 20:19:15][0] Displaying passes in tm=3.074
[2022-12-12 20:19:15][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:19:15][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0193.tif in:0sec. 
[2022-12-12 20:19:15][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 20:19:15][0] Passes saved in:0.7sec. 
[2022-12-12 20:19:15][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:19:15][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:19:16][1] Starting render frame:194 [OK]
 [OK]
[2022-12-12 20:19:16][1] startVpRender(.....)
[2022-12-12 20:19:16][1] setInteractive(0)[OK] [2022-12-12 20:19:16][1] OCT: 
[2022-12-12 20:19:16][0]  
[2022-12-12 20:19:16][1] OCT:FRAME:194 fps:30
[2022-12-12 20:19:16][0] FRAME:194 fps:30
[2022-12-12 20:19:16][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:19:16][1] updateCamera()
[2022-12-12 20:19:16][1] ApplyCImager enDenoise:1
[2022-12-12 20:19:16][1] ImageObject::isUpdated()
[2022-12-12 20:19:16][1] ImageObject::isUpdated()
[2022-12-12 20:19:16][1] Check others time:0.806  256[2022-12-12 20:19:16][1] Check Object Updates....[2022-12-12 20:19:16][1] Check started[2022-12-12 20:19:16][1] find And Check BaseObjects 194[2022-12-12 20:19:16][1] Generate mesh data....[2022-12-12 20:19:17][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:19:17][1] Transfer hair: maneHAIR[2022-12-12 20:19:17][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:19:17][1] Transfer hair: tailHAIR[2022-12-12 20:19:17][1] checkPathTracing()
[2022-12-12 20:19:17][1] create PathTracing
[2022-12-12 20:19:17][1] applyPTParams:0x0000027C8E168BD0
[2022-12-12 20:19:17][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:19:17][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.378ms.  [OK]
[2022-12-12 20:19:18][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:19:18][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:19:18][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:19:18][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:19:18][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.436Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:19:18][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.436Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:19:18][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 20:19:18][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:19:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:19][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:19:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:20][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:19:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:20][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:19:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:20][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:19:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:20][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:19:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:21][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:19:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:21][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:19:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:22][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:19:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:22][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:19:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:23][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:19:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:23][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:19:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:24][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:19:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:24][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:19:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:26][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:19:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:27][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:19:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:28][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:19:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:29][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:19:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:31][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:19:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:34][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:19:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:36][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:19:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:37][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:19:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:40][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:19:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:42][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:19:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:44][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:19:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:46][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:19:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:47][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:19:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:49][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:19:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:50][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:19:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:50][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:19:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:51][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:19:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:52][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:19:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:53][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:19:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:54][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:19:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:55][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:19:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:55][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:19:55][1] beautyDenoiser progress:1
[2022-12-12 20:19:55][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:19:55][1] Create imageState:0x0000028119923300
[2022-12-12 20:19:55][1] StoreAllRenderPasses:0x0000028119923300  passCnt:2 
[2022-12-12 20:19:55][1] OCT:Tonemapping the all passes tm:29.11
[2022-12-12 20:19:55][0] Tonemapping the all passes tm:29.11
[2022-12-12 20:19:55][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:19:55][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:19:55][1] OCT:stored passes in:15.949msec  cores=12
[2022-12-12 20:19:55][0] stored passes in:15.949msec  cores=12
[2022-12-12 20:19:55][1] OCT:Displaying passes in tm=3.081
[2022-12-12 20:19:55][0] Displaying passes in tm=3.081
[2022-12-12 20:19:55][1] freeRenderImages:0x0000028119923300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:19:56][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0194.tif in:0sec. 
[2022-12-12 20:19:56][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 20:19:56][0] Passes saved in:0.704sec. 
[2022-12-12 20:19:56][1] Delete imageState:0x0000028119923300
[2022-12-12 20:19:56][1] freeRenderImages:0x0000028119923300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:19:57][1] Starting render frame:195 [OK]
 [OK]
[2022-12-12 20:19:57][1] startVpRender(.....)
[2022-12-12 20:19:57][1] setInteractive(0)[OK] [2022-12-12 20:19:57][1] OCT: 
[2022-12-12 20:19:57][0]  
[2022-12-12 20:19:57][1] OCT:FRAME:195 fps:30
[2022-12-12 20:19:57][0] FRAME:195 fps:30
[2022-12-12 20:19:57][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:19:57][1] updateCamera()
[2022-12-12 20:19:57][1] ApplyCImager enDenoise:1
[2022-12-12 20:19:57][1] ImageObject::isUpdated()
[2022-12-12 20:19:57][1] ImageObject::isUpdated()
[2022-12-12 20:19:57][1] Check others time:0.798  256[2022-12-12 20:19:57][1] Check Object Updates....[2022-12-12 20:19:57][1] Check started[2022-12-12 20:19:57][1] find And Check BaseObjects 195[2022-12-12 20:19:57][1] Generate mesh data....[2022-12-12 20:19:57][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:19:57][1] Transfer hair: maneHAIR[2022-12-12 20:19:57][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:19:57][1] Transfer hair: tailHAIR[2022-12-12 20:19:57][1] checkPathTracing()
[2022-12-12 20:19:57][1] create PathTracing
[2022-12-12 20:19:57][1] applyPTParams:0x0000027D189CD9B0
[2022-12-12 20:19:57][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:19:57][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.124ms.  [OK]
[2022-12-12 20:19:58][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:19:58][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:19:58][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:19:58][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:19:58][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.378Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:19:58][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.378Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:19:58][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 20:19:58][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:19:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:19:59][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:19:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:00][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:20:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:00][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:20:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:00][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:20:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:01][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:20:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:01][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:20:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:02][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:20:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:02][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:20:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:02][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:20:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:03][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:20:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:04][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:20:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:04][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:20:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:05][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:20:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:06][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:20:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:07][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:20:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:08][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:20:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:09][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:20:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:12][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:20:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:14][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:20:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:16][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:20:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:18][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:20:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:20][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:20:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:23][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:20:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:25][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:20:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:26][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:20:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:28][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:20:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:29][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:20:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:30][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:20:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:31][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:20:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:32][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:20:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:33][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:20:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:33][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:20:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:34][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:20:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:35][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:20:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:35][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:20:35][1] beautyDenoiser progress:1
[2022-12-12 20:20:35][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:20:35][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:20:35][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:20:35][1] OCT:Tonemapping the all passes tm:29.121
[2022-12-12 20:20:35][0] Tonemapping the all passes tm:29.121
[2022-12-12 20:20:35][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:20:35][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:20:35][1] OCT:stored passes in:15.206msec  cores=12
[2022-12-12 20:20:35][0] stored passes in:15.206msec  cores=12
[2022-12-12 20:20:35][1] OCT:Displaying passes in tm=3.047
[2022-12-12 20:20:35][0] Displaying passes in tm=3.047
[2022-12-12 20:20:35][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:20:36][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0195.tif in:0sec. 
[2022-12-12 20:20:36][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 20:20:36][0] Passes saved in:0.7sec. 
[2022-12-12 20:20:36][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:20:36][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:20:37][1] Starting render frame:196 [OK]
 [OK]
[2022-12-12 20:20:37][1] startVpRender(.....)
[2022-12-12 20:20:37][1] setInteractive(0)[OK] [2022-12-12 20:20:37][1] OCT: 
[2022-12-12 20:20:37][0]  
[2022-12-12 20:20:37][1] OCT:FRAME:196 fps:30
[2022-12-12 20:20:37][0] FRAME:196 fps:30
[2022-12-12 20:20:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:20:37][1] updateCamera()
[2022-12-12 20:20:37][1] ApplyCImager enDenoise:1
[2022-12-12 20:20:37][1] ImageObject::isUpdated()
[2022-12-12 20:20:37][1] ImageObject::isUpdated()
[2022-12-12 20:20:37][1] Check others time:0.862  256[2022-12-12 20:20:37][1] Check Object Updates....[2022-12-12 20:20:37][1] Check started[2022-12-12 20:20:37][1] find And Check BaseObjects 196[2022-12-12 20:20:37][1] Generate mesh data....[2022-12-12 20:20:37][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:20:37][1] Transfer hair: maneHAIR[2022-12-12 20:20:38][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:20:38][1] Transfer hair: tailHAIR[2022-12-12 20:20:38][1] checkPathTracing()
[2022-12-12 20:20:38][1] create PathTracing
[2022-12-12 20:20:38][1] applyPTParams:0x0000027C8EFC9FB0
[2022-12-12 20:20:38][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:20:38][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.367ms.  [OK]
[2022-12-12 20:20:39][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:20:39][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:20:39][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:20:39][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:20:39][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.447Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:20:39][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.447Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:20:39][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 20:20:39][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:20:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:39][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:20:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:40][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:20:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:40][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:20:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:41][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:20:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:41][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:20:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:41][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:20:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:42][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:20:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:42][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:20:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:43][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:20:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:43][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:20:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:44][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:20:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:45][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:20:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:45][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:20:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:46][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:20:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:48][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:20:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:49][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:20:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:49][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:20:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:52][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:20:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:54][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:20:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:57][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:20:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:20:58][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:20:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:00][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:21:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:03][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:21:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:05][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:21:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:07][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:21:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:08][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:21:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:09][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:21:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:10][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:21:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:11][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:21:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:12][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:21:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:13][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:21:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:14][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:21:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:14][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:21:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:15][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:21:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:15][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:21:15][1] beautyDenoiser progress:1
[2022-12-12 20:21:15][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:21:15][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:21:16][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:21:16][1] OCT:Tonemapping the all passes tm:29.191
[2022-12-12 20:21:16][0] Tonemapping the all passes tm:29.191
[2022-12-12 20:21:16][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:21:16][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:21:16][1] OCT:stored passes in:14.98msec  cores=12
[2022-12-12 20:21:16][0] stored passes in:14.98msec  cores=12
[2022-12-12 20:21:16][1] OCT:Displaying passes in tm=3.218
[2022-12-12 20:21:16][0] Displaying passes in tm=3.218
[2022-12-12 20:21:16][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:21:16][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0196.tif in:0sec. 
[2022-12-12 20:21:16][1] OCT:Passes saved in:0.696sec. 
[2022-12-12 20:21:16][0] Passes saved in:0.696sec. 
[2022-12-12 20:21:16][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:21:16][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:21:17][1] Starting render frame:197 [OK]
 [OK]
[2022-12-12 20:21:17][1] startVpRender(.....)
[2022-12-12 20:21:17][1] setInteractive(0)[OK] [2022-12-12 20:21:17][1] OCT: 
[2022-12-12 20:21:17][0]  
[2022-12-12 20:21:17][1] OCT:FRAME:197 fps:30
[2022-12-12 20:21:17][0] FRAME:197 fps:30
[2022-12-12 20:21:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:21:17][1] updateCamera()
[2022-12-12 20:21:17][1] ApplyCImager enDenoise:1
[2022-12-12 20:21:17][1] ImageObject::isUpdated()
[2022-12-12 20:21:17][1] ImageObject::isUpdated()
[2022-12-12 20:21:17][1] Check others time:0.815  256[2022-12-12 20:21:17][1] Check Object Updates....[2022-12-12 20:21:17][1] Check started[2022-12-12 20:21:17][1] find And Check BaseObjects 197[2022-12-12 20:21:17][1] Generate mesh data....[2022-12-12 20:21:18][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:21:18][1] Transfer hair: maneHAIR[2022-12-12 20:21:18][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:21:18][1] Transfer hair: tailHAIR[2022-12-12 20:21:18][1] checkPathTracing()
[2022-12-12 20:21:18][1] create PathTracing
[2022-12-12 20:21:18][1] applyPTParams:0x0000027C8EFC96B0
[2022-12-12 20:21:18][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:21:18][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.898ms.  [OK]
[2022-12-12 20:21:19][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:21:19][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:21:19][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:21:19][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:21:19][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.431Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:21:19][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.431Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:21:19][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 20:21:19][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:21:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:20][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:21:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:20][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:21:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:20][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:21:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:21][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:21:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:21][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:21:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:22][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:21:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:22][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:21:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:22][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:21:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:23][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:21:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:23][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:21:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:24][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:21:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:25][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:21:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:25][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:21:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:26][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:21:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:28][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:21:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:29][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:21:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:30][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:21:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:32][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:21:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:35][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:21:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:37][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:21:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:38][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:21:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:40][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:21:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:43][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:21:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:45][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:21:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:47][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:21:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:48][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:21:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:49][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:21:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:50][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:21:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:51][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:21:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:52][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:21:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:53][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:21:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:54][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:21:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:55][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:21:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:55][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:21:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:21:56][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:21:56][1] beautyDenoiser progress:1
[2022-12-12 20:21:56][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:21:56][1] Create imageState:0x0000028139333300
[2022-12-12 20:21:56][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:21:56][1] OCT:Tonemapping the all passes tm:29.336
[2022-12-12 20:21:56][0] Tonemapping the all passes tm:29.336
[2022-12-12 20:21:56][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:21:56][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:21:56][1] OCT:stored passes in:16.157msec  cores=12
[2022-12-12 20:21:56][0] stored passes in:16.157msec  cores=12
[2022-12-12 20:21:56][1] OCT:Displaying passes in tm=3.2
[2022-12-12 20:21:56][0] Displaying passes in tm=3.2
[2022-12-12 20:21:56][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:21:56][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0197.tif in:0sec. 
[2022-12-12 20:21:56][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 20:21:56][0] Passes saved in:0.701sec. 
[2022-12-12 20:21:56][1] Delete imageState:0x0000028139333300
[2022-12-12 20:21:56][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:21:57][1] Starting render frame:198 [OK]
 [OK]
[2022-12-12 20:21:57][1] startVpRender(.....)
[2022-12-12 20:21:57][1] setInteractive(0)[OK] [2022-12-12 20:21:57][1] OCT: 
[2022-12-12 20:21:57][0]  
[2022-12-12 20:21:57][1] OCT:FRAME:198 fps:30
[2022-12-12 20:21:57][0] FRAME:198 fps:30
[2022-12-12 20:21:57][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:21:57][1] updateCamera()
[2022-12-12 20:21:57][1] ApplyCImager enDenoise:1
[2022-12-12 20:21:57][1] ImageObject::isUpdated()
[2022-12-12 20:21:57][1] ImageObject::isUpdated()
[2022-12-12 20:21:57][1] Check others time:0.826  256[2022-12-12 20:21:57][1] Check Object Updates....[2022-12-12 20:21:57][1] Check started[2022-12-12 20:21:57][1] find And Check BaseObjects 198[2022-12-12 20:21:57][1] Generate mesh data....[2022-12-12 20:21:58][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:21:58][1] Transfer hair: maneHAIR[2022-12-12 20:21:58][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:21:58][1] Transfer hair: tailHAIR[2022-12-12 20:21:58][1] checkPathTracing()
[2022-12-12 20:21:58][1] create PathTracing
[2022-12-12 20:21:58][1] applyPTParams:0x0000027C8EFC8FF0
[2022-12-12 20:21:58][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:21:58][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.625ms.  [OK]
[2022-12-12 20:21:59][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:21:59][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:21:59][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:21:59][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:21:59][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.447Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:21:59][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.447Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:21:59][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 20:21:59][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:21:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:00][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:22:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:01][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:22:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:01][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:22:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:01][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:22:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:02][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:22:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:02][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:22:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:02][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:22:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:03][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:22:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:03][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:22:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:04][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:22:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:04][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:22:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:05][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:22:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:05][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:22:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:07][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:22:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:08][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:22:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:09][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:22:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:10][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:22:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:12][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:22:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:15][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:22:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:17][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:22:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:19][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:22:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:21][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:22:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:24][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:22:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:26][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:22:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:27][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:22:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:28][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:22:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:30][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:22:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:31][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:22:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:32][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:22:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:33][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:22:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:33][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:22:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:34][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:22:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:35][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:22:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:36][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:22:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:36][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:22:36][1] beautyDenoiser progress:1
[2022-12-12 20:22:36][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:22:36][1] Create imageState:0x00000281D17E0300
[2022-12-12 20:22:36][1] StoreAllRenderPasses:0x00000281D17E0300  passCnt:2 
[2022-12-12 20:22:36][1] OCT:Tonemapping the all passes tm:29.118
[2022-12-12 20:22:36][0] Tonemapping the all passes tm:29.118
[2022-12-12 20:22:36][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:22:36][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:22:36][1] OCT:stored passes in:14.573msec  cores=12
[2022-12-12 20:22:36][0] stored passes in:14.573msec  cores=12
[2022-12-12 20:22:36][1] OCT:Displaying passes in tm=3.136
[2022-12-12 20:22:36][0] Displaying passes in tm=3.136
[2022-12-12 20:22:36][1] freeRenderImages:0x00000281D17E0300 multiBmp:0x00000280037D1D40
[2022-12-12 20:22:37][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0198.tif in:0sec. 
[2022-12-12 20:22:37][1] OCT:Passes saved in:0.697sec. 
[2022-12-12 20:22:37][0] Passes saved in:0.697sec. 
[2022-12-12 20:22:37][1] Delete imageState:0x00000281D17E0300
[2022-12-12 20:22:37][1] freeRenderImages:0x00000281D17E0300 multiBmp:0x00000280037D1D40
[2022-12-12 20:22:38][1] Starting render frame:199 [OK]
 [OK]
[2022-12-12 20:22:38][1] startVpRender(.....)
[2022-12-12 20:22:38][1] setInteractive(0)[OK] [2022-12-12 20:22:38][1] OCT: 
[2022-12-12 20:22:38][0]  
[2022-12-12 20:22:38][1] OCT:FRAME:199 fps:30
[2022-12-12 20:22:38][0] FRAME:199 fps:30
[2022-12-12 20:22:38][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:22:38][1] updateCamera()
[2022-12-12 20:22:38][1] ApplyCImager enDenoise:1
[2022-12-12 20:22:38][1] ImageObject::isUpdated()
[2022-12-12 20:22:38][1] ImageObject::isUpdated()
[2022-12-12 20:22:38][1] Check others time:0.826  256[2022-12-12 20:22:38][1] Check Object Updates....[2022-12-12 20:22:38][1] Check started[2022-12-12 20:22:38][1] find And Check BaseObjects 199[2022-12-12 20:22:38][1] Generate mesh data....[2022-12-12 20:22:38][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:22:38][1] Transfer hair: maneHAIR[2022-12-12 20:22:38][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:22:38][1] Transfer hair: tailHAIR[2022-12-12 20:22:38][1] checkPathTracing()
[2022-12-12 20:22:38][1] create PathTracing
[2022-12-12 20:22:38][1] applyPTParams:0x0000027C8EFC7DF0
[2022-12-12 20:22:38][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:22:38][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.526ms.  [OK]
[2022-12-12 20:22:39][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:22:39][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:22:39][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:22:39][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:22:39][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.452Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:22:39][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.452Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:22:39][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:22:39][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:22:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:40][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:22:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:41][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:22:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:41][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:22:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:41][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:22:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:42][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:22:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:42][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:22:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:43][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:22:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:43][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:22:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:43][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:22:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:44][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:22:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:45][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:22:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:45][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:22:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:46][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:22:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:47][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:22:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:48][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:22:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:49][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:22:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:50][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:22:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:52][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:22:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:55][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:22:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:57][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:22:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:22:59][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:22:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:01][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:23:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:04][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:23:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:06][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:23:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:07][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:23:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:09][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:23:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:10][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:23:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:11][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:23:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:12][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:23:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:13][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:23:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:14][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:23:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:14][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:23:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:15][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:23:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:16][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:23:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:16][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:23:16][1] beautyDenoiser progress:1
[2022-12-12 20:23:16][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:23:16][1] Create imageState:0x0000028139333300
[2022-12-12 20:23:16][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:23:16][1] OCT:Tonemapping the all passes tm:29.165
[2022-12-12 20:23:16][0] Tonemapping the all passes tm:29.165
[2022-12-12 20:23:16][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:23:16][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:23:17][1] OCT:stored passes in:15.251msec  cores=12
[2022-12-12 20:23:17][0] stored passes in:15.251msec  cores=12
[2022-12-12 20:23:17][1] OCT:Displaying passes in tm=3.12
[2022-12-12 20:23:17][0] Displaying passes in tm=3.12
[2022-12-12 20:23:17][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:23:17][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0199.tif in:0sec. 
[2022-12-12 20:23:17][1] OCT:Passes saved in:0.693sec. 
[2022-12-12 20:23:17][0] Passes saved in:0.693sec. 
[2022-12-12 20:23:17][1] Delete imageState:0x0000028139333300
[2022-12-12 20:23:17][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:23:18][1] Starting render frame:200 [OK]
 [OK]
[2022-12-12 20:23:18][1] startVpRender(.....)
[2022-12-12 20:23:18][1] setInteractive(0)[OK] [2022-12-12 20:23:18][1] OCT: 
[2022-12-12 20:23:18][0]  
[2022-12-12 20:23:18][1] OCT:FRAME:200 fps:30
[2022-12-12 20:23:18][0] FRAME:200 fps:30
[2022-12-12 20:23:18][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:23:18][1] updateCamera()
[2022-12-12 20:23:18][1] ApplyCImager enDenoise:1
[2022-12-12 20:23:18][1] ImageObject::isUpdated()
[2022-12-12 20:23:18][1] ImageObject::isUpdated()
[2022-12-12 20:23:18][1] Check others time:0.821  256[2022-12-12 20:23:18][1] Check Object Updates....[2022-12-12 20:23:18][1] Check started[2022-12-12 20:23:18][1] find And Check BaseObjects 200[2022-12-12 20:23:18][1] Generate mesh data....[2022-12-12 20:23:18][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:23:18][1] Transfer hair: maneHAIR[2022-12-12 20:23:19][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:23:19][1] Transfer hair: tailHAIR[2022-12-12 20:23:19][1] checkPathTracing()
[2022-12-12 20:23:19][1] create PathTracing
[2022-12-12 20:23:19][1] applyPTParams:0x0000027C8EFC7CD0
[2022-12-12 20:23:19][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:23:19][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.017ms.  [OK]
[2022-12-12 20:23:20][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:23:20][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:23:20][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:23:20][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:23:20][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.448Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:23:20][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.448Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:23:20][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 20:23:20][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:23:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:21][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:23:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:21][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:23:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:21][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:23:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:22][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:23:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:22][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:23:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:23][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:23:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:23][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:23:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:23][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:23:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:24][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:23:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:24][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:23:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:25][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:23:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:26][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:23:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:26][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:23:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:27][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:23:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:29][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:23:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:30][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:23:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:31][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:23:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:33][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:23:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:36][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:23:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:38][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:23:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:39][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:23:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:41][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:23:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:44][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:23:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:46][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:23:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:48][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:23:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:49][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:23:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:50][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:23:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:51][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:23:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:52][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:23:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:53][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:23:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:54][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:23:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:55][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:23:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:56][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:23:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:57][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:23:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:23:57][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:23:57][1] beautyDenoiser progress:1
[2022-12-12 20:23:57][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:23:57][1] Create imageState:0x0000028119923300
[2022-12-12 20:23:57][1] StoreAllRenderPasses:0x0000028119923300  passCnt:2 
[2022-12-12 20:23:57][1] OCT:Tonemapping the all passes tm:28.759
[2022-12-12 20:23:57][0] Tonemapping the all passes tm:28.759
[2022-12-12 20:23:57][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:23:57][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:23:57][1] OCT:stored passes in:14.688msec  cores=12
[2022-12-12 20:23:57][0] stored passes in:14.688msec  cores=12
[2022-12-12 20:23:57][1] OCT:Displaying passes in tm=3.09
[2022-12-12 20:23:57][0] Displaying passes in tm=3.09
[2022-12-12 20:23:57][1] freeRenderImages:0x0000028119923300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:23:58][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0200.tif in:0sec. 
[2022-12-12 20:23:58][1] OCT:Passes saved in:0.696sec. 
[2022-12-12 20:23:58][0] Passes saved in:0.696sec. 
[2022-12-12 20:23:58][1] Delete imageState:0x0000028119923300
[2022-12-12 20:23:58][1] freeRenderImages:0x0000028119923300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:23:59][1] Starting render frame:201 [OK]
 [OK]
[2022-12-12 20:23:59][1] startVpRender(.....)
[2022-12-12 20:23:59][1] setInteractive(0)[OK] [2022-12-12 20:23:59][1] OCT: 
[2022-12-12 20:23:59][0]  
[2022-12-12 20:23:59][1] OCT:FRAME:201 fps:30
[2022-12-12 20:23:59][0] FRAME:201 fps:30
[2022-12-12 20:23:59][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:23:59][1] updateCamera()
[2022-12-12 20:23:59][1] ApplyCImager enDenoise:1
[2022-12-12 20:23:59][1] ImageObject::isUpdated()
[2022-12-12 20:23:59][1] ImageObject::isUpdated()
[2022-12-12 20:23:59][1] Check others time:0.806  256[2022-12-12 20:23:59][1] Check Object Updates....[2022-12-12 20:23:59][1] Check started[2022-12-12 20:23:59][1] find And Check BaseObjects 201[2022-12-12 20:23:59][1] Generate mesh data....[2022-12-12 20:23:59][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:23:59][1] Transfer hair: maneHAIR[2022-12-12 20:23:59][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:23:59][1] Transfer hair: tailHAIR[2022-12-12 20:23:59][1] checkPathTracing()
[2022-12-12 20:23:59][1] create PathTracing
[2022-12-12 20:23:59][1] applyPTParams:0x0000027C99FBBD70
[2022-12-12 20:23:59][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:23:59][1] ApiUpdate Wait:1 Caller:startVpRender tm:204.68ms.  [OK]
[2022-12-12 20:24:00][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:24:00][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:24:00][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:24:00][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:24:00][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.433Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:24:00][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.433Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:24:00][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:24:00][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:24:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:01][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:24:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:02][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:24:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:02][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:24:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:02][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:24:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:03][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:24:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:03][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:24:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:04][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:24:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:04][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:24:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:04][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:24:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:05][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:24:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:05][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:24:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:06][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:24:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:06][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:24:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:08][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:24:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:09][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:24:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:10][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:24:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:11][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:24:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:13][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:24:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:16][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:24:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:18][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:24:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:20][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:24:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:22][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:24:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:25][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:24:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:27][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:24:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:28][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:24:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:29][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:24:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:31][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:24:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:32][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:24:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:33][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:24:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:34][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:24:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:34][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:24:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:35][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:24:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:36][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:24:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:37][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:24:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:37][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:24:37][1] beautyDenoiser progress:1
[2022-12-12 20:24:37][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:24:37][1] Create imageState:0x0000028139333300
[2022-12-12 20:24:37][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:24:37][1] OCT:Tonemapping the all passes tm:28.964
[2022-12-12 20:24:37][0] Tonemapping the all passes tm:28.964
[2022-12-12 20:24:37][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:24:37][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:24:37][1] OCT:stored passes in:14.859msec  cores=12
[2022-12-12 20:24:37][0] stored passes in:14.859msec  cores=12
[2022-12-12 20:24:37][1] OCT:Displaying passes in tm=3.128
[2022-12-12 20:24:37][0] Displaying passes in tm=3.128
[2022-12-12 20:24:37][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 20:24:38][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0201.tif in:0sec. 
[2022-12-12 20:24:38][1] OCT:Passes saved in:0.716sec. 
[2022-12-12 20:24:38][0] Passes saved in:0.716sec. 
[2022-12-12 20:24:38][1] Delete imageState:0x0000028139333300
[2022-12-12 20:24:38][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 20:24:39][1] Starting render frame:202 [OK]
 [OK]
[2022-12-12 20:24:39][1] startVpRender(.....)
[2022-12-12 20:24:39][1] setInteractive(0)[OK] [2022-12-12 20:24:39][1] OCT: 
[2022-12-12 20:24:39][0]  
[2022-12-12 20:24:39][1] OCT:FRAME:202 fps:30
[2022-12-12 20:24:39][0] FRAME:202 fps:30
[2022-12-12 20:24:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:24:39][1] updateCamera()
[2022-12-12 20:24:39][1] ApplyCImager enDenoise:1
[2022-12-12 20:24:39][1] ImageObject::isUpdated()
[2022-12-12 20:24:39][1] ImageObject::isUpdated()
[2022-12-12 20:24:39][1] Check others time:0.796  256[2022-12-12 20:24:39][1] Check Object Updates....[2022-12-12 20:24:39][1] Check started[2022-12-12 20:24:39][1] find And Check BaseObjects 202[2022-12-12 20:24:39][1] Generate mesh data....[2022-12-12 20:24:39][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:24:39][1] Transfer hair: maneHAIR[2022-12-12 20:24:40][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:24:40][1] Transfer hair: tailHAIR[2022-12-12 20:24:40][1] checkPathTracing()
[2022-12-12 20:24:40][1] create PathTracing
[2022-12-12 20:24:40][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 20:24:40][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:24:40][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.642ms.  [OK]
[2022-12-12 20:24:41][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:24:41][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:24:41][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:24:41][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:24:41][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.451Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:24:41][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.451Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:24:41][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:24:41][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:24:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:42][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:24:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:42][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:24:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:43][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:24:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:43][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:24:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:43][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:24:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:44][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:24:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:44][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:24:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:44][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:24:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:45][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:24:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:45][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:24:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:46][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:24:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:47][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:24:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:47][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:24:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:48][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:24:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:50][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:24:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:51][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:24:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:52][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:24:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:54][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:24:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:57][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:24:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:24:59][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:24:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:00][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:25:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:02][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:25:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:05][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:25:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:07][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:25:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:09][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:25:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:10][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:25:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:11][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:25:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:13][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:25:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:13][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:25:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:14][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:25:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:15][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:25:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:16][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:25:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:17][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:25:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:18][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:25:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:18][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:25:18][1] beautyDenoiser progress:1
[2022-12-12 20:25:18][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:25:18][1] Create imageState:0x0000028139333300
[2022-12-12 20:25:18][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:25:18][1] OCT:Tonemapping the all passes tm:28.4
[2022-12-12 20:25:18][0] Tonemapping the all passes tm:28.4
[2022-12-12 20:25:18][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:25:18][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:25:18][1] OCT:stored passes in:14.514msec  cores=12
[2022-12-12 20:25:18][0] stored passes in:14.514msec  cores=12
[2022-12-12 20:25:18][1] OCT:Displaying passes in tm=3.278
[2022-12-12 20:25:18][0] Displaying passes in tm=3.278
[2022-12-12 20:25:18][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:25:19][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0202.tif in:0sec. 
[2022-12-12 20:25:19][1] OCT:Passes saved in:0.695sec. 
[2022-12-12 20:25:19][0] Passes saved in:0.695sec. 
[2022-12-12 20:25:19][1] Delete imageState:0x0000028139333300
[2022-12-12 20:25:19][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:25:20][1] Starting render frame:203 [OK]
 [OK]
[2022-12-12 20:25:20][1] startVpRender(.....)
[2022-12-12 20:25:20][1] setInteractive(0)[OK] [2022-12-12 20:25:20][1] OCT: 
[2022-12-12 20:25:20][0]  
[2022-12-12 20:25:20][1] OCT:FRAME:203 fps:30
[2022-12-12 20:25:20][0] FRAME:203 fps:30
[2022-12-12 20:25:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:25:20][1] updateCamera()
[2022-12-12 20:25:20][1] ApplyCImager enDenoise:1
[2022-12-12 20:25:20][1] ImageObject::isUpdated()
[2022-12-12 20:25:20][1] ImageObject::isUpdated()
[2022-12-12 20:25:20][1] Check others time:0.819  256[2022-12-12 20:25:20][1] Check Object Updates....[2022-12-12 20:25:20][1] Check started[2022-12-12 20:25:20][1] find And Check BaseObjects 203[2022-12-12 20:25:20][1] Generate mesh data....[2022-12-12 20:25:20][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:25:20][1] Transfer hair: maneHAIR[2022-12-12 20:25:20][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:25:20][1] Transfer hair: tailHAIR[2022-12-12 20:25:20][1] checkPathTracing()
[2022-12-12 20:25:20][1] create PathTracing
[2022-12-12 20:25:20][1] applyPTParams:0x0000027C8E168BD0
[2022-12-12 20:25:20][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:25:20][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.629ms.  [OK]
[2022-12-12 20:25:21][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:25:21][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:25:21][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:25:21][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:25:21][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.472Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:25:21][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.472Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:25:21][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:25:21][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:25:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:22][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:25:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:23][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:25:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:23][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:25:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:24][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:25:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:24][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:25:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:25][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:25:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:25][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:25:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:25][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:25:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:26][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:25:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:27][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:25:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:27][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:25:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:28][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:25:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:29][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:25:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:30][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:25:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:31][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:25:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:32][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:25:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:34][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:25:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:37][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:25:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:39][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:25:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:41][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:25:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:43][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:25:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:46][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:25:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:48][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:25:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:49][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:25:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:51][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:25:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:52][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:25:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:53][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:25:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:54][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:25:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:55][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:25:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:56][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:25:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:56][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:25:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:57][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:25:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:58][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:25:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:25:58][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:25:58][1] beautyDenoiser progress:1
[2022-12-12 20:25:58][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:25:58][1] Create imageState:0x000002800DC84300
[2022-12-12 20:25:58][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:25:58][1] OCT:Tonemapping the all passes tm:29.057
[2022-12-12 20:25:58][0] Tonemapping the all passes tm:29.057
[2022-12-12 20:25:58][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:25:58][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:25:58][1] OCT:stored passes in:15.382msec  cores=12
[2022-12-12 20:25:58][0] stored passes in:15.382msec  cores=12
[2022-12-12 20:25:58][1] OCT:Displaying passes in tm=3.09
[2022-12-12 20:25:58][0] Displaying passes in tm=3.09
[2022-12-12 20:25:58][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:25:59][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0203.tif in:0sec. 
[2022-12-12 20:25:59][1] OCT:Passes saved in:0.698sec. 
[2022-12-12 20:25:59][0] Passes saved in:0.698sec. 
[2022-12-12 20:25:59][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:25:59][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:26:00][1] Starting render frame:204 [OK]
 [OK]
[2022-12-12 20:26:00][1] startVpRender(.....)
[2022-12-12 20:26:00][1] setInteractive(0)[OK] [2022-12-12 20:26:00][1] OCT: 
[2022-12-12 20:26:00][0]  
[2022-12-12 20:26:00][1] OCT:FRAME:204 fps:30
[2022-12-12 20:26:00][0] FRAME:204 fps:30
[2022-12-12 20:26:00][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:26:00][1] updateCamera()
[2022-12-12 20:26:00][1] ApplyCImager enDenoise:1
[2022-12-12 20:26:00][1] ImageObject::isUpdated()
[2022-12-12 20:26:00][1] ImageObject::isUpdated()
[2022-12-12 20:26:00][1] Check others time:0.759  256[2022-12-12 20:26:00][1] Check Object Updates....[2022-12-12 20:26:00][1] Check started[2022-12-12 20:26:00][1] find And Check BaseObjects 204[2022-12-12 20:26:00][1] Generate mesh data....[2022-12-12 20:26:00][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:26:00][1] Transfer hair: maneHAIR[2022-12-12 20:26:01][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:26:01][1] Transfer hair: tailHAIR[2022-12-12 20:26:01][1] checkPathTracing()
[2022-12-12 20:26:01][1] create PathTracing
[2022-12-12 20:26:01][1] applyPTParams:0x0000027D189CD9B0
[2022-12-12 20:26:01][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:26:01][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.608ms.  [OK]
[2022-12-12 20:26:02][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:26:02][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:26:02][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:26:02][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:26:02][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.446Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:26:02][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.446Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:26:02][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 20:26:02][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:26:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:03][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:26:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:03][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:26:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:03][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:26:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:04][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:26:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:04][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:26:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:05][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:26:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:05][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:26:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:05][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:26:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:06][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:26:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:06][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:26:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:07][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:26:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:08][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:26:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:08][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:26:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:09][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:26:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:11][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:26:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:12][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:26:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:13][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:26:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:15][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:26:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:18][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:26:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:20][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:26:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:21][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:26:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:23][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:26:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:26][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:26:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:28][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:26:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:30][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:26:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:31][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:26:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:32][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:26:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:33][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:26:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:34][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:26:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:35][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:26:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:36][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:26:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:37][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:26:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:38][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:26:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:39][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:26:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:39][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:26:39][1] beautyDenoiser progress:1
[2022-12-12 20:26:39][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:26:39][1] Create imageState:0x0000028139333300
[2022-12-12 20:26:39][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:26:39][1] OCT:Tonemapping the all passes tm:28.611
[2022-12-12 20:26:39][0] Tonemapping the all passes tm:28.611
[2022-12-12 20:26:39][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:26:39][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:26:39][1] OCT:stored passes in:13.773msec  cores=12
[2022-12-12 20:26:39][0] stored passes in:13.773msec  cores=12
[2022-12-12 20:26:39][1] OCT:Displaying passes in tm=3.183
[2022-12-12 20:26:39][0] Displaying passes in tm=3.183
[2022-12-12 20:26:39][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 20:26:39][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0204.tif in:0sec. 
[2022-12-12 20:26:39][1] OCT:Passes saved in:0.694sec. 
[2022-12-12 20:26:39][0] Passes saved in:0.694sec. 
[2022-12-12 20:26:39][1] Delete imageState:0x0000028139333300
[2022-12-12 20:26:39][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 20:26:40][1] Starting render frame:205 [OK]
 [OK]
[2022-12-12 20:26:40][1] startVpRender(.....)
[2022-12-12 20:26:40][1] setInteractive(0)[OK] [2022-12-12 20:26:40][1] OCT: 
[2022-12-12 20:26:40][0]  
[2022-12-12 20:26:40][1] OCT:FRAME:205 fps:30
[2022-12-12 20:26:40][0] FRAME:205 fps:30
[2022-12-12 20:26:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:26:40][1] updateCamera()
[2022-12-12 20:26:40][1] ApplyCImager enDenoise:1
[2022-12-12 20:26:40][1] ImageObject::isUpdated()
[2022-12-12 20:26:40][1] ImageObject::isUpdated()
[2022-12-12 20:26:40][1] Check others time:0.766  256[2022-12-12 20:26:40][1] Check Object Updates....[2022-12-12 20:26:40][1] Check started[2022-12-12 20:26:40][1] find And Check BaseObjects 205[2022-12-12 20:26:40][1] Generate mesh data....[2022-12-12 20:26:41][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:26:41][1] Transfer hair: maneHAIR[2022-12-12 20:26:41][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:26:41][1] Transfer hair: tailHAIR[2022-12-12 20:26:41][1] checkPathTracing()
[2022-12-12 20:26:41][1] create PathTracing
[2022-12-12 20:26:41][1] applyPTParams:0x0000027C8EFD3670
[2022-12-12 20:26:41][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:26:41][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.004ms.  [OK]
[2022-12-12 20:26:42][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:26:42][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:26:42][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:26:42][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:26:42][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.435Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:26:42][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.435Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:26:42][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 20:26:42][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:26:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:43][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:26:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:44][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:26:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:44][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:26:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:44][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:26:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:45][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:26:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:45][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:26:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:45][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:26:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:46][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:26:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:46][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:26:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:47][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:26:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:47][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:26:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:48][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:26:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:49][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:26:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:50][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:26:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:51][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:26:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:52][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:26:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:53][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:26:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:55][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:26:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:26:58][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:26:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:00][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:27:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:02][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:27:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:04][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:27:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:07][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:27:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:09][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:27:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:10][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:27:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:11][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:27:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:13][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:27:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:14][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:27:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:15][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:27:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:16][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:27:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:16][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:27:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:17][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:27:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:18][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:27:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:19][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:27:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:19][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:27:19][1] beautyDenoiser progress:1
[2022-12-12 20:27:19][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:27:19][1] Create imageState:0x000002800DC84300
[2022-12-12 20:27:19][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:27:19][1] OCT:Tonemapping the all passes tm:29.362
[2022-12-12 20:27:19][0] Tonemapping the all passes tm:29.362
[2022-12-12 20:27:19][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:27:19][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:27:19][1] OCT:stored passes in:15.17msec  cores=12
[2022-12-12 20:27:19][0] stored passes in:15.17msec  cores=12
[2022-12-12 20:27:19][1] OCT:Displaying passes in tm=3.085
[2022-12-12 20:27:19][0] Displaying passes in tm=3.085
[2022-12-12 20:27:19][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:27:20][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0205.tif in:0sec. 
[2022-12-12 20:27:20][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 20:27:20][0] Passes saved in:0.7sec. 
[2022-12-12 20:27:20][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:27:20][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:27:21][1] Starting render frame:206 [OK]
 [OK]
[2022-12-12 20:27:21][1] startVpRender(.....)
[2022-12-12 20:27:21][1] setInteractive(0)[OK] [2022-12-12 20:27:21][1] OCT: 
[2022-12-12 20:27:21][0]  
[2022-12-12 20:27:21][1] OCT:FRAME:206 fps:30
[2022-12-12 20:27:21][0] FRAME:206 fps:30
[2022-12-12 20:27:21][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:27:21][1] updateCamera()
[2022-12-12 20:27:21][1] ApplyCImager enDenoise:1
[2022-12-12 20:27:21][1] ImageObject::isUpdated()
[2022-12-12 20:27:21][1] ImageObject::isUpdated()
[2022-12-12 20:27:21][1] Check others time:0.821  256[2022-12-12 20:27:21][1] Check Object Updates....[2022-12-12 20:27:21][1] Check started[2022-12-12 20:27:21][1] find And Check BaseObjects 206[2022-12-12 20:27:21][1] Generate mesh data....[2022-12-12 20:27:21][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:27:21][1] Transfer hair: maneHAIR[2022-12-12 20:27:22][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:27:22][1] Transfer hair: tailHAIR[2022-12-12 20:27:22][1] checkPathTracing()
[2022-12-12 20:27:22][1] create PathTracing
[2022-12-12 20:27:22][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 20:27:22][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:27:22][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.931ms.  [OK]
[2022-12-12 20:27:23][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:27:23][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:27:23][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:27:23][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:27:23][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.437Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:27:23][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.437Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:27:23][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 20:27:23][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:27:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:24][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:27:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:24][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:27:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:25][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:27:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:25][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:27:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:26][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:27:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:26][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:27:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:26][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:27:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:27][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:27:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:27][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:27:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:28][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:27:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:29][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:27:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:29][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:27:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:30][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:27:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:32][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:27:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:33][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:27:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:34][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:27:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:36][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:27:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:39][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:27:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:41][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:27:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:42][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:27:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:44][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:27:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:47][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:27:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:49][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:27:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:51][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:27:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:52][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:27:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:53][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:27:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:55][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:27:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:55][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:27:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:56][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:27:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:57][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:27:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:58][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:27:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:27:59][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:27:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:00][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:28:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:00][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:28:00][1] beautyDenoiser progress:1
[2022-12-12 20:28:00][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:28:00][1] Create imageState:0x0000028139333300
[2022-12-12 20:28:00][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:28:00][1] OCT:Tonemapping the all passes tm:29.025
[2022-12-12 20:28:00][0] Tonemapping the all passes tm:29.025
[2022-12-12 20:28:00][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:28:00][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:28:00][1] OCT:stored passes in:16.575msec  cores=12
[2022-12-12 20:28:00][0] stored passes in:16.575msec  cores=12
[2022-12-12 20:28:00][1] OCT:Displaying passes in tm=3.149
[2022-12-12 20:28:00][0] Displaying passes in tm=3.149
[2022-12-12 20:28:00][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:28:01][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0206.tif in:0sec. 
[2022-12-12 20:28:01][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 20:28:01][0] Passes saved in:0.7sec. 
[2022-12-12 20:28:01][1] Delete imageState:0x0000028139333300
[2022-12-12 20:28:01][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:28:01][1] Starting render frame:207 [OK]
 [OK]
[2022-12-12 20:28:01][1] startVpRender(.....)
[2022-12-12 20:28:02][1] setInteractive(0)[OK] [2022-12-12 20:28:02][1] OCT: 
[2022-12-12 20:28:02][0]  
[2022-12-12 20:28:02][1] OCT:FRAME:207 fps:30
[2022-12-12 20:28:02][0] FRAME:207 fps:30
[2022-12-12 20:28:02][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:28:02][1] updateCamera()
[2022-12-12 20:28:02][1] ApplyCImager enDenoise:1
[2022-12-12 20:28:02][1] ImageObject::isUpdated()
[2022-12-12 20:28:02][1] ImageObject::isUpdated()
[2022-12-12 20:28:02][1] Check others time:0.851  256[2022-12-12 20:28:02][1] Check Object Updates....[2022-12-12 20:28:02][1] Check started[2022-12-12 20:28:02][1] find And Check BaseObjects 207[2022-12-12 20:28:02][1] Generate mesh data....[2022-12-12 20:28:02][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:28:02][1] Transfer hair: maneHAIR[2022-12-12 20:28:02][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:28:02][1] Transfer hair: tailHAIR[2022-12-12 20:28:02][1] checkPathTracing()
[2022-12-12 20:28:02][1] create PathTracing
[2022-12-12 20:28:02][1] applyPTParams:0x0000027C8EFC85D0
[2022-12-12 20:28:02][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:28:02][1] ApiUpdate Wait:1 Caller:startVpRender tm:205.397ms.  [OK]
[2022-12-12 20:28:03][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:28:03][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:28:03][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:28:03][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:28:03][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.453Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:28:03][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.453Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:28:03][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 20:28:03][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:28:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:04][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:28:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:05][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:28:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:05][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:28:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:05][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:28:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:06][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:28:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:06][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:28:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:07][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:28:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:07][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:28:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:07][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:28:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:08][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:28:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:09][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:28:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:09][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:28:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:10][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:28:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:11][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:28:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:12][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:28:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:13][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:28:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:14][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:28:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:16][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:28:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:19][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:28:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:21][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:28:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:23][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:28:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:25][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:28:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:28][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:28:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:30][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:28:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:31][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:28:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:33][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:28:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:34][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:28:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:35][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:28:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:36][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:28:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:37][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:28:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:38][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:28:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:39][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:28:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:39][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:28:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:40][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:28:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:40][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:28:40][1] beautyDenoiser progress:1
[2022-12-12 20:28:40][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:28:40][1] Create imageState:0x000002800DC84300
[2022-12-12 20:28:40][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:28:40][1] OCT:Tonemapping the all passes tm:28.963
[2022-12-12 20:28:40][0] Tonemapping the all passes tm:28.963
[2022-12-12 20:28:40][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:28:40][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:28:40][1] OCT:stored passes in:14.309msec  cores=12
[2022-12-12 20:28:40][0] stored passes in:14.309msec  cores=12
[2022-12-12 20:28:40][1] OCT:Displaying passes in tm=3.216
[2022-12-12 20:28:40][0] Displaying passes in tm=3.216
[2022-12-12 20:28:40][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:28:41][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0207.tif in:0sec. 
[2022-12-12 20:28:41][1] OCT:Passes saved in:0.708sec. 
[2022-12-12 20:28:41][0] Passes saved in:0.708sec. 
[2022-12-12 20:28:41][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:28:41][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:28:42][1] Starting render frame:208 [OK]
 [OK]
[2022-12-12 20:28:42][1] startVpRender(.....)
[2022-12-12 20:28:42][1] setInteractive(0)[OK] [2022-12-12 20:28:42][1] OCT: 
[2022-12-12 20:28:42][0]  
[2022-12-12 20:28:42][1] OCT:FRAME:208 fps:30
[2022-12-12 20:28:42][0] FRAME:208 fps:30
[2022-12-12 20:28:42][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:28:42][1] updateCamera()
[2022-12-12 20:28:42][1] ApplyCImager enDenoise:1
[2022-12-12 20:28:42][1] ImageObject::isUpdated()
[2022-12-12 20:28:42][1] ImageObject::isUpdated()
[2022-12-12 20:28:42][1] Check others time:0.808  256[2022-12-12 20:28:42][1] Check Object Updates....[2022-12-12 20:28:42][1] Check started[2022-12-12 20:28:42][1] find And Check BaseObjects 208[2022-12-12 20:28:42][1] Generate mesh data....[2022-12-12 20:28:42][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:28:42][1] Transfer hair: maneHAIR[2022-12-12 20:28:43][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:28:43][1] Transfer hair: tailHAIR[2022-12-12 20:28:43][1] checkPathTracing()
[2022-12-12 20:28:43][1] create PathTracing
[2022-12-12 20:28:43][1] applyPTParams:0x0000027C8EFC96B0
[2022-12-12 20:28:43][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:28:43][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.967ms.  [OK]
[2022-12-12 20:28:44][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:28:44][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:28:44][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:28:44][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:28:44][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.457Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:28:44][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.457Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:28:44][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 20:28:44][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:28:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:45][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:28:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:45][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:28:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:46][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:28:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:46][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:28:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:46][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:28:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:46][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:28:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:47][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:28:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:47][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:28:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:48][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:28:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:48][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:28:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:49][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:28:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:50][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:28:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:50][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:28:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:51][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:28:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:53][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:28:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:54][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:28:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:55][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:28:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:28:57][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:28:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:00][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:29:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:02][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:29:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:03][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:29:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:05][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:29:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:08][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:29:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:10][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:29:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:12][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:29:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:13][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:29:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:14][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:29:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:15][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:29:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:16][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:29:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:17][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:29:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:18][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:29:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:19][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:29:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:20][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:29:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:21][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:29:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:21][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:29:21][1] beautyDenoiser progress:1
[2022-12-12 20:29:21][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:29:21][1] Create imageState:0x000002800DC84300
[2022-12-12 20:29:21][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:29:21][1] OCT:Tonemapping the all passes tm:29.936
[2022-12-12 20:29:21][0] Tonemapping the all passes tm:29.936
[2022-12-12 20:29:21][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:29:21][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:29:21][1] OCT:stored passes in:14.964msec  cores=12
[2022-12-12 20:29:21][0] stored passes in:14.964msec  cores=12
[2022-12-12 20:29:21][1] OCT:Displaying passes in tm=3.041
[2022-12-12 20:29:21][0] Displaying passes in tm=3.041
[2022-12-12 20:29:21][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:29:22][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0208.tif in:0sec. 
[2022-12-12 20:29:22][1] OCT:Passes saved in:0.694sec. 
[2022-12-12 20:29:22][0] Passes saved in:0.694sec. 
[2022-12-12 20:29:22][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:29:22][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:29:23][1] Starting render frame:209 [OK]
 [OK]
[2022-12-12 20:29:23][1] startVpRender(.....)
[2022-12-12 20:29:23][1] setInteractive(0)[OK] [2022-12-12 20:29:23][1] OCT: 
[2022-12-12 20:29:23][0]  
[2022-12-12 20:29:23][1] OCT:FRAME:209 fps:30
[2022-12-12 20:29:23][0] FRAME:209 fps:30
[2022-12-12 20:29:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:29:23][1] updateCamera()
[2022-12-12 20:29:23][1] ApplyCImager enDenoise:1
[2022-12-12 20:29:23][1] ImageObject::isUpdated()
[2022-12-12 20:29:23][1] ImageObject::isUpdated()
[2022-12-12 20:29:23][1] Check others time:0.973  256[2022-12-12 20:29:23][1] Check Object Updates....[2022-12-12 20:29:23][1] Check started[2022-12-12 20:29:23][1] find And Check BaseObjects 209[2022-12-12 20:29:23][1] Generate mesh data....[2022-12-12 20:29:23][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:29:23][1] Transfer hair: maneHAIR[2022-12-12 20:29:23][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:29:23][1] Transfer hair: tailHAIR[2022-12-12 20:29:23][1] checkPathTracing()
[2022-12-12 20:29:23][1] create PathTracing
[2022-12-12 20:29:23][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 20:29:23][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:29:23][1] ApiUpdate Wait:1 Caller:startVpRender tm:247.221ms.  [OK]
[2022-12-12 20:29:24][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:29:24][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:29:24][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:29:24][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:29:24][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.459Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:29:24][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.459Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:29:24][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:29:24][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:29:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:25][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:29:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:26][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:29:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:26][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:29:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:27][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:29:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:27][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:29:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:28][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:29:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:28][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:29:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:28][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:29:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:29][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:29:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:30][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:29:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:30][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:29:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:31][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:29:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:32][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:29:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:33][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:29:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:34][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:29:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:35][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:29:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:37][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:29:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:40][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:29:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:42][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:29:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:44][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:29:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:46][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:29:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:49][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:29:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:51][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:29:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:52][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:29:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:54][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:29:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:55][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:29:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:56][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:29:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:57][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:29:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:58][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:29:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:29:59][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:29:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:00][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:30:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:00][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:30:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:01][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:30:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:02][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:30:02][1] beautyDenoiser progress:1
[2022-12-12 20:30:02][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:30:02][1] Create imageState:0x0000028139B57300
[2022-12-12 20:30:02][1] StoreAllRenderPasses:0x0000028139B57300  passCnt:2 
[2022-12-12 20:30:02][1] OCT:Tonemapping the all passes tm:28.973
[2022-12-12 20:30:02][0] Tonemapping the all passes tm:28.973
[2022-12-12 20:30:02][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:30:02][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:30:02][1] OCT:stored passes in:14.327msec  cores=12
[2022-12-12 20:30:02][0] stored passes in:14.327msec  cores=12
[2022-12-12 20:30:02][1] OCT:Displaying passes in tm=3.081
[2022-12-12 20:30:02][0] Displaying passes in tm=3.081
[2022-12-12 20:30:02][1] freeRenderImages:0x0000028139B57300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:30:02][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0209.tif in:0sec. 
[2022-12-12 20:30:02][1] OCT:Passes saved in:0.708sec. 
[2022-12-12 20:30:02][0] Passes saved in:0.708sec. 
[2022-12-12 20:30:02][1] Delete imageState:0x0000028139B57300
[2022-12-12 20:30:02][1] freeRenderImages:0x0000028139B57300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:30:03][1] Starting render frame:210 [OK]
 [OK]
[2022-12-12 20:30:03][1] startVpRender(.....)
[2022-12-12 20:30:03][1] setInteractive(0)[OK] [2022-12-12 20:30:03][1] OCT: 
[2022-12-12 20:30:03][0]  
[2022-12-12 20:30:03][1] OCT:FRAME:210 fps:30
[2022-12-12 20:30:03][0] FRAME:210 fps:30
[2022-12-12 20:30:03][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:30:03][1] updateCamera()
[2022-12-12 20:30:03][1] ApplyCImager enDenoise:1
[2022-12-12 20:30:03][1] ImageObject::isUpdated()
[2022-12-12 20:30:03][1] ImageObject::isUpdated()
[2022-12-12 20:30:03][1] Check others time:0.838  256[2022-12-12 20:30:03][1] Check Object Updates....[2022-12-12 20:30:03][1] Check started[2022-12-12 20:30:03][1] find And Check BaseObjects 210[2022-12-12 20:30:03][1] Generate mesh data....[2022-12-12 20:30:04][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:30:04][1] Transfer hair: maneHAIR[2022-12-12 20:30:04][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:30:04][1] Transfer hair: tailHAIR[2022-12-12 20:30:04][1] checkPathTracing()
[2022-12-12 20:30:04][1] create PathTracing
[2022-12-12 20:30:04][1] applyPTParams:0x0000027C99FBF010
[2022-12-12 20:30:04][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:30:04][1] ApiUpdate Wait:1 Caller:startVpRender tm:247.104ms.  [OK]
[2022-12-12 20:30:05][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:30:05][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:30:05][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:30:05][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:30:05][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.315Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:30:05][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.315Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:30:05][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:30:05][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:30:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:06][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:30:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:06][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:30:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:07][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:30:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:07][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:30:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:07][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:30:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:08][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:30:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:08][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:30:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:09][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:30:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:09][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:30:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:10][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:30:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:10][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:30:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:11][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:30:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:11][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:30:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:13][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:30:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:14][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:30:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:15][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:30:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:16][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:30:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:18][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:30:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:21][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:30:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:23][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:30:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:25][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:30:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:27][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:30:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:30][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:30:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:32][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:30:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:33][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:30:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:34][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:30:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:36][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:30:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:37][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:30:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:38][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:30:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:39][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:30:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:39][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:30:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:40][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:30:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:41][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:30:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:42][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:30:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:42][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:30:42][1] beautyDenoiser progress:1
[2022-12-12 20:30:42][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:30:42][1] Create imageState:0x0000028139333300
[2022-12-12 20:30:42][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:30:42][1] OCT:Tonemapping the all passes tm:29.676
[2022-12-12 20:30:42][0] Tonemapping the all passes tm:29.676
[2022-12-12 20:30:42][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:30:42][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:30:42][1] OCT:stored passes in:14.93msec  cores=12
[2022-12-12 20:30:42][0] stored passes in:14.93msec  cores=12
[2022-12-12 20:30:42][1] OCT:Displaying passes in tm=3.236
[2022-12-12 20:30:42][0] Displaying passes in tm=3.236
[2022-12-12 20:30:42][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 20:30:43][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0210.tif in:0sec. 
[2022-12-12 20:30:43][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 20:30:43][0] Passes saved in:0.703sec. 
[2022-12-12 20:30:43][1] Delete imageState:0x0000028139333300
[2022-12-12 20:30:43][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 20:30:44][1] Starting render frame:211 [OK]
 [OK]
[2022-12-12 20:30:44][1] startVpRender(.....)
[2022-12-12 20:30:44][1] setInteractive(0)[OK] [2022-12-12 20:30:44][1] OCT: 
[2022-12-12 20:30:44][0]  
[2022-12-12 20:30:44][1] OCT:FRAME:211 fps:30
[2022-12-12 20:30:44][0] FRAME:211 fps:30
[2022-12-12 20:30:44][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:30:44][1] updateCamera()
[2022-12-12 20:30:44][1] ApplyCImager enDenoise:1
[2022-12-12 20:30:44][1] ImageObject::isUpdated()
[2022-12-12 20:30:44][1] ImageObject::isUpdated()
[2022-12-12 20:30:44][1] Check others time:0.85  256[2022-12-12 20:30:44][1] Check Object Updates....[2022-12-12 20:30:44][1] Check started[2022-12-12 20:30:44][1] find And Check BaseObjects 211[2022-12-12 20:30:44][1] Generate mesh data....[2022-12-12 20:30:44][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:30:44][1] Transfer hair: maneHAIR[2022-12-12 20:30:45][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:30:45][1] Transfer hair: tailHAIR[2022-12-12 20:30:45][1] checkPathTracing()
[2022-12-12 20:30:45][1] create PathTracing
[2022-12-12 20:30:45][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 20:30:45][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:30:45][1] ApiUpdate Wait:1 Caller:startVpRender tm:262.985ms.  [OK]
[2022-12-12 20:30:46][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:30:46][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:30:46][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:30:46][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:30:46][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.295Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:30:46][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.295Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:30:46][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:30:46][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:30:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:46][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:30:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:47][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:30:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:47][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:30:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:48][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:30:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:48][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:30:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:48][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:30:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:49][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:30:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:49][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:30:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:50][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:30:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:50][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:30:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:51][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:30:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:52][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:30:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:52][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:30:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:53][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:30:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:55][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:30:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:56][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:30:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:56][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:30:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:30:59][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:30:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:01][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:31:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:04][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:31:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:05][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:31:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:07][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:31:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:10][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:31:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:12][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:31:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:14][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:31:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:15][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:31:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:16][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:31:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:17][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:31:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:18][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:31:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:19][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:31:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:20][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:31:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:21][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:31:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:22][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:31:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:23][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:31:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:23][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:31:23][1] beautyDenoiser progress:1
[2022-12-12 20:31:23][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:31:23][1] Create imageState:0x000002800DC84300
[2022-12-12 20:31:23][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:31:23][1] OCT:Tonemapping the all passes tm:28.932
[2022-12-12 20:31:23][0] Tonemapping the all passes tm:28.932
[2022-12-12 20:31:23][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:31:23][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:31:23][1] OCT:stored passes in:14.481msec  cores=12
[2022-12-12 20:31:23][0] stored passes in:14.481msec  cores=12
[2022-12-12 20:31:23][1] OCT:Displaying passes in tm=3.122
[2022-12-12 20:31:23][0] Displaying passes in tm=3.122
[2022-12-12 20:31:23][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:31:23][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0211.tif in:0sec. 
[2022-12-12 20:31:23][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 20:31:23][0] Passes saved in:0.701sec. 
[2022-12-12 20:31:23][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:31:23][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:31:24][1] Starting render frame:212 [OK]
 [OK]
[2022-12-12 20:31:24][1] startVpRender(.....)
[2022-12-12 20:31:24][1] setInteractive(0)[OK] [2022-12-12 20:31:24][1] OCT: 
[2022-12-12 20:31:24][0]  
[2022-12-12 20:31:24][1] OCT:FRAME:212 fps:30
[2022-12-12 20:31:24][0] FRAME:212 fps:30
[2022-12-12 20:31:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:31:24][1] updateCamera()
[2022-12-12 20:31:24][1] ApplyCImager enDenoise:1
[2022-12-12 20:31:24][1] ImageObject::isUpdated()
[2022-12-12 20:31:24][1] ImageObject::isUpdated()
[2022-12-12 20:31:24][1] Check others time:0.755  256[2022-12-12 20:31:24][1] Check Object Updates....[2022-12-12 20:31:24][1] Check started[2022-12-12 20:31:24][1] find And Check BaseObjects 212[2022-12-12 20:31:24][1] Generate mesh data....[2022-12-12 20:31:25][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:31:25][1] Transfer hair: maneHAIR[2022-12-12 20:31:25][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:31:25][1] Transfer hair: tailHAIR[2022-12-12 20:31:25][1] checkPathTracing()
[2022-12-12 20:31:25][1] create PathTracing
[2022-12-12 20:31:25][1] applyPTParams:0x0000027C8E16AD90
[2022-12-12 20:31:25][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:31:25][1] ApiUpdate Wait:1 Caller:startVpRender tm:268.865ms.  [OK]
[2022-12-12 20:31:26][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:31:26][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:31:26][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:31:26][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:31:26][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.322Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:31:26][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.322Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:31:26][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 20:31:26][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:31:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:27][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:31:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:28][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:31:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:28][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:31:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:28][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:31:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:29][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:31:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:29][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:31:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:30][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:31:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:30][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:31:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:30][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:31:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:31][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:31:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:32][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:31:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:32][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:31:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:33][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:31:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:34][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:31:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:35][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:31:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:36][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:31:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:37][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:31:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:39][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:31:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:42][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:31:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:44][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:31:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:46][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:31:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:48][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:31:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:51][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:31:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:53][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:31:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:54][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:31:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:55][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:31:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:57][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:31:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:58][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:31:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:31:59][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:31:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:00][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:32:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:01][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:32:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:02][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:32:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:02][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:32:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:03][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:32:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:03][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:32:03][1] beautyDenoiser progress:1
[2022-12-12 20:32:03][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:32:03][1] Create imageState:0x0000028145AA0300
[2022-12-12 20:32:04][1] StoreAllRenderPasses:0x0000028145AA0300  passCnt:2 
[2022-12-12 20:32:04][1] OCT:Tonemapping the all passes tm:29.445
[2022-12-12 20:32:04][0] Tonemapping the all passes tm:29.445
[2022-12-12 20:32:04][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:32:04][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:32:04][1] OCT:stored passes in:15.826msec  cores=12
[2022-12-12 20:32:04][0] stored passes in:15.826msec  cores=12
[2022-12-12 20:32:04][1] OCT:Displaying passes in tm=3.274
[2022-12-12 20:32:04][0] Displaying passes in tm=3.274
[2022-12-12 20:32:04][1] freeRenderImages:0x0000028145AA0300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:32:04][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0212.tif in:0sec. 
[2022-12-12 20:32:04][1] OCT:Passes saved in:0.707sec. 
[2022-12-12 20:32:04][0] Passes saved in:0.707sec. 
[2022-12-12 20:32:04][1] Delete imageState:0x0000028145AA0300
[2022-12-12 20:32:04][1] freeRenderImages:0x0000028145AA0300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:32:05][1] Starting render frame:213 [OK]
 [OK]
[2022-12-12 20:32:05][1] startVpRender(.....)
[2022-12-12 20:32:05][1] setInteractive(0)[OK] [2022-12-12 20:32:05][1] OCT: 
[2022-12-12 20:32:05][0]  
[2022-12-12 20:32:05][1] OCT:FRAME:213 fps:30
[2022-12-12 20:32:05][0] FRAME:213 fps:30
[2022-12-12 20:32:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:32:05][1] updateCamera()
[2022-12-12 20:32:05][1] ApplyCImager enDenoise:1
[2022-12-12 20:32:05][1] ImageObject::isUpdated()
[2022-12-12 20:32:05][1] ImageObject::isUpdated()
[2022-12-12 20:32:05][1] Check others time:0.805  256[2022-12-12 20:32:05][1] Check Object Updates....[2022-12-12 20:32:05][1] Check started[2022-12-12 20:32:05][1] find And Check BaseObjects 213[2022-12-12 20:32:05][1] Generate mesh data....[2022-12-12 20:32:06][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:32:06][1] Transfer hair: maneHAIR[2022-12-12 20:32:06][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:32:06][1] Transfer hair: tailHAIR[2022-12-12 20:32:06][1] checkPathTracing()
[2022-12-12 20:32:06][1] create PathTracing
[2022-12-12 20:32:06][1] applyPTParams:0x0000027C8EFC96B0
[2022-12-12 20:32:06][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:32:06][1] ApiUpdate Wait:1 Caller:startVpRender tm:258.719ms.  [OK]
[2022-12-12 20:32:07][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:32:07][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:32:07][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:32:07][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:32:07][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.303Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:32:07][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.303Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:32:07][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 20:32:07][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:32:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:08][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:32:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:08][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:32:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:09][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:32:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:09][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:32:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:10][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:32:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:10][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:32:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:11][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:32:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:11][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:32:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:11][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:32:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:12][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:32:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:13][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:32:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:13][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:32:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:15][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:32:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:16][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:32:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:17][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:32:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:18][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:32:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:20][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:32:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:23][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:32:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:25][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:32:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:26][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:32:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:29][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:32:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:31][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:32:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:33][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:32:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:35][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:32:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:36][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:32:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:38][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:32:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:39][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:32:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:40][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:32:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:41][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:32:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:41][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:32:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:42][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:32:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:43][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:32:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:44][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:32:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:44][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:32:44][1] beautyDenoiser progress:1
[2022-12-12 20:32:44][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:32:44][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:32:44][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:32:44][1] OCT:Tonemapping the all passes tm:29.371
[2022-12-12 20:32:44][0] Tonemapping the all passes tm:29.371
[2022-12-12 20:32:44][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:32:44][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:32:44][1] OCT:stored passes in:14.906msec  cores=12
[2022-12-12 20:32:44][0] stored passes in:14.906msec  cores=12
[2022-12-12 20:32:44][1] OCT:Displaying passes in tm=3.099
[2022-12-12 20:32:44][0] Displaying passes in tm=3.099
[2022-12-12 20:32:44][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:32:45][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0213.tif in:0sec. 
[2022-12-12 20:32:45][1] OCT:Passes saved in:0.702sec. 
[2022-12-12 20:32:45][0] Passes saved in:0.702sec. 
[2022-12-12 20:32:45][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:32:45][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:32:46][1] Starting render frame:214 [OK]
 [OK]
[2022-12-12 20:32:46][1] startVpRender(.....)
[2022-12-12 20:32:46][1] setInteractive(0)[OK] [2022-12-12 20:32:46][1] OCT: 
[2022-12-12 20:32:46][0]  
[2022-12-12 20:32:46][1] OCT:FRAME:214 fps:30
[2022-12-12 20:32:46][0] FRAME:214 fps:30
[2022-12-12 20:32:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:32:46][1] updateCamera()
[2022-12-12 20:32:46][1] ApplyCImager enDenoise:1
[2022-12-12 20:32:46][1] ImageObject::isUpdated()
[2022-12-12 20:32:46][1] ImageObject::isUpdated()
[2022-12-12 20:32:46][1] Check others time:0.815  256[2022-12-12 20:32:46][1] Check Object Updates....[2022-12-12 20:32:46][1] Check started[2022-12-12 20:32:46][1] find And Check BaseObjects 214[2022-12-12 20:32:46][1] Generate mesh data....[2022-12-12 20:32:46][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:32:46][1] Transfer hair: maneHAIR[2022-12-12 20:32:46][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:32:46][1] Transfer hair: tailHAIR[2022-12-12 20:32:47][1] checkPathTracing()
[2022-12-12 20:32:47][1] create PathTracing
[2022-12-12 20:32:47][1] applyPTParams:0x0000027C8EFD2D70
[2022-12-12 20:32:47][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:32:47][1] ApiUpdate Wait:1 Caller:startVpRender tm:272.629ms.  [OK]
[2022-12-12 20:32:48][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:32:48][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:32:48][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:32:48][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:32:48][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.289Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:32:48][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.289Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:32:48][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:32:48][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:32:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:48][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:32:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:49][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:32:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:49][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:32:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:50][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:32:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:50][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:32:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:50][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:32:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:51][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:32:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:51][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:32:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:51][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:32:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:52][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:32:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:53][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:32:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:53][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:32:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:54][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:32:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:55][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:32:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:57][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:32:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:58][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:32:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:32:58][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:32:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:01][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:33:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:03][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:33:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:06][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:33:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:07][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:33:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:09][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:33:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:12][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:33:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:14][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:33:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:16][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:33:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:17][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:33:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:18][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:33:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:19][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:33:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:20][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:33:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:21][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:33:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:22][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:33:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:23][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:33:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:23][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:33:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:24][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:33:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:25][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:33:25][1] beautyDenoiser progress:1
[2022-12-12 20:33:25][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:33:25][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:33:25][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:33:25][1] OCT:Tonemapping the all passes tm:28.012
[2022-12-12 20:33:25][0] Tonemapping the all passes tm:28.012
[2022-12-12 20:33:25][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:33:25][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:33:25][1] OCT:stored passes in:14.869msec  cores=12
[2022-12-12 20:33:25][0] stored passes in:14.869msec  cores=12
[2022-12-12 20:33:25][1] OCT:Displaying passes in tm=3.028
[2022-12-12 20:33:25][0] Displaying passes in tm=3.028
[2022-12-12 20:33:25][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:33:25][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0214.tif in:0sec. 
[2022-12-12 20:33:25][1] OCT:Passes saved in:0.695sec. 
[2022-12-12 20:33:25][0] Passes saved in:0.695sec. 
[2022-12-12 20:33:25][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:33:25][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:33:26][1] Starting render frame:215 [OK]
 [OK]
[2022-12-12 20:33:26][1] startVpRender(.....)
[2022-12-12 20:33:26][1] setInteractive(0)[OK] [2022-12-12 20:33:26][1] OCT: 
[2022-12-12 20:33:26][0]  
[2022-12-12 20:33:26][1] OCT:FRAME:215 fps:30
[2022-12-12 20:33:26][0] FRAME:215 fps:30
[2022-12-12 20:33:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:33:26][1] updateCamera()
[2022-12-12 20:33:26][1] ApplyCImager enDenoise:1
[2022-12-12 20:33:26][1] ImageObject::isUpdated()
[2022-12-12 20:33:26][1] ImageObject::isUpdated()
[2022-12-12 20:33:26][1] Check others time:0.812  256[2022-12-12 20:33:26][1] Check Object Updates....[2022-12-12 20:33:26][1] Check started[2022-12-12 20:33:26][1] find And Check BaseObjects 215[2022-12-12 20:33:26][1] Generate mesh data....[2022-12-12 20:33:27][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:33:27][1] Transfer hair: maneHAIR[2022-12-12 20:33:27][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:33:27][1] Transfer hair: tailHAIR[2022-12-12 20:33:27][1] checkPathTracing()
[2022-12-12 20:33:27][1] create PathTracing
[2022-12-12 20:33:27][1] applyPTParams:0x0000027C8EFC8DB0
[2022-12-12 20:33:27][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:33:27][1] ApiUpdate Wait:1 Caller:startVpRender tm:252.747ms.  [OK]
[2022-12-12 20:33:28][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:33:28][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:33:28][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:33:28][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:33:28][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.332Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:33:28][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.332Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:33:28][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:33:28][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:33:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:29][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:33:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:30][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:33:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:30][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:33:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:30][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:33:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:31][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:33:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:31][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:33:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:31][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:33:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:32][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:33:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:32][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:33:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:33][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:33:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:33][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:33:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:34][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:33:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:34][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:33:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:36][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:33:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:37][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:33:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:38][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:33:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:39][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:33:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:41][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:33:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:44][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:33:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:46][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:33:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:48][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:33:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:50][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:33:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:53][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:33:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:55][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:33:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:56][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:33:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:57][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:33:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:33:59][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:33:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:00][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:34:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:01][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:34:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:02][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:34:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:02][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:34:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:03][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:34:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:04][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:34:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:05][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:34:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:05][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:34:05][1] beautyDenoiser progress:1
[2022-12-12 20:34:05][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:34:05][1] Create imageState:0x0000028119923300
[2022-12-12 20:34:05][1] StoreAllRenderPasses:0x0000028119923300  passCnt:2 
[2022-12-12 20:34:05][1] OCT:Tonemapping the all passes tm:28.438
[2022-12-12 20:34:05][0] Tonemapping the all passes tm:28.438
[2022-12-12 20:34:05][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:34:05][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:34:05][1] OCT:stored passes in:15.193msec  cores=12
[2022-12-12 20:34:05][0] stored passes in:15.193msec  cores=12
[2022-12-12 20:34:05][1] OCT:Displaying passes in tm=3.141
[2022-12-12 20:34:05][0] Displaying passes in tm=3.141
[2022-12-12 20:34:05][1] freeRenderImages:0x0000028119923300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:34:06][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0215.tif in:0sec. 
[2022-12-12 20:34:06][1] OCT:Passes saved in:0.698sec. 
[2022-12-12 20:34:06][0] Passes saved in:0.698sec. 
[2022-12-12 20:34:06][1] Delete imageState:0x0000028119923300
[2022-12-12 20:34:06][1] freeRenderImages:0x0000028119923300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:34:07][1] Starting render frame:216 [OK]
 [OK]
[2022-12-12 20:34:07][1] startVpRender(.....)
[2022-12-12 20:34:07][1] setInteractive(0)[OK] [2022-12-12 20:34:07][1] OCT: 
[2022-12-12 20:34:07][0]  
[2022-12-12 20:34:07][1] OCT:FRAME:216 fps:30
[2022-12-12 20:34:07][0] FRAME:216 fps:30
[2022-12-12 20:34:07][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:34:07][1] updateCamera()
[2022-12-12 20:34:07][1] ApplyCImager enDenoise:1
[2022-12-12 20:34:07][1] ImageObject::isUpdated()
[2022-12-12 20:34:07][1] ImageObject::isUpdated()
[2022-12-12 20:34:07][1] Check others time:0.728  256[2022-12-12 20:34:07][1] Check Object Updates....[2022-12-12 20:34:07][1] Check started[2022-12-12 20:34:07][1] find And Check BaseObjects 216[2022-12-12 20:34:07][1] Generate mesh data....[2022-12-12 20:34:07][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:34:07][1] Transfer hair: maneHAIR[2022-12-12 20:34:08][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:34:08][1] Transfer hair: tailHAIR[2022-12-12 20:34:08][1] checkPathTracing()
[2022-12-12 20:34:08][1] create PathTracing
[2022-12-12 20:34:08][1] applyPTParams:0x0000027C8EFC85D0
[2022-12-12 20:34:08][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:34:08][1] ApiUpdate Wait:1 Caller:startVpRender tm:257.915ms.  [OK]
[2022-12-12 20:34:09][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:34:09][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:34:09][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:34:09][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:34:09][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.307Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:34:09][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.307Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:34:09][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 20:34:09][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:34:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:10][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:34:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:10][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:34:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:10][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:34:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:11][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:34:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:11][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:34:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:12][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:34:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:12][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:34:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:12][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:34:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:13][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:34:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:13][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:34:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:14][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:34:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:15][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:34:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:15][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:34:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:16][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:34:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:18][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:34:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:19][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:34:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:20][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:34:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:22][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:34:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:25][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:34:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:27][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:34:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:28][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:34:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:30][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:34:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:33][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:34:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:35][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:34:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:37][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:34:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:38][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:34:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:39][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:34:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:41][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:34:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:41][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:34:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:42][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:34:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:43][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:34:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:44][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:34:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:45][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:34:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:46][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:34:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:46][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:34:46][1] beautyDenoiser progress:1
[2022-12-12 20:34:46][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:34:46][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:34:46][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:34:46][1] OCT:Tonemapping the all passes tm:29.471
[2022-12-12 20:34:46][0] Tonemapping the all passes tm:29.471
[2022-12-12 20:34:46][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:34:46][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:34:46][1] OCT:stored passes in:13.774msec  cores=12
[2022-12-12 20:34:46][0] stored passes in:13.774msec  cores=12
[2022-12-12 20:34:46][1] OCT:Displaying passes in tm=3.126
[2022-12-12 20:34:46][0] Displaying passes in tm=3.126
[2022-12-12 20:34:46][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:34:47][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0216.tif in:0sec. 
[2022-12-12 20:34:47][1] OCT:Passes saved in:0.696sec. 
[2022-12-12 20:34:47][0] Passes saved in:0.696sec. 
[2022-12-12 20:34:47][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:34:47][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:34:47][1] Starting render frame:217 [OK]
 [OK]
[2022-12-12 20:34:47][1] startVpRender(.....)
[2022-12-12 20:34:47][1] setInteractive(0)[OK] [2022-12-12 20:34:47][1] OCT: 
[2022-12-12 20:34:47][0]  
[2022-12-12 20:34:47][1] OCT:FRAME:217 fps:30
[2022-12-12 20:34:47][0] FRAME:217 fps:30
[2022-12-12 20:34:47][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:34:47][1] updateCamera()
[2022-12-12 20:34:47][1] ApplyCImager enDenoise:1
[2022-12-12 20:34:47][1] ImageObject::isUpdated()
[2022-12-12 20:34:47][1] ImageObject::isUpdated()
[2022-12-12 20:34:47][1] Check others time:0.841  256[2022-12-12 20:34:47][1] Check Object Updates....[2022-12-12 20:34:47][1] Check started[2022-12-12 20:34:47][1] find And Check BaseObjects 217[2022-12-12 20:34:47][1] Generate mesh data....[2022-12-12 20:34:48][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:34:48][1] Transfer hair: maneHAIR[2022-12-12 20:34:48][1] Hair is prepared in 31 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:34:48][1] Transfer hair: tailHAIR[2022-12-12 20:34:48][1] checkPathTracing()
[2022-12-12 20:34:48][1] create PathTracing
[2022-12-12 20:34:48][1] applyPTParams:0x0000027C8EFC8DB0
[2022-12-12 20:34:48][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:34:48][1] ApiUpdate Wait:1 Caller:startVpRender tm:257.052ms.  [OK]
[2022-12-12 20:34:49][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:34:49][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:34:49][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:34:49][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:34:49][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.371Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:34:49][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.371Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:34:49][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:34:49][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:34:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:50][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:34:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:51][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:34:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:51][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:34:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:52][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:34:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:52][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:34:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:53][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:34:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:53][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:34:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:53][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:34:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:54][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:34:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:55][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:34:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:55][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:34:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:56][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:34:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:57][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:34:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:58][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:34:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:34:59][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:34:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:00][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:35:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:02][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:35:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:05][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:35:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:07][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:35:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:09][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:35:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:11][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:35:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:14][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:35:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:16][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:35:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:17][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:35:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:19][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:35:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:20][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:35:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:21][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:35:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:22][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:35:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:23][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:35:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:24][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:35:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:24][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:35:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:25][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:35:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:26][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:35:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:26][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:35:26][1] beautyDenoiser progress:1
[2022-12-12 20:35:26][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:35:26][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:35:26][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:35:26][1] OCT:Tonemapping the all passes tm:28.352
[2022-12-12 20:35:26][0] Tonemapping the all passes tm:28.352
[2022-12-12 20:35:26][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:35:26][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:35:26][1] OCT:stored passes in:14.251msec  cores=12
[2022-12-12 20:35:26][0] stored passes in:14.251msec  cores=12
[2022-12-12 20:35:27][1] OCT:Displaying passes in tm=3.13
[2022-12-12 20:35:27][0] Displaying passes in tm=3.13
[2022-12-12 20:35:27][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:35:27][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0217.tif in:0sec. 
[2022-12-12 20:35:27][1] OCT:Passes saved in:0.693sec. 
[2022-12-12 20:35:27][0] Passes saved in:0.693sec. 
[2022-12-12 20:35:27][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:35:27][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:35:28][1] Starting render frame:218 [OK]
 [OK]
[2022-12-12 20:35:28][1] startVpRender(.....)
[2022-12-12 20:35:28][1] setInteractive(0)[OK] [2022-12-12 20:35:28][1] OCT: 
[2022-12-12 20:35:28][0]  
[2022-12-12 20:35:28][1] OCT:FRAME:218 fps:30
[2022-12-12 20:35:28][0] FRAME:218 fps:30
[2022-12-12 20:35:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:35:28][1] updateCamera()
[2022-12-12 20:35:28][1] ApplyCImager enDenoise:1
[2022-12-12 20:35:28][1] ImageObject::isUpdated()
[2022-12-12 20:35:28][1] ImageObject::isUpdated()
[2022-12-12 20:35:28][1] Check others time:0.804  256[2022-12-12 20:35:28][1] Check Object Updates....[2022-12-12 20:35:28][1] Check started[2022-12-12 20:35:28][1] find And Check BaseObjects 218[2022-12-12 20:35:28][1] Generate mesh data....[2022-12-12 20:35:28][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:35:28][1] Transfer hair: maneHAIR[2022-12-12 20:35:29][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:35:29][1] Transfer hair: tailHAIR[2022-12-12 20:35:29][1] checkPathTracing()
[2022-12-12 20:35:29][1] create PathTracing
[2022-12-12 20:35:29][1] applyPTParams:0x0000027C8EFC7DF0
[2022-12-12 20:35:29][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:35:29][1] ApiUpdate Wait:1 Caller:startVpRender tm:210.109ms.  [OK]
[2022-12-12 20:35:30][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:35:30][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:35:30][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:35:30][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:35:30][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.326Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:35:30][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.326Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:35:30][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 20:35:30][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:35:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:31][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:35:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:31][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:35:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:31][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:35:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:32][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:35:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:32][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:35:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:33][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:35:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:33][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:35:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:33][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:35:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:34][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:35:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:34][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:35:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:35][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:35:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:36][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:35:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:36][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:35:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:37][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:35:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:39][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:35:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:40][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:35:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:41][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:35:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:43][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:35:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:46][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:35:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:48][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:35:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:49][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:35:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:51][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:35:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:54][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:35:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:56][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:35:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:58][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:35:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:35:59][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:35:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:00][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:36:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:02][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:36:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:02][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:36:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:03][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:36:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:04][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:36:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:05][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:36:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:06][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:36:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:07][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:36:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:07][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:36:07][1] beautyDenoiser progress:1
[2022-12-12 20:36:07][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:36:07][1] Create imageState:0x000002800DC84300
[2022-12-12 20:36:07][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:36:07][1] OCT:Tonemapping the all passes tm:29.115
[2022-12-12 20:36:07][0] Tonemapping the all passes tm:29.115
[2022-12-12 20:36:07][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:36:07][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:36:07][1] OCT:stored passes in:13.953msec  cores=12
[2022-12-12 20:36:07][0] stored passes in:13.953msec  cores=12
[2022-12-12 20:36:07][1] OCT:Displaying passes in tm=3.241
[2022-12-12 20:36:07][0] Displaying passes in tm=3.241
[2022-12-12 20:36:07][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:36:08][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0218.tif in:0sec. 
[2022-12-12 20:36:08][1] OCT:Passes saved in:0.702sec. 
[2022-12-12 20:36:08][0] Passes saved in:0.702sec. 
[2022-12-12 20:36:08][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:36:08][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:36:08][1] Starting render frame:219 [OK]
 [OK]
[2022-12-12 20:36:08][1] startVpRender(.....)
[2022-12-12 20:36:08][1] setInteractive(0)[OK] [2022-12-12 20:36:08][1] OCT: 
[2022-12-12 20:36:08][0]  
[2022-12-12 20:36:08][1] OCT:FRAME:219 fps:30
[2022-12-12 20:36:08][0] FRAME:219 fps:30
[2022-12-12 20:36:08][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:36:08][1] updateCamera()
[2022-12-12 20:36:08][1] ApplyCImager enDenoise:1
[2022-12-12 20:36:08][1] ImageObject::isUpdated()
[2022-12-12 20:36:08][1] ImageObject::isUpdated()
[2022-12-12 20:36:08][1] Check others time:0.833  256[2022-12-12 20:36:08][1] Check Object Updates....[2022-12-12 20:36:08][1] Check started[2022-12-12 20:36:08][1] find And Check BaseObjects 219[2022-12-12 20:36:08][1] Generate mesh data....[2022-12-12 20:36:09][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:36:09][1] Transfer hair: maneHAIR[2022-12-12 20:36:09][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:36:09][1] Transfer hair: tailHAIR[2022-12-12 20:36:09][1] checkPathTracing()
[2022-12-12 20:36:09][1] create PathTracing
[2022-12-12 20:36:09][1] applyPTParams:0x0000027C99FBFFD0
[2022-12-12 20:36:09][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:36:09][1] ApiUpdate Wait:1 Caller:startVpRender tm:252.075ms.  [OK]
[2022-12-12 20:36:10][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:36:10][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:36:10][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:36:10][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:36:10][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.343Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:36:10][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.343Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:36:10][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:36:10][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:36:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:11][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:36:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:12][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:36:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:12][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:36:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:12][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:36:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:13][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:36:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:13][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:36:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:14][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:36:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:14][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:36:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:14][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:36:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:15][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:36:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:16][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:36:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:16][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:36:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:17][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:36:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:18][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:36:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:19][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:36:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:20][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:36:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:21][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:36:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:23][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:36:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:26][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:36:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:28][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:36:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:30][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:36:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:32][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:36:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:35][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:36:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:37][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:36:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:38][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:36:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:40][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:36:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:41][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:36:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:42][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:36:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:43][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:36:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:44][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:36:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:45][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:36:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:45][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:36:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:46][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:36:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:47][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:36:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:47][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:36:47][1] beautyDenoiser progress:1
[2022-12-12 20:36:47][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:36:47][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:36:47][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:36:48][1] OCT:Tonemapping the all passes tm:28.627
[2022-12-12 20:36:48][0] Tonemapping the all passes tm:28.627
[2022-12-12 20:36:48][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:36:48][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:36:48][1] OCT:stored passes in:14.73msec  cores=12
[2022-12-12 20:36:48][0] stored passes in:14.73msec  cores=12
[2022-12-12 20:36:48][1] OCT:Displaying passes in tm=3.071
[2022-12-12 20:36:48][0] Displaying passes in tm=3.071
[2022-12-12 20:36:48][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:36:48][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0219.tif in:0sec. 
[2022-12-12 20:36:48][1] OCT:Passes saved in:0.708sec. 
[2022-12-12 20:36:48][0] Passes saved in:0.708sec. 
[2022-12-12 20:36:48][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:36:48][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:36:49][1] Starting render frame:220 [OK]
 [OK]
[2022-12-12 20:36:49][1] startVpRender(.....)
[2022-12-12 20:36:49][1] setInteractive(0)[OK] [2022-12-12 20:36:49][1] OCT: 
[2022-12-12 20:36:49][0]  
[2022-12-12 20:36:49][1] OCT:FRAME:220 fps:30
[2022-12-12 20:36:49][0] FRAME:220 fps:30
[2022-12-12 20:36:49][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:36:49][1] updateCamera()
[2022-12-12 20:36:49][1] ApplyCImager enDenoise:1
[2022-12-12 20:36:49][1] ImageObject::isUpdated()
[2022-12-12 20:36:49][1] ImageObject::isUpdated()
[2022-12-12 20:36:49][1] Check others time:0.796  256[2022-12-12 20:36:49][1] Check Object Updates....[2022-12-12 20:36:49][1] Check started[2022-12-12 20:36:49][1] find And Check BaseObjects 220[2022-12-12 20:36:49][1] Generate mesh data....[2022-12-12 20:36:49][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:36:49][1] Transfer hair: maneHAIR[2022-12-12 20:36:50][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:36:50][1] Transfer hair: tailHAIR[2022-12-12 20:36:50][1] checkPathTracing()
[2022-12-12 20:36:50][1] create PathTracing
[2022-12-12 20:36:50][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 20:36:50][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:36:50][1] ApiUpdate Wait:1 Caller:startVpRender tm:247.372ms.  [OK]
[2022-12-12 20:36:51][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:36:51][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:36:51][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:36:51][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:36:51][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.356Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:36:51][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.356Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:36:51][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 20:36:51][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:36:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:52][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:36:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:52][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:36:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:52][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:36:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:53][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:36:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:53][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:36:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:54][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:36:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:54][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:36:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:54][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:36:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:55][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:36:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:55][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:36:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:56][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:36:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:57][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:36:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:57][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:36:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:36:58][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:36:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:00][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:37:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:01][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:37:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:02][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:37:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:04][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:37:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:07][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:37:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:09][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:37:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:10][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:37:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:13][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:37:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:15][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:37:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:17][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:37:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:19][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:37:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:20][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:37:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:21][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:37:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:23][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:37:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:23][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:37:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:24][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:37:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:25][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:37:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:26][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:37:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:27][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:37:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:28][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:37:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:28][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:37:28][1] beautyDenoiser progress:1
[2022-12-12 20:37:28][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:37:28][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:37:28][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:37:28][1] OCT:Tonemapping the all passes tm:28.752
[2022-12-12 20:37:28][0] Tonemapping the all passes tm:28.752
[2022-12-12 20:37:28][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:37:28][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:37:28][1] OCT:stored passes in:15.117msec  cores=12
[2022-12-12 20:37:28][0] stored passes in:15.117msec  cores=12
[2022-12-12 20:37:28][1] OCT:Displaying passes in tm=3.122
[2022-12-12 20:37:28][0] Displaying passes in tm=3.122
[2022-12-12 20:37:28][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:37:29][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0220.tif in:0sec. 
[2022-12-12 20:37:29][1] OCT:Passes saved in:0.699sec. 
[2022-12-12 20:37:29][0] Passes saved in:0.699sec. 
[2022-12-12 20:37:29][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:37:29][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:37:30][1] Starting render frame:221 [OK]
 [OK]
[2022-12-12 20:37:30][1] startVpRender(.....)
[2022-12-12 20:37:30][1] setInteractive(0)[OK] [2022-12-12 20:37:30][1] OCT: 
[2022-12-12 20:37:30][0]  
[2022-12-12 20:37:30][1] OCT:FRAME:221 fps:30
[2022-12-12 20:37:30][0] FRAME:221 fps:30
[2022-12-12 20:37:30][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:37:30][1] updateCamera()
[2022-12-12 20:37:30][1] ApplyCImager enDenoise:1
[2022-12-12 20:37:30][1] ImageObject::isUpdated()
[2022-12-12 20:37:30][1] ImageObject::isUpdated()
[2022-12-12 20:37:30][1] Check others time:0.784  256[2022-12-12 20:37:30][1] Check Object Updates....[2022-12-12 20:37:30][1] Check started[2022-12-12 20:37:30][1] find And Check BaseObjects 221[2022-12-12 20:37:30][1] Generate mesh data....[2022-12-12 20:37:30][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:37:30][1] Transfer hair: maneHAIR[2022-12-12 20:37:30][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:37:30][1] Transfer hair: tailHAIR[2022-12-12 20:37:30][1] checkPathTracing()
[2022-12-12 20:37:30][1] create PathTracing
[2022-12-12 20:37:30][1] applyPTParams:0x0000027CB7AFE820
[2022-12-12 20:37:30][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:37:30][1] ApiUpdate Wait:1 Caller:startVpRender tm:262.459ms.  [OK]
[2022-12-12 20:37:31][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:37:31][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:37:31][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:37:31][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:37:31][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.408Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:37:31][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.408Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:37:31][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 20:37:31][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:37:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:32][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:37:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:33][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:37:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:33][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:37:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:33][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:37:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:34][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:37:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:34][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:37:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:35][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:37:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:35][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:37:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:35][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:37:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:36][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:37:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:37][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:37:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:37][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:37:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:38][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:37:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:39][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:37:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:40][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:37:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:41][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:37:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:42][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:37:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:44][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:37:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:47][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:37:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:49][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:37:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:51][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:37:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:53][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:37:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:56][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:37:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:58][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:37:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:37:59][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:37:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:01][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:38:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:02][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:38:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:03][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:38:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:04][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:38:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:05][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:38:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:05][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:38:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:06][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:38:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:07][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:38:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:08][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:38:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:08][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:38:08][1] beautyDenoiser progress:1
[2022-12-12 20:38:08][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:38:08][1] Create imageState:0x0000028119923300
[2022-12-12 20:38:08][1] StoreAllRenderPasses:0x0000028119923300  passCnt:2 
[2022-12-12 20:38:08][1] OCT:Tonemapping the all passes tm:30.231
[2022-12-12 20:38:08][0] Tonemapping the all passes tm:30.231
[2022-12-12 20:38:08][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:38:08][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:38:08][1] OCT:stored passes in:13.981msec  cores=12
[2022-12-12 20:38:08][0] stored passes in:13.981msec  cores=12
[2022-12-12 20:38:08][1] OCT:Displaying passes in tm=3.279
[2022-12-12 20:38:08][0] Displaying passes in tm=3.279
[2022-12-12 20:38:08][1] freeRenderImages:0x0000028119923300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:38:09][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0221.tif in:0sec. 
[2022-12-12 20:38:09][1] OCT:Passes saved in:0.693sec. 
[2022-12-12 20:38:09][0] Passes saved in:0.693sec. 
[2022-12-12 20:38:09][1] Delete imageState:0x0000028119923300
[2022-12-12 20:38:09][1] freeRenderImages:0x0000028119923300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:38:10][1] Starting render frame:222 [OK]
 [OK]
[2022-12-12 20:38:10][1] startVpRender(.....)
[2022-12-12 20:38:10][1] setInteractive(0)[OK] [2022-12-12 20:38:10][1] OCT: 
[2022-12-12 20:38:10][0]  
[2022-12-12 20:38:10][1] OCT:FRAME:222 fps:30
[2022-12-12 20:38:10][0] FRAME:222 fps:30
[2022-12-12 20:38:10][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:38:10][1] updateCamera()
[2022-12-12 20:38:10][1] ApplyCImager enDenoise:1
[2022-12-12 20:38:10][1] ImageObject::isUpdated()
[2022-12-12 20:38:10][1] ImageObject::isUpdated()
[2022-12-12 20:38:10][1] Check others time:1.028  256[2022-12-12 20:38:10][1] Check Object Updates....[2022-12-12 20:38:10][1] Check started[2022-12-12 20:38:10][1] find And Check BaseObjects 222[2022-12-12 20:38:10][1] Generate mesh data....[2022-12-12 20:38:10][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:38:10][1] Transfer hair: maneHAIR[2022-12-12 20:38:11][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:38:11][1] Transfer hair: tailHAIR[2022-12-12 20:38:11][1] checkPathTracing()
[2022-12-12 20:38:11][1] create PathTracing
[2022-12-12 20:38:11][1] applyPTParams:0x0000027C8EFC96B0
[2022-12-12 20:38:11][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:38:11][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.169ms.  [OK]
[2022-12-12 20:38:11][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:38:11][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:38:11][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:38:11][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:38:11][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.336Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:38:11][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.336Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:38:11][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:38:11][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:38:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:12][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:38:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:13][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:38:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:13][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:38:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:14][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:38:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:14][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:38:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:14][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:38:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:15][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:38:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:15][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:38:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:15][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:38:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:16][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:38:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:17][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:38:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:17][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:38:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:18][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:38:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:19][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:38:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:20][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:38:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:22][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:38:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:22][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:38:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:25][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:38:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:27][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:38:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:29][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:38:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:31][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:38:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:33][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:38:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:36][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:38:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:38][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:38:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:39][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:38:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:41][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:38:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:42][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:38:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:43][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:38:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:44][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:38:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:45][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:38:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:46][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:38:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:47][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:38:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:47][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:38:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:48][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:38:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:48][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:38:48][1] beautyDenoiser progress:1
[2022-12-12 20:38:48][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:38:48][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:38:49][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:38:49][1] OCT:Tonemapping the all passes tm:29.726
[2022-12-12 20:38:49][0] Tonemapping the all passes tm:29.726
[2022-12-12 20:38:49][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:38:49][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:38:49][1] OCT:stored passes in:14.14msec  cores=12
[2022-12-12 20:38:49][0] stored passes in:14.14msec  cores=12
[2022-12-12 20:38:49][1] OCT:Displaying passes in tm=3.058
[2022-12-12 20:38:49][0] Displaying passes in tm=3.058
[2022-12-12 20:38:49][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:38:49][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0222.tif in:0sec. 
[2022-12-12 20:38:49][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 20:38:49][0] Passes saved in:0.7sec. 
[2022-12-12 20:38:49][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:38:49][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:38:50][1] Starting render frame:223 [OK]
 [OK]
[2022-12-12 20:38:50][1] startVpRender(.....)
[2022-12-12 20:38:50][1] setInteractive(0)[OK] [2022-12-12 20:38:50][1] OCT: 
[2022-12-12 20:38:50][0]  
[2022-12-12 20:38:50][1] OCT:FRAME:223 fps:30
[2022-12-12 20:38:50][0] FRAME:223 fps:30
[2022-12-12 20:38:50][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:38:50][1] updateCamera()
[2022-12-12 20:38:50][1] ApplyCImager enDenoise:1
[2022-12-12 20:38:50][1] ImageObject::isUpdated()
[2022-12-12 20:38:50][1] ImageObject::isUpdated()
[2022-12-12 20:38:50][1] Check others time:0.798  256[2022-12-12 20:38:50][1] Check Object Updates....[2022-12-12 20:38:50][1] Check started[2022-12-12 20:38:50][1] find And Check BaseObjects 223[2022-12-12 20:38:50][1] Generate mesh data....[2022-12-12 20:38:51][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:38:51][1] Transfer hair: maneHAIR[2022-12-12 20:38:51][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:38:51][1] Transfer hair: tailHAIR[2022-12-12 20:38:51][1] checkPathTracing()
[2022-12-12 20:38:51][1] create PathTracing
[2022-12-12 20:38:51][1] applyPTParams:0x0000027C8EFC85D0
[2022-12-12 20:38:51][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:38:51][1] ApiUpdate Wait:1 Caller:startVpRender tm:265.589ms.  [OK]
[2022-12-12 20:38:52][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:38:52][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:38:52][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:38:52][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:38:52][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.363Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:38:52][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.363Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:38:52][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:38:52][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:38:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:53][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:38:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:54][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:38:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:54][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:38:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:54][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:38:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:54][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:38:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:55][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:38:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:55][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:38:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:56][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:38:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:56][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:38:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:57][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:38:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:57][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:38:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:58][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:38:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:38:58][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:38:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:00][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:39:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:01][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:39:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:02][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:39:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:03][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:39:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:05][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:39:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:08][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:39:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:10][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:39:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:11][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:39:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:14][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:39:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:16][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:39:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:18][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:39:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:20][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:39:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:21][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:39:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:23][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:39:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:24][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:39:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:24][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:39:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:25][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:39:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:26][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:39:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:27][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:39:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:28][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:39:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:29][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:39:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:29][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:39:29][1] beautyDenoiser progress:1
[2022-12-12 20:39:29][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:39:29][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:39:29][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:39:29][1] OCT:Tonemapping the all passes tm:29.027
[2022-12-12 20:39:29][0] Tonemapping the all passes tm:29.027
[2022-12-12 20:39:29][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:39:29][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:39:29][1] OCT:stored passes in:15.21msec  cores=12
[2022-12-12 20:39:29][0] stored passes in:15.21msec  cores=12
[2022-12-12 20:39:29][1] OCT:Displaying passes in tm=3.097
[2022-12-12 20:39:29][0] Displaying passes in tm=3.097
[2022-12-12 20:39:29][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:39:30][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0223.tif in:0sec. 
[2022-12-12 20:39:30][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 20:39:30][0] Passes saved in:0.701sec. 
[2022-12-12 20:39:30][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:39:30][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:39:31][1] Starting render frame:224 [OK]
 [OK]
[2022-12-12 20:39:31][1] startVpRender(.....)
[2022-12-12 20:39:31][1] setInteractive(0)[OK] [2022-12-12 20:39:31][1] OCT: 
[2022-12-12 20:39:31][0]  
[2022-12-12 20:39:31][1] OCT:FRAME:224 fps:30
[2022-12-12 20:39:31][0] FRAME:224 fps:30
[2022-12-12 20:39:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:39:31][1] updateCamera()
[2022-12-12 20:39:31][1] ApplyCImager enDenoise:1
[2022-12-12 20:39:31][1] ImageObject::isUpdated()
[2022-12-12 20:39:31][1] ImageObject::isUpdated()
[2022-12-12 20:39:31][1] Check others time:0.943  256[2022-12-12 20:39:31][1] Check Object Updates....[2022-12-12 20:39:31][1] Check started[2022-12-12 20:39:31][1] find And Check BaseObjects 224[2022-12-12 20:39:31][1] Generate mesh data....[2022-12-12 20:39:31][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:39:31][1] Transfer hair: maneHAIR[2022-12-12 20:39:31][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:39:31][1] Transfer hair: tailHAIR[2022-12-12 20:39:31][1] checkPathTracing()
[2022-12-12 20:39:31][1] create PathTracing
[2022-12-12 20:39:31][1] applyPTParams:0x0000027C8EFC96B0
[2022-12-12 20:39:31][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:39:31][1] ApiUpdate Wait:1 Caller:startVpRender tm:264.075ms.  [OK]
[2022-12-12 20:39:32][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:39:32][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:39:32][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:39:32][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:39:32][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:17.375Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:39:32][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:17.375Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:39:32][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 20:39:32][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:39:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:33][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:39:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:34][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:39:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:34][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:39:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:34][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:39:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:35][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:39:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:35][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:39:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:36][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:39:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:36][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:39:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:36][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:39:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:37][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:39:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:38][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:39:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:38][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:39:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:39][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:39:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:40][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:39:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:41][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:39:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:42][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:39:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:43][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:39:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:45][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:39:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:48][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:39:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:50][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:39:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:52][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:39:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:54][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:39:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:57][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:39:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:39:59][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:39:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:00][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:40:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:01][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:40:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:03][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:40:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:04][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:40:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:05][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:40:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:06][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:40:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:07][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:40:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:07][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:40:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:08][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:40:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:09][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:40:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:09][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:40:09][1] beautyDenoiser progress:1
[2022-12-12 20:40:09][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:40:09][1] Create imageState:0x000002800DC84300
[2022-12-12 20:40:09][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:40:09][1] OCT:Tonemapping the all passes tm:28.914
[2022-12-12 20:40:09][0] Tonemapping the all passes tm:28.914
[2022-12-12 20:40:09][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:40:09][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:40:09][1] OCT:stored passes in:15.085msec  cores=12
[2022-12-12 20:40:09][0] stored passes in:15.085msec  cores=12
[2022-12-12 20:40:09][1] OCT:Displaying passes in tm=3.33
[2022-12-12 20:40:09][0] Displaying passes in tm=3.33
[2022-12-12 20:40:09][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:40:10][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0224.tif in:0sec. 
[2022-12-12 20:40:10][1] OCT:Passes saved in:0.696sec. 
[2022-12-12 20:40:10][0] Passes saved in:0.696sec. 
[2022-12-12 20:40:10][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:40:10][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:40:11][1] Starting render frame:225 [OK]
 [OK]
[2022-12-12 20:40:11][1] startVpRender(.....)
[2022-12-12 20:40:11][1] setInteractive(0)[OK] [2022-12-12 20:40:11][1] OCT: 
[2022-12-12 20:40:11][0]  
[2022-12-12 20:40:11][1] OCT:FRAME:225 fps:30
[2022-12-12 20:40:11][0] FRAME:225 fps:30
[2022-12-12 20:40:11][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:40:11][1] updateCamera()
[2022-12-12 20:40:11][1] ApplyCImager enDenoise:1
[2022-12-12 20:40:11][1] ImageObject::isUpdated()
[2022-12-12 20:40:11][1] ImageObject::isUpdated()
[2022-12-12 20:40:11][1] Check others time:0.835  256[2022-12-12 20:40:11][1] Check Object Updates....[2022-12-12 20:40:11][1] Check started[2022-12-12 20:40:11][1] find And Check BaseObjects 225[2022-12-12 20:40:11][1] Generate mesh data....[2022-12-12 20:40:11][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:40:11][1] Transfer hair: maneHAIR[2022-12-12 20:40:12][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:40:12][1] Transfer hair: tailHAIR[2022-12-12 20:40:12][1] checkPathTracing()
[2022-12-12 20:40:12][1] create PathTracing
[2022-12-12 20:40:12][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 20:40:12][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:40:12][1] ApiUpdate Wait:1 Caller:startVpRender tm:257.715ms.  [OK]
[2022-12-12 20:40:13][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:40:13][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:40:13][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:40:13][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:40:13][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:17.366Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:40:13][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:17.366Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:40:13][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:40:13][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:40:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:14][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:40:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:14][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:40:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:14][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:40:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:15][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:40:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:15][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:40:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:16][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:40:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:16][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:40:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:16][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:40:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:17][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:40:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:17][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:40:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:18][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:40:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:19][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:40:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:19][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:40:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:20][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:40:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:22][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:40:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:23][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:40:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:24][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:40:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:26][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:40:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:29][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:40:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:31][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:40:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:32][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:40:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:34][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:40:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:37][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:40:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:39][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:40:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:41][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:40:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:42][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:40:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:43][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:40:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:44][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:40:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:45][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:40:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:46][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:40:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:47][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:40:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:48][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:40:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:48][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:40:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:49][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:40:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:50][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:40:50][1] beautyDenoiser progress:1
[2022-12-12 20:40:50][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:40:50][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:40:50][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:40:50][1] OCT:Tonemapping the all passes tm:29.373
[2022-12-12 20:40:50][0] Tonemapping the all passes tm:29.373
[2022-12-12 20:40:50][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:40:50][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:40:50][1] OCT:stored passes in:14.445msec  cores=12
[2022-12-12 20:40:50][0] stored passes in:14.445msec  cores=12
[2022-12-12 20:40:50][1] OCT:Displaying passes in tm=3.099
[2022-12-12 20:40:50][0] Displaying passes in tm=3.099
[2022-12-12 20:40:50][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:40:50][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0225.tif in:0sec. 
[2022-12-12 20:40:50][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 20:40:50][0] Passes saved in:0.704sec. 
[2022-12-12 20:40:50][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:40:50][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:40:51][1] Starting render frame:226 [OK]
 [OK]
[2022-12-12 20:40:51][1] startVpRender(.....)
[2022-12-12 20:40:51][1] setInteractive(0)[OK] [2022-12-12 20:40:51][1] OCT: 
[2022-12-12 20:40:51][0]  
[2022-12-12 20:40:51][1] OCT:FRAME:226 fps:30
[2022-12-12 20:40:51][0] FRAME:226 fps:30
[2022-12-12 20:40:51][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:40:51][1] updateCamera()
[2022-12-12 20:40:51][1] ApplyCImager enDenoise:1
[2022-12-12 20:40:51][1] ImageObject::isUpdated()
[2022-12-12 20:40:51][1] ImageObject::isUpdated()
[2022-12-12 20:40:51][1] Check others time:0.852  256[2022-12-12 20:40:51][1] Check Object Updates....[2022-12-12 20:40:51][1] Check started[2022-12-12 20:40:51][1] find And Check BaseObjects 226[2022-12-12 20:40:51][1] Generate mesh data....[2022-12-12 20:40:52][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:40:52][1] Transfer hair: maneHAIR[2022-12-12 20:40:52][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:40:52][1] Transfer hair: tailHAIR[2022-12-12 20:40:52][1] checkPathTracing()
[2022-12-12 20:40:52][1] create PathTracing
[2022-12-12 20:40:52][1] applyPTParams:0x0000027C8EFC8FF0
[2022-12-12 20:40:52][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:40:52][1] ApiUpdate Wait:1 Caller:startVpRender tm:268.512ms.  [OK]
[2022-12-12 20:40:53][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:40:53][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:40:53][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:40:53][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:40:53][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:17.377Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:40:53][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:17.377Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:40:53][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 20:40:53][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:40:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:54][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:40:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:54][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:40:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:55][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:40:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:55][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:40:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:55][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:40:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:56][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:40:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:56][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:40:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:57][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:40:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:57][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:40:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:58][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:40:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:58][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:40:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:59][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:40:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:40:59][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:40:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:00][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:41:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:02][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:41:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:03][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:41:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:04][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:41:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:06][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:41:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:09][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:41:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:11][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:41:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:12][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:41:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:14][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:41:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:17][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:41:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:19][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:41:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:21][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:41:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:22][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:41:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:23][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:41:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:25][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:41:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:25][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:41:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:26][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:41:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:27][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:41:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:28][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:41:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:29][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:41:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:30][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:41:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:30][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:41:30][1] beautyDenoiser progress:1
[2022-12-12 20:41:30][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:41:30][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:41:30][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:41:30][1] OCT:Tonemapping the all passes tm:28.252
[2022-12-12 20:41:30][0] Tonemapping the all passes tm:28.252
[2022-12-12 20:41:30][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:41:30][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:41:30][1] OCT:stored passes in:14.294msec  cores=12
[2022-12-12 20:41:30][0] stored passes in:14.294msec  cores=12
[2022-12-12 20:41:30][1] OCT:Displaying passes in tm=3.205
[2022-12-12 20:41:30][0] Displaying passes in tm=3.205
[2022-12-12 20:41:30][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:41:30][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0226.tif in:0sec. 
[2022-12-12 20:41:30][1] OCT:Passes saved in:0.693sec. 
[2022-12-12 20:41:30][0] Passes saved in:0.693sec. 
[2022-12-12 20:41:30][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:41:30][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:41:31][1] Starting render frame:227 [OK]
 [OK]
[2022-12-12 20:41:31][1] startVpRender(.....)
[2022-12-12 20:41:31][1] setInteractive(0)[OK] [2022-12-12 20:41:31][1] OCT: 
[2022-12-12 20:41:31][0]  
[2022-12-12 20:41:31][1] OCT:FRAME:227 fps:30
[2022-12-12 20:41:31][0] FRAME:227 fps:30
[2022-12-12 20:41:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:41:31][1] updateCamera()
[2022-12-12 20:41:31][1] ApplyCImager enDenoise:1
[2022-12-12 20:41:31][1] ImageObject::isUpdated()
[2022-12-12 20:41:31][1] ImageObject::isUpdated()
[2022-12-12 20:41:31][1] Check others time:0.796  256[2022-12-12 20:41:31][1] Check Object Updates....[2022-12-12 20:41:31][1] Check started[2022-12-12 20:41:31][1] find And Check BaseObjects 227[2022-12-12 20:41:31][1] Generate mesh data....[2022-12-12 20:41:32][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:41:32][1] Transfer hair: maneHAIR[2022-12-12 20:41:32][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:41:32][1] Transfer hair: tailHAIR[2022-12-12 20:41:32][1] checkPathTracing()
[2022-12-12 20:41:32][1] create PathTracing
[2022-12-12 20:41:32][1] applyPTParams:0x0000027C8EFC8DB0
[2022-12-12 20:41:32][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:41:32][1] ApiUpdate Wait:1 Caller:startVpRender tm:258.621ms.  [OK]
[2022-12-12 20:41:33][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:41:33][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:41:33][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:41:33][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:41:33][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:17.385Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:41:33][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:17.385Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:41:33][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:41:33][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:41:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:34][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:41:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:35][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:41:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:35][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:41:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:35][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:41:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:36][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:41:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:36][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:41:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:36][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:41:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:37][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:41:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:37][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:41:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:38][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:41:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:38][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:41:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:39][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:41:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:40][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:41:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:41][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:41:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:42][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:41:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:43][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:41:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:44][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:41:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:46][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:41:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:49][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:41:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:51][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:41:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:53][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:41:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:55][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:41:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:41:58][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:41:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:00][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:42:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:01][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:42:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:02][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:42:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:04][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:42:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:05][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:42:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:06][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:42:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:06][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:42:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:07][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:42:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:08][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:42:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:09][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:42:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:10][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:42:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:10][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:42:10][1] beautyDenoiser progress:1
[2022-12-12 20:42:10][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:42:10][1] Create imageState:0x00000281FE2A1300
[2022-12-12 20:42:10][1] StoreAllRenderPasses:0x00000281FE2A1300  passCnt:2 
[2022-12-12 20:42:10][1] OCT:Tonemapping the all passes tm:29.827
[2022-12-12 20:42:10][0] Tonemapping the all passes tm:29.827
[2022-12-12 20:42:10][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:42:10][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:42:10][1] OCT:stored passes in:15.647msec  cores=12
[2022-12-12 20:42:10][0] stored passes in:15.647msec  cores=12
[2022-12-12 20:42:10][1] OCT:Displaying passes in tm=3.01
[2022-12-12 20:42:10][0] Displaying passes in tm=3.01
[2022-12-12 20:42:10][1] freeRenderImages:0x00000281FE2A1300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:42:11][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0227.tif in:0sec. 
[2022-12-12 20:42:11][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 20:42:11][0] Passes saved in:0.701sec. 
[2022-12-12 20:42:11][1] Delete imageState:0x00000281FE2A1300
[2022-12-12 20:42:11][1] freeRenderImages:0x00000281FE2A1300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:42:12][1] Starting render frame:228 [OK]
 [OK]
[2022-12-12 20:42:12][1] startVpRender(.....)
[2022-12-12 20:42:12][1] setInteractive(0)[OK] [2022-12-12 20:42:12][1] OCT: 
[2022-12-12 20:42:12][0]  
[2022-12-12 20:42:12][1] OCT:FRAME:228 fps:30
[2022-12-12 20:42:12][0] FRAME:228 fps:30
[2022-12-12 20:42:12][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:42:12][1] updateCamera()
[2022-12-12 20:42:12][1] ApplyCImager enDenoise:1
[2022-12-12 20:42:12][1] ImageObject::isUpdated()
[2022-12-12 20:42:12][1] ImageObject::isUpdated()
[2022-12-12 20:42:12][1] Check others time:0.827  256[2022-12-12 20:42:12][1] Check Object Updates....[2022-12-12 20:42:12][1] Check started[2022-12-12 20:42:12][1] find And Check BaseObjects 228[2022-12-12 20:42:12][1] Generate mesh data....[2022-12-12 20:42:12][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:42:12][1] Transfer hair: maneHAIR[2022-12-12 20:42:12][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:42:12][1] Transfer hair: tailHAIR[2022-12-12 20:42:12][1] checkPathTracing()
[2022-12-12 20:42:12][1] create PathTracing
[2022-12-12 20:42:12][1] applyPTParams:0x0000027C99FBE950
[2022-12-12 20:42:12][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:42:12][1] ApiUpdate Wait:1 Caller:startVpRender tm:259.619ms.  [OK]
[2022-12-12 20:42:13][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:42:13][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:42:13][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:42:13][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:42:13][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:17.408Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:42:13][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:17.408Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:42:13][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 20:42:13][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:42:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:14][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:42:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:15][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:42:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:15][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:42:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:15][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:42:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:16][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:42:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:16][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:42:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:17][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:42:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:17][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:42:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:17][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:42:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:18][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:42:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:19][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:42:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:19][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:42:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:20][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:42:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:21][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:42:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:22][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:42:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:23][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:42:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:24][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:42:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:26][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:42:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:29][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:42:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:31][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:42:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:33][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:42:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:35][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:42:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:38][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:42:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:40][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:42:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:41][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:42:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:42][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:42:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:44][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:42:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:45][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:42:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:46][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:42:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:47][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:42:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:47][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:42:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:48][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:42:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:49][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:42:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:50][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:42:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:50][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:42:50][1] beautyDenoiser progress:1
[2022-12-12 20:42:50][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:42:50][1] Create imageState:0x000002800DC84300
[2022-12-12 20:42:50][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:42:50][1] OCT:Tonemapping the all passes tm:30.276
[2022-12-12 20:42:50][0] Tonemapping the all passes tm:30.276
[2022-12-12 20:42:50][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:42:50][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:42:50][1] OCT:stored passes in:14.635msec  cores=12
[2022-12-12 20:42:50][0] stored passes in:14.635msec  cores=12
[2022-12-12 20:42:50][1] OCT:Displaying passes in tm=3.224
[2022-12-12 20:42:50][0] Displaying passes in tm=3.224
[2022-12-12 20:42:50][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:42:51][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0228.tif in:0sec. 
[2022-12-12 20:42:51][1] OCT:Passes saved in:0.699sec. 
[2022-12-12 20:42:51][0] Passes saved in:0.699sec. 
[2022-12-12 20:42:51][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:42:51][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:42:52][1] Starting render frame:229 [OK]
 [OK]
[2022-12-12 20:42:52][1] startVpRender(.....)
[2022-12-12 20:42:52][1] setInteractive(0)[OK] [2022-12-12 20:42:52][1] OCT: 
[2022-12-12 20:42:52][0]  
[2022-12-12 20:42:52][1] OCT:FRAME:229 fps:30
[2022-12-12 20:42:52][0] FRAME:229 fps:30
[2022-12-12 20:42:52][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:42:52][1] updateCamera()
[2022-12-12 20:42:52][1] ApplyCImager enDenoise:1
[2022-12-12 20:42:52][1] ImageObject::isUpdated()
[2022-12-12 20:42:52][1] ImageObject::isUpdated()
[2022-12-12 20:42:52][1] Check others time:0.714  256[2022-12-12 20:42:52][1] Check Object Updates....[2022-12-12 20:42:52][1] Check started[2022-12-12 20:42:52][1] find And Check BaseObjects 229[2022-12-12 20:42:52][1] Generate mesh data....[2022-12-12 20:42:52][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:42:52][1] Transfer hair: maneHAIR[2022-12-12 20:42:53][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:42:53][1] Transfer hair: tailHAIR[2022-12-12 20:42:53][1] checkPathTracing()
[2022-12-12 20:42:53][1] create PathTracing
[2022-12-12 20:42:53][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 20:42:53][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:42:53][1] ApiUpdate Wait:1 Caller:startVpRender tm:263.977ms.  [OK]
[2022-12-12 20:42:54][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:42:54][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:42:54][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:42:54][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:42:54][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.407Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:42:54][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.407Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:42:54][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:42:54][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:42:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:42:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:42:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:55][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:42:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:56][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:42:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:56][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:42:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:57][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:42:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:57][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:42:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:57][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:42:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:58][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:42:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:58][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:42:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:42:59][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:42:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:00][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:43:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:00][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:43:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:01][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:43:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:03][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:43:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:04][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:43:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:05][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:43:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:07][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:43:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:09][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:43:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:12][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:43:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:13][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:43:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:15][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:43:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:18][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:43:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:20][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:43:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:22][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:43:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:23][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:43:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:24][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:43:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:25][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:43:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:26][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:43:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:27][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:43:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:28][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:43:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:29][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:43:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:29][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:43:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:30][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:43:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:31][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:43:31][1] beautyDenoiser progress:1
[2022-12-12 20:43:31][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:43:31][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:43:31][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:43:31][1] OCT:Tonemapping the all passes tm:29.043
[2022-12-12 20:43:31][0] Tonemapping the all passes tm:29.043
[2022-12-12 20:43:31][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:43:31][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:43:31][1] OCT:stored passes in:14.921msec  cores=12
[2022-12-12 20:43:31][0] stored passes in:14.921msec  cores=12
[2022-12-12 20:43:31][1] OCT:Displaying passes in tm=3.121
[2022-12-12 20:43:31][0] Displaying passes in tm=3.121
[2022-12-12 20:43:31][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:43:31][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0229.tif in:0sec. 
[2022-12-12 20:43:31][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 20:43:31][0] Passes saved in:0.701sec. 
[2022-12-12 20:43:31][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:43:31][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:43:32][1] Starting render frame:230 [OK]
 [OK]
[2022-12-12 20:43:32][1] startVpRender(.....)
[2022-12-12 20:43:32][1] setInteractive(0)[OK] [2022-12-12 20:43:32][1] OCT: 
[2022-12-12 20:43:32][0]  
[2022-12-12 20:43:32][1] OCT:FRAME:230 fps:30
[2022-12-12 20:43:32][0] FRAME:230 fps:30
[2022-12-12 20:43:32][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:43:32][1] updateCamera()
[2022-12-12 20:43:32][1] ApplyCImager enDenoise:1
[2022-12-12 20:43:32][1] ImageObject::isUpdated()
[2022-12-12 20:43:32][1] ImageObject::isUpdated()
[2022-12-12 20:43:32][1] Check others time:0.697  256[2022-12-12 20:43:32][1] Check Object Updates....[2022-12-12 20:43:32][1] Check started[2022-12-12 20:43:32][1] find And Check BaseObjects 230[2022-12-12 20:43:32][1] Generate mesh data....[2022-12-12 20:43:33][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:43:33][1] Transfer hair: maneHAIR[2022-12-12 20:43:33][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:43:33][1] Transfer hair: tailHAIR[2022-12-12 20:43:33][1] checkPathTracing()
[2022-12-12 20:43:33][1] create PathTracing
[2022-12-12 20:43:33][1] applyPTParams:0x0000027D189CCD50
[2022-12-12 20:43:33][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:43:33][1] ApiUpdate Wait:1 Caller:startVpRender tm:266.066ms.  [OK]
[2022-12-12 20:43:34][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:43:34][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:43:34][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:43:34][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:43:34][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.367Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:43:34][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.367Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:43:34][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 20:43:34][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:43:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:43:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:35][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:43:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:36][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:43:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:36][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:43:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:36][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:43:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:37][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:43:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:37][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:43:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:38][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:43:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:38][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:43:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:38][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:43:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:39][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:43:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:40][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:43:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:40][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:43:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:41][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:43:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:43][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:43:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:44][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:43:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:45][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:43:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:47][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:43:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:50][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:43:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:52][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:43:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:53][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:43:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:55][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:43:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:43:58][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:43:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:00][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:44:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:02][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:44:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:03][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:44:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:04][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:44:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:05][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:44:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:06][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:44:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:07][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:44:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:08][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:44:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:09][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:44:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:09][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:44:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:10][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:44:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:11][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:44:11][1] beautyDenoiser progress:1
[2022-12-12 20:44:11][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:44:11][1] Create imageState:0x0000028139333300
[2022-12-12 20:44:11][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:44:11][1] OCT:Tonemapping the all passes tm:30.582
[2022-12-12 20:44:11][0] Tonemapping the all passes tm:30.582
[2022-12-12 20:44:11][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:44:11][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:44:11][1] OCT:stored passes in:15.21msec  cores=12
[2022-12-12 20:44:11][0] stored passes in:15.21msec  cores=12
[2022-12-12 20:44:11][1] OCT:Displaying passes in tm=2.985
[2022-12-12 20:44:11][0] Displaying passes in tm=2.985
[2022-12-12 20:44:11][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:44:11][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0230.tif in:0sec. 
[2022-12-12 20:44:11][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 20:44:11][0] Passes saved in:0.7sec. 
[2022-12-12 20:44:11][1] Delete imageState:0x0000028139333300
[2022-12-12 20:44:11][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:44:12][1] Starting render frame:231 [OK]
 [OK]
[2022-12-12 20:44:12][1] startVpRender(.....)
[2022-12-12 20:44:12][1] setInteractive(0)[OK] [2022-12-12 20:44:12][1] OCT: 
[2022-12-12 20:44:12][0]  
[2022-12-12 20:44:12][1] OCT:FRAME:231 fps:30
[2022-12-12 20:44:12][0] FRAME:231 fps:30
[2022-12-12 20:44:12][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:44:12][1] updateCamera()
[2022-12-12 20:44:12][1] ApplyCImager enDenoise:1
[2022-12-12 20:44:12][1] ImageObject::isUpdated()
[2022-12-12 20:44:12][1] ImageObject::isUpdated()
[2022-12-12 20:44:12][1] Check others time:0.796  256[2022-12-12 20:44:12][1] Check Object Updates....[2022-12-12 20:44:12][1] Check started[2022-12-12 20:44:12][1] find And Check BaseObjects 231[2022-12-12 20:44:12][1] Generate mesh data....[2022-12-12 20:44:13][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:44:13][1] Transfer hair: maneHAIR[2022-12-12 20:44:13][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:44:13][1] Transfer hair: tailHAIR[2022-12-12 20:44:13][1] checkPathTracing()
[2022-12-12 20:44:13][1] create PathTracing
[2022-12-12 20:44:13][1] applyPTParams:0x0000027C8EFC8FF0
[2022-12-12 20:44:13][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:44:13][1] ApiUpdate Wait:1 Caller:startVpRender tm:268.436ms.  [OK]
[2022-12-12 20:44:14][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:44:14][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:44:14][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:44:14][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:44:14][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.424Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:44:14][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.424Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:44:14][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 20:44:14][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:44:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:44:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:16][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:44:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:16][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:44:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:16][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:44:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:16][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:44:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:17][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:44:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:17][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:44:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:18][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:44:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:18][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:44:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:19][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:44:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:19][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:44:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:20][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:44:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:20][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:44:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:22][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:44:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:23][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:44:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:24][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:44:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:25][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:44:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:27][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:44:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:30][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:44:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:32][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:44:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:33][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:44:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:36][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:44:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:38][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:44:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:40][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:44:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:42][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:44:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:43][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:44:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:44][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:44:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:46][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:44:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:46][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:44:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:47][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:44:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:48][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:44:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:49][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:44:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:50][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:44:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:51][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:44:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:51][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:44:51][1] beautyDenoiser progress:1
[2022-12-12 20:44:51][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:44:51][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:44:51][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:44:51][1] OCT:Tonemapping the all passes tm:29.462
[2022-12-12 20:44:51][0] Tonemapping the all passes tm:29.462
[2022-12-12 20:44:51][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:44:51][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:44:51][1] OCT:stored passes in:14.722msec  cores=12
[2022-12-12 20:44:51][0] stored passes in:14.722msec  cores=12
[2022-12-12 20:44:51][1] OCT:Displaying passes in tm=3.126
[2022-12-12 20:44:51][0] Displaying passes in tm=3.126
[2022-12-12 20:44:51][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:44:52][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0231.tif in:0sec. 
[2022-12-12 20:44:52][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 20:44:52][0] Passes saved in:0.706sec. 
[2022-12-12 20:44:52][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:44:52][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:44:52][1] Starting render frame:232 [OK]
 [OK]
[2022-12-12 20:44:52][1] startVpRender(.....)
[2022-12-12 20:44:52][1] setInteractive(0)[OK] [2022-12-12 20:44:52][1] OCT: 
[2022-12-12 20:44:52][0]  
[2022-12-12 20:44:52][1] OCT:FRAME:232 fps:30
[2022-12-12 20:44:52][0] FRAME:232 fps:30
[2022-12-12 20:44:52][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:44:52][1] updateCamera()
[2022-12-12 20:44:52][1] ApplyCImager enDenoise:1
[2022-12-12 20:44:52][1] ImageObject::isUpdated()
[2022-12-12 20:44:52][1] ImageObject::isUpdated()
[2022-12-12 20:44:52][1] Check others time:0.811  256[2022-12-12 20:44:52][1] Check Object Updates....[2022-12-12 20:44:52][1] Check started[2022-12-12 20:44:52][1] find And Check BaseObjects 232[2022-12-12 20:44:52][1] Generate mesh data....[2022-12-12 20:44:53][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:44:53][1] Transfer hair: maneHAIR[2022-12-12 20:44:53][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:44:53][1] Transfer hair: tailHAIR[2022-12-12 20:44:53][1] checkPathTracing()
[2022-12-12 20:44:53][1] create PathTracing
[2022-12-12 20:44:53][1] applyPTParams:0x0000027C8EFC7DF0
[2022-12-12 20:44:53][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:44:53][1] ApiUpdate Wait:1 Caller:startVpRender tm:254.35ms.  [OK]
[2022-12-12 20:44:54][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:44:54][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:44:54][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:44:54][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:44:54][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.415Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:44:54][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.415Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:44:54][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:44:54][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:44:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:44:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:56][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:44:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:56][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:44:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:56][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:44:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:57][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:44:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:57][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:44:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:58][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:44:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:58][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:44:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:58][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:44:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:44:59][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:44:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:00][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:45:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:00][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:45:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:01][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:45:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:02][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:45:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:03][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:45:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:04][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:45:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:05][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:45:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:07][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:45:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:10][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:45:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:12][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:45:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:14][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:45:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:16][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:45:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:19][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:45:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:21][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:45:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:22][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:45:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:23][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:45:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:25][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:45:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:26][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:45:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:27][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:45:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:27][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:45:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:28][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:45:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:29][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:45:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:30][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:45:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:31][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:45:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:31][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:45:31][1] beautyDenoiser progress:1
[2022-12-12 20:45:31][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:45:31][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:45:31][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:45:31][1] OCT:Tonemapping the all passes tm:29.936
[2022-12-12 20:45:31][0] Tonemapping the all passes tm:29.936
[2022-12-12 20:45:31][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:45:31][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:45:31][1] OCT:stored passes in:15.343msec  cores=12
[2022-12-12 20:45:31][0] stored passes in:15.343msec  cores=12
[2022-12-12 20:45:31][1] OCT:Displaying passes in tm=3.185
[2022-12-12 20:45:31][0] Displaying passes in tm=3.185
[2022-12-12 20:45:31][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:45:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0232.tif in:0sec. 
[2022-12-12 20:45:32][1] OCT:Passes saved in:0.707sec. 
[2022-12-12 20:45:32][0] Passes saved in:0.707sec. 
[2022-12-12 20:45:32][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:45:32][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:45:33][1] Starting render frame:233 [OK]
 [OK]
[2022-12-12 20:45:33][1] startVpRender(.....)
[2022-12-12 20:45:33][1] setInteractive(0)[OK] [2022-12-12 20:45:33][1] OCT: 
[2022-12-12 20:45:33][0]  
[2022-12-12 20:45:33][1] OCT:FRAME:233 fps:30
[2022-12-12 20:45:33][0] FRAME:233 fps:30
[2022-12-12 20:45:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:45:33][1] updateCamera()
[2022-12-12 20:45:33][1] ApplyCImager enDenoise:1
[2022-12-12 20:45:33][1] ImageObject::isUpdated()
[2022-12-12 20:45:33][1] ImageObject::isUpdated()
[2022-12-12 20:45:33][1] Check others time:0.842  256[2022-12-12 20:45:33][1] Check Object Updates....[2022-12-12 20:45:33][1] Check started[2022-12-12 20:45:33][1] find And Check BaseObjects 233[2022-12-12 20:45:33][1] Generate mesh data....[2022-12-12 20:45:33][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:45:33][1] Transfer hair: maneHAIR[2022-12-12 20:45:33][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:45:33][1] Transfer hair: tailHAIR[2022-12-12 20:45:33][1] checkPathTracing()
[2022-12-12 20:45:33][1] create PathTracing
[2022-12-12 20:45:33][1] applyPTParams:0x0000027C8EFC7CD0
[2022-12-12 20:45:33][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:45:33][1] ApiUpdate Wait:1 Caller:startVpRender tm:223.373ms.  [OK]
[2022-12-12 20:45:34][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:45:34][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:45:34][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:45:34][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:45:34][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.387Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:45:34][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.387Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:45:34][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:45:34][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:45:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:45:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:36][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:45:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:36][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:45:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:36][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:45:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:37][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:45:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:37][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:45:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:38][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:45:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:38][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:45:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:38][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:45:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:39][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:45:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:40][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:45:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:40][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:45:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:41][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:45:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:42][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:45:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:43][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:45:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:44][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:45:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:45][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:45:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:47][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:45:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:50][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:45:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:52][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:45:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:54][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:45:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:56][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:45:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:45:59][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:45:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:01][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:46:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:02][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:46:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:03][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:46:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:05][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:46:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:06][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:46:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:07][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:46:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:08][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:46:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:08][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:46:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:09][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:46:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:10][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:46:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:11][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:46:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:11][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:46:11][1] beautyDenoiser progress:1
[2022-12-12 20:46:11][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:46:11][1] Create imageState:0x000002800DC84300
[2022-12-12 20:46:11][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:46:11][1] OCT:Tonemapping the all passes tm:28.681
[2022-12-12 20:46:11][0] Tonemapping the all passes tm:28.681
[2022-12-12 20:46:11][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:46:11][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:46:11][1] OCT:stored passes in:15.124msec  cores=12
[2022-12-12 20:46:11][0] stored passes in:15.124msec  cores=12
[2022-12-12 20:46:11][1] OCT:Displaying passes in tm=3.044
[2022-12-12 20:46:11][0] Displaying passes in tm=3.044
[2022-12-12 20:46:11][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:46:12][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0233.tif in:0sec. 
[2022-12-12 20:46:12][1] OCT:Passes saved in:0.694sec. 
[2022-12-12 20:46:12][0] Passes saved in:0.694sec. 
[2022-12-12 20:46:12][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:46:12][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:46:13][1] Starting render frame:234 [OK]
 [OK]
[2022-12-12 20:46:13][1] startVpRender(.....)
[2022-12-12 20:46:13][1] setInteractive(0)[OK] [2022-12-12 20:46:13][1] OCT: 
[2022-12-12 20:46:13][0]  
[2022-12-12 20:46:13][1] OCT:FRAME:234 fps:30
[2022-12-12 20:46:13][0] FRAME:234 fps:30
[2022-12-12 20:46:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:46:13][1] updateCamera()
[2022-12-12 20:46:13][1] ApplyCImager enDenoise:1
[2022-12-12 20:46:13][1] ImageObject::isUpdated()
[2022-12-12 20:46:13][1] ImageObject::isUpdated()
[2022-12-12 20:46:13][1] Check others time:0.795  256[2022-12-12 20:46:13][1] Check Object Updates....[2022-12-12 20:46:13][1] Check started[2022-12-12 20:46:13][1] find And Check BaseObjects 234[2022-12-12 20:46:13][1] Generate mesh data....[2022-12-12 20:46:13][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:46:13][1] Transfer hair: maneHAIR[2022-12-12 20:46:13][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:46:13][1] Transfer hair: tailHAIR[2022-12-12 20:46:13][1] checkPathTracing()
[2022-12-12 20:46:13][1] create PathTracing
[2022-12-12 20:46:13][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 20:46:13][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:46:13][1] ApiUpdate Wait:1 Caller:startVpRender tm:270.81ms.  [OK]
[2022-12-12 20:46:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:46:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:46:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:46:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:46:15][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.342Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:46:15][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.342Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:46:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 20:46:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:46:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:46:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:16][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:46:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:16][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:46:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:17][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:46:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:17][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:46:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:17][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:46:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:18][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:46:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:18][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:46:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:18][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:46:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:19][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:46:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:20][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:46:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:20][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:46:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:21][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:46:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:22][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:46:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:23][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:46:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:24][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:46:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:25][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:46:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:28][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:46:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:30][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:46:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:32][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:46:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:34][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:46:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:36][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:46:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:39][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:46:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:41][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:46:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:42][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:46:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:43][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:46:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:45][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:46:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:46][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:46:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:47][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:46:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:48][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:46:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:48][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:46:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:49][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:46:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:50][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:46:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:51][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:46:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:51][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:46:51][1] beautyDenoiser progress:1
[2022-12-12 20:46:51][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:46:51][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:46:51][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:46:51][1] OCT:Tonemapping the all passes tm:30.437
[2022-12-12 20:46:51][0] Tonemapping the all passes tm:30.437
[2022-12-12 20:46:51][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:46:51][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:46:51][1] OCT:stored passes in:14.724msec  cores=12
[2022-12-12 20:46:51][0] stored passes in:14.724msec  cores=12
[2022-12-12 20:46:51][1] OCT:Displaying passes in tm=3.125
[2022-12-12 20:46:51][0] Displaying passes in tm=3.125
[2022-12-12 20:46:51][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:46:52][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0234.tif in:0sec. 
[2022-12-12 20:46:52][1] OCT:Passes saved in:0.698sec. 
[2022-12-12 20:46:52][0] Passes saved in:0.698sec. 
[2022-12-12 20:46:52][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:46:52][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 20:46:53][1] Starting render frame:235 [OK]
 [OK]
[2022-12-12 20:46:53][1] startVpRender(.....)
[2022-12-12 20:46:53][1] setInteractive(0)[OK] [2022-12-12 20:46:53][1] OCT: 
[2022-12-12 20:46:53][0]  
[2022-12-12 20:46:53][1] OCT:FRAME:235 fps:30
[2022-12-12 20:46:53][0] FRAME:235 fps:30
[2022-12-12 20:46:53][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:46:53][1] updateCamera()
[2022-12-12 20:46:53][1] ApplyCImager enDenoise:1
[2022-12-12 20:46:53][1] ImageObject::isUpdated()
[2022-12-12 20:46:53][1] ImageObject::isUpdated()
[2022-12-12 20:46:53][1] Check others time:0.794  256[2022-12-12 20:46:53][1] Check Object Updates....[2022-12-12 20:46:53][1] Check started[2022-12-12 20:46:53][1] find And Check BaseObjects 235[2022-12-12 20:46:53][1] Generate mesh data....[2022-12-12 20:46:53][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:46:53][1] Transfer hair: maneHAIR[2022-12-12 20:46:53][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:46:53][1] Transfer hair: tailHAIR[2022-12-12 20:46:53][1] checkPathTracing()
[2022-12-12 20:46:53][1] create PathTracing
[2022-12-12 20:46:53][1] applyPTParams:0x0000027C8EFC85D0
[2022-12-12 20:46:53][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:46:53][1] ApiUpdate Wait:1 Caller:startVpRender tm:265.915ms.  [OK]
[2022-12-12 20:46:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:46:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:46:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:46:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:46:55][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.416Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:46:55][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.416Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:46:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 20:46:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:46:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:46:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:46:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:56][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:46:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:57][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:46:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:57][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:46:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:57][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:46:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:58][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:46:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:58][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:46:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:58][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:46:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:46:59][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:46:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:00][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:47:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:00][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:47:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:01][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:47:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:02][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:47:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:04][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:47:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:05][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:47:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:05][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:47:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:08][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:47:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:10][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:47:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:12][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:47:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:14][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:47:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:16][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:47:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:19][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:47:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:21][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:47:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:22][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:47:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:23][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:47:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:25][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:47:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:26][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:47:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:27][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:47:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:28][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:47:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:28][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:47:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:29][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:47:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:30][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:47:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:31][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:47:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:31][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:47:31][1] beautyDenoiser progress:1
[2022-12-12 20:47:31][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:47:31][1] Create imageState:0x000002800DC84300
[2022-12-12 20:47:31][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:47:31][1] OCT:Tonemapping the all passes tm:29.372
[2022-12-12 20:47:31][0] Tonemapping the all passes tm:29.372
[2022-12-12 20:47:31][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:47:31][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:47:31][1] OCT:stored passes in:15.585msec  cores=12
[2022-12-12 20:47:31][0] stored passes in:15.585msec  cores=12
[2022-12-12 20:47:31][1] OCT:Displaying passes in tm=3.009
[2022-12-12 20:47:31][0] Displaying passes in tm=3.009
[2022-12-12 20:47:31][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:47:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0235.tif in:0sec. 
[2022-12-12 20:47:32][1] OCT:Passes saved in:0.696sec. 
[2022-12-12 20:47:32][0] Passes saved in:0.696sec. 
[2022-12-12 20:47:32][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:47:32][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:47:33][1] Starting render frame:236 [OK]
 [OK]
[2022-12-12 20:47:33][1] startVpRender(.....)
[2022-12-12 20:47:33][1] setInteractive(0)[OK] [2022-12-12 20:47:33][1] OCT: 
[2022-12-12 20:47:33][0]  
[2022-12-12 20:47:33][1] OCT:FRAME:236 fps:30
[2022-12-12 20:47:33][0] FRAME:236 fps:30
[2022-12-12 20:47:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:47:33][1] updateCamera()
[2022-12-12 20:47:33][1] ApplyCImager enDenoise:1
[2022-12-12 20:47:33][1] ImageObject::isUpdated()
[2022-12-12 20:47:33][1] ImageObject::isUpdated()
[2022-12-12 20:47:33][1] Check others time:0.795  256[2022-12-12 20:47:33][1] Check Object Updates....[2022-12-12 20:47:33][1] Check started[2022-12-12 20:47:33][1] find And Check BaseObjects 236[2022-12-12 20:47:33][1] Generate mesh data....[2022-12-12 20:47:33][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:47:33][1] Transfer hair: maneHAIR[2022-12-12 20:47:34][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:47:34][1] Transfer hair: tailHAIR[2022-12-12 20:47:34][1] checkPathTracing()
[2022-12-12 20:47:34][1] create PathTracing
[2022-12-12 20:47:34][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 20:47:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:47:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:261.368ms.  [OK]
[2022-12-12 20:47:35][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:47:35][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:47:35][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:47:35][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:47:35][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.41Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:47:35][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.41Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:47:35][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:47:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:47:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:47:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:36][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:47:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:36][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:47:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:37][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:47:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:37][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:47:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:37][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:47:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:38][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:47:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:38][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:47:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:47:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:39][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:47:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:40][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:47:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:47:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:41][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:47:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:42][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:47:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:47:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:45][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:47:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:45][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:47:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:48][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:47:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:50][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:47:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:52][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:47:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:54][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:47:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:56][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:47:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:47:59][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:47:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:01][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:48:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:02][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:48:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:04][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:48:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:05][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:48:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:06][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:48:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:07][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:48:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:08][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:48:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:48:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:09][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:48:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:10][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:48:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:11][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:48:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:11][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:48:11][1] beautyDenoiser progress:1
[2022-12-12 20:48:11][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:48:11][1] Create imageState:0x0000028005C43300
[2022-12-12 20:48:11][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 20:48:11][1] OCT:Tonemapping the all passes tm:29.231
[2022-12-12 20:48:11][0] Tonemapping the all passes tm:29.231
[2022-12-12 20:48:11][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:48:11][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:48:11][1] OCT:stored passes in:15.607msec  cores=12
[2022-12-12 20:48:11][0] stored passes in:15.607msec  cores=12
[2022-12-12 20:48:11][1] OCT:Displaying passes in tm=3.009
[2022-12-12 20:48:11][0] Displaying passes in tm=3.009
[2022-12-12 20:48:11][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:48:12][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0236.tif in:0sec. 
[2022-12-12 20:48:12][1] OCT:Passes saved in:0.697sec. 
[2022-12-12 20:48:12][0] Passes saved in:0.697sec. 
[2022-12-12 20:48:12][1] Delete imageState:0x0000028005C43300
[2022-12-12 20:48:12][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:48:13][1] Starting render frame:237 [OK]
 [OK]
[2022-12-12 20:48:13][1] startVpRender(.....)
[2022-12-12 20:48:13][1] setInteractive(0)[OK] [2022-12-12 20:48:13][1] OCT: 
[2022-12-12 20:48:13][0]  
[2022-12-12 20:48:13][1] OCT:FRAME:237 fps:30
[2022-12-12 20:48:13][0] FRAME:237 fps:30
[2022-12-12 20:48:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:48:13][1] updateCamera()
[2022-12-12 20:48:13][1] ApplyCImager enDenoise:1
[2022-12-12 20:48:13][1] ImageObject::isUpdated()
[2022-12-12 20:48:13][1] ImageObject::isUpdated()
[2022-12-12 20:48:13][1] Check others time:0.72  256[2022-12-12 20:48:13][1] Check Object Updates....[2022-12-12 20:48:13][1] Check started[2022-12-12 20:48:13][1] find And Check BaseObjects 237[2022-12-12 20:48:13][1] Generate mesh data....[2022-12-12 20:48:13][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:48:13][1] Transfer hair: maneHAIR[2022-12-12 20:48:14][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:48:14][1] Transfer hair: tailHAIR[2022-12-12 20:48:14][1] checkPathTracing()
[2022-12-12 20:48:14][1] create PathTracing
[2022-12-12 20:48:14][1] applyPTParams:0x0000027C99FBFB50
[2022-12-12 20:48:14][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:48:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:265.531ms.  [OK]
[2022-12-12 20:48:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:48:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:48:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:48:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:48:15][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.383Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:48:15][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.383Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:48:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 20:48:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:48:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:48:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:48:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:16][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:48:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:17][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:48:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:17][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:48:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:17][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:48:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:18][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:48:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:18][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:48:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:19][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:48:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:19][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:48:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:20][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:48:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:21][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:48:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:21][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:48:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:22][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:48:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:24][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:48:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:25][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:48:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:25][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:48:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:28][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:48:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:30][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:48:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:32][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:48:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:34][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:48:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:36][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:48:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:39][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:48:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:41][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:48:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:42][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:48:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:44][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:48:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:45][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:48:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:46][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:48:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:47][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:48:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:48][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:48:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:49][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:48:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:49][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:48:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:50][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:48:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:51][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:48:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:51][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:48:51][1] beautyDenoiser progress:1
[2022-12-12 20:48:51][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:48:51][1] Create imageState:0x000002800DC84300
[2022-12-12 20:48:51][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:48:51][1] OCT:Tonemapping the all passes tm:29.281
[2022-12-12 20:48:51][0] Tonemapping the all passes tm:29.281
[2022-12-12 20:48:51][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:48:51][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:48:51][1] OCT:stored passes in:14.477msec  cores=12
[2022-12-12 20:48:51][0] stored passes in:14.477msec  cores=12
[2022-12-12 20:48:52][1] OCT:Displaying passes in tm=3.22
[2022-12-12 20:48:52][0] Displaying passes in tm=3.22
[2022-12-12 20:48:52][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:48:52][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0237.tif in:0sec. 
[2022-12-12 20:48:52][1] OCT:Passes saved in:0.702sec. 
[2022-12-12 20:48:52][0] Passes saved in:0.702sec. 
[2022-12-12 20:48:52][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:48:52][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:48:53][1] Starting render frame:238 [OK]
 [OK]
[2022-12-12 20:48:53][1] startVpRender(.....)
[2022-12-12 20:48:53][1] setInteractive(0)[OK] [2022-12-12 20:48:53][1] OCT: 
[2022-12-12 20:48:53][0]  
[2022-12-12 20:48:53][1] OCT:FRAME:238 fps:30
[2022-12-12 20:48:53][0] FRAME:238 fps:30
[2022-12-12 20:48:53][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:48:53][1] updateCamera()
[2022-12-12 20:48:53][1] ApplyCImager enDenoise:1
[2022-12-12 20:48:53][1] ImageObject::isUpdated()
[2022-12-12 20:48:53][1] ImageObject::isUpdated()
[2022-12-12 20:48:53][1] Check others time:0.815  256[2022-12-12 20:48:53][1] Check Object Updates....[2022-12-12 20:48:53][1] Check started[2022-12-12 20:48:53][1] find And Check BaseObjects 238[2022-12-12 20:48:53][1] Generate mesh data....[2022-12-12 20:48:53][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:48:53][1] Transfer hair: maneHAIR[2022-12-12 20:48:54][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:48:54][1] Transfer hair: tailHAIR[2022-12-12 20:48:54][1] checkPathTracing()
[2022-12-12 20:48:54][1] create PathTracing
[2022-12-12 20:48:54][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 20:48:54][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:48:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:214.465ms.  [OK]
[2022-12-12 20:48:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:48:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:48:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:48:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:48:55][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.372Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:48:55][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.372Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:48:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 20:48:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:48:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:48:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:56][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:48:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:56][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:48:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:57][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:48:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:57][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:48:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:58][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:48:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:58][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:48:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:58][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:48:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:59][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:48:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:48:59][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:48:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:00][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:49:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:01][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:49:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:01][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:49:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:02][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:49:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:04][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:49:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:05][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:49:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:06][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:49:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:08][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:49:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:11][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:49:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:13][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:49:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:14][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:49:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:16][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:49:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:19][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:49:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:21][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:49:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:23][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:49:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:24][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:49:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:25][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:49:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:26][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:49:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:27][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:49:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:28][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:49:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:49:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:49:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:30][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:49:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:49:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:49:32][1] beautyDenoiser progress:1
[2022-12-12 20:49:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:49:32][1] Create imageState:0x000002800DC84300
[2022-12-12 20:49:32][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:49:32][1] OCT:Tonemapping the all passes tm:28.544
[2022-12-12 20:49:32][0] Tonemapping the all passes tm:28.544
[2022-12-12 20:49:32][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:49:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:49:32][1] OCT:stored passes in:14.881msec  cores=12
[2022-12-12 20:49:32][0] stored passes in:14.881msec  cores=12
[2022-12-12 20:49:32][1] OCT:Displaying passes in tm=3.091
[2022-12-12 20:49:32][0] Displaying passes in tm=3.091
[2022-12-12 20:49:32][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:49:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0238.tif in:0sec. 
[2022-12-12 20:49:32][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 20:49:32][0] Passes saved in:0.7sec. 
[2022-12-12 20:49:32][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:49:32][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:49:33][1] Starting render frame:239 [OK]
 [OK]
[2022-12-12 20:49:33][1] startVpRender(.....)
[2022-12-12 20:49:33][1] setInteractive(0)[OK] [2022-12-12 20:49:33][1] OCT: 
[2022-12-12 20:49:33][0]  
[2022-12-12 20:49:33][1] OCT:FRAME:239 fps:30
[2022-12-12 20:49:33][0] FRAME:239 fps:30
[2022-12-12 20:49:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:49:33][1] updateCamera()
[2022-12-12 20:49:33][1] ApplyCImager enDenoise:1
[2022-12-12 20:49:33][1] ImageObject::isUpdated()
[2022-12-12 20:49:33][1] ImageObject::isUpdated()
[2022-12-12 20:49:33][1] Check others time:0.804  256[2022-12-12 20:49:33][1] Check Object Updates....[2022-12-12 20:49:33][1] Check started[2022-12-12 20:49:33][1] find And Check BaseObjects 239[2022-12-12 20:49:33][1] Generate mesh data....[2022-12-12 20:49:34][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:49:34][1] Transfer hair: maneHAIR[2022-12-12 20:49:34][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:49:34][1] Transfer hair: tailHAIR[2022-12-12 20:49:34][1] checkPathTracing()
[2022-12-12 20:49:34][1] create PathTracing
[2022-12-12 20:49:34][1] applyPTParams:0x0000027D189CCD50
[2022-12-12 20:49:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:49:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:253.3ms.  [OK]
[2022-12-12 20:49:35][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:49:35][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:49:35][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:49:35][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:49:35][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.386Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:49:35][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.386Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:49:35][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 20:49:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:49:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:49:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:49:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:49:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:37][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:49:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:38][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:49:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:38][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:49:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:39][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:49:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:49:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:49:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:49:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:40][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:49:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:49:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:42][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:49:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:49:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:49:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:45][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:49:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:49:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:48][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:49:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:49:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:49:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:55][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:49:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:57][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:49:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:49:59][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:49:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:02][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:50:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:03][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:50:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:04][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:50:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:06][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:50:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:07][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:50:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:07][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:50:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:08][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:50:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:50:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:10][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:50:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:11][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:50:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:12][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:50:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:12][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:50:12][1] beautyDenoiser progress:1
[2022-12-12 20:50:12][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:50:12][1] Create imageState:0x0000028139333300
[2022-12-12 20:50:12][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:50:12][1] OCT:Tonemapping the all passes tm:30.08
[2022-12-12 20:50:12][0] Tonemapping the all passes tm:30.08
[2022-12-12 20:50:12][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:50:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:50:12][1] OCT:stored passes in:15.158msec  cores=12
[2022-12-12 20:50:12][0] stored passes in:15.158msec  cores=12
[2022-12-12 20:50:12][1] OCT:Displaying passes in tm=3.041
[2022-12-12 20:50:12][0] Displaying passes in tm=3.041
[2022-12-12 20:50:12][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:50:13][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0239.tif in:0sec. 
[2022-12-12 20:50:13][1] OCT:Passes saved in:0.696sec. 
[2022-12-12 20:50:13][0] Passes saved in:0.696sec. 
[2022-12-12 20:50:13][1] Delete imageState:0x0000028139333300
[2022-12-12 20:50:13][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:50:14][1] Starting render frame:240 [OK]
 [OK]
[2022-12-12 20:50:14][1] startVpRender(.....)
[2022-12-12 20:50:14][1] setInteractive(0)[OK] [2022-12-12 20:50:14][1] OCT: 
[2022-12-12 20:50:14][0]  
[2022-12-12 20:50:14][1] OCT:FRAME:240 fps:30
[2022-12-12 20:50:14][0] FRAME:240 fps:30
[2022-12-12 20:50:14][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:50:14][1] updateCamera()
[2022-12-12 20:50:14][1] ApplyCImager enDenoise:1
[2022-12-12 20:50:14][1] ImageObject::isUpdated()
[2022-12-12 20:50:14][1] ImageObject::isUpdated()
[2022-12-12 20:50:14][1] Check others time:0.823  256[2022-12-12 20:50:14][1] Check Object Updates....[2022-12-12 20:50:14][1] Check started[2022-12-12 20:50:14][1] find And Check BaseObjects 240[2022-12-12 20:50:14][1] Generate mesh data....[2022-12-12 20:50:14][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:50:14][1] Transfer hair: maneHAIR[2022-12-12 20:50:14][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:50:14][1] Transfer hair: tailHAIR[2022-12-12 20:50:14][1] checkPathTracing()
[2022-12-12 20:50:14][1] create PathTracing
[2022-12-12 20:50:14][1] applyPTParams:0x0000027C8EFCB630
[2022-12-12 20:50:14][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:50:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:247.373ms.  [OK]
[2022-12-12 20:50:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:50:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:50:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:50:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:50:15][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.392Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:50:15][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.392Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:50:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 20:50:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:50:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:50:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:17][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:50:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:50:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:17][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:50:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:18][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:50:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:18][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:50:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:19][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:50:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:19][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:50:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:19][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:50:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:20][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:50:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:21][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:50:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:21][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:50:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:22][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:50:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:23][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:50:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:24][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:50:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:25][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:50:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:26][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:50:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:28][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:50:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:31][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:50:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:33][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:50:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:35][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:50:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:37][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:50:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:40][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:50:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:42][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:50:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:43][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:50:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:44][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:50:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:46][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:50:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:47][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:50:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:48][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:50:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:49][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:50:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:49][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:50:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:50][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:50:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:51][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:50:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:52][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:50:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:50:52][1] beautyDenoiser progress:1
[2022-12-12 20:50:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:50:52][1] Create imageState:0x000002800DC84300
[2022-12-12 20:50:52][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:50:52][1] OCT:Tonemapping the all passes tm:29.798
[2022-12-12 20:50:52][0] Tonemapping the all passes tm:29.798
[2022-12-12 20:50:52][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:50:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:50:52][1] OCT:stored passes in:14.289msec  cores=12
[2022-12-12 20:50:52][0] stored passes in:14.289msec  cores=12
[2022-12-12 20:50:52][1] OCT:Displaying passes in tm=3.187
[2022-12-12 20:50:52][0] Displaying passes in tm=3.187
[2022-12-12 20:50:52][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:50:53][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0240.tif in:0sec. 
[2022-12-12 20:50:53][1] OCT:Passes saved in:0.697sec. 
[2022-12-12 20:50:53][0] Passes saved in:0.697sec. 
[2022-12-12 20:50:53][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:50:53][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:50:54][1] Starting render frame:241 [OK]
 [OK]
[2022-12-12 20:50:54][1] startVpRender(.....)
[2022-12-12 20:50:54][1] setInteractive(0)[OK] [2022-12-12 20:50:54][1] OCT: 
[2022-12-12 20:50:54][0]  
[2022-12-12 20:50:54][1] OCT:FRAME:241 fps:30
[2022-12-12 20:50:54][0] FRAME:241 fps:30
[2022-12-12 20:50:54][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:50:54][1] updateCamera()
[2022-12-12 20:50:54][1] ApplyCImager enDenoise:1
[2022-12-12 20:50:54][1] ImageObject::isUpdated()
[2022-12-12 20:50:54][1] ImageObject::isUpdated()
[2022-12-12 20:50:54][1] Check others time:0.845  256[2022-12-12 20:50:54][1] Check Object Updates....[2022-12-12 20:50:54][1] Check started[2022-12-12 20:50:54][1] find And Check BaseObjects 241[2022-12-12 20:50:54][1] Generate mesh data....[2022-12-12 20:50:54][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:50:54][1] Transfer hair: maneHAIR[2022-12-12 20:50:54][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:50:54][1] Transfer hair: tailHAIR[2022-12-12 20:50:54][1] checkPathTracing()
[2022-12-12 20:50:54][1] create PathTracing
[2022-12-12 20:50:54][1] applyPTParams:0x0000027C8EFC7CD0
[2022-12-12 20:50:54][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:50:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.565ms.  [OK]
[2022-12-12 20:50:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:50:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:50:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:50:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:50:55][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.321Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:50:55][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.321Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:50:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 20:50:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:50:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:50:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:50:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:50:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:57][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:50:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:58][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:50:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:58][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:50:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:59][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:50:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:59][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:50:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:50:59][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:50:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:00][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:51:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:01][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:51:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:01][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:51:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:02][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:51:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:03][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:51:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:04][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:51:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:05][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:51:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:06][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:51:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:08][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:51:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:11][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:51:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:13][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:51:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:15][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:51:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:17][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:51:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:20][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:51:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:22][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:51:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:23][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:51:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:24][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:51:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:26][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:51:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:27][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:51:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:28][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:51:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:29][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:51:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:51:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:51:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:51:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:51:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:51:32][1] beautyDenoiser progress:1
[2022-12-12 20:51:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:51:32][1] Create imageState:0x0000028139333300
[2022-12-12 20:51:32][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:51:32][1] OCT:Tonemapping the all passes tm:29.791
[2022-12-12 20:51:32][0] Tonemapping the all passes tm:29.791
[2022-12-12 20:51:32][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:51:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:51:32][1] OCT:stored passes in:15.486msec  cores=12
[2022-12-12 20:51:32][0] stored passes in:15.486msec  cores=12
[2022-12-12 20:51:32][1] OCT:Displaying passes in tm=3.021
[2022-12-12 20:51:32][0] Displaying passes in tm=3.021
[2022-12-12 20:51:32][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:51:33][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0241.tif in:0sec. 
[2022-12-12 20:51:33][1] OCT:Passes saved in:0.698sec. 
[2022-12-12 20:51:33][0] Passes saved in:0.698sec. 
[2022-12-12 20:51:33][1] Delete imageState:0x0000028139333300
[2022-12-12 20:51:33][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:51:34][1] Starting render frame:242 [OK]
 [OK]
[2022-12-12 20:51:34][1] startVpRender(.....)
[2022-12-12 20:51:34][1] setInteractive(0)[OK] [2022-12-12 20:51:34][1] OCT: 
[2022-12-12 20:51:34][0]  
[2022-12-12 20:51:34][1] OCT:FRAME:242 fps:30
[2022-12-12 20:51:34][0] FRAME:242 fps:30
[2022-12-12 20:51:34][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:51:34][1] updateCamera()
[2022-12-12 20:51:34][1] ApplyCImager enDenoise:1
[2022-12-12 20:51:34][1] ImageObject::isUpdated()
[2022-12-12 20:51:34][1] ImageObject::isUpdated()
[2022-12-12 20:51:34][1] Check others time:0.713  256[2022-12-12 20:51:34][1] Check Object Updates....[2022-12-12 20:51:34][1] Check started[2022-12-12 20:51:34][1] find And Check BaseObjects 242[2022-12-12 20:51:34][1] Generate mesh data....[2022-12-12 20:51:34][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:51:34][1] Transfer hair: maneHAIR[2022-12-12 20:51:34][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:51:34][1] Transfer hair: tailHAIR[2022-12-12 20:51:34][1] checkPathTracing()
[2022-12-12 20:51:34][1] create PathTracing
[2022-12-12 20:51:34][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 20:51:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:51:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:249.66ms.  [OK]
[2022-12-12 20:51:35][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:51:35][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:51:35][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:51:35][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:51:35][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.37Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:51:35][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.37Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:51:35][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 20:51:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:51:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:51:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:51:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:51:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:37][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:51:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:38][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:51:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:38][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:51:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:39][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:51:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:51:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:51:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:51:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:41][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:51:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:51:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:42][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:51:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:51:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:51:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:45][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:51:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:51:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:48][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:51:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:51:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:51:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:55][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:51:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:51:57][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:51:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:00][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:52:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:02][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:52:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:03][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:52:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:04][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:52:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:06][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:52:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:07][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:52:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:08][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:52:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:09][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:52:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:52:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:10][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:52:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:11][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:52:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:12][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:52:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:12][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:52:12][1] beautyDenoiser progress:1
[2022-12-12 20:52:12][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:52:12][1] Create imageState:0x0000028208962300
[2022-12-12 20:52:12][1] StoreAllRenderPasses:0x0000028208962300  passCnt:2 
[2022-12-12 20:52:12][1] OCT:Tonemapping the all passes tm:28.747
[2022-12-12 20:52:12][0] Tonemapping the all passes tm:28.747
[2022-12-12 20:52:12][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:52:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:52:12][1] OCT:stored passes in:14.496msec  cores=12
[2022-12-12 20:52:12][0] stored passes in:14.496msec  cores=12
[2022-12-12 20:52:12][1] OCT:Displaying passes in tm=3.323
[2022-12-12 20:52:12][0] Displaying passes in tm=3.323
[2022-12-12 20:52:12][1] freeRenderImages:0x0000028208962300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:52:13][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0242.tif in:0sec. 
[2022-12-12 20:52:13][1] OCT:Passes saved in:0.69sec. 
[2022-12-12 20:52:13][0] Passes saved in:0.69sec. 
[2022-12-12 20:52:13][1] Delete imageState:0x0000028208962300
[2022-12-12 20:52:13][1] freeRenderImages:0x0000028208962300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:52:14][1] Starting render frame:243 [OK]
 [OK]
[2022-12-12 20:52:14][1] startVpRender(.....)
[2022-12-12 20:52:14][1] setInteractive(0)[OK] [2022-12-12 20:52:14][1] OCT: 
[2022-12-12 20:52:14][0]  
[2022-12-12 20:52:14][1] OCT:FRAME:243 fps:30
[2022-12-12 20:52:14][0] FRAME:243 fps:30
[2022-12-12 20:52:14][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:52:14][1] updateCamera()
[2022-12-12 20:52:14][1] ApplyCImager enDenoise:1
[2022-12-12 20:52:14][1] ImageObject::isUpdated()
[2022-12-12 20:52:14][1] ImageObject::isUpdated()
[2022-12-12 20:52:14][1] Check others time:0.791  256[2022-12-12 20:52:14][1] Check Object Updates....[2022-12-12 20:52:14][1] Check started[2022-12-12 20:52:14][1] find And Check BaseObjects 243[2022-12-12 20:52:14][1] Generate mesh data....[2022-12-12 20:52:14][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:52:14][1] Transfer hair: maneHAIR[2022-12-12 20:52:14][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:52:14][1] Transfer hair: tailHAIR[2022-12-12 20:52:14][1] checkPathTracing()
[2022-12-12 20:52:14][1] create PathTracing
[2022-12-12 20:52:14][1] applyPTParams:0x0000027C8EFC96B0
[2022-12-12 20:52:14][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:52:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:267.004ms.  [OK]
[2022-12-12 20:52:16][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:52:16][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:52:16][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:52:16][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:52:16][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.359Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:52:16][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.359Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:52:16][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:52:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:52:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:52:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:17][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:52:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:52:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:18][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:52:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:18][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:52:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:18][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:52:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:19][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:52:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:19][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:52:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:19][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:52:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:20][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:52:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:21][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:52:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:21][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:52:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:22][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:52:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:23][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:52:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:25][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:52:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:26][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:52:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:26][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:52:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:29][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:52:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:31][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:52:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:33][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:52:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:35][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:52:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:37][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:52:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:40][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:52:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:42][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:52:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:43][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:52:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:45][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:52:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:46][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:52:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:47][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:52:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:48][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:52:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:49][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:52:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:50][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:52:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:50][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:52:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:51][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:52:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:52][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:52:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:52:52][1] beautyDenoiser progress:1
[2022-12-12 20:52:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:52:52][1] Create imageState:0x000002800DC84300
[2022-12-12 20:52:52][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:52:52][1] OCT:Tonemapping the all passes tm:29.236
[2022-12-12 20:52:52][0] Tonemapping the all passes tm:29.236
[2022-12-12 20:52:52][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:52:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:52:52][1] OCT:stored passes in:15.339msec  cores=12
[2022-12-12 20:52:52][0] stored passes in:15.339msec  cores=12
[2022-12-12 20:52:52][1] OCT:Displaying passes in tm=3.215
[2022-12-12 20:52:52][0] Displaying passes in tm=3.215
[2022-12-12 20:52:52][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:52:53][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0243.tif in:0sec. 
[2022-12-12 20:52:53][1] OCT:Passes saved in:0.71sec. 
[2022-12-12 20:52:53][0] Passes saved in:0.71sec. 
[2022-12-12 20:52:53][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:52:53][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:52:54][1] Starting render frame:244 [OK]
 [OK]
[2022-12-12 20:52:54][1] startVpRender(.....)
[2022-12-12 20:52:54][1] setInteractive(0)[OK] [2022-12-12 20:52:54][1] OCT: 
[2022-12-12 20:52:54][0]  
[2022-12-12 20:52:54][1] OCT:FRAME:244 fps:30
[2022-12-12 20:52:54][0] FRAME:244 fps:30
[2022-12-12 20:52:54][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:52:54][1] updateCamera()
[2022-12-12 20:52:54][1] ApplyCImager enDenoise:1
[2022-12-12 20:52:54][1] ImageObject::isUpdated()
[2022-12-12 20:52:54][1] ImageObject::isUpdated()
[2022-12-12 20:52:54][1] Check others time:0.894  256[2022-12-12 20:52:54][1] Check Object Updates....[2022-12-12 20:52:54][1] Check started[2022-12-12 20:52:54][1] find And Check BaseObjects 244[2022-12-12 20:52:54][1] Generate mesh data....[2022-12-12 20:52:54][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:52:54][1] Transfer hair: maneHAIR[2022-12-12 20:52:55][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:52:55][1] Transfer hair: tailHAIR[2022-12-12 20:52:55][1] checkPathTracing()
[2022-12-12 20:52:55][1] create PathTracing
[2022-12-12 20:52:55][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 20:52:55][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:52:55][1] ApiUpdate Wait:1 Caller:startVpRender tm:260.021ms.  [OK]
[2022-12-12 20:52:56][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:52:56][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:52:56][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:52:56][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:52:56][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.39Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:52:56][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.39Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:52:56][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:52:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:52:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:57][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:52:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:52:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:52:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:58][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:52:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:58][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:52:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:59][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:52:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:59][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:52:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:52:59][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:52:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:00][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:53:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:00][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:53:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:01][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:53:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:02][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:53:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:02][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:53:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:03][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:53:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:05][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:53:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:06][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:53:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:07][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:53:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:09][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:53:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:12][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:53:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:14][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:53:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:15][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:53:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:17][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:53:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:20][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:53:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:22][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:53:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:24][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:53:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:25][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:53:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:26][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:53:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:27][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:53:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:28][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:53:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:29][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:53:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:30][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:53:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:31][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:53:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:53:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:53:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:53:32][1] beautyDenoiser progress:1
[2022-12-12 20:53:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:53:32][1] Create imageState:0x000002800DC84300
[2022-12-12 20:53:33][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:53:33][1] OCT:Tonemapping the all passes tm:31.007
[2022-12-12 20:53:33][0] Tonemapping the all passes tm:31.007
[2022-12-12 20:53:33][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:53:33][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:53:33][1] OCT:stored passes in:14.705msec  cores=12
[2022-12-12 20:53:33][0] stored passes in:14.705msec  cores=12
[2022-12-12 20:53:33][1] OCT:Displaying passes in tm=3.159
[2022-12-12 20:53:33][0] Displaying passes in tm=3.159
[2022-12-12 20:53:33][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:53:33][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0244.tif in:0sec. 
[2022-12-12 20:53:33][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 20:53:33][0] Passes saved in:0.7sec. 
[2022-12-12 20:53:33][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:53:33][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:53:34][1] Starting render frame:245 [OK]
 [OK]
[2022-12-12 20:53:34][1] startVpRender(.....)
[2022-12-12 20:53:34][1] setInteractive(0)[OK] [2022-12-12 20:53:34][1] OCT: 
[2022-12-12 20:53:34][0]  
[2022-12-12 20:53:34][1] OCT:FRAME:245 fps:30
[2022-12-12 20:53:34][0] FRAME:245 fps:30
[2022-12-12 20:53:34][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:53:34][1] updateCamera()
[2022-12-12 20:53:34][1] ApplyCImager enDenoise:1
[2022-12-12 20:53:34][1] ImageObject::isUpdated()
[2022-12-12 20:53:34][1] ImageObject::isUpdated()
[2022-12-12 20:53:34][1] Check others time:0.807  256[2022-12-12 20:53:34][1] Check Object Updates....[2022-12-12 20:53:34][1] Check started[2022-12-12 20:53:34][1] find And Check BaseObjects 245[2022-12-12 20:53:34][1] Generate mesh data....[2022-12-12 20:53:35][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:53:35][1] Transfer hair: maneHAIR[2022-12-12 20:53:35][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:53:35][1] Transfer hair: tailHAIR[2022-12-12 20:53:35][1] checkPathTracing()
[2022-12-12 20:53:35][1] create PathTracing
[2022-12-12 20:53:35][1] applyPTParams:0x0000027C99FBDBD0
[2022-12-12 20:53:35][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:53:35][1] ApiUpdate Wait:1 Caller:startVpRender tm:266.573ms.  [OK]
[2022-12-12 20:53:36][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:53:36][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:53:36][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:53:36][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:53:36][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.371Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:53:36][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.371Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:53:36][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:53:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:53:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:37][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:53:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:53:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:38][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:53:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:38][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:53:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:38][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:53:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:39][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:53:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:39][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:53:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:40][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:53:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:40][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:53:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:53:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:41][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:53:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:42][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:53:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:42][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:53:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:53:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:45][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:53:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:46][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:53:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:47][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:53:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:49][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:53:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:52][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:53:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:54][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:53:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:55][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:53:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:53:57][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:53:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:00][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:54:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:02][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:54:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:04][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:54:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:05][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:54:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:06][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:54:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:07][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:54:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:08][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:54:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:09][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:54:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:10][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:54:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:11][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:54:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:12][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:54:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:13][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:54:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:13][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:54:13][1] beautyDenoiser progress:1
[2022-12-12 20:54:13][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:54:13][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:54:13][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:54:13][1] OCT:Tonemapping the all passes tm:28.898
[2022-12-12 20:54:13][0] Tonemapping the all passes tm:28.898
[2022-12-12 20:54:13][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:54:13][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:54:13][1] OCT:stored passes in:15.565msec  cores=12
[2022-12-12 20:54:13][0] stored passes in:15.565msec  cores=12
[2022-12-12 20:54:13][1] OCT:Displaying passes in tm=3.146
[2022-12-12 20:54:13][0] Displaying passes in tm=3.146
[2022-12-12 20:54:13][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:54:13][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0245.tif in:0sec. 
[2022-12-12 20:54:13][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 20:54:13][0] Passes saved in:0.701sec. 
[2022-12-12 20:54:13][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:54:13][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:54:14][1] Starting render frame:246 [OK]
 [OK]
[2022-12-12 20:54:14][1] startVpRender(.....)
[2022-12-12 20:54:14][1] setInteractive(0)[OK] [2022-12-12 20:54:14][1] OCT: 
[2022-12-12 20:54:14][0]  
[2022-12-12 20:54:14][1] OCT:FRAME:246 fps:30
[2022-12-12 20:54:14][0] FRAME:246 fps:30
[2022-12-12 20:54:14][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:54:14][1] updateCamera()
[2022-12-12 20:54:14][1] ApplyCImager enDenoise:1
[2022-12-12 20:54:14][1] ImageObject::isUpdated()
[2022-12-12 20:54:14][1] ImageObject::isUpdated()
[2022-12-12 20:54:14][1] Check others time:0.816  256[2022-12-12 20:54:14][1] Check Object Updates....[2022-12-12 20:54:14][1] Check started[2022-12-12 20:54:14][1] find And Check BaseObjects 246[2022-12-12 20:54:14][1] Generate mesh data....[2022-12-12 20:54:15][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:54:15][1] Transfer hair: maneHAIR[2022-12-12 20:54:15][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:54:15][1] Transfer hair: tailHAIR[2022-12-12 20:54:15][1] checkPathTracing()
[2022-12-12 20:54:15][1] create PathTracing
[2022-12-12 20:54:15][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 20:54:15][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:54:15][1] ApiUpdate Wait:1 Caller:startVpRender tm:265.525ms.  [OK]
[2022-12-12 20:54:16][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:54:16][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:54:16][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:54:16][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:54:16][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.399Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:54:16][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.399Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:54:16][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:54:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:54:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:17][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:54:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:18][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:54:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:18][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:54:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:18][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:54:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:19][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:54:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:19][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:54:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:19][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:54:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:20][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:54:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:20][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:54:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:21][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:54:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:21][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:54:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:22][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:54:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:23][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:54:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:24][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:54:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:25][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:54:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:26][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:54:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:27][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:54:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:29][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:54:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:32][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:54:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:34][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:54:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:35][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:54:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:38][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:54:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:40][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:54:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:43][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:54:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:44][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:54:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:45][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:54:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:47][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:54:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:48][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:54:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:48][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:54:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:49][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:54:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:50][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:54:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:51][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:54:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:52][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:54:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:53][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:54:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:53][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:54:53][1] beautyDenoiser progress:1
[2022-12-12 20:54:53][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:54:53][1] Create imageState:0x000002800DC84300
[2022-12-12 20:54:53][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:54:53][1] OCT:Tonemapping the all passes tm:28.692
[2022-12-12 20:54:53][0] Tonemapping the all passes tm:28.692
[2022-12-12 20:54:53][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:54:53][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:54:53][1] OCT:stored passes in:14.654msec  cores=12
[2022-12-12 20:54:53][0] stored passes in:14.654msec  cores=12
[2022-12-12 20:54:53][1] OCT:Displaying passes in tm=3.094
[2022-12-12 20:54:53][0] Displaying passes in tm=3.094
[2022-12-12 20:54:53][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:54:54][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0246.tif in:0sec. 
[2022-12-12 20:54:54][1] OCT:Passes saved in:0.694sec. 
[2022-12-12 20:54:54][0] Passes saved in:0.694sec. 
[2022-12-12 20:54:54][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:54:54][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:54:55][1] Starting render frame:247 [OK]
 [OK]
[2022-12-12 20:54:55][1] startVpRender(.....)
[2022-12-12 20:54:55][1] setInteractive(0)[OK] [2022-12-12 20:54:55][1] OCT: 
[2022-12-12 20:54:55][0]  
[2022-12-12 20:54:55][1] OCT:FRAME:247 fps:30
[2022-12-12 20:54:55][0] FRAME:247 fps:30
[2022-12-12 20:54:55][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:54:55][1] updateCamera()
[2022-12-12 20:54:55][1] ApplyCImager enDenoise:1
[2022-12-12 20:54:55][1] ImageObject::isUpdated()
[2022-12-12 20:54:55][1] ImageObject::isUpdated()
[2022-12-12 20:54:55][1] Check others time:0.828  256[2022-12-12 20:54:55][1] Check Object Updates....[2022-12-12 20:54:55][1] Check started[2022-12-12 20:54:55][1] find And Check BaseObjects 247[2022-12-12 20:54:55][1] Generate mesh data....[2022-12-12 20:54:55][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:54:55][1] Transfer hair: maneHAIR[2022-12-12 20:54:55][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:54:55][1] Transfer hair: tailHAIR[2022-12-12 20:54:55][1] checkPathTracing()
[2022-12-12 20:54:55][1] create PathTracing
[2022-12-12 20:54:55][1] applyPTParams:0x0000027C8E168BD0
[2022-12-12 20:54:55][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:54:55][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.188ms.  [OK]
[2022-12-12 20:54:56][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:54:56][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:54:56][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:54:56][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:54:56][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.365Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:54:56][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.365Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:54:56][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 20:54:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:54:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:57][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:54:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:58][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:54:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:58][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:54:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:58][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:54:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:59][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:54:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:54:59][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:54:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:00][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:55:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:00][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:55:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:00][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:55:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:01][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:55:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:02][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:55:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:02][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:55:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:03][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:55:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:04][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:55:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:05][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:55:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:06][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:55:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:07][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:55:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:09][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:55:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:12][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:55:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:14][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:55:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:16][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:55:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:18][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:55:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:21][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:55:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:23][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:55:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:24][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:55:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:25][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:55:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:27][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:55:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:28][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:55:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:29][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:55:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:30][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:55:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:30][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:55:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:31][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:55:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:32][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:55:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:33][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:55:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:33][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:55:33][1] beautyDenoiser progress:1
[2022-12-12 20:55:33][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:55:33][1] Create imageState:0x000002812DFAC300
[2022-12-12 20:55:33][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 20:55:33][1] OCT:Tonemapping the all passes tm:32.479
[2022-12-12 20:55:33][0] Tonemapping the all passes tm:32.479
[2022-12-12 20:55:33][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:55:33][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:55:33][1] OCT:stored passes in:15.941msec  cores=12
[2022-12-12 20:55:33][0] stored passes in:15.941msec  cores=12
[2022-12-12 20:55:33][1] OCT:Displaying passes in tm=3.152
[2022-12-12 20:55:33][0] Displaying passes in tm=3.152
[2022-12-12 20:55:33][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:55:34][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0247.tif in:0sec. 
[2022-12-12 20:55:34][1] OCT:Passes saved in:0.714sec. 
[2022-12-12 20:55:34][0] Passes saved in:0.714sec. 
[2022-12-12 20:55:34][1] Delete imageState:0x000002812DFAC300
[2022-12-12 20:55:34][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:55:35][1] Starting render frame:248 [OK]
 [OK]
[2022-12-12 20:55:35][1] startVpRender(.....)
[2022-12-12 20:55:35][1] setInteractive(0)[OK] [2022-12-12 20:55:35][1] OCT: 
[2022-12-12 20:55:35][0]  
[2022-12-12 20:55:35][1] OCT:FRAME:248 fps:30
[2022-12-12 20:55:35][0] FRAME:248 fps:30
[2022-12-12 20:55:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:55:35][1] updateCamera()
[2022-12-12 20:55:35][1] ApplyCImager enDenoise:1
[2022-12-12 20:55:35][1] ImageObject::isUpdated()
[2022-12-12 20:55:35][1] ImageObject::isUpdated()
[2022-12-12 20:55:35][1] Check others time:0.802  256[2022-12-12 20:55:35][1] Check Object Updates....[2022-12-12 20:55:35][1] Check started[2022-12-12 20:55:35][1] find And Check BaseObjects 248[2022-12-12 20:55:35][1] Generate mesh data....[2022-12-12 20:55:35][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:55:35][1] Transfer hair: maneHAIR[2022-12-12 20:55:36][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:55:36][1] Transfer hair: tailHAIR[2022-12-12 20:55:36][1] checkPathTracing()
[2022-12-12 20:55:36][1] create PathTracing
[2022-12-12 20:55:36][1] applyPTParams:0x0000027D189CF030
[2022-12-12 20:55:36][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:55:36][1] ApiUpdate Wait:1 Caller:startVpRender tm:213.254ms.  [OK]
[2022-12-12 20:55:37][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:55:37][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:55:37][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:55:37][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:55:37][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.338Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:55:37][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.338Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:55:37][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:55:37][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:55:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:37][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:55:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:38][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:55:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:38][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:55:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:39][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:55:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:39][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:55:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:39][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:55:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:40][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:55:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:40][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:55:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:40][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:55:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:41][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:55:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:42][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:55:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:42][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:55:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:43][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:55:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:44][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:55:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:46][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:55:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:47][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:55:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:47][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:55:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:50][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:55:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:52][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:55:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:54][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:55:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:56][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:55:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:55:58][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:55:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:01][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:56:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:04][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:56:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:05][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:56:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:06][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:56:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:08][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:56:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:09][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:56:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:10][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:56:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:11][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:56:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:11][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:56:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:12][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:56:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:13][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:56:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:14][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:56:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:14][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:56:14][1] beautyDenoiser progress:1
[2022-12-12 20:56:14][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:56:14][1] Create imageState:0x0000028248CCA300
[2022-12-12 20:56:14][1] StoreAllRenderPasses:0x0000028248CCA300  passCnt:2 
[2022-12-12 20:56:14][1] OCT:Tonemapping the all passes tm:39.215
[2022-12-12 20:56:14][0] Tonemapping the all passes tm:39.215
[2022-12-12 20:56:14][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:56:14][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:56:14][1] OCT:stored passes in:20.946msec  cores=12
[2022-12-12 20:56:14][0] stored passes in:20.946msec  cores=12
[2022-12-12 20:56:14][1] OCT:Displaying passes in tm=3.304
[2022-12-12 20:56:14][0] Displaying passes in tm=3.304
[2022-12-12 20:56:14][1] freeRenderImages:0x0000028248CCA300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:56:15][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0248.tif in:0sec. 
[2022-12-12 20:56:15][1] OCT:Passes saved in:0.727sec. 
[2022-12-12 20:56:15][0] Passes saved in:0.727sec. 
[2022-12-12 20:56:15][1] Delete imageState:0x0000028248CCA300
[2022-12-12 20:56:15][1] freeRenderImages:0x0000028248CCA300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:56:16][1] Starting render frame:249 [OK]
 [OK]
[2022-12-12 20:56:16][1] startVpRender(.....)
[2022-12-12 20:56:16][1] setInteractive(0)[OK] [2022-12-12 20:56:16][1] OCT: 
[2022-12-12 20:56:16][0]  
[2022-12-12 20:56:16][1] OCT:FRAME:249 fps:30
[2022-12-12 20:56:16][0] FRAME:249 fps:30
[2022-12-12 20:56:16][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:56:16][1] updateCamera()
[2022-12-12 20:56:16][1] ApplyCImager enDenoise:1
[2022-12-12 20:56:16][1] ImageObject::isUpdated()
[2022-12-12 20:56:16][1] ImageObject::isUpdated()
[2022-12-12 20:56:16][1] Check others time:0.858  256[2022-12-12 20:56:16][1] Check Object Updates....[2022-12-12 20:56:16][1] Check started[2022-12-12 20:56:16][1] find And Check BaseObjects 249[2022-12-12 20:56:16][1] Generate mesh data....[2022-12-12 20:56:17][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:56:17][1] Transfer hair: maneHAIR[2022-12-12 20:56:17][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:56:17][1] Transfer hair: tailHAIR[2022-12-12 20:56:17][1] checkPathTracing()
[2022-12-12 20:56:17][1] create PathTracing
[2022-12-12 20:56:17][1] applyPTParams:0x0000027C8EFCC050
[2022-12-12 20:56:17][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:56:17][1] ApiUpdate Wait:1 Caller:startVpRender tm:241.675ms.  [OK]
[2022-12-12 20:56:18][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:56:18][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:56:18][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:56:18][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:56:18][1] OCT:VRAM used/free/max:2.713Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:17.916Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:56:18][0] VRAM used/free/max:2.713Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:17.916Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:56:18][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.976Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 20:56:18][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:56:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:19][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:56:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:20][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:56:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:20][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:56:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:21][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:56:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:21][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:56:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:22][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:56:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:22][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:56:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:22][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:56:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:23][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:56:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:24][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:56:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:24][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:56:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:25][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:56:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:26][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:56:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:27][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:56:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:28][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:56:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:29][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:56:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:31][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:56:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:34][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:56:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:36][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:56:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:38][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:56:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:40][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:56:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:43][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:56:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:45][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:56:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:47][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:56:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:48][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:56:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:49][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:56:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:50][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:56:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:51][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:56:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:52][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:56:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:53][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:56:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:54][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:56:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:54][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:56:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:56][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:56:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:56:56][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:56:56][1] beautyDenoiser progress:1
[2022-12-12 20:56:56][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:56:56][1] Create imageState:0x000002800DC84300
[2022-12-12 20:56:56][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:56:56][1] OCT:Tonemapping the all passes tm:30.043
[2022-12-12 20:56:56][0] Tonemapping the all passes tm:30.043
[2022-12-12 20:56:56][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:56:56][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:56:56][1] OCT:stored passes in:15.489msec  cores=12
[2022-12-12 20:56:56][0] stored passes in:15.489msec  cores=12
[2022-12-12 20:56:56][1] OCT:Displaying passes in tm=3.148
[2022-12-12 20:56:56][0] Displaying passes in tm=3.148
[2022-12-12 20:56:56][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:56:56][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0249.tif in:0sec. 
[2022-12-12 20:56:56][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 20:56:56][0] Passes saved in:0.706sec. 
[2022-12-12 20:56:56][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:56:56][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 20:56:57][1] Starting render frame:250 [OK]
 [OK]
[2022-12-12 20:56:57][1] startVpRender(.....)
[2022-12-12 20:56:57][1] setInteractive(0)[OK] [2022-12-12 20:56:57][1] OCT: 
[2022-12-12 20:56:57][0]  
[2022-12-12 20:56:57][1] OCT:FRAME:250 fps:30
[2022-12-12 20:56:57][0] FRAME:250 fps:30
[2022-12-12 20:56:57][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:56:57][1] updateCamera()
[2022-12-12 20:56:57][1] ApplyCImager enDenoise:1
[2022-12-12 20:56:57][1] ImageObject::isUpdated()
[2022-12-12 20:56:57][1] ImageObject::isUpdated()
[2022-12-12 20:56:57][1] Check others time:0.786  256[2022-12-12 20:56:57][1] Check Object Updates....[2022-12-12 20:56:57][1] Check started[2022-12-12 20:56:57][1] find And Check BaseObjects 250[2022-12-12 20:56:57][1] Generate mesh data....[2022-12-12 20:56:58][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:56:58][1] Transfer hair: maneHAIR[2022-12-12 20:56:58][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:56:58][1] Transfer hair: tailHAIR[2022-12-12 20:56:58][1] checkPathTracing()
[2022-12-12 20:56:58][1] create PathTracing
[2022-12-12 20:56:58][1] applyPTParams:0x0000027C8EFC8DB0
[2022-12-12 20:56:58][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:56:58][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.522ms.  [OK]
[2022-12-12 20:56:59][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:56:59][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:56:59][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:56:59][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:56:59][1] OCT:VRAM used/free/max:2.713Gb/15.975Gb/24Gb  Out-of-core used:0Kb  RAM used:16.423Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:56:59][0] VRAM used/free/max:2.713Gb/15.975Gb/24Gb  Out-of-core used:0Kb  RAM used:16.423Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:56:59][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.975Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:56:59][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:56:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:00][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:57:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:01][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:57:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:01][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:57:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:01][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:57:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:01][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:57:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:02][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:57:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:02][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:57:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:03][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:57:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:03][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:57:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:04][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:57:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:04][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:57:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:05][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:57:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:05][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:57:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:07][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:57:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:08][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:57:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:09][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:57:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:10][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:57:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:12][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:57:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:15][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:57:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:17][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:57:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:19][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:57:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:21][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:57:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:24][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:57:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:26][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:57:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:27][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:57:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:28][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:57:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:30][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:57:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:31][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:57:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:32][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:57:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:33][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:57:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:33][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:57:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:34][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:57:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:35][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:57:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:36][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:57:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:36][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:57:36][1] beautyDenoiser progress:1
[2022-12-12 20:57:36][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:57:36][1] Create imageState:0x000002800DC84300
[2022-12-12 20:57:36][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 20:57:36][1] OCT:Tonemapping the all passes tm:29.255
[2022-12-12 20:57:36][0] Tonemapping the all passes tm:29.255
[2022-12-12 20:57:36][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:57:36][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:57:36][1] OCT:stored passes in:14.333msec  cores=12
[2022-12-12 20:57:36][0] stored passes in:14.333msec  cores=12
[2022-12-12 20:57:36][1] OCT:Displaying passes in tm=3.453
[2022-12-12 20:57:36][0] Displaying passes in tm=3.453
[2022-12-12 20:57:36][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:57:37][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0250.tif in:0sec. 
[2022-12-12 20:57:37][1] OCT:Passes saved in:0.698sec. 
[2022-12-12 20:57:37][0] Passes saved in:0.698sec. 
[2022-12-12 20:57:37][1] Delete imageState:0x000002800DC84300
[2022-12-12 20:57:37][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:57:38][1] Starting render frame:251 [OK]
 [OK]
[2022-12-12 20:57:38][1] startVpRender(.....)
[2022-12-12 20:57:38][1] setInteractive(0)[OK] [2022-12-12 20:57:38][1] OCT: 
[2022-12-12 20:57:38][0]  
[2022-12-12 20:57:38][1] OCT:FRAME:251 fps:30
[2022-12-12 20:57:38][0] FRAME:251 fps:30
[2022-12-12 20:57:38][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:57:38][1] updateCamera()
[2022-12-12 20:57:38][1] ApplyCImager enDenoise:1
[2022-12-12 20:57:38][1] ImageObject::isUpdated()
[2022-12-12 20:57:38][1] ImageObject::isUpdated()
[2022-12-12 20:57:38][1] Check others time:0.784  256[2022-12-12 20:57:38][1] Check Object Updates....[2022-12-12 20:57:38][1] Check started[2022-12-12 20:57:38][1] find And Check BaseObjects 251[2022-12-12 20:57:38][1] Generate mesh data....[2022-12-12 20:57:38][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:57:38][1] Transfer hair: maneHAIR[2022-12-12 20:57:38][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:57:38][1] Transfer hair: tailHAIR[2022-12-12 20:57:38][1] checkPathTracing()
[2022-12-12 20:57:38][1] create PathTracing
[2022-12-12 20:57:38][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 20:57:38][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:57:38][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.43ms.  [OK]
[2022-12-12 20:57:39][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:57:39][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:57:39][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:57:39][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:57:39][1] OCT:VRAM used/free/max:2.713Gb/15.975Gb/24Gb  Out-of-core used:0Kb  RAM used:16.392Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:57:39][0] VRAM used/free/max:2.713Gb/15.975Gb/24Gb  Out-of-core used:0Kb  RAM used:16.392Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:57:39][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.975Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 20:57:39][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:57:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:40][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:57:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:41][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:57:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:41][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:57:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:41][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:57:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:42][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:57:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:42][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:57:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:43][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:57:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:43][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:57:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:43][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:57:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:44][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:57:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:45][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:57:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:45][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:57:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:46][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:57:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:47][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:57:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:48][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:57:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:49][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:57:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:50][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:57:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:52][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:57:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:55][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:57:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:57][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:57:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:57:59][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:57:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:01][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:58:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:04][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:58:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:06][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:58:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:07][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:58:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:08][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:58:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:10][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:58:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:11][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:58:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:12][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:58:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:13][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:58:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:14][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:58:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:14][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:58:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:15][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:58:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:16][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:58:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:16][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:58:16][1] beautyDenoiser progress:1
[2022-12-12 20:58:16][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:58:16][1] Create imageState:0x0000028139333300
[2022-12-12 20:58:17][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:58:17][1] OCT:Tonemapping the all passes tm:30.364
[2022-12-12 20:58:17][0] Tonemapping the all passes tm:30.364
[2022-12-12 20:58:17][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:58:17][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:58:17][1] OCT:stored passes in:15.766msec  cores=12
[2022-12-12 20:58:17][0] stored passes in:15.766msec  cores=12
[2022-12-12 20:58:17][1] OCT:Displaying passes in tm=3.508
[2022-12-12 20:58:17][0] Displaying passes in tm=3.508
[2022-12-12 20:58:17][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:58:17][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0251.tif in:0sec. 
[2022-12-12 20:58:17][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 20:58:17][0] Passes saved in:0.701sec. 
[2022-12-12 20:58:17][1] Delete imageState:0x0000028139333300
[2022-12-12 20:58:17][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 20:58:18][1] Starting render frame:252 [OK]
 [OK]
[2022-12-12 20:58:18][1] startVpRender(.....)
[2022-12-12 20:58:18][1] setInteractive(0)[OK] [2022-12-12 20:58:18][1] OCT: 
[2022-12-12 20:58:18][0]  
[2022-12-12 20:58:18][1] OCT:FRAME:252 fps:30
[2022-12-12 20:58:18][0] FRAME:252 fps:30
[2022-12-12 20:58:18][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:58:18][1] updateCamera()
[2022-12-12 20:58:18][1] ApplyCImager enDenoise:1
[2022-12-12 20:58:18][1] ImageObject::isUpdated()
[2022-12-12 20:58:18][1] ImageObject::isUpdated()
[2022-12-12 20:58:18][1] Check others time:0.86  256[2022-12-12 20:58:18][1] Check Object Updates....[2022-12-12 20:58:18][1] Check started[2022-12-12 20:58:18][1] find And Check BaseObjects 252[2022-12-12 20:58:18][1] Generate mesh data....[2022-12-12 20:58:18][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:58:18][1] Transfer hair: maneHAIR[2022-12-12 20:58:19][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:58:19][1] Transfer hair: tailHAIR[2022-12-12 20:58:19][1] checkPathTracing()
[2022-12-12 20:58:19][1] create PathTracing
[2022-12-12 20:58:19][1] applyPTParams:0x0000027C8EFC96B0
[2022-12-12 20:58:19][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:58:19][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.092ms.  [OK]
[2022-12-12 20:58:20][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:58:20][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:58:20][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:58:20][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:58:20][1] OCT:VRAM used/free/max:2.713Gb/15.975Gb/24Gb  Out-of-core used:0Kb  RAM used:16.406Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:58:20][0] VRAM used/free/max:2.713Gb/15.975Gb/24Gb  Out-of-core used:0Kb  RAM used:16.406Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:58:20][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.975Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 20:58:20][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:58:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:21][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:58:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:21][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:58:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:22][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:58:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:22][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:58:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:22][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:58:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:23][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:58:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:23][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:58:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:23][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:58:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:24][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:58:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:24][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:58:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:25][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:58:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:26][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:58:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:26][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:58:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:27][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:58:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:29][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:58:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:30][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:58:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:31][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:58:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:33][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:58:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:36][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:58:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:38][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:58:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:39][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:58:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:41][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:58:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:44][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:58:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:46][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:58:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:48][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:58:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:49][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:58:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:50][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:58:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:51][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:58:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:52][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:58:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:53][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:58:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:54][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:58:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:55][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:58:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:55][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:58:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:57][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:58:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:58:57][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:58:57][1] beautyDenoiser progress:1
[2022-12-12 20:58:57][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:58:57][1] Create imageState:0x0000028139333300
[2022-12-12 20:58:57][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:58:57][1] OCT:Tonemapping the all passes tm:30.955
[2022-12-12 20:58:57][0] Tonemapping the all passes tm:30.955
[2022-12-12 20:58:57][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 20:58:57][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:58:57][1] OCT:stored passes in:14.709msec  cores=12
[2022-12-12 20:58:57][0] stored passes in:14.709msec  cores=12
[2022-12-12 20:58:57][1] OCT:Displaying passes in tm=3.023
[2022-12-12 20:58:57][0] Displaying passes in tm=3.023
[2022-12-12 20:58:57][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 20:58:57][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0252.tif in:0sec. 
[2022-12-12 20:58:57][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 20:58:57][0] Passes saved in:0.701sec. 
[2022-12-12 20:58:57][1] Delete imageState:0x0000028139333300
[2022-12-12 20:58:57][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 20:58:58][1] Starting render frame:253 [OK]
 [OK]
[2022-12-12 20:58:58][1] startVpRender(.....)
[2022-12-12 20:58:58][1] setInteractive(0)[OK] [2022-12-12 20:58:58][1] OCT: 
[2022-12-12 20:58:58][0]  
[2022-12-12 20:58:58][1] OCT:FRAME:253 fps:30
[2022-12-12 20:58:58][0] FRAME:253 fps:30
[2022-12-12 20:58:58][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:58:58][1] updateCamera()
[2022-12-12 20:58:58][1] ApplyCImager enDenoise:1
[2022-12-12 20:58:58][1] ImageObject::isUpdated()
[2022-12-12 20:58:58][1] ImageObject::isUpdated()
[2022-12-12 20:58:58][1] Check others time:0.816  256[2022-12-12 20:58:58][1] Check Object Updates....[2022-12-12 20:58:58][1] Check started[2022-12-12 20:58:58][1] find And Check BaseObjects 253[2022-12-12 20:58:58][1] Generate mesh data....[2022-12-12 20:58:59][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:58:59][1] Transfer hair: maneHAIR[2022-12-12 20:58:59][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:58:59][1] Transfer hair: tailHAIR[2022-12-12 20:58:59][1] checkPathTracing()
[2022-12-12 20:58:59][1] create PathTracing
[2022-12-12 20:58:59][1] applyPTParams:0x0000027C99FAA550
[2022-12-12 20:58:59][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:58:59][1] ApiUpdate Wait:1 Caller:startVpRender tm:214.705ms.  [OK]
[2022-12-12 20:59:00][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:59:00][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:59:00][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:59:00][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:59:00][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.419Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:59:00][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.419Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:59:00][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 20:59:00][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:59:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:01][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:59:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:02][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:59:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:02][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:59:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:02][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:59:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:03][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:59:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:03][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:59:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:04][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:59:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:04][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:59:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:05][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:59:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:05][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:59:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:06][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:59:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:06][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:59:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:08][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:59:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:09][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:59:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:10][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:59:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:11][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:59:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:13][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:59:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:16][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:59:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:18][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:59:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:19][1] Render progress  cspp/maxspp:64/120
[2022-12-12 20:59:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:22][1] Render progress  cspp/maxspp:72/120
[2022-12-12 20:59:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:25][1] Render progress  cspp/maxspp:80/120
[2022-12-12 20:59:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:27][1] Render progress  cspp/maxspp:88/120
[2022-12-12 20:59:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:28][1] Render progress  cspp/maxspp:96/120
[2022-12-12 20:59:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:29][1] Render progress  cspp/maxspp:100/120
[2022-12-12 20:59:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:31][1] Render progress  cspp/maxspp:104/120
[2022-12-12 20:59:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:32][1] Render progress  cspp/maxspp:108/120
[2022-12-12 20:59:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:33][1] Render progress  cspp/maxspp:112/120
[2022-12-12 20:59:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:34][1] Render progress  cspp/maxspp:114/120
[2022-12-12 20:59:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:34][1] Render progress  cspp/maxspp:117/120
[2022-12-12 20:59:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:35][1] Render progress  cspp/maxspp:119/120
[2022-12-12 20:59:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:36][1] Render progress  cspp/maxspp:120/120
[2022-12-12 20:59:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:37][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 20:59:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:37][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 20:59:37][1] beautyDenoiser progress:1
[2022-12-12 20:59:37][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 20:59:37][1] Create imageState:0x0000028139333300
[2022-12-12 20:59:37][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 20:59:37][1] OCT:Tonemapping the all passes tm:30.008
[2022-12-12 20:59:37][0] Tonemapping the all passes tm:30.008
[2022-12-12 20:59:37][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:59:37][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 20:59:37][1] OCT:stored passes in:15.121msec  cores=12
[2022-12-12 20:59:37][0] stored passes in:15.121msec  cores=12
[2022-12-12 20:59:37][1] OCT:Displaying passes in tm=3.384
[2022-12-12 20:59:37][0] Displaying passes in tm=3.384
[2022-12-12 20:59:37][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:59:38][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0253.tif in:0sec. 
[2022-12-12 20:59:38][1] OCT:Passes saved in:0.696sec. 
[2022-12-12 20:59:38][0] Passes saved in:0.696sec. 
[2022-12-12 20:59:38][1] Delete imageState:0x0000028139333300
[2022-12-12 20:59:38][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 20:59:39][1] Starting render frame:254 [OK]
 [OK]
[2022-12-12 20:59:39][1] startVpRender(.....)
[2022-12-12 20:59:39][1] setInteractive(0)[OK] [2022-12-12 20:59:39][1] OCT: 
[2022-12-12 20:59:39][0]  
[2022-12-12 20:59:39][1] OCT:FRAME:254 fps:30
[2022-12-12 20:59:39][0] FRAME:254 fps:30
[2022-12-12 20:59:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 20:59:39][1] updateCamera()
[2022-12-12 20:59:39][1] ApplyCImager enDenoise:1
[2022-12-12 20:59:39][1] ImageObject::isUpdated()
[2022-12-12 20:59:39][1] ImageObject::isUpdated()
[2022-12-12 20:59:39][1] Check others time:0.835  256[2022-12-12 20:59:39][1] Check Object Updates....[2022-12-12 20:59:39][1] Check started[2022-12-12 20:59:39][1] find And Check BaseObjects 254[2022-12-12 20:59:39][1] Generate mesh data....[2022-12-12 20:59:39][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 20:59:39][1] Transfer hair: maneHAIR[2022-12-12 20:59:39][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 20:59:39][1] Transfer hair: tailHAIR[2022-12-12 20:59:39][1] checkPathTracing()
[2022-12-12 20:59:39][1] create PathTracing
[2022-12-12 20:59:39][1] applyPTParams:0x0000027C99FBFEB0
[2022-12-12 20:59:39][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 20:59:39][1] ApiUpdate Wait:1 Caller:startVpRender tm:213.253ms.  [OK]
[2022-12-12 20:59:40][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:59:40][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 20:59:40][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:59:40][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 20:59:40][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.475Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:59:40][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.475Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 20:59:40][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 20:59:40][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:59:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:41][1] Render progress  cspp/maxspp:1/120
[2022-12-12 20:59:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:42][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:59:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:42][1] Render progress  cspp/maxspp:2/120
[2022-12-12 20:59:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:42][1] Render progress  cspp/maxspp:3/120
[2022-12-12 20:59:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:43][1] Render progress  cspp/maxspp:4/120
[2022-12-12 20:59:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:43][1] Render progress  cspp/maxspp:5/120
[2022-12-12 20:59:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:44][1] Render progress  cspp/maxspp:6/120
[2022-12-12 20:59:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:44][1] Render progress  cspp/maxspp:7/120
[2022-12-12 20:59:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:44][1] Render progress  cspp/maxspp:8/120
[2022-12-12 20:59:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:45][1] Render progress  cspp/maxspp:10/120
[2022-12-12 20:59:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:46][1] Render progress  cspp/maxspp:12/120
[2022-12-12 20:59:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:46][1] Render progress  cspp/maxspp:14/120
[2022-12-12 20:59:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:47][1] Render progress  cspp/maxspp:16/120
[2022-12-12 20:59:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:48][1] Render progress  cspp/maxspp:20/120
[2022-12-12 20:59:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:49][1] Render progress  cspp/maxspp:24/120
[2022-12-12 20:59:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:50][1] Render progress  cspp/maxspp:28/120
[2022-12-12 20:59:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:51][1] Render progress  cspp/maxspp:32/120
[2022-12-12 20:59:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:53][1] Render progress  cspp/maxspp:40/120
[2022-12-12 20:59:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:56][1] Render progress  cspp/maxspp:48/120
[2022-12-12 20:59:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 20:59:58][1] Render progress  cspp/maxspp:56/120
[2022-12-12 20:59:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:00][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:00:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:02][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:00:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:05][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:00:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:07][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:00:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:08][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:00:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:09][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:00:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:11][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:00:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:12][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:00:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:13][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:00:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:14][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:00:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:15][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:00:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:15][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:00:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:16][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:00:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:17][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:00:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:17][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:00:17][1] beautyDenoiser progress:1
[2022-12-12 21:00:17][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:00:17][1] Create imageState:0x0000028139333300
[2022-12-12 21:00:17][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 21:00:17][1] OCT:Tonemapping the all passes tm:28.985
[2022-12-12 21:00:17][0] Tonemapping the all passes tm:28.985
[2022-12-12 21:00:17][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:00:17][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:00:17][1] OCT:stored passes in:14.679msec  cores=12
[2022-12-12 21:00:17][0] stored passes in:14.679msec  cores=12
[2022-12-12 21:00:17][1] OCT:Displaying passes in tm=3.144
[2022-12-12 21:00:17][0] Displaying passes in tm=3.144
[2022-12-12 21:00:17][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:00:18][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0254.tif in:0sec. 
[2022-12-12 21:00:18][1] OCT:Passes saved in:0.699sec. 
[2022-12-12 21:00:18][0] Passes saved in:0.699sec. 
[2022-12-12 21:00:18][1] Delete imageState:0x0000028139333300
[2022-12-12 21:00:18][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:00:19][1] Starting render frame:255 [OK]
 [OK]
[2022-12-12 21:00:19][1] startVpRender(.....)
[2022-12-12 21:00:19][1] setInteractive(0)[OK] [2022-12-12 21:00:19][1] OCT: 
[2022-12-12 21:00:19][0]  
[2022-12-12 21:00:19][1] OCT:FRAME:255 fps:30
[2022-12-12 21:00:19][0] FRAME:255 fps:30
[2022-12-12 21:00:19][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:00:19][1] updateCamera()
[2022-12-12 21:00:19][1] ApplyCImager enDenoise:1
[2022-12-12 21:00:19][1] ImageObject::isUpdated()
[2022-12-12 21:00:19][1] ImageObject::isUpdated()
[2022-12-12 21:00:19][1] Check others time:0.823  256[2022-12-12 21:00:19][1] Check Object Updates....[2022-12-12 21:00:19][1] Check started[2022-12-12 21:00:19][1] find And Check BaseObjects 255[2022-12-12 21:00:19][1] Generate mesh data....[2022-12-12 21:00:19][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:00:19][1] Transfer hair: maneHAIR[2022-12-12 21:00:20][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:00:20][1] Transfer hair: tailHAIR[2022-12-12 21:00:20][1] checkPathTracing()
[2022-12-12 21:00:20][1] create PathTracing
[2022-12-12 21:00:20][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 21:00:20][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:00:20][1] ApiUpdate Wait:1 Caller:startVpRender tm:213.306ms.  [OK]
[2022-12-12 21:00:21][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:00:21][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:00:21][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:00:21][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:00:21][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.509Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:00:21][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.509Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:00:21][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:00:21][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:00:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:21][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:00:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:22][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:00:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:23][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:00:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:23][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:00:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:23][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:00:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:24][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:00:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:24][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:00:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:25][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:00:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:25][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:00:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:26][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:00:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:27][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:00:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:27][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:00:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:28][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:00:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:30][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:00:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:31][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:00:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:31][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:00:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:34][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:00:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:37][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:00:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:38][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:00:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:40][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:00:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:42][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:00:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:45][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:00:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:47][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:00:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:49][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:00:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:50][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:00:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:51][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:00:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:52][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:00:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:53][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:00:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:54][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:00:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:55][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:00:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:56][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:00:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:56][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:00:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:57][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:00:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:00:58][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:00:58][1] beautyDenoiser progress:1
[2022-12-12 21:00:58][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:00:58][1] Create imageState:0x0000028139333300
[2022-12-12 21:00:58][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 21:00:58][1] OCT:Tonemapping the all passes tm:30.081
[2022-12-12 21:00:58][0] Tonemapping the all passes tm:30.081
[2022-12-12 21:00:58][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:00:58][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:00:58][1] OCT:stored passes in:14.579msec  cores=12
[2022-12-12 21:00:58][0] stored passes in:14.579msec  cores=12
[2022-12-12 21:00:58][1] OCT:Displaying passes in tm=3.15
[2022-12-12 21:00:58][0] Displaying passes in tm=3.15
[2022-12-12 21:00:58][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 21:00:58][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0255.tif in:0sec. 
[2022-12-12 21:00:58][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 21:00:58][0] Passes saved in:0.704sec. 
[2022-12-12 21:00:58][1] Delete imageState:0x0000028139333300
[2022-12-12 21:00:58][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 21:00:59][1] Starting render frame:256 [OK]
 [OK]
[2022-12-12 21:00:59][1] startVpRender(.....)
[2022-12-12 21:00:59][1] setInteractive(0)[OK] [2022-12-12 21:00:59][1] OCT: 
[2022-12-12 21:00:59][0]  
[2022-12-12 21:00:59][1] OCT:FRAME:256 fps:30
[2022-12-12 21:00:59][0] FRAME:256 fps:30
[2022-12-12 21:00:59][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:00:59][1] updateCamera()
[2022-12-12 21:00:59][1] ApplyCImager enDenoise:1
[2022-12-12 21:00:59][1] ImageObject::isUpdated()
[2022-12-12 21:00:59][1] ImageObject::isUpdated()
[2022-12-12 21:00:59][1] Check others time:0.843  256[2022-12-12 21:00:59][1] Check Object Updates....[2022-12-12 21:00:59][1] Check started[2022-12-12 21:00:59][1] find And Check BaseObjects 256[2022-12-12 21:00:59][1] Generate mesh data....[2022-12-12 21:01:00][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:01:00][1] Transfer hair: maneHAIR[2022-12-12 21:01:00][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:01:00][1] Transfer hair: tailHAIR[2022-12-12 21:01:00][1] checkPathTracing()
[2022-12-12 21:01:00][1] create PathTracing
[2022-12-12 21:01:00][1] applyPTParams:0x0000027D189CCE70
[2022-12-12 21:01:00][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:01:00][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.766ms.  [OK]
[2022-12-12 21:01:01][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:01:01][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:01:01][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:01:01][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:01:01][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.542Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:01:01][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.542Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:01:01][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:01:01][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:01:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:02][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:01:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:02][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:01:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:03][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:01:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:03][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:01:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:03][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:01:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:04][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:01:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:04][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:01:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:04][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:01:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:05][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:01:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:05][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:01:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:06][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:01:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:07][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:01:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:07][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:01:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:08][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:01:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:10][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:01:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:11][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:01:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:12][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:01:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:14][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:01:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:17][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:01:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:19][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:01:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:20][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:01:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:23][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:01:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:25][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:01:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:27][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:01:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:29][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:01:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:30][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:01:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:31][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:01:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:33][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:01:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:33][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:01:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:34][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:01:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:35][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:01:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:36][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:01:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:37][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:01:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:38][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:01:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:38][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:01:38][1] beautyDenoiser progress:1
[2022-12-12 21:01:38][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:01:38][1] Create imageState:0x00000281F0123300
[2022-12-12 21:01:38][1] StoreAllRenderPasses:0x00000281F0123300  passCnt:2 
[2022-12-12 21:01:38][1] OCT:Tonemapping the all passes tm:29.462
[2022-12-12 21:01:38][0] Tonemapping the all passes tm:29.462
[2022-12-12 21:01:38][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:01:38][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:01:38][1] OCT:stored passes in:15.093msec  cores=12
[2022-12-12 21:01:38][0] stored passes in:15.093msec  cores=12
[2022-12-12 21:01:38][1] OCT:Displaying passes in tm=3.211
[2022-12-12 21:01:38][0] Displaying passes in tm=3.211
[2022-12-12 21:01:38][1] freeRenderImages:0x00000281F0123300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:01:39][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0256.tif in:0sec. 
[2022-12-12 21:01:39][1] OCT:Passes saved in:0.702sec. 
[2022-12-12 21:01:39][0] Passes saved in:0.702sec. 
[2022-12-12 21:01:39][1] Delete imageState:0x00000281F0123300
[2022-12-12 21:01:39][1] freeRenderImages:0x00000281F0123300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:01:39][1] Starting render frame:257 [OK]
 [OK]
[2022-12-12 21:01:39][1] startVpRender(.....)
[2022-12-12 21:01:39][1] setInteractive(0)[OK] [2022-12-12 21:01:39][1] OCT: 
[2022-12-12 21:01:39][0]  
[2022-12-12 21:01:39][1] OCT:FRAME:257 fps:30
[2022-12-12 21:01:39][0] FRAME:257 fps:30
[2022-12-12 21:01:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:01:39][1] updateCamera()
[2022-12-12 21:01:39][1] ApplyCImager enDenoise:1
[2022-12-12 21:01:39][1] ImageObject::isUpdated()
[2022-12-12 21:01:39][1] ImageObject::isUpdated()
[2022-12-12 21:01:39][1] Check others time:0.844  256[2022-12-12 21:01:39][1] Check Object Updates....[2022-12-12 21:01:39][1] Check started[2022-12-12 21:01:39][1] find And Check BaseObjects 257[2022-12-12 21:01:39][1] Generate mesh data....[2022-12-12 21:01:40][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:01:40][1] Transfer hair: maneHAIR[2022-12-12 21:01:40][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:01:40][1] Transfer hair: tailHAIR[2022-12-12 21:01:40][1] checkPathTracing()
[2022-12-12 21:01:40][1] create PathTracing
[2022-12-12 21:01:40][1] applyPTParams:0x0000027C8EFC9D70
[2022-12-12 21:01:40][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:01:40][1] ApiUpdate Wait:1 Caller:startVpRender tm:216.048ms.  [OK]
[2022-12-12 21:01:41][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:01:41][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:01:41][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:01:41][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:01:41][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.588Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:01:41][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.588Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:01:41][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:01:41][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:01:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:42][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:01:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:43][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:01:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:43][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:01:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:44][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:01:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:44][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:01:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:44][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:01:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:45][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:01:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:45][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:01:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:46][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:01:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:47][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:01:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:47][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:01:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:48][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:01:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:49][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:01:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:50][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:01:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:51][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:01:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:52][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:01:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:54][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:01:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:57][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:01:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:01:59][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:01:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:01][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:02:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:03][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:02:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:06][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:02:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:08][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:02:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:09][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:02:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:10][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:02:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:12][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:02:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:13][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:02:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:14][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:02:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:15][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:02:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:15][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:02:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:16][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:02:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:17][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:02:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:18][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:02:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:18][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:02:18][1] beautyDenoiser progress:1
[2022-12-12 21:02:18][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:02:18][1] Create imageState:0x0000028005C43300
[2022-12-12 21:02:18][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:02:18][1] OCT:Tonemapping the all passes tm:28.41
[2022-12-12 21:02:18][0] Tonemapping the all passes tm:28.41
[2022-12-12 21:02:18][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:02:18][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:02:18][1] OCT:stored passes in:15.817msec  cores=12
[2022-12-12 21:02:18][0] stored passes in:15.817msec  cores=12
[2022-12-12 21:02:18][1] OCT:Displaying passes in tm=3.157
[2022-12-12 21:02:18][0] Displaying passes in tm=3.157
[2022-12-12 21:02:18][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:02:19][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0257.tif in:0sec. 
[2022-12-12 21:02:19][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 21:02:19][0] Passes saved in:0.7sec. 
[2022-12-12 21:02:19][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:02:19][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:02:20][1] Starting render frame:258 [OK]
 [OK]
[2022-12-12 21:02:20][1] startVpRender(.....)
[2022-12-12 21:02:20][1] setInteractive(0)[OK] [2022-12-12 21:02:20][1] OCT: 
[2022-12-12 21:02:20][0]  
[2022-12-12 21:02:20][1] OCT:FRAME:258 fps:30
[2022-12-12 21:02:20][0] FRAME:258 fps:30
[2022-12-12 21:02:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:02:20][1] updateCamera()
[2022-12-12 21:02:20][1] ApplyCImager enDenoise:1
[2022-12-12 21:02:20][1] ImageObject::isUpdated()
[2022-12-12 21:02:20][1] ImageObject::isUpdated()
[2022-12-12 21:02:20][1] Check others time:0.896  256[2022-12-12 21:02:20][1] Check Object Updates....[2022-12-12 21:02:20][1] Check started[2022-12-12 21:02:20][1] find And Check BaseObjects 258[2022-12-12 21:02:20][1] Generate mesh data....[2022-12-12 21:02:20][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:02:20][1] Transfer hair: maneHAIR[2022-12-12 21:02:20][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:02:20][1] Transfer hair: tailHAIR[2022-12-12 21:02:20][1] checkPathTracing()
[2022-12-12 21:02:20][1] create PathTracing
[2022-12-12 21:02:20][1] applyPTParams:0x0000027C8EFC7DF0
[2022-12-12 21:02:20][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:02:20][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.758ms.  [OK]
[2022-12-12 21:02:21][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:02:21][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:02:21][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:02:21][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:02:21][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.602Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:02:21][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.602Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:02:21][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 21:02:21][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:02:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:22][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:02:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:23][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:02:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:23][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:02:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:23][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:02:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:24][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:02:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:24][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:02:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:25][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:02:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:25][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:02:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:25][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:02:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:26][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:02:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:27][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:02:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:27][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:02:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:28][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:02:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:29][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:02:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:30][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:02:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:31][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:02:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:32][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:02:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:35][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:02:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:37][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:02:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:39][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:02:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:41][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:02:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:43][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:02:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:46][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:02:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:48][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:02:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:49][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:02:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:51][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:02:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:52][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:02:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:53][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:02:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:54][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:02:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:55][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:02:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:56][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:02:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:56][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:02:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:57][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:02:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:58][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:02:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:02:58][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:02:58][1] beautyDenoiser progress:1
[2022-12-12 21:02:58][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:02:58][1] Create imageState:0x0000028005C43300
[2022-12-12 21:02:59][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:02:59][1] OCT:Tonemapping the all passes tm:30.932
[2022-12-12 21:02:59][0] Tonemapping the all passes tm:30.932
[2022-12-12 21:02:59][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:02:59][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:02:59][1] OCT:stored passes in:14.736msec  cores=12
[2022-12-12 21:02:59][0] stored passes in:14.736msec  cores=12
[2022-12-12 21:02:59][1] OCT:Displaying passes in tm=3.178
[2022-12-12 21:02:59][0] Displaying passes in tm=3.178
[2022-12-12 21:02:59][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:02:59][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0258.tif in:0sec. 
[2022-12-12 21:02:59][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 21:02:59][0] Passes saved in:0.701sec. 
[2022-12-12 21:02:59][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:02:59][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:03:00][1] Starting render frame:259 [OK]
 [OK]
[2022-12-12 21:03:00][1] startVpRender(.....)
[2022-12-12 21:03:00][1] setInteractive(0)[OK] [2022-12-12 21:03:00][1] OCT: 
[2022-12-12 21:03:00][0]  
[2022-12-12 21:03:00][1] OCT:FRAME:259 fps:30
[2022-12-12 21:03:00][0] FRAME:259 fps:30
[2022-12-12 21:03:00][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:03:00][1] updateCamera()
[2022-12-12 21:03:00][1] ApplyCImager enDenoise:1
[2022-12-12 21:03:00][1] ImageObject::isUpdated()
[2022-12-12 21:03:00][1] ImageObject::isUpdated()
[2022-12-12 21:03:00][1] Check others time:0.813  256[2022-12-12 21:03:00][1] Check Object Updates....[2022-12-12 21:03:00][1] Check started[2022-12-12 21:03:00][1] find And Check BaseObjects 259[2022-12-12 21:03:00][1] Generate mesh data....[2022-12-12 21:03:00][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:03:00][1] Transfer hair: maneHAIR[2022-12-12 21:03:01][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:03:01][1] Transfer hair: tailHAIR[2022-12-12 21:03:01][1] checkPathTracing()
[2022-12-12 21:03:01][1] create PathTracing
[2022-12-12 21:03:01][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 21:03:01][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:03:01][1] ApiUpdate Wait:1 Caller:startVpRender tm:204.177ms.  [OK]
[2022-12-12 21:03:02][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:03:02][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:03:02][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:03:02][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:03:02][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.65Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:03:02][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.65Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:03:02][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:03:02][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:03:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:03][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:03:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:03][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:03:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:03][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:03:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:04][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:03:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:04][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:03:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:05][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:03:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:05][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:03:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:05][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:03:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:06][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:03:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:06][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:03:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:07][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:03:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:08][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:03:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:08][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:03:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:09][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:03:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:11][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:03:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:12][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:03:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:13][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:03:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:15][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:03:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:18][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:03:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:20][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:03:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:21][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:03:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:23][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:03:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:26][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:03:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:28][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:03:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:30][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:03:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:31][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:03:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:32][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:03:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:33][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:03:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:34][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:03:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:35][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:03:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:36][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:03:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:37][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:03:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:38][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:03:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:39][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:03:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:39][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:03:39][1] beautyDenoiser progress:1
[2022-12-12 21:03:39][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:03:39][1] Create imageState:0x0000028005C43300
[2022-12-12 21:03:39][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:03:39][1] OCT:Tonemapping the all passes tm:29.272
[2022-12-12 21:03:39][0] Tonemapping the all passes tm:29.272
[2022-12-12 21:03:39][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:03:39][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:03:39][1] OCT:stored passes in:15.927msec  cores=12
[2022-12-12 21:03:39][0] stored passes in:15.927msec  cores=12
[2022-12-12 21:03:39][1] OCT:Displaying passes in tm=3.022
[2022-12-12 21:03:39][0] Displaying passes in tm=3.022
[2022-12-12 21:03:39][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:03:39][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0259.tif in:0sec. 
[2022-12-12 21:03:39][1] OCT:Passes saved in:0.699sec. 
[2022-12-12 21:03:39][0] Passes saved in:0.699sec. 
[2022-12-12 21:03:39][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:03:39][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:03:40][1] Starting render frame:260 [OK]
 [OK]
[2022-12-12 21:03:40][1] startVpRender(.....)
[2022-12-12 21:03:40][1] setInteractive(0)[OK] [2022-12-12 21:03:40][1] OCT: 
[2022-12-12 21:03:40][0]  
[2022-12-12 21:03:40][1] OCT:FRAME:260 fps:30
[2022-12-12 21:03:40][0] FRAME:260 fps:30
[2022-12-12 21:03:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:03:40][1] updateCamera()
[2022-12-12 21:03:40][1] ApplyCImager enDenoise:1
[2022-12-12 21:03:40][1] ImageObject::isUpdated()
[2022-12-12 21:03:40][1] ImageObject::isUpdated()
[2022-12-12 21:03:40][1] Check others time:0.744  256[2022-12-12 21:03:40][1] Check Object Updates....[2022-12-12 21:03:40][1] Check started[2022-12-12 21:03:40][1] find And Check BaseObjects 260[2022-12-12 21:03:40][1] Generate mesh data....[2022-12-12 21:03:41][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:03:41][1] Transfer hair: maneHAIR[2022-12-12 21:03:41][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:03:41][1] Transfer hair: tailHAIR[2022-12-12 21:03:41][1] checkPathTracing()
[2022-12-12 21:03:41][1] create PathTracing
[2022-12-12 21:03:41][1] applyPTParams:0x0000027C8EFC7CD0
[2022-12-12 21:03:41][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:03:41][1] ApiUpdate Wait:1 Caller:startVpRender tm:212.352ms.  [OK]
[2022-12-12 21:03:42][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:03:42][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:03:42][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:03:42][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:03:42][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.703Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:03:42][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.703Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:03:42][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 21:03:42][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:03:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:43][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:03:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:43][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:03:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:44][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:03:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:44][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:03:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:44][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:03:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:45][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:03:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:45][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:03:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:46][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:03:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:46][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:03:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:47][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:03:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:47][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:03:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:48][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:03:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:48][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:03:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:50][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:03:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:51][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:03:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:52][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:03:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:53][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:03:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:55][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:03:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:03:58][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:03:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:00][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:04:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:01][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:04:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:04][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:04:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:06][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:04:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:08][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:04:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:10][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:04:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:11][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:04:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:13][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:04:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:14][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:04:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:14][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:04:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:15][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:04:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:16][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:04:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:17][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:04:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:18][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:04:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:19][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:04:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:19][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:04:19][1] beautyDenoiser progress:1
[2022-12-12 21:04:19][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:04:19][1] Create imageState:0x0000028005C43300
[2022-12-12 21:04:19][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:04:19][1] OCT:Tonemapping the all passes tm:30.478
[2022-12-12 21:04:19][0] Tonemapping the all passes tm:30.478
[2022-12-12 21:04:19][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:04:19][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:04:19][1] OCT:stored passes in:16.056msec  cores=12
[2022-12-12 21:04:19][0] stored passes in:16.056msec  cores=12
[2022-12-12 21:04:19][1] OCT:Displaying passes in tm=3.107
[2022-12-12 21:04:19][0] Displaying passes in tm=3.107
[2022-12-12 21:04:19][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:04:20][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0260.tif in:0sec. 
[2022-12-12 21:04:20][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 21:04:20][0] Passes saved in:0.703sec. 
[2022-12-12 21:04:20][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:04:20][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:04:21][1] Starting render frame:261 [OK]
 [OK]
[2022-12-12 21:04:21][1] startVpRender(.....)
[2022-12-12 21:04:21][1] setInteractive(0)[OK] [2022-12-12 21:04:21][1] OCT: 
[2022-12-12 21:04:21][0]  
[2022-12-12 21:04:21][1] OCT:FRAME:261 fps:30
[2022-12-12 21:04:21][0] FRAME:261 fps:30
[2022-12-12 21:04:21][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:04:21][1] updateCamera()
[2022-12-12 21:04:21][1] ApplyCImager enDenoise:1
[2022-12-12 21:04:21][1] ImageObject::isUpdated()
[2022-12-12 21:04:21][1] ImageObject::isUpdated()
[2022-12-12 21:04:21][1] Check others time:0.701  256[2022-12-12 21:04:21][1] Check Object Updates....[2022-12-12 21:04:21][1] Check started[2022-12-12 21:04:21][1] find And Check BaseObjects 261[2022-12-12 21:04:21][1] Generate mesh data....[2022-12-12 21:04:21][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:04:21][1] Transfer hair: maneHAIR[2022-12-12 21:04:21][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:04:21][1] Transfer hair: tailHAIR[2022-12-12 21:04:21][1] checkPathTracing()
[2022-12-12 21:04:21][1] create PathTracing
[2022-12-12 21:04:21][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 21:04:21][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:04:21][1] ApiUpdate Wait:1 Caller:startVpRender tm:220.871ms.  [OK]
[2022-12-12 21:04:22][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:04:22][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:04:22][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:04:22][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:04:22][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.757Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:04:22][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.757Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:04:22][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:04:22][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:04:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:23][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:04:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:24][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:04:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:24][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:04:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:24][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:04:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:25][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:04:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:25][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:04:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:26][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:04:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:26][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:04:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:26][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:04:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:27][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:04:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:28][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:04:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:28][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:04:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:29][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:04:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:30][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:04:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:31][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:04:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:32][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:04:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:33][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:04:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:35][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:04:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:38][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:04:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:40][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:04:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:42][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:04:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:44][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:04:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:47][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:04:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:49][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:04:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:50][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:04:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:52][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:04:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:53][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:04:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:54][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:04:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:55][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:04:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:56][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:04:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:56][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:04:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:57][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:04:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:58][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:04:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:59][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:04:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:04:59][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:04:59][1] beautyDenoiser progress:1
[2022-12-12 21:04:59][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:04:59][1] Create imageState:0x0000028005C43300
[2022-12-12 21:04:59][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:05:00][1] OCT:Tonemapping the all passes tm:30.187
[2022-12-12 21:05:00][0] Tonemapping the all passes tm:30.187
[2022-12-12 21:05:00][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:05:00][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:05:00][1] OCT:stored passes in:15.223msec  cores=12
[2022-12-12 21:05:00][0] stored passes in:15.223msec  cores=12
[2022-12-12 21:05:00][1] OCT:Displaying passes in tm=3.18
[2022-12-12 21:05:00][0] Displaying passes in tm=3.18
[2022-12-12 21:05:00][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:05:00][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0261.tif in:0sec. 
[2022-12-12 21:05:00][1] OCT:Passes saved in:0.705sec. 
[2022-12-12 21:05:00][0] Passes saved in:0.705sec. 
[2022-12-12 21:05:00][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:05:00][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:05:01][1] Starting render frame:262 [OK]
 [OK]
[2022-12-12 21:05:01][1] startVpRender(.....)
[2022-12-12 21:05:01][1] setInteractive(0)[OK] [2022-12-12 21:05:01][1] OCT: 
[2022-12-12 21:05:01][0]  
[2022-12-12 21:05:01][1] OCT:FRAME:262 fps:30
[2022-12-12 21:05:01][0] FRAME:262 fps:30
[2022-12-12 21:05:01][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:05:01][1] updateCamera()
[2022-12-12 21:05:01][1] ApplyCImager enDenoise:1
[2022-12-12 21:05:01][1] ImageObject::isUpdated()
[2022-12-12 21:05:01][1] ImageObject::isUpdated()
[2022-12-12 21:05:01][1] Check others time:0.733  256[2022-12-12 21:05:01][1] Check Object Updates....[2022-12-12 21:05:01][1] Check started[2022-12-12 21:05:01][1] find And Check BaseObjects 262[2022-12-12 21:05:01][1] Generate mesh data....[2022-12-12 21:05:01][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:05:01][1] Transfer hair: maneHAIR[2022-12-12 21:05:02][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:05:02][1] Transfer hair: tailHAIR[2022-12-12 21:05:02][1] checkPathTracing()
[2022-12-12 21:05:02][1] create PathTracing
[2022-12-12 21:05:02][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 21:05:02][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:05:02][1] ApiUpdate Wait:1 Caller:startVpRender tm:210.82ms.  [OK]
[2022-12-12 21:05:03][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:05:03][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:05:03][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:05:03][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:05:03][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.765Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:05:03][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.765Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:05:03][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 21:05:03][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:05:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:04][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:05:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:04][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:05:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:04][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:05:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:05][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:05:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:05][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:05:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:06][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:05:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:06][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:05:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:06][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:05:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:07][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:05:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:07][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:05:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:08][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:05:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:09][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:05:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:09][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:05:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:10][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:05:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:12][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:05:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:13][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:05:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:14][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:05:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:16][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:05:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:19][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:05:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:21][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:05:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:22][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:05:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:24][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:05:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:27][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:05:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:29][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:05:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:31][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:05:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:32][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:05:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:33][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:05:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:34][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:05:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:35][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:05:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:36][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:05:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:37][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:05:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:38][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:05:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:38][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:05:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:39][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:05:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:40][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:05:40][1] beautyDenoiser progress:1
[2022-12-12 21:05:40][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:05:40][1] Create imageState:0x00000280399E0300
[2022-12-12 21:05:40][1] StoreAllRenderPasses:0x00000280399E0300  passCnt:2 
[2022-12-12 21:05:40][1] OCT:Tonemapping the all passes tm:32.363
[2022-12-12 21:05:40][0] Tonemapping the all passes tm:32.363
[2022-12-12 21:05:40][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:05:40][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:05:40][1] OCT:stored passes in:15.271msec  cores=12
[2022-12-12 21:05:40][0] stored passes in:15.271msec  cores=12
[2022-12-12 21:05:40][1] OCT:Displaying passes in tm=3.154
[2022-12-12 21:05:40][0] Displaying passes in tm=3.154
[2022-12-12 21:05:40][1] freeRenderImages:0x00000280399E0300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:05:40][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0262.tif in:0sec. 
[2022-12-12 21:05:40][1] OCT:Passes saved in:0.708sec. 
[2022-12-12 21:05:40][0] Passes saved in:0.708sec. 
[2022-12-12 21:05:40][1] Delete imageState:0x00000280399E0300
[2022-12-12 21:05:40][1] freeRenderImages:0x00000280399E0300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:05:41][1] Starting render frame:263 [OK]
 [OK]
[2022-12-12 21:05:41][1] startVpRender(.....)
[2022-12-12 21:05:41][1] setInteractive(0)[OK] [2022-12-12 21:05:41][1] OCT: 
[2022-12-12 21:05:41][0]  
[2022-12-12 21:05:41][1] OCT:FRAME:263 fps:30
[2022-12-12 21:05:41][0] FRAME:263 fps:30
[2022-12-12 21:05:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:05:41][1] updateCamera()
[2022-12-12 21:05:41][1] ApplyCImager enDenoise:1
[2022-12-12 21:05:41][1] ImageObject::isUpdated()
[2022-12-12 21:05:41][1] ImageObject::isUpdated()
[2022-12-12 21:05:41][1] Check others time:0.804  256[2022-12-12 21:05:41][1] Check Object Updates....[2022-12-12 21:05:41][1] Check started[2022-12-12 21:05:41][1] find And Check BaseObjects 263[2022-12-12 21:05:41][1] Generate mesh data....[2022-12-12 21:05:42][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:05:42][1] Transfer hair: maneHAIR[2022-12-12 21:05:42][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:05:42][1] Transfer hair: tailHAIR[2022-12-12 21:05:42][1] checkPathTracing()
[2022-12-12 21:05:42][1] create PathTracing
[2022-12-12 21:05:42][1] applyPTParams:0x0000027C99FBD750
[2022-12-12 21:05:42][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:05:42][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.428ms.  [OK]
[2022-12-12 21:05:43][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:05:43][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:05:43][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:05:43][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:05:43][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.803Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:05:43][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.803Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:05:43][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:05:43][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:05:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:44][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:05:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:44][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:05:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:45][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:05:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:45][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:05:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:45][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:05:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:46][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:05:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:46][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:05:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:47][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:05:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:47][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:05:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:47][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:05:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:48][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:05:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:49][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:05:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:49][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:05:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:51][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:05:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:52][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:05:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:53][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:05:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:54][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:05:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:56][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:05:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:05:59][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:05:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:01][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:06:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:02][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:06:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:05][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:06:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:07][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:06:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:09][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:06:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:11][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:06:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:12][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:06:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:13][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:06:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:15][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:06:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:15][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:06:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:16][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:06:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:17][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:06:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:18][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:06:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:19][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:06:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:20][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:06:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:20][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:06:20][1] beautyDenoiser progress:1
[2022-12-12 21:06:20][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:06:20][1] Create imageState:0x0000028005C43300
[2022-12-12 21:06:20][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:06:20][1] OCT:Tonemapping the all passes tm:29.507
[2022-12-12 21:06:20][0] Tonemapping the all passes tm:29.507
[2022-12-12 21:06:20][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:06:20][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:06:20][1] OCT:stored passes in:15.769msec  cores=12
[2022-12-12 21:06:20][0] stored passes in:15.769msec  cores=12
[2022-12-12 21:06:20][1] OCT:Displaying passes in tm=3.234
[2022-12-12 21:06:20][0] Displaying passes in tm=3.234
[2022-12-12 21:06:20][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:06:21][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0263.tif in:0sec. 
[2022-12-12 21:06:21][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 21:06:21][0] Passes saved in:0.7sec. 
[2022-12-12 21:06:21][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:06:21][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:06:21][1] Starting render frame:264 [OK]
 [OK]
[2022-12-12 21:06:22][1] startVpRender(.....)
[2022-12-12 21:06:22][1] setInteractive(0)[OK] [2022-12-12 21:06:22][1] OCT: 
[2022-12-12 21:06:22][0]  
[2022-12-12 21:06:22][1] OCT:FRAME:264 fps:30
[2022-12-12 21:06:22][0] FRAME:264 fps:30
[2022-12-12 21:06:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:06:22][1] updateCamera()
[2022-12-12 21:06:22][1] ApplyCImager enDenoise:1
[2022-12-12 21:06:22][1] ImageObject::isUpdated()
[2022-12-12 21:06:22][1] ImageObject::isUpdated()
[2022-12-12 21:06:22][1] Check others time:0.79  256[2022-12-12 21:06:22][1] Check Object Updates....[2022-12-12 21:06:22][1] Check started[2022-12-12 21:06:22][1] find And Check BaseObjects 264[2022-12-12 21:06:22][1] Generate mesh data....[2022-12-12 21:06:22][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:06:22][1] Transfer hair: maneHAIR[2022-12-12 21:06:22][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:06:22][1] Transfer hair: tailHAIR[2022-12-12 21:06:22][1] checkPathTracing()
[2022-12-12 21:06:22][1] create PathTracing
[2022-12-12 21:06:22][1] applyPTParams:0x0000027C8E168BD0
[2022-12-12 21:06:22][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:06:22][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.004ms.  [OK]
[2022-12-12 21:06:23][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:06:23][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:06:23][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:06:23][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:06:23][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.849Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:06:23][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.849Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:06:23][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 21:06:23][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:06:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:24][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:06:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:25][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:06:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:25][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:06:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:25][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:06:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:26][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:06:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:26][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:06:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:27][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:06:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:27][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:06:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:27][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:06:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:28][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:06:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:29][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:06:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:29][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:06:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:30][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:06:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:31][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:06:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:32][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:06:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:33][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:06:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:34][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:06:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:36][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:06:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:39][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:06:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:41][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:06:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:43][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:06:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:45][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:06:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:48][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:06:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:50][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:06:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:51][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:06:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:52][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:06:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:54][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:06:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:55][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:06:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:56][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:06:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:57][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:06:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:57][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:06:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:58][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:06:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:06:59][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:06:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:00][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:07:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:00][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:07:00][1] beautyDenoiser progress:1
[2022-12-12 21:07:00][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:07:00][1] Create imageState:0x0000028125F23300
[2022-12-12 21:07:00][1] StoreAllRenderPasses:0x0000028125F23300  passCnt:2 
[2022-12-12 21:07:00][1] OCT:Tonemapping the all passes tm:29.195
[2022-12-12 21:07:00][0] Tonemapping the all passes tm:29.195
[2022-12-12 21:07:00][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:07:00][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:07:00][1] OCT:stored passes in:13.774msec  cores=12
[2022-12-12 21:07:00][0] stored passes in:13.774msec  cores=12
[2022-12-12 21:07:00][1] OCT:Displaying passes in tm=3.3
[2022-12-12 21:07:00][0] Displaying passes in tm=3.3
[2022-12-12 21:07:00][1] freeRenderImages:0x0000028125F23300 multiBmp:0x00000280037D1D40
[2022-12-12 21:07:01][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0264.tif in:0sec. 
[2022-12-12 21:07:01][1] OCT:Passes saved in:0.699sec. 
[2022-12-12 21:07:01][0] Passes saved in:0.699sec. 
[2022-12-12 21:07:01][1] Delete imageState:0x0000028125F23300
[2022-12-12 21:07:01][1] freeRenderImages:0x0000028125F23300 multiBmp:0x00000280037D1D40
[2022-12-12 21:07:02][1] Starting render frame:265 [OK]
 [OK]
[2022-12-12 21:07:02][1] startVpRender(.....)
[2022-12-12 21:07:02][1] setInteractive(0)[OK] [2022-12-12 21:07:02][1] OCT: 
[2022-12-12 21:07:02][0]  
[2022-12-12 21:07:02][1] OCT:FRAME:265 fps:30
[2022-12-12 21:07:02][0] FRAME:265 fps:30
[2022-12-12 21:07:02][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:07:02][1] updateCamera()
[2022-12-12 21:07:02][1] ApplyCImager enDenoise:1
[2022-12-12 21:07:02][1] ImageObject::isUpdated()
[2022-12-12 21:07:02][1] ImageObject::isUpdated()
[2022-12-12 21:07:02][1] Check others time:0.727  256[2022-12-12 21:07:02][1] Check Object Updates....[2022-12-12 21:07:02][1] Check started[2022-12-12 21:07:02][1] find And Check BaseObjects 265[2022-12-12 21:07:02][1] Generate mesh data....[2022-12-12 21:07:02][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:07:02][1] Transfer hair: maneHAIR[2022-12-12 21:07:03][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:07:03][1] Transfer hair: tailHAIR[2022-12-12 21:07:03][1] checkPathTracing()
[2022-12-12 21:07:03][1] create PathTracing
[2022-12-12 21:07:03][1] applyPTParams:0x0000027D189CF390
[2022-12-12 21:07:03][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:07:03][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.122ms.  [OK]
[2022-12-12 21:07:04][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:07:04][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:07:04][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:07:04][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:07:04][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.887Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:07:04][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.887Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:07:04][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 21:07:04][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:07:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:04][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:07:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:05][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:07:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:05][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:07:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:06][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:07:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:06][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:07:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:06][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:07:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:07][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:07:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:07][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:07:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:08][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:07:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:08][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:07:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:09][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:07:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:10][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:07:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:10][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:07:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:11][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:07:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:13][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:07:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:14][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:07:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:15][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:07:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:17][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:07:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:20][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:07:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:22][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:07:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:23][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:07:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:25][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:07:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:28][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:07:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:30][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:07:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:32][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:07:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:33][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:07:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:34][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:07:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:35][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:07:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:36][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:07:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:37][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:07:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:38][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:07:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:39][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:07:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:39][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:07:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:40][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:07:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:41][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:07:41][1] beautyDenoiser progress:1
[2022-12-12 21:07:41][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:07:41][1] Create imageState:0x0000028005C43300
[2022-12-12 21:07:41][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:07:41][1] OCT:Tonemapping the all passes tm:29.44
[2022-12-12 21:07:41][0] Tonemapping the all passes tm:29.44
[2022-12-12 21:07:41][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:07:41][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:07:41][1] OCT:stored passes in:15.586msec  cores=12
[2022-12-12 21:07:41][0] stored passes in:15.586msec  cores=12
[2022-12-12 21:07:41][1] OCT:Displaying passes in tm=3.174
[2022-12-12 21:07:41][0] Displaying passes in tm=3.174
[2022-12-12 21:07:41][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:07:41][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0265.tif in:0sec. 
[2022-12-12 21:07:41][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 21:07:41][0] Passes saved in:0.7sec. 
[2022-12-12 21:07:41][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:07:41][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:07:42][1] Starting render frame:266 [OK]
 [OK]
[2022-12-12 21:07:42][1] startVpRender(.....)
[2022-12-12 21:07:42][1] setInteractive(0)[OK] [2022-12-12 21:07:42][1] OCT: 
[2022-12-12 21:07:42][0]  
[2022-12-12 21:07:42][1] OCT:FRAME:266 fps:30
[2022-12-12 21:07:42][0] FRAME:266 fps:30
[2022-12-12 21:07:42][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:07:42][1] updateCamera()
[2022-12-12 21:07:42][1] ApplyCImager enDenoise:1
[2022-12-12 21:07:42][1] ImageObject::isUpdated()
[2022-12-12 21:07:42][1] ImageObject::isUpdated()
[2022-12-12 21:07:42][1] Check others time:0.824  256[2022-12-12 21:07:42][1] Check Object Updates....[2022-12-12 21:07:42][1] Check started[2022-12-12 21:07:42][1] find And Check BaseObjects 266[2022-12-12 21:07:42][1] Generate mesh data....[2022-12-12 21:07:43][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:07:43][1] Transfer hair: maneHAIR[2022-12-12 21:07:43][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:07:43][1] Transfer hair: tailHAIR[2022-12-12 21:07:43][1] checkPathTracing()
[2022-12-12 21:07:43][1] create PathTracing
[2022-12-12 21:07:43][1] applyPTParams:0x0000027C8EFC98F0
[2022-12-12 21:07:43][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:07:43][1] ApiUpdate Wait:1 Caller:startVpRender tm:219.754ms.  [OK]
[2022-12-12 21:07:44][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:07:44][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:07:44][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:07:44][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:07:44][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.921Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:07:44][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.921Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:07:44][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 21:07:44][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:07:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:45][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:07:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:45][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:07:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:46][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:07:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:46][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:07:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:47][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:07:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:47][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:07:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:48][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:07:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:48][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:07:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:49][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:07:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:49][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:07:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:50][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:07:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:50][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:07:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:52][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:07:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:53][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:07:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:54][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:07:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:55][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:07:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:07:57][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:07:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:00][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:08:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:02][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:08:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:03][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:08:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:06][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:08:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:08][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:08:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:10][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:08:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:12][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:08:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:13][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:08:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:15][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:08:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:16][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:08:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:16][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:08:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:17][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:08:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:18][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:08:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:19][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:08:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:20][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:08:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:21][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:08:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:21][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:08:21][1] beautyDenoiser progress:1
[2022-12-12 21:08:21][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:08:21][1] Create imageState:0x0000028005C43300
[2022-12-12 21:08:21][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:08:21][1] OCT:Tonemapping the all passes tm:30.294
[2022-12-12 21:08:21][0] Tonemapping the all passes tm:30.294
[2022-12-12 21:08:21][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:08:21][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:08:21][1] OCT:stored passes in:14.121msec  cores=12
[2022-12-12 21:08:21][0] stored passes in:14.121msec  cores=12
[2022-12-12 21:08:21][1] OCT:Displaying passes in tm=3.443
[2022-12-12 21:08:21][0] Displaying passes in tm=3.443
[2022-12-12 21:08:21][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:08:22][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0266.tif in:0sec. 
[2022-12-12 21:08:22][1] OCT:Passes saved in:0.707sec. 
[2022-12-12 21:08:22][0] Passes saved in:0.707sec. 
[2022-12-12 21:08:22][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:08:22][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:08:22][1] Starting render frame:267 [OK]
 [OK]
[2022-12-12 21:08:22][1] startVpRender(.....)
[2022-12-12 21:08:22][1] setInteractive(0)[OK] [2022-12-12 21:08:22][1] OCT: 
[2022-12-12 21:08:22][0]  
[2022-12-12 21:08:22][1] OCT:FRAME:267 fps:30
[2022-12-12 21:08:22][0] FRAME:267 fps:30
[2022-12-12 21:08:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:08:22][1] updateCamera()
[2022-12-12 21:08:22][1] ApplyCImager enDenoise:1
[2022-12-12 21:08:22][1] ImageObject::isUpdated()
[2022-12-12 21:08:22][1] ImageObject::isUpdated()
[2022-12-12 21:08:22][1] Check others time:0.784  256[2022-12-12 21:08:22][1] Check Object Updates....[2022-12-12 21:08:22][1] Check started[2022-12-12 21:08:22][1] find And Check BaseObjects 267[2022-12-12 21:08:22][1] Generate mesh data....[2022-12-12 21:08:23][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:08:23][1] Transfer hair: maneHAIR[2022-12-12 21:08:23][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:08:23][1] Transfer hair: tailHAIR[2022-12-12 21:08:23][1] checkPathTracing()
[2022-12-12 21:08:23][1] create PathTracing
[2022-12-12 21:08:23][1] applyPTParams:0x0000027C8EFC8DB0
[2022-12-12 21:08:23][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:08:23][1] ApiUpdate Wait:1 Caller:startVpRender tm:244.688ms.  [OK]
[2022-12-12 21:08:24][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:08:24][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:08:24][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:08:24][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:08:24][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.945Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:08:24][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.945Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:08:24][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 21:08:24][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:08:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:25][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:08:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:26][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:08:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:26][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:08:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:26][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:08:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:27][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:08:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:27][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:08:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:28][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:08:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:28][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:08:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:28][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:08:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:29][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:08:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:30][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:08:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:30][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:08:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:31][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:08:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:32][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:08:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:33][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:08:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:34][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:08:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:35][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:08:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:37][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:08:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:40][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:08:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:42][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:08:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:44][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:08:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:46][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:08:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:49][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:08:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:51][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:08:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:52][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:08:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:53][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:08:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:55][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:08:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:56][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:08:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:57][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:08:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:58][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:08:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:58][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:08:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:08:59][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:08:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:00][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:09:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:01][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:09:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:01][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:09:01][1] beautyDenoiser progress:1
[2022-12-12 21:09:01][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:09:01][1] Create imageState:0x000002800DC84300
[2022-12-12 21:09:01][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 21:09:01][1] OCT:Tonemapping the all passes tm:29.562
[2022-12-12 21:09:01][0] Tonemapping the all passes tm:29.562
[2022-12-12 21:09:01][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:09:01][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:09:01][1] OCT:stored passes in:15.254msec  cores=12
[2022-12-12 21:09:01][0] stored passes in:15.254msec  cores=12
[2022-12-12 21:09:01][1] OCT:Displaying passes in tm=3.062
[2022-12-12 21:09:01][0] Displaying passes in tm=3.062
[2022-12-12 21:09:01][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 21:09:02][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0267.tif in:0sec. 
[2022-12-12 21:09:02][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 21:09:02][0] Passes saved in:0.706sec. 
[2022-12-12 21:09:02][1] Delete imageState:0x000002800DC84300
[2022-12-12 21:09:02][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 21:09:03][1] Starting render frame:268 [OK]
 [OK]
[2022-12-12 21:09:03][1] startVpRender(.....)
[2022-12-12 21:09:03][1] setInteractive(0)[OK] [2022-12-12 21:09:03][1] OCT: 
[2022-12-12 21:09:03][0]  
[2022-12-12 21:09:03][1] OCT:FRAME:268 fps:30
[2022-12-12 21:09:03][0] FRAME:268 fps:30
[2022-12-12 21:09:03][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:09:03][1] updateCamera()
[2022-12-12 21:09:03][1] ApplyCImager enDenoise:1
[2022-12-12 21:09:03][1] ImageObject::isUpdated()
[2022-12-12 21:09:03][1] ImageObject::isUpdated()
[2022-12-12 21:09:03][1] Check others time:0.842  256[2022-12-12 21:09:03][1] Check Object Updates....[2022-12-12 21:09:03][1] Check started[2022-12-12 21:09:03][1] find And Check BaseObjects 268[2022-12-12 21:09:03][1] Generate mesh data....[2022-12-12 21:09:03][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:09:03][1] Transfer hair: maneHAIR[2022-12-12 21:09:03][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:09:03][1] Transfer hair: tailHAIR[2022-12-12 21:09:03][1] checkPathTracing()
[2022-12-12 21:09:03][1] create PathTracing
[2022-12-12 21:09:03][1] applyPTParams:0x0000027C8EFC7CD0
[2022-12-12 21:09:03][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:09:03][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.873ms.  [OK]
[2022-12-12 21:09:04][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:09:04][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:09:04][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:09:04][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:09:04][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.975Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:09:04][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:16.975Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:09:04][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:09:04][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:09:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:05][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:09:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:06][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:09:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:06][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:09:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:07][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:09:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:07][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:09:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:07][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:09:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:08][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:09:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:08][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:09:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:08][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:09:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:09][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:09:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:10][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:09:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:10][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:09:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:11][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:09:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:12][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:09:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:13][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:09:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:15][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:09:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:15][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:09:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:18][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:09:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:20][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:09:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:22][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:09:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:24][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:09:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:26][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:09:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:29][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:09:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:31][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:09:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:32][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:09:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:34][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:09:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:35][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:09:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:36][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:09:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:37][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:09:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:38][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:09:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:39][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:09:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:40][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:09:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:40][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:09:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:41][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:09:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:41][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:09:41][1] beautyDenoiser progress:1
[2022-12-12 21:09:41][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:09:41][1] Create imageState:0x000002800DC84300
[2022-12-12 21:09:42][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 21:09:42][1] OCT:Tonemapping the all passes tm:29.771
[2022-12-12 21:09:42][0] Tonemapping the all passes tm:29.771
[2022-12-12 21:09:42][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:09:42][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:09:42][1] OCT:stored passes in:15.467msec  cores=12
[2022-12-12 21:09:42][0] stored passes in:15.467msec  cores=12
[2022-12-12 21:09:42][1] OCT:Displaying passes in tm=3.039
[2022-12-12 21:09:42][0] Displaying passes in tm=3.039
[2022-12-12 21:09:42][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:09:42][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0268.tif in:0sec. 
[2022-12-12 21:09:42][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 21:09:42][0] Passes saved in:0.704sec. 
[2022-12-12 21:09:42][1] Delete imageState:0x000002800DC84300
[2022-12-12 21:09:42][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:09:43][1] Starting render frame:269 [OK]
 [OK]
[2022-12-12 21:09:43][1] startVpRender(.....)
[2022-12-12 21:09:43][1] setInteractive(0)[OK] [2022-12-12 21:09:43][1] OCT: 
[2022-12-12 21:09:43][0]  
[2022-12-12 21:09:43][1] OCT:FRAME:269 fps:30
[2022-12-12 21:09:43][0] FRAME:269 fps:30
[2022-12-12 21:09:43][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:09:43][1] updateCamera()
[2022-12-12 21:09:43][1] ApplyCImager enDenoise:1
[2022-12-12 21:09:43][1] ImageObject::isUpdated()
[2022-12-12 21:09:43][1] ImageObject::isUpdated()
[2022-12-12 21:09:43][1] Check others time:0.85  256[2022-12-12 21:09:43][1] Check Object Updates....[2022-12-12 21:09:43][1] Check started[2022-12-12 21:09:43][1] find And Check BaseObjects 269[2022-12-12 21:09:43][1] Generate mesh data....[2022-12-12 21:09:43][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:09:43][1] Transfer hair: maneHAIR[2022-12-12 21:09:44][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:09:44][1] Transfer hair: tailHAIR[2022-12-12 21:09:44][1] checkPathTracing()
[2022-12-12 21:09:44][1] create PathTracing
[2022-12-12 21:09:44][1] applyPTParams:0x0000027C8EFC8FF0
[2022-12-12 21:09:44][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:09:44][1] ApiUpdate Wait:1 Caller:startVpRender tm:257.161ms.  [OK]
[2022-12-12 21:09:45][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:09:45][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:09:45][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:09:45][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:09:45][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.03Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:09:45][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.03Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:09:45][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 21:09:45][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:09:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:46][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:09:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:46][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:09:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:46][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:09:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:47][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:09:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:47][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:09:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:48][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:09:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:48][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:09:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:49][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:09:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:49][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:09:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:49][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:09:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:50][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:09:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:51][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:09:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:51][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:09:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:52][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:09:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:54][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:09:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:55][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:09:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:56][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:09:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:09:58][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:09:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:01][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:10:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:03][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:10:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:04][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:10:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:07][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:10:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:09][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:10:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:11][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:10:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:13][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:10:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:14][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:10:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:15][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:10:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:16][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:10:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:17][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:10:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:18][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:10:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:19][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:10:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:20][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:10:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:21][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:10:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:22][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:10:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:22][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:10:22][1] beautyDenoiser progress:1
[2022-12-12 21:10:22][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:10:22][1] Create imageState:0x000002800DC84300
[2022-12-12 21:10:22][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 21:10:22][1] OCT:Tonemapping the all passes tm:29.553
[2022-12-12 21:10:22][0] Tonemapping the all passes tm:29.553
[2022-12-12 21:10:22][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:10:22][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:10:22][1] OCT:stored passes in:15.861msec  cores=12
[2022-12-12 21:10:22][0] stored passes in:15.861msec  cores=12
[2022-12-12 21:10:22][1] OCT:Displaying passes in tm=3.296
[2022-12-12 21:10:22][0] Displaying passes in tm=3.296
[2022-12-12 21:10:22][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:10:22][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0269.tif in:0sec. 
[2022-12-12 21:10:22][1] OCT:Passes saved in:0.695sec. 
[2022-12-12 21:10:22][0] Passes saved in:0.695sec. 
[2022-12-12 21:10:22][1] Delete imageState:0x000002800DC84300
[2022-12-12 21:10:22][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:10:23][1] Starting render frame:270 [OK]
 [OK]
[2022-12-12 21:10:23][1] startVpRender(.....)
[2022-12-12 21:10:23][1] setInteractive(0)[OK] [2022-12-12 21:10:23][1] OCT: 
[2022-12-12 21:10:23][0]  
[2022-12-12 21:10:23][1] OCT:FRAME:270 fps:30
[2022-12-12 21:10:23][0] FRAME:270 fps:30
[2022-12-12 21:10:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:10:23][1] updateCamera()
[2022-12-12 21:10:23][1] ApplyCImager enDenoise:1
[2022-12-12 21:10:23][1] ImageObject::isUpdated()
[2022-12-12 21:10:23][1] ImageObject::isUpdated()
[2022-12-12 21:10:23][1] Check others time:0.775  256[2022-12-12 21:10:23][1] Check Object Updates....[2022-12-12 21:10:23][1] Check started[2022-12-12 21:10:23][1] find And Check BaseObjects 270[2022-12-12 21:10:23][1] Generate mesh data....[2022-12-12 21:10:24][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:10:24][1] Transfer hair: maneHAIR[2022-12-12 21:10:24][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:10:24][1] Transfer hair: tailHAIR[2022-12-12 21:10:24][1] checkPathTracing()
[2022-12-12 21:10:24][1] create PathTracing
[2022-12-12 21:10:24][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 21:10:24][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:10:24][1] ApiUpdate Wait:1 Caller:startVpRender tm:259.357ms.  [OK]
[2022-12-12 21:10:25][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:10:25][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:10:25][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:10:25][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:10:25][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.063Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:10:25][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.063Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:10:25][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 21:10:25][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:10:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:26][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:10:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:27][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:10:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:27][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:10:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:27][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:10:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:28][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:10:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:28][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:10:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:29][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:10:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:29][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:10:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:29][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:10:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:30][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:10:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:31][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:10:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:31][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:10:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:32][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:10:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:33][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:10:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:34][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:10:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:35][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:10:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:36][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:10:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:38][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:10:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:41][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:10:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:43][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:10:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:45][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:10:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:47][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:10:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:50][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:10:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:52][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:10:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:53][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:10:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:54][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:10:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:56][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:10:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:57][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:10:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:58][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:10:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:59][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:10:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:10:59][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:10:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:00][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:11:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:01][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:11:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:02][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:11:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:02][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:11:02][1] beautyDenoiser progress:1
[2022-12-12 21:11:02][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:11:02][1] Create imageState:0x0000028139333300
[2022-12-12 21:11:02][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 21:11:02][1] OCT:Tonemapping the all passes tm:31.319
[2022-12-12 21:11:02][0] Tonemapping the all passes tm:31.319
[2022-12-12 21:11:02][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:11:02][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:11:02][1] OCT:stored passes in:15.012msec  cores=12
[2022-12-12 21:11:02][0] stored passes in:15.012msec  cores=12
[2022-12-12 21:11:02][1] OCT:Displaying passes in tm=3.043
[2022-12-12 21:11:02][0] Displaying passes in tm=3.043
[2022-12-12 21:11:02][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 21:11:03][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0270.tif in:0sec. 
[2022-12-12 21:11:03][1] OCT:Passes saved in:0.705sec. 
[2022-12-12 21:11:03][0] Passes saved in:0.705sec. 
[2022-12-12 21:11:03][1] Delete imageState:0x0000028139333300
[2022-12-12 21:11:03][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 21:11:04][1] Starting render frame:271 [OK]
 [OK]
[2022-12-12 21:11:04][1] startVpRender(.....)
[2022-12-12 21:11:04][1] setInteractive(0)[OK] [2022-12-12 21:11:04][1] OCT: 
[2022-12-12 21:11:04][0]  
[2022-12-12 21:11:04][1] OCT:FRAME:271 fps:30
[2022-12-12 21:11:04][0] FRAME:271 fps:30
[2022-12-12 21:11:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:11:04][1] updateCamera()
[2022-12-12 21:11:04][1] ApplyCImager enDenoise:1
[2022-12-12 21:11:04][1] ImageObject::isUpdated()
[2022-12-12 21:11:04][1] ImageObject::isUpdated()
[2022-12-12 21:11:04][1] Check others time:0.7  256[2022-12-12 21:11:04][1] Check Object Updates....[2022-12-12 21:11:04][1] Check started[2022-12-12 21:11:04][1] find And Check BaseObjects 271[2022-12-12 21:11:04][1] Generate mesh data....[2022-12-12 21:11:04][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:11:04][1] Transfer hair: maneHAIR[2022-12-12 21:11:05][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:11:05][1] Transfer hair: tailHAIR[2022-12-12 21:11:05][1] checkPathTracing()
[2022-12-12 21:11:05][1] create PathTracing
[2022-12-12 21:11:05][1] applyPTParams:0x0000027C99FBC430
[2022-12-12 21:11:05][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:11:05][1] ApiUpdate Wait:1 Caller:startVpRender tm:252.348ms.  [OK]
[2022-12-12 21:11:06][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:11:06][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:11:06][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:11:06][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:11:06][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.111Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:11:06][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.111Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:11:06][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:11:06][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:11:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:06][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:11:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:07][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:11:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:07][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:11:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:08][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:11:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:08][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:11:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:08][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:11:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:09][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:11:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:09][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:11:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:10][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:11:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:10][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:11:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:11][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:11:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:12][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:11:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:12][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:11:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:13][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:11:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:15][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:11:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:16][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:11:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:17][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:11:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:19][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:11:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:22][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:11:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:24][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:11:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:25][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:11:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:27][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:11:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:30][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:11:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:32][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:11:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:34][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:11:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:35][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:11:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:36][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:11:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:37][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:11:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:38][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:11:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:39][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:11:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:40][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:11:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:41][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:11:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:41][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:11:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:42][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:11:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:43][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:11:43][1] beautyDenoiser progress:1
[2022-12-12 21:11:43][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:11:43][1] Create imageState:0x0000028005C43300
[2022-12-12 21:11:43][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:11:43][1] OCT:Tonemapping the all passes tm:30.105
[2022-12-12 21:11:43][0] Tonemapping the all passes tm:30.105
[2022-12-12 21:11:43][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:11:43][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:11:43][1] OCT:stored passes in:14.918msec  cores=12
[2022-12-12 21:11:43][0] stored passes in:14.918msec  cores=12
[2022-12-12 21:11:43][1] OCT:Displaying passes in tm=3.23
[2022-12-12 21:11:43][0] Displaying passes in tm=3.23
[2022-12-12 21:11:43][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:11:43][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0271.tif in:0sec. 
[2022-12-12 21:11:43][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 21:11:43][0] Passes saved in:0.706sec. 
[2022-12-12 21:11:43][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:11:43][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:11:44][1] Starting render frame:272 [OK]
 [OK]
[2022-12-12 21:11:44][1] startVpRender(.....)
[2022-12-12 21:11:44][1] setInteractive(0)[OK] [2022-12-12 21:11:44][1] OCT: 
[2022-12-12 21:11:44][0]  
[2022-12-12 21:11:44][1] OCT:FRAME:272 fps:30
[2022-12-12 21:11:44][0] FRAME:272 fps:30
[2022-12-12 21:11:44][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:11:44][1] updateCamera()
[2022-12-12 21:11:44][1] ApplyCImager enDenoise:1
[2022-12-12 21:11:44][1] ImageObject::isUpdated()
[2022-12-12 21:11:44][1] ImageObject::isUpdated()
[2022-12-12 21:11:44][1] Check others time:0.7  256[2022-12-12 21:11:44][1] Check Object Updates....[2022-12-12 21:11:44][1] Check started[2022-12-12 21:11:44][1] find And Check BaseObjects 272[2022-12-12 21:11:44][1] Generate mesh data....[2022-12-12 21:11:45][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:11:45][1] Transfer hair: maneHAIR[2022-12-12 21:11:45][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:11:45][1] Transfer hair: tailHAIR[2022-12-12 21:11:45][1] checkPathTracing()
[2022-12-12 21:11:45][1] create PathTracing
[2022-12-12 21:11:45][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 21:11:45][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:11:45][1] ApiUpdate Wait:1 Caller:startVpRender tm:261.385ms.  [OK]
[2022-12-12 21:11:46][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:11:46][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:11:46][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:11:46][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:11:46][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.13Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:11:46][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.13Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:11:46][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 21:11:46][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:11:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:11:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:11:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:48][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:11:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:48][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:11:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:49][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:11:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:49][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:11:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:50][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:11:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:50][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:11:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:50][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:11:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:51][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:11:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:52][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:11:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:52][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:11:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:53][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:11:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:55][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:11:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:56][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:11:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:57][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:11:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:11:59][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:11:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:02][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:12:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:04][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:12:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:05][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:12:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:07][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:12:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:10][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:12:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:12][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:12:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:14][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:12:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:15][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:12:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:16][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:12:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:17][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:12:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:18][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:12:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:19][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:12:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:20][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:12:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:21][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:12:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:21][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:12:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:23][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:12:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:23][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:12:23][1] beautyDenoiser progress:1
[2022-12-12 21:12:23][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:12:23][1] Create imageState:0x0000028005C43300
[2022-12-12 21:12:23][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:12:23][1] OCT:Tonemapping the all passes tm:29.383
[2022-12-12 21:12:23][0] Tonemapping the all passes tm:29.383
[2022-12-12 21:12:23][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:12:23][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:12:23][1] OCT:stored passes in:15.496msec  cores=12
[2022-12-12 21:12:23][0] stored passes in:15.496msec  cores=12
[2022-12-12 21:12:23][1] OCT:Displaying passes in tm=3.036
[2022-12-12 21:12:23][0] Displaying passes in tm=3.036
[2022-12-12 21:12:23][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:12:23][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0272.tif in:0sec. 
[2022-12-12 21:12:23][1] OCT:Passes saved in:0.702sec. 
[2022-12-12 21:12:23][0] Passes saved in:0.702sec. 
[2022-12-12 21:12:23][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:12:23][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:12:24][1] Starting render frame:273 [OK]
 [OK]
[2022-12-12 21:12:24][1] startVpRender(.....)
[2022-12-12 21:12:24][1] setInteractive(0)[OK] [2022-12-12 21:12:24][1] OCT: 
[2022-12-12 21:12:24][0]  
[2022-12-12 21:12:24][1] OCT:FRAME:273 fps:30
[2022-12-12 21:12:24][0] FRAME:273 fps:30
[2022-12-12 21:12:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:12:24][1] updateCamera()
[2022-12-12 21:12:24][1] ApplyCImager enDenoise:1
[2022-12-12 21:12:24][1] ImageObject::isUpdated()
[2022-12-12 21:12:24][1] ImageObject::isUpdated()
[2022-12-12 21:12:24][1] Check others time:0.798  256[2022-12-12 21:12:24][1] Check Object Updates....[2022-12-12 21:12:24][1] Check started[2022-12-12 21:12:24][1] find And Check BaseObjects 273[2022-12-12 21:12:24][1] Generate mesh data....[2022-12-12 21:12:25][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:12:25][1] Transfer hair: maneHAIR[2022-12-12 21:12:25][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:12:25][1] Transfer hair: tailHAIR[2022-12-12 21:12:25][1] checkPathTracing()
[2022-12-12 21:12:25][1] create PathTracing
[2022-12-12 21:12:25][1] applyPTParams:0x0000027C8E16AD90
[2022-12-12 21:12:25][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:12:25][1] ApiUpdate Wait:1 Caller:startVpRender tm:262.392ms.  [OK]
[2022-12-12 21:12:26][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:12:26][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:12:26][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:12:26][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:12:26][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.211Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:12:26][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.211Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:12:26][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 21:12:26][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:12:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:27][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:12:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:28][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:12:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:28][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:12:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:28][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:12:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:29][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:12:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:29][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:12:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:29][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:12:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:30][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:12:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:30][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:12:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:31][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:12:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:31][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:12:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:32][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:12:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:32][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:12:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:34][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:12:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:35][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:12:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:36][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:12:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:37][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:12:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:39][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:12:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:42][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:12:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:44][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:12:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:45][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:12:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:48][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:12:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:50][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:12:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:52][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:12:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:54][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:12:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:55][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:12:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:56][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:12:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:58][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:12:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:58][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:12:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:12:59][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:12:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:00][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:13:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:01][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:13:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:02][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:13:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:03][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:13:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:03][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:13:03][1] beautyDenoiser progress:1
[2022-12-12 21:13:03][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:13:03][1] Create imageState:0x0000028005C43300
[2022-12-12 21:13:03][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:13:03][1] OCT:Tonemapping the all passes tm:28.061
[2022-12-12 21:13:03][0] Tonemapping the all passes tm:28.061
[2022-12-12 21:13:03][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:13:03][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:13:03][1] OCT:stored passes in:14.38msec  cores=12
[2022-12-12 21:13:03][0] stored passes in:14.38msec  cores=12
[2022-12-12 21:13:03][1] OCT:Displaying passes in tm=3.126
[2022-12-12 21:13:03][0] Displaying passes in tm=3.126
[2022-12-12 21:13:03][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:13:03][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0273.tif in:0sec. 
[2022-12-12 21:13:03][1] OCT:Passes saved in:0.708sec. 
[2022-12-12 21:13:03][0] Passes saved in:0.708sec. 
[2022-12-12 21:13:03][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:13:03][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:13:04][1] Starting render frame:274 [OK]
 [OK]
[2022-12-12 21:13:04][1] startVpRender(.....)
[2022-12-12 21:13:04][1] setInteractive(0)[OK] [2022-12-12 21:13:04][1] OCT: 
[2022-12-12 21:13:04][0]  
[2022-12-12 21:13:04][1] OCT:FRAME:274 fps:30
[2022-12-12 21:13:04][0] FRAME:274 fps:30
[2022-12-12 21:13:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:13:04][1] updateCamera()
[2022-12-12 21:13:04][1] ApplyCImager enDenoise:1
[2022-12-12 21:13:04][1] ImageObject::isUpdated()
[2022-12-12 21:13:04][1] ImageObject::isUpdated()
[2022-12-12 21:13:04][1] Check others time:0.792  256[2022-12-12 21:13:04][1] Check Object Updates....[2022-12-12 21:13:04][1] Check started[2022-12-12 21:13:04][1] find And Check BaseObjects 274[2022-12-12 21:13:04][1] Generate mesh data....[2022-12-12 21:13:05][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:13:05][1] Transfer hair: maneHAIR[2022-12-12 21:13:05][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:13:05][1] Transfer hair: tailHAIR[2022-12-12 21:13:05][1] checkPathTracing()
[2022-12-12 21:13:05][1] create PathTracing
[2022-12-12 21:13:05][1] applyPTParams:0x0000027C8EFC8DB0
[2022-12-12 21:13:05][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:13:05][1] ApiUpdate Wait:1 Caller:startVpRender tm:203.281ms.  [OK]
[2022-12-12 21:13:06][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:13:06][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:13:06][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:13:06][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:13:06][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.232Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:13:06][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.232Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:13:06][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:13:06][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:13:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:07][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:13:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:08][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:13:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:08][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:13:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:08][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:13:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:09][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:13:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:09][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:13:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:10][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:13:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:10][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:13:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:10][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:13:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:11][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:13:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:12][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:13:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:12][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:13:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:14][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:13:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:15][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:13:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:16][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:13:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:17][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:13:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:19][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:13:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:22][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:13:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:24][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:13:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:25][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:13:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:28][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:13:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:30][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:13:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:32][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:13:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:34][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:13:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:35][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:13:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:36][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:13:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:37][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:13:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:38][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:13:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:39][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:13:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:40][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:13:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:41][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:13:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:42][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:13:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:43][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:13:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:43][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:13:43][1] beautyDenoiser progress:1
[2022-12-12 21:13:43][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:13:43][1] Create imageState:0x0000028005C43300
[2022-12-12 21:13:43][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:13:43][1] OCT:Tonemapping the all passes tm:29.015
[2022-12-12 21:13:43][0] Tonemapping the all passes tm:29.015
[2022-12-12 21:13:43][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:13:43][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:13:43][1] OCT:stored passes in:15.103msec  cores=12
[2022-12-12 21:13:43][0] stored passes in:15.103msec  cores=12
[2022-12-12 21:13:43][1] OCT:Displaying passes in tm=3.129
[2022-12-12 21:13:43][0] Displaying passes in tm=3.129
[2022-12-12 21:13:43][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:13:44][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0274.tif in:0sec. 
[2022-12-12 21:13:44][1] OCT:Passes saved in:0.699sec. 
[2022-12-12 21:13:44][0] Passes saved in:0.699sec. 
[2022-12-12 21:13:44][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:13:44][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:13:44][1] Starting render frame:275 [OK]
 [OK]
[2022-12-12 21:13:44][1] startVpRender(.....)
[2022-12-12 21:13:44][1] setInteractive(0)[OK] [2022-12-12 21:13:44][1] OCT: 
[2022-12-12 21:13:44][0]  
[2022-12-12 21:13:44][1] OCT:FRAME:275 fps:30
[2022-12-12 21:13:44][0] FRAME:275 fps:30
[2022-12-12 21:13:44][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:13:44][1] updateCamera()
[2022-12-12 21:13:44][1] ApplyCImager enDenoise:1
[2022-12-12 21:13:44][1] ImageObject::isUpdated()
[2022-12-12 21:13:44][1] ImageObject::isUpdated()
[2022-12-12 21:13:44][1] Check others time:0.812  256[2022-12-12 21:13:44][1] Check Object Updates....[2022-12-12 21:13:44][1] Check started[2022-12-12 21:13:44][1] find And Check BaseObjects 275[2022-12-12 21:13:44][1] Generate mesh data....[2022-12-12 21:13:45][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:13:45][1] Transfer hair: maneHAIR[2022-12-12 21:13:45][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:13:45][1] Transfer hair: tailHAIR[2022-12-12 21:13:45][1] checkPathTracing()
[2022-12-12 21:13:45][1] create PathTracing
[2022-12-12 21:13:45][1] applyPTParams:0x0000027C8EFD30D0
[2022-12-12 21:13:45][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:13:45][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.026ms.  [OK]
[2022-12-12 21:13:46][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:13:46][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:13:46][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:13:46][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:13:46][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.265Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:13:46][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.265Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:13:46][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:13:46][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:13:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:13:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:48][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:13:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:13:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:48][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:13:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:49][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:13:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:49][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:13:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:49][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:13:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:50][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:13:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:50][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:13:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:51][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:13:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:51][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:13:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:52][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:13:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:52][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:13:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:54][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:13:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:55][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:13:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:56][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:13:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:57][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:13:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:13:59][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:13:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:02][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:14:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:04][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:14:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:05][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:14:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:08][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:14:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:10][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:14:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:12][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:14:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:14][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:14:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:15][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:14:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:17][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:14:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:18][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:14:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:18][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:14:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:19][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:14:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:20][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:14:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:21][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:14:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:22][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:14:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:23][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:14:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:23][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:14:23][1] beautyDenoiser progress:1
[2022-12-12 21:14:23][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:14:23][1] Create imageState:0x0000028005C43300
[2022-12-12 21:14:23][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:14:23][1] OCT:Tonemapping the all passes tm:28.908
[2022-12-12 21:14:23][0] Tonemapping the all passes tm:28.908
[2022-12-12 21:14:23][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:14:23][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:14:23][1] OCT:stored passes in:15.889msec  cores=12
[2022-12-12 21:14:23][0] stored passes in:15.889msec  cores=12
[2022-12-12 21:14:23][1] OCT:Displaying passes in tm=3.312
[2022-12-12 21:14:23][0] Displaying passes in tm=3.312
[2022-12-12 21:14:23][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:14:24][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0275.tif in:0sec. 
[2022-12-12 21:14:24][1] OCT:Passes saved in:0.702sec. 
[2022-12-12 21:14:24][0] Passes saved in:0.702sec. 
[2022-12-12 21:14:24][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:14:24][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:14:25][1] Starting render frame:276 [OK]
 [OK]
[2022-12-12 21:14:25][1] startVpRender(.....)
[2022-12-12 21:14:25][1] setInteractive(0)[OK] [2022-12-12 21:14:25][1] OCT: 
[2022-12-12 21:14:25][0]  
[2022-12-12 21:14:25][1] OCT:FRAME:276 fps:30
[2022-12-12 21:14:25][0] FRAME:276 fps:30
[2022-12-12 21:14:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:14:25][1] updateCamera()
[2022-12-12 21:14:25][1] ApplyCImager enDenoise:1
[2022-12-12 21:14:25][1] ImageObject::isUpdated()
[2022-12-12 21:14:25][1] ImageObject::isUpdated()
[2022-12-12 21:14:25][1] Check others time:0.81  256[2022-12-12 21:14:25][1] Check Object Updates....[2022-12-12 21:14:25][1] Check started[2022-12-12 21:14:25][1] find And Check BaseObjects 276[2022-12-12 21:14:25][1] Generate mesh data....[2022-12-12 21:14:25][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:14:25][1] Transfer hair: maneHAIR[2022-12-12 21:14:25][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:14:25][1] Transfer hair: tailHAIR[2022-12-12 21:14:25][1] checkPathTracing()
[2022-12-12 21:14:25][1] create PathTracing
[2022-12-12 21:14:25][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 21:14:25][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:14:25][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.359ms.  [OK]
[2022-12-12 21:14:26][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:14:26][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:14:26][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:14:26][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:14:26][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.3Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:14:26][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.3Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:14:26][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:14:26][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:14:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:27][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:14:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:28][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:14:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:28][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:14:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:29][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:14:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:29][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:14:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:29][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:14:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:30][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:14:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:30][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:14:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:31][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:14:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:32][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:14:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:32][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:14:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:33][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:14:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:34][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:14:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:35][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:14:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:36][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:14:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:37][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:14:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:39][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:14:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:42][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:14:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:44][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:14:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:45][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:14:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:48][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:14:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:50][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:14:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:52][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:14:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:54][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:14:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:55][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:14:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:56][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:14:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:58][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:14:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:58][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:14:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:14:59][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:14:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:00][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:15:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:01][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:15:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:02][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:15:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:03][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:15:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:03][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:15:03][1] beautyDenoiser progress:1
[2022-12-12 21:15:03][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:15:03][1] Create imageState:0x0000028005C43300
[2022-12-12 21:15:03][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:15:03][1] OCT:Tonemapping the all passes tm:29.132
[2022-12-12 21:15:03][0] Tonemapping the all passes tm:29.132
[2022-12-12 21:15:03][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:15:03][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:15:03][1] OCT:stored passes in:13.636msec  cores=12
[2022-12-12 21:15:03][0] stored passes in:13.636msec  cores=12
[2022-12-12 21:15:03][1] OCT:Displaying passes in tm=3.307
[2022-12-12 21:15:03][0] Displaying passes in tm=3.307
[2022-12-12 21:15:03][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:15:04][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0276.tif in:0sec. 
[2022-12-12 21:15:04][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 21:15:04][0] Passes saved in:0.7sec. 
[2022-12-12 21:15:04][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:15:04][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:15:04][1] Starting render frame:277 [OK]
 [OK]
[2022-12-12 21:15:04][1] startVpRender(.....)
[2022-12-12 21:15:04][1] setInteractive(0)[OK] [2022-12-12 21:15:04][1] OCT: 
[2022-12-12 21:15:04][0]  
[2022-12-12 21:15:04][1] OCT:FRAME:277 fps:30
[2022-12-12 21:15:04][0] FRAME:277 fps:30
[2022-12-12 21:15:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:15:04][1] updateCamera()
[2022-12-12 21:15:04][1] ApplyCImager enDenoise:1
[2022-12-12 21:15:04][1] ImageObject::isUpdated()
[2022-12-12 21:15:04][1] ImageObject::isUpdated()
[2022-12-12 21:15:04][1] Check others time:0.816  256[2022-12-12 21:15:04][1] Check Object Updates....[2022-12-12 21:15:04][1] Check started[2022-12-12 21:15:04][1] find And Check BaseObjects 277[2022-12-12 21:15:04][1] Generate mesh data....[2022-12-12 21:15:05][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:15:05][1] Transfer hair: maneHAIR[2022-12-12 21:15:05][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:15:05][1] Transfer hair: tailHAIR[2022-12-12 21:15:05][1] checkPathTracing()
[2022-12-12 21:15:05][1] create PathTracing
[2022-12-12 21:15:05][1] applyPTParams:0x0000027C8EFC8DB0
[2022-12-12 21:15:05][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:15:05][1] ApiUpdate Wait:1 Caller:startVpRender tm:212.523ms.  [OK]
[2022-12-12 21:15:06][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:15:06][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:15:06][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:15:06][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:15:06][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.319Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:15:06][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.319Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:15:06][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 21:15:06][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:15:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:07][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:15:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:08][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:15:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:08][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:15:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:09][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:15:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:09][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:15:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:09][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:15:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:10][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:15:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:10][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:15:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:11][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:15:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:11][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:15:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:12][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:15:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:13][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:15:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:14][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:15:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:15][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:15:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:16][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:15:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:17][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:15:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:19][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:15:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:22][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:15:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:24][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:15:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:25][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:15:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:28][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:15:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:30][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:15:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:32][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:15:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:34][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:15:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:35][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:15:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:37][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:15:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:38][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:15:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:38][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:15:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:39][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:15:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:40][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:15:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:41][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:15:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:42][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:15:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:43][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:15:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:43][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:15:43][1] beautyDenoiser progress:1
[2022-12-12 21:15:43][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:15:43][1] Create imageState:0x0000028005C43300
[2022-12-12 21:15:43][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:15:43][1] OCT:Tonemapping the all passes tm:29.338
[2022-12-12 21:15:43][0] Tonemapping the all passes tm:29.338
[2022-12-12 21:15:43][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:15:43][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:15:43][1] OCT:stored passes in:14.013msec  cores=12
[2022-12-12 21:15:43][0] stored passes in:14.013msec  cores=12
[2022-12-12 21:15:43][1] OCT:Displaying passes in tm=3.049
[2022-12-12 21:15:43][0] Displaying passes in tm=3.049
[2022-12-12 21:15:43][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:15:44][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0277.tif in:0sec. 
[2022-12-12 21:15:44][1] OCT:Passes saved in:0.702sec. 
[2022-12-12 21:15:44][0] Passes saved in:0.702sec. 
[2022-12-12 21:15:44][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:15:44][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:15:44][1] Starting render frame:278 [OK]
 [OK]
[2022-12-12 21:15:44][1] startVpRender(.....)
[2022-12-12 21:15:44][1] setInteractive(0)[OK] [2022-12-12 21:15:44][1] OCT: 
[2022-12-12 21:15:44][0]  
[2022-12-12 21:15:44][1] OCT:FRAME:278 fps:30
[2022-12-12 21:15:44][0] FRAME:278 fps:30
[2022-12-12 21:15:44][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:15:44][1] updateCamera()
[2022-12-12 21:15:44][1] ApplyCImager enDenoise:1
[2022-12-12 21:15:44][1] ImageObject::isUpdated()
[2022-12-12 21:15:44][1] ImageObject::isUpdated()
[2022-12-12 21:15:44][1] Check others time:0.783  256[2022-12-12 21:15:44][1] Check Object Updates....[2022-12-12 21:15:44][1] Check started[2022-12-12 21:15:44][1] find And Check BaseObjects 278[2022-12-12 21:15:44][1] Generate mesh data....[2022-12-12 21:15:45][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:15:45][1] Transfer hair: maneHAIR[2022-12-12 21:15:45][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:15:45][1] Transfer hair: tailHAIR[2022-12-12 21:15:45][1] checkPathTracing()
[2022-12-12 21:15:45][1] create PathTracing
[2022-12-12 21:15:45][1] applyPTParams:0x0000027C8EFC85D0
[2022-12-12 21:15:45][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:15:45][1] ApiUpdate Wait:1 Caller:startVpRender tm:271.767ms.  [OK]
[2022-12-12 21:15:46][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:15:46][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:15:46][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:15:46][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:15:46][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.552Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:15:46][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.552Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:15:46][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:15:46][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:15:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:15:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:15:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:15:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:48][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:15:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:49][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:15:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:49][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:15:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:50][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:15:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:50][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:15:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:50][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:15:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:51][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:15:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:52][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:15:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:52][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:15:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:53][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:15:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:54][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:15:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:55][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:15:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:56][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:15:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:57][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:15:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:15:59][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:15:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:02][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:16:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:04][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:16:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:06][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:16:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:08][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:16:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:11][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:16:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:13][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:16:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:14][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:16:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:15][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:16:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:17][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:16:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:18][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:16:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:18][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:16:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:20][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:16:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:20][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:16:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:21][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:16:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:22][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:16:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:23][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:16:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:23][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:16:23][1] beautyDenoiser progress:1
[2022-12-12 21:16:23][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:16:23][1] Create imageState:0x0000028005C43300
[2022-12-12 21:16:23][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:16:23][1] OCT:Tonemapping the all passes tm:29.457
[2022-12-12 21:16:23][0] Tonemapping the all passes tm:29.457
[2022-12-12 21:16:23][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:16:23][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:16:23][1] OCT:stored passes in:14.145msec  cores=12
[2022-12-12 21:16:23][0] stored passes in:14.145msec  cores=12
[2022-12-12 21:16:23][1] OCT:Displaying passes in tm=3.236
[2022-12-12 21:16:23][0] Displaying passes in tm=3.236
[2022-12-12 21:16:23][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:16:24][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0278.tif in:0sec. 
[2022-12-12 21:16:24][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 21:16:24][0] Passes saved in:0.703sec. 
[2022-12-12 21:16:24][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:16:24][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:16:24][1] Starting render frame:279 [OK]
 [OK]
[2022-12-12 21:16:24][1] startVpRender(.....)
[2022-12-12 21:16:24][1] setInteractive(0)[OK] [2022-12-12 21:16:24][1] OCT: 
[2022-12-12 21:16:24][0]  
[2022-12-12 21:16:24][1] OCT:FRAME:279 fps:30
[2022-12-12 21:16:24][0] FRAME:279 fps:30
[2022-12-12 21:16:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:16:24][1] updateCamera()
[2022-12-12 21:16:24][1] ApplyCImager enDenoise:1
[2022-12-12 21:16:24][1] ImageObject::isUpdated()
[2022-12-12 21:16:24][1] ImageObject::isUpdated()
[2022-12-12 21:16:24][1] Check others time:0.715  256[2022-12-12 21:16:24][1] Check Object Updates....[2022-12-12 21:16:24][1] Check started[2022-12-12 21:16:24][1] find And Check BaseObjects 279[2022-12-12 21:16:24][1] Generate mesh data....[2022-12-12 21:16:25][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:16:25][1] Transfer hair: maneHAIR[2022-12-12 21:16:25][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:16:25][1] Transfer hair: tailHAIR[2022-12-12 21:16:25][1] checkPathTracing()
[2022-12-12 21:16:25][1] create PathTracing
[2022-12-12 21:16:25][1] applyPTParams:0x0000027C8EFC8FF0
[2022-12-12 21:16:25][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:16:25][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.001ms.  [OK]
[2022-12-12 21:16:26][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:16:26][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:16:26][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:16:26][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:16:26][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.571Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:16:26][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.571Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:16:26][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 21:16:26][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:16:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:27][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:16:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:28][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:16:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:28][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:16:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:28][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:16:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:29][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:16:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:29][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:16:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:29][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:16:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:30][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:16:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:30][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:16:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:31][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:16:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:31][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:16:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:32][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:16:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:32][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:16:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:34][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:16:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:35][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:16:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:36][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:16:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:37][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:16:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:39][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:16:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:42][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:16:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:44][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:16:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:45][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:16:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:48][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:16:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:50][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:16:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:52][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:16:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:54][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:16:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:55][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:16:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:56][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:16:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:58][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:16:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:58][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:16:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:16:59][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:16:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:00][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:17:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:01][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:17:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:02][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:17:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:03][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:17:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:03][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:17:03][1] beautyDenoiser progress:1
[2022-12-12 21:17:03][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:17:03][1] Create imageState:0x0000028005C43300
[2022-12-12 21:17:03][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:17:03][1] OCT:Tonemapping the all passes tm:29.272
[2022-12-12 21:17:03][0] Tonemapping the all passes tm:29.272
[2022-12-12 21:17:03][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:17:03][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:17:03][1] OCT:stored passes in:14.511msec  cores=12
[2022-12-12 21:17:03][0] stored passes in:14.511msec  cores=12
[2022-12-12 21:17:03][1] OCT:Displaying passes in tm=3.145
[2022-12-12 21:17:03][0] Displaying passes in tm=3.145
[2022-12-12 21:17:03][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:17:04][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0279.tif in:0sec. 
[2022-12-12 21:17:04][1] OCT:Passes saved in:0.71sec. 
[2022-12-12 21:17:04][0] Passes saved in:0.71sec. 
[2022-12-12 21:17:04][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:17:04][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:17:04][1] Starting render frame:280 [OK]
 [OK]
[2022-12-12 21:17:04][1] startVpRender(.....)
[2022-12-12 21:17:04][1] setInteractive(0)[OK] [2022-12-12 21:17:04][1] OCT: 
[2022-12-12 21:17:04][0]  
[2022-12-12 21:17:04][1] OCT:FRAME:280 fps:30
[2022-12-12 21:17:04][0] FRAME:280 fps:30
[2022-12-12 21:17:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:17:04][1] updateCamera()
[2022-12-12 21:17:04][1] ApplyCImager enDenoise:1
[2022-12-12 21:17:04][1] ImageObject::isUpdated()
[2022-12-12 21:17:04][1] ImageObject::isUpdated()
[2022-12-12 21:17:04][1] Check others time:0.789  256[2022-12-12 21:17:04][1] Check Object Updates....[2022-12-12 21:17:04][1] Check started[2022-12-12 21:17:04][1] find And Check BaseObjects 280[2022-12-12 21:17:04][1] Generate mesh data....[2022-12-12 21:17:05][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:17:05][1] Transfer hair: maneHAIR[2022-12-12 21:17:05][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:17:05][1] Transfer hair: tailHAIR[2022-12-12 21:17:05][1] checkPathTracing()
[2022-12-12 21:17:05][1] create PathTracing
[2022-12-12 21:17:05][1] applyPTParams:0x0000027C99FBF490
[2022-12-12 21:17:05][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:17:05][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.084ms.  [OK]
[2022-12-12 21:17:06][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:17:06][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:17:06][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:17:06][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:17:06][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.619Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:17:06][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.619Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:17:06][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 21:17:06][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:17:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:07][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:17:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:08][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:17:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:08][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:17:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:08][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:17:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:09][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:17:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:09][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:17:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:09][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:17:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:10][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:17:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:10][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:17:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:11][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:17:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:11][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:17:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:12][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:17:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:12][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:17:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:14][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:17:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:15][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:17:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:16][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:17:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:17][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:17:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:19][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:17:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:22][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:17:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:24][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:17:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:25][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:17:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:28][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:17:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:30][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:17:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:32][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:17:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:34][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:17:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:35][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:17:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:36][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:17:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:38][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:17:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:38][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:17:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:39][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:17:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:40][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:17:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:41][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:17:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:42][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:17:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:43][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:17:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:43][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:17:43][1] beautyDenoiser progress:1
[2022-12-12 21:17:43][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:17:43][1] Create imageState:0x0000028139333300
[2022-12-12 21:17:43][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 21:17:43][1] OCT:Tonemapping the all passes tm:28.943
[2022-12-12 21:17:43][0] Tonemapping the all passes tm:28.943
[2022-12-12 21:17:43][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:17:43][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:17:43][1] OCT:stored passes in:15.016msec  cores=12
[2022-12-12 21:17:43][0] stored passes in:15.016msec  cores=12
[2022-12-12 21:17:43][1] OCT:Displaying passes in tm=3.004
[2022-12-12 21:17:43][0] Displaying passes in tm=3.004
[2022-12-12 21:17:43][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:17:44][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0280.tif in:0sec. 
[2022-12-12 21:17:44][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 21:17:44][0] Passes saved in:0.701sec. 
[2022-12-12 21:17:44][1] Delete imageState:0x0000028139333300
[2022-12-12 21:17:44][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:17:44][1] Starting render frame:281 [OK]
 [OK]
[2022-12-12 21:17:44][1] startVpRender(.....)
[2022-12-12 21:17:44][1] setInteractive(0)[OK] [2022-12-12 21:17:44][1] OCT: 
[2022-12-12 21:17:44][0]  
[2022-12-12 21:17:44][1] OCT:FRAME:281 fps:30
[2022-12-12 21:17:44][0] FRAME:281 fps:30
[2022-12-12 21:17:44][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:17:44][1] updateCamera()
[2022-12-12 21:17:44][1] ApplyCImager enDenoise:1
[2022-12-12 21:17:44][1] ImageObject::isUpdated()
[2022-12-12 21:17:44][1] ImageObject::isUpdated()
[2022-12-12 21:17:44][1] Check others time:0.786  256[2022-12-12 21:17:44][1] Check Object Updates....[2022-12-12 21:17:44][1] Check started[2022-12-12 21:17:44][1] find And Check BaseObjects 281[2022-12-12 21:17:44][1] Generate mesh data....[2022-12-12 21:17:45][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:17:45][1] Transfer hair: maneHAIR[2022-12-12 21:17:45][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:17:45][1] Transfer hair: tailHAIR[2022-12-12 21:17:45][1] checkPathTracing()
[2022-12-12 21:17:45][1] create PathTracing
[2022-12-12 21:17:45][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 21:17:45][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:17:45][1] ApiUpdate Wait:1 Caller:startVpRender tm:213.085ms.  [OK]
[2022-12-12 21:17:46][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:17:46][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:17:46][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:17:46][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:17:46][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.64Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:17:46][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.64Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:17:46][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 21:17:46][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:17:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:17:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:17:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:17:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:48][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:17:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:49][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:17:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:49][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:17:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:49][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:17:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:50][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:17:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:50][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:17:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:51][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:17:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:51][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:17:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:52][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:17:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:52][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:17:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:54][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:17:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:55][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:17:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:56][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:17:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:57][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:17:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:17:59][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:17:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:02][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:18:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:04][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:18:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:05][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:18:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:08][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:18:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:10][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:18:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:12][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:18:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:14][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:18:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:15][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:18:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:16][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:18:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:18][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:18:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:18][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:18:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:19][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:18:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:20][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:18:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:21][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:18:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:22][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:18:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:23][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:18:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:23][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:18:23][1] beautyDenoiser progress:1
[2022-12-12 21:18:23][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:18:23][1] Create imageState:0x000002812DFAC300
[2022-12-12 21:18:23][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 21:18:23][1] OCT:Tonemapping the all passes tm:28.88
[2022-12-12 21:18:23][0] Tonemapping the all passes tm:28.88
[2022-12-12 21:18:23][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:18:23][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:18:23][1] OCT:stored passes in:16.148msec  cores=12
[2022-12-12 21:18:23][0] stored passes in:16.148msec  cores=12
[2022-12-12 21:18:23][1] OCT:Displaying passes in tm=3.032
[2022-12-12 21:18:23][0] Displaying passes in tm=3.032
[2022-12-12 21:18:23][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:18:24][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0281.tif in:0sec. 
[2022-12-12 21:18:24][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 21:18:24][0] Passes saved in:0.7sec. 
[2022-12-12 21:18:24][1] Delete imageState:0x000002812DFAC300
[2022-12-12 21:18:24][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:18:24][1] Starting render frame:282 [OK]
 [OK]
[2022-12-12 21:18:24][1] startVpRender(.....)
[2022-12-12 21:18:24][1] setInteractive(0)[OK] [2022-12-12 21:18:24][1] OCT: 
[2022-12-12 21:18:24][0]  
[2022-12-12 21:18:24][1] OCT:FRAME:282 fps:30
[2022-12-12 21:18:24][0] FRAME:282 fps:30
[2022-12-12 21:18:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:18:24][1] updateCamera()
[2022-12-12 21:18:24][1] ApplyCImager enDenoise:1
[2022-12-12 21:18:24][1] ImageObject::isUpdated()
[2022-12-12 21:18:24][1] ImageObject::isUpdated()
[2022-12-12 21:18:24][1] Check others time:0.808  256[2022-12-12 21:18:24][1] Check Object Updates....[2022-12-12 21:18:24][1] Check started[2022-12-12 21:18:24][1] find And Check BaseObjects 282[2022-12-12 21:18:24][1] Generate mesh data....[2022-12-12 21:18:25][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:18:25][1] Transfer hair: maneHAIR[2022-12-12 21:18:25][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:18:25][1] Transfer hair: tailHAIR[2022-12-12 21:18:25][1] checkPathTracing()
[2022-12-12 21:18:25][1] create PathTracing
[2022-12-12 21:18:25][1] applyPTParams:0x0000027D189C9510
[2022-12-12 21:18:25][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:18:25][1] ApiUpdate Wait:1 Caller:startVpRender tm:213.402ms.  [OK]
[2022-12-12 21:18:26][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:18:26][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:18:26][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:18:26][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:18:26][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.688Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:18:26][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.688Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:18:26][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 21:18:26][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:18:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:27][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:18:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:28][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:18:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:28][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:18:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:28][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:18:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:29][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:18:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:29][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:18:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:30][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:18:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:30][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:18:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:30][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:18:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:31][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:18:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:32][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:18:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:32][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:18:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:33][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:18:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:34][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:18:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:35][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:18:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:36][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:18:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:37][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:18:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:39][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:18:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:42][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:18:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:44][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:18:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:46][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:18:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:48][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:18:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:50][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:18:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:53][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:18:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:54][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:18:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:55][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:18:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:57][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:18:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:58][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:18:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:58][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:18:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:18:59][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:18:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:00][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:19:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:01][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:19:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:02][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:19:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:03][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:19:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:03][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:19:03][1] beautyDenoiser progress:1
[2022-12-12 21:19:03][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:19:03][1] Create imageState:0x000002811B164300
[2022-12-12 21:19:03][1] StoreAllRenderPasses:0x000002811B164300  passCnt:2 
[2022-12-12 21:19:03][1] OCT:Tonemapping the all passes tm:29.451
[2022-12-12 21:19:03][0] Tonemapping the all passes tm:29.451
[2022-12-12 21:19:03][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:19:03][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:19:03][1] OCT:stored passes in:13.816msec  cores=12
[2022-12-12 21:19:03][0] stored passes in:13.816msec  cores=12
[2022-12-12 21:19:03][1] OCT:Displaying passes in tm=3.073
[2022-12-12 21:19:03][0] Displaying passes in tm=3.073
[2022-12-12 21:19:03][1] freeRenderImages:0x000002811B164300 multiBmp:0x00000280037D1D40
[2022-12-12 21:19:04][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0282.tif in:0sec. 
[2022-12-12 21:19:04][1] OCT:Passes saved in:0.705sec. 
[2022-12-12 21:19:04][0] Passes saved in:0.705sec. 
[2022-12-12 21:19:04][1] Delete imageState:0x000002811B164300
[2022-12-12 21:19:04][1] freeRenderImages:0x000002811B164300 multiBmp:0x00000280037D1D40
[2022-12-12 21:19:05][1] Starting render frame:283 [OK]
 [OK]
[2022-12-12 21:19:05][1] startVpRender(.....)
[2022-12-12 21:19:05][1] setInteractive(0)[OK] [2022-12-12 21:19:05][1] OCT: 
[2022-12-12 21:19:05][0]  
[2022-12-12 21:19:05][1] OCT:FRAME:283 fps:30
[2022-12-12 21:19:05][0] FRAME:283 fps:30
[2022-12-12 21:19:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:19:05][1] updateCamera()
[2022-12-12 21:19:05][1] ApplyCImager enDenoise:1
[2022-12-12 21:19:05][1] ImageObject::isUpdated()
[2022-12-12 21:19:05][1] ImageObject::isUpdated()
[2022-12-12 21:19:05][1] Check others time:0.8  256[2022-12-12 21:19:05][1] Check Object Updates....[2022-12-12 21:19:05][1] Check started[2022-12-12 21:19:05][1] find And Check BaseObjects 283[2022-12-12 21:19:05][1] Generate mesh data....[2022-12-12 21:19:05][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:19:05][1] Transfer hair: maneHAIR[2022-12-12 21:19:05][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:19:05][1] Transfer hair: tailHAIR[2022-12-12 21:19:05][1] checkPathTracing()
[2022-12-12 21:19:05][1] create PathTracing
[2022-12-12 21:19:05][1] applyPTParams:0x0000027C8EFD16F0
[2022-12-12 21:19:05][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:19:05][1] ApiUpdate Wait:1 Caller:startVpRender tm:214.401ms.  [OK]
[2022-12-12 21:19:06][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:19:06][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:19:06][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:19:06][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:19:06][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.73Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:19:06][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.73Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:19:06][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:19:06][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:19:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:07][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:19:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:08][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:19:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:08][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:19:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:08][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:19:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:09][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:19:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:09][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:19:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:10][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:19:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:10][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:19:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:10][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:19:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:11][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:19:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:12][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:19:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:12][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:19:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:13][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:19:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:14][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:19:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:15][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:19:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:16][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:19:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:17][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:19:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:19][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:19:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:22][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:19:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:24][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:19:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:26][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:19:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:28][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:19:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:31][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:19:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:33][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:19:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:34][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:19:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:35][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:19:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:37][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:19:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:38][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:19:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:39][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:19:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:40][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:19:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:40][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:19:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:41][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:19:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:42][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:19:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:43][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:19:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:43][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:19:43][1] beautyDenoiser progress:1
[2022-12-12 21:19:43][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:19:43][1] Create imageState:0x0000028139333300
[2022-12-12 21:19:43][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 21:19:43][1] OCT:Tonemapping the all passes tm:31.135
[2022-12-12 21:19:43][0] Tonemapping the all passes tm:31.135
[2022-12-12 21:19:43][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:19:43][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:19:43][1] OCT:stored passes in:15.154msec  cores=12
[2022-12-12 21:19:43][0] stored passes in:15.154msec  cores=12
[2022-12-12 21:19:43][1] OCT:Displaying passes in tm=3.15
[2022-12-12 21:19:43][0] Displaying passes in tm=3.15
[2022-12-12 21:19:43][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:19:44][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0283.tif in:0sec. 
[2022-12-12 21:19:44][1] OCT:Passes saved in:0.707sec. 
[2022-12-12 21:19:44][0] Passes saved in:0.707sec. 
[2022-12-12 21:19:44][1] Delete imageState:0x0000028139333300
[2022-12-12 21:19:44][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:19:45][1] Starting render frame:284 [OK]
 [OK]
[2022-12-12 21:19:45][1] startVpRender(.....)
[2022-12-12 21:19:45][1] setInteractive(0)[OK] [2022-12-12 21:19:45][1] OCT: 
[2022-12-12 21:19:45][0]  
[2022-12-12 21:19:45][1] OCT:FRAME:284 fps:30
[2022-12-12 21:19:45][0] FRAME:284 fps:30
[2022-12-12 21:19:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:19:45][1] updateCamera()
[2022-12-12 21:19:45][1] ApplyCImager enDenoise:1
[2022-12-12 21:19:45][1] ImageObject::isUpdated()
[2022-12-12 21:19:45][1] ImageObject::isUpdated()
[2022-12-12 21:19:45][1] Check others time:0.827  256[2022-12-12 21:19:45][1] Check Object Updates....[2022-12-12 21:19:45][1] Check started[2022-12-12 21:19:45][1] find And Check BaseObjects 284[2022-12-12 21:19:45][1] Generate mesh data....[2022-12-12 21:19:45][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:19:45][1] Transfer hair: maneHAIR[2022-12-12 21:19:45][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:19:45][1] Transfer hair: tailHAIR[2022-12-12 21:19:45][1] checkPathTracing()
[2022-12-12 21:19:45][1] create PathTracing
[2022-12-12 21:19:45][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 21:19:45][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:19:45][1] ApiUpdate Wait:1 Caller:startVpRender tm:250.518ms.  [OK]
[2022-12-12 21:19:46][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:19:46][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:19:46][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:19:46][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:19:46][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.71Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:19:46][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.71Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:19:46][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 21:19:46][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:19:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:19:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:19:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:49][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:19:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:49][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:19:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:49][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:19:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:50][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:19:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:50][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:19:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:50][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:19:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:51][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:19:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:52][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:19:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:52][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:19:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:53][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:19:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:54][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:19:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:55][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:19:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:56][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:19:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:57][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:19:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:19:59][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:19:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:02][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:20:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:04][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:20:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:06][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:20:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:08][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:20:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:11][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:20:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:13][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:20:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:14][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:20:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:15][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:20:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:17][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:20:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:18][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:20:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:19][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:20:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:20][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:20:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:20][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:20:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:21][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:20:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:22][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:20:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:23][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:20:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:23][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:20:23][1] beautyDenoiser progress:1
[2022-12-12 21:20:23][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:20:23][1] Create imageState:0x000002821E6E0300
[2022-12-12 21:20:23][1] StoreAllRenderPasses:0x000002821E6E0300  passCnt:2 
[2022-12-12 21:20:23][1] OCT:Tonemapping the all passes tm:30.023
[2022-12-12 21:20:23][0] Tonemapping the all passes tm:30.023
[2022-12-12 21:20:23][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:20:23][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:20:23][1] OCT:stored passes in:14.904msec  cores=12
[2022-12-12 21:20:23][0] stored passes in:14.904msec  cores=12
[2022-12-12 21:20:23][1] OCT:Displaying passes in tm=3.311
[2022-12-12 21:20:23][0] Displaying passes in tm=3.311
[2022-12-12 21:20:23][1] freeRenderImages:0x000002821E6E0300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:20:24][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0284.tif in:0sec. 
[2022-12-12 21:20:24][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 21:20:24][0] Passes saved in:0.704sec. 
[2022-12-12 21:20:24][1] Delete imageState:0x000002821E6E0300
[2022-12-12 21:20:24][1] freeRenderImages:0x000002821E6E0300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:20:25][1] Starting render frame:285 [OK]
 [OK]
[2022-12-12 21:20:25][1] startVpRender(.....)
[2022-12-12 21:20:25][1] setInteractive(0)[OK] [2022-12-12 21:20:25][1] OCT: 
[2022-12-12 21:20:25][0]  
[2022-12-12 21:20:25][1] OCT:FRAME:285 fps:30
[2022-12-12 21:20:25][0] FRAME:285 fps:30
[2022-12-12 21:20:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:20:25][1] updateCamera()
[2022-12-12 21:20:25][1] ApplyCImager enDenoise:1
[2022-12-12 21:20:25][1] ImageObject::isUpdated()
[2022-12-12 21:20:25][1] ImageObject::isUpdated()
[2022-12-12 21:20:25][1] Check others time:0.825  256[2022-12-12 21:20:25][1] Check Object Updates....[2022-12-12 21:20:25][1] Check started[2022-12-12 21:20:25][1] find And Check BaseObjects 285[2022-12-12 21:20:25][1] Generate mesh data....[2022-12-12 21:20:25][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:20:25][1] Transfer hair: maneHAIR[2022-12-12 21:20:26][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:20:26][1] Transfer hair: tailHAIR[2022-12-12 21:20:26][1] checkPathTracing()
[2022-12-12 21:20:26][1] create PathTracing
[2022-12-12 21:20:26][1] applyPTParams:0x0000027C8EFC7DF0
[2022-12-12 21:20:26][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:20:26][1] ApiUpdate Wait:1 Caller:startVpRender tm:259.978ms.  [OK]
[2022-12-12 21:20:27][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:20:27][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:20:27][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:20:27][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:20:27][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.59Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:20:27][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.59Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:20:27][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:20:27][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:20:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:27][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:20:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:28][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:20:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:28][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:20:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:29][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:20:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:29][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:20:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:29][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:20:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:30][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:20:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:30][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:20:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:31][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:20:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:31][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:20:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:32][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:20:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:33][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:20:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:33][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:20:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:34][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:20:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:36][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:20:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:37][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:20:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:37][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:20:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:40][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:20:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:42][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:20:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:44][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:20:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:46][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:20:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:48][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:20:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:51][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:20:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:53][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:20:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:54][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:20:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:55][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:20:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:57][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:20:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:58][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:20:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:20:59][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:20:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:00][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:21:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:00][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:21:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:01][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:21:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:02][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:21:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:03][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:21:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:03][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:21:03][1] beautyDenoiser progress:1
[2022-12-12 21:21:03][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:21:03][1] Create imageState:0x000002800DC84300
[2022-12-12 21:21:03][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 21:21:03][1] OCT:Tonemapping the all passes tm:29.284
[2022-12-12 21:21:03][0] Tonemapping the all passes tm:29.284
[2022-12-12 21:21:03][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:21:03][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:21:03][1] OCT:stored passes in:15.497msec  cores=12
[2022-12-12 21:21:03][0] stored passes in:15.497msec  cores=12
[2022-12-12 21:21:03][1] OCT:Displaying passes in tm=2.968
[2022-12-12 21:21:03][0] Displaying passes in tm=2.968
[2022-12-12 21:21:03][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 21:21:04][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0285.tif in:0sec. 
[2022-12-12 21:21:04][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 21:21:04][0] Passes saved in:0.706sec. 
[2022-12-12 21:21:04][1] Delete imageState:0x000002800DC84300
[2022-12-12 21:21:04][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 21:21:05][1] Starting render frame:286 [OK]
 [OK]
[2022-12-12 21:21:05][1] startVpRender(.....)
[2022-12-12 21:21:05][1] setInteractive(0)[OK] [2022-12-12 21:21:05][1] OCT: 
[2022-12-12 21:21:05][0]  
[2022-12-12 21:21:05][1] OCT:FRAME:286 fps:30
[2022-12-12 21:21:05][0] FRAME:286 fps:30
[2022-12-12 21:21:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:21:05][1] updateCamera()
[2022-12-12 21:21:05][1] ApplyCImager enDenoise:1
[2022-12-12 21:21:05][1] ImageObject::isUpdated()
[2022-12-12 21:21:05][1] ImageObject::isUpdated()
[2022-12-12 21:21:05][1] Check others time:0.829  256[2022-12-12 21:21:05][1] Check Object Updates....[2022-12-12 21:21:05][1] Check started[2022-12-12 21:21:05][1] find And Check BaseObjects 286[2022-12-12 21:21:05][1] Generate mesh data....[2022-12-12 21:21:05][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:21:05][1] Transfer hair: maneHAIR[2022-12-12 21:21:05][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:21:05][1] Transfer hair: tailHAIR[2022-12-12 21:21:05][1] checkPathTracing()
[2022-12-12 21:21:05][1] create PathTracing
[2022-12-12 21:21:05][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 21:21:05][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:21:05][1] ApiUpdate Wait:1 Caller:startVpRender tm:261.425ms.  [OK]
[2022-12-12 21:21:07][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:21:07][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:21:07][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:21:07][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:21:07][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.613Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:21:07][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.613Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:21:07][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:21:07][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:21:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:07][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:21:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:08][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:21:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:08][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:21:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:09][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:21:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:09][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:21:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:09][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:21:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:10][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:21:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:10][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:21:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:10][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:21:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:11][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:21:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:12][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:21:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:12][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:21:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:13][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:21:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:14][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:21:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:16][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:21:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:17][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:21:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:17][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:21:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:20][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:21:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:22][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:21:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:24][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:21:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:26][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:21:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:28][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:21:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:31][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:21:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:33][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:21:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:34][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:21:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:36][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:21:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:37][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:21:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:38][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:21:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:39][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:21:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:40][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:21:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:40][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:21:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:41][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:21:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:42][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:21:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:43][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:21:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:43][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:21:43][1] beautyDenoiser progress:1
[2022-12-12 21:21:43][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:21:43][1] Create imageState:0x0000028005C43300
[2022-12-12 21:21:43][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:21:43][1] OCT:Tonemapping the all passes tm:29.216
[2022-12-12 21:21:43][0] Tonemapping the all passes tm:29.216
[2022-12-12 21:21:43][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:21:43][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:21:43][1] OCT:stored passes in:15.435msec  cores=12
[2022-12-12 21:21:43][0] stored passes in:15.435msec  cores=12
[2022-12-12 21:21:43][1] OCT:Displaying passes in tm=3.069
[2022-12-12 21:21:43][0] Displaying passes in tm=3.069
[2022-12-12 21:21:43][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:21:44][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0286.tif in:0sec. 
[2022-12-12 21:21:44][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 21:21:44][0] Passes saved in:0.701sec. 
[2022-12-12 21:21:44][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:21:44][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:21:45][1] Starting render frame:287 [OK]
 [OK]
[2022-12-12 21:21:45][1] startVpRender(.....)
[2022-12-12 21:21:45][1] setInteractive(0)[OK] [2022-12-12 21:21:45][1] OCT: 
[2022-12-12 21:21:45][0]  
[2022-12-12 21:21:45][1] OCT:FRAME:287 fps:30
[2022-12-12 21:21:45][0] FRAME:287 fps:30
[2022-12-12 21:21:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:21:45][1] updateCamera()
[2022-12-12 21:21:45][1] ApplyCImager enDenoise:1
[2022-12-12 21:21:45][1] ImageObject::isUpdated()
[2022-12-12 21:21:45][1] ImageObject::isUpdated()
[2022-12-12 21:21:45][1] Check others time:0.798  256[2022-12-12 21:21:45][1] Check Object Updates....[2022-12-12 21:21:45][1] Check started[2022-12-12 21:21:45][1] find And Check BaseObjects 287[2022-12-12 21:21:45][1] Generate mesh data....[2022-12-12 21:21:45][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:21:45][1] Transfer hair: maneHAIR[2022-12-12 21:21:45][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:21:45][1] Transfer hair: tailHAIR[2022-12-12 21:21:45][1] checkPathTracing()
[2022-12-12 21:21:45][1] create PathTracing
[2022-12-12 21:21:45][1] applyPTParams:0x0000027C99FBCAF0
[2022-12-12 21:21:45][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:21:45][1] ApiUpdate Wait:1 Caller:startVpRender tm:262.092ms.  [OK]
[2022-12-12 21:21:47][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:21:47][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:21:47][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:21:47][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:21:47][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.666Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:21:47][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.666Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:21:47][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:21:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:21:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:21:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:21:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:21:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:49][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:21:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:49][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:21:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:49][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:21:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:50][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:21:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:50][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:21:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:50][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:21:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:51][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:21:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:52][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:21:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:52][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:21:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:53][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:21:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:54][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:21:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:56][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:21:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:57][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:21:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:21:57][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:21:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:00][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:22:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:02][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:22:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:04][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:22:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:06][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:22:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:08][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:22:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:11][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:22:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:13][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:22:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:14][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:22:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:15][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:22:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:17][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:22:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:18][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:22:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:19][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:22:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:20][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:22:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:20][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:22:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:21][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:22:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:22][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:22:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:23][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:22:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:23][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:22:23][1] beautyDenoiser progress:1
[2022-12-12 21:22:23][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:22:23][1] Create imageState:0x000002800DC84300
[2022-12-12 21:22:23][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 21:22:24][1] OCT:Tonemapping the all passes tm:28.705
[2022-12-12 21:22:24][0] Tonemapping the all passes tm:28.705
[2022-12-12 21:22:24][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:22:24][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:22:24][1] OCT:stored passes in:14.602msec  cores=12
[2022-12-12 21:22:24][0] stored passes in:14.602msec  cores=12
[2022-12-12 21:22:24][1] OCT:Displaying passes in tm=2.934
[2022-12-12 21:22:24][0] Displaying passes in tm=2.934
[2022-12-12 21:22:24][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:22:24][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0287.tif in:0sec. 
[2022-12-12 21:22:24][1] OCT:Passes saved in:0.702sec. 
[2022-12-12 21:22:24][0] Passes saved in:0.702sec. 
[2022-12-12 21:22:24][1] Delete imageState:0x000002800DC84300
[2022-12-12 21:22:24][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:22:25][1] Starting render frame:288 [OK]
 [OK]
[2022-12-12 21:22:25][1] startVpRender(.....)
[2022-12-12 21:22:25][1] setInteractive(0)[OK] [2022-12-12 21:22:25][1] OCT: 
[2022-12-12 21:22:25][0]  
[2022-12-12 21:22:25][1] OCT:FRAME:288 fps:30
[2022-12-12 21:22:25][0] FRAME:288 fps:30
[2022-12-12 21:22:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:22:25][1] updateCamera()
[2022-12-12 21:22:25][1] ApplyCImager enDenoise:1
[2022-12-12 21:22:25][1] ImageObject::isUpdated()
[2022-12-12 21:22:25][1] ImageObject::isUpdated()
[2022-12-12 21:22:25][1] Check others time:0.849  256[2022-12-12 21:22:25][1] Check Object Updates....[2022-12-12 21:22:25][1] Check started[2022-12-12 21:22:25][1] find And Check BaseObjects 288[2022-12-12 21:22:25][1] Generate mesh data....[2022-12-12 21:22:25][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:22:25][1] Transfer hair: maneHAIR[2022-12-12 21:22:26][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:22:26][1] Transfer hair: tailHAIR[2022-12-12 21:22:26][1] checkPathTracing()
[2022-12-12 21:22:26][1] create PathTracing
[2022-12-12 21:22:26][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 21:22:26][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:22:26][1] ApiUpdate Wait:1 Caller:startVpRender tm:272.18ms.  [OK]
[2022-12-12 21:22:27][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:22:27][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:22:27][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:22:27][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:22:27][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.724Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:22:27][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.724Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:22:27][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:22:27][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:22:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:28][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:22:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:28][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:22:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:29][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:22:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:29][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:22:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:29][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:22:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:30][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:22:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:30][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:22:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:30][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:22:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:31][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:22:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:31][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:22:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:32][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:22:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:33][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:22:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:33][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:22:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:34][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:22:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:36][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:22:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:37][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:22:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:38][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:22:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:40][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:22:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:43][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:22:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:45][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:22:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:46][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:22:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:48][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:22:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:51][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:22:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:53][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:22:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:55][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:22:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:56][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:22:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:57][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:22:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:58][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:22:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:22:59][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:22:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:00][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:23:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:01][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:23:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:02][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:23:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:02][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:23:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:03][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:23:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:03][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:23:03][1] beautyDenoiser progress:1
[2022-12-12 21:23:03][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:23:03][1] Create imageState:0x0000028259957300
[2022-12-12 21:23:04][1] StoreAllRenderPasses:0x0000028259957300  passCnt:2 
[2022-12-12 21:23:04][1] OCT:Tonemapping the all passes tm:28.686
[2022-12-12 21:23:04][0] Tonemapping the all passes tm:28.686
[2022-12-12 21:23:04][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:23:04][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:23:04][1] OCT:stored passes in:15.052msec  cores=12
[2022-12-12 21:23:04][0] stored passes in:15.052msec  cores=12
[2022-12-12 21:23:04][1] OCT:Displaying passes in tm=3.299
[2022-12-12 21:23:04][0] Displaying passes in tm=3.299
[2022-12-12 21:23:04][1] freeRenderImages:0x0000028259957300 multiBmp:0x00000280037D1D40
[2022-12-12 21:23:04][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0288.tif in:0sec. 
[2022-12-12 21:23:04][1] OCT:Passes saved in:0.708sec. 
[2022-12-12 21:23:04][0] Passes saved in:0.708sec. 
[2022-12-12 21:23:04][1] Delete imageState:0x0000028259957300
[2022-12-12 21:23:04][1] freeRenderImages:0x0000028259957300 multiBmp:0x00000280037D1D40
[2022-12-12 21:23:05][1] Starting render frame:289 [OK]
 [OK]
[2022-12-12 21:23:05][1] startVpRender(.....)
[2022-12-12 21:23:05][1] setInteractive(0)[OK] [2022-12-12 21:23:05][1] OCT: 
[2022-12-12 21:23:05][0]  
[2022-12-12 21:23:05][1] OCT:FRAME:289 fps:30
[2022-12-12 21:23:05][0] FRAME:289 fps:30
[2022-12-12 21:23:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:23:05][1] updateCamera()
[2022-12-12 21:23:05][1] ApplyCImager enDenoise:1
[2022-12-12 21:23:05][1] ImageObject::isUpdated()
[2022-12-12 21:23:05][1] ImageObject::isUpdated()
[2022-12-12 21:23:05][1] Check others time:0.782  256[2022-12-12 21:23:05][1] Check Object Updates....[2022-12-12 21:23:05][1] Check started[2022-12-12 21:23:05][1] find And Check BaseObjects 289[2022-12-12 21:23:05][1] Generate mesh data....[2022-12-12 21:23:05][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:23:05][1] Transfer hair: maneHAIR[2022-12-12 21:23:06][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:23:06][1] Transfer hair: tailHAIR[2022-12-12 21:23:06][1] checkPathTracing()
[2022-12-12 21:23:06][1] create PathTracing
[2022-12-12 21:23:06][1] applyPTParams:0x0000027CF59FE9F0
[2022-12-12 21:23:06][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:23:06][1] ApiUpdate Wait:1 Caller:startVpRender tm:259.108ms.  [OK]
[2022-12-12 21:23:07][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:23:07][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:23:07][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:23:07][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:23:07][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.744Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:23:07][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.744Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:23:07][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 21:23:07][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:23:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:08][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:23:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:08][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:23:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:08][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:23:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:09][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:23:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:09][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:23:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:10][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:23:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:10][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:23:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:10][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:23:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:11][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:23:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:11][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:23:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:12][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:23:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:13][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:23:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:13][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:23:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:14][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:23:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:16][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:23:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:17][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:23:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:18][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:23:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:20][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:23:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:23][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:23:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:25][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:23:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:26][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:23:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:28][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:23:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:31][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:23:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:33][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:23:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:34][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:23:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:36][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:23:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:37][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:23:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:38][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:23:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:39][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:23:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:40][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:23:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:41][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:23:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:42][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:23:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:42][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:23:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:43][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:23:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:44][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:23:44][1] beautyDenoiser progress:1
[2022-12-12 21:23:44][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:23:44][1] Create imageState:0x000002812DFAC300
[2022-12-12 21:23:44][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 21:23:44][1] OCT:Tonemapping the all passes tm:29.695
[2022-12-12 21:23:44][0] Tonemapping the all passes tm:29.695
[2022-12-12 21:23:44][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:23:44][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:23:44][1] OCT:stored passes in:14.546msec  cores=12
[2022-12-12 21:23:44][0] stored passes in:14.546msec  cores=12
[2022-12-12 21:23:44][1] OCT:Displaying passes in tm=3.167
[2022-12-12 21:23:44][0] Displaying passes in tm=3.167
[2022-12-12 21:23:44][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:23:44][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0289.tif in:0sec. 
[2022-12-12 21:23:44][1] OCT:Passes saved in:0.71sec. 
[2022-12-12 21:23:44][0] Passes saved in:0.71sec. 
[2022-12-12 21:23:44][1] Delete imageState:0x000002812DFAC300
[2022-12-12 21:23:44][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:23:45][1] Starting render frame:290 [OK]
 [OK]
[2022-12-12 21:23:45][1] startVpRender(.....)
[2022-12-12 21:23:45][1] setInteractive(0)[OK] [2022-12-12 21:23:45][1] OCT: 
[2022-12-12 21:23:45][0]  
[2022-12-12 21:23:45][1] OCT:FRAME:290 fps:30
[2022-12-12 21:23:45][0] FRAME:290 fps:30
[2022-12-12 21:23:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:23:45][1] updateCamera()
[2022-12-12 21:23:45][1] ApplyCImager enDenoise:1
[2022-12-12 21:23:45][1] ImageObject::isUpdated()
[2022-12-12 21:23:45][1] ImageObject::isUpdated()
[2022-12-12 21:23:45][1] Check others time:0.856  256[2022-12-12 21:23:45][1] Check Object Updates....[2022-12-12 21:23:45][1] Check started[2022-12-12 21:23:45][1] find And Check BaseObjects 290[2022-12-12 21:23:45][1] Generate mesh data....[2022-12-12 21:23:46][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:23:46][1] Transfer hair: maneHAIR[2022-12-12 21:23:46][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:23:46][1] Transfer hair: tailHAIR[2022-12-12 21:23:46][1] checkPathTracing()
[2022-12-12 21:23:46][1] create PathTracing
[2022-12-12 21:23:46][1] applyPTParams:0x0000027D189C9510
[2022-12-12 21:23:46][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:23:46][1] ApiUpdate Wait:1 Caller:startVpRender tm:266.446ms.  [OK]
[2022-12-12 21:23:47][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:23:47][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:23:47][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:23:47][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:23:47][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.805Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:23:47][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.805Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:23:47][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:23:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:23:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:48][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:23:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:23:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:49][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:23:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:49][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:23:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:49][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:23:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:50][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:23:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:50][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:23:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:51][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:23:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:51][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:23:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:52][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:23:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:52][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:23:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:53][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:23:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:53][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:23:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:54][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:23:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:56][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:23:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:57][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:23:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:23:58][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:23:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:00][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:24:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:03][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:24:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:05][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:24:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:06][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:24:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:08][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:24:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:11][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:24:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:13][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:24:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:15][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:24:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:16][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:24:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:17][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:24:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:18][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:24:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:19][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:24:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:20][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:24:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:21][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:24:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:22][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:24:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:22][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:24:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:23][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:24:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:24][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:24:24][1] beautyDenoiser progress:1
[2022-12-12 21:24:24][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:24:24][1] Create imageState:0x0000028005C43300
[2022-12-12 21:24:24][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:24:24][1] OCT:Tonemapping the all passes tm:29.653
[2022-12-12 21:24:24][0] Tonemapping the all passes tm:29.653
[2022-12-12 21:24:24][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:24:24][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:24:24][1] OCT:stored passes in:13.52msec  cores=12
[2022-12-12 21:24:24][0] stored passes in:13.52msec  cores=12
[2022-12-12 21:24:24][1] OCT:Displaying passes in tm=3.28
[2022-12-12 21:24:24][0] Displaying passes in tm=3.28
[2022-12-12 21:24:24][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:24:24][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0290.tif in:0sec. 
[2022-12-12 21:24:24][1] OCT:Passes saved in:0.705sec. 
[2022-12-12 21:24:24][0] Passes saved in:0.705sec. 
[2022-12-12 21:24:24][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:24:24][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:24:25][1] Starting render frame:291 [OK]
 [OK]
[2022-12-12 21:24:25][1] startVpRender(.....)
[2022-12-12 21:24:25][1] setInteractive(0)[OK] [2022-12-12 21:24:25][1] OCT: 
[2022-12-12 21:24:25][0]  
[2022-12-12 21:24:25][1] OCT:FRAME:291 fps:30
[2022-12-12 21:24:25][0] FRAME:291 fps:30
[2022-12-12 21:24:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:24:25][1] updateCamera()
[2022-12-12 21:24:25][1] ApplyCImager enDenoise:1
[2022-12-12 21:24:25][1] ImageObject::isUpdated()
[2022-12-12 21:24:25][1] ImageObject::isUpdated()
[2022-12-12 21:24:25][1] Check others time:0.993  256[2022-12-12 21:24:25][1] Check Object Updates....[2022-12-12 21:24:25][1] Check started[2022-12-12 21:24:25][1] find And Check BaseObjects 291[2022-12-12 21:24:25][1] Generate mesh data....[2022-12-12 21:24:26][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:24:26][1] Transfer hair: maneHAIR[2022-12-12 21:24:26][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:24:26][1] Transfer hair: tailHAIR[2022-12-12 21:24:26][1] checkPathTracing()
[2022-12-12 21:24:26][1] create PathTracing
[2022-12-12 21:24:26][1] applyPTParams:0x0000027C8EFCB510
[2022-12-12 21:24:26][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:24:26][1] ApiUpdate Wait:1 Caller:startVpRender tm:266.525ms.  [OK]
[2022-12-12 21:24:27][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:24:27][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:24:27][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:24:27][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:24:27][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.872Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:24:27][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.872Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:24:27][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 21:24:27][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:24:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:28][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:24:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:29][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:24:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:29][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:24:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:29][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:24:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:29][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:24:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:30][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:24:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:30][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:24:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:31][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:24:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:31][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:24:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:32][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:24:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:32][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:24:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:33][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:24:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:33][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:24:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:34][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:24:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:36][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:24:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:37][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:24:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:38][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:24:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:40][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:24:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:43][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:24:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:45][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:24:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:46][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:24:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:48][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:24:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:51][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:24:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:53][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:24:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:55][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:24:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:56][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:24:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:57][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:24:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:58][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:24:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:24:59][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:24:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:00][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:25:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:01][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:25:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:02][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:25:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:02][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:25:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:03][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:25:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:03][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:25:03][1] beautyDenoiser progress:1
[2022-12-12 21:25:03][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:25:03][1] Create imageState:0x000002800DC84300
[2022-12-12 21:25:04][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 21:25:04][1] OCT:Tonemapping the all passes tm:27.645
[2022-12-12 21:25:04][0] Tonemapping the all passes tm:27.645
[2022-12-12 21:25:04][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:25:04][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:25:04][1] OCT:stored passes in:13.019msec  cores=12
[2022-12-12 21:25:04][0] stored passes in:13.019msec  cores=12
[2022-12-12 21:25:04][1] OCT:Displaying passes in tm=3.046
[2022-12-12 21:25:04][0] Displaying passes in tm=3.046
[2022-12-12 21:25:04][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 21:25:04][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0291.tif in:0sec. 
[2022-12-12 21:25:04][1] OCT:Passes saved in:0.711sec. 
[2022-12-12 21:25:04][0] Passes saved in:0.711sec. 
[2022-12-12 21:25:04][1] Delete imageState:0x000002800DC84300
[2022-12-12 21:25:04][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 21:25:05][1] Starting render frame:292 [OK]
 [OK]
[2022-12-12 21:25:05][1] startVpRender(.....)
[2022-12-12 21:25:05][1] setInteractive(0)[OK] [2022-12-12 21:25:05][1] OCT: 
[2022-12-12 21:25:05][0]  
[2022-12-12 21:25:05][1] OCT:FRAME:292 fps:30
[2022-12-12 21:25:05][0] FRAME:292 fps:30
[2022-12-12 21:25:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:25:05][1] updateCamera()
[2022-12-12 21:25:05][1] ApplyCImager enDenoise:1
[2022-12-12 21:25:05][1] ImageObject::isUpdated()
[2022-12-12 21:25:05][1] ImageObject::isUpdated()
[2022-12-12 21:25:05][1] Check others time:0.82  256[2022-12-12 21:25:05][1] Check Object Updates....[2022-12-12 21:25:05][1] Check started[2022-12-12 21:25:05][1] find And Check BaseObjects 292[2022-12-12 21:25:05][1] Generate mesh data....[2022-12-12 21:25:05][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:25:05][1] Transfer hair: maneHAIR[2022-12-12 21:25:06][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:25:06][1] Transfer hair: tailHAIR[2022-12-12 21:25:06][1] checkPathTracing()
[2022-12-12 21:25:06][1] create PathTracing
[2022-12-12 21:25:06][1] applyPTParams:0x0000027C8EFC96B0
[2022-12-12 21:25:06][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:25:06][1] ApiUpdate Wait:1 Caller:startVpRender tm:269.1ms.  [OK]
[2022-12-12 21:25:07][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:25:07][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:25:07][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:25:07][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:25:07][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.889Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:25:07][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.889Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:25:07][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 21:25:07][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:25:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:08][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:25:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:08][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:25:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:09][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:25:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:09][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:25:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:09][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:25:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:10][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:25:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:10][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:25:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:10][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:25:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:11][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:25:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:11][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:25:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:12][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:25:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:13][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:25:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:13][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:25:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:14][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:25:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:16][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:25:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:17][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:25:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:18][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:25:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:20][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:25:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:23][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:25:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:25][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:25:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:26][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:25:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:28][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:25:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:31][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:25:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:33][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:25:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:35][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:25:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:36][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:25:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:37][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:25:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:38][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:25:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:39][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:25:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:40][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:25:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:41][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:25:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:42][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:25:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:42][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:25:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:43][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:25:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:44][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:25:44][1] beautyDenoiser progress:1
[2022-12-12 21:25:44][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:25:44][1] Create imageState:0x000002812DFAC300
[2022-12-12 21:25:44][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 21:25:44][1] OCT:Tonemapping the all passes tm:29.108
[2022-12-12 21:25:44][0] Tonemapping the all passes tm:29.108
[2022-12-12 21:25:44][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:25:44][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:25:44][1] OCT:stored passes in:14.619msec  cores=12
[2022-12-12 21:25:44][0] stored passes in:14.619msec  cores=12
[2022-12-12 21:25:44][1] OCT:Displaying passes in tm=3.245
[2022-12-12 21:25:44][0] Displaying passes in tm=3.245
[2022-12-12 21:25:44][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:25:44][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0292.tif in:0sec. 
[2022-12-12 21:25:44][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 21:25:44][0] Passes saved in:0.7sec. 
[2022-12-12 21:25:44][1] Delete imageState:0x000002812DFAC300
[2022-12-12 21:25:44][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:25:45][1] Starting render frame:293 [OK]
 [OK]
[2022-12-12 21:25:45][1] startVpRender(.....)
[2022-12-12 21:25:45][1] setInteractive(0)[OK] [2022-12-12 21:25:45][1] OCT: 
[2022-12-12 21:25:45][0]  
[2022-12-12 21:25:45][1] OCT:FRAME:293 fps:30
[2022-12-12 21:25:45][0] FRAME:293 fps:30
[2022-12-12 21:25:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:25:45][1] updateCamera()
[2022-12-12 21:25:45][1] ApplyCImager enDenoise:1
[2022-12-12 21:25:45][1] ImageObject::isUpdated()
[2022-12-12 21:25:45][1] ImageObject::isUpdated()
[2022-12-12 21:25:45][1] Check others time:0.88  256[2022-12-12 21:25:45][1] Check Object Updates....[2022-12-12 21:25:45][1] Check started[2022-12-12 21:25:45][1] find And Check BaseObjects 293[2022-12-12 21:25:45][1] Generate mesh data....[2022-12-12 21:25:46][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:25:46][1] Transfer hair: maneHAIR[2022-12-12 21:25:46][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:25:46][1] Transfer hair: tailHAIR[2022-12-12 21:25:46][1] checkPathTracing()
[2022-12-12 21:25:46][1] create PathTracing
[2022-12-12 21:25:46][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 21:25:46][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:25:46][1] ApiUpdate Wait:1 Caller:startVpRender tm:257.022ms.  [OK]
[2022-12-12 21:25:47][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:25:47][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:25:47][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:25:47][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:25:47][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.917Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:25:47][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.917Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:25:47][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:25:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:25:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:48][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:25:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:49][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:25:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:49][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:25:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:49][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:25:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:50][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:25:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:50][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:25:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:51][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:25:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:51][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:25:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:51][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:25:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:52][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:25:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:53][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:25:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:53][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:25:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:54][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:25:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:56][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:25:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:57][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:25:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:25:58][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:25:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:00][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:26:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:03][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:26:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:05][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:26:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:06][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:26:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:08][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:26:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:11][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:26:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:13][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:26:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:15][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:26:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:16][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:26:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:17][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:26:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:18][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:26:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:19][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:26:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:20][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:26:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:21][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:26:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:22][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:26:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:22][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:26:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:23][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:26:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:23][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:26:23][1] beautyDenoiser progress:1
[2022-12-12 21:26:23][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:26:23][1] Create imageState:0x000002812DFAC300
[2022-12-12 21:26:24][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 21:26:24][1] OCT:Tonemapping the all passes tm:29.898
[2022-12-12 21:26:24][0] Tonemapping the all passes tm:29.898
[2022-12-12 21:26:24][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:26:24][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:26:24][1] OCT:stored passes in:14.232msec  cores=12
[2022-12-12 21:26:24][0] stored passes in:14.232msec  cores=12
[2022-12-12 21:26:24][1] OCT:Displaying passes in tm=3.217
[2022-12-12 21:26:24][0] Displaying passes in tm=3.217
[2022-12-12 21:26:24][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:26:24][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0293.tif in:0sec. 
[2022-12-12 21:26:24][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 21:26:24][0] Passes saved in:0.7sec. 
[2022-12-12 21:26:24][1] Delete imageState:0x000002812DFAC300
[2022-12-12 21:26:24][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:26:25][1] Starting render frame:294 [OK]
 [OK]
[2022-12-12 21:26:25][1] startVpRender(.....)
[2022-12-12 21:26:25][1] setInteractive(0)[OK] [2022-12-12 21:26:25][1] OCT: 
[2022-12-12 21:26:25][0]  
[2022-12-12 21:26:25][1] OCT:FRAME:294 fps:30
[2022-12-12 21:26:25][0] FRAME:294 fps:30
[2022-12-12 21:26:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:26:25][1] updateCamera()
[2022-12-12 21:26:25][1] ApplyCImager enDenoise:1
[2022-12-12 21:26:25][1] ImageObject::isUpdated()
[2022-12-12 21:26:25][1] ImageObject::isUpdated()
[2022-12-12 21:26:25][1] Check others time:0.85  256[2022-12-12 21:26:25][1] Check Object Updates....[2022-12-12 21:26:25][1] Check started[2022-12-12 21:26:25][1] find And Check BaseObjects 294[2022-12-12 21:26:25][1] Generate mesh data....[2022-12-12 21:26:25][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:26:25][1] Transfer hair: maneHAIR[2022-12-12 21:26:26][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:26:26][1] Transfer hair: tailHAIR[2022-12-12 21:26:26][1] checkPathTracing()
[2022-12-12 21:26:26][1] create PathTracing
[2022-12-12 21:26:26][1] applyPTParams:0x0000027C8EFC8FF0
[2022-12-12 21:26:26][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:26:26][1] ApiUpdate Wait:1 Caller:startVpRender tm:258.277ms.  [OK]
[2022-12-12 21:26:27][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:26:27][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:26:27][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:26:27][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:26:27][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.955Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:26:27][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.955Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:26:27][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:26:27][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:26:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:28][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:26:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:28][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:26:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:29][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:26:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:29][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:26:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:29][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:26:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:30][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:26:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:30][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:26:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:30][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:26:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:31][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:26:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:31][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:26:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:32][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:26:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:33][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:26:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:33][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:26:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:34][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:26:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:36][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:26:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:37][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:26:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:38][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:26:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:40][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:26:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:43][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:26:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:45][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:26:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:46][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:26:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:48][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:26:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:51][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:26:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:53][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:26:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:55][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:26:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:56][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:26:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:57][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:26:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:58][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:26:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:26:59][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:26:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:00][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:27:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:01][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:27:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:02][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:27:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:02][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:27:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:03][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:27:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:04][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:27:04][1] beautyDenoiser progress:1
[2022-12-12 21:27:04][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:27:04][1] Create imageState:0x0000028005C43300
[2022-12-12 21:27:04][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:27:04][1] OCT:Tonemapping the all passes tm:29.886
[2022-12-12 21:27:04][0] Tonemapping the all passes tm:29.886
[2022-12-12 21:27:04][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:27:04][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:27:04][1] OCT:stored passes in:15.333msec  cores=12
[2022-12-12 21:27:04][0] stored passes in:15.333msec  cores=12
[2022-12-12 21:27:04][1] OCT:Displaying passes in tm=3.081
[2022-12-12 21:27:04][0] Displaying passes in tm=3.081
[2022-12-12 21:27:04][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:27:04][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0294.tif in:0sec. 
[2022-12-12 21:27:04][1] OCT:Passes saved in:0.702sec. 
[2022-12-12 21:27:04][0] Passes saved in:0.702sec. 
[2022-12-12 21:27:04][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:27:04][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:27:05][1] Starting render frame:295 [OK]
 [OK]
[2022-12-12 21:27:05][1] startVpRender(.....)
[2022-12-12 21:27:05][1] setInteractive(0)[OK] [2022-12-12 21:27:05][1] OCT: 
[2022-12-12 21:27:05][0]  
[2022-12-12 21:27:05][1] OCT:FRAME:295 fps:30
[2022-12-12 21:27:05][0] FRAME:295 fps:30
[2022-12-12 21:27:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:27:05][1] updateCamera()
[2022-12-12 21:27:05][1] ApplyCImager enDenoise:1
[2022-12-12 21:27:05][1] ImageObject::isUpdated()
[2022-12-12 21:27:05][1] ImageObject::isUpdated()
[2022-12-12 21:27:05][1] Check others time:0.826  256[2022-12-12 21:27:05][1] Check Object Updates....[2022-12-12 21:27:05][1] Check started[2022-12-12 21:27:05][1] find And Check BaseObjects 295[2022-12-12 21:27:05][1] Generate mesh data....[2022-12-12 21:27:06][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:27:06][1] Transfer hair: maneHAIR[2022-12-12 21:27:06][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:27:06][1] Transfer hair: tailHAIR[2022-12-12 21:27:06][1] checkPathTracing()
[2022-12-12 21:27:06][1] create PathTracing
[2022-12-12 21:27:06][1] applyPTParams:0x0000027C8EFC85D0
[2022-12-12 21:27:06][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:27:06][1] ApiUpdate Wait:1 Caller:startVpRender tm:266.146ms.  [OK]
[2022-12-12 21:27:07][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:27:07][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:27:07][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:27:07][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:27:07][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.967Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:27:07][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:17.967Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:27:07][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:27:07][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:27:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:08][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:27:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:08][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:27:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:09][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:27:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:09][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:27:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:10][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:27:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:10][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:27:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:11][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:27:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:11][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:27:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:11][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:27:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:12][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:27:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:13][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:27:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:13][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:27:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:14][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:27:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:16][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:27:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:17][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:27:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:18][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:27:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:20][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:27:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:23][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:27:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:25][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:27:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:26][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:27:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:28][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:27:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:31][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:27:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:33][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:27:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:35][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:27:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:36][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:27:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:37][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:27:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:38][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:27:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:39][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:27:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:40][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:27:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:41][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:27:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:42][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:27:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:42][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:27:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:43][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:27:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:43][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:27:43][1] beautyDenoiser progress:1
[2022-12-12 21:27:43][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:27:43][1] Create imageState:0x0000028005C43300
[2022-12-12 21:27:44][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:27:44][1] OCT:Tonemapping the all passes tm:28.851
[2022-12-12 21:27:44][0] Tonemapping the all passes tm:28.851
[2022-12-12 21:27:44][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:27:44][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:27:44][1] OCT:stored passes in:14.233msec  cores=12
[2022-12-12 21:27:44][0] stored passes in:14.233msec  cores=12
[2022-12-12 21:27:44][1] OCT:Displaying passes in tm=3.107
[2022-12-12 21:27:44][0] Displaying passes in tm=3.107
[2022-12-12 21:27:44][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:27:44][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0295.tif in:0sec. 
[2022-12-12 21:27:44][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 21:27:44][0] Passes saved in:0.703sec. 
[2022-12-12 21:27:44][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:27:44][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:27:45][1] Starting render frame:296 [OK]
 [OK]
[2022-12-12 21:27:45][1] startVpRender(.....)
[2022-12-12 21:27:45][1] setInteractive(0)[OK] [2022-12-12 21:27:45][1] OCT: 
[2022-12-12 21:27:45][0]  
[2022-12-12 21:27:45][1] OCT:FRAME:296 fps:30
[2022-12-12 21:27:45][0] FRAME:296 fps:30
[2022-12-12 21:27:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:27:45][1] updateCamera()
[2022-12-12 21:27:45][1] ApplyCImager enDenoise:1
[2022-12-12 21:27:45][1] ImageObject::isUpdated()
[2022-12-12 21:27:45][1] ImageObject::isUpdated()
[2022-12-12 21:27:45][1] Check others time:0.887  256[2022-12-12 21:27:45][1] Check Object Updates....[2022-12-12 21:27:45][1] Check started[2022-12-12 21:27:45][1] find And Check BaseObjects 296[2022-12-12 21:27:45][1] Generate mesh data....[2022-12-12 21:27:45][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:27:45][1] Transfer hair: maneHAIR[2022-12-12 21:27:46][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:27:46][1] Transfer hair: tailHAIR[2022-12-12 21:27:46][1] checkPathTracing()
[2022-12-12 21:27:46][1] create PathTracing
[2022-12-12 21:27:46][1] applyPTParams:0x0000027C99FBBB30
[2022-12-12 21:27:46][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:27:46][1] ApiUpdate Wait:1 Caller:startVpRender tm:272.515ms.  [OK]
[2022-12-12 21:27:47][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:27:47][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:27:47][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:27:47][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:27:47][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:18.067Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:27:47][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:18.067Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:27:47][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 21:27:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:27:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:48][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:27:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:27:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:49][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:27:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:49][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:27:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:49][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:27:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:50][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:27:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:50][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:27:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:51][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:27:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:51][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:27:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:51][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:27:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:52][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:27:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:53][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:27:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:53][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:27:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:55][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:27:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:56][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:27:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:58][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:27:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:27:58][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:27:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:00][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:28:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:03][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:28:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:05][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:28:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:07][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:28:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:09][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:28:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:12][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:28:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:14][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:28:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:15][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:28:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:17][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:28:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:18][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:28:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:19][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:28:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:20][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:28:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:21][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:28:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:22][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:28:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:23][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:28:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:23][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:28:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:24][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:28:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:25][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:28:25][1] beautyDenoiser progress:1
[2022-12-12 21:28:25][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:28:25][1] Create imageState:0x0000028139333300
[2022-12-12 21:28:25][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 21:28:25][1] OCT:Tonemapping the all passes tm:38.813
[2022-12-12 21:28:25][0] Tonemapping the all passes tm:38.813
[2022-12-12 21:28:25][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:28:25][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:28:25][1] OCT:stored passes in:17.863msec  cores=12
[2022-12-12 21:28:25][0] stored passes in:17.863msec  cores=12
[2022-12-12 21:28:25][1] OCT:Displaying passes in tm=3.331
[2022-12-12 21:28:25][0] Displaying passes in tm=3.331
[2022-12-12 21:28:25][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:28:25][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0296.tif in:0sec. 
[2022-12-12 21:28:25][1] OCT:Passes saved in:0.727sec. 
[2022-12-12 21:28:25][0] Passes saved in:0.727sec. 
[2022-12-12 21:28:25][1] Delete imageState:0x0000028139333300
[2022-12-12 21:28:25][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:28:26][1] Starting render frame:297 [OK]
 [OK]
[2022-12-12 21:28:26][1] startVpRender(.....)
[2022-12-12 21:28:26][1] setInteractive(0)[OK] [2022-12-12 21:28:26][1] OCT: 
[2022-12-12 21:28:26][0]  
[2022-12-12 21:28:26][1] OCT:FRAME:297 fps:30
[2022-12-12 21:28:26][0] FRAME:297 fps:30
[2022-12-12 21:28:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:28:26][1] updateCamera()
[2022-12-12 21:28:26][1] ApplyCImager enDenoise:1
[2022-12-12 21:28:26][1] ImageObject::isUpdated()
[2022-12-12 21:28:26][1] ImageObject::isUpdated()
[2022-12-12 21:28:26][1] Check others time:0.793  256[2022-12-12 21:28:26][1] Check Object Updates....[2022-12-12 21:28:26][1] Check started[2022-12-12 21:28:26][1] find And Check BaseObjects 297[2022-12-12 21:28:26][1] Generate mesh data....[2022-12-12 21:28:27][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:28:27][1] Transfer hair: maneHAIR[2022-12-12 21:28:27][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:28:27][1] Transfer hair: tailHAIR[2022-12-12 21:28:27][1] checkPathTracing()
[2022-12-12 21:28:27][1] create PathTracing
[2022-12-12 21:28:27][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 21:28:27][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:28:27][1] ApiUpdate Wait:1 Caller:startVpRender tm:219.093ms.  [OK]
[2022-12-12 21:28:28][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:28:28][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:28:28][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:28:28][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:28:28][1] OCT:VRAM used/free/max:2.713Gb/15.975Gb/24Gb  Out-of-core used:0Kb  RAM used:16.519Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:28:28][0] VRAM used/free/max:2.713Gb/15.975Gb/24Gb  Out-of-core used:0Kb  RAM used:16.519Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:28:28][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.975Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:28:28][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:28:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:29][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:28:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:30][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:28:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:30][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:28:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:31][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:28:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:31][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:28:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:32][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:28:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:32][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:28:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:32][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:28:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:33][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:28:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:33][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:28:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:34][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:28:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:35][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:28:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:36][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:28:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:37][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:28:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:38][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:28:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:39][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:28:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:41][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:28:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:44][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:28:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:46][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:28:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:48][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:28:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:50][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:28:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:53][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:28:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:55][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:28:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:56][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:28:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:57][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:28:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:28:59][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:28:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:00][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:29:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:01][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:29:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:02][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:29:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:03][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:29:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:04][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:29:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:04][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:29:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:05][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:29:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:05][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:29:05][1] beautyDenoiser progress:1
[2022-12-12 21:29:05][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:29:05][1] Create imageState:0x0000028005C43300
[2022-12-12 21:29:05][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:29:05][1] OCT:Tonemapping the all passes tm:31.194
[2022-12-12 21:29:05][0] Tonemapping the all passes tm:31.194
[2022-12-12 21:29:05][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:29:05][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:29:05][1] OCT:stored passes in:14.249msec  cores=12
[2022-12-12 21:29:05][0] stored passes in:14.249msec  cores=12
[2022-12-12 21:29:05][1] OCT:Displaying passes in tm=3.143
[2022-12-12 21:29:05][0] Displaying passes in tm=3.143
[2022-12-12 21:29:05][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:29:06][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0297.tif in:0sec. 
[2022-12-12 21:29:06][1] OCT:Passes saved in:0.709sec. 
[2022-12-12 21:29:06][0] Passes saved in:0.709sec. 
[2022-12-12 21:29:06][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:29:06][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:29:07][1] Starting render frame:298 [OK]
 [OK]
[2022-12-12 21:29:07][1] startVpRender(.....)
[2022-12-12 21:29:07][1] setInteractive(0)[OK] [2022-12-12 21:29:07][1] OCT: 
[2022-12-12 21:29:07][0]  
[2022-12-12 21:29:07][1] OCT:FRAME:298 fps:30
[2022-12-12 21:29:07][0] FRAME:298 fps:30
[2022-12-12 21:29:07][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:29:07][1] updateCamera()
[2022-12-12 21:29:07][1] ApplyCImager enDenoise:1
[2022-12-12 21:29:07][1] ImageObject::isUpdated()
[2022-12-12 21:29:07][1] ImageObject::isUpdated()
[2022-12-12 21:29:07][1] Check others time:0.791  256[2022-12-12 21:29:07][1] Check Object Updates....[2022-12-12 21:29:07][1] Check started[2022-12-12 21:29:07][1] find And Check BaseObjects 298[2022-12-12 21:29:07][1] Generate mesh data....[2022-12-12 21:29:07][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:29:07][1] Transfer hair: maneHAIR[2022-12-12 21:29:08][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:29:08][1] Transfer hair: tailHAIR[2022-12-12 21:29:08][1] checkPathTracing()
[2022-12-12 21:29:08][1] create PathTracing
[2022-12-12 21:29:08][1] applyPTParams:0x0000027D189C9510
[2022-12-12 21:29:08][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:29:08][1] ApiUpdate Wait:1 Caller:startVpRender tm:210.239ms.  [OK]
[2022-12-12 21:29:09][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:29:09][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:29:09][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:29:09][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:29:09][1] OCT:VRAM used/free/max:2.713Gb/15.967Gb/24Gb  Out-of-core used:0Kb  RAM used:16.609Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:29:09][0] VRAM used/free/max:2.713Gb/15.967Gb/24Gb  Out-of-core used:0Kb  RAM used:16.609Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:29:09][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.967Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 21:29:09][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:29:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:09][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:29:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:10][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:29:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:10][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:29:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:11][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:29:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:11][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:29:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:12][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:29:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:12][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:29:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:12][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:29:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:13][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:29:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:13][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:29:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:14][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:29:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:15][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:29:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:15][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:29:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:16][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:29:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:18][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:29:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:19][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:29:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:20][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:29:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:22][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:29:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:25][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:29:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:27][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:29:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:28][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:29:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:30][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:29:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:33][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:29:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:35][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:29:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:37][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:29:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:38][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:29:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:39][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:29:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:41][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:29:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:41][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:29:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:42][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:29:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:43][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:29:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:44][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:29:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:45][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:29:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:46][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:29:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:46][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:29:46][1] beautyDenoiser progress:1
[2022-12-12 21:29:46][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:29:46][1] Create imageState:0x0000028005C43300
[2022-12-12 21:29:46][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:29:46][1] OCT:Tonemapping the all passes tm:38.378
[2022-12-12 21:29:46][0] Tonemapping the all passes tm:38.378
[2022-12-12 21:29:46][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:29:46][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:29:46][1] OCT:stored passes in:19.052msec  cores=12
[2022-12-12 21:29:46][0] stored passes in:19.052msec  cores=12
[2022-12-12 21:29:46][1] OCT:Displaying passes in tm=3.024
[2022-12-12 21:29:46][0] Displaying passes in tm=3.024
[2022-12-12 21:29:46][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:29:47][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0298.tif in:0sec. 
[2022-12-12 21:29:47][1] OCT:Passes saved in:0.728sec. 
[2022-12-12 21:29:47][0] Passes saved in:0.728sec. 
[2022-12-12 21:29:47][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:29:47][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:29:48][1] Starting render frame:299 [OK]
 [OK]
[2022-12-12 21:29:48][1] startVpRender(.....)
[2022-12-12 21:29:48][1] setInteractive(0)[OK] [2022-12-12 21:29:48][1] OCT: 
[2022-12-12 21:29:48][0]  
[2022-12-12 21:29:48][1] OCT:FRAME:299 fps:30
[2022-12-12 21:29:48][0] FRAME:299 fps:30
[2022-12-12 21:29:48][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:29:48][1] updateCamera()
[2022-12-12 21:29:48][1] ApplyCImager enDenoise:1
[2022-12-12 21:29:48][1] ImageObject::isUpdated()
[2022-12-12 21:29:48][1] ImageObject::isUpdated()
[2022-12-12 21:29:48][1] Check others time:0.725  256[2022-12-12 21:29:48][1] Check Object Updates....[2022-12-12 21:29:48][1] Check started[2022-12-12 21:29:48][1] find And Check BaseObjects 299[2022-12-12 21:29:48][1] Generate mesh data....[2022-12-12 21:29:48][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:29:48][1] Transfer hair: maneHAIR[2022-12-12 21:29:48][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:29:48][1] Transfer hair: tailHAIR[2022-12-12 21:29:48][1] checkPathTracing()
[2022-12-12 21:29:48][1] create PathTracing
[2022-12-12 21:29:48][1] applyPTParams:0x0000027C8EFC7DF0
[2022-12-12 21:29:48][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:29:48][1] ApiUpdate Wait:1 Caller:startVpRender tm:228.192ms.  [OK]
[2022-12-12 21:29:49][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:29:49][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:29:49][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:29:49][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:29:49][1] OCT:VRAM used/free/max:2.713Gb/15.967Gb/24Gb  Out-of-core used:0Kb  RAM used:19.854Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:29:49][0] VRAM used/free/max:2.713Gb/15.967Gb/24Gb  Out-of-core used:0Kb  RAM used:19.854Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:29:49][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.967Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:29:49][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:29:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:50][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:29:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:51][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:29:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:52][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:29:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:52][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:29:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:52][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:29:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:53][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:29:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:53][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:29:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:53][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:29:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:54][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:29:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:55][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:29:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:55][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:29:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:56][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:29:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:57][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:29:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:29:58][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:29:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:00][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:30:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:00][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:30:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:03][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:30:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:05][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:30:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:07][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:30:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:09][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:30:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:11][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:30:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:14][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:30:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:16][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:30:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:17][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:30:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:19][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:30:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:20][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:30:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:21][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:30:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:22][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:30:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:23][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:30:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:24][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:30:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:25][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:30:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:25][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:30:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:27][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:30:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:27][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:30:27][1] beautyDenoiser progress:1
[2022-12-12 21:30:27][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:30:27][1] Create imageState:0x0000028139333300
[2022-12-12 21:30:27][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 21:30:27][1] OCT:Tonemapping the all passes tm:37.039
[2022-12-12 21:30:27][0] Tonemapping the all passes tm:37.039
[2022-12-12 21:30:27][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:30:27][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:30:27][1] OCT:stored passes in:15.437msec  cores=12
[2022-12-12 21:30:27][0] stored passes in:15.437msec  cores=12
[2022-12-12 21:30:27][1] OCT:Displaying passes in tm=3.227
[2022-12-12 21:30:27][0] Displaying passes in tm=3.227
[2022-12-12 21:30:27][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:30:27][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0299.tif in:0sec. 
[2022-12-12 21:30:27][1] OCT:Passes saved in:0.732sec. 
[2022-12-12 21:30:27][0] Passes saved in:0.732sec. 
[2022-12-12 21:30:27][1] Delete imageState:0x0000028139333300
[2022-12-12 21:30:27][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:30:28][1] Starting render frame:300 [OK]
 [OK]
[2022-12-12 21:30:28][1] startVpRender(.....)
[2022-12-12 21:30:28][1] setInteractive(0)[OK] [2022-12-12 21:30:28][1] OCT: 
[2022-12-12 21:30:28][0]  
[2022-12-12 21:30:28][1] OCT:FRAME:300 fps:30
[2022-12-12 21:30:28][0] FRAME:300 fps:30
[2022-12-12 21:30:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:30:28][1] updateCamera()
[2022-12-12 21:30:28][1] ApplyCImager enDenoise:1
[2022-12-12 21:30:28][1] ImageObject::isUpdated()
[2022-12-12 21:30:28][1] ImageObject::isUpdated()
[2022-12-12 21:30:28][1] Check others time:0.824  256[2022-12-12 21:30:28][1] Check Object Updates....[2022-12-12 21:30:28][1] Check started[2022-12-12 21:30:28][1] find And Check BaseObjects 300[2022-12-12 21:30:28][1] Generate mesh data....[2022-12-12 21:30:29][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:30:29][1] Transfer hair: maneHAIR[2022-12-12 21:30:29][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:30:29][1] Transfer hair: tailHAIR[2022-12-12 21:30:29][1] checkPathTracing()
[2022-12-12 21:30:29][1] create PathTracing
[2022-12-12 21:30:29][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 21:30:29][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:30:29][1] ApiUpdate Wait:1 Caller:startVpRender tm:264.103ms.  [OK]
[2022-12-12 21:30:30][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:30:30][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:30:30][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:30:30][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:30:30][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:20.509Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:30:30][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:20.509Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:30:30][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 21:30:30][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:30:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:31][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:30:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:32][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:30:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:32][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:30:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:32][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:30:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:33][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:30:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:33][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:30:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:33][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:30:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:34][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:30:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:34][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:30:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:35][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:30:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:36][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:30:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:36][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:30:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:37][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:30:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:38][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:30:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:39][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:30:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:40][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:30:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:41][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:30:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:43][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:30:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:46][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:30:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:48][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:30:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:50][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:30:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:52][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:30:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:55][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:30:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:57][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:30:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:30:58][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:30:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:00][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:31:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:01][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:31:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:02][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:31:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:03][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:31:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:04][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:31:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:05][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:31:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:06][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:31:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:06][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:31:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:08][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:31:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:08][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:31:08][1] beautyDenoiser progress:1
[2022-12-12 21:31:08][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:31:08][1] Create imageState:0x0000028005C43300
[2022-12-12 21:31:08][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:31:08][1] OCT:Tonemapping the all passes tm:28.159
[2022-12-12 21:31:08][0] Tonemapping the all passes tm:28.159
[2022-12-12 21:31:08][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:31:08][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:31:08][1] OCT:stored passes in:15.952msec  cores=12
[2022-12-12 21:31:08][0] stored passes in:15.952msec  cores=12
[2022-12-12 21:31:08][1] OCT:Displaying passes in tm=3.05
[2022-12-12 21:31:08][0] Displaying passes in tm=3.05
[2022-12-12 21:31:08][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:31:09][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0300.tif in:0sec. 
[2022-12-12 21:31:09][1] OCT:Passes saved in:0.72sec. 
[2022-12-12 21:31:09][0] Passes saved in:0.72sec. 
[2022-12-12 21:31:09][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:31:09][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:31:09][1] Starting render frame:301 [OK]
 [OK]
[2022-12-12 21:31:09][1] startVpRender(.....)
[2022-12-12 21:31:09][1] setInteractive(0)[OK] [2022-12-12 21:31:09][1] OCT: 
[2022-12-12 21:31:09][0]  
[2022-12-12 21:31:09][1] OCT:FRAME:301 fps:30
[2022-12-12 21:31:09][0] FRAME:301 fps:30
[2022-12-12 21:31:09][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:31:09][1] updateCamera()
[2022-12-12 21:31:09][1] ApplyCImager enDenoise:1
[2022-12-12 21:31:09][1] ImageObject::isUpdated()
[2022-12-12 21:31:09][1] ImageObject::isUpdated()
[2022-12-12 21:31:09][1] Check others time:0.707  256[2022-12-12 21:31:09][1] Check Object Updates....[2022-12-12 21:31:09][1] Check started[2022-12-12 21:31:09][1] find And Check BaseObjects 301[2022-12-12 21:31:09][1] Generate mesh data....[2022-12-12 21:31:10][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:31:10][1] Transfer hair: maneHAIR[2022-12-12 21:31:10][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:31:10][1] Transfer hair: tailHAIR[2022-12-12 21:31:10][1] checkPathTracing()
[2022-12-12 21:31:10][1] create PathTracing
[2022-12-12 21:31:10][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 21:31:10][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:31:10][1] ApiUpdate Wait:1 Caller:startVpRender tm:264.71ms.  [OK]
[2022-12-12 21:31:11][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:31:11][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:31:11][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:31:11][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:31:11][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:20.512Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:31:11][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:20.512Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:31:11][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 21:31:11][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:31:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:12][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:31:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:13][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:31:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:13][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:31:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:14][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:31:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:14][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:31:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:15][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:31:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:15][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:31:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:15][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:31:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:16][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:31:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:17][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:31:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:18][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:31:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:18][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:31:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:19][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:31:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:21][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:31:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:22][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:31:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:23][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:31:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:25][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:31:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:28][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:31:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:30][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:31:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:31][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:31:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:34][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:31:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:36][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:31:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:39][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:31:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:40][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:31:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:41][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:31:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:43][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:31:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:44][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:31:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:45][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:31:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:46][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:31:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:46][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:31:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:47][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:31:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:48][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:31:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:49][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:31:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:49][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:31:49][1] beautyDenoiser progress:1
[2022-12-12 21:31:49][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:31:49][1] Create imageState:0x0000028005C43300
[2022-12-12 21:31:49][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:31:49][1] OCT:Tonemapping the all passes tm:47.602
[2022-12-12 21:31:49][0] Tonemapping the all passes tm:47.602
[2022-12-12 21:31:49][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:31:49][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:31:49][1] OCT:stored passes in:18.334msec  cores=12
[2022-12-12 21:31:49][0] stored passes in:18.334msec  cores=12
[2022-12-12 21:31:49][1] OCT:Displaying passes in tm=4.034
[2022-12-12 21:31:49][0] Displaying passes in tm=4.034
[2022-12-12 21:31:49][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:31:50][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0301.tif in:0sec. 
[2022-12-12 21:31:50][1] OCT:Passes saved in:0.763sec. 
[2022-12-12 21:31:50][0] Passes saved in:0.763sec. 
[2022-12-12 21:31:50][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:31:50][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:31:51][1] Starting render frame:302 [OK]
 [OK]
[2022-12-12 21:31:51][1] startVpRender(.....)
[2022-12-12 21:31:51][1] setInteractive(0)[OK] [2022-12-12 21:31:51][1] OCT: 
[2022-12-12 21:31:51][0]  
[2022-12-12 21:31:51][1] OCT:FRAME:302 fps:30
[2022-12-12 21:31:51][0] FRAME:302 fps:30
[2022-12-12 21:31:51][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:31:51][1] updateCamera()
[2022-12-12 21:31:51][1] ApplyCImager enDenoise:1
[2022-12-12 21:31:51][1] ImageObject::isUpdated()
[2022-12-12 21:31:51][1] ImageObject::isUpdated()
[2022-12-12 21:31:51][1] Check others time:0.832  256[2022-12-12 21:31:51][1] Check Object Updates....[2022-12-12 21:31:51][1] Check started[2022-12-12 21:31:51][1] find And Check BaseObjects 302[2022-12-12 21:31:51][1] Generate mesh data....[2022-12-12 21:31:52][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:31:52][1] Transfer hair: maneHAIR[2022-12-12 21:31:52][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:31:52][1] Transfer hair: tailHAIR[2022-12-12 21:31:52][1] checkPathTracing()
[2022-12-12 21:31:52][1] create PathTracing
[2022-12-12 21:31:52][1] applyPTParams:0x0000027C8EFC96B0
[2022-12-12 21:31:52][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:31:52][1] ApiUpdate Wait:1 Caller:startVpRender tm:311.279ms.  [OK]
[2022-12-12 21:31:53][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:31:53][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:31:53][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:31:53][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:31:53][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:20.555Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:31:53][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:20.555Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:31:53][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 21:31:53][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:31:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:54][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:31:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:31:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:55][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:31:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:55][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:31:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:56][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:31:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:56][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:31:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:57][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:31:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:57][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:31:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:57][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:31:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:58][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:31:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:59][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:31:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:31:59][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:31:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:00][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:32:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:01][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:32:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:03][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:32:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:04][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:32:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:05][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:32:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:07][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:32:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:10][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:32:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:12][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:32:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:13][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:32:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:16][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:32:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:19][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:32:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:21][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:32:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:22][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:32:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:23][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:32:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:25][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:32:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:26][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:32:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:27][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:32:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:28][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:32:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:28][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:32:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:29][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:32:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:30][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:32:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:31][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:32:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:31][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:32:31][1] beautyDenoiser progress:1
[2022-12-12 21:32:31][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:32:31][1] Create imageState:0x0000028130B63300
[2022-12-12 21:32:31][1] StoreAllRenderPasses:0x0000028130B63300  passCnt:2 
[2022-12-12 21:32:31][1] OCT:Tonemapping the all passes tm:30.428
[2022-12-12 21:32:31][0] Tonemapping the all passes tm:30.428
[2022-12-12 21:32:31][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:32:31][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:32:31][1] OCT:stored passes in:18.201msec  cores=12
[2022-12-12 21:32:31][0] stored passes in:18.201msec  cores=12
[2022-12-12 21:32:31][1] OCT:Displaying passes in tm=3.153
[2022-12-12 21:32:31][0] Displaying passes in tm=3.153
[2022-12-12 21:32:31][1] freeRenderImages:0x0000028130B63300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:32:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0302.tif in:0sec. 
[2022-12-12 21:32:32][1] OCT:Passes saved in:0.707sec. 
[2022-12-12 21:32:32][0] Passes saved in:0.707sec. 
[2022-12-12 21:32:32][1] Delete imageState:0x0000028130B63300
[2022-12-12 21:32:32][1] freeRenderImages:0x0000028130B63300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:32:33][1] Starting render frame:303 [OK]
 [OK]
[2022-12-12 21:32:33][1] startVpRender(.....)
[2022-12-12 21:32:33][1] setInteractive(0)[OK] [2022-12-12 21:32:33][1] OCT: 
[2022-12-12 21:32:33][0]  
[2022-12-12 21:32:33][1] OCT:FRAME:303 fps:30
[2022-12-12 21:32:33][0] FRAME:303 fps:30
[2022-12-12 21:32:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:32:33][1] updateCamera()
[2022-12-12 21:32:33][1] ApplyCImager enDenoise:1
[2022-12-12 21:32:33][1] ImageObject::isUpdated()
[2022-12-12 21:32:33][1] ImageObject::isUpdated()
[2022-12-12 21:32:33][1] Check others time:0.796  256[2022-12-12 21:32:33][1] Check Object Updates....[2022-12-12 21:32:33][1] Check started[2022-12-12 21:32:33][1] find And Check BaseObjects 303[2022-12-12 21:32:33][1] Generate mesh data....[2022-12-12 21:32:33][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:32:33][1] Transfer hair: maneHAIR[2022-12-12 21:32:33][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:32:33][1] Transfer hair: tailHAIR[2022-12-12 21:32:33][1] checkPathTracing()
[2022-12-12 21:32:33][1] create PathTracing
[2022-12-12 21:32:33][1] applyPTParams:0x0000027C8EFC7DF0
[2022-12-12 21:32:33][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:32:33][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.905ms.  [OK]
[2022-12-12 21:32:34][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:32:34][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:32:34][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:32:34][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:32:34][1] OCT:VRAM used/free/max:2.713Gb/15.979Gb/24Gb  Out-of-core used:0Kb  RAM used:20.569Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:32:34][0] VRAM used/free/max:2.713Gb/15.979Gb/24Gb  Out-of-core used:0Kb  RAM used:20.569Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:32:34][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.979Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 21:32:34][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:32:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:32:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:36][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:32:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:36][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:32:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:37][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:32:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:37][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:32:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:38][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:32:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:38][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:32:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:38][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:32:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:39][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:32:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:40][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:32:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:40][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:32:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:41][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:32:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:42][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:32:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:43][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:32:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:44][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:32:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:45][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:32:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:47][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:32:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:50][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:32:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:52][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:32:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:54][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:32:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:56][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:32:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:32:59][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:32:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:01][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:33:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:02][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:33:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:04][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:33:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:05][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:33:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:06][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:33:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:07][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:33:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:08][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:33:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:09][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:33:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:10][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:33:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:10][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:33:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:11][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:33:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:12][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:33:12][1] beautyDenoiser progress:1
[2022-12-12 21:33:12][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:33:12][1] Create imageState:0x0000028005C43300
[2022-12-12 21:33:12][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:33:12][1] OCT:Tonemapping the all passes tm:29.403
[2022-12-12 21:33:12][0] Tonemapping the all passes tm:29.403
[2022-12-12 21:33:12][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:33:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:33:12][1] OCT:stored passes in:15.493msec  cores=12
[2022-12-12 21:33:12][0] stored passes in:15.493msec  cores=12
[2022-12-12 21:33:12][1] OCT:Displaying passes in tm=3.135
[2022-12-12 21:33:12][0] Displaying passes in tm=3.135
[2022-12-12 21:33:12][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:33:12][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0303.tif in:0sec. 
[2022-12-12 21:33:12][1] OCT:Passes saved in:0.728sec. 
[2022-12-12 21:33:12][0] Passes saved in:0.728sec. 
[2022-12-12 21:33:12][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:33:12][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:33:13][1] Starting render frame:304 [OK]
 [OK]
[2022-12-12 21:33:13][1] startVpRender(.....)
[2022-12-12 21:33:13][1] setInteractive(0)[OK] [2022-12-12 21:33:13][1] OCT: 
[2022-12-12 21:33:13][0]  
[2022-12-12 21:33:13][1] OCT:FRAME:304 fps:30
[2022-12-12 21:33:13][0] FRAME:304 fps:30
[2022-12-12 21:33:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:33:13][1] updateCamera()
[2022-12-12 21:33:13][1] ApplyCImager enDenoise:1
[2022-12-12 21:33:13][1] ImageObject::isUpdated()
[2022-12-12 21:33:13][1] ImageObject::isUpdated()
[2022-12-12 21:33:13][1] Check others time:0.809  256[2022-12-12 21:33:13][1] Check Object Updates....[2022-12-12 21:33:13][1] Check started[2022-12-12 21:33:13][1] find And Check BaseObjects 304[2022-12-12 21:33:13][1] Generate mesh data....[2022-12-12 21:33:14][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:33:14][1] Transfer hair: maneHAIR[2022-12-12 21:33:14][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:33:14][1] Transfer hair: tailHAIR[2022-12-12 21:33:14][1] checkPathTracing()
[2022-12-12 21:33:14][1] create PathTracing
[2022-12-12 21:33:14][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 21:33:14][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:33:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:262.162ms.  [OK]
[2022-12-12 21:33:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:33:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:33:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:33:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:33:15][1] OCT:VRAM used/free/max:2.713Gb/15.979Gb/24Gb  Out-of-core used:0Kb  RAM used:20.432Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:33:15][0] VRAM used/free/max:2.713Gb/15.979Gb/24Gb  Out-of-core used:0Kb  RAM used:20.432Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:33:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.979Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 21:33:15][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:33:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:16][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:33:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:17][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:33:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:17][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:33:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:17][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:33:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:18][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:33:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:18][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:33:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:19][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:33:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:19][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:33:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:19][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:33:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:20][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:33:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:21][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:33:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:21][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:33:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:22][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:33:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:23][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:33:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:24][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:33:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:25][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:33:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:26][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:33:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:29][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:33:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:31][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:33:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:34][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:33:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:35][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:33:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:37][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:33:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:40][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:33:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:42][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:33:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:44][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:33:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:45][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:33:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:47][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:33:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:48][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:33:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:49][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:33:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:49][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:33:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:50][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:33:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:51][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:33:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:52][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:33:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:53][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:33:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:53][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:33:53][1] beautyDenoiser progress:1
[2022-12-12 21:33:53][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:33:53][1] Create imageState:0x00000281FE2A1300
[2022-12-12 21:33:53][1] StoreAllRenderPasses:0x00000281FE2A1300  passCnt:2 
[2022-12-12 21:33:53][1] OCT:Tonemapping the all passes tm:31.126
[2022-12-12 21:33:53][0] Tonemapping the all passes tm:31.126
[2022-12-12 21:33:53][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:33:53][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:33:53][1] OCT:stored passes in:15.655msec  cores=12
[2022-12-12 21:33:53][0] stored passes in:15.655msec  cores=12
[2022-12-12 21:33:53][1] OCT:Displaying passes in tm=3.187
[2022-12-12 21:33:53][0] Displaying passes in tm=3.187
[2022-12-12 21:33:53][1] freeRenderImages:0x00000281FE2A1300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:33:54][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0304.tif in:0sec. 
[2022-12-12 21:33:54][1] OCT:Passes saved in:0.742sec. 
[2022-12-12 21:33:54][0] Passes saved in:0.742sec. 
[2022-12-12 21:33:54][1] Delete imageState:0x00000281FE2A1300
[2022-12-12 21:33:54][1] freeRenderImages:0x00000281FE2A1300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:33:55][1] Starting render frame:305 [OK]
 [OK]
[2022-12-12 21:33:55][1] startVpRender(.....)
[2022-12-12 21:33:55][1] setInteractive(0)[OK] [2022-12-12 21:33:55][1] OCT: 
[2022-12-12 21:33:55][0]  
[2022-12-12 21:33:55][1] OCT:FRAME:305 fps:30
[2022-12-12 21:33:55][0] FRAME:305 fps:30
[2022-12-12 21:33:55][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:33:55][1] updateCamera()
[2022-12-12 21:33:55][1] ApplyCImager enDenoise:1
[2022-12-12 21:33:55][1] ImageObject::isUpdated()
[2022-12-12 21:33:55][1] ImageObject::isUpdated()
[2022-12-12 21:33:55][1] Check others time:0.873  256[2022-12-12 21:33:55][1] Check Object Updates....[2022-12-12 21:33:55][1] Check started[2022-12-12 21:33:55][1] find And Check BaseObjects 305[2022-12-12 21:33:55][1] Generate mesh data....[2022-12-12 21:33:55][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:33:55][1] Transfer hair: maneHAIR[2022-12-12 21:33:56][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:33:56][1] Transfer hair: tailHAIR[2022-12-12 21:33:56][1] checkPathTracing()
[2022-12-12 21:33:56][1] create PathTracing
[2022-12-12 21:33:56][1] applyPTParams:0x0000027C99FBC9D0
[2022-12-12 21:33:56][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:33:56][1] ApiUpdate Wait:1 Caller:startVpRender tm:270.569ms.  [OK]
[2022-12-12 21:33:57][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:33:57][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:33:57][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:33:57][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:33:57][1] OCT:VRAM used/free/max:2.713Gb/15.979Gb/24Gb  Out-of-core used:0Kb  RAM used:20.409Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:33:57][0] VRAM used/free/max:2.713Gb/15.979Gb/24Gb  Out-of-core used:0Kb  RAM used:20.409Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:33:57][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.979Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 21:33:57][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:33:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:58][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:33:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:58][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:33:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:59][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:33:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:59][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:33:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:33:59][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:33:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:00][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:34:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:00][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:34:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:00][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:34:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:01][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:34:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:01][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:34:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:02][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:34:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:03][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:34:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:03][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:34:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:04][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:34:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:06][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:34:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:07][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:34:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:08][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:34:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:10][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:34:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:13][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:34:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:15][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:34:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:17][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:34:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:19][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:34:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:22][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:34:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:24][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:34:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:25][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:34:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:26][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:34:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:28][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:34:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:29][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:34:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:30][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:34:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:31][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:34:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:31][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:34:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:32][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:34:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:33][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:34:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:34][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:34:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:34][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:34:34][1] beautyDenoiser progress:1
[2022-12-12 21:34:34][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:34:34][1] Create imageState:0x0000028005C43300
[2022-12-12 21:34:35][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:34:35][1] OCT:Tonemapping the all passes tm:32.052
[2022-12-12 21:34:35][0] Tonemapping the all passes tm:32.052
[2022-12-12 21:34:35][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:34:35][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:34:35][1] OCT:stored passes in:16.233msec  cores=12
[2022-12-12 21:34:35][0] stored passes in:16.233msec  cores=12
[2022-12-12 21:34:35][1] OCT:Displaying passes in tm=3.308
[2022-12-12 21:34:35][0] Displaying passes in tm=3.308
[2022-12-12 21:34:35][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:34:35][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0305.tif in:0sec. 
[2022-12-12 21:34:35][1] OCT:Passes saved in:0.738sec. 
[2022-12-12 21:34:35][0] Passes saved in:0.738sec. 
[2022-12-12 21:34:35][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:34:35][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:34:36][1] Starting render frame:306 [OK]
 [OK]
[2022-12-12 21:34:36][1] startVpRender(.....)
[2022-12-12 21:34:36][1] setInteractive(0)[OK] [2022-12-12 21:34:36][1] OCT: 
[2022-12-12 21:34:36][0]  
[2022-12-12 21:34:36][1] OCT:FRAME:306 fps:30
[2022-12-12 21:34:36][0] FRAME:306 fps:30
[2022-12-12 21:34:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:34:36][1] updateCamera()
[2022-12-12 21:34:36][1] ApplyCImager enDenoise:1
[2022-12-12 21:34:36][1] ImageObject::isUpdated()
[2022-12-12 21:34:36][1] ImageObject::isUpdated()
[2022-12-12 21:34:36][1] Check others time:0.763  256[2022-12-12 21:34:36][1] Check Object Updates....[2022-12-12 21:34:36][1] Check started[2022-12-12 21:34:36][1] find And Check BaseObjects 306[2022-12-12 21:34:36][1] Generate mesh data....[2022-12-12 21:34:37][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:34:37][1] Transfer hair: maneHAIR[2022-12-12 21:34:37][1] Hair is prepared in 31 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:34:37][1] Transfer hair: tailHAIR[2022-12-12 21:34:37][1] checkPathTracing()
[2022-12-12 21:34:37][1] create PathTracing
[2022-12-12 21:34:37][1] applyPTParams:0x0000027C8E168BD0
[2022-12-12 21:34:37][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:34:37][1] ApiUpdate Wait:1 Caller:startVpRender tm:272.467ms.  [OK]
[2022-12-12 21:34:38][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:34:38][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:34:38][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:34:38][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:34:38][1] OCT:VRAM used/free/max:2.713Gb/15.979Gb/24Gb  Out-of-core used:0Kb  RAM used:20.564Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:34:38][0] VRAM used/free/max:2.713Gb/15.979Gb/24Gb  Out-of-core used:0Kb  RAM used:20.564Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:34:38][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.979Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:34:38][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:34:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:39][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:34:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:40][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:34:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:40][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:34:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:40][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:34:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:41][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:34:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:41][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:34:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:42][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:34:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:42][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:34:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:42][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:34:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:43][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:34:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:44][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:34:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:44][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:34:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:45][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:34:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:46][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:34:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:47][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:34:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:48][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:34:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:49][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:34:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:52][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:34:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:54][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:34:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:56][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:34:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:34:58][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:34:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:00][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:35:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:03][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:35:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:05][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:35:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:07][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:35:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:08][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:35:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:09][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:35:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:10][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:35:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:11][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:35:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:12][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:35:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:13][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:35:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:14][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:35:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:15][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:35:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:16][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:35:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:16][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:35:16][1] beautyDenoiser progress:1
[2022-12-12 21:35:16][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:35:16][1] Create imageState:0x000002812DFAC300
[2022-12-12 21:35:16][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 21:35:16][1] OCT:Tonemapping the all passes tm:29.883
[2022-12-12 21:35:16][0] Tonemapping the all passes tm:29.883
[2022-12-12 21:35:16][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:35:16][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:35:16][1] OCT:stored passes in:14.012msec  cores=12
[2022-12-12 21:35:16][0] stored passes in:14.012msec  cores=12
[2022-12-12 21:35:16][1] OCT:Displaying passes in tm=3.01
[2022-12-12 21:35:16][0] Displaying passes in tm=3.01
[2022-12-12 21:35:16][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 21:35:17][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0306.tif in:0sec. 
[2022-12-12 21:35:17][1] OCT:Passes saved in:0.714sec. 
[2022-12-12 21:35:17][0] Passes saved in:0.714sec. 
[2022-12-12 21:35:17][1] Delete imageState:0x000002812DFAC300
[2022-12-12 21:35:17][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 21:35:18][1] Starting render frame:307 [OK]
 [OK]
[2022-12-12 21:35:18][1] startVpRender(.....)
[2022-12-12 21:35:18][1] setInteractive(0)[OK] [2022-12-12 21:35:18][1] OCT: 
[2022-12-12 21:35:18][0]  
[2022-12-12 21:35:18][1] OCT:FRAME:307 fps:30
[2022-12-12 21:35:18][0] FRAME:307 fps:30
[2022-12-12 21:35:18][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:35:18][1] updateCamera()
[2022-12-12 21:35:18][1] ApplyCImager enDenoise:1
[2022-12-12 21:35:18][1] ImageObject::isUpdated()
[2022-12-12 21:35:18][1] ImageObject::isUpdated()
[2022-12-12 21:35:18][1] Check others time:0.688  256[2022-12-12 21:35:18][1] Check Object Updates....[2022-12-12 21:35:18][1] Check started[2022-12-12 21:35:18][1] find And Check BaseObjects 307[2022-12-12 21:35:18][1] Generate mesh data....[2022-12-12 21:35:18][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:35:18][1] Transfer hair: maneHAIR[2022-12-12 21:35:18][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:35:18][1] Transfer hair: tailHAIR[2022-12-12 21:35:18][1] checkPathTracing()
[2022-12-12 21:35:18][1] create PathTracing
[2022-12-12 21:35:18][1] applyPTParams:0x0000027D189CE070
[2022-12-12 21:35:18][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:35:18][1] ApiUpdate Wait:1 Caller:startVpRender tm:273.752ms.  [OK]
[2022-12-12 21:35:19][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:35:19][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:35:19][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:35:19][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:35:19][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:20.561Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:35:19][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:20.561Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:35:19][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:35:19][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:35:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:20][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:35:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:21][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:35:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:21][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:35:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:21][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:35:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:22][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:35:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:22][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:35:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:23][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:35:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:23][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:35:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:23][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:35:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:24][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:35:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:25][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:35:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:25][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:35:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:26][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:35:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:27][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:35:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:28][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:35:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:29][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:35:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:30][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:35:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:32][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:35:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:35][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:35:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:37][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:35:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:39][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:35:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:41][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:35:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:44][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:35:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:46][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:35:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:48][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:35:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:49][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:35:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:50][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:35:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:51][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:35:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:52][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:35:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:53][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:35:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:54][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:35:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:55][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:35:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:56][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:35:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:56][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:35:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:35:57][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:35:57][1] beautyDenoiser progress:1
[2022-12-12 21:35:57][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:35:57][1] Create imageState:0x000002812DFAC300
[2022-12-12 21:35:57][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 21:35:57][1] OCT:Tonemapping the all passes tm:28.604
[2022-12-12 21:35:57][0] Tonemapping the all passes tm:28.604
[2022-12-12 21:35:57][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:35:57][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:35:57][1] OCT:stored passes in:14.912msec  cores=12
[2022-12-12 21:35:57][0] stored passes in:14.912msec  cores=12
[2022-12-12 21:35:57][1] OCT:Displaying passes in tm=3.089
[2022-12-12 21:35:57][0] Displaying passes in tm=3.089
[2022-12-12 21:35:57][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:35:57][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0307.tif in:0sec. 
[2022-12-12 21:35:57][1] OCT:Passes saved in:0.705sec. 
[2022-12-12 21:35:57][0] Passes saved in:0.705sec. 
[2022-12-12 21:35:57][1] Delete imageState:0x000002812DFAC300
[2022-12-12 21:35:57][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:35:58][1] Starting render frame:308 [OK]
 [OK]
[2022-12-12 21:35:58][1] startVpRender(.....)
[2022-12-12 21:35:58][1] setInteractive(0)[OK] [2022-12-12 21:35:58][1] OCT: 
[2022-12-12 21:35:58][0]  
[2022-12-12 21:35:58][1] OCT:FRAME:308 fps:30
[2022-12-12 21:35:58][0] FRAME:308 fps:30
[2022-12-12 21:35:58][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:35:58][1] updateCamera()
[2022-12-12 21:35:58][1] ApplyCImager enDenoise:1
[2022-12-12 21:35:58][1] ImageObject::isUpdated()
[2022-12-12 21:35:58][1] ImageObject::isUpdated()
[2022-12-12 21:35:58][1] Check others time:0.842  256[2022-12-12 21:35:58][1] Check Object Updates....[2022-12-12 21:35:58][1] Check started[2022-12-12 21:35:58][1] find And Check BaseObjects 308[2022-12-12 21:35:58][1] Generate mesh data....[2022-12-12 21:35:59][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:35:59][1] Transfer hair: maneHAIR[2022-12-12 21:35:59][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:35:59][1] Transfer hair: tailHAIR[2022-12-12 21:35:59][1] checkPathTracing()
[2022-12-12 21:35:59][1] create PathTracing
[2022-12-12 21:35:59][1] applyPTParams:0x0000027C8EFCBBD0
[2022-12-12 21:35:59][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:35:59][1] ApiUpdate Wait:1 Caller:startVpRender tm:214.113ms.  [OK]
[2022-12-12 21:36:00][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:36:00][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:36:00][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:36:00][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:36:00][1] OCT:VRAM used/free/max:2.713Gb/15.979Gb/24Gb  Out-of-core used:0Kb  RAM used:20.586Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:36:00][0] VRAM used/free/max:2.713Gb/15.979Gb/24Gb  Out-of-core used:0Kb  RAM used:20.586Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:36:00][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.979Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:36:00][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:36:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:01][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:36:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:01][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:36:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:02][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:36:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:02][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:36:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:02][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:36:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:03][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:36:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:03][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:36:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:04][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:36:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:04][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:36:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:04][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:36:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:05][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:36:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:06][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:36:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:06][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:36:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:08][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:36:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:09][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:36:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:10][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:36:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:11][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:36:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:13][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:36:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:16][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:36:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:18][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:36:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:19][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:36:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:22][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:36:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:24][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:36:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:27][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:36:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:28][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:36:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:29][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:36:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:31][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:36:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:32][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:36:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:32][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:36:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:34][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:36:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:34][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:36:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:35][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:36:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:36][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:36:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:37][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:36:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:37][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:36:37][1] beautyDenoiser progress:1
[2022-12-12 21:36:37][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:36:37][1] Create imageState:0x0000028005C43300
[2022-12-12 21:36:37][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:36:37][1] OCT:Tonemapping the all passes tm:32.447
[2022-12-12 21:36:37][0] Tonemapping the all passes tm:32.447
[2022-12-12 21:36:37][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:36:37][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:36:37][1] OCT:stored passes in:15.626msec  cores=12
[2022-12-12 21:36:37][0] stored passes in:15.626msec  cores=12
[2022-12-12 21:36:37][1] OCT:Displaying passes in tm=3.125
[2022-12-12 21:36:37][0] Displaying passes in tm=3.125
[2022-12-12 21:36:37][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:36:38][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0308.tif in:0sec. 
[2022-12-12 21:36:38][1] OCT:Passes saved in:0.684sec. 
[2022-12-12 21:36:38][0] Passes saved in:0.684sec. 
[2022-12-12 21:36:38][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:36:38][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:36:39][1] Starting render frame:309 [OK]
 [OK]
[2022-12-12 21:36:39][1] startVpRender(.....)
[2022-12-12 21:36:39][1] setInteractive(0)[OK] [2022-12-12 21:36:39][1] OCT: 
[2022-12-12 21:36:39][0]  
[2022-12-12 21:36:39][1] OCT:FRAME:309 fps:30
[2022-12-12 21:36:39][0] FRAME:309 fps:30
[2022-12-12 21:36:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:36:39][1] updateCamera()
[2022-12-12 21:36:39][1] ApplyCImager enDenoise:1
[2022-12-12 21:36:39][1] ImageObject::isUpdated()
[2022-12-12 21:36:39][1] ImageObject::isUpdated()
[2022-12-12 21:36:39][1] Check others time:0.815  256[2022-12-12 21:36:39][1] Check Object Updates....[2022-12-12 21:36:39][1] Check started[2022-12-12 21:36:39][1] find And Check BaseObjects 309[2022-12-12 21:36:39][1] Generate mesh data....[2022-12-12 21:36:39][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:36:39][1] Transfer hair: maneHAIR[2022-12-12 21:36:39][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:36:39][1] Transfer hair: tailHAIR[2022-12-12 21:36:39][1] checkPathTracing()
[2022-12-12 21:36:39][1] create PathTracing
[2022-12-12 21:36:39][1] applyPTParams:0x0000027C8EFC7CD0
[2022-12-12 21:36:39][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:36:39][1] ApiUpdate Wait:1 Caller:startVpRender tm:267.424ms.  [OK]
[2022-12-12 21:36:41][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:36:41][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:36:41][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:36:41][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:36:41][1] OCT:VRAM used/free/max:2.713Gb/15.978Gb/24Gb  Out-of-core used:0Kb  RAM used:21.735Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:36:41][0] VRAM used/free/max:2.713Gb/15.978Gb/24Gb  Out-of-core used:0Kb  RAM used:21.735Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:36:41][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.978Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 21:36:41][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:36:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:41][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:36:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:42][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:36:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:42][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:36:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:43][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:36:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:43][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:36:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:43][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:36:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:44][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:36:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:44][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:36:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:44][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:36:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:45][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:36:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:46][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:36:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:46][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:36:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:47][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:36:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:48][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:36:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:50][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:36:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:51][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:36:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:51][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:36:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:54][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:36:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:57][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:36:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:36:59][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:36:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:00][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:37:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:02][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:37:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:05][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:37:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:07][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:37:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:09][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:37:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:10][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:37:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:12][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:37:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:13][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:37:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:14][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:37:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:15][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:37:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:15][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:37:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:16][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:37:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:17][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:37:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:18][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:37:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:18][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:37:18][1] beautyDenoiser progress:1
[2022-12-12 21:37:18][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:37:18][1] Create imageState:0x0000028005C43300
[2022-12-12 21:37:18][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:37:18][1] OCT:Tonemapping the all passes tm:31.294
[2022-12-12 21:37:18][0] Tonemapping the all passes tm:31.294
[2022-12-12 21:37:18][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:37:18][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:37:18][1] OCT:stored passes in:18.137msec  cores=12
[2022-12-12 21:37:18][0] stored passes in:18.137msec  cores=12
[2022-12-12 21:37:18][1] OCT:Displaying passes in tm=3.197
[2022-12-12 21:37:18][0] Displaying passes in tm=3.197
[2022-12-12 21:37:18][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:37:19][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0309.tif in:0sec. 
[2022-12-12 21:37:19][1] OCT:Passes saved in:0.714sec. 
[2022-12-12 21:37:19][0] Passes saved in:0.714sec. 
[2022-12-12 21:37:19][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:37:19][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:37:20][1] Starting render frame:310 [OK]
 [OK]
[2022-12-12 21:37:20][1] startVpRender(.....)
[2022-12-12 21:37:20][1] setInteractive(0)[OK] [2022-12-12 21:37:20][1] OCT: 
[2022-12-12 21:37:20][0]  
[2022-12-12 21:37:20][1] OCT:FRAME:310 fps:30
[2022-12-12 21:37:20][0] FRAME:310 fps:30
[2022-12-12 21:37:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:37:20][1] updateCamera()
[2022-12-12 21:37:20][1] ApplyCImager enDenoise:1
[2022-12-12 21:37:20][1] ImageObject::isUpdated()
[2022-12-12 21:37:20][1] ImageObject::isUpdated()
[2022-12-12 21:37:20][1] Check others time:0.828  256[2022-12-12 21:37:20][1] Check Object Updates....[2022-12-12 21:37:20][1] Check started[2022-12-12 21:37:20][1] find And Check BaseObjects 310[2022-12-12 21:37:20][1] Generate mesh data....[2022-12-12 21:37:20][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:37:20][1] Transfer hair: maneHAIR[2022-12-12 21:37:21][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:37:21][1] Transfer hair: tailHAIR[2022-12-12 21:37:21][1] checkPathTracing()
[2022-12-12 21:37:21][1] create PathTracing
[2022-12-12 21:37:21][1] applyPTParams:0x0000027C8EFC96B0
[2022-12-12 21:37:21][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:37:21][1] ApiUpdate Wait:1 Caller:startVpRender tm:273.532ms.  [OK]
[2022-12-12 21:37:22][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:37:22][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:37:22][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:37:22][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:37:22][1] OCT:VRAM used/free/max:2.713Gb/15.978Gb/24Gb  Out-of-core used:0Kb  RAM used:22.179Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:37:22][0] VRAM used/free/max:2.713Gb/15.978Gb/24Gb  Out-of-core used:0Kb  RAM used:22.179Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:37:22][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.978Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:37:22][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:37:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:23][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:37:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:23][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:37:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:24][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:37:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:24][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:37:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:25][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:37:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:25][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:37:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:26][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:37:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:26][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:37:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:27][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:37:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:27][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:37:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:28][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:37:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:28][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:37:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:30][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:37:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:31][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:37:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:33][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:37:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:34][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:37:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:36][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:37:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:39][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:37:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:41][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:37:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:43][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:37:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:45][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:37:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:48][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:37:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:50][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:37:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:52][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:37:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:53][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:37:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:54][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:37:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:55][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:37:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:56][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:37:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:57][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:37:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:58][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:37:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:37:59][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:37:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:00][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:38:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:01][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:38:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:01][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:38:01][1] beautyDenoiser progress:1
[2022-12-12 21:38:01][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:38:01][1] Create imageState:0x000002800DC84300
[2022-12-12 21:38:01][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 21:38:01][1] OCT:Tonemapping the all passes tm:31.294
[2022-12-12 21:38:01][0] Tonemapping the all passes tm:31.294
[2022-12-12 21:38:01][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:38:01][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:38:01][1] OCT:stored passes in:13.732msec  cores=12
[2022-12-12 21:38:01][0] stored passes in:13.732msec  cores=12
[2022-12-12 21:38:01][1] OCT:Displaying passes in tm=3.403
[2022-12-12 21:38:01][0] Displaying passes in tm=3.403
[2022-12-12 21:38:01][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:38:02][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0310.tif in:0sec. 
[2022-12-12 21:38:02][1] OCT:Passes saved in:0.719sec. 
[2022-12-12 21:38:02][0] Passes saved in:0.719sec. 
[2022-12-12 21:38:02][1] Delete imageState:0x000002800DC84300
[2022-12-12 21:38:02][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:38:03][1] Starting render frame:311 [OK]
 [OK]
[2022-12-12 21:38:03][1] startVpRender(.....)
[2022-12-12 21:38:03][1] setInteractive(0)[OK] [2022-12-12 21:38:03][1] OCT: 
[2022-12-12 21:38:03][0]  
[2022-12-12 21:38:03][1] OCT:FRAME:311 fps:30
[2022-12-12 21:38:03][0] FRAME:311 fps:30
[2022-12-12 21:38:03][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:38:03][1] updateCamera()
[2022-12-12 21:38:03][1] ApplyCImager enDenoise:1
[2022-12-12 21:38:03][1] ImageObject::isUpdated()
[2022-12-12 21:38:03][1] ImageObject::isUpdated()
[2022-12-12 21:38:03][1] Check others time:0.806  256[2022-12-12 21:38:03][1] Check Object Updates....[2022-12-12 21:38:03][1] Check started[2022-12-12 21:38:03][1] find And Check BaseObjects 311[2022-12-12 21:38:03][1] Generate mesh data....[2022-12-12 21:38:03][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:38:03][1] Transfer hair: maneHAIR[2022-12-12 21:38:03][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:38:03][1] Transfer hair: tailHAIR[2022-12-12 21:38:03][1] checkPathTracing()
[2022-12-12 21:38:03][1] create PathTracing
[2022-12-12 21:38:03][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 21:38:03][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:38:03][1] ApiUpdate Wait:1 Caller:startVpRender tm:303.553ms.  [OK]
[2022-12-12 21:38:04][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:38:04][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:38:04][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:38:04][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:38:04][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.128Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:38:04][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.128Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:38:04][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 21:38:04][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:38:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:05][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:38:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:06][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:38:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:06][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:38:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:07][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:38:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:07][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:38:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:08][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:38:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:08][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:38:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:08][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:38:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:09][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:38:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:10][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:38:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:10][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:38:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:11][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:38:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:12][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:38:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:14][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:38:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:15][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:38:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:16][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:38:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:18][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:38:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:21][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:38:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:23][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:38:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:24][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:38:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:27][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:38:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:29][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:38:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:32][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:38:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:33][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:38:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:34][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:38:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:36][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:38:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:37][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:38:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:38][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:38:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:39][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:38:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:39][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:38:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:40][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:38:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:41][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:38:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:42][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:38:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:42][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:38:42][1] beautyDenoiser progress:1
[2022-12-12 21:38:42][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:38:42][1] Create imageState:0x000002812DFAC300
[2022-12-12 21:38:43][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 21:38:43][1] OCT:Tonemapping the all passes tm:29.258
[2022-12-12 21:38:43][0] Tonemapping the all passes tm:29.258
[2022-12-12 21:38:43][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:38:43][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:38:43][1] OCT:stored passes in:15.204msec  cores=12
[2022-12-12 21:38:43][0] stored passes in:15.204msec  cores=12
[2022-12-12 21:38:43][1] OCT:Displaying passes in tm=3.225
[2022-12-12 21:38:43][0] Displaying passes in tm=3.225
[2022-12-12 21:38:43][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:38:43][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0311.tif in:0sec. 
[2022-12-12 21:38:43][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 21:38:43][0] Passes saved in:0.701sec. 
[2022-12-12 21:38:43][1] Delete imageState:0x000002812DFAC300
[2022-12-12 21:38:43][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:38:44][1] Starting render frame:312 [OK]
 [OK]
[2022-12-12 21:38:44][1] startVpRender(.....)
[2022-12-12 21:38:44][1] setInteractive(0)[OK] [2022-12-12 21:38:44][1] OCT: 
[2022-12-12 21:38:44][0]  
[2022-12-12 21:38:44][1] OCT:FRAME:312 fps:30
[2022-12-12 21:38:44][0] FRAME:312 fps:30
[2022-12-12 21:38:44][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:38:44][1] updateCamera()
[2022-12-12 21:38:44][1] ApplyCImager enDenoise:1
[2022-12-12 21:38:44][1] ImageObject::isUpdated()
[2022-12-12 21:38:44][1] ImageObject::isUpdated()
[2022-12-12 21:38:44][1] Check others time:0.849  256[2022-12-12 21:38:44][1] Check Object Updates....[2022-12-12 21:38:44][1] Check started[2022-12-12 21:38:44][1] find And Check BaseObjects 312[2022-12-12 21:38:44][1] Generate mesh data....[2022-12-12 21:38:44][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:38:44][1] Transfer hair: maneHAIR[2022-12-12 21:38:45][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:38:45][1] Transfer hair: tailHAIR[2022-12-12 21:38:45][1] checkPathTracing()
[2022-12-12 21:38:45][1] create PathTracing
[2022-12-12 21:38:45][1] applyPTParams:0x0000027C8EFD16F0
[2022-12-12 21:38:45][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:38:45][1] ApiUpdate Wait:1 Caller:startVpRender tm:217.153ms.  [OK]
[2022-12-12 21:38:46][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:38:46][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:38:46][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:38:46][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:38:46][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.166Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:38:46][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.166Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:38:46][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:38:46][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:38:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:38:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:38:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:38:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:48][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:38:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:49][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:38:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:49][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:38:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:50][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:38:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:50][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:38:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:50][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:38:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:51][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:38:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:52][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:38:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:52][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:38:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:53][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:38:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:54][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:38:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:56][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:38:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:57][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:38:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:38:58][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:38:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:00][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:39:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:03][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:39:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:05][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:39:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:06][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:39:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:09][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:39:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:12][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:39:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:14][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:39:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:15][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:39:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:17][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:39:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:18][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:39:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:19][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:39:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:20][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:39:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:21][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:39:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:22][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:39:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:23][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:39:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:24][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:39:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:25][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:39:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:25][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:39:25][1] beautyDenoiser progress:1
[2022-12-12 21:39:25][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:39:25][1] Create imageState:0x0000028139333300
[2022-12-12 21:39:25][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 21:39:25][1] OCT:Tonemapping the all passes tm:34.023
[2022-12-12 21:39:25][0] Tonemapping the all passes tm:34.023
[2022-12-12 21:39:25][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:39:25][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:39:25][1] OCT:stored passes in:16.564msec  cores=12
[2022-12-12 21:39:25][0] stored passes in:16.564msec  cores=12
[2022-12-12 21:39:25][1] OCT:Displaying passes in tm=3.264
[2022-12-12 21:39:25][0] Displaying passes in tm=3.264
[2022-12-12 21:39:25][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 21:39:26][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0312.tif in:0sec. 
[2022-12-12 21:39:26][1] OCT:Passes saved in:0.73sec. 
[2022-12-12 21:39:26][0] Passes saved in:0.73sec. 
[2022-12-12 21:39:26][1] Delete imageState:0x0000028139333300
[2022-12-12 21:39:26][1] freeRenderImages:0x0000028139333300 multiBmp:0x00000280037D1D40
[2022-12-12 21:39:27][1] Starting render frame:313 [OK]
 [OK]
[2022-12-12 21:39:27][1] startVpRender(.....)
[2022-12-12 21:39:27][1] setInteractive(0)[OK] [2022-12-12 21:39:27][1] OCT: 
[2022-12-12 21:39:27][0]  
[2022-12-12 21:39:27][1] OCT:FRAME:313 fps:30
[2022-12-12 21:39:27][0] FRAME:313 fps:30
[2022-12-12 21:39:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:39:27][1] updateCamera()
[2022-12-12 21:39:27][1] ApplyCImager enDenoise:1
[2022-12-12 21:39:27][1] ImageObject::isUpdated()
[2022-12-12 21:39:27][1] ImageObject::isUpdated()
[2022-12-12 21:39:27][1] Check others time:0.82  256[2022-12-12 21:39:27][1] Check Object Updates....[2022-12-12 21:39:27][1] Check started[2022-12-12 21:39:27][1] find And Check BaseObjects 313[2022-12-12 21:39:27][1] Generate mesh data....[2022-12-12 21:39:27][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:39:27][1] Transfer hair: maneHAIR[2022-12-12 21:39:27][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:39:27][1] Transfer hair: tailHAIR[2022-12-12 21:39:27][1] checkPathTracing()
[2022-12-12 21:39:27][1] create PathTracing
[2022-12-12 21:39:27][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 21:39:27][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:39:27][1] ApiUpdate Wait:1 Caller:startVpRender tm:220.42ms.  [OK]
[2022-12-12 21:39:28][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:39:28][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:39:28][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:39:28][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:39:28][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:21.879Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:39:28][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:21.879Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:39:28][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 21:39:28][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:39:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:29][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:39:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:30][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:39:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:30][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:39:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:31][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:39:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:31][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:39:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:31][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:39:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:32][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:39:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:32][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:39:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:33][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:39:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:33][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:39:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:34][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:39:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:35][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:39:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:35][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:39:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:36][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:39:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:38][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:39:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:39][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:39:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:40][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:39:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:42][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:39:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:45][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:39:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:47][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:39:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:49][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:39:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:51][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:39:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:54][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:39:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:56][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:39:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:58][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:39:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:39:59][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:39:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:01][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:40:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:02][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:40:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:02][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:40:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:04][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:40:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:04][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:40:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:05][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:40:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:06][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:40:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:07][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:40:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:07][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:40:07][1] beautyDenoiser progress:1
[2022-12-12 21:40:07][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:40:07][1] Create imageState:0x0000028005C43300
[2022-12-12 21:40:07][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:40:07][1] OCT:Tonemapping the all passes tm:30.674
[2022-12-12 21:40:07][0] Tonemapping the all passes tm:30.674
[2022-12-12 21:40:07][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:40:07][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:40:07][1] OCT:stored passes in:15.137msec  cores=12
[2022-12-12 21:40:07][0] stored passes in:15.137msec  cores=12
[2022-12-12 21:40:07][1] OCT:Displaying passes in tm=3.056
[2022-12-12 21:40:07][0] Displaying passes in tm=3.056
[2022-12-12 21:40:07][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:40:08][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0313.tif in:0sec. 
[2022-12-12 21:40:08][1] OCT:Passes saved in:0.724sec. 
[2022-12-12 21:40:08][0] Passes saved in:0.724sec. 
[2022-12-12 21:40:08][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:40:08][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:40:09][1] Starting render frame:314 [OK]
 [OK]
[2022-12-12 21:40:09][1] startVpRender(.....)
[2022-12-12 21:40:09][1] setInteractive(0)[OK] [2022-12-12 21:40:09][1] OCT: 
[2022-12-12 21:40:09][0]  
[2022-12-12 21:40:09][1] OCT:FRAME:314 fps:30
[2022-12-12 21:40:09][0] FRAME:314 fps:30
[2022-12-12 21:40:09][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:40:09][1] updateCamera()
[2022-12-12 21:40:09][1] ApplyCImager enDenoise:1
[2022-12-12 21:40:09][1] ImageObject::isUpdated()
[2022-12-12 21:40:09][1] ImageObject::isUpdated()
[2022-12-12 21:40:09][1] Check others time:0.681  256[2022-12-12 21:40:09][1] Check Object Updates....[2022-12-12 21:40:09][1] Check started[2022-12-12 21:40:09][1] find And Check BaseObjects 314[2022-12-12 21:40:09][1] Generate mesh data....[2022-12-12 21:40:09][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:40:09][1] Transfer hair: maneHAIR[2022-12-12 21:40:10][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:40:10][1] Transfer hair: tailHAIR[2022-12-12 21:40:10][1] checkPathTracing()
[2022-12-12 21:40:10][1] create PathTracing
[2022-12-12 21:40:10][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 21:40:10][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:40:10][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.062ms.  [OK]
[2022-12-12 21:40:11][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:40:11][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:40:11][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:40:11][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:40:11][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:21.889Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:40:11][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:21.889Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:40:11][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 21:40:11][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:40:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:12][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:40:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:12][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:40:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:12][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:40:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:13][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:40:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:13][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:40:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:14][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:40:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:14][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:40:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:15][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:40:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:15][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:40:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:15][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:40:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:16][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:40:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:17][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:40:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:17][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:40:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:19][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:40:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:20][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:40:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:21][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:40:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:22][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:40:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:24][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:40:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:28][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:40:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:30][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:40:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:31][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:40:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:34][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:40:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:36][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:40:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:39][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:40:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:40][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:40:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:41][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:40:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:43][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:40:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:44][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:40:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:45][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:40:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:46][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:40:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:46][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:40:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:47][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:40:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:48][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:40:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:49][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:40:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:49][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:40:49][1] beautyDenoiser progress:1
[2022-12-12 21:40:49][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:40:49][1] Create imageState:0x0000028005C43300
[2022-12-12 21:40:49][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:40:49][1] OCT:Tonemapping the all passes tm:36.431
[2022-12-12 21:40:49][0] Tonemapping the all passes tm:36.431
[2022-12-12 21:40:49][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:40:49][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:40:49][1] OCT:stored passes in:18.613msec  cores=12
[2022-12-12 21:40:49][0] stored passes in:18.613msec  cores=12
[2022-12-12 21:40:49][1] OCT:Displaying passes in tm=3.208
[2022-12-12 21:40:49][0] Displaying passes in tm=3.208
[2022-12-12 21:40:49][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:40:50][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0314.tif in:0sec. 
[2022-12-12 21:40:50][1] OCT:Passes saved in:0.724sec. 
[2022-12-12 21:40:50][0] Passes saved in:0.724sec. 
[2022-12-12 21:40:50][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:40:50][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:40:51][1] Starting render frame:315 [OK]
 [OK]
[2022-12-12 21:40:51][1] startVpRender(.....)
[2022-12-12 21:40:51][1] setInteractive(0)[OK] [2022-12-12 21:40:51][1] OCT: 
[2022-12-12 21:40:51][0]  
[2022-12-12 21:40:51][1] OCT:FRAME:315 fps:30
[2022-12-12 21:40:51][0] FRAME:315 fps:30
[2022-12-12 21:40:51][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:40:51][1] updateCamera()
[2022-12-12 21:40:51][1] ApplyCImager enDenoise:1
[2022-12-12 21:40:51][1] ImageObject::isUpdated()
[2022-12-12 21:40:51][1] ImageObject::isUpdated()
[2022-12-12 21:40:51][1] Check others time:0.904  256[2022-12-12 21:40:51][1] Check Object Updates....[2022-12-12 21:40:51][1] Check started[2022-12-12 21:40:51][1] find And Check BaseObjects 315[2022-12-12 21:40:51][1] Generate mesh data....[2022-12-12 21:40:51][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:40:51][1] Transfer hair: maneHAIR[2022-12-12 21:40:52][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:40:52][1] Transfer hair: tailHAIR[2022-12-12 21:40:52][1] checkPathTracing()
[2022-12-12 21:40:52][1] create PathTracing
[2022-12-12 21:40:52][1] applyPTParams:0x0000027C99FBE170
[2022-12-12 21:40:52][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:40:52][1] ApiUpdate Wait:1 Caller:startVpRender tm:261.339ms.  [OK]
[2022-12-12 21:40:53][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:40:53][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:40:53][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:40:53][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:40:53][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.955Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:40:53][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.955Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:40:53][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:40:53][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:40:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:54][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:40:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:54][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:40:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:54][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:40:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:55][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:40:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:55][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:40:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:56][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:40:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:56][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:40:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:57][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:40:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:57][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:40:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:57][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:40:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:58][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:40:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:59][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:40:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:40:59][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:40:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:01][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:41:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:02][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:41:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:03][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:41:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:04][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:41:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:06][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:41:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:09][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:41:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:11][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:41:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:13][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:41:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:15][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:41:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:18][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:41:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:20][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:41:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:22][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:41:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:23][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:41:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:25][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:41:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:26][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:41:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:27][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:41:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:28][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:41:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:41:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:41:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:30][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:41:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:41:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:32][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:41:32][1] beautyDenoiser progress:1
[2022-12-12 21:41:32][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:41:32][1] Create imageState:0x000002812DFAC300
[2022-12-12 21:41:32][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 21:41:32][1] OCT:Tonemapping the all passes tm:30.55
[2022-12-12 21:41:32][0] Tonemapping the all passes tm:30.55
[2022-12-12 21:41:32][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:41:32][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:41:32][1] OCT:stored passes in:14.632msec  cores=12
[2022-12-12 21:41:32][0] stored passes in:14.632msec  cores=12
[2022-12-12 21:41:32][1] OCT:Displaying passes in tm=3.409
[2022-12-12 21:41:32][0] Displaying passes in tm=3.409
[2022-12-12 21:41:32][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 21:41:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0315.tif in:0sec. 
[2022-12-12 21:41:32][1] OCT:Passes saved in:0.72sec. 
[2022-12-12 21:41:32][0] Passes saved in:0.72sec. 
[2022-12-12 21:41:32][1] Delete imageState:0x000002812DFAC300
[2022-12-12 21:41:32][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 21:41:33][1] Starting render frame:316 [OK]
 [OK]
[2022-12-12 21:41:33][1] startVpRender(.....)
[2022-12-12 21:41:33][1] setInteractive(0)[OK] [2022-12-12 21:41:33][1] OCT: 
[2022-12-12 21:41:33][0]  
[2022-12-12 21:41:33][1] OCT:FRAME:316 fps:30
[2022-12-12 21:41:33][0] FRAME:316 fps:30
[2022-12-12 21:41:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:41:33][1] updateCamera()
[2022-12-12 21:41:33][1] ApplyCImager enDenoise:1
[2022-12-12 21:41:33][1] ImageObject::isUpdated()
[2022-12-12 21:41:33][1] ImageObject::isUpdated()
[2022-12-12 21:41:33][1] Check others time:0.867  256[2022-12-12 21:41:33][1] Check Object Updates....[2022-12-12 21:41:33][1] Check started[2022-12-12 21:41:33][1] find And Check BaseObjects 316[2022-12-12 21:41:33][1] Generate mesh data....[2022-12-12 21:41:34][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:41:34][1] Transfer hair: maneHAIR[2022-12-12 21:41:34][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:41:34][1] Transfer hair: tailHAIR[2022-12-12 21:41:34][1] checkPathTracing()
[2022-12-12 21:41:34][1] create PathTracing
[2022-12-12 21:41:34][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 21:41:34][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:41:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.134ms.  [OK]
[2022-12-12 21:41:35][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:41:35][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:41:35][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:41:35][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:41:35][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.547Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:41:35][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.547Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:41:35][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:41:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:41:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:41:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:37][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:41:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:37][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:41:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:38][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:41:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:38][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:41:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:38][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:41:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:39][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:41:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:39][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:41:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:41:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:40][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:41:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:41][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:41:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:42][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:41:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:42][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:41:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:43][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:41:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:45][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:41:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:46][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:41:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:47][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:41:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:49][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:41:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:52][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:41:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:54][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:41:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:56][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:41:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:41:58][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:41:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:01][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:42:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:03][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:42:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:05][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:42:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:06][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:42:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:08][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:42:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:09][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:42:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:09][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:42:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:11][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:42:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:11][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:42:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:12][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:42:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:13][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:42:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:15][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:42:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:15][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:42:15][1] beautyDenoiser progress:1
[2022-12-12 21:42:15][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:42:15][1] Create imageState:0x0000028139333300
[2022-12-12 21:42:15][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 21:42:15][1] OCT:Tonemapping the all passes tm:30.922
[2022-12-12 21:42:15][0] Tonemapping the all passes tm:30.922
[2022-12-12 21:42:15][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:42:15][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:42:15][1] OCT:stored passes in:15.409msec  cores=12
[2022-12-12 21:42:15][0] stored passes in:15.409msec  cores=12
[2022-12-12 21:42:15][1] OCT:Displaying passes in tm=3.348
[2022-12-12 21:42:15][0] Displaying passes in tm=3.348
[2022-12-12 21:42:15][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:42:16][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0316.tif in:0sec. 
[2022-12-12 21:42:16][1] OCT:Passes saved in:0.716sec. 
[2022-12-12 21:42:16][0] Passes saved in:0.716sec. 
[2022-12-12 21:42:16][1] Delete imageState:0x0000028139333300
[2022-12-12 21:42:16][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:42:17][1] Starting render frame:317 [OK]
 [OK]
[2022-12-12 21:42:17][1] startVpRender(.....)
[2022-12-12 21:42:17][1] setInteractive(0)[OK] [2022-12-12 21:42:17][1] OCT: 
[2022-12-12 21:42:17][0]  
[2022-12-12 21:42:17][1] OCT:FRAME:317 fps:30
[2022-12-12 21:42:17][0] FRAME:317 fps:30
[2022-12-12 21:42:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:42:17][1] updateCamera()
[2022-12-12 21:42:17][1] ApplyCImager enDenoise:1
[2022-12-12 21:42:17][1] ImageObject::isUpdated()
[2022-12-12 21:42:17][1] ImageObject::isUpdated()
[2022-12-12 21:42:17][1] Check others time:0.791  256[2022-12-12 21:42:17][1] Check Object Updates....[2022-12-12 21:42:17][1] Check started[2022-12-12 21:42:17][1] find And Check BaseObjects 317[2022-12-12 21:42:17][1] Generate mesh data....[2022-12-12 21:42:17][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:42:17][1] Transfer hair: maneHAIR[2022-12-12 21:42:17][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:42:17][1] Transfer hair: tailHAIR[2022-12-12 21:42:17][1] checkPathTracing()
[2022-12-12 21:42:17][1] create PathTracing
[2022-12-12 21:42:17][1] applyPTParams:0x0000027D189CCE70
[2022-12-12 21:42:17][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:42:17][1] ApiUpdate Wait:1 Caller:startVpRender tm:220.74ms.  [OK]
[2022-12-12 21:42:19][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:42:19][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:42:19][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:42:19][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:42:19][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.429Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:42:19][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.429Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:42:19][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 21:42:19][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:42:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:20][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:42:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:21][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:42:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:21][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:42:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:22][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:42:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:22][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:42:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:23][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:42:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:23][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:42:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:23][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:42:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:24][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:42:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:25][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:42:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:25][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:42:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:26][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:42:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:27][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:42:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:28][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:42:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:29][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:42:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:30][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:42:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:33][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:42:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:36][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:42:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:38][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:42:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:39][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:42:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:41][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:42:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:44][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:42:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:46][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:42:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:48][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:42:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:49][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:42:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:50][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:42:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:51][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:42:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:52][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:42:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:53][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:42:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:54][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:42:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:55][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:42:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:55][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:42:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:56][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:42:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:42:57][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:42:57][1] beautyDenoiser progress:1
[2022-12-12 21:42:57][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:42:57][1] Create imageState:0x0000028139333300
[2022-12-12 21:42:57][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 21:42:57][1] OCT:Tonemapping the all passes tm:29.752
[2022-12-12 21:42:57][0] Tonemapping the all passes tm:29.752
[2022-12-12 21:42:57][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:42:57][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:42:57][1] OCT:stored passes in:15.749msec  cores=12
[2022-12-12 21:42:57][0] stored passes in:15.749msec  cores=12
[2022-12-12 21:42:57][1] OCT:Displaying passes in tm=3.156
[2022-12-12 21:42:57][0] Displaying passes in tm=3.156
[2022-12-12 21:42:57][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:42:57][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0317.tif in:0sec. 
[2022-12-12 21:42:57][1] OCT:Passes saved in:0.711sec. 
[2022-12-12 21:42:57][0] Passes saved in:0.711sec. 
[2022-12-12 21:42:57][1] Delete imageState:0x0000028139333300
[2022-12-12 21:42:57][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:42:58][1] Starting render frame:318 [OK]
 [OK]
[2022-12-12 21:42:58][1] startVpRender(.....)
[2022-12-12 21:42:58][1] setInteractive(0)[OK] [2022-12-12 21:42:58][1] OCT: 
[2022-12-12 21:42:58][0]  
[2022-12-12 21:42:58][1] OCT:FRAME:318 fps:30
[2022-12-12 21:42:58][0] FRAME:318 fps:30
[2022-12-12 21:42:58][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:42:58][1] updateCamera()
[2022-12-12 21:42:58][1] ApplyCImager enDenoise:1
[2022-12-12 21:42:58][1] ImageObject::isUpdated()
[2022-12-12 21:42:58][1] ImageObject::isUpdated()
[2022-12-12 21:42:58][1] Check others time:0.89  256[2022-12-12 21:42:58][1] Check Object Updates....[2022-12-12 21:42:58][1] Check started[2022-12-12 21:42:58][1] find And Check BaseObjects 318[2022-12-12 21:42:58][1] Generate mesh data....[2022-12-12 21:42:59][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:42:59][1] Transfer hair: maneHAIR[2022-12-12 21:42:59][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:42:59][1] Transfer hair: tailHAIR[2022-12-12 21:42:59][1] checkPathTracing()
[2022-12-12 21:42:59][1] create PathTracing
[2022-12-12 21:42:59][1] applyPTParams:0x0000027C8EFC98F0
[2022-12-12 21:42:59][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:42:59][1] ApiUpdate Wait:1 Caller:startVpRender tm:215.485ms.  [OK]
[2022-12-12 21:43:00][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:43:00][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:43:00][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:43:00][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:43:00][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.547Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:43:00][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.547Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:43:00][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:43:00][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:43:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:01][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:43:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:01][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:43:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:01][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:43:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:02][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:43:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:02][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:43:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:03][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:43:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:03][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:43:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:04][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:43:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:04][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:43:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:05][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:43:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:05][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:43:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:06][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:43:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:06][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:43:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:08][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:43:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:09][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:43:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:10][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:43:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:11][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:43:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:13][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:43:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:16][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:43:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:18][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:43:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:20][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:43:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:22][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:43:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:25][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:43:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:27][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:43:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:28][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:43:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:30][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:43:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:31][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:43:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:32][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:43:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:33][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:43:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:34][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:43:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:35][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:43:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:35][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:43:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:36][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:43:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:37][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:43:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:37][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:43:37][1] beautyDenoiser progress:1
[2022-12-12 21:43:37][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:43:37][1] Create imageState:0x000002800DC84300
[2022-12-12 21:43:37][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 21:43:37][1] OCT:Tonemapping the all passes tm:30.79
[2022-12-12 21:43:37][0] Tonemapping the all passes tm:30.79
[2022-12-12 21:43:37][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:43:37][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:43:37][1] OCT:stored passes in:14.578msec  cores=12
[2022-12-12 21:43:37][0] stored passes in:14.578msec  cores=12
[2022-12-12 21:43:37][1] OCT:Displaying passes in tm=3.312
[2022-12-12 21:43:37][0] Displaying passes in tm=3.312
[2022-12-12 21:43:37][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 21:43:38][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0318.tif in:0sec. 
[2022-12-12 21:43:38][1] OCT:Passes saved in:0.718sec. 
[2022-12-12 21:43:38][0] Passes saved in:0.718sec. 
[2022-12-12 21:43:38][1] Delete imageState:0x000002800DC84300
[2022-12-12 21:43:38][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 21:43:39][1] Starting render frame:319 [OK]
 [OK]
[2022-12-12 21:43:39][1] startVpRender(.....)
[2022-12-12 21:43:39][1] setInteractive(0)[OK] [2022-12-12 21:43:39][1] OCT: 
[2022-12-12 21:43:39][0]  
[2022-12-12 21:43:39][1] OCT:FRAME:319 fps:30
[2022-12-12 21:43:39][0] FRAME:319 fps:30
[2022-12-12 21:43:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:43:39][1] updateCamera()
[2022-12-12 21:43:39][1] ApplyCImager enDenoise:1
[2022-12-12 21:43:39][1] ImageObject::isUpdated()
[2022-12-12 21:43:39][1] ImageObject::isUpdated()
[2022-12-12 21:43:39][1] Check others time:0.893  256[2022-12-12 21:43:39][1] Check Object Updates....[2022-12-12 21:43:39][1] Check started[2022-12-12 21:43:39][1] find And Check BaseObjects 319[2022-12-12 21:43:39][1] Generate mesh data....[2022-12-12 21:43:39][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:43:39][1] Transfer hair: maneHAIR[2022-12-12 21:43:40][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:43:40][1] Transfer hair: tailHAIR[2022-12-12 21:43:40][1] checkPathTracing()
[2022-12-12 21:43:40][1] create PathTracing
[2022-12-12 21:43:40][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 21:43:40][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:43:40][1] ApiUpdate Wait:1 Caller:startVpRender tm:274.719ms.  [OK]
[2022-12-12 21:43:41][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:43:41][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:43:41][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:43:41][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:43:41][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.575Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:43:41][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.575Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:43:41][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 21:43:41][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:43:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:41][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:43:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:42][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:43:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:43][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:43:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:43][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:43:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:44][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:43:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:44][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:43:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:44][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:43:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:45][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:43:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:45][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:43:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:46][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:43:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:47][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:43:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:47][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:43:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:48][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:43:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:50][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:43:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:51][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:43:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:52][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:43:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:54][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:43:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:57][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:43:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:43:59][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:43:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:00][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:44:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:02][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:44:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:05][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:44:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:07][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:44:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:09][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:44:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:10][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:44:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:12][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:44:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:13][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:44:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:14][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:44:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:15][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:44:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:16][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:44:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:17][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:44:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:17][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:44:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:19][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:44:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:19][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:44:19][1] beautyDenoiser progress:1
[2022-12-12 21:44:19][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:44:19][1] Create imageState:0x000002812DFAC300
[2022-12-12 21:44:19][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 21:44:19][1] OCT:Tonemapping the all passes tm:30.396
[2022-12-12 21:44:19][0] Tonemapping the all passes tm:30.396
[2022-12-12 21:44:19][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:44:19][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:44:19][1] OCT:stored passes in:15.541msec  cores=12
[2022-12-12 21:44:19][0] stored passes in:15.541msec  cores=12
[2022-12-12 21:44:19][1] OCT:Displaying passes in tm=3.073
[2022-12-12 21:44:19][0] Displaying passes in tm=3.073
[2022-12-12 21:44:19][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:44:20][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0319.tif in:0sec. 
[2022-12-12 21:44:20][1] OCT:Passes saved in:0.728sec. 
[2022-12-12 21:44:20][0] Passes saved in:0.728sec. 
[2022-12-12 21:44:20][1] Delete imageState:0x000002812DFAC300
[2022-12-12 21:44:20][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:44:20][1] Starting render frame:320 [OK]
 [OK]
[2022-12-12 21:44:20][1] startVpRender(.....)
[2022-12-12 21:44:20][1] setInteractive(0)[OK] [2022-12-12 21:44:20][1] OCT: 
[2022-12-12 21:44:20][0]  
[2022-12-12 21:44:20][1] OCT:FRAME:320 fps:30
[2022-12-12 21:44:20][0] FRAME:320 fps:30
[2022-12-12 21:44:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:44:20][1] updateCamera()
[2022-12-12 21:44:20][1] ApplyCImager enDenoise:1
[2022-12-12 21:44:20][1] ImageObject::isUpdated()
[2022-12-12 21:44:20][1] ImageObject::isUpdated()
[2022-12-12 21:44:20][1] Check others time:0.829  256[2022-12-12 21:44:20][1] Check Object Updates....[2022-12-12 21:44:20][1] Check started[2022-12-12 21:44:20][1] find And Check BaseObjects 320[2022-12-12 21:44:20][1] Generate mesh data....[2022-12-12 21:44:21][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:44:21][1] Transfer hair: maneHAIR[2022-12-12 21:44:21][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:44:21][1] Transfer hair: tailHAIR[2022-12-12 21:44:21][1] checkPathTracing()
[2022-12-12 21:44:21][1] create PathTracing
[2022-12-12 21:44:21][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 21:44:21][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:44:21][1] ApiUpdate Wait:1 Caller:startVpRender tm:239.747ms.  [OK]
[2022-12-12 21:44:23][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:44:23][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:44:23][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:44:23][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:44:23][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.602Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:44:23][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.602Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:44:23][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:44:23][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:44:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:24][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:44:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:25][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:44:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:25][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:44:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:26][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:44:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:26][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:44:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:26][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:44:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:27][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:44:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:27][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:44:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:28][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:44:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:29][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:44:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:29][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:44:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:29][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:44:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:31][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:44:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:32][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:44:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:33][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:44:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:34][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:44:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:36][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:44:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:39][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:44:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:41][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:44:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:43][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:44:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:45][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:44:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:48][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:44:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:50][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:44:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:52][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:44:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:53][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:44:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:54][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:44:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:55][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:44:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:56][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:44:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:57][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:44:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:58][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:44:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:44:59][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:44:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:00][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:45:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:01][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:45:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:01][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:45:01][1] beautyDenoiser progress:1
[2022-12-12 21:45:01][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:45:01][1] Create imageState:0x000002812DFAC300
[2022-12-12 21:45:01][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 21:45:01][1] OCT:Tonemapping the all passes tm:31.761
[2022-12-12 21:45:01][0] Tonemapping the all passes tm:31.761
[2022-12-12 21:45:01][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:45:01][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:45:01][1] OCT:stored passes in:16.466msec  cores=12
[2022-12-12 21:45:01][0] stored passes in:16.466msec  cores=12
[2022-12-12 21:45:01][1] OCT:Displaying passes in tm=3.119
[2022-12-12 21:45:01][0] Displaying passes in tm=3.119
[2022-12-12 21:45:01][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:45:02][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0320.tif in:0sec. 
[2022-12-12 21:45:02][1] OCT:Passes saved in:0.722sec. 
[2022-12-12 21:45:02][0] Passes saved in:0.722sec. 
[2022-12-12 21:45:02][1] Delete imageState:0x000002812DFAC300
[2022-12-12 21:45:02][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:45:03][1] Starting render frame:321 [OK]
 [OK]
[2022-12-12 21:45:03][1] startVpRender(.....)
[2022-12-12 21:45:03][1] setInteractive(0)[OK] [2022-12-12 21:45:03][1] OCT: 
[2022-12-12 21:45:03][0]  
[2022-12-12 21:45:03][1] OCT:FRAME:321 fps:30
[2022-12-12 21:45:03][0] FRAME:321 fps:30
[2022-12-12 21:45:03][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:45:03][1] updateCamera()
[2022-12-12 21:45:03][1] ApplyCImager enDenoise:1
[2022-12-12 21:45:03][1] ImageObject::isUpdated()
[2022-12-12 21:45:03][1] ImageObject::isUpdated()
[2022-12-12 21:45:03][1] Check others time:0.818  256[2022-12-12 21:45:03][1] Check Object Updates....[2022-12-12 21:45:03][1] Check started[2022-12-12 21:45:03][1] find And Check BaseObjects 321[2022-12-12 21:45:03][1] Generate mesh data....[2022-12-12 21:45:03][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:45:03][1] Transfer hair: maneHAIR[2022-12-12 21:45:03][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:45:03][1] Transfer hair: tailHAIR[2022-12-12 21:45:03][1] checkPathTracing()
[2022-12-12 21:45:03][1] create PathTracing
[2022-12-12 21:45:03][1] applyPTParams:0x0000027C8EFC96B0
[2022-12-12 21:45:03][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:45:03][1] ApiUpdate Wait:1 Caller:startVpRender tm:271.987ms.  [OK]
[2022-12-12 21:45:05][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:45:05][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:45:05][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:45:05][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:45:05][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.639Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:45:05][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.639Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:45:05][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 21:45:05][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:45:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:06][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:45:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:07][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:45:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:07][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:45:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:08][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:45:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:08][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:45:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:09][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:45:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:09][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:45:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:09][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:45:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:10][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:45:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:11][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:45:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:11][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:45:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:12][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:45:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:13][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:45:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:15][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:45:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:16][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:45:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:17][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:45:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:19][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:45:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:22][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:45:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:24][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:45:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:25][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:45:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:27][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:45:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:30][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:45:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:32][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:45:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:34][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:45:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:35][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:45:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:36][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:45:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:37][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:45:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:38][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:45:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:39][1] Render progress  cspp/maxspp:113/120
[2022-12-12 21:45:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:40][1] Render progress  cspp/maxspp:115/120
[2022-12-12 21:45:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:41][1] Render progress  cspp/maxspp:118/120
[2022-12-12 21:45:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:42][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:45:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:43][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:45:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:43][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:45:43][1] beautyDenoiser progress:1
[2022-12-12 21:45:43][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:45:43][1] Create imageState:0x000002812DFAC300
[2022-12-12 21:45:43][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 21:45:43][1] OCT:Tonemapping the all passes tm:30.327
[2022-12-12 21:45:43][0] Tonemapping the all passes tm:30.327
[2022-12-12 21:45:43][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:45:43][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:45:43][1] OCT:stored passes in:14.477msec  cores=12
[2022-12-12 21:45:43][0] stored passes in:14.477msec  cores=12
[2022-12-12 21:45:43][1] OCT:Displaying passes in tm=3.315
[2022-12-12 21:45:43][0] Displaying passes in tm=3.315
[2022-12-12 21:45:43][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 21:45:44][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0321.tif in:0sec. 
[2022-12-12 21:45:44][1] OCT:Passes saved in:0.707sec. 
[2022-12-12 21:45:44][0] Passes saved in:0.707sec. 
[2022-12-12 21:45:44][1] Delete imageState:0x000002812DFAC300
[2022-12-12 21:45:44][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 21:45:44][1] Starting render frame:322 [OK]
 [OK]
[2022-12-12 21:45:44][1] startVpRender(.....)
[2022-12-12 21:45:44][1] setInteractive(0)[OK] [2022-12-12 21:45:44][1] OCT: 
[2022-12-12 21:45:44][0]  
[2022-12-12 21:45:44][1] OCT:FRAME:322 fps:30
[2022-12-12 21:45:44][0] FRAME:322 fps:30
[2022-12-12 21:45:44][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:45:44][1] updateCamera()
[2022-12-12 21:45:44][1] ApplyCImager enDenoise:1
[2022-12-12 21:45:44][1] ImageObject::isUpdated()
[2022-12-12 21:45:44][1] ImageObject::isUpdated()
[2022-12-12 21:45:44][1] Check others time:0.889  256[2022-12-12 21:45:44][1] Check Object Updates....[2022-12-12 21:45:44][1] Check started[2022-12-12 21:45:44][1] find And Check BaseObjects 322[2022-12-12 21:45:44][1] Generate mesh data....[2022-12-12 21:45:45][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:45:45][1] Transfer hair: maneHAIR[2022-12-12 21:45:45][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:45:45][1] Transfer hair: tailHAIR[2022-12-12 21:45:45][1] checkPathTracing()
[2022-12-12 21:45:45][1] create PathTracing
[2022-12-12 21:45:45][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 21:45:45][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:45:45][1] ApiUpdate Wait:1 Caller:startVpRender tm:256.534ms.  [OK]
[2022-12-12 21:45:46][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:45:46][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:45:46][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:45:46][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:45:46][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.683Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:45:46][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.683Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:45:46][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-12 21:45:46][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:45:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:45:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:48][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:45:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:45:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:48][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:45:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:49][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:45:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:49][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:45:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:50][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:45:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:50][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:45:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:50][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:45:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:51][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:45:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:52][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:45:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:52][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:45:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:53][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:45:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:54][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:45:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:56][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:45:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:57][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:45:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:45:58][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:45:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:00][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:46:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:03][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:46:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:05][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:46:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:06][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:46:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:09][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:46:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:12][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:46:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:14][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:46:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:15][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:46:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:17][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:46:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:18][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:46:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:19][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:46:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:20][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:46:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:21][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:46:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:22][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:46:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:23][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:46:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:23][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:46:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:25][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:46:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:25][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:46:25][1] beautyDenoiser progress:1
[2022-12-12 21:46:25][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:46:25][1] Create imageState:0x00000281DA2A1300
[2022-12-12 21:46:25][1] StoreAllRenderPasses:0x00000281DA2A1300  passCnt:2 
[2022-12-12 21:46:25][1] OCT:Tonemapping the all passes tm:29.671
[2022-12-12 21:46:25][0] Tonemapping the all passes tm:29.671
[2022-12-12 21:46:25][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:46:25][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:46:25][1] OCT:stored passes in:15.881msec  cores=12
[2022-12-12 21:46:25][0] stored passes in:15.881msec  cores=12
[2022-12-12 21:46:25][1] OCT:Displaying passes in tm=3.246
[2022-12-12 21:46:25][0] Displaying passes in tm=3.246
[2022-12-12 21:46:25][1] freeRenderImages:0x00000281DA2A1300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:46:26][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0322.tif in:0sec. 
[2022-12-12 21:46:26][1] OCT:Passes saved in:0.729sec. 
[2022-12-12 21:46:26][0] Passes saved in:0.729sec. 
[2022-12-12 21:46:26][1] Delete imageState:0x00000281DA2A1300
[2022-12-12 21:46:26][1] freeRenderImages:0x00000281DA2A1300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:46:26][1] Starting render frame:323 [OK]
 [OK]
[2022-12-12 21:46:26][1] startVpRender(.....)
[2022-12-12 21:46:26][1] setInteractive(0)[OK] [2022-12-12 21:46:26][1] OCT: 
[2022-12-12 21:46:26][0]  
[2022-12-12 21:46:26][1] OCT:FRAME:323 fps:30
[2022-12-12 21:46:26][0] FRAME:323 fps:30
[2022-12-12 21:46:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:46:26][1] updateCamera()
[2022-12-12 21:46:26][1] ApplyCImager enDenoise:1
[2022-12-12 21:46:26][1] ImageObject::isUpdated()
[2022-12-12 21:46:26][1] ImageObject::isUpdated()
[2022-12-12 21:46:26][1] Check others time:0.933  256[2022-12-12 21:46:26][1] Check Object Updates....[2022-12-12 21:46:26][1] Check started[2022-12-12 21:46:26][1] find And Check BaseObjects 323[2022-12-12 21:46:26][1] Generate mesh data....[2022-12-12 21:46:27][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:46:27][1] Transfer hair: maneHAIR[2022-12-12 21:46:27][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:46:27][1] Transfer hair: tailHAIR[2022-12-12 21:46:27][1] checkPathTracing()
[2022-12-12 21:46:27][1] create PathTracing
[2022-12-12 21:46:27][1] applyPTParams:0x0000027C99FBD870
[2022-12-12 21:46:27][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:46:27][1] ApiUpdate Wait:1 Caller:startVpRender tm:220.827ms.  [OK]
[2022-12-12 21:46:28][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:46:28][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:46:28][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:46:28][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:46:28][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.756Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:46:28][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.756Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:46:28][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:46:28][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:46:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:29][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:46:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:30][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:46:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:30][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:46:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:30][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:46:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:31][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:46:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:31][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:46:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:32][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:46:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:32][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:46:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:32][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:46:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:33][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:46:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:34][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:46:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:34][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:46:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:35][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:46:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:36][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:46:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:38][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:46:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:39][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:46:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:40][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:46:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:42][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:46:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:45][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:46:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:47][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:46:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:48][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:46:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:51][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:46:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:53][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:46:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:56][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:46:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:57][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:46:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:46:59][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:46:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:00][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:47:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:01][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:47:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:02][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:47:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:03][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:47:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:04][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:47:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:05][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:47:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:05][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:47:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:07][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:47:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:08][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:47:08][1] beautyDenoiser progress:1
[2022-12-12 21:47:08][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:47:08][1] Create imageState:0x0000028005C43300
[2022-12-12 21:47:08][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:47:08][1] OCT:Tonemapping the all passes tm:30.839
[2022-12-12 21:47:08][0] Tonemapping the all passes tm:30.839
[2022-12-12 21:47:08][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:47:08][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:47:08][1] OCT:stored passes in:14.94msec  cores=12
[2022-12-12 21:47:08][0] stored passes in:14.94msec  cores=12
[2022-12-12 21:47:08][1] OCT:Displaying passes in tm=3.222
[2022-12-12 21:47:08][0] Displaying passes in tm=3.222
[2022-12-12 21:47:08][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:47:08][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0323.tif in:0sec. 
[2022-12-12 21:47:08][1] OCT:Passes saved in:0.712sec. 
[2022-12-12 21:47:08][0] Passes saved in:0.712sec. 
[2022-12-12 21:47:08][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:47:08][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:47:09][1] Starting render frame:324 [OK]
 [OK]
[2022-12-12 21:47:09][1] startVpRender(.....)
[2022-12-12 21:47:09][1] setInteractive(0)[OK] [2022-12-12 21:47:09][1] OCT: 
[2022-12-12 21:47:09][0]  
[2022-12-12 21:47:09][1] OCT:FRAME:324 fps:30
[2022-12-12 21:47:09][0] FRAME:324 fps:30
[2022-12-12 21:47:09][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:47:09][1] updateCamera()
[2022-12-12 21:47:09][1] ApplyCImager enDenoise:1
[2022-12-12 21:47:09][1] ImageObject::isUpdated()
[2022-12-12 21:47:09][1] ImageObject::isUpdated()
[2022-12-12 21:47:09][1] Check others time:0.737  256[2022-12-12 21:47:09][1] Check Object Updates....[2022-12-12 21:47:09][1] Check started[2022-12-12 21:47:09][1] find And Check BaseObjects 324[2022-12-12 21:47:09][1] Generate mesh data....[2022-12-12 21:47:10][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:47:10][1] Transfer hair: maneHAIR[2022-12-12 21:47:10][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:47:10][1] Transfer hair: tailHAIR[2022-12-12 21:47:10][1] checkPathTracing()
[2022-12-12 21:47:10][1] create PathTracing
[2022-12-12 21:47:10][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 21:47:10][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:47:10][1] ApiUpdate Wait:1 Caller:startVpRender tm:215.244ms.  [OK]
[2022-12-12 21:47:11][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:47:11][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:47:11][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:47:11][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:47:11][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.743Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:47:11][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.743Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:47:11][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:47:11][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:47:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:12][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:47:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:13][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:47:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:13][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:47:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:13][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:47:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:14][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:47:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:14][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:47:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:15][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:47:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:15][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:47:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:15][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:47:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:16][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:47:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:17][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:47:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:18][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:47:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:18][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:47:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:19][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:47:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:21][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:47:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:22][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:47:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:23][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:47:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:25][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:47:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:28][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:47:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:30][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:47:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:32][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:47:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:34][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:47:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:37][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:47:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:39][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:47:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:40][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:47:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:42][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:47:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:43][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:47:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:45][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:47:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:45][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:47:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:46][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:47:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:47][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:47:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:48][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:47:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:49][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:47:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:50][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:47:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:50][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:47:50][1] beautyDenoiser progress:1
[2022-12-12 21:47:50][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:47:50][1] Create imageState:0x000002800DC84300
[2022-12-12 21:47:50][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 21:47:50][1] OCT:Tonemapping the all passes tm:31.213
[2022-12-12 21:47:50][0] Tonemapping the all passes tm:31.213
[2022-12-12 21:47:50][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:47:50][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:47:50][1] OCT:stored passes in:13.744msec  cores=12
[2022-12-12 21:47:50][0] stored passes in:13.744msec  cores=12
[2022-12-12 21:47:50][1] OCT:Displaying passes in tm=3.279
[2022-12-12 21:47:50][0] Displaying passes in tm=3.279
[2022-12-12 21:47:50][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 21:47:51][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0324.tif in:0sec. 
[2022-12-12 21:47:51][1] OCT:Passes saved in:0.712sec. 
[2022-12-12 21:47:51][0] Passes saved in:0.712sec. 
[2022-12-12 21:47:51][1] Delete imageState:0x000002800DC84300
[2022-12-12 21:47:51][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 21:47:52][1] Starting render frame:325 [OK]
 [OK]
[2022-12-12 21:47:52][1] startVpRender(.....)
[2022-12-12 21:47:52][1] setInteractive(0)[OK] [2022-12-12 21:47:52][1] OCT: 
[2022-12-12 21:47:52][0]  
[2022-12-12 21:47:52][1] OCT:FRAME:325 fps:30
[2022-12-12 21:47:52][0] FRAME:325 fps:30
[2022-12-12 21:47:52][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:47:52][1] updateCamera()
[2022-12-12 21:47:52][1] ApplyCImager enDenoise:1
[2022-12-12 21:47:52][1] ImageObject::isUpdated()
[2022-12-12 21:47:52][1] ImageObject::isUpdated()
[2022-12-12 21:47:52][1] Check others time:0.868  256[2022-12-12 21:47:52][1] Check Object Updates....[2022-12-12 21:47:52][1] Check started[2022-12-12 21:47:52][1] find And Check BaseObjects 325[2022-12-12 21:47:52][1] Generate mesh data....[2022-12-12 21:47:52][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:47:52][1] Transfer hair: maneHAIR[2022-12-12 21:47:52][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:47:52][1] Transfer hair: tailHAIR[2022-12-12 21:47:52][1] checkPathTracing()
[2022-12-12 21:47:52][1] create PathTracing
[2022-12-12 21:47:52][1] applyPTParams:0x0000027D189C9510
[2022-12-12 21:47:52][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:47:52][1] ApiUpdate Wait:1 Caller:startVpRender tm:286.797ms.  [OK]
[2022-12-12 21:47:53][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:47:53][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:47:53][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:47:53][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:47:53][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.733Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:47:53][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.733Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:47:53][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-12 21:47:53][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:47:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:54][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:47:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:55][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:47:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:55][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:47:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:55][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:47:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:56][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:47:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:56][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:47:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:57][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:47:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:57][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:47:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:57][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:47:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:58][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:47:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:59][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:47:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:47:59][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:47:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:00][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:48:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:01][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:48:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:03][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:48:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:04][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:48:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:04][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:48:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:07][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:48:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:09][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:48:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:12][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:48:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:13][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:48:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:15][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:48:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:18][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:48:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:20][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:48:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:22][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:48:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:23][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:48:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:25][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:48:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:26][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:48:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:26][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:48:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:28][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:48:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:28][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:48:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:29][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:48:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:30][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:48:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:31][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:48:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:31][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:48:31][1] beautyDenoiser progress:1
[2022-12-12 21:48:31][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:48:31][1] Create imageState:0x000002800DC84300
[2022-12-12 21:48:31][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 21:48:31][1] OCT:Tonemapping the all passes tm:30.945
[2022-12-12 21:48:31][0] Tonemapping the all passes tm:30.945
[2022-12-12 21:48:31][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:48:31][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:48:31][1] OCT:stored passes in:14.787msec  cores=12
[2022-12-12 21:48:31][0] stored passes in:14.787msec  cores=12
[2022-12-12 21:48:31][1] OCT:Displaying passes in tm=3.25
[2022-12-12 21:48:31][0] Displaying passes in tm=3.25
[2022-12-12 21:48:31][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:48:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0325.tif in:0sec. 
[2022-12-12 21:48:32][1] OCT:Passes saved in:0.712sec. 
[2022-12-12 21:48:32][0] Passes saved in:0.712sec. 
[2022-12-12 21:48:32][1] Delete imageState:0x000002800DC84300
[2022-12-12 21:48:32][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:48:33][1] Starting render frame:326 [OK]
 [OK]
[2022-12-12 21:48:33][1] startVpRender(.....)
[2022-12-12 21:48:33][1] setInteractive(0)[OK] [2022-12-12 21:48:33][1] OCT: 
[2022-12-12 21:48:33][0]  
[2022-12-12 21:48:33][1] OCT:FRAME:326 fps:30
[2022-12-12 21:48:33][0] FRAME:326 fps:30
[2022-12-12 21:48:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:48:33][1] updateCamera()
[2022-12-12 21:48:33][1] ApplyCImager enDenoise:1
[2022-12-12 21:48:33][1] ImageObject::isUpdated()
[2022-12-12 21:48:33][1] ImageObject::isUpdated()
[2022-12-12 21:48:33][1] Check others time:0.702  256[2022-12-12 21:48:33][1] Check Object Updates....[2022-12-12 21:48:33][1] Check started[2022-12-12 21:48:33][1] find And Check BaseObjects 326[2022-12-12 21:48:33][1] Generate mesh data....[2022-12-12 21:48:33][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:48:33][1] Transfer hair: maneHAIR[2022-12-12 21:48:33][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:48:33][1] Transfer hair: tailHAIR[2022-12-12 21:48:33][1] checkPathTracing()
[2022-12-12 21:48:33][1] create PathTracing
[2022-12-12 21:48:33][1] applyPTParams:0x0000027C8E16CBF0
[2022-12-12 21:48:33][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:48:33][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.256ms.  [OK]
[2022-12-12 21:48:34][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:48:34][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:48:34][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:48:34][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:48:34][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.61Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:48:34][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.61Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:48:34][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 21:48:34][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:48:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:35][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:48:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:36][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:48:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:37][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:48:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:37][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:48:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:37][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:48:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:38][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:48:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:38][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:48:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:39][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:48:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:39][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:48:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:40][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:48:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:41][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:48:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:41][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:48:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:42][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:48:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:44][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:48:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:45][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:48:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:46][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:48:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:48][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:48:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:51][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:48:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:53][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:48:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:55][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:48:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:48:57][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:48:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:00][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:49:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:02][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:49:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:04][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:49:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:05][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:49:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:06][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:49:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:07][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:49:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:08][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:49:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:09][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:49:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:10][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:49:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:11][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:49:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:12][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:49:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:13][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:49:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:13][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:49:13][1] beautyDenoiser progress:1
[2022-12-12 21:49:13][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:49:13][1] Create imageState:0x000002800DC84300
[2022-12-12 21:49:14][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 21:49:14][1] OCT:Tonemapping the all passes tm:31.484
[2022-12-12 21:49:14][0] Tonemapping the all passes tm:31.484
[2022-12-12 21:49:14][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:49:14][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:49:14][1] OCT:stored passes in:15.006msec  cores=12
[2022-12-12 21:49:14][0] stored passes in:15.006msec  cores=12
[2022-12-12 21:49:14][1] OCT:Displaying passes in tm=3.205
[2022-12-12 21:49:14][0] Displaying passes in tm=3.205
[2022-12-12 21:49:14][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:49:14][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0326.tif in:0sec. 
[2022-12-12 21:49:14][1] OCT:Passes saved in:0.716sec. 
[2022-12-12 21:49:14][0] Passes saved in:0.716sec. 
[2022-12-12 21:49:14][1] Delete imageState:0x000002800DC84300
[2022-12-12 21:49:14][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:49:15][1] Starting render frame:327 [OK]
 [OK]
[2022-12-12 21:49:15][1] startVpRender(.....)
[2022-12-12 21:49:15][1] setInteractive(0)[OK] [2022-12-12 21:49:15][1] OCT: 
[2022-12-12 21:49:15][0]  
[2022-12-12 21:49:15][1] OCT:FRAME:327 fps:30
[2022-12-12 21:49:15][0] FRAME:327 fps:30
[2022-12-12 21:49:15][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:49:15][1] updateCamera()
[2022-12-12 21:49:15][1] ApplyCImager enDenoise:1
[2022-12-12 21:49:15][1] ImageObject::isUpdated()
[2022-12-12 21:49:15][1] ImageObject::isUpdated()
[2022-12-12 21:49:15][1] Check others time:0.746  256[2022-12-12 21:49:15][1] Check Object Updates....[2022-12-12 21:49:15][1] Check started[2022-12-12 21:49:15][1] find And Check BaseObjects 327[2022-12-12 21:49:15][1] Generate mesh data....[2022-12-12 21:49:16][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:49:16][1] Transfer hair: maneHAIR[2022-12-12 21:49:16][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:49:16][1] Transfer hair: tailHAIR[2022-12-12 21:49:16][1] checkPathTracing()
[2022-12-12 21:49:16][1] create PathTracing
[2022-12-12 21:49:16][1] applyPTParams:0x0000027C8EFD4090
[2022-12-12 21:49:16][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:49:16][1] ApiUpdate Wait:1 Caller:startVpRender tm:220.425ms.  [OK]
[2022-12-12 21:49:17][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:49:17][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:49:17][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:49:17][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:49:17][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.663Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:49:17][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.663Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:49:17][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 21:49:17][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:49:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:19][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:49:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:20][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:49:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:21][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:49:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:21][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:49:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:22][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:49:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:23][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:49:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:23][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:49:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:23][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:49:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:24][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:49:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:25][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:49:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:25][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:49:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:26][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:49:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:27][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:49:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:28][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:49:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:30][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:49:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:30][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:49:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:33][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:49:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:35][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:49:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:38][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:49:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:39][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:49:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:42][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:49:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:44][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:49:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:47][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:49:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:48][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:49:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:49][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:49:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:51][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:49:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:52][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:49:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:52][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:49:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:53][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:49:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:54][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:49:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:55][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:49:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:56][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:49:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:57][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:49:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:49:57][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:49:57][1] beautyDenoiser progress:1
[2022-12-12 21:49:57][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:49:57][1] Create imageState:0x0000028005C43300
[2022-12-12 21:49:57][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:49:57][1] OCT:Tonemapping the all passes tm:31.441
[2022-12-12 21:49:57][0] Tonemapping the all passes tm:31.441
[2022-12-12 21:49:57][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:49:57][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:49:57][1] OCT:stored passes in:14.684msec  cores=12
[2022-12-12 21:49:57][0] stored passes in:14.684msec  cores=12
[2022-12-12 21:49:57][1] OCT:Displaying passes in tm=3.119
[2022-12-12 21:49:57][0] Displaying passes in tm=3.119
[2022-12-12 21:49:57][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:49:58][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0327.tif in:0sec. 
[2022-12-12 21:49:58][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 21:49:58][0] Passes saved in:0.703sec. 
[2022-12-12 21:49:58][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:49:58][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 21:49:59][1] Starting render frame:328 [OK]
 [OK]
[2022-12-12 21:49:59][1] startVpRender(.....)
[2022-12-12 21:49:59][1] setInteractive(0)[OK] [2022-12-12 21:49:59][1] OCT: 
[2022-12-12 21:49:59][0]  
[2022-12-12 21:49:59][1] OCT:FRAME:328 fps:30
[2022-12-12 21:49:59][0] FRAME:328 fps:30
[2022-12-12 21:49:59][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:49:59][1] updateCamera()
[2022-12-12 21:49:59][1] ApplyCImager enDenoise:1
[2022-12-12 21:49:59][1] ImageObject::isUpdated()
[2022-12-12 21:49:59][1] ImageObject::isUpdated()
[2022-12-12 21:49:59][1] Check others time:0.897  256[2022-12-12 21:49:59][1] Check Object Updates....[2022-12-12 21:49:59][1] Check started[2022-12-12 21:49:59][1] find And Check BaseObjects 328[2022-12-12 21:49:59][1] Generate mesh data....[2022-12-12 21:49:59][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:49:59][1] Transfer hair: maneHAIR[2022-12-12 21:50:00][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:50:00][1] Transfer hair: tailHAIR[2022-12-12 21:50:00][1] checkPathTracing()
[2022-12-12 21:50:00][1] create PathTracing
[2022-12-12 21:50:00][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 21:50:00][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:50:00][1] ApiUpdate Wait:1 Caller:startVpRender tm:265.318ms.  [OK]
[2022-12-12 21:50:00][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:50:00][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:50:00][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:50:00][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:50:00][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.689Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:50:00][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.689Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:50:00][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 21:50:00][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:50:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:01][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:50:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:02][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:50:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:02][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:50:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:03][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:50:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:03][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:50:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:03][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:50:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:04][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:50:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:04][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:50:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:05][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:50:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:05][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:50:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:06][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:50:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:07][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:50:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:07][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:50:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:08][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:50:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:10][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:50:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:11][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:50:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:12][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:50:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:14][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:50:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:17][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:50:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:19][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:50:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:21][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:50:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:23][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:50:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:26][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:50:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:28][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:50:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:29][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:50:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:31][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:50:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:32][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:50:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:33][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:50:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:34][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:50:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:35][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:50:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:36][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:50:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:37][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:50:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:38][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:50:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:39][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:50:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:39][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:50:39][1] beautyDenoiser progress:1
[2022-12-12 21:50:39][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:50:39][1] Create imageState:0x0000028005C43300
[2022-12-12 21:50:39][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:50:39][1] OCT:Tonemapping the all passes tm:30.657
[2022-12-12 21:50:39][0] Tonemapping the all passes tm:30.657
[2022-12-12 21:50:39][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:50:39][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:50:39][1] OCT:stored passes in:17.24msec  cores=12
[2022-12-12 21:50:39][0] stored passes in:17.24msec  cores=12
[2022-12-12 21:50:39][1] OCT:Displaying passes in tm=3.109
[2022-12-12 21:50:39][0] Displaying passes in tm=3.109
[2022-12-12 21:50:39][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:50:40][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0328.tif in:0sec. 
[2022-12-12 21:50:40][1] OCT:Passes saved in:0.729sec. 
[2022-12-12 21:50:40][0] Passes saved in:0.729sec. 
[2022-12-12 21:50:40][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:50:40][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:50:41][1] Starting render frame:329 [OK]
 [OK]
[2022-12-12 21:50:41][1] startVpRender(.....)
[2022-12-12 21:50:41][1] setInteractive(0)[OK] [2022-12-12 21:50:41][1] OCT: 
[2022-12-12 21:50:41][0]  
[2022-12-12 21:50:41][1] OCT:FRAME:329 fps:30
[2022-12-12 21:50:41][0] FRAME:329 fps:30
[2022-12-12 21:50:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:50:41][1] updateCamera()
[2022-12-12 21:50:41][1] ApplyCImager enDenoise:1
[2022-12-12 21:50:41][1] ImageObject::isUpdated()
[2022-12-12 21:50:41][1] ImageObject::isUpdated()
[2022-12-12 21:50:41][1] Check others time:0.981  256[2022-12-12 21:50:41][1] Check Object Updates....[2022-12-12 21:50:41][1] Check started[2022-12-12 21:50:41][1] find And Check BaseObjects 329[2022-12-12 21:50:41][1] Generate mesh data....[2022-12-12 21:50:41][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:50:41][1] Transfer hair: maneHAIR[2022-12-12 21:50:41][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:50:41][1] Transfer hair: tailHAIR[2022-12-12 21:50:41][1] checkPathTracing()
[2022-12-12 21:50:41][1] create PathTracing
[2022-12-12 21:50:41][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 21:50:41][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:50:41][1] ApiUpdate Wait:1 Caller:startVpRender tm:261.159ms.  [OK]
[2022-12-12 21:50:43][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:50:43][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:50:43][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:50:43][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:50:43][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.769Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:50:43][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.769Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:50:43][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:50:43][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:50:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:44][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:50:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:46][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:50:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:46][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:50:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:46][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:50:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:47][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:50:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:47][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:50:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:48][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:50:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:48][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:50:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:48][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:50:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:49][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:50:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:50][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:50:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:50][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:50:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:51][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:50:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:53][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:50:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:54][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:50:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:55][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:50:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:50:57][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:50:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:00][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:51:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:02][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:51:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:04][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:51:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:06][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:51:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:09][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:51:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:11][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:51:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:13][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:51:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:14][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:51:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:16][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:51:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:17][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:51:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:18][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:51:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:18][1] Render progress  cspp/maxspp:113/120
[2022-12-12 21:51:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:19][1] Render progress  cspp/maxspp:115/120
[2022-12-12 21:51:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:20][1] Render progress  cspp/maxspp:118/120
[2022-12-12 21:51:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:21][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:51:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:22][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:51:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:22][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:51:22][1] beautyDenoiser progress:1
[2022-12-12 21:51:22][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:51:22][1] Create imageState:0x0000028005C43300
[2022-12-12 21:51:23][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 21:51:23][1] OCT:Tonemapping the all passes tm:29.473
[2022-12-12 21:51:23][0] Tonemapping the all passes tm:29.473
[2022-12-12 21:51:23][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:51:23][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:51:23][1] OCT:stored passes in:15.101msec  cores=12
[2022-12-12 21:51:23][0] stored passes in:15.101msec  cores=12
[2022-12-12 21:51:23][1] OCT:Displaying passes in tm=3.074
[2022-12-12 21:51:23][0] Displaying passes in tm=3.074
[2022-12-12 21:51:23][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:51:23][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0329.tif in:0sec. 
[2022-12-12 21:51:23][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 21:51:23][0] Passes saved in:0.701sec. 
[2022-12-12 21:51:23][1] Delete imageState:0x0000028005C43300
[2022-12-12 21:51:23][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:51:24][1] Starting render frame:330 [OK]
 [OK]
[2022-12-12 21:51:24][1] startVpRender(.....)
[2022-12-12 21:51:24][1] setInteractive(0)[OK] [2022-12-12 21:51:24][1] OCT: 
[2022-12-12 21:51:24][0]  
[2022-12-12 21:51:24][1] OCT:FRAME:330 fps:30
[2022-12-12 21:51:24][0] FRAME:330 fps:30
[2022-12-12 21:51:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:51:24][1] updateCamera()
[2022-12-12 21:51:24][1] ApplyCImager enDenoise:1
[2022-12-12 21:51:24][1] ImageObject::isUpdated()
[2022-12-12 21:51:24][1] ImageObject::isUpdated()
[2022-12-12 21:51:24][1] Check others time:0.738  256[2022-12-12 21:51:24][1] Check Object Updates....[2022-12-12 21:51:24][1] Check started[2022-12-12 21:51:24][1] find And Check BaseObjects 330[2022-12-12 21:51:24][1] Generate mesh data....[2022-12-12 21:51:25][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:51:25][1] Transfer hair: maneHAIR[2022-12-12 21:51:25][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:51:25][1] Transfer hair: tailHAIR[2022-12-12 21:51:25][1] checkPathTracing()
[2022-12-12 21:51:25][1] create PathTracing
[2022-12-12 21:51:25][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 21:51:25][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:51:25][1] ApiUpdate Wait:1 Caller:startVpRender tm:268.809ms.  [OK]
[2022-12-12 21:51:26][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:51:26][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:51:26][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:51:26][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:51:26][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.839Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:51:26][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.839Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:51:26][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:51:26][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:51:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:27][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:51:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:28][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:51:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:28][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:51:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:29][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:51:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:29][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:51:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:30][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:51:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:30][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:51:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:30][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:51:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:31][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:51:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:31][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:51:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:32][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:51:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:33][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:51:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:33][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:51:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:34][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:51:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:36][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:51:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:37][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:51:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:38][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:51:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:40][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:51:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:43][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:51:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:45][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:51:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:46][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:51:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:48][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:51:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:51][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:51:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:53][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:51:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:55][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:51:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:56][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:51:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:57][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:51:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:58][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:51:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:51:59][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:51:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:00][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:52:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:01][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:52:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:02][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:52:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:02][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:52:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:04][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:52:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:04][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:52:04][1] beautyDenoiser progress:1
[2022-12-12 21:52:04][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:52:04][1] Create imageState:0x00000280399E0300
[2022-12-12 21:52:04][1] StoreAllRenderPasses:0x00000280399E0300  passCnt:2 
[2022-12-12 21:52:04][1] OCT:Tonemapping the all passes tm:29.866
[2022-12-12 21:52:04][0] Tonemapping the all passes tm:29.866
[2022-12-12 21:52:04][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:52:04][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:52:04][1] OCT:stored passes in:10.406msec  cores=12
[2022-12-12 21:52:04][0] stored passes in:10.406msec  cores=12
[2022-12-12 21:52:04][1] OCT:Displaying passes in tm=3.159
[2022-12-12 21:52:04][0] Displaying passes in tm=3.159
[2022-12-12 21:52:04][1] freeRenderImages:0x00000280399E0300 multiBmp:0x00000280037D1D40
[2022-12-12 21:52:05][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0330.tif in:0sec. 
[2022-12-12 21:52:05][1] OCT:Passes saved in:0.74sec. 
[2022-12-12 21:52:05][0] Passes saved in:0.74sec. 
[2022-12-12 21:52:05][1] Delete imageState:0x00000280399E0300
[2022-12-12 21:52:05][1] freeRenderImages:0x00000280399E0300 multiBmp:0x00000280037D1D40
[2022-12-12 21:52:05][1] Starting render frame:331 [OK]
 [OK]
[2022-12-12 21:52:05][1] startVpRender(.....)
[2022-12-12 21:52:05][1] setInteractive(0)[OK] [2022-12-12 21:52:05][1] OCT: 
[2022-12-12 21:52:05][0]  
[2022-12-12 21:52:05][1] OCT:FRAME:331 fps:30
[2022-12-12 21:52:05][0] FRAME:331 fps:30
[2022-12-12 21:52:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:52:05][1] updateCamera()
[2022-12-12 21:52:05][1] ApplyCImager enDenoise:1
[2022-12-12 21:52:05][1] ImageObject::isUpdated()
[2022-12-12 21:52:05][1] ImageObject::isUpdated()
[2022-12-12 21:52:05][1] Check others time:0.772  256[2022-12-12 21:52:05][1] Check Object Updates....[2022-12-12 21:52:05][1] Check started[2022-12-12 21:52:05][1] find And Check BaseObjects 331[2022-12-12 21:52:05][1] Generate mesh data....[2022-12-12 21:52:06][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:52:06][1] Transfer hair: maneHAIR[2022-12-12 21:52:06][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:52:06][1] Transfer hair: tailHAIR[2022-12-12 21:52:06][1] checkPathTracing()
[2022-12-12 21:52:06][1] create PathTracing
[2022-12-12 21:52:06][1] applyPTParams:0x0000027C99FBD870
[2022-12-12 21:52:06][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:52:06][1] ApiUpdate Wait:1 Caller:startVpRender tm:213.575ms.  [OK]
[2022-12-12 21:52:08][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:52:08][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:52:08][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:52:08][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:52:08][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.839Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:52:08][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.839Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:52:08][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:52:08][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:52:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:09][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:52:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:10][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:52:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:11][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:52:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:11][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:52:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:11][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:52:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:12][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:52:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:12][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:52:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:13][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:52:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:13][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:52:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:14][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:52:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:15][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:52:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:15][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:52:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:16][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:52:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:18][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:52:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:19][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:52:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:19][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:52:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:22][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:52:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:24][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:52:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:27][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:52:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:28][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:52:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:30][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:52:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:33][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:52:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:35][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:52:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:37][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:52:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:38][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:52:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:40][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:52:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:41][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:52:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:41][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:52:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:42][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:52:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:43][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:52:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:44][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:52:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:45][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:52:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:46][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:52:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:46][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:52:46][1] beautyDenoiser progress:1
[2022-12-12 21:52:46][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:52:46][1] Create imageState:0x0000028139333300
[2022-12-12 21:52:46][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 21:52:46][1] OCT:Tonemapping the all passes tm:30.685
[2022-12-12 21:52:46][0] Tonemapping the all passes tm:30.685
[2022-12-12 21:52:46][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:52:46][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:52:46][1] OCT:stored passes in:16.035msec  cores=12
[2022-12-12 21:52:46][0] stored passes in:16.035msec  cores=12
[2022-12-12 21:52:46][1] OCT:Displaying passes in tm=3.084
[2022-12-12 21:52:46][0] Displaying passes in tm=3.084
[2022-12-12 21:52:46][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:52:47][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0331.tif in:0sec. 
[2022-12-12 21:52:47][1] OCT:Passes saved in:0.715sec. 
[2022-12-12 21:52:47][0] Passes saved in:0.715sec. 
[2022-12-12 21:52:47][1] Delete imageState:0x0000028139333300
[2022-12-12 21:52:47][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:52:48][1] Starting render frame:332 [OK]
 [OK]
[2022-12-12 21:52:48][1] startVpRender(.....)
[2022-12-12 21:52:48][1] setInteractive(0)[OK] [2022-12-12 21:52:48][1] OCT: 
[2022-12-12 21:52:48][0]  
[2022-12-12 21:52:48][1] OCT:FRAME:332 fps:30
[2022-12-12 21:52:48][0] FRAME:332 fps:30
[2022-12-12 21:52:48][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:52:48][1] updateCamera()
[2022-12-12 21:52:48][1] ApplyCImager enDenoise:1
[2022-12-12 21:52:48][1] ImageObject::isUpdated()
[2022-12-12 21:52:48][1] ImageObject::isUpdated()
[2022-12-12 21:52:48][1] Check others time:0.873  256[2022-12-12 21:52:48][1] Check Object Updates....[2022-12-12 21:52:48][1] Check started[2022-12-12 21:52:48][1] find And Check BaseObjects 332[2022-12-12 21:52:48][1] Generate mesh data....[2022-12-12 21:52:48][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:52:48][1] Transfer hair: maneHAIR[2022-12-12 21:52:48][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:52:48][1] Transfer hair: tailHAIR[2022-12-12 21:52:48][1] checkPathTracing()
[2022-12-12 21:52:48][1] create PathTracing
[2022-12-12 21:52:48][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 21:52:48][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:52:48][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.579ms.  [OK]
[2022-12-12 21:52:49][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:52:49][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:52:49][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:52:49][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:52:49][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.932Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:52:49][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:22.932Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:52:49][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:52:49][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:52:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:50][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:52:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:51][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:52:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:51][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:52:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:51][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:52:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:52][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:52:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:52][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:52:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:53][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:52:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:53][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:52:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:53][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:52:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:54][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:52:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:55][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:52:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:55][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:52:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:56][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:52:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:57][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:52:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:58][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:52:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:52:59][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:52:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:00][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:53:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:02][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:53:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:05][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:53:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:07][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:53:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:09][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:53:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:11][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:53:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:14][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:53:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:16][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:53:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:17][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:53:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:19][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:53:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:20][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:53:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:21][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:53:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:22][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:53:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:23][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:53:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:24][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:53:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:25][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:53:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:25][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:53:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:26][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:53:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:27][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:53:27][1] beautyDenoiser progress:1
[2022-12-12 21:53:27][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:53:27][1] Create imageState:0x00000281D17E0300
[2022-12-12 21:53:27][1] StoreAllRenderPasses:0x00000281D17E0300  passCnt:2 
[2022-12-12 21:53:27][1] OCT:Tonemapping the all passes tm:31.672
[2022-12-12 21:53:27][0] Tonemapping the all passes tm:31.672
[2022-12-12 21:53:27][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:53:27][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:53:27][1] OCT:stored passes in:15.938msec  cores=12
[2022-12-12 21:53:27][0] stored passes in:15.938msec  cores=12
[2022-12-12 21:53:27][1] OCT:Displaying passes in tm=3.228
[2022-12-12 21:53:27][0] Displaying passes in tm=3.228
[2022-12-12 21:53:27][1] freeRenderImages:0x00000281D17E0300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:53:27][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0332.tif in:0sec. 
[2022-12-12 21:53:27][1] OCT:Passes saved in:0.722sec. 
[2022-12-12 21:53:27][0] Passes saved in:0.722sec. 
[2022-12-12 21:53:27][1] Delete imageState:0x00000281D17E0300
[2022-12-12 21:53:27][1] freeRenderImages:0x00000281D17E0300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:53:28][1] Starting render frame:333 [OK]
 [OK]
[2022-12-12 21:53:28][1] startVpRender(.....)
[2022-12-12 21:53:28][1] setInteractive(0)[OK] [2022-12-12 21:53:28][1] OCT: 
[2022-12-12 21:53:28][0]  
[2022-12-12 21:53:28][1] OCT:FRAME:333 fps:30
[2022-12-12 21:53:28][0] FRAME:333 fps:30
[2022-12-12 21:53:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:53:28][1] updateCamera()
[2022-12-12 21:53:28][1] ApplyCImager enDenoise:1
[2022-12-12 21:53:28][1] ImageObject::isUpdated()
[2022-12-12 21:53:28][1] ImageObject::isUpdated()
[2022-12-12 21:53:28][1] Check others time:0.847  256[2022-12-12 21:53:28][1] Check Object Updates....[2022-12-12 21:53:28][1] Check started[2022-12-12 21:53:28][1] find And Check BaseObjects 333[2022-12-12 21:53:28][1] Generate mesh data....[2022-12-12 21:53:29][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:53:29][1] Transfer hair: maneHAIR[2022-12-12 21:53:29][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:53:29][1] Transfer hair: tailHAIR[2022-12-12 21:53:29][1] checkPathTracing()
[2022-12-12 21:53:29][1] create PathTracing
[2022-12-12 21:53:29][1] applyPTParams:0x0000027D189CCD50
[2022-12-12 21:53:29][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:53:29][1] ApiUpdate Wait:1 Caller:startVpRender tm:285.645ms.  [OK]
[2022-12-12 21:53:30][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:53:30][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:53:30][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:53:30][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:53:30][1] OCT:VRAM used/free/max:2.713Gb/15.984Gb/24Gb  Out-of-core used:0Kb  RAM used:23.068Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:53:30][0] VRAM used/free/max:2.713Gb/15.984Gb/24Gb  Out-of-core used:0Kb  RAM used:23.068Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:53:30][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.984Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-12 21:53:30][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:53:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:31][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:53:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:31][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:53:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:32][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:53:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:32][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:53:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:32][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:53:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:33][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:53:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:33][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:53:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:34][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:53:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:34][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:53:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:35][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:53:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:35][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:53:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:36][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:53:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:36][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:53:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:38][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:53:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:39][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:53:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:40][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:53:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:41][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:53:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:43][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:53:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:46][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:53:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:48][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:53:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:50][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:53:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:52][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:53:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:55][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:53:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:57][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:53:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:58][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:53:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:53:59][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:53:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:01][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:54:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:02][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:54:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:03][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:54:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:04][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:54:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:04][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:54:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:05][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:54:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:06][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:54:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:08][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:54:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:08][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:54:08][1] beautyDenoiser progress:1
[2022-12-12 21:54:08][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:54:08][1] Create imageState:0x000002800DC84300
[2022-12-12 21:54:08][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 21:54:08][1] OCT:Tonemapping the all passes tm:30.241
[2022-12-12 21:54:08][0] Tonemapping the all passes tm:30.241
[2022-12-12 21:54:08][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:54:08][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:54:08][1] OCT:stored passes in:16.84msec  cores=12
[2022-12-12 21:54:08][0] stored passes in:16.84msec  cores=12
[2022-12-12 21:54:08][1] OCT:Displaying passes in tm=3.737
[2022-12-12 21:54:08][0] Displaying passes in tm=3.737
[2022-12-12 21:54:08][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 21:54:08][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0333.tif in:0sec. 
[2022-12-12 21:54:08][1] OCT:Passes saved in:0.709sec. 
[2022-12-12 21:54:08][0] Passes saved in:0.709sec. 
[2022-12-12 21:54:08][1] Delete imageState:0x000002800DC84300
[2022-12-12 21:54:08][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 21:54:09][1] Starting render frame:334 [OK]
 [OK]
[2022-12-12 21:54:09][1] startVpRender(.....)
[2022-12-12 21:54:09][1] setInteractive(0)[OK] [2022-12-12 21:54:09][1] OCT: 
[2022-12-12 21:54:09][0]  
[2022-12-12 21:54:09][1] OCT:FRAME:334 fps:30
[2022-12-12 21:54:09][0] FRAME:334 fps:30
[2022-12-12 21:54:09][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:54:09][1] updateCamera()
[2022-12-12 21:54:09][1] ApplyCImager enDenoise:1
[2022-12-12 21:54:09][1] ImageObject::isUpdated()
[2022-12-12 21:54:09][1] ImageObject::isUpdated()
[2022-12-12 21:54:09][1] Check others time:0.725  256[2022-12-12 21:54:09][1] Check Object Updates....[2022-12-12 21:54:09][1] Check started[2022-12-12 21:54:09][1] find And Check BaseObjects 334[2022-12-12 21:54:09][1] Generate mesh data....[2022-12-12 21:54:10][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:54:10][1] Transfer hair: maneHAIR[2022-12-12 21:54:10][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:54:10][1] Transfer hair: tailHAIR[2022-12-12 21:54:10][1] checkPathTracing()
[2022-12-12 21:54:10][1] create PathTracing
[2022-12-12 21:54:10][1] applyPTParams:0x0000027C8EFC7DF0
[2022-12-12 21:54:10][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:54:10][1] ApiUpdate Wait:1 Caller:startVpRender tm:274.594ms.  [OK]
[2022-12-12 21:54:12][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:54:12][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:54:12][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:54:12][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:54:12][1] OCT:VRAM used/free/max:2.713Gb/15.983Gb/24Gb  Out-of-core used:0Kb  RAM used:23.362Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:54:12][0] VRAM used/free/max:2.713Gb/15.983Gb/24Gb  Out-of-core used:0Kb  RAM used:23.362Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:54:12][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.983Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 21:54:12][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:54:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:13][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:54:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:14][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:54:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:15][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:54:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:16][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:54:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:16][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:54:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:17][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:54:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:17][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:54:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:18][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:54:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:18][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:54:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:19][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:54:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:20][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:54:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:20][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:54:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:21][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:54:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:23][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:54:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:24][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:54:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:25][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:54:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:27][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:54:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:30][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:54:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:32][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:54:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:33][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:54:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:36][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:54:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:38][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:54:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:40][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:54:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:42][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:54:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:43][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:54:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:45][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:54:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:46][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:54:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:46][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:54:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:47][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:54:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:48][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:54:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:49][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:54:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:50][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:54:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:51][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:54:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:51][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:54:51][1] beautyDenoiser progress:1
[2022-12-12 21:54:51][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:54:51][1] Create imageState:0x000002800DC84300
[2022-12-12 21:54:51][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 21:54:52][1] OCT:Tonemapping the all passes tm:29.768
[2022-12-12 21:54:52][0] Tonemapping the all passes tm:29.768
[2022-12-12 21:54:52][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:54:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:54:52][1] OCT:stored passes in:14.776msec  cores=12
[2022-12-12 21:54:52][0] stored passes in:14.776msec  cores=12
[2022-12-12 21:54:52][1] OCT:Displaying passes in tm=3.168
[2022-12-12 21:54:52][0] Displaying passes in tm=3.168
[2022-12-12 21:54:52][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:54:52][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0334.tif in:0sec. 
[2022-12-12 21:54:52][1] OCT:Passes saved in:0.727sec. 
[2022-12-12 21:54:52][0] Passes saved in:0.727sec. 
[2022-12-12 21:54:52][1] Delete imageState:0x000002800DC84300
[2022-12-12 21:54:52][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:54:53][1] Starting render frame:335 [OK]
 [OK]
[2022-12-12 21:54:53][1] startVpRender(.....)
[2022-12-12 21:54:53][1] setInteractive(0)[OK] [2022-12-12 21:54:53][1] OCT: 
[2022-12-12 21:54:53][0]  
[2022-12-12 21:54:53][1] OCT:FRAME:335 fps:30
[2022-12-12 21:54:53][0] FRAME:335 fps:30
[2022-12-12 21:54:53][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:54:53][1] updateCamera()
[2022-12-12 21:54:53][1] ApplyCImager enDenoise:1
[2022-12-12 21:54:53][1] ImageObject::isUpdated()
[2022-12-12 21:54:53][1] ImageObject::isUpdated()
[2022-12-12 21:54:53][1] Check others time:0.78  256[2022-12-12 21:54:53][1] Check Object Updates....[2022-12-12 21:54:53][1] Check started[2022-12-12 21:54:53][1] find And Check BaseObjects 335[2022-12-12 21:54:53][1] Generate mesh data....[2022-12-12 21:54:53][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:54:53][1] Transfer hair: maneHAIR[2022-12-12 21:54:54][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:54:54][1] Transfer hair: tailHAIR[2022-12-12 21:54:54][1] checkPathTracing()
[2022-12-12 21:54:54][1] create PathTracing
[2022-12-12 21:54:54][1] applyPTParams:0x0000027C8EFD2E90
[2022-12-12 21:54:54][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:54:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:267.584ms.  [OK]
[2022-12-12 21:54:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:54:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:54:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:54:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:54:55][1] OCT:VRAM used/free/max:2.713Gb/15.984Gb/24Gb  Out-of-core used:0Kb  RAM used:23.297Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:54:55][0] VRAM used/free/max:2.713Gb/15.984Gb/24Gb  Out-of-core used:0Kb  RAM used:23.297Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:54:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.984Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:60
[2022-12-12 21:54:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:54:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:57][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:54:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:58][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:54:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:59][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:54:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:54:59][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:54:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:00][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:55:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:01][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:55:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:01][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:55:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:01][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:55:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:02][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:55:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:03][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:55:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:03][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:55:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:04][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:55:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:05][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:55:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:07][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:55:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:08][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:55:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:08][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:55:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:11][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:55:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:13][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:55:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:15][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:55:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:17][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:55:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:19][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:55:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:22][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:55:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:24][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:55:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:25][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:55:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:27][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:55:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:28][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:55:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:29][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:55:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:30][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:55:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:31][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:55:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:32][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:55:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:32][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:55:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:33][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:55:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:34][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:55:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:34][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:55:34][1] beautyDenoiser progress:1
[2022-12-12 21:55:34][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:55:34][1] Create imageState:0x000002800DC84300
[2022-12-12 21:55:34][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 21:55:34][1] OCT:Tonemapping the all passes tm:34.3
[2022-12-12 21:55:34][0] Tonemapping the all passes tm:34.3
[2022-12-12 21:55:34][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:55:34][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:55:34][1] OCT:stored passes in:15.582msec  cores=12
[2022-12-12 21:55:34][0] stored passes in:15.582msec  cores=12
[2022-12-12 21:55:34][1] OCT:Displaying passes in tm=3.192
[2022-12-12 21:55:34][0] Displaying passes in tm=3.192
[2022-12-12 21:55:34][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:55:35][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0335.tif in:0sec. 
[2022-12-12 21:55:35][1] OCT:Passes saved in:0.723sec. 
[2022-12-12 21:55:35][0] Passes saved in:0.723sec. 
[2022-12-12 21:55:35][1] Delete imageState:0x000002800DC84300
[2022-12-12 21:55:35][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:55:36][1] Starting render frame:336 [OK]
 [OK]
[2022-12-12 21:55:36][1] startVpRender(.....)
[2022-12-12 21:55:36][1] setInteractive(0)[OK] [2022-12-12 21:55:36][1] OCT: 
[2022-12-12 21:55:36][0]  
[2022-12-12 21:55:36][1] OCT:FRAME:336 fps:30
[2022-12-12 21:55:36][0] FRAME:336 fps:30
[2022-12-12 21:55:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:55:36][1] updateCamera()
[2022-12-12 21:55:36][1] ApplyCImager enDenoise:1
[2022-12-12 21:55:36][1] ImageObject::isUpdated()
[2022-12-12 21:55:36][1] ImageObject::isUpdated()
[2022-12-12 21:55:36][1] Check others time:0.762  256[2022-12-12 21:55:36][1] Check Object Updates....[2022-12-12 21:55:36][1] Check started[2022-12-12 21:55:36][1] find And Check BaseObjects 336[2022-12-12 21:55:36][1] Generate mesh data....[2022-12-12 21:55:36][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:55:36][1] Transfer hair: maneHAIR[2022-12-12 21:55:37][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:55:37][1] Transfer hair: tailHAIR[2022-12-12 21:55:37][1] checkPathTracing()
[2022-12-12 21:55:37][1] create PathTracing
[2022-12-12 21:55:37][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 21:55:37][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:55:37][1] ApiUpdate Wait:1 Caller:startVpRender tm:262.881ms.  [OK]
[2022-12-12 21:55:38][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:55:38][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:55:38][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:55:38][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:55:38][1] OCT:VRAM used/free/max:2.713Gb/15.984Gb/24Gb  Out-of-core used:0Kb  RAM used:23.278Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:55:38][0] VRAM used/free/max:2.713Gb/15.984Gb/24Gb  Out-of-core used:0Kb  RAM used:23.278Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:55:38][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.984Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 21:55:38][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:55:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:39][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:55:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:41][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:55:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:42][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:55:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:42][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:55:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:43][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:55:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:43][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:55:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:44][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:55:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:44][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:55:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:45][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:55:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:46][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:55:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:46][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:55:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:47][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:55:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:48][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:55:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:49][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:55:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:50][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:55:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:51][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:55:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:53][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:55:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:56][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:55:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:55:58][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:55:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:00][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:56:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:02][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:56:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:04][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:56:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:06][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:56:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:08][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:56:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:09][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:56:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:11][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:56:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:12][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:56:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:13][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:56:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:14][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:56:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:14][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:56:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:15][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:56:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:16][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:56:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:17][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:56:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:17][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:56:17][1] beautyDenoiser progress:1
[2022-12-12 21:56:17][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:56:17][1] Create imageState:0x0000028183562300
[2022-12-12 21:56:18][1] StoreAllRenderPasses:0x0000028183562300  passCnt:2 
[2022-12-12 21:56:18][1] OCT:Tonemapping the all passes tm:31.213
[2022-12-12 21:56:18][0] Tonemapping the all passes tm:31.213
[2022-12-12 21:56:18][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:56:18][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:56:18][1] OCT:stored passes in:14.071msec  cores=12
[2022-12-12 21:56:18][0] stored passes in:14.071msec  cores=12
[2022-12-12 21:56:18][1] OCT:Displaying passes in tm=3.483
[2022-12-12 21:56:18][0] Displaying passes in tm=3.483
[2022-12-12 21:56:18][1] freeRenderImages:0x0000028183562300 multiBmp:0x00000280037D1D40
[2022-12-12 21:56:18][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0336.tif in:0sec. 
[2022-12-12 21:56:18][1] OCT:Passes saved in:0.714sec. 
[2022-12-12 21:56:18][0] Passes saved in:0.714sec. 
[2022-12-12 21:56:18][1] Delete imageState:0x0000028183562300
[2022-12-12 21:56:18][1] freeRenderImages:0x0000028183562300 multiBmp:0x00000280037D1D40
[2022-12-12 21:56:19][1] Starting render frame:337 [OK]
 [OK]
[2022-12-12 21:56:19][1] startVpRender(.....)
[2022-12-12 21:56:19][1] setInteractive(0)[OK] [2022-12-12 21:56:19][1] OCT: 
[2022-12-12 21:56:19][0]  
[2022-12-12 21:56:19][1] OCT:FRAME:337 fps:30
[2022-12-12 21:56:19][0] FRAME:337 fps:30
[2022-12-12 21:56:19][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:56:19][1] updateCamera()
[2022-12-12 21:56:19][1] ApplyCImager enDenoise:1
[2022-12-12 21:56:19][1] ImageObject::isUpdated()
[2022-12-12 21:56:19][1] ImageObject::isUpdated()
[2022-12-12 21:56:19][1] Check others time:0.76  256[2022-12-12 21:56:19][1] Check Object Updates....[2022-12-12 21:56:19][1] Check started[2022-12-12 21:56:19][1] find And Check BaseObjects 337[2022-12-12 21:56:19][1] Generate mesh data....[2022-12-12 21:56:19][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:56:19][1] Transfer hair: maneHAIR[2022-12-12 21:56:20][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:56:20][1] Transfer hair: tailHAIR[2022-12-12 21:56:20][1] checkPathTracing()
[2022-12-12 21:56:20][1] create PathTracing
[2022-12-12 21:56:20][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 21:56:20][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:56:20][1] ApiUpdate Wait:1 Caller:startVpRender tm:275.812ms.  [OK]
[2022-12-12 21:56:21][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:56:21][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:56:21][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:56:21][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:56:21][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.341Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:56:21][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.341Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:56:21][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 21:56:21][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:56:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:23][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:56:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:24][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:56:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:25][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:56:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:26][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:56:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:26][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:56:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:27][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:56:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:27][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:56:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:27][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:56:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:28][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:56:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:29][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:56:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:30][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:56:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:30][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:56:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:31][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:56:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:33][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:56:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:34][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:56:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:34][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:56:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:37][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:56:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:39][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:56:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:41][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:56:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:43][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:56:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:45][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:56:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:48][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:56:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:50][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:56:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:51][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:56:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:53][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:56:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:54][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:56:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:55][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:56:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:56][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:56:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:57][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:56:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:58][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:56:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:58][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:56:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:56:59][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:56:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:01][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:57:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:01][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:57:01][1] beautyDenoiser progress:1
[2022-12-12 21:57:01][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:57:01][1] Create imageState:0x0000028139333300
[2022-12-12 21:57:01][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 21:57:01][1] OCT:Tonemapping the all passes tm:32.195
[2022-12-12 21:57:01][0] Tonemapping the all passes tm:32.195
[2022-12-12 21:57:01][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:57:01][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:57:01][1] OCT:stored passes in:15.178msec  cores=12
[2022-12-12 21:57:01][0] stored passes in:15.178msec  cores=12
[2022-12-12 21:57:01][1] OCT:Displaying passes in tm=2.993
[2022-12-12 21:57:01][0] Displaying passes in tm=2.993
[2022-12-12 21:57:01][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:57:02][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0337.tif in:0sec. 
[2022-12-12 21:57:02][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 21:57:02][0] Passes saved in:0.706sec. 
[2022-12-12 21:57:02][1] Delete imageState:0x0000028139333300
[2022-12-12 21:57:02][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:57:03][1] Starting render frame:338 [OK]
 [OK]
[2022-12-12 21:57:03][1] startVpRender(.....)
[2022-12-12 21:57:03][1] setInteractive(0)[OK] [2022-12-12 21:57:03][1] OCT: 
[2022-12-12 21:57:03][0]  
[2022-12-12 21:57:03][1] OCT:FRAME:338 fps:30
[2022-12-12 21:57:03][0] FRAME:338 fps:30
[2022-12-12 21:57:03][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:57:03][1] updateCamera()
[2022-12-12 21:57:03][1] ApplyCImager enDenoise:1
[2022-12-12 21:57:03][1] ImageObject::isUpdated()
[2022-12-12 21:57:03][1] ImageObject::isUpdated()
[2022-12-12 21:57:03][1] Check others time:0.8  256[2022-12-12 21:57:03][1] Check Object Updates....[2022-12-12 21:57:03][1] Check started[2022-12-12 21:57:03][1] find And Check BaseObjects 338[2022-12-12 21:57:03][1] Generate mesh data....[2022-12-12 21:57:03][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:57:03][1] Transfer hair: maneHAIR[2022-12-12 21:57:03][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:57:03][1] Transfer hair: tailHAIR[2022-12-12 21:57:03][1] checkPathTracing()
[2022-12-12 21:57:03][1] create PathTracing
[2022-12-12 21:57:03][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 21:57:03][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:57:03][1] ApiUpdate Wait:1 Caller:startVpRender tm:273.921ms.  [OK]
[2022-12-12 21:57:05][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:57:05][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:57:05][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:57:05][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:57:05][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.389Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:57:05][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.389Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:57:05][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 21:57:05][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:57:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:06][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:57:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:07][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:57:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:08][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:57:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:09][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:57:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:09][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:57:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:10][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:57:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:10][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:57:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:11][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:57:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:11][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:57:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:12][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:57:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:13][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:57:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:13][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:57:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:14][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:57:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:16][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:57:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:17][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:57:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:18][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:57:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:20][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:57:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:23][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:57:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:25][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:57:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:26][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:57:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:28][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:57:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:31][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:57:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:33][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:57:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:34][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:57:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:36][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:57:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:37][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:57:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:38][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:57:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:39][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:57:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:40][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:57:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:41][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:57:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:42][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:57:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:42][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:57:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:44][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:57:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:44][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:57:44][1] beautyDenoiser progress:1
[2022-12-12 21:57:44][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:57:44][1] Create imageState:0x0000028233FE0300
[2022-12-12 21:57:44][1] StoreAllRenderPasses:0x0000028233FE0300  passCnt:2 
[2022-12-12 21:57:44][1] OCT:Tonemapping the all passes tm:29.828
[2022-12-12 21:57:44][0] Tonemapping the all passes tm:29.828
[2022-12-12 21:57:44][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:57:44][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:57:44][1] OCT:stored passes in:14.225msec  cores=12
[2022-12-12 21:57:44][0] stored passes in:14.225msec  cores=12
[2022-12-12 21:57:44][1] OCT:Displaying passes in tm=3.275
[2022-12-12 21:57:44][0] Displaying passes in tm=3.275
[2022-12-12 21:57:44][1] freeRenderImages:0x0000028233FE0300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:57:45][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0338.tif in:0sec. 
[2022-12-12 21:57:45][1] OCT:Passes saved in:0.71sec. 
[2022-12-12 21:57:45][0] Passes saved in:0.71sec. 
[2022-12-12 21:57:45][1] Delete imageState:0x0000028233FE0300
[2022-12-12 21:57:45][1] freeRenderImages:0x0000028233FE0300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:57:46][1] Starting render frame:339 [OK]
 [OK]
[2022-12-12 21:57:46][1] startVpRender(.....)
[2022-12-12 21:57:46][1] setInteractive(0)[OK] [2022-12-12 21:57:46][1] OCT: 
[2022-12-12 21:57:46][0]  
[2022-12-12 21:57:46][1] OCT:FRAME:339 fps:30
[2022-12-12 21:57:46][0] FRAME:339 fps:30
[2022-12-12 21:57:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:57:46][1] updateCamera()
[2022-12-12 21:57:46][1] ApplyCImager enDenoise:1
[2022-12-12 21:57:46][1] ImageObject::isUpdated()
[2022-12-12 21:57:46][1] ImageObject::isUpdated()
[2022-12-12 21:57:46][1] Check others time:0.808  256[2022-12-12 21:57:46][1] Check Object Updates....[2022-12-12 21:57:46][1] Check started[2022-12-12 21:57:46][1] find And Check BaseObjects 339[2022-12-12 21:57:46][1] Generate mesh data....[2022-12-12 21:57:46][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:57:46][1] Transfer hair: maneHAIR[2022-12-12 21:57:46][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:57:46][1] Transfer hair: tailHAIR[2022-12-12 21:57:46][1] checkPathTracing()
[2022-12-12 21:57:46][1] create PathTracing
[2022-12-12 21:57:46][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 21:57:46][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:57:46][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.702ms.  [OK]
[2022-12-12 21:57:48][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:57:48][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:57:48][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:57:48][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:57:48][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.393Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:57:48][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.393Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:57:48][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 21:57:48][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:57:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:49][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:57:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:51][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:57:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:51][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:57:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:52][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:57:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:52][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:57:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:53][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:57:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:53][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:57:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:54][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:57:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:54][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:57:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:55][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:57:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:56][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:57:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:56][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:57:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:57][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:57:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:57:59][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:57:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:00][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:58:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:01][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:58:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:03][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:58:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:06][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:58:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:08][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:58:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:09][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:58:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:11][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:58:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:14][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:58:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:16][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:58:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:17][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:58:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:19][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:58:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:20][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:58:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:21][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:58:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:22][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:58:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:23][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:58:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:24][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:58:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:24][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:58:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:25][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:58:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:26][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:58:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:26][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:58:26][1] beautyDenoiser progress:1
[2022-12-12 21:58:26][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:58:26][1] Create imageState:0x000002800DC84300
[2022-12-12 21:58:26][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 21:58:26][1] OCT:Tonemapping the all passes tm:29.605
[2022-12-12 21:58:26][0] Tonemapping the all passes tm:29.605
[2022-12-12 21:58:26][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 21:58:26][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:58:26][1] OCT:stored passes in:14.908msec  cores=12
[2022-12-12 21:58:26][0] stored passes in:14.908msec  cores=12
[2022-12-12 21:58:26][1] OCT:Displaying passes in tm=3.16
[2022-12-12 21:58:26][0] Displaying passes in tm=3.16
[2022-12-12 21:58:26][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 21:58:27][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0339.tif in:0sec. 
[2022-12-12 21:58:27][1] OCT:Passes saved in:0.703sec. 
[2022-12-12 21:58:27][0] Passes saved in:0.703sec. 
[2022-12-12 21:58:27][1] Delete imageState:0x000002800DC84300
[2022-12-12 21:58:27][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 21:58:28][1] Starting render frame:340 [OK]
 [OK]
[2022-12-12 21:58:28][1] startVpRender(.....)
[2022-12-12 21:58:28][1] setInteractive(0)[OK] [2022-12-12 21:58:28][1] OCT: 
[2022-12-12 21:58:28][0]  
[2022-12-12 21:58:28][1] OCT:FRAME:340 fps:30
[2022-12-12 21:58:28][0] FRAME:340 fps:30
[2022-12-12 21:58:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:58:28][1] updateCamera()
[2022-12-12 21:58:28][1] ApplyCImager enDenoise:1
[2022-12-12 21:58:28][1] ImageObject::isUpdated()
[2022-12-12 21:58:28][1] ImageObject::isUpdated()
[2022-12-12 21:58:28][1] Check others time:0.787  256[2022-12-12 21:58:28][1] Check Object Updates....[2022-12-12 21:58:28][1] Check started[2022-12-12 21:58:28][1] find And Check BaseObjects 340[2022-12-12 21:58:28][1] Generate mesh data....[2022-12-12 21:58:28][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:58:28][1] Transfer hair: maneHAIR[2022-12-12 21:58:29][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:58:29][1] Transfer hair: tailHAIR[2022-12-12 21:58:29][1] checkPathTracing()
[2022-12-12 21:58:29][1] create PathTracing
[2022-12-12 21:58:29][1] applyPTParams:0x0000027C99FBC430
[2022-12-12 21:58:29][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:58:29][1] ApiUpdate Wait:1 Caller:startVpRender tm:265.391ms.  [OK]
[2022-12-12 21:58:30][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:58:30][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:58:30][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:58:30][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:58:30][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.524Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:58:30][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.524Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:58:30][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 21:58:30][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:58:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:31][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:58:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:33][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:58:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:33][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:58:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:34][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:58:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:35][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:58:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:35][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:58:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:36][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:58:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:36][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:58:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:36][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:58:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:37][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:58:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:38][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:58:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:38][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:58:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:40][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:58:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:41][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:58:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:42][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:58:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:43][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:58:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:45][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:58:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:48][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:58:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:50][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:58:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:51][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:58:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:53][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:58:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:56][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:58:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:58:58][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:58:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:00][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:59:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:01][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:59:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:02][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:59:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:03][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:59:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:04][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:59:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:05][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:59:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:06][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:59:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:07][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:59:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:07][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:59:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:09][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:59:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:09][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:59:09][1] beautyDenoiser progress:1
[2022-12-12 21:59:09][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:59:09][1] Create imageState:0x000002800DC84300
[2022-12-12 21:59:09][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 21:59:09][1] OCT:Tonemapping the all passes tm:30.88
[2022-12-12 21:59:09][0] Tonemapping the all passes tm:30.88
[2022-12-12 21:59:09][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:59:09][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:59:09][1] OCT:stored passes in:13.957msec  cores=12
[2022-12-12 21:59:09][0] stored passes in:13.957msec  cores=12
[2022-12-12 21:59:09][1] OCT:Displaying passes in tm=3.42
[2022-12-12 21:59:09][0] Displaying passes in tm=3.42
[2022-12-12 21:59:09][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:59:10][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0340.tif in:0sec. 
[2022-12-12 21:59:10][1] OCT:Passes saved in:0.709sec. 
[2022-12-12 21:59:10][0] Passes saved in:0.709sec. 
[2022-12-12 21:59:10][1] Delete imageState:0x000002800DC84300
[2022-12-12 21:59:10][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 21:59:10][1] Starting render frame:341 [OK]
 [OK]
[2022-12-12 21:59:10][1] startVpRender(.....)
[2022-12-12 21:59:10][1] setInteractive(0)[OK] [2022-12-12 21:59:10][1] OCT: 
[2022-12-12 21:59:10][0]  
[2022-12-12 21:59:10][1] OCT:FRAME:341 fps:30
[2022-12-12 21:59:10][0] FRAME:341 fps:30
[2022-12-12 21:59:10][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:59:10][1] updateCamera()
[2022-12-12 21:59:10][1] ApplyCImager enDenoise:1
[2022-12-12 21:59:10][1] ImageObject::isUpdated()
[2022-12-12 21:59:10][1] ImageObject::isUpdated()
[2022-12-12 21:59:10][1] Check others time:0.805  256[2022-12-12 21:59:10][1] Check Object Updates....[2022-12-12 21:59:10][1] Check started[2022-12-12 21:59:10][1] find And Check BaseObjects 341[2022-12-12 21:59:10][1] Generate mesh data....[2022-12-12 21:59:11][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:59:11][1] Transfer hair: maneHAIR[2022-12-12 21:59:11][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:59:11][1] Transfer hair: tailHAIR[2022-12-12 21:59:11][1] checkPathTracing()
[2022-12-12 21:59:11][1] create PathTracing
[2022-12-12 21:59:11][1] applyPTParams:0x0000027D189C9510
[2022-12-12 21:59:11][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:59:11][1] ApiUpdate Wait:1 Caller:startVpRender tm:218.544ms.  [OK]
[2022-12-12 21:59:13][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:59:13][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:59:13][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:59:13][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:59:13][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.442Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:59:13][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.442Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:59:13][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 21:59:13][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:59:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:14][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:59:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:15][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:59:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:16][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:59:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:17][1] Render progress  cspp/maxspp:4/120
[2022-12-12 21:59:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:17][1] Render progress  cspp/maxspp:5/120
[2022-12-12 21:59:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:18][1] Render progress  cspp/maxspp:6/120
[2022-12-12 21:59:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:18][1] Render progress  cspp/maxspp:7/120
[2022-12-12 21:59:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:18][1] Render progress  cspp/maxspp:8/120
[2022-12-12 21:59:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:19][1] Render progress  cspp/maxspp:10/120
[2022-12-12 21:59:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:20][1] Render progress  cspp/maxspp:12/120
[2022-12-12 21:59:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:21][1] Render progress  cspp/maxspp:14/120
[2022-12-12 21:59:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:21][1] Render progress  cspp/maxspp:16/120
[2022-12-12 21:59:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:22][1] Render progress  cspp/maxspp:20/120
[2022-12-12 21:59:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:24][1] Render progress  cspp/maxspp:24/120
[2022-12-12 21:59:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:25][1] Render progress  cspp/maxspp:28/120
[2022-12-12 21:59:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:25][1] Render progress  cspp/maxspp:32/120
[2022-12-12 21:59:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:28][1] Render progress  cspp/maxspp:40/120
[2022-12-12 21:59:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:30][1] Render progress  cspp/maxspp:48/120
[2022-12-12 21:59:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:32][1] Render progress  cspp/maxspp:56/120
[2022-12-12 21:59:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:34][1] Render progress  cspp/maxspp:64/120
[2022-12-12 21:59:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:36][1] Render progress  cspp/maxspp:72/120
[2022-12-12 21:59:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:39][1] Render progress  cspp/maxspp:80/120
[2022-12-12 21:59:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:41][1] Render progress  cspp/maxspp:88/120
[2022-12-12 21:59:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:42][1] Render progress  cspp/maxspp:96/120
[2022-12-12 21:59:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:43][1] Render progress  cspp/maxspp:100/120
[2022-12-12 21:59:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:45][1] Render progress  cspp/maxspp:104/120
[2022-12-12 21:59:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:46][1] Render progress  cspp/maxspp:108/120
[2022-12-12 21:59:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:47][1] Render progress  cspp/maxspp:112/120
[2022-12-12 21:59:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:48][1] Render progress  cspp/maxspp:114/120
[2022-12-12 21:59:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:48][1] Render progress  cspp/maxspp:117/120
[2022-12-12 21:59:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:49][1] Render progress  cspp/maxspp:119/120
[2022-12-12 21:59:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:50][1] Render progress  cspp/maxspp:120/120
[2022-12-12 21:59:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:52][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 21:59:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 21:59:52][1] beautyDenoiser progress:1
[2022-12-12 21:59:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 21:59:52][1] Create imageState:0x000002800DC84300
[2022-12-12 21:59:52][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 21:59:52][1] OCT:Tonemapping the all passes tm:30.633
[2022-12-12 21:59:52][0] Tonemapping the all passes tm:30.633
[2022-12-12 21:59:52][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:59:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 21:59:52][1] OCT:stored passes in:14.766msec  cores=12
[2022-12-12 21:59:52][0] stored passes in:14.766msec  cores=12
[2022-12-12 21:59:52][1] OCT:Displaying passes in tm=3.151
[2022-12-12 21:59:52][0] Displaying passes in tm=3.151
[2022-12-12 21:59:52][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:59:52][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0341.tif in:0sec. 
[2022-12-12 21:59:52][1] OCT:Passes saved in:0.698sec. 
[2022-12-12 21:59:52][0] Passes saved in:0.698sec. 
[2022-12-12 21:59:52][1] Delete imageState:0x000002800DC84300
[2022-12-12 21:59:52][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 21:59:53][1] Starting render frame:342 [OK]
 [OK]
[2022-12-12 21:59:53][1] startVpRender(.....)
[2022-12-12 21:59:53][1] setInteractive(0)[OK] [2022-12-12 21:59:53][1] OCT: 
[2022-12-12 21:59:53][0]  
[2022-12-12 21:59:53][1] OCT:FRAME:342 fps:30
[2022-12-12 21:59:53][0] FRAME:342 fps:30
[2022-12-12 21:59:53][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 21:59:53][1] updateCamera()
[2022-12-12 21:59:53][1] ApplyCImager enDenoise:1
[2022-12-12 21:59:53][1] ImageObject::isUpdated()
[2022-12-12 21:59:53][1] ImageObject::isUpdated()
[2022-12-12 21:59:53][1] Check others time:0.672  256[2022-12-12 21:59:53][1] Check Object Updates....[2022-12-12 21:59:53][1] Check started[2022-12-12 21:59:53][1] find And Check BaseObjects 342[2022-12-12 21:59:53][1] Generate mesh data....[2022-12-12 21:59:54][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 21:59:54][1] Transfer hair: maneHAIR[2022-12-12 21:59:54][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 21:59:54][1] Transfer hair: tailHAIR[2022-12-12 21:59:54][1] checkPathTracing()
[2022-12-12 21:59:54][1] create PathTracing
[2022-12-12 21:59:54][1] applyPTParams:0x0000027C8E16A130
[2022-12-12 21:59:54][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 21:59:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:279.552ms.  [OK]
[2022-12-12 21:59:56][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:59:56][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 21:59:56][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:59:56][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 21:59:56][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.408Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:59:56][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.408Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 21:59:56][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 21:59:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:59:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:57][1] Render progress  cspp/maxspp:1/120
[2022-12-12 21:59:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:58][1] Render progress  cspp/maxspp:2/120
[2022-12-12 21:59:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 21:59:59][1] Render progress  cspp/maxspp:3/120
[2022-12-12 21:59:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:00][1] Render progress  cspp/maxspp:4/120
[2022-12-12 22:00:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:00][1] Render progress  cspp/maxspp:5/120
[2022-12-12 22:00:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:01][1] Render progress  cspp/maxspp:6/120
[2022-12-12 22:00:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:01][1] Render progress  cspp/maxspp:7/120
[2022-12-12 22:00:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:01][1] Render progress  cspp/maxspp:8/120
[2022-12-12 22:00:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:02][1] Render progress  cspp/maxspp:10/120
[2022-12-12 22:00:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:03][1] Render progress  cspp/maxspp:12/120
[2022-12-12 22:00:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:04][1] Render progress  cspp/maxspp:14/120
[2022-12-12 22:00:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:04][1] Render progress  cspp/maxspp:16/120
[2022-12-12 22:00:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:05][1] Render progress  cspp/maxspp:20/120
[2022-12-12 22:00:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:07][1] Render progress  cspp/maxspp:24/120
[2022-12-12 22:00:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:08][1] Render progress  cspp/maxspp:28/120
[2022-12-12 22:00:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:08][1] Render progress  cspp/maxspp:32/120
[2022-12-12 22:00:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:11][1] Render progress  cspp/maxspp:40/120
[2022-12-12 22:00:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:13][1] Render progress  cspp/maxspp:48/120
[2022-12-12 22:00:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:15][1] Render progress  cspp/maxspp:56/120
[2022-12-12 22:00:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:17][1] Render progress  cspp/maxspp:64/120
[2022-12-12 22:00:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:19][1] Render progress  cspp/maxspp:72/120
[2022-12-12 22:00:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:22][1] Render progress  cspp/maxspp:80/120
[2022-12-12 22:00:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:24][1] Render progress  cspp/maxspp:88/120
[2022-12-12 22:00:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:25][1] Render progress  cspp/maxspp:96/120
[2022-12-12 22:00:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:26][1] Render progress  cspp/maxspp:100/120
[2022-12-12 22:00:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:28][1] Render progress  cspp/maxspp:104/120
[2022-12-12 22:00:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:29][1] Render progress  cspp/maxspp:108/120
[2022-12-12 22:00:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:30][1] Render progress  cspp/maxspp:112/120
[2022-12-12 22:00:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:31][1] Render progress  cspp/maxspp:114/120
[2022-12-12 22:00:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:31][1] Render progress  cspp/maxspp:117/120
[2022-12-12 22:00:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:32][1] Render progress  cspp/maxspp:119/120
[2022-12-12 22:00:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:33][1] Render progress  cspp/maxspp:120/120
[2022-12-12 22:00:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:34][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 22:00:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:35][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 22:00:35][1] beautyDenoiser progress:1
[2022-12-12 22:00:35][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 22:00:35][1] Create imageState:0x000002820E9BF300
[2022-12-12 22:00:35][1] StoreAllRenderPasses:0x000002820E9BF300  passCnt:2 
[2022-12-12 22:00:35][1] OCT:Tonemapping the all passes tm:33.323
[2022-12-12 22:00:35][0] Tonemapping the all passes tm:33.323
[2022-12-12 22:00:35][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 22:00:35][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 22:00:35][1] OCT:stored passes in:14.936msec  cores=12
[2022-12-12 22:00:35][0] stored passes in:14.936msec  cores=12
[2022-12-12 22:00:35][1] OCT:Displaying passes in tm=3.308
[2022-12-12 22:00:35][0] Displaying passes in tm=3.308
[2022-12-12 22:00:35][1] freeRenderImages:0x000002820E9BF300 multiBmp:0x00000280037D1D40
[2022-12-12 22:00:35][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0342.tif in:0sec. 
[2022-12-12 22:00:35][1] OCT:Passes saved in:0.715sec. 
[2022-12-12 22:00:35][0] Passes saved in:0.715sec. 
[2022-12-12 22:00:35][1] Delete imageState:0x000002820E9BF300
[2022-12-12 22:00:35][1] freeRenderImages:0x000002820E9BF300 multiBmp:0x00000280037D1D40
[2022-12-12 22:00:36][1] Starting render frame:343 [OK]
 [OK]
[2022-12-12 22:00:36][1] startVpRender(.....)
[2022-12-12 22:00:36][1] setInteractive(0)[OK] [2022-12-12 22:00:36][1] OCT: 
[2022-12-12 22:00:36][0]  
[2022-12-12 22:00:36][1] OCT:FRAME:343 fps:30
[2022-12-12 22:00:36][0] FRAME:343 fps:30
[2022-12-12 22:00:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 22:00:36][1] updateCamera()
[2022-12-12 22:00:36][1] ApplyCImager enDenoise:1
[2022-12-12 22:00:36][1] ImageObject::isUpdated()
[2022-12-12 22:00:36][1] ImageObject::isUpdated()
[2022-12-12 22:00:36][1] Check others time:0.91  256[2022-12-12 22:00:36][1] Check Object Updates....[2022-12-12 22:00:36][1] Check started[2022-12-12 22:00:36][1] find And Check BaseObjects 343[2022-12-12 22:00:36][1] Generate mesh data....[2022-12-12 22:00:37][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 22:00:37][1] Transfer hair: maneHAIR[2022-12-12 22:00:37][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 22:00:37][1] Transfer hair: tailHAIR[2022-12-12 22:00:37][1] checkPathTracing()
[2022-12-12 22:00:37][1] create PathTracing
[2022-12-12 22:00:37][1] applyPTParams:0x0000027C8EFC9C50
[2022-12-12 22:00:37][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 22:00:37][1] ApiUpdate Wait:1 Caller:startVpRender tm:213.046ms.  [OK]
[2022-12-12 22:00:38][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:00:38][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:00:38][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:00:38][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:00:38][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.386Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:00:38][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.386Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:00:38][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 22:00:38][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:00:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:40][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:00:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:41][1] Render progress  cspp/maxspp:2/120
[2022-12-12 22:00:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:42][1] Render progress  cspp/maxspp:3/120
[2022-12-12 22:00:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:42][1] Render progress  cspp/maxspp:4/120
[2022-12-12 22:00:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:43][1] Render progress  cspp/maxspp:5/120
[2022-12-12 22:00:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:43][1] Render progress  cspp/maxspp:6/120
[2022-12-12 22:00:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:44][1] Render progress  cspp/maxspp:7/120
[2022-12-12 22:00:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:44][1] Render progress  cspp/maxspp:8/120
[2022-12-12 22:00:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:45][1] Render progress  cspp/maxspp:10/120
[2022-12-12 22:00:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:46][1] Render progress  cspp/maxspp:12/120
[2022-12-12 22:00:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:46][1] Render progress  cspp/maxspp:14/120
[2022-12-12 22:00:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:47][1] Render progress  cspp/maxspp:16/120
[2022-12-12 22:00:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:48][1] Render progress  cspp/maxspp:20/120
[2022-12-12 22:00:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:49][1] Render progress  cspp/maxspp:24/120
[2022-12-12 22:00:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:50][1] Render progress  cspp/maxspp:28/120
[2022-12-12 22:00:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:51][1] Render progress  cspp/maxspp:32/120
[2022-12-12 22:00:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:53][1] Render progress  cspp/maxspp:40/120
[2022-12-12 22:00:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:56][1] Render progress  cspp/maxspp:48/120
[2022-12-12 22:00:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:58][1] Render progress  cspp/maxspp:56/120
[2022-12-12 22:00:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:00:59][1] Render progress  cspp/maxspp:64/120
[2022-12-12 22:00:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:02][1] Render progress  cspp/maxspp:72/120
[2022-12-12 22:01:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:04][1] Render progress  cspp/maxspp:80/120
[2022-12-12 22:01:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:06][1] Render progress  cspp/maxspp:88/120
[2022-12-12 22:01:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:08][1] Render progress  cspp/maxspp:96/120
[2022-12-12 22:01:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:09][1] Render progress  cspp/maxspp:100/120
[2022-12-12 22:01:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:11][1] Render progress  cspp/maxspp:104/120
[2022-12-12 22:01:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:12][1] Render progress  cspp/maxspp:108/120
[2022-12-12 22:01:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:12][1] Render progress  cspp/maxspp:112/120
[2022-12-12 22:01:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:13][1] Render progress  cspp/maxspp:114/120
[2022-12-12 22:01:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:14][1] Render progress  cspp/maxspp:117/120
[2022-12-12 22:01:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:15][1] Render progress  cspp/maxspp:119/120
[2022-12-12 22:01:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:16][1] Render progress  cspp/maxspp:120/120
[2022-12-12 22:01:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:17][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 22:01:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:17][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 22:01:17][1] beautyDenoiser progress:1
[2022-12-12 22:01:17][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 22:01:17][1] Create imageState:0x0000028139333300
[2022-12-12 22:01:17][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 22:01:17][1] OCT:Tonemapping the all passes tm:29.817
[2022-12-12 22:01:17][0] Tonemapping the all passes tm:29.817
[2022-12-12 22:01:17][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 22:01:17][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 22:01:17][1] OCT:stored passes in:15.529msec  cores=12
[2022-12-12 22:01:17][0] stored passes in:15.529msec  cores=12
[2022-12-12 22:01:17][1] OCT:Displaying passes in tm=3.166
[2022-12-12 22:01:17][0] Displaying passes in tm=3.166
[2022-12-12 22:01:17][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 22:01:17][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0343.tif in:0sec. 
[2022-12-12 22:01:17][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 22:01:17][0] Passes saved in:0.7sec. 
[2022-12-12 22:01:17][1] Delete imageState:0x0000028139333300
[2022-12-12 22:01:17][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 22:01:18][1] Starting render frame:344 [OK]
 [OK]
[2022-12-12 22:01:18][1] startVpRender(.....)
[2022-12-12 22:01:18][1] setInteractive(0)[OK] [2022-12-12 22:01:18][1] OCT: 
[2022-12-12 22:01:18][0]  
[2022-12-12 22:01:18][1] OCT:FRAME:344 fps:30
[2022-12-12 22:01:18][0] FRAME:344 fps:30
[2022-12-12 22:01:18][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 22:01:18][1] updateCamera()
[2022-12-12 22:01:18][1] ApplyCImager enDenoise:1
[2022-12-12 22:01:18][1] ImageObject::isUpdated()
[2022-12-12 22:01:18][1] ImageObject::isUpdated()
[2022-12-12 22:01:18][1] Check others time:0.812  256[2022-12-12 22:01:18][1] Check Object Updates....[2022-12-12 22:01:18][1] Check started[2022-12-12 22:01:18][1] find And Check BaseObjects 344[2022-12-12 22:01:18][1] Generate mesh data....[2022-12-12 22:01:19][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 22:01:19][1] Transfer hair: maneHAIR[2022-12-12 22:01:19][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 22:01:19][1] Transfer hair: tailHAIR[2022-12-12 22:01:19][1] checkPathTracing()
[2022-12-12 22:01:19][1] create PathTracing
[2022-12-12 22:01:19][1] applyPTParams:0x0000027C8EFC74F0
[2022-12-12 22:01:19][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 22:01:19][1] ApiUpdate Wait:1 Caller:startVpRender tm:261.334ms.  [OK]
[2022-12-12 22:01:20][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:01:20][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:01:20][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:01:20][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:01:20][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.475Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:01:20][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.475Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:01:20][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 22:01:20][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:01:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:22][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:01:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:23][1] Render progress  cspp/maxspp:2/120
[2022-12-12 22:01:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:24][1] Render progress  cspp/maxspp:3/120
[2022-12-12 22:01:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:25][1] Render progress  cspp/maxspp:4/120
[2022-12-12 22:01:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:25][1] Render progress  cspp/maxspp:5/120
[2022-12-12 22:01:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:26][1] Render progress  cspp/maxspp:6/120
[2022-12-12 22:01:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:26][1] Render progress  cspp/maxspp:7/120
[2022-12-12 22:01:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:26][1] Render progress  cspp/maxspp:8/120
[2022-12-12 22:01:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:27][1] Render progress  cspp/maxspp:10/120
[2022-12-12 22:01:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:28][1] Render progress  cspp/maxspp:12/120
[2022-12-12 22:01:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:28][1] Render progress  cspp/maxspp:14/120
[2022-12-12 22:01:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:29][1] Render progress  cspp/maxspp:16/120
[2022-12-12 22:01:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:30][1] Render progress  cspp/maxspp:20/120
[2022-12-12 22:01:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:31][1] Render progress  cspp/maxspp:24/120
[2022-12-12 22:01:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:32][1] Render progress  cspp/maxspp:28/120
[2022-12-12 22:01:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:33][1] Render progress  cspp/maxspp:32/120
[2022-12-12 22:01:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:35][1] Render progress  cspp/maxspp:40/120
[2022-12-12 22:01:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:38][1] Render progress  cspp/maxspp:48/120
[2022-12-12 22:01:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:40][1] Render progress  cspp/maxspp:56/120
[2022-12-12 22:01:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:42][1] Render progress  cspp/maxspp:64/120
[2022-12-12 22:01:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:44][1] Render progress  cspp/maxspp:72/120
[2022-12-12 22:01:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:47][1] Render progress  cspp/maxspp:80/120
[2022-12-12 22:01:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:49][1] Render progress  cspp/maxspp:88/120
[2022-12-12 22:01:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:50][1] Render progress  cspp/maxspp:96/120
[2022-12-12 22:01:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:51][1] Render progress  cspp/maxspp:100/120
[2022-12-12 22:01:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:53][1] Render progress  cspp/maxspp:104/120
[2022-12-12 22:01:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:54][1] Render progress  cspp/maxspp:108/120
[2022-12-12 22:01:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:54][1] Render progress  cspp/maxspp:112/120
[2022-12-12 22:01:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:56][1] Render progress  cspp/maxspp:114/120
[2022-12-12 22:01:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:56][1] Render progress  cspp/maxspp:117/120
[2022-12-12 22:01:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:57][1] Render progress  cspp/maxspp:119/120
[2022-12-12 22:01:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:01:58][1] Render progress  cspp/maxspp:120/120
[2022-12-12 22:01:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:00][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 22:02:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:00][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 22:02:00][1] beautyDenoiser progress:1
[2022-12-12 22:02:00][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 22:02:00][1] Create imageState:0x000002811B164300
[2022-12-12 22:02:00][1] StoreAllRenderPasses:0x000002811B164300  passCnt:2 
[2022-12-12 22:02:00][1] OCT:Tonemapping the all passes tm:31.473
[2022-12-12 22:02:00][0] Tonemapping the all passes tm:31.473
[2022-12-12 22:02:00][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 22:02:00][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 22:02:00][1] OCT:stored passes in:14.6msec  cores=12
[2022-12-12 22:02:00][0] stored passes in:14.6msec  cores=12
[2022-12-12 22:02:00][1] OCT:Displaying passes in tm=3.136
[2022-12-12 22:02:00][0] Displaying passes in tm=3.136
[2022-12-12 22:02:00][1] freeRenderImages:0x000002811B164300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 22:02:01][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0344.tif in:0sec. 
[2022-12-12 22:02:01][1] OCT:Passes saved in:0.709sec. 
[2022-12-12 22:02:01][0] Passes saved in:0.709sec. 
[2022-12-12 22:02:01][1] Delete imageState:0x000002811B164300
[2022-12-12 22:02:01][1] freeRenderImages:0x000002811B164300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 22:02:01][1] Starting render frame:345 [OK]
 [OK]
[2022-12-12 22:02:01][1] startVpRender(.....)
[2022-12-12 22:02:01][1] setInteractive(0)[OK] [2022-12-12 22:02:01][1] OCT: 
[2022-12-12 22:02:01][0]  
[2022-12-12 22:02:01][1] OCT:FRAME:345 fps:30
[2022-12-12 22:02:01][0] FRAME:345 fps:30
[2022-12-12 22:02:01][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 22:02:01][1] updateCamera()
[2022-12-12 22:02:01][1] ApplyCImager enDenoise:1
[2022-12-12 22:02:01][1] ImageObject::isUpdated()
[2022-12-12 22:02:01][1] ImageObject::isUpdated()
[2022-12-12 22:02:01][1] Check others time:0.792  256[2022-12-12 22:02:01][1] Check Object Updates....[2022-12-12 22:02:01][1] Check started[2022-12-12 22:02:01][1] find And Check BaseObjects 345[2022-12-12 22:02:01][1] Generate mesh data....[2022-12-12 22:02:02][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 22:02:02][1] Transfer hair: maneHAIR[2022-12-12 22:02:02][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 22:02:02][1] Transfer hair: tailHAIR[2022-12-12 22:02:02][1] checkPathTracing()
[2022-12-12 22:02:02][1] create PathTracing
[2022-12-12 22:02:02][1] applyPTParams:0x0000027C8EFC7CD0
[2022-12-12 22:02:02][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 22:02:02][1] ApiUpdate Wait:1 Caller:startVpRender tm:212.09ms.  [OK]
[2022-12-12 22:02:04][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:02:04][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:02:04][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:02:04][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:02:04][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.491Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:02:04][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.491Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:02:04][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 22:02:04][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:02:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:05][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:02:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:06][1] Render progress  cspp/maxspp:2/120
[2022-12-12 22:02:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:07][1] Render progress  cspp/maxspp:3/120
[2022-12-12 22:02:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:08][1] Render progress  cspp/maxspp:4/120
[2022-12-12 22:02:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:08][1] Render progress  cspp/maxspp:5/120
[2022-12-12 22:02:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:09][1] Render progress  cspp/maxspp:6/120
[2022-12-12 22:02:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:09][1] Render progress  cspp/maxspp:7/120
[2022-12-12 22:02:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:09][1] Render progress  cspp/maxspp:8/120
[2022-12-12 22:02:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:10][1] Render progress  cspp/maxspp:10/120
[2022-12-12 22:02:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:11][1] Render progress  cspp/maxspp:12/120
[2022-12-12 22:02:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:12][1] Render progress  cspp/maxspp:14/120
[2022-12-12 22:02:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:12][1] Render progress  cspp/maxspp:16/120
[2022-12-12 22:02:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:13][1] Render progress  cspp/maxspp:20/120
[2022-12-12 22:02:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:15][1] Render progress  cspp/maxspp:24/120
[2022-12-12 22:02:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:16][1] Render progress  cspp/maxspp:28/120
[2022-12-12 22:02:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:16][1] Render progress  cspp/maxspp:32/120
[2022-12-12 22:02:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:19][1] Render progress  cspp/maxspp:40/120
[2022-12-12 22:02:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:21][1] Render progress  cspp/maxspp:48/120
[2022-12-12 22:02:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:23][1] Render progress  cspp/maxspp:56/120
[2022-12-12 22:02:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:25][1] Render progress  cspp/maxspp:64/120
[2022-12-12 22:02:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:27][1] Render progress  cspp/maxspp:72/120
[2022-12-12 22:02:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:30][1] Render progress  cspp/maxspp:80/120
[2022-12-12 22:02:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:32][1] Render progress  cspp/maxspp:88/120
[2022-12-12 22:02:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:33][1] Render progress  cspp/maxspp:96/120
[2022-12-12 22:02:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:34][1] Render progress  cspp/maxspp:100/120
[2022-12-12 22:02:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:36][1] Render progress  cspp/maxspp:104/120
[2022-12-12 22:02:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:37][1] Render progress  cspp/maxspp:108/120
[2022-12-12 22:02:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:38][1] Render progress  cspp/maxspp:112/120
[2022-12-12 22:02:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:39][1] Render progress  cspp/maxspp:114/120
[2022-12-12 22:02:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:39][1] Render progress  cspp/maxspp:117/120
[2022-12-12 22:02:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:40][1] Render progress  cspp/maxspp:119/120
[2022-12-12 22:02:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:41][1] Render progress  cspp/maxspp:120/120
[2022-12-12 22:02:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:43][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 22:02:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:43][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 22:02:43][1] beautyDenoiser progress:1
[2022-12-12 22:02:43][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 22:02:43][1] Create imageState:0x000002812DFAC300
[2022-12-12 22:02:43][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 22:02:43][1] OCT:Tonemapping the all passes tm:31.576
[2022-12-12 22:02:43][0] Tonemapping the all passes tm:31.576
[2022-12-12 22:02:43][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 22:02:43][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 22:02:43][1] OCT:stored passes in:14.828msec  cores=12
[2022-12-12 22:02:43][0] stored passes in:14.828msec  cores=12
[2022-12-12 22:02:43][1] OCT:Displaying passes in tm=3.203
[2022-12-12 22:02:43][0] Displaying passes in tm=3.203
[2022-12-12 22:02:43][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 22:02:43][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0345.tif in:0sec. 
[2022-12-12 22:02:43][1] OCT:Passes saved in:0.709sec. 
[2022-12-12 22:02:43][0] Passes saved in:0.709sec. 
[2022-12-12 22:02:43][1] Delete imageState:0x000002812DFAC300
[2022-12-12 22:02:43][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 22:02:44][1] Starting render frame:346 [OK]
 [OK]
[2022-12-12 22:02:44][1] startVpRender(.....)
[2022-12-12 22:02:44][1] setInteractive(0)[OK] [2022-12-12 22:02:44][1] OCT: 
[2022-12-12 22:02:44][0]  
[2022-12-12 22:02:44][1] OCT:FRAME:346 fps:30
[2022-12-12 22:02:44][0] FRAME:346 fps:30
[2022-12-12 22:02:44][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 22:02:44][1] updateCamera()
[2022-12-12 22:02:44][1] ApplyCImager enDenoise:1
[2022-12-12 22:02:44][1] ImageObject::isUpdated()
[2022-12-12 22:02:44][1] ImageObject::isUpdated()
[2022-12-12 22:02:44][1] Check others time:0.824  256[2022-12-12 22:02:44][1] Check Object Updates....[2022-12-12 22:02:44][1] Check started[2022-12-12 22:02:44][1] find And Check BaseObjects 346[2022-12-12 22:02:44][1] Generate mesh data....[2022-12-12 22:02:45][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 22:02:45][1] Transfer hair: maneHAIR[2022-12-12 22:02:45][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 22:02:45][1] Transfer hair: tailHAIR[2022-12-12 22:02:45][1] checkPathTracing()
[2022-12-12 22:02:45][1] create PathTracing
[2022-12-12 22:02:45][1] applyPTParams:0x0000027C8EFC96B0
[2022-12-12 22:02:45][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 22:02:45][1] ApiUpdate Wait:1 Caller:startVpRender tm:221.972ms.  [OK]
[2022-12-12 22:02:46][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:02:46][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:02:46][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:02:46][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:02:46][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.518Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:02:46][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.518Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:02:46][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 22:02:46][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:02:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:48][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:02:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:49][1] Render progress  cspp/maxspp:2/120
[2022-12-12 22:02:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:50][1] Render progress  cspp/maxspp:3/120
[2022-12-12 22:02:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:51][1] Render progress  cspp/maxspp:4/120
[2022-12-12 22:02:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:51][1] Render progress  cspp/maxspp:5/120
[2022-12-12 22:02:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:52][1] Render progress  cspp/maxspp:6/120
[2022-12-12 22:02:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:52][1] Render progress  cspp/maxspp:7/120
[2022-12-12 22:02:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:52][1] Render progress  cspp/maxspp:8/120
[2022-12-12 22:02:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:53][1] Render progress  cspp/maxspp:10/120
[2022-12-12 22:02:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:54][1] Render progress  cspp/maxspp:12/120
[2022-12-12 22:02:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:54][1] Render progress  cspp/maxspp:14/120
[2022-12-12 22:02:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:55][1] Render progress  cspp/maxspp:16/120
[2022-12-12 22:02:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:56][1] Render progress  cspp/maxspp:20/120
[2022-12-12 22:02:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:57][1] Render progress  cspp/maxspp:24/120
[2022-12-12 22:02:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:58][1] Render progress  cspp/maxspp:28/120
[2022-12-12 22:02:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:02:59][1] Render progress  cspp/maxspp:32/120
[2022-12-12 22:02:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:01][1] Render progress  cspp/maxspp:40/120
[2022-12-12 22:03:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:04][1] Render progress  cspp/maxspp:48/120
[2022-12-12 22:03:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:06][1] Render progress  cspp/maxspp:56/120
[2022-12-12 22:03:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:08][1] Render progress  cspp/maxspp:64/120
[2022-12-12 22:03:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:10][1] Render progress  cspp/maxspp:72/120
[2022-12-12 22:03:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:13][1] Render progress  cspp/maxspp:80/120
[2022-12-12 22:03:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:14][1] Render progress  cspp/maxspp:88/120
[2022-12-12 22:03:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:16][1] Render progress  cspp/maxspp:96/120
[2022-12-12 22:03:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:17][1] Render progress  cspp/maxspp:100/120
[2022-12-12 22:03:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:19][1] Render progress  cspp/maxspp:104/120
[2022-12-12 22:03:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:20][1] Render progress  cspp/maxspp:108/120
[2022-12-12 22:03:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:20][1] Render progress  cspp/maxspp:112/120
[2022-12-12 22:03:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:21][1] Render progress  cspp/maxspp:114/120
[2022-12-12 22:03:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:22][1] Render progress  cspp/maxspp:117/120
[2022-12-12 22:03:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:23][1] Render progress  cspp/maxspp:119/120
[2022-12-12 22:03:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:24][1] Render progress  cspp/maxspp:120/120
[2022-12-12 22:03:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:25][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 22:03:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:25][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 22:03:25][1] beautyDenoiser progress:1
[2022-12-12 22:03:25][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 22:03:25][1] Create imageState:0x0000028139333300
[2022-12-12 22:03:25][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 22:03:25][1] OCT:Tonemapping the all passes tm:29.453
[2022-12-12 22:03:25][0] Tonemapping the all passes tm:29.453
[2022-12-12 22:03:25][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 22:03:25][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 22:03:25][1] OCT:stored passes in:15.705msec  cores=12
[2022-12-12 22:03:25][0] stored passes in:15.705msec  cores=12
[2022-12-12 22:03:25][1] OCT:Displaying passes in tm=3.152
[2022-12-12 22:03:25][0] Displaying passes in tm=3.152
[2022-12-12 22:03:25][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 22:03:26][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0346.tif in:0sec. 
[2022-12-12 22:03:26][1] OCT:Passes saved in:0.716sec. 
[2022-12-12 22:03:26][0] Passes saved in:0.716sec. 
[2022-12-12 22:03:26][1] Delete imageState:0x0000028139333300
[2022-12-12 22:03:26][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 22:03:27][1] Starting render frame:347 [OK]
 [OK]
[2022-12-12 22:03:27][1] startVpRender(.....)
[2022-12-12 22:03:27][1] setInteractive(0)[OK] [2022-12-12 22:03:27][1] OCT: 
[2022-12-12 22:03:27][0]  
[2022-12-12 22:03:27][1] OCT:FRAME:347 fps:30
[2022-12-12 22:03:27][0] FRAME:347 fps:30
[2022-12-12 22:03:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 22:03:27][1] updateCamera()
[2022-12-12 22:03:27][1] ApplyCImager enDenoise:1
[2022-12-12 22:03:27][1] ImageObject::isUpdated()
[2022-12-12 22:03:27][1] ImageObject::isUpdated()
[2022-12-12 22:03:27][1] Check others time:0.799  256[2022-12-12 22:03:27][1] Check Object Updates....[2022-12-12 22:03:27][1] Check started[2022-12-12 22:03:27][1] find And Check BaseObjects 347[2022-12-12 22:03:27][1] Generate mesh data....[2022-12-12 22:03:27][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 22:03:27][1] Transfer hair: maneHAIR[2022-12-12 22:03:28][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 22:03:28][1] Transfer hair: tailHAIR[2022-12-12 22:03:28][1] checkPathTracing()
[2022-12-12 22:03:28][1] create PathTracing
[2022-12-12 22:03:28][1] applyPTParams:0x0000027C8EFC7CD0
[2022-12-12 22:03:28][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 22:03:28][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.348ms.  [OK]
[2022-12-12 22:03:29][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:03:29][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:03:29][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:03:29][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:03:29][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.539Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:03:29][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.539Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:03:29][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 22:03:29][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:03:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:30][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:03:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:32][1] Render progress  cspp/maxspp:2/120
[2022-12-12 22:03:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:32][1] Render progress  cspp/maxspp:3/120
[2022-12-12 22:03:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:33][1] Render progress  cspp/maxspp:4/120
[2022-12-12 22:03:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:34][1] Render progress  cspp/maxspp:5/120
[2022-12-12 22:03:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:34][1] Render progress  cspp/maxspp:6/120
[2022-12-12 22:03:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:34][1] Render progress  cspp/maxspp:7/120
[2022-12-12 22:03:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:35][1] Render progress  cspp/maxspp:8/120
[2022-12-12 22:03:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:36][1] Render progress  cspp/maxspp:10/120
[2022-12-12 22:03:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:36][1] Render progress  cspp/maxspp:12/120
[2022-12-12 22:03:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:37][1] Render progress  cspp/maxspp:14/120
[2022-12-12 22:03:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:37][1] Render progress  cspp/maxspp:16/120
[2022-12-12 22:03:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:38][1] Render progress  cspp/maxspp:20/120
[2022-12-12 22:03:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:40][1] Render progress  cspp/maxspp:24/120
[2022-12-12 22:03:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:41][1] Render progress  cspp/maxspp:28/120
[2022-12-12 22:03:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:42][1] Render progress  cspp/maxspp:32/120
[2022-12-12 22:03:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:44][1] Render progress  cspp/maxspp:40/120
[2022-12-12 22:03:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:47][1] Render progress  cspp/maxspp:48/120
[2022-12-12 22:03:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:49][1] Render progress  cspp/maxspp:56/120
[2022-12-12 22:03:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:50][1] Render progress  cspp/maxspp:64/120
[2022-12-12 22:03:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:52][1] Render progress  cspp/maxspp:72/120
[2022-12-12 22:03:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:55][1] Render progress  cspp/maxspp:80/120
[2022-12-12 22:03:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:57][1] Render progress  cspp/maxspp:88/120
[2022-12-12 22:03:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:03:59][1] Render progress  cspp/maxspp:96/120
[2022-12-12 22:03:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:00][1] Render progress  cspp/maxspp:100/120
[2022-12-12 22:04:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:01][1] Render progress  cspp/maxspp:104/120
[2022-12-12 22:04:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:02][1] Render progress  cspp/maxspp:108/120
[2022-12-12 22:04:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:03][1] Render progress  cspp/maxspp:112/120
[2022-12-12 22:04:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:04][1] Render progress  cspp/maxspp:114/120
[2022-12-12 22:04:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:05][1] Render progress  cspp/maxspp:117/120
[2022-12-12 22:04:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:06][1] Render progress  cspp/maxspp:119/120
[2022-12-12 22:04:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:06][1] Render progress  cspp/maxspp:120/120
[2022-12-12 22:04:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:08][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 22:04:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:08][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 22:04:08][1] beautyDenoiser progress:1
[2022-12-12 22:04:08][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 22:04:08][1] Create imageState:0x000002812DFAC300
[2022-12-12 22:04:08][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 22:04:08][1] OCT:Tonemapping the all passes tm:29.413
[2022-12-12 22:04:08][0] Tonemapping the all passes tm:29.413
[2022-12-12 22:04:08][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 22:04:08][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 22:04:08][1] OCT:stored passes in:15.259msec  cores=12
[2022-12-12 22:04:08][0] stored passes in:15.259msec  cores=12
[2022-12-12 22:04:08][1] OCT:Displaying passes in tm=3.179
[2022-12-12 22:04:08][0] Displaying passes in tm=3.179
[2022-12-12 22:04:08][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 22:04:09][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0347.tif in:0sec. 
[2022-12-12 22:04:09][1] OCT:Passes saved in:0.699sec. 
[2022-12-12 22:04:09][0] Passes saved in:0.699sec. 
[2022-12-12 22:04:09][1] Delete imageState:0x000002812DFAC300
[2022-12-12 22:04:09][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 22:04:10][1] Starting render frame:348 [OK]
 [OK]
[2022-12-12 22:04:10][1] startVpRender(.....)
[2022-12-12 22:04:10][1] setInteractive(0)[OK] [2022-12-12 22:04:10][1] OCT: 
[2022-12-12 22:04:10][0]  
[2022-12-12 22:04:10][1] OCT:FRAME:348 fps:30
[2022-12-12 22:04:10][0] FRAME:348 fps:30
[2022-12-12 22:04:10][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 22:04:10][1] updateCamera()
[2022-12-12 22:04:10][1] ApplyCImager enDenoise:1
[2022-12-12 22:04:10][1] ImageObject::isUpdated()
[2022-12-12 22:04:10][1] ImageObject::isUpdated()
[2022-12-12 22:04:10][1] Check others time:0.805  256[2022-12-12 22:04:10][1] Check Object Updates....[2022-12-12 22:04:10][1] Check started[2022-12-12 22:04:10][1] find And Check BaseObjects 348[2022-12-12 22:04:10][1] Generate mesh data....[2022-12-12 22:04:10][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 22:04:10][1] Transfer hair: maneHAIR[2022-12-12 22:04:10][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 22:04:10][1] Transfer hair: tailHAIR[2022-12-12 22:04:10][1] checkPathTracing()
[2022-12-12 22:04:10][1] create PathTracing
[2022-12-12 22:04:10][1] applyPTParams:0x0000027C99FBD870
[2022-12-12 22:04:10][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 22:04:10][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.467ms.  [OK]
[2022-12-12 22:04:12][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:04:12][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:04:12][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:04:12][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:04:12][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.543Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:04:12][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.543Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:04:12][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 22:04:12][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:04:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:13][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:04:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:14][1] Render progress  cspp/maxspp:2/120
[2022-12-12 22:04:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:15][1] Render progress  cspp/maxspp:3/120
[2022-12-12 22:04:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:16][1] Render progress  cspp/maxspp:4/120
[2022-12-12 22:04:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:16][1] Render progress  cspp/maxspp:5/120
[2022-12-12 22:04:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:17][1] Render progress  cspp/maxspp:6/120
[2022-12-12 22:04:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:17][1] Render progress  cspp/maxspp:7/120
[2022-12-12 22:04:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:18][1] Render progress  cspp/maxspp:8/120
[2022-12-12 22:04:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:18][1] Render progress  cspp/maxspp:10/120
[2022-12-12 22:04:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:19][1] Render progress  cspp/maxspp:12/120
[2022-12-12 22:04:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:20][1] Render progress  cspp/maxspp:14/120
[2022-12-12 22:04:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:20][1] Render progress  cspp/maxspp:16/120
[2022-12-12 22:04:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:21][1] Render progress  cspp/maxspp:20/120
[2022-12-12 22:04:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:23][1] Render progress  cspp/maxspp:24/120
[2022-12-12 22:04:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:24][1] Render progress  cspp/maxspp:28/120
[2022-12-12 22:04:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:25][1] Render progress  cspp/maxspp:32/120
[2022-12-12 22:04:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:27][1] Render progress  cspp/maxspp:40/120
[2022-12-12 22:04:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:30][1] Render progress  cspp/maxspp:48/120
[2022-12-12 22:04:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:32][1] Render progress  cspp/maxspp:56/120
[2022-12-12 22:04:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:33][1] Render progress  cspp/maxspp:64/120
[2022-12-12 22:04:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:35][1] Render progress  cspp/maxspp:72/120
[2022-12-12 22:04:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:38][1] Render progress  cspp/maxspp:80/120
[2022-12-12 22:04:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:40][1] Render progress  cspp/maxspp:88/120
[2022-12-12 22:04:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:41][1] Render progress  cspp/maxspp:96/120
[2022-12-12 22:04:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:42][1] Render progress  cspp/maxspp:100/120
[2022-12-12 22:04:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:44][1] Render progress  cspp/maxspp:104/120
[2022-12-12 22:04:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:45][1] Render progress  cspp/maxspp:108/120
[2022-12-12 22:04:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:46][1] Render progress  cspp/maxspp:112/120
[2022-12-12 22:04:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:47][1] Render progress  cspp/maxspp:114/120
[2022-12-12 22:04:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:47][1] Render progress  cspp/maxspp:117/120
[2022-12-12 22:04:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:48][1] Render progress  cspp/maxspp:119/120
[2022-12-12 22:04:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:49][1] Render progress  cspp/maxspp:120/120
[2022-12-12 22:04:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:51][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 22:04:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:51][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 22:04:51][1] beautyDenoiser progress:1
[2022-12-12 22:04:51][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 22:04:51][1] Create imageState:0x000002800DC84300
[2022-12-12 22:04:51][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 22:04:51][1] OCT:Tonemapping the all passes tm:37.541
[2022-12-12 22:04:51][0] Tonemapping the all passes tm:37.541
[2022-12-12 22:04:51][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 22:04:51][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 22:04:51][1] OCT:stored passes in:17.142msec  cores=12
[2022-12-12 22:04:51][0] stored passes in:17.142msec  cores=12
[2022-12-12 22:04:51][1] OCT:Displaying passes in tm=3.168
[2022-12-12 22:04:51][0] Displaying passes in tm=3.168
[2022-12-12 22:04:51][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 22:04:52][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0348.tif in:0sec. 
[2022-12-12 22:04:52][1] OCT:Passes saved in:0.713sec. 
[2022-12-12 22:04:52][0] Passes saved in:0.713sec. 
[2022-12-12 22:04:52][1] Delete imageState:0x000002800DC84300
[2022-12-12 22:04:52][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 22:04:53][1] Starting render frame:349 [OK]
 [OK]
[2022-12-12 22:04:53][1] startVpRender(.....)
[2022-12-12 22:04:53][1] setInteractive(0)[OK] [2022-12-12 22:04:53][1] OCT: 
[2022-12-12 22:04:53][0]  
[2022-12-12 22:04:53][1] OCT:FRAME:349 fps:30
[2022-12-12 22:04:53][0] FRAME:349 fps:30
[2022-12-12 22:04:53][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 22:04:53][1] updateCamera()
[2022-12-12 22:04:53][1] ApplyCImager enDenoise:1
[2022-12-12 22:04:53][1] ImageObject::isUpdated()
[2022-12-12 22:04:53][1] ImageObject::isUpdated()
[2022-12-12 22:04:53][1] Check others time:0.814  256[2022-12-12 22:04:53][1] Check Object Updates....[2022-12-12 22:04:53][1] Check started[2022-12-12 22:04:53][1] find And Check BaseObjects 349[2022-12-12 22:04:53][1] Generate mesh data....[2022-12-12 22:04:53][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 22:04:53][1] Transfer hair: maneHAIR[2022-12-12 22:04:53][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 22:04:53][1] Transfer hair: tailHAIR[2022-12-12 22:04:53][1] checkPathTracing()
[2022-12-12 22:04:53][1] create PathTracing
[2022-12-12 22:04:53][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 22:04:53][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 22:04:53][1] ApiUpdate Wait:1 Caller:startVpRender tm:262.158ms.  [OK]
[2022-12-12 22:04:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:04:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:04:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:04:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:04:55][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.927Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:04:55][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.927Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:04:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 22:04:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:04:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:56][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:04:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:57][1] Render progress  cspp/maxspp:2/120
[2022-12-12 22:04:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:58][1] Render progress  cspp/maxspp:3/120
[2022-12-12 22:04:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:59][1] Render progress  cspp/maxspp:4/120
[2022-12-12 22:04:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:04:59][1] Render progress  cspp/maxspp:5/120
[2022-12-12 22:04:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:00][1] Render progress  cspp/maxspp:6/120
[2022-12-12 22:05:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:00][1] Render progress  cspp/maxspp:7/120
[2022-12-12 22:05:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:01][1] Render progress  cspp/maxspp:8/120
[2022-12-12 22:05:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:01][1] Render progress  cspp/maxspp:10/120
[2022-12-12 22:05:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:02][1] Render progress  cspp/maxspp:12/120
[2022-12-12 22:05:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:03][1] Render progress  cspp/maxspp:14/120
[2022-12-12 22:05:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:03][1] Render progress  cspp/maxspp:16/120
[2022-12-12 22:05:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:04][1] Render progress  cspp/maxspp:20/120
[2022-12-12 22:05:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:06][1] Render progress  cspp/maxspp:24/120
[2022-12-12 22:05:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:07][1] Render progress  cspp/maxspp:28/120
[2022-12-12 22:05:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:08][1] Render progress  cspp/maxspp:32/120
[2022-12-12 22:05:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:10][1] Render progress  cspp/maxspp:40/120
[2022-12-12 22:05:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:13][1] Render progress  cspp/maxspp:48/120
[2022-12-12 22:05:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:15][1] Render progress  cspp/maxspp:56/120
[2022-12-12 22:05:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:16][1] Render progress  cspp/maxspp:64/120
[2022-12-12 22:05:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:18][1] Render progress  cspp/maxspp:72/120
[2022-12-12 22:05:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:21][1] Render progress  cspp/maxspp:80/120
[2022-12-12 22:05:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:23][1] Render progress  cspp/maxspp:88/120
[2022-12-12 22:05:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:24][1] Render progress  cspp/maxspp:96/120
[2022-12-12 22:05:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:26][1] Render progress  cspp/maxspp:100/120
[2022-12-12 22:05:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:27][1] Render progress  cspp/maxspp:104/120
[2022-12-12 22:05:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:28][1] Render progress  cspp/maxspp:108/120
[2022-12-12 22:05:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:29][1] Render progress  cspp/maxspp:112/120
[2022-12-12 22:05:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:30][1] Render progress  cspp/maxspp:114/120
[2022-12-12 22:05:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:30][1] Render progress  cspp/maxspp:117/120
[2022-12-12 22:05:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:31][1] Render progress  cspp/maxspp:119/120
[2022-12-12 22:05:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:32][1] Render progress  cspp/maxspp:120/120
[2022-12-12 22:05:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:34][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 22:05:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:34][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 22:05:34][1] beautyDenoiser progress:1
[2022-12-12 22:05:34][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 22:05:34][1] Create imageState:0x000002800DC84300
[2022-12-12 22:05:34][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 22:05:34][1] OCT:Tonemapping the all passes tm:30.526
[2022-12-12 22:05:34][0] Tonemapping the all passes tm:30.526
[2022-12-12 22:05:34][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 22:05:34][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 22:05:34][1] OCT:stored passes in:15.035msec  cores=12
[2022-12-12 22:05:34][0] stored passes in:15.035msec  cores=12
[2022-12-12 22:05:34][1] OCT:Displaying passes in tm=3.041
[2022-12-12 22:05:34][0] Displaying passes in tm=3.041
[2022-12-12 22:05:34][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 22:05:34][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0349.tif in:0sec. 
[2022-12-12 22:05:34][1] OCT:Passes saved in:0.699sec. 
[2022-12-12 22:05:34][0] Passes saved in:0.699sec. 
[2022-12-12 22:05:34][1] Delete imageState:0x000002800DC84300
[2022-12-12 22:05:34][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 22:05:35][1] Starting render frame:350 [OK]
 [OK]
[2022-12-12 22:05:35][1] startVpRender(.....)
[2022-12-12 22:05:35][1] setInteractive(0)[OK] [2022-12-12 22:05:35][1] OCT: 
[2022-12-12 22:05:35][0]  
[2022-12-12 22:05:35][1] OCT:FRAME:350 fps:30
[2022-12-12 22:05:35][0] FRAME:350 fps:30
[2022-12-12 22:05:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 22:05:35][1] updateCamera()
[2022-12-12 22:05:35][1] ApplyCImager enDenoise:1
[2022-12-12 22:05:35][1] ImageObject::isUpdated()
[2022-12-12 22:05:35][1] ImageObject::isUpdated()
[2022-12-12 22:05:35][1] Check others time:0.821  256[2022-12-12 22:05:35][1] Check Object Updates....[2022-12-12 22:05:35][1] Check started[2022-12-12 22:05:35][1] find And Check BaseObjects 350[2022-12-12 22:05:35][1] Generate mesh data....[2022-12-12 22:05:36][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 22:05:36][1] Transfer hair: maneHAIR[2022-12-12 22:05:36][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 22:05:36][1] Transfer hair: tailHAIR[2022-12-12 22:05:36][1] checkPathTracing()
[2022-12-12 22:05:36][1] create PathTracing
[2022-12-12 22:05:36][1] applyPTParams:0x0000027D189CCD50
[2022-12-12 22:05:36][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 22:05:36][1] ApiUpdate Wait:1 Caller:startVpRender tm:212.889ms.  [OK]
[2022-12-12 22:05:37][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:05:37][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:05:37][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:05:37][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:05:37][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.021Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:05:37][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.021Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:05:37][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 22:05:37][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:05:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:39][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:05:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:40][1] Render progress  cspp/maxspp:2/120
[2022-12-12 22:05:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:41][1] Render progress  cspp/maxspp:3/120
[2022-12-12 22:05:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:42][1] Render progress  cspp/maxspp:4/120
[2022-12-12 22:05:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:42][1] Render progress  cspp/maxspp:5/120
[2022-12-12 22:05:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:43][1] Render progress  cspp/maxspp:6/120
[2022-12-12 22:05:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:43][1] Render progress  cspp/maxspp:7/120
[2022-12-12 22:05:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:43][1] Render progress  cspp/maxspp:8/120
[2022-12-12 22:05:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:44][1] Render progress  cspp/maxspp:10/120
[2022-12-12 22:05:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:45][1] Render progress  cspp/maxspp:12/120
[2022-12-12 22:05:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:45][1] Render progress  cspp/maxspp:14/120
[2022-12-12 22:05:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:46][1] Render progress  cspp/maxspp:16/120
[2022-12-12 22:05:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:47][1] Render progress  cspp/maxspp:20/120
[2022-12-12 22:05:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:48][1] Render progress  cspp/maxspp:24/120
[2022-12-12 22:05:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:49][1] Render progress  cspp/maxspp:28/120
[2022-12-12 22:05:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:50][1] Render progress  cspp/maxspp:32/120
[2022-12-12 22:05:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:52][1] Render progress  cspp/maxspp:40/120
[2022-12-12 22:05:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:55][1] Render progress  cspp/maxspp:48/120
[2022-12-12 22:05:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:57][1] Render progress  cspp/maxspp:56/120
[2022-12-12 22:05:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:05:59][1] Render progress  cspp/maxspp:64/120
[2022-12-12 22:05:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:01][1] Render progress  cspp/maxspp:72/120
[2022-12-12 22:06:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:04][1] Render progress  cspp/maxspp:80/120
[2022-12-12 22:06:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:06][1] Render progress  cspp/maxspp:88/120
[2022-12-12 22:06:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:07][1] Render progress  cspp/maxspp:96/120
[2022-12-12 22:06:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:08][1] Render progress  cspp/maxspp:100/120
[2022-12-12 22:06:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:10][1] Render progress  cspp/maxspp:104/120
[2022-12-12 22:06:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:11][1] Render progress  cspp/maxspp:108/120
[2022-12-12 22:06:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:11][1] Render progress  cspp/maxspp:112/120
[2022-12-12 22:06:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:12][1] Render progress  cspp/maxspp:114/120
[2022-12-12 22:06:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:13][1] Render progress  cspp/maxspp:117/120
[2022-12-12 22:06:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:14][1] Render progress  cspp/maxspp:119/120
[2022-12-12 22:06:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:15][1] Render progress  cspp/maxspp:120/120
[2022-12-12 22:06:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:16][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 22:06:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:16][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 22:06:16][1] beautyDenoiser progress:1
[2022-12-12 22:06:16][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 22:06:16][1] Create imageState:0x000002821CEE0300
[2022-12-12 22:06:16][1] StoreAllRenderPasses:0x000002821CEE0300  passCnt:2 
[2022-12-12 22:06:16][1] OCT:Tonemapping the all passes tm:29.616
[2022-12-12 22:06:16][0] Tonemapping the all passes tm:29.616
[2022-12-12 22:06:16][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 22:06:16][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 22:06:16][1] OCT:stored passes in:15.172msec  cores=12
[2022-12-12 22:06:16][0] stored passes in:15.172msec  cores=12
[2022-12-12 22:06:16][1] OCT:Displaying passes in tm=3.159
[2022-12-12 22:06:16][0] Displaying passes in tm=3.159
[2022-12-12 22:06:16][1] freeRenderImages:0x000002821CEE0300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 22:06:17][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0350.tif in:0sec. 
[2022-12-12 22:06:17][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 22:06:17][0] Passes saved in:0.704sec. 
[2022-12-12 22:06:17][1] Delete imageState:0x000002821CEE0300
[2022-12-12 22:06:17][1] freeRenderImages:0x000002821CEE0300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 22:06:17][1] Starting render frame:351 [OK]
 [OK]
[2022-12-12 22:06:17][1] startVpRender(.....)
[2022-12-12 22:06:17][1] setInteractive(0)[OK] [2022-12-12 22:06:17][1] OCT: 
[2022-12-12 22:06:17][0]  
[2022-12-12 22:06:17][1] OCT:FRAME:351 fps:30
[2022-12-12 22:06:17][0] FRAME:351 fps:30
[2022-12-12 22:06:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 22:06:17][1] updateCamera()
[2022-12-12 22:06:17][1] ApplyCImager enDenoise:1
[2022-12-12 22:06:17][1] ImageObject::isUpdated()
[2022-12-12 22:06:17][1] ImageObject::isUpdated()
[2022-12-12 22:06:17][1] Check others time:0.879  256[2022-12-12 22:06:17][1] Check Object Updates....[2022-12-12 22:06:17][1] Check started[2022-12-12 22:06:17][1] find And Check BaseObjects 351[2022-12-12 22:06:17][1] Generate mesh data....[2022-12-12 22:06:18][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 22:06:18][1] Transfer hair: maneHAIR[2022-12-12 22:06:18][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 22:06:18][1] Transfer hair: tailHAIR[2022-12-12 22:06:18][1] checkPathTracing()
[2022-12-12 22:06:18][1] create PathTracing
[2022-12-12 22:06:18][1] applyPTParams:0x0000027C8E16DCD0
[2022-12-12 22:06:18][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 22:06:18][1] ApiUpdate Wait:1 Caller:startVpRender tm:262.652ms.  [OK]
[2022-12-12 22:06:20][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:06:20][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:06:20][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:06:20][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:06:20][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.028Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:06:20][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.028Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:06:20][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 22:06:20][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:06:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:21][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:06:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:22][1] Render progress  cspp/maxspp:2/120
[2022-12-12 22:06:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:23][1] Render progress  cspp/maxspp:3/120
[2022-12-12 22:06:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:24][1] Render progress  cspp/maxspp:4/120
[2022-12-12 22:06:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:24][1] Render progress  cspp/maxspp:5/120
[2022-12-12 22:06:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:25][1] Render progress  cspp/maxspp:6/120
[2022-12-12 22:06:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:25][1] Render progress  cspp/maxspp:7/120
[2022-12-12 22:06:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:25][1] Render progress  cspp/maxspp:8/120
[2022-12-12 22:06:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:26][1] Render progress  cspp/maxspp:10/120
[2022-12-12 22:06:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:27][1] Render progress  cspp/maxspp:12/120
[2022-12-12 22:06:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:27][1] Render progress  cspp/maxspp:14/120
[2022-12-12 22:06:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:28][1] Render progress  cspp/maxspp:16/120
[2022-12-12 22:06:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:29][1] Render progress  cspp/maxspp:20/120
[2022-12-12 22:06:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:30][1] Render progress  cspp/maxspp:24/120
[2022-12-12 22:06:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:31][1] Render progress  cspp/maxspp:28/120
[2022-12-12 22:06:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:32][1] Render progress  cspp/maxspp:32/120
[2022-12-12 22:06:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:34][1] Render progress  cspp/maxspp:40/120
[2022-12-12 22:06:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:37][1] Render progress  cspp/maxspp:48/120
[2022-12-12 22:06:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:39][1] Render progress  cspp/maxspp:56/120
[2022-12-12 22:06:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:41][1] Render progress  cspp/maxspp:64/120
[2022-12-12 22:06:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:43][1] Render progress  cspp/maxspp:72/120
[2022-12-12 22:06:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:46][1] Render progress  cspp/maxspp:80/120
[2022-12-12 22:06:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:48][1] Render progress  cspp/maxspp:88/120
[2022-12-12 22:06:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:49][1] Render progress  cspp/maxspp:96/120
[2022-12-12 22:06:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:50][1] Render progress  cspp/maxspp:100/120
[2022-12-12 22:06:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:52][1] Render progress  cspp/maxspp:104/120
[2022-12-12 22:06:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:53][1] Render progress  cspp/maxspp:108/120
[2022-12-12 22:06:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:53][1] Render progress  cspp/maxspp:112/120
[2022-12-12 22:06:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:54][1] Render progress  cspp/maxspp:114/120
[2022-12-12 22:06:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:55][1] Render progress  cspp/maxspp:117/120
[2022-12-12 22:06:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:56][1] Render progress  cspp/maxspp:119/120
[2022-12-12 22:06:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:57][1] Render progress  cspp/maxspp:120/120
[2022-12-12 22:06:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:58][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 22:06:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:06:59][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 22:06:59][1] beautyDenoiser progress:1
[2022-12-12 22:06:59][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 22:06:59][1] Create imageState:0x0000028005C43300
[2022-12-12 22:06:59][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 22:06:59][1] OCT:Tonemapping the all passes tm:31.097
[2022-12-12 22:06:59][0] Tonemapping the all passes tm:31.097
[2022-12-12 22:06:59][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 22:06:59][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 22:06:59][1] OCT:stored passes in:15.621msec  cores=12
[2022-12-12 22:06:59][0] stored passes in:15.621msec  cores=12
[2022-12-12 22:06:59][1] OCT:Displaying passes in tm=2.99
[2022-12-12 22:06:59][0] Displaying passes in tm=2.99
[2022-12-12 22:06:59][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 22:06:59][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0351.tif in:0sec. 
[2022-12-12 22:06:59][1] OCT:Passes saved in:0.706sec. 
[2022-12-12 22:06:59][0] Passes saved in:0.706sec. 
[2022-12-12 22:06:59][1] Delete imageState:0x0000028005C43300
[2022-12-12 22:06:59][1] freeRenderImages:0x0000028005C43300 multiBmp:0x00000280037D1D40
[2022-12-12 22:07:00][1] Starting render frame:352 [OK]
 [OK]
[2022-12-12 22:07:00][1] startVpRender(.....)
[2022-12-12 22:07:00][1] setInteractive(0)[OK] [2022-12-12 22:07:00][1] OCT: 
[2022-12-12 22:07:00][0]  
[2022-12-12 22:07:00][1] OCT:FRAME:352 fps:30
[2022-12-12 22:07:00][0] FRAME:352 fps:30
[2022-12-12 22:07:00][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 22:07:00][1] updateCamera()
[2022-12-12 22:07:00][1] ApplyCImager enDenoise:1
[2022-12-12 22:07:00][1] ImageObject::isUpdated()
[2022-12-12 22:07:00][1] ImageObject::isUpdated()
[2022-12-12 22:07:00][1] Check others time:0.802  256[2022-12-12 22:07:00][1] Check Object Updates....[2022-12-12 22:07:00][1] Check started[2022-12-12 22:07:00][1] find And Check BaseObjects 352[2022-12-12 22:07:00][1] Generate mesh data....[2022-12-12 22:07:01][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 22:07:01][1] Transfer hair: maneHAIR[2022-12-12 22:07:01][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 22:07:01][1] Transfer hair: tailHAIR[2022-12-12 22:07:01][1] checkPathTracing()
[2022-12-12 22:07:01][1] create PathTracing
[2022-12-12 22:07:01][1] applyPTParams:0x0000027C8EFD2E90
[2022-12-12 22:07:01][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 22:07:01][1] ApiUpdate Wait:1 Caller:startVpRender tm:217.049ms.  [OK]
[2022-12-12 22:07:02][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:07:02][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:07:02][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:07:02][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:07:02][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.093Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:07:02][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.093Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:07:02][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 22:07:02][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:07:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:04][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:07:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:05][1] Render progress  cspp/maxspp:2/120
[2022-12-12 22:07:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:06][1] Render progress  cspp/maxspp:3/120
[2022-12-12 22:07:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:06][1] Render progress  cspp/maxspp:4/120
[2022-12-12 22:07:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:07][1] Render progress  cspp/maxspp:5/120
[2022-12-12 22:07:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:07][1] Render progress  cspp/maxspp:6/120
[2022-12-12 22:07:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:08][1] Render progress  cspp/maxspp:7/120
[2022-12-12 22:07:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:08][1] Render progress  cspp/maxspp:8/120
[2022-12-12 22:07:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:09][1] Render progress  cspp/maxspp:10/120
[2022-12-12 22:07:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:10][1] Render progress  cspp/maxspp:12/120
[2022-12-12 22:07:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:10][1] Render progress  cspp/maxspp:14/120
[2022-12-12 22:07:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:11][1] Render progress  cspp/maxspp:16/120
[2022-12-12 22:07:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:12][1] Render progress  cspp/maxspp:20/120
[2022-12-12 22:07:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:13][1] Render progress  cspp/maxspp:24/120
[2022-12-12 22:07:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:14][1] Render progress  cspp/maxspp:28/120
[2022-12-12 22:07:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:15][1] Render progress  cspp/maxspp:32/120
[2022-12-12 22:07:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:17][1] Render progress  cspp/maxspp:40/120
[2022-12-12 22:07:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:20][1] Render progress  cspp/maxspp:48/120
[2022-12-12 22:07:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:22][1] Render progress  cspp/maxspp:56/120
[2022-12-12 22:07:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:23][1] Render progress  cspp/maxspp:64/120
[2022-12-12 22:07:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:26][1] Render progress  cspp/maxspp:72/120
[2022-12-12 22:07:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:28][1] Render progress  cspp/maxspp:80/120
[2022-12-12 22:07:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:30][1] Render progress  cspp/maxspp:88/120
[2022-12-12 22:07:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:32][1] Render progress  cspp/maxspp:96/120
[2022-12-12 22:07:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:33][1] Render progress  cspp/maxspp:100/120
[2022-12-12 22:07:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:34][1] Render progress  cspp/maxspp:104/120
[2022-12-12 22:07:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:35][1] Render progress  cspp/maxspp:108/120
[2022-12-12 22:07:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:36][1] Render progress  cspp/maxspp:112/120
[2022-12-12 22:07:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:37][1] Render progress  cspp/maxspp:114/120
[2022-12-12 22:07:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:38][1] Render progress  cspp/maxspp:117/120
[2022-12-12 22:07:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:39][1] Render progress  cspp/maxspp:119/120
[2022-12-12 22:07:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:39][1] Render progress  cspp/maxspp:120/120
[2022-12-12 22:07:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:41][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 22:07:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:42][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 22:07:42][1] beautyDenoiser progress:1
[2022-12-12 22:07:42][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 22:07:42][1] Create imageState:0x0000028005C43300
[2022-12-12 22:07:42][1] StoreAllRenderPasses:0x0000028005C43300  passCnt:2 
[2022-12-12 22:07:42][1] OCT:Tonemapping the all passes tm:30.788
[2022-12-12 22:07:42][0] Tonemapping the all passes tm:30.788
[2022-12-12 22:07:42][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 22:07:42][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 22:07:42][1] OCT:stored passes in:15.501msec  cores=12
[2022-12-12 22:07:42][0] stored passes in:15.501msec  cores=12
[2022-12-12 22:07:42][1] OCT:Displaying passes in tm=3.22
[2022-12-12 22:07:42][0] Displaying passes in tm=3.22
[2022-12-12 22:07:42][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 22:07:42][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0352.tif in:0sec. 
[2022-12-12 22:07:42][1] OCT:Passes saved in:0.71sec. 
[2022-12-12 22:07:42][0] Passes saved in:0.71sec. 
[2022-12-12 22:07:42][1] Delete imageState:0x0000028005C43300
[2022-12-12 22:07:42][1] freeRenderImages:0x0000028005C43300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 22:07:43][1] Starting render frame:353 [OK]
 [OK]
[2022-12-12 22:07:43][1] startVpRender(.....)
[2022-12-12 22:07:43][1] setInteractive(0)[OK] [2022-12-12 22:07:43][1] OCT: 
[2022-12-12 22:07:43][0]  
[2022-12-12 22:07:43][1] OCT:FRAME:353 fps:30
[2022-12-12 22:07:43][0] FRAME:353 fps:30
[2022-12-12 22:07:43][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 22:07:43][1] updateCamera()
[2022-12-12 22:07:43][1] ApplyCImager enDenoise:1
[2022-12-12 22:07:43][1] ImageObject::isUpdated()
[2022-12-12 22:07:43][1] ImageObject::isUpdated()
[2022-12-12 22:07:43][1] Check others time:0.725  256[2022-12-12 22:07:43][1] Check Object Updates....[2022-12-12 22:07:43][1] Check started[2022-12-12 22:07:43][1] find And Check BaseObjects 353[2022-12-12 22:07:43][1] Generate mesh data....[2022-12-12 22:07:44][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 22:07:44][1] Transfer hair: maneHAIR[2022-12-12 22:07:44][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 22:07:44][1] Transfer hair: tailHAIR[2022-12-12 22:07:44][1] checkPathTracing()
[2022-12-12 22:07:44][1] create PathTracing
[2022-12-12 22:07:44][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 22:07:44][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 22:07:44][1] ApiUpdate Wait:1 Caller:startVpRender tm:278.006ms.  [OK]
[2022-12-12 22:07:45][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:07:45][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:07:45][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:07:45][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:07:45][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.157Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:07:45][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.157Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:07:45][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 22:07:45][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:07:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:47][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:07:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:48][1] Render progress  cspp/maxspp:2/120
[2022-12-12 22:07:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:49][1] Render progress  cspp/maxspp:3/120
[2022-12-12 22:07:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:49][1] Render progress  cspp/maxspp:4/120
[2022-12-12 22:07:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:50][1] Render progress  cspp/maxspp:5/120
[2022-12-12 22:07:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:51][1] Render progress  cspp/maxspp:6/120
[2022-12-12 22:07:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:51][1] Render progress  cspp/maxspp:7/120
[2022-12-12 22:07:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:51][1] Render progress  cspp/maxspp:8/120
[2022-12-12 22:07:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:52][1] Render progress  cspp/maxspp:10/120
[2022-12-12 22:07:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:53][1] Render progress  cspp/maxspp:12/120
[2022-12-12 22:07:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:53][1] Render progress  cspp/maxspp:14/120
[2022-12-12 22:07:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:54][1] Render progress  cspp/maxspp:16/120
[2022-12-12 22:07:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:55][1] Render progress  cspp/maxspp:20/120
[2022-12-12 22:07:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:56][1] Render progress  cspp/maxspp:24/120
[2022-12-12 22:07:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:57][1] Render progress  cspp/maxspp:28/120
[2022-12-12 22:07:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:07:58][1] Render progress  cspp/maxspp:32/120
[2022-12-12 22:07:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:00][1] Render progress  cspp/maxspp:40/120
[2022-12-12 22:08:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:03][1] Render progress  cspp/maxspp:48/120
[2022-12-12 22:08:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:05][1] Render progress  cspp/maxspp:56/120
[2022-12-12 22:08:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:06][1] Render progress  cspp/maxspp:64/120
[2022-12-12 22:08:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:09][1] Render progress  cspp/maxspp:72/120
[2022-12-12 22:08:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:11][1] Render progress  cspp/maxspp:80/120
[2022-12-12 22:08:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:13][1] Render progress  cspp/maxspp:88/120
[2022-12-12 22:08:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:15][1] Render progress  cspp/maxspp:96/120
[2022-12-12 22:08:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:16][1] Render progress  cspp/maxspp:100/120
[2022-12-12 22:08:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:17][1] Render progress  cspp/maxspp:104/120
[2022-12-12 22:08:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:18][1] Render progress  cspp/maxspp:108/120
[2022-12-12 22:08:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:19][1] Render progress  cspp/maxspp:112/120
[2022-12-12 22:08:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:20][1] Render progress  cspp/maxspp:114/120
[2022-12-12 22:08:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:21][1] Render progress  cspp/maxspp:117/120
[2022-12-12 22:08:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:22][1] Render progress  cspp/maxspp:119/120
[2022-12-12 22:08:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:22][1] Render progress  cspp/maxspp:120/120
[2022-12-12 22:08:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:24][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 22:08:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:24][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 22:08:24][1] beautyDenoiser progress:1
[2022-12-12 22:08:24][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 22:08:24][1] Create imageState:0x000002800DC84300
[2022-12-12 22:08:24][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 22:08:24][1] OCT:Tonemapping the all passes tm:29.66
[2022-12-12 22:08:24][0] Tonemapping the all passes tm:29.66
[2022-12-12 22:08:24][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 22:08:24][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 22:08:24][1] OCT:stored passes in:14.9msec  cores=12
[2022-12-12 22:08:24][0] stored passes in:14.9msec  cores=12
[2022-12-12 22:08:25][1] OCT:Displaying passes in tm=3.162
[2022-12-12 22:08:25][0] Displaying passes in tm=3.162
[2022-12-12 22:08:25][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 22:08:25][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0353.tif in:0sec. 
[2022-12-12 22:08:25][1] OCT:Passes saved in:0.702sec. 
[2022-12-12 22:08:25][0] Passes saved in:0.702sec. 
[2022-12-12 22:08:25][1] Delete imageState:0x000002800DC84300
[2022-12-12 22:08:25][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 22:08:26][1] Starting render frame:354 [OK]
 [OK]
[2022-12-12 22:08:26][1] startVpRender(.....)
[2022-12-12 22:08:26][1] setInteractive(0)[OK] [2022-12-12 22:08:26][1] OCT: 
[2022-12-12 22:08:26][0]  
[2022-12-12 22:08:26][1] OCT:FRAME:354 fps:30
[2022-12-12 22:08:26][0] FRAME:354 fps:30
[2022-12-12 22:08:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 22:08:26][1] updateCamera()
[2022-12-12 22:08:26][1] ApplyCImager enDenoise:1
[2022-12-12 22:08:26][1] ImageObject::isUpdated()
[2022-12-12 22:08:26][1] ImageObject::isUpdated()
[2022-12-12 22:08:26][1] Check others time:0.911  256[2022-12-12 22:08:26][1] Check Object Updates....[2022-12-12 22:08:26][1] Check started[2022-12-12 22:08:26][1] find And Check BaseObjects 354[2022-12-12 22:08:26][1] Generate mesh data....[2022-12-12 22:08:26][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 22:08:26][1] Transfer hair: maneHAIR[2022-12-12 22:08:27][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 22:08:27][1] Transfer hair: tailHAIR[2022-12-12 22:08:27][1] checkPathTracing()
[2022-12-12 22:08:27][1] create PathTracing
[2022-12-12 22:08:27][1] applyPTParams:0x0000027C8EFC96B0
[2022-12-12 22:08:27][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 22:08:27][1] ApiUpdate Wait:1 Caller:startVpRender tm:269.31ms.  [OK]
[2022-12-12 22:08:28][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:08:28][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:08:28][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:08:28][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:08:28][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.19Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:08:28][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.19Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:08:28][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 22:08:28][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:08:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:30][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:08:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:31][1] Render progress  cspp/maxspp:2/120
[2022-12-12 22:08:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:32][1] Render progress  cspp/maxspp:3/120
[2022-12-12 22:08:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:32][1] Render progress  cspp/maxspp:4/120
[2022-12-12 22:08:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:33][1] Render progress  cspp/maxspp:5/120
[2022-12-12 22:08:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:33][1] Render progress  cspp/maxspp:6/120
[2022-12-12 22:08:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:34][1] Render progress  cspp/maxspp:7/120
[2022-12-12 22:08:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:34][1] Render progress  cspp/maxspp:8/120
[2022-12-12 22:08:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:35][1] Render progress  cspp/maxspp:10/120
[2022-12-12 22:08:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:36][1] Render progress  cspp/maxspp:12/120
[2022-12-12 22:08:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:36][1] Render progress  cspp/maxspp:14/120
[2022-12-12 22:08:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:37][1] Render progress  cspp/maxspp:16/120
[2022-12-12 22:08:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:38][1] Render progress  cspp/maxspp:20/120
[2022-12-12 22:08:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:39][1] Render progress  cspp/maxspp:24/120
[2022-12-12 22:08:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:40][1] Render progress  cspp/maxspp:28/120
[2022-12-12 22:08:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:41][1] Render progress  cspp/maxspp:32/120
[2022-12-12 22:08:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:43][1] Render progress  cspp/maxspp:40/120
[2022-12-12 22:08:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:46][1] Render progress  cspp/maxspp:48/120
[2022-12-12 22:08:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:48][1] Render progress  cspp/maxspp:56/120
[2022-12-12 22:08:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:49][1] Render progress  cspp/maxspp:64/120
[2022-12-12 22:08:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:52][1] Render progress  cspp/maxspp:72/120
[2022-12-12 22:08:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:54][1] Render progress  cspp/maxspp:80/120
[2022-12-12 22:08:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:56][1] Render progress  cspp/maxspp:88/120
[2022-12-12 22:08:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:58][1] Render progress  cspp/maxspp:96/120
[2022-12-12 22:08:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:08:59][1] Render progress  cspp/maxspp:100/120
[2022-12-12 22:08:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:00][1] Render progress  cspp/maxspp:104/120
[2022-12-12 22:09:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:01][1] Render progress  cspp/maxspp:108/120
[2022-12-12 22:09:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:02][1] Render progress  cspp/maxspp:112/120
[2022-12-12 22:09:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:03][1] Render progress  cspp/maxspp:114/120
[2022-12-12 22:09:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:04][1] Render progress  cspp/maxspp:117/120
[2022-12-12 22:09:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:05][1] Render progress  cspp/maxspp:119/120
[2022-12-12 22:09:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:05][1] Render progress  cspp/maxspp:120/120
[2022-12-12 22:09:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:07][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 22:09:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:07][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 22:09:07][1] beautyDenoiser progress:1
[2022-12-12 22:09:07][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 22:09:07][1] Create imageState:0x000002812DFAC300
[2022-12-12 22:09:07][1] StoreAllRenderPasses:0x000002812DFAC300  passCnt:2 
[2022-12-12 22:09:07][1] OCT:Tonemapping the all passes tm:30.161
[2022-12-12 22:09:07][0] Tonemapping the all passes tm:30.161
[2022-12-12 22:09:07][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 22:09:07][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 22:09:07][1] OCT:stored passes in:14.296msec  cores=12
[2022-12-12 22:09:07][0] stored passes in:14.296msec  cores=12
[2022-12-12 22:09:07][1] OCT:Displaying passes in tm=3.076
[2022-12-12 22:09:07][0] Displaying passes in tm=3.076
[2022-12-12 22:09:07][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 22:09:07][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0354.tif in:0sec. 
[2022-12-12 22:09:07][1] OCT:Passes saved in:0.7sec. 
[2022-12-12 22:09:07][0] Passes saved in:0.7sec. 
[2022-12-12 22:09:07][1] Delete imageState:0x000002812DFAC300
[2022-12-12 22:09:07][1] freeRenderImages:0x000002812DFAC300 multiBmp:0x00000280037D1D40
[2022-12-12 22:09:08][1] Starting render frame:355 [OK]
 [OK]
[2022-12-12 22:09:08][1] startVpRender(.....)
[2022-12-12 22:09:08][1] setInteractive(0)[OK] [2022-12-12 22:09:08][1] OCT: 
[2022-12-12 22:09:08][0]  
[2022-12-12 22:09:08][1] OCT:FRAME:355 fps:30
[2022-12-12 22:09:08][0] FRAME:355 fps:30
[2022-12-12 22:09:08][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 22:09:08][1] updateCamera()
[2022-12-12 22:09:08][1] ApplyCImager enDenoise:1
[2022-12-12 22:09:08][1] ImageObject::isUpdated()
[2022-12-12 22:09:08][1] ImageObject::isUpdated()
[2022-12-12 22:09:08][1] Check others time:0.727  256[2022-12-12 22:09:08][1] Check Object Updates....[2022-12-12 22:09:08][1] Check started[2022-12-12 22:09:08][1] find And Check BaseObjects 355[2022-12-12 22:09:08][1] Generate mesh data....[2022-12-12 22:09:09][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 22:09:09][1] Transfer hair: maneHAIR[2022-12-12 22:09:09][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 22:09:09][1] Transfer hair: tailHAIR[2022-12-12 22:09:09][1] checkPathTracing()
[2022-12-12 22:09:09][1] create PathTracing
[2022-12-12 22:09:09][1] applyPTParams:0x0000027C8EFC7DF0
[2022-12-12 22:09:09][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 22:09:09][1] ApiUpdate Wait:1 Caller:startVpRender tm:262.579ms.  [OK]
[2022-12-12 22:09:11][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:09:11][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:09:11][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:09:11][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:09:11][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.168Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:09:11][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.168Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:09:11][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 22:09:11][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:09:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:12][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:09:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:13][1] Render progress  cspp/maxspp:2/120
[2022-12-12 22:09:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:14][1] Render progress  cspp/maxspp:3/120
[2022-12-12 22:09:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:15][1] Render progress  cspp/maxspp:4/120
[2022-12-12 22:09:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:15][1] Render progress  cspp/maxspp:5/120
[2022-12-12 22:09:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:16][1] Render progress  cspp/maxspp:6/120
[2022-12-12 22:09:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:16][1] Render progress  cspp/maxspp:7/120
[2022-12-12 22:09:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:16][1] Render progress  cspp/maxspp:8/120
[2022-12-12 22:09:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:17][1] Render progress  cspp/maxspp:10/120
[2022-12-12 22:09:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:18][1] Render progress  cspp/maxspp:12/120
[2022-12-12 22:09:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:18][1] Render progress  cspp/maxspp:14/120
[2022-12-12 22:09:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:19][1] Render progress  cspp/maxspp:16/120
[2022-12-12 22:09:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:20][1] Render progress  cspp/maxspp:20/120
[2022-12-12 22:09:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:21][1] Render progress  cspp/maxspp:24/120
[2022-12-12 22:09:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:22][1] Render progress  cspp/maxspp:28/120
[2022-12-12 22:09:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:23][1] Render progress  cspp/maxspp:32/120
[2022-12-12 22:09:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:25][1] Render progress  cspp/maxspp:40/120
[2022-12-12 22:09:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:28][1] Render progress  cspp/maxspp:48/120
[2022-12-12 22:09:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:30][1] Render progress  cspp/maxspp:56/120
[2022-12-12 22:09:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:32][1] Render progress  cspp/maxspp:64/120
[2022-12-12 22:09:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:34][1] Render progress  cspp/maxspp:72/120
[2022-12-12 22:09:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:37][1] Render progress  cspp/maxspp:80/120
[2022-12-12 22:09:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:38][1] Render progress  cspp/maxspp:88/120
[2022-12-12 22:09:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:40][1] Render progress  cspp/maxspp:96/120
[2022-12-12 22:09:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:41][1] Render progress  cspp/maxspp:100/120
[2022-12-12 22:09:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:43][1] Render progress  cspp/maxspp:104/120
[2022-12-12 22:09:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:44][1] Render progress  cspp/maxspp:108/120
[2022-12-12 22:09:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:44][1] Render progress  cspp/maxspp:112/120
[2022-12-12 22:09:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:45][1] Render progress  cspp/maxspp:114/120
[2022-12-12 22:09:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:46][1] Render progress  cspp/maxspp:117/120
[2022-12-12 22:09:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:47][1] Render progress  cspp/maxspp:119/120
[2022-12-12 22:09:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:48][1] Render progress  cspp/maxspp:120/120
[2022-12-12 22:09:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:49][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 22:09:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:50][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 22:09:50][1] beautyDenoiser progress:1
[2022-12-12 22:09:50][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 22:09:50][1] Create imageState:0x000002800DC84300
[2022-12-12 22:09:50][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 22:09:50][1] OCT:Tonemapping the all passes tm:33.593
[2022-12-12 22:09:50][0] Tonemapping the all passes tm:33.593
[2022-12-12 22:09:50][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 22:09:50][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 22:09:50][1] OCT:stored passes in:19.392msec  cores=12
[2022-12-12 22:09:50][0] stored passes in:19.392msec  cores=12
[2022-12-12 22:09:50][1] OCT:Displaying passes in tm=3.237
[2022-12-12 22:09:50][0] Displaying passes in tm=3.237
[2022-12-12 22:09:50][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 22:09:50][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0355.tif in:0sec. 
[2022-12-12 22:09:50][1] OCT:Passes saved in:0.707sec. 
[2022-12-12 22:09:50][0] Passes saved in:0.707sec. 
[2022-12-12 22:09:50][1] Delete imageState:0x000002800DC84300
[2022-12-12 22:09:50][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 22:09:51][1] Starting render frame:356 [OK]
 [OK]
[2022-12-12 22:09:51][1] startVpRender(.....)
[2022-12-12 22:09:51][1] setInteractive(0)[OK] [2022-12-12 22:09:51][1] OCT: 
[2022-12-12 22:09:51][0]  
[2022-12-12 22:09:51][1] OCT:FRAME:356 fps:30
[2022-12-12 22:09:51][0] FRAME:356 fps:30
[2022-12-12 22:09:51][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 22:09:51][1] updateCamera()
[2022-12-12 22:09:51][1] ApplyCImager enDenoise:1
[2022-12-12 22:09:51][1] ImageObject::isUpdated()
[2022-12-12 22:09:51][1] ImageObject::isUpdated()
[2022-12-12 22:09:51][1] Check others time:1.049  256[2022-12-12 22:09:51][1] Check Object Updates....[2022-12-12 22:09:51][1] Check started[2022-12-12 22:09:51][1] find And Check BaseObjects 356[2022-12-12 22:09:51][1] Generate mesh data....[2022-12-12 22:09:52][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 22:09:52][1] Transfer hair: maneHAIR[2022-12-12 22:09:52][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 22:09:52][1] Transfer hair: tailHAIR[2022-12-12 22:09:52][1] checkPathTracing()
[2022-12-12 22:09:52][1] create PathTracing
[2022-12-12 22:09:52][1] applyPTParams:0x0000027C8EFC96B0
[2022-12-12 22:09:52][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 22:09:52][1] ApiUpdate Wait:1 Caller:startVpRender tm:262.71ms.  [OK]
[2022-12-12 22:09:53][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:09:53][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:09:53][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:09:53][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:09:53][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.226Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:09:53][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.226Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:09:53][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 22:09:53][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:09:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:55][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:09:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:56][1] Render progress  cspp/maxspp:2/120
[2022-12-12 22:09:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:57][1] Render progress  cspp/maxspp:3/120
[2022-12-12 22:09:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:58][1] Render progress  cspp/maxspp:4/120
[2022-12-12 22:09:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:58][1] Render progress  cspp/maxspp:5/120
[2022-12-12 22:09:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:59][1] Render progress  cspp/maxspp:6/120
[2022-12-12 22:09:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:59][1] Render progress  cspp/maxspp:7/120
[2022-12-12 22:09:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:09:59][1] Render progress  cspp/maxspp:8/120
[2022-12-12 22:09:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:00][1] Render progress  cspp/maxspp:10/120
[2022-12-12 22:10:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:01][1] Render progress  cspp/maxspp:12/120
[2022-12-12 22:10:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:01][1] Render progress  cspp/maxspp:14/120
[2022-12-12 22:10:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:02][1] Render progress  cspp/maxspp:16/120
[2022-12-12 22:10:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:03][1] Render progress  cspp/maxspp:20/120
[2022-12-12 22:10:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:04][1] Render progress  cspp/maxspp:24/120
[2022-12-12 22:10:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:05][1] Render progress  cspp/maxspp:28/120
[2022-12-12 22:10:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:06][1] Render progress  cspp/maxspp:32/120
[2022-12-12 22:10:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:08][1] Render progress  cspp/maxspp:40/120
[2022-12-12 22:10:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:11][1] Render progress  cspp/maxspp:48/120
[2022-12-12 22:10:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:13][1] Render progress  cspp/maxspp:56/120
[2022-12-12 22:10:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:15][1] Render progress  cspp/maxspp:64/120
[2022-12-12 22:10:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:17][1] Render progress  cspp/maxspp:72/120
[2022-12-12 22:10:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:19][1] Render progress  cspp/maxspp:80/120
[2022-12-12 22:10:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:21][1] Render progress  cspp/maxspp:88/120
[2022-12-12 22:10:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:23][1] Render progress  cspp/maxspp:96/120
[2022-12-12 22:10:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:24][1] Render progress  cspp/maxspp:100/120
[2022-12-12 22:10:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:26][1] Render progress  cspp/maxspp:104/120
[2022-12-12 22:10:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:27][1] Render progress  cspp/maxspp:108/120
[2022-12-12 22:10:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:27][1] Render progress  cspp/maxspp:112/120
[2022-12-12 22:10:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:28][1] Render progress  cspp/maxspp:114/120
[2022-12-12 22:10:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:29][1] Render progress  cspp/maxspp:117/120
[2022-12-12 22:10:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:30][1] Render progress  cspp/maxspp:119/120
[2022-12-12 22:10:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:31][1] Render progress  cspp/maxspp:120/120
[2022-12-12 22:10:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:32][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 22:10:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:33][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 22:10:33][1] beautyDenoiser progress:1
[2022-12-12 22:10:33][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 22:10:33][1] Create imageState:0x0000028139333300
[2022-12-12 22:10:33][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 22:10:33][1] OCT:Tonemapping the all passes tm:30.348
[2022-12-12 22:10:33][0] Tonemapping the all passes tm:30.348
[2022-12-12 22:10:33][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 22:10:33][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 22:10:33][1] OCT:stored passes in:13.453msec  cores=12
[2022-12-12 22:10:33][0] stored passes in:13.453msec  cores=12
[2022-12-12 22:10:33][1] OCT:Displaying passes in tm=3.148
[2022-12-12 22:10:33][0] Displaying passes in tm=3.148
[2022-12-12 22:10:33][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 22:10:33][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0356.tif in:0sec. 
[2022-12-12 22:10:33][1] OCT:Passes saved in:0.701sec. 
[2022-12-12 22:10:33][0] Passes saved in:0.701sec. 
[2022-12-12 22:10:33][1] Delete imageState:0x0000028139333300
[2022-12-12 22:10:33][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 22:10:34][1] Starting render frame:357 [OK]
 [OK]
[2022-12-12 22:10:34][1] startVpRender(.....)
[2022-12-12 22:10:34][1] setInteractive(0)[OK] [2022-12-12 22:10:34][1] OCT: 
[2022-12-12 22:10:34][0]  
[2022-12-12 22:10:34][1] OCT:FRAME:357 fps:30
[2022-12-12 22:10:34][0] FRAME:357 fps:30
[2022-12-12 22:10:34][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 22:10:34][1] updateCamera()
[2022-12-12 22:10:34][1] ApplyCImager enDenoise:1
[2022-12-12 22:10:34][1] ImageObject::isUpdated()
[2022-12-12 22:10:34][1] ImageObject::isUpdated()
[2022-12-12 22:10:34][1] Check others time:0.793  256[2022-12-12 22:10:34][1] Check Object Updates....[2022-12-12 22:10:34][1] Check started[2022-12-12 22:10:34][1] find And Check BaseObjects 357[2022-12-12 22:10:34][1] Generate mesh data....[2022-12-12 22:10:35][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 22:10:35][1] Transfer hair: maneHAIR[2022-12-12 22:10:35][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 22:10:35][1] Transfer hair: tailHAIR[2022-12-12 22:10:35][1] checkPathTracing()
[2022-12-12 22:10:35][1] create PathTracing
[2022-12-12 22:10:35][1] applyPTParams:0x0000027C99FBE3B0
[2022-12-12 22:10:35][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 22:10:35][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.846ms.  [OK]
[2022-12-12 22:10:36][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:10:36][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:10:36][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:10:36][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:10:36][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.229Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:10:36][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.229Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:10:36][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 22:10:36][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:10:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:38][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:10:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:39][1] Render progress  cspp/maxspp:2/120
[2022-12-12 22:10:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:40][1] Render progress  cspp/maxspp:3/120
[2022-12-12 22:10:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:40][1] Render progress  cspp/maxspp:4/120
[2022-12-12 22:10:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:41][1] Render progress  cspp/maxspp:5/120
[2022-12-12 22:10:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:41][1] Render progress  cspp/maxspp:6/120
[2022-12-12 22:10:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:42][1] Render progress  cspp/maxspp:7/120
[2022-12-12 22:10:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:42][1] Render progress  cspp/maxspp:8/120
[2022-12-12 22:10:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:43][1] Render progress  cspp/maxspp:10/120
[2022-12-12 22:10:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:44][1] Render progress  cspp/maxspp:12/120
[2022-12-12 22:10:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:44][1] Render progress  cspp/maxspp:14/120
[2022-12-12 22:10:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:45][1] Render progress  cspp/maxspp:16/120
[2022-12-12 22:10:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:46][1] Render progress  cspp/maxspp:20/120
[2022-12-12 22:10:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:47][1] Render progress  cspp/maxspp:24/120
[2022-12-12 22:10:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:48][1] Render progress  cspp/maxspp:28/120
[2022-12-12 22:10:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:49][1] Render progress  cspp/maxspp:32/120
[2022-12-12 22:10:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:51][1] Render progress  cspp/maxspp:40/120
[2022-12-12 22:10:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:54][1] Render progress  cspp/maxspp:48/120
[2022-12-12 22:10:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:56][1] Render progress  cspp/maxspp:56/120
[2022-12-12 22:10:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:10:57][1] Render progress  cspp/maxspp:64/120
[2022-12-12 22:10:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:00][1] Render progress  cspp/maxspp:72/120
[2022-12-12 22:11:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:02][1] Render progress  cspp/maxspp:80/120
[2022-12-12 22:11:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:04][1] Render progress  cspp/maxspp:88/120
[2022-12-12 22:11:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:06][1] Render progress  cspp/maxspp:96/120
[2022-12-12 22:11:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:07][1] Render progress  cspp/maxspp:100/120
[2022-12-12 22:11:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:08][1] Render progress  cspp/maxspp:104/120
[2022-12-12 22:11:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:09][1] Render progress  cspp/maxspp:108/120
[2022-12-12 22:11:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:10][1] Render progress  cspp/maxspp:112/120
[2022-12-12 22:11:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:11][1] Render progress  cspp/maxspp:114/120
[2022-12-12 22:11:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:12][1] Render progress  cspp/maxspp:117/120
[2022-12-12 22:11:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:13][1] Render progress  cspp/maxspp:119/120
[2022-12-12 22:11:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:13][1] Render progress  cspp/maxspp:120/120
[2022-12-12 22:11:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:14][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 22:11:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:15][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 22:11:15][1] beautyDenoiser progress:1
[2022-12-12 22:11:15][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 22:11:15][1] Create imageState:0x000002800DC84300
[2022-12-12 22:11:15][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 22:11:15][1] OCT:Tonemapping the all passes tm:31.064
[2022-12-12 22:11:15][0] Tonemapping the all passes tm:31.064
[2022-12-12 22:11:15][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 22:11:15][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 22:11:15][1] OCT:stored passes in:15.691msec  cores=12
[2022-12-12 22:11:15][0] stored passes in:15.691msec  cores=12
[2022-12-12 22:11:15][1] OCT:Displaying passes in tm=3.189
[2022-12-12 22:11:15][0] Displaying passes in tm=3.189
[2022-12-12 22:11:15][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 22:11:15][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0357.tif in:0sec. 
[2022-12-12 22:11:15][1] OCT:Passes saved in:0.704sec. 
[2022-12-12 22:11:15][0] Passes saved in:0.704sec. 
[2022-12-12 22:11:15][1] Delete imageState:0x000002800DC84300
[2022-12-12 22:11:15][1] freeRenderImages:0x000002800DC84300 multiBmp:0x00000280037D1D40
[2022-12-12 22:11:16][1] Starting render frame:358 [OK]
 [OK]
[2022-12-12 22:11:16][1] startVpRender(.....)
[2022-12-12 22:11:16][1] setInteractive(0)[OK] [2022-12-12 22:11:16][1] OCT: 
[2022-12-12 22:11:16][0]  
[2022-12-12 22:11:16][1] OCT:FRAME:358 fps:30
[2022-12-12 22:11:16][0] FRAME:358 fps:30
[2022-12-12 22:11:16][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 22:11:16][1] updateCamera()
[2022-12-12 22:11:16][1] ApplyCImager enDenoise:1
[2022-12-12 22:11:16][1] ImageObject::isUpdated()
[2022-12-12 22:11:16][1] ImageObject::isUpdated()
[2022-12-12 22:11:16][1] Check others time:0.831  256[2022-12-12 22:11:16][1] Check Object Updates....[2022-12-12 22:11:16][1] Check started[2022-12-12 22:11:16][1] find And Check BaseObjects 358[2022-12-12 22:11:16][1] Generate mesh data....[2022-12-12 22:11:17][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 22:11:17][1] Transfer hair: maneHAIR[2022-12-12 22:11:17][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 22:11:17][1] Transfer hair: tailHAIR[2022-12-12 22:11:17][1] checkPathTracing()
[2022-12-12 22:11:17][1] create PathTracing
[2022-12-12 22:11:17][1] applyPTParams:0x0000027C99FADC70
[2022-12-12 22:11:17][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 22:11:17][1] ApiUpdate Wait:1 Caller:startVpRender tm:264.583ms.  [OK]
[2022-12-12 22:11:18][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:11:18][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:11:18][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:11:18][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:11:18][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.231Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:11:18][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.231Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:11:18][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 22:11:18][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:11:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:20][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:11:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:21][1] Render progress  cspp/maxspp:2/120
[2022-12-12 22:11:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:22][1] Render progress  cspp/maxspp:3/120
[2022-12-12 22:11:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:22][1] Render progress  cspp/maxspp:4/120
[2022-12-12 22:11:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:23][1] Render progress  cspp/maxspp:5/120
[2022-12-12 22:11:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:23][1] Render progress  cspp/maxspp:6/120
[2022-12-12 22:11:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:24][1] Render progress  cspp/maxspp:7/120
[2022-12-12 22:11:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:24][1] Render progress  cspp/maxspp:8/120
[2022-12-12 22:11:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:25][1] Render progress  cspp/maxspp:10/120
[2022-12-12 22:11:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:26][1] Render progress  cspp/maxspp:12/120
[2022-12-12 22:11:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:26][1] Render progress  cspp/maxspp:14/120
[2022-12-12 22:11:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:27][1] Render progress  cspp/maxspp:16/120
[2022-12-12 22:11:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:28][1] Render progress  cspp/maxspp:20/120
[2022-12-12 22:11:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:29][1] Render progress  cspp/maxspp:24/120
[2022-12-12 22:11:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:30][1] Render progress  cspp/maxspp:28/120
[2022-12-12 22:11:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:31][1] Render progress  cspp/maxspp:32/120
[2022-12-12 22:11:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:33][1] Render progress  cspp/maxspp:40/120
[2022-12-12 22:11:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:36][1] Render progress  cspp/maxspp:48/120
[2022-12-12 22:11:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:38][1] Render progress  cspp/maxspp:56/120
[2022-12-12 22:11:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:39][1] Render progress  cspp/maxspp:64/120
[2022-12-12 22:11:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:42][1] Render progress  cspp/maxspp:72/120
[2022-12-12 22:11:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:44][1] Render progress  cspp/maxspp:80/120
[2022-12-12 22:11:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:46][1] Render progress  cspp/maxspp:88/120
[2022-12-12 22:11:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:48][1] Render progress  cspp/maxspp:96/120
[2022-12-12 22:11:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:49][1] Render progress  cspp/maxspp:100/120
[2022-12-12 22:11:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:50][1] Render progress  cspp/maxspp:104/120
[2022-12-12 22:11:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:51][1] Render progress  cspp/maxspp:108/120
[2022-12-12 22:11:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:52][1] Render progress  cspp/maxspp:112/120
[2022-12-12 22:11:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:53][1] Render progress  cspp/maxspp:114/120
[2022-12-12 22:11:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:54][1] Render progress  cspp/maxspp:117/120
[2022-12-12 22:11:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:55][1] Render progress  cspp/maxspp:119/120
[2022-12-12 22:11:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:55][1] Render progress  cspp/maxspp:120/120
[2022-12-12 22:11:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:57][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 22:11:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:11:57][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 22:11:57][1] beautyDenoiser progress:1
[2022-12-12 22:11:57][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 22:11:57][1] Create imageState:0x000002800DC84300
[2022-12-12 22:11:57][1] StoreAllRenderPasses:0x000002800DC84300  passCnt:2 
[2022-12-12 22:11:57][1] OCT:Tonemapping the all passes tm:36.951
[2022-12-12 22:11:57][0] Tonemapping the all passes tm:36.951
[2022-12-12 22:11:57][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-12 22:11:57][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 22:11:57][1] OCT:stored passes in:18.82msec  cores=12
[2022-12-12 22:11:57][0] stored passes in:18.82msec  cores=12
[2022-12-12 22:11:57][1] OCT:Displaying passes in tm=3.31
[2022-12-12 22:11:57][0] Displaying passes in tm=3.31
[2022-12-12 22:11:57][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 22:11:58][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0358.tif in:0sec. 
[2022-12-12 22:11:58][1] OCT:Passes saved in:0.717sec. 
[2022-12-12 22:11:58][0] Passes saved in:0.717sec. 
[2022-12-12 22:11:58][1] Delete imageState:0x000002800DC84300
[2022-12-12 22:11:58][1] freeRenderImages:0x000002800DC84300 multiBmp:0x0000027FAF2C9D40
[2022-12-12 22:11:59][1] Starting render frame:359 [OK]
 [OK]
[2022-12-12 22:11:59][1] startVpRender(.....)
[2022-12-12 22:11:59][1] setInteractive(0)[OK] [2022-12-12 22:11:59][1] OCT: 
[2022-12-12 22:11:59][0]  
[2022-12-12 22:11:59][1] OCT:FRAME:359 fps:30
[2022-12-12 22:11:59][0] FRAME:359 fps:30
[2022-12-12 22:11:59][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 22:11:59][1] updateCamera()
[2022-12-12 22:11:59][1] ApplyCImager enDenoise:1
[2022-12-12 22:11:59][1] ImageObject::isUpdated()
[2022-12-12 22:11:59][1] ImageObject::isUpdated()
[2022-12-12 22:11:59][1] Check others time:0.815  256[2022-12-12 22:11:59][1] Check Object Updates....[2022-12-12 22:11:59][1] Check started[2022-12-12 22:11:59][1] find And Check BaseObjects 359[2022-12-12 22:11:59][1] Generate mesh data....[2022-12-12 22:11:59][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 22:11:59][1] Transfer hair: maneHAIR[2022-12-12 22:12:00][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 22:12:00][1] Transfer hair: tailHAIR[2022-12-12 22:12:00][1] checkPathTracing()
[2022-12-12 22:12:00][1] create PathTracing
[2022-12-12 22:12:00][1] applyPTParams:0x0000027C8E16A130
[2022-12-12 22:12:00][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 22:12:00][1] ApiUpdate Wait:1 Caller:startVpRender tm:245.718ms.  [OK]
[2022-12-12 22:12:01][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:12:01][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:12:01][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:12:01][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:12:01][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.495Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:12:01][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.495Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:12:01][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-12 22:12:01][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:12:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:02][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:12:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:04][1] Render progress  cspp/maxspp:2/120
[2022-12-12 22:12:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:04][1] Render progress  cspp/maxspp:3/120
[2022-12-12 22:12:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:05][1] Render progress  cspp/maxspp:4/120
[2022-12-12 22:12:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:06][1] Render progress  cspp/maxspp:5/120
[2022-12-12 22:12:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:06][1] Render progress  cspp/maxspp:6/120
[2022-12-12 22:12:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:07][1] Render progress  cspp/maxspp:7/120
[2022-12-12 22:12:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:07][1] Render progress  cspp/maxspp:8/120
[2022-12-12 22:12:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:08][1] Render progress  cspp/maxspp:10/120
[2022-12-12 22:12:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:08][1] Render progress  cspp/maxspp:12/120
[2022-12-12 22:12:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:09][1] Render progress  cspp/maxspp:14/120
[2022-12-12 22:12:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:09][1] Render progress  cspp/maxspp:16/120
[2022-12-12 22:12:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:11][1] Render progress  cspp/maxspp:20/120
[2022-12-12 22:12:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:12][1] Render progress  cspp/maxspp:24/120
[2022-12-12 22:12:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:13][1] Render progress  cspp/maxspp:28/120
[2022-12-12 22:12:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:14][1] Render progress  cspp/maxspp:32/120
[2022-12-12 22:12:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:16][1] Render progress  cspp/maxspp:40/120
[2022-12-12 22:12:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:19][1] Render progress  cspp/maxspp:48/120
[2022-12-12 22:12:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:21][1] Render progress  cspp/maxspp:56/120
[2022-12-12 22:12:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:22][1] Render progress  cspp/maxspp:64/120
[2022-12-12 22:12:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:24][1] Render progress  cspp/maxspp:72/120
[2022-12-12 22:12:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:27][1] Render progress  cspp/maxspp:80/120
[2022-12-12 22:12:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:29][1] Render progress  cspp/maxspp:88/120
[2022-12-12 22:12:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:30][1] Render progress  cspp/maxspp:96/120
[2022-12-12 22:12:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:32][1] Render progress  cspp/maxspp:100/120
[2022-12-12 22:12:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:33][1] Render progress  cspp/maxspp:104/120
[2022-12-12 22:12:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:34][1] Render progress  cspp/maxspp:108/120
[2022-12-12 22:12:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:35][1] Render progress  cspp/maxspp:112/120
[2022-12-12 22:12:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:36][1] Render progress  cspp/maxspp:114/120
[2022-12-12 22:12:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:37][1] Render progress  cspp/maxspp:117/120
[2022-12-12 22:12:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:37][1] Render progress  cspp/maxspp:119/120
[2022-12-12 22:12:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:38][1] Render progress  cspp/maxspp:120/120
[2022-12-12 22:12:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:40][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 22:12:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:40][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 22:12:40][1] beautyDenoiser progress:1
[2022-12-12 22:12:40][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 22:12:40][1] Create imageState:0x0000028139333300
[2022-12-12 22:12:40][1] StoreAllRenderPasses:0x0000028139333300  passCnt:2 
[2022-12-12 22:12:40][1] OCT:Tonemapping the all passes tm:33.299
[2022-12-12 22:12:40][0] Tonemapping the all passes tm:33.299
[2022-12-12 22:12:40][1] Alloc multiBmp:0x0000027EAEFC5D40
[2022-12-12 22:12:40][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 22:12:40][1] OCT:stored passes in:15.484msec  cores=12
[2022-12-12 22:12:40][0] stored passes in:15.484msec  cores=12
[2022-12-12 22:12:40][1] OCT:Displaying passes in tm=3.092
[2022-12-12 22:12:40][0] Displaying passes in tm=3.092
[2022-12-12 22:12:40][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 22:12:41][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0359.tif in:0sec. 
[2022-12-12 22:12:41][1] OCT:Passes saved in:0.72sec. 
[2022-12-12 22:12:41][0] Passes saved in:0.72sec. 
[2022-12-12 22:12:41][1] Delete imageState:0x0000028139333300
[2022-12-12 22:12:41][1] freeRenderImages:0x0000028139333300 multiBmp:0x0000027EAEFC5D40
[2022-12-12 22:12:42][1] Starting render frame:360 [OK]
 [OK]
[2022-12-12 22:12:42][1] startVpRender(.....)
[2022-12-12 22:12:42][1] setInteractive(0)[OK] [2022-12-12 22:12:42][1] OCT: 
[2022-12-12 22:12:42][0]  
[2022-12-12 22:12:42][1] OCT:FRAME:360 fps:30
[2022-12-12 22:12:42][0] FRAME:360 fps:30
[2022-12-12 22:12:42][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-12 22:12:42][1] updateCamera()
[2022-12-12 22:12:42][1] ApplyCImager enDenoise:1
[2022-12-12 22:12:42][1] ImageObject::isUpdated()
[2022-12-12 22:12:42][1] ImageObject::isUpdated()
[2022-12-12 22:12:42][1] Check others time:0.847  256[2022-12-12 22:12:42][1] Check Object Updates....[2022-12-12 22:12:42][1] Check started[2022-12-12 22:12:42][1] find And Check BaseObjects 360[2022-12-12 22:12:42][1] Generate mesh data....[2022-12-12 22:12:42][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-12 22:12:42][1] Transfer hair: maneHAIR[2022-12-12 22:12:42][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-12 22:12:42][1] Transfer hair: tailHAIR[2022-12-12 22:12:42][1] checkPathTracing()
[2022-12-12 22:12:42][1] create PathTracing
[2022-12-12 22:12:42][1] applyPTParams:0x0000027C8EFC7BB0
[2022-12-12 22:12:42][1] setRRegionFromRndSettings 0x0000027CEB469E68 ret=0
[2022-12-12 22:12:42][1] ApiUpdate Wait:1 Caller:startVpRender tm:252.237ms.  [OK]
[2022-12-12 22:12:44][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:12:44][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-12 22:12:44][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:12:44][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-12 22:12:44][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.513Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:12:44][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:22.513Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-12 22:12:44][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-12 22:12:44][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:12:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:45][1] Render progress  cspp/maxspp:1/120
[2022-12-12 22:12:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:47][1] Render progress  cspp/maxspp:2/120
[2022-12-12 22:12:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:47][1] Render progress  cspp/maxspp:3/120
[2022-12-12 22:12:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:48][1] Render progress  cspp/maxspp:4/120
[2022-12-12 22:12:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:49][1] Render progress  cspp/maxspp:5/120
[2022-12-12 22:12:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:49][1] Render progress  cspp/maxspp:6/120
[2022-12-12 22:12:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:50][1] Render progress  cspp/maxspp:7/120
[2022-12-12 22:12:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:50][1] Render progress  cspp/maxspp:8/120
[2022-12-12 22:12:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:51][1] Render progress  cspp/maxspp:10/120
[2022-12-12 22:12:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:51][1] Render progress  cspp/maxspp:12/120
[2022-12-12 22:12:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:52][1] Render progress  cspp/maxspp:14/120
[2022-12-12 22:12:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:52][1] Render progress  cspp/maxspp:16/120
[2022-12-12 22:12:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:54][1] Render progress  cspp/maxspp:20/120
[2022-12-12 22:12:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:55][1] Render progress  cspp/maxspp:24/120
[2022-12-12 22:12:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:56][1] Render progress  cspp/maxspp:28/120
[2022-12-12 22:12:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:57][1] Render progress  cspp/maxspp:32/120
[2022-12-12 22:12:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:12:59][1] Render progress  cspp/maxspp:40/120
[2022-12-12 22:12:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:13:02][1] Render progress  cspp/maxspp:48/120
[2022-12-12 22:13:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:13:04][1] Render progress  cspp/maxspp:56/120
[2022-12-12 22:13:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:13:05][1] Render progress  cspp/maxspp:64/120
[2022-12-12 22:13:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:13:07][1] Render progress  cspp/maxspp:72/120
[2022-12-12 22:13:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:13:10][1] Render progress  cspp/maxspp:80/120
[2022-12-12 22:13:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:13:12][1] Render progress  cspp/maxspp:88/120
[2022-12-12 22:13:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:13:13][1] Render progress  cspp/maxspp:96/120
[2022-12-12 22:13:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:13:15][1] Render progress  cspp/maxspp:100/120
[2022-12-12 22:13:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:13:16][1] Render progress  cspp/maxspp:104/120
[2022-12-12 22:13:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:13:17][1] Render progress  cspp/maxspp:108/120
[2022-12-12 22:13:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:13:18][1] Render progress  cspp/maxspp:112/120
[2022-12-12 22:13:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:13:19][1] Render progress  cspp/maxspp:114/120
[2022-12-12 22:13:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:13:20][1] Render progress  cspp/maxspp:117/120
[2022-12-12 22:13:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:13:20][1] Render progress  cspp/maxspp:119/120
[2022-12-12 22:13:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:13:21][1] Render progress  cspp/maxspp:120/120
[2022-12-12 22:13:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:13:23][1] Render progress  cspp/maxspp:120/120  dspp:120
[2022-12-12 22:13:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:13:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:13:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-12 22:13:23][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-12 22:13:23][1] beautyDenoiser progress:1
[2022-12-12 22:13:23][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-12 22:13:23][1] Create imageState:0x0000028215623300
[2022-12-12 22:13:23][1] StoreAllRenderPasses:0x0000028215623300  passCnt:2 
[2022-12-12 22:13:23][1] OCT:Tonemapping the all passes tm:38.086
[2022-12-12 22:13:23][0] Tonemapping the all passes tm:38.086
[2022-12-12 22:13:23][1] Alloc multiBmp:0x00000280037D1D40
[2022-12-12 22:13:23][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-12 22:13:23][1] OCT:stored passes in:18.94msec  cores=12
[2022-12-12 22:13:23][0] stored passes in:18.94msec  cores=12
[2022-12-12 22:13:23][1] OCT:Displaying passes in tm=3.124
[2022-12-12 22:13:23][0] Displaying passes in tm=3.124
[2022-12-12 22:13:23][1] freeRenderImages:0x0000028215623300 multiBmp:0x00000280037D1D40
[2022-12-12 22:13:24][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised0360.tif in:0sec. 
[2022-12-12 22:13:24][1] OCT:Passes saved in:0.718sec. 
[2022-12-12 22:13:24][0] Passes saved in:0.718sec. 
[2022-12-12 22:13:24][1] Delete imageState:0x0000028215623300
[2022-12-12 22:13:24][1] freeRenderImages:0x0000028215623300 multiBmp:0x00000280037D1D40
[2022-12-12 22:13:24][1] OCT:**** RENDER FINISHED ****  stat=6
[2022-12-12 22:13:24][0] **** RENDER FINISHED ****  stat=6
[2022-12-12 22:13:24][1] VpRenderFinished()
[2022-12-12 22:13:24][1] Render finished...[2022-12-12 22:13:24][1] ResetCaches [OK]
 [OK]
[2022-12-12 22:13:24][1] ResetAndInit 0
[2022-12-12 22:13:24][1] RESET PROJECT[2022-12-12 22:13:24][1] Init defaults[2022-12-12 22:13:24][1] ResetCaches [OK]
[2022-12-12 22:13:24][1] ResetAndInit [OK]

[2022-12-13 00:07:50][1] <markMaterials>
[2022-12-13 00:07:52][1] <markMaterials>
[2022-12-13 00:08:01][1] <markMaterials>
[2022-12-13 00:08:19][1] <markMaterials>
[2022-12-13 00:08:22][1] <markMaterials>
[2022-12-13 00:08:24][1] <markMaterials>
[2022-12-13 00:08:26][1] <markMaterials>
[2022-12-13 00:08:27][1] <markMaterials>
[2022-12-13 00:08:30][1] <markMaterials>
[2022-12-13 00:08:44][1] <markMaterials>
[2022-12-13 00:08:55][1] <markMaterials>
[2022-12-13 00:08:58][1] <markMaterials>
[2022-12-13 00:09:03][1] <markMaterials>
[2022-12-13 00:09:04][1] <markMaterials>
[2022-12-13 00:09:09][1] <markMaterials>
[2022-12-13 00:09:14][1] setInteractive(0)[OK]  [OK]
[2022-12-13 00:09:14][0] restoreDeviceStates status:4
[2022-12-13 00:09:14][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-13 00:09:14][0] save
[2022-12-13 00:09:14][0] 111[2022-12-13 00:09:14][1] initOctaneLive()
[2022-12-13 00:09:14][1] Sending scene data.....[2022-12-13 00:09:14][1] OCT:--------------------------- EXPORT LOG ---------------------------
[2022-12-13 00:09:14][0] --------------------------- EXPORT LOG ---------------------------
[2022-12-13 00:09:14][1] ResetAndInit 1
[2022-12-13 00:09:14][1] RESET PROJECT[2022-12-13 00:09:14][1] Init defaults[2022-12-13 00:09:14][1] createOctaneDefaults [2022-12-13 00:09:14][1] ResetCaches [OK]
[2022-12-13 00:09:14][1] ResetAndInit [OK]

 [OK]
 [OK]
[2022-12-13 00:09:14][1] checkPathTracing()
[2022-12-13 00:09:14][1] create PathTracing
[2022-12-13 00:09:14][1] use active CameraImager
[2022-12-13 00:09:14][1] checkPathTracing()
[2022-12-13 00:09:14][1] create PathTracing
[2022-12-13 00:09:14][1] applyPTParams:0x0000027C99FA59F0
[2022-12-13 00:09:14][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:14][1] Creating materials.....[2022-12-13 00:09:14][1] ******* createMaterials *******
[2022-12-13 00:09:14][1] Create Materials....[2022-12-13 00:09:14][1]   convert mat:[Extrude.3]  tip:5703
[2022-12-13 00:09:14][1]   convert mat:[Extrude.1]  tip:5703
[2022-12-13 00:09:14][1]   convert mat:[OctGlossy2]  tip:1029501
[2022-12-13 00:09:14][1]   convert mat:[OctMetal1]  tip:1029501
[2022-12-13 00:09:14][1]   convert mat:[OctGlossy1]  tip:1029501
[2022-12-13 00:09:14][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-13 00:09:14][1]   convert mat:[manehair]  tip:1017730
[2022-12-13 00:09:14][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-13 00:09:14][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-13 00:09:14][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-13 00:09:14][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-13 00:09:15][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-13 00:09:15][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-13 00:09:15][1]   convert mat:[OctDiffuse2]  tip:1029501
[2022-12-13 00:09:15][1]   convert mat:[OctDiffuse1.1]  tip:1029501
[2022-12-13 00:09:15][1] OCT:Export materials time= 902.335 ms
[2022-12-13 00:09:15][0] Export materials time= 902.335 ms
[2022-12-13 00:09:15][1] Collecting objects.....[2022-12-13 00:09:15][1] OCT:Collect objects time= 6.569 ms
[2022-12-13 00:09:15][0] Collect objects time= 6.569 ms
[2022-12-13 00:09:15][1] Creating meshes.....[2022-12-13 00:09:15][1] Check started[2022-12-13 00:09:15][1] find And Check BaseObjects 0[2022-12-13 00:09:15][1] Generate mesh data....[2022-12-13 00:09:15][1] Generate mesh data for intance base objects cnt:0[2022-12-13 00:09:16][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:09:16][1] Transfer hair: maneHAIR[2022-12-13 00:09:16][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:09:16][1] Transfer hair: tailHAIR[2022-12-13 00:09:16][1] OCT:Mesh creation time = 958.428 ms.
[2022-12-13 00:09:16][0] Mesh creation time = 958.428 ms.
[2022-12-13 00:09:16][1] ImageObject::reload()
[2022-12-13 00:09:16][1] ImageObject::reload()
[2022-12-13 00:09:16][1] updateCamera()
[2022-12-13 00:09:16][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:17][1] Update started[2022-12-13 00:09:17][1] Total export Time = 3224.501 ms
[2022-12-13 00:09:17][1] Total export Time = 3224.501 ms[2022-12-13 00:09:17][1] ApiUpdate Wait:0 Caller:STARTRENDER tm:0.516ms.  [OK]
[2022-12-13 00:09:17][1] OCT:Api update time: 3.781 ms.
[2022-12-13 00:09:17][0] Api update time: 3.781 ms.
[2022-12-13 00:09:17][1] setInteractive(1)[OK] [2022-12-13 00:09:19][1] OCT:VRAM used/free/max:2.129Gb/17.186Gb/24Gb  Out-of-core used:0Kb  RAM used:31.393Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:09:19][0] VRAM used/free/max:2.129Gb/17.186Gb/24Gb  Out-of-core used:0Kb  RAM used:31.393Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:09:26][0] restoreDeviceStates status:5
[2022-12-13 00:09:26][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-13 00:09:26][0] save
 [OK]
 [OK]
[2022-12-13 00:09:26][0] restoreDeviceStates status:5
[2022-12-13 00:09:26][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-13 00:09:26][0] save
 [OK]
[2022-12-13 00:09:26][1] Opengl preview:spottyfun  size:256*256[2022-12-13 00:09:26][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-13 00:09:26][1] <markMaterials>
[2022-12-13 00:09:26][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:26][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:26][1] ImageObject::isUpdated()
[2022-12-13 00:09:26][1] ImageObject::isUpdated()
[2022-12-13 00:09:26][1] Check others time:3.416  0[2022-12-13 00:09:26][1] >> ProcessUpdate end res:0 tm:0.003ms. 
[2022-12-13 00:09:26][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-13 00:09:26][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-13 00:09:26][1] ImageObject::isUpdated()
[2022-12-13 00:09:26][1] ImageObject::isUpdated()
[2022-12-13 00:09:26][1] Check others time:1.265  0[2022-12-13 00:09:26][1] checkMaterialUpdates()
[2022-12-13 00:09:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:09:26][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-13 00:09:26][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-13 00:09:26][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-13 00:09:26][1] [2022-12-13 00:09:26][1] Check started[2022-12-13 00:09:26][1] find And Check BaseObjects 2[2022-12-13 00:09:26][1] Generate mesh data....[2022-12-13 00:09:26][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-13 00:09:26][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:31.402ms.  [OK]
[2022-12-13 00:09:27][0] AllDevicesOff
[2022-12-13 00:09:27][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:27][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:27][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.475ms.  [OK]
[2022-12-13 00:09:27][1] <markMaterials>
[2022-12-13 00:09:27][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:27][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:27][1] ImageObject::isUpdated()
[2022-12-13 00:09:27][1] ImageObject::isUpdated()
[2022-12-13 00:09:27][1] Check others time:1.127  0[2022-12-13 00:09:27][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:09:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:09:27][1] checkMaterialUpdates()
[2022-12-13 00:09:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:09:27][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-13 00:09:27][1] [2022-12-13 00:09:27][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-13 00:09:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.476ms.  [OK]
[2022-12-13 00:09:27][1] Opengl preview:spottyfun  size:256*256[2022-12-13 00:09:27][1] <markMaterials>
[2022-12-13 00:09:27][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:27][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:27][1] ImageObject::isUpdated()
[2022-12-13 00:09:27][1] ImageObject::isUpdated()
[2022-12-13 00:09:27][1] Check others time:0.918  0[2022-12-13 00:09:27][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:27][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:09:27][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:09:27][1] checkMaterialUpdates()
[2022-12-13 00:09:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:09:27][1] [2022-12-13 00:09:27][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:29][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:29][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:29][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:29][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:29][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:29][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:29][1] ImageObject::isUpdated()
[2022-12-13 00:09:29][1] ImageObject::isUpdated()
[2022-12-13 00:09:29][1] Check others time:0.759  0[2022-12-13 00:09:29][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:29][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.416ms.  [OK]
[2022-12-13 00:09:29][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:29][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:29][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:29][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:29][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:29][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:29][1] ImageObject::isUpdated()
[2022-12-13 00:09:29][1] ImageObject::isUpdated()
[2022-12-13 00:09:29][1] Check others time:0.664  0[2022-12-13 00:09:29][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:29][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.615ms.  [OK]
[2022-12-13 00:09:29][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:29][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:29][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:29][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:29][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:29][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:29][1] ImageObject::isUpdated()
[2022-12-13 00:09:29][1] ImageObject::isUpdated()
[2022-12-13 00:09:29][1] Check others time:0.647  0[2022-12-13 00:09:29][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:29][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.334ms.  [OK]
[2022-12-13 00:09:29][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:29][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:29][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:29][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:29][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:29][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:29][1] ImageObject::isUpdated()
[2022-12-13 00:09:29][1] ImageObject::isUpdated()
[2022-12-13 00:09:29][1] Check others time:0.683  0[2022-12-13 00:09:29][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:29][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.401ms.  [OK]
[2022-12-13 00:09:29][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:29][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:29][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:29][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:29][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:29][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:29][1] ImageObject::isUpdated()
[2022-12-13 00:09:29][1] ImageObject::isUpdated()
[2022-12-13 00:09:29][1] Check others time:0.671  0[2022-12-13 00:09:29][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:29][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.401ms.  [OK]
[2022-12-13 00:09:30][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:30][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:30][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:30][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:30][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:30][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:30][1] ImageObject::isUpdated()
[2022-12-13 00:09:30][1] ImageObject::isUpdated()
[2022-12-13 00:09:30][1] Check others time:0.652  0[2022-12-13 00:09:30][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:30][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.428ms.  [OK]
[2022-12-13 00:09:30][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:30][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:30][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:30][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:30][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:30][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:30][1] ImageObject::isUpdated()
[2022-12-13 00:09:30][1] ImageObject::isUpdated()
[2022-12-13 00:09:30][1] Check others time:0.643  0[2022-12-13 00:09:30][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:30][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.558ms.  [OK]
[2022-12-13 00:09:31][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:31][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:31][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:31][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:31][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:31][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:31][1] ImageObject::isUpdated()
[2022-12-13 00:09:31][1] ImageObject::isUpdated()
[2022-12-13 00:09:31][1] Check others time:0.711  0[2022-12-13 00:09:31][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:31][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.392ms.  [OK]
[2022-12-13 00:09:38][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:38][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:38][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:38][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:38][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:38][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:38][1] ImageObject::isUpdated()
[2022-12-13 00:09:38][1] ImageObject::isUpdated()
[2022-12-13 00:09:38][1] Check others time:0.786  0[2022-12-13 00:09:38][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:38][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.807ms.  [OK]
[2022-12-13 00:09:38][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:38][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:38][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:38][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:38][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:38][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:38][1] ImageObject::isUpdated()
[2022-12-13 00:09:38][1] ImageObject::isUpdated()
[2022-12-13 00:09:38][1] Check others time:0.657  0[2022-12-13 00:09:38][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:38][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.437ms.  [OK]
[2022-12-13 00:09:38][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:38][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:38][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:38][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:38][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:38][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:38][1] ImageObject::isUpdated()
[2022-12-13 00:09:38][1] ImageObject::isUpdated()
[2022-12-13 00:09:38][1] Check others time:0.747  0[2022-12-13 00:09:38][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:38][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.407ms.  [OK]
[2022-12-13 00:09:38][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:38][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:38][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:38][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:38][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:38][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:38][1] ImageObject::isUpdated()
[2022-12-13 00:09:38][1] ImageObject::isUpdated()
[2022-12-13 00:09:38][1] Check others time:0.746  0[2022-12-13 00:09:38][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:38][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.379ms.  [OK]
[2022-12-13 00:09:38][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:38][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:38][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:38][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:38][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:38][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:38][1] ImageObject::isUpdated()
[2022-12-13 00:09:38][1] ImageObject::isUpdated()
[2022-12-13 00:09:38][1] Check others time:0.655  0[2022-12-13 00:09:38][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:38][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.357ms.  [OK]
[2022-12-13 00:09:39][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:39][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:39][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] Check others time:0.673  0[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.389ms.  [OK]
[2022-12-13 00:09:39][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:39][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:39][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] Check others time:0.818  0[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.436ms.  [OK]
[2022-12-13 00:09:39][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:39][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:39][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] Check others time:0.689  0[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.722ms.  [OK]
[2022-12-13 00:09:39][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:39][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:39][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] Check others time:0.68  0[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.734ms.  [OK]
[2022-12-13 00:09:39][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:39][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:39][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] Check others time:0.691  0[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.596ms.  [OK]
[2022-12-13 00:09:39][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:39][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:39][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] Check others time:0.785  0[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.372ms.  [OK]
[2022-12-13 00:09:39][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:39][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:39][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] Check others time:0.681  0[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.407ms.  [OK]
[2022-12-13 00:09:39][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:39][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:39][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] Check others time:0.66  0[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.34ms.  [OK]
[2022-12-13 00:09:39][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:39][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:39][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] Check others time:0.646  0[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.362ms.  [OK]
[2022-12-13 00:09:39][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:39][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:39][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] Check others time:0.668  0[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:39][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.566ms.  [OK]
[2022-12-13 00:09:39][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:39][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:39][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:39][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] ImageObject::isUpdated()
[2022-12-13 00:09:39][1] Check others time:0.616  0[2022-12-13 00:09:39][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.439ms.  [OK]
[2022-12-13 00:09:40][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:40][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:40][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:40][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:40][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:40][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:40][1] ImageObject::isUpdated()
[2022-12-13 00:09:40][1] ImageObject::isUpdated()
[2022-12-13 00:09:40][1] Check others time:0.802  0[2022-12-13 00:09:40][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.533ms.  [OK]
[2022-12-13 00:09:40][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:40][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:40][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:40][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:40][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:40][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:40][1] ImageObject::isUpdated()
[2022-12-13 00:09:40][1] ImageObject::isUpdated()
[2022-12-13 00:09:40][1] Check others time:0.776  0[2022-12-13 00:09:40][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:40][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:40][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:40][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:40][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:40][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:40][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:40][1] ImageObject::isUpdated()
[2022-12-13 00:09:40][1] ImageObject::isUpdated()
[2022-12-13 00:09:40][1] Check others time:0.593  0[2022-12-13 00:09:40][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:40][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:40][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:40][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:40][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:40][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:40][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:40][1] ImageObject::isUpdated()
[2022-12-13 00:09:40][1] ImageObject::isUpdated()
[2022-12-13 00:09:40][1] Check others time:0.591  0[2022-12-13 00:09:40][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.401ms.  [OK]
[2022-12-13 00:09:40][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:40][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:40][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:40][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:40][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:40][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:40][1] ImageObject::isUpdated()
[2022-12-13 00:09:40][1] ImageObject::isUpdated()
[2022-12-13 00:09:40][1] Check others time:0.74  0[2022-12-13 00:09:40][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.347ms.  [OK]
[2022-12-13 00:09:40][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:40][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:40][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:40][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:40][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:40][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:40][1] ImageObject::isUpdated()
[2022-12-13 00:09:40][1] ImageObject::isUpdated()
[2022-12-13 00:09:40][1] Check others time:0.643  0[2022-12-13 00:09:40][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.854ms.  [OK]
[2022-12-13 00:09:40][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:40][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:40][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:40][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:40][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:40][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:40][1] ImageObject::isUpdated()
[2022-12-13 00:09:40][1] ImageObject::isUpdated()
[2022-12-13 00:09:40][1] Check others time:0.647  0[2022-12-13 00:09:40][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.348ms.  [OK]
[2022-12-13 00:09:40][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:40][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:40][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:40][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:40][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:40][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:40][1] ImageObject::isUpdated()
[2022-12-13 00:09:40][1] ImageObject::isUpdated()
[2022-12-13 00:09:40][1] Check others time:0.654  0[2022-12-13 00:09:40][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.546ms.  [OK]
[2022-12-13 00:09:40][1] ApplyCImager enDenoise:1
[2022-12-13 00:09:40][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:40][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:40][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:40][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:40][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:40][1] ImageObject::isUpdated()
[2022-12-13 00:09:40][1] ImageObject::isUpdated()
[2022-12-13 00:09:40][1] Check others time:0.652  0[2022-12-13 00:09:40][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:40][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.402ms.  [OK]
[2022-12-13 00:09:41][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:09:41][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:09:41][1] checkMaterialUpdates()
[2022-12-13 00:09:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:09:41][1] [2022-12-13 00:09:41][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:44][0] restoreDeviceStates status:5
[2022-12-13 00:09:44][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-13 00:09:44][0] save
 [OK]
[2022-12-13 00:09:45][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:45][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:45][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:45][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.354ms.  [OK]
[2022-12-13 00:09:46][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:46][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:46][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:46][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.35ms.  [OK]
[2022-12-13 00:09:54][1] checkPathTracing()
[2022-12-13 00:09:54][1] create PathTracing
[2022-12-13 00:09:54][1] applyPTParams:0x0000027DB06EF530
[2022-12-13 00:09:54][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:54][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:54][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:54][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:54][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:54][1] ImageObject::isUpdated()
[2022-12-13 00:09:54][1] ImageObject::isUpdated()
[2022-12-13 00:09:54][1] Check others time:0.635  0[2022-12-13 00:09:54][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:54][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:54][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:54][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:54][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.388ms.  [OK]
[2022-12-13 00:09:55][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:09:55][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:09:55][1] checkMaterialUpdates()
[2022-12-13 00:09:55][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:09:55][1] [2022-12-13 00:09:55][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:09:58][1] checkPathTracing()
[2022-12-13 00:09:58][1] create PathTracing
[2022-12-13 00:09:58][1] applyPTParams:0x0000027DB06F0DF0
[2022-12-13 00:09:58][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:09:58][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:09:58][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:58][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:09:58][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:09:58][1] ImageObject::isUpdated()
[2022-12-13 00:09:58][1] ImageObject::isUpdated()
[2022-12-13 00:09:58][1] Check others time:0.635  0[2022-12-13 00:09:58][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:09:58][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:25.481ms.  [OK]
[2022-12-13 00:10:00][1] checkPathTracing()
[2022-12-13 00:10:00][1] create PathTracing
[2022-12-13 00:10:00][1] applyPTParams:0x0000027DB06EE690
[2022-12-13 00:10:00][1] >> ProcessUpdate(flags=C cAsyn=0 dDelay=1
[2022-12-13 00:10:00][1] checkAllUpdates(flags=C updFlags=)
[2022-12-13 00:10:00][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:10:00][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:10:00][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:10:00][1] ImageObject::isUpdated()
[2022-12-13 00:10:00][1] ImageObject::isUpdated()
[2022-12-13 00:10:00][1] Check others time:0.769  0[2022-12-13 00:10:00][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:10:00][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:25.802ms.  [OK]
[2022-12-13 00:10:01][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:10:01][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:10:01][1] checkMaterialUpdates()
[2022-12-13 00:10:01][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:10:01][1] [2022-12-13 00:10:01][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:09][1] <markMaterials>
[2022-12-13 00:11:09][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:09][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:11:09][1] ImageObject::isUpdated()
[2022-12-13 00:11:09][1] ImageObject::isUpdated()
[2022-12-13 00:11:09][1] Check others time:2.103  0[2022-12-13 00:11:09][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:09][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:11:09][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:11:09][1] checkMaterialUpdates()
[2022-12-13 00:11:09][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:09][1] [2022-12-13 00:11:09][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:10][1] <markMaterials>
[2022-12-13 00:11:10][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:10][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:11:10][1] ImageObject::isUpdated()
[2022-12-13 00:11:10][1] ImageObject::isUpdated()
[2022-12-13 00:11:10][1] Check others time:0.684  0[2022-12-13 00:11:10][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:11:10][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-13 00:11:10][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-13 00:11:10][1] checkMaterialUpdates()
[2022-12-13 00:11:10][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:10][1] [2022-12-13 00:11:10][1] Check started[2022-12-13 00:11:10][1] find And Check BaseObjects 89[2022-12-13 00:11:10][1] Generate mesh data....[2022-12-13 00:11:11][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:11:11][1] Transfer hair: maneHAIR[2022-12-13 00:11:11][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:11:11][1] Transfer hair: tailHAIR[2022-12-13 00:11:11][1] 1- disable indrag for time:788.791 ms.[2022-12-13 00:11:11][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-13 00:11:11][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:248.263ms.  [OK]
[2022-12-13 00:11:12][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-13 00:11:12][1] checkAllUpdates(flags=CM updFlags=G)
[2022-12-13 00:11:12][1] checkMaterialUpdates()
[2022-12-13 00:11:12][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:12][1] [2022-12-13 00:11:12][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:11:31][1] <markMaterials>
[2022-12-13 00:11:31][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:31][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:11:31][1] ImageObject::isUpdated()
[2022-12-13 00:11:31][1] ImageObject::isUpdated()
[2022-12-13 00:11:31][1] Check others time:0.649  0[2022-12-13 00:11:31][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:11:31][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-13 00:11:31][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-13 00:11:31][1] checkMaterialUpdates()
[2022-12-13 00:11:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:31][1] [2022-12-13 00:11:31][1] Check started[2022-12-13 00:11:31][1] find And Check BaseObjects 92[2022-12-13 00:11:31][1] Generate mesh data....[2022-12-13 00:11:31][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:11:31][1] Transfer hair: maneHAIR[2022-12-13 00:11:31][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:11:31][1] Transfer hair: tailHAIR[2022-12-13 00:11:31][1] 1- disable indrag for time:712.714 ms.[2022-12-13 00:11:31][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-13 00:11:31][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:226.203ms.  [OK]
[2022-12-13 00:11:34][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:34][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:11:34][1] checkMaterialUpdates()
[2022-12-13 00:11:34][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:34][1] [2022-12-13 00:11:34][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:11:35][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:35][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:11:35][1] checkMaterialUpdates()
[2022-12-13 00:11:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:35][1] [2022-12-13 00:11:35][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:11:35][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:35][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:11:35][1] checkMaterialUpdates()
[2022-12-13 00:11:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:35][1] [2022-12-13 00:11:35][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:35][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:35][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:11:35][1] checkMaterialUpdates()
[2022-12-13 00:11:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:35][1] [2022-12-13 00:11:35][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:35][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:35][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:11:35][1] checkMaterialUpdates()
[2022-12-13 00:11:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:35][1] [2022-12-13 00:11:35][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:35][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:35][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:11:35][1] checkMaterialUpdates()
[2022-12-13 00:11:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:35][1] [2022-12-13 00:11:35][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:11:36][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:36][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:11:36][1] checkMaterialUpdates()
[2022-12-13 00:11:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:36][1] [2022-12-13 00:11:36][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:36][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:36][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:11:36][1] checkMaterialUpdates()
[2022-12-13 00:11:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:36][1] [2022-12-13 00:11:36][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:36][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:36][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:11:36][1] checkMaterialUpdates()
[2022-12-13 00:11:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:36][1] [2022-12-13 00:11:36][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:36][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:36][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:11:36][1] checkMaterialUpdates()
[2022-12-13 00:11:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:36][1] [2022-12-13 00:11:36][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:36][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:36][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:11:36][1] checkMaterialUpdates()
[2022-12-13 00:11:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:36][1] [2022-12-13 00:11:36][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:36][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:36][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:11:36][1] checkMaterialUpdates()
[2022-12-13 00:11:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:36][1] [2022-12-13 00:11:36][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:11:36][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:36][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:11:36][1] checkMaterialUpdates()
[2022-12-13 00:11:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:36][1] [2022-12-13 00:11:36][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:37][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:37][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:11:37][1] checkMaterialUpdates()
[2022-12-13 00:11:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:37][1] [2022-12-13 00:11:37][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:37][1] <markMaterials>
[2022-12-13 00:11:37][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:37][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:11:37][1] ImageObject::isUpdated()
[2022-12-13 00:11:37][1] ImageObject::isUpdated()
[2022-12-13 00:11:37][1] Check others time:0.826  256[2022-12-13 00:11:37][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-13 00:11:37][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.36ms.  [OK]
[2022-12-13 00:11:37][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-13 00:11:37][1] checkAllUpdates(flags=CM updFlags=G)
[2022-12-13 00:11:37][1] checkMaterialUpdates()
[2022-12-13 00:11:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:37][1] [2022-12-13 00:11:37][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:11:37][1] >> ProcessUpdate(flags=CMO cAsyn=1 dDelay=1
[2022-12-13 00:11:37][1] checkAllUpdates(flags=CMO updFlags=)
[2022-12-13 00:11:37][1] ImageObject::isUpdated()
[2022-12-13 00:11:37][1] ImageObject::isUpdated()
[2022-12-13 00:11:37][1] Check others time:0.583  0[2022-12-13 00:11:37][1] checkMaterialUpdates()
[2022-12-13 00:11:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:37][1] [2022-12-13 00:11:37][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:39][1] setInteractive(0)[OK]  [OK]
[2022-12-13 00:11:39][0] restoreDeviceStates status:4
[2022-12-13 00:11:39][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-13 00:11:39][0] save
[2022-12-13 00:11:39][0] 111[2022-12-13 00:11:39][1] initOctaneLive()
[2022-12-13 00:11:39][1] Sending scene data.....[2022-12-13 00:11:39][1] OCT:--------------------------- EXPORT LOG ---------------------------
[2022-12-13 00:11:39][0] --------------------------- EXPORT LOG ---------------------------
[2022-12-13 00:11:39][1] ResetAndInit 1
[2022-12-13 00:11:39][1] RESET PROJECT[2022-12-13 00:11:39][1] Init defaults[2022-12-13 00:11:39][1] createOctaneDefaults [2022-12-13 00:11:39][1] ResetCaches [OK]
[2022-12-13 00:11:39][1] ResetAndInit [OK]

 [OK]
 [OK]
[2022-12-13 00:11:39][1] checkPathTracing()
[2022-12-13 00:11:39][1] create PathTracing
[2022-12-13 00:11:39][1] use active CameraImager
[2022-12-13 00:11:39][1] checkPathTracing()
[2022-12-13 00:11:39][1] create PathTracing
[2022-12-13 00:11:39][1] applyPTParams:0x0000027C99FAB870
[2022-12-13 00:11:39][1] ApplyCImager enDenoise:1
[2022-12-13 00:11:39][1] Creating materials.....[2022-12-13 00:11:39][1] ******* createMaterials *******
[2022-12-13 00:11:39][1] Create Materials....[2022-12-13 00:11:39][1]   convert mat:[Extrude.3]  tip:5703
[2022-12-13 00:11:39][1]   convert mat:[Extrude.1]  tip:5703
[2022-12-13 00:11:39][1]   convert mat:[OctGlossy2]  tip:1029501
[2022-12-13 00:11:39][1]   convert mat:[OctMetal1]  tip:1029501
[2022-12-13 00:11:40][1]   convert mat:[OctGlossy1]  tip:1029501
[2022-12-13 00:11:40][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-13 00:11:40][1]   convert mat:[manehair]  tip:1017730
[2022-12-13 00:11:40][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-13 00:11:40][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-13 00:11:40][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-13 00:11:40][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-13 00:11:40][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-13 00:11:40][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-13 00:11:40][1]   convert mat:[OctDiffuse2]  tip:1029501
[2022-12-13 00:11:40][1]   convert mat:[OctDiffuse1.1]  tip:1029501
[2022-12-13 00:11:40][1] OCT:Export materials time= 535.518 ms
[2022-12-13 00:11:40][0] Export materials time= 535.518 ms
[2022-12-13 00:11:40][1] Collecting objects.....[2022-12-13 00:11:40][1] OCT:Collect objects time= 2.03 ms
[2022-12-13 00:11:40][0] Collect objects time= 2.03 ms
[2022-12-13 00:11:40][1] Creating meshes.....[2022-12-13 00:11:40][1] Check started[2022-12-13 00:11:40][1] find And Check BaseObjects 0[2022-12-13 00:11:40][1] Generate mesh data....[2022-12-13 00:11:40][1] Generate mesh data for intance base objects cnt:0[2022-12-13 00:11:40][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:11:40][1] Transfer hair: maneHAIR[2022-12-13 00:11:40][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:11:40][1] Transfer hair: tailHAIR[2022-12-13 00:11:40][1] OCT:Mesh creation time = 856.544 ms.
[2022-12-13 00:11:40][0] Mesh creation time = 856.544 ms.
[2022-12-13 00:11:40][1] ImageObject::reload()
[2022-12-13 00:11:40][1] ImageObject::reload()
[2022-12-13 00:11:40][1] updateCamera()
[2022-12-13 00:11:40][1] ApplyCImager enDenoise:1
[2022-12-13 00:11:41][1] Update started[2022-12-13 00:11:41][1] Total export Time = 2111.733 ms
[2022-12-13 00:11:41][1] Total export Time = 2111.733 ms[2022-12-13 00:11:41][1] ApiUpdate Wait:0 Caller:STARTRENDER tm:0.34ms.  [OK]
[2022-12-13 00:11:41][1] OCT:Api update time: 3.074 ms.
[2022-12-13 00:11:41][0] Api update time: 3.074 ms.
[2022-12-13 00:11:41][1] setInteractive(1)[OK] [2022-12-13 00:11:43][1] OCT:VRAM used/free/max:2.129Gb/17.18Gb/24Gb  Out-of-core used:0Kb  RAM used:29.473Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:11:43][0] VRAM used/free/max:2.129Gb/17.18Gb/24Gb  Out-of-core used:0Kb  RAM used:29.473Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:11:47][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:47][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:11:47][1] ImageObject::isUpdated()
[2022-12-13 00:11:47][1] ImageObject::isUpdated()
[2022-12-13 00:11:47][1] Check others time:0.959  0[2022-12-13 00:11:47][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:11:47][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:47][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:11:47][1] ImageObject::isUpdated()
[2022-12-13 00:11:47][1] ImageObject::isUpdated()
[2022-12-13 00:11:47][1] Check others time:0.84  256[2022-12-13 00:11:47][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-13 00:11:47][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.383ms.  [OK]
[2022-12-13 00:11:47][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:47][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:11:47][1] ImageObject::isUpdated()
[2022-12-13 00:11:47][1] ImageObject::isUpdated()
[2022-12-13 00:11:47][1] Check others time:0.814  256[2022-12-13 00:11:47][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-13 00:11:47][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.492ms.  [OK]
[2022-12-13 00:11:48][1] <markMaterials>
[2022-12-13 00:11:48][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:48][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:11:48][1] ImageObject::isUpdated()
[2022-12-13 00:11:48][1] ImageObject::isUpdated()
[2022-12-13 00:11:48][1] Check others time:0.784  0[2022-12-13 00:11:48][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:48][1] >> ProcessUpdate(flags=CMO cAsyn=1 dDelay=1
[2022-12-13 00:11:48][1] checkAllUpdates(flags=CMO updFlags=)
[2022-12-13 00:11:48][1] ImageObject::isUpdated()
[2022-12-13 00:11:48][1] ImageObject::isUpdated()
[2022-12-13 00:11:48][1] Check others time:1.015  0[2022-12-13 00:11:48][1] checkMaterialUpdates()
[2022-12-13 00:11:48][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:48][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-13 00:11:48][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-13 00:11:48][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-13 00:11:48][1] [2022-12-13 00:11:48][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-13 00:11:48][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.331ms.  [OK]
[2022-12-13 00:11:48][1] Opengl preview:spottyfun  size:256*256[2022-12-13 00:11:48][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-13 00:11:48][1] <markMaterials>
[2022-12-13 00:11:48][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:48][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:11:48][1] ImageObject::isUpdated()
[2022-12-13 00:11:48][1] ImageObject::isUpdated()
[2022-12-13 00:11:48][1] Check others time:0.647  0[2022-12-13 00:11:48][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:48][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:11:48][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:11:48][1] checkMaterialUpdates()
[2022-12-13 00:11:48][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:48][1] [2022-12-13 00:11:48][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:48][0] AllDevicesOff
[2022-12-13 00:11:49][1] <markMaterials>
[2022-12-13 00:11:49][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:49][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:11:49][1] ImageObject::isUpdated()
[2022-12-13 00:11:49][1] ImageObject::isUpdated()
[2022-12-13 00:11:49][1] Check others time:0.762  0[2022-12-13 00:11:49][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:49][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:11:49][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:11:49][1] checkMaterialUpdates()
[2022-12-13 00:11:49][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:49][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-13 00:11:49][1] [2022-12-13 00:11:49][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-13 00:11:49][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.277ms.  [OK]
[2022-12-13 00:11:49][1] Opengl preview:spottyfun  size:256*256[2022-12-13 00:11:49][1] <markMaterials>
[2022-12-13 00:11:49][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:11:49][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:11:49][1] ImageObject::isUpdated()
[2022-12-13 00:11:49][1] ImageObject::isUpdated()
[2022-12-13 00:11:49][1] Check others time:0.668  0[2022-12-13 00:11:49][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:49][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:11:49][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:11:49][1] checkMaterialUpdates()
[2022-12-13 00:11:49][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:49][1] [2022-12-13 00:11:49][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:49][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:11:49][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:11:49][1] checkMaterialUpdates()
[2022-12-13 00:11:49][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:11:49][1] [2022-12-13 00:11:49][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:11:50][1] setInteractive(0)[OK]  [OK]
[2022-12-13 00:11:50][0] restoreDeviceStates status:4
[2022-12-13 00:11:50][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-13 00:11:50][0] save
[2022-12-13 00:11:50][0] 111[2022-12-13 00:11:50][1] initOctaneLive()
[2022-12-13 00:11:50][1] Sending scene data.....[2022-12-13 00:11:50][1] OCT:--------------------------- EXPORT LOG ---------------------------
[2022-12-13 00:11:50][0] --------------------------- EXPORT LOG ---------------------------
[2022-12-13 00:11:50][1] ResetAndInit 1
[2022-12-13 00:11:50][1] RESET PROJECT[2022-12-13 00:11:50][1] Init defaults[2022-12-13 00:11:50][1] createOctaneDefaults [2022-12-13 00:11:50][1] ResetCaches [OK]
[2022-12-13 00:11:50][1] ResetAndInit [OK]

 [OK]
 [OK]
[2022-12-13 00:11:50][1] checkPathTracing()
[2022-12-13 00:11:50][1] create PathTracing
[2022-12-13 00:11:50][1] use active CameraImager
[2022-12-13 00:11:50][1] checkPathTracing()
[2022-12-13 00:11:50][1] create PathTracing
[2022-12-13 00:11:50][1] applyPTParams:0x0000027C8EFCDD90
[2022-12-13 00:11:50][1] ApplyCImager enDenoise:1
[2022-12-13 00:11:50][1] Creating materials.....[2022-12-13 00:11:50][1] ******* createMaterials *******
[2022-12-13 00:11:50][1] Create Materials....[2022-12-13 00:11:50][1]   convert mat:[Extrude.3]  tip:5703
[2022-12-13 00:11:50][1]   convert mat:[Extrude.1]  tip:5703
[2022-12-13 00:11:50][1]   convert mat:[OctGlossy2]  tip:1029501
[2022-12-13 00:11:50][1]   convert mat:[OctMetal1]  tip:1029501
[2022-12-13 00:11:50][1]   convert mat:[OctGlossy1]  tip:1029501
[2022-12-13 00:11:50][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-13 00:11:50][1]   convert mat:[manehair]  tip:1017730
[2022-12-13 00:11:50][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-13 00:11:50][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-13 00:11:50][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-13 00:11:50][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-13 00:11:50][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-13 00:11:50][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-13 00:11:50][1]   convert mat:[OctDiffuse2]  tip:1029501
[2022-12-13 00:11:50][1]   convert mat:[OctDiffuse1.1]  tip:1029501
[2022-12-13 00:11:50][1] OCT:Export materials time= 186.565 ms
[2022-12-13 00:11:50][0] Export materials time= 186.565 ms
[2022-12-13 00:11:50][1] Collecting objects.....[2022-12-13 00:11:50][1] OCT:Collect objects time= 2.022 ms
[2022-12-13 00:11:50][0] Collect objects time= 2.022 ms
[2022-12-13 00:11:50][1] Creating meshes.....[2022-12-13 00:11:50][1] Check started[2022-12-13 00:11:50][1] find And Check BaseObjects 0[2022-12-13 00:11:50][1] Generate mesh data....[2022-12-13 00:11:50][1] Generate mesh data for intance base objects cnt:0[2022-12-13 00:11:51][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:11:51][1] Transfer hair: maneHAIR[2022-12-13 00:11:51][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:11:51][1] Transfer hair: tailHAIR[2022-12-13 00:11:51][1] OCT:Mesh creation time = 824.051 ms.
[2022-12-13 00:11:51][0] Mesh creation time = 824.051 ms.
[2022-12-13 00:11:51][1] ImageObject::reload()
[2022-12-13 00:11:51][1] ImageObject::reload()
[2022-12-13 00:11:51][1] updateCamera()
[2022-12-13 00:11:51][1] ApplyCImager enDenoise:1
[2022-12-13 00:11:52][1] Update started[2022-12-13 00:11:52][1] Total export Time = 1676.196 ms
[2022-12-13 00:11:52][1] Total export Time = 1676.196 ms[2022-12-13 00:11:52][1] ApiUpdate Wait:0 Caller:STARTRENDER tm:0.298ms.  [OK]
[2022-12-13 00:11:52][1] OCT:Api update time: 6.488 ms.
[2022-12-13 00:11:52][0] Api update time: 6.488 ms.
[2022-12-13 00:11:52][1] setInteractive(1)[OK] [2022-12-13 00:11:53][1] OCT:VRAM used/free/max:2.141Gb/17.148Gb/24Gb  Out-of-core used:0Kb  RAM used:29.057Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:11:53][0] VRAM used/free/max:2.141Gb/17.148Gb/24Gb  Out-of-core used:0Kb  RAM used:29.057Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:12:05][1] Opengl preview:spottyfun  size:256*256[2022-12-13 00:12:05][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-13 00:12:05][1] <markMaterials>
[2022-12-13 00:12:05][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:05][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:12:05][1] ImageObject::isUpdated()
[2022-12-13 00:12:05][1] ImageObject::isUpdated()
[2022-12-13 00:12:05][1] Check others time:0.784  0[2022-12-13 00:12:05][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:12:05][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:12:05][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:12:05][1] checkMaterialUpdates()
[2022-12-13 00:12:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:05][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-13 00:12:05][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-13 00:12:05][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-13 00:12:05][1] [2022-12-13 00:12:05][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-13 00:12:05][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.324ms.  [OK]
[2022-12-13 00:12:05][0] AllDevicesOff
[2022-12-13 00:12:07][1] <markMaterials>
[2022-12-13 00:12:07][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:07][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:12:07][1] ImageObject::isUpdated()
[2022-12-13 00:12:07][1] ImageObject::isUpdated()
[2022-12-13 00:12:07][1] Check others time:0.65  0[2022-12-13 00:12:07][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:12:07][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:12:07][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:12:07][1] checkMaterialUpdates()
[2022-12-13 00:12:07][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:07][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-13 00:12:07][1] [2022-12-13 00:12:07][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-13 00:12:07][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.353ms.  [OK]
[2022-12-13 00:12:07][1] Opengl preview:spottyfun  size:256*256[2022-12-13 00:12:07][1] <markMaterials>
[2022-12-13 00:12:07][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:07][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:12:07][1] ImageObject::isUpdated()
[2022-12-13 00:12:07][1] ImageObject::isUpdated()
[2022-12-13 00:12:07][1] Check others time:0.668  0[2022-12-13 00:12:07][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:12:07][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:12:07][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:12:07][1] checkMaterialUpdates()
[2022-12-13 00:12:07][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:07][1] [2022-12-13 00:12:07][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:12:10][1] <markMaterials>
[2022-12-13 00:12:10][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:10][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:12:10][1] ImageObject::isUpdated()
[2022-12-13 00:12:10][1] ImageObject::isUpdated()
[2022-12-13 00:12:10][1] Check others time:0.741  0[2022-12-13 00:12:10][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:12:10][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:12:10][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:12:10][1] checkMaterialUpdates()
[2022-12-13 00:12:10][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:10][1] [2022-12-13 00:12:10][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:12:13][1] <markMaterials>
[2022-12-13 00:12:13][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:13][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:12:13][1] ImageObject::isUpdated()
[2022-12-13 00:12:13][1] ImageObject::isUpdated()
[2022-12-13 00:12:13][1] Check others time:0.661  0[2022-12-13 00:12:13][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:12:13][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-13 00:12:13][1] checkAllUpdates(flags=CMG updFlags=)
[2022-12-13 00:12:13][1] checkMaterialUpdates()
[2022-12-13 00:12:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:13][1] [2022-12-13 00:12:13][1] Check started[2022-12-13 00:12:13][1] find And Check BaseObjects 10[2022-12-13 00:12:13][1] Generate mesh data....[2022-12-13 00:12:14][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:12:14][1] Transfer hair: maneHAIR[2022-12-13 00:12:14][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:12:14][1] Transfer hair: tailHAIR[2022-12-13 00:12:14][1] 1- disable indrag for time:753.695 ms.[2022-12-13 00:12:14][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-13 00:12:14][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:214.699ms.  [OK]
[2022-12-13 00:12:16][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:16][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:12:16][1] checkMaterialUpdates()
[2022-12-13 00:12:16][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:16][1] [2022-12-13 00:12:16][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:12:17][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:17][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:12:17][1] checkMaterialUpdates()
[2022-12-13 00:12:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:17][1] [2022-12-13 00:12:17][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:12:17][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:17][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:12:17][1] checkMaterialUpdates()
[2022-12-13 00:12:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:17][1] [2022-12-13 00:12:17][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:12:17][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:17][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:12:17][1] checkMaterialUpdates()
[2022-12-13 00:12:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:17][1] [2022-12-13 00:12:17][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:12:18][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:18][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:12:18][1] checkMaterialUpdates()
[2022-12-13 00:12:18][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:18][1] [2022-12-13 00:12:18][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:12:18][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:18][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:12:18][1] checkMaterialUpdates()
[2022-12-13 00:12:18][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:18][1] [2022-12-13 00:12:18][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:12:18][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:18][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:12:18][1] checkMaterialUpdates()
[2022-12-13 00:12:18][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:18][1] [2022-12-13 00:12:18][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:12:18][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:18][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:12:18][1] checkMaterialUpdates()
[2022-12-13 00:12:18][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:18][1] [2022-12-13 00:12:18][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:12:19][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:19][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:12:19][1] checkMaterialUpdates()
[2022-12-13 00:12:19][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:19][1] [2022-12-13 00:12:19][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:12:19][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:19][1] checkAllUpdates(flags=CM updFlags=CMLOG)
[2022-12-13 00:12:19][1] checkMaterialUpdates()
[2022-12-13 00:12:19][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:19][1] [2022-12-13 00:12:19][1] >> ProcessUpdate end res:0 tm:0.004ms. 
[2022-12-13 00:12:20][1] <markMaterials>
[2022-12-13 00:12:20][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:20][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:12:20][1] ImageObject::isUpdated()
[2022-12-13 00:12:20][1] ImageObject::isUpdated()
[2022-12-13 00:12:20][1] Check others time:0.928  256[2022-12-13 00:12:20][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-13 00:12:20][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.37ms.  [OK]
[2022-12-13 00:12:20][1] >> ProcessUpdate(flags=CMG cAsyn=1 dDelay=1
[2022-12-13 00:12:20][1] checkAllUpdates(flags=CM updFlags=G)
[2022-12-13 00:12:20][1] checkMaterialUpdates()
[2022-12-13 00:12:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:20][1] [2022-12-13 00:12:20][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:12:20][1] >> ProcessUpdate(flags=CMO cAsyn=1 dDelay=1
[2022-12-13 00:12:20][1] checkAllUpdates(flags=CMO updFlags=)
[2022-12-13 00:12:20][1] ImageObject::isUpdated()
[2022-12-13 00:12:20][1] ImageObject::isUpdated()
[2022-12-13 00:12:20][1] Check others time:0.75  0[2022-12-13 00:12:20][1] checkMaterialUpdates()
[2022-12-13 00:12:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:20][1] [2022-12-13 00:12:20][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:12:24][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:24][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:12:24][1] ImageObject::isUpdated()
[2022-12-13 00:12:24][1] ImageObject::isUpdated()
[2022-12-13 00:12:24][1] Check others time:0.914  256[2022-12-13 00:12:24][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-13 00:12:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.366ms.  [OK]
[2022-12-13 00:12:25][1] <markMaterials>
[2022-12-13 00:12:25][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:25][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:12:25][1] ImageObject::isUpdated()
[2022-12-13 00:12:25][1] ImageObject::isUpdated()
[2022-12-13 00:12:25][1] Check others time:0.722  0[2022-12-13 00:12:25][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:12:25][1] >> ProcessUpdate(flags=CMO cAsyn=1 dDelay=1
[2022-12-13 00:12:25][1] checkAllUpdates(flags=CMO updFlags=)
[2022-12-13 00:12:25][1] ImageObject::isUpdated()
[2022-12-13 00:12:25][1] ImageObject::isUpdated()
[2022-12-13 00:12:25][1] Check others time:0.648  0[2022-12-13 00:12:25][1] checkMaterialUpdates()
[2022-12-13 00:12:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:25][1] [2022-12-13 00:12:25][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:12:30][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:30][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:12:30][1] ImageObject::isUpdated()
[2022-12-13 00:12:30][1] ImageObject::isUpdated()
[2022-12-13 00:12:30][1] Check others time:0.84  256[2022-12-13 00:12:30][1] >> ProcessUpdate end res:1 tm:0.003ms. 
[2022-12-13 00:12:30][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.357ms.  [OK]
[2022-12-13 00:12:30][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:30][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:12:30][1] ImageObject::isUpdated()
[2022-12-13 00:12:30][1] ImageObject::isUpdated()
[2022-12-13 00:12:30][1] Check others time:0.813  256[2022-12-13 00:12:30][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-13 00:12:30][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.427ms.  [OK]
[2022-12-13 00:12:30][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:30][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:12:30][1] ImageObject::isUpdated()
[2022-12-13 00:12:30][1] ImageObject::isUpdated()
[2022-12-13 00:12:30][1] Check others time:0.788  256[2022-12-13 00:12:31][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-13 00:12:31][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.345ms.  [OK]
[2022-12-13 00:12:31][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:31][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:12:31][1] ImageObject::isUpdated()
[2022-12-13 00:12:31][1] ImageObject::isUpdated()
[2022-12-13 00:12:31][1] Check others time:0.893  256[2022-12-13 00:12:31][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-13 00:12:31][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.37ms.  [OK]
[2022-12-13 00:12:31][1] <markMaterials>
[2022-12-13 00:12:31][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:31][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:12:31][1] ImageObject::isUpdated()
[2022-12-13 00:12:31][1] ImageObject::isUpdated()
[2022-12-13 00:12:31][1] Check others time:0.63  0[2022-12-13 00:12:31][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:12:31][1] >> ProcessUpdate(flags=CMO cAsyn=1 dDelay=1
[2022-12-13 00:12:31][1] checkAllUpdates(flags=CMO updFlags=)
[2022-12-13 00:12:31][1] ImageObject::isUpdated()
[2022-12-13 00:12:31][1] ImageObject::isUpdated()
[2022-12-13 00:12:31][1] Check others time:0.732  0[2022-12-13 00:12:31][1] checkMaterialUpdates()
[2022-12-13 00:12:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:31][1] [2022-12-13 00:12:31][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:12:32][1] <markMaterials>
[2022-12-13 00:12:32][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:32][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:12:32][1] ImageObject::isUpdated()
[2022-12-13 00:12:32][1] ImageObject::isUpdated()
[2022-12-13 00:12:32][1] Check others time:0.696  0[2022-12-13 00:12:32][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:12:32][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:12:32][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:12:32][1] checkMaterialUpdates()
[2022-12-13 00:12:32][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:32][1] [2022-12-13 00:12:32][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:12:34][1] setInteractive(0)[OK]  [OK]
[2022-12-13 00:12:34][0] restoreDeviceStates status:4
[2022-12-13 00:12:34][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-13 00:12:34][0] save
[2022-12-13 00:12:34][0] 111[2022-12-13 00:12:34][1] initOctaneLive()
[2022-12-13 00:12:34][1] Sending scene data.....[2022-12-13 00:12:34][1] OCT:--------------------------- EXPORT LOG ---------------------------
[2022-12-13 00:12:34][0] --------------------------- EXPORT LOG ---------------------------
[2022-12-13 00:12:34][1] ResetAndInit 1
[2022-12-13 00:12:34][1] RESET PROJECT[2022-12-13 00:12:34][1] Init defaults[2022-12-13 00:12:34][1] createOctaneDefaults [2022-12-13 00:12:34][1] ResetCaches [OK]
[2022-12-13 00:12:34][1] ResetAndInit [OK]

 [OK]
 [OK]
[2022-12-13 00:12:34][1] checkPathTracing()
[2022-12-13 00:12:34][1] create PathTracing
[2022-12-13 00:12:34][1] use active CameraImager
[2022-12-13 00:12:34][1] checkPathTracing()
[2022-12-13 00:12:34][1] create PathTracing
[2022-12-13 00:12:34][1] applyPTParams:0x0000027DB06ECDD0
[2022-12-13 00:12:34][1] ApplyCImager enDenoise:1
[2022-12-13 00:12:34][1] Creating materials.....[2022-12-13 00:12:34][1] ******* createMaterials *******
[2022-12-13 00:12:34][1] Create Materials....[2022-12-13 00:12:34][1]   convert mat:[Extrude.3]  tip:5703
[2022-12-13 00:12:34][1]   convert mat:[Extrude.1]  tip:5703
[2022-12-13 00:12:34][1]   convert mat:[OctGlossy2]  tip:1029501
[2022-12-13 00:12:34][1]   convert mat:[OctMetal1]  tip:1029501
[2022-12-13 00:12:34][1]   convert mat:[OctGlossy1]  tip:1029501
[2022-12-13 00:12:34][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-13 00:12:34][1]   convert mat:[manehair]  tip:1017730
[2022-12-13 00:12:34][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-13 00:12:34][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-13 00:12:34][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-13 00:12:34][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-13 00:12:34][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-13 00:12:34][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-13 00:12:34][1]   convert mat:[OctDiffuse2]  tip:1029501
[2022-12-13 00:12:34][1]   convert mat:[OctDiffuse1.1]  tip:1029501
[2022-12-13 00:12:34][1] OCT:Export materials time= 192.641 ms
[2022-12-13 00:12:34][0] Export materials time= 192.641 ms
[2022-12-13 00:12:34][1] Collecting objects.....[2022-12-13 00:12:34][1] OCT:Collect objects time= 2.392 ms
[2022-12-13 00:12:34][0] Collect objects time= 2.392 ms
[2022-12-13 00:12:34][1] Creating meshes.....[2022-12-13 00:12:34][1] Check started[2022-12-13 00:12:34][1] find And Check BaseObjects 0[2022-12-13 00:12:34][1] Generate mesh data....[2022-12-13 00:12:34][1] Generate mesh data for intance base objects cnt:0[2022-12-13 00:12:35][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:12:35][1] Transfer hair: maneHAIR[2022-12-13 00:12:35][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:12:35][1] Transfer hair: tailHAIR[2022-12-13 00:12:35][1] OCT:Mesh creation time = 876.663 ms.
[2022-12-13 00:12:35][0] Mesh creation time = 876.663 ms.
[2022-12-13 00:12:35][1] ImageObject::reload()
[2022-12-13 00:12:35][1] ImageObject::reload()
[2022-12-13 00:12:35][1] updateCamera()
[2022-12-13 00:12:35][1] ApplyCImager enDenoise:1
[2022-12-13 00:12:36][1] Update started[2022-12-13 00:12:36][1] Total export Time = 1715.386 ms
[2022-12-13 00:12:36][1] Total export Time = 1715.386 ms[2022-12-13 00:12:36][1] ApiUpdate Wait:0 Caller:STARTRENDER tm:0.262ms.  [OK]
[2022-12-13 00:12:36][1] OCT:Api update time: 2.014 ms.
[2022-12-13 00:12:36][0] Api update time: 2.014 ms.
[2022-12-13 00:12:36][1] setInteractive(1)[OK] [2022-12-13 00:12:37][1] OCT:VRAM used/free/max:2.141Gb/17.148Gb/24Gb  Out-of-core used:0Kb  RAM used:28.403Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:12:37][0] VRAM used/free/max:2.141Gb/17.148Gb/24Gb  Out-of-core used:0Kb  RAM used:28.403Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:12:47][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-13 00:12:47][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-13 00:12:47][1] ImageObject::isUpdated()
[2022-12-13 00:12:47][1] ImageObject::isUpdated()
[2022-12-13 00:12:47][1] Check others time:3.764  0[2022-12-13 00:12:47][1] checkMaterialUpdates()
[2022-12-13 00:12:47][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:47][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-13 00:12:47][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-13 00:12:47][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-13 00:12:47][1] [2022-12-13 00:12:47][1] Check started[2022-12-13 00:12:47][1] find And Check BaseObjects 1[2022-12-13 00:12:47][1] Generate mesh data....[2022-12-13 00:12:47][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:12:47][1] Transfer hair: maneHAIR[2022-12-13 00:12:47][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:12:47][1] Transfer hair: tailHAIR[2022-12-13 00:12:47][1] 1- disable indrag for time:817.31 ms.[2022-12-13 00:12:47][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-13 00:12:47][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-13 00:12:47][1] <markMaterials>
[2022-12-13 00:12:47][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-13 00:12:47][1] FALSE3
[2022-12-13 00:12:48][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-13 00:12:48][1] FALSE3
[2022-12-13 00:12:48][1] Opengl preview:spottyfun  size:256*256[2022-12-13 00:12:48][1] <markMaterials>
 tm:228.911ms.  [OK]
[2022-12-13 00:12:48][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-13 00:12:48][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-13 00:12:48][1] ImageObject::isUpdated()
[2022-12-13 00:12:48][1] ImageObject::isUpdated()
[2022-12-13 00:12:48][1] Check others time:0.649  0[2022-12-13 00:12:48][1] updateCamera()
[2022-12-13 00:12:48][1] ApplyCImager enDenoise:1
[2022-12-13 00:12:48][1] checkMaterialUpdates()
[2022-12-13 00:12:48][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:48][1] [2022-12-13 00:12:48][1] Check started[2022-12-13 00:12:48][1] find And Check BaseObjects 2[2022-12-13 00:12:48][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-13 00:12:48][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.462ms.  [OK]
[2022-12-13 00:12:53][1] <markMaterials>
[2022-12-13 00:12:53][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:12:53][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:12:53][1] ImageObject::isUpdated()
[2022-12-13 00:12:53][1] ImageObject::isUpdated()
[2022-12-13 00:12:53][1] Check others time:0.647  0[2022-12-13 00:12:53][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:12:53][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-13 00:12:53][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-13 00:12:53][1] ImageObject::isUpdated()
[2022-12-13 00:12:53][1] ImageObject::isUpdated()
[2022-12-13 00:12:53][1] Check others time:0.745  256[2022-12-13 00:12:53][1] checkMaterialUpdates()
[2022-12-13 00:12:53][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:53][1] [2022-12-13 00:12:53][1] Check started[2022-12-13 00:12:53][1] find And Check BaseObjects 4[2022-12-13 00:12:53][1] Generate mesh data....[2022-12-13 00:12:53][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:12:53][1] Transfer hair: maneHAIR[2022-12-13 00:12:53][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:12:53][1] Transfer hair: tailHAIR[2022-12-13 00:12:53][1] 1- disable indrag for time:706.555 ms.[2022-12-13 00:12:53][1] >> ProcessUpdate end res:1 tm:0.001ms. 
[2022-12-13 00:12:53][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:221.076ms.  [OK]
[2022-12-13 00:12:54][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-13 00:12:54][1] checkAllUpdates(flags=CM updFlags=G)
[2022-12-13 00:12:54][1] checkMaterialUpdates()
[2022-12-13 00:12:54][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:12:54][1] [2022-12-13 00:12:54][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:13:13][1] <markMaterials>
[2022-12-13 00:13:13][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:13:13][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:13:13][1] ImageObject::isUpdated()
[2022-12-13 00:13:13][1] ImageObject::isUpdated()
[2022-12-13 00:13:13][1] Check others time:0.668  0[2022-12-13 00:13:13][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:13:13][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:13:13][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:13:13][1] checkMaterialUpdates()
[2022-12-13 00:13:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:13:13][1] [2022-12-13 00:13:13][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:13:18][1] <markMaterials>
[2022-12-13 00:13:18][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:13:18][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:13:18][1] ImageObject::isUpdated()
[2022-12-13 00:13:18][1] ImageObject::isUpdated()
[2022-12-13 00:13:18][1] Check others time:0.647  0[2022-12-13 00:13:18][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:13:18][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:13:18][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:13:18][1] checkMaterialUpdates()
[2022-12-13 00:13:18][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:13:18][1] [2022-12-13 00:13:18][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:13:21][1] <markMaterials>
[2022-12-13 00:13:21][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:13:21][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:13:21][1] ImageObject::isUpdated()
[2022-12-13 00:13:21][1] ImageObject::isUpdated()
[2022-12-13 00:13:21][1] Check others time:0.676  0[2022-12-13 00:13:21][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:13:21][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:13:21][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:13:21][1] checkMaterialUpdates()
[2022-12-13 00:13:21][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:13:21][1] [2022-12-13 00:13:21][1] >> ProcessUpdate end res:0 tm:0.002ms. 
 [OK]
[2022-12-13 00:13:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.53ms.  [OK]
[2022-12-13 00:13:24][1] <markMaterials>
 [OK]
[2022-12-13 00:13:24][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:13:24][1] checkAllUpdates(flags=CO updFlags=C)
[2022-12-13 00:13:24][1] ImageObject::isUpdated()
[2022-12-13 00:13:24][1] ImageObject::isUpdated()
[2022-12-13 00:13:24][1] Check others time:1.055  0[2022-12-13 00:13:24][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:13:24][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.599ms.  [OK]
[2022-12-13 00:13:24][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:13:24][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:13:24][1] checkMaterialUpdates()
[2022-12-13 00:13:24][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:13:24][1] [2022-12-13 00:13:24][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:13:29][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-13 00:13:29][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-13 00:13:29][1] ImageObject::isUpdated()
[2022-12-13 00:13:29][1] ImageObject::isUpdated()
[2022-12-13 00:13:29][1] Check others time:0.695  256[2022-12-13 00:13:29][1] checkMaterialUpdates()
[2022-12-13 00:13:29][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:13:29][1] [2022-12-13 00:13:29][1] Check started[2022-12-13 00:13:29][1] find And Check BaseObjects 14[2022-12-13 00:13:29][1] Generate mesh data....[2022-12-13 00:13:30][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:13:30][1] Transfer hair: maneHAIR[2022-12-13 00:13:30][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:13:30][1] Transfer hair: tailHAIR[2022-12-13 00:13:30][1] 1- disable indrag for time:856.237 ms.[2022-12-13 00:13:30][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-13 00:13:30][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-13 00:13:30][1] <markMaterials>
[2022-12-13 00:13:30][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-13 00:13:30][1] FALSE3
[2022-12-13 00:13:30][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-13 00:13:30][1] FALSE3
 tm:211.287ms.  [OK]
[2022-12-13 00:13:35][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-13 00:13:35][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-13 00:13:35][1] ImageObject::isUpdated()
[2022-12-13 00:13:35][1] ImageObject::isUpdated()
[2022-12-13 00:13:35][1] Check others time:4.669  256[2022-12-13 00:13:35][1] updateCamera()
[2022-12-13 00:13:35][1] ApplyCImager enDenoise:1
[2022-12-13 00:13:35][1] checkMaterialUpdates()
[2022-12-13 00:13:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:13:35][1] [2022-12-13 00:13:35][1] Check started[2022-12-13 00:13:35][1] find And Check BaseObjects 15[2022-12-13 00:13:35][1] Generate mesh data....[2022-12-13 00:13:35][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:13:35][1] Transfer hair: maneHAIR[2022-12-13 00:13:35][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:13:35][1] Transfer hair: tailHAIR[2022-12-13 00:13:36][1] 1- disable indrag for time:798.319 ms.[2022-12-13 00:13:36][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-13 00:13:36][1] ApiUpdate Wait:0 Caller:needApiUpdate[2022-12-13 00:13:36][1] <markMaterials>
[2022-12-13 00:13:36][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-13 00:13:36][1] FALSE3
[2022-12-13 00:13:36][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-13 00:13:36][1] FALSE3
 tm:237.87ms.  [OK]
[2022-12-13 00:14:27][1] <markMaterials>
[2022-12-13 00:14:27][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2022-12-13 00:14:27][1] checkAllUpdates(flags=CMOG updFlags=)
[2022-12-13 00:14:27][1] ImageObject::isUpdated()
[2022-12-13 00:14:27][1] ImageObject::isUpdated()
[2022-12-13 00:14:27][1] Check others time:2.102  0[2022-12-13 00:14:27][1] updateCamera()
[2022-12-13 00:14:27][1] ApplyCImager enDenoise:1
[2022-12-13 00:14:27][1] checkMaterialUpdates()
[2022-12-13 00:14:27][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:14:27][1] [2022-12-13 00:14:27][1] Check started[2022-12-13 00:14:27][1] find And Check BaseObjects 16[2022-12-13 00:14:27][1] >> ProcessUpdate end res:1 tm:0.002ms. 
[2022-12-13 00:14:27][1] ApiUpdate Wait:0 Caller:needApiUpdate tm:0.401ms.  [OK]
[2022-12-13 00:14:31][1] <markMaterials>
[2022-12-13 00:14:31][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:14:31][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:14:31][1] ImageObject::isUpdated()
[2022-12-13 00:14:31][1] ImageObject::isUpdated()
[2022-12-13 00:14:31][1] Check others time:0.711  0[2022-12-13 00:14:31][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:14:31][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:14:31][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:14:31][1] checkMaterialUpdates()
[2022-12-13 00:14:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:14:31][1] [2022-12-13 00:14:31][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:14:31][1] <markMaterials>
[2022-12-13 00:14:31][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:14:31][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:14:31][1] ImageObject::isUpdated()
[2022-12-13 00:14:31][1] ImageObject::isUpdated()
[2022-12-13 00:14:31][1] Check others time:0.661  0[2022-12-13 00:14:31][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:14:31][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:14:31][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:14:31][1] checkMaterialUpdates()
[2022-12-13 00:14:31][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:14:31][1] [2022-12-13 00:14:31][1] >> ProcessUpdate end res:0 tm:0.001ms. 
[2022-12-13 00:14:35][1] <markMaterials>
[2022-12-13 00:14:35][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:14:35][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:14:35][1] ImageObject::isUpdated()
[2022-12-13 00:14:35][1] ImageObject::isUpdated()
[2022-12-13 00:14:35][1] Check others time:2.012  0[2022-12-13 00:14:35][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:14:35][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:14:35][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:14:35][1] checkMaterialUpdates()
[2022-12-13 00:14:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:14:35][1] [2022-12-13 00:14:35][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:14:42][1] <markMaterials>
[2022-12-13 00:14:42][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2022-12-13 00:14:42][1] checkAllUpdates(flags=CO updFlags=CMLOG)
[2022-12-13 00:14:42][1] ImageObject::isUpdated()
[2022-12-13 00:14:42][1] ImageObject::isUpdated()
[2022-12-13 00:14:42][1] Check others time:2.163  0[2022-12-13 00:14:42][1] >> ProcessUpdate end res:0 tm:0.002ms. 
[2022-12-13 00:14:42][1] >> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
[2022-12-13 00:14:42][1] checkAllUpdates(flags=CM updFlags=)
[2022-12-13 00:14:42][1] checkMaterialUpdates()
[2022-12-13 00:14:42][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:14:42][1] [2022-12-13 00:14:42][1] >> ProcessUpdate end res:0 tm:0.002ms. 
 [OK]
[2022-12-13 00:14:44][1] OCT:------- VP START:0x00000281075BEC00 VPS:0x0000008A0C8FF3A0 -----------
[2022-12-13 00:14:44][0] ------- VP START:0x00000281075BEC00 VPS:0x0000008A0C8FF3A0 -----------
[2022-12-13 00:14:44][1] initVpRender(....)
[2022-12-13 00:14:44][1] setInteractive(0)[OK] [2022-12-13 00:14:44][1] initOctaneLive()
[2022-12-13 00:14:45][1] Starting render frame:0 [OK]
 [OK]
[2022-12-13 00:14:45][1] startVpRender(.....)
[2022-12-13 00:14:45][1] setInteractive(0)[OK] [2022-12-13 00:14:45][1] OCT: 
[2022-12-13 00:14:45][0]  
[2022-12-13 00:14:45][1] OCT:FRAME:0 fps:30
[2022-12-13 00:14:45][0] FRAME:0 fps:30
[2022-12-13 00:14:45][0] restoreDeviceStates status:3
[2022-12-13 00:14:45][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2022-12-13 00:14:45][0] save
[2022-12-13 00:14:45][0] 111[2022-12-13 00:14:45][1] initOctaneLive()
[2022-12-13 00:14:45][1] Sending scene data.....[2022-12-13 00:14:45][1] OCT:--------------------------- EXPORT LOG ---------------------------
[2022-12-13 00:14:45][0] --------------------------- EXPORT LOG ---------------------------
[2022-12-13 00:14:45][1] ResetAndInit 1
[2022-12-13 00:14:45][1] RESET PROJECT[2022-12-13 00:14:45][1] Init defaults[2022-12-13 00:14:45][1] createOctaneDefaults [2022-12-13 00:14:45][1] ResetCaches [OK]
[2022-12-13 00:14:45][1] ResetAndInit [OK]

 [OK]
 [OK]
[2022-12-13 00:14:45][1] checkPathTracing()
[2022-12-13 00:14:45][1] create PathTracing
[2022-12-13 00:14:45][1] use active CameraImager
[2022-12-13 00:14:45][1] checkPathTracing()
[2022-12-13 00:14:45][1] create PathTracing
[2022-12-13 00:14:45][1] applyPTParams:0x0000027DB06F02B0
[2022-12-13 00:14:45][1] ApplyCImager enDenoise:1
[2022-12-13 00:14:45][1] Creating materials.....[2022-12-13 00:14:45][1] ******* createMaterials *******
[2022-12-13 00:14:45][1] Create Materials....[2022-12-13 00:14:45][1]   convert mat:[Extrude.3]  tip:5703
[2022-12-13 00:14:45][1]   convert mat:[Extrude.1]  tip:5703
[2022-12-13 00:14:45][1]   convert mat:[OctGlossy2]  tip:1029501
[2022-12-13 00:14:45][1]   convert mat:[OctMetal1]  tip:1029501
[2022-12-13 00:14:45][1]   convert mat:[OctGlossy1]  tip:1029501
[2022-12-13 00:14:45][1]   convert mat:[PM3D_Sphere3D1]  tip:5703
[2022-12-13 00:14:45][1]   convert mat:[manehair]  tip:1017730
[2022-12-13 00:14:45][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-13 00:14:45][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-13 00:14:45][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-13 00:14:45][1]   convert mat:[spottyfun]  tip:1040075
[2022-12-13 00:14:45][1]   convert mat:[Hair Mat]  tip:1017730
[2022-12-13 00:14:45][1]   convert mat:[DAZ{20}Horse{20}3]  tip:5703
[2022-12-13 00:14:45][1]   convert mat:[OctDiffuse2]  tip:1029501
[2022-12-13 00:14:45][1]   convert mat:[OctDiffuse1.1]  tip:1029501
[2022-12-13 00:14:45][1] OCT:Export materials time= 59.321 ms
[2022-12-13 00:14:45][0] Export materials time= 59.321 ms
[2022-12-13 00:14:45][1] Collecting objects.....[2022-12-13 00:14:45][1] OCT:Collect objects time= 0.534 ms
[2022-12-13 00:14:45][0] Collect objects time= 0.534 ms
[2022-12-13 00:14:45][1] Creating meshes.....[2022-12-13 00:14:45][1] Check started[2022-12-13 00:14:45][1] find And Check BaseObjects 0[2022-12-13 00:14:45][1] Generate mesh data....[2022-12-13 00:14:45][1] Generate mesh data for intance base objects cnt:0[2022-12-13 00:14:46][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:14:46][1] Transfer hair: maneHAIR[2022-12-13 00:14:46][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:14:46][1] Transfer hair: tailHAIR[2022-12-13 00:14:46][1] OCT:Mesh creation time = 883.188 ms.
[2022-12-13 00:14:46][0] Mesh creation time = 883.188 ms.
[2022-12-13 00:14:46][1] ImageObject::reload()
[2022-12-13 00:14:46][1] ImageObject::reload()
[2022-12-13 00:14:46][1] updateCamera()
[2022-12-13 00:14:46][1] ApplyCImager enDenoise:1
[2022-12-13 00:14:47][1] Update started[2022-12-13 00:14:47][1] Total export Time = 1650.334 ms
[2022-12-13 00:14:47][1] Total export Time = 1650.334 ms[2022-12-13 00:14:47][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:14:47][1] ApiUpdate Wait:1 Caller:SendAndStartRender tm:0.373ms.  [OK]
[2022-12-13 00:14:47][1] LVL:0 847  1
[2022-12-13 00:14:47][1] LVL:0 847  1
[2022-12-13 00:14:47][1] LVL:0 847  1
[2022-12-13 00:14:47][1] LVL:0 847  1
[2022-12-13 00:14:47][1] LVL:0 847  1
[2022-12-13 00:14:47][1] LVL:0 847  1
[2022-12-13 00:14:47][1] LVL:0 847  1
[2022-12-13 00:14:47][1] LVL:0 847  1
[2022-12-13 00:14:47][1] LVL:0 847  1
[2022-12-13 00:14:48][1] LVL:0 847  1
[2022-12-13 00:14:48][1] LVL:847 847  1
[2022-12-13 00:14:48][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:35  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:14:48][0]  MB:0/0  ST/MOV:0/5  Nodes:35  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:14:48][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:14:48][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:14:48][1] OCT:VRAM used/free/max:2.143Gb/17.112Gb/24Gb  Out-of-core used:0Kb  RAM used:28.679Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:14:48][0] VRAM used/free/max:2.143Gb/17.112Gb/24Gb  Out-of-core used:0Kb  RAM used:28.679Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:14:48][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.143Gb/17.112Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-13 00:14:48][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:14:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:14:48][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:14:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:14:49][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:14:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:14:49][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:14:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:14:49][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:14:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:14:50][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:14:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:14:50][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:14:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:14:50][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:14:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:14:50][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:14:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:14:51][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:14:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:14:51][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:14:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:14:52][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:14:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:14:52][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:14:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:14:53][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:14:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:14:54][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:14:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:14:55][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:14:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:14:56][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:14:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:14:57][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:14:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:14:59][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:14:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:01][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:15:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:03][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:15:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:04][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:15:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:06][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:15:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:09][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:15:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:10][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:15:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:12][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:15:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:14][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:15:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:16][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:15:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:18][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:15:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:19][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:15:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:21][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:15:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:23][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:15:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:25][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:15:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:26][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:15:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:28][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:15:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:31][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:15:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:32][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:15:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:36][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:15:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:40][1] Render progress  cspp/maxspp:216/256
[2022-12-13 00:15:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:43][1] Render progress  cspp/maxspp:229/256
[2022-12-13 00:15:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:47][1] Render progress  cspp/maxspp:245/256
[2022-12-13 00:15:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:50][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:15:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:52][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:15:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:15:52][1] beautyDenoiser progress:1
[2022-12-13 00:15:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:15:52][1] Create imageState:0x0000027FAF323F00
[2022-12-13 00:15:52][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 00:15:52][1] OCT:Tonemapping the all passes tm:39.727
[2022-12-13 00:15:52][0] Tonemapping the all passes tm:39.727
[2022-12-13 00:15:52][1] Alloc multiBmp:0x0000027FF0CCD7C0
[2022-12-13 00:15:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:15:52][1] OCT:stored passes in:20.556msec  cores=12
[2022-12-13 00:15:52][0] stored passes in:20.556msec  cores=12
[2022-12-13 00:15:52][1] OCT:Displaying passes in tm=51.353
[2022-12-13 00:15:52][0] Displaying passes in tm=51.353
[2022-12-13 00:15:52][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027FF0CCD7C0
[2022-12-13 00:15:53][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20000.tif in:0sec. 
[2022-12-13 00:15:53][1] OCT:Passes saved in:0.819sec. 
[2022-12-13 00:15:53][0] Passes saved in:0.819sec. 
[2022-12-13 00:15:53][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 00:15:53][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027FF0CCD7C0
[2022-12-13 00:15:54][1] Starting render frame:1 [OK]
 [OK]
[2022-12-13 00:15:54][1] startVpRender(.....)
[2022-12-13 00:15:54][1] setInteractive(0)[OK] [2022-12-13 00:15:54][1] OCT: 
[2022-12-13 00:15:54][0]  
[2022-12-13 00:15:54][1] OCT:FRAME:1 fps:30
[2022-12-13 00:15:54][0] FRAME:1 fps:30
[2022-12-13 00:15:54][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:15:54][1] updateCamera()
[2022-12-13 00:15:54][1] ApplyCImager enDenoise:1
[2022-12-13 00:15:54][1] ImageObject::isUpdated()
[2022-12-13 00:15:54][1] ImageObject::isUpdated()
[2022-12-13 00:15:54][1] Check others time:0.842  0[2022-12-13 00:15:54][1] Check Object Updates....[2022-12-13 00:15:54][1] Check started[2022-12-13 00:15:54][1] find And Check BaseObjects 1[2022-12-13 00:15:54][1] Generate mesh data....[2022-12-13 00:15:54][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:15:54][1] Transfer hair: maneHAIR[2022-12-13 00:15:55][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:15:55][1] Transfer hair: tailHAIR[2022-12-13 00:15:55][1] checkPathTracing()
[2022-12-13 00:15:55][1] create PathTracing
[2022-12-13 00:15:55][1] applyPTParams:0x0000027C99FB6370
[2022-12-13 00:15:55][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:15:55][1] ApiUpdate Wait:1 Caller:startVpRender tm:247.373ms.  [OK]
[2022-12-13 00:15:56][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:15:56][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:15:56][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:15:56][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:15:56][1] OCT:VRAM used/free/max:2.713Gb/15.955Gb/24Gb  Out-of-core used:0Kb  RAM used:29.456Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:15:56][0] VRAM used/free/max:2.713Gb/15.955Gb/24Gb  Out-of-core used:0Kb  RAM used:29.456Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:15:56][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.955Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-13 00:15:56][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:15:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:56][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:15:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:57][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:15:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:57][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:15:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:57][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:15:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:58][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:15:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:58][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:15:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:58][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:15:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:58][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:15:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:59][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:15:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:15:59][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:15:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:00][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:16:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:00][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:16:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:01][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:16:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:01][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:16:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:03][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:16:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:04][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:16:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:04][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:16:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:06][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:16:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:09][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:16:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:11][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:16:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:12][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:16:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:14][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:16:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:16][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:16:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:18][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:16:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:19][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:16:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:21][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:16:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:23][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:16:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:25][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:16:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:27][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:16:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:28][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:16:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:31][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:16:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:33][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:16:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:34][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:16:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:36][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:16:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:38][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:16:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:40][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:16:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:43][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:16:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:47][1] Render progress  cspp/maxspp:216/256
[2022-12-13 00:16:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:51][1] Render progress  cspp/maxspp:234/256
[2022-12-13 00:16:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:55][1] Render progress  cspp/maxspp:250/256
[2022-12-13 00:16:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:57][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:16:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:58][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:16:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:16:58][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:16:58][1] beautyDenoiser progress:1
[2022-12-13 00:16:58][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:16:58][1] Create imageState:0x0000027F5BB9CC00
[2022-12-13 00:16:58][1] StoreAllRenderPasses:0x0000027F5BB9CC00  passCnt:2 
[2022-12-13 00:16:58][1] OCT:Tonemapping the all passes tm:37.945
[2022-12-13 00:16:58][0] Tonemapping the all passes tm:37.945
[2022-12-13 00:16:58][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 00:16:58][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:16:58][1] OCT:stored passes in:18.636msec  cores=12
[2022-12-13 00:16:58][0] stored passes in:18.636msec  cores=12
[2022-12-13 00:16:58][1] OCT:Displaying passes in tm=6.159
[2022-12-13 00:16:58][0] Displaying passes in tm=6.159
[2022-12-13 00:16:58][1] freeRenderImages:0x0000027F5BB9CC00 multiBmp:0x00000280E15D2D40
[2022-12-13 00:16:59][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20001.tif in:0sec. 
[2022-12-13 00:16:59][1] OCT:Passes saved in:0.716sec. 
[2022-12-13 00:16:59][0] Passes saved in:0.716sec. 
[2022-12-13 00:16:59][1] Delete imageState:0x0000027F5BB9CC00
[2022-12-13 00:16:59][1] freeRenderImages:0x0000027F5BB9CC00 multiBmp:0x00000280E15D2D40
[2022-12-13 00:17:00][1] Starting render frame:2 [OK]
 [OK]
[2022-12-13 00:17:00][1] startVpRender(.....)
[2022-12-13 00:17:00][1] setInteractive(0)[OK] [2022-12-13 00:17:00][1] OCT: 
[2022-12-13 00:17:00][0]  
[2022-12-13 00:17:00][1] OCT:FRAME:2 fps:30
[2022-12-13 00:17:00][0] FRAME:2 fps:30
[2022-12-13 00:17:00][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:17:00][1] updateCamera()
[2022-12-13 00:17:00][1] ApplyCImager enDenoise:1
[2022-12-13 00:17:00][1] ImageObject::isUpdated()
[2022-12-13 00:17:00][1] ImageObject::isUpdated()
[2022-12-13 00:17:00][1] Check others time:0.924  256[2022-12-13 00:17:00][1] Check Object Updates....[2022-12-13 00:17:00][1] Check started[2022-12-13 00:17:00][1] find And Check BaseObjects 2[2022-12-13 00:17:00][1] Generate mesh data....[2022-12-13 00:17:01][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:17:01][1] Transfer hair: maneHAIR[2022-12-13 00:17:01][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:17:01][1] Transfer hair: tailHAIR[2022-12-13 00:17:01][1] checkPathTracing()
[2022-12-13 00:17:01][1] create PathTracing
[2022-12-13 00:17:01][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 00:17:01][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:17:01][1] ApiUpdate Wait:1 Caller:startVpRender tm:236.601ms.  [OK]
[2022-12-13 00:17:02][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:17:02][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:17:02][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:17:02][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:17:02][1] OCT:VRAM used/free/max:2.713Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:29.628Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:17:02][0] VRAM used/free/max:2.713Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:29.628Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:17:02][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.976Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:17:02][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:17:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:02][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:17:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:03][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:17:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:03][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:17:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:03][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:17:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:03][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:17:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:04][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:17:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:04][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:17:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:04][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:17:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:05][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:17:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:05][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:17:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:06][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:17:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:06][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:17:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:07][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:17:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:07][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:17:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:09][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:17:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:10][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:17:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:10][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:17:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:12][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:17:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:15][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:17:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:16][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:17:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:18][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:17:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:20][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:17:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:22][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:17:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:24][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:17:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:25][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:17:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:27][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:17:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:29][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:17:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:31][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:17:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:32][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:17:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:34][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:17:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:37][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:17:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:38][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:17:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:40][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:17:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:42][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:17:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:44][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:17:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:46][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:17:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:49][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:17:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:54][1] Render progress  cspp/maxspp:216/256
[2022-12-13 00:17:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:17:58][1] Render progress  cspp/maxspp:234/256
[2022-12-13 00:17:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:01][1] Render progress  cspp/maxspp:250/256
[2022-12-13 00:18:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:03][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:18:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:04][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:18:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:04][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:18:04][1] beautyDenoiser progress:1
[2022-12-13 00:18:04][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:18:04][1] Create imageState:0x0000027FF1885300
[2022-12-13 00:18:05][1] StoreAllRenderPasses:0x0000027FF1885300  passCnt:2 
[2022-12-13 00:18:05][1] OCT:Tonemapping the all passes tm:37.113
[2022-12-13 00:18:05][0] Tonemapping the all passes tm:37.113
[2022-12-13 00:18:05][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:18:05][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:18:05][1] OCT:stored passes in:27.497msec  cores=12
[2022-12-13 00:18:05][0] stored passes in:27.497msec  cores=12
[2022-12-13 00:18:05][1] OCT:Displaying passes in tm=3.572
[2022-12-13 00:18:05][0] Displaying passes in tm=3.572
[2022-12-13 00:18:05][1] freeRenderImages:0x0000027FF1885300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:18:05][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20002.tif in:0sec. 
[2022-12-13 00:18:05][1] OCT:Passes saved in:0.764sec. 
[2022-12-13 00:18:05][0] Passes saved in:0.764sec. 
[2022-12-13 00:18:05][1] Delete imageState:0x0000027FF1885300
[2022-12-13 00:18:05][1] freeRenderImages:0x0000027FF1885300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:18:06][1] Starting render frame:3 [OK]
 [OK]
[2022-12-13 00:18:06][1] startVpRender(.....)
[2022-12-13 00:18:06][1] setInteractive(0)[OK] [2022-12-13 00:18:06][1] OCT: 
[2022-12-13 00:18:06][0]  
[2022-12-13 00:18:06][1] OCT:FRAME:3 fps:30
[2022-12-13 00:18:06][0] FRAME:3 fps:30
[2022-12-13 00:18:06][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:18:06][1] updateCamera()
[2022-12-13 00:18:06][1] ApplyCImager enDenoise:1
[2022-12-13 00:18:06][1] ImageObject::isUpdated()
[2022-12-13 00:18:06][1] ImageObject::isUpdated()
[2022-12-13 00:18:06][1] Check others time:0.836  256[2022-12-13 00:18:06][1] Check Object Updates....[2022-12-13 00:18:06][1] Check started[2022-12-13 00:18:06][1] find And Check BaseObjects 3[2022-12-13 00:18:06][1] Generate mesh data....[2022-12-13 00:18:07][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:18:07][1] Transfer hair: maneHAIR[2022-12-13 00:18:07][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:18:07][1] Transfer hair: tailHAIR[2022-12-13 00:18:07][1] checkPathTracing()
[2022-12-13 00:18:07][1] create PathTracing
[2022-12-13 00:18:07][1] applyPTParams:0x0000027D189CACB0
[2022-12-13 00:18:07][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:18:07][1] ApiUpdate Wait:1 Caller:startVpRender tm:229.576ms.  [OK]
[2022-12-13 00:18:08][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:18:08][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:18:08][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:18:08][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:18:08][1] OCT:VRAM used/free/max:2.713Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:29.926Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:18:08][0] VRAM used/free/max:2.713Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:29.926Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:18:08][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.976Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:18:08][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:18:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:09][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:18:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:09][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:18:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:10][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:18:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:10][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:18:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:10][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:18:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:10][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:18:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:11][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:18:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:11][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:18:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:11][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:18:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:12][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:18:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:12][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:18:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:13][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:18:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:13][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:18:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:14][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:18:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:15][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:18:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:16][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:18:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:17][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:18:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:19][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:18:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:21][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:18:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:23][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:18:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:24][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:18:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:26][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:18:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:29][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:18:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:31][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:18:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:32][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:18:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:34][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:18:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:36][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:18:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:38][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:18:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:40][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:18:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:41][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:18:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:44][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:18:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:46][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:18:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:47][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:18:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:49][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:18:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:51][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:18:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:53][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:18:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:18:56][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:18:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:01][1] Render progress  cspp/maxspp:216/256
[2022-12-13 00:19:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:05][1] Render progress  cspp/maxspp:234/256
[2022-12-13 00:19:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:08][1] Render progress  cspp/maxspp:250/256
[2022-12-13 00:19:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:10][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:19:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:11][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:19:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:11][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:19:11][1] beautyDenoiser progress:1
[2022-12-13 00:19:11][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:19:11][1] Create imageState:0x0000027FAF323F00
[2022-12-13 00:19:12][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 00:19:12][1] OCT:Tonemapping the all passes tm:30.694
[2022-12-13 00:19:12][0] Tonemapping the all passes tm:30.694
[2022-12-13 00:19:12][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:19:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:19:12][1] OCT:stored passes in:15.219msec  cores=12
[2022-12-13 00:19:12][0] stored passes in:15.219msec  cores=12
[2022-12-13 00:19:12][1] OCT:Displaying passes in tm=3.12
[2022-12-13 00:19:12][0] Displaying passes in tm=3.12
[2022-12-13 00:19:12][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:19:12][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20003.tif in:0sec. 
[2022-12-13 00:19:12][1] OCT:Passes saved in:0.742sec. 
[2022-12-13 00:19:12][0] Passes saved in:0.742sec. 
[2022-12-13 00:19:12][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 00:19:12][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:19:13][1] Starting render frame:4 [OK]
 [OK]
[2022-12-13 00:19:13][1] startVpRender(.....)
[2022-12-13 00:19:13][1] setInteractive(0)[OK] [2022-12-13 00:19:13][1] OCT: 
[2022-12-13 00:19:13][0]  
[2022-12-13 00:19:13][1] OCT:FRAME:4 fps:30
[2022-12-13 00:19:13][0] FRAME:4 fps:30
[2022-12-13 00:19:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:19:13][1] updateCamera()
[2022-12-13 00:19:13][1] ApplyCImager enDenoise:1
[2022-12-13 00:19:13][1] ImageObject::isUpdated()
[2022-12-13 00:19:13][1] ImageObject::isUpdated()
[2022-12-13 00:19:13][1] Check others time:0.877  256[2022-12-13 00:19:13][1] Check Object Updates....[2022-12-13 00:19:13][1] Check started[2022-12-13 00:19:13][1] find And Check BaseObjects 4[2022-12-13 00:19:13][1] Generate mesh data....[2022-12-13 00:19:14][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:19:14][1] Transfer hair: maneHAIR[2022-12-13 00:19:14][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:19:14][1] Transfer hair: tailHAIR[2022-12-13 00:19:14][1] checkPathTracing()
[2022-12-13 00:19:14][1] create PathTracing
[2022-12-13 00:19:14][1] applyPTParams:0x0000027DB06F16F0
[2022-12-13 00:19:14][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:19:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:248.566ms.  [OK]
[2022-12-13 00:19:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:19:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:19:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:19:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:19:15][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:30.146Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:19:15][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:30.146Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:19:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:19:15][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:19:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:16][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:19:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:17][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:19:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:17][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:19:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:17][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:19:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:17][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:19:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:18][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:19:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:18][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:19:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:18][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:19:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:19][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:19:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:19][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:19:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:20][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:19:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:20][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:19:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:21][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:19:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:22][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:19:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:23][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:19:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:24][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:19:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:25][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:19:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:27][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:19:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:29][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:19:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:31][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:19:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:32][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:19:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:34][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:19:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:36][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:19:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:38][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:19:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:39][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:19:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:41][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:19:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:43][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:19:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:45][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:19:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:47][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:19:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:48][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:19:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:51][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:19:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:53][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:19:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:54][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:19:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:56][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:19:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:19:58][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:19:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:00][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:20:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:03][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:20:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:07][1] Render progress  cspp/maxspp:216/256
[2022-12-13 00:20:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:11][1] Render progress  cspp/maxspp:234/256
[2022-12-13 00:20:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:15][1] Render progress  cspp/maxspp:250/256
[2022-12-13 00:20:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:17][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:20:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:18][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:20:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:18][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:20:18][1] beautyDenoiser progress:1
[2022-12-13 00:20:18][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:20:18][1] Create imageState:0x0000027EAFE5BC00
[2022-12-13 00:20:18][1] StoreAllRenderPasses:0x0000027EAFE5BC00  passCnt:2 
[2022-12-13 00:20:18][1] OCT:Tonemapping the all passes tm:42.829
[2022-12-13 00:20:18][0] Tonemapping the all passes tm:42.829
[2022-12-13 00:20:18][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 00:20:18][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:20:18][1] OCT:stored passes in:23.557msec  cores=12
[2022-12-13 00:20:18][0] stored passes in:23.557msec  cores=12
[2022-12-13 00:20:18][1] OCT:Displaying passes in tm=3.274
[2022-12-13 00:20:18][0] Displaying passes in tm=3.274
[2022-12-13 00:20:18][1] freeRenderImages:0x0000027EAFE5BC00 multiBmp:0x00000280E15D2D40
[2022-12-13 00:20:19][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20004.tif in:0sec. 
[2022-12-13 00:20:19][1] OCT:Passes saved in:0.76sec. 
[2022-12-13 00:20:19][0] Passes saved in:0.76sec. 
[2022-12-13 00:20:19][1] Delete imageState:0x0000027EAFE5BC00
[2022-12-13 00:20:19][1] freeRenderImages:0x0000027EAFE5BC00 multiBmp:0x00000280E15D2D40
[2022-12-13 00:20:20][1] Starting render frame:5 [OK]
 [OK]
[2022-12-13 00:20:20][1] startVpRender(.....)
[2022-12-13 00:20:20][1] setInteractive(0)[OK] [2022-12-13 00:20:20][1] OCT: 
[2022-12-13 00:20:20][0]  
[2022-12-13 00:20:20][1] OCT:FRAME:5 fps:30
[2022-12-13 00:20:20][0] FRAME:5 fps:30
[2022-12-13 00:20:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:20:20][1] updateCamera()
[2022-12-13 00:20:20][1] ApplyCImager enDenoise:1
[2022-12-13 00:20:20][1] ImageObject::isUpdated()
[2022-12-13 00:20:20][1] ImageObject::isUpdated()
[2022-12-13 00:20:20][1] Check others time:0.888  256[2022-12-13 00:20:20][1] Check Object Updates....[2022-12-13 00:20:20][1] Check started[2022-12-13 00:20:20][1] find And Check BaseObjects 5[2022-12-13 00:20:20][1] Generate mesh data....[2022-12-13 00:20:20][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:20:20][1] Transfer hair: maneHAIR[2022-12-13 00:20:21][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:20:21][1] Transfer hair: tailHAIR[2022-12-13 00:20:21][1] checkPathTracing()
[2022-12-13 00:20:21][1] create PathTracing
[2022-12-13 00:20:21][1] applyPTParams:0x0000027C8EFD6370
[2022-12-13 00:20:21][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:20:21][1] ApiUpdate Wait:1 Caller:startVpRender tm:245.941ms.  [OK]
[2022-12-13 00:20:22][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:20:22][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:20:22][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:20:22][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:20:22][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:29.266Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:20:22][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:29.266Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:20:22][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:20:22][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:20:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:22][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:20:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:23][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:20:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:23][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:20:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:23][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:20:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:24][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:20:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:24][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:20:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:24][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:20:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:24][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:20:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:25][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:20:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:26][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:20:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:26][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:20:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:27][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:20:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:28][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:20:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:29][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:20:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:30][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:20:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:30][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:20:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:32][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:20:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:34][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:20:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:36][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:20:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:38][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:20:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:40][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:20:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:42][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:20:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:44][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:20:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:45][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:20:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:47][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:20:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:50][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:20:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:52][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:20:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:53][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:20:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:55][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:20:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:58][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:20:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:20:59][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:20:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:01][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:21:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:03][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:21:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:05][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:21:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:07][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:21:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:11][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:21:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:13][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:21:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:16][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:21:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:21][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:21:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:25][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:21:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:26][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:21:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:26][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:21:26][1] beautyDenoiser progress:1
[2022-12-13 00:21:26][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:21:26][1] Create imageState:0x0000027F6EB44300
[2022-12-13 00:21:26][1] StoreAllRenderPasses:0x0000027F6EB44300  passCnt:2 
[2022-12-13 00:21:26][1] OCT:Tonemapping the all passes tm:31.866
[2022-12-13 00:21:26][0] Tonemapping the all passes tm:31.866
[2022-12-13 00:21:26][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:21:26][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:21:26][1] OCT:stored passes in:15.737msec  cores=12
[2022-12-13 00:21:26][0] stored passes in:15.737msec  cores=12
[2022-12-13 00:21:26][1] OCT:Displaying passes in tm=3.366
[2022-12-13 00:21:26][0] Displaying passes in tm=3.366
[2022-12-13 00:21:26][1] freeRenderImages:0x0000027F6EB44300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:21:27][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20005.tif in:0sec. 
[2022-12-13 00:21:27][1] OCT:Passes saved in:0.736sec. 
[2022-12-13 00:21:27][0] Passes saved in:0.736sec. 
[2022-12-13 00:21:27][1] Delete imageState:0x0000027F6EB44300
[2022-12-13 00:21:27][1] freeRenderImages:0x0000027F6EB44300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:21:28][1] Starting render frame:6 [OK]
 [OK]
[2022-12-13 00:21:28][1] startVpRender(.....)
[2022-12-13 00:21:28][1] setInteractive(0)[OK] [2022-12-13 00:21:28][1] OCT: 
[2022-12-13 00:21:28][0]  
[2022-12-13 00:21:28][1] OCT:FRAME:6 fps:30
[2022-12-13 00:21:28][0] FRAME:6 fps:30
[2022-12-13 00:21:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:21:28][1] updateCamera()
[2022-12-13 00:21:28][1] ApplyCImager enDenoise:1
[2022-12-13 00:21:28][1] ImageObject::isUpdated()
[2022-12-13 00:21:28][1] ImageObject::isUpdated()
[2022-12-13 00:21:28][1] Check others time:0.916  256[2022-12-13 00:21:28][1] Check Object Updates....[2022-12-13 00:21:28][1] Check started[2022-12-13 00:21:28][1] find And Check BaseObjects 6[2022-12-13 00:21:28][1] Generate mesh data....[2022-12-13 00:21:29][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:21:29][1] Transfer hair: maneHAIR[2022-12-13 00:21:29][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:21:29][1] Transfer hair: tailHAIR[2022-12-13 00:21:29][1] checkPathTracing()
[2022-12-13 00:21:29][1] create PathTracing
[2022-12-13 00:21:29][1] applyPTParams:0x0000027C8EFD54D0
[2022-12-13 00:21:29][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:21:29][1] ApiUpdate Wait:1 Caller:startVpRender tm:239.346ms.  [OK]
[2022-12-13 00:21:30][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:21:30][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:21:30][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:21:30][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:21:30][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:29.504Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:21:30][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:29.504Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:21:30][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:21:30][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:21:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:30][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:21:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:31][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:21:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:31][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:21:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:32][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:21:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:32][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:21:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:32][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:21:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:33][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:21:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:33][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:21:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:33][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:21:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:34][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:21:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:35][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:21:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:35][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:21:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:36][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:21:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:37][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:21:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:38][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:21:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:39][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:21:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:41][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:21:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:43][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:21:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:45][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:21:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:47][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:21:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:48][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:21:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:51][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:21:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:53][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:21:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:54][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:21:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:56][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:21:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:21:59][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:21:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:01][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:22:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:02][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:22:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:04][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:22:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:06][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:22:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:08][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:22:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:09][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:22:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:11][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:22:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:14][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:22:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:16][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:22:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:19][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:22:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:23][1] Render progress  cspp/maxspp:216/256
[2022-12-13 00:22:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:27][1] Render progress  cspp/maxspp:234/256
[2022-12-13 00:22:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:31][1] Render progress  cspp/maxspp:250/256
[2022-12-13 00:22:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:33][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:22:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:34][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:22:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:34][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:22:34][1] beautyDenoiser progress:1
[2022-12-13 00:22:34][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:22:34][1] Create imageState:0x0000027FAF323F00
[2022-12-13 00:22:34][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 00:22:34][1] OCT:Tonemapping the all passes tm:30.586
[2022-12-13 00:22:34][0] Tonemapping the all passes tm:30.586
[2022-12-13 00:22:34][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:22:34][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:22:34][1] OCT:stored passes in:15.876msec  cores=12
[2022-12-13 00:22:34][0] stored passes in:15.876msec  cores=12
[2022-12-13 00:22:34][1] OCT:Displaying passes in tm=3.263
[2022-12-13 00:22:34][0] Displaying passes in tm=3.263
[2022-12-13 00:22:34][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:22:35][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20006.tif in:0sec. 
[2022-12-13 00:22:35][1] OCT:Passes saved in:0.739sec. 
[2022-12-13 00:22:35][0] Passes saved in:0.739sec. 
[2022-12-13 00:22:35][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 00:22:35][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:22:36][1] Starting render frame:7 [OK]
 [OK]
[2022-12-13 00:22:36][1] startVpRender(.....)
[2022-12-13 00:22:36][1] setInteractive(0)[OK] [2022-12-13 00:22:36][1] OCT: 
[2022-12-13 00:22:36][0]  
[2022-12-13 00:22:36][1] OCT:FRAME:7 fps:30
[2022-12-13 00:22:36][0] FRAME:7 fps:30
[2022-12-13 00:22:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:22:36][1] updateCamera()
[2022-12-13 00:22:36][1] ApplyCImager enDenoise:1
[2022-12-13 00:22:36][1] ImageObject::isUpdated()
[2022-12-13 00:22:36][1] ImageObject::isUpdated()
[2022-12-13 00:22:36][1] Check others time:0.862  256[2022-12-13 00:22:36][1] Check Object Updates....[2022-12-13 00:22:36][1] Check started[2022-12-13 00:22:36][1] find And Check BaseObjects 7[2022-12-13 00:22:36][1] Generate mesh data....[2022-12-13 00:22:37][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:22:37][1] Transfer hair: maneHAIR[2022-12-13 00:22:37][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:22:37][1] Transfer hair: tailHAIR[2022-12-13 00:22:37][1] checkPathTracing()
[2022-12-13 00:22:37][1] create PathTracing
[2022-12-13 00:22:37][1] applyPTParams:0x0000027C99FB7F90
[2022-12-13 00:22:37][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:22:37][1] ApiUpdate Wait:1 Caller:startVpRender tm:240.228ms.  [OK]
[2022-12-13 00:22:38][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:22:38][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:22:38][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:22:38][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:22:38][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:29.62Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:22:38][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:29.62Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:22:38][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 00:22:38][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:22:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:38][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:22:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:39][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:22:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:39][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:22:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:40][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:22:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:40][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:22:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:40][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:22:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:40][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:22:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:41][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:22:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:41][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:22:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:41][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:22:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:42][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:22:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:43][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:22:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:43][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:22:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:44][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:22:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:45][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:22:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:46][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:22:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:47][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:22:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:49][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:22:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:51][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:22:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:53][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:22:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:55][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:22:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:57][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:22:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:22:59][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:22:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:01][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:23:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:02][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:23:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:04][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:23:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:07][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:23:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:08][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:23:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:10][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:23:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:12][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:23:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:14][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:23:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:16][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:23:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:18][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:23:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:20][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:23:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:22][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:23:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:24][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:23:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:27][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:23:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:29][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:23:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:33][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:23:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:37][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:23:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:41][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:23:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:42][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:23:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:43][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:23:43][1] beautyDenoiser progress:1
[2022-12-13 00:23:43][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:23:43][1] Create imageState:0x0000027EAEE1AC00
[2022-12-13 00:23:43][1] StoreAllRenderPasses:0x0000027EAEE1AC00  passCnt:2 
[2022-12-13 00:23:43][1] OCT:Tonemapping the all passes tm:31.321
[2022-12-13 00:23:43][0] Tonemapping the all passes tm:31.321
[2022-12-13 00:23:43][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 00:23:43][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:23:43][1] OCT:stored passes in:15.234msec  cores=12
[2022-12-13 00:23:43][0] stored passes in:15.234msec  cores=12
[2022-12-13 00:23:43][1] OCT:Displaying passes in tm=3.353
[2022-12-13 00:23:43][0] Displaying passes in tm=3.353
[2022-12-13 00:23:43][1] freeRenderImages:0x0000027EAEE1AC00 multiBmp:0x00000280E15D2D40
[2022-12-13 00:23:43][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20007.tif in:0sec. 
[2022-12-13 00:23:43][1] OCT:Passes saved in:0.736sec. 
[2022-12-13 00:23:43][0] Passes saved in:0.736sec. 
[2022-12-13 00:23:43][1] Delete imageState:0x0000027EAEE1AC00
[2022-12-13 00:23:43][1] freeRenderImages:0x0000027EAEE1AC00 multiBmp:0x00000280E15D2D40
[2022-12-13 00:23:44][1] Starting render frame:8 [OK]
 [OK]
[2022-12-13 00:23:44][1] startVpRender(.....)
[2022-12-13 00:23:44][1] setInteractive(0)[OK] [2022-12-13 00:23:44][1] OCT: 
[2022-12-13 00:23:44][0]  
[2022-12-13 00:23:44][1] OCT:FRAME:8 fps:30
[2022-12-13 00:23:44][0] FRAME:8 fps:30
[2022-12-13 00:23:44][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:23:44][1] updateCamera()
[2022-12-13 00:23:44][1] ApplyCImager enDenoise:1
[2022-12-13 00:23:44][1] ImageObject::isUpdated()
[2022-12-13 00:23:45][1] ImageObject::isUpdated()
[2022-12-13 00:23:45][1] Check others time:0.919  256[2022-12-13 00:23:45][1] Check Object Updates....[2022-12-13 00:23:45][1] Check started[2022-12-13 00:23:45][1] find And Check BaseObjects 8[2022-12-13 00:23:45][1] Generate mesh data....[2022-12-13 00:23:45][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:23:45][1] Transfer hair: maneHAIR[2022-12-13 00:23:45][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:23:45][1] Transfer hair: tailHAIR[2022-12-13 00:23:45][1] checkPathTracing()
[2022-12-13 00:23:45][1] create PathTracing
[2022-12-13 00:23:45][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 00:23:45][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:23:45][1] ApiUpdate Wait:1 Caller:startVpRender tm:232.457ms.  [OK]
[2022-12-13 00:23:46][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:23:46][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:23:46][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:23:46][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:23:46][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:29.66Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:23:46][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:29.66Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:23:46][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:23:46][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:23:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:47][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:23:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:47][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:23:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:48][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:23:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:48][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:23:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:48][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:23:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:48][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:23:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:49][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:23:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:49][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:23:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:49][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:23:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:50][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:23:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:50][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:23:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:51][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:23:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:51][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:23:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:52][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:23:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:53][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:23:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:54][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:23:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:55][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:23:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:57][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:23:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:23:59][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:23:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:02][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:24:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:03][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:24:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:05][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:24:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:07][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:24:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:09][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:24:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:10][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:24:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:12][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:24:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:15][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:24:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:16][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:24:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:18][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:24:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:20][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:24:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:22][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:24:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:24][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:24:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:25][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:24:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:27][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:24:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:30][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:24:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:31][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:24:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:35][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:24:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:37][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:24:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:40][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:24:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:45][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:24:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:49][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:24:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:51][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:24:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:51][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:24:51][1] beautyDenoiser progress:1
[2022-12-13 00:24:51][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:24:51][1] Create imageState:0x0000027C97544300
[2022-12-13 00:24:51][1] StoreAllRenderPasses:0x0000027C97544300  passCnt:2 
[2022-12-13 00:24:51][1] OCT:Tonemapping the all passes tm:38.144
[2022-12-13 00:24:51][0] Tonemapping the all passes tm:38.144
[2022-12-13 00:24:51][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:24:51][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:24:51][1] OCT:stored passes in:17.646msec  cores=12
[2022-12-13 00:24:51][0] stored passes in:17.646msec  cores=12
[2022-12-13 00:24:51][1] OCT:Displaying passes in tm=3.311
[2022-12-13 00:24:51][0] Displaying passes in tm=3.311
[2022-12-13 00:24:51][1] freeRenderImages:0x0000027C97544300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:24:52][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20008.tif in:0sec. 
[2022-12-13 00:24:52][1] OCT:Passes saved in:0.768sec. 
[2022-12-13 00:24:52][0] Passes saved in:0.768sec. 
[2022-12-13 00:24:52][1] Delete imageState:0x0000027C97544300
[2022-12-13 00:24:52][1] freeRenderImages:0x0000027C97544300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:24:53][1] Starting render frame:9 [OK]
 [OK]
[2022-12-13 00:24:53][1] startVpRender(.....)
[2022-12-13 00:24:53][1] setInteractive(0)[OK] [2022-12-13 00:24:53][1] OCT: 
[2022-12-13 00:24:53][0]  
[2022-12-13 00:24:53][1] OCT:FRAME:9 fps:30
[2022-12-13 00:24:53][0] FRAME:9 fps:30
[2022-12-13 00:24:53][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:24:53][1] updateCamera()
[2022-12-13 00:24:53][1] ApplyCImager enDenoise:1
[2022-12-13 00:24:53][1] ImageObject::isUpdated()
[2022-12-13 00:24:53][1] ImageObject::isUpdated()
[2022-12-13 00:24:53][1] Check others time:0.823  256[2022-12-13 00:24:53][1] Check Object Updates....[2022-12-13 00:24:53][1] Check started[2022-12-13 00:24:53][1] find And Check BaseObjects 9[2022-12-13 00:24:53][1] Generate mesh data....[2022-12-13 00:24:53][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:24:53][1] Transfer hair: maneHAIR[2022-12-13 00:24:53][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:24:53][1] Transfer hair: tailHAIR[2022-12-13 00:24:53][1] checkPathTracing()
[2022-12-13 00:24:53][1] create PathTracing
[2022-12-13 00:24:53][1] applyPTParams:0x0000027C99FB54D0
[2022-12-13 00:24:53][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:24:53][1] ApiUpdate Wait:1 Caller:startVpRender tm:237.332ms.  [OK]
[2022-12-13 00:24:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:24:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:24:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:24:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:24:55][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:28.439Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:24:55][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:28.439Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:24:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:24:55][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:24:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:56][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:24:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:56][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:24:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:56][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:24:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:57][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:24:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:57][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:24:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:58][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:24:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:58][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:24:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:58][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:24:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:58][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:24:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:59][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:24:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:24:59][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:24:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:00][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:25:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:00][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:25:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:01][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:25:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:03][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:25:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:04][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:25:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:04][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:25:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:06][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:25:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:09][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:25:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:11][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:25:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:12][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:25:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:14][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:25:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:16][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:25:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:18][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:25:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:19][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:25:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:21][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:25:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:24][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:25:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:26][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:25:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:27][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:25:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:29][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:25:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:31][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:25:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:33][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:25:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:35][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:25:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:37][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:25:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:39][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:25:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:41][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:25:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:44][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:25:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:46][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:25:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:50][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:25:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:54][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:25:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:25:58][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:25:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:00][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:26:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:00][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:26:00][1] beautyDenoiser progress:1
[2022-12-13 00:26:00][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:26:00][1] Create imageState:0x0000027FAF323F00
[2022-12-13 00:26:00][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 00:26:00][1] OCT:Tonemapping the all passes tm:37.259
[2022-12-13 00:26:00][0] Tonemapping the all passes tm:37.259
[2022-12-13 00:26:00][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:26:00][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:26:00][1] OCT:stored passes in:26.467msec  cores=12
[2022-12-13 00:26:00][0] stored passes in:26.467msec  cores=12
[2022-12-13 00:26:00][1] OCT:Displaying passes in tm=3.266
[2022-12-13 00:26:00][0] Displaying passes in tm=3.266
[2022-12-13 00:26:00][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:26:01][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20009.tif in:0sec. 
[2022-12-13 00:26:01][1] OCT:Passes saved in:0.762sec. 
[2022-12-13 00:26:01][0] Passes saved in:0.762sec. 
[2022-12-13 00:26:01][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 00:26:01][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:26:02][1] Starting render frame:10 [OK]
 [OK]
[2022-12-13 00:26:02][1] startVpRender(.....)
[2022-12-13 00:26:02][1] setInteractive(0)[OK] [2022-12-13 00:26:02][1] OCT: 
[2022-12-13 00:26:02][0]  
[2022-12-13 00:26:02][1] OCT:FRAME:10 fps:30
[2022-12-13 00:26:02][0] FRAME:10 fps:30
[2022-12-13 00:26:02][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:26:02][1] updateCamera()
[2022-12-13 00:26:02][1] ApplyCImager enDenoise:1
[2022-12-13 00:26:02][1] ImageObject::isUpdated()
[2022-12-13 00:26:02][1] ImageObject::isUpdated()
[2022-12-13 00:26:02][1] Check others time:0.947  256[2022-12-13 00:26:02][1] Check Object Updates....[2022-12-13 00:26:02][1] Check started[2022-12-13 00:26:02][1] find And Check BaseObjects 10[2022-12-13 00:26:02][1] Generate mesh data....[2022-12-13 00:26:02][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:26:02][1] Transfer hair: maneHAIR[2022-12-13 00:26:02][1] Hair is prepared in 31 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:26:02][1] Transfer hair: tailHAIR[2022-12-13 00:26:02][1] checkPathTracing()
[2022-12-13 00:26:02][1] create PathTracing
[2022-12-13 00:26:02][1] applyPTParams:0x0000027CB7AFE820
[2022-12-13 00:26:02][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:26:02][1] ApiUpdate Wait:1 Caller:startVpRender tm:236.795ms.  [OK]
[2022-12-13 00:26:04][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:26:04][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:26:04][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:26:04][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:26:04][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:26.9Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:26:04][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:26.9Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:26:04][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:26:04][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:26:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:05][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:26:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:05][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:26:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:06][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:26:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:06][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:26:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:07][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:26:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:07][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:26:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:08][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:26:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:08][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:26:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:09][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:26:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:09][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:26:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:10][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:26:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:11][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:26:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:11][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:26:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:12][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:26:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:14][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:26:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:14][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:26:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:15][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:26:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:17][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:26:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:20][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:26:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:22][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:26:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:23][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:26:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:25][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:26:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:27][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:26:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:29][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:26:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:30][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:26:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:32][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:26:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:35][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:26:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:37][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:26:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:38][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:26:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:40][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:26:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:42][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:26:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:44][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:26:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:46][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:26:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:48][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:26:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:50][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:26:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:52][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:26:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:26:55][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:26:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:00][1] Render progress  cspp/maxspp:216/256
[2022-12-13 00:27:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:04][1] Render progress  cspp/maxspp:234/256
[2022-12-13 00:27:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:07][1] Render progress  cspp/maxspp:250/256
[2022-12-13 00:27:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:09][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:27:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:10][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:27:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:11][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:27:11][1] beautyDenoiser progress:1
[2022-12-13 00:27:11][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:27:11][1] Create imageState:0x0000027FAFC44300
[2022-12-13 00:27:11][1] StoreAllRenderPasses:0x0000027FAFC44300  passCnt:2 
[2022-12-13 00:27:11][1] OCT:Tonemapping the all passes tm:29.408
[2022-12-13 00:27:11][0] Tonemapping the all passes tm:29.408
[2022-12-13 00:27:11][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 00:27:11][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:27:11][1] OCT:stored passes in:15.668msec  cores=12
[2022-12-13 00:27:11][0] stored passes in:15.668msec  cores=12
[2022-12-13 00:27:11][1] OCT:Displaying passes in tm=3.311
[2022-12-13 00:27:11][0] Displaying passes in tm=3.311
[2022-12-13 00:27:11][1] freeRenderImages:0x0000027FAFC44300 multiBmp:0x00000280E15D2D40
[2022-12-13 00:27:11][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20010.tif in:0sec. 
[2022-12-13 00:27:11][1] OCT:Passes saved in:0.73sec. 
[2022-12-13 00:27:11][0] Passes saved in:0.73sec. 
[2022-12-13 00:27:11][1] Delete imageState:0x0000027FAFC44300
[2022-12-13 00:27:11][1] freeRenderImages:0x0000027FAFC44300 multiBmp:0x00000280E15D2D40
[2022-12-13 00:27:12][1] Starting render frame:11 [OK]
 [OK]
[2022-12-13 00:27:12][1] startVpRender(.....)
[2022-12-13 00:27:12][1] setInteractive(0)[OK] [2022-12-13 00:27:12][1] OCT: 
[2022-12-13 00:27:12][0]  
[2022-12-13 00:27:12][1] OCT:FRAME:11 fps:30
[2022-12-13 00:27:12][0] FRAME:11 fps:30
[2022-12-13 00:27:12][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:27:12][1] updateCamera()
[2022-12-13 00:27:12][1] ApplyCImager enDenoise:1
[2022-12-13 00:27:12][1] ImageObject::isUpdated()
[2022-12-13 00:27:12][1] ImageObject::isUpdated()
[2022-12-13 00:27:12][1] Check others time:1.301  256[2022-12-13 00:27:12][1] Check Object Updates....[2022-12-13 00:27:12][1] Check started[2022-12-13 00:27:12][1] find And Check BaseObjects 11[2022-12-13 00:27:12][1] Generate mesh data....[2022-12-13 00:27:13][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:27:13][1] Transfer hair: maneHAIR[2022-12-13 00:27:13][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:27:13][1] Transfer hair: tailHAIR[2022-12-13 00:27:13][1] checkPathTracing()
[2022-12-13 00:27:13][1] create PathTracing
[2022-12-13 00:27:13][1] applyPTParams:0x0000027D189CD0B0
[2022-12-13 00:27:13][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:27:13][1] ApiUpdate Wait:1 Caller:startVpRender tm:227.605ms.  [OK]
[2022-12-13 00:27:14][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:27:14][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:27:14][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:27:14][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:27:14][1] OCT:VRAM used/free/max:2.713Gb/15.98Gb/24Gb  Out-of-core used:0Kb  RAM used:27.087Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:27:14][0] VRAM used/free/max:2.713Gb/15.98Gb/24Gb  Out-of-core used:0Kb  RAM used:27.087Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:27:14][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.98Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 00:27:14][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:27:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:15][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:27:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:15][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:27:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:16][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:27:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:16][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:27:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:16][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:27:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:16][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:27:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:17][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:27:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:17][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:27:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:17][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:27:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:18][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:27:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:19][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:27:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:19][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:27:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:20][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:27:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:21][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:27:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:22][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:27:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:23][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:27:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:25][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:27:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:27][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:27:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:29][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:27:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:30][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:27:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:32][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:27:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:35][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:27:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:37][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:27:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:38][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:27:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:40][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:27:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:42][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:27:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:44][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:27:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:46][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:27:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:48][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:27:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:50][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:27:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:52][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:27:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:54][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:27:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:56][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:27:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:27:58][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:27:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:00][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:28:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:03][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:28:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:05][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:28:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:09][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:28:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:13][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:28:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:16][1] Render progress  cspp/maxspp:254/256
[2022-12-13 00:28:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:17][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:28:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:18][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:28:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:19][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:28:19][1] beautyDenoiser progress:1
[2022-12-13 00:28:19][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:28:19][1] Create imageState:0x0000027F94E98F00
[2022-12-13 00:28:19][1] StoreAllRenderPasses:0x0000027F94E98F00  passCnt:2 
[2022-12-13 00:28:19][1] OCT:Tonemapping the all passes tm:30.536
[2022-12-13 00:28:19][0] Tonemapping the all passes tm:30.536
[2022-12-13 00:28:19][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:28:19][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:28:19][1] OCT:stored passes in:16.025msec  cores=12
[2022-12-13 00:28:19][0] stored passes in:16.025msec  cores=12
[2022-12-13 00:28:19][1] OCT:Displaying passes in tm=3.376
[2022-12-13 00:28:19][0] Displaying passes in tm=3.376
[2022-12-13 00:28:19][1] freeRenderImages:0x0000027F94E98F00 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:28:19][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20011.tif in:0sec. 
[2022-12-13 00:28:19][1] OCT:Passes saved in:0.744sec. 
[2022-12-13 00:28:19][0] Passes saved in:0.744sec. 
[2022-12-13 00:28:19][1] Delete imageState:0x0000027F94E98F00
[2022-12-13 00:28:19][1] freeRenderImages:0x0000027F94E98F00 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:28:20][1] Starting render frame:12 [OK]
 [OK]
[2022-12-13 00:28:20][1] startVpRender(.....)
[2022-12-13 00:28:20][1] setInteractive(0)[OK] [2022-12-13 00:28:20][1] OCT: 
[2022-12-13 00:28:20][0]  
[2022-12-13 00:28:20][1] OCT:FRAME:12 fps:30
[2022-12-13 00:28:20][0] FRAME:12 fps:30
[2022-12-13 00:28:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:28:20][1] updateCamera()
[2022-12-13 00:28:20][1] ApplyCImager enDenoise:1
[2022-12-13 00:28:20][1] ImageObject::isUpdated()
[2022-12-13 00:28:20][1] ImageObject::isUpdated()
[2022-12-13 00:28:20][1] Check others time:0.778  256[2022-12-13 00:28:20][1] Check Object Updates....[2022-12-13 00:28:20][1] Check started[2022-12-13 00:28:20][1] find And Check BaseObjects 12[2022-12-13 00:28:20][1] Generate mesh data....[2022-12-13 00:28:21][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:28:21][1] Transfer hair: maneHAIR[2022-12-13 00:28:21][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:28:21][1] Transfer hair: tailHAIR[2022-12-13 00:28:21][1] checkPathTracing()
[2022-12-13 00:28:21][1] create PathTracing
[2022-12-13 00:28:21][1] applyPTParams:0x0000027DB06F3AF0
[2022-12-13 00:28:21][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:28:21][1] ApiUpdate Wait:1 Caller:startVpRender tm:239.003ms.  [OK]
[2022-12-13 00:28:22][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:28:22][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:28:22][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:28:22][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:28:22][1] OCT:VRAM used/free/max:2.713Gb/15.98Gb/24Gb  Out-of-core used:0Kb  RAM used:27.334Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:28:22][0] VRAM used/free/max:2.713Gb/15.98Gb/24Gb  Out-of-core used:0Kb  RAM used:27.334Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:28:22][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.98Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 00:28:22][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:28:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:23][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:28:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:23][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:28:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:24][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:28:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:24][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:28:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:24][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:28:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:25][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:28:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:25][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:28:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:25][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:28:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:26][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:28:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:26][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:28:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:27][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:28:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:27][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:28:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:28][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:28:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:29][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:28:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:30][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:28:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:31][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:28:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:33][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:28:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:35][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:28:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:37][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:28:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:39][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:28:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:41][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:28:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:43][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:28:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:45][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:28:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:46][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:28:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:48][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:28:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:51][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:28:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:53][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:28:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:54][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:28:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:56][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:28:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:28:58][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:28:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:00][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:29:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:02][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:29:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:03][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:29:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:06][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:29:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:08][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:29:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:11][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:29:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:13][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:29:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:17][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:29:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:21][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:29:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:25][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:29:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:26][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:29:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:27][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:29:27][1] beautyDenoiser progress:1
[2022-12-13 00:29:27][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:29:27][1] Create imageState:0x0000027FAF323F00
[2022-12-13 00:29:27][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 00:29:27][1] OCT:Tonemapping the all passes tm:31.772
[2022-12-13 00:29:27][0] Tonemapping the all passes tm:31.772
[2022-12-13 00:29:27][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:29:27][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:29:27][1] OCT:stored passes in:14.216msec  cores=12
[2022-12-13 00:29:27][0] stored passes in:14.216msec  cores=12
[2022-12-13 00:29:27][1] OCT:Displaying passes in tm=3.131
[2022-12-13 00:29:27][0] Displaying passes in tm=3.131
[2022-12-13 00:29:27][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:29:27][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20012.tif in:0sec. 
[2022-12-13 00:29:27][1] OCT:Passes saved in:0.739sec. 
[2022-12-13 00:29:27][0] Passes saved in:0.739sec. 
[2022-12-13 00:29:27][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 00:29:27][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:29:28][1] Starting render frame:13 [OK]
 [OK]
[2022-12-13 00:29:28][1] startVpRender(.....)
[2022-12-13 00:29:28][1] setInteractive(0)[OK] [2022-12-13 00:29:28][1] OCT: 
[2022-12-13 00:29:28][0]  
[2022-12-13 00:29:28][1] OCT:FRAME:13 fps:30
[2022-12-13 00:29:28][0] FRAME:13 fps:30
[2022-12-13 00:29:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:29:28][1] updateCamera()
[2022-12-13 00:29:28][1] ApplyCImager enDenoise:1
[2022-12-13 00:29:28][1] ImageObject::isUpdated()
[2022-12-13 00:29:28][1] ImageObject::isUpdated()
[2022-12-13 00:29:28][1] Check others time:0.754  256[2022-12-13 00:29:28][1] Check Object Updates....[2022-12-13 00:29:28][1] Check started[2022-12-13 00:29:28][1] find And Check BaseObjects 13[2022-12-13 00:29:28][1] Generate mesh data....[2022-12-13 00:29:29][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:29:29][1] Transfer hair: maneHAIR[2022-12-13 00:29:29][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:29:29][1] Transfer hair: tailHAIR[2022-12-13 00:29:29][1] checkPathTracing()
[2022-12-13 00:29:29][1] create PathTracing
[2022-12-13 00:29:29][1] applyPTParams:0x0000027C8EFD54D0
[2022-12-13 00:29:29][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:29:29][1] ApiUpdate Wait:1 Caller:startVpRender tm:261.673ms.  [OK]
[2022-12-13 00:29:30][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:29:30][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:29:30][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:29:30][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:29:30][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:27.464Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:29:30][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:27.464Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:29:30][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:29:30][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:29:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:31][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:29:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:31][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:29:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:32][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:29:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:32][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:29:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:32][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:29:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:33][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:29:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:33][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:29:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:33][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:29:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:34][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:29:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:35][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:29:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:35][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:29:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:35][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:29:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:36][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:29:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:38][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:29:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:39][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:29:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:39][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:29:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:41][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:29:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:44][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:29:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:45][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:29:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:47][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:29:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:49][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:29:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:51][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:29:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:53][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:29:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:54][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:29:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:56][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:29:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:29:59][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:29:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:01][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:30:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:02][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:30:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:04][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:30:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:06][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:30:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:08][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:30:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:09][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:30:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:11][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:30:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:14][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:30:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:16][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:30:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:19][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:30:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:23][1] Render progress  cspp/maxspp:216/256
[2022-12-13 00:30:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:28][1] Render progress  cspp/maxspp:234/256
[2022-12-13 00:30:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:31][1] Render progress  cspp/maxspp:250/256
[2022-12-13 00:30:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:33][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:30:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:35][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:30:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:35][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:30:35][1] beautyDenoiser progress:1
[2022-12-13 00:30:35][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:30:35][1] Create imageState:0x0000027F1CB03300
[2022-12-13 00:30:35][1] StoreAllRenderPasses:0x0000027F1CB03300  passCnt:2 
[2022-12-13 00:30:35][1] OCT:Tonemapping the all passes tm:38.93
[2022-12-13 00:30:35][0] Tonemapping the all passes tm:38.93
[2022-12-13 00:30:35][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 00:30:35][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:30:35][1] OCT:stored passes in:18.562msec  cores=12
[2022-12-13 00:30:35][0] stored passes in:18.562msec  cores=12
[2022-12-13 00:30:35][1] OCT:Displaying passes in tm=3.249
[2022-12-13 00:30:35][0] Displaying passes in tm=3.249
[2022-12-13 00:30:35][1] freeRenderImages:0x0000027F1CB03300 multiBmp:0x00000280E15D2D40
[2022-12-13 00:30:36][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20013.tif in:0sec. 
[2022-12-13 00:30:36][1] OCT:Passes saved in:0.758sec. 
[2022-12-13 00:30:36][0] Passes saved in:0.758sec. 
[2022-12-13 00:30:36][1] Delete imageState:0x0000027F1CB03300
[2022-12-13 00:30:36][1] freeRenderImages:0x0000027F1CB03300 multiBmp:0x00000280E15D2D40
[2022-12-13 00:30:37][1] Starting render frame:14 [OK]
 [OK]
[2022-12-13 00:30:37][1] startVpRender(.....)
[2022-12-13 00:30:37][1] setInteractive(0)[OK] [2022-12-13 00:30:37][1] OCT: 
[2022-12-13 00:30:37][0]  
[2022-12-13 00:30:37][1] OCT:FRAME:14 fps:30
[2022-12-13 00:30:37][0] FRAME:14 fps:30
[2022-12-13 00:30:37][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:30:37][1] updateCamera()
[2022-12-13 00:30:37][1] ApplyCImager enDenoise:1
[2022-12-13 00:30:37][1] ImageObject::isUpdated()
[2022-12-13 00:30:37][1] ImageObject::isUpdated()
[2022-12-13 00:30:37][1] Check others time:1.079  256[2022-12-13 00:30:37][1] Check Object Updates....[2022-12-13 00:30:37][1] Check started[2022-12-13 00:30:37][1] find And Check BaseObjects 14[2022-12-13 00:30:37][1] Generate mesh data....[2022-12-13 00:30:37][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:30:37][1] Transfer hair: maneHAIR[2022-12-13 00:30:38][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:30:38][1] Transfer hair: tailHAIR[2022-12-13 00:30:38][1] checkPathTracing()
[2022-12-13 00:30:38][1] create PathTracing
[2022-12-13 00:30:38][1] applyPTParams:0x0000027C8EFD6010
[2022-12-13 00:30:38][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:30:38][1] ApiUpdate Wait:1 Caller:startVpRender tm:226.945ms.  [OK]
[2022-12-13 00:30:39][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:30:39][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:30:39][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:30:39][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:30:39][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:24.861Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:30:39][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:24.861Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:30:39][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:60
[2022-12-13 00:30:39][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:30:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:39][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:30:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:40][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:30:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:40][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:30:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:40][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:30:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:40][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:30:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:41][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:30:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:41][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:30:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:41][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:30:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:42][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:30:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:42][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:30:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:43][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:30:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:43][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:30:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:44][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:30:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:45][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:30:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:46][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:30:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:47][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:30:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:48][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:30:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:49][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:30:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:52][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:30:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:54][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:30:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:55][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:30:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:57][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:30:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:30:59][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:30:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:01][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:31:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:03][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:31:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:05][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:31:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:07][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:31:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:09][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:31:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:10][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:31:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:12][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:31:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:15][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:31:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:17][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:31:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:18][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:31:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:20][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:31:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:22][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:31:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:24][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:31:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:27][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:31:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:32][1] Render progress  cspp/maxspp:216/256
[2022-12-13 00:31:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:36][1] Render progress  cspp/maxspp:234/256
[2022-12-13 00:31:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:40][1] Render progress  cspp/maxspp:250/256
[2022-12-13 00:31:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:42][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:31:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:43][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:31:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:43][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:31:43][1] beautyDenoiser progress:1
[2022-12-13 00:31:43][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:31:43][1] Create imageState:0x0000027F5BD16F00
[2022-12-13 00:31:43][1] StoreAllRenderPasses:0x0000027F5BD16F00  passCnt:2 
[2022-12-13 00:31:43][1] OCT:Tonemapping the all passes tm:30.369
[2022-12-13 00:31:43][0] Tonemapping the all passes tm:30.369
[2022-12-13 00:31:43][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:31:43][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:31:43][1] OCT:stored passes in:14.853msec  cores=12
[2022-12-13 00:31:43][0] stored passes in:14.853msec  cores=12
[2022-12-13 00:31:43][1] OCT:Displaying passes in tm=3.475
[2022-12-13 00:31:43][0] Displaying passes in tm=3.475
[2022-12-13 00:31:43][1] freeRenderImages:0x0000027F5BD16F00 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:31:44][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20014.tif in:0sec. 
[2022-12-13 00:31:44][1] OCT:Passes saved in:0.733sec. 
[2022-12-13 00:31:44][0] Passes saved in:0.733sec. 
[2022-12-13 00:31:44][1] Delete imageState:0x0000027F5BD16F00
[2022-12-13 00:31:44][1] freeRenderImages:0x0000027F5BD16F00 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:31:45][1] Starting render frame:15 [OK]
 [OK]
[2022-12-13 00:31:45][1] startVpRender(.....)
[2022-12-13 00:31:45][1] setInteractive(0)[OK] [2022-12-13 00:31:45][1] OCT: 
[2022-12-13 00:31:45][0]  
[2022-12-13 00:31:45][1] OCT:FRAME:15 fps:30
[2022-12-13 00:31:45][0] FRAME:15 fps:30
[2022-12-13 00:31:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:31:45][1] updateCamera()
[2022-12-13 00:31:45][1] ApplyCImager enDenoise:1
[2022-12-13 00:31:45][1] ImageObject::isUpdated()
[2022-12-13 00:31:45][1] ImageObject::isUpdated()
[2022-12-13 00:31:45][1] Check others time:0.905  256[2022-12-13 00:31:45][1] Check Object Updates....[2022-12-13 00:31:45][1] Check started[2022-12-13 00:31:45][1] find And Check BaseObjects 15[2022-12-13 00:31:45][1] Generate mesh data....[2022-12-13 00:31:45][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:31:45][1] Transfer hair: maneHAIR[2022-12-13 00:31:46][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:31:46][1] Transfer hair: tailHAIR[2022-12-13 00:31:46][1] checkPathTracing()
[2022-12-13 00:31:46][1] create PathTracing
[2022-12-13 00:31:46][1] applyPTParams:0x0000027C99FB8F50
[2022-12-13 00:31:46][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:31:46][1] ApiUpdate Wait:1 Caller:startVpRender tm:259.987ms.  [OK]
[2022-12-13 00:31:46][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:31:46][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:31:46][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:31:46][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:31:46][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:24.993Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:31:46][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:24.993Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:31:46][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:31:46][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:31:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:47][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:31:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:48][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:31:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:48][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:31:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:48][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:31:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:49][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:31:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:49][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:31:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:49][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:31:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:50][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:31:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:50][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:31:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:51][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:31:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:51][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:31:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:52][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:31:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:53][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:31:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:54][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:31:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:55][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:31:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:55][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:31:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:31:57][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:31:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:00][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:32:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:02][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:32:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:03][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:32:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:05][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:32:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:08][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:32:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:10][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:32:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:11][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:32:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:13][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:32:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:15][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:32:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:17][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:32:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:18][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:32:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:20][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:32:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:23][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:32:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:25][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:32:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:26][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:32:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:28][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:32:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:30][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:32:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:32][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:32:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:36][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:32:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:40][1] Render progress  cspp/maxspp:216/256
[2022-12-13 00:32:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:44][1] Render progress  cspp/maxspp:234/256
[2022-12-13 00:32:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:48][1] Render progress  cspp/maxspp:250/256
[2022-12-13 00:32:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:50][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:32:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:51][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:32:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:51][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:32:51][1] beautyDenoiser progress:1
[2022-12-13 00:32:51][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:32:51][1] Create imageState:0x0000027FAF323F00
[2022-12-13 00:32:51][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 00:32:51][1] OCT:Tonemapping the all passes tm:30.609
[2022-12-13 00:32:51][0] Tonemapping the all passes tm:30.609
[2022-12-13 00:32:51][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:32:51][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:32:51][1] OCT:stored passes in:15.344msec  cores=12
[2022-12-13 00:32:51][0] stored passes in:15.344msec  cores=12
[2022-12-13 00:32:51][1] OCT:Displaying passes in tm=3.238
[2022-12-13 00:32:51][0] Displaying passes in tm=3.238
[2022-12-13 00:32:51][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:32:52][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20015.tif in:0sec. 
[2022-12-13 00:32:52][1] OCT:Passes saved in:0.735sec. 
[2022-12-13 00:32:52][0] Passes saved in:0.735sec. 
[2022-12-13 00:32:52][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 00:32:52][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:32:53][1] Starting render frame:16 [OK]
 [OK]
[2022-12-13 00:32:53][1] startVpRender(.....)
[2022-12-13 00:32:53][1] setInteractive(0)[OK] [2022-12-13 00:32:53][1] OCT: 
[2022-12-13 00:32:53][0]  
[2022-12-13 00:32:53][1] OCT:FRAME:16 fps:30
[2022-12-13 00:32:53][0] FRAME:16 fps:30
[2022-12-13 00:32:53][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:32:53][1] updateCamera()
[2022-12-13 00:32:53][1] ApplyCImager enDenoise:1
[2022-12-13 00:32:53][1] ImageObject::isUpdated()
[2022-12-13 00:32:53][1] ImageObject::isUpdated()
[2022-12-13 00:32:53][1] Check others time:1.04  256[2022-12-13 00:32:53][1] Check Object Updates....[2022-12-13 00:32:53][1] Check started[2022-12-13 00:32:53][1] find And Check BaseObjects 16[2022-12-13 00:32:53][1] Generate mesh data....[2022-12-13 00:32:53][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:32:53][1] Transfer hair: maneHAIR[2022-12-13 00:32:54][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:32:54][1] Transfer hair: tailHAIR[2022-12-13 00:32:54][1] checkPathTracing()
[2022-12-13 00:32:54][1] create PathTracing
[2022-12-13 00:32:54][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 00:32:54][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:32:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:261.442ms.  [OK]
[2022-12-13 00:32:54][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:32:54][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:32:54][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:32:54][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:32:54][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:25.121Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:32:54][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:25.121Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:32:54][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:32:54][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:32:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:55][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:32:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:56][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:32:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:56][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:32:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:56][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:32:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:56][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:32:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:57][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:32:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:57][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:32:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:57][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:32:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:57][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:32:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:58][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:32:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:59][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:32:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:32:59][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:32:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:00][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:33:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:01][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:33:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:02][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:33:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:03][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:33:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:04][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:33:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:06][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:33:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:08][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:33:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:10][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:33:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:11][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:33:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:13][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:33:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:15][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:33:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:17][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:33:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:19][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:33:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:21][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:33:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:23][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:33:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:25][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:33:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:26][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:33:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:28][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:33:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:31][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:33:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:32][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:33:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:34][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:33:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:36][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:33:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:38][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:33:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:40][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:33:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:43][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:33:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:46][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:33:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:49][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:33:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:53][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:33:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:58][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:33:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:59][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:33:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:33:59][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:33:59][1] beautyDenoiser progress:1
[2022-12-13 00:33:59][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:33:59][1] Create imageState:0x0000027F5BB9CC00
[2022-12-13 00:33:59][1] StoreAllRenderPasses:0x0000027F5BB9CC00  passCnt:2 
[2022-12-13 00:33:59][1] OCT:Tonemapping the all passes tm:32.462
[2022-12-13 00:33:59][0] Tonemapping the all passes tm:32.462
[2022-12-13 00:33:59][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 00:33:59][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:33:59][1] OCT:stored passes in:15.846msec  cores=12
[2022-12-13 00:33:59][0] stored passes in:15.846msec  cores=12
[2022-12-13 00:33:59][1] OCT:Displaying passes in tm=3.411
[2022-12-13 00:33:59][0] Displaying passes in tm=3.411
[2022-12-13 00:33:59][1] freeRenderImages:0x0000027F5BB9CC00 multiBmp:0x00000280E15D2D40
[2022-12-13 00:34:00][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20016.tif in:0sec. 
[2022-12-13 00:34:00][1] OCT:Passes saved in:0.75sec. 
[2022-12-13 00:34:00][0] Passes saved in:0.75sec. 
[2022-12-13 00:34:00][1] Delete imageState:0x0000027F5BB9CC00
[2022-12-13 00:34:00][1] freeRenderImages:0x0000027F5BB9CC00 multiBmp:0x00000280E15D2D40
[2022-12-13 00:34:01][1] Starting render frame:17 [OK]
 [OK]
[2022-12-13 00:34:01][1] startVpRender(.....)
[2022-12-13 00:34:01][1] setInteractive(0)[OK] [2022-12-13 00:34:01][1] OCT: 
[2022-12-13 00:34:01][0]  
[2022-12-13 00:34:01][1] OCT:FRAME:17 fps:30
[2022-12-13 00:34:01][0] FRAME:17 fps:30
[2022-12-13 00:34:01][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:34:01][1] updateCamera()
[2022-12-13 00:34:01][1] ApplyCImager enDenoise:1
[2022-12-13 00:34:01][1] ImageObject::isUpdated()
[2022-12-13 00:34:01][1] ImageObject::isUpdated()
[2022-12-13 00:34:01][1] Check others time:1.269  256[2022-12-13 00:34:01][1] Check Object Updates....[2022-12-13 00:34:01][1] Check started[2022-12-13 00:34:01][1] find And Check BaseObjects 17[2022-12-13 00:34:01][1] Generate mesh data....[2022-12-13 00:34:01][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:34:01][1] Transfer hair: maneHAIR[2022-12-13 00:34:02][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:34:02][1] Transfer hair: tailHAIR[2022-12-13 00:34:02][1] checkPathTracing()
[2022-12-13 00:34:02][1] create PathTracing
[2022-12-13 00:34:02][1] applyPTParams:0x0000027C99FB6370
[2022-12-13 00:34:02][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:34:02][1] ApiUpdate Wait:1 Caller:startVpRender tm:239.725ms.  [OK]
[2022-12-13 00:34:03][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:34:03][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:34:03][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:34:03][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:34:03][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:25.318Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:34:03][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:25.318Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:34:03][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:34:03][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:34:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:03][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:34:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:04][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:34:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:04][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:34:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:04][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:34:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:05][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:34:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:05][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:34:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:05][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:34:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:05][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:34:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:06][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:34:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:06][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:34:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:07][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:34:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:07][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:34:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:08][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:34:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:09][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:34:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:10][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:34:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:11][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:34:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:12][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:34:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:14][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:34:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:16][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:34:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:18][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:34:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:19][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:34:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:22][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:34:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:24][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:34:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:26][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:34:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:27][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:34:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:29][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:34:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:32][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:34:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:34][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:34:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:35][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:34:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:37][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:34:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:39][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:34:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:41][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:34:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:43][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:34:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:44][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:34:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:47][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:34:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:49][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:34:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:52][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:34:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:34:56][1] Render progress  cspp/maxspp:216/256
[2022-12-13 00:34:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:00][1] Render progress  cspp/maxspp:234/256
[2022-12-13 00:35:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:04][1] Render progress  cspp/maxspp:250/256
[2022-12-13 00:35:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:06][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:35:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:07][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:35:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:07][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:35:07][1] beautyDenoiser progress:1
[2022-12-13 00:35:07][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:35:07][1] Create imageState:0x0000027F1CB16F00
[2022-12-13 00:35:08][1] StoreAllRenderPasses:0x0000027F1CB16F00  passCnt:2 
[2022-12-13 00:35:08][1] OCT:Tonemapping the all passes tm:30.368
[2022-12-13 00:35:08][0] Tonemapping the all passes tm:30.368
[2022-12-13 00:35:08][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:35:08][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:35:08][1] OCT:stored passes in:15.618msec  cores=12
[2022-12-13 00:35:08][0] stored passes in:15.618msec  cores=12
[2022-12-13 00:35:08][1] OCT:Displaying passes in tm=3.47
[2022-12-13 00:35:08][0] Displaying passes in tm=3.47
[2022-12-13 00:35:08][1] freeRenderImages:0x0000027F1CB16F00 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:35:08][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20017.tif in:0sec. 
[2022-12-13 00:35:08][1] OCT:Passes saved in:0.738sec. 
[2022-12-13 00:35:08][0] Passes saved in:0.738sec. 
[2022-12-13 00:35:08][1] Delete imageState:0x0000027F1CB16F00
[2022-12-13 00:35:08][1] freeRenderImages:0x0000027F1CB16F00 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:35:09][1] Starting render frame:18 [OK]
 [OK]
[2022-12-13 00:35:09][1] startVpRender(.....)
[2022-12-13 00:35:09][1] setInteractive(0)[OK] [2022-12-13 00:35:09][1] OCT: 
[2022-12-13 00:35:09][0]  
[2022-12-13 00:35:09][1] OCT:FRAME:18 fps:30
[2022-12-13 00:35:09][0] FRAME:18 fps:30
[2022-12-13 00:35:09][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:35:09][1] updateCamera()
[2022-12-13 00:35:09][1] ApplyCImager enDenoise:1
[2022-12-13 00:35:09][1] ImageObject::isUpdated()
[2022-12-13 00:35:09][1] ImageObject::isUpdated()
[2022-12-13 00:35:09][1] Check others time:0.901  256[2022-12-13 00:35:09][1] Check Object Updates....[2022-12-13 00:35:09][1] Check started[2022-12-13 00:35:09][1] find And Check BaseObjects 18[2022-12-13 00:35:09][1] Generate mesh data....[2022-12-13 00:35:10][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:35:10][1] Transfer hair: maneHAIR[2022-12-13 00:35:10][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:35:10][1] Transfer hair: tailHAIR[2022-12-13 00:35:10][1] checkPathTracing()
[2022-12-13 00:35:10][1] create PathTracing
[2022-12-13 00:35:10][1] applyPTParams:0x0000027D189CAB90
[2022-12-13 00:35:10][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:35:10][1] ApiUpdate Wait:1 Caller:startVpRender tm:248.484ms.  [OK]
[2022-12-13 00:35:11][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:35:11][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:35:11][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:35:11][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:35:11][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:23.822Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:35:11][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:23.822Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:35:11][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:35:11][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:35:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:12][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:35:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:12][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:35:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:13][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:35:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:13][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:35:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:13][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:35:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:13][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:35:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:14][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:35:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:14][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:35:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:14][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:35:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:15][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:35:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:15][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:35:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:16][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:35:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:16][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:35:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:17][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:35:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:18][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:35:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:19][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:35:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:20][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:35:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:22][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:35:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:24][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:35:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:26][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:35:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:28][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:35:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:30][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:35:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:32][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:35:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:34][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:35:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:35][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:35:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:37][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:35:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:40][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:35:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:42][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:35:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:43][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:35:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:45][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:35:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:47][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:35:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:49][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:35:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:51][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:35:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:53][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:35:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:55][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:35:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:35:57][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:35:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:00][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:36:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:05][1] Render progress  cspp/maxspp:216/256
[2022-12-13 00:36:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:09][1] Render progress  cspp/maxspp:234/256
[2022-12-13 00:36:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:12][1] Render progress  cspp/maxspp:250/256
[2022-12-13 00:36:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:14][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:36:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:15][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:36:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:16][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:36:16][1] beautyDenoiser progress:1
[2022-12-13 00:36:16][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:36:16][1] Create imageState:0x0000027FAF323F00
[2022-12-13 00:36:16][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 00:36:16][1] OCT:Tonemapping the all passes tm:30.794
[2022-12-13 00:36:16][0] Tonemapping the all passes tm:30.794
[2022-12-13 00:36:16][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:36:16][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:36:16][1] OCT:stored passes in:15.52msec  cores=12
[2022-12-13 00:36:16][0] stored passes in:15.52msec  cores=12
[2022-12-13 00:36:16][1] OCT:Displaying passes in tm=3.228
[2022-12-13 00:36:16][0] Displaying passes in tm=3.228
[2022-12-13 00:36:16][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:36:16][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20018.tif in:0sec. 
[2022-12-13 00:36:16][1] OCT:Passes saved in:0.734sec. 
[2022-12-13 00:36:16][0] Passes saved in:0.734sec. 
[2022-12-13 00:36:16][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 00:36:16][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:36:18][1] Starting render frame:19 [OK]
 [OK]
[2022-12-13 00:36:18][1] startVpRender(.....)
[2022-12-13 00:36:18][1] setInteractive(0)[OK] [2022-12-13 00:36:18][1] OCT: 
[2022-12-13 00:36:18][0]  
[2022-12-13 00:36:18][1] OCT:FRAME:19 fps:30
[2022-12-13 00:36:18][0] FRAME:19 fps:30
[2022-12-13 00:36:18][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:36:18][1] updateCamera()
[2022-12-13 00:36:18][1] ApplyCImager enDenoise:1
[2022-12-13 00:36:18][1] ImageObject::isUpdated()
[2022-12-13 00:36:18][1] ImageObject::isUpdated()
[2022-12-13 00:36:18][1] Check others time:0.864  256[2022-12-13 00:36:18][1] Check Object Updates....[2022-12-13 00:36:18][1] Check started[2022-12-13 00:36:18][1] find And Check BaseObjects 19[2022-12-13 00:36:18][1] Generate mesh data....[2022-12-13 00:36:18][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:36:18][1] Transfer hair: maneHAIR[2022-12-13 00:36:18][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:36:18][1] Transfer hair: tailHAIR[2022-12-13 00:36:18][1] checkPathTracing()
[2022-12-13 00:36:18][1] create PathTracing
[2022-12-13 00:36:18][1] applyPTParams:0x0000027D189CD2F0
[2022-12-13 00:36:18][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:36:18][1] ApiUpdate Wait:1 Caller:startVpRender tm:256.787ms.  [OK]
[2022-12-13 00:36:19][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:36:19][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:36:19][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:36:19][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:36:19][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:23.946Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:36:19][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:23.946Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:36:19][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:36:19][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:36:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:20][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:36:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:20][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:36:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:21][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:36:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:21][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:36:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:21][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:36:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:21][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:36:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:22][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:36:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:22][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:36:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:22][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:36:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:23][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:36:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:23][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:36:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:24][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:36:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:24][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:36:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:25][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:36:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:27][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:36:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:28][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:36:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:29][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:36:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:30][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:36:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:33][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:36:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:35][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:36:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:36][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:36:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:38][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:36:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:40][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:36:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:42][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:36:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:44][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:36:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:45][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:36:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:48][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:36:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:50][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:36:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:51][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:36:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:53][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:36:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:55][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:36:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:57][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:36:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:36:59][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:36:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:01][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:37:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:03][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:37:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:05][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:37:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:08][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:37:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:11][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:37:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:15][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:37:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:19][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:37:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:23][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:37:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:24][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:37:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:24][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:37:24][1] beautyDenoiser progress:1
[2022-12-13 00:37:24][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:37:24][1] Create imageState:0x0000027F995C0300
[2022-12-13 00:37:24][1] StoreAllRenderPasses:0x0000027F995C0300  passCnt:2 
[2022-12-13 00:37:24][1] OCT:Tonemapping the all passes tm:30.829
[2022-12-13 00:37:24][0] Tonemapping the all passes tm:30.829
[2022-12-13 00:37:24][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 00:37:24][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:37:24][1] OCT:stored passes in:15.564msec  cores=12
[2022-12-13 00:37:24][0] stored passes in:15.564msec  cores=12
[2022-12-13 00:37:24][1] OCT:Displaying passes in tm=3.281
[2022-12-13 00:37:24][0] Displaying passes in tm=3.281
[2022-12-13 00:37:24][1] freeRenderImages:0x0000027F995C0300 multiBmp:0x00000280E15D2D40
[2022-12-13 00:37:25][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20019.tif in:0sec. 
[2022-12-13 00:37:25][1] OCT:Passes saved in:0.746sec. 
[2022-12-13 00:37:25][0] Passes saved in:0.746sec. 
[2022-12-13 00:37:25][1] Delete imageState:0x0000027F995C0300
[2022-12-13 00:37:25][1] freeRenderImages:0x0000027F995C0300 multiBmp:0x00000280E15D2D40
[2022-12-13 00:37:26][1] Starting render frame:20 [OK]
 [OK]
[2022-12-13 00:37:26][1] startVpRender(.....)
[2022-12-13 00:37:26][1] setInteractive(0)[OK] [2022-12-13 00:37:26][1] OCT: 
[2022-12-13 00:37:26][0]  
[2022-12-13 00:37:26][1] OCT:FRAME:20 fps:30
[2022-12-13 00:37:26][0] FRAME:20 fps:30
[2022-12-13 00:37:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:37:26][1] updateCamera()
[2022-12-13 00:37:26][1] ApplyCImager enDenoise:1
[2022-12-13 00:37:26][1] ImageObject::isUpdated()
[2022-12-13 00:37:26][1] ImageObject::isUpdated()
[2022-12-13 00:37:26][1] Check others time:0.85  256[2022-12-13 00:37:26][1] Check Object Updates....[2022-12-13 00:37:26][1] Check started[2022-12-13 00:37:26][1] find And Check BaseObjects 20[2022-12-13 00:37:26][1] Generate mesh data....[2022-12-13 00:37:27][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:37:27][1] Transfer hair: maneHAIR[2022-12-13 00:37:27][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:37:27][1] Transfer hair: tailHAIR[2022-12-13 00:37:27][1] checkPathTracing()
[2022-12-13 00:37:27][1] create PathTracing
[2022-12-13 00:37:27][1] applyPTParams:0x0000027DB06F3AF0
[2022-12-13 00:37:27][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:37:27][1] ApiUpdate Wait:1 Caller:startVpRender tm:220.7ms.  [OK]
[2022-12-13 00:37:28][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:37:28][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:37:28][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:37:28][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:37:28][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:24.08Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:37:28][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:24.08Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:37:28][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-13 00:37:28][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:37:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:28][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:37:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:29][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:37:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:29][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:37:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:30][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:37:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:30][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:37:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:30][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:37:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:31][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:37:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:31][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:37:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:31][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:37:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:32][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:37:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:33][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:37:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:33][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:37:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:34][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:37:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:35][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:37:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:36][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:37:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:37][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:37:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:39][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:37:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:41][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:37:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:43][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:37:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:45][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:37:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:47][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:37:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:49][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:37:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:51][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:37:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:52][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:37:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:54][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:37:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:57][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:37:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:37:59][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:37:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:00][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:38:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:02][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:38:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:04][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:38:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:06][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:38:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:08][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:38:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:10][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:38:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:12][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:38:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:14][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:38:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:18][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:38:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:20][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:38:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:23][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:38:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:27][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:38:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:32][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:38:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:33][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:38:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:33][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:38:33][1] beautyDenoiser progress:1
[2022-12-13 00:38:33][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:38:33][1] Create imageState:0x0000027F5BB85300
[2022-12-13 00:38:33][1] StoreAllRenderPasses:0x0000027F5BB85300  passCnt:2 
[2022-12-13 00:38:33][1] OCT:Tonemapping the all passes tm:30.423
[2022-12-13 00:38:33][0] Tonemapping the all passes tm:30.423
[2022-12-13 00:38:33][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:38:33][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:38:33][1] OCT:stored passes in:15.921msec  cores=12
[2022-12-13 00:38:33][0] stored passes in:15.921msec  cores=12
[2022-12-13 00:38:33][1] OCT:Displaying passes in tm=3.139
[2022-12-13 00:38:33][0] Displaying passes in tm=3.139
[2022-12-13 00:38:33][1] freeRenderImages:0x0000027F5BB85300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:38:34][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20020.tif in:0sec. 
[2022-12-13 00:38:34][1] OCT:Passes saved in:0.731sec. 
[2022-12-13 00:38:34][0] Passes saved in:0.731sec. 
[2022-12-13 00:38:34][1] Delete imageState:0x0000027F5BB85300
[2022-12-13 00:38:34][1] freeRenderImages:0x0000027F5BB85300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:38:35][1] Starting render frame:21 [OK]
 [OK]
[2022-12-13 00:38:35][1] startVpRender(.....)
[2022-12-13 00:38:35][1] setInteractive(0)[OK] [2022-12-13 00:38:35][1] OCT: 
[2022-12-13 00:38:35][0]  
[2022-12-13 00:38:35][1] OCT:FRAME:21 fps:30
[2022-12-13 00:38:35][0] FRAME:21 fps:30
[2022-12-13 00:38:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:38:35][1] updateCamera()
[2022-12-13 00:38:35][1] ApplyCImager enDenoise:1
[2022-12-13 00:38:35][1] ImageObject::isUpdated()
[2022-12-13 00:38:35][1] ImageObject::isUpdated()
[2022-12-13 00:38:35][1] Check others time:0.84  256[2022-12-13 00:38:35][1] Check Object Updates....[2022-12-13 00:38:35][1] Check started[2022-12-13 00:38:35][1] find And Check BaseObjects 21[2022-12-13 00:38:35][1] Generate mesh data....[2022-12-13 00:38:35][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:38:35][1] Transfer hair: maneHAIR[2022-12-13 00:38:36][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:38:36][1] Transfer hair: tailHAIR[2022-12-13 00:38:36][1] checkPathTracing()
[2022-12-13 00:38:36][1] create PathTracing
[2022-12-13 00:38:36][1] applyPTParams:0x0000027C8EFD6370
[2022-12-13 00:38:36][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:38:36][1] ApiUpdate Wait:1 Caller:startVpRender tm:253.139ms.  [OK]
[2022-12-13 00:38:37][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:38:37][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:38:37][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:38:37][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:38:37][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:24.226Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:38:37][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:24.226Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:38:37][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:38:37][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:38:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:37][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:38:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:38][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:38:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:38][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:38:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:38][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:38:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:38][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:38:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:39][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:38:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:39][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:38:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:39][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:38:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:39][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:38:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:40][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:38:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:41][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:38:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:41][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:38:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:42][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:38:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:43][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:38:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:44][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:38:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:45][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:38:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:45][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:38:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:47][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:38:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:50][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:38:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:52][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:38:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:53][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:38:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:55][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:38:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:57][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:38:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:38:59][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:38:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:01][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:39:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:03][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:39:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:05][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:39:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:07][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:39:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:09][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:39:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:10][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:39:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:13][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:39:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:15][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:39:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:16][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:39:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:18][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:39:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:20][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:39:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:23][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:39:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:26][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:39:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:28][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:39:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:32][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:39:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:36][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:39:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:41][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:39:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:42][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:39:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:42][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:39:42][1] beautyDenoiser progress:1
[2022-12-13 00:39:42][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:39:42][1] Create imageState:0x0000027FAF323F00
[2022-12-13 00:39:42][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 00:39:42][1] OCT:Tonemapping the all passes tm:34.346
[2022-12-13 00:39:42][0] Tonemapping the all passes tm:34.346
[2022-12-13 00:39:42][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:39:42][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:39:42][1] OCT:stored passes in:15.856msec  cores=12
[2022-12-13 00:39:42][0] stored passes in:15.856msec  cores=12
[2022-12-13 00:39:42][1] OCT:Displaying passes in tm=3.287
[2022-12-13 00:39:42][0] Displaying passes in tm=3.287
[2022-12-13 00:39:42][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:39:43][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20021.tif in:0sec. 
[2022-12-13 00:39:43][1] OCT:Passes saved in:0.749sec. 
[2022-12-13 00:39:43][0] Passes saved in:0.749sec. 
[2022-12-13 00:39:43][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 00:39:43][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:39:44][1] Starting render frame:22 [OK]
 [OK]
[2022-12-13 00:39:44][1] startVpRender(.....)
[2022-12-13 00:39:44][1] setInteractive(0)[OK] [2022-12-13 00:39:44][1] OCT: 
[2022-12-13 00:39:44][0]  
[2022-12-13 00:39:44][1] OCT:FRAME:22 fps:30
[2022-12-13 00:39:44][0] FRAME:22 fps:30
[2022-12-13 00:39:44][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:39:44][1] updateCamera()
[2022-12-13 00:39:44][1] ApplyCImager enDenoise:1
[2022-12-13 00:39:44][1] ImageObject::isUpdated()
[2022-12-13 00:39:44][1] ImageObject::isUpdated()
[2022-12-13 00:39:44][1] Check others time:0.735  256[2022-12-13 00:39:44][1] Check Object Updates....[2022-12-13 00:39:44][1] Check started[2022-12-13 00:39:44][1] find And Check BaseObjects 22[2022-12-13 00:39:44][1] Generate mesh data....[2022-12-13 00:39:44][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:39:44][1] Transfer hair: maneHAIR[2022-12-13 00:39:45][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:39:45][1] Transfer hair: tailHAIR[2022-12-13 00:39:45][1] checkPathTracing()
[2022-12-13 00:39:45][1] create PathTracing
[2022-12-13 00:39:45][1] applyPTParams:0x0000027C8EFD6010
[2022-12-13 00:39:45][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:39:45][1] ApiUpdate Wait:1 Caller:startVpRender tm:218.534ms.  [OK]
[2022-12-13 00:39:45][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:39:45][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:39:45][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:39:45][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:39:45][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:24.191Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:39:45][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:24.191Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:39:45][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 00:39:45][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:39:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:46][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:39:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:47][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:39:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:47][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:39:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:47][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:39:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:48][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:39:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:48][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:39:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:48][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:39:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:49][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:39:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:49][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:39:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:50][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:39:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:50][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:39:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:51][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:39:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:52][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:39:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:53][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:39:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:54][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:39:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:55][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:39:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:57][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:39:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:39:59][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:39:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:01][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:40:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:02][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:40:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:04][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:40:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:07][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:40:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:09][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:40:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:10][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:40:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:12][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:40:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:15][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:40:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:16][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:40:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:18][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:40:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:20][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:40:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:22][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:40:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:24][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:40:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:26][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:40:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:28][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:40:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:30][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:40:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:32][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:40:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:35][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:40:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:38][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:40:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:41][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:40:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:45][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:40:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:50][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:40:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:51][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:40:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:51][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:40:51][1] beautyDenoiser progress:1
[2022-12-13 00:40:51][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:40:51][1] Create imageState:0x0000027F1CB03300
[2022-12-13 00:40:51][1] StoreAllRenderPasses:0x0000027F1CB03300  passCnt:2 
[2022-12-13 00:40:51][1] OCT:Tonemapping the all passes tm:30.422
[2022-12-13 00:40:51][0] Tonemapping the all passes tm:30.422
[2022-12-13 00:40:51][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 00:40:51][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:40:51][1] OCT:stored passes in:15.402msec  cores=12
[2022-12-13 00:40:51][0] stored passes in:15.402msec  cores=12
[2022-12-13 00:40:51][1] OCT:Displaying passes in tm=3.269
[2022-12-13 00:40:51][0] Displaying passes in tm=3.269
[2022-12-13 00:40:51][1] freeRenderImages:0x0000027F1CB03300 multiBmp:0x00000280E15D2D40
[2022-12-13 00:40:52][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20022.tif in:0sec. 
[2022-12-13 00:40:52][1] OCT:Passes saved in:0.746sec. 
[2022-12-13 00:40:52][0] Passes saved in:0.746sec. 
[2022-12-13 00:40:52][1] Delete imageState:0x0000027F1CB03300
[2022-12-13 00:40:52][1] freeRenderImages:0x0000027F1CB03300 multiBmp:0x00000280E15D2D40
[2022-12-13 00:40:53][1] Starting render frame:23 [OK]
 [OK]
[2022-12-13 00:40:53][1] startVpRender(.....)
[2022-12-13 00:40:53][1] setInteractive(0)[OK] [2022-12-13 00:40:53][1] OCT: 
[2022-12-13 00:40:53][0]  
[2022-12-13 00:40:53][1] OCT:FRAME:23 fps:30
[2022-12-13 00:40:53][0] FRAME:23 fps:30
[2022-12-13 00:40:53][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:40:53][1] updateCamera()
[2022-12-13 00:40:53][1] ApplyCImager enDenoise:1
[2022-12-13 00:40:53][1] ImageObject::isUpdated()
[2022-12-13 00:40:53][1] ImageObject::isUpdated()
[2022-12-13 00:40:53][1] Check others time:0.831  256[2022-12-13 00:40:53][1] Check Object Updates....[2022-12-13 00:40:53][1] Check started[2022-12-13 00:40:53][1] find And Check BaseObjects 23[2022-12-13 00:40:53][1] Generate mesh data....[2022-12-13 00:40:53][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:40:53][1] Transfer hair: maneHAIR[2022-12-13 00:40:54][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:40:54][1] Transfer hair: tailHAIR[2022-12-13 00:40:54][1] checkPathTracing()
[2022-12-13 00:40:54][1] create PathTracing
[2022-12-13 00:40:54][1] applyPTParams:0x0000027C99FB8AD0
[2022-12-13 00:40:54][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:40:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:256.141ms.  [OK]
[2022-12-13 00:40:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:40:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:40:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:40:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:40:55][1] OCT:VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.963Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:40:55][0] VRAM used/free/max:2.713Gb/15.986Gb/24Gb  Out-of-core used:0Kb  RAM used:23.963Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:40:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.986Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:40:55][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:40:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:55][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:40:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:56][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:40:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:56][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:40:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:56][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:40:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:57][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:40:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:57][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:40:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:57][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:40:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:57][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:40:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:57][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:40:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:58][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:40:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:59][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:40:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:40:59][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:40:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:00][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:41:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:01][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:41:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:02][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:41:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:03][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:41:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:04][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:41:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:06][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:41:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:08][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:41:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:10][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:41:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:11][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:41:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:13][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:41:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:16][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:41:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:17][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:41:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:19][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:41:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:21][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:41:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:23][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:41:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:25][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:41:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:27][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:41:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:29][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:41:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:31][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:41:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:33][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:41:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:34][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:41:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:36][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:41:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:39][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:41:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:41][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:41:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:44][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:41:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:48][1] Render progress  cspp/maxspp:216/256
[2022-12-13 00:41:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:52][1] Render progress  cspp/maxspp:234/256
[2022-12-13 00:41:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:56][1] Render progress  cspp/maxspp:250/256
[2022-12-13 00:41:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:58][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:41:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:41:59][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:41:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:00][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:42:00][1] beautyDenoiser progress:1
[2022-12-13 00:42:00][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:42:00][1] Create imageState:0x0000027EDBF43300
[2022-12-13 00:42:00][1] StoreAllRenderPasses:0x0000027EDBF43300  passCnt:2 
[2022-12-13 00:42:00][1] OCT:Tonemapping the all passes tm:30.061
[2022-12-13 00:42:00][0] Tonemapping the all passes tm:30.061
[2022-12-13 00:42:00][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:42:00][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:42:00][1] OCT:stored passes in:14.886msec  cores=12
[2022-12-13 00:42:00][0] stored passes in:14.886msec  cores=12
[2022-12-13 00:42:00][1] OCT:Displaying passes in tm=3.233
[2022-12-13 00:42:00][0] Displaying passes in tm=3.233
[2022-12-13 00:42:00][1] freeRenderImages:0x0000027EDBF43300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:42:00][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20023.tif in:0sec. 
[2022-12-13 00:42:00][1] OCT:Passes saved in:0.733sec. 
[2022-12-13 00:42:00][0] Passes saved in:0.733sec. 
[2022-12-13 00:42:00][1] Delete imageState:0x0000027EDBF43300
[2022-12-13 00:42:00][1] freeRenderImages:0x0000027EDBF43300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:42:02][1] Starting render frame:24 [OK]
 [OK]
[2022-12-13 00:42:02][1] startVpRender(.....)
[2022-12-13 00:42:02][1] setInteractive(0)[OK] [2022-12-13 00:42:02][1] OCT: 
[2022-12-13 00:42:02][0]  
[2022-12-13 00:42:02][1] OCT:FRAME:24 fps:30
[2022-12-13 00:42:02][0] FRAME:24 fps:30
[2022-12-13 00:42:02][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:42:02][1] updateCamera()
[2022-12-13 00:42:02][1] ApplyCImager enDenoise:1
[2022-12-13 00:42:02][1] ImageObject::isUpdated()
[2022-12-13 00:42:02][1] ImageObject::isUpdated()
[2022-12-13 00:42:02][1] Check others time:0.758  256[2022-12-13 00:42:02][1] Check Object Updates....[2022-12-13 00:42:02][1] Check started[2022-12-13 00:42:02][1] find And Check BaseObjects 24[2022-12-13 00:42:02][1] Generate mesh data....[2022-12-13 00:42:02][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:42:02][1] Transfer hair: maneHAIR[2022-12-13 00:42:02][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:42:02][1] Transfer hair: tailHAIR[2022-12-13 00:42:02][1] checkPathTracing()
[2022-12-13 00:42:02][1] create PathTracing
[2022-12-13 00:42:02][1] applyPTParams:0x0000027C99FB31F0
[2022-12-13 00:42:02][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:42:02][1] ApiUpdate Wait:1 Caller:startVpRender tm:265.193ms.  [OK]
[2022-12-13 00:42:03][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:42:03][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:42:03][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:42:03][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:42:03][1] OCT:VRAM used/free/max:2.713Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:24.085Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:42:03][0] VRAM used/free/max:2.713Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:24.085Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:42:03][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.976Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-13 00:42:03][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:42:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:04][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:42:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:05][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:42:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:05][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:42:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:06][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:42:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:07][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:42:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:07][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:42:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:08][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:42:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:08][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:42:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:09][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:42:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:09][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:42:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:10][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:42:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:11][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:42:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:11][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:42:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:12][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:42:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:14][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:42:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:14][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:42:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:15][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:42:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:17][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:42:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:20][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:42:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:22][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:42:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:23][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:42:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:25][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:42:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:27][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:42:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:29][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:42:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:31][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:42:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:33][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:42:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:35][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:42:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:37][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:42:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:38][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:42:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:40][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:42:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:43][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:42:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:45][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:42:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:46][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:42:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:48][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:42:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:50][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:42:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:52][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:42:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:56][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:42:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:42:58][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:42:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:01][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:43:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:05][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:43:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:10][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:43:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:11][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:43:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:11][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:43:11][1] beautyDenoiser progress:1
[2022-12-13 00:43:11][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:43:11][1] Create imageState:0x0000027FAF323F00
[2022-12-13 00:43:11][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 00:43:11][1] OCT:Tonemapping the all passes tm:30.964
[2022-12-13 00:43:11][0] Tonemapping the all passes tm:30.964
[2022-12-13 00:43:11][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:43:11][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:43:11][1] OCT:stored passes in:15.868msec  cores=12
[2022-12-13 00:43:11][0] stored passes in:15.868msec  cores=12
[2022-12-13 00:43:11][1] OCT:Displaying passes in tm=3.263
[2022-12-13 00:43:11][0] Displaying passes in tm=3.263
[2022-12-13 00:43:11][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:43:12][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20024.tif in:0sec. 
[2022-12-13 00:43:12][1] OCT:Passes saved in:0.751sec. 
[2022-12-13 00:43:12][0] Passes saved in:0.751sec. 
[2022-12-13 00:43:12][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 00:43:12][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:43:13][1] Starting render frame:25 [OK]
 [OK]
[2022-12-13 00:43:13][1] startVpRender(.....)
[2022-12-13 00:43:13][1] setInteractive(0)[OK] [2022-12-13 00:43:13][1] OCT: 
[2022-12-13 00:43:13][0]  
[2022-12-13 00:43:13][1] OCT:FRAME:25 fps:30
[2022-12-13 00:43:13][0] FRAME:25 fps:30
[2022-12-13 00:43:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:43:13][1] updateCamera()
[2022-12-13 00:43:13][1] ApplyCImager enDenoise:1
[2022-12-13 00:43:13][1] ImageObject::isUpdated()
[2022-12-13 00:43:13][1] ImageObject::isUpdated()
[2022-12-13 00:43:13][1] Check others time:0.863  256[2022-12-13 00:43:13][1] Check Object Updates....[2022-12-13 00:43:13][1] Check started[2022-12-13 00:43:13][1] find And Check BaseObjects 25[2022-12-13 00:43:13][1] Generate mesh data....[2022-12-13 00:43:14][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:43:14][1] Transfer hair: maneHAIR[2022-12-13 00:43:14][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:43:14][1] Transfer hair: tailHAIR[2022-12-13 00:43:14][1] checkPathTracing()
[2022-12-13 00:43:14][1] create PathTracing
[2022-12-13 00:43:14][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 00:43:14][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:43:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:224.809ms.  [OK]
[2022-12-13 00:43:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:43:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:43:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:43:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:43:15][1] OCT:VRAM used/free/max:2.713Gb/15.979Gb/24Gb  Out-of-core used:0Kb  RAM used:27.132Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:43:15][0] VRAM used/free/max:2.713Gb/15.979Gb/24Gb  Out-of-core used:0Kb  RAM used:27.132Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:43:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.979Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:43:15][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:43:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:15][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:43:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:16][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:43:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:16][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:43:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:17][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:43:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:17][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:43:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:17][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:43:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:18][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:43:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:18][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:43:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:18][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:43:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:19][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:43:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:20][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:43:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:20][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:43:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:21][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:43:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:22][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:43:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:23][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:43:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:24][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:43:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:26][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:43:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:28][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:43:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:30][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:43:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:32][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:43:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:34][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:43:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:36][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:43:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:38][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:43:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:39][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:43:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:41][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:43:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:44][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:43:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:46][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:43:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:47][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:43:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:49][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:43:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:51][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:43:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:53][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:43:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:55][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:43:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:57][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:43:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:43:59][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:43:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:01][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:44:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:05][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:44:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:07][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:44:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:11][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:44:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:15][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:44:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:19][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:44:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:20][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:44:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:21][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:44:21][1] beautyDenoiser progress:1
[2022-12-13 00:44:21][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:44:21][1] Create imageState:0x0000028021E83300
[2022-12-13 00:44:21][1] StoreAllRenderPasses:0x0000028021E83300  passCnt:2 
[2022-12-13 00:44:21][1] OCT:Tonemapping the all passes tm:40.002
[2022-12-13 00:44:21][0] Tonemapping the all passes tm:40.002
[2022-12-13 00:44:21][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 00:44:21][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:44:21][1] OCT:stored passes in:18.073msec  cores=12
[2022-12-13 00:44:21][0] stored passes in:18.073msec  cores=12
[2022-12-13 00:44:21][1] OCT:Displaying passes in tm=3.244
[2022-12-13 00:44:21][0] Displaying passes in tm=3.244
[2022-12-13 00:44:21][1] freeRenderImages:0x0000028021E83300 multiBmp:0x00000280E15D2D40
[2022-12-13 00:44:21][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20025.tif in:0sec. 
[2022-12-13 00:44:21][1] OCT:Passes saved in:0.751sec. 
[2022-12-13 00:44:21][0] Passes saved in:0.751sec. 
[2022-12-13 00:44:21][1] Delete imageState:0x0000028021E83300
[2022-12-13 00:44:21][1] freeRenderImages:0x0000028021E83300 multiBmp:0x00000280E15D2D40
[2022-12-13 00:44:23][1] Starting render frame:26 [OK]
 [OK]
[2022-12-13 00:44:23][1] startVpRender(.....)
[2022-12-13 00:44:23][1] setInteractive(0)[OK] [2022-12-13 00:44:23][1] OCT: 
[2022-12-13 00:44:23][0]  
[2022-12-13 00:44:23][1] OCT:FRAME:26 fps:30
[2022-12-13 00:44:23][0] FRAME:26 fps:30
[2022-12-13 00:44:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:44:23][1] updateCamera()
[2022-12-13 00:44:23][1] ApplyCImager enDenoise:1
[2022-12-13 00:44:23][1] ImageObject::isUpdated()
[2022-12-13 00:44:23][1] ImageObject::isUpdated()
[2022-12-13 00:44:23][1] Check others time:1.004  256[2022-12-13 00:44:23][1] Check Object Updates....[2022-12-13 00:44:23][1] Check started[2022-12-13 00:44:23][1] find And Check BaseObjects 26[2022-12-13 00:44:23][1] Generate mesh data....[2022-12-13 00:44:23][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:44:23][1] Transfer hair: maneHAIR[2022-12-13 00:44:23][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:44:23][1] Transfer hair: tailHAIR[2022-12-13 00:44:23][1] checkPathTracing()
[2022-12-13 00:44:23][1] create PathTracing
[2022-12-13 00:44:23][1] applyPTParams:0x0000027D189CACB0
[2022-12-13 00:44:23][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:44:23][1] ApiUpdate Wait:1 Caller:startVpRender tm:236.148ms.  [OK]
[2022-12-13 00:44:24][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:44:24][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:44:24][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:44:24][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:44:24][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:27.612Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:44:24][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:27.612Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:44:24][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-13 00:44:24][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:44:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:25][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:44:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:25][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:44:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:26][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:44:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:26][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:44:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:26][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:44:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:26][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:44:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:27][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:44:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:27][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:44:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:27][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:44:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:28][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:44:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:29][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:44:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:29][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:44:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:29][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:44:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:31][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:44:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:32][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:44:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:33][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:44:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:34][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:44:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:36][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:44:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:38][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:44:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:40][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:44:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:41][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:44:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:43][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:44:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:46][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:44:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:48][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:44:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:49][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:44:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:51][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:44:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:54][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:44:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:56][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:44:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:57][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:44:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:44:59][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:44:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:02][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:45:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:04][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:45:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:06][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:45:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:08][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:45:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:10][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:45:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:12][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:45:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:16][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:45:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:19][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:45:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:22][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:45:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:27][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:45:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:31][1] Render progress  cspp/maxspp:255/256
[2022-12-13 00:45:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:31][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:45:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:32][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:45:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:33][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:45:33][1] beautyDenoiser progress:1
[2022-12-13 00:45:33][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:45:33][1] Create imageState:0x0000027FCC303300
[2022-12-13 00:45:33][1] StoreAllRenderPasses:0x0000027FCC303300  passCnt:2 
[2022-12-13 00:45:33][1] OCT:Tonemapping the all passes tm:38.877
[2022-12-13 00:45:33][0] Tonemapping the all passes tm:38.877
[2022-12-13 00:45:33][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:45:33][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:45:33][1] OCT:stored passes in:18.625msec  cores=12
[2022-12-13 00:45:33][0] stored passes in:18.625msec  cores=12
[2022-12-13 00:45:33][1] OCT:Displaying passes in tm=3.413
[2022-12-13 00:45:33][0] Displaying passes in tm=3.413
[2022-12-13 00:45:33][1] freeRenderImages:0x0000027FCC303300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:45:33][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20026.tif in:0sec. 
[2022-12-13 00:45:33][1] OCT:Passes saved in:0.76sec. 
[2022-12-13 00:45:33][0] Passes saved in:0.76sec. 
[2022-12-13 00:45:33][1] Delete imageState:0x0000027FCC303300
[2022-12-13 00:45:33][1] freeRenderImages:0x0000027FCC303300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:45:35][1] Starting render frame:27 [OK]
 [OK]
[2022-12-13 00:45:35][1] startVpRender(.....)
[2022-12-13 00:45:35][1] setInteractive(0)[OK] [2022-12-13 00:45:35][1] OCT: 
[2022-12-13 00:45:35][0]  
[2022-12-13 00:45:35][1] OCT:FRAME:27 fps:30
[2022-12-13 00:45:35][0] FRAME:27 fps:30
[2022-12-13 00:45:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:45:35][1] updateCamera()
[2022-12-13 00:45:35][1] ApplyCImager enDenoise:1
[2022-12-13 00:45:35][1] ImageObject::isUpdated()
[2022-12-13 00:45:35][1] ImageObject::isUpdated()
[2022-12-13 00:45:35][1] Check others time:0.752  256[2022-12-13 00:45:35][1] Check Object Updates....[2022-12-13 00:45:35][1] Check started[2022-12-13 00:45:35][1] find And Check BaseObjects 27[2022-12-13 00:45:35][1] Generate mesh data....[2022-12-13 00:45:35][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:45:35][1] Transfer hair: maneHAIR[2022-12-13 00:45:35][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:45:35][1] Transfer hair: tailHAIR[2022-12-13 00:45:35][1] checkPathTracing()
[2022-12-13 00:45:35][1] create PathTracing
[2022-12-13 00:45:35][1] applyPTParams:0x0000027DB06EC830
[2022-12-13 00:45:35][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:45:35][1] ApiUpdate Wait:1 Caller:startVpRender tm:240.685ms.  [OK]
[2022-12-13 00:45:36][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:45:36][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:45:36][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:45:36][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:45:36][1] OCT:VRAM used/free/max:2.713Gb/15.979Gb/24Gb  Out-of-core used:0Kb  RAM used:26.032Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:45:36][0] VRAM used/free/max:2.713Gb/15.979Gb/24Gb  Out-of-core used:0Kb  RAM used:26.032Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:45:36][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.979Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-13 00:45:36][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:45:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:37][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:45:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:37][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:45:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:38][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:45:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:38][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:45:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:38][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:45:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:39][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:45:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:39][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:45:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:39][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:45:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:40][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:45:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:40][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:45:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:41][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:45:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:41][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:45:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:42][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:45:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:44][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:45:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:45][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:45:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:45][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:45:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:47][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:45:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:50][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:45:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:52][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:45:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:53][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:45:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:55][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:45:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:57][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:45:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:45:59][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:45:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:01][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:46:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:03][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:46:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:05][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:46:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:07][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:46:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:08][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:46:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:10][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:46:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:13][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:46:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:15][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:46:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:16][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:46:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:18][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:46:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:20][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:46:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:22][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:46:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:26][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:46:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:28][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:46:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:32][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:46:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:36][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:46:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:40][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:46:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:41][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:46:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:42][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:46:42][1] beautyDenoiser progress:1
[2022-12-13 00:46:42][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:46:42][1] Create imageState:0x0000027FAF323F00
[2022-12-13 00:46:42][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 00:46:42][1] OCT:Tonemapping the all passes tm:29.828
[2022-12-13 00:46:42][0] Tonemapping the all passes tm:29.828
[2022-12-13 00:46:42][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:46:42][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:46:42][1] OCT:stored passes in:14.635msec  cores=12
[2022-12-13 00:46:42][0] stored passes in:14.635msec  cores=12
[2022-12-13 00:46:42][1] OCT:Displaying passes in tm=3.373
[2022-12-13 00:46:42][0] Displaying passes in tm=3.373
[2022-12-13 00:46:42][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:46:42][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20027.tif in:0sec. 
[2022-12-13 00:46:42][1] OCT:Passes saved in:0.742sec. 
[2022-12-13 00:46:42][0] Passes saved in:0.742sec. 
[2022-12-13 00:46:42][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 00:46:42][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:46:43][1] Starting render frame:28 [OK]
 [OK]
[2022-12-13 00:46:43][1] startVpRender(.....)
[2022-12-13 00:46:43][1] setInteractive(0)[OK] [2022-12-13 00:46:43][1] OCT: 
[2022-12-13 00:46:43][0]  
[2022-12-13 00:46:43][1] OCT:FRAME:28 fps:30
[2022-12-13 00:46:43][0] FRAME:28 fps:30
[2022-12-13 00:46:43][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:46:43][1] updateCamera()
[2022-12-13 00:46:43][1] ApplyCImager enDenoise:1
[2022-12-13 00:46:43][1] ImageObject::isUpdated()
[2022-12-13 00:46:43][1] ImageObject::isUpdated()
[2022-12-13 00:46:43][1] Check others time:0.816  256[2022-12-13 00:46:43][1] Check Object Updates....[2022-12-13 00:46:43][1] Check started[2022-12-13 00:46:43][1] find And Check BaseObjects 28[2022-12-13 00:46:43][1] Generate mesh data....[2022-12-13 00:46:44][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:46:44][1] Transfer hair: maneHAIR[2022-12-13 00:46:44][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:46:44][1] Transfer hair: tailHAIR[2022-12-13 00:46:44][1] checkPathTracing()
[2022-12-13 00:46:44][1] create PathTracing
[2022-12-13 00:46:44][1] applyPTParams:0x0000027DB06F1ED0
[2022-12-13 00:46:44][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:46:44][1] ApiUpdate Wait:1 Caller:startVpRender tm:265.535ms.  [OK]
[2022-12-13 00:46:45][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:46:45][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:46:45][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:46:45][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:46:45][1] OCT:VRAM used/free/max:2.713Gb/15.975Gb/24Gb  Out-of-core used:0Kb  RAM used:26.167Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:46:45][0] VRAM used/free/max:2.713Gb/15.975Gb/24Gb  Out-of-core used:0Kb  RAM used:26.167Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:46:45][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.975Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-13 00:46:45][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:46:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:46][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:46:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:46][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:46:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:47][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:46:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:47][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:46:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:47][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:46:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:47][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:46:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:48][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:46:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:48][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:46:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:48][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:46:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:49][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:46:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:49][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:46:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:50][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:46:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:50][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:46:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:51][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:46:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:52][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:46:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:53][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:46:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:54][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:46:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:56][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:46:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:46:58][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:46:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:00][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:47:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:02][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:47:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:04][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:47:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:06][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:47:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:08][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:47:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:09][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:47:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:11][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:47:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:14][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:47:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:15][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:47:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:17][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:47:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:19][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:47:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:21][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:47:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:23][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:47:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:25][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:47:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:27][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:47:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:29][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:47:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:31][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:47:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:35][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:47:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:37][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:47:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:41][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:47:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:45][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:47:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:49][1] Render progress  cspp/maxspp:255/256
[2022-12-13 00:47:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:49][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:47:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:51][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:47:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:51][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:47:51][1] beautyDenoiser progress:1
[2022-12-13 00:47:51][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:47:51][1] Create imageState:0x000002804043F300
[2022-12-13 00:47:51][1] StoreAllRenderPasses:0x000002804043F300  passCnt:2 
[2022-12-13 00:47:51][1] OCT:Tonemapping the all passes tm:32.525
[2022-12-13 00:47:51][0] Tonemapping the all passes tm:32.525
[2022-12-13 00:47:51][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 00:47:51][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:47:51][1] OCT:stored passes in:14.985msec  cores=12
[2022-12-13 00:47:51][0] stored passes in:14.985msec  cores=12
[2022-12-13 00:47:51][1] OCT:Displaying passes in tm=3.237
[2022-12-13 00:47:51][0] Displaying passes in tm=3.237
[2022-12-13 00:47:51][1] freeRenderImages:0x000002804043F300 multiBmp:0x00000280E15D2D40
[2022-12-13 00:47:52][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20028.tif in:0sec. 
[2022-12-13 00:47:52][1] OCT:Passes saved in:0.757sec. 
[2022-12-13 00:47:52][0] Passes saved in:0.757sec. 
[2022-12-13 00:47:52][1] Delete imageState:0x000002804043F300
[2022-12-13 00:47:52][1] freeRenderImages:0x000002804043F300 multiBmp:0x00000280E15D2D40
[2022-12-13 00:47:53][1] Starting render frame:29 [OK]
 [OK]
[2022-12-13 00:47:53][1] startVpRender(.....)
[2022-12-13 00:47:53][1] setInteractive(0)[OK] [2022-12-13 00:47:53][1] OCT: 
[2022-12-13 00:47:53][0]  
[2022-12-13 00:47:53][1] OCT:FRAME:29 fps:30
[2022-12-13 00:47:53][0] FRAME:29 fps:30
[2022-12-13 00:47:53][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:47:53][1] updateCamera()
[2022-12-13 00:47:53][1] ApplyCImager enDenoise:1
[2022-12-13 00:47:53][1] ImageObject::isUpdated()
[2022-12-13 00:47:53][1] ImageObject::isUpdated()
[2022-12-13 00:47:53][1] Check others time:0.886  256[2022-12-13 00:47:53][1] Check Object Updates....[2022-12-13 00:47:53][1] Check started[2022-12-13 00:47:53][1] find And Check BaseObjects 29[2022-12-13 00:47:53][1] Generate mesh data....[2022-12-13 00:47:53][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:47:53][1] Transfer hair: maneHAIR[2022-12-13 00:47:54][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:47:54][1] Transfer hair: tailHAIR[2022-12-13 00:47:54][1] checkPathTracing()
[2022-12-13 00:47:54][1] create PathTracing
[2022-12-13 00:47:54][1] applyPTParams:0x0000027C8EFD6010
[2022-12-13 00:47:54][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:47:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:279.388ms.  [OK]
[2022-12-13 00:47:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:47:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:47:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:47:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:47:55][1] OCT:VRAM used/free/max:2.713Gb/15.974Gb/24Gb  Out-of-core used:0Kb  RAM used:26.243Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:47:55][0] VRAM used/free/max:2.713Gb/15.974Gb/24Gb  Out-of-core used:0Kb  RAM used:26.243Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:47:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.974Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:47:55][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:47:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:55][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:47:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:56][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:47:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:56][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:47:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:56][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:47:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:56][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:47:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:57][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:47:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:57][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:47:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:57][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:47:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:58][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:47:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:58][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:47:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:59][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:47:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:47:59][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:47:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:00][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:48:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:01][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:48:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:02][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:48:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:03][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:48:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:04][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:48:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:06][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:48:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:08][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:48:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:10][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:48:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:12][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:48:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:13][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:48:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:16][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:48:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:18][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:48:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:19][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:48:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:21][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:48:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:24][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:48:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:26][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:48:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:27][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:48:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:29][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:48:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:32][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:48:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:34][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:48:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:35][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:48:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:37][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:48:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:40][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:48:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:42][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:48:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:45][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:48:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:48][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:48:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:51][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:48:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:48:55][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:48:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:00][1] Render progress  cspp/maxspp:255/256
[2022-12-13 00:49:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:00][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:49:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:01][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:49:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:01][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:49:01][1] beautyDenoiser progress:1
[2022-12-13 00:49:01][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:49:01][1] Create imageState:0x0000027F1CB16F00
[2022-12-13 00:49:02][1] StoreAllRenderPasses:0x0000027F1CB16F00  passCnt:2 
[2022-12-13 00:49:02][1] OCT:Tonemapping the all passes tm:31.441
[2022-12-13 00:49:02][0] Tonemapping the all passes tm:31.441
[2022-12-13 00:49:02][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:49:02][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:49:02][1] OCT:stored passes in:16.173msec  cores=12
[2022-12-13 00:49:02][0] stored passes in:16.173msec  cores=12
[2022-12-13 00:49:02][1] OCT:Displaying passes in tm=3.131
[2022-12-13 00:49:02][0] Displaying passes in tm=3.131
[2022-12-13 00:49:02][1] freeRenderImages:0x0000027F1CB16F00 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:49:02][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20029.tif in:0sec. 
[2022-12-13 00:49:02][1] OCT:Passes saved in:0.742sec. 
[2022-12-13 00:49:02][0] Passes saved in:0.742sec. 
[2022-12-13 00:49:02][1] Delete imageState:0x0000027F1CB16F00
[2022-12-13 00:49:02][1] freeRenderImages:0x0000027F1CB16F00 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:49:03][1] Starting render frame:30 [OK]
 [OK]
[2022-12-13 00:49:03][1] startVpRender(.....)
[2022-12-13 00:49:03][1] setInteractive(0)[OK] [2022-12-13 00:49:03][1] OCT: 
[2022-12-13 00:49:03][0]  
[2022-12-13 00:49:03][1] OCT:FRAME:30 fps:30
[2022-12-13 00:49:03][0] FRAME:30 fps:30
[2022-12-13 00:49:03][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:49:03][1] updateCamera()
[2022-12-13 00:49:03][1] ApplyCImager enDenoise:1
[2022-12-13 00:49:03][1] ImageObject::isUpdated()
[2022-12-13 00:49:03][1] ImageObject::isUpdated()
[2022-12-13 00:49:03][1] Check others time:0.737  256[2022-12-13 00:49:03][1] Check Object Updates....[2022-12-13 00:49:03][1] Check started[2022-12-13 00:49:03][1] find And Check BaseObjects 30[2022-12-13 00:49:03][1] Generate mesh data....[2022-12-13 00:49:04][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:49:04][1] Transfer hair: maneHAIR[2022-12-13 00:49:04][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:49:04][1] Transfer hair: tailHAIR[2022-12-13 00:49:04][1] checkPathTracing()
[2022-12-13 00:49:04][1] create PathTracing
[2022-12-13 00:49:04][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 00:49:04][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:49:04][1] ApiUpdate Wait:1 Caller:startVpRender tm:221.809ms.  [OK]
[2022-12-13 00:49:05][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:49:05][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:49:05][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:49:05][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:49:05][1] OCT:VRAM used/free/max:2.713Gb/15.988Gb/24Gb  Out-of-core used:0Kb  RAM used:26.403Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:49:05][0] VRAM used/free/max:2.713Gb/15.988Gb/24Gb  Out-of-core used:0Kb  RAM used:26.403Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:49:05][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.988Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 00:49:05][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:49:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:06][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:49:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:06][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:49:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:07][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:49:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:07][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:49:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:07][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:49:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:08][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:49:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:08][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:49:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:08][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:49:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:09][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:49:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:09][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:49:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:10][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:49:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:10][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:49:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:11][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:49:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:13][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:49:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:14][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:49:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:14][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:49:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:16][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:49:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:19][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:49:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:21][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:49:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:23][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:49:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:25][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:49:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:27][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:49:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:29][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:49:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:30][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:49:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:32][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:49:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:35][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:49:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:37][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:49:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:38][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:49:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:40][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:49:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:42][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:49:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:44][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:49:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:46][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:49:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:48][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:49:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:50][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:49:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:52][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:49:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:56][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:49:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:49:58][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:49:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:02][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:50:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:06][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:50:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:10][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:50:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:12][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:50:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:12][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:50:12][1] beautyDenoiser progress:1
[2022-12-13 00:50:12][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:50:12][1] Create imageState:0x0000027FAF323F00
[2022-12-13 00:50:12][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 00:50:12][1] OCT:Tonemapping the all passes tm:32.721
[2022-12-13 00:50:12][0] Tonemapping the all passes tm:32.721
[2022-12-13 00:50:12][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:50:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:50:12][1] OCT:stored passes in:16.479msec  cores=12
[2022-12-13 00:50:12][0] stored passes in:16.479msec  cores=12
[2022-12-13 00:50:12][1] OCT:Displaying passes in tm=3.183
[2022-12-13 00:50:12][0] Displaying passes in tm=3.183
[2022-12-13 00:50:12][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:50:13][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20030.tif in:0sec. 
[2022-12-13 00:50:13][1] OCT:Passes saved in:0.74sec. 
[2022-12-13 00:50:13][0] Passes saved in:0.74sec. 
[2022-12-13 00:50:13][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 00:50:13][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:50:14][1] Starting render frame:31 [OK]
 [OK]
[2022-12-13 00:50:14][1] startVpRender(.....)
[2022-12-13 00:50:14][1] setInteractive(0)[OK] [2022-12-13 00:50:14][1] OCT: 
[2022-12-13 00:50:14][0]  
[2022-12-13 00:50:14][1] OCT:FRAME:31 fps:30
[2022-12-13 00:50:14][0] FRAME:31 fps:30
[2022-12-13 00:50:14][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:50:14][1] updateCamera()
[2022-12-13 00:50:14][1] ApplyCImager enDenoise:1
[2022-12-13 00:50:14][1] ImageObject::isUpdated()
[2022-12-13 00:50:14][1] ImageObject::isUpdated()
[2022-12-13 00:50:14][1] Check others time:0.786  256[2022-12-13 00:50:14][1] Check Object Updates....[2022-12-13 00:50:14][1] Check started[2022-12-13 00:50:14][1] find And Check BaseObjects 31[2022-12-13 00:50:14][1] Generate mesh data....[2022-12-13 00:50:14][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:50:14][1] Transfer hair: maneHAIR[2022-12-13 00:50:14][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:50:14][1] Transfer hair: tailHAIR[2022-12-13 00:50:14][1] checkPathTracing()
[2022-12-13 00:50:14][1] create PathTracing
[2022-12-13 00:50:14][1] applyPTParams:0x0000027C99FB5830
[2022-12-13 00:50:14][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:50:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:241.353ms.  [OK]
[2022-12-13 00:50:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:50:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:50:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:50:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:50:15][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:25.597Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:50:15][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:25.597Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:50:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-13 00:50:15][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:50:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:16][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:50:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:16][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:50:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:17][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:50:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:17][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:50:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:17][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:50:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:17][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:50:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:18][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:50:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:18][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:50:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:18][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:50:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:19][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:50:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:20][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:50:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:20][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:50:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:21][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:50:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:22][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:50:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:23][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:50:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:24][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:50:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:25][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:50:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:27][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:50:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:29][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:50:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:31][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:50:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:33][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:50:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:34][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:50:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:37][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:50:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:39][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:50:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:40][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:50:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:42][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:50:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:45][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:50:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:47][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:50:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:48][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:50:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:50][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:50:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:53][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:50:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:55][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:50:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:56][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:50:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:50:58][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:50:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:00][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:51:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:02][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:51:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:06][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:51:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:10][1] Render progress  cspp/maxspp:216/256
[2022-12-13 00:51:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:14][1] Render progress  cspp/maxspp:234/256
[2022-12-13 00:51:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:18][1] Render progress  cspp/maxspp:250/256
[2022-12-13 00:51:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:20][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:51:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:21][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:51:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:21][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:51:21][1] beautyDenoiser progress:1
[2022-12-13 00:51:21][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:51:21][1] Create imageState:0x0000027FA6103300
[2022-12-13 00:51:21][1] StoreAllRenderPasses:0x0000027FA6103300  passCnt:2 
[2022-12-13 00:51:21][1] OCT:Tonemapping the all passes tm:30.482
[2022-12-13 00:51:21][0] Tonemapping the all passes tm:30.482
[2022-12-13 00:51:21][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 00:51:21][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:51:21][1] OCT:stored passes in:14.95msec  cores=12
[2022-12-13 00:51:21][0] stored passes in:14.95msec  cores=12
[2022-12-13 00:51:21][1] OCT:Displaying passes in tm=3.342
[2022-12-13 00:51:21][0] Displaying passes in tm=3.342
[2022-12-13 00:51:21][1] freeRenderImages:0x0000027FA6103300 multiBmp:0x00000280E15D2D40
[2022-12-13 00:51:22][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20031.tif in:0sec. 
[2022-12-13 00:51:22][1] OCT:Passes saved in:0.73sec. 
[2022-12-13 00:51:22][0] Passes saved in:0.73sec. 
[2022-12-13 00:51:22][1] Delete imageState:0x0000027FA6103300
[2022-12-13 00:51:22][1] freeRenderImages:0x0000027FA6103300 multiBmp:0x00000280E15D2D40
[2022-12-13 00:51:23][1] Starting render frame:32 [OK]
 [OK]
[2022-12-13 00:51:23][1] startVpRender(.....)
[2022-12-13 00:51:23][1] setInteractive(0)[OK] [2022-12-13 00:51:23][1] OCT: 
[2022-12-13 00:51:23][0]  
[2022-12-13 00:51:23][1] OCT:FRAME:32 fps:30
[2022-12-13 00:51:23][0] FRAME:32 fps:30
[2022-12-13 00:51:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:51:23][1] updateCamera()
[2022-12-13 00:51:23][1] ApplyCImager enDenoise:1
[2022-12-13 00:51:23][1] ImageObject::isUpdated()
[2022-12-13 00:51:23][1] ImageObject::isUpdated()
[2022-12-13 00:51:23][1] Check others time:0.859  256[2022-12-13 00:51:23][1] Check Object Updates....[2022-12-13 00:51:23][1] Check started[2022-12-13 00:51:23][1] find And Check BaseObjects 32[2022-12-13 00:51:23][1] Generate mesh data....[2022-12-13 00:51:23][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:51:23][1] Transfer hair: maneHAIR[2022-12-13 00:51:24][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:51:24][1] Transfer hair: tailHAIR[2022-12-13 00:51:24][1] checkPathTracing()
[2022-12-13 00:51:24][1] create PathTracing
[2022-12-13 00:51:24][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 00:51:24][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:51:24][1] ApiUpdate Wait:1 Caller:startVpRender tm:239.324ms.  [OK]
[2022-12-13 00:51:25][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:51:25][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:51:25][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:51:25][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:51:25][1] OCT:VRAM used/free/max:2.713Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:25.687Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:51:25][0] VRAM used/free/max:2.713Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:25.687Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:51:25][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.976Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:51:25][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:51:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:25][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:51:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:26][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:51:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:26][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:51:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:26][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:51:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:27][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:51:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:27][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:51:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:27][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:51:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:27][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:51:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:28][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:51:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:28][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:51:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:29][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:51:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:29][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:51:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:30][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:51:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:31][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:51:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:32][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:51:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:33][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:51:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:34][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:51:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:36][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:51:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:38][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:51:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:40][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:51:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:42][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:51:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:44][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:51:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:46][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:51:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:48][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:51:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:50][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:51:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:52][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:51:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:54][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:51:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:56][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:51:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:57][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:51:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:51:59][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:51:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:02][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:52:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:04][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:52:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:05][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:52:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:07][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:52:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:10][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:52:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:12][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:52:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:15][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:52:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:17][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:52:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:21][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:52:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:25][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:52:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:29][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:52:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:31][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:52:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:31][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:52:31][1] beautyDenoiser progress:1
[2022-12-13 00:52:31][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:52:31][1] Create imageState:0x0000027F96E85300
[2022-12-13 00:52:31][1] StoreAllRenderPasses:0x0000027F96E85300  passCnt:2 
[2022-12-13 00:52:31][1] OCT:Tonemapping the all passes tm:72.545
[2022-12-13 00:52:31][0] Tonemapping the all passes tm:72.545
[2022-12-13 00:52:31][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:52:31][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:52:31][1] OCT:stored passes in:46.618msec  cores=12
[2022-12-13 00:52:31][0] stored passes in:46.618msec  cores=12
[2022-12-13 00:52:31][1] OCT:Displaying passes in tm=3.633
[2022-12-13 00:52:31][0] Displaying passes in tm=3.633
[2022-12-13 00:52:31][1] freeRenderImages:0x0000027F96E85300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:52:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20032.tif in:0sec. 
[2022-12-13 00:52:32][1] OCT:Passes saved in:0.831sec. 
[2022-12-13 00:52:32][0] Passes saved in:0.831sec. 
[2022-12-13 00:52:32][1] Delete imageState:0x0000027F96E85300
[2022-12-13 00:52:32][1] freeRenderImages:0x0000027F96E85300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:52:33][1] Starting render frame:33 [OK]
 [OK]
[2022-12-13 00:52:33][1] startVpRender(.....)
[2022-12-13 00:52:33][1] setInteractive(0)[OK] [2022-12-13 00:52:33][1] OCT: 
[2022-12-13 00:52:33][0]  
[2022-12-13 00:52:33][1] OCT:FRAME:33 fps:30
[2022-12-13 00:52:33][0] FRAME:33 fps:30
[2022-12-13 00:52:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:52:33][1] updateCamera()
[2022-12-13 00:52:33][1] ApplyCImager enDenoise:1
[2022-12-13 00:52:33][1] ImageObject::isUpdated()
[2022-12-13 00:52:33][1] ImageObject::isUpdated()
[2022-12-13 00:52:33][1] Check others time:0.821  256[2022-12-13 00:52:33][1] Check Object Updates....[2022-12-13 00:52:33][1] Check started[2022-12-13 00:52:33][1] find And Check BaseObjects 33[2022-12-13 00:52:33][1] Generate mesh data....[2022-12-13 00:52:33][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:52:33][1] Transfer hair: maneHAIR[2022-12-13 00:52:34][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:52:34][1] Transfer hair: tailHAIR[2022-12-13 00:52:34][1] checkPathTracing()
[2022-12-13 00:52:34][1] create PathTracing
[2022-12-13 00:52:34][1] applyPTParams:0x0000027C99FB55F0
[2022-12-13 00:52:34][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:52:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:228.821ms.  [OK]
[2022-12-13 00:52:34][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:52:34][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:52:34][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:52:34][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:52:34][1] OCT:VRAM used/free/max:2.713Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:25.968Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:52:34][0] VRAM used/free/max:2.713Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:25.968Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:52:34][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.976Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:52:34][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:52:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:35][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:52:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:36][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:52:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:36][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:52:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:36][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:52:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:37][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:52:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:37][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:52:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:37][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:52:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:38][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:52:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:38][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:52:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:39][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:52:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:39][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:52:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:40][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:52:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:41][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:52:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:42][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:52:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:43][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:52:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:44][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:52:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:46][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:52:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:48][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:52:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:50][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:52:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:51][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:52:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:53][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:52:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:56][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:52:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:58][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:52:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:52:59][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:52:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:01][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:53:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:03][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:53:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:05][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:53:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:07][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:53:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:09][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:53:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:11][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:53:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:13][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:53:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:15][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:53:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:17][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:53:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:19][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:53:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:21][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:53:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:25][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:53:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:27][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:53:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:31][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:53:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:35][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:53:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:39][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:53:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:41][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:53:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:41][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:53:41][1] beautyDenoiser progress:1
[2022-12-13 00:53:41][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:53:41][1] Create imageState:0x0000027FAF323F00
[2022-12-13 00:53:41][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 00:53:41][1] OCT:Tonemapping the all passes tm:32.714
[2022-12-13 00:53:41][0] Tonemapping the all passes tm:32.714
[2022-12-13 00:53:41][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:53:41][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:53:41][1] OCT:stored passes in:14.877msec  cores=12
[2022-12-13 00:53:41][0] stored passes in:14.877msec  cores=12
[2022-12-13 00:53:41][1] OCT:Displaying passes in tm=3.121
[2022-12-13 00:53:41][0] Displaying passes in tm=3.121
[2022-12-13 00:53:41][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:53:42][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20033.tif in:0sec. 
[2022-12-13 00:53:42][1] OCT:Passes saved in:0.751sec. 
[2022-12-13 00:53:42][0] Passes saved in:0.751sec. 
[2022-12-13 00:53:42][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 00:53:42][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:53:43][1] Starting render frame:34 [OK]
 [OK]
[2022-12-13 00:53:43][1] startVpRender(.....)
[2022-12-13 00:53:43][1] setInteractive(0)[OK] [2022-12-13 00:53:43][1] OCT: 
[2022-12-13 00:53:43][0]  
[2022-12-13 00:53:43][1] OCT:FRAME:34 fps:30
[2022-12-13 00:53:43][0] FRAME:34 fps:30
[2022-12-13 00:53:43][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:53:43][1] updateCamera()
[2022-12-13 00:53:43][1] ApplyCImager enDenoise:1
[2022-12-13 00:53:43][1] ImageObject::isUpdated()
[2022-12-13 00:53:43][1] ImageObject::isUpdated()
[2022-12-13 00:53:43][1] Check others time:0.758  256[2022-12-13 00:53:43][1] Check Object Updates....[2022-12-13 00:53:43][1] Check started[2022-12-13 00:53:43][1] find And Check BaseObjects 34[2022-12-13 00:53:43][1] Generate mesh data....[2022-12-13 00:53:43][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:53:43][1] Transfer hair: maneHAIR[2022-12-13 00:53:43][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:53:43][1] Transfer hair: tailHAIR[2022-12-13 00:53:44][1] checkPathTracing()
[2022-12-13 00:53:44][1] create PathTracing
[2022-12-13 00:53:44][1] applyPTParams:0x0000027D189C9F30
[2022-12-13 00:53:44][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:53:44][1] ApiUpdate Wait:1 Caller:startVpRender tm:238.766ms.  [OK]
[2022-12-13 00:53:44][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:53:44][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:53:44][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:53:44][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:53:44][1] OCT:VRAM used/free/max:2.713Gb/15.988Gb/24Gb  Out-of-core used:0Kb  RAM used:26.383Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:53:44][0] VRAM used/free/max:2.713Gb/15.988Gb/24Gb  Out-of-core used:0Kb  RAM used:26.383Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:53:44][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.988Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-13 00:53:44][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:53:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:45][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:53:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:45][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:53:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:46][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:53:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:46][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:53:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:46][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:53:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:46][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:53:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:47][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:53:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:47][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:53:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:47][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:53:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:48][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:53:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:49][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:53:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:49][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:53:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:50][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:53:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:51][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:53:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:52][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:53:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:53][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:53:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:54][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:53:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:56][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:53:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:53:58][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:53:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:00][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:54:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:01][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:54:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:03][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:54:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:06][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:54:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:08][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:54:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:09][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:54:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:11][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:54:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:13][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:54:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:15][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:54:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:17][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:54:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:19][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:54:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:21][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:54:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:23][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:54:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:24][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:54:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:26][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:54:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:29][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:54:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:31][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:54:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:34][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:54:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:36][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:54:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:40][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:54:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:44][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:54:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:48][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:54:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:49][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:54:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:50][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:54:50][1] beautyDenoiser progress:1
[2022-12-13 00:54:50][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:54:50][1] Create imageState:0x0000027F5BB9CC00
[2022-12-13 00:54:50][1] StoreAllRenderPasses:0x0000027F5BB9CC00  passCnt:2 
[2022-12-13 00:54:50][1] OCT:Tonemapping the all passes tm:32.356
[2022-12-13 00:54:50][0] Tonemapping the all passes tm:32.356
[2022-12-13 00:54:50][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 00:54:50][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:54:50][1] OCT:stored passes in:15.78msec  cores=12
[2022-12-13 00:54:50][0] stored passes in:15.78msec  cores=12
[2022-12-13 00:54:50][1] OCT:Displaying passes in tm=3.174
[2022-12-13 00:54:50][0] Displaying passes in tm=3.174
[2022-12-13 00:54:50][1] freeRenderImages:0x0000027F5BB9CC00 multiBmp:0x00000280E15D2D40
[2022-12-13 00:54:50][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20034.tif in:0sec. 
[2022-12-13 00:54:50][1] OCT:Passes saved in:0.735sec. 
[2022-12-13 00:54:50][0] Passes saved in:0.735sec. 
[2022-12-13 00:54:50][1] Delete imageState:0x0000027F5BB9CC00
[2022-12-13 00:54:50][1] freeRenderImages:0x0000027F5BB9CC00 multiBmp:0x00000280E15D2D40
[2022-12-13 00:54:52][1] Starting render frame:35 [OK]
 [OK]
[2022-12-13 00:54:52][1] startVpRender(.....)
[2022-12-13 00:54:52][1] setInteractive(0)[OK] [2022-12-13 00:54:52][1] OCT: 
[2022-12-13 00:54:52][0]  
[2022-12-13 00:54:52][1] OCT:FRAME:35 fps:30
[2022-12-13 00:54:52][0] FRAME:35 fps:30
[2022-12-13 00:54:52][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:54:52][1] updateCamera()
[2022-12-13 00:54:52][1] ApplyCImager enDenoise:1
[2022-12-13 00:54:52][1] ImageObject::isUpdated()
[2022-12-13 00:54:52][1] ImageObject::isUpdated()
[2022-12-13 00:54:52][1] Check others time:0.906  256[2022-12-13 00:54:52][1] Check Object Updates....[2022-12-13 00:54:52][1] Check started[2022-12-13 00:54:52][1] find And Check BaseObjects 35[2022-12-13 00:54:52][1] Generate mesh data....[2022-12-13 00:54:52][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:54:52][1] Transfer hair: maneHAIR[2022-12-13 00:54:52][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:54:52][1] Transfer hair: tailHAIR[2022-12-13 00:54:52][1] checkPathTracing()
[2022-12-13 00:54:52][1] create PathTracing
[2022-12-13 00:54:52][1] applyPTParams:0x0000027DB06F0970
[2022-12-13 00:54:52][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:54:52][1] ApiUpdate Wait:1 Caller:startVpRender tm:220.506ms.  [OK]
[2022-12-13 00:54:53][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:54:53][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:54:53][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:54:53][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:54:53][1] OCT:VRAM used/free/max:2.713Gb/15.979Gb/24Gb  Out-of-core used:0Kb  RAM used:25.092Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:54:53][0] VRAM used/free/max:2.713Gb/15.979Gb/24Gb  Out-of-core used:0Kb  RAM used:25.092Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:54:53][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.979Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-13 00:54:53][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:54:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:54][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:54:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:54][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:54:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:55][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:54:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:55][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:54:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:55][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:54:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:55][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:54:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:56][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:54:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:56][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:54:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:56][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:54:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:57][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:54:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:57][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:54:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:58][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:54:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:58][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:54:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:54:59][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:54:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:01][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:55:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:02][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:55:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:02][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:55:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:04][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:55:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:07][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:55:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:09][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:55:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:10][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:55:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:12][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:55:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:14][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:55:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:16][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:55:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:18][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:55:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:20][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:55:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:22][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:55:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:24][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:55:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:25][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:55:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:27][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:55:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:30][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:55:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:32][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:55:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:33][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:55:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:35][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:55:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:38][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:55:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:40][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:55:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:43][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:55:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:46][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:55:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:49][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:55:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:53][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:55:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:57][1] Render progress  cspp/maxspp:255/256
[2022-12-13 00:55:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:58][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:55:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:59][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:55:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:55:59][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:55:59][1] beautyDenoiser progress:1
[2022-12-13 00:55:59][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:55:59][1] Create imageState:0x00000280DFBE6B00
[2022-12-13 00:55:59][1] StoreAllRenderPasses:0x00000280DFBE6B00  passCnt:2 
[2022-12-13 00:55:59][1] OCT:Tonemapping the all passes tm:30.577
[2022-12-13 00:55:59][0] Tonemapping the all passes tm:30.577
[2022-12-13 00:55:59][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:55:59][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:55:59][1] OCT:stored passes in:16.164msec  cores=12
[2022-12-13 00:55:59][0] stored passes in:16.164msec  cores=12
[2022-12-13 00:55:59][1] OCT:Displaying passes in tm=3.224
[2022-12-13 00:55:59][0] Displaying passes in tm=3.224
[2022-12-13 00:55:59][1] freeRenderImages:0x00000280DFBE6B00 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:56:00][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20035.tif in:0sec. 
[2022-12-13 00:56:00][1] OCT:Passes saved in:0.741sec. 
[2022-12-13 00:56:00][0] Passes saved in:0.741sec. 
[2022-12-13 00:56:00][1] Delete imageState:0x00000280DFBE6B00
[2022-12-13 00:56:00][1] freeRenderImages:0x00000280DFBE6B00 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:56:01][1] Starting render frame:36 [OK]
 [OK]
[2022-12-13 00:56:01][1] startVpRender(.....)
[2022-12-13 00:56:01][1] setInteractive(0)[OK] [2022-12-13 00:56:01][1] OCT: 
[2022-12-13 00:56:01][0]  
[2022-12-13 00:56:01][1] OCT:FRAME:36 fps:30
[2022-12-13 00:56:01][0] FRAME:36 fps:30
[2022-12-13 00:56:01][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:56:01][1] updateCamera()
[2022-12-13 00:56:01][1] ApplyCImager enDenoise:1
[2022-12-13 00:56:01][1] ImageObject::isUpdated()
[2022-12-13 00:56:01][1] ImageObject::isUpdated()
[2022-12-13 00:56:01][1] Check others time:0.717  256[2022-12-13 00:56:01][1] Check Object Updates....[2022-12-13 00:56:01][1] Check started[2022-12-13 00:56:01][1] find And Check BaseObjects 36[2022-12-13 00:56:01][1] Generate mesh data....[2022-12-13 00:56:02][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:56:02][1] Transfer hair: maneHAIR[2022-12-13 00:56:02][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:56:02][1] Transfer hair: tailHAIR[2022-12-13 00:56:02][1] checkPathTracing()
[2022-12-13 00:56:02][1] create PathTracing
[2022-12-13 00:56:02][1] applyPTParams:0x0000027C8EFD7450
[2022-12-13 00:56:02][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:56:02][1] ApiUpdate Wait:1 Caller:startVpRender tm:243.497ms.  [OK]
[2022-12-13 00:56:03][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:56:03][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:56:03][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:56:03][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:56:03][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:25.775Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:56:03][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:25.775Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:56:03][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:56:03][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:56:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:03][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:56:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:04][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:56:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:04][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:56:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:05][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:56:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:05][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:56:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:05][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:56:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:06][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:56:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:06][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:56:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:06][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:56:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:07][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:56:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:08][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:56:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:08][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:56:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:09][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:56:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:10][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:56:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:11][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:56:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:12][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:56:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:14][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:56:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:16][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:56:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:18][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:56:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:20][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:56:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:22][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:56:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:24][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:56:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:26][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:56:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:28][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:56:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:29][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:56:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:32][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:56:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:34][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:56:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:35][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:56:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:37][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:56:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:40][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:56:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:42][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:56:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:43][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:56:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:45][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:56:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:47][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:56:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:49][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:56:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:53][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:56:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:55][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:56:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:56:58][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:56:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:03][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:57:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:07][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:57:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:08][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:57:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:08][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:57:08][1] beautyDenoiser progress:1
[2022-12-13 00:57:08][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:57:08][1] Create imageState:0x0000027FAF323F00
[2022-12-13 00:57:08][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 00:57:08][1] OCT:Tonemapping the all passes tm:45.441
[2022-12-13 00:57:08][0] Tonemapping the all passes tm:45.441
[2022-12-13 00:57:08][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:57:08][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:57:08][1] OCT:stored passes in:20.404msec  cores=12
[2022-12-13 00:57:08][0] stored passes in:20.404msec  cores=12
[2022-12-13 00:57:08][1] OCT:Displaying passes in tm=3.407
[2022-12-13 00:57:08][0] Displaying passes in tm=3.407
[2022-12-13 00:57:08][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:57:09][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20036.tif in:0sec. 
[2022-12-13 00:57:09][1] OCT:Passes saved in:0.771sec. 
[2022-12-13 00:57:09][0] Passes saved in:0.771sec. 
[2022-12-13 00:57:09][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 00:57:09][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 00:57:10][1] Starting render frame:37 [OK]
 [OK]
[2022-12-13 00:57:10][1] startVpRender(.....)
[2022-12-13 00:57:10][1] setInteractive(0)[OK] [2022-12-13 00:57:10][1] OCT: 
[2022-12-13 00:57:10][0]  
[2022-12-13 00:57:10][1] OCT:FRAME:37 fps:30
[2022-12-13 00:57:10][0] FRAME:37 fps:30
[2022-12-13 00:57:10][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:57:10][1] updateCamera()
[2022-12-13 00:57:10][1] ApplyCImager enDenoise:1
[2022-12-13 00:57:10][1] ImageObject::isUpdated()
[2022-12-13 00:57:10][1] ImageObject::isUpdated()
[2022-12-13 00:57:10][1] Check others time:0.899  256[2022-12-13 00:57:10][1] Check Object Updates....[2022-12-13 00:57:10][1] Check started[2022-12-13 00:57:10][1] find And Check BaseObjects 37[2022-12-13 00:57:10][1] Generate mesh data....[2022-12-13 00:57:11][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:57:11][1] Transfer hair: maneHAIR[2022-12-13 00:57:11][1] Hair is prepared in 31 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:57:11][1] Transfer hair: tailHAIR[2022-12-13 00:57:11][1] checkPathTracing()
[2022-12-13 00:57:11][1] create PathTracing
[2022-12-13 00:57:11][1] applyPTParams:0x0000027C99FB31F0
[2022-12-13 00:57:11][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:57:11][1] ApiUpdate Wait:1 Caller:startVpRender tm:247.703ms.  [OK]
[2022-12-13 00:57:12][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:57:12][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:57:12][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:57:12][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:57:12][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:25.991Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:57:12][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:25.991Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:57:12][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:57:12][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:57:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:13][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:57:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:13][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:57:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:14][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:57:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:14][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:57:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:14][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:57:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:14][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:57:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:15][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:57:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:15][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:57:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:15][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:57:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:16][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:57:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:16][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:57:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:17][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:57:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:17][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:57:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:18][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:57:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:20][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:57:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:21][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:57:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:22][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:57:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:24][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:57:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:26][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:57:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:28][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:57:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:29][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:57:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:31][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:57:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:34][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:57:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:36][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:57:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:37][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:57:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:39][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:57:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:41][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:57:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:43][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:57:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:45][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:57:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:47][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:57:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:49][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:57:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:51][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:57:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:53][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:57:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:54][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:57:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:57][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:57:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:57:59][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:57:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:03][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:58:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:05][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:58:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:09][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:58:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:13][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:58:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:17][1] Render progress  cspp/maxspp:255/256
[2022-12-13 00:58:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:18][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:58:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:19][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:58:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:19][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:58:19][1] beautyDenoiser progress:1
[2022-12-13 00:58:19][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:58:19][1] Create imageState:0x00000281AEE56C00
[2022-12-13 00:58:19][1] StoreAllRenderPasses:0x00000281AEE56C00  passCnt:2 
[2022-12-13 00:58:19][1] OCT:Tonemapping the all passes tm:34.667
[2022-12-13 00:58:19][0] Tonemapping the all passes tm:34.667
[2022-12-13 00:58:19][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 00:58:19][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:58:19][1] OCT:stored passes in:16.096msec  cores=12
[2022-12-13 00:58:19][0] stored passes in:16.096msec  cores=12
[2022-12-13 00:58:19][1] OCT:Displaying passes in tm=3.218
[2022-12-13 00:58:19][0] Displaying passes in tm=3.218
[2022-12-13 00:58:19][1] freeRenderImages:0x00000281AEE56C00 multiBmp:0x00000280E15D2D40
[2022-12-13 00:58:20][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20037.tif in:0sec. 
[2022-12-13 00:58:20][1] OCT:Passes saved in:0.744sec. 
[2022-12-13 00:58:20][0] Passes saved in:0.744sec. 
[2022-12-13 00:58:20][1] Delete imageState:0x00000281AEE56C00
[2022-12-13 00:58:20][1] freeRenderImages:0x00000281AEE56C00 multiBmp:0x00000280E15D2D40
[2022-12-13 00:58:21][1] Starting render frame:38 [OK]
 [OK]
[2022-12-13 00:58:21][1] startVpRender(.....)
[2022-12-13 00:58:21][1] setInteractive(0)[OK] [2022-12-13 00:58:21][1] OCT: 
[2022-12-13 00:58:21][0]  
[2022-12-13 00:58:21][1] OCT:FRAME:38 fps:30
[2022-12-13 00:58:21][0] FRAME:38 fps:30
[2022-12-13 00:58:21][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:58:21][1] updateCamera()
[2022-12-13 00:58:21][1] ApplyCImager enDenoise:1
[2022-12-13 00:58:21][1] ImageObject::isUpdated()
[2022-12-13 00:58:21][1] ImageObject::isUpdated()
[2022-12-13 00:58:21][1] Check others time:0.844  256[2022-12-13 00:58:21][1] Check Object Updates....[2022-12-13 00:58:21][1] Check started[2022-12-13 00:58:21][1] find And Check BaseObjects 38[2022-12-13 00:58:21][1] Generate mesh data....[2022-12-13 00:58:21][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:58:21][1] Transfer hair: maneHAIR[2022-12-13 00:58:22][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:58:22][1] Transfer hair: tailHAIR[2022-12-13 00:58:22][1] checkPathTracing()
[2022-12-13 00:58:22][1] create PathTracing
[2022-12-13 00:58:22][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 00:58:22][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:58:22][1] ApiUpdate Wait:1 Caller:startVpRender tm:283.845ms.  [OK]
[2022-12-13 00:58:22][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:58:22][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:58:22][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:58:22][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:58:22][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:26.138Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:58:22][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:26.138Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:58:22][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 00:58:22][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:58:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:23][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:58:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:24][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:58:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:24][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:58:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:24][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:58:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:25][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:58:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:25][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:58:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:25][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:58:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:25][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:58:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:26][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:58:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:26][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:58:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:27][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:58:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:27][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:58:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:28][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:58:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:29][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:58:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:30][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:58:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:31][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:58:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:32][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:58:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:34][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:58:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:37][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:58:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:39][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:58:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:40][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:58:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:42][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:58:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:45][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:58:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:47][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:58:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:48][1] Render progress  cspp/maxspp:96/256
[2022-12-13 00:58:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:50][1] Render progress  cspp/maxspp:104/256
[2022-12-13 00:58:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:53][1] Render progress  cspp/maxspp:112/256
[2022-12-13 00:58:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:55][1] Render progress  cspp/maxspp:120/256
[2022-12-13 00:58:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:56][1] Render progress  cspp/maxspp:128/256
[2022-12-13 00:58:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:58:58][1] Render progress  cspp/maxspp:136/256
[2022-12-13 00:58:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:01][1] Render progress  cspp/maxspp:144/256
[2022-12-13 00:59:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:03][1] Render progress  cspp/maxspp:152/256
[2022-12-13 00:59:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:04][1] Render progress  cspp/maxspp:160/256
[2022-12-13 00:59:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:06][1] Render progress  cspp/maxspp:168/256
[2022-12-13 00:59:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:09][1] Render progress  cspp/maxspp:176/256
[2022-12-13 00:59:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:11][1] Render progress  cspp/maxspp:184/256
[2022-12-13 00:59:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:15][1] Render progress  cspp/maxspp:200/256
[2022-12-13 00:59:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:17][1] Render progress  cspp/maxspp:208/256
[2022-12-13 00:59:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:21][1] Render progress  cspp/maxspp:224/256
[2022-12-13 00:59:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:25][1] Render progress  cspp/maxspp:239/256
[2022-12-13 00:59:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:29][1] Render progress  cspp/maxspp:255/256
[2022-12-13 00:59:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:30][1] Render progress  cspp/maxspp:256/256
[2022-12-13 00:59:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:31][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 00:59:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:31][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 00:59:31][1] beautyDenoiser progress:1
[2022-12-13 00:59:31][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 00:59:31][1] Create imageState:0x00000281A8996F00
[2022-12-13 00:59:31][1] StoreAllRenderPasses:0x00000281A8996F00  passCnt:2 
[2022-12-13 00:59:31][1] OCT:Tonemapping the all passes tm:33.709
[2022-12-13 00:59:31][0] Tonemapping the all passes tm:33.709
[2022-12-13 00:59:31][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:59:31][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 00:59:31][1] OCT:stored passes in:15.378msec  cores=12
[2022-12-13 00:59:31][0] stored passes in:15.378msec  cores=12
[2022-12-13 00:59:31][1] OCT:Displaying passes in tm=3.199
[2022-12-13 00:59:31][0] Displaying passes in tm=3.199
[2022-12-13 00:59:31][1] freeRenderImages:0x00000281A8996F00 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:59:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20038.tif in:0sec. 
[2022-12-13 00:59:32][1] OCT:Passes saved in:0.746sec. 
[2022-12-13 00:59:32][0] Passes saved in:0.746sec. 
[2022-12-13 00:59:32][1] Delete imageState:0x00000281A8996F00
[2022-12-13 00:59:32][1] freeRenderImages:0x00000281A8996F00 multiBmp:0x0000027FAF2C9D40
[2022-12-13 00:59:33][1] Starting render frame:39 [OK]
 [OK]
[2022-12-13 00:59:33][1] startVpRender(.....)
[2022-12-13 00:59:33][1] setInteractive(0)[OK] [2022-12-13 00:59:33][1] OCT: 
[2022-12-13 00:59:33][0]  
[2022-12-13 00:59:33][1] OCT:FRAME:39 fps:30
[2022-12-13 00:59:33][0] FRAME:39 fps:30
[2022-12-13 00:59:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 00:59:33][1] updateCamera()
[2022-12-13 00:59:33][1] ApplyCImager enDenoise:1
[2022-12-13 00:59:33][1] ImageObject::isUpdated()
[2022-12-13 00:59:33][1] ImageObject::isUpdated()
[2022-12-13 00:59:33][1] Check others time:0.776  256[2022-12-13 00:59:33][1] Check Object Updates....[2022-12-13 00:59:33][1] Check started[2022-12-13 00:59:33][1] find And Check BaseObjects 39[2022-12-13 00:59:33][1] Generate mesh data....[2022-12-13 00:59:33][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 00:59:33][1] Transfer hair: maneHAIR[2022-12-13 00:59:34][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 00:59:34][1] Transfer hair: tailHAIR[2022-12-13 00:59:34][1] checkPathTracing()
[2022-12-13 00:59:34][1] create PathTracing
[2022-12-13 00:59:34][1] applyPTParams:0x0000027C99FB31F0
[2022-12-13 00:59:34][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 00:59:34][1] ApiUpdate Wait:1 Caller:startVpRender tm:250.769ms.  [OK]
[2022-12-13 00:59:35][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:59:35][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 00:59:35][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:59:35][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 00:59:35][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:26.203Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:59:35][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:26.203Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 00:59:35][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 00:59:35][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:59:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:35][1] Render progress  cspp/maxspp:1/256
[2022-12-13 00:59:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:36][1] Render progress  cspp/maxspp:2/256
[2022-12-13 00:59:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:36][1] Render progress  cspp/maxspp:3/256
[2022-12-13 00:59:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:36][1] Render progress  cspp/maxspp:4/256
[2022-12-13 00:59:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:37][1] Render progress  cspp/maxspp:5/256
[2022-12-13 00:59:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:37][1] Render progress  cspp/maxspp:6/256
[2022-12-13 00:59:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:38][1] Render progress  cspp/maxspp:7/256
[2022-12-13 00:59:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:38][1] Render progress  cspp/maxspp:8/256
[2022-12-13 00:59:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:38][1] Render progress  cspp/maxspp:10/256
[2022-12-13 00:59:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:39][1] Render progress  cspp/maxspp:12/256
[2022-12-13 00:59:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:40][1] Render progress  cspp/maxspp:14/256
[2022-12-13 00:59:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:40][1] Render progress  cspp/maxspp:16/256
[2022-12-13 00:59:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:41][1] Render progress  cspp/maxspp:20/256
[2022-12-13 00:59:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:42][1] Render progress  cspp/maxspp:24/256
[2022-12-13 00:59:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:43][1] Render progress  cspp/maxspp:28/256
[2022-12-13 00:59:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:44][1] Render progress  cspp/maxspp:32/256
[2022-12-13 00:59:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:46][1] Render progress  cspp/maxspp:40/256
[2022-12-13 00:59:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:49][1] Render progress  cspp/maxspp:48/256
[2022-12-13 00:59:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:51][1] Render progress  cspp/maxspp:56/256
[2022-12-13 00:59:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:52][1] Render progress  cspp/maxspp:64/256
[2022-12-13 00:59:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:54][1] Render progress  cspp/maxspp:72/256
[2022-12-13 00:59:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:57][1] Render progress  cspp/maxspp:80/256
[2022-12-13 00:59:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 00:59:59][1] Render progress  cspp/maxspp:88/256
[2022-12-13 00:59:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:00][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:00:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:02][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:00:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:05][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:00:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:07][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:00:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:08][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:00:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:10][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:00:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:13][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:00:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:15][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:00:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:16][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:00:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:18][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:00:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:20][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:00:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:22][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:00:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:26][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:00:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:28][1] Render progress  cspp/maxspp:208/256
[2022-12-13 01:00:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:32][1] Render progress  cspp/maxspp:224/256
[2022-12-13 01:00:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:36][1] Render progress  cspp/maxspp:239/256
[2022-12-13 01:00:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:40][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:00:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:41][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:00:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:41][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:00:41][1] beautyDenoiser progress:1
[2022-12-13 01:00:41][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:00:41][1] Create imageState:0x0000027FAF323F00
[2022-12-13 01:00:42][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 01:00:42][1] OCT:Tonemapping the all passes tm:33.063
[2022-12-13 01:00:42][0] Tonemapping the all passes tm:33.063
[2022-12-13 01:00:42][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:00:42][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:00:42][1] OCT:stored passes in:17.177msec  cores=12
[2022-12-13 01:00:42][0] stored passes in:17.177msec  cores=12
[2022-12-13 01:00:42][1] OCT:Displaying passes in tm=3.252
[2022-12-13 01:00:42][0] Displaying passes in tm=3.252
[2022-12-13 01:00:42][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:00:42][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20039.tif in:0sec. 
[2022-12-13 01:00:42][1] OCT:Passes saved in:0.752sec. 
[2022-12-13 01:00:42][0] Passes saved in:0.752sec. 
[2022-12-13 01:00:42][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 01:00:42][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:00:43][1] Starting render frame:40 [OK]
 [OK]
[2022-12-13 01:00:43][1] startVpRender(.....)
[2022-12-13 01:00:43][1] setInteractive(0)[OK] [2022-12-13 01:00:43][1] OCT: 
[2022-12-13 01:00:43][0]  
[2022-12-13 01:00:43][1] OCT:FRAME:40 fps:30
[2022-12-13 01:00:43][0] FRAME:40 fps:30
[2022-12-13 01:00:43][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:00:43][1] updateCamera()
[2022-12-13 01:00:43][1] ApplyCImager enDenoise:1
[2022-12-13 01:00:43][1] ImageObject::isUpdated()
[2022-12-13 01:00:43][1] ImageObject::isUpdated()
[2022-12-13 01:00:43][1] Check others time:0.761  256[2022-12-13 01:00:43][1] Check Object Updates....[2022-12-13 01:00:43][1] Check started[2022-12-13 01:00:43][1] find And Check BaseObjects 40[2022-12-13 01:00:43][1] Generate mesh data....[2022-12-13 01:00:44][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:00:44][1] Transfer hair: maneHAIR[2022-12-13 01:00:44][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:00:44][1] Transfer hair: tailHAIR[2022-12-13 01:00:44][1] checkPathTracing()
[2022-12-13 01:00:44][1] create PathTracing
[2022-12-13 01:00:44][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 01:00:44][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:00:44][1] ApiUpdate Wait:1 Caller:startVpRender tm:230.033ms.  [OK]
[2022-12-13 01:00:45][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:00:45][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:00:45][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:00:45][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:00:45][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:25.968Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:00:45][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:25.968Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:00:45][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:00:45][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:00:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:46][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:00:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:46][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:00:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:47][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:00:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:47][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:00:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:47][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:00:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:48][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:00:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:48][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:00:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:48][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:00:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:49][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:00:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:50][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:00:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:50][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:00:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:51][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:00:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:52][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:00:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:53][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:00:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:54][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:00:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:55][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:00:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:57][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:00:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:00:59][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:00:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:01][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:01:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:03][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:01:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:04][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:01:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:07][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:01:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:09][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:01:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:10][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:01:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:12][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:01:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:15][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:01:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:17][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:01:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:18][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:01:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:21][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:01:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:23][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:01:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:25][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:01:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:27][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:01:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:29][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:01:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:31][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:01:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:34][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:01:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:37][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:01:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:40][1] Render progress  cspp/maxspp:208/256
[2022-12-13 01:01:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:43][1] Render progress  cspp/maxspp:224/256
[2022-12-13 01:01:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:47][1] Render progress  cspp/maxspp:239/256
[2022-12-13 01:01:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:52][1] Render progress  cspp/maxspp:255/256
[2022-12-13 01:01:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:52][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:01:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:53][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:01:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:53][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:01:53][1] beautyDenoiser progress:1
[2022-12-13 01:01:53][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:01:53][1] Create imageState:0x00000282AAA56C00
[2022-12-13 01:01:54][1] StoreAllRenderPasses:0x00000282AAA56C00  passCnt:2 
[2022-12-13 01:01:54][1] OCT:Tonemapping the all passes tm:31.469
[2022-12-13 01:01:54][0] Tonemapping the all passes tm:31.469
[2022-12-13 01:01:54][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 01:01:54][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:01:54][1] OCT:stored passes in:16.232msec  cores=12
[2022-12-13 01:01:54][0] stored passes in:16.232msec  cores=12
[2022-12-13 01:01:54][1] OCT:Displaying passes in tm=3.135
[2022-12-13 01:01:54][0] Displaying passes in tm=3.135
[2022-12-13 01:01:54][1] freeRenderImages:0x00000282AAA56C00 multiBmp:0x00000280E15D2D40
[2022-12-13 01:01:54][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20040.tif in:0sec. 
[2022-12-13 01:01:54][1] OCT:Passes saved in:0.742sec. 
[2022-12-13 01:01:54][0] Passes saved in:0.742sec. 
[2022-12-13 01:01:54][1] Delete imageState:0x00000282AAA56C00
[2022-12-13 01:01:54][1] freeRenderImages:0x00000282AAA56C00 multiBmp:0x00000280E15D2D40
[2022-12-13 01:01:55][1] Starting render frame:41 [OK]
 [OK]
[2022-12-13 01:01:55][1] startVpRender(.....)
[2022-12-13 01:01:55][1] setInteractive(0)[OK] [2022-12-13 01:01:55][1] OCT: 
[2022-12-13 01:01:55][0]  
[2022-12-13 01:01:55][1] OCT:FRAME:41 fps:30
[2022-12-13 01:01:55][0] FRAME:41 fps:30
[2022-12-13 01:01:55][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:01:55][1] updateCamera()
[2022-12-13 01:01:55][1] ApplyCImager enDenoise:1
[2022-12-13 01:01:55][1] ImageObject::isUpdated()
[2022-12-13 01:01:55][1] ImageObject::isUpdated()
[2022-12-13 01:01:55][1] Check others time:0.868  256[2022-12-13 01:01:55][1] Check Object Updates....[2022-12-13 01:01:55][1] Check started[2022-12-13 01:01:55][1] find And Check BaseObjects 41[2022-12-13 01:01:55][1] Generate mesh data....[2022-12-13 01:01:56][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:01:56][1] Transfer hair: maneHAIR[2022-12-13 01:01:56][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:01:56][1] Transfer hair: tailHAIR[2022-12-13 01:01:56][1] checkPathTracing()
[2022-12-13 01:01:56][1] create PathTracing
[2022-12-13 01:01:56][1] applyPTParams:0x0000027D189CB010
[2022-12-13 01:01:56][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:01:56][1] ApiUpdate Wait:1 Caller:startVpRender tm:219.061ms.  [OK]
[2022-12-13 01:01:57][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:01:57][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:01:57][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:01:57][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:01:57][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:26.009Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:01:57][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:26.009Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:01:57][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 01:01:57][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:01:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:58][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:01:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:58][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:01:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:59][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:01:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:59][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:01:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:59][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:01:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:01:59][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:01:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:00][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:02:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:00][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:02:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:00][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:02:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:01][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:02:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:02][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:02:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:02][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:02:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:02][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:02:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:04][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:02:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:05][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:02:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:06][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:02:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:07][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:02:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:09][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:02:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:11][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:02:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:13][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:02:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:15][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:02:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:17][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:02:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:20][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:02:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:22][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:02:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:23][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:02:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:25][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:02:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:28][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:02:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:30][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:02:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:31][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:02:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:33][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:02:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:36][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:02:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:38][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:02:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:39][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:02:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:41][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:02:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:44][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:02:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:46][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:02:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:49][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:02:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:52][1] Render progress  cspp/maxspp:208/256
[2022-12-13 01:02:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:02:55][1] Render progress  cspp/maxspp:224/256
[2022-12-13 01:02:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:00][1] Render progress  cspp/maxspp:239/256
[2022-12-13 01:03:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:04][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:03:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:05][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:03:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:06][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:03:06][1] beautyDenoiser progress:1
[2022-12-13 01:03:06][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:03:06][1] Create imageState:0x0000028093323300
[2022-12-13 01:03:06][1] StoreAllRenderPasses:0x0000028093323300  passCnt:2 
[2022-12-13 01:03:06][1] OCT:Tonemapping the all passes tm:36.65
[2022-12-13 01:03:06][0] Tonemapping the all passes tm:36.65
[2022-12-13 01:03:06][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:03:06][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:03:06][1] OCT:stored passes in:17.564msec  cores=12
[2022-12-13 01:03:06][0] stored passes in:17.564msec  cores=12
[2022-12-13 01:03:06][1] OCT:Displaying passes in tm=3.633
[2022-12-13 01:03:06][0] Displaying passes in tm=3.633
[2022-12-13 01:03:06][1] freeRenderImages:0x0000028093323300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:03:06][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20041.tif in:0sec. 
[2022-12-13 01:03:06][1] OCT:Passes saved in:0.748sec. 
[2022-12-13 01:03:06][0] Passes saved in:0.748sec. 
[2022-12-13 01:03:06][1] Delete imageState:0x0000028093323300
[2022-12-13 01:03:06][1] freeRenderImages:0x0000028093323300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:03:08][1] Starting render frame:42 [OK]
 [OK]
[2022-12-13 01:03:08][1] startVpRender(.....)
[2022-12-13 01:03:08][1] setInteractive(0)[OK] [2022-12-13 01:03:08][1] OCT: 
[2022-12-13 01:03:08][0]  
[2022-12-13 01:03:08][1] OCT:FRAME:42 fps:30
[2022-12-13 01:03:08][0] FRAME:42 fps:30
[2022-12-13 01:03:08][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:03:08][1] updateCamera()
[2022-12-13 01:03:08][1] ApplyCImager enDenoise:1
[2022-12-13 01:03:08][1] ImageObject::isUpdated()
[2022-12-13 01:03:08][1] ImageObject::isUpdated()
[2022-12-13 01:03:08][1] Check others time:0.732  256[2022-12-13 01:03:08][1] Check Object Updates....[2022-12-13 01:03:08][1] Check started[2022-12-13 01:03:08][1] find And Check BaseObjects 42[2022-12-13 01:03:08][1] Generate mesh data....[2022-12-13 01:03:08][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:03:08][1] Transfer hair: maneHAIR[2022-12-13 01:03:08][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:03:08][1] Transfer hair: tailHAIR[2022-12-13 01:03:08][1] checkPathTracing()
[2022-12-13 01:03:08][1] create PathTracing
[2022-12-13 01:03:08][1] applyPTParams:0x0000027DB06EE450
[2022-12-13 01:03:08][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:03:08][1] ApiUpdate Wait:1 Caller:startVpRender tm:240.834ms.  [OK]
[2022-12-13 01:03:09][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:03:09][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:03:09][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:03:09][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:03:09][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:26.056Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:03:09][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:26.056Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:03:09][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 01:03:09][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:03:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:10][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:03:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:10][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:03:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:11][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:03:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:11][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:03:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:11][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:03:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:11][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:03:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:12][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:03:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:12][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:03:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:12][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:03:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:13][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:03:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:13][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:03:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:14][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:03:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:14][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:03:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:15][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:03:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:17][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:03:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:18][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:03:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:18][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:03:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:20][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:03:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:23][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:03:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:25][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:03:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:26][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:03:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:28][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:03:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:30][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:03:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:32][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:03:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:34][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:03:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:35][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:03:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:38][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:03:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:40][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:03:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:41][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:03:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:43][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:03:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:46][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:03:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:48][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:03:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:49][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:03:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:51][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:03:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:53][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:03:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:55][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:03:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:03:59][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:03:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:01][1] Render progress  cspp/maxspp:208/256
[2022-12-13 01:04:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:04][1] Render progress  cspp/maxspp:224/256
[2022-12-13 01:04:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:08][1] Render progress  cspp/maxspp:239/256
[2022-12-13 01:04:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:13][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:04:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:14][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:04:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:14][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:04:14][1] beautyDenoiser progress:1
[2022-12-13 01:04:14][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:04:14][1] Create imageState:0x0000027FAF323F00
[2022-12-13 01:04:14][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 01:04:14][1] OCT:Tonemapping the all passes tm:31.871
[2022-12-13 01:04:14][0] Tonemapping the all passes tm:31.871
[2022-12-13 01:04:14][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:04:14][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:04:14][1] OCT:stored passes in:16.892msec  cores=12
[2022-12-13 01:04:14][0] stored passes in:16.892msec  cores=12
[2022-12-13 01:04:14][1] OCT:Displaying passes in tm=3.272
[2022-12-13 01:04:14][0] Displaying passes in tm=3.272
[2022-12-13 01:04:14][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:04:15][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20042.tif in:0sec. 
[2022-12-13 01:04:15][1] OCT:Passes saved in:0.743sec. 
[2022-12-13 01:04:15][0] Passes saved in:0.743sec. 
[2022-12-13 01:04:15][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 01:04:15][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:04:16][1] Starting render frame:43 [OK]
 [OK]
[2022-12-13 01:04:16][1] startVpRender(.....)
[2022-12-13 01:04:16][1] setInteractive(0)[OK] [2022-12-13 01:04:16][1] OCT: 
[2022-12-13 01:04:16][0]  
[2022-12-13 01:04:16][1] OCT:FRAME:43 fps:30
[2022-12-13 01:04:16][0] FRAME:43 fps:30
[2022-12-13 01:04:16][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:04:16][1] updateCamera()
[2022-12-13 01:04:16][1] ApplyCImager enDenoise:1
[2022-12-13 01:04:16][1] ImageObject::isUpdated()
[2022-12-13 01:04:16][1] ImageObject::isUpdated()
[2022-12-13 01:04:16][1] Check others time:0.773  256[2022-12-13 01:04:16][1] Check Object Updates....[2022-12-13 01:04:16][1] Check started[2022-12-13 01:04:16][1] find And Check BaseObjects 43[2022-12-13 01:04:16][1] Generate mesh data....[2022-12-13 01:04:17][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:04:17][1] Transfer hair: maneHAIR[2022-12-13 01:04:17][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:04:17][1] Transfer hair: tailHAIR[2022-12-13 01:04:17][1] checkPathTracing()
[2022-12-13 01:04:17][1] create PathTracing
[2022-12-13 01:04:17][1] applyPTParams:0x0000027DB06EC290
[2022-12-13 01:04:17][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:04:17][1] ApiUpdate Wait:1 Caller:startVpRender tm:235.096ms.  [OK]
[2022-12-13 01:04:18][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:04:18][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:04:18][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:04:18][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:04:18][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:26.275Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:04:18][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:26.275Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:04:18][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 01:04:18][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:04:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:18][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:04:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:19][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:04:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:19][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:04:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:19][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:04:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:20][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:04:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:20][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:04:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:21][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:04:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:21][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:04:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:21][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:04:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:22][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:04:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:23][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:04:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:23][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:04:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:24][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:04:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:25][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:04:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:26][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:04:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:27][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:04:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:29][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:04:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:31][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:04:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:33][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:04:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:35][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:04:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:37][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:04:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:39][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:04:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:41][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:04:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:42][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:04:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:44][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:04:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:47][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:04:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:49][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:04:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:51][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:04:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:53][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:04:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:55][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:04:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:57][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:04:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:04:59][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:04:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:01][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:05:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:03][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:05:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:05][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:05:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:09][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:05:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:11][1] Render progress  cspp/maxspp:208/256
[2022-12-13 01:05:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:15][1] Render progress  cspp/maxspp:224/256
[2022-12-13 01:05:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:19][1] Render progress  cspp/maxspp:239/256
[2022-12-13 01:05:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:23][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:05:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:24][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:05:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:25][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:05:25][1] beautyDenoiser progress:1
[2022-12-13 01:05:25][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:05:25][1] Create imageState:0x0000028154323300
[2022-12-13 01:05:25][1] StoreAllRenderPasses:0x0000028154323300  passCnt:2 
[2022-12-13 01:05:25][1] OCT:Tonemapping the all passes tm:31.947
[2022-12-13 01:05:25][0] Tonemapping the all passes tm:31.947
[2022-12-13 01:05:25][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 01:05:25][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:05:25][1] OCT:stored passes in:15.875msec  cores=12
[2022-12-13 01:05:25][0] stored passes in:15.875msec  cores=12
[2022-12-13 01:05:25][1] OCT:Displaying passes in tm=3.067
[2022-12-13 01:05:25][0] Displaying passes in tm=3.067
[2022-12-13 01:05:25][1] freeRenderImages:0x0000028154323300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:05:25][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20043.tif in:0sec. 
[2022-12-13 01:05:25][1] OCT:Passes saved in:0.744sec. 
[2022-12-13 01:05:25][0] Passes saved in:0.744sec. 
[2022-12-13 01:05:25][1] Delete imageState:0x0000028154323300
[2022-12-13 01:05:25][1] freeRenderImages:0x0000028154323300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:05:26][1] Starting render frame:44 [OK]
 [OK]
[2022-12-13 01:05:26][1] startVpRender(.....)
[2022-12-13 01:05:26][1] setInteractive(0)[OK] [2022-12-13 01:05:26][1] OCT: 
[2022-12-13 01:05:26][0]  
[2022-12-13 01:05:26][1] OCT:FRAME:44 fps:30
[2022-12-13 01:05:26][0] FRAME:44 fps:30
[2022-12-13 01:05:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:05:26][1] updateCamera()
[2022-12-13 01:05:26][1] ApplyCImager enDenoise:1
[2022-12-13 01:05:26][1] ImageObject::isUpdated()
[2022-12-13 01:05:26][1] ImageObject::isUpdated()
[2022-12-13 01:05:26][1] Check others time:0.762  256[2022-12-13 01:05:26][1] Check Object Updates....[2022-12-13 01:05:26][1] Check started[2022-12-13 01:05:26][1] find And Check BaseObjects 44[2022-12-13 01:05:26][1] Generate mesh data....[2022-12-13 01:05:27][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:05:27][1] Transfer hair: maneHAIR[2022-12-13 01:05:27][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:05:27][1] Transfer hair: tailHAIR[2022-12-13 01:05:27][1] checkPathTracing()
[2022-12-13 01:05:27][1] create PathTracing
[2022-12-13 01:05:27][1] applyPTParams:0x0000027C8EFD8530
[2022-12-13 01:05:27][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:05:27][1] ApiUpdate Wait:1 Caller:startVpRender tm:213.839ms.  [OK]
[2022-12-13 01:05:28][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:05:28][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:05:28][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:05:28][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:05:28][1] OCT:VRAM used/free/max:2.713Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:25.477Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:05:28][0] VRAM used/free/max:2.713Gb/15.976Gb/24Gb  Out-of-core used:0Kb  RAM used:25.477Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:05:28][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.976Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:05:28][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:05:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:29][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:05:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:29][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:05:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:30][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:05:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:30][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:05:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:30][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:05:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:31][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:05:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:31][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:05:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:31][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:05:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:32][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:05:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:32][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:05:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:33][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:05:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:33][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:05:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:34][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:05:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:35][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:05:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:36][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:05:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:37][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:05:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:39][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:05:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:42][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:05:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:43][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:05:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:45][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:05:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:47][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:05:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:49][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:05:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:51][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:05:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:53][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:05:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:55][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:05:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:57][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:05:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:05:59][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:05:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:00][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:06:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:02][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:06:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:05][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:06:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:06][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:06:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:08][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:06:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:10][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:06:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:12][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:06:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:14][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:06:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:17][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:06:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:20][1] Render progress  cspp/maxspp:208/256
[2022-12-13 01:06:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:23][1] Render progress  cspp/maxspp:224/256
[2022-12-13 01:06:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:27][1] Render progress  cspp/maxspp:239/256
[2022-12-13 01:06:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:32][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:06:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:33][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:06:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:33][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:06:33][1] beautyDenoiser progress:1
[2022-12-13 01:06:33][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:06:33][1] Create imageState:0x000002808BFA5300
[2022-12-13 01:06:33][1] StoreAllRenderPasses:0x000002808BFA5300  passCnt:2 
[2022-12-13 01:06:33][1] OCT:Tonemapping the all passes tm:30.169
[2022-12-13 01:06:33][0] Tonemapping the all passes tm:30.169
[2022-12-13 01:06:33][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:06:33][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:06:33][1] OCT:stored passes in:15.331msec  cores=12
[2022-12-13 01:06:33][0] stored passes in:15.331msec  cores=12
[2022-12-13 01:06:33][1] OCT:Displaying passes in tm=3.09
[2022-12-13 01:06:33][0] Displaying passes in tm=3.09
[2022-12-13 01:06:33][1] freeRenderImages:0x000002808BFA5300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:06:34][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20044.tif in:0sec. 
[2022-12-13 01:06:34][1] OCT:Passes saved in:0.74sec. 
[2022-12-13 01:06:34][0] Passes saved in:0.74sec. 
[2022-12-13 01:06:34][1] Delete imageState:0x000002808BFA5300
[2022-12-13 01:06:34][1] freeRenderImages:0x000002808BFA5300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:06:35][1] Starting render frame:45 [OK]
 [OK]
[2022-12-13 01:06:35][1] startVpRender(.....)
[2022-12-13 01:06:35][1] setInteractive(0)[OK] [2022-12-13 01:06:35][1] OCT: 
[2022-12-13 01:06:35][0]  
[2022-12-13 01:06:35][1] OCT:FRAME:45 fps:30
[2022-12-13 01:06:35][0] FRAME:45 fps:30
[2022-12-13 01:06:35][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:06:35][1] updateCamera()
[2022-12-13 01:06:35][1] ApplyCImager enDenoise:1
[2022-12-13 01:06:35][1] ImageObject::isUpdated()
[2022-12-13 01:06:35][1] ImageObject::isUpdated()
[2022-12-13 01:06:35][1] Check others time:0.78  256[2022-12-13 01:06:35][1] Check Object Updates....[2022-12-13 01:06:35][1] Check started[2022-12-13 01:06:35][1] find And Check BaseObjects 45[2022-12-13 01:06:35][1] Generate mesh data....[2022-12-13 01:06:35][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:06:35][1] Transfer hair: maneHAIR[2022-12-13 01:06:36][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:06:36][1] Transfer hair: tailHAIR[2022-12-13 01:06:36][1] checkPathTracing()
[2022-12-13 01:06:36][1] create PathTracing
[2022-12-13 01:06:36][1] applyPTParams:0x0000027C99FB6C70
[2022-12-13 01:06:36][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:06:36][1] ApiUpdate Wait:1 Caller:startVpRender tm:255.08ms.  [OK]
[2022-12-13 01:06:37][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:06:37][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:06:37][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:06:37][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:06:37][1] OCT:VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:25.575Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:06:37][0] VRAM used/free/max:2.713Gb/15.989Gb/24Gb  Out-of-core used:0Kb  RAM used:25.575Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:06:37][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.989Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 01:06:37][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:06:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:37][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:06:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:38][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:06:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:38][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:06:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:38][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:06:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:39][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:06:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:39][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:06:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:39][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:06:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:39][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:06:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:40][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:06:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:40][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:06:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:41][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:06:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:41][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:06:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:42][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:06:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:43][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:06:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:44][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:06:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:45][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:06:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:46][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:06:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:48][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:06:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:50][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:06:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:52][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:06:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:53][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:06:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:55][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:06:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:06:58][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:06:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:00][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:07:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:01][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:07:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:03][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:07:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:05][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:07:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:07][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:07:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:09][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:07:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:11][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:07:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:13][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:07:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:15][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:07:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:17][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:07:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:19][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:07:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:21][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:07:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:23][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:07:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:26][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:07:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:29][1] Render progress  cspp/maxspp:208/256
[2022-12-13 01:07:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:32][1] Render progress  cspp/maxspp:224/256
[2022-12-13 01:07:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:36][1] Render progress  cspp/maxspp:239/256
[2022-12-13 01:07:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:41][1] Render progress  cspp/maxspp:255/256
[2022-12-13 01:07:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:41][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:07:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:43][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:07:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:43][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:07:43][1] beautyDenoiser progress:1
[2022-12-13 01:07:43][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:07:43][1] Create imageState:0x0000027FAF323F00
[2022-12-13 01:07:43][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 01:07:43][1] OCT:Tonemapping the all passes tm:32.892
[2022-12-13 01:07:43][0] Tonemapping the all passes tm:32.892
[2022-12-13 01:07:43][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:07:43][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:07:43][1] OCT:stored passes in:16.998msec  cores=12
[2022-12-13 01:07:43][0] stored passes in:16.998msec  cores=12
[2022-12-13 01:07:43][1] OCT:Displaying passes in tm=3.086
[2022-12-13 01:07:43][0] Displaying passes in tm=3.086
[2022-12-13 01:07:43][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:07:44][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20045.tif in:0sec. 
[2022-12-13 01:07:44][1] OCT:Passes saved in:0.756sec. 
[2022-12-13 01:07:44][0] Passes saved in:0.756sec. 
[2022-12-13 01:07:44][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 01:07:44][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:07:45][1] Starting render frame:46 [OK]
 [OK]
[2022-12-13 01:07:45][1] startVpRender(.....)
[2022-12-13 01:07:45][1] setInteractive(0)[OK] [2022-12-13 01:07:45][1] OCT: 
[2022-12-13 01:07:45][0]  
[2022-12-13 01:07:45][1] OCT:FRAME:46 fps:30
[2022-12-13 01:07:45][0] FRAME:46 fps:30
[2022-12-13 01:07:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:07:45][1] updateCamera()
[2022-12-13 01:07:45][1] ApplyCImager enDenoise:1
[2022-12-13 01:07:45][1] ImageObject::isUpdated()
[2022-12-13 01:07:45][1] ImageObject::isUpdated()
[2022-12-13 01:07:45][1] Check others time:0.752  256[2022-12-13 01:07:45][1] Check Object Updates....[2022-12-13 01:07:45][1] Check started[2022-12-13 01:07:45][1] find And Check BaseObjects 46[2022-12-13 01:07:45][1] Generate mesh data....[2022-12-13 01:07:45][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:07:45][1] Transfer hair: maneHAIR[2022-12-13 01:07:45][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:07:45][1] Transfer hair: tailHAIR[2022-12-13 01:07:45][1] checkPathTracing()
[2022-12-13 01:07:45][1] create PathTracing
[2022-12-13 01:07:45][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 01:07:45][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:07:45][1] ApiUpdate Wait:1 Caller:startVpRender tm:274.176ms.  [OK]
[2022-12-13 01:07:46][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:07:46][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:07:46][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:07:46][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:07:46][1] OCT:VRAM used/free/max:2.713Gb/15.975Gb/24Gb  Out-of-core used:0Kb  RAM used:25.894Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:07:46][0] VRAM used/free/max:2.713Gb/15.975Gb/24Gb  Out-of-core used:0Kb  RAM used:25.894Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:07:46][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.975Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 01:07:46][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:07:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:47][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:07:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:48][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:07:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:48][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:07:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:48][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:07:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:49][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:07:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:49][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:07:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:49][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:07:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:50][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:07:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:50][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:07:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:51][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:07:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:52][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:07:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:52][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:07:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:53][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:07:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:54][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:07:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:55][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:07:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:56][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:07:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:07:58][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:07:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:01][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:08:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:03][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:08:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:04][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:08:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:06][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:08:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:09][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:08:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:11][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:08:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:12][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:08:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:14][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:08:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:17][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:08:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:19][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:08:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:20][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:08:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:22][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:08:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:24][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:08:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:26][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:08:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:28][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:08:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:30][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:08:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:32][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:08:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:34][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:08:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:37][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:08:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:40][1] Render progress  cspp/maxspp:208/256
[2022-12-13 01:08:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:43][1] Render progress  cspp/maxspp:224/256
[2022-12-13 01:08:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:47][1] Render progress  cspp/maxspp:239/256
[2022-12-13 01:08:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:52][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:08:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:53][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:08:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:53][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:08:53][1] beautyDenoiser progress:1
[2022-12-13 01:08:53][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:08:53][1] Create imageState:0x000002808BFA5300
[2022-12-13 01:08:53][1] StoreAllRenderPasses:0x000002808BFA5300  passCnt:2 
[2022-12-13 01:08:53][1] OCT:Tonemapping the all passes tm:33.367
[2022-12-13 01:08:53][0] Tonemapping the all passes tm:33.367
[2022-12-13 01:08:53][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 01:08:53][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:08:53][1] OCT:stored passes in:16.193msec  cores=12
[2022-12-13 01:08:53][0] stored passes in:16.193msec  cores=12
[2022-12-13 01:08:53][1] OCT:Displaying passes in tm=5.741
[2022-12-13 01:08:53][0] Displaying passes in tm=5.741
[2022-12-13 01:08:53][1] freeRenderImages:0x000002808BFA5300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:08:54][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20046.tif in:0sec. 
[2022-12-13 01:08:54][1] OCT:Passes saved in:0.699sec. 
[2022-12-13 01:08:54][0] Passes saved in:0.699sec. 
[2022-12-13 01:08:54][1] Delete imageState:0x000002808BFA5300
[2022-12-13 01:08:54][1] freeRenderImages:0x000002808BFA5300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:08:55][1] Starting render frame:47 [OK]
 [OK]
[2022-12-13 01:08:55][1] startVpRender(.....)
[2022-12-13 01:08:55][1] setInteractive(0)[OK] [2022-12-13 01:08:55][1] OCT: 
[2022-12-13 01:08:55][0]  
[2022-12-13 01:08:55][1] OCT:FRAME:47 fps:30
[2022-12-13 01:08:55][0] FRAME:47 fps:30
[2022-12-13 01:08:55][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:08:55][1] updateCamera()
[2022-12-13 01:08:55][1] ApplyCImager enDenoise:1
[2022-12-13 01:08:55][1] ImageObject::isUpdated()
[2022-12-13 01:08:55][1] ImageObject::isUpdated()
[2022-12-13 01:08:55][1] Check others time:0.855  256[2022-12-13 01:08:55][1] Check Object Updates....[2022-12-13 01:08:55][1] Check started[2022-12-13 01:08:55][1] find And Check BaseObjects 47[2022-12-13 01:08:55][1] Generate mesh data....[2022-12-13 01:08:55][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:08:55][1] Transfer hair: maneHAIR[2022-12-13 01:08:56][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:08:56][1] Transfer hair: tailHAIR[2022-12-13 01:08:56][1] checkPathTracing()
[2022-12-13 01:08:56][1] create PathTracing
[2022-12-13 01:08:56][1] applyPTParams:0x0000027C99FB5830
[2022-12-13 01:08:56][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:08:56][1] ApiUpdate Wait:1 Caller:startVpRender tm:212.238ms.  [OK]
[2022-12-13 01:08:57][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:08:57][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:08:57][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:08:57][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:08:57][1] OCT:VRAM used/free/max:2.713Gb/15.974Gb/24Gb  Out-of-core used:0Kb  RAM used:16.756Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:08:57][0] VRAM used/free/max:2.713Gb/15.974Gb/24Gb  Out-of-core used:0Kb  RAM used:16.756Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:08:57][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.974Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:08:57][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:08:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:57][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:08:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:58][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:08:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:58][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:08:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:58][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:08:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:59][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:08:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:59][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:08:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:59][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:08:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:08:59][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:08:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:00][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:09:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:00][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:09:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:01][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:09:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:01][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:09:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:02][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:09:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:03][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:09:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:04][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:09:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:05][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:09:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:06][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:09:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:08][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:09:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:10][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:09:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:12][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:09:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:13][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:09:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:15][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:09:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:18][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:09:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:20][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:09:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:21][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:09:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:23][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:09:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:25][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:09:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:27][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:09:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:29][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:09:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:31][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:09:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:33][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:09:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:35][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:09:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:37][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:09:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:39][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:09:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:41][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:09:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:43][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:09:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:46][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:09:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:49][1] Render progress  cspp/maxspp:208/256
[2022-12-13 01:09:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:52][1] Render progress  cspp/maxspp:224/256
[2022-12-13 01:09:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:09:56][1] Render progress  cspp/maxspp:239/256
[2022-12-13 01:09:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:01][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:10:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:02][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:10:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:02][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:10:02][1] beautyDenoiser progress:1
[2022-12-13 01:10:02][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:10:02][1] Create imageState:0x0000028010963300
[2022-12-13 01:10:02][1] StoreAllRenderPasses:0x0000028010963300  passCnt:2 
[2022-12-13 01:10:02][1] OCT:Tonemapping the all passes tm:32.51
[2022-12-13 01:10:02][0] Tonemapping the all passes tm:32.51
[2022-12-13 01:10:02][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:10:02][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:10:02][1] OCT:stored passes in:16.205msec  cores=12
[2022-12-13 01:10:02][0] stored passes in:16.205msec  cores=12
[2022-12-13 01:10:02][1] OCT:Displaying passes in tm=3.261
[2022-12-13 01:10:02][0] Displaying passes in tm=3.261
[2022-12-13 01:10:02][1] freeRenderImages:0x0000028010963300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:10:03][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20047.tif in:0sec. 
[2022-12-13 01:10:03][1] OCT:Passes saved in:0.735sec. 
[2022-12-13 01:10:03][0] Passes saved in:0.735sec. 
[2022-12-13 01:10:03][1] Delete imageState:0x0000028010963300
[2022-12-13 01:10:03][1] freeRenderImages:0x0000028010963300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:10:04][1] Starting render frame:48 [OK]
 [OK]
[2022-12-13 01:10:04][1] startVpRender(.....)
[2022-12-13 01:10:04][1] setInteractive(0)[OK] [2022-12-13 01:10:04][1] OCT: 
[2022-12-13 01:10:04][0]  
[2022-12-13 01:10:04][1] OCT:FRAME:48 fps:30
[2022-12-13 01:10:04][0] FRAME:48 fps:30
[2022-12-13 01:10:04][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:10:04][1] updateCamera()
[2022-12-13 01:10:04][1] ApplyCImager enDenoise:1
[2022-12-13 01:10:04][1] ImageObject::isUpdated()
[2022-12-13 01:10:04][1] ImageObject::isUpdated()
[2022-12-13 01:10:04][1] Check others time:0.876  256[2022-12-13 01:10:04][1] Check Object Updates....[2022-12-13 01:10:04][1] Check started[2022-12-13 01:10:04][1] find And Check BaseObjects 48[2022-12-13 01:10:04][1] Generate mesh data....[2022-12-13 01:10:04][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:10:04][1] Transfer hair: maneHAIR[2022-12-13 01:10:05][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:10:05][1] Transfer hair: tailHAIR[2022-12-13 01:10:05][1] checkPathTracing()
[2022-12-13 01:10:05][1] create PathTracing
[2022-12-13 01:10:05][1] applyPTParams:0x0000027C99FB31F0
[2022-12-13 01:10:05][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:10:05][1] ApiUpdate Wait:1 Caller:startVpRender tm:224.783ms.  [OK]
[2022-12-13 01:10:06][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:10:06][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:10:06][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:10:06][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:10:06][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:16.86Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:10:06][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:16.86Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:10:06][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:10:06][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:10:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:07][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:10:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:08][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:10:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:08][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:10:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:09][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:10:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:09][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:10:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:10][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:10:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:11][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:10:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:11][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:10:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:11][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:10:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:12][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:10:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:13][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:10:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:14][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:10:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:14][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:10:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:15][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:10:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:16][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:10:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:17][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:10:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:18][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:10:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:20][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:10:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:22][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:10:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:24][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:10:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:26][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:10:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:28][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:10:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:30][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:10:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:32][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:10:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:33][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:10:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:35][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:10:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:38][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:10:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:40][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:10:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:41][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:10:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:43][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:10:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:45][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:10:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:47][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:10:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:49][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:10:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:51][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:10:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:53][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:10:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:55][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:10:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:10:59][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:10:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:01][1] Render progress  cspp/maxspp:208/256
[2022-12-13 01:11:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:04][1] Render progress  cspp/maxspp:224/256
[2022-12-13 01:11:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:09][1] Render progress  cspp/maxspp:239/256
[2022-12-13 01:11:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:13][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:11:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:15][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:11:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:15][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:11:15][1] beautyDenoiser progress:1
[2022-12-13 01:11:15][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:11:15][1] Create imageState:0x0000027FAF323F00
[2022-12-13 01:11:15][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 01:11:15][1] OCT:Tonemapping the all passes tm:32.695
[2022-12-13 01:11:15][0] Tonemapping the all passes tm:32.695
[2022-12-13 01:11:15][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:11:15][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:11:15][1] OCT:stored passes in:15.013msec  cores=12
[2022-12-13 01:11:15][0] stored passes in:15.013msec  cores=12
[2022-12-13 01:11:15][1] OCT:Displaying passes in tm=3.277
[2022-12-13 01:11:15][0] Displaying passes in tm=3.277
[2022-12-13 01:11:15][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:11:16][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20048.tif in:0sec. 
[2022-12-13 01:11:16][1] OCT:Passes saved in:0.731sec. 
[2022-12-13 01:11:16][0] Passes saved in:0.731sec. 
[2022-12-13 01:11:16][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 01:11:16][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:11:17][1] Starting render frame:49 [OK]
 [OK]
[2022-12-13 01:11:17][1] startVpRender(.....)
[2022-12-13 01:11:17][1] setInteractive(0)[OK] [2022-12-13 01:11:17][1] OCT: 
[2022-12-13 01:11:17][0]  
[2022-12-13 01:11:17][1] OCT:FRAME:49 fps:30
[2022-12-13 01:11:17][0] FRAME:49 fps:30
[2022-12-13 01:11:17][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:11:17][1] updateCamera()
[2022-12-13 01:11:17][1] ApplyCImager enDenoise:1
[2022-12-13 01:11:17][1] ImageObject::isUpdated()
[2022-12-13 01:11:17][1] ImageObject::isUpdated()
[2022-12-13 01:11:17][1] Check others time:0.97  256[2022-12-13 01:11:17][1] Check Object Updates....[2022-12-13 01:11:17][1] Check started[2022-12-13 01:11:17][1] find And Check BaseObjects 49[2022-12-13 01:11:17][1] Generate mesh data....[2022-12-13 01:11:18][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:11:18][1] Transfer hair: maneHAIR[2022-12-13 01:11:18][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:11:18][1] Transfer hair: tailHAIR[2022-12-13 01:11:18][1] checkPathTracing()
[2022-12-13 01:11:18][1] create PathTracing
[2022-12-13 01:11:18][1] applyPTParams:0x0000027D189CA4D0
[2022-12-13 01:11:18][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:11:18][1] ApiUpdate Wait:1 Caller:startVpRender tm:210.176ms.  [OK]
[2022-12-13 01:11:19][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:11:19][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:11:19][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:11:19][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:11:19][1] OCT:VRAM used/free/max:2.713Gb/15.975Gb/24Gb  Out-of-core used:0Kb  RAM used:16.931Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:11:19][0] VRAM used/free/max:2.713Gb/15.975Gb/24Gb  Out-of-core used:0Kb  RAM used:16.931Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:11:19][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.975Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-13 01:11:19][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:11:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:20][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:11:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:21][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:11:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:21][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:11:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:22][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:11:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:22][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:11:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:23][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:11:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:23][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:11:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:24][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:11:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:24][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:11:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:25][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:11:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:26][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:11:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:26][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:11:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:27][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:11:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:28][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:11:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:29][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:11:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:30][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:11:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:31][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:11:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:33][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:11:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:35][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:11:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:37][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:11:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:38][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:11:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:40][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:11:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:43][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:11:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:45][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:11:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:46][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:11:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:48][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:11:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:50][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:11:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:52][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:11:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:54][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:11:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:56][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:11:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:11:58][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:11:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:00][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:12:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:02][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:12:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:04][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:12:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:06][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:12:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:08][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:12:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:11][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:12:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:14][1] Render progress  cspp/maxspp:208/256
[2022-12-13 01:12:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:17][1] Render progress  cspp/maxspp:224/256
[2022-12-13 01:12:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:21][1] Render progress  cspp/maxspp:239/256
[2022-12-13 01:12:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:26][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:12:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:27][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:12:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:27][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:12:27][1] beautyDenoiser progress:1
[2022-12-13 01:12:27][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:12:27][1] Create imageState:0x0000027DF8B23300
[2022-12-13 01:12:27][1] StoreAllRenderPasses:0x0000027DF8B23300  passCnt:2 
[2022-12-13 01:12:27][1] OCT:Tonemapping the all passes tm:31.548
[2022-12-13 01:12:27][0] Tonemapping the all passes tm:31.548
[2022-12-13 01:12:27][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 01:12:27][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:12:27][1] OCT:stored passes in:15.173msec  cores=12
[2022-12-13 01:12:27][0] stored passes in:15.173msec  cores=12
[2022-12-13 01:12:27][1] OCT:Displaying passes in tm=3.383
[2022-12-13 01:12:27][0] Displaying passes in tm=3.383
[2022-12-13 01:12:27][1] freeRenderImages:0x0000027DF8B23300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:12:28][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20049.tif in:0sec. 
[2022-12-13 01:12:28][1] OCT:Passes saved in:0.738sec. 
[2022-12-13 01:12:28][0] Passes saved in:0.738sec. 
[2022-12-13 01:12:28][1] Delete imageState:0x0000027DF8B23300
[2022-12-13 01:12:28][1] freeRenderImages:0x0000027DF8B23300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:12:29][1] Starting render frame:50 [OK]
 [OK]
[2022-12-13 01:12:29][1] startVpRender(.....)
[2022-12-13 01:12:29][1] setInteractive(0)[OK] [2022-12-13 01:12:29][1] OCT: 
[2022-12-13 01:12:29][0]  
[2022-12-13 01:12:29][1] OCT:FRAME:50 fps:30
[2022-12-13 01:12:29][0] FRAME:50 fps:30
[2022-12-13 01:12:29][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:12:29][1] updateCamera()
[2022-12-13 01:12:29][1] ApplyCImager enDenoise:1
[2022-12-13 01:12:29][1] ImageObject::isUpdated()
[2022-12-13 01:12:29][1] ImageObject::isUpdated()
[2022-12-13 01:12:29][1] Check others time:0.841  256[2022-12-13 01:12:29][1] Check Object Updates....[2022-12-13 01:12:29][1] Check started[2022-12-13 01:12:29][1] find And Check BaseObjects 50[2022-12-13 01:12:29][1] Generate mesh data....[2022-12-13 01:12:29][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:12:29][1] Transfer hair: maneHAIR[2022-12-13 01:12:30][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:12:30][1] Transfer hair: tailHAIR[2022-12-13 01:12:30][1] checkPathTracing()
[2022-12-13 01:12:30][1] create PathTracing
[2022-12-13 01:12:30][1] applyPTParams:0x0000027DB06EE330
[2022-12-13 01:12:30][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:12:30][1] ApiUpdate Wait:1 Caller:startVpRender tm:214.974ms.  [OK]
[2022-12-13 01:12:31][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:12:31][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:12:31][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:12:31][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:12:31][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:17.555Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:12:31][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:17.555Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:12:31][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:12:31][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:12:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:32][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:12:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:32][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:12:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:33][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:12:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:33][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:12:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:34][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:12:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:34][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:12:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:35][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:12:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:36][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:12:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:36][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:12:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:37][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:12:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:37][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:12:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:38][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:12:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:38][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:12:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:39][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:12:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:41][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:12:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:42][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:12:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:43][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:12:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:45][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:12:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:47][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:12:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:49][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:12:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:51][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:12:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:53][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:12:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:55][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:12:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:57][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:12:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:12:59][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:12:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:00][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:13:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:03][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:13:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:05][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:13:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:06][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:13:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:08][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:13:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:11][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:13:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:13][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:13:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:14][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:13:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:16][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:13:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:18][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:13:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:21][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:13:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:24][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:13:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:26][1] Render progress  cspp/maxspp:208/256
[2022-12-13 01:13:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:30][1] Render progress  cspp/maxspp:224/256
[2022-12-13 01:13:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:34][1] Render progress  cspp/maxspp:239/256
[2022-12-13 01:13:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:39][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:13:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:40][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:13:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:40][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:13:40][1] beautyDenoiser progress:1
[2022-12-13 01:13:40][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:13:40][1] Create imageState:0x000002829FDA5300
[2022-12-13 01:13:40][1] StoreAllRenderPasses:0x000002829FDA5300  passCnt:2 
[2022-12-13 01:13:40][1] OCT:Tonemapping the all passes tm:35.633
[2022-12-13 01:13:40][0] Tonemapping the all passes tm:35.633
[2022-12-13 01:13:40][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:13:40][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:13:40][1] OCT:stored passes in:15.327msec  cores=12
[2022-12-13 01:13:40][0] stored passes in:15.327msec  cores=12
[2022-12-13 01:13:40][1] OCT:Displaying passes in tm=3.705
[2022-12-13 01:13:40][0] Displaying passes in tm=3.705
[2022-12-13 01:13:40][1] freeRenderImages:0x000002829FDA5300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:13:41][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20050.tif in:0sec. 
[2022-12-13 01:13:41][1] OCT:Passes saved in:0.746sec. 
[2022-12-13 01:13:41][0] Passes saved in:0.746sec. 
[2022-12-13 01:13:41][1] Delete imageState:0x000002829FDA5300
[2022-12-13 01:13:41][1] freeRenderImages:0x000002829FDA5300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:13:42][1] Starting render frame:51 [OK]
 [OK]
[2022-12-13 01:13:42][1] startVpRender(.....)
[2022-12-13 01:13:42][1] setInteractive(0)[OK] [2022-12-13 01:13:42][1] OCT: 
[2022-12-13 01:13:42][0]  
[2022-12-13 01:13:42][1] OCT:FRAME:51 fps:30
[2022-12-13 01:13:42][0] FRAME:51 fps:30
[2022-12-13 01:13:42][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:13:42][1] updateCamera()
[2022-12-13 01:13:42][1] ApplyCImager enDenoise:1
[2022-12-13 01:13:42][1] ImageObject::isUpdated()
[2022-12-13 01:13:42][1] ImageObject::isUpdated()
[2022-12-13 01:13:42][1] Check others time:0.879  256[2022-12-13 01:13:42][1] Check Object Updates....[2022-12-13 01:13:42][1] Check started[2022-12-13 01:13:42][1] find And Check BaseObjects 51[2022-12-13 01:13:42][1] Generate mesh data....[2022-12-13 01:13:42][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:13:42][1] Transfer hair: maneHAIR[2022-12-13 01:13:42][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:13:42][1] Transfer hair: tailHAIR[2022-12-13 01:13:42][1] checkPathTracing()
[2022-12-13 01:13:42][1] create PathTracing
[2022-12-13 01:13:42][1] applyPTParams:0x0000027DB06EC290
[2022-12-13 01:13:42][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:13:42][1] ApiUpdate Wait:1 Caller:startVpRender tm:219.736ms.  [OK]
[2022-12-13 01:13:44][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:13:44][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:13:44][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:13:44][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:13:44][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:17.614Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:13:44][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:17.614Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:13:44][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:13:44][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:13:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:45][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:13:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:45][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:13:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:46][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:13:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:46][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:13:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:47][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:13:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:48][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:13:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:48][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:13:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:49][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:13:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:49][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:13:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:50][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:13:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:50][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:13:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:51][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:13:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:52][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:13:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:53][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:13:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:54][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:13:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:55][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:13:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:56][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:13:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:13:58][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:13:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:00][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:14:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:02][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:14:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:04][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:14:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:05][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:14:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:08][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:14:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:10][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:14:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:11][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:14:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:13][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:14:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:16][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:14:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:18][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:14:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:19][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:14:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:21][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:14:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:24][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:14:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:26][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:14:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:27][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:14:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:29][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:14:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:31][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:14:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:33][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:14:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:37][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:14:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:39][1] Render progress  cspp/maxspp:208/256
[2022-12-13 01:14:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:43][1] Render progress  cspp/maxspp:224/256
[2022-12-13 01:14:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:47][1] Render progress  cspp/maxspp:239/256
[2022-12-13 01:14:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:51][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:14:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:53][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:14:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:53][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:14:53][1] beautyDenoiser progress:1
[2022-12-13 01:14:53][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:14:53][1] Create imageState:0x0000027FAF323F00
[2022-12-13 01:14:53][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 01:14:53][1] OCT:Tonemapping the all passes tm:35.274
[2022-12-13 01:14:53][0] Tonemapping the all passes tm:35.274
[2022-12-13 01:14:53][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:14:53][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:14:53][1] OCT:stored passes in:15.245msec  cores=12
[2022-12-13 01:14:53][0] stored passes in:15.245msec  cores=12
[2022-12-13 01:14:53][1] OCT:Displaying passes in tm=3.301
[2022-12-13 01:14:53][0] Displaying passes in tm=3.301
[2022-12-13 01:14:53][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:14:54][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20051.tif in:0sec. 
[2022-12-13 01:14:54][1] OCT:Passes saved in:0.748sec. 
[2022-12-13 01:14:54][0] Passes saved in:0.748sec. 
[2022-12-13 01:14:54][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 01:14:54][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:14:55][1] Starting render frame:52 [OK]
 [OK]
[2022-12-13 01:14:55][1] startVpRender(.....)
[2022-12-13 01:14:55][1] setInteractive(0)[OK] [2022-12-13 01:14:55][1] OCT: 
[2022-12-13 01:14:55][0]  
[2022-12-13 01:14:55][1] OCT:FRAME:52 fps:30
[2022-12-13 01:14:55][0] FRAME:52 fps:30
[2022-12-13 01:14:55][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:14:55][1] updateCamera()
[2022-12-13 01:14:55][1] ApplyCImager enDenoise:1
[2022-12-13 01:14:55][1] ImageObject::isUpdated()
[2022-12-13 01:14:55][1] ImageObject::isUpdated()
[2022-12-13 01:14:55][1] Check others time:0.782  256[2022-12-13 01:14:55][1] Check Object Updates....[2022-12-13 01:14:55][1] Check started[2022-12-13 01:14:55][1] find And Check BaseObjects 52[2022-12-13 01:14:55][1] Generate mesh data....[2022-12-13 01:14:55][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:14:55][1] Transfer hair: maneHAIR[2022-12-13 01:14:56][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:14:56][1] Transfer hair: tailHAIR[2022-12-13 01:14:56][1] checkPathTracing()
[2022-12-13 01:14:56][1] create PathTracing
[2022-12-13 01:14:56][1] applyPTParams:0x0000027C8EFDB590
[2022-12-13 01:14:56][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:14:56][1] ApiUpdate Wait:1 Caller:startVpRender tm:222.582ms.  [OK]
[2022-12-13 01:14:57][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:14:57][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:14:57][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:14:57][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:14:57][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:15.614Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:14:57][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:15.614Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:14:57][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:14:57][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:14:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:58][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:14:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:58][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:14:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:14:59][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:14:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:00][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:15:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:00][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:15:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:01][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:15:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:01][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:15:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:02][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:15:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:02][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:15:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:03][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:15:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:04][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:15:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:04][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:15:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:05][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:15:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:06][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:15:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:07][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:15:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:08][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:15:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:09][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:15:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:11][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:15:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:13][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:15:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:15][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:15:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:17][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:15:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:19][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:15:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:21][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:15:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:23][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:15:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:25][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:15:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:27][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:15:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:30][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:15:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:32][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:15:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:33][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:15:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:35][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:15:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:38][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:15:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:40][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:15:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:42][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:15:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:44][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:15:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:46][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:15:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:48][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:15:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:51][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:15:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:54][1] Render progress  cspp/maxspp:208/256
[2022-12-13 01:15:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:15:57][1] Render progress  cspp/maxspp:224/256
[2022-12-13 01:15:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:01][1] Render progress  cspp/maxspp:239/256
[2022-12-13 01:16:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:05][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:16:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:07][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:16:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:07][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:16:07][1] beautyDenoiser progress:1
[2022-12-13 01:16:07][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:16:07][1] Create imageState:0x0000027DF8B23300
[2022-12-13 01:16:07][1] StoreAllRenderPasses:0x0000027DF8B23300  passCnt:2 
[2022-12-13 01:16:07][1] OCT:Tonemapping the all passes tm:32.236
[2022-12-13 01:16:07][0] Tonemapping the all passes tm:32.236
[2022-12-13 01:16:07][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 01:16:07][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:16:07][1] OCT:stored passes in:15.904msec  cores=12
[2022-12-13 01:16:07][0] stored passes in:15.904msec  cores=12
[2022-12-13 01:16:07][1] OCT:Displaying passes in tm=3.287
[2022-12-13 01:16:07][0] Displaying passes in tm=3.287
[2022-12-13 01:16:07][1] freeRenderImages:0x0000027DF8B23300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:16:08][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20052.tif in:0sec. 
[2022-12-13 01:16:08][1] OCT:Passes saved in:0.739sec. 
[2022-12-13 01:16:08][0] Passes saved in:0.739sec. 
[2022-12-13 01:16:08][1] Delete imageState:0x0000027DF8B23300
[2022-12-13 01:16:08][1] freeRenderImages:0x0000027DF8B23300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:16:09][1] Starting render frame:53 [OK]
 [OK]
[2022-12-13 01:16:09][1] startVpRender(.....)
[2022-12-13 01:16:09][1] setInteractive(0)[OK] [2022-12-13 01:16:09][1] OCT: 
[2022-12-13 01:16:09][0]  
[2022-12-13 01:16:09][1] OCT:FRAME:53 fps:30
[2022-12-13 01:16:09][0] FRAME:53 fps:30
[2022-12-13 01:16:09][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:16:09][1] updateCamera()
[2022-12-13 01:16:09][1] ApplyCImager enDenoise:1
[2022-12-13 01:16:09][1] ImageObject::isUpdated()
[2022-12-13 01:16:09][1] ImageObject::isUpdated()
[2022-12-13 01:16:09][1] Check others time:0.967  256[2022-12-13 01:16:09][1] Check Object Updates....[2022-12-13 01:16:09][1] Check started[2022-12-13 01:16:09][1] find And Check BaseObjects 53[2022-12-13 01:16:09][1] Generate mesh data....[2022-12-13 01:16:09][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:16:09][1] Transfer hair: maneHAIR[2022-12-13 01:16:10][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:16:10][1] Transfer hair: tailHAIR[2022-12-13 01:16:10][1] checkPathTracing()
[2022-12-13 01:16:10][1] create PathTracing
[2022-12-13 01:16:10][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 01:16:10][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:16:10][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.728ms.  [OK]
[2022-12-13 01:16:11][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:16:11][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:16:11][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:16:11][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:16:11][1] OCT:VRAM used/free/max:2.713Gb/15.984Gb/24Gb  Out-of-core used:0Kb  RAM used:15.781Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:16:11][0] VRAM used/free/max:2.713Gb/15.984Gb/24Gb  Out-of-core used:0Kb  RAM used:15.781Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:16:11][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.984Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:16:11][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:16:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:12][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:16:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:12][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:16:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:13][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:16:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:14][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:16:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:14][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:16:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:15][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:16:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:15][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:16:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:16][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:16:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:16][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:16:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:17][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:16:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:18][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:16:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:18][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:16:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:19][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:16:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:20][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:16:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:21][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:16:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:22][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:16:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:23][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:16:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:25][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:16:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:27][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:16:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:29][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:16:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:30][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:16:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:32][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:16:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:35][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:16:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:37][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:16:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:38][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:16:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:40][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:16:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:43][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:16:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:44][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:16:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:46][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:16:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:48][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:16:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:50][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:16:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:52][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:16:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:54][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:16:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:56][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:16:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:16:58][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:16:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:00][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:17:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:03][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:17:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:06][1] Render progress  cspp/maxspp:208/256
[2022-12-13 01:17:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:09][1] Render progress  cspp/maxspp:224/256
[2022-12-13 01:17:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:13][1] Render progress  cspp/maxspp:239/256
[2022-12-13 01:17:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:18][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:17:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:20][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:17:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:20][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:17:20][1] beautyDenoiser progress:1
[2022-12-13 01:17:20][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:17:20][1] Create imageState:0x0000027F5BBA5300
[2022-12-13 01:17:20][1] StoreAllRenderPasses:0x0000027F5BBA5300  passCnt:2 
[2022-12-13 01:17:20][1] OCT:Tonemapping the all passes tm:37.463
[2022-12-13 01:17:20][0] Tonemapping the all passes tm:37.463
[2022-12-13 01:17:20][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:17:20][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:17:20][1] OCT:stored passes in:14.614msec  cores=12
[2022-12-13 01:17:20][0] stored passes in:14.614msec  cores=12
[2022-12-13 01:17:20][1] OCT:Displaying passes in tm=3.585
[2022-12-13 01:17:20][0] Displaying passes in tm=3.585
[2022-12-13 01:17:20][1] freeRenderImages:0x0000027F5BBA5300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:17:21][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20053.tif in:0sec. 
[2022-12-13 01:17:21][1] OCT:Passes saved in:0.754sec. 
[2022-12-13 01:17:21][0] Passes saved in:0.754sec. 
[2022-12-13 01:17:21][1] Delete imageState:0x0000027F5BBA5300
[2022-12-13 01:17:21][1] freeRenderImages:0x0000027F5BBA5300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:17:22][1] Starting render frame:54 [OK]
 [OK]
[2022-12-13 01:17:22][1] startVpRender(.....)
[2022-12-13 01:17:22][1] setInteractive(0)[OK] [2022-12-13 01:17:22][1] OCT: 
[2022-12-13 01:17:22][0]  
[2022-12-13 01:17:22][1] OCT:FRAME:54 fps:30
[2022-12-13 01:17:22][0] FRAME:54 fps:30
[2022-12-13 01:17:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:17:22][1] updateCamera()
[2022-12-13 01:17:22][1] ApplyCImager enDenoise:1
[2022-12-13 01:17:22][1] ImageObject::isUpdated()
[2022-12-13 01:17:22][1] ImageObject::isUpdated()
[2022-12-13 01:17:22][1] Check others time:0.722  256[2022-12-13 01:17:22][1] Check Object Updates....[2022-12-13 01:17:22][1] Check started[2022-12-13 01:17:22][1] find And Check BaseObjects 54[2022-12-13 01:17:22][1] Generate mesh data....[2022-12-13 01:17:22][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:17:22][1] Transfer hair: maneHAIR[2022-12-13 01:17:23][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:17:23][1] Transfer hair: tailHAIR[2022-12-13 01:17:23][1] checkPathTracing()
[2022-12-13 01:17:23][1] create PathTracing
[2022-12-13 01:17:23][1] applyPTParams:0x0000027C99FB54D0
[2022-12-13 01:17:23][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:17:23][1] ApiUpdate Wait:1 Caller:startVpRender tm:213.846ms.  [OK]
[2022-12-13 01:17:24][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:17:24][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:17:24][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:17:24][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:17:24][1] OCT:VRAM used/free/max:2.713Gb/15.98Gb/24Gb  Out-of-core used:0Kb  RAM used:16.311Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:17:24][0] VRAM used/free/max:2.713Gb/15.98Gb/24Gb  Out-of-core used:0Kb  RAM used:16.311Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:17:24][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.98Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:61
[2022-12-13 01:17:24][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:17:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:25][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:17:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:25][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:17:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:26][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:17:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:27][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:17:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:27][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:17:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:28][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:17:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:28][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:17:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:29][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:17:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:29][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:17:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:30][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:17:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:30][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:17:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:31][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:17:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:32][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:17:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:33][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:17:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:34][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:17:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:35][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:17:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:35][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:17:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:37][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:17:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:40][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:17:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:41][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:17:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:43][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:17:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:45][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:17:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:47][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:17:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:49][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:17:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:50][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:17:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:52][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:17:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:55][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:17:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:57][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:17:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:17:58][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:17:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:00][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:18:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:02][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:18:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:04][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:18:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:06][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:18:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:07][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:18:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:10][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:18:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:12][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:18:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:15][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:18:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:17][1] Render progress  cspp/maxspp:208/256
[2022-12-13 01:18:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:21][1] Render progress  cspp/maxspp:224/256
[2022-12-13 01:18:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:25][1] Render progress  cspp/maxspp:239/256
[2022-12-13 01:18:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:29][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:18:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:30][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:18:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:30][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:18:30][1] beautyDenoiser progress:1
[2022-12-13 01:18:30][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:18:30][1] Create imageState:0x0000027FAF323F00
[2022-12-13 01:18:30][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 01:18:30][1] OCT:Tonemapping the all passes tm:32.325
[2022-12-13 01:18:30][0] Tonemapping the all passes tm:32.325
[2022-12-13 01:18:30][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:18:30][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:18:30][1] OCT:stored passes in:14.845msec  cores=12
[2022-12-13 01:18:30][0] stored passes in:14.845msec  cores=12
[2022-12-13 01:18:30][1] OCT:Displaying passes in tm=3.151
[2022-12-13 01:18:30][0] Displaying passes in tm=3.151
[2022-12-13 01:18:30][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:18:31][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20054.tif in:0sec. 
[2022-12-13 01:18:31][1] OCT:Passes saved in:0.72sec. 
[2022-12-13 01:18:31][0] Passes saved in:0.72sec. 
[2022-12-13 01:18:31][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 01:18:31][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:18:32][1] Starting render frame:55 [OK]
 [OK]
[2022-12-13 01:18:32][1] startVpRender(.....)
[2022-12-13 01:18:32][1] setInteractive(0)[OK] [2022-12-13 01:18:32][1] OCT: 
[2022-12-13 01:18:32][0]  
[2022-12-13 01:18:32][1] OCT:FRAME:55 fps:30
[2022-12-13 01:18:32][0] FRAME:55 fps:30
[2022-12-13 01:18:32][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:18:32][1] updateCamera()
[2022-12-13 01:18:32][1] ApplyCImager enDenoise:1
[2022-12-13 01:18:32][1] ImageObject::isUpdated()
[2022-12-13 01:18:32][1] ImageObject::isUpdated()
[2022-12-13 01:18:32][1] Check others time:0.797  256[2022-12-13 01:18:32][1] Check Object Updates....[2022-12-13 01:18:32][1] Check started[2022-12-13 01:18:32][1] find And Check BaseObjects 55[2022-12-13 01:18:32][1] Generate mesh data....[2022-12-13 01:18:33][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:18:33][1] Transfer hair: maneHAIR[2022-12-13 01:18:33][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:18:33][1] Transfer hair: tailHAIR[2022-12-13 01:18:33][1] checkPathTracing()
[2022-12-13 01:18:33][1] create PathTracing
[2022-12-13 01:18:33][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 01:18:33][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:18:33][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.521ms.  [OK]
[2022-12-13 01:18:34][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:18:34][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:18:34][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:18:34][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:18:34][1] OCT:VRAM used/free/max:2.713Gb/15.975Gb/24Gb  Out-of-core used:0Kb  RAM used:14.122Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:18:34][0] VRAM used/free/max:2.713Gb/15.975Gb/24Gb  Out-of-core used:0Kb  RAM used:14.122Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:18:34][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.975Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-13 01:18:34][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:18:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:34][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:18:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:35][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:18:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:35][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:18:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:35][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:18:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:36][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:18:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:36][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:18:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:36][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:18:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:36][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:18:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:37][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:18:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:37][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:18:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:38][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:18:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:38][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:18:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:39][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:18:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:40][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:18:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:41][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:18:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:42][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:18:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:43][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:18:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:44][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:18:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:47][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:18:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:49][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:18:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:50][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:18:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:52][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:18:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:54][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:18:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:56][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:18:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:18:58][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:18:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:00][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:19:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:02][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:19:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:04][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:19:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:06][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:19:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:08][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:19:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:10][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:19:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:12][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:19:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:13][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:19:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:15][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:19:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:18][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:19:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:20][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:19:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:23][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:19:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:26][1] Render progress  cspp/maxspp:208/256
[2022-12-13 01:19:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:29][1] Render progress  cspp/maxspp:224/256
[2022-12-13 01:19:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:33][1] Render progress  cspp/maxspp:239/256
[2022-12-13 01:19:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:38][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:19:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:39][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:19:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:39][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:19:39][1] beautyDenoiser progress:1
[2022-12-13 01:19:39][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:19:39][1] Create imageState:0x0000027F96C23300
[2022-12-13 01:19:40][1] StoreAllRenderPasses:0x0000027F96C23300  passCnt:2 
[2022-12-13 01:19:40][1] OCT:Tonemapping the all passes tm:31.008
[2022-12-13 01:19:40][0] Tonemapping the all passes tm:31.008
[2022-12-13 01:19:40][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 01:19:40][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:19:40][1] OCT:stored passes in:15.737msec  cores=12
[2022-12-13 01:19:40][0] stored passes in:15.737msec  cores=12
[2022-12-13 01:19:40][1] OCT:Displaying passes in tm=3.046
[2022-12-13 01:19:40][0] Displaying passes in tm=3.046
[2022-12-13 01:19:40][1] freeRenderImages:0x0000027F96C23300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:19:40][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20055.tif in:0sec. 
[2022-12-13 01:19:40][1] OCT:Passes saved in:0.731sec. 
[2022-12-13 01:19:40][0] Passes saved in:0.731sec. 
[2022-12-13 01:19:40][1] Delete imageState:0x0000027F96C23300
[2022-12-13 01:19:40][1] freeRenderImages:0x0000027F96C23300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:19:41][1] Starting render frame:56 [OK]
 [OK]
[2022-12-13 01:19:41][1] startVpRender(.....)
[2022-12-13 01:19:41][1] setInteractive(0)[OK] [2022-12-13 01:19:41][1] OCT: 
[2022-12-13 01:19:41][0]  
[2022-12-13 01:19:41][1] OCT:FRAME:56 fps:30
[2022-12-13 01:19:41][0] FRAME:56 fps:30
[2022-12-13 01:19:41][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:19:41][1] updateCamera()
[2022-12-13 01:19:41][1] ApplyCImager enDenoise:1
[2022-12-13 01:19:41][1] ImageObject::isUpdated()
[2022-12-13 01:19:41][1] ImageObject::isUpdated()
[2022-12-13 01:19:41][1] Check others time:0.869  256[2022-12-13 01:19:41][1] Check Object Updates....[2022-12-13 01:19:41][1] Check started[2022-12-13 01:19:41][1] find And Check BaseObjects 56[2022-12-13 01:19:41][1] Generate mesh data....[2022-12-13 01:19:42][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:19:42][1] Transfer hair: maneHAIR[2022-12-13 01:19:42][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:19:42][1] Transfer hair: tailHAIR[2022-12-13 01:19:42][1] checkPathTracing()
[2022-12-13 01:19:42][1] create PathTracing
[2022-12-13 01:19:42][1] applyPTParams:0x0000027D189CA170
[2022-12-13 01:19:42][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:19:42][1] ApiUpdate Wait:1 Caller:startVpRender tm:218.169ms.  [OK]
[2022-12-13 01:19:43][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:19:43][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:19:43][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:19:43][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:19:43][1] OCT:VRAM used/free/max:2.713Gb/15.975Gb/24Gb  Out-of-core used:0Kb  RAM used:14.838Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:19:43][0] VRAM used/free/max:2.713Gb/15.975Gb/24Gb  Out-of-core used:0Kb  RAM used:14.838Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:19:43][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.975Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:19:43][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:19:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:44][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:19:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:45][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:19:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:45][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:19:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:46][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:19:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:46][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:19:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:47][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:19:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:48][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:19:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:48][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:19:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:48][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:19:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:49][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:19:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:50][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:19:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:51][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:19:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:51][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:19:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:52][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:19:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:53][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:19:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:54][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:19:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:55][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:19:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:57][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:19:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:19:59][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:19:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:01][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:20:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:02][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:20:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:04][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:20:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:07][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:20:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:08][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:20:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:10][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:20:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:12][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:20:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:14][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:20:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:16][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:20:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:17][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:20:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:19][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:20:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:21][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:20:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:23][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:20:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:25][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:20:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:27][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:20:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:29][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:20:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:31][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:20:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:34][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:20:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:38][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:20:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:42][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:20:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:46][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:20:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:48][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:20:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:50][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:20:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:50][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:20:50][1] beautyDenoiser progress:1
[2022-12-13 01:20:50][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:20:50][1] Create imageState:0x00000282A71A5300
[2022-12-13 01:20:50][1] StoreAllRenderPasses:0x00000282A71A5300  passCnt:2 
[2022-12-13 01:20:50][1] OCT:Tonemapping the all passes tm:29.794
[2022-12-13 01:20:50][0] Tonemapping the all passes tm:29.794
[2022-12-13 01:20:50][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:20:50][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:20:50][1] OCT:stored passes in:16.174msec  cores=12
[2022-12-13 01:20:50][0] stored passes in:16.174msec  cores=12
[2022-12-13 01:20:50][1] OCT:Displaying passes in tm=3.06
[2022-12-13 01:20:50][0] Displaying passes in tm=3.06
[2022-12-13 01:20:50][1] freeRenderImages:0x00000282A71A5300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:20:51][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20056.tif in:0sec. 
[2022-12-13 01:20:51][1] OCT:Passes saved in:0.716sec. 
[2022-12-13 01:20:51][0] Passes saved in:0.716sec. 
[2022-12-13 01:20:51][1] Delete imageState:0x00000282A71A5300
[2022-12-13 01:20:51][1] freeRenderImages:0x00000282A71A5300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:20:52][1] Starting render frame:57 [OK]
 [OK]
[2022-12-13 01:20:52][1] startVpRender(.....)
[2022-12-13 01:20:52][1] setInteractive(0)[OK] [2022-12-13 01:20:52][1] OCT: 
[2022-12-13 01:20:52][0]  
[2022-12-13 01:20:52][1] OCT:FRAME:57 fps:30
[2022-12-13 01:20:52][0] FRAME:57 fps:30
[2022-12-13 01:20:52][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:20:52][1] updateCamera()
[2022-12-13 01:20:52][1] ApplyCImager enDenoise:1
[2022-12-13 01:20:52][1] ImageObject::isUpdated()
[2022-12-13 01:20:52][1] ImageObject::isUpdated()
[2022-12-13 01:20:52][1] Check others time:0.861  256[2022-12-13 01:20:52][1] Check Object Updates....[2022-12-13 01:20:52][1] Check started[2022-12-13 01:20:52][1] find And Check BaseObjects 57[2022-12-13 01:20:52][1] Generate mesh data....[2022-12-13 01:20:52][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:20:52][1] Transfer hair: maneHAIR[2022-12-13 01:20:52][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:20:52][1] Transfer hair: tailHAIR[2022-12-13 01:20:52][1] checkPathTracing()
[2022-12-13 01:20:52][1] create PathTracing
[2022-12-13 01:20:52][1] applyPTParams:0x0000027DB06F0190
[2022-12-13 01:20:52][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:20:52][1] ApiUpdate Wait:1 Caller:startVpRender tm:215.02ms.  [OK]
[2022-12-13 01:20:54][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:20:54][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:20:54][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:20:54][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:20:54][1] OCT:VRAM used/free/max:2.713Gb/15.982Gb/24Gb  Out-of-core used:0Kb  RAM used:14.59Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:20:54][0] VRAM used/free/max:2.713Gb/15.982Gb/24Gb  Out-of-core used:0Kb  RAM used:14.59Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:20:54][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.982Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:20:54][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:20:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:55][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:20:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:55][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:20:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:55][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:20:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:56][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:20:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:57][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:20:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:57][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:20:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:58][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:20:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:58][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:20:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:58][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:20:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:20:59][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:20:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:00][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:21:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:00][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:21:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:01][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:21:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:02][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:21:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:03][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:21:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:04][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:21:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:05][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:21:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:07][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:21:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:09][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:21:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:11][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:21:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:12][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:21:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:14][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:21:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:16][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:21:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:18][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:21:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:20][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:21:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:22][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:21:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:24][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:21:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:26][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:21:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:27][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:21:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:29][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:21:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:31][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:21:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:33][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:21:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:34][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:21:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:36][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:21:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:39][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:21:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:41][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:21:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:44][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:21:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:48][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:21:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:52][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:21:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:56][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:21:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:58][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:21:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:59][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:21:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:21:59][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:21:59][1] beautyDenoiser progress:1
[2022-12-13 01:21:59][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:21:59][1] Create imageState:0x0000027FAF323F00
[2022-12-13 01:21:59][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 01:21:59][1] OCT:Tonemapping the all passes tm:30.638
[2022-12-13 01:21:59][0] Tonemapping the all passes tm:30.638
[2022-12-13 01:21:59][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:21:59][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:21:59][1] OCT:stored passes in:15.036msec  cores=12
[2022-12-13 01:21:59][0] stored passes in:15.036msec  cores=12
[2022-12-13 01:21:59][1] OCT:Displaying passes in tm=3.025
[2022-12-13 01:21:59][0] Displaying passes in tm=3.025
[2022-12-13 01:21:59][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:22:00][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20057.tif in:0sec. 
[2022-12-13 01:22:00][1] OCT:Passes saved in:0.726sec. 
[2022-12-13 01:22:00][0] Passes saved in:0.726sec. 
[2022-12-13 01:22:00][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 01:22:00][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:22:01][1] Starting render frame:58 [OK]
 [OK]
[2022-12-13 01:22:01][1] startVpRender(.....)
[2022-12-13 01:22:01][1] setInteractive(0)[OK] [2022-12-13 01:22:01][1] OCT: 
[2022-12-13 01:22:01][0]  
[2022-12-13 01:22:01][1] OCT:FRAME:58 fps:30
[2022-12-13 01:22:01][0] FRAME:58 fps:30
[2022-12-13 01:22:01][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:22:01][1] updateCamera()
[2022-12-13 01:22:01][1] ApplyCImager enDenoise:1
[2022-12-13 01:22:01][1] ImageObject::isUpdated()
[2022-12-13 01:22:01][1] ImageObject::isUpdated()
[2022-12-13 01:22:01][1] Check others time:0.943  256[2022-12-13 01:22:01][1] Check Object Updates....[2022-12-13 01:22:01][1] Check started[2022-12-13 01:22:01][1] find And Check BaseObjects 58[2022-12-13 01:22:01][1] Generate mesh data....[2022-12-13 01:22:01][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:22:01][1] Transfer hair: maneHAIR[2022-12-13 01:22:02][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:22:02][1] Transfer hair: tailHAIR[2022-12-13 01:22:02][1] checkPathTracing()
[2022-12-13 01:22:02][1] create PathTracing
[2022-12-13 01:22:02][1] applyPTParams:0x0000027C8EFD54D0
[2022-12-13 01:22:02][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:22:02][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.51ms.  [OK]
[2022-12-13 01:22:02][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:22:02][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:22:02][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:22:02][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:22:02][1] OCT:VRAM used/free/max:2.713Gb/15.982Gb/24Gb  Out-of-core used:0Kb  RAM used:11.352Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:22:02][0] VRAM used/free/max:2.713Gb/15.982Gb/24Gb  Out-of-core used:0Kb  RAM used:11.352Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:22:02][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.982Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 01:22:02][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:22:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:03][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:22:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:03][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:22:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:04][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:22:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:04][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:22:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:04][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:22:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:05][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:22:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:05][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:22:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:05][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:22:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:06][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:22:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:06][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:22:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:07][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:22:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:07][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:22:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:08][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:22:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:10][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:22:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:11][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:22:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:11][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:22:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:13][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:22:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:15][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:22:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:17][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:22:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:19][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:22:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:20][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:22:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:23][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:22:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:25][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:22:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:26][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:22:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:28][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:22:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:30][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:22:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:32][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:22:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:33][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:22:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:35][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:22:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:38][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:22:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:40][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:22:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:41][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:22:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:43][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:22:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:45][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:22:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:47][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:22:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:50][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:22:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:54][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:22:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:22:58][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:22:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:02][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:23:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:04][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:23:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:05][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:23:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:05][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:23:05][1] beautyDenoiser progress:1
[2022-12-13 01:23:05][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:23:05][1] Create imageState:0x00000282A71A5300
[2022-12-13 01:23:05][1] StoreAllRenderPasses:0x00000282A71A5300  passCnt:2 
[2022-12-13 01:23:05][1] OCT:Tonemapping the all passes tm:30.045
[2022-12-13 01:23:05][0] Tonemapping the all passes tm:30.045
[2022-12-13 01:23:05][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 01:23:05][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:23:05][1] OCT:stored passes in:15.448msec  cores=12
[2022-12-13 01:23:05][0] stored passes in:15.448msec  cores=12
[2022-12-13 01:23:05][1] OCT:Displaying passes in tm=3.2
[2022-12-13 01:23:05][0] Displaying passes in tm=3.2
[2022-12-13 01:23:05][1] freeRenderImages:0x00000282A71A5300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:23:06][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20058.tif in:0sec. 
[2022-12-13 01:23:06][1] OCT:Passes saved in:0.711sec. 
[2022-12-13 01:23:06][0] Passes saved in:0.711sec. 
[2022-12-13 01:23:06][1] Delete imageState:0x00000282A71A5300
[2022-12-13 01:23:06][1] freeRenderImages:0x00000282A71A5300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:23:07][1] Starting render frame:59 [OK]
 [OK]
[2022-12-13 01:23:07][1] startVpRender(.....)
[2022-12-13 01:23:07][1] setInteractive(0)[OK] [2022-12-13 01:23:07][1] OCT: 
[2022-12-13 01:23:07][0]  
[2022-12-13 01:23:07][1] OCT:FRAME:59 fps:30
[2022-12-13 01:23:07][0] FRAME:59 fps:30
[2022-12-13 01:23:07][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:23:07][1] updateCamera()
[2022-12-13 01:23:07][1] ApplyCImager enDenoise:1
[2022-12-13 01:23:07][1] ImageObject::isUpdated()
[2022-12-13 01:23:07][1] ImageObject::isUpdated()
[2022-12-13 01:23:07][1] Check others time:0.947  256[2022-12-13 01:23:07][1] Check Object Updates....[2022-12-13 01:23:07][1] Check started[2022-12-13 01:23:07][1] find And Check BaseObjects 59[2022-12-13 01:23:07][1] Generate mesh data....[2022-12-13 01:23:07][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:23:07][1] Transfer hair: maneHAIR[2022-12-13 01:23:08][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:23:08][1] Transfer hair: tailHAIR[2022-12-13 01:23:08][1] checkPathTracing()
[2022-12-13 01:23:08][1] create PathTracing
[2022-12-13 01:23:08][1] applyPTParams:0x0000027C8EFE3030
[2022-12-13 01:23:08][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:23:08][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.009ms.  [OK]
[2022-12-13 01:23:08][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:23:08][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:23:08][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:23:08][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:23:08][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.437Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:23:08][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.437Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:23:08][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-13 01:23:08][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:23:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:09][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:23:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:10][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:23:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:10][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:23:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:10][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:23:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:11][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:23:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:11][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:23:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:11][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:23:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:11][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:23:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:12][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:23:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:13][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:23:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:13][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:23:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:13][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:23:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:14][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:23:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:16][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:23:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:17][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:23:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:17][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:23:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:19][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:23:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:21][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:23:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:23][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:23:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:25][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:23:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:27][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:23:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:29][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:23:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:31][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:23:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:32][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:23:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:34][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:23:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:36][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:23:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:38][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:23:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:40][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:23:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:42][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:23:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:44][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:23:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:46][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:23:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:47][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:23:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:49][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:23:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:51][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:23:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:53][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:23:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:23:56][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:23:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:01][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:24:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:05][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:24:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:08][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:24:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:10][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:24:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:11][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:24:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:11][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:24:11][1] beautyDenoiser progress:1
[2022-12-13 01:24:11][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:24:11][1] Create imageState:0x00000282C1057300
[2022-12-13 01:24:12][1] StoreAllRenderPasses:0x00000282C1057300  passCnt:2 
[2022-12-13 01:24:12][1] OCT:Tonemapping the all passes tm:32.205
[2022-12-13 01:24:12][0] Tonemapping the all passes tm:32.205
[2022-12-13 01:24:12][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:24:12][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:24:12][1] OCT:stored passes in:15.055msec  cores=12
[2022-12-13 01:24:12][0] stored passes in:15.055msec  cores=12
[2022-12-13 01:24:12][1] OCT:Displaying passes in tm=3.124
[2022-12-13 01:24:12][0] Displaying passes in tm=3.124
[2022-12-13 01:24:12][1] freeRenderImages:0x00000282C1057300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:24:12][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20059.tif in:0sec. 
[2022-12-13 01:24:12][1] OCT:Passes saved in:0.717sec. 
[2022-12-13 01:24:12][0] Passes saved in:0.717sec. 
[2022-12-13 01:24:12][1] Delete imageState:0x00000282C1057300
[2022-12-13 01:24:12][1] freeRenderImages:0x00000282C1057300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:24:13][1] Starting render frame:60 [OK]
 [OK]
[2022-12-13 01:24:13][1] startVpRender(.....)
[2022-12-13 01:24:13][1] setInteractive(0)[OK] [2022-12-13 01:24:13][1] OCT: 
[2022-12-13 01:24:13][0]  
[2022-12-13 01:24:13][1] OCT:FRAME:60 fps:30
[2022-12-13 01:24:13][0] FRAME:60 fps:30
[2022-12-13 01:24:13][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:24:13][1] updateCamera()
[2022-12-13 01:24:13][1] ApplyCImager enDenoise:1
[2022-12-13 01:24:13][1] ImageObject::isUpdated()
[2022-12-13 01:24:13][1] ImageObject::isUpdated()
[2022-12-13 01:24:13][1] Check others time:0.851  256[2022-12-13 01:24:13][1] Check Object Updates....[2022-12-13 01:24:13][1] Check started[2022-12-13 01:24:13][1] find And Check BaseObjects 60[2022-12-13 01:24:13][1] Generate mesh data....[2022-12-13 01:24:14][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:24:14][1] Transfer hair: maneHAIR[2022-12-13 01:24:14][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:24:14][1] Transfer hair: tailHAIR[2022-12-13 01:24:14][1] checkPathTracing()
[2022-12-13 01:24:14][1] create PathTracing
[2022-12-13 01:24:14][1] applyPTParams:0x0000027C99FB80B0
[2022-12-13 01:24:14][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:24:14][1] ApiUpdate Wait:1 Caller:startVpRender tm:219.16ms.  [OK]
[2022-12-13 01:24:15][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:24:15][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:24:15][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:24:15][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:24:15][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.359Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:24:15][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.359Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:24:15][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 01:24:15][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:24:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:15][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:24:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:16][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:24:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:16][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:24:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:16][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:24:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:17][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:24:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:17][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:24:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:17][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:24:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:18][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:24:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:18][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:24:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:19][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:24:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:19][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:24:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:20][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:24:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:21][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:24:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:22][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:24:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:23][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:24:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:24][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:24:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:25][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:24:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:28][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:24:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:30][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:24:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:31][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:24:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:33][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:24:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:35][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:24:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:37][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:24:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:38][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:24:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:40][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:24:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:43][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:24:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:44][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:24:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:46][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:24:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:48][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:24:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:50][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:24:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:52][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:24:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:53][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:24:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:55][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:24:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:57][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:24:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:24:59][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:24:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:03][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:25:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:07][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:25:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:11][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:25:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:15][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:25:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:17][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:25:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:18][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:25:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:18][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:25:18][1] beautyDenoiser progress:1
[2022-12-13 01:25:18][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:25:18][1] Create imageState:0x0000027FAF323F00
[2022-12-13 01:25:18][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 01:25:18][1] OCT:Tonemapping the all passes tm:32.054
[2022-12-13 01:25:18][0] Tonemapping the all passes tm:32.054
[2022-12-13 01:25:18][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:25:18][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:25:18][1] OCT:stored passes in:15.222msec  cores=12
[2022-12-13 01:25:18][0] stored passes in:15.222msec  cores=12
[2022-12-13 01:25:18][1] OCT:Displaying passes in tm=3.02
[2022-12-13 01:25:18][0] Displaying passes in tm=3.02
[2022-12-13 01:25:18][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:25:18][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20060.tif in:0sec. 
[2022-12-13 01:25:18][1] OCT:Passes saved in:0.724sec. 
[2022-12-13 01:25:18][0] Passes saved in:0.724sec. 
[2022-12-13 01:25:18][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 01:25:18][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:25:19][1] Starting render frame:61 [OK]
 [OK]
[2022-12-13 01:25:19][1] startVpRender(.....)
[2022-12-13 01:25:19][1] setInteractive(0)[OK] [2022-12-13 01:25:19][1] OCT: 
[2022-12-13 01:25:19][0]  
[2022-12-13 01:25:19][1] OCT:FRAME:61 fps:30
[2022-12-13 01:25:20][0] FRAME:61 fps:30
[2022-12-13 01:25:20][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:25:20][1] updateCamera()
[2022-12-13 01:25:20][1] ApplyCImager enDenoise:1
[2022-12-13 01:25:20][1] ImageObject::isUpdated()
[2022-12-13 01:25:20][1] ImageObject::isUpdated()
[2022-12-13 01:25:20][1] Check others time:0.837  256[2022-12-13 01:25:20][1] Check Object Updates....[2022-12-13 01:25:20][1] Check started[2022-12-13 01:25:20][1] find And Check BaseObjects 61[2022-12-13 01:25:20][1] Generate mesh data....[2022-12-13 01:25:20][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:25:20][1] Transfer hair: maneHAIR[2022-12-13 01:25:20][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:25:20][1] Transfer hair: tailHAIR[2022-12-13 01:25:20][1] checkPathTracing()
[2022-12-13 01:25:20][1] create PathTracing
[2022-12-13 01:25:20][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 01:25:20][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:25:20][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.397ms.  [OK]
[2022-12-13 01:25:21][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:25:21][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:25:21][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:25:21][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:25:21][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.41Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:25:21][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.41Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:25:21][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 01:25:21][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:25:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:22][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:25:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:22][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:25:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:23][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:25:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:23][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:25:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:23][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:25:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:23][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:25:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:24][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:25:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:24][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:25:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:25][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:25:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:25][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:25:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:26][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:25:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:26][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:25:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:27][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:25:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:28][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:25:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:29][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:25:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:30][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:25:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:32][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:25:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:34][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:25:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:36][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:25:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:37][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:25:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:39][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:25:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:42][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:25:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:43][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:25:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:45][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:25:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:47][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:25:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:49][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:25:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:51][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:25:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:52][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:25:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:54][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:25:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:56][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:25:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:25:58][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:25:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:00][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:26:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:02][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:26:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:04][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:26:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:06][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:26:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:09][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:26:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:13][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:26:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:17][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:26:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:21][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:26:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:23][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:26:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:24][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:26:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:24][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:26:24][1] beautyDenoiser progress:1
[2022-12-13 01:26:24][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:26:24][1] Create imageState:0x00000282D568B300
[2022-12-13 01:26:24][1] StoreAllRenderPasses:0x00000282D568B300  passCnt:2 
[2022-12-13 01:26:24][1] OCT:Tonemapping the all passes tm:30.229
[2022-12-13 01:26:24][0] Tonemapping the all passes tm:30.229
[2022-12-13 01:26:24][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 01:26:24][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:26:24][1] OCT:stored passes in:14.471msec  cores=12
[2022-12-13 01:26:24][0] stored passes in:14.471msec  cores=12
[2022-12-13 01:26:24][1] OCT:Displaying passes in tm=3.157
[2022-12-13 01:26:24][0] Displaying passes in tm=3.157
[2022-12-13 01:26:24][1] freeRenderImages:0x00000282D568B300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:26:25][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20061.tif in:0sec. 
[2022-12-13 01:26:25][1] OCT:Passes saved in:0.723sec. 
[2022-12-13 01:26:25][0] Passes saved in:0.723sec. 
[2022-12-13 01:26:25][1] Delete imageState:0x00000282D568B300
[2022-12-13 01:26:25][1] freeRenderImages:0x00000282D568B300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:26:26][1] Starting render frame:62 [OK]
 [OK]
[2022-12-13 01:26:26][1] startVpRender(.....)
[2022-12-13 01:26:26][1] setInteractive(0)[OK] [2022-12-13 01:26:26][1] OCT: 
[2022-12-13 01:26:26][0]  
[2022-12-13 01:26:26][1] OCT:FRAME:62 fps:30
[2022-12-13 01:26:26][0] FRAME:62 fps:30
[2022-12-13 01:26:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:26:26][1] updateCamera()
[2022-12-13 01:26:26][1] ApplyCImager enDenoise:1
[2022-12-13 01:26:26][1] ImageObject::isUpdated()
[2022-12-13 01:26:26][1] ImageObject::isUpdated()
[2022-12-13 01:26:26][1] Check others time:0.891  256[2022-12-13 01:26:26][1] Check Object Updates....[2022-12-13 01:26:26][1] Check started[2022-12-13 01:26:26][1] find And Check BaseObjects 62[2022-12-13 01:26:26][1] Generate mesh data....[2022-12-13 01:26:26][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:26:26][1] Transfer hair: maneHAIR[2022-12-13 01:26:27][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:26:27][1] Transfer hair: tailHAIR[2022-12-13 01:26:27][1] checkPathTracing()
[2022-12-13 01:26:27][1] create PathTracing
[2022-12-13 01:26:27][1] applyPTParams:0x0000027C99FB6C70
[2022-12-13 01:26:27][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:26:27][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.218ms.  [OK]
[2022-12-13 01:26:27][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:26:27][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:26:27][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:26:27][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:26:27][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.491Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:26:27][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.491Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:26:27][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 01:26:27][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:26:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:28][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:26:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:28][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:26:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:29][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:26:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:29][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:26:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:30][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:26:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:30][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:26:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:30][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:26:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:30][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:26:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:31][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:26:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:31][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:26:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:32][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:26:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:32][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:26:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:33][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:26:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:35][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:26:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:36][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:26:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:36][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:26:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:38][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:26:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:40][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:26:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:42][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:26:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:44][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:26:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:46][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:26:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:48][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:26:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:50][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:26:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:51][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:26:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:53][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:26:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:55][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:26:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:57][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:26:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:26:59][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:26:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:00][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:27:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:03][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:27:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:05][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:27:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:06][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:27:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:08][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:27:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:10][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:27:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:12][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:27:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:15][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:27:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:20][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:27:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:24][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:27:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:27][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:27:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:29][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:27:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:30][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:27:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:31][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:27:31][1] beautyDenoiser progress:1
[2022-12-13 01:27:31][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:27:31][1] Create imageState:0x000002800F923300
[2022-12-13 01:27:31][1] StoreAllRenderPasses:0x000002800F923300  passCnt:2 
[2022-12-13 01:27:31][1] OCT:Tonemapping the all passes tm:31.076
[2022-12-13 01:27:31][0] Tonemapping the all passes tm:31.076
[2022-12-13 01:27:31][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:27:31][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:27:31][1] OCT:stored passes in:15.301msec  cores=12
[2022-12-13 01:27:31][0] stored passes in:15.301msec  cores=12
[2022-12-13 01:27:31][1] OCT:Displaying passes in tm=3.115
[2022-12-13 01:27:31][0] Displaying passes in tm=3.115
[2022-12-13 01:27:31][1] freeRenderImages:0x000002800F923300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:27:31][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20062.tif in:0sec. 
[2022-12-13 01:27:31][1] OCT:Passes saved in:0.729sec. 
[2022-12-13 01:27:31][0] Passes saved in:0.729sec. 
[2022-12-13 01:27:31][1] Delete imageState:0x000002800F923300
[2022-12-13 01:27:31][1] freeRenderImages:0x000002800F923300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:27:32][1] Starting render frame:63 [OK]
 [OK]
[2022-12-13 01:27:32][1] startVpRender(.....)
[2022-12-13 01:27:32][1] setInteractive(0)[OK] [2022-12-13 01:27:32][1] OCT: 
[2022-12-13 01:27:32][0]  
[2022-12-13 01:27:32][1] OCT:FRAME:63 fps:30
[2022-12-13 01:27:32][0] FRAME:63 fps:30
[2022-12-13 01:27:32][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:27:32][1] updateCamera()
[2022-12-13 01:27:32][1] ApplyCImager enDenoise:1
[2022-12-13 01:27:32][1] ImageObject::isUpdated()
[2022-12-13 01:27:32][1] ImageObject::isUpdated()
[2022-12-13 01:27:32][1] Check others time:0.867  256[2022-12-13 01:27:32][1] Check Object Updates....[2022-12-13 01:27:32][1] Check started[2022-12-13 01:27:32][1] find And Check BaseObjects 63[2022-12-13 01:27:32][1] Generate mesh data....[2022-12-13 01:27:33][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:27:33][1] Transfer hair: maneHAIR[2022-12-13 01:27:33][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:27:33][1] Transfer hair: tailHAIR[2022-12-13 01:27:33][1] checkPathTracing()
[2022-12-13 01:27:33][1] create PathTracing
[2022-12-13 01:27:33][1] applyPTParams:0x0000027D189C9630
[2022-12-13 01:27:33][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:27:33][1] ApiUpdate Wait:1 Caller:startVpRender tm:221.771ms.  [OK]
[2022-12-13 01:27:34][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:27:34][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:27:34][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:27:34][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:27:34][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.46Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:27:34][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.46Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:27:34][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 01:27:34][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:27:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:34][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:27:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:35][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:27:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:35][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:27:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:36][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:27:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:36][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:27:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:36][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:27:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:37][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:27:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:37][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:27:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:37][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:27:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:38][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:27:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:39][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:27:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:39][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:27:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:40][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:27:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:41][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:27:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:42][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:27:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:43][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:27:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:45][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:27:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:47][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:27:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:49][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:27:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:50][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:27:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:52][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:27:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:54][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:27:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:56][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:27:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:27:58][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:27:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:00][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:28:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:02][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:28:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:04][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:28:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:05][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:28:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:07][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:28:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:09][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:28:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:11][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:28:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:13][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:28:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:14][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:28:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:17][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:28:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:19][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:28:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:22][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:28:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:26][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:28:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:30][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:28:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:34][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:28:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:36][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:28:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:37][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:28:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:37][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:28:37][1] beautyDenoiser progress:1
[2022-12-13 01:28:37][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:28:37][1] Create imageState:0x0000027FAF323F00
[2022-12-13 01:28:37][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 01:28:37][1] OCT:Tonemapping the all passes tm:32.001
[2022-12-13 01:28:37][0] Tonemapping the all passes tm:32.001
[2022-12-13 01:28:37][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:28:37][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:28:37][1] OCT:stored passes in:15.041msec  cores=12
[2022-12-13 01:28:37][0] stored passes in:15.041msec  cores=12
[2022-12-13 01:28:37][1] OCT:Displaying passes in tm=3.321
[2022-12-13 01:28:37][0] Displaying passes in tm=3.321
[2022-12-13 01:28:37][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:28:38][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20063.tif in:0sec. 
[2022-12-13 01:28:38][1] OCT:Passes saved in:0.718sec. 
[2022-12-13 01:28:38][0] Passes saved in:0.718sec. 
[2022-12-13 01:28:38][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 01:28:38][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:28:39][1] Starting render frame:64 [OK]
 [OK]
[2022-12-13 01:28:39][1] startVpRender(.....)
[2022-12-13 01:28:39][1] setInteractive(0)[OK] [2022-12-13 01:28:39][1] OCT: 
[2022-12-13 01:28:39][0]  
[2022-12-13 01:28:39][1] OCT:FRAME:64 fps:30
[2022-12-13 01:28:39][0] FRAME:64 fps:30
[2022-12-13 01:28:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:28:39][1] updateCamera()
[2022-12-13 01:28:39][1] ApplyCImager enDenoise:1
[2022-12-13 01:28:39][1] ImageObject::isUpdated()
[2022-12-13 01:28:39][1] ImageObject::isUpdated()
[2022-12-13 01:28:39][1] Check others time:0.762  256[2022-12-13 01:28:39][1] Check Object Updates....[2022-12-13 01:28:39][1] Check started[2022-12-13 01:28:39][1] find And Check BaseObjects 64[2022-12-13 01:28:39][1] Generate mesh data....[2022-12-13 01:28:39][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:28:39][1] Transfer hair: maneHAIR[2022-12-13 01:28:39][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:28:39][1] Transfer hair: tailHAIR[2022-12-13 01:28:39][1] checkPathTracing()
[2022-12-13 01:28:39][1] create PathTracing
[2022-12-13 01:28:39][1] applyPTParams:0x0000027D189CD770
[2022-12-13 01:28:39][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:28:39][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.543ms.  [OK]
[2022-12-13 01:28:40][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:28:40][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:28:40][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:28:40][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:28:40][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.524Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:28:40][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.524Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:28:40][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:28:40][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:28:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:41][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:28:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:41][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:28:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:42][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:28:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:42][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:28:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:42][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:28:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:42][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:28:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:43][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:28:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:43][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:28:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:43][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:28:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:44][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:28:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:44][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:28:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:45][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:28:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:45][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:28:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:46][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:28:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:47][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:28:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:48][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:28:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:49][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:28:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:51][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:28:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:53][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:28:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:55][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:28:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:57][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:28:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:28:58][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:28:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:01][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:29:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:03][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:29:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:04][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:29:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:06][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:29:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:08][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:29:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:10][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:29:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:12][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:29:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:13][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:29:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:16][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:29:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:18][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:29:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:19][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:29:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:21][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:29:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:23][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:29:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:25][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:29:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:28][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:29:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:33][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:29:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:37][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:29:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:40][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:29:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:42][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:29:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:43][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:29:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:44][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:29:44][1] beautyDenoiser progress:1
[2022-12-13 01:29:44][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:29:44][1] Create imageState:0x00000282B769B300
[2022-12-13 01:29:44][1] StoreAllRenderPasses:0x00000282B769B300  passCnt:2 
[2022-12-13 01:29:44][1] OCT:Tonemapping the all passes tm:31.686
[2022-12-13 01:29:44][0] Tonemapping the all passes tm:31.686
[2022-12-13 01:29:44][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 01:29:44][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:29:44][1] OCT:stored passes in:15.981msec  cores=12
[2022-12-13 01:29:44][0] stored passes in:15.981msec  cores=12
[2022-12-13 01:29:44][1] OCT:Displaying passes in tm=2.974
[2022-12-13 01:29:44][0] Displaying passes in tm=2.974
[2022-12-13 01:29:44][1] freeRenderImages:0x00000282B769B300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:29:44][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20064.tif in:0sec. 
[2022-12-13 01:29:44][1] OCT:Passes saved in:0.718sec. 
[2022-12-13 01:29:44][0] Passes saved in:0.718sec. 
[2022-12-13 01:29:44][1] Delete imageState:0x00000282B769B300
[2022-12-13 01:29:44][1] freeRenderImages:0x00000282B769B300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:29:45][1] Starting render frame:65 [OK]
 [OK]
[2022-12-13 01:29:45][1] startVpRender(.....)
[2022-12-13 01:29:45][1] setInteractive(0)[OK] [2022-12-13 01:29:45][1] OCT: 
[2022-12-13 01:29:45][0]  
[2022-12-13 01:29:45][1] OCT:FRAME:65 fps:30
[2022-12-13 01:29:45][0] FRAME:65 fps:30
[2022-12-13 01:29:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:29:45][1] updateCamera()
[2022-12-13 01:29:45][1] ApplyCImager enDenoise:1
[2022-12-13 01:29:45][1] ImageObject::isUpdated()
[2022-12-13 01:29:45][1] ImageObject::isUpdated()
[2022-12-13 01:29:45][1] Check others time:0.731  256[2022-12-13 01:29:45][1] Check Object Updates....[2022-12-13 01:29:45][1] Check started[2022-12-13 01:29:45][1] find And Check BaseObjects 65[2022-12-13 01:29:45][1] Generate mesh data....[2022-12-13 01:29:46][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:29:46][1] Transfer hair: maneHAIR[2022-12-13 01:29:46][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:29:46][1] Transfer hair: tailHAIR[2022-12-13 01:29:46][1] checkPathTracing()
[2022-12-13 01:29:46][1] create PathTracing
[2022-12-13 01:29:46][1] applyPTParams:0x0000027DB06F3D30
[2022-12-13 01:29:46][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:29:46][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.759ms.  [OK]
[2022-12-13 01:29:47][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:29:47][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:29:47][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:29:47][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:29:47][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.518Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:29:47][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.518Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:29:47][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:29:47][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:29:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:47][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:29:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:48][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:29:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:48][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:29:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:48][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:29:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:49][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:29:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:49][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:29:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:49][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:29:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:49][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:29:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:50][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:29:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:50][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:29:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:51][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:29:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:51][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:29:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:52][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:29:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:53][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:29:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:54][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:29:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:55][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:29:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:56][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:29:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:29:58][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:29:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:00][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:30:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:02][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:30:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:03][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:30:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:05][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:30:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:07][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:30:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:09][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:30:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:11][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:30:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:13][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:30:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:15][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:30:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:17][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:30:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:18][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:30:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:20][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:30:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:22][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:30:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:24][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:30:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:26][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:30:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:28][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:30:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:30][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:30:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:32][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:30:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:35][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:30:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:39][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:30:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:43][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:30:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:47][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:30:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:49][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:30:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:50][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:30:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:50][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:30:50][1] beautyDenoiser progress:1
[2022-12-13 01:30:50][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:30:50][1] Create imageState:0x000002800F923300
[2022-12-13 01:30:50][1] StoreAllRenderPasses:0x000002800F923300  passCnt:2 
[2022-12-13 01:30:50][1] OCT:Tonemapping the all passes tm:31.506
[2022-12-13 01:30:50][0] Tonemapping the all passes tm:31.506
[2022-12-13 01:30:50][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:30:50][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:30:50][1] OCT:stored passes in:14.116msec  cores=12
[2022-12-13 01:30:50][0] stored passes in:14.116msec  cores=12
[2022-12-13 01:30:50][1] OCT:Displaying passes in tm=3.202
[2022-12-13 01:30:50][0] Displaying passes in tm=3.202
[2022-12-13 01:30:50][1] freeRenderImages:0x000002800F923300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:30:51][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20065.tif in:0sec. 
[2022-12-13 01:30:51][1] OCT:Passes saved in:0.722sec. 
[2022-12-13 01:30:51][0] Passes saved in:0.722sec. 
[2022-12-13 01:30:51][1] Delete imageState:0x000002800F923300
[2022-12-13 01:30:51][1] freeRenderImages:0x000002800F923300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:30:52][1] Starting render frame:66 [OK]
 [OK]
[2022-12-13 01:30:52][1] startVpRender(.....)
[2022-12-13 01:30:52][1] setInteractive(0)[OK] [2022-12-13 01:30:52][1] OCT: 
[2022-12-13 01:30:52][0]  
[2022-12-13 01:30:52][1] OCT:FRAME:66 fps:30
[2022-12-13 01:30:52][0] FRAME:66 fps:30
[2022-12-13 01:30:52][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:30:52][1] updateCamera()
[2022-12-13 01:30:52][1] ApplyCImager enDenoise:1
[2022-12-13 01:30:52][1] ImageObject::isUpdated()
[2022-12-13 01:30:52][1] ImageObject::isUpdated()
[2022-12-13 01:30:52][1] Check others time:0.822  256[2022-12-13 01:30:52][1] Check Object Updates....[2022-12-13 01:30:52][1] Check started[2022-12-13 01:30:52][1] find And Check BaseObjects 66[2022-12-13 01:30:52][1] Generate mesh data....[2022-12-13 01:30:52][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:30:52][1] Transfer hair: maneHAIR[2022-12-13 01:30:53][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:30:53][1] Transfer hair: tailHAIR[2022-12-13 01:30:53][1] checkPathTracing()
[2022-12-13 01:30:53][1] create PathTracing
[2022-12-13 01:30:53][1] applyPTParams:0x0000027C8EFD2FB0
[2022-12-13 01:30:53][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:30:53][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.443ms.  [OK]
[2022-12-13 01:30:54][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:30:54][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:30:54][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:30:54][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:30:54][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.566Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:30:54][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.566Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:30:54][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:30:54][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:30:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:54][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:30:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:55][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:30:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:55][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:30:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:55][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:30:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:55][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:30:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:56][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:30:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:56][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:30:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:56][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:30:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:56][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:30:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:57][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:30:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:58][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:30:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:58][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:30:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:30:59][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:30:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:00][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:31:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:01][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:31:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:02][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:31:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:02][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:31:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:04][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:31:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:07][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:31:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:09][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:31:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:10][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:31:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:12][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:31:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:14][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:31:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:16][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:31:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:17][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:31:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:19][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:31:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:22][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:31:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:24][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:31:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:25][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:31:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:27][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:31:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:29][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:31:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:31][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:31:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:32][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:31:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:34][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:31:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:37][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:31:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:39][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:31:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:42][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:31:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:46][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:31:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:50][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:31:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:54][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:31:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:56][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:31:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:57][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:31:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:31:57][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:31:57][1] beautyDenoiser progress:1
[2022-12-13 01:31:57][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:31:57][1] Create imageState:0x0000027FAF323F00
[2022-12-13 01:31:57][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 01:31:57][1] OCT:Tonemapping the all passes tm:30.845
[2022-12-13 01:31:57][0] Tonemapping the all passes tm:30.845
[2022-12-13 01:31:57][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:31:57][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:31:57][1] OCT:stored passes in:15.151msec  cores=12
[2022-12-13 01:31:57][0] stored passes in:15.151msec  cores=12
[2022-12-13 01:31:57][1] OCT:Displaying passes in tm=3.194
[2022-12-13 01:31:57][0] Displaying passes in tm=3.194
[2022-12-13 01:31:57][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:31:58][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20066.tif in:0sec. 
[2022-12-13 01:31:58][1] OCT:Passes saved in:0.711sec. 
[2022-12-13 01:31:58][0] Passes saved in:0.711sec. 
[2022-12-13 01:31:58][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 01:31:58][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:31:58][1] Starting render frame:67 [OK]
 [OK]
[2022-12-13 01:31:58][1] startVpRender(.....)
[2022-12-13 01:31:58][1] setInteractive(0)[OK] [2022-12-13 01:31:58][1] OCT: 
[2022-12-13 01:31:58][0]  
[2022-12-13 01:31:58][1] OCT:FRAME:67 fps:30
[2022-12-13 01:31:58][0] FRAME:67 fps:30
[2022-12-13 01:31:58][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:31:58][1] updateCamera()
[2022-12-13 01:31:58][1] ApplyCImager enDenoise:1
[2022-12-13 01:31:58][1] ImageObject::isUpdated()
[2022-12-13 01:31:58][1] ImageObject::isUpdated()
[2022-12-13 01:31:58][1] Check others time:0.944  256[2022-12-13 01:31:58][1] Check Object Updates....[2022-12-13 01:31:58][1] Check started[2022-12-13 01:31:59][1] find And Check BaseObjects 67[2022-12-13 01:31:59][1] Generate mesh data....[2022-12-13 01:31:59][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:31:59][1] Transfer hair: maneHAIR[2022-12-13 01:31:59][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:31:59][1] Transfer hair: tailHAIR[2022-12-13 01:31:59][1] checkPathTracing()
[2022-12-13 01:31:59][1] create PathTracing
[2022-12-13 01:31:59][1] applyPTParams:0x0000027C8EFE46B0
[2022-12-13 01:31:59][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:31:59][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.216ms.  [OK]
[2022-12-13 01:32:00][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:32:00][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:32:00][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:32:00][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:32:00][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.616Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:32:00][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.616Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:32:00][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:32:00][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:32:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:01][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:32:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:01][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:32:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:02][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:32:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:02][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:32:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:02][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:32:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:03][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:32:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:03][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:32:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:03][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:32:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:04][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:32:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:04][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:32:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:05][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:32:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:05][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:32:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:06][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:32:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:07][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:32:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:08][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:32:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:09][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:32:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:11][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:32:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:13][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:32:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:15][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:32:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:17][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:32:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:18][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:32:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:21][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:32:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:23][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:32:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:24][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:32:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:26][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:32:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:28][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:32:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:30][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:32:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:31][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:32:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:33][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:32:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:36][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:32:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:38][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:32:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:39][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:32:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:41][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:32:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:43][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:32:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:45][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:32:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:48][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:32:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:53][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:32:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:32:57][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:32:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:00][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:33:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:02][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:33:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:03][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:33:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:03][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:33:03][1] beautyDenoiser progress:1
[2022-12-13 01:33:03][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:33:03][1] Create imageState:0x0000027C8A623300
[2022-12-13 01:33:04][1] StoreAllRenderPasses:0x0000027C8A623300  passCnt:2 
[2022-12-13 01:33:04][1] OCT:Tonemapping the all passes tm:30.667
[2022-12-13 01:33:04][0] Tonemapping the all passes tm:30.667
[2022-12-13 01:33:04][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 01:33:04][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:33:04][1] OCT:stored passes in:15.094msec  cores=12
[2022-12-13 01:33:04][0] stored passes in:15.094msec  cores=12
[2022-12-13 01:33:04][1] OCT:Displaying passes in tm=3.243
[2022-12-13 01:33:04][0] Displaying passes in tm=3.243
[2022-12-13 01:33:04][1] freeRenderImages:0x0000027C8A623300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:33:04][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20067.tif in:0sec. 
[2022-12-13 01:33:04][1] OCT:Passes saved in:0.721sec. 
[2022-12-13 01:33:04][0] Passes saved in:0.721sec. 
[2022-12-13 01:33:04][1] Delete imageState:0x0000027C8A623300
[2022-12-13 01:33:04][1] freeRenderImages:0x0000027C8A623300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:33:05][1] Starting render frame:68 [OK]
 [OK]
[2022-12-13 01:33:05][1] startVpRender(.....)
[2022-12-13 01:33:05][1] setInteractive(0)[OK] [2022-12-13 01:33:05][1] OCT: 
[2022-12-13 01:33:05][0]  
[2022-12-13 01:33:05][1] OCT:FRAME:68 fps:30
[2022-12-13 01:33:05][0] FRAME:68 fps:30
[2022-12-13 01:33:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:33:05][1] updateCamera()
[2022-12-13 01:33:05][1] ApplyCImager enDenoise:1
[2022-12-13 01:33:05][1] ImageObject::isUpdated()
[2022-12-13 01:33:05][1] ImageObject::isUpdated()
[2022-12-13 01:33:05][1] Check others time:0.826  256[2022-12-13 01:33:05][1] Check Object Updates....[2022-12-13 01:33:05][1] Check started[2022-12-13 01:33:05][1] find And Check BaseObjects 68[2022-12-13 01:33:05][1] Generate mesh data....[2022-12-13 01:33:05][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:33:05][1] Transfer hair: maneHAIR[2022-12-13 01:33:06][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:33:06][1] Transfer hair: tailHAIR[2022-12-13 01:33:06][1] checkPathTracing()
[2022-12-13 01:33:06][1] create PathTracing
[2022-12-13 01:33:06][1] applyPTParams:0x0000027C99FB77B0
[2022-12-13 01:33:06][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:33:06][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.632ms.  [OK]
[2022-12-13 01:33:07][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:33:07][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:33:07][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:33:07][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:33:07][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.613Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:33:07][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.613Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:33:07][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 01:33:07][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:33:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:07][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:33:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:08][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:33:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:08][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:33:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:08][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:33:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:09][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:33:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:09][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:33:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:09][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:33:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:10][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:33:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:10][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:33:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:11][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:33:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:11][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:33:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:12][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:33:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:13][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:33:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:14][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:33:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:15][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:33:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:16][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:33:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:17][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:33:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:20][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:33:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:22][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:33:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:23][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:33:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:25][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:33:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:27][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:33:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:29][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:33:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:31][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:33:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:32][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:33:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:35][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:33:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:37][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:33:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:38][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:33:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:40][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:33:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:42][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:33:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:44][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:33:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:45][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:33:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:47][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:33:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:50][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:33:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:52][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:33:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:55][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:33:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:33:59][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:33:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:03][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:34:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:07][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:34:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:09][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:34:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:10][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:34:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:10][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:34:10][1] beautyDenoiser progress:1
[2022-12-13 01:34:10][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:34:10][1] Create imageState:0x000002800F923300
[2022-12-13 01:34:10][1] StoreAllRenderPasses:0x000002800F923300  passCnt:2 
[2022-12-13 01:34:10][1] OCT:Tonemapping the all passes tm:32.053
[2022-12-13 01:34:10][0] Tonemapping the all passes tm:32.053
[2022-12-13 01:34:10][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:34:10][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:34:10][1] OCT:stored passes in:15.505msec  cores=12
[2022-12-13 01:34:10][0] stored passes in:15.505msec  cores=12
[2022-12-13 01:34:10][1] OCT:Displaying passes in tm=3.069
[2022-12-13 01:34:10][0] Displaying passes in tm=3.069
[2022-12-13 01:34:10][1] freeRenderImages:0x000002800F923300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:34:11][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20068.tif in:0sec. 
[2022-12-13 01:34:11][1] OCT:Passes saved in:0.713sec. 
[2022-12-13 01:34:11][0] Passes saved in:0.713sec. 
[2022-12-13 01:34:11][1] Delete imageState:0x000002800F923300
[2022-12-13 01:34:11][1] freeRenderImages:0x000002800F923300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:34:12][1] Starting render frame:69 [OK]
 [OK]
[2022-12-13 01:34:12][1] startVpRender(.....)
[2022-12-13 01:34:12][1] setInteractive(0)[OK] [2022-12-13 01:34:12][1] OCT: 
[2022-12-13 01:34:12][0]  
[2022-12-13 01:34:12][1] OCT:FRAME:69 fps:30
[2022-12-13 01:34:12][0] FRAME:69 fps:30
[2022-12-13 01:34:12][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:34:12][1] updateCamera()
[2022-12-13 01:34:12][1] ApplyCImager enDenoise:1
[2022-12-13 01:34:12][1] ImageObject::isUpdated()
[2022-12-13 01:34:12][1] ImageObject::isUpdated()
[2022-12-13 01:34:12][1] Check others time:0.816  256[2022-12-13 01:34:12][1] Check Object Updates....[2022-12-13 01:34:12][1] Check started[2022-12-13 01:34:12][1] find And Check BaseObjects 69[2022-12-13 01:34:12][1] Generate mesh data....[2022-12-13 01:34:12][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:34:12][1] Transfer hair: maneHAIR[2022-12-13 01:34:13][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:34:13][1] Transfer hair: tailHAIR[2022-12-13 01:34:13][1] checkPathTracing()
[2022-12-13 01:34:13][1] create PathTracing
[2022-12-13 01:34:13][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 01:34:13][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:34:13][1] ApiUpdate Wait:1 Caller:startVpRender tm:206.61ms.  [OK]
[2022-12-13 01:34:13][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:34:13][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:34:13][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:34:13][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:34:13][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.67Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:34:13][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.67Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:34:13][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:34:13][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:34:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:14][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:34:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:15][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:34:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:15][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:34:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:15][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:34:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:16][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:34:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:16][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:34:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:16][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:34:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:16][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:34:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:17][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:34:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:18][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:34:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:18][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:34:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:18][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:34:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:20][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:34:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:21][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:34:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:22][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:34:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:22][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:34:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:24][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:34:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:27][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:34:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:29][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:34:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:30][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:34:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:32][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:34:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:34][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:34:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:36][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:34:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:37][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:34:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:39][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:34:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:42][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:34:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:44][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:34:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:45][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:34:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:47][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:34:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:49][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:34:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:51][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:34:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:52][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:34:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:54][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:34:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:57][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:34:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:34:59][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:34:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:02][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:35:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:06][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:35:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:10][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:35:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:14][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:35:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:16][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:35:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:17][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:35:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:17][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:35:17][1] beautyDenoiser progress:1
[2022-12-13 01:35:17][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:35:17][1] Create imageState:0x0000027FAF323F00
[2022-12-13 01:35:17][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 01:35:17][1] OCT:Tonemapping the all passes tm:32.487
[2022-12-13 01:35:17][0] Tonemapping the all passes tm:32.487
[2022-12-13 01:35:17][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:35:17][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:35:17][1] OCT:stored passes in:14.89msec  cores=12
[2022-12-13 01:35:17][0] stored passes in:14.89msec  cores=12
[2022-12-13 01:35:17][1] OCT:Displaying passes in tm=3.19
[2022-12-13 01:35:17][0] Displaying passes in tm=3.19
[2022-12-13 01:35:17][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:35:18][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20069.tif in:0sec. 
[2022-12-13 01:35:18][1] OCT:Passes saved in:0.721sec. 
[2022-12-13 01:35:18][0] Passes saved in:0.721sec. 
[2022-12-13 01:35:18][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 01:35:18][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:35:19][1] Starting render frame:70 [OK]
 [OK]
[2022-12-13 01:35:19][1] startVpRender(.....)
[2022-12-13 01:35:19][1] setInteractive(0)[OK] [2022-12-13 01:35:19][1] OCT: 
[2022-12-13 01:35:19][0]  
[2022-12-13 01:35:19][1] OCT:FRAME:70 fps:30
[2022-12-13 01:35:19][0] FRAME:70 fps:30
[2022-12-13 01:35:19][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:35:19][1] updateCamera()
[2022-12-13 01:35:19][1] ApplyCImager enDenoise:1
[2022-12-13 01:35:19][1] ImageObject::isUpdated()
[2022-12-13 01:35:19][1] ImageObject::isUpdated()
[2022-12-13 01:35:19][1] Check others time:0.955  256[2022-12-13 01:35:19][1] Check Object Updates....[2022-12-13 01:35:19][1] Check started[2022-12-13 01:35:19][1] find And Check BaseObjects 70[2022-12-13 01:35:19][1] Generate mesh data....[2022-12-13 01:35:19][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:35:19][1] Transfer hair: maneHAIR[2022-12-13 01:35:19][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:35:19][1] Transfer hair: tailHAIR[2022-12-13 01:35:19][1] checkPathTracing()
[2022-12-13 01:35:19][1] create PathTracing
[2022-12-13 01:35:19][1] applyPTParams:0x0000027C99FB6370
[2022-12-13 01:35:19][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:35:19][1] ApiUpdate Wait:1 Caller:startVpRender tm:213.093ms.  [OK]
[2022-12-13 01:35:20][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:35:20][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:35:20][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:35:20][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:35:20][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.674Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:35:20][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.674Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:35:20][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 01:35:20][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:35:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:21][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:35:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:21][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:35:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:22][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:35:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:22][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:35:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:22][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:35:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:23][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:35:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:23][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:35:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:23][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:35:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:24][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:35:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:24][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:35:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:25][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:35:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:25][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:35:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:26][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:35:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:27][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:35:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:28][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:35:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:29][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:35:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:31][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:35:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:33][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:35:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:35][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:35:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:37][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:35:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:39][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:35:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:41][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:35:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:43][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:35:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:44][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:35:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:46][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:35:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:48][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:35:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:50][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:35:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:52][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:35:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:54][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:35:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:56][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:35:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:58][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:35:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:35:59][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:35:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:01][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:36:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:03][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:36:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:05][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:36:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:09][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:36:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:13][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:36:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:17][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:36:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:21][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:36:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:23][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:36:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:23][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:36:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:24][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:36:24][1] beautyDenoiser progress:1
[2022-12-13 01:36:24][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:36:24][1] Create imageState:0x00000282A148B300
[2022-12-13 01:36:24][1] StoreAllRenderPasses:0x00000282A148B300  passCnt:2 
[2022-12-13 01:36:24][1] OCT:Tonemapping the all passes tm:30.627
[2022-12-13 01:36:24][0] Tonemapping the all passes tm:30.627
[2022-12-13 01:36:24][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 01:36:24][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:36:24][1] OCT:stored passes in:15.378msec  cores=12
[2022-12-13 01:36:24][0] stored passes in:15.378msec  cores=12
[2022-12-13 01:36:24][1] OCT:Displaying passes in tm=3.164
[2022-12-13 01:36:24][0] Displaying passes in tm=3.164
[2022-12-13 01:36:24][1] freeRenderImages:0x00000282A148B300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:36:24][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20070.tif in:0sec. 
[2022-12-13 01:36:24][1] OCT:Passes saved in:0.714sec. 
[2022-12-13 01:36:24][0] Passes saved in:0.714sec. 
[2022-12-13 01:36:24][1] Delete imageState:0x00000282A148B300
[2022-12-13 01:36:24][1] freeRenderImages:0x00000282A148B300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:36:25][1] Starting render frame:71 [OK]
 [OK]
[2022-12-13 01:36:25][1] startVpRender(.....)
[2022-12-13 01:36:25][1] setInteractive(0)[OK] [2022-12-13 01:36:25][1] OCT: 
[2022-12-13 01:36:25][0]  
[2022-12-13 01:36:25][1] OCT:FRAME:71 fps:30
[2022-12-13 01:36:25][0] FRAME:71 fps:30
[2022-12-13 01:36:25][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:36:25][1] updateCamera()
[2022-12-13 01:36:25][1] ApplyCImager enDenoise:1
[2022-12-13 01:36:25][1] ImageObject::isUpdated()
[2022-12-13 01:36:25][1] ImageObject::isUpdated()
[2022-12-13 01:36:25][1] Check others time:0.82  256[2022-12-13 01:36:25][1] Check Object Updates....[2022-12-13 01:36:25][1] Check started[2022-12-13 01:36:25][1] find And Check BaseObjects 71[2022-12-13 01:36:25][1] Generate mesh data....[2022-12-13 01:36:26][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:36:26][1] Transfer hair: maneHAIR[2022-12-13 01:36:26][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:36:26][1] Transfer hair: tailHAIR[2022-12-13 01:36:26][1] checkPathTracing()
[2022-12-13 01:36:26][1] create PathTracing
[2022-12-13 01:36:26][1] applyPTParams:0x0000027D189C92D0
[2022-12-13 01:36:26][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:36:26][1] ApiUpdate Wait:1 Caller:startVpRender tm:213.399ms.  [OK]
[2022-12-13 01:36:27][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:36:27][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:36:27][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:36:27][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:36:27][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.76Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:36:27][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.76Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:36:27][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:36:27][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:36:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:27][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:36:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:28][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:36:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:28][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:36:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:29][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:36:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:29][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:36:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:29][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:36:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:30][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:36:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:30][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:36:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:30][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:36:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:31][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:36:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:31][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:36:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:32][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:36:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:33][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:36:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:34][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:36:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:35][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:36:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:36][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:36:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:38][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:36:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:40][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:36:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:42][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:36:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:43][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:36:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:45][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:36:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:47][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:36:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:49][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:36:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:51][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:36:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:52][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:36:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:55][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:36:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:57][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:36:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:36:58][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:36:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:00][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:37:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:02][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:37:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:04][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:37:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:06][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:37:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:07][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:37:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:10][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:37:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:12][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:37:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:15][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:37:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:19][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:37:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:23][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:37:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:27][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:37:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:29][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:37:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:30][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:37:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:30][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:37:30][1] beautyDenoiser progress:1
[2022-12-13 01:37:30][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:37:30][1] Create imageState:0x00000281AB723300
[2022-12-13 01:37:30][1] StoreAllRenderPasses:0x00000281AB723300  passCnt:2 
[2022-12-13 01:37:30][1] OCT:Tonemapping the all passes tm:30.299
[2022-12-13 01:37:30][0] Tonemapping the all passes tm:30.299
[2022-12-13 01:37:30][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:37:30][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:37:30][1] OCT:stored passes in:15.218msec  cores=12
[2022-12-13 01:37:30][0] stored passes in:15.218msec  cores=12
[2022-12-13 01:37:30][1] OCT:Displaying passes in tm=3.052
[2022-12-13 01:37:30][0] Displaying passes in tm=3.052
[2022-12-13 01:37:30][1] freeRenderImages:0x00000281AB723300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:37:31][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20071.tif in:0sec. 
[2022-12-13 01:37:31][1] OCT:Passes saved in:0.72sec. 
[2022-12-13 01:37:31][0] Passes saved in:0.72sec. 
[2022-12-13 01:37:31][1] Delete imageState:0x00000281AB723300
[2022-12-13 01:37:31][1] freeRenderImages:0x00000281AB723300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:37:32][1] Starting render frame:72 [OK]
 [OK]
[2022-12-13 01:37:32][1] startVpRender(.....)
[2022-12-13 01:37:32][1] setInteractive(0)[OK] [2022-12-13 01:37:32][1] OCT: 
[2022-12-13 01:37:32][0]  
[2022-12-13 01:37:32][1] OCT:FRAME:72 fps:30
[2022-12-13 01:37:32][0] FRAME:72 fps:30
[2022-12-13 01:37:32][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:37:32][1] updateCamera()
[2022-12-13 01:37:32][1] ApplyCImager enDenoise:1
[2022-12-13 01:37:32][1] ImageObject::isUpdated()
[2022-12-13 01:37:32][1] ImageObject::isUpdated()
[2022-12-13 01:37:32][1] Check others time:0.969  256[2022-12-13 01:37:32][1] Check Object Updates....[2022-12-13 01:37:32][1] Check started[2022-12-13 01:37:32][1] find And Check BaseObjects 72[2022-12-13 01:37:32][1] Generate mesh data....[2022-12-13 01:37:32][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:37:32][1] Transfer hair: maneHAIR[2022-12-13 01:37:32][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:37:32][1] Transfer hair: tailHAIR[2022-12-13 01:37:32][1] checkPathTracing()
[2022-12-13 01:37:32][1] create PathTracing
[2022-12-13 01:37:32][1] applyPTParams:0x0000027D189CD1D0
[2022-12-13 01:37:32][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:37:32][1] ApiUpdate Wait:1 Caller:startVpRender tm:220.341ms.  [OK]
[2022-12-13 01:37:33][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:37:33][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:37:33][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:37:33][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:37:33][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.785Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:37:33][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.785Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:37:33][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-13 01:37:33][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:37:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:34][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:37:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:34][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:37:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:35][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:37:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:35][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:37:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:35][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:37:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:35][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:37:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:36][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:37:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:36][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:37:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:36][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:37:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:37][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:37:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:37][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:37:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:38][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:37:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:38][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:37:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:39][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:37:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:40][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:37:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:41][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:37:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:42][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:37:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:44][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:37:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:46][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:37:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:48][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:37:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:50][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:37:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:51][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:37:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:54][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:37:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:56][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:37:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:57][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:37:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:37:59][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:37:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:01][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:38:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:03][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:38:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:04][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:38:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:06][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:38:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:09][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:38:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:11][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:38:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:12][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:38:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:14][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:38:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:16][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:38:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:18][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:38:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:21][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:38:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:26][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:38:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:30][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:38:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:33][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:38:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:35][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:38:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:36][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:38:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:37][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:38:37][1] beautyDenoiser progress:1
[2022-12-13 01:38:37][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:38:37][1] Create imageState:0x0000027FAF323F00
[2022-12-13 01:38:37][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 01:38:37][1] OCT:Tonemapping the all passes tm:29.922
[2022-12-13 01:38:37][0] Tonemapping the all passes tm:29.922
[2022-12-13 01:38:37][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:38:37][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:38:37][1] OCT:stored passes in:13.687msec  cores=12
[2022-12-13 01:38:37][0] stored passes in:13.687msec  cores=12
[2022-12-13 01:38:37][1] OCT:Displaying passes in tm=3.101
[2022-12-13 01:38:37][0] Displaying passes in tm=3.101
[2022-12-13 01:38:37][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:38:37][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20072.tif in:0sec. 
[2022-12-13 01:38:37][1] OCT:Passes saved in:0.713sec. 
[2022-12-13 01:38:37][0] Passes saved in:0.713sec. 
[2022-12-13 01:38:37][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 01:38:37][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:38:38][1] Starting render frame:73 [OK]
 [OK]
[2022-12-13 01:38:38][1] startVpRender(.....)
[2022-12-13 01:38:38][1] setInteractive(0)[OK] [2022-12-13 01:38:38][1] OCT: 
[2022-12-13 01:38:38][0]  
[2022-12-13 01:38:38][1] OCT:FRAME:73 fps:30
[2022-12-13 01:38:38][0] FRAME:73 fps:30
[2022-12-13 01:38:38][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:38:38][1] updateCamera()
[2022-12-13 01:38:38][1] ApplyCImager enDenoise:1
[2022-12-13 01:38:38][1] ImageObject::isUpdated()
[2022-12-13 01:38:38][1] ImageObject::isUpdated()
[2022-12-13 01:38:38][1] Check others time:0.953  256[2022-12-13 01:38:38][1] Check Object Updates....[2022-12-13 01:38:38][1] Check started[2022-12-13 01:38:38][1] find And Check BaseObjects 73[2022-12-13 01:38:38][1] Generate mesh data....[2022-12-13 01:38:39][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:38:39][1] Transfer hair: maneHAIR[2022-12-13 01:38:39][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:38:39][1] Transfer hair: tailHAIR[2022-12-13 01:38:39][1] checkPathTracing()
[2022-12-13 01:38:39][1] create PathTracing
[2022-12-13 01:38:39][1] applyPTParams:0x0000027DB06F3310
[2022-12-13 01:38:39][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:38:39][1] ApiUpdate Wait:1 Caller:startVpRender tm:214.077ms.  [OK]
[2022-12-13 01:38:40][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:38:40][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:38:40][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:38:40][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:38:40][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.837Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:38:40][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.837Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:38:40][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-13 01:38:40][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:38:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:40][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:38:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:41][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:38:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:41][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:38:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:42][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:38:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:42][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:38:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:42][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:38:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:43][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:38:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:43][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:38:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:43][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:38:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:44][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:38:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:44][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:38:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:45][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:38:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:46][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:38:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:47][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:38:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:48][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:38:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:49][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:38:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:51][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:38:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:53][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:38:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:55][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:38:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:56][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:38:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:38:58][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:38:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:00][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:39:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:02][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:39:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:04][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:39:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:06][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:39:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:08][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:39:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:10][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:39:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:11][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:39:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:13][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:39:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:15][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:39:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:17][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:39:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:19][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:39:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:21][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:39:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:23][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:39:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:25][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:39:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:28][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:39:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:32][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:39:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:36][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:39:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:40][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:39:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:42][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:39:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:43][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:39:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:43][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:39:43][1] beautyDenoiser progress:1
[2022-12-13 01:39:43][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:39:43][1] Create imageState:0x0000028010963300
[2022-12-13 01:39:43][1] StoreAllRenderPasses:0x0000028010963300  passCnt:2 
[2022-12-13 01:39:43][1] OCT:Tonemapping the all passes tm:31.477
[2022-12-13 01:39:43][0] Tonemapping the all passes tm:31.477
[2022-12-13 01:39:43][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 01:39:43][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:39:43][1] OCT:stored passes in:14.012msec  cores=12
[2022-12-13 01:39:43][0] stored passes in:14.012msec  cores=12
[2022-12-13 01:39:43][1] OCT:Displaying passes in tm=3.109
[2022-12-13 01:39:43][0] Displaying passes in tm=3.109
[2022-12-13 01:39:43][1] freeRenderImages:0x0000028010963300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:39:44][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20073.tif in:0sec. 
[2022-12-13 01:39:44][1] OCT:Passes saved in:0.718sec. 
[2022-12-13 01:39:44][0] Passes saved in:0.718sec. 
[2022-12-13 01:39:44][1] Delete imageState:0x0000028010963300
[2022-12-13 01:39:44][1] freeRenderImages:0x0000028010963300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:39:45][1] Starting render frame:74 [OK]
 [OK]
[2022-12-13 01:39:45][1] startVpRender(.....)
[2022-12-13 01:39:45][1] setInteractive(0)[OK] [2022-12-13 01:39:45][1] OCT: 
[2022-12-13 01:39:45][0]  
[2022-12-13 01:39:45][1] OCT:FRAME:74 fps:30
[2022-12-13 01:39:45][0] FRAME:74 fps:30
[2022-12-13 01:39:45][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:39:45][1] updateCamera()
[2022-12-13 01:39:45][1] ApplyCImager enDenoise:1
[2022-12-13 01:39:45][1] ImageObject::isUpdated()
[2022-12-13 01:39:45][1] ImageObject::isUpdated()
[2022-12-13 01:39:45][1] Check others time:0.762  256[2022-12-13 01:39:45][1] Check Object Updates....[2022-12-13 01:39:45][1] Check started[2022-12-13 01:39:45][1] find And Check BaseObjects 74[2022-12-13 01:39:45][1] Generate mesh data....[2022-12-13 01:39:45][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:39:45][1] Transfer hair: maneHAIR[2022-12-13 01:39:46][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:39:46][1] Transfer hair: tailHAIR[2022-12-13 01:39:46][1] checkPathTracing()
[2022-12-13 01:39:46][1] create PathTracing
[2022-12-13 01:39:46][1] applyPTParams:0x0000027C8EFD6010
[2022-12-13 01:39:46][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:39:46][1] ApiUpdate Wait:1 Caller:startVpRender tm:212.171ms.  [OK]
[2022-12-13 01:39:47][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:39:47][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:39:47][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:39:47][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:39:47][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.853Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:39:47][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.853Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:39:47][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 01:39:47][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:39:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:47][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:39:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:48][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:39:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:48][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:39:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:48][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:39:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:48][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:39:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:49][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:39:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:49][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:39:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:49][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:39:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:50][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:39:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:50][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:39:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:51][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:39:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:51][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:39:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:52][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:39:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:53][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:39:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:54][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:39:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:55][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:39:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:55][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:39:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:39:57][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:39:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:00][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:40:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:02][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:40:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:03][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:40:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:05][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:40:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:07][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:40:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:09][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:40:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:10][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:40:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:12][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:40:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:15][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:40:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:17][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:40:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:18][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:40:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:20][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:40:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:22][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:40:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:24][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:40:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:26][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:40:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:27][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:40:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:30][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:40:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:32][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:40:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:35][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:40:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:39][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:40:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:43][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:40:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:47][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:40:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:49][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:40:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:50][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:40:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:50][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:40:50][1] beautyDenoiser progress:1
[2022-12-13 01:40:50][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:40:50][1] Create imageState:0x00000282A148B300
[2022-12-13 01:40:50][1] StoreAllRenderPasses:0x00000282A148B300  passCnt:2 
[2022-12-13 01:40:50][1] OCT:Tonemapping the all passes tm:31.524
[2022-12-13 01:40:50][0] Tonemapping the all passes tm:31.524
[2022-12-13 01:40:50][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:40:50][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:40:50][1] OCT:stored passes in:15.282msec  cores=12
[2022-12-13 01:40:50][0] stored passes in:15.282msec  cores=12
[2022-12-13 01:40:50][1] OCT:Displaying passes in tm=3.064
[2022-12-13 01:40:50][0] Displaying passes in tm=3.064
[2022-12-13 01:40:50][1] freeRenderImages:0x00000282A148B300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:40:51][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20074.tif in:0sec. 
[2022-12-13 01:40:51][1] OCT:Passes saved in:0.719sec. 
[2022-12-13 01:40:51][0] Passes saved in:0.719sec. 
[2022-12-13 01:40:51][1] Delete imageState:0x00000282A148B300
[2022-12-13 01:40:51][1] freeRenderImages:0x00000282A148B300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:40:52][1] Starting render frame:75 [OK]
 [OK]
[2022-12-13 01:40:52][1] startVpRender(.....)
[2022-12-13 01:40:52][1] setInteractive(0)[OK] [2022-12-13 01:40:52][1] OCT: 
[2022-12-13 01:40:52][0]  
[2022-12-13 01:40:52][1] OCT:FRAME:75 fps:30
[2022-12-13 01:40:52][0] FRAME:75 fps:30
[2022-12-13 01:40:52][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:40:52][1] updateCamera()
[2022-12-13 01:40:52][1] ApplyCImager enDenoise:1
[2022-12-13 01:40:52][1] ImageObject::isUpdated()
[2022-12-13 01:40:52][1] ImageObject::isUpdated()
[2022-12-13 01:40:52][1] Check others time:0.824  256[2022-12-13 01:40:52][1] Check Object Updates....[2022-12-13 01:40:52][1] Check started[2022-12-13 01:40:52][1] find And Check BaseObjects 75[2022-12-13 01:40:52][1] Generate mesh data....[2022-12-13 01:40:52][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:40:52][1] Transfer hair: maneHAIR[2022-12-13 01:40:52][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:40:52][1] Transfer hair: tailHAIR[2022-12-13 01:40:53][1] checkPathTracing()
[2022-12-13 01:40:53][1] create PathTracing
[2022-12-13 01:40:53][1] applyPTParams:0x0000027C8EFE2610
[2022-12-13 01:40:53][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:40:53][1] ApiUpdate Wait:1 Caller:startVpRender tm:231.752ms.  [OK]
[2022-12-13 01:40:53][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:40:53][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:40:53][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:40:53][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:40:53][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.864Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:40:53][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.864Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:40:53][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-13 01:40:53][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:40:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:54][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:40:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:54][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:40:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:55][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:40:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:55][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:40:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:55][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:40:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:56][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:40:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:56][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:40:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:56][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:40:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:57][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:40:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:58][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:40:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:58][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:40:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:58][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:40:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:40:59][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:40:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:01][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:41:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:02][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:41:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:02][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:41:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:04][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:41:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:07][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:41:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:08][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:41:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:10][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:41:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:12][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:41:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:14][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:41:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:16][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:41:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:17][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:41:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:19][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:41:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:21][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:41:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:23][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:41:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:25][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:41:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:27][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:41:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:29][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:41:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:31][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:41:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:32][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:41:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:34][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:41:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:36][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:41:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:38][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:41:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:42][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:41:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:46][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:41:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:50][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:41:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:54][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:41:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:55][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:41:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:57][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:41:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:41:57][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:41:57][1] beautyDenoiser progress:1
[2022-12-13 01:41:57][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:41:57][1] Create imageState:0x0000027FAF323F00
[2022-12-13 01:41:57][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 01:41:57][1] OCT:Tonemapping the all passes tm:29.905
[2022-12-13 01:41:57][0] Tonemapping the all passes tm:29.905
[2022-12-13 01:41:57][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:41:57][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:41:57][1] OCT:stored passes in:14.196msec  cores=12
[2022-12-13 01:41:57][0] stored passes in:14.196msec  cores=12
[2022-12-13 01:41:57][1] OCT:Displaying passes in tm=3.035
[2022-12-13 01:41:57][0] Displaying passes in tm=3.035
[2022-12-13 01:41:57][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:41:58][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20075.tif in:0sec. 
[2022-12-13 01:41:58][1] OCT:Passes saved in:0.718sec. 
[2022-12-13 01:41:58][0] Passes saved in:0.718sec. 
[2022-12-13 01:41:58][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 01:41:58][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:41:59][1] Starting render frame:76 [OK]
 [OK]
[2022-12-13 01:41:59][1] startVpRender(.....)
[2022-12-13 01:41:59][1] setInteractive(0)[OK] [2022-12-13 01:41:59][1] OCT: 
[2022-12-13 01:41:59][0]  
[2022-12-13 01:41:59][1] OCT:FRAME:76 fps:30
[2022-12-13 01:41:59][0] FRAME:76 fps:30
[2022-12-13 01:41:59][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:41:59][1] updateCamera()
[2022-12-13 01:41:59][1] ApplyCImager enDenoise:1
[2022-12-13 01:41:59][1] ImageObject::isUpdated()
[2022-12-13 01:41:59][1] ImageObject::isUpdated()
[2022-12-13 01:41:59][1] Check others time:0.883  256[2022-12-13 01:41:59][1] Check Object Updates....[2022-12-13 01:41:59][1] Check started[2022-12-13 01:41:59][1] find And Check BaseObjects 76[2022-12-13 01:41:59][1] Generate mesh data....[2022-12-13 01:41:59][1] Hair is prepared in 32 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:41:59][1] Transfer hair: maneHAIR[2022-12-13 01:41:59][1] Hair is prepared in 32 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:41:59][1] Transfer hair: tailHAIR[2022-12-13 01:41:59][1] checkPathTracing()
[2022-12-13 01:41:59][1] create PathTracing
[2022-12-13 01:41:59][1] applyPTParams:0x0000027C99FB92B0
[2022-12-13 01:41:59][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:41:59][1] ApiUpdate Wait:1 Caller:startVpRender tm:215.85ms.  [OK]
[2022-12-13 01:42:00][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:42:00][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:42:00][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:42:00][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:42:00][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.862Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:42:00][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.862Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:42:00][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 01:42:00][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:42:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:01][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:42:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:01][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:42:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:02][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:42:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:02][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:42:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:02][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:42:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:03][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:42:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:03][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:42:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:03][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:42:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:04][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:42:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:04][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:42:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:05][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:42:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:05][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:42:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:06][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:42:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:07][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:42:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:08][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:42:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:09][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:42:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:11][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:42:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:13][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:42:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:15][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:42:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:17][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:42:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:18][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:42:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:21][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:42:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:23][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:42:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:24][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:42:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:26][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:42:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:28][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:42:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:30][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:42:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:31][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:42:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:33][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:42:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:36][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:42:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:38][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:42:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:39][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:42:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:41][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:42:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:43][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:42:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:45][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:42:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:48][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:42:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:53][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:42:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:42:57][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:42:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:00][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:43:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:02][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:43:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:03][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:43:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:04][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:43:04][1] beautyDenoiser progress:1
[2022-12-13 01:43:04][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:43:04][1] Create imageState:0x00000282C0F5F300
[2022-12-13 01:43:04][1] StoreAllRenderPasses:0x00000282C0F5F300  passCnt:2 
[2022-12-13 01:43:04][1] OCT:Tonemapping the all passes tm:30.403
[2022-12-13 01:43:04][0] Tonemapping the all passes tm:30.403
[2022-12-13 01:43:04][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 01:43:04][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:43:04][1] OCT:stored passes in:15.703msec  cores=12
[2022-12-13 01:43:04][0] stored passes in:15.703msec  cores=12
[2022-12-13 01:43:04][1] OCT:Displaying passes in tm=3.031
[2022-12-13 01:43:04][0] Displaying passes in tm=3.031
[2022-12-13 01:43:04][1] freeRenderImages:0x00000282C0F5F300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:43:04][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20076.tif in:0sec. 
[2022-12-13 01:43:04][1] OCT:Passes saved in:0.716sec. 
[2022-12-13 01:43:04][0] Passes saved in:0.716sec. 
[2022-12-13 01:43:04][1] Delete imageState:0x00000282C0F5F300
[2022-12-13 01:43:04][1] freeRenderImages:0x00000282C0F5F300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:43:05][1] Starting render frame:77 [OK]
 [OK]
[2022-12-13 01:43:05][1] startVpRender(.....)
[2022-12-13 01:43:05][1] setInteractive(0)[OK] [2022-12-13 01:43:05][1] OCT: 
[2022-12-13 01:43:05][0]  
[2022-12-13 01:43:05][1] OCT:FRAME:77 fps:30
[2022-12-13 01:43:05][0] FRAME:77 fps:30
[2022-12-13 01:43:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:43:05][1] updateCamera()
[2022-12-13 01:43:05][1] ApplyCImager enDenoise:1
[2022-12-13 01:43:05][1] ImageObject::isUpdated()
[2022-12-13 01:43:05][1] ImageObject::isUpdated()
[2022-12-13 01:43:05][1] Check others time:0.822  256[2022-12-13 01:43:05][1] Check Object Updates....[2022-12-13 01:43:05][1] Check started[2022-12-13 01:43:05][1] find And Check BaseObjects 77[2022-12-13 01:43:05][1] Generate mesh data....[2022-12-13 01:43:06][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:43:06][1] Transfer hair: maneHAIR[2022-12-13 01:43:06][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:43:06][1] Transfer hair: tailHAIR[2022-12-13 01:43:06][1] checkPathTracing()
[2022-12-13 01:43:06][1] create PathTracing
[2022-12-13 01:43:06][1] applyPTParams:0x0000027C99FB31F0
[2022-12-13 01:43:06][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:43:06][1] ApiUpdate Wait:1 Caller:startVpRender tm:210.711ms.  [OK]
[2022-12-13 01:43:07][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:43:07][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:43:07][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:43:07][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:43:07][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.875Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:43:07][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.875Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:43:07][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 01:43:07][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:43:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:07][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:43:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:08][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:43:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:08][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:43:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:09][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:43:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:09][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:43:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:09][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:43:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:10][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:43:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:10][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:43:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:10][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:43:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:11][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:43:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:11][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:43:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:12][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:43:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:13][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:43:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:14][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:43:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:15][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:43:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:16][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:43:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:18][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:43:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:20][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:43:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:22][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:43:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:23][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:43:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:25][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:43:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:27][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:43:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:29][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:43:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:31][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:43:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:33][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:43:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:35][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:43:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:37][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:43:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:38][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:43:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:40][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:43:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:42][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:43:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:44][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:43:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:46][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:43:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:48][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:43:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:50][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:43:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:52][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:43:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:55][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:43:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:43:59][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:43:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:03][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:44:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:07][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:44:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:09][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:44:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:10][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:44:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:10][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:44:10][1] beautyDenoiser progress:1
[2022-12-13 01:44:10][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:44:10][1] Create imageState:0x0000027F96C23300
[2022-12-13 01:44:11][1] StoreAllRenderPasses:0x0000027F96C23300  passCnt:2 
[2022-12-13 01:44:11][1] OCT:Tonemapping the all passes tm:31.283
[2022-12-13 01:44:11][0] Tonemapping the all passes tm:31.283
[2022-12-13 01:44:11][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:44:11][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:44:11][1] OCT:stored passes in:15.29msec  cores=12
[2022-12-13 01:44:11][0] stored passes in:15.29msec  cores=12
[2022-12-13 01:44:11][1] OCT:Displaying passes in tm=3.075
[2022-12-13 01:44:11][0] Displaying passes in tm=3.075
[2022-12-13 01:44:11][1] freeRenderImages:0x0000027F96C23300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:44:11][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20077.tif in:0sec. 
[2022-12-13 01:44:11][1] OCT:Passes saved in:0.724sec. 
[2022-12-13 01:44:11][0] Passes saved in:0.724sec. 
[2022-12-13 01:44:11][1] Delete imageState:0x0000027F96C23300
[2022-12-13 01:44:11][1] freeRenderImages:0x0000027F96C23300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:44:12][1] Starting render frame:78 [OK]
 [OK]
[2022-12-13 01:44:12][1] startVpRender(.....)
[2022-12-13 01:44:12][1] setInteractive(0)[OK] [2022-12-13 01:44:12][1] OCT: 
[2022-12-13 01:44:12][0]  
[2022-12-13 01:44:12][1] OCT:FRAME:78 fps:30
[2022-12-13 01:44:12][0] FRAME:78 fps:30
[2022-12-13 01:44:12][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:44:12][1] updateCamera()
[2022-12-13 01:44:12][1] ApplyCImager enDenoise:1
[2022-12-13 01:44:12][1] ImageObject::isUpdated()
[2022-12-13 01:44:12][1] ImageObject::isUpdated()
[2022-12-13 01:44:12][1] Check others time:0.824  256[2022-12-13 01:44:12][1] Check Object Updates....[2022-12-13 01:44:12][1] Check started[2022-12-13 01:44:12][1] find And Check BaseObjects 78[2022-12-13 01:44:12][1] Generate mesh data....[2022-12-13 01:44:13][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:44:13][1] Transfer hair: maneHAIR[2022-12-13 01:44:13][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:44:13][1] Transfer hair: tailHAIR[2022-12-13 01:44:13][1] checkPathTracing()
[2022-12-13 01:44:13][1] create PathTracing
[2022-12-13 01:44:13][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 01:44:13][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:44:13][1] ApiUpdate Wait:1 Caller:startVpRender tm:212.762ms.  [OK]
[2022-12-13 01:44:14][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:44:14][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:44:14][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:44:14][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:44:14][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.873Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:44:14][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.873Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:44:14][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:65
[2022-12-13 01:44:14][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:44:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:14][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:44:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:15][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:44:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:15][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:44:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:15][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:44:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:16][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:44:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:16][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:44:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:16][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:44:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:17][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:44:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:17][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:44:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:18][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:44:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:18][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:44:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:19][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:44:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:20][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:44:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:21][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:44:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:22][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:44:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:23][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:44:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:24][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:44:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:27][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:44:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:29][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:44:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:30][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:44:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:32][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:44:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:34][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:44:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:36][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:44:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:38][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:44:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:40][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:44:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:42][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:44:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:44][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:44:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:45][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:44:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:47][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:44:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:49][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:44:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:51][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:44:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:53][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:44:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:55][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:44:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:57][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:44:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:44:59][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:44:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:02][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:45:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:06][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:45:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:10][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:45:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:14][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:45:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:16][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:45:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:17][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:45:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:17][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:45:17][1] beautyDenoiser progress:1
[2022-12-13 01:45:17][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:45:17][1] Create imageState:0x0000027FAF323F00
[2022-12-13 01:45:17][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 01:45:17][1] OCT:Tonemapping the all passes tm:31.207
[2022-12-13 01:45:17][0] Tonemapping the all passes tm:31.207
[2022-12-13 01:45:17][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:45:17][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:45:17][1] OCT:stored passes in:13.973msec  cores=12
[2022-12-13 01:45:17][0] stored passes in:13.973msec  cores=12
[2022-12-13 01:45:17][1] OCT:Displaying passes in tm=3.049
[2022-12-13 01:45:17][0] Displaying passes in tm=3.049
[2022-12-13 01:45:17][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:45:18][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20078.tif in:0sec. 
[2022-12-13 01:45:18][1] OCT:Passes saved in:0.716sec. 
[2022-12-13 01:45:18][0] Passes saved in:0.716sec. 
[2022-12-13 01:45:18][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 01:45:18][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:45:19][1] Starting render frame:79 [OK]
 [OK]
[2022-12-13 01:45:19][1] startVpRender(.....)
[2022-12-13 01:45:19][1] setInteractive(0)[OK] [2022-12-13 01:45:19][1] OCT: 
[2022-12-13 01:45:19][0]  
[2022-12-13 01:45:19][1] OCT:FRAME:79 fps:30
[2022-12-13 01:45:19][0] FRAME:79 fps:30
[2022-12-13 01:45:19][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:45:19][1] updateCamera()
[2022-12-13 01:45:19][1] ApplyCImager enDenoise:1
[2022-12-13 01:45:19][1] ImageObject::isUpdated()
[2022-12-13 01:45:19][1] ImageObject::isUpdated()
[2022-12-13 01:45:19][1] Check others time:0.799  256[2022-12-13 01:45:19][1] Check Object Updates....[2022-12-13 01:45:19][1] Check started[2022-12-13 01:45:19][1] find And Check BaseObjects 79[2022-12-13 01:45:19][1] Generate mesh data....[2022-12-13 01:45:19][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:45:19][1] Transfer hair: maneHAIR[2022-12-13 01:45:20][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:45:20][1] Transfer hair: tailHAIR[2022-12-13 01:45:20][1] checkPathTracing()
[2022-12-13 01:45:20][1] create PathTracing
[2022-12-13 01:45:20][1] applyPTParams:0x0000027CF59FE9F0
[2022-12-13 01:45:20][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:45:20][1] ApiUpdate Wait:1 Caller:startVpRender tm:210.141ms.  [OK]
[2022-12-13 01:45:21][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:45:21][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:45:21][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:45:21][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:45:21][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.907Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:45:21][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.907Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:45:21][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 01:45:21][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:45:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:21][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:45:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:22][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:45:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:22][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:45:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:22][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:45:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:22][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:45:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:23][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:45:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:23][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:45:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:23][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:45:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:24][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:45:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:24][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:45:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:25][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:45:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:25][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:45:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:26][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:45:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:27][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:45:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:28][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:45:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:29][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:45:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:30][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:45:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:31][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:45:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:34][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:45:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:36][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:45:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:37][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:45:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:39][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:45:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:41][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:45:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:43][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:45:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:45][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:45:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:46][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:45:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:49][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:45:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:51][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:45:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:52][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:45:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:54][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:45:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:56][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:45:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:45:58][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:45:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:00][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:46:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:01][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:46:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:04][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:46:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:06][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:46:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:09][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:46:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:13][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:46:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:17][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:46:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:21][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:46:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:23][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:46:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:24][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:46:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:24][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:46:24][1] beautyDenoiser progress:1
[2022-12-13 01:46:24][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:46:24][1] Create imageState:0x00000282CA85F300
[2022-12-13 01:46:24][1] StoreAllRenderPasses:0x00000282CA85F300  passCnt:2 
[2022-12-13 01:46:24][1] OCT:Tonemapping the all passes tm:30.667
[2022-12-13 01:46:24][0] Tonemapping the all passes tm:30.667
[2022-12-13 01:46:24][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 01:46:24][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:46:24][1] OCT:stored passes in:15.01msec  cores=12
[2022-12-13 01:46:24][0] stored passes in:15.01msec  cores=12
[2022-12-13 01:46:24][1] OCT:Displaying passes in tm=3.011
[2022-12-13 01:46:24][0] Displaying passes in tm=3.011
[2022-12-13 01:46:24][1] freeRenderImages:0x00000282CA85F300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:46:25][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20079.tif in:0sec. 
[2022-12-13 01:46:25][1] OCT:Passes saved in:0.711sec. 
[2022-12-13 01:46:25][0] Passes saved in:0.711sec. 
[2022-12-13 01:46:25][1] Delete imageState:0x00000282CA85F300
[2022-12-13 01:46:25][1] freeRenderImages:0x00000282CA85F300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:46:26][1] Starting render frame:80 [OK]
 [OK]
[2022-12-13 01:46:26][1] startVpRender(.....)
[2022-12-13 01:46:26][1] setInteractive(0)[OK] [2022-12-13 01:46:26][1] OCT: 
[2022-12-13 01:46:26][0]  
[2022-12-13 01:46:26][1] OCT:FRAME:80 fps:30
[2022-12-13 01:46:26][0] FRAME:80 fps:30
[2022-12-13 01:46:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:46:26][1] updateCamera()
[2022-12-13 01:46:26][1] ApplyCImager enDenoise:1
[2022-12-13 01:46:26][1] ImageObject::isUpdated()
[2022-12-13 01:46:26][1] ImageObject::isUpdated()
[2022-12-13 01:46:26][1] Check others time:0.895  256[2022-12-13 01:46:26][1] Check Object Updates....[2022-12-13 01:46:26][1] Check started[2022-12-13 01:46:26][1] find And Check BaseObjects 80[2022-12-13 01:46:26][1] Generate mesh data....[2022-12-13 01:46:26][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:46:26][1] Transfer hair: maneHAIR[2022-12-13 01:46:27][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:46:27][1] Transfer hair: tailHAIR[2022-12-13 01:46:27][1] checkPathTracing()
[2022-12-13 01:46:27][1] create PathTracing
[2022-12-13 01:46:27][1] applyPTParams:0x0000027D189CC690
[2022-12-13 01:46:27][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:46:27][1] ApiUpdate Wait:1 Caller:startVpRender tm:229.921ms.  [OK]
[2022-12-13 01:46:27][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:46:27][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:46:27][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:46:27][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:46:27][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.932Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:46:27][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.932Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:46:27][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 01:46:27][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:46:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:28][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:46:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:28][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:46:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:29][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:46:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:29][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:46:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:30][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:46:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:30][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:46:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:30][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:46:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:30][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:46:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:31][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:46:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:32][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:46:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:32][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:46:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:32][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:46:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:33][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:46:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:35][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:46:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:36][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:46:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:36][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:46:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:38][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:46:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:41][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:46:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:42][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:46:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:44][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:46:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:46][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:46:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:48][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:46:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:50][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:46:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:51][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:46:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:53][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:46:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:56][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:46:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:58][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:46:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:46:59][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:46:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:01][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:47:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:03][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:47:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:05][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:47:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:06][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:47:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:08][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:47:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:11][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:47:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:13][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:47:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:16][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:47:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:20][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:47:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:24][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:47:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:28][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:47:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:30][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:47:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:31][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:47:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:31][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:47:31][1] beautyDenoiser progress:1
[2022-12-13 01:47:31][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:47:31][1] Create imageState:0x0000028093323300
[2022-12-13 01:47:31][1] StoreAllRenderPasses:0x0000028093323300  passCnt:2 
[2022-12-13 01:47:31][1] OCT:Tonemapping the all passes tm:30.123
[2022-12-13 01:47:31][0] Tonemapping the all passes tm:30.123
[2022-12-13 01:47:31][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:47:31][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:47:31][1] OCT:stored passes in:15.48msec  cores=12
[2022-12-13 01:47:31][0] stored passes in:15.48msec  cores=12
[2022-12-13 01:47:31][1] OCT:Displaying passes in tm=3.016
[2022-12-13 01:47:31][0] Displaying passes in tm=3.016
[2022-12-13 01:47:31][1] freeRenderImages:0x0000028093323300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:47:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20080.tif in:0sec. 
[2022-12-13 01:47:32][1] OCT:Passes saved in:0.727sec. 
[2022-12-13 01:47:32][0] Passes saved in:0.727sec. 
[2022-12-13 01:47:32][1] Delete imageState:0x0000028093323300
[2022-12-13 01:47:32][1] freeRenderImages:0x0000028093323300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:47:33][1] Starting render frame:81 [OK]
 [OK]
[2022-12-13 01:47:33][1] startVpRender(.....)
[2022-12-13 01:47:33][1] setInteractive(0)[OK] [2022-12-13 01:47:33][1] OCT: 
[2022-12-13 01:47:33][0]  
[2022-12-13 01:47:33][1] OCT:FRAME:81 fps:30
[2022-12-13 01:47:33][0] FRAME:81 fps:30
[2022-12-13 01:47:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:47:33][1] updateCamera()
[2022-12-13 01:47:33][1] ApplyCImager enDenoise:1
[2022-12-13 01:47:33][1] ImageObject::isUpdated()
[2022-12-13 01:47:33][1] ImageObject::isUpdated()
[2022-12-13 01:47:33][1] Check others time:0.771  256[2022-12-13 01:47:33][1] Check Object Updates....[2022-12-13 01:47:33][1] Check started[2022-12-13 01:47:33][1] find And Check BaseObjects 81[2022-12-13 01:47:33][1] Generate mesh data....[2022-12-13 01:47:33][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:47:33][1] Transfer hair: maneHAIR[2022-12-13 01:47:33][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:47:33][1] Transfer hair: tailHAIR[2022-12-13 01:47:33][1] checkPathTracing()
[2022-12-13 01:47:33][1] create PathTracing
[2022-12-13 01:47:33][1] applyPTParams:0x0000027DB06F2470
[2022-12-13 01:47:33][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:47:33][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.928ms.  [OK]
[2022-12-13 01:47:34][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:47:34][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:47:34][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:47:34][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:47:34][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.924Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:47:34][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.924Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:47:34][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:47:34][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:47:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:35][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:47:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:35][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:47:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:36][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:47:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:36][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:47:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:36][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:47:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:36][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:47:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:37][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:47:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:37][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:47:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:37][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:47:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:38][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:47:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:38][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:47:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:39][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:47:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:39][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:47:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:40][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:47:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:41][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:47:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:42][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:47:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:43][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:47:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:45][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:47:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:47][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:47:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:49][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:47:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:51][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:47:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:52][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:47:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:55][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:47:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:57][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:47:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:47:58][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:47:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:00][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:48:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:02][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:48:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:04][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:48:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:06][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:48:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:08][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:48:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:10][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:48:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:12][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:48:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:13][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:48:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:15][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:48:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:17][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:48:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:19][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:48:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:23][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:48:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:27][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:48:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:31][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:48:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:34][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:48:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:36][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:48:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:37][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:48:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:38][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:48:38][1] beautyDenoiser progress:1
[2022-12-13 01:48:38][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:48:38][1] Create imageState:0x0000027FAF323F00
[2022-12-13 01:48:38][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 01:48:38][1] OCT:Tonemapping the all passes tm:30.041
[2022-12-13 01:48:38][0] Tonemapping the all passes tm:30.041
[2022-12-13 01:48:38][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:48:38][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:48:38][1] OCT:stored passes in:13.784msec  cores=12
[2022-12-13 01:48:38][0] stored passes in:13.784msec  cores=12
[2022-12-13 01:48:38][1] OCT:Displaying passes in tm=3.067
[2022-12-13 01:48:38][0] Displaying passes in tm=3.067
[2022-12-13 01:48:38][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:48:38][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20081.tif in:0sec. 
[2022-12-13 01:48:38][1] OCT:Passes saved in:0.729sec. 
[2022-12-13 01:48:38][0] Passes saved in:0.729sec. 
[2022-12-13 01:48:38][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 01:48:38][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:48:39][1] Starting render frame:82 [OK]
 [OK]
[2022-12-13 01:48:39][1] startVpRender(.....)
[2022-12-13 01:48:39][1] setInteractive(0)[OK] [2022-12-13 01:48:39][1] OCT: 
[2022-12-13 01:48:39][0]  
[2022-12-13 01:48:39][1] OCT:FRAME:82 fps:30
[2022-12-13 01:48:39][0] FRAME:82 fps:30
[2022-12-13 01:48:39][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:48:39][1] updateCamera()
[2022-12-13 01:48:39][1] ApplyCImager enDenoise:1
[2022-12-13 01:48:39][1] ImageObject::isUpdated()
[2022-12-13 01:48:39][1] ImageObject::isUpdated()
[2022-12-13 01:48:39][1] Check others time:0.855  256[2022-12-13 01:48:39][1] Check Object Updates....[2022-12-13 01:48:39][1] Check started[2022-12-13 01:48:39][1] find And Check BaseObjects 82[2022-12-13 01:48:39][1] Generate mesh data....[2022-12-13 01:48:40][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:48:40][1] Transfer hair: maneHAIR[2022-12-13 01:48:40][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:48:40][1] Transfer hair: tailHAIR[2022-12-13 01:48:40][1] checkPathTracing()
[2022-12-13 01:48:40][1] create PathTracing
[2022-12-13 01:48:40][1] applyPTParams:0x0000027C8EFD2FB0
[2022-12-13 01:48:40][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:48:40][1] ApiUpdate Wait:1 Caller:startVpRender tm:210.965ms.  [OK]
[2022-12-13 01:48:41][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:48:41][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:48:41][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:48:41][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:48:41][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.931Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:48:41][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.931Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:48:41][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:48:41][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:48:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:41][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:48:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:42][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:48:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:42][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:48:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:43][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:48:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:43][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:48:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:43][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:48:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:43][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:48:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:44][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:48:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:44][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:48:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:44][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:48:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:45][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:48:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:46][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:48:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:46][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:48:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:47][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:48:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:48][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:48:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:49][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:48:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:50][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:48:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:52][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:48:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:54][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:48:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:56][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:48:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:57][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:48:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:48:59][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:48:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:02][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:49:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:04][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:49:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:05][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:49:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:07][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:49:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:09][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:49:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:11][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:49:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:12][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:49:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:14][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:49:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:17][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:49:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:19][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:49:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:20][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:49:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:22][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:49:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:24][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:49:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:26][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:49:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:29][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:49:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:34][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:49:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:38][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:49:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:41][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:49:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:43][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:49:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:44][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:49:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:45][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:49:45][1] beautyDenoiser progress:1
[2022-12-13 01:49:45][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:49:45][1] Create imageState:0x0000028154323300
[2022-12-13 01:49:45][1] StoreAllRenderPasses:0x0000028154323300  passCnt:2 
[2022-12-13 01:49:45][1] OCT:Tonemapping the all passes tm:31.758
[2022-12-13 01:49:45][0] Tonemapping the all passes tm:31.758
[2022-12-13 01:49:45][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 01:49:45][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:49:45][1] OCT:stored passes in:14.69msec  cores=12
[2022-12-13 01:49:45][0] stored passes in:14.69msec  cores=12
[2022-12-13 01:49:45][1] OCT:Displaying passes in tm=2.983
[2022-12-13 01:49:45][0] Displaying passes in tm=2.983
[2022-12-13 01:49:45][1] freeRenderImages:0x0000028154323300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:49:45][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20082.tif in:0sec. 
[2022-12-13 01:49:45][1] OCT:Passes saved in:0.728sec. 
[2022-12-13 01:49:45][0] Passes saved in:0.728sec. 
[2022-12-13 01:49:45][1] Delete imageState:0x0000028154323300
[2022-12-13 01:49:45][1] freeRenderImages:0x0000028154323300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:49:46][1] Starting render frame:83 [OK]
 [OK]
[2022-12-13 01:49:46][1] startVpRender(.....)
[2022-12-13 01:49:46][1] setInteractive(0)[OK] [2022-12-13 01:49:46][1] OCT: 
[2022-12-13 01:49:46][0]  
[2022-12-13 01:49:46][1] OCT:FRAME:83 fps:30
[2022-12-13 01:49:46][0] FRAME:83 fps:30
[2022-12-13 01:49:46][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:49:46][1] updateCamera()
[2022-12-13 01:49:46][1] ApplyCImager enDenoise:1
[2022-12-13 01:49:46][1] ImageObject::isUpdated()
[2022-12-13 01:49:46][1] ImageObject::isUpdated()
[2022-12-13 01:49:46][1] Check others time:0.74  256[2022-12-13 01:49:46][1] Check Object Updates....[2022-12-13 01:49:46][1] Check started[2022-12-13 01:49:46][1] find And Check BaseObjects 83[2022-12-13 01:49:46][1] Generate mesh data....[2022-12-13 01:49:47][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:49:47][1] Transfer hair: maneHAIR[2022-12-13 01:49:47][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:49:47][1] Transfer hair: tailHAIR[2022-12-13 01:49:47][1] checkPathTracing()
[2022-12-13 01:49:47][1] create PathTracing
[2022-12-13 01:49:47][1] applyPTParams:0x0000027C8EFE3390
[2022-12-13 01:49:47][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:49:47][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.267ms.  [OK]
[2022-12-13 01:49:48][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:49:48][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:49:48][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:49:48][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:49:48][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.943Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:49:48][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.943Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:49:48][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:49:48][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:49:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:48][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:49:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:49][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:49:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:49][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:49:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:50][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:49:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:50][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:49:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:50][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:49:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:50][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:49:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:51][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:49:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:51][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:49:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:51][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:49:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:52][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:49:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:53][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:49:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:53][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:49:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:54][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:49:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:55][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:49:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:56][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:49:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:57][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:49:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:49:59][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:49:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:01][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:50:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:03][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:50:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:04][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:50:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:06][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:50:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:09][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:50:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:11][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:50:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:12][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:50:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:14][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:50:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:16][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:50:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:18][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:50:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:20][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:50:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:21][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:50:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:24][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:50:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:26][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:50:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:27][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:50:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:29][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:50:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:31][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:50:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:33][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:50:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:36][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:50:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:41][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:50:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:45][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:50:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:49][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:50:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:50][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:50:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:52][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:50:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:50:52][1] beautyDenoiser progress:1
[2022-12-13 01:50:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:50:52][1] Create imageState:0x0000028093323300
[2022-12-13 01:50:52][1] StoreAllRenderPasses:0x0000028093323300  passCnt:2 
[2022-12-13 01:50:52][1] OCT:Tonemapping the all passes tm:31.396
[2022-12-13 01:50:52][0] Tonemapping the all passes tm:31.396
[2022-12-13 01:50:52][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:50:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:50:52][1] OCT:stored passes in:15.084msec  cores=12
[2022-12-13 01:50:52][0] stored passes in:15.084msec  cores=12
[2022-12-13 01:50:52][1] OCT:Displaying passes in tm=2.969
[2022-12-13 01:50:52][0] Displaying passes in tm=2.969
[2022-12-13 01:50:52][1] freeRenderImages:0x0000028093323300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:50:52][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20083.tif in:0sec. 
[2022-12-13 01:50:52][1] OCT:Passes saved in:0.716sec. 
[2022-12-13 01:50:52][0] Passes saved in:0.716sec. 
[2022-12-13 01:50:52][1] Delete imageState:0x0000028093323300
[2022-12-13 01:50:53][1] freeRenderImages:0x0000028093323300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:50:53][1] Starting render frame:84 [OK]
 [OK]
[2022-12-13 01:50:53][1] startVpRender(.....)
[2022-12-13 01:50:53][1] setInteractive(0)[OK] [2022-12-13 01:50:53][1] OCT: 
[2022-12-13 01:50:53][0]  
[2022-12-13 01:50:53][1] OCT:FRAME:84 fps:30
[2022-12-13 01:50:53][0] FRAME:84 fps:30
[2022-12-13 01:50:53][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:50:53][1] updateCamera()
[2022-12-13 01:50:53][1] ApplyCImager enDenoise:1
[2022-12-13 01:50:53][1] ImageObject::isUpdated()
[2022-12-13 01:50:53][1] ImageObject::isUpdated()
[2022-12-13 01:50:53][1] Check others time:0.817  256[2022-12-13 01:50:53][1] Check Object Updates....[2022-12-13 01:50:53][1] Check started[2022-12-13 01:50:53][1] find And Check BaseObjects 84[2022-12-13 01:50:53][1] Generate mesh data....[2022-12-13 01:50:54][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:50:54][1] Transfer hair: maneHAIR[2022-12-13 01:50:54][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:50:54][1] Transfer hair: tailHAIR[2022-12-13 01:50:54][1] checkPathTracing()
[2022-12-13 01:50:54][1] create PathTracing
[2022-12-13 01:50:54][1] applyPTParams:0x0000027C99FB7690
[2022-12-13 01:50:54][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:50:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:226.765ms.  [OK]
[2022-12-13 01:50:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:50:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:50:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:50:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:50:55][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.923Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:50:55][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.923Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:50:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:50:55][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:50:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:56][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:50:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:56][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:50:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:57][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:50:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:57][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:50:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:57][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:50:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:57][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:50:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:58][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:50:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:58][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:50:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:58][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:50:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:59][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:50:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:50:59][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:50:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:00][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:51:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:00][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:51:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:01][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:51:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:02][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:51:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:03][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:51:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:04][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:51:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:06][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:51:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:08][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:51:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:10][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:51:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:12][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:51:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:13][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:51:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:16][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:51:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:18][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:51:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:19][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:51:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:21][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:51:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:23][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:51:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:25][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:51:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:27][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:51:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:29][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:51:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:31][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:51:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:33][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:51:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:34][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:51:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:36][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:51:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:38][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:51:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:40][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:51:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:44][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:51:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:48][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:51:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:52][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:51:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:56][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:51:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:58][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:51:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:59][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:51:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:51:59][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:51:59][1] beautyDenoiser progress:1
[2022-12-13 01:51:59][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:51:59][1] Create imageState:0x0000027FAF323F00
[2022-12-13 01:51:59][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 01:51:59][1] OCT:Tonemapping the all passes tm:29.852
[2022-12-13 01:51:59][0] Tonemapping the all passes tm:29.852
[2022-12-13 01:51:59][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:51:59][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:51:59][1] OCT:stored passes in:14.55msec  cores=12
[2022-12-13 01:51:59][0] stored passes in:14.55msec  cores=12
[2022-12-13 01:51:59][1] OCT:Displaying passes in tm=3.166
[2022-12-13 01:51:59][0] Displaying passes in tm=3.166
[2022-12-13 01:51:59][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:52:00][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20084.tif in:0sec. 
[2022-12-13 01:52:00][1] OCT:Passes saved in:0.711sec. 
[2022-12-13 01:52:00][0] Passes saved in:0.711sec. 
[2022-12-13 01:52:00][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 01:52:00][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:52:01][1] Starting render frame:85 [OK]
 [OK]
[2022-12-13 01:52:01][1] startVpRender(.....)
[2022-12-13 01:52:01][1] setInteractive(0)[OK] [2022-12-13 01:52:01][1] OCT: 
[2022-12-13 01:52:01][0]  
[2022-12-13 01:52:01][1] OCT:FRAME:85 fps:30
[2022-12-13 01:52:01][0] FRAME:85 fps:30
[2022-12-13 01:52:01][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:52:01][1] updateCamera()
[2022-12-13 01:52:01][1] ApplyCImager enDenoise:1
[2022-12-13 01:52:01][1] ImageObject::isUpdated()
[2022-12-13 01:52:01][1] ImageObject::isUpdated()
[2022-12-13 01:52:01][1] Check others time:0.853  256[2022-12-13 01:52:01][1] Check Object Updates....[2022-12-13 01:52:01][1] Check started[2022-12-13 01:52:01][1] find And Check BaseObjects 85[2022-12-13 01:52:01][1] Generate mesh data....[2022-12-13 01:52:01][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:52:01][1] Transfer hair: maneHAIR[2022-12-13 01:52:01][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:52:01][1] Transfer hair: tailHAIR[2022-12-13 01:52:01][1] checkPathTracing()
[2022-12-13 01:52:01][1] create PathTracing
[2022-12-13 01:52:01][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 01:52:01][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:52:01][1] ApiUpdate Wait:1 Caller:startVpRender tm:213.051ms.  [OK]
[2022-12-13 01:52:02][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:52:02][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:52:02][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:52:02][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:52:02][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.958Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:52:02][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.958Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:52:02][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:52:02][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:52:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:03][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:52:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:03][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:52:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:04][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:52:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:04][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:52:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:04][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:52:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:04][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:52:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:05][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:52:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:05][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:52:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:05][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:52:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:06][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:52:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:06][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:52:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:07][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:52:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:07][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:52:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:08][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:52:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:09][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:52:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:10][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:52:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:11][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:52:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:13][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:52:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:15][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:52:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:17][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:52:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:19][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:52:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:20][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:52:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:23][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:52:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:25][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:52:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:26][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:52:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:28][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:52:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:30][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:52:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:32][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:52:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:34][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:52:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:35][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:52:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:38][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:52:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:40][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:52:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:41][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:52:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:43][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:52:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:45][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:52:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:47][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:52:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:51][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:52:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:55][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:52:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:52:59][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:52:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:03][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:53:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:05][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:53:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:06][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:53:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:06][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:53:06][1] beautyDenoiser progress:1
[2022-12-13 01:53:06][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:53:06][1] Create imageState:0x00000282B1E57300
[2022-12-13 01:53:06][1] StoreAllRenderPasses:0x00000282B1E57300  passCnt:2 
[2022-12-13 01:53:06][1] OCT:Tonemapping the all passes tm:30.154
[2022-12-13 01:53:06][0] Tonemapping the all passes tm:30.154
[2022-12-13 01:53:06][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 01:53:06][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:53:06][1] OCT:stored passes in:15.544msec  cores=12
[2022-12-13 01:53:06][0] stored passes in:15.544msec  cores=12
[2022-12-13 01:53:06][1] OCT:Displaying passes in tm=3.02
[2022-12-13 01:53:06][0] Displaying passes in tm=3.02
[2022-12-13 01:53:06][1] freeRenderImages:0x00000282B1E57300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:53:07][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20085.tif in:0sec. 
[2022-12-13 01:53:07][1] OCT:Passes saved in:0.722sec. 
[2022-12-13 01:53:07][0] Passes saved in:0.722sec. 
[2022-12-13 01:53:07][1] Delete imageState:0x00000282B1E57300
[2022-12-13 01:53:07][1] freeRenderImages:0x00000282B1E57300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:53:08][1] Starting render frame:86 [OK]
 [OK]
[2022-12-13 01:53:08][1] startVpRender(.....)
[2022-12-13 01:53:08][1] setInteractive(0)[OK] [2022-12-13 01:53:08][1] OCT: 
[2022-12-13 01:53:08][0]  
[2022-12-13 01:53:08][1] OCT:FRAME:86 fps:30
[2022-12-13 01:53:08][0] FRAME:86 fps:30
[2022-12-13 01:53:08][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:53:08][1] updateCamera()
[2022-12-13 01:53:08][1] ApplyCImager enDenoise:1
[2022-12-13 01:53:08][1] ImageObject::isUpdated()
[2022-12-13 01:53:08][1] ImageObject::isUpdated()
[2022-12-13 01:53:08][1] Check others time:0.859  256[2022-12-13 01:53:08][1] Check Object Updates....[2022-12-13 01:53:08][1] Check started[2022-12-13 01:53:08][1] find And Check BaseObjects 86[2022-12-13 01:53:08][1] Generate mesh data....[2022-12-13 01:53:08][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:53:08][1] Transfer hair: maneHAIR[2022-12-13 01:53:08][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:53:08][1] Transfer hair: tailHAIR[2022-12-13 01:53:08][1] checkPathTracing()
[2022-12-13 01:53:08][1] create PathTracing
[2022-12-13 01:53:08][1] applyPTParams:0x0000027C99FB54D0
[2022-12-13 01:53:08][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:53:08][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.62ms.  [OK]
[2022-12-13 01:53:09][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:53:09][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:53:09][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:53:09][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:53:09][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.959Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:53:09][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.959Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:53:09][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 01:53:09][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:53:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:10][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:53:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:10][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:53:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:11][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:53:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:11][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:53:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:11][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:53:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:11][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:53:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:12][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:53:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:12][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:53:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:12][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:53:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:13][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:53:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:13][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:53:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:14][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:53:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:14][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:53:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:15][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:53:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:16][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:53:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:17][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:53:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:18][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:53:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:20][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:53:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:22][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:53:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:24][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:53:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:26][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:53:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:27][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:53:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:30][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:53:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:32][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:53:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:33][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:53:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:35][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:53:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:37][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:53:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:39][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:53:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:41][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:53:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:43][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:53:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:45][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:53:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:47][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:53:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:48][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:53:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:50][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:53:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:52][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:53:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:54][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:53:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:53:58][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:53:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:02][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:54:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:06][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:54:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:10][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:54:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:12][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:54:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:13][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:54:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:13][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:54:13][1] beautyDenoiser progress:1
[2022-12-13 01:54:13][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:54:13][1] Create imageState:0x0000027C8A623300
[2022-12-13 01:54:13][1] StoreAllRenderPasses:0x0000027C8A623300  passCnt:2 
[2022-12-13 01:54:13][1] OCT:Tonemapping the all passes tm:31.979
[2022-12-13 01:54:13][0] Tonemapping the all passes tm:31.979
[2022-12-13 01:54:13][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:54:13][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:54:13][1] OCT:stored passes in:15.053msec  cores=12
[2022-12-13 01:54:13][0] stored passes in:15.053msec  cores=12
[2022-12-13 01:54:13][1] OCT:Displaying passes in tm=2.967
[2022-12-13 01:54:13][0] Displaying passes in tm=2.967
[2022-12-13 01:54:13][1] freeRenderImages:0x0000027C8A623300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:54:14][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20086.tif in:0sec. 
[2022-12-13 01:54:14][1] OCT:Passes saved in:0.72sec. 
[2022-12-13 01:54:14][0] Passes saved in:0.72sec. 
[2022-12-13 01:54:14][1] Delete imageState:0x0000027C8A623300
[2022-12-13 01:54:14][1] freeRenderImages:0x0000027C8A623300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:54:15][1] Starting render frame:87 [OK]
 [OK]
[2022-12-13 01:54:15][1] startVpRender(.....)
[2022-12-13 01:54:15][1] setInteractive(0)[OK] [2022-12-13 01:54:15][1] OCT: 
[2022-12-13 01:54:15][0]  
[2022-12-13 01:54:15][1] OCT:FRAME:87 fps:30
[2022-12-13 01:54:15][0] FRAME:87 fps:30
[2022-12-13 01:54:15][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:54:15][1] updateCamera()
[2022-12-13 01:54:15][1] ApplyCImager enDenoise:1
[2022-12-13 01:54:15][1] ImageObject::isUpdated()
[2022-12-13 01:54:15][1] ImageObject::isUpdated()
[2022-12-13 01:54:15][1] Check others time:0.728  256[2022-12-13 01:54:15][1] Check Object Updates....[2022-12-13 01:54:15][1] Check started[2022-12-13 01:54:15][1] find And Check BaseObjects 87[2022-12-13 01:54:15][1] Generate mesh data....[2022-12-13 01:54:15][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:54:15][1] Transfer hair: maneHAIR[2022-12-13 01:54:15][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:54:15][1] Transfer hair: tailHAIR[2022-12-13 01:54:15][1] checkPathTracing()
[2022-12-13 01:54:15][1] create PathTracing
[2022-12-13 01:54:15][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 01:54:15][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:54:15][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.979ms.  [OK]
[2022-12-13 01:54:16][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:54:16][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:54:16][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:54:16][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:54:16][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.954Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:54:16][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.954Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:54:16][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:54:16][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:54:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:17][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:54:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:17][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:54:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:18][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:54:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:18][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:54:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:18][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:54:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:19][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:54:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:19][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:54:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:19][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:54:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:20][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:54:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:20][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:54:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:21][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:54:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:21][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:54:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:22][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:54:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:23][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:54:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:24][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:54:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:25][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:54:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:27][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:54:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:29][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:54:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:31][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:54:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:33][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:54:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:35][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:54:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:37][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:54:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:39][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:54:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:40][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:54:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:42][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:54:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:44][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:54:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:46][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:54:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:48][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:54:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:50][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:54:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:52][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:54:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:54][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:54:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:55][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:54:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:57][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:54:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:54:59][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:54:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:01][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:55:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:05][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:55:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:09][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:55:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:13][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:55:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:17][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:55:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:19][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:55:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:20][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:55:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:20][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:55:20][1] beautyDenoiser progress:1
[2022-12-13 01:55:20][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:55:20][1] Create imageState:0x0000027FAF323F00
[2022-12-13 01:55:20][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 01:55:20][1] OCT:Tonemapping the all passes tm:31.914
[2022-12-13 01:55:20][0] Tonemapping the all passes tm:31.914
[2022-12-13 01:55:20][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:55:20][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:55:20][1] OCT:stored passes in:14.931msec  cores=12
[2022-12-13 01:55:20][0] stored passes in:14.931msec  cores=12
[2022-12-13 01:55:20][1] OCT:Displaying passes in tm=3.26
[2022-12-13 01:55:20][0] Displaying passes in tm=3.26
[2022-12-13 01:55:20][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:55:21][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20087.tif in:0sec. 
[2022-12-13 01:55:21][1] OCT:Passes saved in:0.716sec. 
[2022-12-13 01:55:21][0] Passes saved in:0.716sec. 
[2022-12-13 01:55:21][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 01:55:21][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:55:22][1] Starting render frame:88 [OK]
 [OK]
[2022-12-13 01:55:22][1] startVpRender(.....)
[2022-12-13 01:55:22][1] setInteractive(0)[OK] [2022-12-13 01:55:22][1] OCT: 
[2022-12-13 01:55:22][0]  
[2022-12-13 01:55:22][1] OCT:FRAME:88 fps:30
[2022-12-13 01:55:22][0] FRAME:88 fps:30
[2022-12-13 01:55:22][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:55:22][1] updateCamera()
[2022-12-13 01:55:22][1] ApplyCImager enDenoise:1
[2022-12-13 01:55:22][1] ImageObject::isUpdated()
[2022-12-13 01:55:22][1] ImageObject::isUpdated()
[2022-12-13 01:55:22][1] Check others time:0.829  256[2022-12-13 01:55:22][1] Check Object Updates....[2022-12-13 01:55:22][1] Check started[2022-12-13 01:55:22][1] find And Check BaseObjects 88[2022-12-13 01:55:22][1] Generate mesh data....[2022-12-13 01:55:22][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:55:22][1] Transfer hair: maneHAIR[2022-12-13 01:55:22][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:55:22][1] Transfer hair: tailHAIR[2022-12-13 01:55:22][1] checkPathTracing()
[2022-12-13 01:55:22][1] create PathTracing
[2022-12-13 01:55:22][1] applyPTParams:0x0000027D189CC210
[2022-12-13 01:55:22][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:55:22][1] ApiUpdate Wait:1 Caller:startVpRender tm:215.733ms.  [OK]
[2022-12-13 01:55:23][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:55:23][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:55:23][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:55:23][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:55:23][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.967Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:55:23][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.967Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:55:23][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:55:23][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:55:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:24][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:55:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:24][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:55:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:25][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:55:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:25][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:55:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:25][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:55:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:26][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:55:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:26][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:55:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:26][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:55:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:27][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:55:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:27][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:55:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:28][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:55:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:28][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:55:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:29][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:55:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:31][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:55:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:31][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:55:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:32][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:55:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:34][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:55:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:37][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:55:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:38][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:55:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:40][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:55:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:42][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:55:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:44][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:55:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:46][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:55:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:47][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:55:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:49][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:55:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:52][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:55:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:53][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:55:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:55][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:55:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:57][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:55:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:55:59][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:55:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:01][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:56:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:02][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:56:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:04][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:56:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:07][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:56:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:09][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:56:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:12][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:56:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:14][1] Render progress  cspp/maxspp:208/256
[2022-12-13 01:56:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:17][1] Render progress  cspp/maxspp:224/256
[2022-12-13 01:56:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:22][1] Render progress  cspp/maxspp:239/256
[2022-12-13 01:56:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:25][1] Render progress  cspp/maxspp:255/256
[2022-12-13 01:56:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:26][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:56:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:27][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:56:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:27][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:56:27][1] beautyDenoiser progress:1
[2022-12-13 01:56:27][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:56:27][1] Create imageState:0x00000282B74A0300
[2022-12-13 01:56:27][1] StoreAllRenderPasses:0x00000282B74A0300  passCnt:2 
[2022-12-13 01:56:27][1] OCT:Tonemapping the all passes tm:31.769
[2022-12-13 01:56:27][0] Tonemapping the all passes tm:31.769
[2022-12-13 01:56:27][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 01:56:27][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:56:27][1] OCT:stored passes in:14.178msec  cores=12
[2022-12-13 01:56:27][0] stored passes in:14.178msec  cores=12
[2022-12-13 01:56:27][1] OCT:Displaying passes in tm=3.042
[2022-12-13 01:56:27][0] Displaying passes in tm=3.042
[2022-12-13 01:56:27][1] freeRenderImages:0x00000282B74A0300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:56:28][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20088.tif in:0sec. 
[2022-12-13 01:56:28][1] OCT:Passes saved in:0.719sec. 
[2022-12-13 01:56:28][0] Passes saved in:0.719sec. 
[2022-12-13 01:56:28][1] Delete imageState:0x00000282B74A0300
[2022-12-13 01:56:28][1] freeRenderImages:0x00000282B74A0300 multiBmp:0x00000280E15D2D40
[2022-12-13 01:56:29][1] Starting render frame:89 [OK]
 [OK]
[2022-12-13 01:56:29][1] startVpRender(.....)
[2022-12-13 01:56:29][1] setInteractive(0)[OK] [2022-12-13 01:56:29][1] OCT: 
[2022-12-13 01:56:29][0]  
[2022-12-13 01:56:29][1] OCT:FRAME:89 fps:30
[2022-12-13 01:56:29][0] FRAME:89 fps:30
[2022-12-13 01:56:29][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:56:29][1] updateCamera()
[2022-12-13 01:56:29][1] ApplyCImager enDenoise:1
[2022-12-13 01:56:29][1] ImageObject::isUpdated()
[2022-12-13 01:56:29][1] ImageObject::isUpdated()
[2022-12-13 01:56:29][1] Check others time:0.869  256[2022-12-13 01:56:29][1] Check Object Updates....[2022-12-13 01:56:29][1] Check started[2022-12-13 01:56:29][1] find And Check BaseObjects 89[2022-12-13 01:56:29][1] Generate mesh data....[2022-12-13 01:56:29][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:56:29][1] Transfer hair: maneHAIR[2022-12-13 01:56:30][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:56:30][1] Transfer hair: tailHAIR[2022-12-13 01:56:30][1] checkPathTracing()
[2022-12-13 01:56:30][1] create PathTracing
[2022-12-13 01:56:30][1] applyPTParams:0x0000027DB06F38B0
[2022-12-13 01:56:30][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:56:30][1] ApiUpdate Wait:1 Caller:startVpRender tm:234.929ms.  [OK]
[2022-12-13 01:56:30][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:56:30][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:56:30][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:56:30][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:56:30][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.946Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:56:30][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.946Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:56:30][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 01:56:30][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:56:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:31][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:56:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:31][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:56:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:32][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:56:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:32][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:56:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:32][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:56:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:33][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:56:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:33][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:56:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:33][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:56:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:33][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:56:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:34][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:56:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:35][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:56:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:35][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:56:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:35][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:56:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:36][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:56:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:38][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:56:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:39][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:56:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:39][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:56:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:41][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:56:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:44][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:56:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:46][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:56:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:47][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:56:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:49][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:56:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:51][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:56:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:53][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:56:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:54][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:56:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:56][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:56:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:56:59][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:56:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:01][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:57:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:02][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:57:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:04][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:57:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:06][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:57:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:08][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:57:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:09][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:57:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:11][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:57:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:14][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:57:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:16][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:57:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:19][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:57:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:23][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:57:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:27][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:57:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:31][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:57:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:33][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:57:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:34][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:57:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:34][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:57:34][1] beautyDenoiser progress:1
[2022-12-13 01:57:34][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:57:34][1] Create imageState:0x0000028154323300
[2022-12-13 01:57:34][1] StoreAllRenderPasses:0x0000028154323300  passCnt:2 
[2022-12-13 01:57:34][1] OCT:Tonemapping the all passes tm:29.967
[2022-12-13 01:57:34][0] Tonemapping the all passes tm:29.967
[2022-12-13 01:57:34][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:57:34][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:57:34][1] OCT:stored passes in:15.449msec  cores=12
[2022-12-13 01:57:34][0] stored passes in:15.449msec  cores=12
[2022-12-13 01:57:34][1] OCT:Displaying passes in tm=3.012
[2022-12-13 01:57:34][0] Displaying passes in tm=3.012
[2022-12-13 01:57:34][1] freeRenderImages:0x0000028154323300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:57:35][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20089.tif in:0sec. 
[2022-12-13 01:57:35][1] OCT:Passes saved in:0.721sec. 
[2022-12-13 01:57:35][0] Passes saved in:0.721sec. 
[2022-12-13 01:57:35][1] Delete imageState:0x0000028154323300
[2022-12-13 01:57:35][1] freeRenderImages:0x0000028154323300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:57:36][1] Starting render frame:90 [OK]
 [OK]
[2022-12-13 01:57:36][1] startVpRender(.....)
[2022-12-13 01:57:36][1] setInteractive(0)[OK] [2022-12-13 01:57:36][1] OCT: 
[2022-12-13 01:57:36][0]  
[2022-12-13 01:57:36][1] OCT:FRAME:90 fps:30
[2022-12-13 01:57:36][0] FRAME:90 fps:30
[2022-12-13 01:57:36][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:57:36][1] updateCamera()
[2022-12-13 01:57:36][1] ApplyCImager enDenoise:1
[2022-12-13 01:57:36][1] ImageObject::isUpdated()
[2022-12-13 01:57:36][1] ImageObject::isUpdated()
[2022-12-13 01:57:36][1] Check others time:0.816  256[2022-12-13 01:57:36][1] Check Object Updates....[2022-12-13 01:57:36][1] Check started[2022-12-13 01:57:36][1] find And Check BaseObjects 90[2022-12-13 01:57:36][1] Generate mesh data....[2022-12-13 01:57:36][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:57:36][1] Transfer hair: maneHAIR[2022-12-13 01:57:37][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:57:37][1] Transfer hair: tailHAIR[2022-12-13 01:57:37][1] checkPathTracing()
[2022-12-13 01:57:37][1] create PathTracing
[2022-12-13 01:57:37][1] applyPTParams:0x0000027C8EFD2FB0
[2022-12-13 01:57:37][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:57:37][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.692ms.  [OK]
[2022-12-13 01:57:38][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:57:38][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:57:38][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:57:38][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:57:38][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.945Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:57:38][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.945Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:57:38][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:57:38][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:57:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:38][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:57:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:39][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:57:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:39][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:57:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:39][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:57:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:40][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:57:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:40][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:57:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:40][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:57:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:40][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:57:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:41][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:57:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:42][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:57:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:42][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:57:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:43][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:57:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:44][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:57:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:45][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:57:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:46][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:57:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:47][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:57:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:48][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:57:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:51][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:57:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:53][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:57:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:54][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:57:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:56][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:57:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:57:58][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:57:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:00][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:58:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:02][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:58:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:04][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:58:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:06][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:58:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:08][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:58:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:09][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:58:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:11][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:58:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:13][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:58:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:15][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:58:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:17][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:58:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:19][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:58:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:21][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:58:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:23][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:58:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:26][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:58:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:30][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:58:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:35][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:58:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:38][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:58:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:40][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:58:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:41][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:58:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:41][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:58:41][1] beautyDenoiser progress:1
[2022-12-13 01:58:41][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:58:41][1] Create imageState:0x0000027FAF323F00
[2022-12-13 01:58:42][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 01:58:42][1] OCT:Tonemapping the all passes tm:29.811
[2022-12-13 01:58:42][0] Tonemapping the all passes tm:29.811
[2022-12-13 01:58:42][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:58:42][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:58:42][1] OCT:stored passes in:14.618msec  cores=12
[2022-12-13 01:58:42][0] stored passes in:14.618msec  cores=12
[2022-12-13 01:58:42][1] OCT:Displaying passes in tm=2.967
[2022-12-13 01:58:42][0] Displaying passes in tm=2.967
[2022-12-13 01:58:42][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:58:42][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20090.tif in:0sec. 
[2022-12-13 01:58:42][1] OCT:Passes saved in:0.713sec. 
[2022-12-13 01:58:42][0] Passes saved in:0.713sec. 
[2022-12-13 01:58:42][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 01:58:42][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 01:58:43][1] Starting render frame:91 [OK]
 [OK]
[2022-12-13 01:58:43][1] startVpRender(.....)
[2022-12-13 01:58:43][1] setInteractive(0)[OK] [2022-12-13 01:58:43][1] OCT: 
[2022-12-13 01:58:43][0]  
[2022-12-13 01:58:43][1] OCT:FRAME:91 fps:30
[2022-12-13 01:58:43][0] FRAME:91 fps:30
[2022-12-13 01:58:43][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:58:43][1] updateCamera()
[2022-12-13 01:58:43][1] ApplyCImager enDenoise:1
[2022-12-13 01:58:43][1] ImageObject::isUpdated()
[2022-12-13 01:58:43][1] ImageObject::isUpdated()
[2022-12-13 01:58:43][1] Check others time:0.818  256[2022-12-13 01:58:43][1] Check Object Updates....[2022-12-13 01:58:43][1] Check started[2022-12-13 01:58:43][1] find And Check BaseObjects 91[2022-12-13 01:58:43][1] Generate mesh data....[2022-12-13 01:58:44][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:58:44][1] Transfer hair: maneHAIR[2022-12-13 01:58:44][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:58:44][1] Transfer hair: tailHAIR[2022-12-13 01:58:44][1] checkPathTracing()
[2022-12-13 01:58:44][1] create PathTracing
[2022-12-13 01:58:44][1] applyPTParams:0x0000027C8EFE35D0
[2022-12-13 01:58:44][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:58:44][1] ApiUpdate Wait:1 Caller:startVpRender tm:223.504ms.  [OK]
[2022-12-13 01:58:45][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:58:45][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:58:45][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:58:45][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:58:45][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.964Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:58:45][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.964Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:58:45][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:58:45][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:58:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:45][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:58:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:46][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:58:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:46][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:58:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:46][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:58:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:47][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:58:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:47][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:58:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:47][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:58:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:47][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:58:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:48][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:58:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:48][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:58:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:49][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:58:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:49][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:58:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:50][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:58:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:51][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:58:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:52][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:58:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:53][1] Render progress  cspp/maxspp:28/256
[2022-12-13 01:58:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:54][1] Render progress  cspp/maxspp:32/256
[2022-12-13 01:58:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:56][1] Render progress  cspp/maxspp:40/256
[2022-12-13 01:58:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:58:58][1] Render progress  cspp/maxspp:48/256
[2022-12-13 01:58:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:00][1] Render progress  cspp/maxspp:56/256
[2022-12-13 01:59:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:01][1] Render progress  cspp/maxspp:64/256
[2022-12-13 01:59:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:03][1] Render progress  cspp/maxspp:72/256
[2022-12-13 01:59:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:05][1] Render progress  cspp/maxspp:80/256
[2022-12-13 01:59:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:07][1] Render progress  cspp/maxspp:88/256
[2022-12-13 01:59:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:09][1] Render progress  cspp/maxspp:96/256
[2022-12-13 01:59:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:11][1] Render progress  cspp/maxspp:104/256
[2022-12-13 01:59:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:13][1] Render progress  cspp/maxspp:112/256
[2022-12-13 01:59:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:15][1] Render progress  cspp/maxspp:120/256
[2022-12-13 01:59:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:16][1] Render progress  cspp/maxspp:128/256
[2022-12-13 01:59:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:18][1] Render progress  cspp/maxspp:136/256
[2022-12-13 01:59:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:21][1] Render progress  cspp/maxspp:144/256
[2022-12-13 01:59:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:22][1] Render progress  cspp/maxspp:152/256
[2022-12-13 01:59:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:24][1] Render progress  cspp/maxspp:160/256
[2022-12-13 01:59:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:26][1] Render progress  cspp/maxspp:168/256
[2022-12-13 01:59:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:28][1] Render progress  cspp/maxspp:176/256
[2022-12-13 01:59:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:30][1] Render progress  cspp/maxspp:184/256
[2022-12-13 01:59:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:33][1] Render progress  cspp/maxspp:200/256
[2022-12-13 01:59:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:38][1] Render progress  cspp/maxspp:216/256
[2022-12-13 01:59:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:42][1] Render progress  cspp/maxspp:234/256
[2022-12-13 01:59:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:46][1] Render progress  cspp/maxspp:250/256
[2022-12-13 01:59:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:47][1] Render progress  cspp/maxspp:256/256
[2022-12-13 01:59:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:49][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 01:59:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:49][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 01:59:49][1] beautyDenoiser progress:1
[2022-12-13 01:59:49][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 01:59:49][1] Create imageState:0x00000282B769B300
[2022-12-13 01:59:49][1] StoreAllRenderPasses:0x00000282B769B300  passCnt:2 
[2022-12-13 01:59:49][1] OCT:Tonemapping the all passes tm:31.374
[2022-12-13 01:59:49][0] Tonemapping the all passes tm:31.374
[2022-12-13 01:59:49][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:59:49][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 01:59:49][1] OCT:stored passes in:15.466msec  cores=12
[2022-12-13 01:59:49][0] stored passes in:15.466msec  cores=12
[2022-12-13 01:59:49][1] OCT:Displaying passes in tm=3.484
[2022-12-13 01:59:49][0] Displaying passes in tm=3.484
[2022-12-13 01:59:49][1] freeRenderImages:0x00000282B769B300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:59:50][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20091.tif in:0sec. 
[2022-12-13 01:59:50][1] OCT:Passes saved in:0.715sec. 
[2022-12-13 01:59:50][0] Passes saved in:0.715sec. 
[2022-12-13 01:59:50][1] Delete imageState:0x00000282B769B300
[2022-12-13 01:59:50][1] freeRenderImages:0x00000282B769B300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 01:59:50][1] Starting render frame:92 [OK]
 [OK]
[2022-12-13 01:59:50][1] startVpRender(.....)
[2022-12-13 01:59:50][1] setInteractive(0)[OK] [2022-12-13 01:59:50][1] OCT: 
[2022-12-13 01:59:50][0]  
[2022-12-13 01:59:50][1] OCT:FRAME:92 fps:30
[2022-12-13 01:59:50][0] FRAME:92 fps:30
[2022-12-13 01:59:50][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 01:59:50][1] updateCamera()
[2022-12-13 01:59:50][1] ApplyCImager enDenoise:1
[2022-12-13 01:59:50][1] ImageObject::isUpdated()
[2022-12-13 01:59:50][1] ImageObject::isUpdated()
[2022-12-13 01:59:50][1] Check others time:0.861  256[2022-12-13 01:59:50][1] Check Object Updates....[2022-12-13 01:59:50][1] Check started[2022-12-13 01:59:50][1] find And Check BaseObjects 92[2022-12-13 01:59:50][1] Generate mesh data....[2022-12-13 01:59:51][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 01:59:51][1] Transfer hair: maneHAIR[2022-12-13 01:59:51][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 01:59:51][1] Transfer hair: tailHAIR[2022-12-13 01:59:51][1] checkPathTracing()
[2022-12-13 01:59:51][1] create PathTracing
[2022-12-13 01:59:51][1] applyPTParams:0x0000027C99FB92B0
[2022-12-13 01:59:51][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 01:59:51][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.689ms.  [OK]
[2022-12-13 01:59:52][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:59:52][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 01:59:52][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:59:52][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 01:59:52][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.986Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:59:52][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.986Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 01:59:52][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 01:59:52][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:59:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:53][1] Render progress  cspp/maxspp:1/256
[2022-12-13 01:59:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:53][1] Render progress  cspp/maxspp:2/256
[2022-12-13 01:59:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:53][1] Render progress  cspp/maxspp:3/256
[2022-12-13 01:59:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:54][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:59:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:54][1] Render progress  cspp/maxspp:4/256
[2022-12-13 01:59:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:54][1] Render progress  cspp/maxspp:5/256
[2022-12-13 01:59:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:54][1] Render progress  cspp/maxspp:6/256
[2022-12-13 01:59:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:55][1] Render progress  cspp/maxspp:7/256
[2022-12-13 01:59:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:55][1] Render progress  cspp/maxspp:8/256
[2022-12-13 01:59:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:55][1] Render progress  cspp/maxspp:10/256
[2022-12-13 01:59:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:56][1] Render progress  cspp/maxspp:12/256
[2022-12-13 01:59:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:57][1] Render progress  cspp/maxspp:14/256
[2022-12-13 01:59:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:57][1] Render progress  cspp/maxspp:16/256
[2022-12-13 01:59:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:58][1] Render progress  cspp/maxspp:20/256
[2022-12-13 01:59:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 01:59:59][1] Render progress  cspp/maxspp:24/256
[2022-12-13 01:59:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:00][1] Render progress  cspp/maxspp:28/256
[2022-12-13 02:00:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:01][1] Render progress  cspp/maxspp:32/256
[2022-12-13 02:00:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:03][1] Render progress  cspp/maxspp:40/256
[2022-12-13 02:00:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:05][1] Render progress  cspp/maxspp:48/256
[2022-12-13 02:00:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:07][1] Render progress  cspp/maxspp:56/256
[2022-12-13 02:00:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:09][1] Render progress  cspp/maxspp:64/256
[2022-12-13 02:00:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:10][1] Render progress  cspp/maxspp:72/256
[2022-12-13 02:00:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:13][1] Render progress  cspp/maxspp:80/256
[2022-12-13 02:00:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:15][1] Render progress  cspp/maxspp:88/256
[2022-12-13 02:00:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:16][1] Render progress  cspp/maxspp:96/256
[2022-12-13 02:00:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:18][1] Render progress  cspp/maxspp:104/256
[2022-12-13 02:00:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:20][1] Render progress  cspp/maxspp:112/256
[2022-12-13 02:00:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:22][1] Render progress  cspp/maxspp:120/256
[2022-12-13 02:00:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:24][1] Render progress  cspp/maxspp:128/256
[2022-12-13 02:00:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:26][1] Render progress  cspp/maxspp:136/256
[2022-12-13 02:00:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:28][1] Render progress  cspp/maxspp:144/256
[2022-12-13 02:00:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:30][1] Render progress  cspp/maxspp:152/256
[2022-12-13 02:00:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:31][1] Render progress  cspp/maxspp:160/256
[2022-12-13 02:00:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:33][1] Render progress  cspp/maxspp:168/256
[2022-12-13 02:00:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:36][1] Render progress  cspp/maxspp:176/256
[2022-12-13 02:00:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:37][1] Render progress  cspp/maxspp:184/256
[2022-12-13 02:00:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:41][1] Render progress  cspp/maxspp:200/256
[2022-12-13 02:00:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:45][1] Render progress  cspp/maxspp:216/256
[2022-12-13 02:00:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:49][1] Render progress  cspp/maxspp:234/256
[2022-12-13 02:00:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:53][1] Render progress  cspp/maxspp:250/256
[2022-12-13 02:00:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:55][1] Render progress  cspp/maxspp:256/256
[2022-12-13 02:00:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:56][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 02:00:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:00:56][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 02:00:56][1] beautyDenoiser progress:1
[2022-12-13 02:00:56][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 02:00:56][1] Create imageState:0x00000282D568B300
[2022-12-13 02:00:56][1] StoreAllRenderPasses:0x00000282D568B300  passCnt:2 
[2022-12-13 02:00:56][1] OCT:Tonemapping the all passes tm:31.963
[2022-12-13 02:00:56][0] Tonemapping the all passes tm:31.963
[2022-12-13 02:00:56][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 02:00:56][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 02:00:56][1] OCT:stored passes in:13.897msec  cores=12
[2022-12-13 02:00:56][0] stored passes in:13.897msec  cores=12
[2022-12-13 02:00:56][1] OCT:Displaying passes in tm=3.132
[2022-12-13 02:00:56][0] Displaying passes in tm=3.132
[2022-12-13 02:00:56][1] freeRenderImages:0x00000282D568B300 multiBmp:0x00000280E15D2D40
[2022-12-13 02:00:57][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20092.tif in:0sec. 
[2022-12-13 02:00:57][1] OCT:Passes saved in:0.713sec. 
[2022-12-13 02:00:57][0] Passes saved in:0.713sec. 
[2022-12-13 02:00:57][1] Delete imageState:0x00000282D568B300
[2022-12-13 02:00:57][1] freeRenderImages:0x00000282D568B300 multiBmp:0x00000280E15D2D40
[2022-12-13 02:00:58][1] Starting render frame:93 [OK]
 [OK]
[2022-12-13 02:00:58][1] startVpRender(.....)
[2022-12-13 02:00:58][1] setInteractive(0)[OK] [2022-12-13 02:00:58][1] OCT: 
[2022-12-13 02:00:58][0]  
[2022-12-13 02:00:58][1] OCT:FRAME:93 fps:30
[2022-12-13 02:00:58][0] FRAME:93 fps:30
[2022-12-13 02:00:58][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 02:00:58][1] updateCamera()
[2022-12-13 02:00:58][1] ApplyCImager enDenoise:1
[2022-12-13 02:00:58][1] ImageObject::isUpdated()
[2022-12-13 02:00:58][1] ImageObject::isUpdated()
[2022-12-13 02:00:58][1] Check others time:0.829  256[2022-12-13 02:00:58][1] Check Object Updates....[2022-12-13 02:00:58][1] Check started[2022-12-13 02:00:58][1] find And Check BaseObjects 93[2022-12-13 02:00:58][1] Generate mesh data....[2022-12-13 02:00:58][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 02:00:58][1] Transfer hair: maneHAIR[2022-12-13 02:00:59][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 02:00:59][1] Transfer hair: tailHAIR[2022-12-13 02:00:59][1] checkPathTracing()
[2022-12-13 02:00:59][1] create PathTracing
[2022-12-13 02:00:59][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 02:00:59][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 02:00:59][1] ApiUpdate Wait:1 Caller:startVpRender tm:214.104ms.  [OK]
[2022-12-13 02:00:59][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:00:59][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:00:59][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:00:59][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:00:59][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.939Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:00:59][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.939Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:00:59][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-13 02:00:59][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:00:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:00][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:01:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:00][1] Render progress  cspp/maxspp:2/256
[2022-12-13 02:01:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:01][1] Render progress  cspp/maxspp:3/256
[2022-12-13 02:01:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:01][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:01:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:01][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:01:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:01][1] Render progress  cspp/maxspp:5/256
[2022-12-13 02:01:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:02][1] Render progress  cspp/maxspp:6/256
[2022-12-13 02:01:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:02][1] Render progress  cspp/maxspp:7/256
[2022-12-13 02:01:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:02][1] Render progress  cspp/maxspp:8/256
[2022-12-13 02:01:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:03][1] Render progress  cspp/maxspp:10/256
[2022-12-13 02:01:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:03][1] Render progress  cspp/maxspp:12/256
[2022-12-13 02:01:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:04][1] Render progress  cspp/maxspp:14/256
[2022-12-13 02:01:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:04][1] Render progress  cspp/maxspp:16/256
[2022-12-13 02:01:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:05][1] Render progress  cspp/maxspp:20/256
[2022-12-13 02:01:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:07][1] Render progress  cspp/maxspp:24/256
[2022-12-13 02:01:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:08][1] Render progress  cspp/maxspp:28/256
[2022-12-13 02:01:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:08][1] Render progress  cspp/maxspp:32/256
[2022-12-13 02:01:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:10][1] Render progress  cspp/maxspp:40/256
[2022-12-13 02:01:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:13][1] Render progress  cspp/maxspp:48/256
[2022-12-13 02:01:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:14][1] Render progress  cspp/maxspp:56/256
[2022-12-13 02:01:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:16][1] Render progress  cspp/maxspp:64/256
[2022-12-13 02:01:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:18][1] Render progress  cspp/maxspp:72/256
[2022-12-13 02:01:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:20][1] Render progress  cspp/maxspp:80/256
[2022-12-13 02:01:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:22][1] Render progress  cspp/maxspp:88/256
[2022-12-13 02:01:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:23][1] Render progress  cspp/maxspp:96/256
[2022-12-13 02:01:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:25][1] Render progress  cspp/maxspp:104/256
[2022-12-13 02:01:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:28][1] Render progress  cspp/maxspp:112/256
[2022-12-13 02:01:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:30][1] Render progress  cspp/maxspp:120/256
[2022-12-13 02:01:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:31][1] Render progress  cspp/maxspp:128/256
[2022-12-13 02:01:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:33][1] Render progress  cspp/maxspp:136/256
[2022-12-13 02:01:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:35][1] Render progress  cspp/maxspp:144/256
[2022-12-13 02:01:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:37][1] Render progress  cspp/maxspp:152/256
[2022-12-13 02:01:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:39][1] Render progress  cspp/maxspp:160/256
[2022-12-13 02:01:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:40][1] Render progress  cspp/maxspp:168/256
[2022-12-13 02:01:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:43][1] Render progress  cspp/maxspp:176/256
[2022-12-13 02:01:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:45][1] Render progress  cspp/maxspp:184/256
[2022-12-13 02:01:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:48][1] Render progress  cspp/maxspp:200/256
[2022-12-13 02:01:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:52][1] Render progress  cspp/maxspp:216/256
[2022-12-13 02:01:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:01:56][1] Render progress  cspp/maxspp:234/256
[2022-12-13 02:01:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:00][1] Render progress  cspp/maxspp:250/256
[2022-12-13 02:02:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:02][1] Render progress  cspp/maxspp:256/256
[2022-12-13 02:02:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:03][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 02:02:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:03][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 02:02:03][1] beautyDenoiser progress:1
[2022-12-13 02:02:03][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 02:02:03][1] Create imageState:0x0000027FAF323F00
[2022-12-13 02:02:03][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 02:02:03][1] OCT:Tonemapping the all passes tm:29.738
[2022-12-13 02:02:03][0] Tonemapping the all passes tm:29.738
[2022-12-13 02:02:03][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 02:02:03][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 02:02:03][1] OCT:stored passes in:15.353msec  cores=12
[2022-12-13 02:02:03][0] stored passes in:15.353msec  cores=12
[2022-12-13 02:02:03][1] OCT:Displaying passes in tm=3.119
[2022-12-13 02:02:03][0] Displaying passes in tm=3.119
[2022-12-13 02:02:03][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 02:02:04][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20093.tif in:0sec. 
[2022-12-13 02:02:04][1] OCT:Passes saved in:0.725sec. 
[2022-12-13 02:02:04][0] Passes saved in:0.725sec. 
[2022-12-13 02:02:04][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 02:02:04][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 02:02:05][1] Starting render frame:94 [OK]
 [OK]
[2022-12-13 02:02:05][1] startVpRender(.....)
[2022-12-13 02:02:05][1] setInteractive(0)[OK] [2022-12-13 02:02:05][1] OCT: 
[2022-12-13 02:02:05][0]  
[2022-12-13 02:02:05][1] OCT:FRAME:94 fps:30
[2022-12-13 02:02:05][0] FRAME:94 fps:30
[2022-12-13 02:02:05][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 02:02:05][1] updateCamera()
[2022-12-13 02:02:05][1] ApplyCImager enDenoise:1
[2022-12-13 02:02:05][1] ImageObject::isUpdated()
[2022-12-13 02:02:05][1] ImageObject::isUpdated()
[2022-12-13 02:02:05][1] Check others time:0.829  256[2022-12-13 02:02:05][1] Check Object Updates....[2022-12-13 02:02:05][1] Check started[2022-12-13 02:02:05][1] find And Check BaseObjects 94[2022-12-13 02:02:05][1] Generate mesh data....[2022-12-13 02:02:05][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 02:02:05][1] Transfer hair: maneHAIR[2022-12-13 02:02:06][1] Hair is prepared in 0 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 02:02:06][1] Transfer hair: tailHAIR[2022-12-13 02:02:06][1] checkPathTracing()
[2022-12-13 02:02:06][1] create PathTracing
[2022-12-13 02:02:06][1] applyPTParams:0x0000027C99FB6C70
[2022-12-13 02:02:06][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 02:02:06][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.949ms.  [OK]
[2022-12-13 02:02:06][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:02:06][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:02:06][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:02:06][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:02:06][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.939Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:02:06][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.939Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:02:06][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:64
[2022-12-13 02:02:06][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:02:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:07][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:02:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:07][1] Render progress  cspp/maxspp:2/256
[2022-12-13 02:02:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:08][1] Render progress  cspp/maxspp:3/256
[2022-12-13 02:02:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:08][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:02:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:08][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:02:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:08][1] Render progress  cspp/maxspp:5/256
[2022-12-13 02:02:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:09][1] Render progress  cspp/maxspp:6/256
[2022-12-13 02:02:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:09][1] Render progress  cspp/maxspp:7/256
[2022-12-13 02:02:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:09][1] Render progress  cspp/maxspp:8/256
[2022-12-13 02:02:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:10][1] Render progress  cspp/maxspp:10/256
[2022-12-13 02:02:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:10][1] Render progress  cspp/maxspp:12/256
[2022-12-13 02:02:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:11][1] Render progress  cspp/maxspp:14/256
[2022-12-13 02:02:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:11][1] Render progress  cspp/maxspp:16/256
[2022-12-13 02:02:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:12][1] Render progress  cspp/maxspp:20/256
[2022-12-13 02:02:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:14][1] Render progress  cspp/maxspp:24/256
[2022-12-13 02:02:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:15][1] Render progress  cspp/maxspp:28/256
[2022-12-13 02:02:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:15][1] Render progress  cspp/maxspp:32/256
[2022-12-13 02:02:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:17][1] Render progress  cspp/maxspp:40/256
[2022-12-13 02:02:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:20][1] Render progress  cspp/maxspp:48/256
[2022-12-13 02:02:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:21][1] Render progress  cspp/maxspp:56/256
[2022-12-13 02:02:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:23][1] Render progress  cspp/maxspp:64/256
[2022-12-13 02:02:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:25][1] Render progress  cspp/maxspp:72/256
[2022-12-13 02:02:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:27][1] Render progress  cspp/maxspp:80/256
[2022-12-13 02:02:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:29][1] Render progress  cspp/maxspp:88/256
[2022-12-13 02:02:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:30][1] Render progress  cspp/maxspp:96/256
[2022-12-13 02:02:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:32][1] Render progress  cspp/maxspp:104/256
[2022-12-13 02:02:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:35][1] Render progress  cspp/maxspp:112/256
[2022-12-13 02:02:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:36][1] Render progress  cspp/maxspp:120/256
[2022-12-13 02:02:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:38][1] Render progress  cspp/maxspp:128/256
[2022-12-13 02:02:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:40][1] Render progress  cspp/maxspp:136/256
[2022-12-13 02:02:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:42][1] Render progress  cspp/maxspp:144/256
[2022-12-13 02:02:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:44][1] Render progress  cspp/maxspp:152/256
[2022-12-13 02:02:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:45][1] Render progress  cspp/maxspp:160/256
[2022-12-13 02:02:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:47][1] Render progress  cspp/maxspp:168/256
[2022-12-13 02:02:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:50][1] Render progress  cspp/maxspp:176/256
[2022-12-13 02:02:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:52][1] Render progress  cspp/maxspp:184/256
[2022-12-13 02:02:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:55][1] Render progress  cspp/maxspp:200/256
[2022-12-13 02:02:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:02:59][1] Render progress  cspp/maxspp:216/256
[2022-12-13 02:02:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:03][1] Render progress  cspp/maxspp:234/256
[2022-12-13 02:03:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:07][1] Render progress  cspp/maxspp:250/256
[2022-12-13 02:03:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:09][1] Render progress  cspp/maxspp:256/256
[2022-12-13 02:03:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:10][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 02:03:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:10][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 02:03:10][1] beautyDenoiser progress:1
[2022-12-13 02:03:10][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 02:03:10][1] Create imageState:0x00000282C2523300
[2022-12-13 02:03:10][1] StoreAllRenderPasses:0x00000282C2523300  passCnt:2 
[2022-12-13 02:03:10][1] OCT:Tonemapping the all passes tm:31.778
[2022-12-13 02:03:10][0] Tonemapping the all passes tm:31.778
[2022-12-13 02:03:10][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 02:03:10][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 02:03:10][1] OCT:stored passes in:15.187msec  cores=12
[2022-12-13 02:03:10][0] stored passes in:15.187msec  cores=12
[2022-12-13 02:03:10][1] OCT:Displaying passes in tm=2.972
[2022-12-13 02:03:10][0] Displaying passes in tm=2.972
[2022-12-13 02:03:10][1] freeRenderImages:0x00000282C2523300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 02:03:11][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20094.tif in:0sec. 
[2022-12-13 02:03:11][1] OCT:Passes saved in:0.725sec. 
[2022-12-13 02:03:11][0] Passes saved in:0.725sec. 
[2022-12-13 02:03:11][1] Delete imageState:0x00000282C2523300
[2022-12-13 02:03:11][1] freeRenderImages:0x00000282C2523300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 02:03:12][1] Starting render frame:95 [OK]
 [OK]
[2022-12-13 02:03:12][1] startVpRender(.....)
[2022-12-13 02:03:12][1] setInteractive(0)[OK] [2022-12-13 02:03:12][1] OCT: 
[2022-12-13 02:03:12][0]  
[2022-12-13 02:03:12][1] OCT:FRAME:95 fps:30
[2022-12-13 02:03:12][0] FRAME:95 fps:30
[2022-12-13 02:03:12][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 02:03:12][1] updateCamera()
[2022-12-13 02:03:12][1] ApplyCImager enDenoise:1
[2022-12-13 02:03:12][1] ImageObject::isUpdated()
[2022-12-13 02:03:12][1] ImageObject::isUpdated()
[2022-12-13 02:03:12][1] Check others time:0.815  256[2022-12-13 02:03:12][1] Check Object Updates....[2022-12-13 02:03:12][1] Check started[2022-12-13 02:03:12][1] find And Check BaseObjects 95[2022-12-13 02:03:12][1] Generate mesh data....[2022-12-13 02:03:12][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 02:03:12][1] Transfer hair: maneHAIR[2022-12-13 02:03:12][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 02:03:12][1] Transfer hair: tailHAIR[2022-12-13 02:03:12][1] checkPathTracing()
[2022-12-13 02:03:12][1] create PathTracing
[2022-12-13 02:03:12][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 02:03:12][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 02:03:12][1] ApiUpdate Wait:1 Caller:startVpRender tm:212.356ms.  [OK]
[2022-12-13 02:03:13][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:03:13][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:03:13][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:03:13][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:03:13][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.924Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:03:13][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.924Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:03:13][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 02:03:13][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:03:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:14][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:03:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:14][1] Render progress  cspp/maxspp:2/256
[2022-12-13 02:03:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:15][1] Render progress  cspp/maxspp:3/256
[2022-12-13 02:03:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:15][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:03:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:15][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:03:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:15][1] Render progress  cspp/maxspp:5/256
[2022-12-13 02:03:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:16][1] Render progress  cspp/maxspp:6/256
[2022-12-13 02:03:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:16][1] Render progress  cspp/maxspp:7/256
[2022-12-13 02:03:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:16][1] Render progress  cspp/maxspp:8/256
[2022-12-13 02:03:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:17][1] Render progress  cspp/maxspp:10/256
[2022-12-13 02:03:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:17][1] Render progress  cspp/maxspp:12/256
[2022-12-13 02:03:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:18][1] Render progress  cspp/maxspp:14/256
[2022-12-13 02:03:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:18][1] Render progress  cspp/maxspp:16/256
[2022-12-13 02:03:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:19][1] Render progress  cspp/maxspp:20/256
[2022-12-13 02:03:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:21][1] Render progress  cspp/maxspp:24/256
[2022-12-13 02:03:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:21][1] Render progress  cspp/maxspp:28/256
[2022-12-13 02:03:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:22][1] Render progress  cspp/maxspp:32/256
[2022-12-13 02:03:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:24][1] Render progress  cspp/maxspp:40/256
[2022-12-13 02:03:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:26][1] Render progress  cspp/maxspp:48/256
[2022-12-13 02:03:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:28][1] Render progress  cspp/maxspp:56/256
[2022-12-13 02:03:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:30][1] Render progress  cspp/maxspp:64/256
[2022-12-13 02:03:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:32][1] Render progress  cspp/maxspp:72/256
[2022-12-13 02:03:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:34][1] Render progress  cspp/maxspp:80/256
[2022-12-13 02:03:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:36][1] Render progress  cspp/maxspp:88/256
[2022-12-13 02:03:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:37][1] Render progress  cspp/maxspp:96/256
[2022-12-13 02:03:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:39][1] Render progress  cspp/maxspp:104/256
[2022-12-13 02:03:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:42][1] Render progress  cspp/maxspp:112/256
[2022-12-13 02:03:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:43][1] Render progress  cspp/maxspp:120/256
[2022-12-13 02:03:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:45][1] Render progress  cspp/maxspp:128/256
[2022-12-13 02:03:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:47][1] Render progress  cspp/maxspp:136/256
[2022-12-13 02:03:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:49][1] Render progress  cspp/maxspp:144/256
[2022-12-13 02:03:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:51][1] Render progress  cspp/maxspp:152/256
[2022-12-13 02:03:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:52][1] Render progress  cspp/maxspp:160/256
[2022-12-13 02:03:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:54][1] Render progress  cspp/maxspp:168/256
[2022-12-13 02:03:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:57][1] Render progress  cspp/maxspp:176/256
[2022-12-13 02:03:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:03:58][1] Render progress  cspp/maxspp:184/256
[2022-12-13 02:03:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:02][1] Render progress  cspp/maxspp:200/256
[2022-12-13 02:04:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:06][1] Render progress  cspp/maxspp:216/256
[2022-12-13 02:04:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:10][1] Render progress  cspp/maxspp:234/256
[2022-12-13 02:04:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:14][1] Render progress  cspp/maxspp:250/256
[2022-12-13 02:04:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:16][1] Render progress  cspp/maxspp:256/256
[2022-12-13 02:04:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:17][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 02:04:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:17][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 02:04:17][1] beautyDenoiser progress:1
[2022-12-13 02:04:17][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 02:04:17][1] Create imageState:0x0000027C8A623300
[2022-12-13 02:04:17][1] StoreAllRenderPasses:0x0000027C8A623300  passCnt:2 
[2022-12-13 02:04:17][1] OCT:Tonemapping the all passes tm:29.762
[2022-12-13 02:04:17][0] Tonemapping the all passes tm:29.762
[2022-12-13 02:04:17][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 02:04:17][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 02:04:17][1] OCT:stored passes in:13.901msec  cores=12
[2022-12-13 02:04:17][0] stored passes in:13.901msec  cores=12
[2022-12-13 02:04:17][1] OCT:Displaying passes in tm=3.086
[2022-12-13 02:04:17][0] Displaying passes in tm=3.086
[2022-12-13 02:04:17][1] freeRenderImages:0x0000027C8A623300 multiBmp:0x00000280E15D2D40
[2022-12-13 02:04:18][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20095.tif in:0sec. 
[2022-12-13 02:04:18][1] OCT:Passes saved in:0.722sec. 
[2022-12-13 02:04:18][0] Passes saved in:0.722sec. 
[2022-12-13 02:04:18][1] Delete imageState:0x0000027C8A623300
[2022-12-13 02:04:18][1] freeRenderImages:0x0000027C8A623300 multiBmp:0x00000280E15D2D40
[2022-12-13 02:04:19][1] Starting render frame:96 [OK]
 [OK]
[2022-12-13 02:04:19][1] startVpRender(.....)
[2022-12-13 02:04:19][1] setInteractive(0)[OK] [2022-12-13 02:04:19][1] OCT: 
[2022-12-13 02:04:19][0]  
[2022-12-13 02:04:19][1] OCT:FRAME:96 fps:30
[2022-12-13 02:04:19][0] FRAME:96 fps:30
[2022-12-13 02:04:19][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 02:04:19][1] updateCamera()
[2022-12-13 02:04:19][1] ApplyCImager enDenoise:1
[2022-12-13 02:04:19][1] ImageObject::isUpdated()
[2022-12-13 02:04:19][1] ImageObject::isUpdated()
[2022-12-13 02:04:19][1] Check others time:0.778  256[2022-12-13 02:04:19][1] Check Object Updates....[2022-12-13 02:04:19][1] Check started[2022-12-13 02:04:19][1] find And Check BaseObjects 96[2022-12-13 02:04:19][1] Generate mesh data....[2022-12-13 02:04:19][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 02:04:19][1] Transfer hair: maneHAIR[2022-12-13 02:04:19][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 02:04:19][1] Transfer hair: tailHAIR[2022-12-13 02:04:19][1] checkPathTracing()
[2022-12-13 02:04:19][1] create PathTracing
[2022-12-13 02:04:19][1] applyPTParams:0x0000027D189CC330
[2022-12-13 02:04:19][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 02:04:19][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.809ms.  [OK]
[2022-12-13 02:04:20][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:04:20][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:04:20][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:04:20][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:04:20][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.983Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:04:20][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.983Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:04:20][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 02:04:20][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:04:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:21][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:04:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:21][1] Render progress  cspp/maxspp:2/256
[2022-12-13 02:04:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:22][1] Render progress  cspp/maxspp:3/256
[2022-12-13 02:04:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:22][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:04:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:22][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:04:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:22][1] Render progress  cspp/maxspp:5/256
[2022-12-13 02:04:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:23][1] Render progress  cspp/maxspp:6/256
[2022-12-13 02:04:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:23][1] Render progress  cspp/maxspp:7/256
[2022-12-13 02:04:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:23][1] Render progress  cspp/maxspp:8/256
[2022-12-13 02:04:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:24][1] Render progress  cspp/maxspp:10/256
[2022-12-13 02:04:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:24][1] Render progress  cspp/maxspp:12/256
[2022-12-13 02:04:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:25][1] Render progress  cspp/maxspp:14/256
[2022-12-13 02:04:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:25][1] Render progress  cspp/maxspp:16/256
[2022-12-13 02:04:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:26][1] Render progress  cspp/maxspp:20/256
[2022-12-13 02:04:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:27][1] Render progress  cspp/maxspp:24/256
[2022-12-13 02:04:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:28][1] Render progress  cspp/maxspp:28/256
[2022-12-13 02:04:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:29][1] Render progress  cspp/maxspp:32/256
[2022-12-13 02:04:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:31][1] Render progress  cspp/maxspp:40/256
[2022-12-13 02:04:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:33][1] Render progress  cspp/maxspp:48/256
[2022-12-13 02:04:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:35][1] Render progress  cspp/maxspp:56/256
[2022-12-13 02:04:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:37][1] Render progress  cspp/maxspp:64/256
[2022-12-13 02:04:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:39][1] Render progress  cspp/maxspp:72/256
[2022-12-13 02:04:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:41][1] Render progress  cspp/maxspp:80/256
[2022-12-13 02:04:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:43][1] Render progress  cspp/maxspp:88/256
[2022-12-13 02:04:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:44][1] Render progress  cspp/maxspp:96/256
[2022-12-13 02:04:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:46][1] Render progress  cspp/maxspp:104/256
[2022-12-13 02:04:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:48][1] Render progress  cspp/maxspp:112/256
[2022-12-13 02:04:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:50][1] Render progress  cspp/maxspp:120/256
[2022-12-13 02:04:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:52][1] Render progress  cspp/maxspp:128/256
[2022-12-13 02:04:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:54][1] Render progress  cspp/maxspp:136/256
[2022-12-13 02:04:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:56][1] Render progress  cspp/maxspp:144/256
[2022-12-13 02:04:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:58][1] Render progress  cspp/maxspp:152/256
[2022-12-13 02:04:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:04:59][1] Render progress  cspp/maxspp:160/256
[2022-12-13 02:04:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:01][1] Render progress  cspp/maxspp:168/256
[2022-12-13 02:05:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:03][1] Render progress  cspp/maxspp:176/256
[2022-12-13 02:05:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:05][1] Render progress  cspp/maxspp:184/256
[2022-12-13 02:05:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:09][1] Render progress  cspp/maxspp:200/256
[2022-12-13 02:05:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:13][1] Render progress  cspp/maxspp:216/256
[2022-12-13 02:05:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:17][1] Render progress  cspp/maxspp:234/256
[2022-12-13 02:05:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:21][1] Render progress  cspp/maxspp:250/256
[2022-12-13 02:05:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:23][1] Render progress  cspp/maxspp:256/256
[2022-12-13 02:05:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:24][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 02:05:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:24][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 02:05:24][1] beautyDenoiser progress:1
[2022-12-13 02:05:24][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 02:05:24][1] Create imageState:0x0000027FAF323F00
[2022-12-13 02:05:24][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 02:05:24][1] OCT:Tonemapping the all passes tm:31.817
[2022-12-13 02:05:24][0] Tonemapping the all passes tm:31.817
[2022-12-13 02:05:24][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 02:05:24][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 02:05:24][1] OCT:stored passes in:14.192msec  cores=12
[2022-12-13 02:05:24][0] stored passes in:14.192msec  cores=12
[2022-12-13 02:05:24][1] OCT:Displaying passes in tm=3.055
[2022-12-13 02:05:24][0] Displaying passes in tm=3.055
[2022-12-13 02:05:24][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 02:05:25][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20096.tif in:0sec. 
[2022-12-13 02:05:25][1] OCT:Passes saved in:0.711sec. 
[2022-12-13 02:05:25][0] Passes saved in:0.711sec. 
[2022-12-13 02:05:25][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 02:05:25][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 02:05:26][1] Starting render frame:97 [OK]
 [OK]
[2022-12-13 02:05:26][1] startVpRender(.....)
[2022-12-13 02:05:26][1] setInteractive(0)[OK] [2022-12-13 02:05:26][1] OCT: 
[2022-12-13 02:05:26][0]  
[2022-12-13 02:05:26][1] OCT:FRAME:97 fps:30
[2022-12-13 02:05:26][0] FRAME:97 fps:30
[2022-12-13 02:05:26][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 02:05:26][1] updateCamera()
[2022-12-13 02:05:26][1] ApplyCImager enDenoise:1
[2022-12-13 02:05:26][1] ImageObject::isUpdated()
[2022-12-13 02:05:26][1] ImageObject::isUpdated()
[2022-12-13 02:05:26][1] Check others time:0.81  256[2022-12-13 02:05:26][1] Check Object Updates....[2022-12-13 02:05:26][1] Check started[2022-12-13 02:05:26][1] find And Check BaseObjects 97[2022-12-13 02:05:26][1] Generate mesh data....[2022-12-13 02:05:26][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 02:05:26][1] Transfer hair: maneHAIR[2022-12-13 02:05:26][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 02:05:26][1] Transfer hair: tailHAIR[2022-12-13 02:05:26][1] checkPathTracing()
[2022-12-13 02:05:26][1] create PathTracing
[2022-12-13 02:05:26][1] applyPTParams:0x0000027DB06F31F0
[2022-12-13 02:05:26][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 02:05:26][1] ApiUpdate Wait:1 Caller:startVpRender tm:211.175ms.  [OK]
[2022-12-13 02:05:27][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:05:27][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:05:27][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:05:27][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:05:27][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.991Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:05:27][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.991Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:05:27][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 02:05:27][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:05:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:28][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:05:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:28][1] Render progress  cspp/maxspp:2/256
[2022-12-13 02:05:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:29][1] Render progress  cspp/maxspp:3/256
[2022-12-13 02:05:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:29][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:05:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:29][1] Render progress  cspp/maxspp:5/256
[2022-12-13 02:05:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:30][1] Render progress  cspp/maxspp:6/256
[2022-12-13 02:05:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:30][1] Render progress  cspp/maxspp:7/256
[2022-12-13 02:05:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:30][1] Render progress  cspp/maxspp:8/256
[2022-12-13 02:05:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:31][1] Render progress  cspp/maxspp:10/256
[2022-12-13 02:05:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:31][1] Render progress  cspp/maxspp:12/256
[2022-12-13 02:05:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:32][1] Render progress  cspp/maxspp:14/256
[2022-12-13 02:05:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:32][1] Render progress  cspp/maxspp:16/256
[2022-12-13 02:05:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:33][1] Render progress  cspp/maxspp:20/256
[2022-12-13 02:05:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:34][1] Render progress  cspp/maxspp:24/256
[2022-12-13 02:05:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:35][1] Render progress  cspp/maxspp:28/256
[2022-12-13 02:05:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:36][1] Render progress  cspp/maxspp:32/256
[2022-12-13 02:05:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:38][1] Render progress  cspp/maxspp:40/256
[2022-12-13 02:05:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:40][1] Render progress  cspp/maxspp:48/256
[2022-12-13 02:05:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:42][1] Render progress  cspp/maxspp:56/256
[2022-12-13 02:05:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:44][1] Render progress  cspp/maxspp:64/256
[2022-12-13 02:05:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:45][1] Render progress  cspp/maxspp:72/256
[2022-12-13 02:05:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:48][1] Render progress  cspp/maxspp:80/256
[2022-12-13 02:05:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:50][1] Render progress  cspp/maxspp:88/256
[2022-12-13 02:05:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:51][1] Render progress  cspp/maxspp:96/256
[2022-12-13 02:05:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:53][1] Render progress  cspp/maxspp:104/256
[2022-12-13 02:05:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:55][1] Render progress  cspp/maxspp:112/256
[2022-12-13 02:05:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:57][1] Render progress  cspp/maxspp:120/256
[2022-12-13 02:05:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:05:59][1] Render progress  cspp/maxspp:128/256
[2022-12-13 02:05:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:01][1] Render progress  cspp/maxspp:136/256
[2022-12-13 02:06:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:03][1] Render progress  cspp/maxspp:144/256
[2022-12-13 02:06:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:05][1] Render progress  cspp/maxspp:152/256
[2022-12-13 02:06:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:06][1] Render progress  cspp/maxspp:160/256
[2022-12-13 02:06:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:08][1] Render progress  cspp/maxspp:168/256
[2022-12-13 02:06:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:10][1] Render progress  cspp/maxspp:176/256
[2022-12-13 02:06:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:12][1] Render progress  cspp/maxspp:184/256
[2022-12-13 02:06:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:16][1] Render progress  cspp/maxspp:200/256
[2022-12-13 02:06:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:20][1] Render progress  cspp/maxspp:216/256
[2022-12-13 02:06:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:24][1] Render progress  cspp/maxspp:234/256
[2022-12-13 02:06:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:28][1] Render progress  cspp/maxspp:250/256
[2022-12-13 02:06:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:30][1] Render progress  cspp/maxspp:256/256
[2022-12-13 02:06:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:31][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 02:06:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:31][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 02:06:31][1] beautyDenoiser progress:1
[2022-12-13 02:06:31][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 02:06:31][1] Create imageState:0x00000282B769B300
[2022-12-13 02:06:31][1] StoreAllRenderPasses:0x00000282B769B300  passCnt:2 
[2022-12-13 02:06:31][1] OCT:Tonemapping the all passes tm:32.068
[2022-12-13 02:06:31][0] Tonemapping the all passes tm:32.068
[2022-12-13 02:06:31][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 02:06:31][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 02:06:31][1] OCT:stored passes in:14.018msec  cores=12
[2022-12-13 02:06:31][0] stored passes in:14.018msec  cores=12
[2022-12-13 02:06:31][1] OCT:Displaying passes in tm=3.14
[2022-12-13 02:06:31][0] Displaying passes in tm=3.14
[2022-12-13 02:06:31][1] freeRenderImages:0x00000282B769B300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 02:06:32][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20097.tif in:0sec. 
[2022-12-13 02:06:32][1] OCT:Passes saved in:0.722sec. 
[2022-12-13 02:06:32][0] Passes saved in:0.722sec. 
[2022-12-13 02:06:32][1] Delete imageState:0x00000282B769B300
[2022-12-13 02:06:32][1] freeRenderImages:0x00000282B769B300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 02:06:33][1] Starting render frame:98 [OK]
 [OK]
[2022-12-13 02:06:33][1] startVpRender(.....)
[2022-12-13 02:06:33][1] setInteractive(0)[OK] [2022-12-13 02:06:33][1] OCT: 
[2022-12-13 02:06:33][0]  
[2022-12-13 02:06:33][1] OCT:FRAME:98 fps:30
[2022-12-13 02:06:33][0] FRAME:98 fps:30
[2022-12-13 02:06:33][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 02:06:33][1] updateCamera()
[2022-12-13 02:06:33][1] ApplyCImager enDenoise:1
[2022-12-13 02:06:33][1] ImageObject::isUpdated()
[2022-12-13 02:06:33][1] ImageObject::isUpdated()
[2022-12-13 02:06:33][1] Check others time:0.903  256[2022-12-13 02:06:33][1] Check Object Updates....[2022-12-13 02:06:33][1] Check started[2022-12-13 02:06:33][1] find And Check BaseObjects 98[2022-12-13 02:06:33][1] Generate mesh data....[2022-12-13 02:06:33][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 02:06:33][1] Transfer hair: maneHAIR[2022-12-13 02:06:33][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 02:06:33][1] Transfer hair: tailHAIR[2022-12-13 02:06:33][1] checkPathTracing()
[2022-12-13 02:06:33][1] create PathTracing
[2022-12-13 02:06:33][1] applyPTParams:0x0000027CAFCFF040
[2022-12-13 02:06:33][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 02:06:33][1] ApiUpdate Wait:1 Caller:startVpRender tm:213.937ms.  [OK]
[2022-12-13 02:06:34][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:06:34][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:06:34][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:06:34][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:06:34][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.988Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:06:34][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.988Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:06:34][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 02:06:34][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:06:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:35][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:06:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:35][1] Render progress  cspp/maxspp:2/256
[2022-12-13 02:06:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:36][1] Render progress  cspp/maxspp:3/256
[2022-12-13 02:06:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:36][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:06:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:36][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:06:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:36][1] Render progress  cspp/maxspp:5/256
[2022-12-13 02:06:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:37][1] Render progress  cspp/maxspp:6/256
[2022-12-13 02:06:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:37][1] Render progress  cspp/maxspp:7/256
[2022-12-13 02:06:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:37][1] Render progress  cspp/maxspp:8/256
[2022-12-13 02:06:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:38][1] Render progress  cspp/maxspp:10/256
[2022-12-13 02:06:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:38][1] Render progress  cspp/maxspp:12/256
[2022-12-13 02:06:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:39][1] Render progress  cspp/maxspp:14/256
[2022-12-13 02:06:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:39][1] Render progress  cspp/maxspp:16/256
[2022-12-13 02:06:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:40][1] Render progress  cspp/maxspp:20/256
[2022-12-13 02:06:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:42][1] Render progress  cspp/maxspp:24/256
[2022-12-13 02:06:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:43][1] Render progress  cspp/maxspp:28/256
[2022-12-13 02:06:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:43][1] Render progress  cspp/maxspp:32/256
[2022-12-13 02:06:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:45][1] Render progress  cspp/maxspp:40/256
[2022-12-13 02:06:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:47][1] Render progress  cspp/maxspp:48/256
[2022-12-13 02:06:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:49][1] Render progress  cspp/maxspp:56/256
[2022-12-13 02:06:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:51][1] Render progress  cspp/maxspp:64/256
[2022-12-13 02:06:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:53][1] Render progress  cspp/maxspp:72/256
[2022-12-13 02:06:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:55][1] Render progress  cspp/maxspp:80/256
[2022-12-13 02:06:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:57][1] Render progress  cspp/maxspp:88/256
[2022-12-13 02:06:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:06:58][1] Render progress  cspp/maxspp:96/256
[2022-12-13 02:06:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:00][1] Render progress  cspp/maxspp:104/256
[2022-12-13 02:07:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:03][1] Render progress  cspp/maxspp:112/256
[2022-12-13 02:07:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:05][1] Render progress  cspp/maxspp:120/256
[2022-12-13 02:07:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:06][1] Render progress  cspp/maxspp:128/256
[2022-12-13 02:07:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:08][1] Render progress  cspp/maxspp:136/256
[2022-12-13 02:07:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:10][1] Render progress  cspp/maxspp:144/256
[2022-12-13 02:07:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:12][1] Render progress  cspp/maxspp:152/256
[2022-12-13 02:07:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:13][1] Render progress  cspp/maxspp:160/256
[2022-12-13 02:07:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:15][1] Render progress  cspp/maxspp:168/256
[2022-12-13 02:07:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:18][1] Render progress  cspp/maxspp:176/256
[2022-12-13 02:07:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:20][1] Render progress  cspp/maxspp:184/256
[2022-12-13 02:07:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:23][1] Render progress  cspp/maxspp:200/256
[2022-12-13 02:07:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:27][1] Render progress  cspp/maxspp:216/256
[2022-12-13 02:07:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:31][1] Render progress  cspp/maxspp:234/256
[2022-12-13 02:07:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:35][1] Render progress  cspp/maxspp:250/256
[2022-12-13 02:07:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:37][1] Render progress  cspp/maxspp:256/256
[2022-12-13 02:07:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:38][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 02:07:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:38][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 02:07:38][1] beautyDenoiser progress:1
[2022-12-13 02:07:38][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 02:07:38][1] Create imageState:0x00000282A8D23300
[2022-12-13 02:07:38][1] StoreAllRenderPasses:0x00000282A8D23300  passCnt:2 
[2022-12-13 02:07:38][1] OCT:Tonemapping the all passes tm:30.494
[2022-12-13 02:07:38][0] Tonemapping the all passes tm:30.494
[2022-12-13 02:07:38][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 02:07:38][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 02:07:38][1] OCT:stored passes in:14.347msec  cores=12
[2022-12-13 02:07:38][0] stored passes in:14.347msec  cores=12
[2022-12-13 02:07:38][1] OCT:Displaying passes in tm=3.033
[2022-12-13 02:07:38][0] Displaying passes in tm=3.033
[2022-12-13 02:07:38][1] freeRenderImages:0x00000282A8D23300 multiBmp:0x00000280E15D2D40
[2022-12-13 02:07:39][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20098.tif in:0sec. 
[2022-12-13 02:07:39][1] OCT:Passes saved in:0.716sec. 
[2022-12-13 02:07:39][0] Passes saved in:0.716sec. 
[2022-12-13 02:07:39][1] Delete imageState:0x00000282A8D23300
[2022-12-13 02:07:39][1] freeRenderImages:0x00000282A8D23300 multiBmp:0x00000280E15D2D40
[2022-12-13 02:07:40][1] Starting render frame:99 [OK]
 [OK]
[2022-12-13 02:07:40][1] startVpRender(.....)
[2022-12-13 02:07:40][1] setInteractive(0)[OK] [2022-12-13 02:07:40][1] OCT: 
[2022-12-13 02:07:40][0]  
[2022-12-13 02:07:40][1] OCT:FRAME:99 fps:30
[2022-12-13 02:07:40][0] FRAME:99 fps:30
[2022-12-13 02:07:40][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 02:07:40][1] updateCamera()
[2022-12-13 02:07:40][1] ApplyCImager enDenoise:1
[2022-12-13 02:07:40][1] ImageObject::isUpdated()
[2022-12-13 02:07:40][1] ImageObject::isUpdated()
[2022-12-13 02:07:40][1] Check others time:0.819  256[2022-12-13 02:07:40][1] Check Object Updates....[2022-12-13 02:07:40][1] Check started[2022-12-13 02:07:40][1] find And Check BaseObjects 99[2022-12-13 02:07:40][1] Generate mesh data....[2022-12-13 02:07:40][1] Hair is prepared in 15 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 02:07:40][1] Transfer hair: maneHAIR[2022-12-13 02:07:41][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 02:07:41][1] Transfer hair: tailHAIR[2022-12-13 02:07:41][1] checkPathTracing()
[2022-12-13 02:07:41][1] create PathTracing
[2022-12-13 02:07:41][1] applyPTParams:0x0000027C8EFE4350
[2022-12-13 02:07:41][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 02:07:41][1] ApiUpdate Wait:1 Caller:startVpRender tm:215.557ms.  [OK]
[2022-12-13 02:07:41][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:07:41][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:07:41][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:07:41][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:07:41][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.978Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:07:41][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.978Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:07:41][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 02:07:41][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:07:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:42][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:07:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:42][1] Render progress  cspp/maxspp:2/256
[2022-12-13 02:07:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:43][1] Render progress  cspp/maxspp:3/256
[2022-12-13 02:07:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:43][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:07:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:43][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:07:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:43][1] Render progress  cspp/maxspp:5/256
[2022-12-13 02:07:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:44][1] Render progress  cspp/maxspp:6/256
[2022-12-13 02:07:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:44][1] Render progress  cspp/maxspp:7/256
[2022-12-13 02:07:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:44][1] Render progress  cspp/maxspp:8/256
[2022-12-13 02:07:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:45][1] Render progress  cspp/maxspp:10/256
[2022-12-13 02:07:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:45][1] Render progress  cspp/maxspp:12/256
[2022-12-13 02:07:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:46][1] Render progress  cspp/maxspp:14/256
[2022-12-13 02:07:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:46][1] Render progress  cspp/maxspp:16/256
[2022-12-13 02:07:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:47][1] Render progress  cspp/maxspp:20/256
[2022-12-13 02:07:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:49][1] Render progress  cspp/maxspp:24/256
[2022-12-13 02:07:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:50][1] Render progress  cspp/maxspp:28/256
[2022-12-13 02:07:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:50][1] Render progress  cspp/maxspp:32/256
[2022-12-13 02:07:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:52][1] Render progress  cspp/maxspp:40/256
[2022-12-13 02:07:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:55][1] Render progress  cspp/maxspp:48/256
[2022-12-13 02:07:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:57][1] Render progress  cspp/maxspp:56/256
[2022-12-13 02:07:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:07:58][1] Render progress  cspp/maxspp:64/256
[2022-12-13 02:07:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:00][1] Render progress  cspp/maxspp:72/256
[2022-12-13 02:08:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:02][1] Render progress  cspp/maxspp:80/256
[2022-12-13 02:08:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:04][1] Render progress  cspp/maxspp:88/256
[2022-12-13 02:08:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:05][1] Render progress  cspp/maxspp:96/256
[2022-12-13 02:08:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:07][1] Render progress  cspp/maxspp:104/256
[2022-12-13 02:08:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:10][1] Render progress  cspp/maxspp:112/256
[2022-12-13 02:08:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:12][1] Render progress  cspp/maxspp:120/256
[2022-12-13 02:08:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:13][1] Render progress  cspp/maxspp:128/256
[2022-12-13 02:08:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:15][1] Render progress  cspp/maxspp:136/256
[2022-12-13 02:08:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:17][1] Render progress  cspp/maxspp:144/256
[2022-12-13 02:08:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:19][1] Render progress  cspp/maxspp:152/256
[2022-12-13 02:08:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:20][1] Render progress  cspp/maxspp:160/256
[2022-12-13 02:08:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:22][1] Render progress  cspp/maxspp:168/256
[2022-12-13 02:08:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:25][1] Render progress  cspp/maxspp:176/256
[2022-12-13 02:08:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:27][1] Render progress  cspp/maxspp:184/256
[2022-12-13 02:08:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:30][1] Render progress  cspp/maxspp:200/256
[2022-12-13 02:08:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:34][1] Render progress  cspp/maxspp:216/256
[2022-12-13 02:08:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:38][1] Render progress  cspp/maxspp:234/256
[2022-12-13 02:08:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:42][1] Render progress  cspp/maxspp:250/256
[2022-12-13 02:08:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:44][1] Render progress  cspp/maxspp:256/256
[2022-12-13 02:08:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:45][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 02:08:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:45][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 02:08:45][1] beautyDenoiser progress:1
[2022-12-13 02:08:45][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 02:08:45][1] Create imageState:0x0000027FAF323F00
[2022-12-13 02:08:45][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 02:08:45][1] OCT:Tonemapping the all passes tm:28.998
[2022-12-13 02:08:45][0] Tonemapping the all passes tm:28.998
[2022-12-13 02:08:45][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 02:08:45][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 02:08:45][1] OCT:stored passes in:14.71msec  cores=12
[2022-12-13 02:08:45][0] stored passes in:14.71msec  cores=12
[2022-12-13 02:08:45][1] OCT:Displaying passes in tm=3.073
[2022-12-13 02:08:45][0] Displaying passes in tm=3.073
[2022-12-13 02:08:45][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 02:08:46][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20099.tif in:0sec. 
[2022-12-13 02:08:46][1] OCT:Passes saved in:0.719sec. 
[2022-12-13 02:08:46][0] Passes saved in:0.719sec. 
[2022-12-13 02:08:46][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 02:08:46][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 02:08:47][1] Starting render frame:100 [OK]
 [OK]
[2022-12-13 02:08:47][1] startVpRender(.....)
[2022-12-13 02:08:47][1] setInteractive(0)[OK] [2022-12-13 02:08:47][1] OCT: 
[2022-12-13 02:08:47][0]  
[2022-12-13 02:08:47][1] OCT:FRAME:100 fps:30
[2022-12-13 02:08:47][0] FRAME:100 fps:30
[2022-12-13 02:08:47][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 02:08:47][1] updateCamera()
[2022-12-13 02:08:47][1] ApplyCImager enDenoise:1
[2022-12-13 02:08:47][1] ImageObject::isUpdated()
[2022-12-13 02:08:47][1] ImageObject::isUpdated()
[2022-12-13 02:08:47][1] Check others time:0.863  256[2022-12-13 02:08:47][1] Check Object Updates....[2022-12-13 02:08:47][1] Check started[2022-12-13 02:08:47][1] find And Check BaseObjects 100[2022-12-13 02:08:47][1] Generate mesh data....[2022-12-13 02:08:47][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 02:08:47][1] Transfer hair: maneHAIR[2022-12-13 02:08:48][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 02:08:48][1] Transfer hair: tailHAIR[2022-12-13 02:08:48][1] checkPathTracing()
[2022-12-13 02:08:48][1] create PathTracing
[2022-12-13 02:08:48][1] applyPTParams:0x0000027C99FB78D0
[2022-12-13 02:08:48][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 02:08:48][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.81ms.  [OK]
[2022-12-13 02:08:48][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:08:48][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:08:48][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:08:48][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:08:48][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.953Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:08:48][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.953Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:08:48][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 02:08:48][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:08:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:49][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:08:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:49][1] Render progress  cspp/maxspp:2/256
[2022-12-13 02:08:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:50][1] Render progress  cspp/maxspp:3/256
[2022-12-13 02:08:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:50][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:08:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:50][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:08:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:50][1] Render progress  cspp/maxspp:5/256
[2022-12-13 02:08:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:51][1] Render progress  cspp/maxspp:6/256
[2022-12-13 02:08:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:51][1] Render progress  cspp/maxspp:7/256
[2022-12-13 02:08:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:51][1] Render progress  cspp/maxspp:8/256
[2022-12-13 02:08:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:52][1] Render progress  cspp/maxspp:10/256
[2022-12-13 02:08:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:52][1] Render progress  cspp/maxspp:12/256
[2022-12-13 02:08:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:53][1] Render progress  cspp/maxspp:14/256
[2022-12-13 02:08:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:53][1] Render progress  cspp/maxspp:16/256
[2022-12-13 02:08:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:54][1] Render progress  cspp/maxspp:20/256
[2022-12-13 02:08:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:56][1] Render progress  cspp/maxspp:24/256
[2022-12-13 02:08:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:57][1] Render progress  cspp/maxspp:28/256
[2022-12-13 02:08:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:57][1] Render progress  cspp/maxspp:32/256
[2022-12-13 02:08:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:08:59][1] Render progress  cspp/maxspp:40/256
[2022-12-13 02:08:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:02][1] Render progress  cspp/maxspp:48/256
[2022-12-13 02:09:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:03][1] Render progress  cspp/maxspp:56/256
[2022-12-13 02:09:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:05][1] Render progress  cspp/maxspp:64/256
[2022-12-13 02:09:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:07][1] Render progress  cspp/maxspp:72/256
[2022-12-13 02:09:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:09][1] Render progress  cspp/maxspp:80/256
[2022-12-13 02:09:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:11][1] Render progress  cspp/maxspp:88/256
[2022-12-13 02:09:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:12][1] Render progress  cspp/maxspp:96/256
[2022-12-13 02:09:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:14][1] Render progress  cspp/maxspp:104/256
[2022-12-13 02:09:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:17][1] Render progress  cspp/maxspp:112/256
[2022-12-13 02:09:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:19][1] Render progress  cspp/maxspp:120/256
[2022-12-13 02:09:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:20][1] Render progress  cspp/maxspp:128/256
[2022-12-13 02:09:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:22][1] Render progress  cspp/maxspp:136/256
[2022-12-13 02:09:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:24][1] Render progress  cspp/maxspp:144/256
[2022-12-13 02:09:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:26][1] Render progress  cspp/maxspp:152/256
[2022-12-13 02:09:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:27][1] Render progress  cspp/maxspp:160/256
[2022-12-13 02:09:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:29][1] Render progress  cspp/maxspp:168/256
[2022-12-13 02:09:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:32][1] Render progress  cspp/maxspp:176/256
[2022-12-13 02:09:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:34][1] Render progress  cspp/maxspp:184/256
[2022-12-13 02:09:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:37][1] Render progress  cspp/maxspp:200/256
[2022-12-13 02:09:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:41][1] Render progress  cspp/maxspp:216/256
[2022-12-13 02:09:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:45][1] Render progress  cspp/maxspp:234/256
[2022-12-13 02:09:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:49][1] Render progress  cspp/maxspp:250/256
[2022-12-13 02:09:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:51][1] Render progress  cspp/maxspp:256/256
[2022-12-13 02:09:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:52][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 02:09:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:52][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 02:09:52][1] beautyDenoiser progress:1
[2022-12-13 02:09:52][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 02:09:52][1] Create imageState:0x00000282C1057300
[2022-12-13 02:09:52][1] StoreAllRenderPasses:0x00000282C1057300  passCnt:2 
[2022-12-13 02:09:52][1] OCT:Tonemapping the all passes tm:31.998
[2022-12-13 02:09:52][0] Tonemapping the all passes tm:31.998
[2022-12-13 02:09:52][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 02:09:52][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 02:09:52][1] OCT:stored passes in:15.679msec  cores=12
[2022-12-13 02:09:52][0] stored passes in:15.679msec  cores=12
[2022-12-13 02:09:52][1] OCT:Displaying passes in tm=3.272
[2022-12-13 02:09:52][0] Displaying passes in tm=3.272
[2022-12-13 02:09:52][1] freeRenderImages:0x00000282C1057300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 02:09:53][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20100.tif in:0sec. 
[2022-12-13 02:09:53][1] OCT:Passes saved in:0.726sec. 
[2022-12-13 02:09:53][0] Passes saved in:0.726sec. 
[2022-12-13 02:09:53][1] Delete imageState:0x00000282C1057300
[2022-12-13 02:09:53][1] freeRenderImages:0x00000282C1057300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 02:09:54][1] Starting render frame:101 [OK]
 [OK]
[2022-12-13 02:09:54][1] startVpRender(.....)
[2022-12-13 02:09:54][1] setInteractive(0)[OK] [2022-12-13 02:09:54][1] OCT: 
[2022-12-13 02:09:54][0]  
[2022-12-13 02:09:54][1] OCT:FRAME:101 fps:30
[2022-12-13 02:09:54][0] FRAME:101 fps:30
[2022-12-13 02:09:54][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 02:09:54][1] updateCamera()
[2022-12-13 02:09:54][1] ApplyCImager enDenoise:1
[2022-12-13 02:09:54][1] ImageObject::isUpdated()
[2022-12-13 02:09:54][1] ImageObject::isUpdated()
[2022-12-13 02:09:54][1] Check others time:0.715  256[2022-12-13 02:09:54][1] Check Object Updates....[2022-12-13 02:09:54][1] Check started[2022-12-13 02:09:54][1] find And Check BaseObjects 101[2022-12-13 02:09:54][1] Generate mesh data....[2022-12-13 02:09:54][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 02:09:54][1] Transfer hair: maneHAIR[2022-12-13 02:09:54][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 02:09:54][1] Transfer hair: tailHAIR[2022-12-13 02:09:54][1] checkPathTracing()
[2022-12-13 02:09:54][1] create PathTracing
[2022-12-13 02:09:54][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 02:09:54][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 02:09:54][1] ApiUpdate Wait:1 Caller:startVpRender tm:209.395ms.  [OK]
[2022-12-13 02:09:55][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:09:55][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:09:55][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:09:55][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:09:55][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.984Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:09:55][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.984Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:09:55][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 02:09:55][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:09:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:56][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:09:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:56][1] Render progress  cspp/maxspp:2/256
[2022-12-13 02:09:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:57][1] Render progress  cspp/maxspp:3/256
[2022-12-13 02:09:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:57][1] Render progress  cspp/maxspp:3/256
[2022-12-13 02:09:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:57][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:09:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:57][1] Render progress  cspp/maxspp:5/256
[2022-12-13 02:09:57][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:58][1] Render progress  cspp/maxspp:6/256
[2022-12-13 02:09:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:58][1] Render progress  cspp/maxspp:7/256
[2022-12-13 02:09:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:58][1] Render progress  cspp/maxspp:8/256
[2022-12-13 02:09:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:59][1] Render progress  cspp/maxspp:10/256
[2022-12-13 02:09:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:09:59][1] Render progress  cspp/maxspp:12/256
[2022-12-13 02:09:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:00][1] Render progress  cspp/maxspp:14/256
[2022-12-13 02:10:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:00][1] Render progress  cspp/maxspp:16/256
[2022-12-13 02:10:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:01][1] Render progress  cspp/maxspp:20/256
[2022-12-13 02:10:01][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:03][1] Render progress  cspp/maxspp:24/256
[2022-12-13 02:10:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:04][1] Render progress  cspp/maxspp:28/256
[2022-12-13 02:10:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:04][1] Render progress  cspp/maxspp:32/256
[2022-12-13 02:10:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:06][1] Render progress  cspp/maxspp:40/256
[2022-12-13 02:10:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:09][1] Render progress  cspp/maxspp:48/256
[2022-12-13 02:10:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:10][1] Render progress  cspp/maxspp:56/256
[2022-12-13 02:10:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:12][1] Render progress  cspp/maxspp:64/256
[2022-12-13 02:10:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:14][1] Render progress  cspp/maxspp:72/256
[2022-12-13 02:10:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:16][1] Render progress  cspp/maxspp:80/256
[2022-12-13 02:10:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:18][1] Render progress  cspp/maxspp:88/256
[2022-12-13 02:10:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:19][1] Render progress  cspp/maxspp:96/256
[2022-12-13 02:10:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:21][1] Render progress  cspp/maxspp:104/256
[2022-12-13 02:10:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:24][1] Render progress  cspp/maxspp:112/256
[2022-12-13 02:10:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:26][1] Render progress  cspp/maxspp:120/256
[2022-12-13 02:10:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:27][1] Render progress  cspp/maxspp:128/256
[2022-12-13 02:10:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:29][1] Render progress  cspp/maxspp:136/256
[2022-12-13 02:10:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:31][1] Render progress  cspp/maxspp:144/256
[2022-12-13 02:10:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:33][1] Render progress  cspp/maxspp:152/256
[2022-12-13 02:10:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:34][1] Render progress  cspp/maxspp:160/256
[2022-12-13 02:10:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:36][1] Render progress  cspp/maxspp:168/256
[2022-12-13 02:10:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:39][1] Render progress  cspp/maxspp:176/256
[2022-12-13 02:10:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:41][1] Render progress  cspp/maxspp:184/256
[2022-12-13 02:10:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:44][1] Render progress  cspp/maxspp:200/256
[2022-12-13 02:10:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:48][1] Render progress  cspp/maxspp:216/256
[2022-12-13 02:10:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:52][1] Render progress  cspp/maxspp:234/256
[2022-12-13 02:10:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:56][1] Render progress  cspp/maxspp:250/256
[2022-12-13 02:10:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:58][1] Render progress  cspp/maxspp:256/256
[2022-12-13 02:10:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:59][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 02:10:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:59][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:10:59][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 02:10:59][1] beautyDenoiser progress:1
[2022-12-13 02:10:59][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 02:10:59][1] Create imageState:0x00000282CB757300
[2022-12-13 02:10:59][1] StoreAllRenderPasses:0x00000282CB757300  passCnt:2 
[2022-12-13 02:10:59][1] OCT:Tonemapping the all passes tm:31.701
[2022-12-13 02:10:59][0] Tonemapping the all passes tm:31.701
[2022-12-13 02:10:59][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 02:10:59][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 02:10:59][1] OCT:stored passes in:14.18msec  cores=12
[2022-12-13 02:10:59][0] stored passes in:14.18msec  cores=12
[2022-12-13 02:10:59][1] OCT:Displaying passes in tm=3.204
[2022-12-13 02:10:59][0] Displaying passes in tm=3.204
[2022-12-13 02:10:59][1] freeRenderImages:0x00000282CB757300 multiBmp:0x00000280E15D2D40
[2022-12-13 02:11:00][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20101.tif in:0sec. 
[2022-12-13 02:11:00][1] OCT:Passes saved in:0.727sec. 
[2022-12-13 02:11:00][0] Passes saved in:0.727sec. 
[2022-12-13 02:11:00][1] Delete imageState:0x00000282CB757300
[2022-12-13 02:11:00][1] freeRenderImages:0x00000282CB757300 multiBmp:0x00000280E15D2D40
[2022-12-13 02:11:01][1] Starting render frame:102 [OK]
 [OK]
[2022-12-13 02:11:01][1] startVpRender(.....)
[2022-12-13 02:11:01][1] setInteractive(0)[OK] [2022-12-13 02:11:01][1] OCT: 
[2022-12-13 02:11:01][0]  
[2022-12-13 02:11:01][1] OCT:FRAME:102 fps:30
[2022-12-13 02:11:01][0] FRAME:102 fps:30
[2022-12-13 02:11:01][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 02:11:01][1] updateCamera()
[2022-12-13 02:11:01][1] ApplyCImager enDenoise:1
[2022-12-13 02:11:01][1] ImageObject::isUpdated()
[2022-12-13 02:11:01][1] ImageObject::isUpdated()
[2022-12-13 02:11:01][1] Check others time:0.796  256[2022-12-13 02:11:01][1] Check Object Updates....[2022-12-13 02:11:01][1] Check started[2022-12-13 02:11:01][1] find And Check BaseObjects 102[2022-12-13 02:11:01][1] Generate mesh data....[2022-12-13 02:11:01][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 02:11:01][1] Transfer hair: maneHAIR[2022-12-13 02:11:02][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 02:11:02][1] Transfer hair: tailHAIR[2022-12-13 02:11:02][1] checkPathTracing()
[2022-12-13 02:11:02][1] create PathTracing
[2022-12-13 02:11:02][1] applyPTParams:0x0000027C99FB6C70
[2022-12-13 02:11:02][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 02:11:02][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.253ms.  [OK]
[2022-12-13 02:11:03][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:11:03][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:11:03][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:11:03][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:11:03][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.963Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:11:03][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.963Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:11:03][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 02:11:03][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:11:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:03][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:11:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:04][1] Render progress  cspp/maxspp:2/256
[2022-12-13 02:11:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:04][1] Render progress  cspp/maxspp:3/256
[2022-12-13 02:11:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:04][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:11:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:04][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:11:04][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:05][1] Render progress  cspp/maxspp:5/256
[2022-12-13 02:11:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:05][1] Render progress  cspp/maxspp:6/256
[2022-12-13 02:11:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:05][1] Render progress  cspp/maxspp:7/256
[2022-12-13 02:11:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:05][1] Render progress  cspp/maxspp:8/256
[2022-12-13 02:11:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:06][1] Render progress  cspp/maxspp:10/256
[2022-12-13 02:11:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:07][1] Render progress  cspp/maxspp:12/256
[2022-12-13 02:11:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:07][1] Render progress  cspp/maxspp:14/256
[2022-12-13 02:11:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:08][1] Render progress  cspp/maxspp:16/256
[2022-12-13 02:11:08][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:09][1] Render progress  cspp/maxspp:20/256
[2022-12-13 02:11:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:10][1] Render progress  cspp/maxspp:24/256
[2022-12-13 02:11:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:11][1] Render progress  cspp/maxspp:28/256
[2022-12-13 02:11:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:12][1] Render progress  cspp/maxspp:32/256
[2022-12-13 02:11:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:13][1] Render progress  cspp/maxspp:40/256
[2022-12-13 02:11:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:16][1] Render progress  cspp/maxspp:48/256
[2022-12-13 02:11:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:18][1] Render progress  cspp/maxspp:56/256
[2022-12-13 02:11:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:19][1] Render progress  cspp/maxspp:64/256
[2022-12-13 02:11:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:21][1] Render progress  cspp/maxspp:72/256
[2022-12-13 02:11:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:23][1] Render progress  cspp/maxspp:80/256
[2022-12-13 02:11:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:25][1] Render progress  cspp/maxspp:88/256
[2022-12-13 02:11:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:27][1] Render progress  cspp/maxspp:96/256
[2022-12-13 02:11:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:28][1] Render progress  cspp/maxspp:104/256
[2022-12-13 02:11:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:31][1] Render progress  cspp/maxspp:112/256
[2022-12-13 02:11:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:33][1] Render progress  cspp/maxspp:120/256
[2022-12-13 02:11:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:34][1] Render progress  cspp/maxspp:128/256
[2022-12-13 02:11:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:36][1] Render progress  cspp/maxspp:136/256
[2022-12-13 02:11:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:38][1] Render progress  cspp/maxspp:144/256
[2022-12-13 02:11:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:40][1] Render progress  cspp/maxspp:152/256
[2022-12-13 02:11:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:42][1] Render progress  cspp/maxspp:160/256
[2022-12-13 02:11:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:44][1] Render progress  cspp/maxspp:168/256
[2022-12-13 02:11:44][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:46][1] Render progress  cspp/maxspp:176/256
[2022-12-13 02:11:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:48][1] Render progress  cspp/maxspp:184/256
[2022-12-13 02:11:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:51][1] Render progress  cspp/maxspp:200/256
[2022-12-13 02:11:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:11:55][1] Render progress  cspp/maxspp:216/256
[2022-12-13 02:11:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:00][1] Render progress  cspp/maxspp:234/256
[2022-12-13 02:12:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:03][1] Render progress  cspp/maxspp:250/256
[2022-12-13 02:12:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:05][1] Render progress  cspp/maxspp:256/256
[2022-12-13 02:12:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:06][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 02:12:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:07][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 02:12:07][1] beautyDenoiser progress:1
[2022-12-13 02:12:07][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 02:12:07][1] Create imageState:0x0000027FAF323F00
[2022-12-13 02:12:07][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 02:12:07][1] OCT:Tonemapping the all passes tm:31.553
[2022-12-13 02:12:07][0] Tonemapping the all passes tm:31.553
[2022-12-13 02:12:07][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 02:12:07][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 02:12:07][1] OCT:stored passes in:14.282msec  cores=12
[2022-12-13 02:12:07][0] stored passes in:14.282msec  cores=12
[2022-12-13 02:12:07][1] OCT:Displaying passes in tm=3.198
[2022-12-13 02:12:07][0] Displaying passes in tm=3.198
[2022-12-13 02:12:07][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 02:12:07][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20102.tif in:0sec. 
[2022-12-13 02:12:07][1] OCT:Passes saved in:0.711sec. 
[2022-12-13 02:12:07][0] Passes saved in:0.711sec. 
[2022-12-13 02:12:07][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 02:12:07][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 02:12:08][1] Starting render frame:103 [OK]
 [OK]
[2022-12-13 02:12:08][1] startVpRender(.....)
[2022-12-13 02:12:08][1] setInteractive(0)[OK] [2022-12-13 02:12:08][1] OCT: 
[2022-12-13 02:12:08][0]  
[2022-12-13 02:12:08][1] OCT:FRAME:103 fps:30
[2022-12-13 02:12:08][0] FRAME:103 fps:30
[2022-12-13 02:12:08][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 02:12:08][1] updateCamera()
[2022-12-13 02:12:08][1] ApplyCImager enDenoise:1
[2022-12-13 02:12:08][1] ImageObject::isUpdated()
[2022-12-13 02:12:08][1] ImageObject::isUpdated()
[2022-12-13 02:12:08][1] Check others time:0.761  256[2022-12-13 02:12:08][1] Check Object Updates....[2022-12-13 02:12:08][1] Check started[2022-12-13 02:12:08][1] find And Check BaseObjects 103[2022-12-13 02:12:08][1] Generate mesh data....[2022-12-13 02:12:09][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 02:12:09][1] Transfer hair: maneHAIR[2022-12-13 02:12:09][1] Hair is prepared in 15 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 02:12:09][1] Transfer hair: tailHAIR[2022-12-13 02:12:09][1] checkPathTracing()
[2022-12-13 02:12:09][1] create PathTracing
[2022-12-13 02:12:09][1] applyPTParams:0x0000027C99FB30D0
[2022-12-13 02:12:09][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 02:12:09][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.927ms.  [OK]
[2022-12-13 02:12:10][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:12:10][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:12:10][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:12:10][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:12:10][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:12.001Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:12:10][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:12.001Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:12:10][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 02:12:10][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:12:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:10][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:12:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:11][1] Render progress  cspp/maxspp:2/256
[2022-12-13 02:12:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:11][1] Render progress  cspp/maxspp:3/256
[2022-12-13 02:12:11][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:12][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:12:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:12][1] Render progress  cspp/maxspp:5/256
[2022-12-13 02:12:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:12][1] Render progress  cspp/maxspp:6/256
[2022-12-13 02:12:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:13][1] Render progress  cspp/maxspp:7/256
[2022-12-13 02:12:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:13][1] Render progress  cspp/maxspp:8/256
[2022-12-13 02:12:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:13][1] Render progress  cspp/maxspp:10/256
[2022-12-13 02:12:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:14][1] Render progress  cspp/maxspp:12/256
[2022-12-13 02:12:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:15][1] Render progress  cspp/maxspp:14/256
[2022-12-13 02:12:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:15][1] Render progress  cspp/maxspp:16/256
[2022-12-13 02:12:15][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:16][1] Render progress  cspp/maxspp:20/256
[2022-12-13 02:12:16][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:17][1] Render progress  cspp/maxspp:24/256
[2022-12-13 02:12:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:18][1] Render progress  cspp/maxspp:28/256
[2022-12-13 02:12:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:19][1] Render progress  cspp/maxspp:32/256
[2022-12-13 02:12:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:21][1] Render progress  cspp/maxspp:40/256
[2022-12-13 02:12:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:23][1] Render progress  cspp/maxspp:48/256
[2022-12-13 02:12:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:25][1] Render progress  cspp/maxspp:56/256
[2022-12-13 02:12:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:26][1] Render progress  cspp/maxspp:64/256
[2022-12-13 02:12:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:28][1] Render progress  cspp/maxspp:72/256
[2022-12-13 02:12:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:31][1] Render progress  cspp/maxspp:80/256
[2022-12-13 02:12:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:33][1] Render progress  cspp/maxspp:88/256
[2022-12-13 02:12:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:34][1] Render progress  cspp/maxspp:96/256
[2022-12-13 02:12:34][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:36][1] Render progress  cspp/maxspp:104/256
[2022-12-13 02:12:36][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:38][1] Render progress  cspp/maxspp:112/256
[2022-12-13 02:12:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:40][1] Render progress  cspp/maxspp:120/256
[2022-12-13 02:12:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:41][1] Render progress  cspp/maxspp:128/256
[2022-12-13 02:12:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:43][1] Render progress  cspp/maxspp:136/256
[2022-12-13 02:12:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:46][1] Render progress  cspp/maxspp:144/256
[2022-12-13 02:12:46][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:48][1] Render progress  cspp/maxspp:152/256
[2022-12-13 02:12:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:49][1] Render progress  cspp/maxspp:160/256
[2022-12-13 02:12:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:51][1] Render progress  cspp/maxspp:168/256
[2022-12-13 02:12:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:53][1] Render progress  cspp/maxspp:176/256
[2022-12-13 02:12:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:55][1] Render progress  cspp/maxspp:184/256
[2022-12-13 02:12:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:12:58][1] Render progress  cspp/maxspp:200/256
[2022-12-13 02:12:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:03][1] Render progress  cspp/maxspp:216/256
[2022-12-13 02:13:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:07][1] Render progress  cspp/maxspp:234/256
[2022-12-13 02:13:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:10][1] Render progress  cspp/maxspp:250/256
[2022-12-13 02:13:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:12][1] Render progress  cspp/maxspp:256/256
[2022-12-13 02:13:12][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:14][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 02:13:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:14][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 02:13:14][1] beautyDenoiser progress:1
[2022-12-13 02:13:14][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 02:13:14][1] Create imageState:0x00000282B1257300
[2022-12-13 02:13:14][1] StoreAllRenderPasses:0x00000282B1257300  passCnt:2 
[2022-12-13 02:13:14][1] OCT:Tonemapping the all passes tm:29.887
[2022-12-13 02:13:14][0] Tonemapping the all passes tm:29.887
[2022-12-13 02:13:14][1] Alloc multiBmp:0x0000027FAF2C9D40
[2022-12-13 02:13:14][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 02:13:14][1] OCT:stored passes in:14.265msec  cores=12
[2022-12-13 02:13:14][0] stored passes in:14.265msec  cores=12
[2022-12-13 02:13:14][1] OCT:Displaying passes in tm=3.073
[2022-12-13 02:13:14][0] Displaying passes in tm=3.073
[2022-12-13 02:13:14][1] freeRenderImages:0x00000282B1257300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 02:13:14][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20103.tif in:0sec. 
[2022-12-13 02:13:14][1] OCT:Passes saved in:0.714sec. 
[2022-12-13 02:13:14][0] Passes saved in:0.714sec. 
[2022-12-13 02:13:14][1] Delete imageState:0x00000282B1257300
[2022-12-13 02:13:14][1] freeRenderImages:0x00000282B1257300 multiBmp:0x0000027FAF2C9D40
[2022-12-13 02:13:15][1] Starting render frame:104 [OK]
 [OK]
[2022-12-13 02:13:15][1] startVpRender(.....)
[2022-12-13 02:13:15][1] setInteractive(0)[OK] [2022-12-13 02:13:15][1] OCT: 
[2022-12-13 02:13:15][0]  
[2022-12-13 02:13:15][1] OCT:FRAME:104 fps:30
[2022-12-13 02:13:15][0] FRAME:104 fps:30
[2022-12-13 02:13:15][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 02:13:15][1] updateCamera()
[2022-12-13 02:13:15][1] ApplyCImager enDenoise:1
[2022-12-13 02:13:15][1] ImageObject::isUpdated()
[2022-12-13 02:13:15][1] ImageObject::isUpdated()
[2022-12-13 02:13:15][1] Check others time:0.869  256[2022-12-13 02:13:15][1] Check Object Updates....[2022-12-13 02:13:15][1] Check started[2022-12-13 02:13:15][1] find And Check BaseObjects 104[2022-12-13 02:13:15][1] Generate mesh data....[2022-12-13 02:13:16][1] Hair is prepared in 16 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 02:13:16][1] Transfer hair: maneHAIR[2022-12-13 02:13:16][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 02:13:16][1] Transfer hair: tailHAIR[2022-12-13 02:13:16][1] checkPathTracing()
[2022-12-13 02:13:16][1] create PathTracing
[2022-12-13 02:13:16][1] applyPTParams:0x0000027D189CD410
[2022-12-13 02:13:16][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 02:13:16][1] ApiUpdate Wait:1 Caller:startVpRender tm:208.107ms.  [OK]
[2022-12-13 02:13:17][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:13:17][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:13:17][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:13:17][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:13:17][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.996Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:13:17][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.996Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:13:17][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:62
[2022-12-13 02:13:17][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:13:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:18][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:13:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:18][1] Render progress  cspp/maxspp:2/256
[2022-12-13 02:13:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:18][1] Render progress  cspp/maxspp:3/256
[2022-12-13 02:13:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:19][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:13:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:19][1] Render progress  cspp/maxspp:5/256
[2022-12-13 02:13:19][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:20][1] Render progress  cspp/maxspp:6/256
[2022-12-13 02:13:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:20][1] Render progress  cspp/maxspp:7/256
[2022-12-13 02:13:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:20][1] Render progress  cspp/maxspp:8/256
[2022-12-13 02:13:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:20][1] Render progress  cspp/maxspp:10/256
[2022-12-13 02:13:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:21][1] Render progress  cspp/maxspp:12/256
[2022-12-13 02:13:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:22][1] Render progress  cspp/maxspp:14/256
[2022-12-13 02:13:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:22][1] Render progress  cspp/maxspp:16/256
[2022-12-13 02:13:22][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:23][1] Render progress  cspp/maxspp:20/256
[2022-12-13 02:13:23][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:24][1] Render progress  cspp/maxspp:24/256
[2022-12-13 02:13:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:25][1] Render progress  cspp/maxspp:28/256
[2022-12-13 02:13:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:26][1] Render progress  cspp/maxspp:32/256
[2022-12-13 02:13:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:28][1] Render progress  cspp/maxspp:40/256
[2022-12-13 02:13:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:30][1] Render progress  cspp/maxspp:48/256
[2022-12-13 02:13:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:32][1] Render progress  cspp/maxspp:56/256
[2022-12-13 02:13:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:33][1] Render progress  cspp/maxspp:64/256
[2022-12-13 02:13:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:35][1] Render progress  cspp/maxspp:72/256
[2022-12-13 02:13:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:38][1] Render progress  cspp/maxspp:80/256
[2022-12-13 02:13:38][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:40][1] Render progress  cspp/maxspp:88/256
[2022-12-13 02:13:40][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:41][1] Render progress  cspp/maxspp:96/256
[2022-12-13 02:13:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:43][1] Render progress  cspp/maxspp:104/256
[2022-12-13 02:13:43][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:45][1] Render progress  cspp/maxspp:112/256
[2022-12-13 02:13:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:47][1] Render progress  cspp/maxspp:120/256
[2022-12-13 02:13:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:49][1] Render progress  cspp/maxspp:128/256
[2022-12-13 02:13:49][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:51][1] Render progress  cspp/maxspp:136/256
[2022-12-13 02:13:51][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:53][1] Render progress  cspp/maxspp:144/256
[2022-12-13 02:13:53][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:55][1] Render progress  cspp/maxspp:152/256
[2022-12-13 02:13:55][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:56][1] Render progress  cspp/maxspp:160/256
[2022-12-13 02:13:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:13:58][1] Render progress  cspp/maxspp:168/256
[2022-12-13 02:13:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:00][1] Render progress  cspp/maxspp:176/256
[2022-12-13 02:14:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:02][1] Render progress  cspp/maxspp:184/256
[2022-12-13 02:14:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:06][1] Render progress  cspp/maxspp:200/256
[2022-12-13 02:14:06][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:10][1] Render progress  cspp/maxspp:216/256
[2022-12-13 02:14:10][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:14][1] Render progress  cspp/maxspp:234/256
[2022-12-13 02:14:14][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:18][1] Render progress  cspp/maxspp:250/256
[2022-12-13 02:14:18][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:20][1] Render progress  cspp/maxspp:256/256
[2022-12-13 02:14:20][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:21][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 02:14:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:21][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 02:14:21][1] beautyDenoiser progress:1
[2022-12-13 02:14:21][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 02:14:21][1] Create imageState:0x00000282B769B300
[2022-12-13 02:14:21][1] StoreAllRenderPasses:0x00000282B769B300  passCnt:2 
[2022-12-13 02:14:21][1] OCT:Tonemapping the all passes tm:29.321
[2022-12-13 02:14:21][0] Tonemapping the all passes tm:29.321
[2022-12-13 02:14:21][1] Alloc multiBmp:0x00000280E15D2D40
[2022-12-13 02:14:21][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 02:14:21][1] OCT:stored passes in:15.453msec  cores=12
[2022-12-13 02:14:21][0] stored passes in:15.453msec  cores=12
[2022-12-13 02:14:21][1] OCT:Displaying passes in tm=3.138
[2022-12-13 02:14:21][0] Displaying passes in tm=3.138
[2022-12-13 02:14:21][1] freeRenderImages:0x00000282B769B300 multiBmp:0x00000280E15D2D40
[2022-12-13 02:14:22][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20104.tif in:0sec. 
[2022-12-13 02:14:22][1] OCT:Passes saved in:0.715sec. 
[2022-12-13 02:14:22][0] Passes saved in:0.715sec. 
[2022-12-13 02:14:22][1] Delete imageState:0x00000282B769B300
[2022-12-13 02:14:22][1] freeRenderImages:0x00000282B769B300 multiBmp:0x00000280E15D2D40
[2022-12-13 02:14:23][1] Starting render frame:105 [OK]
 [OK]
[2022-12-13 02:14:23][1] startVpRender(.....)
[2022-12-13 02:14:23][1] setInteractive(0)[OK] [2022-12-13 02:14:23][1] OCT: 
[2022-12-13 02:14:23][0]  
[2022-12-13 02:14:23][1] OCT:FRAME:105 fps:30
[2022-12-13 02:14:23][0] FRAME:105 fps:30
[2022-12-13 02:14:23][1] <<< Mat checkAndUpdate  STARTED >>> 
[2022-12-13 02:14:23][1] updateCamera()
[2022-12-13 02:14:23][1] ApplyCImager enDenoise:1
[2022-12-13 02:14:23][1] ImageObject::isUpdated()
[2022-12-13 02:14:23][1] ImageObject::isUpdated()
[2022-12-13 02:14:23][1] Check others time:0.816  256[2022-12-13 02:14:23][1] Check Object Updates....[2022-12-13 02:14:23][1] Check started[2022-12-13 02:14:23][1] find And Check BaseObjects 105[2022-12-13 02:14:23][1] Generate mesh data....[2022-12-13 02:14:23][1] Hair is prepared in 31 ms.  Hair count:12000 / 12000 vtx:540000[2022-12-13 02:14:23][1] Transfer hair: maneHAIR[2022-12-13 02:14:23][1] Hair is prepared in 16 ms.  Hair count:8000 / 8000 vtx:360000[2022-12-13 02:14:23][1] Transfer hair: tailHAIR[2022-12-13 02:14:23][1] checkPathTracing()
[2022-12-13 02:14:23][1] create PathTracing
[2022-12-13 02:14:23][1] applyPTParams:0x0000027DB06F3E50
[2022-12-13 02:14:23][1] setRRegionFromRndSettings 0x00000281075BEF68 ret=0
[2022-12-13 02:14:23][1] ApiUpdate Wait:1 Caller:startVpRender tm:207.775ms.  [OK]
[2022-12-13 02:14:24][1] OCT: MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:14:24][0]  MB:0/0  ST/MOV:0/5  Nodes:36  Tris:583k  DispTris:0  Hairs:880k  Meshes:5
[2022-12-13 02:14:24][1] OCT: Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:14:24][0]  Textures Grey8/16:0/0  Rgb32/64:3/1
[2022-12-13 02:14:24][1] OCT:VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.975Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:14:24][0] VRAM used/free/max:2.713Gb/15.985Gb/24Gb  Out-of-core used:0Kb  RAM used:11.975Gb total:31.923Gb  OpenGL free/total:0/0
[2022-12-13 02:14:24][1] Device:0  [NVIDIA GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:2.713Gb/15.985Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.177Gb temperature:63
[2022-12-13 02:14:24][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:14:24][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:25][1] Render progress  cspp/maxspp:1/256
[2022-12-13 02:14:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:25][1] Render progress  cspp/maxspp:2/256
[2022-12-13 02:14:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:25][1] Render progress  cspp/maxspp:3/256
[2022-12-13 02:14:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:26][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:14:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:26][1] Render progress  cspp/maxspp:4/256
[2022-12-13 02:14:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:26][1] Render progress  cspp/maxspp:5/256
[2022-12-13 02:14:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:26][1] Render progress  cspp/maxspp:6/256
[2022-12-13 02:14:26][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:27][1] Render progress  cspp/maxspp:7/256
[2022-12-13 02:14:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:27][1] Render progress  cspp/maxspp:8/256
[2022-12-13 02:14:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:28][1] Render progress  cspp/maxspp:10/256
[2022-12-13 02:14:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:28][1] Render progress  cspp/maxspp:12/256
[2022-12-13 02:14:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:29][1] Render progress  cspp/maxspp:14/256
[2022-12-13 02:14:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:29][1] Render progress  cspp/maxspp:16/256
[2022-12-13 02:14:29][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:30][1] Render progress  cspp/maxspp:20/256
[2022-12-13 02:14:30][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:31][1] Render progress  cspp/maxspp:24/256
[2022-12-13 02:14:31][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:32][1] Render progress  cspp/maxspp:28/256
[2022-12-13 02:14:32][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:33][1] Render progress  cspp/maxspp:32/256
[2022-12-13 02:14:33][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:35][1] Render progress  cspp/maxspp:40/256
[2022-12-13 02:14:35][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:37][1] Render progress  cspp/maxspp:48/256
[2022-12-13 02:14:37][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:39][1] Render progress  cspp/maxspp:56/256
[2022-12-13 02:14:39][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:41][1] Render progress  cspp/maxspp:64/256
[2022-12-13 02:14:41][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:42][1] Render progress  cspp/maxspp:72/256
[2022-12-13 02:14:42][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:45][1] Render progress  cspp/maxspp:80/256
[2022-12-13 02:14:45][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:47][1] Render progress  cspp/maxspp:88/256
[2022-12-13 02:14:47][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:48][1] Render progress  cspp/maxspp:96/256
[2022-12-13 02:14:48][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:50][1] Render progress  cspp/maxspp:104/256
[2022-12-13 02:14:50][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:52][1] Render progress  cspp/maxspp:112/256
[2022-12-13 02:14:52][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:54][1] Render progress  cspp/maxspp:120/256
[2022-12-13 02:14:54][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:56][1] Render progress  cspp/maxspp:128/256
[2022-12-13 02:14:56][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:14:58][1] Render progress  cspp/maxspp:136/256
[2022-12-13 02:14:58][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:15:00][1] Render progress  cspp/maxspp:144/256
[2022-12-13 02:15:00][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:15:02][1] Render progress  cspp/maxspp:152/256
[2022-12-13 02:15:02][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:15:03][1] Render progress  cspp/maxspp:160/256
[2022-12-13 02:15:03][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:15:05][1] Render progress  cspp/maxspp:168/256
[2022-12-13 02:15:05][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:15:07][1] Render progress  cspp/maxspp:176/256
[2022-12-13 02:15:07][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:15:09][1] Render progress  cspp/maxspp:184/256
[2022-12-13 02:15:09][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:15:13][1] Render progress  cspp/maxspp:200/256
[2022-12-13 02:15:13][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:15:17][1] Render progress  cspp/maxspp:216/256
[2022-12-13 02:15:17][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:15:21][1] Render progress  cspp/maxspp:234/256
[2022-12-13 02:15:21][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:15:25][1] Render progress  cspp/maxspp:250/256
[2022-12-13 02:15:25][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:15:27][1] Render progress  cspp/maxspp:256/256
[2022-12-13 02:15:27][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:15:28][1] Render progress  cspp/maxspp:256/256  dspp:256
[2022-12-13 02:15:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:15:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:15:28][1] copyBuffer oldBufType:2 cc:0 isRP:0 tm:0sec. 
[2022-12-13 02:15:28][1] copyDenoisedBeauty:0 needDenoising:1
[2022-12-13 02:15:28][1] beautyDenoiser progress:1
[2022-12-13 02:15:28][1] Process Octane Passes -> en:1 ext:.tif bits:11 saveML:1
[2022-12-13 02:15:28][1] Create imageState:0x0000027FAF323F00
[2022-12-13 02:15:28][1] StoreAllRenderPasses:0x0000027FAF323F00  passCnt:2 
[2022-12-13 02:15:28][1] OCT:Tonemapping the all passes tm:31.781
[2022-12-13 02:15:28][0] Tonemapping the all passes tm:31.781
[2022-12-13 02:15:28][1] Alloc multiBmp:0x0000027C9E6D57C0
[2022-12-13 02:15:28][1] 0 store passID:43 PASS:Denoised beauty  layerNo:0  mType:2  comp:4  addAlpha:0  linear:0
[2022-12-13 02:15:28][1] OCT:stored passes in:15.416msec  cores=12
[2022-12-13 02:15:28][0] stored passes in:15.416msec  cores=12
[2022-12-13 02:15:28][1] OCT:Displaying passes in tm=3.266
[2022-12-13 02:15:28][0] Displaying passes in tm=3.266
[2022-12-13 02:15:28][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
[2022-12-13 02:15:29][1] Passes is saved to:E:\PersonalWork\wildwildwest-animation\wildwildwest-denoised20105.tif in:0sec. 
[2022-12-13 02:15:29][1] OCT:Passes saved in:0.728sec. 
[2022-12-13 02:15:29][0] Passes saved in:0.728sec. 
[2022-12-13 02:15:29][1] Delete imageState:0x0000027FAF323F00
[2022-12-13 02:15:29][1] freeRenderImages:0x0000027FAF323F00 multiBmp:0x0000027C9E6D57C0
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   