CINEMA_4D_Crash_Report_WINDOWS
{
	Call_Stacks
	{
		Call_Stack_Thread_13120
		{
			unknown:	0x00007FFF5ECA218B (SP: 0x000000D75DAFF890, PC: 0x00007FFF5ECA218B)
			unknown:	0x000000D75DAFF968 (SP: 0x000000D75DAFF898, PC: 0x000000D75DAFF968)
			Registers
			{
				rax: 0x0000000000000003 rbx: 0x000002b542c80840 rcx: 0x0000000000000008 rdx: 0x0000000000000001
				rdi: 0x0000000000000002 rsi: 0x0000000000001f40 rbp: 0x000000d75daff990 rsp: 0x000000d75daff890
				r8: 0x0000000000001f40 r9: 0x0000000000000010 r10: 0x0000000000000012 r11: 0x0000000000000000
				r12: 0x0000000000000b3e r13: 0x000002a8d77d9840 r14: 0x0000000000007d00 r15: 0x000002b542c80840
				eflags: 0x0000000000010246 rip: 0x00007fff5eca218b cs: 0x0000000000000033 ds: 0x000000000000002b
				es: 0x000000000000002b fs: 0x0000000000000053 gs: 0x000000000000002b ss: 0x000000000000002b
				ContextFlags: 0x000000000010005f MxCsr: 0x0000000000001fa0 dr0: 0x0000000000000000 dr1: 0x0000000000000000
				dr2: 0x0000000000000000 dr3: 0x0000000000000000 dr6: 0x0000000000000000 dr7: 0x0000000000000000
				xmm0: 0x0000000000000000000000003cbe269f xmm1: 0x0000000000000000000000003f800000 xmm2: 0x00000000000000000000000000000000 xmm3: 0x00000000000000000000000000000000
				xmm4: 0x00000000000000000000000000000000 xmm5: 0x00000000000000000000000000000000 xmm6: 0x000000000000000000000000437f0000 xmm7: 0x0000000000000000000000003cc3afc1
				xmm8: 0x0000000000000000000000003cb1dd74 xmm9: 0x0000000000000000000000003f800000 xmm10: 0x00000000000000000000000000000000 xmm11: 0x00000000000000000000000000000000
				xmm12: 0x00000000000000000000000000000000 xmm13: 0x00000000000000000000000000000000 xmm14: 0x00000000000000000000000000000000 xmm15: 0x00000000000000000000000000000000

			}
			Variables
			{
				ThreadName = unknown
			}
		}
	}
	ComputerInfo
	{
		OS_Type = WINDOWS 64 BIT
		OS_Version = Windows 10, 64 Bit, Professional Edition (build 18363)
		Number_of_processors = 32
		Processor_Type = AuthenticAMD, stepping 2, model 8, instruction family 15
		Processor_Name = AMD Ryzen Threadripper 2950X 16-Core Processor
		Processor_Speed = 3500 MHz
		Processor_Features = FPU, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, MMX extensions, RDTSCP, CMPXCHG8B, CMOV, VME, DE, PSE, MSR, PAE, MCE, APIC, SysEnterSysExit, SysCallSysRet, MTRR, PGE, MCA, PAT, PSE36, FXSR
		Graphics_card = Vendor: NVIDIA Corporation, renderer: GeForce RTX 2080 Ti/PCIe/SSE2, version: 4.6.0 NVIDIA 442.92 (442.92)
	}
	ApplicationInfo
	{
		CINEMA_4D_Version: 21.207
		CINEMA_4D_BuildID: RB303831
		CINEMA_4D_API: 21.207
		Memory(Global): 15971340288
		Memory(GlobalPeak): 38619410432
		Memory(Total): 0
		Memory(Current): 0
		Memory(LowMemCnt): 3351
		DebugMode: Off
	}
	Opened Scenes
	{
		Active Scene: 0x0000029FFA1D9640 "E:\IV Production\08_Down South Up North\02 3D\DSUN_033.c4d"
	}
	Exception
	{
		ExceptionNumber = 0xC0000005
		ExceptionText = "ACCESS_VIOLATION"
		Address = 0x00007FFF5ECA218B
		Thread = 0x0000000000003340
		Last_Error = 0x00000000
	}
	Loaded_Modules
	{
	}
	Critical_Log
	{
		[02:58:19] CRITICAL: Console output failed [windows_crashhandler.cpp(534)]
	}
}
