00:00:00 (0000.00) | Log started Sat Jun 12 05:42:59 2021
00:00:00 (0000.00) | Octane Render for Lightwave by Juanjo González. Build 2020.02.3.1 (Build date: May 29 2021 21:05:26)
00:00:00 (0000.08) | Compiled for LightWave 2020.0 (build 3213)
00:00:00 (0000.08) | Compiled using the Octane API 2020.2.3
00:00:00 (0000.08) | Running on LightWave 2020.0 (build: 3227)
00:00:00 (0000.08) | Running on Octane DLL 10021500
00:00:00 (0000.08) | System: GenuineIntel unknown, 3765 Mhz., 16 cores
00:00:00 (0000.08) | OS: Windows 8 64-bit
00:00:00 (0000.08) | 
00:00:00 (0000.08) | Init rendering from frame 0 to 0 step 1
00:00:00 (0000.08) |  Range rendering disabled for F9 still images
00:00:00 (0000.08) | Init preview window
00:00:00 (0000.13) |         >>> Draw preview window information
00:00:00 (0000.13) |         >>> Draw preview window status
00:00:00 (0000.13) |         >>> Draw preview window progress bar
00:00:00 (0000.13) |         >>> Draw preview image
00:00:00 (0000.13) |         >>> Draw preview image finished. Releaseing mutex
00:00:00 (0000.13) | Enter inside the main rendering function
00:00:00 (0000.13) | Render layers disabled
00:00:00 (0000.13) | 
00:00:00 (0000.13) | ()() RENDERING FRAME 0
00:00:00 (0000.13) | ()()() Evaluating scene for frame 0
00:00:00 (0000.18) | 
00:00:00 (0000.18) | Init scene
00:00:00 (0000.18) |       >>> Refresh preview window
00:00:00 (0000.19) |         >>> Draw preview window information
00:00:00 (0000.19) |         >>> Draw preview window status
00:00:00 (0000.19) |         >>> Draw preview window progress bar
00:00:00 (0000.19) |         >>> Draw preview image
00:00:00 (0000.19) |         >>> Draw preview image finished. Releaseing mutex
00:00:00 (0000.23) |       >>> Refresh preview window done
00:00:00 (0000.23) | Init the root geometryGroup
00:00:00 (0000.23) | 
00:00:00 (0000.23) | Processing the motion blur data
00:00:00 (0000.23) |   Get the scene motion blur settings
00:00:00 (0000.23) |     Motion blur disabled, computing only one time sample
00:00:00 (0000.23) |   Processing time sample 1 of 1, time: 0.000000
00:00:00 (0000.23) |     Get camera motion blur data
00:00:00 (0000.23) |      * position: 0.000000 0.000000 15.055201
00:00:00 (0000.23) |      * target: 0.000000 0.000000 -84.944799
00:00:00 (0000.23) |      * fov: 58.109208
00:00:00 (0000.23) |     Get Objects motion blur data
00:00:00 (0000.23) |       Object object transformation matrix:
00:00:00 (0000.23) |        0.695913 -0.244436 -0.675246 0.000000
00:00:00 (0000.23) |        0.000000 0.940288 -0.340380 0.000000
00:00:00 (0000.23) |        0.718126 0.236875 0.654359 -0.000000
00:00:00 (0000.23) |       Object object_primitive transformation matrix:
00:00:00 (0000.23) |        0.695913 -0.244436 -0.675246 0.000000
00:00:00 (0000.23) |        0.000000 0.940288 -0.340380 0.000000
00:00:00 (0000.23) |        0.718126 0.236875 0.654359 -0.000000
00:00:00 (0000.23) |     Get vertex deformations motion blur data
00:00:00 (0000.23) |     Get Lights motion blur data
00:00:00 (0000.23) |       Light Light transformation matrix:
00:00:00 (0000.23) |        0.976296 -0.150623 0.155431 5.709374
00:00:00 (0000.23) |        0.000000 0.718126 0.695913 22.545006
00:00:00 (0000.23) |        -0.216440 -0.679417 0.701104 26.992252
00:00:00 (0000.23) |       Light EnvLight transformation matrix:
00:00:00 (0000.23) |        1.000000 0.000000 -0.000000 2.000000
00:00:00 (0000.23) |        0.000000 1.000000 0.000000 0.000000
00:00:00 (0000.23) |        -0.000000 -0.000000 1.000000 -0.000000
00:00:00 (0000.23) | Motion blur data ready
00:00:00 (0000.23) | 
00:00:00 (0000.23) | Processing objects list from LW scene. FIRST PASS
00:00:00 (0000.23) |   Number of LW objects: 2
00:00:00 (0000.23) | 
00:00:00 (0000.23) |   -> Reading scene UV Maps list
00:00:00 (0000.23) |   --> Detected 0 UVMaps in scene
00:00:00 (0000.23) | > Scene extraction thread pool created for 16 threads <
00:00:00 (0000.23) | 
00:00:00 (0000.23) | Processing object: 10000000, name: object 
00:00:00 (0000.23) |       >>> Refresh preview window
00:00:00 (0000.23) | 
00:00:00 (0000.23) | Processing object: 10000001, name: object_primitive 
00:00:00 (0000.23) |   Object object is a LW object without clones, we must add the mesh to Octane database
00:00:00 (0000.23) |   Object object_primitive is a LW object without clones, we must add the mesh to Octane database
00:00:00 (0000.23) |         >>> Draw preview window information
00:00:00 (0000.23) |   Searching if FiberFX is available in this object
00:00:00 (0000.23) |   Searching if FiberFX is available in this object
00:00:00 (0000.23) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:00 (0000.23) | [profile] Function "LWOctane_addGeom" over "object_primitive" execution time: 0.000 seconds
00:00:00 (0000.23) |         >>> Processing the number of valid polygons
00:00:00 (0000.23) |         >>> This object has 6 of 6 valid polygons
00:00:00 (0000.23) |       >>> Refresh preview window
00:00:00 (0000.23) |         >>> Draw preview window status
00:00:00 (0000.23) |         >>> Draw preview window progress bar
00:00:00 (0000.23) |         >>> Draw preview image
00:00:00 (0000.24) |         >>> Draw preview image finished. Releaseing mutex
00:00:00 (0000.24) |         >>> Draw preview window information
00:00:00 (0000.24) |       >>> Refresh preview window done
00:00:00 (0000.26) |         >>> Draw preview window status
00:00:00 (0000.26) |         >>> Draw preview window progress bar
00:00:00 (0000.26) |         >>> Draw preview image
00:00:00 (0000.26) |         >>> Draw preview image finished. Releaseing mutex
00:00:00 (0000.26) |       >>> Refresh preview window done
00:00:00 (0000.26) |       >>> Adding a new mesh to Octane
00:00:00 (0000.26) |       >>> Mesh points: 8, valid polygons: 6
00:00:00 (0000.26) |         ----> Searching UV maps in this object
00:00:00 (0000.26) |         ----> No UV maps found in this object
00:00:00 (0000.26) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.000 seconds
00:00:00 (0000.26) |         >>> Processing vertex per poly array
00:00:00 (0000.26) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:00 (0000.26) |         >>> Processing vertex list
00:00:00 (0000.26) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:00 (0000.26) |       +++ Searching object materials
00:00:00 (0000.26) |       +++ Found 1 materials inside object
00:00:00 (0000.26) |         +++ Material 0 ID: Default
00:00:00 (0000.26) |       +++ Searching in the object materials for UVMAP nodes
00:00:00 (0000.26) |           >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.26) |         >>> Processing polygon data
00:00:00 (0000.26) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.000 seconds
00:00:00 (0000.26) |         >>> Processing vertex attributes list
00:00:00 (0000.26) | [profile] Function "LWOctane_getVertexAttributes" over "" execution time: 0.000 seconds
00:00:00 (0000.26) |       >>> Mesh added, evaluating it
00:00:00 (0000.26) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.001 seconds
00:00:00 (0000.26) |       >>> Refresh preview window
00:00:00 (0000.26) |         >>> Draw preview window information
00:00:00 (0000.27) |         >>> Draw preview window status
00:00:00 (0000.27) |         >>> Draw preview window progress bar
00:00:00 (0000.27) |         >>> Draw preview image
00:00:00 (0000.27) |         >>> Draw preview image finished. Releaseing mutex
00:00:00 (0000.27) |       >>> Refresh preview window done
00:00:00 (0000.27) |   Searching FiberFX hair data in the object
00:00:00 (0000.27) |     Hair data found. Number of systems: 1
00:00:00 (0000.27) |         ----> Searching UV maps in this object
00:00:00 (0000.27) |         ----> No UV maps found in this object
00:00:00 (0000.27) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.000 seconds
00:00:00 (0000.27) |       Processing system 0, id 1324962448: 20000 fibers, 180000 vertex
00:00:00 (0000.28) |     Hair data processed. Total fibers: 20000, total vertex: 180000
00:00:00 (0000.28) |     Hair data loaded in the Octane scene
00:00:00 (0000.28) |       >>> Refresh preview window
00:00:00 (0000.28) |         >>> Draw preview window information
00:00:00 (0000.28) |         >>> Draw preview window status
00:00:00 (0000.28) |         >>> Draw preview window progress bar
00:00:00 (0000.28) |         >>> Draw preview image
00:00:00 (0000.28) |         >>> Draw preview image finished. Releaseing mutex
00:00:00 (0000.28) |       >>> Refresh preview window done
00:00:00 (0000.28) |       +++ Processing object materials
00:00:00 (0000.28) |         > Filtering 2 materials in 6 polygons
00:00:00 (0000.28) |         > Filtering 2 materials in 20000 hairs
00:00:00 (0000.28) |           Used materials in this object: 2
00:00:00 (0000.28) |         +++ Processing material Default
00:00:00 (0000.28) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.28) |           --> Procesing a new DiffuseMaterial node
00:00:00 (0000.28) |       +++ End of materials processing
00:00:00 (0000.28) |   Searching FiberFX hair materials
00:00:00 (0000.28) |     Found FiberFX data in this object, processing materials
00:00:00 (0000.28) |     Loading material for system 0
00:00:00 (0000.29) |         +++ WARNING: This material doesn't have a valid Octane material node
00:00:00 (0000.29) |     Hair materials loaded in the Octane scene
00:00:00 (0000.29) |       +++ Processing object layer maps functions
00:00:00 (0000.29) |           --> Get object global dissolve value: 0.000000, state 0
00:00:00 (0000.29) | [profile] Function "LWOctane_addGeom" over "object" execution time: 0.057 seconds
00:00:00 (0000.29) |       >>> Refresh preview window
00:00:00 (0000.29) |         >>> Draw preview window information
00:00:00 (0000.29) |         >>> Draw preview window status
00:00:00 (0000.29) |         >>> Draw preview window progress bar
00:00:00 (0000.30) |         >>> Draw preview image
00:00:00 (0000.30) |         >>> Draw preview image finished. Releaseing mutex
00:00:00 (0000.30) |       >>> Refresh preview window done
00:00:00 (0000.30) | 
00:00:00 (0000.30) | Processing objects list from LW scene. SECOND PASS
00:00:00 (0000.30) |   Second pass check for object 10000000
00:00:00 (0000.30) |      Object object has the native Lightwave instancer plugin with 0 instances
00:00:00 (0000.30) |        Processing instances ...
00:00:00 (0000.30) |   Second pass check for object 10000000 ok.
00:00:00 (0000.30) |   Second pass check for object 10000001
00:00:00 (0000.30) |      Object object_primitive has the native Lightwave instancer plugin with 0 instances
00:00:00 (0000.30) |        Processing instances ...
00:00:00 (0000.30) |   Second pass check for object 10000001 ok.
00:00:00 (0000.30) | Setting the objects geometry group to the scene root geometry group, index 0
00:00:00 (0000.30) | Setting the instances geometry group to the scene root geometry group, index 2
00:00:00 (0000.30) |   -> Releasing scene UV Maps list
00:00:00 (0000.30) | Objects processing end ok
00:00:00 (0000.30) | 
00:00:00 (0000.30) | 
00:00:00 (0000.30) | Processing Octane lights from LW scene.
00:00:00 (0000.30) |       >>> Refresh preview window
00:00:00 (0000.30) |         >>> Draw preview window information
00:00:00 (0000.30) |         >>> Draw preview window status
00:00:00 (0000.30) |         >>> Draw preview window progress bar
00:00:00 (0000.30) |         >>> Draw preview image
00:00:00 (0000.30) |         >>> Draw preview image finished. Releaseing mutex
00:00:00 (0000.30) |       >>> Refresh preview window done
00:00:00 (0000.30) |   Number of LW lighs in scene: 2
00:00:00 (0000.30) | 
00:00:00 (0000.30) |   Reading light info - name: Light
00:00:00 (0000.30) |     Found a Octane custom light Light
00:00:00 (0000.30) |       Processing the light information ...
00:00:00 (0000.30) |       Get light shape and geometry ...
00:00:00 (0000.30) |       ... light shape processed succesfully
00:00:00 (0000.30) |       Processing light material and emission nodes ...
00:00:00 (0000.30) |       ... light source processed succesfully
00:00:00 (0000.30) |       Processing light layerMap node ...
00:00:00 (0000.30) |       ... light layerMap processed succesfully
00:00:00 (0000.30) |       ... Light node processed succesfully.
00:00:00 (0000.30) |   Reading light info - name: EnvLight
00:00:00 (0000.30) |     Light EnvLight is a custom light not supported by Octane for LW
00:00:00 (0000.30) | 
00:00:00 (0000.30) | Setting the lights geometry group to the scene root geometry group, index 1
00:00:00 (0000.30) | Lights processing end ok
00:00:00 (0000.30) | 
00:00:00 (0000.30) | Init the renderTarget
00:00:00 (0000.30) | Setting the root geometryGroup to the renderTarget
00:00:00 (0000.30) | Setting the default render target nodes
00:00:00 (0000.31) | Evaluating render target nodal editor
00:00:00 (0000.31) |  + Processing the ThinLensCamera node
00:00:00 (0000.31) |  + Processing the DayLightEnvironment node
00:00:00 (0000.31) |  + Processing the Imager node
00:00:00 (0000.31) |  + Processing the PathTracing node
00:00:00 (0000.31) * OCTANE API MSG: Tried to access pin via an invalid ID P_AI_LIGHT_STRENGTH (385) 
00:00:00 (0000.31) * OCTANE API MSG: Tried to access null node pin 
00:00:00 (0000.31) * OCTANE API MSG: Can't write float to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFB5BD0FB00) 
00:00:00 (0000.31) |  + Processing the PortProcessing node
00:00:00 (0000.31) | Render target nodal editor evaluated succesfully
00:00:00 (0000.31) | Get or update scene camera
00:00:00 (0000.31) | Camera type is THINLENS_CAMERA
00:00:00 (0000.31) |   Removing the old camera motion blur data
00:00:00 (0000.31) |   Removing the old objects motion blur data
00:00:00 (0000.31) |   Removing the old objects deformations motion blur data
00:00:00 (0000.31) |   Removing the old lights motion blur data
00:00:00 (0000.31) | 
00:00:00 (0000.31) | Scene loaded
00:00:00 (0000.31) | Render resolution: 1280 x 720 
00:00:00 (0000.31) | 
00:00:00 (0000.31) | ()()() RENDERING ...
00:00:00 (0000.31) | ... set image callback ...
00:00:00 (0000.31) | 
00:00:00 (0000.31) | Render scene, set renderTarget and update
00:00:00 (0000.31) |       >>> Refresh preview window
00:00:00 (0000.31) |         >>> Draw preview window information
00:00:00 (0000.31) |         >>> Draw preview window status
00:00:00 (0000.31) |         >>> Draw preview window progress bar
00:00:00 (0000.31) |         >>> Draw preview image
00:00:00 (0000.31) |         >>> Draw preview image finished. Releaseing mutex
00:00:00 (0000.31) |       >>> Refresh preview window done
00:00:00 (0000.31) |   ... first update
00:00:00 (0000.31) |   ... setRenderPriority
00:00:00 (0000.31) |   ... RenderPriority set to 0
00:00:00 (0000.31) |   ... set Motion Blur parameters
00:00:00 (0000.31) |   ... setRenderTargetNode
00:00:00 (0000.43) |   ... second update
00:00:00 (0000.43) |   ... isRenderingPaused
00:00:00 (0000.43) |       >>> Refresh preview window
00:00:00 (0000.43) |         >>> Draw preview window progress bar
00:00:00 (0000.43) |       >>> Refresh preview window done
00:00:00 (0000.43) | Render setup Ok.
00:00:00 (0000.43) | 
00:00:00 (0000.43) | [profile] Function "LWOctane_renderScene" over "" execution time: 0.122 seconds
00:00:00 (0000.43) |  <> Mem Used/Free/Total/OOC/NVLink: 0 / 0 / 12288 / 0 / 0
00:00:00 (0000.43) |  <> Triangles/DisplaceTris/Hairs/Objects/Voxels rendered: 14 / 0 / 159999 / 3 / 0
00:00:00 (0000.43) |  <> Textures RGB32/RGB64/GREY8/GREY16 used: 0 / 0 / 0 / 0
00:00:00 (0000.43) | 
00:00:00 (0000.43) | ... Init rendering ...
00:00:01 (0001.04) * OCTANE API MSG: CUDA error 700 on device 1: an illegal memory access was encountered 
00:00:01 (0001.04) * OCTANE API MSG:   -> failed to allocate device memory 
00:00:01 (0001.04) * OCTANE API MSG: device 1: failed to upload data texture 3 '0:__data4__' 
00:00:01 (0001.04) | 
00:00:01 (0001.04) | ++++++++++++++++++++++
00:00:01 (0001.04) | +++ RENDER FAILURE +++    processing the failure callback
00:00:01 (0001.04) | ++++++++++++++++++++++
00:00:01 (0001.04) | 
00:00:01 (0001.04) | 
00:00:01 (0001.04) | Aborting rendering detected
00:00:01 (0001.04) |       >>> Refresh preview window
00:00:01 (0001.04) |         >>> Draw preview window progress bar
00:00:01 (0001.06) |       >>> Refresh preview window done
00:00:01 (0001.06) |         >>> Draw preview window progress bar
00:00:01 (0001.06) | ... Finish Rendering ...
00:00:01 (0001.06) | 
00:00:01 (0001.06) | ... reset image callback ...
00:00:01 (0001.06) | ... wait for the getPreviewImage function ...
00:00:01 (0001.06) * OCTANE API MSG: CUDA error 700 on device 0: an illegal memory access was encountered 
00:00:01 (0001.06) * OCTANE API MSG:   -> failed to wait for event 
00:00:01 (0001.06) * OCTANE API MSG: device 0: path tracing kernel failed 
00:00:01 (0001.16) | Close and free scene, free buffer: 1, reset rt: 1, reset scene: 1
00:00:01 (0001.16) |   ... freeBuffers
00:00:01 (0001.16) |   ... setRenderTargetNode(NULL)
00:00:01 (0001.16) |   ... update()
00:00:01 (0001.17) |   ... getRootNodeGraph()->clear()
00:00:01 (0001.17) |       >>> Refresh preview window
00:00:01 (0001.17) |         >>> Draw preview window progress bar
00:00:01 (0001.17) |       >>> Refresh preview window done
00:00:01 (0001.17) | Scene closed
00:00:01 (0001.17) | 
00:00:01 (0001.17) | Close preview window
00:00:01 (0001.18) | 
00:00:01 (0001.18) | Octane Render for Lightwave, end of log system
