00:00:00 (0000.00) | Log started Sun Sep 22 11:51:41 2019
00:00:00 (0000.00) | Octane Render for Lightwave by Juanjo González. Build 2019.01.0.5 (Build date: Sep 20 2019 17:53:39)
00:00:00 (0000.08) | Compiled for LightWave 2019.0 (build 3114)
00:00:00 (0000.08) | Compiled using the Octane API 2019.1
00:00:00 (0000.08) | Running on LightWave 2019.1 (build: 3131)
00:00:00 (0000.08) | Running on Octane DLL 6000100
00:00:00 (0000.08) | System: GenuineIntel Genuine Intel(R) CPU  @ 2.10GHz, 2099 Mhz., 48 cores
00:00:00 (0000.08) | OS: Windows 7 64-bit
00:00:00 (0000.08) | 
00:00:00 (0000.08) | Init rendering from frame 0 to 0 step 1
00:00:00 (0000.08) |  Range rendering disabled for F9 still images
00:00:00 (0000.08) | Init preview window
00:00:00 (0000.09) |         >>> Draw preview window progress bar
00:00:00 (0000.09) | Enter inside the main rendering function
00:00:00 (0000.09) | Render layers disabled
00:00:00 (0000.09) | 
00:00:00 (0000.09) | ()() RENDERING FRAME 0
00:00:00 (0000.12) | ()()() Evaluating scene for frame 0
00:00:00 (0000.12) | 
00:00:00 (0000.12) | Init scene
00:00:00 (0000.12) |       >>> Refresh preview window
00:00:00 (0000.12) |         >>> Draw preview window progress bar
00:00:00 (0000.15) |       >>> Refresh preview window done
00:00:00 (0000.15) | Init the root geometryGroup
00:00:00 (0000.15) | 
00:00:00 (0000.15) | Processing the motion blur data
00:00:00 (0000.15) |   Get the scene motion blur settings
00:00:00 (0000.15) |     Motion blur disabled, computing only one time sample
00:00:00 (0000.15) |   Processing time sample 1 of 1, time: 0.000000
00:00:00 (0000.15) |     Get camera motion blur data
00:00:00 (0000.15) |      * position: 1.262049 1.504955 3.599132
00:00:00 (0000.15) |      * target: -33.093868 -12.412363 -89.277023
00:00:00 (0000.15) |      * fov: 58.109208
00:00:00 (0000.15) |     Get Objects motion blur data
00:00:00 (0000.15) |       Object Ded_moroz_001:Main Layer transformation matrix:
00:00:00 (0000.15) |        1.000000 0.000000 -0.000000 0.000000
00:00:00 (0000.15) |        0.000000 1.000000 0.000000 0.000000
00:00:00 (0000.15) |        -0.000000 -0.000000 1.000000 -0.000000
00:00:00 (0000.15) |       Object Ground transformation matrix:
00:00:00 (0000.15) |        1.000000 0.000000 -0.000000 0.000000
00:00:00 (0000.15) |        0.000000 1.000000 0.000000 0.000000
00:00:00 (0000.15) |        -0.000000 -0.000000 1.000000 -0.000000
00:00:00 (0000.15) |       Object Ded_moroz_001 transformation matrix:
00:00:00 (0000.15) |        1.000000 0.000000 -0.000000 0.000000
00:00:00 (0000.15) |        0.000000 1.000000 0.000000 0.000000
00:00:00 (0000.15) |        -0.000000 -0.000000 1.000000 -0.000000
00:00:00 (0000.15) |     Get vertex deformations motion blur data
00:00:00 (0000.15) |     Get Lights motion blur data
00:00:00 (0000.15) |       Light Light transformation matrix:
00:00:00 (0000.15) |        0.707107 0.405580 -0.579228 -2.000000
00:00:00 (0000.15) |        0.000000 0.819152 0.573576 2.000000
00:00:00 (0000.15) |        0.707107 -0.405580 0.579228 2.000000
00:00:00 (0000.15) | Motion blur data ready
00:00:00 (0000.15) | 
00:00:00 (0000.15) | Processing objects list from LW scene. FIRST PASS
00:00:00 (0000.15) |   Number of LW objects: 3
00:00:00 (0000.15) | 
00:00:00 (0000.15) |   -> Reading scene UV Maps list
00:00:00 (0000.15) |   --> Detected 1 UVMaps in scene
00:00:00 (0000.15) |   ---> Add map1 UVMap to maps list
00:00:00 (0000.15) | 
00:00:00 (0000.15) | Processing object: 10000000, name: Ded_moroz_001:Main Layer 
00:00:00 (0000.15) |   Searching if FiberFX is available in this object
00:00:00 (0000.15) |         >>> Processing the number of valid polygons
00:00:00 (0000.15) |         >>> This object has 6257 of 6257 valid polygons
00:00:00 (0000.15) |       >>> Refresh preview window
00:00:00 (0000.15) |         >>> Draw preview window progress bar
00:00:00 (0000.15) |       >>> Refresh preview window done
00:00:00 (0000.15) |       >>> Adding a new mesh to Octane
00:00:00 (0000.15) |       >>> Mesh points: 6654, valid polygons: 6257
00:00:00 (0000.15) |         ----> Searching UV maps in this object
00:00:00 (0000.15) |           ----> Found map1 UV map in this object
00:00:00 (0000.15) |         ----> We found 1 UV maps in this object
00:00:00 (0000.15) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.003 seconds
00:00:00 (0000.15) |         >>> Processing vertex per poly array
00:00:00 (0000.15) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.001 seconds
00:00:00 (0000.15) |         >>> Processing vertex list
00:00:00 (0000.15) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:00 (0000.15) |       +++ Searching object materials
00:00:00 (0000.15) |       +++ Found 16 materials inside Ded_moroz_001:Main Layer
00:00:00 (0000.15) |         +++ Material 0 ID: Beard
00:00:00 (0000.15) |         +++ Material 1 ID: Belt
00:00:00 (0000.15) |         +++ Material 2 ID: Coat
00:00:00 (0000.15) |         +++ Material 3 ID: Coat_fur
00:00:00 (0000.15) |         +++ Material 4 ID: Coat_top
00:00:00 (0000.15) |         +++ Material 5 ID: Eyes
00:00:00 (0000.15) |         +++ Material 6 ID: Head
00:00:00 (0000.15) |         +++ Material 7 ID: Santa_Claus:Santa_Claus_10
00:00:00 (0000.15) |         +++ Material 8 ID: Santa_Claus:Santa_Claus_11
00:00:00 (0000.15) |         +++ Material 9 ID: Santa_Claus:Santa_Claus_2
00:00:00 (0000.15) |         +++ Material 10 ID: Santa_Claus:Santa_Claus_6
00:00:00 (0000.15) |         +++ Material 11 ID: Santa_Claus:Santa_Claus_7
00:00:00 (0000.15) |         +++ Material 12 ID: Santa_Claus:Santa_Claus_8
00:00:00 (0000.15) |         +++ Material 13 ID: Santa_Claus:Santa_Claus_9
00:00:00 (0000.15) |         +++ Material 14 ID: Valenki
00:00:00 (0000.15) |         +++ Material 15 ID: Varezhki
00:00:00 (0000.15) |       +++ Searching in the object materials for UVMAP nodes
00:00:00 (0000.15) |         >>> Searching UVMAP node inside surface Beard
00:00:00 (0000.15) |           >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.15) |         >>> Searching UVMAP node inside surface Belt
00:00:00 (0000.15) |           >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.15) |         >>> Searching UVMAP node inside surface Coat
00:00:00 (0000.15) |           >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.15) |         >>> Searching UVMAP node inside surface Coat_fur
00:00:00 (0000.15) |           >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.15) |         >>> Searching UVMAP node inside surface Coat_top
00:00:00 (0000.15) |           >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.15) |         >>> Searching UVMAP node inside surface Eyes
00:00:00 (0000.15) |           >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.15) |         >>> Searching UVMAP node inside surface Head
00:00:00 (0000.15) |           >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.15) |         >>> Searching UVMAP node inside surface Santa_Claus:Santa_Claus_10
00:00:00 (0000.15) |           >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.15) |         >>> Searching UVMAP node inside surface Santa_Claus:Santa_Claus_11
00:00:00 (0000.15) |           >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.15) |         >>> Searching UVMAP node inside surface Santa_Claus:Santa_Claus_2
00:00:00 (0000.15) |           >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.15) |         >>> Searching UVMAP node inside surface Santa_Claus:Santa_Claus_6
00:00:00 (0000.15) |           >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.15) |         >>> Searching UVMAP node inside surface Santa_Claus:Santa_Claus_7
00:00:00 (0000.15) |           >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.15) |         >>> Searching UVMAP node inside surface Santa_Claus:Santa_Claus_8
00:00:00 (0000.15) |           >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.15) |         >>> Searching UVMAP node inside surface Santa_Claus:Santa_Claus_9
00:00:00 (0000.15) |           >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.15) |         >>> Searching UVMAP node inside surface Valenki
00:00:00 (0000.15) |           >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.15) |         >>> Searching UVMAP node inside surface Varezhki
00:00:00 (0000.15) |           >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.15) |         >>> Processing polygon data
00:00:00 (0000.18) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.023 seconds
00:00:00 (0000.18) |         >>> Processing vertex attributes list
00:00:00 (0000.18) | [profile] Function "LWOctane_addVertexAttributes" over "" execution time: 0.001 seconds
00:00:00 (0000.18) |       >>> Adding the mesh OpenSubD parameters
00:00:00 (0000.18) |           Subdivision level: 2
00:00:00 (0000.18) |           Subdivision sharpness: 0.000000
00:00:00 (0000.18) |           Boundary interpolation: 2
00:00:00 (0000.18) |           Subdivision scheme: 0
00:00:00 (0000.18) |           Use Adaptive subdivision: 0
00:00:00 (0000.18) |       >>> Mesh added, evaluating it
00:00:00 (0000.18) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.031 seconds
00:00:00 (0000.18) |       >>> Refresh preview window
00:00:00 (0000.18) |         >>> Draw preview window progress bar
00:00:00 (0000.18) |       >>> Refresh preview window done
00:00:00 (0000.18) |       +++ Processing object materials
00:00:00 (0000.18) |           Object properties plugin found, return disable override flag
00:00:00 (0000.18) |         > Filtering 16 materials in 6257 polygons
00:00:00 (0000.18) |         > Filtering 16 materials in 0 hairs
00:00:00 (0000.18) |           Used materials in this object: 16
00:00:00 (0000.18) |         +++ Processing material Beard
00:00:00 (0000.18) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.18) |           --> Procesing a new DiffuseMaterial node
00:00:00 (0000.18) |         +++ Processing material Belt
00:00:00 (0000.18) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.18) |           --> Procesing a new GlossyMaterial node
00:00:00 (0000.18) |         +++ Processing material Coat
00:00:00 (0000.18) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.18) |           --> Procesing a new GlossyMaterial node
00:00:00 (0000.18) |         +++ Processing material Coat_fur
00:00:00 (0000.18) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.18) |           --> Procesing a new GlossyMaterial node
00:00:00 (0000.18) |         +++ Processing material Coat_top
00:00:00 (0000.18) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.18) |           --> Procesing a new GlossyMaterial node
00:00:00 (0000.18) |         +++ Processing material Eyes
00:00:00 (0000.18) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.18) |           --> Procesing a new MixMaterial node
00:00:00 (0000.18) |           --> Procesing a new DiffuseMaterial node
00:00:00 (0000.18) |           --> Procesing a new ImageTexture node
00:00:00 (0000.18) |             --> Filename: G:\Freelance\Ded Moroz\Images\HumanEye_01IceBlueC_w.jpg
00:00:00 (0000.20) |           --> Procesing a new ColorCorrectTexture node
00:00:00 (0000.20) |           --> Using a existing ImageTexture node
00:00:00 (0000.20) |           --> Procesing a new GlossyMaterial node
00:00:00 (0000.20) |           --> Using a existing ColorCorrectTexture node
00:00:00 (0000.20) |         +++ Processing material Head
00:00:00 (0000.20) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.20) |           --> Procesing a new GlossyMaterial node
00:00:00 (0000.20) |         +++ Processing material Santa_Claus:Santa_Claus_10
00:00:00 (0000.20) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.20) |           --> Procesing a new GlossyMaterial node
00:00:00 (0000.20) |         +++ Processing material Santa_Claus:Santa_Claus_11
00:00:00 (0000.20) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.20) |           --> Procesing a new GlossyMaterial node
00:00:00 (0000.20) |         +++ Processing material Santa_Claus:Santa_Claus_2
00:00:00 (0000.20) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.20) |           --> Procesing a new DiffuseMaterial node
00:00:00 (0000.20) |         +++ Processing material Santa_Claus:Santa_Claus_6
00:00:00 (0000.20) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.20) |           --> Procesing a new GlossyMaterial node
00:00:00 (0000.20) |         +++ Processing material Santa_Claus:Santa_Claus_7
00:00:00 (0000.20) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.20) |           --> Procesing a new GlossyMaterial node
00:00:00 (0000.20) |         +++ Processing material Santa_Claus:Santa_Claus_8
00:00:00 (0000.20) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.20) |           --> Procesing a new GlossyMaterial node
00:00:00 (0000.20) |         +++ Processing material Santa_Claus:Santa_Claus_9
00:00:00 (0000.20) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.20) |           --> Procesing a new GlossyMaterial node
00:00:00 (0000.20) |         +++ Processing material Valenki
00:00:00 (0000.20) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.20) |           --> Procesing a new DiffuseMaterial node
00:00:00 (0000.20) |         +++ Processing material Varezhki
00:00:00 (0000.20) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.20) |           --> Procesing a new GlossyMaterial node
00:00:00 (0000.20) |       +++ End of materials processing
00:00:00 (0000.20) |   Searching FiberFX hair materials
00:00:00 (0000.20) |       +++ Processing object layer maps functions
00:00:00 (0000.20) |           --> Get object global dissolve value: 0.000000, state 0
00:00:00 (0000.20) | [profile] Function "LWOctane_addGeom" over "Ded_moroz_001:Main Layer" execution time: 0.053 seconds
00:00:00 (0000.20) | 
00:00:00 (0000.20) | Processing object: 10000003, name: Ground 
00:00:00 (0000.20) |   Searching if FiberFX is available in this object
00:00:00 (0000.20) |         >>> Processing the number of valid polygons
00:00:00 (0000.20) |         >>> This object has 625 of 625 valid polygons
00:00:00 (0000.20) |       >>> Refresh preview window
00:00:00 (0000.20) |         >>> Draw preview window progress bar
00:00:00 (0000.20) |       >>> Refresh preview window done
00:00:00 (0000.20) |       >>> Adding a new mesh to Octane
00:00:00 (0000.20) |       >>> Mesh points: 676, valid polygons: 625
00:00:00 (0000.20) |         ----> Searching UV maps in this object
00:00:00 (0000.20) |         ----> No UV maps found in this object
00:00:00 (0000.20) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.000 seconds
00:00:00 (0000.20) |         >>> Processing vertex per poly array
00:00:00 (0000.20) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:00 (0000.20) |         >>> Processing vertex list
00:00:00 (0000.20) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:00 (0000.20) |       +++ Searching object materials
00:00:00 (0000.20) |       +++ Found 1 materials inside Ground
00:00:00 (0000.20) |         +++ Material 0 ID: Default
00:00:00 (0000.20) |       +++ Searching in the object materials for UVMAP nodes
00:00:00 (0000.20) |         >>> Searching UVMAP node inside surface Default
00:00:00 (0000.20) |           >>> This material doesn't have a valid UVMAP node
00:00:00 (0000.20) |         >>> Processing polygon data
00:00:00 (0000.20) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.001 seconds
00:00:00 (0000.20) |         >>> Processing vertex attributes list
00:00:00 (0000.20) | [profile] Function "LWOctane_addVertexAttributes" over "" execution time: 0.000 seconds
00:00:00 (0000.20) |       >>> Mesh added, evaluating it
00:00:00 (0000.20) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.001 seconds
00:00:00 (0000.20) |       >>> Refresh preview window
00:00:00 (0000.20) |         >>> Draw preview window progress bar
00:00:00 (0000.20) |       >>> Refresh preview window done
00:00:00 (0000.20) |       +++ Processing object materials
00:00:00 (0000.20) |         > Filtering 1 materials in 625 polygons
00:00:00 (0000.20) |         > Filtering 1 materials in 0 hairs
00:00:00 (0000.20) |           Used materials in this object: 1
00:00:00 (0000.20) |         +++ Processing material Default
00:00:00 (0000.20) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:00 (0000.20) |           --> Procesing a new GlossyMaterial node
00:00:00 (0000.20) |       +++ End of materials processing
00:00:00 (0000.20) |   Searching FiberFX hair materials
00:00:00 (0000.20) |       +++ Processing object layer maps functions
00:00:00 (0000.20) |           --> Get object global dissolve value: 0.000000, state 0
00:00:00 (0000.20) | [profile] Function "LWOctane_addGeom" over "Ground" execution time: 0.003 seconds
00:00:00 (0000.20) | 
00:00:00 (0000.20) | Processing object: 10000001, name: Ded_moroz_001 
00:00:00 (0000.20) |   Searching if FiberFX is available in this object
00:00:00 (0000.20) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:00 (0000.20) | [profile] Function "LWOctane_addGeom" over "Ded_moroz_001" execution time: 0.001 seconds
00:00:00 (0000.20) |       >>> Refresh preview window
00:00:00 (0000.20) |         >>> Draw preview window progress bar
00:00:00 (0000.20) |       >>> Refresh preview window done
00:00:00 (0000.20) | 
00:00:00 (0000.20) | Processing objects list from LW scene. SECOND PASS
00:00:00 (0000.20) |   Second pass check for object 10000000
00:00:00 (0000.20) |      Object Ded_moroz_001:Main Layer has the native Lightwave instancer plugin with 0 instances
00:00:00 (0000.20) |        Processing instances ...
00:00:00 (0000.20) |   Second pass check for object 10000000 ok.
00:00:00 (0000.20) |   Second pass check for object 10000003
00:00:00 (0000.20) |      Object Ground has the native Lightwave instancer plugin with 0 instances
00:00:00 (0000.20) |        Processing instances ...
00:00:00 (0000.20) |   Second pass check for object 10000003 ok.
00:00:00 (0000.20) |   Second pass check for object 10000001
00:00:00 (0000.20) |      Object Ded_moroz_001 has the native Lightwave instancer plugin with 0 instances
00:00:00 (0000.20) |        Processing instances ...
00:00:00 (0000.20) |   Second pass check for object 10000001 ok.
00:00:00 (0000.20) | Setting the objects geometry group to the scene root geometry group, index 0
00:00:00 (0000.20) | Setting the instances geometry group to the scene root geometry group, index 2
00:00:00 (0000.20) |   -> Releasing scene UV Maps list
00:00:00 (0000.20) | Objects processing end ok
00:00:00 (0000.20) | 
00:00:00 (0000.20) | 
00:00:00 (0000.20) | Processing Octane lights from LW scene.
00:00:00 (0000.20) |       >>> Refresh preview window
00:00:00 (0000.20) |         >>> Draw preview window progress bar
00:00:00 (0000.21) |       >>> Refresh preview window done
00:00:00 (0000.21) |   Number of LW lighs in scene: 1
00:00:00 (0000.21) | 
00:00:00 (0000.21) |   Reading light info - name: Light
00:00:00 (0000.21) |     Light Light, type distant, not supported by Octante currently
00:00:00 (0000.21) | 
00:00:00 (0000.21) | Setting the lights geometry group to the scene root geometry group, index 1
00:00:00 (0000.21) | Lights processing end ok
00:00:00 (0000.21) | 
00:00:00 (0000.21) | Init the renderTarget
00:00:00 (0000.21) | Setting the root geometryGroup to the renderTarget
00:00:00 (0000.21) | Setting the default render target nodes
00:00:00 (0000.21) | Evaluating render target nodal editor
00:00:00 (0000.21) |  + Processing the ThinLensCamera node
00:00:00 (0000.21) |  + Processing the TextureEnvironment node
00:00:00 (0000.21) |  + Processing the Imager node
00:00:00 (0000.21) |  + Processing the PathTracing node
00:00:00 (0000.21) * OCTANE API MSG: Tried to access pin via an invalid ID P_AI_LIGHT_STRENGTH (385) 
00:00:00 (0000.21) * OCTANE API MSG: Tried to access null node pin 
00:00:00 (0000.21) * OCTANE API MSG: Can't write float to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 000007FED3019090) 
00:00:00 (0000.21) |  + Processing the PortProcessing node
00:00:00 (0000.21) |  + Processing the RenderPasses node
00:00:00 (0000.21) * OCTANE API MSG: Tried to access pin via an invalid ID P_RENDER_PASS_LAYER_COLOR_SHADOWS (164) 
00:00:00 (0000.21) * OCTANE API MSG: Tried to access null node pin 
00:00:00 (0000.21) * OCTANE API MSG: Can't write bool to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 000007FED3019090) 
00:00:00 (0000.21) | Render target nodal editor evaluated succesfully
00:00:00 (0000.21) | Get or update scene camera
00:00:00 (0000.21) | Camera type is THINLENS_CAMERA
00:00:00 (0000.21) |   Removing the old camera motion blur data
00:00:00 (0000.21) |   Removing the old objects motion blur data
00:00:00 (0000.21) |   Removing the old objects deformations motion blur data
00:00:00 (0000.21) |   Removing the old lights motion blur data
00:00:00 (0000.21) | 
00:00:00 (0000.21) | Scene loaded
00:00:00 (0000.21) | Render resolution: 1920 x 1080 
00:00:00 (0000.21) | 
00:00:00 (0000.21) | ()()() RENDERING ...
00:00:00 (0000.21) | ... set image callback ...
00:00:00 (0000.21) | 
00:00:00 (0000.21) | Render scene, set renderTarget and update
00:00:00 (0000.21) |       >>> Refresh preview window
00:00:00 (0000.21) |         >>> Draw preview window progress bar
00:00:00 (0000.21) |       >>> Refresh preview window done
00:00:00 (0000.21) |   ... first update
00:00:00 (0000.21) |   ... setRenderPriority
00:00:00 (0000.21) |   ... RenderPriority set to 0
00:00:00 (0000.21) |   ... set Motion Blur parameters
00:00:00 (0000.21) |   ... setRenderTargetNode
00:00:01 (0001.02) |   ... second update
00:00:01 (0001.02) |   ... isRenderingPaused
00:00:01 (0001.02) |       >>> Refresh preview window
00:00:01 (0001.02) |         >>> Draw preview window progress bar
00:00:01 (0001.02) |       >>> Refresh preview window done
00:00:01 (0001.02) | Render setup Ok.
00:00:01 (0001.02) | 
00:00:01 (0001.02) | [profile] Function "LWOctane_renderScene" over "" execution time: 0.811 seconds
00:00:01 (0001.02) |  <> Mem Used/Free/Total: 1114 / 6101 / 8192
00:00:01 (0001.02) |  <> Triangles/DisplaceTris/Hairs/Objects/Voxels rendered: 199666 / 0 / 0 / 2 / 0
00:00:01 (0001.02) |  <> Textures RGB32/RGB64/GREY8/GREY16 used: 1 / 0 / 0 / 0
00:00:01 (0001.02) | 
00:00:01 (0001.02) | ... Init rendering ...
00:00:04 (0004.05) |       >>> processing image callback
00:00:04 (0004.05) |     Reading preview image
00:00:04 (0004.05) |     ... Get sampling information
00:00:04 (0004.05) |     ... Statistics: 1 of 300 samples, 0 sec, 4.00 Ms/sec
00:00:04 (0004.05) |     ... Get buffers resolution
00:00:04 (0004.05) |     ... Resolution: 1920 1080
00:00:04 (0004.05) |     ... Check compositing
00:00:04 (0004.05) |     ... Compositing 0
00:00:04 (0004.05) |     ... Reading frame buffer
00:00:04 (0004.17) |     Reading preview image successfully
00:00:04 (0004.17) | [profile] Function "GetPreviewImage" over "" execution time: 0.123 seconds
00:00:04 (0004.17) |       >>> Refresh preview window
00:00:04 (0004.17) |       >>> Refresh preview window done
00:00:04 (0004.19) |         >>> Draw preview window information
00:00:04 (0004.19) |         >>> Draw preview window status
00:00:04 (0004.19) |         >>> Draw preview window progress bar
00:00:04 (0004.19) |         >>> Draw preview image
00:00:04 (0004.19) |         >>> Draw preview image finished. Releaseing mutex
00:00:04 (0004.33) |       >>> processing image callback
00:00:04 (0004.33) |     Reading preview image
00:00:04 (0004.33) |     ... Get sampling information
00:00:04 (0004.33) |     ... Statistics: 8 of 300 samples, 0 sec, 8.97 Ms/sec
00:00:04 (0004.33) |     ... Get buffers resolution
00:00:04 (0004.33) |     ... Resolution: 1920 1080
00:00:04 (0004.33) |     ... Check compositing
00:00:04 (0004.33) |     ... Compositing 0
00:00:04 (0004.33) |     ... Reading frame buffer
00:00:04 (0004.43) |     Reading preview image successfully
00:00:04 (0004.43) | [profile] Function "GetPreviewImage" over "" execution time: 0.095 seconds
00:00:04 (0004.43) |       >>> Refresh preview window
00:00:04 (0004.43) |       >>> Refresh preview window done
00:00:04 (0004.44) |         >>> Draw preview window information
00:00:04 (0004.44) |         >>> Draw preview window status
00:00:04 (0004.44) |         >>> Draw preview window progress bar
00:00:04 (0004.44) |         >>> Draw preview image
00:00:04 (0004.44) |         >>> Draw preview image finished. Releaseing mutex
00:00:04 (0004.54) |       >>> processing image callback
00:00:04 (0004.54) |     Reading preview image
00:00:04 (0004.54) |     ... Get sampling information
00:00:04 (0004.54) |     ... Statistics: 16 of 300 samples, 0 sec, 11.98 Ms/sec
00:00:04 (0004.54) |     ... Get buffers resolution
00:00:04 (0004.54) |     ... Resolution: 1920 1080
00:00:04 (0004.54) |     ... Check compositing
00:00:04 (0004.54) |     ... Compositing 0
00:00:04 (0004.54) |     ... Reading frame buffer
00:00:04 (0004.64) |     Reading preview image successfully
00:00:04 (0004.64) | [profile] Function "GetPreviewImage" over "" execution time: 0.096 seconds
00:00:04 (0004.64) |       >>> Refresh preview window
00:00:04 (0004.64) |       >>> Refresh preview window done
00:00:04 (0004.64) |         >>> Draw preview window information
00:00:04 (0004.64) |         >>> Draw preview window status
00:00:04 (0004.65) |         >>> Draw preview window progress bar
00:00:04 (0004.65) |         >>> Draw preview image
00:00:04 (0004.65) |         >>> Draw preview image finished. Releaseing mutex
00:00:04 (0004.84) |       >>> processing image callback
00:00:04 (0004.84) |     Reading preview image
00:00:04 (0004.84) |     ... Get sampling information
00:00:04 (0004.84) |     ... Statistics: 64 of 300 samples, 1 sec, 32.80 Ms/sec
00:00:04 (0004.84) |     ... Get buffers resolution
00:00:04 (0004.84) |     ... Resolution: 1920 1080
00:00:04 (0004.84) |     ... Check compositing
00:00:04 (0004.84) |     ... Compositing 0
00:00:04 (0004.84) |     ... Reading frame buffer
00:00:04 (0004.93) |     Reading preview image successfully
00:00:04 (0004.93) | [profile] Function "GetPreviewImage" over "" execution time: 0.097 seconds
00:00:04 (0004.93) |       >>> Refresh preview window
00:00:04 (0004.93) |       >>> Refresh preview window done
00:00:04 (0004.95) |         >>> Draw preview window information
00:00:04 (0004.95) |         >>> Draw preview window status
00:00:04 (0004.95) |         >>> Draw preview window progress bar
00:00:04 (0004.96) |         >>> Draw preview image
00:00:04 (0004.96) |         >>> Draw preview image finished. Releaseing mutex
00:00:04 (0004.99) |       >>> processing image callback
00:00:04 (0004.99) |     Reading preview image
00:00:04 (0004.99) |     ... Get sampling information
00:00:04 (0004.99) |     ... Statistics: 96 of 300 samples, 1 sec, 43.54 Ms/sec
00:00:04 (0004.99) |     ... Get buffers resolution
00:00:04 (0004.99) |     ... Resolution: 1920 1080
00:00:04 (0004.99) |     ... Check compositing
00:00:04 (0004.99) |     ... Compositing 0
00:00:04 (0004.99) |     ... Reading frame buffer
00:00:05 (0005.11) |     Reading preview image successfully
00:00:05 (0005.11) | [profile] Function "GetPreviewImage" over "" execution time: 0.129 seconds
00:00:05 (0005.11) |       >>> Refresh preview window
00:00:05 (0005.11) |       >>> Refresh preview window done
00:00:05 (0005.12) |         >>> Draw preview window information
00:00:05 (0005.12) |         >>> Draw preview window status
00:00:05 (0005.13) |         >>> Draw preview window progress bar
00:00:05 (0005.13) |         >>> Draw preview image
00:00:05 (0005.13) |         >>> Draw preview image finished. Releaseing mutex
00:00:05 (0005.17) |       >>> processing image callback
00:00:05 (0005.17) |     Reading preview image
00:00:05 (0005.17) |     ... Get sampling information
00:00:05 (0005.17) |     ... Statistics: 128 of 300 samples, 1 sec, 49.96 Ms/sec
00:00:05 (0005.17) |     ... Get buffers resolution
00:00:05 (0005.17) |     ... Resolution: 1920 1080
00:00:05 (0005.17) |     ... Check compositing
00:00:05 (0005.17) |     ... Compositing 0
00:00:05 (0005.17) |     ... Reading frame buffer
00:00:05 (0005.30) |     Reading preview image successfully
00:00:05 (0005.30) | [profile] Function "GetPreviewImage" over "" execution time: 0.128 seconds
00:00:05 (0005.30) |       >>> Refresh preview window
00:00:05 (0005.30) |       >>> Refresh preview window done
00:00:05 (0005.31) |         >>> Draw preview window information
00:00:05 (0005.31) |         >>> Draw preview window status
00:00:05 (0005.32) |         >>> Draw preview window progress bar
00:00:05 (0005.32) |         >>> Draw preview image
00:00:05 (0005.32) |         >>> Draw preview image finished. Releaseing mutex
00:00:05 (0005.37) |       >>> processing image callback
00:00:05 (0005.37) |     Reading preview image
00:00:05 (0005.37) |     ... Get sampling information
00:00:05 (0005.37) |     ... Statistics: 160 of 300 samples, 1 sec, 54.00 Ms/sec
00:00:05 (0005.37) |     ... Get buffers resolution
00:00:05 (0005.37) |     ... Resolution: 1920 1080
00:00:05 (0005.37) |     ... Check compositing
00:00:05 (0005.37) |     ... Compositing 0
00:00:05 (0005.37) |     ... Reading frame buffer
00:00:05 (0005.49) |     Reading preview image successfully
00:00:05 (0005.49) | [profile] Function "GetPreviewImage" over "" execution time: 0.122 seconds
00:00:05 (0005.49) |       >>> Refresh preview window
00:00:05 (0005.49) |       >>> Refresh preview window done
00:00:05 (0005.50) |         >>> Draw preview window information
00:00:05 (0005.50) |         >>> Draw preview window status
00:00:05 (0005.50) |         >>> Draw preview window progress bar
00:00:05 (0005.51) |         >>> Draw preview image
00:00:05 (0005.51) |         >>> Draw preview image finished. Releaseing mutex
00:00:05 (0005.67) |       >>> processing image callback
00:00:05 (0005.67) |     Reading preview image
00:00:05 (0005.67) |     ... Get sampling information
00:00:05 (0005.67) |     ... Statistics: 224 of 300 samples, 1 sec, 63.11 Ms/sec
00:00:05 (0005.67) |     ... Get buffers resolution
00:00:05 (0005.67) |     ... Resolution: 1920 1080
00:00:05 (0005.67) |     ... Check compositing
00:00:05 (0005.67) |     ... Compositing 0
00:00:05 (0005.67) |     ... Reading frame buffer
00:00:05 (0005.80) |     Reading preview image successfully
00:00:05 (0005.80) | [profile] Function "GetPreviewImage" over "" execution time: 0.129 seconds
00:00:05 (0005.80) |       >>> Refresh preview window
00:00:05 (0005.80) |       >>> Refresh preview window done
00:00:05 (0005.81) |         >>> Draw preview window information
00:00:05 (0005.81) |         >>> Draw preview window status
00:00:05 (0005.81) |         >>> Draw preview window progress bar
00:00:05 (0005.82) |         >>> Draw preview image
00:00:05 (0005.82) |         >>> Draw preview image finished. Releaseing mutex
00:00:05 (0005.90) |       >>> processing image callback
00:00:05 (0005.90) |     Reading preview image
00:00:05 (0005.90) |     ... Get sampling information
00:00:05 (0005.90) |     ... Statistics: 256 of 300 samples, 2 sec, 0.00 Ms/sec
00:00:05 (0005.90) |     ... Get buffers resolution
00:00:05 (0005.90) |     ... Resolution: 1920 1080
00:00:05 (0005.90) |     ... Check compositing
00:00:05 (0005.90) |     ... Compositing 0
00:00:05 (0005.90) |     ... Reading frame buffer
00:00:06 (0006.03) |     Reading preview image successfully
00:00:06 (0006.03) | [profile] Function "GetPreviewImage" over "" execution time: 0.136 seconds
00:00:06 (0006.03) |       >>> Refresh preview window
00:00:06 (0006.03) |       >>> Refresh preview window done
00:00:06 (0006.04) |         >>> Draw preview window information
00:00:06 (0006.04) |         >>> Draw preview window status
00:00:06 (0006.04) |         >>> Draw preview window progress bar
00:00:06 (0006.04) |         >>> Draw preview image
00:00:06 (0006.04) |         >>> Draw preview image finished. Releaseing mutex
00:00:10 (0010.87) * OCTANE API MSG: Up-sampling error: CUDA_ERROR_ILLEGAL_ADDRESS: an illegal memory access was encountered
 
00:00:10 (0010.87) * OCTANE API MSG: CUDA error 700 on device 0: an illegal memory access was encountered 
00:00:10 (0010.87) * OCTANE API MSG:   -> failed to copy pitched memory from device 
00:00:10 (0010.87) | 
00:00:10 (0010.87) | ++++++++++++++++++++++
00:00:10 (0010.87) | +++ RENDER FAILURE +++    processing the failure callback
00:00:10 (0010.87) | ++++++++++++++++++++++
00:00:10 (0010.87) | 
00:00:10 (0010.87) | 
00:00:10 (0010.87) | Aborting rendering detected
00:00:10 (0010.87) |       >>> Refresh preview window
00:00:10 (0010.87) |         >>> Draw preview window information
00:00:10 (0010.89) |         >>> Draw preview window status
00:00:10 (0010.89) |         >>> Draw preview window progress bar
00:00:10 (0010.90) |         >>> Draw preview image
00:00:10 (0010.90) |         >>> Draw preview image finished. Releaseing mutex
00:00:10 (0010.90) |         >>> Draw preview window information
00:00:10 (0010.90) |       >>> Refresh preview window done
00:00:10 (0010.90) |         >>> Draw preview window status
00:00:10 (0010.90) |         >>> Draw preview window progress bar
00:00:10 (0010.90) |         >>> Draw preview image
00:00:10 (0010.90) |         >>> Draw preview image finished. Releaseing mutex
00:00:10 (0010.90) | ... Finish Rendering ...
00:00:10 (0010.90) | 
00:00:10 (0010.90) | ... reset image callback ...
00:00:10 (0010.90) | ... wait for the getPreviewImage function ...
00:00:10 (0010.95) * OCTANE API MSG: CUDA error 700 on device 1: an illegal memory access was encountered 
00:00:10 (0010.95) * OCTANE API MSG:   -> failed to wait for event 
00:00:10 (0010.95) * OCTANE API MSG: CUDA error 700 on device 1: an illegal memory access was encountered 
00:00:10 (0010.95) * OCTANE API MSG:   -> failed to copy memory to device. 
00:00:10 (0010.95) * OCTANE API MSG: CUDA error 700 on device 1: an illegal memory access was encountered 
00:00:10 (0010.95) * OCTANE API MSG:   -> failed to copy memory to device. 
00:00:10 (0010.95) * OCTANE API MSG: CUDA error 700 on device 1: an illegal memory access was encountered 
00:00:10 (0010.95) * OCTANE API MSG:   -> failed to copy memory to device. 
00:00:11 (0011.00) | Close and free scene, free buffer: 1, reset scene: 1
00:00:11 (0011.00) |   ... freeBuffers
00:00:11 (0011.01) |   ... setRenderTargetNode(NULL)
00:00:11 (0011.03) |   ... update()
00:00:11 (0011.03) |   ... getRootNodeGraph()->clear()
00:00:11 (0011.03) |       >>> Refresh preview window
00:00:11 (0011.04) |         >>> Draw preview window progress bar
00:00:11 (0011.04) |       >>> Refresh preview window done
00:00:11 (0011.04) | Scene closed
00:00:11 (0011.04) | 
00:00:11 (0011.04) | Close preview window
00:00:11 (0011.04) | 
00:00:11 (0011.04) | Octane Render for Lightwave, end of log system
