[2021-02-10 21:28:50][1] Register OctaneLive
[2021-02-10 21:28:50][0] Loaded Octane DLL:OctaneRender Studio 2020.2  version:10021201  SDK:2020.2
[2021-02-10 21:28:50][0] OctaneRender for Cinema 4D 2020.2  built for:210   C4D vers:21207
[2021-02-10 21:28:50][0] C4D:21207  comp:[Sen3Productions]  OS:[WINDOWS 64 BIT] Windows 10, 64 Bit, Professional Edition (build 19042)  opengl:460  versType:10
[2021-02-10 21:28:50][0] CPU:[GenuineIntel, stepping 7, model 5, instruction family 6]  speed:3.7 GHz  numOfCpu:20Ht
[2021-02-10 21:28:50][0] Plugins:[houdiniconfig addons advanced render alembic archigrass bitmapfilter bpexchange browser bugslife_client c4dOctane-R21 ca ca2 cadexchange clothilde collada14 collada15 colorchoosergui compositing cyctypes deployment dwg dwgobjects dynamics exchanges expressiontag fbx gorillacam gpurenderer greyscalegorillahub hair i_skp io_obj lightkit3 lighttypes metrics mkmodeler mocca model mograph motioncam motiontracker nbp newman nodeeditor_material objects onlineupdater pluslibrary projectassetinspector python relaxuv sculpt sculptbrushes shader sketch sky sla spacemouse substance teamrender thinking particles tpoperators TurbulenceFD_R21_1465 uvviewport volumes walkthrough X-Particles_21 xpressocore xtensions ]
[2021-02-10 21:28:50][0] NVAPI initializing...
[2021-02-10 21:28:50][0] NVAPI Version: NVidia Complete Version 1.10
[2021-02-10 21:28:50][0] Nvidia driver version:461.4  [r461_36]
[2021-02-10 21:28:50][1] LoadOslScripts()
[2021-02-10 21:28:50][0] Loaded 174 osl scripts from dir:C:\Users\sen3p\AppData\Roaming\Maxon\Maxon Cinema 4D R21_64C2B3BD\plugins\c4doctane\res\osl_scripts
[2021-02-10 21:28:50][1] LoadCustomLuts()
[2021-02-10 21:29:00][1] <markMaterials>
[2021-02-10 21:29:03][1] <markMaterials>
[2021-02-10 21:29:12][1] initOctaneLive()
[2021-02-10 21:29:12][1] Init OctaneLive...[2021-02-10 21:29:13][1] Plugin initialized.[2021-02-10 21:29:13][1] Plugin activation...[2021-02-10 21:29:16][1] Plugin activation OK.[2021-02-10 21:29:16][1] Activation time=3.926 sec.
[2021-02-10 21:29:16][0] readDeviceSettings   E:01 P:0 T:01 D:0
[2021-02-10 21:29:16][0] VRAM used/free/max:0Kb/24Gb/24Gb  Out-of-core used:0Kb  RAM used:11.171Gb total:127.715Gb  OpenGL free/total:0/0
[2021-02-10 21:29:16][1] Device:0  [GeForce RTX 3090]<Dis>[][8.6]  Memory used/free/total:0Kb/24Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:0Kb temperature:34
[2021-02-10 21:29:16][1] Device:1  [GeForce RTX 2080 Ti]<Dis>[][7.5]  Memory used/free/total:0Kb/11Gb/11Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:0Kb temperature:46
[2021-02-10 21:29:16][1] <markMaterials>
[2021-02-10 21:29:16][1] >> ProcessUpdate(flags=G cAsyn=0 dDelay=1
[2021-02-10 21:29:17][1] resetOrbxRootGraphs()
[2021-02-10 21:29:17][1]  readPrmsFrScn(0)
[2021-02-10 21:29:17][1] readPrmsBC 11111[2021-02-10 21:29:18][0] restoreDeviceStates status:2
[2021-02-10 21:29:18][0] setDevicesActivity  E:01 P:0 T:01 D:0
[2021-02-10 21:29:18][0] save
[2021-02-10 21:29:18][0] AllDevicesOff
[2021-02-10 21:29:18][0] AllDevicesOff
[2021-02-10 21:29:19][0] AllDevicesOff
[2021-02-10 21:29:19][0] AllDevicesOff
[2021-02-10 21:29:20][0] AllDevicesOff
[2021-02-10 21:29:20][0] AllDevicesOff
[2021-02-10 21:29:21][0] AllDevicesOff
[2021-02-10 21:29:21][0] AllDevicesOff
[2021-02-10 21:29:21][0] AllDevicesOff
[2021-02-10 21:29:22][0] AllDevicesOff
[2021-02-10 21:29:22][0] AllDevicesOff
[2021-02-10 21:29:22][0] AllDevicesOff
[2021-02-10 21:29:23][0] AllDevicesOff
[2021-02-10 21:29:23][0] AllDevicesOff
[2021-02-10 21:29:23][0] AllDevicesOff
[2021-02-10 21:29:24][0] AllDevicesOff
[2021-02-10 21:29:24][0] AllDevicesOff
[2021-02-10 21:29:24][0] AllDevicesOff
[2021-02-10 21:29:25][0] AllDevicesOff
[2021-02-10 21:29:25][0] AllDevicesOff
[2021-02-10 21:29:25][0] AllDevicesOff
[2021-02-10 21:29:26][0] AllDevicesOff
[2021-02-10 21:29:30][0] restoreDeviceStates status:2
[2021-02-10 21:29:30][0] setDevicesActivity  E:01 P:0 T:01 D:0
[2021-02-10 21:29:30][0] save
[2021-02-10 21:29:32][0] restoreDeviceStates status:2
[2021-02-10 21:29:32][0] setDevicesActivity  E:01 P:0 T:01 D:0
[2021-02-10 21:29:32][0] save
[2021-02-10 21:29:37][0] restoreDeviceStates status:2
[2021-02-10 21:29:37][0] setDevicesActivity  E:01 P:0 T:0 D:0
[2021-02-10 21:29:37][0] save
[2021-02-10 21:29:38][0] restoreDeviceStates status:2
[2021-02-10 21:29:38][0] setDevicesActivity  E:0 P:0 T:0 D:0
[2021-02-10 21:29:38][0] save
[2021-02-10 21:29:40][0] restoreDeviceStates status:2
[2021-02-10 21:29:40][0] setDevicesActivity  E:0 P:0 T:0 D:
[2021-02-10 21:29:40][0] save
[2021-02-10 21:29:53][0] AllDevicesOff
[2021-02-10 21:29:53][0] AllDevicesOff
[2021-02-10 21:29:54][0] AllDevicesOff
[2021-02-10 21:29:54][0] AllDevicesOff
[2021-02-10 21:29:54][0] AllDevicesOff
[2021-02-10 21:29:55][0] AllDevicesOff
[2021-02-10 21:29:55][0] AllDevicesOff
[2021-02-10 21:29:55][0] AllDevicesOff
[2021-02-10 21:29:56][0] AllDevicesOff
[2021-02-10 21:29:57][0] AllDevicesOff
[2021-02-10 21:29:58][0] AllDevicesOff
[2021-02-10 21:29:58][0] AllDevicesOff
[2021-02-10 21:29:58][0] AllDevicesOff
[2021-02-10 21:29:58][0] AllDevicesOff
[2021-02-10 21:29:59][0] AllDevicesOff
[2021-02-10 21:29:59][0] AllDevicesOff
[2021-02-10 21:30:00][0] AllDevicesOff
[2021-02-10 21:30:00][0] restoreDeviceStates status:4
[2021-02-10 21:30:00][0] setDevicesActivity  E:0 P:0 T:0 D:
[2021-02-10 21:30:00][0] save
[2021-02-10 21:30:26][0] AllDevicesOff
[2021-02-10 21:30:27][0] AllDevicesOff
[2021-02-10 21:30:27][0] AllDevicesOff
[2021-02-10 21:30:28][0] AllDevicesOff
[2021-02-10 21:30:28][1] ----------------------------------------------------------------------------------------
[2021-02-10 21:30:28][0] AllDevicesOff
[2021-02-10 21:30:28][1] <<< Render failure detected!!! >>>
Please check render statistics to solve the problem.
[2021-02-10 21:30:28][1] <markMaterials>
[2021-02-10 21:30:28][0]  MB:0/0  ST/MOV:0/1396  Nodes:3045  Tris:31.589m  DispTris:450k  Hairs:0  Meshes:1k
[2021-02-10 21:30:28][0]  Textures Grey8/16:113/0  Rgb32/64:113/0
[2021-02-10 21:30:28][1] >> ProcessUpdate(flags=CO cAsyn=0 dDelay=0
[2021-02-10 21:30:28][1] Device:0  [GeForce RTX 3090]<En>[PDT][8.6]  Memory used/free/total:7.572Gb/11.538Gb/24Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:1.003Gb temperature:41
[2021-02-10 21:30:28][1] Device:1  [GeForce RTX 2080 Ti]<Dis>[][7.5]  Memory used/free/total:0Kb/9.553Gb/11Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:0Kb temperature:46
[2021-02-10 21:30:28][1] checkAllUpdates(flags=CO updFlags=CG)
[2021-02-10 21:30:28][1] checkDocs()
[2021-02-10 21:30:28][1] createLightMeshes
[2021-02-10 21:30:28][1] ImageObject::isUpdated()
[2021-02-10 21:30:28][1] ImageObject::isUpdated()
[2021-02-10 21:30:28][0] AllDevicesOff
[2021-02-10 21:30:28][1] Check others time:32.694  0[2021-02-10 21:30:28][1] updateCamera()
[2021-02-10 21:30:28][1] calculateCamera(c4dCam=96350980,set=f587fd00,full=0)
[2021-02-10 21:30:28][1] ApplyCImager enDenoise:0
[2021-02-10 21:30:28][1] setExportStatus(st=8, flg=16, thr=1)
[2021-02-10 21:30:28][1] >> ProcessUpdate end res:1
[2021-02-10 21:30:28][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2021-02-10 21:30:28][0] AllDevicesOff
[2021-02-10 21:30:28][1] checkAllUpdates(flags=CMOG updFlags=)
[2021-02-10 21:30:28][1] checkDocs()
[2021-02-10 21:30:28][1] ApiUpdate Wait:0 Caller:needApiUpdate[2021-02-10 21:30:28][1] createLightMeshes
 tm:40.352ms.  [OK]
[2021-02-10 21:30:28][1] ImageObject::isUpdated()
[2021-02-10 21:30:28][1] setExportStatus(st=9, flg=0, thr=0)
[2021-02-10 21:30:28][1] ImageObject::isUpdated()
[2021-02-10 21:30:28][1] Check others time:53.371  0[2021-02-10 21:30:28][0] AllDevicesOff
[2021-02-10 21:30:28][1] checkMaterialUpdates()
[2021-02-10 21:30:28][1] <<< Mat checkAndUpdate  STARTED >>> 
[2021-02-10 21:30:28][1] [2021-02-10 21:30:28][1] Check started[2021-02-10 21:30:28][1] find And Check BaseObjects 8[2021-02-10 21:30:28][1] Generate mesh data....[2021-02-10 21:30:28][1] setExportStatus(st=8, flg=4, thr=1)
[2021-02-10 21:30:28][1] 1- disable indrag for time:159.107 ms.[2021-02-10 21:30:28][1] ApiUpdate Wait:0 Caller:needApiUpdate[2021-02-10 21:30:28][0] AllDevicesOff
[2021-02-10 21:30:28][1] >> ProcessUpdate end res:1
 tm:56.749ms.  [OK]
[2021-02-10 21:30:28][1] Render Failure...Please check Octane log window from 'Settings->Other->Show Render Log' button...[2021-02-10 21:30:28][1] setExportStatus(st=9, flg=0, thr=0)
[2021-02-10 21:30:28][1] <markMaterials>
[2021-02-10 21:30:28][0] AllDevicesOff
[2021-02-10 21:30:28][1] <markMaterials>
[2021-02-10 21:30:29][0] AllDevicesOff
[2021-02-10 21:30:29][1] <markMaterials>
[2021-02-10 21:30:29][0] AllDevicesOff
[2021-02-10 21:30:29][1] <markMaterials>
[2021-02-10 21:30:29][0] AllDevicesOff
[2021-02-10 21:30:29][1] <markMaterials>
[2021-02-10 21:30:29][1] <markMaterials>
[2021-02-10 21:30:29][1] <markMaterials>
[2021-02-10 21:30:29][1] <markMaterials>
[2021-02-10 21:30:29][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2021-02-10 21:30:29][1] >> ProcessUpdate end res:0
[2021-02-10 21:30:29][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2021-02-10 21:30:29][1] >> ProcessUpdate end res:0
[2021-02-10 21:30:29][1] createApiMatForPreview(c4dmat=b196d440,pDest=92ae7bc0,prevType=1,smpls=32,threaded=1,isOpenGL=1)
[2021-02-10 21:30:29][1]   convert mat:[Drill_Handle]  tip:1029501
[2021-02-10 21:30:29][1] createApiMatForPreview(c4dmat=b18c95c0,pDest=92ae7bc0,prevType=1,smpls=32,threaded=1,isOpenGL=1)
[2021-02-10 21:30:29][0] AllDevicesOff
[2021-02-10 21:30:29][1]   convert mat:[Drill_Color]  tip:1029501
[2021-02-10 21:30:29][1] Opengl preview:WorkBenchMetal_Black  size:256*256[2021-02-10 21:30:29][1] createApiMatForPreview(c4dmat=b21421c0,pDest=92ae7bc0,prevType=1,smpls=32,threaded=1,isOpenGL=1)
[2021-02-10 21:30:29][1]   convert mat:[WorkBenchMetal_Black]  tip:1040075
[2021-02-10 21:30:29][0] AllDevicesOff
[2021-02-10 21:30:30][1] Opengl preview:WorkBenchMetal_Orange  size:256*256[2021-02-10 21:30:30][1] createApiMatForPreview(c4dmat=b203c3c0,pDest=92ae7bc0,prevType=1,smpls=32,threaded=1,isOpenGL=1)
[2021-02-10 21:30:30][1]   convert mat:[WorkBenchMetal_Orange]  tip:1040075
[2021-02-10 21:30:30][1] Opengl preview:WorkBenchMetal_Grey  size:256*256[2021-02-10 21:30:30][0] AllDevicesOff
[2021-02-10 21:30:30][1] createApiMatForPreview(c4dmat=b213aec0,pDest=92ae7bc0,prevType=1,smpls=32,threaded=1,isOpenGL=1)
[2021-02-10 21:30:30][1]   convert mat:[WorkBenchMetal_Grey]  tip:1040075
[2021-02-10 21:30:30][1] createApiMatForPreview(c4dmat=b2107d00,pDest=92ae7bc0,prevType=1,smpls=32,threaded=1,isOpenGL=1)
[2021-02-10 21:30:30][1]   convert mat:[Wooden_Planks_2x2_tjtkfjkfw]  tip:1029501
[2021-02-10 21:30:30][0] AllDevicesOff
[2021-02-10 21:30:30][1] <markMaterials>
[2021-02-10 21:30:30][0] AllDevicesOff
[2021-02-10 21:30:30][1] <markMaterials>
[2021-02-10 21:30:30][0] AllDevicesOff
[2021-02-10 21:30:30][1] <markMaterials>
[2021-02-10 21:30:30][1] <markMaterials>
[2021-02-10 21:30:30][1] <markMaterials>
[2021-02-10 21:30:30][1] <markMaterials>
[2021-02-10 21:30:31][1] >> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
[2021-02-10 21:30:31][1] >> ProcessUpdate end res:0
[2021-02-10 21:30:31][1] createApiMatForPreview(c4dmat=b21494c0,pDest=210010c0,prevType=1,smpls=32,threaded=1,isOpenGL=1)
[2021-02-10 21:30:31][1]   convert mat:[WorkTableLights]  tip:1029501
[2021-02-10 21:30:31][0] AllDevicesOff
[2021-02-10 21:30:31][1] createApiMatForPreview(c4dmat=b202ecc0,pDest=5f2be840,prevType=1,smpls=32,threaded=1,isOpenGL=1)
[2021-02-10 21:30:31][1]   convert mat:[TubeGlow_White]  tip:1029501
[2021-02-10 21:30:31][0] AllDevicesOff
[2021-02-10 21:30:31][1] createApiMatForPreview(c4dmat=b202ddc0,pDest=ba3980c0,prevType=1,smpls=32,threaded=1,isOpenGL=1)
[2021-02-10 21:30:31][1]   convert mat:[TubeGlow]  tip:1029501
[2021-02-10 21:30:31][1] <markMaterials>
[2021-02-10 21:30:31][0] AllDevicesOff
[2021-02-10 21:30:31][1] <markMaterials>
[2021-02-10 21:30:32][1] <markMaterials>
[2021-02-10 21:30:32][1] createApiMatForPreview(c4dmat=b1d327c0,pDest=e4de40c0,prevType=1,smpls=32,threaded=1,isOpenGL=1)
[2021-02-10 21:30:32][1]   convert mat:[Rusty_Gas_Tank_ui1jfaady]  tip:1029501
[2021-02-10 21:30:32][1] createApiMatForPreview(c4dmat=b1d25fc0,pDest=e4de40c0,prevType=1,smpls=32,threaded=1,isOpenGL=1)
[2021-02-10 21:30:32][0] AllDevicesOff
[2021-02-10 21:30:32][1]   convert mat:[PanelFloor]  tip:1029501
[2021-02-10 21:30:32][1] createApiMatForPreview(c4dmat=b202b5c0,pDest=e4de40c0,prevType=1,smpls=32,threaded=1,isOpenGL=1)
[2021-02-10 21:30:32][1]   convert mat:[TextGlow]  tip:1029501
[2021-02-10 21:30:32][0] AllDevicesOff
[2021-02-10 21:30:32][1] createApiMatForPreview(c4dmat=b2033cc0,pDest=e4de40c0,prevType=1,smpls=32,threaded=1,isOpenGL=1)
[2021-02-10 21:30:32][1]   convert mat:[Walls]  tip:1029501
[2021-02-10 21:30:32][1] createApiMatForPreview(c4dmat=b184df40,pDest=e4de40c0,prevType=1,smpls=32,threaded=1,isOpenGL=1)
[2021-02-10 21:30:32][1]   convert mat:[Checkered_Metal_ukukfgmew]  tip:1029501
[2021-02-10 21:30:32][0] AllDevicesOff
[2021-02-10 21:30:32][1] createApiMatForPreview(c4dmat=a187c840,pDest=e4de40c0,prevType=1,smpls=32,threaded=1,isOpenGL=1)
[2021-02-10 21:30:32][1]   convert mat:[Bins]  tip:1029501
[2021-02-10 21:30:33][0] AllDevicesOff
[2021-02-10 21:30:33][1] <markMaterials>
[2021-02-10 21:30:33][0] AllDevicesOff
[2021-02-10 21:30:33][1] <markMaterials>
[2021-02-10 21:30:33][0] AllDevicesOff
[2021-02-10 21:30:33][1] <markMaterials>
[2021-02-10 21:30:33][1] <markMaterials>
[2021-02-10 21:30:33][1] <markMaterials>
[2021-02-10 21:30:33][1] <markMaterials>
[2021-02-10 21:30:34][1] createApiMatForPreview(c4dmat=b197ba40,pDest=e4de40c0,prevType=1,smpls=32,threaded=1,isOpenGL=1)
[2021-02-10 21:30:34][1]   convert mat:[GarageDoor.1]  tip:1029501
[2021-02-10 21:30:34][1] createApiMatForPreview(c4dmat=b1eaa640,pDest=e4de40c0,prevType=1,smpls=32,threaded=1,isOpenGL=1)
[2021-02-10 21:30:34][1]   convert mat:[SideLights]  tip:1029501
[2021-02-10 21:30:34][0] AllDevicesOff
[2021-02-10 21:30:34][1] createApiMatForPreview(c4dmat=b1e00280,pDest=e4de40c0,prevType=1,smpls=32,threaded=1,isOpenGL=1)
[2021-02-10 21:30:34][1]   convert mat:[RustyAccents]  tip:1029501
[2021-02-10 21:30:34][0] AllDevicesOff
[2021-02-10 21:30:34][1] createApiMatForPreview(c4dmat=b1d2b9c0,pDest=e4de40c0,prevType=1,smpls=32,threaded=1,isOpenGL=1)
[2021-02-10 21:30:34][1]   convert mat:[RedLight_Wall]  tip:1029501
