-set Octane as renderer
-in tyFlow001 : Interfaces: Enable Particle interface (and keep Incl. legacy interface)
-in TyFlow Editor:
 -for 'Torus Knot', 'Spheres' and 'Box', after Display:
 -add a Shape, set to 3D, geosphere low poly
 -add a Mesh

Optionnaly, for different colors per shape:
-Create a multi material with 3 materials
-in TyFlow Editor, add a 'Material ID' for each shape, set with IDs 1,2,3
-Assign the multi material to tyFlow001


--- Alternatively, wihout using Shape and Mesh:
-set Octane as renderer
-in render setup, tab Support, enable 'Use only standard particle'
-in tyFlow001 : Interfaces: Enable Particle interface (and keep Incl. legacy interface)
-optionally, in tyFlow001 graph, add a Shape in 'Castle', after 'Display'  [or else, a OctDefaultParticle object will be used]

