[2020-11-29 22:41:06][1] Register OctaneLive
[2020-11-29 22:41:06][0] Loaded Octane DLL:Octane X Studio PR5 (Internal Build)  version:10000300  SDK:PR5
[2020-11-29 22:41:06][0] Octane X for Cinema 4D PR5  built for:230   C4D vers:23110
[2020-11-29 22:41:06][0] C4D:23110  comp:[Steven’s Mac Pro]  OS:[OS X 64 BIT] macOS: Version 11.0.1 (Build 20B29)  versType:10
[2020-11-29 22:41:06][0] CPU:[GenuineIntel, stepping 7, model 5, instruction family 6]  speed:2.7 GHz  numOfCpu:48Ht
[2020-11-29 22:41:06][0] Plugins:[houdiniconfig 3dquakersR23 addons advanced_render alembic archigrass bitmapfilter bpexchange browser bugslife_client c4d_viewport_render c4doctane-R23 ca ca2 cadexchange clothilde collada14 collada15 colorchoosergui compositing cyctypes deltamush deployment dwg dwgobjects dynamics exchanges expressiontag fbx Forester1ExpansionPack1R23 Forester1ExpansionPack2R23 ForesterR23 FumeFX gltf goz hair i_skp interop io_obj lightkit lighttypes lwcad2020 metrics mkmodeler mocca model mograph motioncam motiontracker nbo nbp newman nodeeditor objects onlineupdater projectassetinspector python relaxuv rf4d sculpt sculptbrushes shader sketch sky sla spacemouse substance teamrender terraform4d thinking_particles tpoperators usd uvviewport vectorpro3_R23 volumes X-Particles_23 xpressocore xtensions ]
[2020-11-29 22:41:06][1] LoadOslScripts()
[2020-11-29 22:41:06][0] Loaded 89 osl scripts from dir:/Applications/Maxon Cinema 4D R23/plugins/c4doctane-regular-PR5-bigsur/res/osl_scripts
[2020-11-29 22:41:06][1] LoadCustomLuts()
[2020-11-29 22:41:13][1] <markMaterials>
[2020-11-29 22:41:14][1] <markMaterials>
[2020-11-29 22:41:29][1] <markMaterials>
[2020-11-29 22:41:32][1] <markMaterials>
[2020-11-29 22:41:35][1] <markMaterials>
[2020-11-29 22:41:39][1] <markMaterials>
[2020-11-29 22:41:42][1] <markMaterials>
[2020-11-29 22:41:44][1] <markMaterials>
[2020-11-29 22:41:46][1] <markMaterials>
[2020-11-29 22:41:48][1] <markMaterials>
[2020-11-29 22:41:48][1] initOctaneLive()
[2020-11-29 22:41:48][1] Init OctaneLive...[2020-11-29 22:41:48][1] <markMaterials>
[2020-11-29 22:41:50][1] Plugin initialized.[2020-11-29 22:41:50][1] Plugin activation...[2020-11-29 22:41:53][1] Plugin activation OK.[2020-11-29 22:41:53][1] Activation time=5.13 sec.
[2020-11-29 22:41:53][0] readDeviceSettings   E:01 P: T:0 D:
[2020-11-29 22:41:53][0] VRAM used/free/max:0Kb/7.984Gb/7.984Gb  Out-of-core used:0Kb  RAM used:30.583Gb total:64Gb  OpenGL free/total:0/0
[2020-11-29 22:41:53][1] Device:0  [AMD Radeon RX 5700 XT]<Dis>[][0]  Memory used/free/total:0Kb/7.984Gb/7.984Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:0Kb
[2020-11-29 22:41:53][1] Device:1  [AMD Radeon RX 5700 XT]<Dis>[][0]  Memory used/free/total:0Kb/7.984Gb/7.984Gb  outOfCoreMem:0Kb  p2pBytesUsed:0  runtimeDataSize:0Kb
[2020-11-29 22:41:53][0] restoreDeviceStates status:2
[2020-11-29 22:41:53][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:41:53][0] save
[2020-11-29 22:41:53][1]   convert mat:[KB3D_LAB_VentCover]  tip:1029501
[2020-11-29 22:41:53][1] generate material:KB3D_LAB_VentCover[2020-11-29 22:41:54][0] AllDevicesOff
[2020-11-29 22:41:54][0] restoreDeviceStates status:2
[2020-11-29 22:41:54][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:41:54][0] save
[2020-11-29 22:41:54][1] <markMaterials>
[2020-11-29 22:41:54][1]   convert mat:[KB3D_LAB_CoiledWireA]  tip:1029501
[2020-11-29 22:41:54][1] generate material:KB3D_LAB_CoiledWireA[2020-11-29 22:41:55][0] AllDevicesOff
[2020-11-29 22:41:55][0] restoreDeviceStates status:2
[2020-11-29 22:41:55][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:41:55][0] save
[2020-11-29 22:41:56][1] Opengl preview:KB3D_LAB_CoiledWireA  size:256*256  tm:1422.619 ms.[2020-11-29 22:41:56][1]   convert mat:[KB3D_LAB_GlassBlack]  tip:1029501
[2020-11-29 22:41:56][1] generate material:KB3D_LAB_GlassBlack[2020-11-29 22:41:57][0] AllDevicesOff
[2020-11-29 22:41:57][0] restoreDeviceStates status:2
[2020-11-29 22:41:57][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:41:57][0] save
[2020-11-29 22:41:57][1] Opengl preview:KB3D_LAB_GlassBlack  size:256*256  tm:1108.5 ms.[2020-11-29 22:41:57][1]   convert mat:[KB3D_LAB_GlassLamps]  tip:1029501
[2020-11-29 22:41:57][1] generate material:KB3D_LAB_GlassLamps[2020-11-29 22:41:58][0] AllDevicesOff
[2020-11-29 22:41:58][0] restoreDeviceStates status:2
[2020-11-29 22:41:58][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:41:58][0] save
[2020-11-29 22:41:58][1] Opengl preview:KB3D_LAB_GlassLamps  size:256*256  tm:1108.563 ms.[2020-11-29 22:41:58][1]   convert mat:[KB3D_LAB_PaintOrange]  tip:1029501
[2020-11-29 22:41:58][1] generate material:KB3D_LAB_PaintOrange[2020-11-29 22:41:59][0] AllDevicesOff
[2020-11-29 22:41:59][0] restoreDeviceStates status:2
[2020-11-29 22:41:59][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:41:59][0] save
[2020-11-29 22:41:59][1] Opengl preview:KB3D_LAB_PaintOrange  size:256*256  tm:1377.833 ms.[2020-11-29 22:42:00][1]   convert mat:[KB3D_LAB_ClothWhite]  tip:1029501
[2020-11-29 22:42:00][1] generate material:KB3D_LAB_ClothWhite[2020-11-29 22:42:00][0] AllDevicesOff
[2020-11-29 22:42:00][0] restoreDeviceStates status:2
[2020-11-29 22:42:00][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:00][0] save
[2020-11-29 22:42:01][1] Opengl preview:KB3D_LAB_ClothWhite  size:256*256  tm:1263.129 ms.[2020-11-29 22:42:01][1]   convert mat:[KB3D_LAB_CableA]  tip:1029501
[2020-11-29 22:42:01][1] generate material:KB3D_LAB_CableA[2020-11-29 22:42:02][0] AllDevicesOff
[2020-11-29 22:42:02][0] restoreDeviceStates status:2
[2020-11-29 22:42:02][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:02][0] save
[2020-11-29 22:42:03][1] Opengl preview:KB3D_LAB_CableA  size:256*256  tm:1674.874 ms.[2020-11-29 22:42:03][1]   convert mat:[KB3D_LAB_PanelsA]  tip:1029501
[2020-11-29 22:42:03][1] generate material:KB3D_LAB_PanelsA[2020-11-29 22:42:04][0] AllDevicesOff
[2020-11-29 22:42:04][0] restoreDeviceStates status:2
[2020-11-29 22:42:04][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:04][0] save
[2020-11-29 22:42:04][1] Opengl preview:KB3D_LAB_PanelsA  size:256*256  tm:1389.649 ms.[2020-11-29 22:42:04][1]   convert mat:[KB3D_LAB_GlassTransparent]  tip:1029501
[2020-11-29 22:42:04][1] generate material:KB3D_LAB_GlassTransparent[2020-11-29 22:42:05][0] AllDevicesOff
[2020-11-29 22:42:05][0] restoreDeviceStates status:2
[2020-11-29 22:42:05][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:05][0] save
[2020-11-29 22:42:05][1] Opengl preview:KB3D_LAB_GlassTransparent  size:256*256  tm:1094.999 ms.[2020-11-29 22:42:05][1]   convert mat:[KB3D_LAB_MetalCorrugated]  tip:1029501
[2020-11-29 22:42:05][1] generate material:KB3D_LAB_MetalCorrugated[2020-11-29 22:42:06][0] AllDevicesOff
[2020-11-29 22:42:06][0] restoreDeviceStates status:2
[2020-11-29 22:42:06][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:06][0] save
[2020-11-29 22:42:07][1] Opengl preview:KB3D_LAB_MetalCorrugated  size:256*256  tm:1569.873 ms.[2020-11-29 22:42:07][1]   convert mat:[KB3D_LAB_IvyLeafs]  tip:1029501
[2020-11-29 22:42:07][1] generate material:KB3D_LAB_IvyLeafs[2020-11-29 22:42:08][0] AllDevicesOff
[2020-11-29 22:42:08][0] restoreDeviceStates status:2
[2020-11-29 22:42:08][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:08][0] save
[2020-11-29 22:42:08][1] Opengl preview:KB3D_LAB_IvyLeafs  size:256*256  tm:1272.796 ms.[2020-11-29 22:42:08][1]   convert mat:[KB3D_LAB_EmisHalogen]  tip:1029501
[2020-11-29 22:42:08][1] generate material:KB3D_LAB_EmisHalogen[2020-11-29 22:42:09][0] AllDevicesOff
[2020-11-29 22:42:09][0] restoreDeviceStates status:2
[2020-11-29 22:42:09][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:09][0] save
[2020-11-29 22:42:09][1] Opengl preview:KB3D_LAB_EmisHalogen  size:256*256  tm:1446.455 ms.[2020-11-29 22:42:09][1]   convert mat:[KB3D_LAB_MetalRawA]  tip:1029501
[2020-11-29 22:42:09][1] generate material:KB3D_LAB_MetalRawA[2020-11-29 22:42:10][0] AllDevicesOff
[2020-11-29 22:42:10][0] restoreDeviceStates status:2
[2020-11-29 22:42:10][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:10][0] save
[2020-11-29 22:42:11][1] Opengl preview:KB3D_LAB_MetalRawA  size:256*256  tm:1215.353 ms.[2020-11-29 22:42:11][1]   convert mat:[KB3D_LAB_PaintRed]  tip:1029501
[2020-11-29 22:42:11][1] generate material:KB3D_LAB_PaintRed[2020-11-29 22:42:12][0] AllDevicesOff
[2020-11-29 22:42:12][0] restoreDeviceStates status:2
[2020-11-29 22:42:12][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:12][0] save
[2020-11-29 22:42:12][1] Opengl preview:KB3D_LAB_PaintRed  size:256*256  tm:1227.623 ms.[2020-11-29 22:42:12][1]   convert mat:[KB3D_LAB_PlasticFoilTransparent]  tip:1029501
[2020-11-29 22:42:12][1] generate material:KB3D_LAB_PlasticFoilTransparent[2020-11-29 22:42:13][0] AllDevicesOff
[2020-11-29 22:42:13][0] restoreDeviceStates status:2
[2020-11-29 22:42:13][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:13][0] save
[2020-11-29 22:42:13][1] Opengl preview:KB3D_LAB_PlasticFoilTransparent  size:256*256  tm:1153.585 ms.[2020-11-29 22:42:13][1]   convert mat:[KB3D_LAB_StripesBY]  tip:1029501
[2020-11-29 22:42:13][1] generate material:KB3D_LAB_StripesBY[2020-11-29 22:42:14][0] AllDevicesOff
[2020-11-29 22:42:14][0] restoreDeviceStates status:2
[2020-11-29 22:42:14][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:14][0] save
[2020-11-29 22:42:15][1] Opengl preview:KB3D_LAB_StripesBY  size:256*256  tm:1378.242 ms.[2020-11-29 22:42:15][1]   convert mat:[KB3D_LAB_VentCover]  tip:1029501
[2020-11-29 22:42:15][1] generate material:KB3D_LAB_VentCover[2020-11-29 22:42:15][0] AllDevicesOff
[2020-11-29 22:42:15][0] restoreDeviceStates status:2
[2020-11-29 22:42:15][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:15][0] save
[2020-11-29 22:42:15][1] Opengl preview:KB3D_LAB_VentCover  size:256*256  tm:498.699 ms.[2020-11-29 22:42:15][1]   convert mat:[KB3D_LAB_Copper]  tip:1029501
[2020-11-29 22:42:15][1] generate material:KB3D_LAB_Copper[2020-11-29 22:42:16][0] AllDevicesOff
[2020-11-29 22:42:16][0] restoreDeviceStates status:2
[2020-11-29 22:42:16][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:16][0] save
[2020-11-29 22:42:16][1] Opengl preview:KB3D_LAB_Copper  size:256*256  tm:1184.977 ms.[2020-11-29 22:42:16][1]   convert mat:[KB3D_LAB_StripesBYBlue]  tip:1029501
[2020-11-29 22:42:16][1] generate material:KB3D_LAB_StripesBYBlue[2020-11-29 22:42:17][0] AllDevicesOff
[2020-11-29 22:42:17][0] restoreDeviceStates status:2
[2020-11-29 22:42:17][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:17][0] save
[2020-11-29 22:42:18][1] Opengl preview:KB3D_LAB_StripesBYBlue  size:256*256  tm:1406.84 ms.[2020-11-29 22:42:18][1]   convert mat:[KB3D_LAB_Gold]  tip:1029501
[2020-11-29 22:42:18][1] generate material:KB3D_LAB_Gold[2020-11-29 22:42:19][0] AllDevicesOff
[2020-11-29 22:42:19][0] restoreDeviceStates status:2
[2020-11-29 22:42:19][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:19][0] save
[2020-11-29 22:42:19][1] Opengl preview:KB3D_LAB_Gold  size:256*256  tm:1218.43 ms.[2020-11-29 22:42:19][1]   convert mat:[KB3D_LAB_PaintYellow]  tip:1029501
[2020-11-29 22:42:19][1] generate material:KB3D_LAB_PaintYellow[2020-11-29 22:42:20][0] AllDevicesOff
[2020-11-29 22:42:20][0] restoreDeviceStates status:2
[2020-11-29 22:42:20][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:20][0] save
[2020-11-29 22:42:20][1] Opengl preview:KB3D_LAB_PaintYellow  size:256*256  tm:1376.278 ms.[2020-11-29 22:42:20][1]   convert mat:[KB3D_LAB_RubberBlue]  tip:1029501
[2020-11-29 22:42:20][1] generate material:KB3D_LAB_RubberBlue[2020-11-29 22:42:21][0] AllDevicesOff
[2020-11-29 22:42:21][0] restoreDeviceStates status:2
[2020-11-29 22:42:21][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:21][0] save
[2020-11-29 22:42:22][1] Opengl preview:KB3D_LAB_RubberBlue  size:256*256  tm:1414.944 ms.[2020-11-29 22:42:22][1]   convert mat:[KB3D_LAB_SteelRawA]  tip:1029501
[2020-11-29 22:42:22][1] generate material:KB3D_LAB_SteelRawA[2020-11-29 22:42:23][0] AllDevicesOff
[2020-11-29 22:42:23][0] restoreDeviceStates status:2
[2020-11-29 22:42:23][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:23][0] save
[2020-11-29 22:42:24][1] Opengl preview:KB3D_LAB_SteelRawA  size:256*256  tm:1591.659 ms.[2020-11-29 22:42:24][1]   convert mat:[KB3D_LAB_ChromeA]  tip:1029501
[2020-11-29 22:42:24][1] generate material:KB3D_LAB_ChromeA[2020-11-29 22:42:24][0] AllDevicesOff
[2020-11-29 22:42:24][0] restoreDeviceStates status:2
[2020-11-29 22:42:24][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:24][0] save
[2020-11-29 22:42:25][1] Opengl preview:KB3D_LAB_ChromeA  size:256*256  tm:1202.415 ms.[2020-11-29 22:42:25][1]   convert mat:[KB3D_LAB_AluminiumA]  tip:1029501
[2020-11-29 22:42:25][1] generate material:KB3D_LAB_AluminiumA[2020-11-29 22:42:26][0] AllDevicesOff
[2020-11-29 22:42:26][0] restoreDeviceStates status:2
[2020-11-29 22:42:26][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:26][0] save
[2020-11-29 22:42:26][1] Opengl preview:KB3D_LAB_AluminiumA  size:256*256  tm:984.085 ms.[2020-11-29 22:42:26][1]   convert mat:[KB3D_LAB_AluminiumWorn]  tip:1029501
[2020-11-29 22:42:26][1] generate material:KB3D_LAB_AluminiumWorn[2020-11-29 22:42:27][0] AllDevicesOff
[2020-11-29 22:42:27][0] restoreDeviceStates status:2
[2020-11-29 22:42:27][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:27][0] save
[2020-11-29 22:42:27][1] Opengl preview:KB3D_LAB_AluminiumWorn  size:256*256  tm:1157.847 ms.[2020-11-29 22:42:27][1]   convert mat:[KB3D_LAB_LeatherBlack]  tip:1029501
[2020-11-29 22:42:27][1] generate material:KB3D_LAB_LeatherBlack[2020-11-29 22:42:28][0] AllDevicesOff
[2020-11-29 22:42:28][0] restoreDeviceStates status:2
[2020-11-29 22:42:28][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:28][0] save
[2020-11-29 22:42:28][1] Opengl preview:KB3D_LAB_LeatherBlack  size:256*256  tm:1456.149 ms.[2020-11-29 22:42:28][1]   convert mat:[KB3D_LAB_EmisBlue]  tip:1029501
[2020-11-29 22:42:28][1] generate material:KB3D_LAB_EmisBlue[2020-11-29 22:42:29][0] AllDevicesOff
[2020-11-29 22:42:29][0] restoreDeviceStates status:2
[2020-11-29 22:42:29][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:29][0] save
[2020-11-29 22:42:30][1] Opengl preview:KB3D_LAB_EmisBlue  size:256*256  tm:1311.404 ms.[2020-11-29 22:42:30][1]   convert mat:[KB3D_LAB_LeatherBlue]  tip:1029501
[2020-11-29 22:42:30][1] generate material:KB3D_LAB_LeatherBlue[2020-11-29 22:42:31][0] AllDevicesOff
[2020-11-29 22:42:31][0] restoreDeviceStates status:2
[2020-11-29 22:42:31][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:31][0] save
[2020-11-29 22:42:31][1] Opengl preview:KB3D_LAB_LeatherBlue  size:256*256  tm:1412.96 ms.[2020-11-29 22:42:31][1]   convert mat:[KB3D_LAB_EmisGreen]  tip:1029501
[2020-11-29 22:42:31][1] generate material:KB3D_LAB_EmisGreen[2020-11-29 22:42:32][0] AllDevicesOff
[2020-11-29 22:42:32][0] restoreDeviceStates status:2
[2020-11-29 22:42:32][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:32][0] save
[2020-11-29 22:42:33][1] Opengl preview:KB3D_LAB_EmisGreen  size:256*256  tm:1303.049 ms.[2020-11-29 22:42:33][1]   convert mat:[KB3D_LAB_EmisRed]  tip:1029501
[2020-11-29 22:42:33][1] generate material:KB3D_LAB_EmisRed[2020-11-29 22:42:33][0] AllDevicesOff
[2020-11-29 22:42:33][0] restoreDeviceStates status:2
[2020-11-29 22:42:33][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:33][0] save
[2020-11-29 22:42:34][1] Opengl preview:KB3D_LAB_EmisRed  size:256*256  tm:1344.172 ms.[2020-11-29 22:42:34][1]   convert mat:[KB3D_LAB_EmisYellow]  tip:1029501
[2020-11-29 22:42:34][1] generate material:KB3D_LAB_EmisYellow[2020-11-29 22:42:35][0] AllDevicesOff
[2020-11-29 22:42:35][0] restoreDeviceStates status:2
[2020-11-29 22:42:35][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:35][0] save
[2020-11-29 22:42:35][1] Opengl preview:KB3D_LAB_EmisYellow  size:256*256  tm:1423.875 ms.[2020-11-29 22:42:35][1]   convert mat:[KB3D_LAB_MetalRawB]  tip:1029501
[2020-11-29 22:42:35][1] generate material:KB3D_LAB_MetalRawB[2020-11-29 22:42:36][0] AllDevicesOff
[2020-11-29 22:42:36][0] restoreDeviceStates status:2
[2020-11-29 22:42:36][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:36][0] save
[2020-11-29 22:42:37][1] Opengl preview:KB3D_LAB_MetalRawB  size:256*256  tm:1158.21 ms.[2020-11-29 22:42:37][1]   convert mat:[KB3D_LAB_PaintBlack]  tip:1029501
[2020-11-29 22:42:37][1] generate material:KB3D_LAB_PaintBlack[2020-11-29 22:42:37][0] AllDevicesOff
[2020-11-29 22:42:37][0] restoreDeviceStates status:2
[2020-11-29 22:42:37][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:37][0] save
[2020-11-29 22:42:38][1] Opengl preview:KB3D_LAB_PaintBlack  size:256*256  tm:1073.342 ms.[2020-11-29 22:42:38][1]   convert mat:[KB3D_LAB_PaintBlue]  tip:1029501
[2020-11-29 22:42:38][1] generate material:KB3D_LAB_PaintBlue[2020-11-29 22:42:39][0] AllDevicesOff
[2020-11-29 22:42:39][0] restoreDeviceStates status:2
[2020-11-29 22:42:39][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:39][0] save
[2020-11-29 22:42:39][1] Opengl preview:KB3D_LAB_PaintBlue  size:256*256  tm:1229.137 ms.[2020-11-29 22:42:39][1]   convert mat:[KB3D_LAB_PaintLightGray]  tip:1029501
[2020-11-29 22:42:39][1] generate material:KB3D_LAB_PaintLightGray[2020-11-29 22:42:40][0] AllDevicesOff
[2020-11-29 22:42:40][0] restoreDeviceStates status:2
[2020-11-29 22:42:40][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:40][0] save
[2020-11-29 22:42:40][1] Opengl preview:KB3D_LAB_PaintLightGray  size:256*256  tm:1301.018 ms.[2020-11-29 22:42:40][1]   convert mat:[KB3D_LAB_PaintMidGray]  tip:1029501
[2020-11-29 22:42:40][1] generate material:KB3D_LAB_PaintMidGray[2020-11-29 22:42:41][0] AllDevicesOff
[2020-11-29 22:42:41][0] restoreDeviceStates status:2
[2020-11-29 22:42:41][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:41][0] save
[2020-11-29 22:42:41][1] Opengl preview:KB3D_LAB_PaintMidGray  size:256*256  tm:1299.592 ms.[2020-11-29 22:42:42][1]   convert mat:[KB3D_LAB_PanelsB]  tip:1029501
[2020-11-29 22:42:42][1] generate material:KB3D_LAB_PanelsB[2020-11-29 22:42:43][0] AllDevicesOff
[2020-11-29 22:42:43][0] restoreDeviceStates status:2
[2020-11-29 22:42:43][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:43][0] save
[2020-11-29 22:42:44][1] Opengl preview:KB3D_LAB_PanelsB  size:256*256  tm:2249.077 ms.[2020-11-29 22:42:44][1]   convert mat:[KB3D_LAB_PlasticBlackGloss]  tip:1029501
[2020-11-29 22:42:44][1] generate material:KB3D_LAB_PlasticBlackGloss[2020-11-29 22:42:45][0] AllDevicesOff
[2020-11-29 22:42:45][0] restoreDeviceStates status:2
[2020-11-29 22:42:45][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:45][0] save
[2020-11-29 22:42:45][1] Opengl preview:KB3D_LAB_PlasticBlackGloss  size:256*256  tm:1230.156 ms.[2020-11-29 22:42:45][1]   convert mat:[KB3D_LAB_PlasticBlackMatte]  tip:1029501
[2020-11-29 22:42:45][1] generate material:KB3D_LAB_PlasticBlackMatte[2020-11-29 22:42:46][0] AllDevicesOff
[2020-11-29 22:42:46][0] restoreDeviceStates status:2
[2020-11-29 22:42:46][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:46][0] save
[2020-11-29 22:42:46][1] Opengl preview:KB3D_LAB_PlasticBlackMatte  size:256*256  tm:1380.826 ms.[2020-11-29 22:42:46][1]   convert mat:[KB3D_LAB_RubberA]  tip:1029501
[2020-11-29 22:42:46][1] generate material:KB3D_LAB_RubberA[2020-11-29 22:42:48][0] AllDevicesOff
[2020-11-29 22:42:48][0] restoreDeviceStates status:2
[2020-11-29 22:42:48][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:48][0] save
[2020-11-29 22:42:48][1] Opengl preview:KB3D_LAB_RubberA  size:256*256  tm:1377.666 ms.[2020-11-29 22:42:48][1]   convert mat:[KB3D_LAB_SteelStainlessA]  tip:1029501
[2020-11-29 22:42:48][1] generate material:KB3D_LAB_SteelStainlessA[2020-11-29 22:42:49][0] AllDevicesOff
[2020-11-29 22:42:49][0] restoreDeviceStates status:2
[2020-11-29 22:42:49][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:49][0] save
[2020-11-29 22:42:49][1] Opengl preview:KB3D_LAB_SteelStainlessA  size:256*256  tm:993.922 ms.[2020-11-29 22:42:49][1]   convert mat:[KB3D_LAB_Cardboard]  tip:1029501
[2020-11-29 22:42:49][1] generate material:KB3D_LAB_Cardboard[2020-11-29 22:42:50][0] AllDevicesOff
[2020-11-29 22:42:50][0] restoreDeviceStates status:2
[2020-11-29 22:42:50][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:50][0] save
[2020-11-29 22:42:50][1] Opengl preview:KB3D_LAB_Cardboard  size:256*256  tm:1397.86 ms.[2020-11-29 22:42:50][1]   convert mat:[KB3D_LAB_DecalSheet]  tip:1029501
[2020-11-29 22:42:50][1] generate material:KB3D_LAB_DecalSheet[2020-11-29 22:42:52][0] AllDevicesOff
[2020-11-29 22:42:52][0] restoreDeviceStates status:2
[2020-11-29 22:42:52][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:52][0] save
[2020-11-29 22:42:52][1] Opengl preview:KB3D_LAB_DecalSheet  size:256*256  tm:1666.985 ms.[2020-11-29 22:42:52][1]   convert mat:[KB3D_LAB_PaintWhite]  tip:1029501
[2020-11-29 22:42:52][1] generate material:KB3D_LAB_PaintWhite[2020-11-29 22:42:53][0] AllDevicesOff
[2020-11-29 22:42:53][0] restoreDeviceStates status:2
[2020-11-29 22:42:53][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:53][0] save
[2020-11-29 22:42:53][1] Opengl preview:KB3D_LAB_PaintWhite  size:256*256  tm:1406.542 ms.[2020-11-29 22:42:53][1]   convert mat:[KB3D_LAB_SteelRawA]  tip:1029501
[2020-11-29 22:42:53][1] generate material:KB3D_LAB_SteelRawA[2020-11-29 22:42:53][0] AllDevicesOff
[2020-11-29 22:42:53][0] restoreDeviceStates status:2
[2020-11-29 22:42:54][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:54][0] save
[2020-11-29 22:42:54][1] Opengl preview:KB3D_LAB_SteelRawA  size:256*256  tm:403.096 ms.[2020-11-29 22:42:54][1]   convert mat:[KB3D_LAB_AluminiumA]  tip:1029501
[2020-11-29 22:42:54][1] generate material:KB3D_LAB_AluminiumA[2020-11-29 22:42:54][0] AllDevicesOff
[2020-11-29 22:42:54][0] restoreDeviceStates status:2
[2020-11-29 22:42:54][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:54][0] save
[2020-11-29 22:42:54][1] Opengl preview:KB3D_LAB_AluminiumA  size:256*256  tm:402.562 ms.[2020-11-29 22:42:54][1]   convert mat:[KB3D_LAB_EmisBlue]  tip:1029501
[2020-11-29 22:42:54][1] generate material:KB3D_LAB_EmisBlue[2020-11-29 22:42:55][0] AllDevicesOff
[2020-11-29 22:42:55][0] restoreDeviceStates status:2
[2020-11-29 22:42:55][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:55][0] save
[2020-11-29 22:42:55][1] Opengl preview:KB3D_LAB_EmisBlue  size:256*256  tm:685.253 ms.[2020-11-29 22:42:55][1]   convert mat:[KB3D_LAB_EmisGreen]  tip:1029501
[2020-11-29 22:42:55][1] generate material:KB3D_LAB_EmisGreen[2020-11-29 22:42:55][0] AllDevicesOff
[2020-11-29 22:42:55][0] restoreDeviceStates status:2
[2020-11-29 22:42:55][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:55][0] save
[2020-11-29 22:42:56][1] Opengl preview:KB3D_LAB_EmisGreen  size:256*256  tm:668.235 ms.[2020-11-29 22:42:56][1]   convert mat:[KB3D_LAB_EmisRed]  tip:1029501
[2020-11-29 22:42:56][1] generate material:KB3D_LAB_EmisRed[2020-11-29 22:42:56][0] AllDevicesOff
[2020-11-29 22:42:56][0] restoreDeviceStates status:2
[2020-11-29 22:42:56][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:56][0] save
[2020-11-29 22:42:56][1] Opengl preview:KB3D_LAB_EmisRed  size:256*256  tm:537.45 ms.[2020-11-29 22:42:56][1]   convert mat:[KB3D_LAB_EmisYellow]  tip:1029501
[2020-11-29 22:42:56][1] generate material:KB3D_LAB_EmisYellow[2020-11-29 22:42:57][0] AllDevicesOff
[2020-11-29 22:42:57][0] restoreDeviceStates status:2
[2020-11-29 22:42:57][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:57][0] save
[2020-11-29 22:42:57][1] Opengl preview:KB3D_LAB_EmisYellow  size:256*256  tm:680.411 ms.[2020-11-29 22:42:57][1]   convert mat:[KB3D_LAB_LeatherBlack]  tip:1029501
[2020-11-29 22:42:57][1] generate material:KB3D_LAB_LeatherBlack[2020-11-29 22:42:57][0] AllDevicesOff
[2020-11-29 22:42:57][0] restoreDeviceStates status:2
[2020-11-29 22:42:57][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:57][0] save
[2020-11-29 22:42:57][1] Opengl preview:KB3D_LAB_LeatherBlack  size:256*256  tm:306.697 ms.[2020-11-29 22:42:57][1]   convert mat:[KB3D_LAB_MetalRawB]  tip:1029501
[2020-11-29 22:42:57][1] generate material:KB3D_LAB_MetalRawB[2020-11-29 22:42:57][0] AllDevicesOff
[2020-11-29 22:42:57][0] restoreDeviceStates status:2
[2020-11-29 22:42:57][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:57][0] save
[2020-11-29 22:42:58][1] Opengl preview:KB3D_LAB_MetalRawB  size:256*256  tm:280.26 ms.[2020-11-29 22:42:58][1]   convert mat:[KB3D_LAB_PaintBlack]  tip:1029501
[2020-11-29 22:42:58][1] generate material:KB3D_LAB_PaintBlack[2020-11-29 22:42:58][0] AllDevicesOff
[2020-11-29 22:42:58][0] restoreDeviceStates status:2
[2020-11-29 22:42:58][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:58][0] save
[2020-11-29 22:42:58][1] Opengl preview:KB3D_LAB_PaintBlack  size:256*256  tm:317.432 ms.[2020-11-29 22:42:58][1]   convert mat:[KB3D_LAB_ChromeA]  tip:1029501
[2020-11-29 22:42:58][1] generate material:KB3D_LAB_ChromeA[2020-11-29 22:42:58][0] AllDevicesOff
[2020-11-29 22:42:58][0] restoreDeviceStates status:2
[2020-11-29 22:42:58][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:58][0] save
[2020-11-29 22:42:58][1] Opengl preview:KB3D_LAB_ChromeA  size:256*256  tm:360.89 ms.[2020-11-29 22:42:59][1]   convert mat:[KB3D_LAB_PaintBlue]  tip:1029501
[2020-11-29 22:42:59][1] generate material:KB3D_LAB_PaintBlue[2020-11-29 22:42:59][0] AllDevicesOff
[2020-11-29 22:42:59][0] restoreDeviceStates status:2
[2020-11-29 22:42:59][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:59][0] save
[2020-11-29 22:42:59][1] Opengl preview:KB3D_LAB_PaintBlue  size:256*256  tm:394.79 ms.[2020-11-29 22:42:59][1]   convert mat:[KB3D_LAB_AluminiumWorn]  tip:1029501
[2020-11-29 22:42:59][1] generate material:KB3D_LAB_AluminiumWorn[2020-11-29 22:42:59][0] AllDevicesOff
[2020-11-29 22:42:59][0] restoreDeviceStates status:2
[2020-11-29 22:42:59][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:59][0] save
[2020-11-29 22:42:59][1] Opengl preview:KB3D_LAB_AluminiumWorn  size:256*256  tm:341.656 ms.[2020-11-29 22:42:59][1]   convert mat:[KB3D_LAB_LeatherBlue]  tip:1029501
[2020-11-29 22:42:59][1] generate material:KB3D_LAB_LeatherBlue[2020-11-29 22:42:59][0] AllDevicesOff
[2020-11-29 22:42:59][0] restoreDeviceStates status:2
[2020-11-29 22:42:59][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:42:59][0] save
[2020-11-29 22:43:00][1] Opengl preview:KB3D_LAB_LeatherBlue  size:256*256  tm:421.448 ms.[2020-11-29 22:43:00][1]   convert mat:[KB3D_LAB_PaintLightGray]  tip:1029501
[2020-11-29 22:43:00][1] generate material:KB3D_LAB_PaintLightGray[2020-11-29 22:43:00][0] AllDevicesOff
[2020-11-29 22:43:00][0] restoreDeviceStates status:2
[2020-11-29 22:43:00][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:00][0] save
[2020-11-29 22:43:00][1] Opengl preview:KB3D_LAB_PaintLightGray  size:256*256  tm:384.933 ms.[2020-11-29 22:43:00][1]   convert mat:[KB3D_LAB_PaintMidGray]  tip:1029501
[2020-11-29 22:43:00][1] generate material:KB3D_LAB_PaintMidGray[2020-11-29 22:43:00][0] AllDevicesOff
[2020-11-29 22:43:00][0] restoreDeviceStates status:2
[2020-11-29 22:43:00][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:00][0] save
[2020-11-29 22:43:01][1] Opengl preview:KB3D_LAB_PaintMidGray  size:256*256  tm:406.67 ms.[2020-11-29 22:43:01][1]   convert mat:[KB3D_LAB_PanelsB]  tip:1029501
[2020-11-29 22:43:01][1] generate material:KB3D_LAB_PanelsB[2020-11-29 22:43:01][0] AllDevicesOff
[2020-11-29 22:43:01][0] restoreDeviceStates status:2
[2020-11-29 22:43:01][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:01][0] save
[2020-11-29 22:43:01][1] Opengl preview:KB3D_LAB_PanelsB  size:256*256  tm:419.295 ms.[2020-11-29 22:43:01][1]   convert mat:[KB3D_LAB_PlasticBlackGloss]  tip:1029501
[2020-11-29 22:43:01][1] generate material:KB3D_LAB_PlasticBlackGloss[2020-11-29 22:43:01][0] AllDevicesOff
[2020-11-29 22:43:01][0] restoreDeviceStates status:2
[2020-11-29 22:43:01][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:01][0] save
[2020-11-29 22:43:01][1] Opengl preview:KB3D_LAB_PlasticBlackGloss  size:256*256  tm:346.516 ms.[2020-11-29 22:43:01][1]   convert mat:[KB3D_LAB_PlasticBlackMatte]  tip:1029501
[2020-11-29 22:43:01][1] generate material:KB3D_LAB_PlasticBlackMatte[2020-11-29 22:43:01][0] AllDevicesOff
[2020-11-29 22:43:01][0] restoreDeviceStates status:2
[2020-11-29 22:43:01][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:01][0] save
[2020-11-29 22:43:02][1] Opengl preview:KB3D_LAB_PlasticBlackMatte  size:256*256  tm:246.829 ms.[2020-11-29 22:43:02][1]   convert mat:[KB3D_LAB_RubberA]  tip:1029501
[2020-11-29 22:43:02][1] generate material:KB3D_LAB_RubberA[2020-11-29 22:43:02][0] AllDevicesOff
[2020-11-29 22:43:02][0] restoreDeviceStates status:2
[2020-11-29 22:43:02][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:02][0] save
[2020-11-29 22:43:02][1] Opengl preview:KB3D_LAB_RubberA  size:256*256  tm:352.139 ms.[2020-11-29 22:43:02][1]   convert mat:[KB3D_LAB_Cardboard]  tip:1029501
[2020-11-29 22:43:02][1] generate material:KB3D_LAB_Cardboard[2020-11-29 22:43:02][0] AllDevicesOff
[2020-11-29 22:43:02][0] restoreDeviceStates status:2
[2020-11-29 22:43:02][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:02][0] save
[2020-11-29 22:43:02][1] Opengl preview:KB3D_LAB_Cardboard  size:256*256  tm:260.582 ms.[2020-11-29 22:43:02][1]   convert mat:[KB3D_LAB_SteelStainlessA]  tip:1029501
[2020-11-29 22:43:02][1] generate material:KB3D_LAB_SteelStainlessA[2020-11-29 22:43:02][0] AllDevicesOff
[2020-11-29 22:43:02][0] restoreDeviceStates status:2
[2020-11-29 22:43:02][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:02][0] save
[2020-11-29 22:43:03][1] Opengl preview:KB3D_LAB_SteelStainlessA  size:256*256  tm:365.955 ms.[2020-11-29 22:43:03][1]   convert mat:[KB3D_LAB_DecalSheet]  tip:1029501
[2020-11-29 22:43:03][1] generate material:KB3D_LAB_DecalSheet[2020-11-29 22:43:03][0] AllDevicesOff
[2020-11-29 22:43:03][0] restoreDeviceStates status:2
[2020-11-29 22:43:03][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:03][0] save
[2020-11-29 22:43:03][1] Opengl preview:KB3D_LAB_DecalSheet  size:256*256  tm:672.531 ms.[2020-11-29 22:43:03][1]   convert mat:[KB3D_LAB_PaintWhite]  tip:1029501
[2020-11-29 22:43:03][1] generate material:KB3D_LAB_PaintWhite[2020-11-29 22:43:03][0] AllDevicesOff
[2020-11-29 22:43:03][0] restoreDeviceStates status:2
[2020-11-29 22:43:03][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:03][0] save
[2020-11-29 22:43:04][1] Opengl preview:KB3D_LAB_PaintWhite  size:256*256  tm:353.981 ms.[2020-11-29 22:43:04][1] checkNewVersions()
[2020-11-29 22:43:04][1] <markMaterials>
[2020-11-29 22:43:04][1] <markMaterials>
[2020-11-29 22:43:09][1] <markMaterials>
[2020-11-29 22:43:10][1] <markMaterials>
[2020-11-29 22:43:11][1] <markMaterials>
[2020-11-29 22:43:11][1] <markMaterials>
[2020-11-29 22:43:12][1] <markMaterials>
[2020-11-29 22:43:13][1] <markMaterials>
[2020-11-29 22:43:15][1] <markMaterials>
[2020-11-29 22:43:16][1] <markMaterials>
[2020-11-29 22:43:16][1] <markMaterials>
[2020-11-29 22:43:17][1] <markMaterials>
[2020-11-29 22:43:19][1] <markMaterials>
[2020-11-29 22:43:20][1] <markMaterials>
[2020-11-29 22:43:23][1] <markMaterials>
[2020-11-29 22:43:25][1] <markMaterials>
[2020-11-29 22:43:30][1] <markMaterials>
[2020-11-29 22:43:32][1] <markMaterials>
[2020-11-29 22:43:35][1] <markMaterials>
[2020-11-29 22:43:35][1]   convert mat:[KB3D_LAB_EmisYellow]  tip:1029501
[2020-11-29 22:43:35][1] generate material:KB3D_LAB_EmisYellow[2020-11-29 22:43:35][0] FILE is not found:/tex/KB3D_LAB_EmisYellow_emissive.png
[2020-11-29 22:43:35][0] AllDevicesOff
[2020-11-29 22:43:35][0] restoreDeviceStates status:2
[2020-11-29 22:43:35][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:35][0] save
[2020-11-29 22:43:36][1] Opengl preview:KB3D_LAB_EmisYellow  size:256*256  tm:383.589 ms.[2020-11-29 22:43:36][1]   convert mat:[KB3D_LAB_GlassLamps]  tip:1029501
[2020-11-29 22:43:36][1] generate material:KB3D_LAB_GlassLamps[2020-11-29 22:43:36][0] AllDevicesOff
[2020-11-29 22:43:36][0] restoreDeviceStates status:2
[2020-11-29 22:43:36][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:36][0] save
[2020-11-29 22:43:36][1] Opengl preview:KB3D_LAB_GlassLamps  size:256*256  tm:298.968 ms.[2020-11-29 22:43:36][1]   convert mat:[KB3D_LAB_PanelsA]  tip:1029501
[2020-11-29 22:43:36][1] generate material:KB3D_LAB_PanelsA[2020-11-29 22:43:36][0] AllDevicesOff
[2020-11-29 22:43:36][0] restoreDeviceStates status:2
[2020-11-29 22:43:36][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:36][0] save
[2020-11-29 22:43:36][1] Opengl preview:KB3D_LAB_PanelsA  size:256*256  tm:252.147 ms.[2020-11-29 22:43:37][1] <markMaterials>
[2020-11-29 22:43:37][1]   convert mat:[KB3D_LAB_GlassTransparent]  tip:1029501
[2020-11-29 22:43:37][1] generate material:KB3D_LAB_GlassTransparent[2020-11-29 22:43:37][0] AllDevicesOff
[2020-11-29 22:43:37][0] restoreDeviceStates status:2
[2020-11-29 22:43:37][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:37][0] save
[2020-11-29 22:43:38][1] Opengl preview:KB3D_LAB_GlassTransparent  size:256*256  tm:222.833 ms.[2020-11-29 22:43:38][1]   convert mat:[KB3D_LAB_CoiledWireA]  tip:1029501
[2020-11-29 22:43:38][1] generate material:KB3D_LAB_CoiledWireA[2020-11-29 22:43:38][0] AllDevicesOff
[2020-11-29 22:43:38][0] restoreDeviceStates status:2
[2020-11-29 22:43:38][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:38][0] save
[2020-11-29 22:43:38][1] Opengl preview:KB3D_LAB_CoiledWireA  size:256*256  tm:332.224 ms.[2020-11-29 22:43:38][1]   convert mat:[KB3D_LAB_EmisBlue]  tip:1029501
[2020-11-29 22:43:38][1] generate material:KB3D_LAB_EmisBlue[2020-11-29 22:43:38][0] FILE is not found:/tex/KB3D_LAB_EmisBlue_emissive.png
[2020-11-29 22:43:38][0] AllDevicesOff
[2020-11-29 22:43:38][0] restoreDeviceStates status:2
[2020-11-29 22:43:38][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:38][0] save
[2020-11-29 22:43:38][1] Opengl preview:KB3D_LAB_EmisBlue  size:256*256  tm:333.672 ms.[2020-11-29 22:43:40][1] <markMaterials>
[2020-11-29 22:43:40][1]   convert mat:[KB3D_LAB_PaintOrange]  tip:1029501
[2020-11-29 22:43:40][1] generate material:KB3D_LAB_PaintOrange[2020-11-29 22:43:40][0] AllDevicesOff
[2020-11-29 22:43:40][0] restoreDeviceStates status:2
[2020-11-29 22:43:40][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:40][0] save
[2020-11-29 22:43:40][1] Opengl preview:KB3D_LAB_PaintOrange  size:256*256  tm:255.976 ms.[2020-11-29 22:43:40][1]   convert mat:[KB3D_LAB_Copper]  tip:1029501
[2020-11-29 22:43:40][1] generate material:KB3D_LAB_Copper[2020-11-29 22:43:40][0] AllDevicesOff
[2020-11-29 22:43:40][0] restoreDeviceStates status:2
[2020-11-29 22:43:40][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:40][0] save
[2020-11-29 22:43:41][1] Opengl preview:KB3D_LAB_Copper  size:256*256  tm:261.489 ms.[2020-11-29 22:43:41][1]   convert mat:[KB3D_LAB_EmisGreen]  tip:1029501
[2020-11-29 22:43:41][1] generate material:KB3D_LAB_EmisGreen[2020-11-29 22:43:41][0] FILE is not found:/tex/KB3D_LAB_EmisGreen_emissive.png
[2020-11-29 22:43:41][0] AllDevicesOff
[2020-11-29 22:43:41][0] restoreDeviceStates status:2
[2020-11-29 22:43:41][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:41][0] save
[2020-11-29 22:43:41][1] Opengl preview:KB3D_LAB_EmisGreen  size:256*256  tm:292.593 ms.[2020-11-29 22:43:41][1]   convert mat:[KB3D_LAB_PaintBlue]  tip:1029501
[2020-11-29 22:43:41][1] generate material:KB3D_LAB_PaintBlue[2020-11-29 22:43:41][0] AllDevicesOff
[2020-11-29 22:43:41][0] restoreDeviceStates status:2
[2020-11-29 22:43:41][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:41][0] save
[2020-11-29 22:43:41][1] Opengl preview:KB3D_LAB_PaintBlue  size:256*256  tm:305.031 ms.[2020-11-29 22:43:41][1]   convert mat:[KB3D_LAB_AluminiumWorn]  tip:1029501
[2020-11-29 22:43:41][1] generate material:KB3D_LAB_AluminiumWorn[2020-11-29 22:43:41][0] AllDevicesOff
[2020-11-29 22:43:41][0] restoreDeviceStates status:2
[2020-11-29 22:43:41][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:41][0] save
[2020-11-29 22:43:42][1] Opengl preview:KB3D_LAB_AluminiumWorn  size:256*256  tm:244.838 ms.[2020-11-29 22:43:42][1]   convert mat:[KB3D_LAB_EmisRed]  tip:1029501
[2020-11-29 22:43:42][1] generate material:KB3D_LAB_EmisRed[2020-11-29 22:43:42][0] FILE is not found:/tex/KB3D_LAB_EmisRed_emissive.png
[2020-11-29 22:43:42][0] AllDevicesOff
[2020-11-29 22:43:42][0] restoreDeviceStates status:2
[2020-11-29 22:43:42][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:42][0] save
[2020-11-29 22:43:42][1] Opengl preview:KB3D_LAB_EmisRed  size:256*256  tm:327.76 ms.[2020-11-29 22:43:42][1]   convert mat:[KB3D_LAB_AluminiumA]  tip:1029501
[2020-11-29 22:43:42][1] generate material:KB3D_LAB_AluminiumA[2020-11-29 22:43:42][0] AllDevicesOff
[2020-11-29 22:43:42][0] restoreDeviceStates status:2
[2020-11-29 22:43:42][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:42][0] save
[2020-11-29 22:43:42][1] Opengl preview:KB3D_LAB_AluminiumA  size:256*256  tm:283.813 ms.[2020-11-29 22:43:42][1]   convert mat:[KB3D_LAB_PanelsB]  tip:1029501
[2020-11-29 22:43:42][1] generate material:KB3D_LAB_PanelsB[2020-11-29 22:43:42][0] AllDevicesOff
[2020-11-29 22:43:42][0] restoreDeviceStates status:2
[2020-11-29 22:43:42][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:42][0] save
[2020-11-29 22:43:43][1] Opengl preview:KB3D_LAB_PanelsB  size:256*256  tm:220.276 ms.[2020-11-29 22:43:43][1]   convert mat:[KB3D_LAB_PaintBlack]  tip:1029501
[2020-11-29 22:43:43][1] generate material:KB3D_LAB_PaintBlack[2020-11-29 22:43:43][0] AllDevicesOff
[2020-11-29 22:43:43][0] restoreDeviceStates status:2
[2020-11-29 22:43:43][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:43][0] save
[2020-11-29 22:43:43][1] Opengl preview:KB3D_LAB_PaintBlack  size:256*256  tm:308.174 ms.[2020-11-29 22:43:43][1]   convert mat:[KB3D_LAB_PaintLightGray]  tip:1029501
[2020-11-29 22:43:43][1] generate material:KB3D_LAB_PaintLightGray[2020-11-29 22:43:43][0] AllDevicesOff
[2020-11-29 22:43:43][0] restoreDeviceStates status:2
[2020-11-29 22:43:43][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:43][0] save
[2020-11-29 22:43:43][1] Opengl preview:KB3D_LAB_PaintLightGray  size:256*256  tm:198.257 ms.[2020-11-29 22:43:43][1]   convert mat:[KB3D_LAB_Gold]  tip:1029501
[2020-11-29 22:43:43][1] generate material:KB3D_LAB_Gold[2020-11-29 22:43:43][0] AllDevicesOff
[2020-11-29 22:43:43][0] restoreDeviceStates status:2
[2020-11-29 22:43:43][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:43][0] save
[2020-11-29 22:43:43][1] Opengl preview:KB3D_LAB_Gold  size:256*256  tm:288.772 ms.[2020-11-29 22:43:44][1]   convert mat:[KB3D_LAB_Cardboard]  tip:1029501
[2020-11-29 22:43:44][1] generate material:KB3D_LAB_Cardboard[2020-11-29 22:43:44][0] AllDevicesOff
[2020-11-29 22:43:44][0] restoreDeviceStates status:2
[2020-11-29 22:43:44][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:44][0] save
[2020-11-29 22:43:44][1] Opengl preview:KB3D_LAB_Cardboard  size:256*256  tm:242.512 ms.[2020-11-29 22:43:44][1]   convert mat:[KB3D_LAB_MetalCorrugated]  tip:1029501
[2020-11-29 22:43:44][1] generate material:KB3D_LAB_MetalCorrugated[2020-11-29 22:43:44][0] AllDevicesOff
[2020-11-29 22:43:44][0] restoreDeviceStates status:2
[2020-11-29 22:43:44][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:44][0] save
[2020-11-29 22:43:44][1] Opengl preview:KB3D_LAB_MetalCorrugated  size:256*256  tm:216.064 ms.[2020-11-29 22:43:44][1]   convert mat:[KB3D_LAB_MetalRawB]  tip:1029501
[2020-11-29 22:43:44][1] generate material:KB3D_LAB_MetalRawB[2020-11-29 22:43:44][0] AllDevicesOff
[2020-11-29 22:43:44][0] restoreDeviceStates status:2
[2020-11-29 22:43:44][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:44][0] save
[2020-11-29 22:43:44][1] Opengl preview:KB3D_LAB_MetalRawB  size:256*256  tm:270.462 ms.[2020-11-29 22:43:44][1]   convert mat:[KB3D_LAB_PaintMidGray]  tip:1029501
[2020-11-29 22:43:44][1] generate material:KB3D_LAB_PaintMidGray[2020-11-29 22:43:44][0] AllDevicesOff
[2020-11-29 22:43:44][0] restoreDeviceStates status:2
[2020-11-29 22:43:44][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:44][0] save
[2020-11-29 22:43:45][1] Opengl preview:KB3D_LAB_PaintMidGray  size:256*256  tm:278.322 ms.[2020-11-29 22:43:45][1]   convert mat:[KB3D_LAB_DecalSheet]  tip:1029501
[2020-11-29 22:43:45][1] generate material:KB3D_LAB_DecalSheet[2020-11-29 22:43:45][0] FILE is not found:/tex/KB3D_LAB_DecalSheet_emissive.png
[2020-11-29 22:43:45][0] AllDevicesOff
[2020-11-29 22:43:45][0] restoreDeviceStates status:2
[2020-11-29 22:43:45][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:45][0] save
[2020-11-29 22:43:45][1] Opengl preview:KB3D_LAB_DecalSheet  size:256*256  tm:281.228 ms.[2020-11-29 22:43:45][1]   convert mat:[KB3D_LAB_PlasticFoilTransparent]  tip:1029501
[2020-11-29 22:43:45][1] generate material:KB3D_LAB_PlasticFoilTransparent[2020-11-29 22:43:45][0] AllDevicesOff
[2020-11-29 22:43:45][0] restoreDeviceStates status:2
[2020-11-29 22:43:45][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:45][0] save
[2020-11-29 22:43:45][1] Opengl preview:KB3D_LAB_PlasticFoilTransparent  size:256*256  tm:228.853 ms.[2020-11-29 22:43:45][1]   convert mat:[KB3D_LAB_PaintYellow]  tip:1029501
[2020-11-29 22:43:45][1] generate material:KB3D_LAB_PaintYellow[2020-11-29 22:43:45][0] AllDevicesOff
[2020-11-29 22:43:45][0] restoreDeviceStates status:2
[2020-11-29 22:43:45][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:45][0] save
[2020-11-29 22:43:46][1] Opengl preview:KB3D_LAB_PaintYellow  size:256*256  tm:322.983 ms.[2020-11-29 22:43:46][1] <markMaterials>
[2020-11-29 22:43:46][1]   convert mat:[KB3D_LAB_PaintWhite]  tip:1029501
[2020-11-29 22:43:46][1] generate material:KB3D_LAB_PaintWhite[2020-11-29 22:43:46][0] AllDevicesOff
[2020-11-29 22:43:46][0] restoreDeviceStates status:2
[2020-11-29 22:43:46][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:46][0] save
[2020-11-29 22:43:46][1] Opengl preview:KB3D_LAB_PaintWhite  size:256*256  tm:284.119 ms.[2020-11-29 22:43:46][1]   convert mat:[KB3D_LAB_PlasticBlackMatte]  tip:1029501
[2020-11-29 22:43:46][1] generate material:KB3D_LAB_PlasticBlackMatte[2020-11-29 22:43:46][0] AllDevicesOff
[2020-11-29 22:43:46][0] restoreDeviceStates status:2
[2020-11-29 22:43:46][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:46][0] save
[2020-11-29 22:43:46][1] Opengl preview:KB3D_LAB_PlasticBlackMatte  size:256*256  tm:268.892 ms.[2020-11-29 22:43:46][1]   convert mat:[KB3D_LAB_MetalRawA]  tip:1029501
[2020-11-29 22:43:46][1] generate material:KB3D_LAB_MetalRawA[2020-11-29 22:43:46][0] AllDevicesOff
[2020-11-29 22:43:46][0] restoreDeviceStates status:2
[2020-11-29 22:43:46][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:46][0] save
[2020-11-29 22:43:46][1] Opengl preview:KB3D_LAB_MetalRawA  size:256*256  tm:284.952 ms.[2020-11-29 22:43:46][1]   convert mat:[KB3D_LAB_SteelStainlessA]  tip:1029501
[2020-11-29 22:43:46][1] generate material:KB3D_LAB_SteelStainlessA[2020-11-29 22:43:46][0] AllDevicesOff
[2020-11-29 22:43:46][0] restoreDeviceStates status:2
[2020-11-29 22:43:46][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:46][0] save
[2020-11-29 22:43:47][1] Opengl preview:KB3D_LAB_SteelStainlessA  size:256*256  tm:265.604 ms.[2020-11-29 22:43:47][1]   convert mat:[KB3D_LAB_PaintRed]  tip:1029501
[2020-11-29 22:43:47][1] generate material:KB3D_LAB_PaintRed[2020-11-29 22:43:47][0] AllDevicesOff
[2020-11-29 22:43:47][0] restoreDeviceStates status:2
[2020-11-29 22:43:47][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:47][0] save
[2020-11-29 22:43:47][1] Opengl preview:KB3D_LAB_PaintRed  size:256*256  tm:288.201 ms.[2020-11-29 22:43:47][1] <markMaterials>
[2020-11-29 22:43:47][1]   convert mat:[KB3D_LAB_VentCover]  tip:1029501
[2020-11-29 22:43:47][1] generate material:KB3D_LAB_VentCover[2020-11-29 22:43:47][0] FILE is not found:/tex/KB3D_LAB_VentCover_emissive.png
[2020-11-29 22:43:47][0] AllDevicesOff
[2020-11-29 22:43:47][0] restoreDeviceStates status:2
[2020-11-29 22:43:47][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:47][0] save
[2020-11-29 22:43:47][1] Opengl preview:KB3D_LAB_VentCover  size:256*256  tm:200.78 ms.[2020-11-29 22:43:47][1]   convert mat:[KB3D_LAB_RubberA]  tip:1029501
[2020-11-29 22:43:47][1] generate material:KB3D_LAB_RubberA[2020-11-29 22:43:47][0] AllDevicesOff
[2020-11-29 22:43:47][0] restoreDeviceStates status:2
[2020-11-29 22:43:47][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:47][0] save
[2020-11-29 22:43:48][1] Opengl preview:KB3D_LAB_RubberA  size:256*256  tm:267.215 ms.[2020-11-29 22:43:48][1]   convert mat:[KB3D_LAB_StripesBYBlue]  tip:1029501
[2020-11-29 22:43:48][1] generate material:KB3D_LAB_StripesBYBlue[2020-11-29 22:43:48][0] AllDevicesOff
[2020-11-29 22:43:48][0] restoreDeviceStates status:2
[2020-11-29 22:43:48][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:48][0] save
[2020-11-29 22:43:48][1] Opengl preview:KB3D_LAB_StripesBYBlue  size:256*256  tm:268.863 ms.[2020-11-29 22:43:48][1]   convert mat:[KB3D_LAB_SteelRawA]  tip:1029501
[2020-11-29 22:43:48][1] generate material:KB3D_LAB_SteelRawA[2020-11-29 22:43:48][0] AllDevicesOff
[2020-11-29 22:43:48][0] restoreDeviceStates status:2
[2020-11-29 22:43:48][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:48][0] save
[2020-11-29 22:43:48][1] Opengl preview:KB3D_LAB_SteelRawA  size:256*256  tm:289.263 ms.[2020-11-29 22:43:48][1]   convert mat:[KB3D_LAB_PlasticBlackGloss]  tip:1029501
[2020-11-29 22:43:48][1] generate material:KB3D_LAB_PlasticBlackGloss[2020-11-29 22:43:48][0] AllDevicesOff
[2020-11-29 22:43:48][0] restoreDeviceStates status:2
[2020-11-29 22:43:48][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:48][0] save
[2020-11-29 22:43:48][1] Opengl preview:KB3D_LAB_PlasticBlackGloss  size:256*256  tm:245.259 ms.[2020-11-29 22:43:48][1]   convert mat:[KB3D_LAB_StripesBY]  tip:1029501
[2020-11-29 22:43:48][1] generate material:KB3D_LAB_StripesBY[2020-11-29 22:43:48][0] AllDevicesOff
[2020-11-29 22:43:48][0] restoreDeviceStates status:2
[2020-11-29 22:43:48][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:43:48][0] save
[2020-11-29 22:43:49][1] Opengl preview:KB3D_LAB_StripesBY  size:256*256  tm:270.845 ms.[2020-11-29 22:43:49][1] <markMaterials>
[2020-11-29 22:43:50][1] <markMaterials>
[2020-11-29 22:43:52][1] <markMaterials>
[2020-11-29 22:43:53][1] <markMaterials>
[2020-11-29 22:43:55][1] <markMaterials>
[2020-11-29 22:43:56][1] <markMaterials>
[2020-11-29 22:43:57][1] <markMaterials>
[2020-11-29 22:43:58][1] <markMaterials>
[2020-11-29 22:43:59][1] <markMaterials>
[2020-11-29 22:43:59][1] <markMaterials>
[2020-11-29 22:44:01][1] <markMaterials>
[2020-11-29 22:44:01][1] <markMaterials>
[2020-11-29 22:44:02][1] <markMaterials>
[2020-11-29 22:44:02][1] <markMaterials>
[2020-11-29 22:44:02][1] <markMaterials>
[2020-11-29 22:44:02][1] <markMaterials>
[2020-11-29 22:44:02][1] <markMaterials>
[2020-11-29 22:44:03][1] <markMaterials>
[2020-11-29 22:44:03][1] <markMaterials>
[2020-11-29 22:44:03][1] <markMaterials>
[2020-11-29 22:44:03][1] <markMaterials>
[2020-11-29 22:44:04][1] <markMaterials>
[2020-11-29 22:44:05][1] <markMaterials>
[2020-11-29 22:44:07][1] <markMaterials>
[2020-11-29 22:44:09][1] <markMaterials>
[2020-11-29 22:44:10][1] <markMaterials>
[2020-11-29 22:45:24][1] <markMaterials>
[2020-11-29 22:45:28][0] restoreDeviceStates status:2
[2020-11-29 22:45:28][0] Set gpu priority to:0
[2020-11-29 22:45:28][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:45:28][0] save
[2020-11-29 22:45:29][0] restoreDeviceStates status:4
[2020-11-29 22:45:29][0] setDevicesActivity  E:01 P: T:0 D:
[2020-11-29 22:45:29][0] save
