00:00:00 (0000.00) | Log started Tue Apr 17 16:21:27 2018
00:00:00 (0000.00) | Octane Render for Lightwave by Juanjo González. Build 3.07.0.1 (Build date: Nov  4 2017 00:51:41)
00:00:00 (0000.08) | Octane API: 3.07
00:00:00 (0000.08) | System: GenuineIntel Intel(R) Xeon(R) CPU           E5420  @ 2.50GHz, 2471 Mhz., 8 cores
00:00:00 (0000.08) | OS: Windows 8 64-bit
00:00:00 (0000.08) | 
00:00:00 (0000.08) | Init rendering from frame 0 to 8 step 1
00:00:00 (0000.08) |  Range rendering disabled
00:00:00 (0000.08) | Init preview window
00:00:00 (0000.11) |         >>> Draw preview window progress bar
00:00:00 (0000.11) | Enter inside the main rendering function
00:00:00 (0000.11) | Render layers disabled
00:00:00 (0000.11) | 
00:00:00 (0000.11) | ()() RENDERING FRAME 0
00:00:00 (0000.13) | ()()() Evaluating scene for frame 0
00:00:02 (0002.92) | 
00:00:02 (0002.92) | Init scene
00:00:02 (0002.92) |       >>> Refresh preview window
00:00:02 (0002.93) |         >>> Draw preview window progress bar
00:00:02 (0002.93) |       >>> Refresh preview window done
00:00:02 (0002.93) | Init the root geometryGroup
00:00:02 (0002.93) | 
00:00:02 (0002.93) | Processing the motion blur data
00:00:02 (0002.93) |   Get the scene motion blur settings
00:00:02 (0002.93) |     Motion blur disabled, computing only one time sample
00:00:02 (0002.93) |   Processing time sample 1 of 1, time: 0.000000
00:00:02 (0002.93) |     Get camera motion blur data
00:00:02 (0002.93) |      * position: -309.049164 3.762511 -42.664593
00:00:02 (0002.93) |      * target: -209.361069 9.170396 -48.412542
00:00:02 (0002.93) |      * fov: 73.057709
00:00:02 (0002.93) |     Get Objects motion blur data
00:00:02 (0002.93) |       Object cafe-exterior:Layer1 transformation matrix:
00:00:02 (0002.93) |        0.712026 -0.000000 0.702153 -113.703995
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.93) |        -0.702153 -0.000000 0.712026 -53.541988
00:00:02 (0002.93) |       Object cafe-exterior:Layer7 transformation matrix:
00:00:02 (0002.93) |        0.712026 -0.000000 0.702153 -127.121185
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.93) |        -0.702153 -0.000000 0.712026 -42.894451
00:00:02 (0002.93) |       Object site:Layer1 transformation matrix:
00:00:02 (0002.93) |        1.000000 0.000000 -0.000000 0.000000
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.93) |        -0.000000 -0.000000 1.000000 -0.000000
00:00:02 (0002.93) |       Object site.lwo transformation matrix:
00:00:02 (0002.93) |        1.000000 0.000000 -0.000000 0.000000
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.93) |        -0.000000 -0.000000 1.000000 -0.000000
00:00:02 (0002.93) |       Object faithpoint-arch-sign (1) transformation matrix:
00:00:02 (0002.93) |        0.865151 -0.000000 0.501511 -86.092834
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.93) |        -0.501511 -0.000000 0.865151 -51.829411
00:00:02 (0002.93) |       Object faithpoint-arch-sign (2) transformation matrix:
00:00:02 (0002.93) |        0.982287 0.000000 -0.187381 -97.752945
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.93) |        0.187381 -0.000000 0.982287 -145.971436
00:00:02 (0002.93) |       Object faithpoint-arch-sign (3) transformation matrix:
00:00:02 (0002.93) |        0.003491 0.000000 -0.999994 -49.060532
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.93) |        0.999994 -0.000000 0.003491 -131.374496
00:00:02 (0002.93) |       Object site:Layer2 transformation matrix:
00:00:02 (0002.93) |        1.000000 0.000000 -0.000000 0.000000
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.93) |        -0.000000 -0.000000 1.000000 -0.000000
00:00:02 (0002.93) |       Object site:Layer3 transformation matrix:
00:00:02 (0002.93) |        1.000000 0.000000 -0.000000 0.000000
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.93) |        -0.000000 -0.000000 1.000000 -0.000000
00:00:02 (0002.93) |       Object BradfordPear2-Octane transformation matrix:
00:00:02 (0002.93) |        1.000000 0.000000 -0.000000 -121.204903
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.93) |        -0.000000 -0.000000 1.000000 -0.905381
00:00:02 (0002.93) |       Object decrotive pine-Octane transformation matrix:
00:00:02 (0002.93) |        0.914163 0.000000 -0.783532 -56.284065
00:00:02 (0002.93) |        0.000000 1.204000 0.000000 0.152400
00:00:02 (0002.93) |        0.783532 -0.000000 0.914163 -143.123779
00:00:02 (0002.93) |       Object LS03_05 transformation matrix:
00:00:02 (0002.93) |        0.963630 0.000000 -0.267238 -153.714951
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.93) |        0.267238 -0.000000 0.963630 -66.596458
00:00:02 (0002.93) |       Object LS02_03 transformation matrix:
00:00:02 (0002.93) |        1.000000 0.000000 -0.000000 -6.577659
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.93) |        -0.000000 -0.000000 1.000000 7.609451
00:00:02 (0002.93) |       Object LS02_02-w-pot (1) transformation matrix:
00:00:02 (0002.93) |        1.578000 0.000000 -0.000000 -158.747757
00:00:02 (0002.93) |        0.000000 1.578000 0.000000 0.152400
00:00:02 (0002.93) |        -0.000000 -0.000000 1.578000 -55.097031
00:00:02 (0002.93) |       Object Italian-Cypress-4 transformation matrix:
00:00:02 (0002.93) |        1.000000 0.000000 -0.000000 -88.372269
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.93) |        -0.000000 -0.000000 1.000000 -48.008827
00:00:02 (0002.93) |       Object 003-lo transformation matrix:
00:00:02 (0002.93) |        1.000000 0.000000 -0.000000 -78.469444
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.93) |        -0.000000 -0.000000 1.000000 -39.982864
00:00:02 (0002.93) |       Object 001-lo transformation matrix:
00:00:02 (0002.93) |        0.648000 0.000000 -0.000000 -38.373253
00:00:02 (0002.93) |        0.000000 0.648000 0.000000 0.152400
00:00:02 (0002.93) |        -0.000000 -0.000000 0.648000 -129.812317
00:00:02 (0002.93) |       Object 013-lo transformation matrix:
00:00:02 (0002.93) |        1.000000 0.000000 -0.000000 -5.020429
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.93) |        -0.000000 -0.000000 1.000000 11.089647
00:00:02 (0002.93) |       Object 022-lo transformation matrix:
00:00:02 (0002.93) |        1.568000 0.000000 -0.000000 -79.335350
00:00:02 (0002.93) |        0.000000 1.568000 0.000000 0.152400
00:00:02 (0002.93) |        -0.000000 -0.000000 1.568000 -39.421810
00:00:02 (0002.93) |       Object 028-lo transformation matrix:
00:00:02 (0002.93) |        1.000000 0.000000 -0.000000 -3.936913
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.93) |        -0.000000 -0.000000 1.000000 12.932161
00:00:02 (0002.93) |       Object 044-lo transformation matrix:
00:00:02 (0002.93) |        0.774000 0.000000 -0.000000 -38.850224
00:00:02 (0002.93) |        0.000000 0.774000 0.000000 0.152400
00:00:02 (0002.93) |        -0.000000 -0.000000 0.774000 -129.374847
00:00:02 (0002.93) |       Object BL01a-Octane transformation matrix:
00:00:02 (0002.93) |        0.630001 0.000000 -0.000000 -192.496841
00:00:02 (0002.93) |        0.000000 0.630001 0.000000 0.152400
00:00:02 (0002.93) |        -0.000000 -0.000000 0.630001 -37.151665
00:00:02 (0002.93) |       Object BL01m-Octane transformation matrix:
00:00:02 (0002.93) |        0.746001 0.000000 -0.000000 -225.229416
00:00:02 (0002.93) |        0.000000 0.746001 0.000000 0.152400
00:00:02 (0002.93) |        -0.000000 -0.000000 0.746001 -67.042648
00:00:02 (0002.93) |       Object BL02a-Octane transformation matrix:
00:00:02 (0002.93) |        0.666001 0.000000 -0.000000 -207.854767
00:00:02 (0002.93) |        0.000000 0.666001 0.000000 0.152400
00:00:02 (0002.93) |        -0.000000 -0.000000 0.666001 -82.432533
00:00:02 (0002.93) |       Object BL02m-Octane transformation matrix:
00:00:02 (0002.93) |        1.000000 0.000000 -0.000000 -138.774246
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.93) |        -0.000000 -0.000000 1.000000 -12.036781
00:00:02 (0002.93) |       Object BL03a-Octane transformation matrix:
00:00:02 (0002.93) |        1.000000 0.000000 -0.000000 -22.069979
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.93) |        -0.000000 -0.000000 1.000000 -16.010393
00:00:02 (0002.93) |       Object BL02m-Octane_inst (1) transformation matrix:
00:00:02 (0002.93) |        0.563526 0.000000 -0.826099 -172.224915
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.93) |        0.826099 -0.000000 0.563526 -11.769455
00:00:02 (0002.93) |       Object BL02m-Octane_inst (2) transformation matrix:
00:00:02 (0002.93) |        0.563526 0.000000 -0.826099 -258.056702
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.93) |        0.826099 -0.000000 0.563526 -37.037441
00:00:02 (0002.93) |       Object BL02m-Octane_inst (3) transformation matrix:
00:00:02 (0002.93) |        0.563526 0.000000 -0.826099 -269.587036
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.93) |        0.826099 -0.000000 0.563526 -70.965500
00:00:02 (0002.93) |       Object BL02m-Octane_inst (4) transformation matrix:
00:00:02 (0002.93) |        0.563526 0.000000 -0.826099 -252.976074
00:00:02 (0002.93) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.93) |        0.826099 -0.000000 0.563526 -115.748978
00:00:02 (0002.93) |       Object BL02m-Octane_inst (5) transformation matrix:
00:00:02 (0002.93) |        0.503792 0.000000 -0.738532 -235.159485
00:00:02 (0002.93) |        0.000000 0.894000 0.000000 0.152400
00:00:02 (0002.93) |        0.738532 -0.000000 0.503792 -146.768936
00:00:02 (0002.93) |       Object BL02m-Octane_inst (6) transformation matrix:
00:00:02 (0002.93) |        0.503792 0.000000 -0.738532 -191.012527
00:00:02 (0002.93) |        0.000000 0.894000 0.000000 0.152400
00:00:02 (0002.93) |        0.738532 -0.000000 0.503792 -106.886780
00:00:02 (0002.94) |       Object BL02m-Octane_inst (7) transformation matrix:
00:00:02 (0002.94) |        0.421517 0.000000 -0.617922 -103.859299
00:00:02 (0002.94) |        0.000000 0.748000 0.000000 0.152400
00:00:02 (0002.94) |        0.617922 -0.000000 0.421517 -115.880508
00:00:02 (0002.94) |       Object BL02m-Octane_inst (8) transformation matrix:
00:00:02 (0002.94) |        0.462091 0.000000 -0.677401 -49.289490
00:00:02 (0002.94) |        0.000000 0.820000 0.000000 0.152400
00:00:02 (0002.94) |        0.677401 -0.000000 0.462091 -99.298752
00:00:02 (0002.94) |       Object BL01m-Octane_inst (1) transformation matrix:
00:00:02 (0002.94) |        0.764000 0.000000 -0.000000 -105.234283
00:00:02 (0002.94) |        0.000000 0.764000 0.000000 0.152400
00:00:02 (0002.94) |        -0.000000 -0.000000 0.764000 -80.204727
00:00:02 (0002.94) |       Object BL01m-Octane_inst (2) transformation matrix:
00:00:02 (0002.94) |        0.688000 0.000000 -0.000000 -93.502808
00:00:02 (0002.94) |        0.000000 0.688000 0.000000 0.152400
00:00:02 (0002.94) |        -0.000000 -0.000000 0.688000 -52.495499
00:00:02 (0002.94) |       Object BL01m-Octane_inst (3) transformation matrix:
00:00:02 (0002.94) |        0.688000 0.000000 -0.000000 -24.749895
00:00:02 (0002.94) |        0.000000 0.688000 0.000000 0.152400
00:00:02 (0002.94) |        -0.000000 -0.000000 0.688000 -84.602463
00:00:02 (0002.94) |       Object BL01m-Octane_inst (4) transformation matrix:
00:00:02 (0002.94) |        0.842000 0.000000 -0.000000 -76.353821
00:00:02 (0002.94) |        0.000000 0.842000 0.000000 0.152400
00:00:02 (0002.94) |        -0.000000 -0.000000 0.842000 -125.803741
00:00:02 (0002.94) |       Object BL01m-Octane_inst (5) transformation matrix:
00:00:02 (0002.94) |        0.527020 0.000000 -0.282586 -54.743233
00:00:02 (0002.94) |        0.000000 0.598001 0.000000 0.152400
00:00:02 (0002.94) |        0.282586 -0.000000 0.527020 -135.389130
00:00:02 (0002.94) |       Object BL04y-Octane transformation matrix:
00:00:02 (0002.94) |        1.000000 0.000000 -0.000000 -115.746086
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.94) |        -0.000000 -0.000000 1.000000 -82.263107
00:00:02 (0002.94) |       Object BL04y-Octane_inst (1) transformation matrix:
00:00:02 (0002.94) |        0.428935 0.000000 -0.903335 -117.789177
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.94) |        0.903335 -0.000000 0.428935 -88.195427
00:00:02 (0002.94) |       Object BL04y-Octane_inst (2) transformation matrix:
00:00:02 (0002.94) |        -0.346935 0.000000 -0.937889 -114.238914
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.94) |        0.937889 -0.000000 -0.346935 -94.630486
00:00:02 (0002.94) |       Object BL04y-Octane_inst (3) transformation matrix:
00:00:02 (0002.94) |        -0.390649 0.000000 -1.056063 -65.962013
00:00:02 (0002.94) |        0.000000 1.125999 0.000000 0.152400
00:00:02 (0002.94) |        1.056063 -0.000000 -0.390649 -127.660156
00:00:02 (0002.94) |       Object BL04y-Octane_inst (4) transformation matrix:
00:00:02 (0002.94) |        -0.390649 0.000000 -1.056063 -71.718666
00:00:02 (0002.94) |        0.000000 1.125999 0.000000 0.152400
00:00:02 (0002.94) |        1.056063 -0.000000 -0.390649 -135.988403
00:00:02 (0002.94) |       Object BL04y-Octane_inst (5) transformation matrix:
00:00:02 (0002.94) |        -0.355262 0.000000 -0.960398 -54.467472
00:00:02 (0002.94) |        0.000000 1.024000 0.000000 0.152400
00:00:02 (0002.94) |        0.960398 -0.000000 -0.355262 -119.375778
00:00:02 (0002.94) |       Object BL04y-Octane_inst (6) transformation matrix:
00:00:02 (0002.94) |        -0.985796 0.000000 -0.277095 -50.844593
00:00:02 (0002.94) |        0.000000 1.024000 0.000000 0.152400
00:00:02 (0002.94) |        0.277095 -0.000000 -0.985796 -121.753937
00:00:02 (0002.94) |       Object BL04y-Octane_inst (7) transformation matrix:
00:00:02 (0002.94) |        -0.902454 0.000000 0.483893 -47.241192
00:00:02 (0002.94) |        0.000000 1.024000 0.000000 0.152400
00:00:02 (0002.94) |        -0.483893 0.000000 -0.902454 -120.623337
00:00:02 (0002.94) |       Object BL04y-Octane_inst (8) transformation matrix:
00:00:02 (0002.94) |        -0.902454 0.000000 0.483893 -65.826851
00:00:02 (0002.94) |        0.000000 1.024000 0.000000 0.152400
00:00:02 (0002.94) |        -0.483893 0.000000 -0.902454 -154.365097
00:00:02 (0002.94) |       Object BL04y-Octane_inst (9) transformation matrix:
00:00:02 (0002.94) |        -0.376957 0.000000 0.952092 -49.496647
00:00:02 (0002.94) |        0.000000 1.024000 0.000000 0.152400
00:00:02 (0002.94) |        -0.952092 0.000000 -0.376957 -154.365097
00:00:02 (0002.94) |       Object BL04y-Octane_inst (10) transformation matrix:
00:00:02 (0002.94) |        -0.376957 0.000000 0.952092 -94.951477
00:00:02 (0002.94) |        0.000000 1.024000 0.000000 0.152400
00:00:02 (0002.94) |        -0.952092 0.000000 -0.376957 -101.040390
00:00:02 (0002.94) |       Object BL01m-Octane_inst (6) transformation matrix:
00:00:02 (0002.94) |        0.203123 0.000000 -0.480859 -57.602974
00:00:02 (0002.94) |        0.000000 0.522001 0.000000 0.152400
00:00:02 (0002.94) |        0.480859 -0.000000 0.203123 -154.830078
00:00:02 (0002.94) |       Object BL03a-Octane_inst (1) transformation matrix:
00:00:02 (0002.94) |        0.327218 0.000000 -0.944949 -27.195961
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.94) |        0.944949 -0.000000 0.327218 -15.194839
00:00:02 (0002.94) |       Object BL03a-Octane_inst (2) transformation matrix:
00:00:02 (0002.94) |        -0.922538 0.000000 0.385907 -30.481846
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.94) |        -0.385907 0.000000 -0.922538 -12.616650
00:00:02 (0002.94) |       Object BL03a-Octane_inst (3) transformation matrix:
00:00:02 (0002.94) |        -0.643932 0.000000 0.269363 -94.929466
00:00:02 (0002.94) |        0.000000 0.698000 0.000000 0.152400
00:00:02 (0002.94) |        -0.269363 0.000000 -0.643932 -45.185173
00:00:02 (0002.94) |       Object BL03a-Octane_inst (4) transformation matrix:
00:00:02 (0002.94) |        -0.206404 0.000000 0.666785 -120.848969
00:00:02 (0002.94) |        0.000000 0.698000 0.000000 0.152400
00:00:02 (0002.94) |        -0.666785 0.000000 -0.206404 -36.747105
00:00:02 (0002.94) |       Object BL03a-Octane_inst (5) transformation matrix:
00:00:02 (0002.94) |        -0.206404 0.000000 0.666785 -189.729126
00:00:02 (0002.94) |        0.000000 0.698000 0.000000 0.152400
00:00:02 (0002.94) |        -0.666785 0.000000 -0.206404 -84.717659
00:00:02 (0002.94) |       Object BL03a-Octane_inst (6) transformation matrix:
00:00:02 (0002.94) |        0.697983 0.000000 -0.004873 -232.076340
00:00:02 (0002.94) |        0.000000 0.698000 0.000000 0.152400
00:00:02 (0002.94) |        0.004873 -0.000000 0.697983 -100.837357
00:00:02 (0002.94) |       Object BL04y-Octane_inst (11) transformation matrix:
00:00:02 (0002.94) |        -0.301140 0.000000 -0.814088 -235.660492
00:00:02 (0002.94) |        0.000000 0.868000 0.000000 0.152400
00:00:02 (0002.94) |        0.814088 -0.000000 -0.301140 -101.123611
00:00:02 (0002.94) |       Object BL04y-Octane_inst (12) transformation matrix:
00:00:02 (0002.94) |        -0.867988 0.000000 0.004545 -232.131683
00:00:02 (0002.94) |        0.000000 0.868000 0.000000 0.152400
00:00:02 (0002.94) |        -0.004545 0.000000 -0.867988 -97.399681
00:00:02 (0002.94) |       Object BL02m-Octane_inst (9) transformation matrix:
00:00:02 (0002.94) |        0.503792 0.000000 -0.738532 -227.950546
00:00:02 (0002.94) |        0.000000 0.894000 0.000000 0.152400
00:00:02 (0002.94) |        0.738532 -0.000000 0.503792 -80.272766
00:00:02 (0002.94) |       Object BL01m-Octane_inst (7) transformation matrix:
00:00:02 (0002.94) |        0.764000 0.000000 -0.000000 -266.038849
00:00:02 (0002.94) |        0.000000 0.764000 0.000000 0.152400
00:00:02 (0002.94) |        -0.000000 -0.000000 0.764000 -77.519753
00:00:02 (0002.94) |       Object BL01m-Octane_inst (8) transformation matrix:
00:00:02 (0002.94) |        0.565078 0.000000 -0.514182 -279.672699
00:00:02 (0002.94) |        0.000000 0.764000 0.000000 0.152400
00:00:02 (0002.94) |        0.514182 -0.000000 0.565078 -59.229141
00:00:02 (0002.94) |       Object BL04y-Octane_inst (13) transformation matrix:
00:00:02 (0002.94) |        -0.935987 0.000000 0.004901 -284.505341
00:00:02 (0002.94) |        0.000000 0.936000 0.000000 0.152400
00:00:02 (0002.94) |        -0.004901 0.000000 -0.935987 -31.179386
00:00:02 (0002.94) |       Object BL04y-Octane_inst (14) transformation matrix:
00:00:02 (0002.94) |        -0.301140 0.000000 -0.814088 -282.505829
00:00:02 (0002.94) |        0.000000 0.868000 0.000000 0.152400
00:00:02 (0002.94) |        0.814088 -0.000000 -0.301140 -34.828503
00:00:02 (0002.94) |       Object BL03a-Octane_inst (7) transformation matrix:
00:00:02 (0002.94) |        0.697983 0.000000 -0.004873 -286.205597
00:00:02 (0002.94) |        0.000000 0.698000 0.000000 0.152400
00:00:02 (0002.94) |        0.004873 -0.000000 0.697983 -34.168179
00:00:02 (0002.94) |       Object BL03a-Octane_inst (8) transformation matrix:
00:00:02 (0002.94) |        -0.070881 0.000000 -0.585727 -191.790955
00:00:02 (0002.94) |        0.000000 0.590000 0.000000 0.152400
00:00:02 (0002.94) |        0.585727 -0.000000 -0.070881 -76.744606
00:00:02 (0002.94) |       Object BL02a-Octane_inst (1) transformation matrix:
00:00:02 (0002.94) |        0.373075 -0.000000 0.441475 -207.620789
00:00:02 (0002.94) |        0.000000 0.578001 0.000000 0.152400
00:00:02 (0002.94) |        -0.441475 -0.000000 0.373075 -95.752197
00:00:02 (0002.94) |       Object BL02a-Octane_inst (2) transformation matrix:
00:00:02 (0002.94) |        0.373075 -0.000000 0.441475 -247.801224
00:00:02 (0002.94) |        0.000000 0.578001 0.000000 0.152400
00:00:02 (0002.94) |        -0.441475 -0.000000 0.373075 -27.373482
00:00:02 (0002.94) |       Object BL02a-Octane_inst (3) transformation matrix:
00:00:02 (0002.94) |        0.373075 -0.000000 0.441475 -24.570730
00:00:02 (0002.94) |        0.000000 0.578001 0.000000 0.152400
00:00:02 (0002.94) |        -0.441475 -0.000000 0.373075 -92.512886
00:00:02 (0002.94) |       Object BL02a-Octane_inst (4) transformation matrix:
00:00:02 (0002.94) |        0.373075 -0.000000 0.441475 3.420374
00:00:02 (0002.94) |        0.000000 0.578001 0.000000 0.152400
00:00:02 (0002.94) |        -0.441475 -0.000000 0.373075 -77.868263
00:00:02 (0002.94) |       Object BL01m-Octane_inst (9) transformation matrix:
00:00:02 (0002.94) |        0.588000 0.000000 -0.000000 8.243422
00:00:02 (0002.94) |        0.000000 0.588000 0.000000 0.152400
00:00:02 (0002.94) |        -0.000000 -0.000000 0.588000 -73.685562
00:00:02 (0002.94) |       Object BL04y-Octane_inst (15) transformation matrix:
00:00:02 (0002.94) |        -0.985796 0.000000 -0.277095 -2.675742
00:00:02 (0002.94) |        0.000000 1.024000 0.000000 0.152400
00:00:02 (0002.94) |        0.277095 -0.000000 -0.985796 -126.027710
00:00:02 (0002.94) |       Object BL04y-Octane_inst (16) transformation matrix:
00:00:02 (0002.94) |        -0.355262 0.000000 -0.960398 -7.238432
00:00:02 (0002.94) |        0.000000 1.024000 0.000000 0.152400
00:00:02 (0002.94) |        0.960398 -0.000000 -0.355262 -127.418457
00:00:02 (0002.94) |       Object BL02a-Octane_inst (5) transformation matrix:
00:00:02 (0002.94) |        0.373075 -0.000000 0.441475 -5.898944
00:00:02 (0002.94) |        0.000000 0.578001 0.000000 0.152400
00:00:02 (0002.94) |        -0.441475 -0.000000 0.373075 -121.893913
00:00:02 (0002.94) |       Object BL02a-Octane_inst (6) transformation matrix:
00:00:02 (0002.94) |        0.300784 -0.000000 0.355930 -56.215122
00:00:02 (0002.94) |        0.000000 0.466001 0.000000 0.152400
00:00:02 (0002.94) |        -0.355930 -0.000000 0.300784 -127.194359
00:00:02 (0002.94) |       Object BL02a-Octane_inst (7) transformation matrix:
00:00:02 (0002.94) |        0.394450 0.000000 -0.096156 -63.815617
00:00:02 (0002.94) |        0.000000 0.406001 0.000000 0.152400
00:00:02 (0002.94) |        0.096156 -0.000000 0.394450 -136.418060
00:00:02 (0002.94) |       Object BL04y-Octane_inst (17) transformation matrix:
00:00:02 (0002.94) |        -1.051491 0.000000 -0.450667 -109.367065
00:00:02 (0002.94) |        0.000000 1.144000 0.000000 0.152400
00:00:02 (0002.94) |        0.450667 -0.000000 -1.051491 -113.096214
00:00:02 (0002.94) |       Object BL04y-Octane_inst (18) transformation matrix:
00:00:02 (0002.94) |        -0.957740 0.000000 -0.410486 -88.424576
00:00:02 (0002.94) |        0.000000 1.042000 0.000000 0.152400
00:00:02 (0002.94) |        0.410486 -0.000000 -0.957740 -150.436020
00:00:02 (0002.94) |       Object BL03a-Octane_inst (9) transformation matrix:
00:00:02 (0002.94) |        0.339992 0.000000 -0.002374 -88.665863
00:00:02 (0002.94) |        0.000000 0.340000 0.000000 0.152400
00:00:02 (0002.94) |        0.002374 -0.000000 0.339992 -154.246719
00:00:02 (0002.94) |       Object BL03a-Octane_inst (10) transformation matrix:
00:00:02 (0002.94) |        0.160667 0.000000 -0.299643 -86.167427
00:00:02 (0002.94) |        0.000000 0.340000 0.000000 0.152400
00:00:02 (0002.94) |        0.299643 -0.000000 0.160667 -152.817413
00:00:02 (0002.94) |       Object BL04y-Octane_inst (19) transformation matrix:
00:00:02 (0002.94) |        -0.902454 0.000000 0.483893 -111.953850
00:00:02 (0002.94) |        0.000000 1.024000 0.000000 0.152400
00:00:02 (0002.94) |        -0.483893 0.000000 -0.902454 -161.032150
00:00:02 (0002.94) |       Object BL04y-Octane_inst (20) transformation matrix:
00:00:02 (0002.94) |        0.057162 -0.000000 1.022403 -99.133812
00:00:02 (0002.94) |        0.000000 1.024000 0.000000 0.152400
00:00:02 (0002.94) |        -1.022403 -0.000000 0.057162 -162.541672
00:00:02 (0002.94) |       Object BL02a-Octane_inst (8) transformation matrix:
00:00:02 (0002.94) |        0.491605 0.000000 -0.119840 -106.109177
00:00:02 (0002.94) |        0.000000 0.506001 0.000000 0.152400
00:00:02 (0002.94) |        0.119840 -0.000000 0.491605 -162.079926
00:00:02 (0002.94) |       Object BL02a-Octane_inst (9) transformation matrix:
00:00:02 (0002.94) |        0.491605 0.000000 -0.119840 -91.593872
00:00:02 (0002.94) |        0.000000 0.506001 0.000000 0.152400
00:00:02 (0002.94) |        0.119840 -0.000000 0.491605 -105.466492
00:00:02 (0002.94) |       Object BL02a-Octane_inst (10) transformation matrix:
00:00:02 (0002.94) |        0.125002 0.000000 -0.411430 -102.440010
00:00:02 (0002.94) |        0.000000 0.430001 0.000000 0.152400
00:00:02 (0002.94) |        0.411430 -0.000000 0.125002 -96.245392
00:00:02 (0002.94) |       Object BL03a-Octane_inst (11) transformation matrix:
00:00:02 (0002.94) |        0.519988 0.000000 -0.003630 25.815212
00:00:02 (0002.94) |        0.000000 0.520000 0.000000 0.152400
00:00:02 (0002.94) |        0.003630 -0.000000 0.519988 -161.710968
00:00:02 (0002.94) |       Object BL03a-Octane_inst (12) transformation matrix:
00:00:02 (0002.94) |        0.281525 0.000000 -0.518502 25.443823
00:00:02 (0002.94) |        0.000000 0.590001 0.000000 0.152400
00:00:02 (0002.94) |        0.518502 -0.000000 0.281525 -158.192169
00:00:02 (0002.94) |       Object BL03a-Octane_inst (13) transformation matrix:
00:00:02 (0002.94) |        -0.277423 0.000000 -0.456282 25.443823
00:00:02 (0002.94) |        0.000000 0.534001 0.000000 0.152400
00:00:02 (0002.94) |        0.456282 -0.000000 -0.277423 -154.970734
00:00:02 (0002.94) |       Object BL03a-Octane_inst (14) transformation matrix:
00:00:02 (0002.94) |        -0.584671 0.000000 -0.062482 26.359917
00:00:02 (0002.94) |        0.000000 0.588001 0.000000 0.152400
00:00:02 (0002.94) |        0.062482 -0.000000 -0.584671 -151.501495
00:00:02 (0002.94) |       Object BL03a-Octane_inst (15) transformation matrix:
00:00:02 (0002.94) |        -0.584671 0.000000 -0.062482 66.464157
00:00:02 (0002.94) |        0.000000 0.588001 0.000000 0.152400
00:00:02 (0002.94) |        0.062482 -0.000000 -0.584671 -124.656433
00:00:02 (0002.94) |       Object BL02a-Octane_inst (11) transformation matrix:
00:00:02 (0002.94) |        0.373075 -0.000000 0.441475 64.966751
00:00:02 (0002.94) |        0.000000 0.578001 0.000000 0.152400
00:00:02 (0002.94) |        -0.441475 -0.000000 0.373075 -118.140694
00:00:02 (0002.94) |       Object BL02a-Octane_inst (12) transformation matrix:
00:00:02 (0002.94) |        0.575242 0.000000 -0.056403 92.105438
00:00:02 (0002.94) |        0.000000 0.578001 0.000000 0.152400
00:00:02 (0002.94) |        0.056403 -0.000000 0.575242 -129.209518
00:00:02 (0002.94) |       Object BL04y-Octane_inst (21) transformation matrix:
00:00:02 (0002.94) |        -0.355262 0.000000 -0.960398 31.079807
00:00:02 (0002.94) |        0.000000 1.024000 0.000000 0.152400
00:00:02 (0002.94) |        0.960398 -0.000000 -0.355262 -133.496384
00:00:02 (0002.94) |       Object BL04y-Octane_inst (22) transformation matrix:
00:00:02 (0002.94) |        -1.085852 0.000000 0.095000 28.140989
00:00:02 (0002.94) |        0.000000 1.090000 0.000000 0.152400
00:00:02 (0002.94) |        -0.095000 0.000000 -1.085852 -139.152100
00:00:02 (0002.94) |       Object BL04y-Octane_inst (23) transformation matrix:
00:00:02 (0002.94) |        -1.085852 0.000000 0.095000 91.974304
00:00:02 (0002.94) |        0.000000 1.090000 0.000000 0.152400
00:00:02 (0002.94) |        -0.095000 0.000000 -1.085852 -150.543274
00:00:02 (0002.94) |       Object BL03a-Octane_inst (16) transformation matrix:
00:00:02 (0002.94) |        0.281525 0.000000 -0.518502 83.686905
00:00:02 (0002.94) |        0.000000 0.590001 0.000000 0.152400
00:00:02 (0002.94) |        0.518502 -0.000000 0.281525 -172.202759
00:00:02 (0002.94) |       Object BL03a-Octane_inst (17) transformation matrix:
00:00:02 (0002.94) |        0.384591 0.000000 -0.708327 88.182671
00:00:02 (0002.94) |        0.000000 0.806001 0.000000 0.152400
00:00:02 (0002.94) |        0.708327 -0.000000 0.384591 -170.820160
00:00:02 (0002.94) |       Object BL03a-Octane_inst (18) transformation matrix:
00:00:02 (0002.94) |        -0.689596 0.000000 -0.107990 84.714027
00:00:02 (0002.94) |        0.000000 0.698001 0.000000 0.152400
00:00:02 (0002.94) |        0.107990 -0.000000 -0.689596 -168.628235
00:00:02 (0002.94) |       Object BL02a-Octane_inst (13) transformation matrix:
00:00:02 (0002.94) |        0.491605 0.000000 -0.119840 92.695816
00:00:02 (0002.94) |        0.000000 0.506001 0.000000 0.152400
00:00:02 (0002.94) |        0.119840 -0.000000 0.491605 -141.164017
00:00:02 (0002.94) |       Object BL01a-Octane_inst (1) transformation matrix:
00:00:02 (0002.94) |        0.458000 0.000000 -0.000000 95.463654
00:00:02 (0002.94) |        0.000000 0.458000 0.000000 0.152400
00:00:02 (0002.94) |        -0.000000 -0.000000 0.458000 -135.240952
00:00:02 (0002.94) |       Object BL01a-Octane_inst (2) transformation matrix:
00:00:02 (0002.94) |        0.235202 0.000000 -0.392994 92.581055
00:00:02 (0002.94) |        0.000000 0.458000 0.000000 0.152400
00:00:02 (0002.94) |        0.392994 -0.000000 0.235202 -159.959717
00:00:02 (0002.94) |       Object BL01a-Octane_inst (3) transformation matrix:
00:00:02 (0002.94) |        0.235202 0.000000 -0.392994 90.759163
00:00:02 (0002.94) |        0.000000 0.458000 0.000000 0.152400
00:00:02 (0002.94) |        0.392994 -0.000000 0.235202 -95.714554
00:00:02 (0002.94) |       Object BL03a-Octane_inst (19) transformation matrix:
00:00:02 (0002.94) |        -0.584671 0.000000 -0.062482 86.826477
00:00:02 (0002.94) |        0.000000 0.588001 0.000000 0.152400
00:00:02 (0002.94) |        0.062482 -0.000000 -0.584671 -91.836700
00:00:02 (0002.94) |       Object BL03a-Octane_inst (20) transformation matrix:
00:00:02 (0002.94) |        -0.441156 0.000000 0.579108 92.150482
00:00:02 (0002.94) |        0.000000 0.728001 0.000000 0.152400
00:00:02 (0002.94) |        -0.579108 0.000000 -0.441156 -90.244682
00:00:02 (0002.94) |       Object BL02a-Octane_inst (14) transformation matrix:
00:00:02 (0002.94) |        0.491605 0.000000 -0.119840 92.768318
00:00:02 (0002.94) |        0.000000 0.506001 0.000000 0.152400
00:00:02 (0002.94) |        0.119840 -0.000000 0.491605 -84.643250
00:00:02 (0002.94) |       Object BL02a-Octane_inst (15) transformation matrix:
00:00:02 (0002.94) |        0.398893 0.000000 -0.472026 89.943733
00:00:02 (0002.94) |        0.000000 0.618001 0.000000 0.152400
00:00:02 (0002.94) |        0.472026 -0.000000 0.398893 -75.459778
00:00:02 (0002.94) |       Object Italian-Cypress-4_inst (1) transformation matrix:
00:00:02 (0002.94) |        0.592013 0.000000 -0.805928 -81.690323
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.94) |        0.805928 -0.000000 0.592013 -51.786186
00:00:02 (0002.94) |       Object Italian-Cypress-4_inst (2) transformation matrix:
00:00:02 (0002.94) |        0.592013 0.000000 -0.805928 -46.845154
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.94) |        0.805928 -0.000000 0.592013 -135.170471
00:00:02 (0002.94) |       Object Italian-Cypress-4_inst (3) transformation matrix:
00:00:02 (0002.94) |        -0.248690 0.000000 -0.968583 -46.845154
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.94) |        0.968583 -0.000000 -0.248690 -127.652771
00:00:02 (0002.94) |       Object Italian-Cypress-4_inst (4) transformation matrix:
00:00:02 (0002.94) |        -0.248690 0.000000 -0.968583 -93.627686
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.94) |        0.968583 -0.000000 -0.248690 -147.215622
00:00:02 (0002.94) |       Object Italian-Cypress-4_inst (5) transformation matrix:
00:00:02 (0002.94) |        -0.947768 0.000000 -0.318959 -101.165680
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.94) |        0.318959 -0.000000 -0.947768 -148.610870
00:00:02 (0002.94) |       Object Italian-Cypress-4_inst (6) transformation matrix:
00:00:02 (0002.94) |        -1.000843 0.000000 -0.336821 -164.156006
00:00:02 (0002.94) |        0.000000 1.055999 0.000000 0.152400
00:00:02 (0002.94) |        0.336821 -0.000000 -1.000843 -62.531635
00:00:02 (0002.94) |       Object Italian-Cypress-4_inst (7) transformation matrix:
00:00:02 (0002.94) |        -0.880477 0.000000 0.474089 -155.958832
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.94) |        -0.474089 0.000000 -0.880477 -67.196953
00:00:02 (0002.94) |       Object Italian-Cypress-4_inst (8) transformation matrix:
00:00:02 (0002.94) |        -0.356576 0.000000 0.887012 -148.092865
00:00:02 (0002.94) |        0.000000 0.956000 0.000000 0.152400
00:00:02 (0002.94) |        -0.887012 0.000000 -0.356576 -62.706383
00:00:02 (0002.94) |       Object Italian-Cypress-4_inst (9) transformation matrix:
00:00:02 (0002.94) |        0.042381 -0.000000 1.055148 -151.446381
00:00:02 (0002.94) |        0.000000 1.055999 0.000000 0.152400
00:00:02 (0002.94) |        -1.055148 -0.000000 0.042381 -65.987953
00:00:02 (0002.94) |       Object Italian-Cypress-4_inst (10) transformation matrix:
00:00:02 (0002.94) |        0.597734 -0.000000 0.746090 -160.939789
00:00:02 (0002.94) |        0.000000 0.956000 0.000000 0.152400
00:00:02 (0002.94) |        -0.746090 -0.000000 0.597734 -65.839912
00:00:02 (0002.94) |       Object LS03_05_inst (1) transformation matrix:
00:00:02 (0002.94) |        0.967268 -0.000000 0.253758 -158.491608
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.94) |        -0.253758 -0.000000 0.967268 -66.633232
00:00:02 (0002.94) |       Object LS03_05_inst (2) transformation matrix:
00:00:02 (0002.94) |        0.707106 -0.000000 0.707107 -162.469055
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.94) |        -0.707107 -0.000000 0.707106 -64.279716
00:00:02 (0002.94) |       Object LS03_05_inst (3) transformation matrix:
00:00:02 (0002.94) |        0.693402 0.000000 -0.720551 -149.691620
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.94) |        0.720551 -0.000000 0.693402 -64.380859
00:00:02 (0002.94) |       Object LS03_05_inst (4) transformation matrix:
00:00:02 (0002.94) |        0.385905 -0.000000 0.922539 -202.441666
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.94) |        -0.922539 -0.000000 0.385905 -76.445946
00:00:02 (0002.94) |       Object LS03_05_inst (5) transformation matrix:
00:00:02 (0002.94) |        0.385905 -0.000000 0.922539 -203.277634
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.94) |        -0.922539 -0.000000 0.385905 -74.408836
00:00:02 (0002.94) |       Object LS03_05_inst (6) transformation matrix:
00:00:02 (0002.94) |        0.385905 -0.000000 0.922539 -204.131775
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.94) |        -0.922539 -0.000000 0.385905 -72.371727
00:00:02 (0002.94) |       Object LS03_05_inst (7) transformation matrix:
00:00:02 (0002.94) |        0.385905 -0.000000 0.922539 -204.967743
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.94) |        -0.922539 -0.000000 0.385905 -70.334618
00:00:02 (0002.94) |       Object LS03_05_inst (8) transformation matrix:
00:00:02 (0002.94) |        -0.353475 0.000000 0.935444 -203.162186
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.94) |        -0.935444 0.000000 -0.353475 -108.487793
00:00:02 (0002.94) |       Object LS03_05_inst (9) transformation matrix:
00:00:02 (0002.94) |        -0.353475 0.000000 0.935444 -203.908310
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.94) |        -0.935444 0.000000 -0.353475 -110.508751
00:00:02 (0002.94) |       Object LS03_05_inst (10) transformation matrix:
00:00:02 (0002.94) |        -0.353475 0.000000 0.935444 -201.639679
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.94) |        -0.935444 0.000000 -0.353475 -104.381271
00:00:02 (0002.94) |       Object LS03_05_inst (11) transformation matrix:
00:00:02 (0002.94) |        -0.353475 0.000000 0.935444 -202.418091
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.94) |        -0.935444 0.000000 -0.353475 -106.434532
00:00:02 (0002.94) |       Object Bench01 (1) transformation matrix:
00:00:02 (0002.94) |        0.685818 -0.000000 0.727773 -161.388443
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.94) |        -0.727773 -0.000000 0.685818 -63.248425
00:00:02 (0002.94) |       Object Bench01 (2) transformation matrix:
00:00:02 (0002.94) |        0.678160 0.000000 -0.734915 -150.711136
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.94) |        0.734915 -0.000000 0.678160 -63.452633
00:00:02 (0002.94) |       Object Bench01 (3) transformation matrix:
00:00:02 (0002.94) |        0.005235 -0.000000 0.999986 -72.813293
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.94) |        -0.999986 -0.000000 0.005235 -140.284500
00:00:02 (0002.94) |       Object Bench01 (4) transformation matrix:
00:00:02 (0002.94) |        0.005235 -0.000000 0.999986 -49.556564
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.94) |        -0.999986 -0.000000 0.005235 -140.284500
00:00:02 (0002.94) |       Object Bench01 (5) transformation matrix:
00:00:02 (0002.94) |        0.005235 -0.000000 0.999986 -72.813293
00:00:02 (0002.94) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.94) |        -0.999986 -0.000000 0.005235 -150.022964
00:00:02 (0002.95) |       Object Bench01 (6) transformation matrix:
00:00:02 (0002.95) |        0.005235 -0.000000 0.999986 -49.556564
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.999986 -0.000000 0.005235 -150.022964
00:00:02 (0002.95) |       Object Bench01 (7) transformation matrix:
00:00:02 (0002.95) |        1.000000 0.000000 -0.000000 -58.281509
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.000000 -0.000000 1.000000 -147.130936
00:00:02 (0002.95) |       Object Bench01 (8) transformation matrix:
00:00:02 (0002.95) |        1.000000 0.000000 -0.000000 -62.614891
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.000000 -0.000000 1.000000 -147.130936
00:00:02 (0002.95) |       Object Bench01 (9) transformation matrix:
00:00:02 (0002.95) |        1.000000 0.000000 -0.000000 -58.281509
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.000000 -0.000000 1.000000 -143.094925
00:00:02 (0002.95) |       Object Bench01 (10) transformation matrix:
00:00:02 (0002.95) |        1.000000 0.000000 -0.000000 -62.614891
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.000000 -0.000000 1.000000 -143.094925
00:00:02 (0002.95) |       Object ShadeStructure01 (1) transformation matrix:
00:00:02 (0002.95) |        1.000000 0.000000 -0.000000 -217.224838
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.000000 -0.000000 1.000000 -109.918999
00:00:02 (0002.95) |       Object ShadeStructure01 (2) transformation matrix:
00:00:02 (0002.95) |        1.000000 0.000000 -0.000000 -121.322189
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.000000 -0.000000 1.000000 -151.193756
00:00:02 (0002.95) |       Object ShadeStructure01 (3) transformation matrix:
00:00:02 (0002.95) |        1.000000 0.000000 -0.000000 55.498348
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.000000 -0.000000 1.000000 -4.331310
00:00:02 (0002.95) |       Object ShadeStructure01 (4) transformation matrix:
00:00:02 (0002.95) |        1.000000 0.000000 -0.000000 83.313217
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.000000 -0.000000 1.000000 -36.250294
00:00:02 (0002.95) |       Object ShadeStructure01 (5) transformation matrix:
00:00:02 (0002.95) |        1.000000 0.000000 -0.000000 20.901344
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.000000 -0.000000 1.000000 -130.947678
00:00:02 (0002.95) |       Object Fountain02 (1) transformation matrix:
00:00:02 (0002.95) |        1.000000 0.000000 -0.000000 -81.506882
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.95) |        -0.000000 -0.000000 1.000000 -45.334190
00:00:02 (0002.95) |       Object Bamboo small LR (1) transformation matrix:
00:00:02 (0002.95) |        1.905999 0.000000 -0.000000 -81.534195
00:00:02 (0002.95) |        0.000000 1.905999 0.000000 1.125239
00:00:02 (0002.95) |        -0.000000 -0.000000 1.905999 -45.423515
00:00:02 (0002.95) |       Object Bamboo small LR (2) transformation matrix:
00:00:02 (0002.95) |        1.905999 0.000000 -0.000000 -155.882248
00:00:02 (0002.95) |        0.000000 1.905999 0.000000 1.125239
00:00:02 (0002.95) |        -0.000000 -0.000000 1.905999 -61.779755
00:00:02 (0002.95) |       Object Fountain02 (2) transformation matrix:
00:00:02 (0002.95) |        0.750000 0.000000 -0.000000 -155.854935
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.95) |        -0.000000 -0.000000 0.750000 -61.690430
00:00:02 (0002.95) |       Object Bench01 (11) transformation matrix:
00:00:02 (0002.95) |        0.955278 0.000000 -0.295708 -153.957809
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        0.295708 -0.000000 0.955278 -65.443672
00:00:02 (0002.95) |       Object Bench01 (12) transformation matrix:
00:00:02 (0002.95) |        0.968148 -0.000000 0.250380 -158.003403
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.250380 -0.000000 0.968148 -65.460770
00:00:02 (0002.95) |       Object 044-lo_inst (1) transformation matrix:
00:00:02 (0002.95) |        0.520085 0.000000 -0.534815 -39.554688
00:00:02 (0002.95) |        0.000000 0.746000 0.000000 0.152400
00:00:02 (0002.95) |        0.534815 -0.000000 0.520085 -129.374802
00:00:02 (0002.95) |       Object 044-lo_inst (2) transformation matrix:
00:00:02 (0002.95) |        0.054636 0.000000 -0.743997 -40.289520
00:00:02 (0002.95) |        0.000000 0.746000 0.000000 0.152400
00:00:02 (0002.95) |        0.743997 -0.000000 0.054636 -129.374802
00:00:02 (0002.95) |       Object 044-lo_inst (3) transformation matrix:
00:00:02 (0002.95) |        -0.454136 0.000000 -0.591842 -40.896820
00:00:02 (0002.95) |        0.000000 0.746000 0.000000 0.152400
00:00:02 (0002.95) |        0.591842 -0.000000 -0.454136 -129.374802
00:00:02 (0002.95) |       Object 044-lo_inst (4) transformation matrix:
00:00:02 (0002.95) |        -0.733029 0.000000 -0.138507 -41.491974
00:00:02 (0002.95) |        0.000000 0.746000 0.000000 0.152400
00:00:02 (0002.95) |        0.138507 -0.000000 -0.733029 -129.374802
00:00:02 (0002.95) |       Object 044-lo_inst (5) transformation matrix:
00:00:02 (0002.95) |        -0.614060 0.000000 0.423612 -42.129639
00:00:02 (0002.95) |        0.000000 0.746000 0.000000 0.152400
00:00:02 (0002.95) |        -0.423612 0.000000 -0.614060 -129.374802
00:00:02 (0002.95) |       Object 044-lo_inst (6) transformation matrix:
00:00:02 (0002.95) |        -0.287886 0.000000 0.688214 -42.785522
00:00:02 (0002.95) |        0.000000 0.746000 0.000000 0.152400
00:00:02 (0002.95) |        -0.688214 0.000000 -0.287886 -129.374802
00:00:02 (0002.95) |       Object 044-lo_inst (7) transformation matrix:
00:00:02 (0002.95) |        -0.614060 0.000000 0.423612 -42.129639
00:00:02 (0002.95) |        0.000000 0.746000 0.000000 0.152400
00:00:02 (0002.95) |        -0.423612 0.000000 -0.614060 -133.474075
00:00:02 (0002.95) |       Object 044-lo_inst (8) transformation matrix:
00:00:02 (0002.95) |        -0.733029 0.000000 -0.138507 -41.491974
00:00:02 (0002.95) |        0.000000 0.746000 0.000000 0.152400
00:00:02 (0002.95) |        0.138507 -0.000000 -0.733029 -133.474075
00:00:02 (0002.95) |       Object 044-lo_inst (9) transformation matrix:
00:00:02 (0002.95) |        -0.454136 0.000000 -0.591842 -40.896820
00:00:02 (0002.95) |        0.000000 0.746000 0.000000 0.152400
00:00:02 (0002.95) |        0.591842 -0.000000 -0.454136 -133.474075
00:00:02 (0002.95) |       Object 044-lo_inst (10) transformation matrix:
00:00:02 (0002.95) |        0.054636 0.000000 -0.743997 -40.289520
00:00:02 (0002.95) |        0.000000 0.746000 0.000000 0.152400
00:00:02 (0002.95) |        0.743997 -0.000000 0.054636 -133.474075
00:00:02 (0002.95) |       Object 044-lo_inst (11) transformation matrix:
00:00:02 (0002.95) |        0.520085 0.000000 -0.534815 -39.554688
00:00:02 (0002.95) |        0.000000 0.746000 0.000000 0.152400
00:00:02 (0002.95) |        0.534815 -0.000000 0.520085 -133.474075
00:00:02 (0002.95) |       Object 044-lo_inst (12) transformation matrix:
00:00:02 (0002.95) |        -0.287886 0.000000 0.688214 -42.785522
00:00:02 (0002.95) |        0.000000 0.746000 0.000000 0.152400
00:00:02 (0002.95) |        -0.688214 0.000000 -0.287886 -133.474075
00:00:02 (0002.95) |       Object 044-lo_inst (13) transformation matrix:
00:00:02 (0002.95) |        0.054636 0.000000 -0.743997 -38.923096
00:00:02 (0002.95) |        0.000000 0.746000 0.000000 0.152400
00:00:02 (0002.95) |        0.743997 -0.000000 0.054636 -133.474075
00:00:02 (0002.95) |       Object LS02_02-w-pot (2) transformation matrix:
00:00:02 (0002.95) |        0.616574 0.000000 -1.452557 -152.822968
00:00:02 (0002.95) |        0.000000 1.578000 0.000000 0.152400
00:00:02 (0002.95) |        1.452557 -0.000000 0.616574 -54.898468
00:00:02 (0002.95) |       Object 022-lo_inst (1) transformation matrix:
00:00:02 (0002.95) |        1.413494 0.000000 -0.692464 -84.530617
00:00:02 (0002.95) |        0.000000 1.573999 0.000000 0.152400
00:00:02 (0002.95) |        0.692464 -0.000000 1.413494 -39.537834
00:00:02 (0002.95) |       Object 022-lo_inst (2) transformation matrix:
00:00:02 (0002.95) |        0.540920 0.000000 -1.478133 -75.514862
00:00:02 (0002.95) |        0.000000 1.573999 0.000000 0.152400
00:00:02 (0002.95) |        1.478133 -0.000000 0.540920 -43.288788
00:00:02 (0002.95) |       Object 022-lo_inst (3) transformation matrix:
00:00:02 (0002.95) |        -0.990550 0.000000 -1.223227 -75.480087
00:00:02 (0002.95) |        0.000000 1.573999 0.000000 0.152400
00:00:02 (0002.95) |        1.223227 -0.000000 -0.990550 -46.767788
00:00:02 (0002.95) |       Object Layer7_inst (1) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -124.569443
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -42.894451
00:00:02 (0002.95) |       Object Layer7_inst (2) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -124.569443
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -45.557156
00:00:02 (0002.95) |       Object Layer7_inst (3) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -127.178421
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -45.557156
00:00:02 (0002.95) |       Object Layer7_inst (4) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -124.569443
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -48.188778
00:00:02 (0002.95) |       Object Layer7_inst (5) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -127.178421
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -48.188778
00:00:02 (0002.95) |       Object Layer7_inst (6) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -127.178421
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -50.810040
00:00:02 (0002.95) |       Object Layer7_inst (7) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -124.569443
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -50.810040
00:00:02 (0002.95) |       Object Layer7_inst (8) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -127.178421
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -53.441662
00:00:02 (0002.95) |       Object Layer7_inst (9) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -124.569443
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -53.441662
00:00:02 (0002.95) |       Object Layer7_inst (10) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -127.025291
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -56.122555
00:00:02 (0002.95) |       Object Layer7_inst (11) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -124.277489
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -56.174110
00:00:02 (0002.95) |       Object Layer7_inst (12) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -124.208794
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -58.923744
00:00:02 (0002.95) |       Object Layer7_inst (13) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -121.564034
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -58.889374
00:00:02 (0002.95) |       Object Layer7_inst (14) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -121.495338
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -61.639008
00:00:02 (0002.95) |       Object Layer7_inst (15) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -118.747536
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -64.319893
00:00:02 (0002.95) |       Object Layer7_inst (16) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -118.816231
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -61.570267
00:00:02 (0002.95) |       Object Layer7_inst (17) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -115.965385
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -64.268387
00:00:02 (0002.95) |       Object Layer7_inst (18) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -115.896690
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -67.018036
00:00:02 (0002.95) |       Object Layer7_inst (19) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -113.183235
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -67.018036
00:00:02 (0002.95) |       Object Layer7_inst (20) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -113.251930
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -64.268387
00:00:02 (0002.95) |       Object Layer7_inst (21) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -110.624344
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -64.268387
00:00:02 (0002.95) |       Object Layer7_inst (22) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -110.555649
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -67.018036
00:00:02 (0002.95) |       Object Layer7_inst (23) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -107.893715
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -67.018036
00:00:02 (0002.95) |       Object Layer7_inst (24) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -107.962410
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -64.268387
00:00:02 (0002.95) |       Object Layer7_inst (25) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -105.317650
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -64.268387
00:00:02 (0002.95) |       Object Layer7_inst (26) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -105.248955
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -67.018036
00:00:02 (0002.95) |       Object Layer7_inst (27) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -102.569847
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -67.018036
00:00:02 (0002.95) |       Object Layer7_inst (28) transformation matrix:
00:00:02 (0002.95) |        0.712026 -0.000000 0.702153 -102.638542
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.702153 -0.000000 0.712026 -64.268387
00:00:02 (0002.95) |       Object 022-lo_inst (4) transformation matrix:
00:00:02 (0002.95) |        0.429574 0.000000 -1.173867 -92.675644
00:00:02 (0002.95) |        0.000000 1.250000 0.000000 0.152400
00:00:02 (0002.95) |        1.173867 -0.000000 0.429574 -156.490967
00:00:02 (0002.95) |       Object 022-lo_inst (5) transformation matrix:
00:00:02 (0002.95) |        -1.177572 0.000000 -0.419313 -98.273430
00:00:02 (0002.95) |        0.000000 1.250000 0.000000 0.152400
00:00:02 (0002.95) |        0.419313 -0.000000 -1.177572 -156.404007
00:00:02 (0002.95) |       Object 003-lo_inst (1) transformation matrix:
00:00:02 (0002.95) |        0.693402 0.000000 -0.720551 -77.827438
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        0.720551 -0.000000 0.693402 -40.493896
00:00:02 (0002.95) |       Object 003-lo_inst (2) transformation matrix:
00:00:02 (0002.95) |        -0.027922 0.000000 -0.999610 -77.171738
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        0.999610 -0.000000 -0.027922 -41.074799
00:00:02 (0002.95) |       Object 003-lo_inst (3) transformation matrix:
00:00:02 (0002.95) |        -0.769400 0.000000 -0.638768 -76.652840
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        0.638768 -0.000000 -0.769400 -41.635250
00:00:02 (0002.95) |       Object 003-lo_inst (4) transformation matrix:
00:00:02 (0002.95) |        -0.937889 0.000000 0.346935 -76.255547
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        -0.346935 0.000000 -0.937889 -42.297825
00:00:02 (0002.95) |       Object 003-lo_inst (5) transformation matrix:
00:00:02 (0002.95) |        -0.515498 0.000000 -0.427975 -93.271339
00:00:02 (0002.95) |        0.000000 0.670000 0.000000 0.152400
00:00:02 (0002.95) |        0.427975 -0.000000 -0.515498 -155.431946
00:00:02 (0002.95) |       Object 003-lo_inst (6) transformation matrix:
00:00:02 (0002.95) |        -0.640724 0.000000 0.195890 -92.518974
00:00:02 (0002.95) |        0.000000 0.670000 0.000000 0.152400
00:00:02 (0002.95) |        -0.195890 0.000000 -0.640724 -155.606049
00:00:02 (0002.95) |       Object 003-lo_inst (7) transformation matrix:
00:00:02 (0002.95) |        -0.287385 0.000000 0.605236 -91.869850
00:00:02 (0002.95) |        0.000000 0.670000 0.000000 0.152400
00:00:02 (0002.95) |        -0.605236 0.000000 -0.287385 -155.959412
00:00:02 (0002.95) |       Object 003-lo_inst (8) transformation matrix:
00:00:02 (0002.95) |        0.351071 -0.000000 0.570657 -91.504173
00:00:02 (0002.95) |        0.000000 0.670000 0.000000 0.152400
00:00:02 (0002.95) |        -0.570657 -0.000000 0.351071 -156.645172
00:00:02 (0002.95) |       Object 003-lo_inst (9) transformation matrix:
00:00:02 (0002.95) |        0.351071 -0.000000 0.570657 -99.339233
00:00:02 (0002.95) |        0.000000 0.670000 0.000000 0.152400
00:00:02 (0002.95) |        -0.570657 -0.000000 0.351071 -156.737854
00:00:02 (0002.95) |       Object 003-lo_inst (10) transformation matrix:
00:00:02 (0002.95) |        0.655602 -0.000000 0.138155 -99.119019
00:00:02 (0002.95) |        0.000000 0.670000 0.000000 0.152400
00:00:02 (0002.95) |        -0.138155 -0.000000 0.655602 -156.094757
00:00:02 (0002.95) |       Object 003-lo_inst (11) transformation matrix:
00:00:02 (0002.95) |        0.471274 0.000000 -0.476237 -98.665001
00:00:02 (0002.95) |        0.000000 0.670000 0.000000 0.152400
00:00:02 (0002.95) |        0.476237 -0.000000 0.471274 -155.565491
00:00:02 (0002.95) |       Object 003-lo_inst (12) transformation matrix:
00:00:02 (0002.95) |        0.086292 0.000000 -0.664420 -98.008675
00:00:02 (0002.95) |        0.000000 0.670000 0.000000 0.152400
00:00:02 (0002.95) |        0.664420 -0.000000 0.086292 -155.360275
00:00:02 (0002.95) |       Object decrotive pine-Octane_inst (1) transformation matrix:
00:00:02 (0002.95) |        0.759271 0.000000 -0.650774 -64.625641
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        0.650774 -0.000000 0.759271 -143.123795
00:00:02 (0002.95) |       Object decrotive pine-Octane_inst (2) transformation matrix:
00:00:02 (0002.95) |        0.759271 0.000000 -0.650774 -64.625641
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        0.650774 -0.000000 0.759271 -147.169022
00:00:02 (0002.95) |       Object decrotive pine-Octane_inst (3) transformation matrix:
00:00:02 (0002.95) |        0.759271 0.000000 -0.650774 -56.209953
00:00:02 (0002.95) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.95) |        0.650774 -0.000000 0.759271 -147.169022
00:00:02 (0002.95) |       Object 001-lo_inst (1) transformation matrix:
00:00:02 (0002.95) |        0.510807 0.000000 -0.401966 -38.795826
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        0.401966 -0.000000 0.510807 -129.812302
00:00:02 (0002.95) |       Object 001-lo_inst (2) transformation matrix:
00:00:02 (0002.95) |        0.167136 0.000000 -0.628145 -39.350025
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        0.628145 -0.000000 0.167136 -129.812302
00:00:02 (0002.95) |       Object 001-lo_inst (3) transformation matrix:
00:00:02 (0002.95) |        -0.304155 0.000000 -0.574448 -39.843609
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        0.574448 -0.000000 -0.304155 -129.812302
00:00:02 (0002.95) |       Object 001-lo_inst (4) transformation matrix:
00:00:02 (0002.95) |        -0.572848 0.000000 -0.307158 -40.286263
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        0.307158 -0.000000 -0.572848 -129.812302
00:00:02 (0002.95) |       Object 001-lo_inst (5) transformation matrix:
00:00:02 (0002.95) |        -0.638487 0.000000 0.121798 -40.803230
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        -0.121798 0.000000 -0.638487 -129.812302
00:00:02 (0002.95) |       Object 001-lo_inst (6) transformation matrix:
00:00:02 (0002.95) |        -0.304155 0.000000 -0.574448 -41.307274
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        0.574448 -0.000000 -0.304155 -129.812302
00:00:02 (0002.95) |       Object 001-lo_inst (7) transformation matrix:
00:00:02 (0002.95) |        -0.572848 0.000000 -0.307158 -41.749928
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        0.307158 -0.000000 -0.572848 -129.812302
00:00:02 (0002.95) |       Object 001-lo_inst (8) transformation matrix:
00:00:02 (0002.95) |        -0.638487 0.000000 0.121798 -42.266895
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        -0.121798 0.000000 -0.638487 -129.812302
00:00:02 (0002.95) |       Object 001-lo_inst (9) transformation matrix:
00:00:02 (0002.95) |        -0.379301 0.000000 0.527855 -42.842022
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        -0.527855 0.000000 -0.379301 -129.812302
00:00:02 (0002.95) |       Object 001-lo_inst (10) transformation matrix:
00:00:02 (0002.95) |        -0.379301 0.000000 0.527855 -43.304062
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        -0.527855 0.000000 -0.379301 -129.382065
00:00:02 (0002.95) |       Object 001-lo_inst (11) transformation matrix:
00:00:02 (0002.95) |        0.510807 0.000000 -0.401966 -38.795826
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        0.401966 -0.000000 0.510807 -128.861252
00:00:02 (0002.95) |       Object 001-lo_inst (12) transformation matrix:
00:00:02 (0002.95) |        0.167136 0.000000 -0.628145 -39.350025
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        0.628145 -0.000000 0.167136 -128.861252
00:00:02 (0002.95) |       Object 001-lo_inst (13) transformation matrix:
00:00:02 (0002.95) |        -0.304155 0.000000 -0.574448 -39.843609
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        0.574448 -0.000000 -0.304155 -128.861252
00:00:02 (0002.95) |       Object 001-lo_inst (14) transformation matrix:
00:00:02 (0002.95) |        -0.572848 0.000000 -0.307158 -40.286263
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        0.307158 -0.000000 -0.572848 -128.861252
00:00:02 (0002.95) |       Object 001-lo_inst (15) transformation matrix:
00:00:02 (0002.95) |        -0.638487 0.000000 0.121798 -40.803230
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        -0.121798 0.000000 -0.638487 -128.861252
00:00:02 (0002.95) |       Object 001-lo_inst (16) transformation matrix:
00:00:02 (0002.95) |        -0.304155 0.000000 -0.574448 -41.307274
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        0.574448 -0.000000 -0.304155 -128.861252
00:00:02 (0002.95) |       Object 001-lo_inst (17) transformation matrix:
00:00:02 (0002.95) |        -0.572848 0.000000 -0.307158 -41.749928
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        0.307158 -0.000000 -0.572848 -128.861252
00:00:02 (0002.95) |       Object 001-lo_inst (18) transformation matrix:
00:00:02 (0002.95) |        -0.638487 0.000000 0.121798 -42.266895
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        -0.121798 0.000000 -0.638487 -128.861252
00:00:02 (0002.95) |       Object 001-lo_inst (19) transformation matrix:
00:00:02 (0002.95) |        -0.379301 0.000000 0.527855 -42.842022
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        -0.527855 0.000000 -0.379301 -128.861252
00:00:02 (0002.95) |       Object 001-lo_inst (20) transformation matrix:
00:00:02 (0002.95) |        -0.379301 0.000000 0.527855 -42.842022
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        -0.527855 0.000000 -0.379301 -132.920090
00:00:02 (0002.95) |       Object 001-lo_inst (21) transformation matrix:
00:00:02 (0002.95) |        -0.638487 0.000000 0.121798 -42.266895
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        -0.121798 0.000000 -0.638487 -132.920090
00:00:02 (0002.95) |       Object 001-lo_inst (22) transformation matrix:
00:00:02 (0002.95) |        -0.572848 0.000000 -0.307158 -41.749928
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.95) |        0.307158 -0.000000 -0.572848 -132.920090
00:00:02 (0002.95) |       Object 001-lo_inst (23) transformation matrix:
00:00:02 (0002.95) |        -0.304155 0.000000 -0.574448 -41.307274
00:00:02 (0002.95) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.96) |        0.574448 -0.000000 -0.304155 -132.920090
00:00:02 (0002.96) |       Object 001-lo_inst (24) transformation matrix:
00:00:02 (0002.96) |        -0.638487 0.000000 0.121798 -40.803230
00:00:02 (0002.96) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.96) |        -0.121798 0.000000 -0.638487 -132.920090
00:00:02 (0002.96) |       Object 001-lo_inst (25) transformation matrix:
00:00:02 (0002.96) |        -0.572848 0.000000 -0.307158 -40.286263
00:00:02 (0002.96) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.96) |        0.307158 -0.000000 -0.572848 -132.920090
00:00:02 (0002.96) |       Object 001-lo_inst (26) transformation matrix:
00:00:02 (0002.96) |        -0.304155 0.000000 -0.574448 -39.843609
00:00:02 (0002.96) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.96) |        0.574448 -0.000000 -0.304155 -132.920090
00:00:02 (0002.96) |       Object 001-lo_inst (27) transformation matrix:
00:00:02 (0002.96) |        0.167136 0.000000 -0.628145 -39.350025
00:00:02 (0002.96) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.96) |        0.628145 -0.000000 0.167136 -132.920090
00:00:02 (0002.96) |       Object 001-lo_inst (28) transformation matrix:
00:00:02 (0002.96) |        0.510807 0.000000 -0.401966 -38.795826
00:00:02 (0002.96) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.96) |        0.401966 -0.000000 0.510807 -132.920090
00:00:02 (0002.96) |       Object 001-lo_inst (29) transformation matrix:
00:00:02 (0002.96) |        0.510807 0.000000 -0.401966 -38.795826
00:00:02 (0002.96) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.96) |        0.401966 -0.000000 0.510807 -133.957687
00:00:02 (0002.96) |       Object 001-lo_inst (30) transformation matrix:
00:00:02 (0002.96) |        0.167136 0.000000 -0.628145 -39.350025
00:00:02 (0002.96) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.96) |        0.628145 -0.000000 0.167136 -133.957687
00:00:02 (0002.96) |       Object 001-lo_inst (31) transformation matrix:
00:00:02 (0002.96) |        -0.304155 0.000000 -0.574448 -39.843609
00:00:02 (0002.96) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.96) |        0.574448 -0.000000 -0.304155 -133.957687
00:00:02 (0002.96) |       Object 001-lo_inst (32) transformation matrix:
00:00:02 (0002.96) |        -0.572848 0.000000 -0.307158 -40.286263
00:00:02 (0002.96) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.96) |        0.307158 -0.000000 -0.572848 -133.957687
00:00:02 (0002.96) |       Object 001-lo_inst (33) transformation matrix:
00:00:02 (0002.96) |        -0.638487 0.000000 0.121798 -40.803230
00:00:02 (0002.96) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.96) |        -0.121798 0.000000 -0.638487 -133.957687
00:00:02 (0002.96) |       Object 001-lo_inst (34) transformation matrix:
00:00:02 (0002.96) |        -0.304155 0.000000 -0.574448 -41.307274
00:00:02 (0002.96) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.96) |        0.574448 -0.000000 -0.304155 -133.957687
00:00:02 (0002.96) |       Object 001-lo_inst (35) transformation matrix:
00:00:02 (0002.96) |        -0.572848 0.000000 -0.307158 -41.749928
00:00:02 (0002.96) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.96) |        0.307158 -0.000000 -0.572848 -133.957687
00:00:02 (0002.96) |       Object 001-lo_inst (36) transformation matrix:
00:00:02 (0002.96) |        -0.638487 0.000000 0.121798 -42.266895
00:00:02 (0002.96) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.96) |        -0.121798 0.000000 -0.638487 -133.957687
00:00:02 (0002.96) |       Object 001-lo_inst (37) transformation matrix:
00:00:02 (0002.96) |        -0.379301 0.000000 0.527855 -42.842022
00:00:02 (0002.96) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.96) |        -0.527855 0.000000 -0.379301 -133.957687
00:00:02 (0002.96) |       Object 001-lo_inst (38) transformation matrix:
00:00:02 (0002.96) |        0.510807 0.000000 -0.401966 -38.391266
00:00:02 (0002.96) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.96) |        0.401966 -0.000000 0.510807 -133.385483
00:00:02 (0002.96) |       Object 001-lo_inst (39) transformation matrix:
00:00:02 (0002.96) |        0.510807 0.000000 -0.401966 -43.329952
00:00:02 (0002.96) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.96) |        0.401966 -0.000000 0.510807 -133.438889
00:00:02 (0002.96) |       Object 001-lo_inst (40) transformation matrix:
00:00:02 (0002.96) |        0.510807 0.000000 -0.401966 -38.312634
00:00:02 (0002.96) |        0.000000 0.650000 0.000000 0.152400
00:00:02 (0002.96) |        0.401966 -0.000000 0.510807 -129.304184
00:00:02 (0002.96) |       Object shade-structure2 transformation matrix:
00:00:02 (0002.96) |        1.000000 0.000000 -0.000000 -155.669373
00:00:02 (0002.96) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.96) |        -0.000000 -0.000000 1.000000 -88.107361
00:00:02 (0002.96) |       Object FoodTruck transformation matrix:
00:00:02 (0002.96) |        0.912834 0.000000 -0.408330 -202.225525
00:00:02 (0002.96) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.96) |        0.408330 -0.000000 0.912834 -69.915230
00:00:02 (0002.96) |       Object Layer7_inst (29) transformation matrix:
00:00:02 (0002.96) |        0.712026 -0.000000 0.702153 -200.891190
00:00:02 (0002.96) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.96) |        -0.702153 -0.000000 0.712026 -73.892982
00:00:02 (0002.96) |       Object Layer7_inst (30) transformation matrix:
00:00:02 (0002.96) |        0.712026 -0.000000 0.702153 -199.809723
00:00:02 (0002.96) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.96) |        -0.702153 -0.000000 0.712026 -76.138588
00:00:02 (0002.96) |       Object Layer7_inst (31) transformation matrix:
00:00:02 (0002.96) |        0.712026 -0.000000 0.702153 -197.686844
00:00:02 (0002.96) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.96) |        -0.702153 -0.000000 0.712026 -74.989052
00:00:02 (0002.96) |       Object Layer7_inst (32) transformation matrix:
00:00:02 (0002.96) |        0.712026 -0.000000 0.702153 -198.714905
00:00:02 (0002.96) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.96) |        -0.702153 -0.000000 0.712026 -72.569679
00:00:02 (0002.96) |       Object site:Layer4 transformation matrix:
00:00:02 (0002.96) |        1.000000 0.000000 -0.000000 0.000000
00:00:02 (0002.96) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.96) |        -0.000000 -0.000000 1.000000 -0.000000
00:00:02 (0002.96) |       Object chapel-exterior:Layer1 transformation matrix:
00:00:02 (0002.96) |        -1.000000 0.000000 0.000000 -155.737244
00:00:02 (0002.96) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.96) |        -0.000000 0.000000 -1.000000 -28.182678
00:00:02 (0002.96) |       Object childrensbldg-exterior:LAYER_1 transformation matrix:
00:00:02 (0002.96) |        1.000000 0.000000 -0.000000 -228.347107
00:00:02 (0002.96) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.96) |        -0.000000 -0.000000 1.000000 -48.525890
00:00:02 (0002.96) |       Object youth-exterior:Layer1 transformation matrix:
00:00:02 (0002.96) |        -0.000000 0.000000 1.000000 -215.352066
00:00:02 (0002.96) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.96) |        -1.000000 0.000000 -0.000000 -135.593735
00:00:02 (0002.96) |       Object auditorium-exterior:Layer1 transformation matrix:
00:00:02 (0002.96) |        1.000000 0.000000 -0.000000 -69.479614
00:00:02 (0002.96) |        0.000000 1.000000 0.000000 0.000000
00:00:02 (0002.96) |        -0.000000 -0.000000 1.000000 -85.301811
00:00:02 (0002.96) |       Object athletic-center-exterior:Layer1 transformation matrix:
00:00:02 (0002.96) |        1.000000 0.000000 -0.000000 35.541012
00:00:02 (0002.96) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.96) |        -0.000000 -0.000000 1.000000 -88.088493
00:00:02 (0002.96) |       Object offices-exterior:Layer1 transformation matrix:
00:00:02 (0002.96) |        1.000000 0.000000 -0.000000 -123.499252
00:00:02 (0002.96) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.96) |        -0.000000 -0.000000 1.000000 -135.933929
00:00:02 (0002.96) |       Object counseling-exterior:Layer1 transformation matrix:
00:00:02 (0002.96) |        1.000000 0.000000 -0.000000 -166.928818
00:00:02 (0002.96) |        0.000000 1.000000 0.000000 0.152400
00:00:02 (0002.96) |        -0.000000 -0.000000 1.000000 -142.975952
00:00:02 (0002.96) |     Get vertex deformations motion blur data
00:00:02 (0002.96) |     Get Lights motion blur data
00:00:02 (0002.96) |       Light Light transformation matrix:
00:00:02 (0002.96) |        0.707107 0.405580 -0.579228 -2.000000
00:00:02 (0002.96) |        0.000000 0.819152 0.573576 2.000000
00:00:02 (0002.96) |        0.707107 -0.405580 0.579228 2.000000
00:00:02 (0002.96) | Motion blur data ready
00:00:02 (0002.96) | 
00:00:02 (0002.96) | Processing objects list from LW scene. FIRST PASS
00:00:02 (0002.96) |   Number of LW objects: 264
00:00:02 (0002.96) | 
00:00:02 (0002.96) |   -> Reading scene UV Maps list
00:00:02 (0002.96) |   --> Detected 16 UVMaps in scene
00:00:02 (0002.96) |   ---> Add 1 UVMap to maps list
00:00:02 (0002.96) |   ---> Add APS.Level UVMap to maps list
00:00:02 (0002.96) |   ---> Add bamboo UVMap to maps list
00:00:02 (0002.96) |   ---> Add DetailUVLayer UVMap to maps list
00:00:02 (0002.96) |   ---> Add DiffuseUVLayer UVMap to maps list
00:00:02 (0002.96) |   ---> Add DiffuseUVLayer Bark UVMap to maps list
00:00:02 (0002.96) |   ---> Add Door UVMap to maps list
00:00:02 (0002.96) |   ---> Add ExtraInfo UVMap to maps list
00:00:02 (0002.96) |   ---> Add Imported3DS_UVs UVMap to maps list
00:00:02 (0002.96) |   ---> Add pine UVMap to maps list
00:00:02 (0002.96) |   ---> Add RH_UV_MAP0 UVMap to maps list
00:00:02 (0002.96) |   ---> Add texuv UVMap to maps list
00:00:02 (0002.96) |   ---> Add UV Texture UVMap to maps list
00:00:02 (0002.96) |   ---> Add UV Texture 0 UVMap to maps list
00:00:02 (0002.96) |   ---> Add UVChannel_1 UVMap to maps list
00:00:02 (0002.96) |   ---> Add UVChannel_1_2 UVMap to maps list
00:00:02 (0002.96) | 
00:00:02 (0002.96) | Processing object: 10000000, name: cafe-exterior:Layer1 
00:00:02 (0002.96) |   Object cafe-exterior:Layer1 is a LW object without clones, we must add the mesh to Octane database
00:00:02 (0002.96) |         >>> Processing the number of valid polygons
00:00:02 (0002.97) |         >>> This object has 82175 of 82175 valid polygons
00:00:02 (0002.98) |       >>> Refresh preview window
00:00:02 (0002.98) |         >>> Draw preview window progress bar
00:00:02 (0002.98) |       >>> Refresh preview window done
00:00:02 (0002.98) |       >>> Adding a new mesh to Octane
00:00:02 (0002.98) |       >>> Mesh points: 68474, valid polygons: 82175
00:00:02 (0002.98) |         ----> Searching UV maps in this object
00:00:02 (0002.98) |           ----> Found 1 UV map in this object
00:00:03 (0003.15) |           ----> Found UV Texture UV map in this object
00:00:03 (0003.20) |         ----> We found 2 UV maps in this object
00:00:03 (0003.20) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.219 seconds
00:00:03 (0003.20) |         >>> Processing vertex per poly array
00:00:03 (0003.21) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.012 seconds
00:00:03 (0003.21) |         >>> Processing vertex list
00:00:03 (0003.22) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.005 seconds
00:00:03 (0003.23) |       +++ Searching object materials
00:00:03 (0003.23) |       +++ Found 26 materials inside cafe-exterior:Layer1
00:00:03 (0003.23) |         +++ Material 0 ID: canopy
00:00:03 (0003.23) |         +++ Material 1 ID: col-base
00:00:03 (0003.23) |         +++ Material 2 ID: col-top
00:00:03 (0003.23) |         +++ Material 3 ID: door-rails
00:00:03 (0003.23) |         +++ Material 4 ID: door-wheel
00:00:03 (0003.23) |         +++ Material 5 ID: dull-metal
00:00:03 (0003.23) |         +++ Material 6 ID: fire
00:00:03 (0003.23) |         +++ Material 7 ID: fireplace-flu
00:00:03 (0003.23) |         +++ Material 8 ID: fireplace-hearth
00:00:03 (0003.23) |         +++ Material 9 ID: fireplace-mantel
00:00:03 (0003.23) |         +++ Material 10 ID: fireplace-wall
00:00:03 (0003.23) |         +++ Material 11 ID: Glass
00:00:03 (0003.23) |         +++ Material 12 ID: gas-pipe
00:00:03 (0003.23) |         +++ Material 13 ID: glass
00:00:03 (0003.23) |         +++ Material 14 ID: Metal
00:00:03 (0003.23) |         +++ Material 15 ID: mullions
00:00:03 (0003.23) |         +++ Material 16 ID: Nurbs Curve
00:00:03 (0003.23) |         +++ Material 17 ID: patio-floor
00:00:03 (0003.23) |         +++ Material 18 ID: roof-edge
00:00:03 (0003.23) |         +++ Material 19 ID: roof-flat
00:00:03 (0003.23) |         +++ Material 20 ID: stone-fireplace-cols
00:00:03 (0003.23) |         +++ Material 21 ID: stucco1
00:00:03 (0003.23) |         +++ Material 22 ID: stucco2
00:00:03 (0003.23) |         +++ Material 23 ID: wings
00:00:03 (0003.23) |         +++ Material 24 ID: wood-table-metal
00:00:03 (0003.23) |         +++ Material 25 ID: wood-wall
00:00:03 (0003.23) |       +++ Searching in the object materials for UVMAP nodes
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface canopy
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface col-base
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface col-top
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface door-rails
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface door-wheel
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface dull-metal
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface fire
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface fireplace-flu
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface fireplace-hearth
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface fireplace-mantel
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface fireplace-wall
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface Glass
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface gas-pipe
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface glass
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface Metal
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface mullions
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface Nurbs Curve
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface patio-floor
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface roof-edge
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface roof-flat
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface stone-fireplace-cols
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface stucco1
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface stucco2
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface wings
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface wood-table-metal
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Searching UVMAP node inside surface wood-wall
00:00:03 (0003.23) |           >>> This material doesn't have a valid UVMAP node
00:00:03 (0003.23) |         >>> Processing polygon data
00:00:03 (0003.44) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.211 seconds
00:00:03 (0003.46) |       >>> Mesh added, evaluating it
00:00:03 (0003.46) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.483 seconds
00:00:03 (0003.46) |       >>> This object has NGons that must be tessellated
00:00:03 (0003.46) |       >>> Tessellating mesh. Input polygons: 82175
00:00:03 (0003.46) |       >>> Tessellating mode: 0
00:00:03 (0003.54) |       >>> Tessellation done. Output polygons: 82314
00:00:03 (0003.54) | [profile] Function "LWOctane_tessellateMesh" over "" execution time: 0.086 seconds
00:00:03 (0003.54) |       >>> Refresh preview window
00:00:03 (0003.54) |         >>> Draw preview window progress bar
00:00:03 (0003.54) |       >>> Refresh preview window done
00:00:03 (0003.54) |       +++ Processing object materials
00:00:03 (0003.54) |         > Filtering 26 materials in 82314 polygons
00:00:03 (0003.55) |         > Filtering 26 materials in 0 hairs
00:00:03 (0003.55) |           Used materials in this object: 24
00:00:03 (0003.55) |         +++ Processing material canopy
00:00:03 (0003.55) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:03 (0003.55) |           --> Procesing a new GlossyMaterial node
00:00:03 (0003.55) |           --> Procesing a new FalloffTexture node
00:00:03 (0003.55) |         +++ Processing material col-base
00:00:03 (0003.55) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:03 (0003.55) |           --> Procesing a new DiffuseMaterial node
00:00:03 (0003.55) |           --> Procesing a new ImageTexture node
00:00:03 (0003.55) |             --> Filename: X:\IMAGES\Luxology\Stone\Concrete\Concrete14.png
00:00:03 (0003.85) |           --> Procesing a new Projection node
00:00:03 (0003.85) |         +++ Processing material col-top
00:00:03 (0003.85) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:03 (0003.85) |           --> Procesing a new GlossyMaterial node
00:00:03 (0003.85) |           --> Procesing a new FalloffTexture node
00:00:03 (0003.85) |         +++ Processing material door-rails
00:00:03 (0003.85) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:03 (0003.85) |           --> Procesing a new GlossyMaterial node
00:00:03 (0003.85) |           --> Procesing a new FalloffTexture node
00:00:03 (0003.85) |         +++ Processing material door-wheel
00:00:03 (0003.85) |           +++ This material only has a basic parameters, not active node editor
00:00:03 (0003.85) |           +++ Basic parameters added
00:00:03 (0003.85) |         +++ Processing material dull-metal
00:00:03 (0003.85) |           +++ This material only has a basic parameters, not active node editor
00:00:03 (0003.85) |           +++ Basic parameters added
00:00:03 (0003.85) |         +++ Processing material fire
00:00:03 (0003.85) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:03 (0003.85) |           --> Procesing a new DiffuseMaterial node
00:00:03 (0003.85) |           --> Procesing a new ImageTexture node
00:00:03 (0003.85) |             --> Filename: X:\SequenceFiles\Sequence Files\FirePit\Transparent\fire-pit-w-trans0000.tga
00:00:03 (0003.88) |           --> Procesing a new ImageTexture node
00:00:03 (0003.88) |             --> Filename: X:\SequenceFiles\Sequence Files\FirePit\Transparent\fire-pit-w-trans0000.tga
00:00:03 (0003.88) |           --> Procesing a new TextureEmission node
00:00:03 (0003.89) |           --> Using a existing ImageTexture node
00:00:03 (0003.89) |         +++ Processing material fireplace-flu
00:00:03 (0003.89) |           +++ This material only has a basic parameters, not active node editor
00:00:03 (0003.89) |           +++ Basic parameters added
00:00:03 (0003.89) |         +++ Processing material fireplace-hearth
00:00:03 (0003.89) |           +++ This material only has a basic parameters, not active node editor
00:00:03 (0003.89) |           +++ Basic parameters added
00:00:03 (0003.89) |         +++ Processing material fireplace-mantel
00:00:03 (0003.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:03 (0003.89) |           --> Procesing a new DiffuseMaterial node
00:00:03 (0003.89) |           --> Procesing a new ColorCorrectTexture node
00:00:03 (0003.89) |           --> Procesing a new ImageTexture node
00:00:03 (0003.89) |             --> Filename: X:\IMAGES\Poliigon\Wood\WoodBeamDark002_COL_2K.jpg
00:00:03 (0003.93) |           --> Procesing a new NoiseTexture node
00:00:03 (0003.93) |           --> Procesing a new Projection node
00:00:03 (0003.93) |         +++ Processing material fireplace-wall
00:00:03 (0003.93) |           +++ This material only has a basic parameters, not active node editor
00:00:03 (0003.93) |           +++ Basic parameters added
00:00:03 (0003.93) |         +++ Processing material Glass
00:00:03 (0003.93) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:03 (0003.93) |           --> Procesing a new DiffuseMaterial node
00:00:03 (0003.93) |           --> Procesing a new NoiseTexture node
00:00:03 (0003.93) |           --> Procesing a new TextureEmission node
00:00:03 (0003.93) |           --> Procesing a new DirtTexture node
00:00:03 (0003.93) * OCTANE API MSG: Tried to access pin via an invalid ID P_PROJECTION (141) 
00:00:03 (0003.93) * OCTANE API MSG: Tried to access null node pin 
00:00:03 (0003.93) * OCTANE API MSG: Tried to access null node 
00:00:03 (0003.93) * OCTANE API MSG: Tried to access null item 
00:00:03 (0003.93) * OCTANE API MSG: Tried to access pin via an invalid ID P_PROJECTION (141) 
00:00:03 (0003.93) * OCTANE API MSG: Tried to access null node pin 
00:00:03 (0003.93) * OCTANE API MSG: Can't connect node 'Spherical' (NT_PROJ_SPHERICAL, 000000003077EF50) to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0000000025055470) 
00:00:03 (0003.93) |         +++ Processing material gas-pipe
00:00:03 (0003.93) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:03 (0003.93) |           --> Procesing a new GlossyMaterial node
00:00:03 (0003.94) |           --> Procesing a new FalloffTexture node
00:00:03 (0003.94) |         +++ Processing material glass
00:00:03 (0003.94) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:03 (0003.94) |           --> Procesing a new GlossyMaterial node
00:00:03 (0003.94) |           --> Procesing a new FalloffTexture node
00:00:03 (0003.94) |         +++ Processing material Metal
00:00:03 (0003.94) |           +++ This material only has a basic parameters, not active node editor
00:00:03 (0003.94) |           +++ Basic parameters added
00:00:03 (0003.94) |         +++ Processing material mullions
00:00:03 (0003.94) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:03 (0003.94) |           --> Procesing a new GlossyMaterial node
00:00:03 (0003.94) |           --> Procesing a new FalloffTexture node
00:00:03 (0003.94) |         +++ Processing material patio-floor
00:00:03 (0003.94) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:03 (0003.94) |           --> Procesing a new DiffuseMaterial node
00:00:03 (0003.94) |           --> Procesing a new ColorCorrectTexture node
00:00:03 (0003.94) |           --> Procesing a new ImageTexture node
00:00:03 (0003.94) |             --> Filename: X:\IMAGES\Luxology\Stone\Concrete\Concrete07.png
00:00:04 (0004.05) |           --> Procesing a new Projection node
00:00:04 (0004.05) |         +++ Processing material roof-edge
00:00:04 (0004.05) |           +++ This material only has a basic parameters, not active node editor
00:00:04 (0004.05) |           +++ Basic parameters added
00:00:04 (0004.05) |         +++ Processing material roof-flat
00:00:04 (0004.05) |           +++ This material only has a basic parameters, not active node editor
00:00:04 (0004.05) |           +++ Basic parameters added
00:00:04 (0004.05) |         +++ Processing material stone-fireplace-cols
00:00:04 (0004.05) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:04 (0004.05) |           --> Procesing a new DiffuseMaterial node
00:00:04 (0004.05) |           --> Procesing a new ColorCorrectTexture node
00:00:04 (0004.05) |           --> Procesing a new ImageTexture node
00:00:04 (0004.05) |             --> Filename: X:\IMAGES\Poliigon\Stone\Tiles30_COL_VAR1_1K.jpg
00:00:04 (0004.10) |           --> Procesing a new Projection node
00:00:04 (0004.10) |           --> Procesing a new ImageTexture node
00:00:04 (0004.10) |             --> Filename: X:\IMAGES\Poliigon\Stone\Tiles30_NRM_1K.jpg
00:00:04 (0004.17) |           --> Using a existing Projection node
00:00:04 (0004.17) |         +++ Processing material stucco1
00:00:04 (0004.17) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:04 (0004.17) |           --> Procesing a new DiffuseMaterial node
00:00:04 (0004.17) |           --> Procesing a new MultiplyTexture node
00:00:04 (0004.17) |           --> Procesing a new ImageTexture node
00:00:04 (0004.17) |             --> Filename: X:\IMAGES\rocks and dirt\STUCCO\StuccoA.jpg
00:00:04 (0004.32) |           --> Procesing a new MultiplyTexture node
00:00:04 (0004.32) |           --> Procesing a new RGBSpectrumTexture node
00:00:04 (0004.32) |           --> Procesing a new ImageTexture node
00:00:04 (0004.32) |             --> Filename: X:\IMAGES\Floors\floor tile\Large Score thin 90.jpg
00:00:04 (0004.45) |         +++ Processing material stucco2
00:00:04 (0004.45) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:04 (0004.45) |           --> Procesing a new DiffuseMaterial node
00:00:04 (0004.45) |           --> Procesing a new MultiplyTexture node
00:00:04 (0004.45) |           --> Procesing a new ImageTexture node
00:00:04 (0004.45) |             --> Filename: X:\IMAGES\rocks and dirt\STUCCO\StuccoA.jpg
00:00:04 (0004.45) |           --> Procesing a new MultiplyTexture node
00:00:04 (0004.45) |           --> Procesing a new RGBSpectrumTexture node
00:00:04 (0004.45) |           --> Procesing a new ImageTexture node
00:00:04 (0004.45) |             --> Filename: X:\IMAGES\Floors\floor tile\Large Score thin 90.jpg
00:00:04 (0004.45) |         +++ Processing material wings
00:00:04 (0004.45) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:04 (0004.45) |           --> Procesing a new DiffuseMaterial node
00:00:04 (0004.45) |           --> Procesing a new ColorCorrectTexture node
00:00:04 (0004.45) |           --> Procesing a new ImageTexture node
00:00:04 (0004.45) |             --> Filename: D:\Clients3ds\BradOaster\FaithPoint\images\austin-stone.png
00:00:04 (0004.52) |           --> Procesing a new ImageTexture node
00:00:04 (0004.52) |             --> Filename: D:\Clients3ds\BradOaster\FaithPoint\images\austin-stone_SPEC.tga
00:00:04 (0004.56) |           --> Procesing a new Projection node
00:00:04 (0004.56) |           --> Using a existing Projection node
00:00:04 (0004.56) |           --> Procesing a new ImageTexture node
00:00:04 (0004.56) |             --> Filename: D:\Clients3ds\BradOaster\FaithPoint\images\austin-stone_DISP.png
00:00:04 (0004.70) |           --> Using a existing Projection node
00:00:04 (0004.70) |           --> Procesing a new ImageTexture node
00:00:04 (0004.70) |             --> Filename: D:\Clients3ds\BradOaster\FaithPoint\images\austin-stone_NORM.png
00:00:04 (0004.90) |           --> Using a existing Projection node
00:00:04 (0004.90) |         +++ Processing material wood-wall
00:00:04 (0004.90) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:04 (0004.90) |           --> Procesing a new GlossyMaterial node
00:00:04 (0004.90) |           --> Procesing a new ColorCorrectTexture node
00:00:04 (0004.90) |           --> Procesing a new ImageTexture node
00:00:04 (0004.90) |             --> Filename: X:\IMAGES\Poliigon\WoodFloor\WoodFlooring045_COL_2K.jpg
00:00:05 (0005.06) |           --> Procesing a new Projection node
00:00:05 (0005.06) |           --> Procesing a new FalloffTexture node
00:00:05 (0005.06) |           --> Procesing a new ImageTexture node
00:00:05 (0005.06) |             --> Filename: X:\IMAGES\Poliigon\WoodFloor\WoodFlooring045_GLOSS_2K.jpg
00:00:05 (0005.16) |           --> Procesing a new ImageTexture node
00:00:05 (0005.16) |             --> Filename: X:\IMAGES\Poliigon\WoodFloor\WoodFlooring045_NRM_2K.jpg
00:00:05 (0005.31) |           --> Using a existing Projection node
00:00:05 (0005.31) |       +++ End of materials processing
00:00:05 (0005.31) |       +++ Processing object layer maps functions
00:00:05 (0005.31) |           --> Get object global dissolve value: 0.000000, state 0
00:00:05 (0005.31) | [profile] Function "LWOctane_addGeom" over "cafe-exterior:Layer1" execution time: 2.350 seconds
00:00:05 (0005.31) | 
00:00:05 (0005.31) | Processing object: 10000001, name: cafe-exterior:Layer7 
00:00:05 (0005.31) |   Object cafe-exterior:Layer7 is a LW object without clones, we must add the mesh to Octane database
00:00:05 (0005.31) |         >>> Processing the number of valid polygons
00:00:05 (0005.31) |         >>> This object has 22898 of 22898 valid polygons
00:00:05 (0005.31) |       >>> Refresh preview window
00:00:05 (0005.31) |         >>> Draw preview window progress bar
00:00:05 (0005.31) |       >>> Refresh preview window done
00:00:05 (0005.31) |       >>> Adding a new mesh to Octane
00:00:05 (0005.31) |       >>> Mesh points: 15104, valid polygons: 22898
00:00:05 (0005.31) |         ----> Searching UV maps in this object
00:00:05 (0005.35) |         ----> No UV maps found in this object
00:00:05 (0005.35) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.037 seconds
00:00:05 (0005.35) |         >>> Processing vertex per poly array
00:00:05 (0005.35) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.001 seconds
00:00:05 (0005.35) |         >>> Processing vertex list
00:00:05 (0005.35) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.001 seconds
00:00:05 (0005.36) |       +++ Searching object materials
00:00:05 (0005.36) |       +++ Found 26 materials inside cafe-exterior:Layer7
00:00:05 (0005.36) |         +++ Material 0 ID: canopy
00:00:05 (0005.36) |         +++ Material 1 ID: col-base
00:00:05 (0005.36) |         +++ Material 2 ID: col-top
00:00:05 (0005.36) |         +++ Material 3 ID: door-rails
00:00:05 (0005.36) |         +++ Material 4 ID: door-wheel
00:00:05 (0005.36) |         +++ Material 5 ID: dull-metal
00:00:05 (0005.36) |         +++ Material 6 ID: fire
00:00:05 (0005.36) |         +++ Material 7 ID: fireplace-flu
00:00:05 (0005.36) |         +++ Material 8 ID: fireplace-hearth
00:00:05 (0005.36) |         +++ Material 9 ID: fireplace-mantel
00:00:05 (0005.36) |         +++ Material 10 ID: fireplace-wall
00:00:05 (0005.36) |         +++ Material 11 ID: Glass
00:00:05 (0005.36) |         +++ Material 12 ID: gas-pipe
00:00:05 (0005.36) |         +++ Material 13 ID: glass
00:00:05 (0005.36) |         +++ Material 14 ID: Metal
00:00:05 (0005.36) |         +++ Material 15 ID: mullions
00:00:05 (0005.36) |         +++ Material 16 ID: Nurbs Curve
00:00:05 (0005.36) |         +++ Material 17 ID: patio-floor
00:00:05 (0005.36) |         +++ Material 18 ID: roof-edge
00:00:05 (0005.36) |         +++ Material 19 ID: roof-flat
00:00:05 (0005.36) |         +++ Material 20 ID: stone-fireplace-cols
00:00:05 (0005.36) |         +++ Material 21 ID: stucco1
00:00:05 (0005.36) |         +++ Material 22 ID: stucco2
00:00:05 (0005.36) |         +++ Material 23 ID: wings
00:00:05 (0005.36) |         +++ Material 24 ID: wood-table-metal
00:00:05 (0005.36) |         +++ Material 25 ID: wood-wall
00:00:05 (0005.36) |       +++ Searching in the object materials for UVMAP nodes
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface canopy
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface col-base
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface col-top
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface door-rails
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface door-wheel
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface dull-metal
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface fire
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface fireplace-flu
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface fireplace-hearth
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface fireplace-mantel
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface fireplace-wall
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface Glass
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface gas-pipe
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface glass
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface Metal
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface mullions
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface Nurbs Curve
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface patio-floor
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface roof-edge
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface roof-flat
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface stone-fireplace-cols
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface stucco1
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface stucco2
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface wings
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface wood-table-metal
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Searching UVMAP node inside surface wood-wall
00:00:05 (0005.36) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.36) |         >>> Processing polygon data
00:00:05 (0005.44) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.080 seconds
00:00:05 (0005.44) |       >>> Mesh added, evaluating it
00:00:05 (0005.44) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.125 seconds
00:00:05 (0005.44) |       >>> This object has NGons that must be tessellated
00:00:05 (0005.44) |       >>> Tessellating mesh. Input polygons: 22898
00:00:05 (0005.44) |       >>> Tessellating mode: 0
00:00:05 (0005.45) |       >>> Tessellation done. Output polygons: 25755
00:00:05 (0005.45) | [profile] Function "LWOctane_tessellateMesh" over "" execution time: 0.016 seconds
00:00:05 (0005.45) |       >>> Refresh preview window
00:00:05 (0005.46) |         >>> Draw preview window progress bar
00:00:05 (0005.46) |       >>> Refresh preview window done
00:00:05 (0005.46) |       +++ Processing object materials
00:00:05 (0005.46) |         > Filtering 26 materials in 25755 polygons
00:00:05 (0005.46) |         > Filtering 26 materials in 0 hairs
00:00:05 (0005.46) |           Used materials in this object: 1
00:00:05 (0005.46) |         +++ Processing material wood-table-metal
00:00:05 (0005.46) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:05 (0005.46) |           --> Procesing a new GlossyMaterial node
00:00:05 (0005.46) |           --> Procesing a new FalloffTexture node
00:00:05 (0005.46) |       +++ End of materials processing
00:00:05 (0005.46) |       +++ Processing object layer maps functions
00:00:05 (0005.46) |           --> Get object global dissolve value: 0.000000, state 0
00:00:05 (0005.46) | [profile] Function "LWOctane_addGeom" over "cafe-exterior:Layer7" execution time: 0.147 seconds
00:00:05 (0005.46) | 
00:00:05 (0005.46) | Processing object: 10000002, name: site:Layer1 
00:00:05 (0005.46) |   Object site:Layer1 is a LW object without clones, we must add the mesh to Octane database
00:00:05 (0005.46) |         >>> Processing the number of valid polygons
00:00:05 (0005.46) |         >>> This object has 29685 of 29685 valid polygons
00:00:05 (0005.46) |       >>> Refresh preview window
00:00:05 (0005.46) |         >>> Draw preview window progress bar
00:00:05 (0005.46) |       >>> Refresh preview window done
00:00:05 (0005.46) |       >>> Adding a new mesh to Octane
00:00:05 (0005.46) |       >>> Mesh points: 40456, valid polygons: 29685
00:00:05 (0005.46) |         ----> Searching UV maps in this object
00:00:05 (0005.54) |         ----> No UV maps found in this object
00:00:05 (0005.54) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.077 seconds
00:00:05 (0005.54) |         >>> Processing vertex per poly array
00:00:05 (0005.54) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.003 seconds
00:00:05 (0005.54) |         >>> Processing vertex list
00:00:05 (0005.55) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.003 seconds
00:00:05 (0005.55) |       +++ Searching object materials
00:00:05 (0005.55) |       +++ Found 15 materials inside site:Layer1
00:00:05 (0005.55) |         +++ Material 0 ID: bocceeBlue
00:00:05 (0005.55) |         +++ Material 1 ID: bocceeballcourt
00:00:05 (0005.55) |         +++ Material 2 ID: bocceeGreen
00:00:05 (0005.55) |         +++ Material 3 ID: bocceeRed
00:00:05 (0005.55) |         +++ Material 4 ID: bocceeYellow
00:00:05 (0005.55) |         +++ Material 5 ID: cars
00:00:05 (0005.55) |         +++ Material 6 ID: curb
00:00:05 (0005.55) |         +++ Material 7 ID: grass
00:00:05 (0005.55) |         +++ Material 8 ID: mulch
00:00:05 (0005.55) |         +++ Material 9 ID: Nurbs Curve
00:00:05 (0005.55) |         +++ Material 10 ID: parkinglot
00:00:05 (0005.55) |         +++ Material 11 ID: sidewalk
00:00:05 (0005.55) |         +++ Material 12 ID: stone-cap
00:00:05 (0005.55) |         +++ Material 13 ID: stone-wall
00:00:05 (0005.55) |         +++ Material 14 ID: stripes
00:00:05 (0005.55) |       +++ Searching in the object materials for UVMAP nodes
00:00:05 (0005.55) |         >>> Searching UVMAP node inside surface bocceeBlue
00:00:05 (0005.55) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.55) |         >>> Searching UVMAP node inside surface bocceeballcourt
00:00:05 (0005.55) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.55) |         >>> Searching UVMAP node inside surface bocceeGreen
00:00:05 (0005.55) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.55) |         >>> Searching UVMAP node inside surface bocceeRed
00:00:05 (0005.55) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.55) |         >>> Searching UVMAP node inside surface bocceeYellow
00:00:05 (0005.55) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.55) |         >>> Searching UVMAP node inside surface cars
00:00:05 (0005.55) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.55) |         >>> Searching UVMAP node inside surface curb
00:00:05 (0005.55) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.55) |         >>> Searching UVMAP node inside surface grass
00:00:05 (0005.55) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.55) |         >>> Searching UVMAP node inside surface mulch
00:00:05 (0005.55) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.55) |         >>> Searching UVMAP node inside surface Nurbs Curve
00:00:05 (0005.55) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.55) |         >>> Searching UVMAP node inside surface parkinglot
00:00:05 (0005.55) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.55) |         >>> Searching UVMAP node inside surface sidewalk
00:00:05 (0005.55) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.55) |         >>> Searching UVMAP node inside surface stone-cap
00:00:05 (0005.55) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.55) |         >>> Searching UVMAP node inside surface stone-wall
00:00:05 (0005.55) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.55) |         >>> Searching UVMAP node inside surface stripes
00:00:05 (0005.55) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.55) |         >>> Processing polygon data
00:00:05 (0005.67) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.111 seconds
00:00:05 (0005.67) |       >>> Mesh added, evaluating it
00:00:05 (0005.67) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.208 seconds
00:00:05 (0005.67) |       >>> This object has NGons that must be tessellated
00:00:05 (0005.67) |       >>> Tessellating mesh. Input polygons: 29685
00:00:05 (0005.67) |       >>> Tessellating mode: 0
00:00:06 (0006.06) |       >>> Tessellation done. Output polygons: 34063
00:00:06 (0006.06) | [profile] Function "LWOctane_tessellateMesh" over "" execution time: 0.388 seconds
00:00:06 (0006.06) |       >>> Refresh preview window
00:00:06 (0006.06) |         >>> Draw preview window progress bar
00:00:06 (0006.06) |       >>> Refresh preview window done
00:00:06 (0006.06) |       +++ Processing object materials
00:00:06 (0006.06) |         > Filtering 15 materials in 34063 polygons
00:00:06 (0006.06) |         > Filtering 15 materials in 0 hairs
00:00:06 (0006.06) |           Used materials in this object: 12
00:00:06 (0006.06) |         +++ Processing material bocceeBlue
00:00:06 (0006.06) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.06) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.06) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.06) |         +++ Processing material bocceeballcourt
00:00:06 (0006.06) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.06) |           --> Procesing a new DiffuseMaterial node
00:00:06 (0006.06) |           --> Procesing a new ImageTexture node
00:00:06 (0006.06) |             --> Filename: X:\IMAGES\plants\grass\Grass 3.jpg
00:00:06 (0006.13) |         +++ Processing material bocceeGreen
00:00:06 (0006.13) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.13) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.13) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.14) |         +++ Processing material bocceeRed
00:00:06 (0006.14) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.14) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.14) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.14) |         +++ Processing material bocceeYellow
00:00:06 (0006.14) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.14) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.14) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.14) |         +++ Processing material curb
00:00:06 (0006.14) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.14) |           --> Procesing a new DiffuseMaterial node
00:00:06 (0006.14) |           --> Procesing a new MultiplyTexture node
00:00:06 (0006.14) |           --> Procesing a new MultiplyTexture node
00:00:06 (0006.14) |           --> Procesing a new ImageTexture node
00:00:06 (0006.14) |             --> Filename: X:\IMAGES\Luxology\Stone\Concrete\Concrete12.png
00:00:06 (0006.22) |           --> Procesing a new Projection node
00:00:06 (0006.22) |           --> Procesing a new DirtTexture node
00:00:06 (0006.22) |           --> Procesing a new NoiseTexture node
00:00:06 (0006.22) |           --> Using a existing ImageTexture node
00:00:06 (0006.22) |         +++ Processing material grass
00:00:06 (0006.22) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.22) |           --> Procesing a new DiffuseMaterial node
00:00:06 (0006.22) |           --> Procesing a new ColorCorrectTexture node
00:00:06 (0006.22) |           --> Procesing a new ImageTexture node
00:00:06 (0006.22) |             --> Filename: X:\IMAGES\plants\grass\Grass Lawn Texture 1\Grass Lawn 1 - Color Map.jpg
00:00:06 (0006.49) |           --> Procesing a new ColorCorrectTexture node
00:00:06 (0006.49) |           --> Procesing a new NoiseTexture node
00:00:06 (0006.49) |           --> Procesing a new Projection node
00:00:06 (0006.49) |           --> Using a existing Projection node
00:00:06 (0006.49) |         +++ Processing material mulch
00:00:06 (0006.49) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.49) |           --> Procesing a new DiffuseMaterial node
00:00:06 (0006.49) |           --> Procesing a new ImageTexture node
00:00:06 (0006.49) |             --> Filename: X:\IMAGES\rocks and dirt\mulch\mulch4.jpg
00:00:06 (0006.51) |           --> Procesing a new Projection node
00:00:06 (0006.51) |           --> Procesing a new ColorCorrectTexture node
00:00:06 (0006.51) |           --> Using a existing ImageTexture node
00:00:06 (0006.51) |         +++ Processing material parkinglot
00:00:06 (0006.51) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.51) |           --> Procesing a new DiffuseMaterial node
00:00:06 (0006.51) |           --> Procesing a new MultiplyTexture node
00:00:06 (0006.51) |           --> Procesing a new MixTexture node
00:00:06 (0006.51) |           --> Procesing a new MultiplyTexture node
00:00:06 (0006.51) |           --> Procesing a new ImageTexture node
00:00:06 (0006.51) |             --> Filename: X:\IMAGES\Luxology\Stone\Paving\asphalt.png
00:00:06 (0006.57) |           --> Procesing a new Projection node
00:00:06 (0006.57) |           --> Procesing a new NoiseTexture node
00:00:06 (0006.57) |           --> Procesing a new TurbulenceTexture node
00:00:06 (0006.57) |           --> Procesing a new DirtTexture node
00:00:06 (0006.57) |         +++ Processing material sidewalk
00:00:06 (0006.57) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.57) |           --> Procesing a new DiffuseMaterial node
00:00:06 (0006.57) |           --> Procesing a new MultiplyTexture node
00:00:06 (0006.57) |           --> Procesing a new NoiseTexture node
00:00:06 (0006.57) |           --> Procesing a new ImageTexture node
00:00:06 (0006.57) |             --> Filename: X:\IMAGES\Luxology\Stone\Concrete\Concrete14.png
00:00:06 (0006.57) |           --> Procesing a new DirtTexture node
00:00:06 (0006.57) |           --> Procesing a new Projection node
00:00:06 (0006.57) |         +++ Processing material stone-cap
00:00:06 (0006.57) |           +++ This material only has a basic parameters, not active node editor
00:00:06 (0006.57) |           +++ Basic parameters added
00:00:06 (0006.57) |         +++ Processing material stone-wall
00:00:06 (0006.57) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.57) |           --> Procesing a new DiffuseMaterial node
00:00:06 (0006.57) |           --> Procesing a new ColorCorrectTexture node
00:00:06 (0006.57) |           --> Procesing a new ImageTexture node
00:00:06 (0006.57) |             --> Filename: D:\Clients3ds\BradOaster\FaithPoint\images\austin-stone.png
00:00:06 (0006.57) |           --> Procesing a new ImageTexture node
00:00:06 (0006.57) |             --> Filename: D:\Clients3ds\BradOaster\FaithPoint\images\austin-stone_SPEC.tga
00:00:06 (0006.57) |           --> Procesing a new Projection node
00:00:06 (0006.57) |           --> Using a existing Projection node
00:00:06 (0006.57) |           --> Procesing a new ImageTexture node
00:00:06 (0006.57) |             --> Filename: D:\Clients3ds\BradOaster\FaithPoint\images\austin-stone_DISP.png
00:00:06 (0006.57) |           --> Using a existing Projection node
00:00:06 (0006.57) |           --> Procesing a new ImageTexture node
00:00:06 (0006.57) |             --> Filename: D:\Clients3ds\BradOaster\FaithPoint\images\austin-stone_NORM.png
00:00:06 (0006.57) |           --> Using a existing Projection node
00:00:06 (0006.57) |       +++ End of materials processing
00:00:06 (0006.57) |       +++ Processing object layer maps functions
00:00:06 (0006.57) |           --> Get object global dissolve value: 0.000000, state 0
00:00:06 (0006.57) | [profile] Function "LWOctane_addGeom" over "site:Layer1" execution time: 1.113 seconds
00:00:06 (0006.57) | 
00:00:06 (0006.57) | Processing object: 10000003, name: site.lwo 
00:00:06 (0006.57) |   Object site.lwo is a LW object without clones, we must add the mesh to Octane database
00:00:06 (0006.57) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:06 (0006.57) | [profile] Function "LWOctane_addGeom" over "site.lwo" execution time: 0.000 seconds
00:00:06 (0006.57) | 
00:00:06 (0006.57) | Processing object: 10000008, name: faithpoint-arch-sign (1) 
00:00:06 (0006.57) |   Object faithpoint-arch-sign (1) is a LW clone
00:00:06 (0006.57) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:06 (0006.57) |         >>> Processing the number of valid polygons
00:00:06 (0006.57) |         >>> This object has 1039 of 1039 valid polygons
00:00:06 (0006.57) |       >>> Refresh preview window
00:00:06 (0006.57) |         >>> Draw preview window progress bar
00:00:06 (0006.57) |       >>> Refresh preview window done
00:00:06 (0006.57) |       >>> Adding a new mesh to Octane
00:00:06 (0006.57) |       >>> Mesh points: 1644, valid polygons: 1039
00:00:06 (0006.57) |         ----> Searching UV maps in this object
00:00:06 (0006.57) |           ----> Found 1 UV map in this object
00:00:06 (0006.57) |         ----> We found 1 UV maps in this object
00:00:06 (0006.57) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.003 seconds
00:00:06 (0006.57) |         >>> Processing vertex per poly array
00:00:06 (0006.57) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:06 (0006.57) |         >>> Processing vertex list
00:00:06 (0006.57) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:06 (0006.57) |       +++ Searching object materials
00:00:06 (0006.57) |       +++ Found 8 materials inside faithpoint-arch-sign (1)
00:00:06 (0006.57) |         +++ Material 0 ID: sign-gray
00:00:06 (0006.57) |         +++ Material 1 ID: sign-green
00:00:06 (0006.57) |         +++ Material 2 ID: sign-text
00:00:06 (0006.57) |         +++ Material 3 ID: sign-white
00:00:06 (0006.57) |         +++ Material 4 ID: stone
00:00:06 (0006.57) |         +++ Material 5 ID: stone-cap
00:00:06 (0006.57) |         +++ Material 6 ID: wood-beam-hor
00:00:06 (0006.57) |         +++ Material 7 ID: wood-beam-vert
00:00:06 (0006.57) |       +++ Searching in the object materials for UVMAP nodes
00:00:06 (0006.57) |         >>> Searching UVMAP node inside surface sign-gray
00:00:06 (0006.57) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.57) |         >>> Searching UVMAP node inside surface sign-green
00:00:06 (0006.57) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.57) |         >>> Searching UVMAP node inside surface sign-text
00:00:06 (0006.57) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.57) |         >>> Searching UVMAP node inside surface sign-white
00:00:06 (0006.57) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.57) |         >>> Searching UVMAP node inside surface stone
00:00:06 (0006.57) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.57) |         >>> Searching UVMAP node inside surface stone-cap
00:00:06 (0006.57) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.57) |         >>> Searching UVMAP node inside surface wood-beam-hor
00:00:06 (0006.57) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.57) |         >>> Searching UVMAP node inside surface wood-beam-vert
00:00:06 (0006.57) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.57) |         >>> Processing polygon data
00:00:06 (0006.58) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.003 seconds
00:00:06 (0006.58) |       >>> Mesh added, evaluating it
00:00:06 (0006.58) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.006 seconds
00:00:06 (0006.58) |       >>> This object has NGons that must be tessellated
00:00:06 (0006.58) |       >>> Tessellating mesh. Input polygons: 1039
00:00:06 (0006.58) |       >>> Tessellating mode: 0
00:00:06 (0006.58) |       >>> Tessellation done. Output polygons: 1416
00:00:06 (0006.58) | [profile] Function "LWOctane_tessellateMesh" over "" execution time: 0.003 seconds
00:00:06 (0006.58) |       >>> Refresh preview window
00:00:06 (0006.58) |         >>> Draw preview window progress bar
00:00:06 (0006.58) |       >>> Refresh preview window done
00:00:06 (0006.58) |       +++ Processing object materials
00:00:06 (0006.58) |         > Filtering 8 materials in 1416 polygons
00:00:06 (0006.58) |         > Filtering 8 materials in 0 hairs
00:00:06 (0006.58) |           Used materials in this object: 8
00:00:06 (0006.58) |         +++ Processing material sign-gray
00:00:06 (0006.58) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.58) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.58) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.58) |         +++ Processing material sign-green
00:00:06 (0006.58) |           +++ This material only has a basic parameters, not active node editor
00:00:06 (0006.58) |           +++ Basic parameters added
00:00:06 (0006.58) |         +++ Processing material sign-text
00:00:06 (0006.58) |           +++ This material only has a basic parameters, not active node editor
00:00:06 (0006.58) |           +++ Basic parameters added
00:00:06 (0006.58) |         +++ Processing material sign-white
00:00:06 (0006.58) |           +++ This material only has a basic parameters, not active node editor
00:00:06 (0006.58) |           +++ Basic parameters added
00:00:06 (0006.58) |         +++ Processing material stone
00:00:06 (0006.58) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.58) |           --> Procesing a new DiffuseMaterial node
00:00:06 (0006.58) |           --> Procesing a new ColorCorrectTexture node
00:00:06 (0006.58) |           --> Procesing a new ImageTexture node
00:00:06 (0006.58) |             --> Filename: D:\Clients3ds\BradOaster\FaithPoint\images\austin-stone.png
00:00:06 (0006.58) |           --> Procesing a new ImageTexture node
00:00:06 (0006.58) |             --> Filename: D:\Clients3ds\BradOaster\FaithPoint\images\austin-stone_SPEC.tga
00:00:06 (0006.58) |           --> Procesing a new Projection node
00:00:06 (0006.58) |           --> Using a existing Projection node
00:00:06 (0006.58) |           --> Procesing a new ImageTexture node
00:00:06 (0006.58) |             --> Filename: D:\Clients3ds\BradOaster\FaithPoint\images\austin-stone_DISP.png
00:00:06 (0006.58) |           --> Using a existing Projection node
00:00:06 (0006.58) |           --> Procesing a new ImageTexture node
00:00:06 (0006.58) |             --> Filename: D:\Clients3ds\BradOaster\FaithPoint\images\austin-stone_NORM.png
00:00:06 (0006.58) |           --> Using a existing Projection node
00:00:06 (0006.58) |         +++ Processing material stone-cap
00:00:06 (0006.58) |           +++ This material only has a basic parameters, not active node editor
00:00:06 (0006.58) |           +++ Basic parameters added
00:00:06 (0006.58) |         +++ Processing material wood-beam-hor
00:00:06 (0006.58) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.58) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.58) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.58) |         +++ Processing material wood-beam-vert
00:00:06 (0006.58) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.58) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.58) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.58) |       +++ End of materials processing
00:00:06 (0006.58) |       +++ Processing object layer maps functions
00:00:06 (0006.58) |           --> Get object global dissolve value: 0.000000, state 0
00:00:06 (0006.58) | [profile] Function "LWOctane_addGeom" over "faithpoint-arch-sign (1)" execution time: 0.011 seconds
00:00:06 (0006.58) | 
00:00:06 (0006.58) | Processing object: 10000009, name: faithpoint-arch-sign (2) 
00:00:06 (0006.58) |   Object faithpoint-arch-sign (2) is a LW clone
00:00:06 (0006.58) |     We can instance it using the Octane obj index 4
00:00:06 (0006.58) |     Adding the new instance
00:00:06 (0006.58) |     Instance with index number 1 added ok
00:00:06 (0006.58) | [profile] Function "LWOctane_addGeom" over "faithpoint-arch-sign (2)" execution time: 0.000 seconds
00:00:06 (0006.58) | 
00:00:06 (0006.58) | Processing object: 1000000a, name: faithpoint-arch-sign (3) 
00:00:06 (0006.58) |   Object faithpoint-arch-sign (3) is a LW clone
00:00:06 (0006.58) |     We can instance it using the Octane obj index 4
00:00:06 (0006.58) |     Adding the new instance
00:00:06 (0006.58) |     Instance with index number 2 added ok
00:00:06 (0006.58) | [profile] Function "LWOctane_addGeom" over "faithpoint-arch-sign (3)" execution time: 0.000 seconds
00:00:06 (0006.58) | 
00:00:06 (0006.58) | Processing object: 1000000b, name: site:Layer2 
00:00:06 (0006.58) |   Object site:Layer2 is a LW object without clones, we must add the mesh to Octane database
00:00:06 (0006.58) |         >>> Processing the number of valid polygons
00:00:06 (0006.58) |         >>> This object has 221 of 221 valid polygons
00:00:06 (0006.58) |       >>> Refresh preview window
00:00:06 (0006.58) |         >>> Draw preview window progress bar
00:00:06 (0006.58) |       >>> Refresh preview window done
00:00:06 (0006.58) |       >>> Adding a new mesh to Octane
00:00:06 (0006.58) |       >>> Mesh points: 884, valid polygons: 221
00:00:06 (0006.58) |         ----> Searching UV maps in this object
00:00:06 (0006.58) |         ----> No UV maps found in this object
00:00:06 (0006.58) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.000 seconds
00:00:06 (0006.58) |         >>> Processing vertex per poly array
00:00:06 (0006.58) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:06 (0006.58) |         >>> Processing vertex list
00:00:06 (0006.58) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:06 (0006.58) |       +++ Searching object materials
00:00:06 (0006.58) |       +++ Found 15 materials inside site:Layer2
00:00:06 (0006.58) |         +++ Material 0 ID: bocceeBlue
00:00:06 (0006.58) |         +++ Material 1 ID: bocceeballcourt
00:00:06 (0006.58) |         +++ Material 2 ID: bocceeGreen
00:00:06 (0006.58) |         +++ Material 3 ID: bocceeRed
00:00:06 (0006.58) |         +++ Material 4 ID: bocceeYellow
00:00:06 (0006.58) |         +++ Material 5 ID: cars
00:00:06 (0006.58) |         +++ Material 6 ID: curb
00:00:06 (0006.58) |         +++ Material 7 ID: grass
00:00:06 (0006.58) |         +++ Material 8 ID: mulch
00:00:06 (0006.58) |         +++ Material 9 ID: Nurbs Curve
00:00:06 (0006.58) |         +++ Material 10 ID: parkinglot
00:00:06 (0006.58) |         +++ Material 11 ID: sidewalk
00:00:06 (0006.58) |         +++ Material 12 ID: stone-cap
00:00:06 (0006.58) |         +++ Material 13 ID: stone-wall
00:00:06 (0006.58) |         +++ Material 14 ID: stripes
00:00:06 (0006.58) |       +++ Searching in the object materials for UVMAP nodes
00:00:06 (0006.58) |         >>> Searching UVMAP node inside surface bocceeBlue
00:00:06 (0006.58) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.58) |         >>> Searching UVMAP node inside surface bocceeballcourt
00:00:06 (0006.58) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.58) |         >>> Searching UVMAP node inside surface bocceeGreen
00:00:06 (0006.58) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.58) |         >>> Searching UVMAP node inside surface bocceeRed
00:00:06 (0006.58) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.58) |         >>> Searching UVMAP node inside surface bocceeYellow
00:00:06 (0006.58) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.58) |         >>> Searching UVMAP node inside surface cars
00:00:06 (0006.58) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.58) |         >>> Searching UVMAP node inside surface curb
00:00:06 (0006.58) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.58) |         >>> Searching UVMAP node inside surface grass
00:00:06 (0006.58) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.58) |         >>> Searching UVMAP node inside surface mulch
00:00:06 (0006.58) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.58) |         >>> Searching UVMAP node inside surface Nurbs Curve
00:00:06 (0006.58) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.58) |         >>> Searching UVMAP node inside surface parkinglot
00:00:06 (0006.58) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.58) |         >>> Searching UVMAP node inside surface sidewalk
00:00:06 (0006.58) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.58) |         >>> Searching UVMAP node inside surface stone-cap
00:00:06 (0006.58) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.58) |         >>> Searching UVMAP node inside surface stone-wall
00:00:06 (0006.58) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.58) |         >>> Searching UVMAP node inside surface stripes
00:00:06 (0006.58) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.58) |         >>> Processing polygon data
00:00:06 (0006.58) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.000 seconds
00:00:06 (0006.58) |       >>> Mesh added, evaluating it
00:00:06 (0006.58) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.002 seconds
00:00:06 (0006.58) |       >>> Refresh preview window
00:00:06 (0006.58) |         >>> Draw preview window progress bar
00:00:06 (0006.58) |       >>> Refresh preview window done
00:00:06 (0006.58) |       +++ Processing object materials
00:00:06 (0006.58) |         > Filtering 15 materials in 221 polygons
00:00:06 (0006.58) |         > Filtering 15 materials in 0 hairs
00:00:06 (0006.58) |           Used materials in this object: 1
00:00:06 (0006.58) |         +++ Processing material stripes
00:00:06 (0006.58) |           +++ This material only has a basic parameters, not active node editor
00:00:06 (0006.59) |           +++ Basic parameters added
00:00:06 (0006.59) |       +++ End of materials processing
00:00:06 (0006.59) |       +++ Processing object layer maps functions
00:00:06 (0006.59) |           --> Get object global dissolve value: 0.000000, state 0
00:00:06 (0006.59) | [profile] Function "LWOctane_addGeom" over "site:Layer2" execution time: 0.004 seconds
00:00:06 (0006.59) | 
00:00:06 (0006.59) | Processing object: 1000000c, name: site:Layer3 
00:00:06 (0006.59) |   Object site:Layer3 is a LW object without clones, we must add the mesh to Octane database
00:00:06 (0006.59) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:06 (0006.59) | [profile] Function "LWOctane_addGeom" over "site:Layer3" execution time: 0.000 seconds
00:00:06 (0006.59) | 
00:00:06 (0006.59) | Processing object: 1000000d, name: BradfordPear2-Octane 
00:00:06 (0006.59) |   Object BradfordPear2-Octane is a LW object without clones, we must add the mesh to Octane database
00:00:06 (0006.59) |         >>> Processing the number of valid polygons
00:00:06 (0006.61) |         >>> This object has 122019 of 122019 valid polygons
00:00:06 (0006.61) |       >>> Refresh preview window
00:00:06 (0006.61) |         >>> Draw preview window progress bar
00:00:06 (0006.61) |       >>> Refresh preview window done
00:00:06 (0006.61) |       >>> Adding a new mesh to Octane
00:00:06 (0006.62) |       >>> Mesh points: 111173, valid polygons: 122019
00:00:06 (0006.62) |         ----> Searching UV maps in this object
00:00:06 (0006.75) |           ----> Found DetailUVLayer UV map in this object
00:00:06 (0006.79) |           ----> Found DiffuseUVLayer UV map in this object
00:00:06 (0006.82) |           ----> Found DiffuseUVLayer Bark UV map in this object
00:00:06 (0006.90) |           ----> Found ExtraInfo UV map in this object
00:00:07 (0007.26) |         ----> We found 4 UV maps in this object
00:00:07 (0007.26) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.643 seconds
00:00:07 (0007.26) |         >>> Processing vertex per poly array
00:00:07 (0007.28) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.018 seconds
00:00:07 (0007.28) |         >>> Processing vertex list
00:00:07 (0007.29) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.009 seconds
00:00:07 (0007.30) |       +++ Searching object materials
00:00:07 (0007.30) |       +++ Found 2 materials inside BradfordPear2-Octane
00:00:07 (0007.30) |         +++ Material 0 ID: BroadleafBark_1
00:00:07 (0007.30) |         +++ Material 1 ID: bp-leaf-color-w-alpha_1
00:00:07 (0007.30) |       +++ Searching in the object materials for UVMAP nodes
00:00:07 (0007.30) |         >>> Searching UVMAP node inside surface BroadleafBark_1
00:00:07 (0007.30) |           >>> This material doesn't have a valid UVMAP node
00:00:07 (0007.30) |         >>> Searching UVMAP node inside surface bp-leaf-color-w-alpha_1
00:00:07 (0007.30) |           >>> This material doesn't have a valid UVMAP node
00:00:07 (0007.30) |         >>> Processing polygon data
00:00:07 (0007.78) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.474 seconds
00:00:07 (0007.81) |       >>> Mesh added, evaluating it
00:00:07 (0007.81) | [profile] Function "LWOctane_addMesh" over "" execution time: 1.197 seconds
00:00:07 (0007.81) |       >>> Refresh preview window
00:00:07 (0007.81) |         >>> Draw preview window progress bar
00:00:07 (0007.81) |       >>> Refresh preview window done
00:00:07 (0007.81) |       +++ Processing object materials
00:00:07 (0007.81) |         > Filtering 2 materials in 122019 polygons
00:00:07 (0007.81) |         > Filtering 2 materials in 0 hairs
00:00:07 (0007.81) |           Used materials in this object: 2
00:00:07 (0007.81) |         +++ Processing material BroadleafBark_1
00:00:07 (0007.81) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:07 (0007.81) |           --> Procesing a new DiffuseMaterial node
00:00:07 (0007.81) |           --> Procesing a new ImageTexture node
00:00:07 (0007.81) |             --> Filename: X:\Objects\trees\SpeedTree\BradfordPear2\BroadleafBark.jpg
00:00:07 (0007.85) |           --> Procesing a new Projection node
00:00:07 (0007.85) |           --> Procesing a new ImageTexture node
00:00:07 (0007.85) |             --> Filename: X:\Objects\trees\SpeedTree\BradfordPear2\BroadleafBark_Normal.jpg
00:00:07 (0007.88) |           --> Using a existing Projection node
00:00:07 (0007.88) |         +++ Processing material bp-leaf-color-w-alpha_1
00:00:07 (0007.88) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:07 (0007.88) |           --> Procesing a new MixMaterial node
00:00:07 (0007.88) |           --> Procesing a new DiffuseMaterial node
00:00:07 (0007.88) |           --> Procesing a new ImageTexture node
00:00:07 (0007.88) |             --> Filename: X:\Objects\trees\SpeedTree\BradfordPear2\bp-leaf-color-w-alpha.jpg
00:00:07 (0007.88) |           --> Procesing a new ImageTexture node
00:00:07 (0007.88) |             --> Filename: X:\Objects\trees\SpeedTree\BradfordPear2\bp-leaf-color-w-alpha.jpg
00:00:07 (0007.88) |           --> Procesing a new ImageTexture node
00:00:07 (0007.88) |             --> Filename: X:\Objects\trees\SpeedTree\BradfordPear2\bp-leaf-color-w-alpha_Alpha.jpg
00:00:07 (0007.89) |           --> Procesing a new GlossyMaterial node
00:00:07 (0007.89) |           --> Using a existing ImageTexture node
00:00:07 (0007.89) |           --> Procesing a new FalloffTexture node
00:00:07 (0007.89) |           --> Using a existing ImageTexture node
00:00:07 (0007.89) |       +++ End of materials processing
00:00:07 (0007.89) |       +++ Processing object layer maps functions
00:00:07 (0007.89) |           --> Get object global dissolve value: 0.000000, state 0
00:00:07 (0007.89) | [profile] Function "LWOctane_addGeom" over "BradfordPear2-Octane" execution time: 1.302 seconds
00:00:07 (0007.89) | 
00:00:07 (0007.89) | Processing object: 1000000e, name: decrotive pine-Octane 
00:00:07 (0007.89) |   Object decrotive pine-Octane is a LW object without clones, we must add the mesh to Octane database
00:00:07 (0007.89) |         >>> Processing the number of valid polygons
00:00:07 (0007.89) |         >>> This object has 9347 of 9347 valid polygons
00:00:07 (0007.89) |       >>> Refresh preview window
00:00:07 (0007.89) |         >>> Draw preview window progress bar
00:00:07 (0007.89) |       >>> Refresh preview window done
00:00:07 (0007.89) |       >>> Adding a new mesh to Octane
00:00:07 (0007.89) |       >>> Mesh points: 29550, valid polygons: 9347
00:00:07 (0007.89) |         ----> Searching UV maps in this object
00:00:07 (0007.91) |           ----> Found pine UV map in this object
00:00:07 (0007.93) |         ----> We found 1 UV maps in this object
00:00:07 (0007.93) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.035 seconds
00:00:07 (0007.93) |         >>> Processing vertex per poly array
00:00:07 (0007.93) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.001 seconds
00:00:07 (0007.93) |         >>> Processing vertex list
00:00:07 (0007.93) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.002 seconds
00:00:07 (0007.93) |       +++ Searching object materials
00:00:07 (0007.93) |       +++ Found 5 materials inside decrotive pine-Octane
00:00:07 (0007.93) |         +++ Material 0 ID: pine
00:00:07 (0007.93) |         +++ Material 1 ID: pine bark
00:00:07 (0007.93) |         +++ Material 2 ID: pine2
00:00:07 (0007.93) |         +++ Material 3 ID: pine3
00:00:07 (0007.93) |         +++ Material 4 ID: pine4
00:00:07 (0007.93) |       +++ Searching in the object materials for UVMAP nodes
00:00:07 (0007.93) |         >>> Searching UVMAP node inside surface pine
00:00:07 (0007.93) |           >>> This material doesn't have a valid UVMAP node
00:00:07 (0007.93) |         >>> Searching UVMAP node inside surface pine bark
00:00:07 (0007.93) |           >>> This material doesn't have a valid UVMAP node
00:00:07 (0007.93) |         >>> Searching UVMAP node inside surface pine2
00:00:07 (0007.93) |           >>> This material doesn't have a valid UVMAP node
00:00:07 (0007.93) |         >>> Searching UVMAP node inside surface pine3
00:00:07 (0007.93) |           >>> This material doesn't have a valid UVMAP node
00:00:07 (0007.93) |         >>> Searching UVMAP node inside surface pine4
00:00:07 (0007.93) |           >>> This material doesn't have a valid UVMAP node
00:00:07 (0007.93) |         >>> Processing polygon data
00:00:07 (0007.95) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.021 seconds
00:00:07 (0007.96) |       >>> Mesh added, evaluating it
00:00:07 (0007.96) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.064 seconds
00:00:07 (0007.96) |       >>> Refresh preview window
00:00:07 (0007.96) |         >>> Draw preview window progress bar
00:00:07 (0007.96) |       >>> Refresh preview window done
00:00:07 (0007.96) |       +++ Processing object materials
00:00:07 (0007.96) |         > Filtering 5 materials in 9347 polygons
00:00:07 (0007.96) |         > Filtering 5 materials in 0 hairs
00:00:07 (0007.96) |           Used materials in this object: 5
00:00:07 (0007.96) |         +++ Processing material pine
00:00:07 (0007.96) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:07 (0007.96) |           --> Procesing a new DiffuseMaterial node
00:00:07 (0007.96) |           --> Procesing a new ImageTexture node
00:00:07 (0007.96) |             --> Filename: X:\Objects\trees\regular\LowRes\images\pine.jpg
00:00:07 (0007.97) |           --> Procesing a new ImageTexture node
00:00:07 (0007.97) |             --> Filename: X:\Objects\trees\regular\LowRes\images\pineAlpha.jpg
00:00:07 (0007.98) |         +++ Processing material pine bark
00:00:07 (0007.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:07 (0007.98) |           --> Procesing a new DiffuseMaterial node
00:00:07 (0007.98) |           --> Procesing a new ImageTexture node
00:00:07 (0007.98) |             --> Filename: X:\IMAGES\plants\xfrog\CL17brk.jpg
00:00:07 (0007.98) |           --> Procesing a new Projection node
00:00:07 (0007.98) |         +++ Processing material pine2
00:00:07 (0007.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:07 (0007.98) |           --> Procesing a new DiffuseMaterial node
00:00:07 (0007.98) |           --> Procesing a new ImageTexture node
00:00:07 (0007.98) |             --> Filename: X:\Objects\trees\regular\LowRes\images\pine.jpg
00:00:07 (0007.98) |           --> Procesing a new ImageTexture node
00:00:07 (0007.98) |             --> Filename: X:\Objects\trees\regular\LowRes\images\pineAlpha.jpg
00:00:07 (0007.98) |         +++ Processing material pine3
00:00:07 (0007.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:07 (0007.98) |           --> Procesing a new DiffuseMaterial node
00:00:07 (0007.98) |           --> Procesing a new ImageTexture node
00:00:07 (0007.98) |             --> Filename: X:\Objects\trees\regular\LowRes\images\pine.jpg
00:00:07 (0007.98) |           --> Procesing a new ImageTexture node
00:00:07 (0007.98) |             --> Filename: X:\Objects\trees\regular\LowRes\images\pineAlpha.jpg
00:00:07 (0007.98) |         +++ Processing material pine4
00:00:07 (0007.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:07 (0007.98) |           --> Procesing a new DiffuseMaterial node
00:00:07 (0007.98) |           --> Procesing a new ImageTexture node
00:00:07 (0007.98) |             --> Filename: X:\Objects\trees\regular\LowRes\images\pine.jpg
00:00:07 (0007.98) |           --> Procesing a new ImageTexture node
00:00:07 (0007.98) |             --> Filename: X:\Objects\trees\regular\LowRes\images\pineAlpha.jpg
00:00:07 (0007.98) |       +++ End of materials processing
00:00:07 (0007.98) |       +++ Processing object layer maps functions
00:00:07 (0007.98) |           --> Get object global dissolve value: 0.000000, state 0
00:00:07 (0007.98) | [profile] Function "LWOctane_addGeom" over "decrotive pine-Octane" execution time: 0.096 seconds
00:00:07 (0007.98) | 
00:00:07 (0007.98) | Processing object: 1000000f, name: LS03_05 
00:00:07 (0007.98) |   Object LS03_05 is a LW object without clones, we must add the mesh to Octane database
00:00:08 (0008.01) |         >>> Processing the number of valid polygons
00:00:08 (0008.04) |         >>> This object has 182236 of 182236 valid polygons
00:00:08 (0008.04) |       >>> Refresh preview window
00:00:08 (0008.04) |         >>> Draw preview window progress bar
00:00:08 (0008.04) |       >>> Refresh preview window done
00:00:08 (0008.04) |       >>> Adding a new mesh to Octane
00:00:08 (0008.06) |       >>> Mesh points: 473388, valid polygons: 182236
00:00:08 (0008.06) |         ----> Searching UV maps in this object
00:00:08 (0008.71) |           ----> Found RH_UV_MAP0 UV map in this object
00:00:09 (0009.07) |         ----> We found 1 UV maps in this object
00:00:09 (0009.07) | [profile] Function "LWOctane_getVMap" over "" execution time: 1.016 seconds
00:00:09 (0009.07) |         >>> Processing vertex per poly array
00:00:09 (0009.10) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.028 seconds
00:00:09 (0009.10) |         >>> Processing vertex list
00:00:09 (0009.14) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.038 seconds
00:00:09 (0009.20) |       +++ Searching object materials
00:00:09 (0009.20) |       +++ Found 4 materials inside LS03_05
00:00:09 (0009.20) |         +++ Material 0 ID: LS03_Bark1
00:00:09 (0009.20) |         +++ Material 1 ID: LS03_Branch1
00:00:09 (0009.20) |         +++ Material 2 ID: LS03_Leaf1
00:00:09 (0009.20) |         +++ Material 3 ID: LS03_Leaf2
00:00:09 (0009.20) |       +++ Searching in the object materials for UVMAP nodes
00:00:09 (0009.20) |         >>> Searching UVMAP node inside surface LS03_Bark1
00:00:09 (0009.20) |           >>> This material doesn't have a valid UVMAP node
00:00:09 (0009.20) |         >>> Searching UVMAP node inside surface LS03_Branch1
00:00:09 (0009.20) |           >>> This material doesn't have a valid UVMAP node
00:00:09 (0009.20) |         >>> Searching UVMAP node inside surface LS03_Leaf1
00:00:09 (0009.20) |           >>> This material doesn't have a valid UVMAP node
00:00:09 (0009.20) |         >>> Searching UVMAP node inside surface LS03_Leaf2
00:00:09 (0009.20) |           >>> This material doesn't have a valid UVMAP node
00:00:09 (0009.20) |         >>> Processing polygon data
00:00:09 (0009.87) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.676 seconds
00:00:09 (0009.91) |       >>> Mesh added, evaluating it
00:00:09 (0009.91) | [profile] Function "LWOctane_addMesh" over "" execution time: 1.869 seconds
00:00:09 (0009.91) |       >>> Refresh preview window
00:00:09 (0009.91) |         >>> Draw preview window progress bar
00:00:09 (0009.91) |       >>> Refresh preview window done
00:00:09 (0009.91) |       +++ Processing object materials
00:00:09 (0009.91) |         > Filtering 4 materials in 182236 polygons
00:00:09 (0009.91) |         > Filtering 4 materials in 0 hairs
00:00:09 (0009.91) |           Used materials in this object: 4
00:00:09 (0009.91) |         +++ Processing material LS03_Bark1
00:00:09 (0009.91) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:09 (0009.91) |           --> Procesing a new DiffuseMaterial node
00:00:09 (0009.91) |           --> Procesing a new ImageTexture node
00:00:09 (0009.91) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS03_Buxux_semeprvirens_Boxwood_Hedges\LS03brk1.jpg
00:00:09 (0009.93) |         +++ Processing material LS03_Branch1
00:00:09 (0009.93) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:09 (0009.93) |           --> Procesing a new DiffuseMaterial node
00:00:09 (0009.93) |           --> Procesing a new ImageTexture node
00:00:09 (0009.93) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS03_Buxux_semeprvirens_Boxwood_Hedges\LS03brn1.jpg
00:00:09 (0009.94) |         +++ Processing material LS03_Leaf1
00:00:09 (0009.94) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:09 (0009.94) |           --> Procesing a new DiffuseMaterial node
00:00:09 (0009.94) |           --> Procesing a new ColorCorrectTexture node
00:00:09 (0009.94) |           --> Procesing a new ImageTexture node
00:00:09 (0009.94) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS03_Buxux_semeprvirens_Boxwood_Hedges\LS03lef1.jpg
00:00:09 (0009.95) |           --> Procesing a new ImageTexture node
00:00:09 (0009.95) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS03_Buxux_semeprvirens_Boxwood_Hedges\LS03lef1_a.jpg
00:00:09 (0009.96) |         +++ Processing material LS03_Leaf2
00:00:09 (0009.96) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:09 (0009.96) |           --> Procesing a new DiffuseMaterial node
00:00:09 (0009.96) |           --> Procesing a new ImageTexture node
00:00:09 (0009.96) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS03_Buxux_semeprvirens_Boxwood_Hedges\LS03lef2.jpg
00:00:09 (0009.97) |           --> Procesing a new ImageTexture node
00:00:09 (0009.97) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS03_Buxux_semeprvirens_Boxwood_Hedges\LS03lef2_a.jpg
00:00:09 (0009.98) |       +++ End of materials processing
00:00:09 (0009.98) |       +++ Processing object layer maps functions
00:00:09 (0009.98) |           --> Get object global dissolve value: 0.000000, state 0
00:00:09 (0009.98) | [profile] Function "LWOctane_addGeom" over "LS03_05" execution time: 1.996 seconds
00:00:09 (0009.98) | 
00:00:09 (0009.98) | Processing object: 10000010, name: LS02_03 
00:00:09 (0009.98) |   Object LS02_03 is a LW object without clones, we must add the mesh to Octane database
00:00:09 (0009.99) |         >>> Processing the number of valid polygons
00:00:10 (0010.00) |         >>> This object has 88017 of 88017 valid polygons
00:00:10 (0010.00) |       >>> Refresh preview window
00:00:10 (0010.00) |         >>> Draw preview window progress bar
00:00:10 (0010.00) |       >>> Refresh preview window done
00:00:10 (0010.00) |       >>> Adding a new mesh to Octane
00:00:10 (0010.01) |       >>> Mesh points: 186325, valid polygons: 88017
00:00:10 (0010.01) |         ----> Searching UV maps in this object
00:00:10 (0010.31) |           ----> Found RH_UV_MAP0 UV map in this object
00:00:10 (0010.47) |         ----> We found 1 UV maps in this object
00:00:10 (0010.47) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.458 seconds
00:00:10 (0010.47) |         >>> Processing vertex per poly array
00:00:10 (0010.48) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.014 seconds
00:00:10 (0010.48) |         >>> Processing vertex list
00:00:10 (0010.50) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.016 seconds
00:00:10 (0010.52) |       +++ Searching object materials
00:00:10 (0010.52) |       +++ Found 4 materials inside LS02_03
00:00:10 (0010.52) |         +++ Material 0 ID: LS02_Bark1
00:00:10 (0010.52) |         +++ Material 1 ID: LS02_Branch1
00:00:10 (0010.52) |         +++ Material 2 ID: LS02_Leaf1
00:00:10 (0010.52) |         +++ Material 3 ID: LS02_Leaf2
00:00:10 (0010.52) |       +++ Searching in the object materials for UVMAP nodes
00:00:10 (0010.52) |         >>> Searching UVMAP node inside surface LS02_Bark1
00:00:10 (0010.52) |           >>> This material doesn't have a valid UVMAP node
00:00:10 (0010.52) |         >>> Searching UVMAP node inside surface LS02_Branch1
00:00:10 (0010.52) |           >>> This material doesn't have a valid UVMAP node
00:00:10 (0010.52) |         >>> Searching UVMAP node inside surface LS02_Leaf1
00:00:10 (0010.52) |           >>> This material doesn't have a valid UVMAP node
00:00:10 (0010.52) |         >>> Searching UVMAP node inside surface LS02_Leaf2
00:00:10 (0010.52) |           >>> This material doesn't have a valid UVMAP node
00:00:10 (0010.52) |         >>> Processing polygon data
00:00:10 (0010.85) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.322 seconds
00:00:10 (0010.86) |       >>> Mesh added, evaluating it
00:00:10 (0010.86) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.859 seconds
00:00:10 (0010.86) |       >>> Refresh preview window
00:00:10 (0010.86) |         >>> Draw preview window progress bar
00:00:10 (0010.86) |       >>> Refresh preview window done
00:00:10 (0010.86) |       +++ Processing object materials
00:00:10 (0010.86) |         > Filtering 4 materials in 88017 polygons
00:00:10 (0010.86) |         > Filtering 4 materials in 0 hairs
00:00:10 (0010.86) |           Used materials in this object: 4
00:00:10 (0010.86) |         +++ Processing material LS02_Bark1
00:00:10 (0010.86) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:10 (0010.86) |           --> Procesing a new DiffuseMaterial node
00:00:10 (0010.86) |           --> Procesing a new ImageTexture node
00:00:10 (0010.86) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS02_Buxux_semeprvirens_Boxwood\LS02brk1.jpg
00:00:10 (0010.88) |         +++ Processing material LS02_Branch1
00:00:10 (0010.88) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:10 (0010.88) |           --> Procesing a new DiffuseMaterial node
00:00:10 (0010.88) |           --> Procesing a new ImageTexture node
00:00:10 (0010.88) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS02_Buxux_semeprvirens_Boxwood\LS02brn1.jpg
00:00:10 (0010.89) |         +++ Processing material LS02_Leaf1
00:00:10 (0010.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:10 (0010.89) |           --> Procesing a new DiffuseMaterial node
00:00:10 (0010.89) |           --> Procesing a new ImageTexture node
00:00:10 (0010.89) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS02_Buxux_semeprvirens_Boxwood\LS02lef1.jpg
00:00:10 (0010.90) |           --> Procesing a new ImageTexture node
00:00:10 (0010.90) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS02_Buxux_semeprvirens_Boxwood\LS02lef1.jpg
00:00:10 (0010.90) |           --> Procesing a new ImageTexture node
00:00:10 (0010.90) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS02_Buxux_semeprvirens_Boxwood\LS02lef1_a.jpg
00:00:10 (0010.92) |         +++ Processing material LS02_Leaf2
00:00:10 (0010.92) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:10 (0010.92) |           --> Procesing a new DiffuseMaterial node
00:00:10 (0010.92) |           --> Procesing a new ImageTexture node
00:00:10 (0010.92) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS02_Buxux_semeprvirens_Boxwood\LS02lef1.jpg
00:00:10 (0010.92) |           --> Procesing a new ImageTexture node
00:00:10 (0010.92) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS02_Buxux_semeprvirens_Boxwood\LS02lef1.jpg
00:00:10 (0010.92) |           --> Procesing a new ImageTexture node
00:00:10 (0010.92) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS02_Buxux_semeprvirens_Boxwood\LS02lef1_a.jpg
00:00:10 (0010.92) |       +++ End of materials processing
00:00:10 (0010.92) |       +++ Processing object layer maps functions
00:00:10 (0010.92) |           --> Get object global dissolve value: 0.000000, state 0
00:00:10 (0010.92) | [profile] Function "LWOctane_addGeom" over "LS02_03" execution time: 0.937 seconds
00:00:10 (0010.92) | 
00:00:10 (0010.92) | Processing object: 10000011, name: LS02_02-w-pot (1) 
00:00:10 (0010.92) |   Object LS02_02-w-pot (1) is a LW clone
00:00:10 (0010.92) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:10 (0010.94) |         >>> Processing the number of valid polygons
00:00:10 (0010.97) |         >>> This object has 188269 of 188269 valid polygons
00:00:10 (0010.97) |       >>> Refresh preview window
00:00:10 (0010.97) |         >>> Draw preview window progress bar
00:00:10 (0010.97) |       >>> Refresh preview window done
00:00:10 (0010.97) |       >>> Adding a new mesh to Octane
00:00:10 (0010.99) |       >>> Mesh points: 443344, valid polygons: 188269
00:00:10 (0010.99) |         ----> Searching UV maps in this object
00:00:11 (0011.71) |           ----> Found RH_UV_MAP0 UV map in this object
00:00:12 (0012.11) |         ----> We found 1 UV maps in this object
00:00:12 (0012.11) | [profile] Function "LWOctane_getVMap" over "" execution time: 1.123 seconds
00:00:12 (0012.11) |         >>> Processing vertex per poly array
00:00:12 (0012.14) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.031 seconds
00:00:12 (0012.14) |         >>> Processing vertex list
00:00:12 (0012.18) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.037 seconds
00:00:12 (0012.23) |       +++ Searching object materials
00:00:12 (0012.23) |       +++ Found 6 materials inside LS02_02-w-pot (1)
00:00:12 (0012.23) |         +++ Material 0 ID: LS02_Bark1
00:00:12 (0012.23) |         +++ Material 1 ID: LS02_Branch1
00:00:12 (0012.23) |         +++ Material 2 ID: LS02_Leaf1
00:00:12 (0012.23) |         +++ Material 3 ID: LS02_Leaf2
00:00:12 (0012.23) |         +++ Material 4 ID: mulch
00:00:12 (0012.23) |         +++ Material 5 ID: pot
00:00:12 (0012.23) |       +++ Searching in the object materials for UVMAP nodes
00:00:12 (0012.23) |         >>> Searching UVMAP node inside surface LS02_Bark1
00:00:12 (0012.23) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.23) |         >>> Searching UVMAP node inside surface LS02_Branch1
00:00:12 (0012.23) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.23) |         >>> Searching UVMAP node inside surface LS02_Leaf1
00:00:12 (0012.23) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.23) |         >>> Searching UVMAP node inside surface LS02_Leaf2
00:00:12 (0012.23) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.23) |         >>> Searching UVMAP node inside surface mulch
00:00:12 (0012.23) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.23) |         >>> Searching UVMAP node inside surface pot
00:00:12 (0012.23) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.24) |         >>> Processing polygon data
00:00:12 (0012.93) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.699 seconds
00:00:12 (0012.97) |       >>> Mesh added, evaluating it
00:00:12 (0012.97) | [profile] Function "LWOctane_addMesh" over "" execution time: 2.004 seconds
00:00:12 (0012.97) |       >>> Refresh preview window
00:00:12 (0012.97) |         >>> Draw preview window progress bar
00:00:12 (0012.97) |       >>> Refresh preview window done
00:00:12 (0012.97) |       +++ Processing object materials
00:00:12 (0012.97) |         > Filtering 6 materials in 188269 polygons
00:00:12 (0012.97) |         > Filtering 6 materials in 0 hairs
00:00:12 (0012.97) |           Used materials in this object: 6
00:00:12 (0012.97) |         +++ Processing material LS02_Bark1
00:00:12 (0012.97) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:12 (0012.97) |           --> Procesing a new DiffuseMaterial node
00:00:12 (0012.97) |           --> Procesing a new ImageTexture node
00:00:12 (0012.97) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS02_Buxux_semeprvirens_Boxwood\LS02brk1.jpg
00:00:12 (0012.97) |         +++ Processing material LS02_Branch1
00:00:12 (0012.97) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:12 (0012.97) |           --> Procesing a new DiffuseMaterial node
00:00:12 (0012.97) |           --> Procesing a new ImageTexture node
00:00:12 (0012.97) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS02_Buxux_semeprvirens_Boxwood\LS02brk1.jpg
00:00:12 (0012.97) |         +++ Processing material LS02_Leaf1
00:00:12 (0012.97) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:12 (0012.97) |           --> Procesing a new GlossyMaterial node
00:00:12 (0012.97) |           --> Procesing a new ImageTexture node
00:00:12 (0012.97) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS02_Buxux_semeprvirens_Boxwood\LS02lef1.jpg
00:00:12 (0012.97) |           --> Procesing a new FalloffTexture node
00:00:12 (0012.97) |           --> Procesing a new ImageTexture node
00:00:12 (0012.97) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS02_Buxux_semeprvirens_Boxwood\LS02lef1_a.jpg
00:00:12 (0012.97) |         +++ Processing material LS02_Leaf2
00:00:12 (0012.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:12 (0012.98) |           --> Procesing a new GlossyMaterial node
00:00:12 (0012.98) |           --> Procesing a new ImageTexture node
00:00:12 (0012.98) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS02_Buxux_semeprvirens_Boxwood\LS02lef1.jpg
00:00:12 (0012.98) |           --> Procesing a new FalloffTexture node
00:00:12 (0012.98) |           --> Procesing a new ImageTexture node
00:00:12 (0012.98) |             --> Filename: X:\Objects\trees\X Frog\Landscaping\LS02_Buxux_semeprvirens_Boxwood\LS02lef1_a.jpg
00:00:12 (0012.98) |         +++ Processing material mulch
00:00:12 (0012.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:12 (0012.98) |           --> Procesing a new DiffuseMaterial node
00:00:12 (0012.98) |           --> Procesing a new ImageTexture node
00:00:12 (0012.98) |             --> Filename: X:\IMAGES\rocks and dirt\mulch\mulch4.jpg
00:00:12 (0012.98) |           --> Procesing a new Projection node
00:00:12 (0012.98) |           --> Procesing a new ColorCorrectTexture node
00:00:12 (0012.98) |           --> Using a existing ImageTexture node
00:00:12 (0012.98) |         +++ Processing material pot
00:00:12 (0012.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:12 (0012.98) |           --> Procesing a new GlossyMaterial node
00:00:12 (0012.98) |           --> Procesing a new FalloffTexture node
00:00:12 (0012.98) |       +++ End of materials processing
00:00:12 (0012.98) |       +++ Processing object layer maps functions
00:00:12 (0012.98) |           --> Get object global dissolve value: 0.000000, state 0
00:00:12 (0012.98) | [profile] Function "LWOctane_addGeom" over "LS02_02-w-pot (1)" execution time: 2.058 seconds
00:00:12 (0012.98) | 
00:00:12 (0012.98) | Processing object: 10000012, name: Italian-Cypress-4 
00:00:12 (0012.98) |   Object Italian-Cypress-4 is a LW object without clones, we must add the mesh to Octane database
00:00:12 (0012.98) |         >>> Processing the number of valid polygons
00:00:12 (0012.99) |         >>> This object has 69406 of 69406 valid polygons
00:00:12 (0012.99) |       >>> Refresh preview window
00:00:12 (0012.99) |         >>> Draw preview window progress bar
00:00:12 (0012.99) |       >>> Refresh preview window done
00:00:12 (0012.99) |       >>> Adding a new mesh to Octane
00:00:12 (0013.00) |       >>> Mesh points: 107858, valid polygons: 69406
00:00:12 (0013.00) |         ----> Searching UV maps in this object
00:00:13 (0013.23) |           ----> Found UVChannel_1 UV map in this object
00:00:13 (0013.24) |           ----> Found UVChannel_1_2 UV map in this object
00:00:13 (0013.26) |         ----> We found 2 UV maps in this object
00:00:13 (0013.26) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.264 seconds
00:00:13 (0013.26) |         >>> Processing vertex per poly array
00:00:13 (0013.27) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.011 seconds
00:00:13 (0013.27) |         >>> Processing vertex list
00:00:13 (0013.28) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.009 seconds
00:00:13 (0013.29) |       +++ Searching object materials
00:00:13 (0013.29) |       +++ Found 2 materials inside Italian-Cypress-4
00:00:13 (0013.29) |         +++ Material 0 ID: PLT-CYPRESS_BARK
00:00:13 (0013.29) |         +++ Material 1 ID: PLT-CYPRESS_LEAF_2
00:00:13 (0013.29) |       +++ Searching in the object materials for UVMAP nodes
00:00:13 (0013.29) |         >>> Searching UVMAP node inside surface PLT-CYPRESS_BARK
00:00:13 (0013.29) |           >>> This material doesn't have a valid UVMAP node
00:00:13 (0013.29) |         >>> Searching UVMAP node inside surface PLT-CYPRESS_LEAF_2
00:00:13 (0013.29) |           >>> This material doesn't have a valid UVMAP node
00:00:13 (0013.29) |         >>> Processing polygon data
00:00:13 (0013.47) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.171 seconds
00:00:13 (0013.48) |       >>> Mesh added, evaluating it
00:00:13 (0013.48) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.492 seconds
00:00:13 (0013.48) |       >>> This object has NGons that must be tessellated
00:00:13 (0013.48) |       >>> Tessellating mesh. Input polygons: 69406
00:00:13 (0013.48) |       >>> Tessellating mode: 0
00:00:13 (0013.56) |       >>> Tessellation done. Output polygons: 69440
00:00:13 (0013.56) | [profile] Function "LWOctane_tessellateMesh" over "" execution time: 0.075 seconds
00:00:13 (0013.56) |       >>> Refresh preview window
00:00:13 (0013.56) |         >>> Draw preview window progress bar
00:00:13 (0013.56) |       >>> Refresh preview window done
00:00:13 (0013.56) |       +++ Processing object materials
00:00:13 (0013.56) |         > Filtering 2 materials in 69440 polygons
00:00:13 (0013.56) |         > Filtering 2 materials in 0 hairs
00:00:13 (0013.56) |           Used materials in this object: 2
00:00:13 (0013.56) |         +++ Processing material PLT-CYPRESS_BARK
00:00:13 (0013.56) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:13 (0013.56) |           --> Procesing a new DiffuseMaterial node
00:00:13 (0013.56) |           --> Procesing a new ImageTexture node
00:00:13 (0013.56) |             --> Filename: X:\Objects\trees\TurboSquid\ItalianCypress\BarkDecidious0194.jpg
00:00:13 (0013.58) |         +++ Processing material PLT-CYPRESS_LEAF_2
00:00:13 (0013.58) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:13 (0013.58) |           --> Procesing a new DiffuseMaterial node
00:00:13 (0013.58) |           --> Procesing a new ImageTexture node
00:00:13 (0013.58) |             --> Filename: X:\Objects\trees\TurboSquid\ItalianCypress\leaf-evergreen-diff.JPG
00:00:13 (0013.81) |           --> Procesing a new ImageTexture node
00:00:13 (0013.81) |             --> Filename: X:\Objects\trees\TurboSquid\ItalianCypress\leaf-evergreen-opac.JPG
00:00:13 (0013.99) |       +++ End of materials processing
00:00:13 (0013.99) |       +++ Processing object layer maps functions
00:00:13 (0013.99) |           --> Get object global dissolve value: 0.000000, state 0
00:00:13 (0013.99) | [profile] Function "LWOctane_addGeom" over "Italian-Cypress-4" execution time: 1.016 seconds
00:00:13 (0013.99) | 
00:00:13 (0013.99) | Processing object: 10000013, name: 003-lo 
00:00:13 (0013.99) |   Object 003-lo is a LW object without clones, we must add the mesh to Octane database
00:00:13 (0013.99) |         >>> Processing the number of valid polygons
00:00:13 (0014.00) |         >>> This object has 33083 of 33083 valid polygons
00:00:13 (0014.00) |       >>> Refresh preview window
00:00:13 (0014.00) |         >>> Draw preview window progress bar
00:00:13 (0014.00) |       >>> Refresh preview window done
00:00:13 (0014.00) |       >>> Adding a new mesh to Octane
00:00:13 (0014.00) |       >>> Mesh points: 19289, valid polygons: 33083
00:00:13 (0014.00) |         ----> Searching UV maps in this object
00:00:14 (0014.16) |           ----> Found UV Texture 0 UV map in this object
00:00:14 (0014.20) |         ----> We found 1 UV maps in this object
00:00:14 (0014.20) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.201 seconds
00:00:14 (0014.20) |         >>> Processing vertex per poly array
00:00:14 (0014.20) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.004 seconds
00:00:14 (0014.20) |         >>> Processing vertex list
00:00:14 (0014.20) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.001 seconds
00:00:14 (0014.21) |       +++ Searching object materials
00:00:14 (0014.21) |       +++ Found 5 materials inside 003-lo
00:00:14 (0014.21) |         +++ Material 0 ID: flowers_001
00:00:14 (0014.21) |         +++ Material 1 ID: flowers_002
00:00:14 (0014.21) |         +++ Material 2 ID: leaf_001
00:00:14 (0014.21) |         +++ Material 3 ID: leaf_002
00:00:14 (0014.21) |         +++ Material 4 ID: Stalk_001
00:00:14 (0014.21) |       +++ Searching in the object materials for UVMAP nodes
00:00:14 (0014.21) |         >>> Searching UVMAP node inside surface flowers_001
00:00:14 (0014.21) |           >>> This material doesn't have a valid UVMAP node
00:00:14 (0014.21) |         >>> Searching UVMAP node inside surface flowers_002
00:00:14 (0014.21) |           >>> This material doesn't have a valid UVMAP node
00:00:14 (0014.21) |         >>> Searching UVMAP node inside surface leaf_001
00:00:14 (0014.21) |           >>> This material doesn't have a valid UVMAP node
00:00:14 (0014.21) |         >>> Searching UVMAP node inside surface leaf_002
00:00:14 (0014.21) |           >>> This material doesn't have a valid UVMAP node
00:00:14 (0014.21) |         >>> Searching UVMAP node inside surface Stalk_001
00:00:14 (0014.21) |           >>> This material doesn't have a valid UVMAP node
00:00:14 (0014.21) |         >>> Processing polygon data
00:00:14 (0014.30) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.093 seconds
00:00:14 (0014.30) |       >>> Mesh added, evaluating it
00:00:14 (0014.30) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.307 seconds
00:00:14 (0014.30) |       >>> Refresh preview window
00:00:14 (0014.31) |         >>> Draw preview window progress bar
00:00:14 (0014.31) |       >>> Refresh preview window done
00:00:14 (0014.31) |       +++ Processing object materials
00:00:14 (0014.31) |         > Filtering 5 materials in 33083 polygons
00:00:14 (0014.31) |         > Filtering 5 materials in 0 hairs
00:00:14 (0014.31) |           Used materials in this object: 5
00:00:14 (0014.31) |         +++ Processing material flowers_001
00:00:14 (0014.31) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:14 (0014.31) |           --> Procesing a new DiffuseMaterial node
00:00:14 (0014.31) |           --> Procesing a new ImageTexture node
00:00:14 (0014.31) |             --> Filename: X:\Objects\plants_flowers\Evermotion\Archmodels_vol86\LWO\images\AM86_003_diffuse_01.jpg
00:00:14 (0014.35) |         +++ Processing material flowers_002
00:00:14 (0014.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:14 (0014.35) |           --> Procesing a new DiffuseMaterial node
00:00:14 (0014.35) |           --> Procesing a new ImageTexture node
00:00:14 (0014.35) |             --> Filename: X:\Objects\plants_flowers\Evermotion\Archmodels_vol86\LWO\images\AM86_003_diffuse_02.jpg
00:00:14 (0014.39) |         +++ Processing material leaf_001
00:00:14 (0014.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:14 (0014.39) |           --> Procesing a new DiffuseMaterial node
00:00:14 (0014.39) |           --> Procesing a new ColorCorrectTexture node
00:00:14 (0014.39) |           --> Procesing a new ImageTexture node
00:00:14 (0014.39) |             --> Filename: X:\Objects\plants_flowers\Evermotion\Archmodels_vol86\LWO\images\AM86_003_diffuse_03.jpg
00:00:14 (0014.43) |         +++ Processing material leaf_002
00:00:14 (0014.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:14 (0014.43) |           --> Procesing a new DiffuseMaterial node
00:00:14 (0014.43) |           --> Procesing a new ImageTexture node
00:00:14 (0014.44) |             --> Filename: X:\Objects\plants_flowers\Evermotion\Archmodels_vol86\LWO\images\AM86_003_diffuse_04.jpg
00:00:14 (0014.48) |         +++ Processing material Stalk_001
00:00:14 (0014.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:14 (0014.48) |           --> Procesing a new DiffuseMaterial node
00:00:14 (0014.48) |           --> Procesing a new ImageTexture node
00:00:14 (0014.48) |             --> Filename: X:\Objects\plants_flowers\Evermotion\Archmodels_vol86\LWO\images\AM86_003_diffuse_05.jpg
00:00:14 (0014.51) |       +++ End of materials processing
00:00:14 (0014.51) |       +++ Processing object layer maps functions
00:00:14 (0014.52) |           --> Get object global dissolve value: 0.000000, state 0
00:00:14 (0014.52) | [profile] Function "LWOctane_addGeom" over "003-lo" execution time: 0.524 seconds
00:00:14 (0014.52) | 
00:00:14 (0014.52) | Processing object: 10000014, name: 001-lo 
00:00:14 (0014.52) |   Object 001-lo is a LW object without clones, we must add the mesh to Octane database
00:00:14 (0014.52) |         >>> Processing the number of valid polygons
00:00:14 (0014.52) |         >>> This object has 4959 of 4959 valid polygons
00:00:14 (0014.52) |       >>> Refresh preview window
00:00:14 (0014.52) |         >>> Draw preview window progress bar
00:00:14 (0014.52) |       >>> Refresh preview window done
00:00:14 (0014.52) |       >>> Adding a new mesh to Octane
00:00:14 (0014.52) |       >>> Mesh points: 4930, valid polygons: 4959
00:00:14 (0014.52) |         ----> Searching UV maps in this object
00:00:14 (0014.53) |           ----> Found UV Texture 0 UV map in this object
00:00:14 (0014.53) |         ----> We found 1 UV maps in this object
00:00:14 (0014.53) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.015 seconds
00:00:14 (0014.53) |         >>> Processing vertex per poly array
00:00:14 (0014.53) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:14 (0014.53) |         >>> Processing vertex list
00:00:14 (0014.53) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:14 (0014.53) |       +++ Searching object materials
00:00:14 (0014.53) |       +++ Found 8 materials inside 001-lo
00:00:14 (0014.53) |         +++ Material 0 ID: flowers_001
00:00:14 (0014.53) |         +++ Material 1 ID: leaf_001
00:00:14 (0014.53) |         +++ Material 2 ID: leaf_002
00:00:14 (0014.53) |         +++ Material 3 ID: stalk_001
00:00:14 (0014.53) |         +++ Material 4 ID: stalk_002
00:00:14 (0014.53) |         +++ Material 5 ID: stalk_003
00:00:14 (0014.53) |         +++ Material 6 ID: stalk_004
00:00:14 (0014.53) |         +++ Material 7 ID: stalk_005
00:00:14 (0014.53) |       +++ Searching in the object materials for UVMAP nodes
00:00:14 (0014.53) |         >>> Searching UVMAP node inside surface flowers_001
00:00:14 (0014.53) |           >>> This material doesn't have a valid UVMAP node
00:00:14 (0014.53) |         >>> Searching UVMAP node inside surface leaf_001
00:00:14 (0014.53) |           >>> This material doesn't have a valid UVMAP node
00:00:14 (0014.53) |         >>> Searching UVMAP node inside surface leaf_002
00:00:14 (0014.53) |           >>> This material doesn't have a valid UVMAP node
00:00:14 (0014.53) |         >>> Searching UVMAP node inside surface stalk_001
00:00:14 (0014.53) |           >>> This material doesn't have a valid UVMAP node
00:00:14 (0014.53) |         >>> Searching UVMAP node inside surface stalk_002
00:00:14 (0014.53) |           >>> This material doesn't have a valid UVMAP node
00:00:14 (0014.53) |         >>> Searching UVMAP node inside surface stalk_003
00:00:14 (0014.53) |           >>> This material doesn't have a valid UVMAP node
00:00:14 (0014.53) |         >>> Searching UVMAP node inside surface stalk_004
00:00:14 (0014.53) |           >>> This material doesn't have a valid UVMAP node
00:00:14 (0014.53) |         >>> Searching UVMAP node inside surface stalk_005
00:00:14 (0014.53) |           >>> This material doesn't have a valid UVMAP node
00:00:14 (0014.53) |         >>> Processing polygon data
00:00:14 (0014.54) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.009 seconds
00:00:14 (0014.54) |       >>> Mesh added, evaluating it
00:00:14 (0014.54) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.026 seconds
00:00:14 (0014.54) |       >>> Refresh preview window
00:00:14 (0014.54) |         >>> Draw preview window progress bar
00:00:14 (0014.54) |       >>> Refresh preview window done
00:00:14 (0014.54) |       +++ Processing object materials
00:00:14 (0014.54) |         > Filtering 8 materials in 4959 polygons
00:00:14 (0014.54) |         > Filtering 8 materials in 0 hairs
00:00:14 (0014.54) |           Used materials in this object: 8
00:00:14 (0014.54) |         +++ Processing material flowers_001
00:00:14 (0014.54) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:14 (0014.54) |           --> Procesing a new DiffuseMaterial node
00:00:14 (0014.54) |           --> Procesing a new ImageTexture node
00:00:14 (0014.54) |             --> Filename: X:\Objects\plants_flowers\Evermotion\Archmodels_vol86\LWO\images\AM86_001_diffuse_01.jpg
00:00:14 (0014.59) |         +++ Processing material leaf_001
00:00:14 (0014.59) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:14 (0014.59) |           --> Procesing a new DiffuseMaterial node
00:00:14 (0014.59) |           --> Procesing a new ImageTexture node
00:00:14 (0014.59) |             --> Filename: X:\Objects\plants_flowers\Evermotion\Archmodels_vol86\LWO\images\AM86_001_diffuse_02.jpg
00:00:14 (0014.64) |         +++ Processing material leaf_002
00:00:14 (0014.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:14 (0014.64) |           --> Procesing a new DiffuseMaterial node
00:00:14 (0014.64) |           --> Procesing a new ImageTexture node
00:00:14 (0014.64) |             --> Filename: X:\Objects\plants_flowers\Evermotion\Archmodels_vol86\LWO\images\AM86_001_diffuse_03.jpg
00:00:14 (0014.68) |         +++ Processing material stalk_001
00:00:14 (0014.68) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:14 (0014.68) |           --> Procesing a new DiffuseMaterial node
00:00:14 (0014.68) |           --> Procesing a new ImageTexture node
00:00:14 (0014.68) |             --> Filename: X:\Objects\plants_flowers\Evermotion\Archmodels_vol86\LWO\images\AM86_001_diffuse_04.jpg
00:00:14 (0014.71) |         +++ Processing material stalk_002
00:00:14 (0014.71) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:14 (0014.71) |           --> Procesing a new DiffuseMaterial node
00:00:14 (0014.71) |           --> Procesing a new ImageTexture node
00:00:14 (0014.71) |             --> Filename: X:\Objects\plants_flowers\Evermotion\Archmodels_vol86\LWO\images\AM86_001_diffuse_05.jpg
00:00:14 (0014.75) |         +++ Processing material stalk_003
00:00:14 (0014.75) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:14 (0014.75) |           --> Procesing a new DiffuseMaterial node
00:00:14 (0014.75) |           --> Procesing a new ImageTexture node
00:00:14 (0014.75) |             --> Filename: X:\Objects\plants_flowers\Evermotion\Archmodels_vol86\LWO\images\AM86_001_diffuse_06.jpg
00:00:14 (0014.78) |         +++ Processing material stalk_004
00:00:14 (0014.78) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:14 (0014.78) |           --> Procesing a new DiffuseMaterial node
00:00:14 (0014.78) |           --> Procesing a new ImageTexture node
00:00:14 (0014.78) |             --> Filename: X:\Objects\plants_flowers\Evermotion\Archmodels_vol86\LWO\images\AM86_001_diffuse_07.jpg
00:00:14 (0014.81) |         +++ Processing material stalk_005
00:00:14 (0014.81) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:14 (0014.81) |           --> Procesing a new DiffuseMaterial node
00:00:14 (0014.81) |           --> Procesing a new ImageTexture node
00:00:14 (0014.81) |             --> Filename: X:\Objects\plants_flowers\Evermotion\Archmodels_vol86\LWO\images\AM86_001_diffuse_08.jpg
00:00:14 (0014.86) |       +++ End of materials processing
00:00:14 (0014.86) |       +++ Processing object layer maps functions
00:00:14 (0014.86) |           --> Get object global dissolve value: 0.000000, state 0
00:00:14 (0014.86) | [profile] Function "LWOctane_addGeom" over "001-lo" execution time: 0.347 seconds
00:00:14 (0014.86) | 
00:00:14 (0014.86) | Processing object: 10000015, name: 013-lo 
00:00:14 (0014.86) |   Object 013-lo is a LW object without clones, we must add the mesh to Octane database
00:00:14 (0014.86) |         >>> Processing the number of valid polygons
00:00:14 (0014.87) |         >>> This object has 31863 of 31863 valid polygons
00:00:14 (0014.87) |       >>> Refresh preview window
00:00:14 (0014.87) |         >>> Draw preview window progress bar
00:00:14 (0014.87) |       >>> Refresh preview window done
00:00:14 (0014.87) |       >>> Adding a new mesh to Octane
00:00:14 (0014.87) |       >>> Mesh points: 17723, valid polygons: 31863
00:00:14 (0014.87) |         ----> Searching UV maps in this object
00:00:15 (0015.06) |           ----> Found UV Texture 0 UV map in this object
00:00:15 (0015.11) |         ----> We found 1 UV maps in this object
00:00:15 (0015.11) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.236 seconds
00:00:15 (0015.11) |         >>> Processing vertex per poly array
00:00:15 (0015.11) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.007 seconds
00:00:15 (0015.11) |         >>> Processing vertex list
00:00:15 (0015.11) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.002 seconds
00:00:15 (0015.12) |       +++ Searching object materials
00:00:15 (0015.12) |       +++ Found 3 materials inside 013-lo
00:00:15 (0015.12) |         +++ Material 0 ID: flowers_001
00:00:15 (0015.12) |         +++ Material 1 ID: leaf_001
00:00:15 (0015.12) |         +++ Material 2 ID: stalk_001
00:00:15 (0015.12) |       +++ Searching in the object materials for UVMAP nodes
00:00:15 (0015.12) |         >>> Searching UVMAP node inside surface flowers_001
00:00:15 (0015.12) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.12) |         >>> Searching UVMAP node inside surface leaf_001
00:00:15 (0015.12) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.12) |         >>> Searching UVMAP node inside surface stalk_001
00:00:15 (0015.12) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.12) |         >>> Processing polygon data
00:00:15 (0015.20) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.087 seconds
00:00:15 (0015.21) |       >>> Mesh added, evaluating it
00:00:15 (0015.21) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.339 seconds
00:00:15 (0015.21) |       >>> Refresh preview window
00:00:15 (0015.21) |         >>> Draw preview window progress bar
00:00:15 (0015.21) |       >>> Refresh preview window done
00:00:15 (0015.21) |       +++ Processing object materials
00:00:15 (0015.21) |         > Filtering 3 materials in 31863 polygons
00:00:15 (0015.21) |         > Filtering 3 materials in 0 hairs
00:00:15 (0015.21) |           Used materials in this object: 3
00:00:15 (0015.21) |         +++ Processing material flowers_001
00:00:15 (0015.21) |           +++ This material only has a basic parameters, not active node editor
00:00:15 (0015.21) |           +++ Basic parameters added
00:00:15 (0015.21) |         +++ Processing material leaf_001
00:00:15 (0015.21) |           +++ This material only has a basic parameters, not active node editor
00:00:15 (0015.21) |           +++ Basic parameters added
00:00:15 (0015.21) |         +++ Processing material stalk_001
00:00:15 (0015.21) |           +++ This material only has a basic parameters, not active node editor
00:00:15 (0015.21) |           +++ Basic parameters added
00:00:15 (0015.21) |       +++ End of materials processing
00:00:15 (0015.21) |       +++ Processing object layer maps functions
00:00:15 (0015.21) |           --> Get object global dissolve value: 0.000000, state 0
00:00:15 (0015.21) | [profile] Function "LWOctane_addGeom" over "013-lo" execution time: 0.347 seconds
00:00:15 (0015.21) | 
00:00:15 (0015.21) | Processing object: 10000016, name: 022-lo 
00:00:15 (0015.21) |   Object 022-lo is a LW object without clones, we must add the mesh to Octane database
00:00:15 (0015.22) |         >>> Processing the number of valid polygons
00:00:15 (0015.29) |         >>> This object has 435419 of 435419 valid polygons
00:00:15 (0015.29) |       >>> Refresh preview window
00:00:15 (0015.29) |         >>> Draw preview window progress bar
00:00:15 (0015.29) |       >>> Refresh preview window done
00:00:15 (0015.29) |       >>> Adding a new mesh to Octane
00:00:15 (0015.30) |       >>> Mesh points: 236540, valid polygons: 435419
00:00:15 (0015.30) |         ----> Searching UV maps in this object
00:00:21 (0021.11) |           ----> Found UV Texture 0 UV map in this object
00:00:22 (0022.51) |         ----> We found 1 UV maps in this object
00:00:22 (0022.51) | [profile] Function "LWOctane_getVMap" over "" execution time: 7.212 seconds
00:00:22 (0022.51) |         >>> Processing vertex per poly array
00:00:22 (0022.58) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.069 seconds
00:00:22 (0022.58) |         >>> Processing vertex list
00:00:22 (0022.60) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.018 seconds
00:00:22 (0022.63) |       +++ Searching object materials
00:00:22 (0022.63) |       +++ Found 4 materials inside 022-lo
00:00:22 (0022.63) |         +++ Material 0 ID: flowers_002
00:00:22 (0022.63) |         +++ Material 1 ID: leaf_001
00:00:22 (0022.63) |         +++ Material 2 ID: stalk_001
00:00:22 (0022.63) |         +++ Material 3 ID: wire_000000000
00:00:22 (0022.63) |       +++ Searching in the object materials for UVMAP nodes
00:00:22 (0022.63) |         >>> Searching UVMAP node inside surface flowers_002
00:00:22 (0022.63) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.63) |         >>> Searching UVMAP node inside surface leaf_001
00:00:22 (0022.63) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.63) |         >>> Searching UVMAP node inside surface stalk_001
00:00:22 (0022.63) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.63) |         >>> Searching UVMAP node inside surface wire_000000000
00:00:22 (0022.63) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.63) |         >>> Processing polygon data
00:00:24 (0024.59) | [profile] Function "LWOctane_addPolData" over "" execution time: 1.960 seconds
00:00:24 (0024.65) |       >>> Mesh added, evaluating it
00:00:24 (0024.65) | [profile] Function "LWOctane_addMesh" over "" execution time: 9.360 seconds
00:00:24 (0024.65) |       >>> Refresh preview window
00:00:24 (0024.65) |         >>> Draw preview window progress bar
00:00:24 (0024.65) |       >>> Refresh preview window done
00:00:24 (0024.65) |       +++ Processing object materials
00:00:24 (0024.65) |         > Filtering 4 materials in 435419 polygons
00:00:24 (0024.65) |         > Filtering 4 materials in 0 hairs
00:00:24 (0024.65) |           Used materials in this object: 4
00:00:24 (0024.65) |         +++ Processing material flowers_002
00:00:24 (0024.65) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:24 (0024.65) |           --> Procesing a new DiffuseMaterial node
00:00:24 (0024.65) |           --> Procesing a new ImageTexture node
00:00:24 (0024.65) |             --> Filename: X:\Objects\plants_flowers\Evermotion\Archmodels_vol86\LWO\images\AM86_022_diffuse_03.jpg
00:00:24 (0024.72) |         +++ Processing material leaf_001
00:00:24 (0024.72) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:24 (0024.72) |           --> Procesing a new DiffuseMaterial node
00:00:24 (0024.72) |           --> Procesing a new ColorCorrectTexture node
00:00:24 (0024.72) |           --> Procesing a new ImageTexture node
00:00:24 (0024.72) |             --> Filename: X:\Objects\plants_flowers\Evermotion\Archmodels_vol86\LWO\images\AM86_022_diffuse_04.jpg
00:00:24 (0024.79) |         +++ Processing material stalk_001
00:00:24 (0024.79) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:24 (0024.79) |           --> Procesing a new DiffuseMaterial node
00:00:24 (0024.79) |           --> Procesing a new ImageTexture node
00:00:24 (0024.79) |             --> Filename: X:\Objects\plants_flowers\Evermotion\Archmodels_vol86\LWO\images\AM86_022_diffuse_05.jpg
00:00:24 (0024.85) |         +++ Processing material wire_000000000
00:00:24 (0024.85) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:24 (0024.85) |           --> Procesing a new DiffuseMaterial node
00:00:24 (0024.85) |           --> Procesing a new ColorCorrectTexture node
00:00:24 (0024.85) |           --> Procesing a new ImageTexture node
00:00:24 (0024.85) |             --> Filename: X:\Objects\plants_flowers\Evermotion\Archmodels_vol86\LWO\images\AM86_022_diffuse_01.jpg
00:00:24 (0024.92) |       +++ End of materials processing
00:00:24 (0024.92) |       +++ Processing object layer maps functions
00:00:24 (0024.92) |           --> Get object global dissolve value: 0.000000, state 0
00:00:24 (0024.92) | [profile] Function "LWOctane_addGeom" over "022-lo" execution time: 9.712 seconds
00:00:24 (0024.92) | 
00:00:24 (0024.92) | Processing object: 10000017, name: 028-lo 
00:00:24 (0024.92) |   Object 028-lo is a LW object without clones, we must add the mesh to Octane database
00:00:24 (0024.92) |         >>> Processing the number of valid polygons
00:00:24 (0024.93) |         >>> This object has 37213 of 37213 valid polygons
00:00:24 (0024.93) |       >>> Refresh preview window
00:00:24 (0024.93) |         >>> Draw preview window progress bar
00:00:24 (0024.93) |       >>> Refresh preview window done
00:00:24 (0024.93) |       >>> Adding a new mesh to Octane
00:00:24 (0024.93) |       >>> Mesh points: 28838, valid polygons: 37213
00:00:24 (0024.93) |         ----> Searching UV maps in this object
00:00:25 (0025.18) |           ----> Found UV Texture 0 UV map in this object
00:00:25 (0025.24) |         ----> We found 1 UV maps in this object
00:00:25 (0025.24) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.309 seconds
00:00:25 (0025.24) |         >>> Processing vertex per poly array
00:00:25 (0025.25) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.008 seconds
00:00:25 (0025.25) |         >>> Processing vertex list
00:00:25 (0025.25) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.002 seconds
00:00:25 (0025.26) |       +++ Searching object materials
00:00:25 (0025.26) |       +++ Found 5 materials inside 028-lo
00:00:25 (0025.26) |         +++ Material 0 ID: 01___Default
00:00:25 (0025.26) |         +++ Material 1 ID: flowers_001
00:00:25 (0025.26) |         +++ Material 2 ID: flowers_002
00:00:25 (0025.26) |         +++ Material 3 ID: Leaf_001
00:00:25 (0025.26) |         +++ Material 4 ID: Leaf_002
00:00:25 (0025.26) |       +++ Searching in the object materials for UVMAP nodes
00:00:25 (0025.26) |         >>> Searching UVMAP node inside surface 01___Default
00:00:25 (0025.26) |           >>> This material doesn't have a valid UVMAP node
00:00:25 (0025.26) |         >>> Searching UVMAP node inside surface flowers_001
00:00:25 (0025.26) |           >>> This material doesn't have a valid UVMAP node
00:00:25 (0025.26) |         >>> Searching UVMAP node inside surface flowers_002
00:00:25 (0025.26) |           >>> This material doesn't have a valid UVMAP node
00:00:25 (0025.26) |         >>> Searching UVMAP node inside surface Leaf_001
00:00:25 (0025.26) |           >>> This material doesn't have a valid UVMAP node
00:00:25 (0025.26) |         >>> Searching UVMAP node inside surface Leaf_002
00:00:25 (0025.26) |           >>> This material doesn't have a valid UVMAP node
00:00:25 (0025.26) |         >>> Processing polygon data
00:00:25 (0025.38) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.119 seconds
00:00:25 (0025.38) |       >>> Mesh added, evaluating it
00:00:25 (0025.38) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.450 seconds
00:00:25 (0025.38) |       >>> Refresh preview window
00:00:25 (0025.38) |         >>> Draw preview window progress bar
00:00:25 (0025.38) |       >>> Refresh preview window done
00:00:25 (0025.38) |       +++ Processing object materials
00:00:25 (0025.38) |         > Filtering 5 materials in 37213 polygons
00:00:25 (0025.38) |         > Filtering 5 materials in 0 hairs
00:00:25 (0025.38) |           Used materials in this object: 5
00:00:25 (0025.38) |         +++ Processing material 01___Default
00:00:25 (0025.38) |           +++ This material only has a basic parameters, not active node editor
00:00:25 (0025.38) |           +++ Basic parameters added
00:00:25 (0025.38) |         +++ Processing material flowers_001
00:00:25 (0025.38) |           +++ This material only has a basic parameters, not active node editor
00:00:25 (0025.38) |           +++ Basic parameters added
00:00:25 (0025.38) |         +++ Processing material flowers_002
00:00:25 (0025.38) |           +++ This material only has a basic parameters, not active node editor
00:00:25 (0025.38) |           +++ Basic parameters added
00:00:25 (0025.38) |         +++ Processing material Leaf_001
00:00:25 (0025.38) |           +++ This material only has a basic parameters, not active node editor
00:00:25 (0025.38) |           +++ Basic parameters added
00:00:25 (0025.38) |         +++ Processing material Leaf_002
00:00:25 (0025.38) |           +++ This material only has a basic parameters, not active node editor
00:00:25 (0025.38) |           +++ Basic parameters added
00:00:25 (0025.38) |       +++ End of materials processing
00:00:25 (0025.38) |       +++ Processing object layer maps functions
00:00:25 (0025.38) |           --> Get object global dissolve value: 0.000000, state 0
00:00:25 (0025.38) | [profile] Function "LWOctane_addGeom" over "028-lo" execution time: 0.461 seconds
00:00:25 (0025.38) | 
00:00:25 (0025.38) | Processing object: 10000018, name: 044-lo 
00:00:25 (0025.38) |   Object 044-lo is a LW object without clones, we must add the mesh to Octane database
00:00:25 (0025.38) |         >>> Processing the number of valid polygons
00:00:25 (0025.39) |         >>> This object has 29763 of 29763 valid polygons
00:00:25 (0025.39) |       >>> Refresh preview window
00:00:25 (0025.39) |         >>> Draw preview window progress bar
00:00:25 (0025.39) |       >>> Refresh preview window done
00:00:25 (0025.39) |       >>> Adding a new mesh to Octane
00:00:25 (0025.39) |       >>> Mesh points: 20954, valid polygons: 29763
00:00:25 (0025.39) |         ----> Searching UV maps in this object
00:00:25 (0025.55) |           ----> Found UV Texture 0 UV map in this object
00:00:25 (0025.58) |         ----> We found 1 UV maps in this object
00:00:25 (0025.58) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.195 seconds
00:00:25 (0025.58) |         >>> Processing vertex per poly array
00:00:25 (0025.59) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.003 seconds
00:00:25 (0025.59) |         >>> Processing vertex list
00:00:25 (0025.59) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.001 seconds
00:00:25 (0025.59) |       +++ Searching object materials
00:00:25 (0025.59) |       +++ Found 2 materials inside 044-lo
00:00:25 (0025.59) |         +++ Material 0 ID: flowers_001
00:00:25 (0025.59) |         +++ Material 1 ID: leaf_001
00:00:25 (0025.59) |       +++ Searching in the object materials for UVMAP nodes
00:00:25 (0025.59) |         >>> Searching UVMAP node inside surface flowers_001
00:00:25 (0025.59) |           >>> This material doesn't have a valid UVMAP node
00:00:25 (0025.59) |         >>> Searching UVMAP node inside surface leaf_001
00:00:25 (0025.59) |           >>> This material doesn't have a valid UVMAP node
00:00:25 (0025.59) |         >>> Processing polygon data
00:00:25 (0025.67) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.084 seconds
00:00:25 (0025.68) |       >>> Mesh added, evaluating it
00:00:25 (0025.68) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.291 seconds
00:00:25 (0025.68) |       >>> Refresh preview window
00:00:25 (0025.68) |         >>> Draw preview window progress bar
00:00:25 (0025.68) |       >>> Refresh preview window done
00:00:25 (0025.68) |       +++ Processing object materials
00:00:25 (0025.68) |         > Filtering 2 materials in 29763 polygons
00:00:25 (0025.68) |         > Filtering 2 materials in 0 hairs
00:00:25 (0025.68) |           Used materials in this object: 2
00:00:25 (0025.68) |         +++ Processing material flowers_001
00:00:25 (0025.68) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:25 (0025.68) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.68) |           --> Procesing a new ImageTexture node
00:00:25 (0025.68) |             --> Filename: X:\Objects\plants_flowers\Evermotion\Archmodels_vol86\LWO\images\AM86_044_diffuse_01.jpg
00:00:25 (0025.73) |         +++ Processing material leaf_001
00:00:25 (0025.73) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:25 (0025.73) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.73) |           --> Procesing a new ImageTexture node
00:00:25 (0025.73) |             --> Filename: X:\Objects\plants_flowers\Evermotion\Archmodels_vol86\LWO\images\AM86_044_diffuse_03.jpg
00:00:25 (0025.77) |       +++ End of materials processing
00:00:25 (0025.77) |       +++ Processing object layer maps functions
00:00:25 (0025.77) |           --> Get object global dissolve value: 0.000000, state 0
00:00:25 (0025.77) | [profile] Function "LWOctane_addGeom" over "044-lo" execution time: 0.383 seconds
00:00:25 (0025.77) | 
00:00:25 (0025.77) | Processing object: 10000019, name: BL01a-Octane 
00:00:25 (0025.77) |   Object BL01a-Octane is a LW object without clones, we must add the mesh to Octane database
00:00:25 (0025.77) |         >>> Processing the number of valid polygons
00:00:25 (0025.81) |         >>> This object has 277908 of 277908 valid polygons
00:00:25 (0025.81) |       >>> Refresh preview window
00:00:25 (0025.81) |         >>> Draw preview window progress bar
00:00:25 (0025.82) |       >>> Refresh preview window done
00:00:25 (0025.82) |       >>> Adding a new mesh to Octane
00:00:25 (0025.82) |       >>> Mesh points: 218913, valid polygons: 277908
00:00:25 (0025.82) |         ----> Searching UV maps in this object
00:00:26 (0026.46) |           ----> Found texuv UV map in this object
00:00:26 (0026.76) |         ----> We found 1 UV maps in this object
00:00:26 (0026.76) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.936 seconds
00:00:26 (0026.76) |         >>> Processing vertex per poly array
00:00:26 (0026.80) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.044 seconds
00:00:26 (0026.81) |         >>> Processing vertex list
00:00:26 (0026.83) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.020 seconds
00:00:26 (0026.85) |       +++ Searching object materials
00:00:26 (0026.85) |       +++ Found 3 materials inside BL01a-Octane
00:00:26 (0026.85) |         +++ Material 0 ID: leafcolor
00:00:26 (0026.85) |         +++ Material 1 ID: Rinde
00:00:26 (0026.85) |         +++ Material 2 ID: Rinde_b3
00:00:26 (0026.85) |       +++ Searching in the object materials for UVMAP nodes
00:00:26 (0026.85) |         >>> Searching UVMAP node inside surface leafcolor
00:00:26 (0026.85) |           >>> This material doesn't have a valid UVMAP node
00:00:26 (0026.85) |         >>> Searching UVMAP node inside surface Rinde
00:00:26 (0026.85) |           >>> This material doesn't have a valid UVMAP node
00:00:26 (0026.85) |         >>> Searching UVMAP node inside surface Rinde_b3
00:00:26 (0026.85) |           >>> This material doesn't have a valid UVMAP node
00:00:26 (0026.85) |         >>> Processing polygon data
00:00:27 (0027.75) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.893 seconds
00:00:27 (0027.78) |       >>> Mesh added, evaluating it
00:00:27 (0027.78) | [profile] Function "LWOctane_addMesh" over "" execution time: 1.967 seconds
00:00:27 (0027.78) |       >>> Refresh preview window
00:00:27 (0027.78) |         >>> Draw preview window progress bar
00:00:27 (0027.78) |       >>> Refresh preview window done
00:00:27 (0027.78) |       +++ Processing object materials
00:00:27 (0027.78) |         > Filtering 3 materials in 277908 polygons
00:00:27 (0027.78) |         > Filtering 3 materials in 0 hairs
00:00:27 (0027.78) |           Used materials in this object: 3
00:00:27 (0027.78) |         +++ Processing material leafcolor
00:00:27 (0027.78) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:27 (0027.78) |           --> Procesing a new DiffuseMaterial node
00:00:27 (0027.78) |           --> Procesing a new ColorCorrectTexture node
00:00:27 (0027.78) |           --> Procesing a new ImageTexture node
00:00:27 (0027.78) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL01_Aesculus_hippocastanum_Horse_Chestnut\chesnut.jpg
00:00:27 (0027.79) |           --> Procesing a new ImageTexture node
00:00:27 (0027.79) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL01_Aesculus_hippocastanum_Horse_Chestnut\chesnut.jpg
00:00:27 (0027.80) |           --> Procesing a new ImageTexture node
00:00:27 (0027.80) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL01_Aesculus_hippocastanum_Horse_Chestnut\chesnutAlpha.jpg
00:00:27 (0027.80) |         +++ Processing material Rinde
00:00:27 (0027.80) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:27 (0027.80) |           --> Procesing a new DiffuseMaterial node
00:00:27 (0027.80) |           --> Procesing a new ImageTexture node
00:00:27 (0027.80) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL01_Aesculus_hippocastanum_Horse_Chestnut\BL01brk.tif
00:00:27 (0027.84) |           --> Procesing a new ImageTexture node
00:00:27 (0027.84) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL01_Aesculus_hippocastanum_Horse_Chestnut\BL01brk.tif
00:00:27 (0027.87) |         +++ Processing material Rinde_b3
00:00:27 (0027.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:27 (0027.87) |           --> Procesing a new DiffuseMaterial node
00:00:27 (0027.87) |           --> Procesing a new ImageTexture node
00:00:27 (0027.87) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL01_Aesculus_hippocastanum_Horse_Chestnut\BL01twg.tif
00:00:27 (0027.87) |           --> Procesing a new ImageTexture node
00:00:27 (0027.87) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL01_Aesculus_hippocastanum_Horse_Chestnut\BL01twg.tif
00:00:27 (0027.88) |       +++ End of materials processing
00:00:27 (0027.88) |       +++ Processing object layer maps functions
00:00:27 (0027.88) |           --> Get object global dissolve value: 0.000000, state 0
00:00:27 (0027.88) | [profile] Function "LWOctane_addGeom" over "BL01a-Octane" execution time: 2.114 seconds
00:00:27 (0027.88) | 
00:00:27 (0027.88) | Processing object: 1000001a, name: BL01m-Octane 
00:00:27 (0027.88) |   Object BL01m-Octane is a LW object without clones, we must add the mesh to Octane database
00:00:27 (0027.88) |         >>> Processing the number of valid polygons
00:00:27 (0027.91) |         >>> This object has 140456 of 140456 valid polygons
00:00:27 (0027.91) |       >>> Refresh preview window
00:00:27 (0027.91) |         >>> Draw preview window progress bar
00:00:27 (0027.91) |       >>> Refresh preview window done
00:00:27 (0027.91) |       >>> Adding a new mesh to Octane
00:00:27 (0027.91) |       >>> Mesh points: 113287, valid polygons: 140456
00:00:27 (0027.91) |         ----> Searching UV maps in this object
00:00:28 (0028.25) |           ----> Found texuv UV map in this object
00:00:28 (0028.41) |         ----> We found 1 UV maps in this object
00:00:28 (0028.41) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.499 seconds
00:00:28 (0028.41) |         >>> Processing vertex per poly array
00:00:28 (0028.43) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.021 seconds
00:00:28 (0028.43) |         >>> Processing vertex list
00:00:28 (0028.44) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.009 seconds
00:00:28 (0028.46) |       +++ Searching object materials
00:00:28 (0028.46) |       +++ Found 3 materials inside BL01m-Octane
00:00:28 (0028.46) |         +++ Material 0 ID: leafcolor
00:00:28 (0028.46) |         +++ Material 1 ID: Rinde
00:00:28 (0028.46) |         +++ Material 2 ID: Rinde_b3
00:00:28 (0028.46) |       +++ Searching in the object materials for UVMAP nodes
00:00:28 (0028.46) |         >>> Searching UVMAP node inside surface leafcolor
00:00:28 (0028.46) |           >>> This material doesn't have a valid UVMAP node
00:00:28 (0028.46) |         >>> Searching UVMAP node inside surface Rinde
00:00:28 (0028.46) |           >>> This material doesn't have a valid UVMAP node
00:00:28 (0028.46) |         >>> Searching UVMAP node inside surface Rinde_b3
00:00:28 (0028.46) |           >>> This material doesn't have a valid UVMAP node
00:00:28 (0028.46) |         >>> Processing polygon data
00:00:28 (0028.91) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.449 seconds
00:00:28 (0028.92) |       >>> Mesh added, evaluating it
00:00:28 (0028.92) | [profile] Function "LWOctane_addMesh" over "" execution time: 1.018 seconds
00:00:28 (0028.92) |       >>> Refresh preview window
00:00:28 (0028.93) |         >>> Draw preview window progress bar
00:00:28 (0028.93) |       >>> Refresh preview window done
00:00:28 (0028.93) |       +++ Processing object materials
00:00:28 (0028.93) |         > Filtering 3 materials in 140456 polygons
00:00:28 (0028.93) |         > Filtering 3 materials in 0 hairs
00:00:28 (0028.93) |           Used materials in this object: 3
00:00:28 (0028.93) |         +++ Processing material leafcolor
00:00:28 (0028.93) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:28 (0028.93) |           --> Procesing a new DiffuseMaterial node
00:00:28 (0028.93) |           --> Procesing a new ColorCorrectTexture node
00:00:28 (0028.93) |           --> Procesing a new ImageTexture node
00:00:28 (0028.93) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL01_Aesculus_hippocastanum_Horse_Chestnut\chesnut.jpg
00:00:28 (0028.93) |           --> Procesing a new ImageTexture node
00:00:28 (0028.93) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL01_Aesculus_hippocastanum_Horse_Chestnut\chesnut.jpg
00:00:28 (0028.93) |           --> Procesing a new ImageTexture node
00:00:28 (0028.93) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL01_Aesculus_hippocastanum_Horse_Chestnut\chesnutAlpha.jpg
00:00:28 (0028.93) |         +++ Processing material Rinde
00:00:28 (0028.93) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:28 (0028.93) |           --> Procesing a new DiffuseMaterial node
00:00:28 (0028.93) |           --> Procesing a new ImageTexture node
00:00:28 (0028.93) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL01_Aesculus_hippocastanum_Horse_Chestnut\BL01brk.tif
00:00:28 (0028.93) |           --> Procesing a new ImageTexture node
00:00:28 (0028.93) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL01_Aesculus_hippocastanum_Horse_Chestnut\BL01brk.tif
00:00:28 (0028.93) |         +++ Processing material Rinde_b3
00:00:28 (0028.93) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:28 (0028.93) |           --> Procesing a new DiffuseMaterial node
00:00:28 (0028.93) |           --> Procesing a new ImageTexture node
00:00:28 (0028.93) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL01_Aesculus_hippocastanum_Horse_Chestnut\BL01twg.tif
00:00:28 (0028.93) |           --> Procesing a new ImageTexture node
00:00:28 (0028.93) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL01_Aesculus_hippocastanum_Horse_Chestnut\BL01twg.tif
00:00:28 (0028.93) |       +++ End of materials processing
00:00:28 (0028.93) |       +++ Processing object layer maps functions
00:00:28 (0028.93) |           --> Get object global dissolve value: 0.000000, state 0
00:00:28 (0028.93) | [profile] Function "LWOctane_addGeom" over "BL01m-Octane" execution time: 1.048 seconds
00:00:28 (0028.93) | 
00:00:28 (0028.93) | Processing object: 1000001b, name: BL02a-Octane 
00:00:28 (0028.93) |   Object BL02a-Octane is a LW object without clones, we must add the mesh to Octane database
00:00:28 (0028.93) |         >>> Processing the number of valid polygons
00:00:28 (0028.95) |         >>> This object has 133986 of 133986 valid polygons
00:00:28 (0028.95) |       >>> Refresh preview window
00:00:28 (0028.96) |         >>> Draw preview window progress bar
00:00:28 (0028.96) |       >>> Refresh preview window done
00:00:28 (0028.96) |       >>> Adding a new mesh to Octane
00:00:28 (0028.96) |       >>> Mesh points: 99740, valid polygons: 133986
00:00:28 (0028.96) |         ----> Searching UV maps in this object
00:00:29 (0029.26) |           ----> Found texuv UV map in this object
00:00:29 (0029.39) |         ----> We found 1 UV maps in this object
00:00:29 (0029.39) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.430 seconds
00:00:29 (0029.39) |         >>> Processing vertex per poly array
00:00:29 (0029.41) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.020 seconds
00:00:29 (0029.41) |         >>> Processing vertex list
00:00:29 (0029.42) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.009 seconds
00:00:29 (0029.43) |       +++ Searching object materials
00:00:29 (0029.43) |       +++ Found 2 materials inside BL02a-Octane
00:00:29 (0029.43) |         +++ Material 0 ID: bark
00:00:29 (0029.43) |         +++ Material 1 ID: leaf
00:00:29 (0029.43) |       +++ Searching in the object materials for UVMAP nodes
00:00:29 (0029.43) |         >>> Searching UVMAP node inside surface bark
00:00:29 (0029.43) |           >>> This material doesn't have a valid UVMAP node
00:00:29 (0029.43) |         >>> Searching UVMAP node inside surface leaf
00:00:29 (0029.43) |           >>> This material doesn't have a valid UVMAP node
00:00:29 (0029.43) |         >>> Processing polygon data
00:00:29 (0029.85) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.413 seconds
00:00:29 (0029.86) |       >>> Mesh added, evaluating it
00:00:29 (0029.86) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.909 seconds
00:00:29 (0029.86) |       >>> Refresh preview window
00:00:29 (0029.87) |         >>> Draw preview window progress bar
00:00:29 (0029.87) |       >>> Refresh preview window done
00:00:29 (0029.87) |       +++ Processing object materials
00:00:29 (0029.87) |         > Filtering 2 materials in 133986 polygons
00:00:29 (0029.87) |         > Filtering 2 materials in 0 hairs
00:00:29 (0029.87) |           Used materials in this object: 2
00:00:29 (0029.87) |         +++ Processing material bark
00:00:29 (0029.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:29 (0029.87) |           --> Procesing a new DiffuseMaterial node
00:00:29 (0029.87) |           --> Procesing a new ImageTexture node
00:00:29 (0029.87) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL02_Betula_lenta_Sweet_Birch\BL02brk.tif
00:00:29 (0029.90) |           --> Procesing a new ImageTexture node
00:00:29 (0029.90) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL02_Betula_lenta_Sweet_Birch\BL02brk.tif
00:00:29 (0029.93) |         +++ Processing material leaf
00:00:29 (0029.93) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:29 (0029.93) |           --> Procesing a new GlossyMaterial node
00:00:29 (0029.93) |           --> Procesing a new ImageTexture node
00:00:29 (0029.93) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL02_Betula_lenta_Sweet_Birch\BL02lef.tif
00:00:29 (0029.95) |           --> Procesing a new FalloffTexture node
00:00:29 (0029.95) |           --> Procesing a new ImageTexture node
00:00:29 (0029.95) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL02_Betula_lenta_Sweet_Birch\BL02lef.tif
00:00:29 (0029.97) |           --> Procesing a new ImageTexture node
00:00:29 (0029.97) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL02_Betula_lenta_Sweet_Birch\BL02lef.tif
00:00:29 (0029.97) |       +++ End of materials processing
00:00:29 (0029.97) |       +++ Processing object layer maps functions
00:00:29 (0029.97) |           --> Get object global dissolve value: 0.000000, state 0
00:00:29 (0029.97) | [profile] Function "LWOctane_addGeom" over "BL02a-Octane" execution time: 1.038 seconds
00:00:29 (0029.97) | 
00:00:29 (0029.97) | Processing object: 1000001c, name: BL02m-Octane 
00:00:29 (0029.97) |   Object BL02m-Octane is a LW object without clones, we must add the mesh to Octane database
00:00:29 (0029.97) |         >>> Processing the number of valid polygons
00:00:29 (0029.98) |         >>> This object has 95657 of 95657 valid polygons
00:00:29 (0029.98) |       >>> Refresh preview window
00:00:29 (0029.98) |         >>> Draw preview window progress bar
00:00:29 (0029.98) |       >>> Refresh preview window done
00:00:29 (0029.98) |       >>> Adding a new mesh to Octane
00:00:29 (0029.99) |       >>> Mesh points: 68567, valid polygons: 95657
00:00:29 (0029.99) |         ----> Searching UV maps in this object
00:00:30 (0030.19) |           ----> Found texuv UV map in this object
00:00:30 (0030.29) |         ----> We found 1 UV maps in this object
00:00:30 (0030.29) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.306 seconds
00:00:30 (0030.29) |         >>> Processing vertex per poly array
00:00:30 (0030.31) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.017 seconds
00:00:30 (0030.31) |         >>> Processing vertex list
00:00:30 (0030.32) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.007 seconds
00:00:30 (0030.33) |       +++ Searching object materials
00:00:30 (0030.33) |       +++ Found 2 materials inside BL02m-Octane
00:00:30 (0030.33) |         +++ Material 0 ID: bark
00:00:30 (0030.33) |         +++ Material 1 ID: leaf
00:00:30 (0030.33) |       +++ Searching in the object materials for UVMAP nodes
00:00:30 (0030.33) |         >>> Searching UVMAP node inside surface bark
00:00:30 (0030.33) |           >>> This material doesn't have a valid UVMAP node
00:00:30 (0030.33) |         >>> Searching UVMAP node inside surface leaf
00:00:30 (0030.33) |           >>> This material doesn't have a valid UVMAP node
00:00:30 (0030.33) |         >>> Processing polygon data
00:00:30 (0030.63) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.301 seconds
00:00:30 (0030.64) |       >>> Mesh added, evaluating it
00:00:30 (0030.64) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.655 seconds
00:00:30 (0030.64) |       >>> Refresh preview window
00:00:30 (0030.64) |         >>> Draw preview window progress bar
00:00:30 (0030.64) |       >>> Refresh preview window done
00:00:30 (0030.64) |       +++ Processing object materials
00:00:30 (0030.64) |         > Filtering 2 materials in 95657 polygons
00:00:30 (0030.64) |         > Filtering 2 materials in 0 hairs
00:00:30 (0030.64) |           Used materials in this object: 2
00:00:30 (0030.64) |         +++ Processing material bark
00:00:30 (0030.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:30 (0030.64) |           --> Procesing a new DiffuseMaterial node
00:00:30 (0030.64) |           --> Procesing a new ImageTexture node
00:00:30 (0030.64) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL02_Betula_lenta_Sweet_Birch\BL02brk.tif
00:00:30 (0030.64) |           --> Procesing a new ImageTexture node
00:00:30 (0030.64) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL02_Betula_lenta_Sweet_Birch\BL02brk.tif
00:00:30 (0030.64) |         +++ Processing material leaf
00:00:30 (0030.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:30 (0030.64) |           --> Procesing a new DiffuseMaterial node
00:00:30 (0030.64) |           --> Procesing a new ImageTexture node
00:00:30 (0030.64) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL02_Betula_lenta_Sweet_Birch\BL02lef.tif
00:00:30 (0030.64) |           --> Procesing a new ImageTexture node
00:00:30 (0030.64) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL02_Betula_lenta_Sweet_Birch\BL02lef.tif
00:00:30 (0030.64) |           --> Procesing a new ImageTexture node
00:00:30 (0030.64) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL02_Betula_lenta_Sweet_Birch\BL02lef.tif
00:00:30 (0030.64) |       +++ End of materials processing
00:00:30 (0030.64) |       +++ Processing object layer maps functions
00:00:30 (0030.64) |           --> Get object global dissolve value: 0.000000, state 0
00:00:30 (0030.64) | [profile] Function "LWOctane_addGeom" over "BL02m-Octane" execution time: 0.677 seconds
00:00:30 (0030.64) | 
00:00:30 (0030.64) | Processing object: 1000001d, name: BL03a-Octane 
00:00:30 (0030.64) |   Object BL03a-Octane is a LW object without clones, we must add the mesh to Octane database
00:00:30 (0030.65) |         >>> Processing the number of valid polygons
00:00:30 (0030.67) |         >>> This object has 168501 of 168501 valid polygons
00:00:30 (0030.67) |       >>> Refresh preview window
00:00:30 (0030.67) |         >>> Draw preview window progress bar
00:00:30 (0030.67) |       >>> Refresh preview window done
00:00:30 (0030.67) |       >>> Adding a new mesh to Octane
00:00:30 (0030.68) |       >>> Mesh points: 120175, valid polygons: 168501
00:00:30 (0030.68) |         ----> Searching UV maps in this object
00:00:31 (0031.04) |           ----> Found texuv UV map in this object
00:00:31 (0031.19) |         ----> We found 1 UV maps in this object
00:00:31 (0031.19) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.514 seconds
00:00:31 (0031.19) |         >>> Processing vertex per poly array
00:00:31 (0031.22) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.026 seconds
00:00:31 (0031.22) |         >>> Processing vertex list
00:00:31 (0031.23) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.009 seconds
00:00:31 (0031.25) |       +++ Searching object materials
00:00:31 (0031.25) |       +++ Found 2 materials inside BL03a-Octane
00:00:31 (0031.25) |         +++ Material 0 ID: bark
00:00:31 (0031.25) |         +++ Material 1 ID: leaf
00:00:31 (0031.25) |       +++ Searching in the object materials for UVMAP nodes
00:00:31 (0031.25) |         >>> Searching UVMAP node inside surface bark
00:00:31 (0031.25) |           >>> This material doesn't have a valid UVMAP node
00:00:31 (0031.25) |         >>> Searching UVMAP node inside surface leaf
00:00:31 (0031.25) |           >>> This material doesn't have a valid UVMAP node
00:00:31 (0031.25) |         >>> Processing polygon data
00:00:31 (0031.78) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.533 seconds
00:00:31 (0031.81) |       >>> Mesh added, evaluating it
00:00:31 (0031.81) | [profile] Function "LWOctane_addMesh" over "" execution time: 1.133 seconds
00:00:31 (0031.81) |       >>> Refresh preview window
00:00:31 (0031.81) |         >>> Draw preview window progress bar
00:00:31 (0031.81) |       >>> Refresh preview window done
00:00:31 (0031.81) |       +++ Processing object materials
00:00:31 (0031.81) |         > Filtering 2 materials in 168501 polygons
00:00:31 (0031.81) |         > Filtering 2 materials in 0 hairs
00:00:31 (0031.81) |           Used materials in this object: 2
00:00:31 (0031.81) |         +++ Processing material bark
00:00:31 (0031.81) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:31 (0031.81) |           --> Procesing a new DiffuseMaterial node
00:00:31 (0031.81) |           --> Procesing a new ImageTexture node
00:00:31 (0031.81) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL03_Betula_populifolia_Grey_Birch\BL03brk.tif
00:00:31 (0031.87) |           --> Procesing a new ImageTexture node
00:00:31 (0031.87) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL03_Betula_populifolia_Grey_Birch\BL03brk.tif
00:00:31 (0031.92) |         +++ Processing material leaf
00:00:31 (0031.92) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:31 (0031.92) |           --> Procesing a new DiffuseMaterial node
00:00:31 (0031.92) |           --> Procesing a new ImageTexture node
00:00:31 (0031.92) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL03_Betula_populifolia_Grey_Birch\BL03lef.tif
00:00:31 (0031.93) |           --> Procesing a new ImageTexture node
00:00:31 (0031.93) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL03_Betula_populifolia_Grey_Birch\BL03lef.tif
00:00:31 (0031.93) |           --> Procesing a new ImageTexture node
00:00:31 (0031.93) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL03_Betula_populifolia_Grey_Birch\BL03lef.tif
00:00:31 (0031.93) |       +++ End of materials processing
00:00:31 (0031.93) |       +++ Processing object layer maps functions
00:00:31 (0031.93) |           --> Get object global dissolve value: 0.000000, state 0
00:00:31 (0031.93) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane" execution time: 1.288 seconds
00:00:31 (0031.93) | 
00:00:31 (0031.93) | Processing object: 1000001e, name: BL02m-Octane_inst (1) 
00:00:31 (0031.93) |   Object BL02m-Octane_inst (1) is a LW clone
00:00:31 (0031.93) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:31 (0031.93) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:31 (0031.93) | [profile] Function "LWOctane_addGeom" over "BL02m-Octane_inst (1)" execution time: 0.000 seconds
00:00:31 (0031.93) | 
00:00:31 (0031.93) | Processing object: 1000001f, name: BL02m-Octane_inst (2) 
00:00:31 (0031.93) |   Object BL02m-Octane_inst (2) is a LW clone
00:00:31 (0031.93) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:31 (0031.93) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:31 (0031.93) | [profile] Function "LWOctane_addGeom" over "BL02m-Octane_inst (2)" execution time: 0.000 seconds
00:00:31 (0031.93) | 
00:00:31 (0031.93) | Processing object: 10000020, name: BL02m-Octane_inst (3) 
00:00:31 (0031.93) |   Object BL02m-Octane_inst (3) is a LW clone
00:00:31 (0031.93) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:31 (0031.93) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:31 (0031.93) | [profile] Function "LWOctane_addGeom" over "BL02m-Octane_inst (3)" execution time: 0.000 seconds
00:00:31 (0031.93) | 
00:00:31 (0031.93) | Processing object: 10000021, name: BL02m-Octane_inst (4) 
00:00:31 (0031.93) |   Object BL02m-Octane_inst (4) is a LW clone
00:00:31 (0031.93) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:31 (0031.93) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:31 (0031.93) | [profile] Function "LWOctane_addGeom" over "BL02m-Octane_inst (4)" execution time: 0.000 seconds
00:00:31 (0031.93) | 
00:00:31 (0031.93) | Processing object: 10000022, name: BL02m-Octane_inst (5) 
00:00:31 (0031.93) |   Object BL02m-Octane_inst (5) is a LW clone
00:00:31 (0031.93) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:31 (0031.93) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:31 (0031.93) | [profile] Function "LWOctane_addGeom" over "BL02m-Octane_inst (5)" execution time: 0.000 seconds
00:00:31 (0031.93) | 
00:00:31 (0031.93) | Processing object: 10000023, name: BL02m-Octane_inst (6) 
00:00:31 (0031.93) |   Object BL02m-Octane_inst (6) is a LW clone
00:00:31 (0031.93) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:31 (0031.93) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:31 (0031.93) | [profile] Function "LWOctane_addGeom" over "BL02m-Octane_inst (6)" execution time: 0.000 seconds
00:00:31 (0031.93) | 
00:00:31 (0031.93) | Processing object: 10000024, name: BL02m-Octane_inst (7) 
00:00:31 (0031.93) |   Object BL02m-Octane_inst (7) is a LW clone
00:00:31 (0031.93) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:31 (0031.93) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:31 (0031.93) | [profile] Function "LWOctane_addGeom" over "BL02m-Octane_inst (7)" execution time: 0.000 seconds
00:00:31 (0031.93) | 
00:00:31 (0031.93) | Processing object: 10000025, name: BL02m-Octane_inst (8) 
00:00:31 (0031.93) |   Object BL02m-Octane_inst (8) is a LW clone
00:00:31 (0031.93) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:31 (0031.93) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:31 (0031.93) | [profile] Function "LWOctane_addGeom" over "BL02m-Octane_inst (8)" execution time: 0.001 seconds
00:00:31 (0031.93) | 
00:00:31 (0031.93) | Processing object: 10000026, name: BL01m-Octane_inst (1) 
00:00:31 (0031.93) |   Object BL01m-Octane_inst (1) is a LW clone
00:00:31 (0031.93) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:31 (0031.93) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:31 (0031.93) | [profile] Function "LWOctane_addGeom" over "BL01m-Octane_inst (1)" execution time: 0.000 seconds
00:00:31 (0031.93) | 
00:00:31 (0031.93) | Processing object: 10000027, name: BL01m-Octane_inst (2) 
00:00:31 (0031.93) |   Object BL01m-Octane_inst (2) is a LW clone
00:00:31 (0031.93) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:31 (0031.93) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:31 (0031.93) | [profile] Function "LWOctane_addGeom" over "BL01m-Octane_inst (2)" execution time: 0.000 seconds
00:00:31 (0031.93) | 
00:00:31 (0031.93) | Processing object: 10000028, name: BL01m-Octane_inst (3) 
00:00:31 (0031.93) |   Object BL01m-Octane_inst (3) is a LW clone
00:00:31 (0031.93) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:31 (0031.93) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:31 (0031.93) | [profile] Function "LWOctane_addGeom" over "BL01m-Octane_inst (3)" execution time: 0.000 seconds
00:00:31 (0031.93) | 
00:00:31 (0031.93) | Processing object: 10000029, name: BL01m-Octane_inst (4) 
00:00:31 (0031.93) |   Object BL01m-Octane_inst (4) is a LW clone
00:00:31 (0031.93) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:31 (0031.93) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:31 (0031.93) | [profile] Function "LWOctane_addGeom" over "BL01m-Octane_inst (4)" execution time: 0.000 seconds
00:00:31 (0031.93) | 
00:00:31 (0031.93) | Processing object: 1000002a, name: BL01m-Octane_inst (5) 
00:00:31 (0031.93) |   Object BL01m-Octane_inst (5) is a LW clone
00:00:31 (0031.93) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:31 (0031.93) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:31 (0031.93) | [profile] Function "LWOctane_addGeom" over "BL01m-Octane_inst (5)" execution time: 0.000 seconds
00:00:31 (0031.93) | 
00:00:31 (0031.93) | Processing object: 1000002b, name: BL04y-Octane 
00:00:31 (0031.93) |   Object BL04y-Octane is a LW object without clones, we must add the mesh to Octane database
00:00:31 (0031.94) |         >>> Processing the number of valid polygons
00:00:31 (0031.97) |         >>> This object has 208973 of 208973 valid polygons
00:00:31 (0031.97) |       >>> Refresh preview window
00:00:31 (0031.97) |         >>> Draw preview window progress bar
00:00:31 (0031.97) |       >>> Refresh preview window done
00:00:31 (0031.97) |       >>> Adding a new mesh to Octane
00:00:31 (0031.98) |       >>> Mesh points: 147478, valid polygons: 208973
00:00:31 (0031.98) |         ----> Searching UV maps in this object
00:00:32 (0032.41) |           ----> Found texuv UV map in this object
00:00:32 (0032.59) |         ----> We found 1 UV maps in this object
00:00:32 (0032.59) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.617 seconds
00:00:32 (0032.59) |         >>> Processing vertex per poly array
00:00:32 (0032.63) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.033 seconds
00:00:32 (0032.63) |         >>> Processing vertex list
00:00:32 (0032.64) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.013 seconds
00:00:32 (0032.66) |       +++ Searching object materials
00:00:32 (0032.66) |       +++ Found 2 materials inside BL04y-Octane
00:00:32 (0032.66) |         +++ Material 0 ID: bark
00:00:32 (0032.66) |         +++ Material 1 ID: leaf
00:00:32 (0032.66) |       +++ Searching in the object materials for UVMAP nodes
00:00:32 (0032.66) |         >>> Searching UVMAP node inside surface bark
00:00:32 (0032.66) |           >>> This material doesn't have a valid UVMAP node
00:00:32 (0032.66) |         >>> Searching UVMAP node inside surface leaf
00:00:32 (0032.66) |           >>> This material doesn't have a valid UVMAP node
00:00:32 (0032.66) |         >>> Processing polygon data
00:00:33 (0033.32) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.654 seconds
00:00:33 (0033.35) |       >>> Mesh added, evaluating it
00:00:33 (0033.35) | [profile] Function "LWOctane_addMesh" over "" execution time: 1.374 seconds
00:00:33 (0033.35) |       >>> Refresh preview window
00:00:33 (0033.35) |         >>> Draw preview window progress bar
00:00:33 (0033.35) |       >>> Refresh preview window done
00:00:33 (0033.35) |       +++ Processing object materials
00:00:33 (0033.35) |         > Filtering 2 materials in 208973 polygons
00:00:33 (0033.35) |         > Filtering 2 materials in 0 hairs
00:00:33 (0033.35) |           Used materials in this object: 2
00:00:33 (0033.35) |         +++ Processing material bark
00:00:33 (0033.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:33 (0033.35) |           --> Procesing a new DiffuseMaterial node
00:00:33 (0033.35) |           --> Procesing a new ImageTexture node
00:00:33 (0033.35) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL04_Carya_illinoensis_Pecan\BL04brk.tif
00:00:33 (0033.38) |           --> Procesing a new ImageTexture node
00:00:33 (0033.38) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL04_Carya_illinoensis_Pecan\BL04brk.tif
00:00:33 (0033.41) |         +++ Processing material leaf
00:00:33 (0033.41) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:33 (0033.41) |           --> Procesing a new DiffuseMaterial node
00:00:33 (0033.41) |           --> Procesing a new ImageTexture node
00:00:33 (0033.41) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL04_Carya_illinoensis_Pecan\BL04lef.tif
00:00:33 (0033.44) |           --> Procesing a new ImageTexture node
00:00:33 (0033.44) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL04_Carya_illinoensis_Pecan\BL04lef.tif
00:00:33 (0033.46) |           --> Procesing a new ImageTexture node
00:00:33 (0033.46) |             --> Filename: X:\Objects\trees\X Frog\Basic\BL04_Carya_illinoensis_Pecan\BL04lef.tif
00:00:33 (0033.46) |       +++ End of materials processing
00:00:33 (0033.46) |       +++ Processing object layer maps functions
00:00:33 (0033.46) |           --> Get object global dissolve value: 0.000000, state 0
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane" execution time: 1.526 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 1000002c, name: BL04y-Octane_inst (1) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (1) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (1)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 1000002d, name: BL04y-Octane_inst (2) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (2) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (2)" execution time: 0.001 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 1000002e, name: BL04y-Octane_inst (3) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (3) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (3)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 1000002f, name: BL04y-Octane_inst (4) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (4) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (4)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000030, name: BL04y-Octane_inst (5) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (5) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (5)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000031, name: BL04y-Octane_inst (6) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (6) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (6)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000032, name: BL04y-Octane_inst (7) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (7) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (7)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000033, name: BL04y-Octane_inst (8) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (8) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (8)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000034, name: BL04y-Octane_inst (9) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (9) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (9)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000035, name: BL04y-Octane_inst (10) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (10) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (10)" execution time: 0.001 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000036, name: BL01m-Octane_inst (6) 
00:00:33 (0033.46) |   Object BL01m-Octane_inst (6) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL01m-Octane_inst (6)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000037, name: BL03a-Octane_inst (1) 
00:00:33 (0033.46) |   Object BL03a-Octane_inst (1) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (1)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000038, name: BL03a-Octane_inst (2) 
00:00:33 (0033.46) |   Object BL03a-Octane_inst (2) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (2)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000039, name: BL03a-Octane_inst (3) 
00:00:33 (0033.46) |   Object BL03a-Octane_inst (3) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (3)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 1000003a, name: BL03a-Octane_inst (4) 
00:00:33 (0033.46) |   Object BL03a-Octane_inst (4) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (4)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 1000003b, name: BL03a-Octane_inst (5) 
00:00:33 (0033.46) |   Object BL03a-Octane_inst (5) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (5)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 1000003c, name: BL03a-Octane_inst (6) 
00:00:33 (0033.46) |   Object BL03a-Octane_inst (6) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (6)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 1000003d, name: BL04y-Octane_inst (11) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (11) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (11)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 1000003e, name: BL04y-Octane_inst (12) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (12) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (12)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 1000003f, name: BL02m-Octane_inst (9) 
00:00:33 (0033.46) |   Object BL02m-Octane_inst (9) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL02m-Octane_inst (9)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000040, name: BL01m-Octane_inst (7) 
00:00:33 (0033.46) |   Object BL01m-Octane_inst (7) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL01m-Octane_inst (7)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000041, name: BL01m-Octane_inst (8) 
00:00:33 (0033.46) |   Object BL01m-Octane_inst (8) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL01m-Octane_inst (8)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000042, name: BL04y-Octane_inst (13) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (13) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (13)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000043, name: BL04y-Octane_inst (14) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (14) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (14)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000044, name: BL03a-Octane_inst (7) 
00:00:33 (0033.46) |   Object BL03a-Octane_inst (7) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (7)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000045, name: BL03a-Octane_inst (8) 
00:00:33 (0033.46) |   Object BL03a-Octane_inst (8) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (8)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000046, name: BL02a-Octane_inst (1) 
00:00:33 (0033.46) |   Object BL02a-Octane_inst (1) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL02a-Octane_inst (1)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000047, name: BL02a-Octane_inst (2) 
00:00:33 (0033.46) |   Object BL02a-Octane_inst (2) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL02a-Octane_inst (2)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000048, name: BL02a-Octane_inst (3) 
00:00:33 (0033.46) |   Object BL02a-Octane_inst (3) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL02a-Octane_inst (3)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000049, name: BL02a-Octane_inst (4) 
00:00:33 (0033.46) |   Object BL02a-Octane_inst (4) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL02a-Octane_inst (4)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 1000004a, name: BL01m-Octane_inst (9) 
00:00:33 (0033.46) |   Object BL01m-Octane_inst (9) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL01m-Octane_inst (9)" execution time: 0.001 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 1000004b, name: BL04y-Octane_inst (15) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (15) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (15)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 1000004c, name: BL04y-Octane_inst (16) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (16) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (16)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 1000004d, name: BL02a-Octane_inst (5) 
00:00:33 (0033.46) |   Object BL02a-Octane_inst (5) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL02a-Octane_inst (5)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 1000004e, name: BL02a-Octane_inst (6) 
00:00:33 (0033.46) |   Object BL02a-Octane_inst (6) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL02a-Octane_inst (6)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 1000004f, name: BL02a-Octane_inst (7) 
00:00:33 (0033.46) |   Object BL02a-Octane_inst (7) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL02a-Octane_inst (7)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000050, name: BL04y-Octane_inst (17) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (17) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (17)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000051, name: BL04y-Octane_inst (18) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (18) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (18)" execution time: 0.001 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000052, name: BL03a-Octane_inst (9) 
00:00:33 (0033.46) |   Object BL03a-Octane_inst (9) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (9)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000053, name: BL03a-Octane_inst (10) 
00:00:33 (0033.46) |   Object BL03a-Octane_inst (10) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (10)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000054, name: BL04y-Octane_inst (19) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (19) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (19)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000055, name: BL04y-Octane_inst (20) 
00:00:33 (0033.46) |   Object BL04y-Octane_inst (20) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (20)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000056, name: BL02a-Octane_inst (8) 
00:00:33 (0033.46) |   Object BL02a-Octane_inst (8) is a LW clone
00:00:33 (0033.46) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.46) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.46) | [profile] Function "LWOctane_addGeom" over "BL02a-Octane_inst (8)" execution time: 0.000 seconds
00:00:33 (0033.46) | 
00:00:33 (0033.46) | Processing object: 10000057, name: BL02a-Octane_inst (9) 
00:00:33 (0033.46) |   Object BL02a-Octane_inst (9) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL02a-Octane_inst (9)" execution time: 0.001 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000058, name: BL02a-Octane_inst (10) 
00:00:33 (0033.47) |   Object BL02a-Octane_inst (10) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL02a-Octane_inst (10)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000059, name: BL03a-Octane_inst (11) 
00:00:33 (0033.47) |   Object BL03a-Octane_inst (11) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (11)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 1000005a, name: BL03a-Octane_inst (12) 
00:00:33 (0033.47) |   Object BL03a-Octane_inst (12) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (12)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 1000005b, name: BL03a-Octane_inst (13) 
00:00:33 (0033.47) |   Object BL03a-Octane_inst (13) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (13)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 1000005c, name: BL03a-Octane_inst (14) 
00:00:33 (0033.47) |   Object BL03a-Octane_inst (14) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (14)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 1000005d, name: BL03a-Octane_inst (15) 
00:00:33 (0033.47) |   Object BL03a-Octane_inst (15) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (15)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 1000005e, name: BL02a-Octane_inst (11) 
00:00:33 (0033.47) |   Object BL02a-Octane_inst (11) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL02a-Octane_inst (11)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 1000005f, name: BL02a-Octane_inst (12) 
00:00:33 (0033.47) |   Object BL02a-Octane_inst (12) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL02a-Octane_inst (12)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000060, name: BL04y-Octane_inst (21) 
00:00:33 (0033.47) |   Object BL04y-Octane_inst (21) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (21)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000061, name: BL04y-Octane_inst (22) 
00:00:33 (0033.47) |   Object BL04y-Octane_inst (22) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (22)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000062, name: BL04y-Octane_inst (23) 
00:00:33 (0033.47) |   Object BL04y-Octane_inst (23) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL04y-Octane_inst (23)" execution time: 0.001 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000063, name: BL03a-Octane_inst (16) 
00:00:33 (0033.47) |   Object BL03a-Octane_inst (16) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (16)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000064, name: BL03a-Octane_inst (17) 
00:00:33 (0033.47) |   Object BL03a-Octane_inst (17) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (17)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000065, name: BL03a-Octane_inst (18) 
00:00:33 (0033.47) |   Object BL03a-Octane_inst (18) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (18)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000066, name: BL02a-Octane_inst (13) 
00:00:33 (0033.47) |   Object BL02a-Octane_inst (13) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL02a-Octane_inst (13)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000067, name: BL01a-Octane_inst (1) 
00:00:33 (0033.47) |   Object BL01a-Octane_inst (1) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL01a-Octane_inst (1)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000068, name: BL01a-Octane_inst (2) 
00:00:33 (0033.47) |   Object BL01a-Octane_inst (2) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL01a-Octane_inst (2)" execution time: 0.001 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000069, name: BL01a-Octane_inst (3) 
00:00:33 (0033.47) |   Object BL01a-Octane_inst (3) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL01a-Octane_inst (3)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 1000006a, name: BL03a-Octane_inst (19) 
00:00:33 (0033.47) |   Object BL03a-Octane_inst (19) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (19)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 1000006b, name: BL03a-Octane_inst (20) 
00:00:33 (0033.47) |   Object BL03a-Octane_inst (20) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL03a-Octane_inst (20)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 1000006c, name: BL02a-Octane_inst (14) 
00:00:33 (0033.47) |   Object BL02a-Octane_inst (14) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL02a-Octane_inst (14)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 1000006d, name: BL02a-Octane_inst (15) 
00:00:33 (0033.47) |   Object BL02a-Octane_inst (15) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "BL02a-Octane_inst (15)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 1000006e, name: Italian-Cypress-4_inst (1) 
00:00:33 (0033.47) |   Object Italian-Cypress-4_inst (1) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "Italian-Cypress-4_inst (1)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 1000006f, name: Italian-Cypress-4_inst (2) 
00:00:33 (0033.47) |   Object Italian-Cypress-4_inst (2) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "Italian-Cypress-4_inst (2)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000070, name: Italian-Cypress-4_inst (3) 
00:00:33 (0033.47) |   Object Italian-Cypress-4_inst (3) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "Italian-Cypress-4_inst (3)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000071, name: Italian-Cypress-4_inst (4) 
00:00:33 (0033.47) |   Object Italian-Cypress-4_inst (4) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "Italian-Cypress-4_inst (4)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000072, name: Italian-Cypress-4_inst (5) 
00:00:33 (0033.47) |   Object Italian-Cypress-4_inst (5) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "Italian-Cypress-4_inst (5)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000073, name: Italian-Cypress-4_inst (6) 
00:00:33 (0033.47) |   Object Italian-Cypress-4_inst (6) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "Italian-Cypress-4_inst (6)" execution time: 0.001 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000074, name: Italian-Cypress-4_inst (7) 
00:00:33 (0033.47) |   Object Italian-Cypress-4_inst (7) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "Italian-Cypress-4_inst (7)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000075, name: Italian-Cypress-4_inst (8) 
00:00:33 (0033.47) |   Object Italian-Cypress-4_inst (8) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "Italian-Cypress-4_inst (8)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000076, name: Italian-Cypress-4_inst (9) 
00:00:33 (0033.47) |   Object Italian-Cypress-4_inst (9) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "Italian-Cypress-4_inst (9)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000077, name: Italian-Cypress-4_inst (10) 
00:00:33 (0033.47) |   Object Italian-Cypress-4_inst (10) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "Italian-Cypress-4_inst (10)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000078, name: LS03_05_inst (1) 
00:00:33 (0033.47) |   Object LS03_05_inst (1) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "LS03_05_inst (1)" execution time: 0.001 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000079, name: LS03_05_inst (2) 
00:00:33 (0033.47) |   Object LS03_05_inst (2) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "LS03_05_inst (2)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 1000007a, name: LS03_05_inst (3) 
00:00:33 (0033.47) |   Object LS03_05_inst (3) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "LS03_05_inst (3)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 1000007b, name: LS03_05_inst (4) 
00:00:33 (0033.47) |   Object LS03_05_inst (4) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "LS03_05_inst (4)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 1000007c, name: LS03_05_inst (5) 
00:00:33 (0033.47) |   Object LS03_05_inst (5) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "LS03_05_inst (5)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 1000007d, name: LS03_05_inst (6) 
00:00:33 (0033.47) |   Object LS03_05_inst (6) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "LS03_05_inst (6)" execution time: 0.001 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 1000007e, name: LS03_05_inst (7) 
00:00:33 (0033.47) |   Object LS03_05_inst (7) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "LS03_05_inst (7)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 1000007f, name: LS03_05_inst (8) 
00:00:33 (0033.47) |   Object LS03_05_inst (8) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "LS03_05_inst (8)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000080, name: LS03_05_inst (9) 
00:00:33 (0033.47) |   Object LS03_05_inst (9) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "LS03_05_inst (9)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000081, name: LS03_05_inst (10) 
00:00:33 (0033.47) |   Object LS03_05_inst (10) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "LS03_05_inst (10)" execution time: 0.000 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000082, name: LS03_05_inst (11) 
00:00:33 (0033.47) |   Object LS03_05_inst (11) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.47) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:33 (0033.47) | [profile] Function "LWOctane_addGeom" over "LS03_05_inst (11)" execution time: 0.001 seconds
00:00:33 (0033.47) | 
00:00:33 (0033.47) | Processing object: 10000083, name: Bench01 (1) 
00:00:33 (0033.47) |   Object Bench01 (1) is a LW clone
00:00:33 (0033.47) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:33 (0033.48) |         >>> Processing the number of valid polygons
00:00:33 (0033.53) |         >>> This object has 322342 of 322342 valid polygons
00:00:33 (0033.53) |       >>> Refresh preview window
00:00:33 (0033.53) |         >>> Draw preview window progress bar
00:00:33 (0033.53) |       >>> Refresh preview window done
00:00:33 (0033.53) |       >>> Adding a new mesh to Octane
00:00:33 (0033.54) |       >>> Mesh points: 195950, valid polygons: 322342
00:00:33 (0033.54) |         ----> Searching UV maps in this object
00:00:33 (0033.96) |           ----> Found Imported3DS_UVs UV map in this object
00:00:34 (0034.34) |         ----> We found 1 UV maps in this object
00:00:34 (0034.34) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.801 seconds
00:00:34 (0034.34) |         >>> Processing vertex per poly array
00:00:34 (0034.39) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.052 seconds
00:00:34 (0034.39) |         >>> Processing vertex list
00:00:34 (0034.41) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.015 seconds
00:00:34 (0034.43) |       +++ Searching object materials
00:00:34 (0034.43) |       +++ Found 4 materials inside Bench01 (1)
00:00:34 (0034.43) |         +++ Material 0 ID: ___2wire_0872251
00:00:34 (0034.43) |         +++ Material 1 ID: ___2wire_1410070
00:00:34 (0034.43) |         +++ Material 2 ID: ___2wire_1432250
00:00:34 (0034.43) |         +++ Material 3 ID: ___2wire_2281531
00:00:34 (0034.43) |       +++ Searching in the object materials for UVMAP nodes
00:00:34 (0034.43) |         >>> Searching UVMAP node inside surface ___2wire_0872251
00:00:34 (0034.43) |           >>> This material doesn't have a valid UVMAP node
00:00:34 (0034.43) |         >>> Searching UVMAP node inside surface ___2wire_1410070
00:00:34 (0034.43) |           >>> This material doesn't have a valid UVMAP node
00:00:34 (0034.43) |         >>> Searching UVMAP node inside surface ___2wire_1432250
00:00:34 (0034.43) |           >>> This material doesn't have a valid UVMAP node
00:00:34 (0034.43) |         >>> Searching UVMAP node inside surface ___2wire_2281531
00:00:34 (0034.43) |           >>> This material doesn't have a valid UVMAP node
00:00:34 (0034.43) |         >>> Processing polygon data
00:00:35 (0035.56) | [profile] Function "LWOctane_addPolData" over "" execution time: 1.130 seconds
00:00:35 (0035.60) |       >>> Mesh added, evaluating it
00:00:35 (0035.60) | [profile] Function "LWOctane_addMesh" over "" execution time: 2.073 seconds
00:00:35 (0035.60) |       >>> Refresh preview window
00:00:35 (0035.60) |         >>> Draw preview window progress bar
00:00:35 (0035.60) |       >>> Refresh preview window done
00:00:35 (0035.60) |       +++ Processing object materials
00:00:35 (0035.60) |         > Filtering 4 materials in 322342 polygons
00:00:35 (0035.61) |         > Filtering 4 materials in 0 hairs
00:00:35 (0035.61) |           Used materials in this object: 4
00:00:35 (0035.61) |         +++ Processing material ___2wire_0872251
00:00:35 (0035.61) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:35 (0035.61) |           --> Procesing a new DiffuseMaterial node
00:00:35 (0035.61) |           --> Procesing a new ColorCorrectTexture node
00:00:35 (0035.61) |           --> Procesing a new ImageTexture node
00:00:35 (0035.61) |             --> Filename: X:\IMAGES\plants\grass\Grass Lawn Texture 1\Grass Lawn 1 - Color Map.jpg
00:00:35 (0035.61) |           --> Procesing a new ColorCorrectTexture node
00:00:35 (0035.61) |           --> Procesing a new NoiseTexture node
00:00:35 (0035.61) |           --> Procesing a new Projection node
00:00:35 (0035.61) |           --> Using a existing Projection node
00:00:35 (0035.61) |         +++ Processing material ___2wire_1410070
00:00:35 (0035.61) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:35 (0035.61) |           --> Procesing a new DiffuseMaterial node
00:00:35 (0035.61) |           --> Procesing a new ImageTexture node
00:00:35 (0035.61) |             --> Filename: X:\IMAGES\Luxology\Stone\Concrete\Concrete14.png
00:00:35 (0035.61) |           --> Procesing a new Projection node
00:00:35 (0035.61) |         +++ Processing material ___2wire_1432250
00:00:35 (0035.61) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:35 (0035.61) |           --> Procesing a new DiffuseMaterial node
00:00:35 (0035.61) |           --> Procesing a new ImageTexture node
00:00:35 (0035.61) |             --> Filename: X:\Objects\Archive3D\ParkStuff\Bench01\44448787.jpg
00:00:35 (0035.62) |         +++ Processing material ___2wire_2281531
00:00:35 (0035.62) |           +++ This material only has a basic parameters, not active node editor
00:00:35 (0035.62) |           +++ Basic parameters added
00:00:35 (0035.62) |       +++ End of materials processing
00:00:35 (0035.62) |       +++ Processing object layer maps functions
00:00:35 (0035.62) |           --> Get object global dissolve value: 0.000000, state 0
00:00:35 (0035.62) | [profile] Function "LWOctane_addGeom" over "Bench01 (1)" execution time: 2.142 seconds
00:00:35 (0035.62) | 
00:00:35 (0035.62) | Processing object: 10000085, name: Bench01 (2) 
00:00:35 (0035.62) |   Object Bench01 (2) is a LW clone
00:00:35 (0035.62) |     We can instance it using the Octane obj index 125
00:00:35 (0035.62) |     Adding the new instance
00:00:35 (0035.62) |     Instance with index number 1 added ok
00:00:35 (0035.62) | [profile] Function "LWOctane_addGeom" over "Bench01 (2)" execution time: 0.000 seconds
00:00:35 (0035.62) | 
00:00:35 (0035.62) | Processing object: 10000086, name: Bench01 (3) 
00:00:35 (0035.62) |   Object Bench01 (3) is a LW clone
00:00:35 (0035.62) |     We can instance it using the Octane obj index 125
00:00:35 (0035.62) |     Adding the new instance
00:00:35 (0035.62) |     Instance with index number 2 added ok
00:00:35 (0035.62) | [profile] Function "LWOctane_addGeom" over "Bench01 (3)" execution time: 0.001 seconds
00:00:35 (0035.62) | 
00:00:35 (0035.62) | Processing object: 10000087, name: Bench01 (4) 
00:00:35 (0035.62) |   Object Bench01 (4) is a LW clone
00:00:35 (0035.62) |     We can instance it using the Octane obj index 125
00:00:35 (0035.62) |     Adding the new instance
00:00:35 (0035.62) |     Instance with index number 3 added ok
00:00:35 (0035.62) | [profile] Function "LWOctane_addGeom" over "Bench01 (4)" execution time: 0.000 seconds
00:00:35 (0035.62) | 
00:00:35 (0035.62) | Processing object: 10000088, name: Bench01 (5) 
00:00:35 (0035.62) |   Object Bench01 (5) is a LW clone
00:00:35 (0035.62) |     We can instance it using the Octane obj index 125
00:00:35 (0035.62) |     Adding the new instance
00:00:35 (0035.62) |     Instance with index number 4 added ok
00:00:35 (0035.62) | [profile] Function "LWOctane_addGeom" over "Bench01 (5)" execution time: 0.000 seconds
00:00:35 (0035.62) | 
00:00:35 (0035.62) | Processing object: 10000089, name: Bench01 (6) 
00:00:35 (0035.62) |   Object Bench01 (6) is a LW clone
00:00:35 (0035.62) |     We can instance it using the Octane obj index 125
00:00:35 (0035.62) |     Adding the new instance
00:00:35 (0035.62) |     Instance with index number 5 added ok
00:00:35 (0035.62) | [profile] Function "LWOctane_addGeom" over "Bench01 (6)" execution time: 0.000 seconds
00:00:35 (0035.62) | 
00:00:35 (0035.62) | Processing object: 1000008a, name: Bench01 (7) 
00:00:35 (0035.62) |   Object Bench01 (7) is a LW clone
00:00:35 (0035.62) |     We can instance it using the Octane obj index 125
00:00:35 (0035.62) |     Adding the new instance
00:00:35 (0035.62) |     Instance with index number 6 added ok
00:00:35 (0035.62) | [profile] Function "LWOctane_addGeom" over "Bench01 (7)" execution time: 0.001 seconds
00:00:35 (0035.62) | 
00:00:35 (0035.62) | Processing object: 1000008b, name: Bench01 (8) 
00:00:35 (0035.62) |   Object Bench01 (8) is a LW clone
00:00:35 (0035.62) |     We can instance it using the Octane obj index 125
00:00:35 (0035.62) |     Adding the new instance
00:00:35 (0035.62) |     Instance with index number 7 added ok
00:00:35 (0035.62) | [profile] Function "LWOctane_addGeom" over "Bench01 (8)" execution time: 0.000 seconds
00:00:35 (0035.62) | 
00:00:35 (0035.62) | Processing object: 1000008c, name: Bench01 (9) 
00:00:35 (0035.62) |   Object Bench01 (9) is a LW clone
00:00:35 (0035.62) |     We can instance it using the Octane obj index 125
00:00:35 (0035.62) |     Adding the new instance
00:00:35 (0035.62) |     Instance with index number 8 added ok
00:00:35 (0035.62) | [profile] Function "LWOctane_addGeom" over "Bench01 (9)" execution time: 0.000 seconds
00:00:35 (0035.62) | 
00:00:35 (0035.62) | Processing object: 1000008d, name: Bench01 (10) 
00:00:35 (0035.62) |   Object Bench01 (10) is a LW clone
00:00:35 (0035.62) |     We can instance it using the Octane obj index 125
00:00:35 (0035.62) |     Adding the new instance
00:00:35 (0035.62) |     Instance with index number 9 added ok
00:00:35 (0035.62) | [profile] Function "LWOctane_addGeom" over "Bench01 (10)" execution time: 0.000 seconds
00:00:35 (0035.62) | 
00:00:35 (0035.62) | Processing object: 1000008e, name: ShadeStructure01 (1) 
00:00:35 (0035.62) |   Object ShadeStructure01 (1) is a LW clone
00:00:35 (0035.62) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:35 (0035.62) |         >>> Processing the number of valid polygons
00:00:35 (0035.62) |         >>> This object has 18064 of 18064 valid polygons
00:00:35 (0035.62) |       >>> Refresh preview window
00:00:35 (0035.62) |         >>> Draw preview window progress bar
00:00:35 (0035.62) |       >>> Refresh preview window done
00:00:35 (0035.62) |       >>> Adding a new mesh to Octane
00:00:35 (0035.62) |       >>> Mesh points: 22848, valid polygons: 18064
00:00:35 (0035.62) |         ----> Searching UV maps in this object
00:00:35 (0035.64) |           ----> Found Imported3DS_UVs UV map in this object
00:00:35 (0035.66) |         ----> We found 1 UV maps in this object
00:00:35 (0035.66) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.037 seconds
00:00:35 (0035.66) |         >>> Processing vertex per poly array
00:00:35 (0035.66) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.001 seconds
00:00:35 (0035.66) |         >>> Processing vertex list
00:00:35 (0035.66) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.001 seconds
00:00:35 (0035.66) |       +++ Searching object materials
00:00:35 (0035.66) |       +++ Found 1 materials inside ShadeStructure01 (1)
00:00:35 (0035.66) |         +++ Material 0 ID: Material
00:00:35 (0035.66) |       +++ Searching in the object materials for UVMAP nodes
00:00:35 (0035.66) |         >>> Searching UVMAP node inside surface Material
00:00:35 (0035.66) |           >>> This material doesn't have a valid UVMAP node
00:00:35 (0035.66) |         >>> Processing polygon data
00:00:35 (0035.70) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.032 seconds
00:00:35 (0035.70) |       >>> Mesh added, evaluating it
00:00:35 (0035.70) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.076 seconds
00:00:35 (0035.70) |       >>> Refresh preview window
00:00:35 (0035.70) |         >>> Draw preview window progress bar
00:00:35 (0035.70) |       >>> Refresh preview window done
00:00:35 (0035.70) |       +++ Processing object materials
00:00:35 (0035.70) |         > Filtering 1 materials in 18064 polygons
00:00:35 (0035.70) |         > Filtering 1 materials in 0 hairs
00:00:35 (0035.70) |           Used materials in this object: 1
00:00:35 (0035.70) |         +++ Processing material Material
00:00:35 (0035.70) |           +++ This material only has a basic parameters, not active node editor
00:00:35 (0035.70) |           +++ Basic parameters added
00:00:35 (0035.70) |       +++ End of materials processing
00:00:35 (0035.70) |       +++ Processing object layer maps functions
00:00:35 (0035.70) |           --> Get object global dissolve value: 0.000000, state 0
00:00:35 (0035.70) | [profile] Function "LWOctane_addGeom" over "ShadeStructure01 (1)" execution time: 0.081 seconds
00:00:35 (0035.70) | 
00:00:35 (0035.70) | Processing object: 1000008f, name: ShadeStructure01 (2) 
00:00:35 (0035.70) |   Object ShadeStructure01 (2) is a LW clone
00:00:35 (0035.70) |     We can instance it using the Octane obj index 126
00:00:35 (0035.70) |     Adding the new instance
00:00:35 (0035.70) |     Instance with index number 1 added ok
00:00:35 (0035.70) | [profile] Function "LWOctane_addGeom" over "ShadeStructure01 (2)" execution time: 0.000 seconds
00:00:35 (0035.70) | 
00:00:35 (0035.70) | Processing object: 10000090, name: ShadeStructure01 (3) 
00:00:35 (0035.70) |   Object ShadeStructure01 (3) is a LW clone
00:00:35 (0035.70) |     We can instance it using the Octane obj index 126
00:00:35 (0035.70) |     Adding the new instance
00:00:35 (0035.70) |     Instance with index number 2 added ok
00:00:35 (0035.70) | [profile] Function "LWOctane_addGeom" over "ShadeStructure01 (3)" execution time: 0.001 seconds
00:00:35 (0035.70) | 
00:00:35 (0035.70) | Processing object: 10000091, name: ShadeStructure01 (4) 
00:00:35 (0035.70) |   Object ShadeStructure01 (4) is a LW clone
00:00:35 (0035.70) |     We can instance it using the Octane obj index 126
00:00:35 (0035.70) |     Adding the new instance
00:00:35 (0035.70) |     Instance with index number 3 added ok
00:00:35 (0035.70) | [profile] Function "LWOctane_addGeom" over "ShadeStructure01 (4)" execution time: 0.000 seconds
00:00:35 (0035.70) | 
00:00:35 (0035.70) | Processing object: 10000092, name: ShadeStructure01 (5) 
00:00:35 (0035.70) |   Object ShadeStructure01 (5) is a LW clone
00:00:35 (0035.70) |     We can instance it using the Octane obj index 126
00:00:35 (0035.70) |     Adding the new instance
00:00:35 (0035.70) |     Instance with index number 4 added ok
00:00:35 (0035.70) | [profile] Function "LWOctane_addGeom" over "ShadeStructure01 (5)" execution time: 0.000 seconds
00:00:35 (0035.70) | 
00:00:35 (0035.70) | Processing object: 10000093, name: Fountain02 (1) 
00:00:35 (0035.70) |   Object Fountain02 (1) is a LW clone
00:00:35 (0035.70) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:35 (0035.70) |         >>> Processing the number of valid polygons
00:00:35 (0035.70) |         >>> This object has 26754 of 26754 valid polygons
00:00:35 (0035.70) |       >>> Refresh preview window
00:00:35 (0035.70) |         >>> Draw preview window progress bar
00:00:35 (0035.70) |       >>> Refresh preview window done
00:00:35 (0035.70) |       >>> Adding a new mesh to Octane
00:00:35 (0035.70) |       >>> Mesh points: 15419, valid polygons: 26754
00:00:35 (0035.70) |         ----> Searching UV maps in this object
00:00:35 (0035.73) |           ----> Found Imported3DS_UVs UV map in this object
00:00:35 (0035.76) |         ----> We found 1 UV maps in this object
00:00:35 (0035.76) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.053 seconds
00:00:35 (0035.76) |         >>> Processing vertex per poly array
00:00:35 (0035.76) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.001 seconds
00:00:35 (0035.76) |         >>> Processing vertex list
00:00:35 (0035.76) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.001 seconds
00:00:35 (0035.76) |       +++ Searching object materials
00:00:35 (0035.76) |       +++ Found 5 materials inside Fountain02 (1)
00:00:35 (0035.76) |         +++ Material 0 ID: box
00:00:35 (0035.76) |         +++ Material 1 ID: box_corp
00:00:35 (0035.76) |         +++ Material 2 ID: dirt
00:00:35 (0035.76) |         +++ Material 3 ID: fountain-inside
00:00:35 (0035.76) |         +++ Material 4 ID: water
00:00:35 (0035.76) |       +++ Searching in the object materials for UVMAP nodes
00:00:35 (0035.76) |         >>> Searching UVMAP node inside surface box
00:00:35 (0035.76) |           >>> This material doesn't have a valid UVMAP node
00:00:35 (0035.76) |         >>> Searching UVMAP node inside surface box_corp
00:00:35 (0035.76) |           >>> This material doesn't have a valid UVMAP node
00:00:35 (0035.76) |         >>> Searching UVMAP node inside surface dirt
00:00:35 (0035.76) |           >>> This material doesn't have a valid UVMAP node
00:00:35 (0035.76) |         >>> Searching UVMAP node inside surface fountain-inside
00:00:35 (0035.76) |           >>> This material doesn't have a valid UVMAP node
00:00:35 (0035.76) |         >>> Searching UVMAP node inside surface water
00:00:35 (0035.76) |           >>> This material doesn't have a valid UVMAP node
00:00:35 (0035.76) |         >>> Processing polygon data
00:00:35 (0035.81) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.043 seconds
00:00:35 (0035.81) |       >>> Mesh added, evaluating it
00:00:35 (0035.81) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.103 seconds
00:00:35 (0035.81) |       >>> This object has NGons that must be tessellated
00:00:35 (0035.81) |       >>> Tessellating mesh. Input polygons: 26754
00:00:35 (0035.81) |       >>> Tessellating mode: 0
00:00:35 (0035.81) |       >>> Tessellation done. Output polygons: 26754
00:00:35 (0035.81) | [profile] Function "LWOctane_tessellateMesh" over "" execution time: 0.007 seconds
00:00:35 (0035.81) |       >>> Refresh preview window
00:00:35 (0035.81) |         >>> Draw preview window progress bar
00:00:35 (0035.81) |       >>> Refresh preview window done
00:00:35 (0035.81) |       +++ Processing object materials
00:00:35 (0035.81) |         > Filtering 5 materials in 26754 polygons
00:00:35 (0035.81) |         > Filtering 5 materials in 0 hairs
00:00:35 (0035.81) |           Used materials in this object: 5
00:00:35 (0035.81) |         +++ Processing material box
00:00:35 (0035.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:35 (0035.82) |           --> Procesing a new DiffuseMaterial node
00:00:35 (0035.82) |           --> Procesing a new ColorCorrectTexture node
00:00:35 (0035.82) |           --> Procesing a new ImageTexture node
00:00:35 (0035.82) |             --> Filename: D:\Clients3ds\BradOaster\FaithPoint\images\austin-stone.png
00:00:35 (0035.82) |           --> Procesing a new ImageTexture node
00:00:35 (0035.82) |             --> Filename: D:\Clients3ds\BradOaster\FaithPoint\images\austin-stone_SPEC.tga
00:00:35 (0035.82) |           --> Procesing a new Projection node
00:00:35 (0035.82) |           --> Using a existing Projection node
00:00:35 (0035.82) |           --> Procesing a new ImageTexture node
00:00:35 (0035.82) |             --> Filename: D:\Clients3ds\BradOaster\FaithPoint\images\austin-stone_DISP.png
00:00:35 (0035.82) |           --> Using a existing Projection node
00:00:35 (0035.82) |           --> Procesing a new ImageTexture node
00:00:35 (0035.82) |             --> Filename: D:\Clients3ds\BradOaster\FaithPoint\images\austin-stone_NORM.png
00:00:35 (0035.82) |           --> Using a existing Projection node
00:00:35 (0035.82) |         +++ Processing material box_corp
00:00:35 (0035.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:35 (0035.82) |           --> Procesing a new DiffuseMaterial node
00:00:35 (0035.82) |           --> Procesing a new ImageTexture node
00:00:35 (0035.82) |             --> Filename: X:\IMAGES\Luxology\Stone\Concrete\Concrete13.png
00:00:36 (0036.04) |           --> Procesing a new Projection node
00:00:36 (0036.04) |         +++ Processing material dirt
00:00:36 (0036.04) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.04) |           --> Procesing a new DiffuseMaterial node
00:00:36 (0036.04) |           --> Procesing a new ImageTexture node
00:00:36 (0036.04) |             --> Filename: X:\IMAGES\rocks and dirt\mulch\mulch4.jpg
00:00:36 (0036.04) |           --> Procesing a new Projection node
00:00:36 (0036.04) |           --> Procesing a new ColorCorrectTexture node
00:00:36 (0036.04) |           --> Using a existing ImageTexture node
00:00:36 (0036.04) |         +++ Processing material fountain-inside
00:00:36 (0036.04) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.04) |           +++ Basic parameters added
00:00:36 (0036.04) |         +++ Processing material water
00:00:36 (0036.04) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.04) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.04) |           --> Procesing a new FalloffTexture node
00:00:36 (0036.04) |           --> Procesing a new ImageTexture node
00:00:36 (0036.04) |             --> Rasterizing a Lightwave procedural texture using 8 threads
00:00:36 (0036.12) |             --> Procedural texture rasterized succesfully, map size: 512 x 512
00:00:36 (0036.12) |           --> Procesing a new Projection node
00:00:36 (0036.12) |       +++ End of materials processing
00:00:36 (0036.12) |       +++ Processing object layer maps functions
00:00:36 (0036.12) |           --> Get object global dissolve value: 0.000000, state 0
00:00:36 (0036.12) | [profile] Function "LWOctane_addGeom" over "Fountain02 (1)" execution time: 0.421 seconds
00:00:36 (0036.12) | 
00:00:36 (0036.12) | Processing object: 10000094, name: Bamboo small LR (1) 
00:00:36 (0036.12) |   Object Bamboo small LR (1) is a LW clone
00:00:36 (0036.12) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.12) |         >>> Processing the number of valid polygons
00:00:36 (0036.12) |         >>> This object has 19677 of 19677 valid polygons
00:00:36 (0036.12) |       >>> Refresh preview window
00:00:36 (0036.13) |         >>> Draw preview window progress bar
00:00:36 (0036.13) |       >>> Refresh preview window done
00:00:36 (0036.13) |       >>> Adding a new mesh to Octane
00:00:36 (0036.13) |       >>> Mesh points: 43617, valid polygons: 19677
00:00:36 (0036.13) |         ----> Searching UV maps in this object
00:00:36 (0036.13) |           ----> Found bamboo UV map in this object
00:00:36 (0036.18) |         ----> We found 1 UV maps in this object
00:00:36 (0036.18) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.049 seconds
00:00:36 (0036.18) |         >>> Processing vertex per poly array
00:00:36 (0036.18) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.001 seconds
00:00:36 (0036.18) |         >>> Processing vertex list
00:00:36 (0036.18) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.002 seconds
00:00:36 (0036.19) |       +++ Searching object materials
00:00:36 (0036.19) |       +++ Found 2 materials inside Bamboo small LR (1)
00:00:36 (0036.19) |         +++ Material 0 ID: bamboo_Leaf
00:00:36 (0036.19) |         +++ Material 1 ID: bamboo_stem
00:00:36 (0036.19) |       +++ Searching in the object materials for UVMAP nodes
00:00:36 (0036.19) |         >>> Searching UVMAP node inside surface bamboo_Leaf
00:00:36 (0036.19) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.19) |         >>> Searching UVMAP node inside surface bamboo_stem
00:00:36 (0036.19) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.19) |         >>> Processing polygon data
00:00:36 (0036.23) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.047 seconds
00:00:36 (0036.24) |       >>> Mesh added, evaluating it
00:00:36 (0036.24) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.109 seconds
00:00:36 (0036.24) |       >>> Refresh preview window
00:00:36 (0036.24) |         >>> Draw preview window progress bar
00:00:36 (0036.24) |       >>> Refresh preview window done
00:00:36 (0036.24) |       +++ Processing object materials
00:00:36 (0036.24) |         > Filtering 2 materials in 19677 polygons
00:00:36 (0036.24) |         > Filtering 2 materials in 0 hairs
00:00:36 (0036.24) |           Used materials in this object: 2
00:00:36 (0036.24) |         +++ Processing material bamboo_Leaf
00:00:36 (0036.24) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.24) |           +++ Basic parameters added
00:00:36 (0036.24) |         +++ Processing material bamboo_stem
00:00:36 (0036.24) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.24) |           +++ Basic parameters added
00:00:36 (0036.24) |       +++ End of materials processing
00:00:36 (0036.24) |       +++ Processing object layer maps functions
00:00:36 (0036.24) |           --> Get object global dissolve value: 0.000000, state 0
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "Bamboo small LR (1)" execution time: 0.116 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 10000095, name: Bamboo small LR (2) 
00:00:36 (0036.24) |   Object Bamboo small LR (2) is a LW clone
00:00:36 (0036.24) |     We can instance it using the Octane obj index 128
00:00:36 (0036.24) |     Adding the new instance
00:00:36 (0036.24) |     Instance with index number 1 added ok
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "Bamboo small LR (2)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 10000096, name: Fountain02 (2) 
00:00:36 (0036.24) |   Object Fountain02 (2) is a LW clone
00:00:36 (0036.24) |     We can instance it using the Octane obj index 127
00:00:36 (0036.24) |     Adding the new instance
00:00:36 (0036.24) |     Instance with index number 1 added ok
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "Fountain02 (2)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 10000084, name: Bench01 (11) 
00:00:36 (0036.24) |   Object Bench01 (11) is a LW clone
00:00:36 (0036.24) |     We can instance it using the Octane obj index 125
00:00:36 (0036.24) |     Adding the new instance
00:00:36 (0036.24) |     Instance with index number 10 added ok
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "Bench01 (11)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 10000097, name: Bench01 (12) 
00:00:36 (0036.24) |   Object Bench01 (12) is a LW clone
00:00:36 (0036.24) |     We can instance it using the Octane obj index 125
00:00:36 (0036.24) |     Adding the new instance
00:00:36 (0036.24) |     Instance with index number 11 added ok
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "Bench01 (12)" execution time: 0.001 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 10000098, name: 044-lo_inst (1) 
00:00:36 (0036.24) |   Object 044-lo_inst (1) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "044-lo_inst (1)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 10000099, name: 044-lo_inst (2) 
00:00:36 (0036.24) |   Object 044-lo_inst (2) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "044-lo_inst (2)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 1000009a, name: 044-lo_inst (3) 
00:00:36 (0036.24) |   Object 044-lo_inst (3) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "044-lo_inst (3)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 1000009b, name: 044-lo_inst (4) 
00:00:36 (0036.24) |   Object 044-lo_inst (4) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "044-lo_inst (4)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 1000009c, name: 044-lo_inst (5) 
00:00:36 (0036.24) |   Object 044-lo_inst (5) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "044-lo_inst (5)" execution time: 0.001 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 1000009d, name: 044-lo_inst (6) 
00:00:36 (0036.24) |   Object 044-lo_inst (6) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "044-lo_inst (6)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 1000009e, name: 044-lo_inst (7) 
00:00:36 (0036.24) |   Object 044-lo_inst (7) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "044-lo_inst (7)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 1000009f, name: 044-lo_inst (8) 
00:00:36 (0036.24) |   Object 044-lo_inst (8) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "044-lo_inst (8)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000a0, name: 044-lo_inst (9) 
00:00:36 (0036.24) |   Object 044-lo_inst (9) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "044-lo_inst (9)" execution time: 0.001 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000a1, name: 044-lo_inst (10) 
00:00:36 (0036.24) |   Object 044-lo_inst (10) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "044-lo_inst (10)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000a2, name: 044-lo_inst (11) 
00:00:36 (0036.24) |   Object 044-lo_inst (11) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "044-lo_inst (11)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000a3, name: 044-lo_inst (12) 
00:00:36 (0036.24) |   Object 044-lo_inst (12) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "044-lo_inst (12)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000a5, name: 044-lo_inst (13) 
00:00:36 (0036.24) |   Object 044-lo_inst (13) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "044-lo_inst (13)" execution time: 0.001 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000a4, name: LS02_02-w-pot (2) 
00:00:36 (0036.24) |   Object LS02_02-w-pot (2) is a LW clone
00:00:36 (0036.24) |     We can instance it using the Octane obj index 11
00:00:36 (0036.24) |     Adding the new instance
00:00:36 (0036.24) |     Instance with index number 1 added ok
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "LS02_02-w-pot (2)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000a6, name: 022-lo_inst (1) 
00:00:36 (0036.24) |   Object 022-lo_inst (1) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "022-lo_inst (1)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000a7, name: 022-lo_inst (2) 
00:00:36 (0036.24) |   Object 022-lo_inst (2) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "022-lo_inst (2)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000a8, name: 022-lo_inst (3) 
00:00:36 (0036.24) |   Object 022-lo_inst (3) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "022-lo_inst (3)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000a9, name: Layer7_inst (1) 
00:00:36 (0036.24) |   Object Layer7_inst (1) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (1)" execution time: 0.001 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000aa, name: Layer7_inst (2) 
00:00:36 (0036.24) |   Object Layer7_inst (2) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (2)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000ab, name: Layer7_inst (3) 
00:00:36 (0036.24) |   Object Layer7_inst (3) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (3)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000ac, name: Layer7_inst (4) 
00:00:36 (0036.24) |   Object Layer7_inst (4) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (4)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000ad, name: Layer7_inst (5) 
00:00:36 (0036.24) |   Object Layer7_inst (5) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (5)" execution time: 0.001 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000ae, name: Layer7_inst (6) 
00:00:36 (0036.24) |   Object Layer7_inst (6) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (6)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000af, name: Layer7_inst (7) 
00:00:36 (0036.24) |   Object Layer7_inst (7) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (7)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000b0, name: Layer7_inst (8) 
00:00:36 (0036.24) |   Object Layer7_inst (8) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (8)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000b1, name: Layer7_inst (9) 
00:00:36 (0036.24) |   Object Layer7_inst (9) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (9)" execution time: 0.001 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000b2, name: Layer7_inst (10) 
00:00:36 (0036.24) |   Object Layer7_inst (10) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (10)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000b3, name: Layer7_inst (11) 
00:00:36 (0036.24) |   Object Layer7_inst (11) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (11)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000b4, name: Layer7_inst (12) 
00:00:36 (0036.24) |   Object Layer7_inst (12) is a LW clone
00:00:36 (0036.24) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.24) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (12)" execution time: 0.000 seconds
00:00:36 (0036.24) | 
00:00:36 (0036.24) | Processing object: 100000b5, name: Layer7_inst (13) 
00:00:36 (0036.24) |   Object Layer7_inst (13) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (13)" execution time: 0.001 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000b6, name: Layer7_inst (14) 
00:00:36 (0036.25) |   Object Layer7_inst (14) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (14)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000b7, name: Layer7_inst (15) 
00:00:36 (0036.25) |   Object Layer7_inst (15) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (15)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000b8, name: Layer7_inst (16) 
00:00:36 (0036.25) |   Object Layer7_inst (16) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (16)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000b9, name: Layer7_inst (17) 
00:00:36 (0036.25) |   Object Layer7_inst (17) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (17)" execution time: 0.001 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000ba, name: Layer7_inst (18) 
00:00:36 (0036.25) |   Object Layer7_inst (18) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (18)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000bb, name: Layer7_inst (19) 
00:00:36 (0036.25) |   Object Layer7_inst (19) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (19)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000bc, name: Layer7_inst (20) 
00:00:36 (0036.25) |   Object Layer7_inst (20) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (20)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000bd, name: Layer7_inst (21) 
00:00:36 (0036.25) |   Object Layer7_inst (21) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (21)" execution time: 0.001 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000be, name: Layer7_inst (22) 
00:00:36 (0036.25) |   Object Layer7_inst (22) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (22)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000bf, name: Layer7_inst (23) 
00:00:36 (0036.25) |   Object Layer7_inst (23) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (23)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000c0, name: Layer7_inst (24) 
00:00:36 (0036.25) |   Object Layer7_inst (24) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (24)" execution time: 0.001 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000c1, name: Layer7_inst (25) 
00:00:36 (0036.25) |   Object Layer7_inst (25) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (25)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000c2, name: Layer7_inst (26) 
00:00:36 (0036.25) |   Object Layer7_inst (26) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (26)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000c3, name: Layer7_inst (27) 
00:00:36 (0036.25) |   Object Layer7_inst (27) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (27)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000c4, name: Layer7_inst (28) 
00:00:36 (0036.25) |   Object Layer7_inst (28) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (28)" execution time: 0.001 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000c5, name: 022-lo_inst (4) 
00:00:36 (0036.25) |   Object 022-lo_inst (4) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "022-lo_inst (4)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000c6, name: 022-lo_inst (5) 
00:00:36 (0036.25) |   Object 022-lo_inst (5) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "022-lo_inst (5)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000c7, name: 003-lo_inst (1) 
00:00:36 (0036.25) |   Object 003-lo_inst (1) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "003-lo_inst (1)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000c8, name: 003-lo_inst (2) 
00:00:36 (0036.25) |   Object 003-lo_inst (2) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "003-lo_inst (2)" execution time: 0.001 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000c9, name: 003-lo_inst (3) 
00:00:36 (0036.25) |   Object 003-lo_inst (3) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "003-lo_inst (3)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000ca, name: 003-lo_inst (4) 
00:00:36 (0036.25) |   Object 003-lo_inst (4) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "003-lo_inst (4)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000cb, name: 003-lo_inst (5) 
00:00:36 (0036.25) |   Object 003-lo_inst (5) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "003-lo_inst (5)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000cc, name: 003-lo_inst (6) 
00:00:36 (0036.25) |   Object 003-lo_inst (6) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "003-lo_inst (6)" execution time: 0.001 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000cd, name: 003-lo_inst (7) 
00:00:36 (0036.25) |   Object 003-lo_inst (7) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "003-lo_inst (7)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000ce, name: 003-lo_inst (8) 
00:00:36 (0036.25) |   Object 003-lo_inst (8) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "003-lo_inst (8)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000cf, name: 003-lo_inst (9) 
00:00:36 (0036.25) |   Object 003-lo_inst (9) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "003-lo_inst (9)" execution time: 0.001 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000d0, name: 003-lo_inst (10) 
00:00:36 (0036.25) |   Object 003-lo_inst (10) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "003-lo_inst (10)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000d1, name: 003-lo_inst (11) 
00:00:36 (0036.25) |   Object 003-lo_inst (11) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "003-lo_inst (11)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000d2, name: 003-lo_inst (12) 
00:00:36 (0036.25) |   Object 003-lo_inst (12) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "003-lo_inst (12)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000d3, name: decrotive pine-Octane_inst (1) 
00:00:36 (0036.25) |   Object decrotive pine-Octane_inst (1) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "decrotive pine-Octane_inst (1)" execution time: 0.001 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000d4, name: decrotive pine-Octane_inst (2) 
00:00:36 (0036.25) |   Object decrotive pine-Octane_inst (2) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "decrotive pine-Octane_inst (2)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000d5, name: decrotive pine-Octane_inst (3) 
00:00:36 (0036.25) |   Object decrotive pine-Octane_inst (3) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "decrotive pine-Octane_inst (3)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000d6, name: 001-lo_inst (1) 
00:00:36 (0036.25) |   Object 001-lo_inst (1) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (1)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000d7, name: 001-lo_inst (2) 
00:00:36 (0036.25) |   Object 001-lo_inst (2) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (2)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000d8, name: 001-lo_inst (3) 
00:00:36 (0036.25) |   Object 001-lo_inst (3) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (3)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000d9, name: 001-lo_inst (4) 
00:00:36 (0036.25) |   Object 001-lo_inst (4) is a LW clone
00:00:36 (0036.25) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.25) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.25) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (4)" execution time: 0.000 seconds
00:00:36 (0036.25) | 
00:00:36 (0036.25) | Processing object: 100000da, name: 001-lo_inst (5) 
00:00:36 (0036.25) |   Object 001-lo_inst (5) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (5)" execution time: 0.001 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000db, name: 001-lo_inst (6) 
00:00:36 (0036.26) |   Object 001-lo_inst (6) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (6)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000dc, name: 001-lo_inst (7) 
00:00:36 (0036.26) |   Object 001-lo_inst (7) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (7)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000dd, name: 001-lo_inst (8) 
00:00:36 (0036.26) |   Object 001-lo_inst (8) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (8)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000de, name: 001-lo_inst (9) 
00:00:36 (0036.26) |   Object 001-lo_inst (9) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (9)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000df, name: 001-lo_inst (10) 
00:00:36 (0036.26) |   Object 001-lo_inst (10) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (10)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000e0, name: 001-lo_inst (11) 
00:00:36 (0036.26) |   Object 001-lo_inst (11) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (11)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000e1, name: 001-lo_inst (12) 
00:00:36 (0036.26) |   Object 001-lo_inst (12) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (12)" execution time: 0.001 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000e2, name: 001-lo_inst (13) 
00:00:36 (0036.26) |   Object 001-lo_inst (13) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (13)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000e3, name: 001-lo_inst (14) 
00:00:36 (0036.26) |   Object 001-lo_inst (14) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (14)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000e4, name: 001-lo_inst (15) 
00:00:36 (0036.26) |   Object 001-lo_inst (15) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (15)" execution time: 0.001 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000e5, name: 001-lo_inst (16) 
00:00:36 (0036.26) |   Object 001-lo_inst (16) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (16)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000e6, name: 001-lo_inst (17) 
00:00:36 (0036.26) |   Object 001-lo_inst (17) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (17)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000e7, name: 001-lo_inst (18) 
00:00:36 (0036.26) |   Object 001-lo_inst (18) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (18)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000e8, name: 001-lo_inst (19) 
00:00:36 (0036.26) |   Object 001-lo_inst (19) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (19)" execution time: 0.001 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000e9, name: 001-lo_inst (20) 
00:00:36 (0036.26) |   Object 001-lo_inst (20) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (20)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000ea, name: 001-lo_inst (21) 
00:00:36 (0036.26) |   Object 001-lo_inst (21) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (21)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000eb, name: 001-lo_inst (22) 
00:00:36 (0036.26) |   Object 001-lo_inst (22) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (22)" execution time: 0.001 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000ec, name: 001-lo_inst (23) 
00:00:36 (0036.26) |   Object 001-lo_inst (23) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (23)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000ed, name: 001-lo_inst (24) 
00:00:36 (0036.26) |   Object 001-lo_inst (24) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (24)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000ee, name: 001-lo_inst (25) 
00:00:36 (0036.26) |   Object 001-lo_inst (25) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (25)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000ef, name: 001-lo_inst (26) 
00:00:36 (0036.26) |   Object 001-lo_inst (26) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (26)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000f0, name: 001-lo_inst (27) 
00:00:36 (0036.26) |   Object 001-lo_inst (27) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (27)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000f1, name: 001-lo_inst (28) 
00:00:36 (0036.26) |   Object 001-lo_inst (28) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (28)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000f2, name: 001-lo_inst (29) 
00:00:36 (0036.26) |   Object 001-lo_inst (29) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (29)" execution time: 0.001 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000f3, name: 001-lo_inst (30) 
00:00:36 (0036.26) |   Object 001-lo_inst (30) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (30)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000f4, name: 001-lo_inst (31) 
00:00:36 (0036.26) |   Object 001-lo_inst (31) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (31)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000f5, name: 001-lo_inst (32) 
00:00:36 (0036.26) |   Object 001-lo_inst (32) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (32)" execution time: 0.001 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000f6, name: 001-lo_inst (33) 
00:00:36 (0036.26) |   Object 001-lo_inst (33) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (33)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000f7, name: 001-lo_inst (34) 
00:00:36 (0036.26) |   Object 001-lo_inst (34) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (34)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000f8, name: 001-lo_inst (35) 
00:00:36 (0036.26) |   Object 001-lo_inst (35) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (35)" execution time: 0.001 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000f9, name: 001-lo_inst (36) 
00:00:36 (0036.26) |   Object 001-lo_inst (36) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (36)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000fa, name: 001-lo_inst (37) 
00:00:36 (0036.26) |   Object 001-lo_inst (37) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.26) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (37)" execution time: 0.000 seconds
00:00:36 (0036.26) | 
00:00:36 (0036.26) | Processing object: 100000fb, name: 001-lo_inst (38) 
00:00:36 (0036.26) |   Object 001-lo_inst (38) is a LW clone
00:00:36 (0036.26) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.26) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.27) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (38)" execution time: 0.001 seconds
00:00:36 (0036.27) | 
00:00:36 (0036.27) | Processing object: 100000fc, name: 001-lo_inst (39) 
00:00:36 (0036.27) |   Object 001-lo_inst (39) is a LW clone
00:00:36 (0036.27) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.27) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.27) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (39)" execution time: 0.000 seconds
00:00:36 (0036.27) | 
00:00:36 (0036.27) | Processing object: 100000fd, name: 001-lo_inst (40) 
00:00:36 (0036.27) |   Object 001-lo_inst (40) is a LW clone
00:00:36 (0036.27) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.27) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.27) | [profile] Function "LWOctane_addGeom" over "001-lo_inst (40)" execution time: 0.000 seconds
00:00:36 (0036.27) | 
00:00:36 (0036.27) | Processing object: 10000007, name: shade-structure2 
00:00:36 (0036.27) |   Object shade-structure2 is a LW object without clones, we must add the mesh to Octane database
00:00:36 (0036.27) |         >>> Processing the number of valid polygons
00:00:36 (0036.27) |         >>> This object has 776 of 776 valid polygons
00:00:36 (0036.27) |       >>> Refresh preview window
00:00:36 (0036.27) |         >>> Draw preview window progress bar
00:00:36 (0036.27) |       >>> Refresh preview window done
00:00:36 (0036.27) |       >>> Adding a new mesh to Octane
00:00:36 (0036.27) |       >>> Mesh points: 12896, valid polygons: 776
00:00:36 (0036.27) |         ----> Searching UV maps in this object
00:00:36 (0036.27) |         ----> No UV maps found in this object
00:00:36 (0036.27) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.006 seconds
00:00:36 (0036.27) |         >>> Processing vertex per poly array
00:00:36 (0036.27) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:36 (0036.27) |         >>> Processing vertex list
00:00:36 (0036.27) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:36 (0036.27) |       +++ Searching object materials
00:00:36 (0036.27) |       +++ Found 4 materials inside shade-structure2
00:00:36 (0036.27) |         +++ Material 0 ID: conc-base
00:00:36 (0036.27) |         +++ Material 1 ID: shade-metal
00:00:36 (0036.27) |         +++ Material 2 ID: shades
00:00:36 (0036.27) |         +++ Material 3 ID: wire
00:00:36 (0036.27) |       +++ Searching in the object materials for UVMAP nodes
00:00:36 (0036.27) |         >>> Searching UVMAP node inside surface conc-base
00:00:36 (0036.27) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.27) |         >>> Searching UVMAP node inside surface shade-metal
00:00:36 (0036.27) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.27) |         >>> Searching UVMAP node inside surface shades
00:00:36 (0036.27) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.27) |         >>> Searching UVMAP node inside surface wire
00:00:36 (0036.27) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.27) |         >>> Processing polygon data
00:00:36 (0036.28) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.005 seconds
00:00:36 (0036.28) |       >>> Mesh added, evaluating it
00:00:36 (0036.28) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.013 seconds
00:00:36 (0036.28) |       >>> This object has NGons that must be tessellated
00:00:36 (0036.28) |       >>> Tessellating mesh. Input polygons: 776
00:00:36 (0036.28) |       >>> Tessellating mode: 0
00:00:36 (0036.33) |       >>> Tessellation done. Output polygons: 7752
00:00:36 (0036.33) | [profile] Function "LWOctane_tessellateMesh" over "" execution time: 0.048 seconds
00:00:36 (0036.33) |       >>> Refresh preview window
00:00:36 (0036.33) |         >>> Draw preview window progress bar
00:00:36 (0036.33) |       >>> Refresh preview window done
00:00:36 (0036.33) |       +++ Processing object materials
00:00:36 (0036.33) |         > Filtering 4 materials in 7752 polygons
00:00:36 (0036.33) |         > Filtering 4 materials in 0 hairs
00:00:36 (0036.33) |           Used materials in this object: 4
00:00:36 (0036.33) |         +++ Processing material conc-base
00:00:36 (0036.33) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.33) |           +++ Basic parameters added
00:00:36 (0036.33) |         +++ Processing material shade-metal
00:00:36 (0036.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.33) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.33) |           --> Procesing a new FalloffTexture node
00:00:36 (0036.33) |         +++ Processing material shades
00:00:36 (0036.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.33) |           --> Procesing a new DiffuseMaterial node
00:00:36 (0036.33) |           --> Procesing a new NoiseTexture node
00:00:36 (0036.33) |           --> Procesing a new RGBSpectrumTexture node
00:00:36 (0036.33) |         +++ Processing material wire
00:00:36 (0036.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.33) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.33) |           --> Procesing a new FalloffTexture node
00:00:36 (0036.33) |       +++ End of materials processing
00:00:36 (0036.33) |       +++ Processing object layer maps functions
00:00:36 (0036.33) |           --> Get object global dissolve value: 0.000000, state 0
00:00:36 (0036.33) | [profile] Function "LWOctane_addGeom" over "shade-structure2" execution time: 0.063 seconds
00:00:36 (0036.33) | 
00:00:36 (0036.33) | Processing object: 100000fe, name: FoodTruck 
00:00:36 (0036.33) |   Object FoodTruck is a LW object without clones, we must add the mesh to Octane database
00:00:36 (0036.33) |         >>> Processing the number of valid polygons
00:00:36 (0036.33) |         >>> This object has 31777 of 31777 valid polygons
00:00:36 (0036.33) |       >>> Refresh preview window
00:00:36 (0036.33) |         >>> Draw preview window progress bar
00:00:36 (0036.33) |       >>> Refresh preview window done
00:00:36 (0036.33) |       >>> Adding a new mesh to Octane
00:00:36 (0036.33) |       >>> Mesh points: 17581, valid polygons: 31777
00:00:36 (0036.33) |         ----> Searching UV maps in this object
00:00:36 (0036.37) |           ----> Found Imported3DS_UVs UV map in this object
00:00:36 (0036.40) |         ----> We found 1 UV maps in this object
00:00:36 (0036.40) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.064 seconds
00:00:36 (0036.40) |         >>> Processing vertex per poly array
00:00:36 (0036.40) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.004 seconds
00:00:36 (0036.40) |         >>> Processing vertex list
00:00:36 (0036.40) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.001 seconds
00:00:36 (0036.41) |       +++ Searching object materials
00:00:36 (0036.41) |       +++ Found 15 materials inside FoodTruck
00:00:36 (0036.41) |         +++ Material 0 ID: countertop
00:00:36 (0036.41) |         +++ Material 1 ID: money-eu-black
00:00:36 (0036.41) |         +++ Material 2 ID: money-eu-body
00:00:36 (0036.41) |         +++ Material 3 ID: money-eu-chrome
00:00:36 (0036.41) |         +++ Material 4 ID: money-eu-fl-bulb
00:00:36 (0036.41) |         +++ Material 5 ID: money-eu-fl-fram
00:00:36 (0036.41) |         +++ Material 6 ID: money-eu-fl-glas
00:00:36 (0036.41) |         +++ Material 7 ID: money-eu-fl-mirr
00:00:36 (0036.41) |         +++ Material 8 ID: money-eu-glass
00:00:36 (0036.41) |         +++ Material 9 ID: money-eu-mirror
00:00:36 (0036.41) |         +++ Material 10 ID: money-eu-orange
00:00:36 (0036.41) |         +++ Material 11 ID: money-eu-red
00:00:36 (0036.41) |         +++ Material 12 ID: money-eu-rubber
00:00:36 (0036.41) |         +++ Material 13 ID: money-eu-shields
00:00:36 (0036.41) |         +++ Material 14 ID: money-eu-tires
00:00:36 (0036.41) |       +++ Searching in the object materials for UVMAP nodes
00:00:36 (0036.41) |         >>> Searching UVMAP node inside surface countertop
00:00:36 (0036.41) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.41) |         >>> Searching UVMAP node inside surface money-eu-black
00:00:36 (0036.41) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.41) |         >>> Searching UVMAP node inside surface money-eu-body
00:00:36 (0036.41) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.41) |         >>> Searching UVMAP node inside surface money-eu-chrome
00:00:36 (0036.41) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.41) |         >>> Searching UVMAP node inside surface money-eu-fl-bulb
00:00:36 (0036.41) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.41) |         >>> Searching UVMAP node inside surface money-eu-fl-fram
00:00:36 (0036.41) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.41) |         >>> Searching UVMAP node inside surface money-eu-fl-glas
00:00:36 (0036.41) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.41) |         >>> Searching UVMAP node inside surface money-eu-fl-mirr
00:00:36 (0036.41) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.41) |         >>> Searching UVMAP node inside surface money-eu-glass
00:00:36 (0036.41) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.41) |         >>> Searching UVMAP node inside surface money-eu-mirror
00:00:36 (0036.41) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.41) |         >>> Searching UVMAP node inside surface money-eu-orange
00:00:36 (0036.41) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.41) |         >>> Searching UVMAP node inside surface money-eu-red
00:00:36 (0036.41) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.41) |         >>> Searching UVMAP node inside surface money-eu-rubber
00:00:36 (0036.41) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.41) |         >>> Searching UVMAP node inside surface money-eu-shields
00:00:36 (0036.41) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.41) |         >>> Searching UVMAP node inside surface money-eu-tires
00:00:36 (0036.41) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.41) |         >>> Processing polygon data
00:00:36 (0036.51) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.104 seconds
00:00:36 (0036.52) |       >>> Mesh added, evaluating it
00:00:36 (0036.52) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.182 seconds
00:00:36 (0036.52) |       >>> This object has NGons that must be tessellated
00:00:36 (0036.52) |       >>> Tessellating mesh. Input polygons: 31777
00:00:36 (0036.52) |       >>> Tessellating mode: 0
00:00:36 (0036.53) |       >>> Tessellation done. Output polygons: 31778
00:00:36 (0036.53) | [profile] Function "LWOctane_tessellateMesh" over "" execution time: 0.014 seconds
00:00:36 (0036.53) |       >>> Refresh preview window
00:00:36 (0036.53) |         >>> Draw preview window progress bar
00:00:36 (0036.53) |       >>> Refresh preview window done
00:00:36 (0036.53) |       +++ Processing object materials
00:00:36 (0036.53) |         > Filtering 15 materials in 31778 polygons
00:00:36 (0036.53) |         > Filtering 15 materials in 0 hairs
00:00:36 (0036.53) |           Used materials in this object: 15
00:00:36 (0036.53) |         +++ Processing material countertop
00:00:36 (0036.53) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.53) |           +++ Basic parameters added
00:00:36 (0036.53) |         +++ Processing material money-eu-black
00:00:36 (0036.53) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.53) |           +++ Basic parameters added
00:00:36 (0036.53) |         +++ Processing material money-eu-body
00:00:36 (0036.53) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.53) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.53) |           --> Procesing a new FalloffTexture node
00:00:36 (0036.53) |         +++ Processing material money-eu-chrome
00:00:36 (0036.53) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.53) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.53) |         +++ Processing material money-eu-fl-bulb
00:00:36 (0036.53) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.53) |           +++ Basic parameters added
00:00:36 (0036.53) |         +++ Processing material money-eu-fl-fram
00:00:36 (0036.53) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.53) |           +++ Basic parameters added
00:00:36 (0036.53) |         +++ Processing material money-eu-fl-glas
00:00:36 (0036.53) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.53) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.53) |         +++ Processing material money-eu-fl-mirr
00:00:36 (0036.53) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.53) |           +++ Basic parameters added
00:00:36 (0036.53) |         +++ Processing material money-eu-glass
00:00:36 (0036.53) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.53) |           +++ Basic parameters added
00:00:36 (0036.53) |         +++ Processing material money-eu-mirror
00:00:36 (0036.53) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.53) |           +++ Basic parameters added
00:00:36 (0036.53) |         +++ Processing material money-eu-orange
00:00:36 (0036.53) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.53) |           +++ Basic parameters added
00:00:36 (0036.53) |         +++ Processing material money-eu-red
00:00:36 (0036.53) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.53) |           +++ Basic parameters added
00:00:36 (0036.53) |         +++ Processing material money-eu-rubber
00:00:36 (0036.53) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.53) |           +++ Basic parameters added
00:00:36 (0036.53) |         +++ Processing material money-eu-shields
00:00:36 (0036.53) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.53) |           +++ Basic parameters added
00:00:36 (0036.53) |         +++ Processing material money-eu-tires
00:00:36 (0036.53) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.53) |           +++ Basic parameters added
00:00:36 (0036.53) |       +++ End of materials processing
00:00:36 (0036.53) |       +++ Processing object layer maps functions
00:00:36 (0036.53) |           --> Get object global dissolve value: 0.000000, state 0
00:00:36 (0036.53) | [profile] Function "LWOctane_addGeom" over "FoodTruck" execution time: 0.203 seconds
00:00:36 (0036.53) | 
00:00:36 (0036.53) | Processing object: 100000ff, name: Layer7_inst (29) 
00:00:36 (0036.53) |   Object Layer7_inst (29) is a LW clone
00:00:36 (0036.53) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.53) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.53) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (29)" execution time: 0.000 seconds
00:00:36 (0036.53) | 
00:00:36 (0036.53) | Processing object: 10000100, name: Layer7_inst (30) 
00:00:36 (0036.53) |   Object Layer7_inst (30) is a LW clone
00:00:36 (0036.53) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.53) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.53) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (30)" execution time: 0.001 seconds
00:00:36 (0036.53) | 
00:00:36 (0036.53) | Processing object: 10000101, name: Layer7_inst (31) 
00:00:36 (0036.53) |   Object Layer7_inst (31) is a LW clone
00:00:36 (0036.53) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.53) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.53) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (31)" execution time: 0.000 seconds
00:00:36 (0036.53) | 
00:00:36 (0036.53) | Processing object: 10000102, name: Layer7_inst (32) 
00:00:36 (0036.53) |   Object Layer7_inst (32) is a LW clone
00:00:36 (0036.53) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.53) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.53) | [profile] Function "LWOctane_addGeom" over "Layer7_inst (32)" execution time: 0.000 seconds
00:00:36 (0036.53) | 
00:00:36 (0036.53) | Processing object: 10000103, name: site:Layer4 
00:00:36 (0036.53) |   Object site:Layer4 is a LW object without clones, we must add the mesh to Octane database
00:00:36 (0036.53) |         >>> Processing the number of valid polygons
00:00:36 (0036.53) |         >>> This object has 304 of 304 valid polygons
00:00:36 (0036.53) |       >>> Refresh preview window
00:00:36 (0036.53) |         >>> Draw preview window progress bar
00:00:36 (0036.53) |       >>> Refresh preview window done
00:00:36 (0036.53) |       >>> Adding a new mesh to Octane
00:00:36 (0036.53) |       >>> Mesh points: 1216, valid polygons: 304
00:00:36 (0036.53) |         ----> Searching UV maps in this object
00:00:36 (0036.53) |         ----> No UV maps found in this object
00:00:36 (0036.53) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.000 seconds
00:00:36 (0036.53) |         >>> Processing vertex per poly array
00:00:36 (0036.53) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:36 (0036.53) |         >>> Processing vertex list
00:00:36 (0036.53) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:36 (0036.53) |       +++ Searching object materials
00:00:36 (0036.53) |       +++ Found 15 materials inside site:Layer4
00:00:36 (0036.53) |         +++ Material 0 ID: bocceeBlue
00:00:36 (0036.53) |         +++ Material 1 ID: bocceeballcourt
00:00:36 (0036.53) |         +++ Material 2 ID: bocceeGreen
00:00:36 (0036.53) |         +++ Material 3 ID: bocceeRed
00:00:36 (0036.53) |         +++ Material 4 ID: bocceeYellow
00:00:36 (0036.53) |         +++ Material 5 ID: cars
00:00:36 (0036.53) |         +++ Material 6 ID: curb
00:00:36 (0036.53) |         +++ Material 7 ID: grass
00:00:36 (0036.53) |         +++ Material 8 ID: mulch
00:00:36 (0036.53) |         +++ Material 9 ID: Nurbs Curve
00:00:36 (0036.53) |         +++ Material 10 ID: parkinglot
00:00:36 (0036.53) |         +++ Material 11 ID: sidewalk
00:00:36 (0036.53) |         +++ Material 12 ID: stone-cap
00:00:36 (0036.53) |         +++ Material 13 ID: stone-wall
00:00:36 (0036.53) |         +++ Material 14 ID: stripes
00:00:36 (0036.53) |       +++ Searching in the object materials for UVMAP nodes
00:00:36 (0036.53) |         >>> Searching UVMAP node inside surface bocceeBlue
00:00:36 (0036.53) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.53) |         >>> Searching UVMAP node inside surface bocceeballcourt
00:00:36 (0036.53) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.53) |         >>> Searching UVMAP node inside surface bocceeGreen
00:00:36 (0036.53) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.53) |         >>> Searching UVMAP node inside surface bocceeRed
00:00:36 (0036.53) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.53) |         >>> Searching UVMAP node inside surface bocceeYellow
00:00:36 (0036.53) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.53) |         >>> Searching UVMAP node inside surface cars
00:00:36 (0036.53) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.53) |         >>> Searching UVMAP node inside surface curb
00:00:36 (0036.53) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.53) |         >>> Searching UVMAP node inside surface grass
00:00:36 (0036.53) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.53) |         >>> Searching UVMAP node inside surface mulch
00:00:36 (0036.53) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.53) |         >>> Searching UVMAP node inside surface Nurbs Curve
00:00:36 (0036.53) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.53) |         >>> Searching UVMAP node inside surface parkinglot
00:00:36 (0036.53) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.53) |         >>> Searching UVMAP node inside surface sidewalk
00:00:36 (0036.53) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.53) |         >>> Searching UVMAP node inside surface stone-cap
00:00:36 (0036.53) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.53) |         >>> Searching UVMAP node inside surface stone-wall
00:00:36 (0036.53) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.53) |         >>> Searching UVMAP node inside surface stripes
00:00:36 (0036.53) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.53) |         >>> Processing polygon data
00:00:36 (0036.53) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.000 seconds
00:00:36 (0036.53) |       >>> Mesh added, evaluating it
00:00:36 (0036.53) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.002 seconds
00:00:36 (0036.53) |       >>> Refresh preview window
00:00:36 (0036.53) |         >>> Draw preview window progress bar
00:00:36 (0036.53) |       >>> Refresh preview window done
00:00:36 (0036.54) |       +++ Processing object materials
00:00:36 (0036.54) |         > Filtering 15 materials in 304 polygons
00:00:36 (0036.54) |         > Filtering 15 materials in 0 hairs
00:00:36 (0036.54) |           Used materials in this object: 1
00:00:36 (0036.54) |         +++ Processing material cars
00:00:36 (0036.54) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.54) |           +++ Basic parameters added
00:00:36 (0036.54) |       +++ End of materials processing
00:00:36 (0036.54) |       +++ Processing object layer maps functions
00:00:36 (0036.54) |           --> Get object global dissolve value: 0.000000, state 0
00:00:36 (0036.54) | [profile] Function "LWOctane_addGeom" over "site:Layer4" execution time: 0.004 seconds
00:00:36 (0036.54) | 
00:00:36 (0036.54) | Processing object: 10000104, name: chapel-exterior:Layer1 
00:00:36 (0036.54) |   Object chapel-exterior:Layer1 is a LW object without clones, we must add the mesh to Octane database
00:00:36 (0036.54) |         >>> Processing the number of valid polygons
00:00:36 (0036.54) |         >>> This object has 1942 of 1942 valid polygons
00:00:36 (0036.54) |       >>> Refresh preview window
00:00:36 (0036.54) |         >>> Draw preview window progress bar
00:00:36 (0036.54) |       >>> Refresh preview window done
00:00:36 (0036.54) |       >>> Adding a new mesh to Octane
00:00:36 (0036.54) |       >>> Mesh points: 2248, valid polygons: 1942
00:00:36 (0036.54) |         ----> Searching UV maps in this object
00:00:36 (0036.54) |         ----> No UV maps found in this object
00:00:36 (0036.54) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.003 seconds
00:00:36 (0036.54) |         >>> Processing vertex per poly array
00:00:36 (0036.54) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:36 (0036.54) |         >>> Processing vertex list
00:00:36 (0036.54) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:36 (0036.54) |       +++ Searching object materials
00:00:36 (0036.54) |       +++ Found 4 materials inside chapel-exterior:Layer1
00:00:36 (0036.54) |         +++ Material 0 ID: Default
00:00:36 (0036.54) |         +++ Material 1 ID: glass
00:00:36 (0036.54) |         +++ Material 2 ID: mullions
00:00:36 (0036.54) |         +++ Material 3 ID: Nurbs Curve
00:00:36 (0036.54) |       +++ Searching in the object materials for UVMAP nodes
00:00:36 (0036.54) |         >>> Searching UVMAP node inside surface Default
00:00:36 (0036.54) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.54) |         >>> Searching UVMAP node inside surface glass
00:00:36 (0036.54) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.54) |         >>> Searching UVMAP node inside surface mullions
00:00:36 (0036.54) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.54) |         >>> Searching UVMAP node inside surface Nurbs Curve
00:00:36 (0036.54) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.54) |         >>> Processing polygon data
00:00:36 (0036.54) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.003 seconds
00:00:36 (0036.54) |       >>> Mesh added, evaluating it
00:00:36 (0036.54) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.006 seconds
00:00:36 (0036.54) |       >>> This object has NGons that must be tessellated
00:00:36 (0036.54) |       >>> Tessellating mesh. Input polygons: 1942
00:00:36 (0036.54) |       >>> Tessellating mode: 0
00:00:36 (0036.55) |       >>> Tessellation done. Output polygons: 2026
00:00:36 (0036.55) | [profile] Function "LWOctane_tessellateMesh" over "" execution time: 0.002 seconds
00:00:36 (0036.55) |       >>> Refresh preview window
00:00:36 (0036.55) |         >>> Draw preview window progress bar
00:00:36 (0036.55) |       >>> Refresh preview window done
00:00:36 (0036.55) |       +++ Processing object materials
00:00:36 (0036.55) |         > Filtering 4 materials in 2026 polygons
00:00:36 (0036.55) |         > Filtering 4 materials in 0 hairs
00:00:36 (0036.55) |           Used materials in this object: 3
00:00:36 (0036.55) |         +++ Processing material Default
00:00:36 (0036.55) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.55) |           +++ Basic parameters added
00:00:36 (0036.55) |         +++ Processing material glass
00:00:36 (0036.55) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.55) |           +++ Basic parameters added
00:00:36 (0036.55) |         +++ Processing material mullions
00:00:36 (0036.55) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.55) |           +++ Basic parameters added
00:00:36 (0036.55) |       +++ End of materials processing
00:00:36 (0036.55) |       +++ Processing object layer maps functions
00:00:36 (0036.55) |           --> Get object global dissolve value: 0.000000, state 0
00:00:36 (0036.55) | [profile] Function "LWOctane_addGeom" over "chapel-exterior:Layer1" execution time: 0.010 seconds
00:00:36 (0036.55) | 
00:00:36 (0036.55) | Processing object: 10000105, name: childrensbldg-exterior:LAYER_1 
00:00:36 (0036.55) |   Object childrensbldg-exterior:LAYER_1 is a LW object without clones, we must add the mesh to Octane database
00:00:36 (0036.55) |         >>> Processing the number of valid polygons
00:00:36 (0036.55) |         >>> This object has 3024 of 3024 valid polygons
00:00:36 (0036.55) |       >>> Refresh preview window
00:00:36 (0036.55) |         >>> Draw preview window progress bar
00:00:36 (0036.55) |       >>> Refresh preview window done
00:00:36 (0036.55) |       >>> Adding a new mesh to Octane
00:00:36 (0036.55) |       >>> Mesh points: 3604, valid polygons: 3024
00:00:36 (0036.55) |         ----> Searching UV maps in this object
00:00:36 (0036.55) |           ----> Found 1 UV map in this object
00:00:36 (0036.55) |           ----> Found Door UV map in this object
00:00:36 (0036.55) |           ----> Found UV Texture UV map in this object
00:00:36 (0036.55) |         ----> We found 3 UV maps in this object
00:00:36 (0036.55) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.005 seconds
00:00:36 (0036.55) |         >>> Processing vertex per poly array
00:00:36 (0036.55) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:36 (0036.55) |         >>> Processing vertex list
00:00:36 (0036.55) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:36 (0036.55) |       +++ Searching object materials
00:00:36 (0036.55) |       +++ Found 13 materials inside childrensbldg-exterior:LAYER_1
00:00:36 (0036.55) |         +++ Material 0 ID: bldg
00:00:36 (0036.55) |         +++ Material 1 ID: col-base
00:00:36 (0036.55) |         +++ Material 2 ID: col-top
00:00:36 (0036.55) |         +++ Material 3 ID: Default
00:00:36 (0036.55) |         +++ Material 4 ID: Door-Frame
00:00:36 (0036.55) |         +++ Material 5 ID: Door-Solid
00:00:36 (0036.55) |         +++ Material 6 ID: Door-Solid-Window-Glass
00:00:36 (0036.55) |         +++ Material 7 ID: glass
00:00:36 (0036.55) |         +++ Material 8 ID: mullions
00:00:36 (0036.55) |         +++ Material 9 ID: Nurbs Curve
00:00:36 (0036.55) |         +++ Material 10 ID: oh-door-frame
00:00:36 (0036.55) |         +++ Material 11 ID: patio
00:00:36 (0036.55) |         +++ Material 12 ID: patio-roof
00:00:36 (0036.55) |       +++ Searching in the object materials for UVMAP nodes
00:00:36 (0036.55) |         >>> Searching UVMAP node inside surface bldg
00:00:36 (0036.55) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.55) |         >>> Searching UVMAP node inside surface col-base
00:00:36 (0036.55) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.55) |         >>> Searching UVMAP node inside surface col-top
00:00:36 (0036.55) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.55) |         >>> Searching UVMAP node inside surface Default
00:00:36 (0036.55) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.55) |         >>> Searching UVMAP node inside surface Door-Frame
00:00:36 (0036.55) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.55) |         >>> Searching UVMAP node inside surface Door-Solid
00:00:36 (0036.55) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.55) |         >>> Searching UVMAP node inside surface Door-Solid-Window-Glass
00:00:36 (0036.55) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.55) |         >>> Searching UVMAP node inside surface glass
00:00:36 (0036.55) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.55) |         >>> Searching UVMAP node inside surface mullions
00:00:36 (0036.55) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.55) |         >>> Searching UVMAP node inside surface Nurbs Curve
00:00:36 (0036.55) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.55) |         >>> Searching UVMAP node inside surface oh-door-frame
00:00:36 (0036.55) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.55) |         >>> Searching UVMAP node inside surface patio
00:00:36 (0036.55) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.55) |         >>> Searching UVMAP node inside surface patio-roof
00:00:36 (0036.55) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.55) |         >>> Processing polygon data
00:00:36 (0036.56) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.008 seconds
00:00:36 (0036.56) |       >>> Mesh added, evaluating it
00:00:36 (0036.56) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.014 seconds
00:00:36 (0036.56) |       >>> This object has NGons that must be tessellated
00:00:36 (0036.56) |       >>> Tessellating mesh. Input polygons: 3024
00:00:36 (0036.56) |       >>> Tessellating mode: 0
00:00:36 (0036.56) |       >>> Tessellation done. Output polygons: 3116
00:00:36 (0036.56) | [profile] Function "LWOctane_tessellateMesh" over "" execution time: 0.002 seconds
00:00:36 (0036.56) |       >>> Refresh preview window
00:00:36 (0036.56) |         >>> Draw preview window progress bar
00:00:36 (0036.56) |       >>> Refresh preview window done
00:00:36 (0036.56) |       +++ Processing object materials
00:00:36 (0036.56) |         > Filtering 13 materials in 3116 polygons
00:00:36 (0036.56) |         > Filtering 13 materials in 0 hairs
00:00:36 (0036.56) |           Used materials in this object: 12
00:00:36 (0036.56) |         +++ Processing material bldg
00:00:36 (0036.56) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.56) |           +++ Basic parameters added
00:00:36 (0036.56) |         +++ Processing material col-base
00:00:36 (0036.56) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.56) |           +++ Basic parameters added
00:00:36 (0036.56) |         +++ Processing material col-top
00:00:36 (0036.56) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.56) |           +++ Basic parameters added
00:00:36 (0036.56) |         +++ Processing material Default
00:00:36 (0036.56) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.56) |           +++ Basic parameters added
00:00:36 (0036.56) |         +++ Processing material Door-Frame
00:00:36 (0036.56) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.56) |           +++ Basic parameters added
00:00:36 (0036.56) |         +++ Processing material Door-Solid
00:00:36 (0036.56) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.56) |           +++ Basic parameters added
00:00:36 (0036.56) |         +++ Processing material Door-Solid-Window-Glass
00:00:36 (0036.56) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.56) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.56) |           --> Procesing a new FalloffTexture node
00:00:36 (0036.56) |         +++ Processing material glass
00:00:36 (0036.56) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.56) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.56) |           --> Procesing a new FalloffTexture node
00:00:36 (0036.56) |         +++ Processing material mullions
00:00:36 (0036.56) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.56) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.56) |           --> Procesing a new MixTexture node
00:00:36 (0036.56) |           --> Procesing a new ImageTexture node
00:00:36 (0036.56) |             --> Filename: X:\IMAGES\Luxology\Metal\Brushed\burnished.png
00:00:36 (0036.60) |           --> Procesing a new Projection node
00:00:36 (0036.60) |           --> Procesing a new RGBSpectrumTexture node
00:00:36 (0036.60) |           --> Procesing a new FalloffTexture node
00:00:36 (0036.60) |         +++ Processing material oh-door-frame
00:00:36 (0036.60) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.60) |           +++ Basic parameters added
00:00:36 (0036.60) |         +++ Processing material patio
00:00:36 (0036.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.60) |           --> Procesing a new DiffuseMaterial node
00:00:36 (0036.60) |           --> Procesing a new ColorCorrectTexture node
00:00:36 (0036.60) |           --> Procesing a new ImageTexture node
00:00:36 (0036.60) |             --> Filename: X:\IMAGES\Luxology\Stone\Concrete\Concrete07.png
00:00:36 (0036.60) |           --> Procesing a new Projection node
00:00:36 (0036.60) |         +++ Processing material patio-roof
00:00:36 (0036.60) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.60) |           +++ Basic parameters added
00:00:36 (0036.60) |       +++ End of materials processing
00:00:36 (0036.60) |       +++ Processing object layer maps functions
00:00:36 (0036.60) |           --> Get object global dissolve value: 0.000000, state 0
00:00:36 (0036.60) | [profile] Function "LWOctane_addGeom" over "childrensbldg-exterior:LAYER_1" execution time: 0.049 seconds
00:00:36 (0036.60) | 
00:00:36 (0036.60) | Processing object: 10000106, name: youth-exterior:Layer1 
00:00:36 (0036.60) |   Object youth-exterior:Layer1 is a LW object without clones, we must add the mesh to Octane database
00:00:36 (0036.60) |         >>> Processing the number of valid polygons
00:00:36 (0036.60) |         >>> This object has 7429 of 7429 valid polygons
00:00:36 (0036.60) |       >>> Refresh preview window
00:00:36 (0036.60) |         >>> Draw preview window progress bar
00:00:36 (0036.60) |       >>> Refresh preview window done
00:00:36 (0036.60) |       >>> Adding a new mesh to Octane
00:00:36 (0036.60) |       >>> Mesh points: 7663, valid polygons: 7429
00:00:36 (0036.60) |         ----> Searching UV maps in this object
00:00:36 (0036.60) |           ----> Found 1 UV map in this object
00:00:36 (0036.60) |           ----> Found Door UV map in this object
00:00:36 (0036.61) |           ----> Found UV Texture UV map in this object
00:00:36 (0036.61) |         ----> We found 3 UV maps in this object
00:00:36 (0036.61) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.013 seconds
00:00:36 (0036.61) |         >>> Processing vertex per poly array
00:00:36 (0036.61) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:36 (0036.61) |         >>> Processing vertex list
00:00:36 (0036.61) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:36 (0036.61) |       +++ Searching object materials
00:00:36 (0036.61) |       +++ Found 13 materials inside youth-exterior:Layer1
00:00:36 (0036.61) |         +++ Material 0 ID: canopy
00:00:36 (0036.61) |         +++ Material 1 ID: col-base
00:00:36 (0036.61) |         +++ Material 2 ID: col-top
00:00:36 (0036.61) |         +++ Material 3 ID: Door-Frame
00:00:36 (0036.61) |         +++ Material 4 ID: Door-Handle
00:00:36 (0036.61) |         +++ Material 5 ID: Door-Solid
00:00:36 (0036.61) |         +++ Material 6 ID: Door-Solid-Window-Glass
00:00:36 (0036.61) |         +++ Material 7 ID: flat-roof
00:00:36 (0036.61) |         +++ Material 8 ID: glass
00:00:36 (0036.61) |         +++ Material 9 ID: mullions
00:00:36 (0036.61) |         +++ Material 10 ID: Nurbs Curve
00:00:36 (0036.61) |         +++ Material 11 ID: oh-door-frame
00:00:36 (0036.61) |         +++ Material 12 ID: youth-walls
00:00:36 (0036.61) |       +++ Searching in the object materials for UVMAP nodes
00:00:36 (0036.61) |         >>> Searching UVMAP node inside surface canopy
00:00:36 (0036.61) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.61) |         >>> Searching UVMAP node inside surface col-base
00:00:36 (0036.61) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.61) |         >>> Searching UVMAP node inside surface col-top
00:00:36 (0036.61) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.61) |         >>> Searching UVMAP node inside surface Door-Frame
00:00:36 (0036.61) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.61) |         >>> Searching UVMAP node inside surface Door-Handle
00:00:36 (0036.61) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.61) |         >>> Searching UVMAP node inside surface Door-Solid
00:00:36 (0036.61) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.61) |         >>> Searching UVMAP node inside surface Door-Solid-Window-Glass
00:00:36 (0036.61) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.61) |         >>> Searching UVMAP node inside surface flat-roof
00:00:36 (0036.61) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.61) |         >>> Searching UVMAP node inside surface glass
00:00:36 (0036.61) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.61) |         >>> Searching UVMAP node inside surface mullions
00:00:36 (0036.61) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.61) |         >>> Searching UVMAP node inside surface Nurbs Curve
00:00:36 (0036.61) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.61) |         >>> Searching UVMAP node inside surface oh-door-frame
00:00:36 (0036.61) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.61) |         >>> Searching UVMAP node inside surface youth-walls
00:00:36 (0036.61) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.61) |         >>> Processing polygon data
00:00:36 (0036.63) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.018 seconds
00:00:36 (0036.63) |       >>> Mesh added, evaluating it
00:00:36 (0036.63) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.034 seconds
00:00:36 (0036.63) |       >>> This object has NGons that must be tessellated
00:00:36 (0036.63) |       >>> Tessellating mesh. Input polygons: 7429
00:00:36 (0036.63) |       >>> Tessellating mode: 0
00:00:36 (0036.63) |       >>> Tessellation done. Output polygons: 7468
00:00:36 (0036.63) | [profile] Function "LWOctane_tessellateMesh" over "" execution time: 0.003 seconds
00:00:36 (0036.63) |       >>> Refresh preview window
00:00:36 (0036.64) |         >>> Draw preview window progress bar
00:00:36 (0036.64) |       >>> Refresh preview window done
00:00:36 (0036.64) |       +++ Processing object materials
00:00:36 (0036.64) |         > Filtering 13 materials in 7468 polygons
00:00:36 (0036.64) |         > Filtering 13 materials in 0 hairs
00:00:36 (0036.64) |           Used materials in this object: 12
00:00:36 (0036.64) |         +++ Processing material canopy
00:00:36 (0036.64) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.64) |           +++ Basic parameters added
00:00:36 (0036.64) |         +++ Processing material col-base
00:00:36 (0036.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.64) |           --> Procesing a new DiffuseMaterial node
00:00:36 (0036.64) |           --> Procesing a new ImageTexture node
00:00:36 (0036.64) |             --> Filename: X:\IMAGES\Luxology\Stone\Concrete\Concrete14.png
00:00:36 (0036.64) |           --> Procesing a new Projection node
00:00:36 (0036.64) |         +++ Processing material col-top
00:00:36 (0036.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.64) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.64) |           --> Procesing a new FalloffTexture node
00:00:36 (0036.64) |         +++ Processing material Door-Frame
00:00:36 (0036.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.64) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.64) |           --> Procesing a new MixTexture node
00:00:36 (0036.64) |           --> Procesing a new ImageTexture node
00:00:36 (0036.64) |             --> Filename: X:\IMAGES\Luxology\Metal\Brushed\burnished.png
00:00:36 (0036.64) |           --> Procesing a new Projection node
00:00:36 (0036.64) |           --> Procesing a new RGBSpectrumTexture node
00:00:36 (0036.64) |           --> Procesing a new FalloffTexture node
00:00:36 (0036.64) |         +++ Processing material Door-Handle
00:00:36 (0036.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.64) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.64) |           --> Procesing a new MultiplyTexture node
00:00:36 (0036.64) |           --> Procesing a new ImageTexture node
00:00:36 (0036.64) |             --> Filename: X:\IMAGES\Luxology\Metal\Brushed\burnished.png
00:00:36 (0036.64) |           --> Procesing a new Projection node
00:00:36 (0036.64) |           --> Procesing a new RGBSpectrumTexture node
00:00:36 (0036.64) |           --> Procesing a new FalloffTexture node
00:00:36 (0036.64) |         +++ Processing material Door-Solid
00:00:36 (0036.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.64) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.64) |           --> Procesing a new ImageTexture node
00:00:36 (0036.64) |             --> Filename: X:\IMAGES\WOOD\wood grain\002afrormosia90.jpg
00:00:36 (0036.65) |           --> Procesing a new Projection node
00:00:36 (0036.65) |           --> Procesing a new FalloffTexture node
00:00:36 (0036.65) |         +++ Processing material Door-Solid-Window-Glass
00:00:36 (0036.65) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.65) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.65) |           --> Procesing a new FalloffTexture node
00:00:36 (0036.65) |         +++ Processing material flat-roof
00:00:36 (0036.65) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.65) |           +++ Basic parameters added
00:00:36 (0036.65) |         +++ Processing material glass
00:00:36 (0036.65) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.65) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.65) |           --> Procesing a new FalloffTexture node
00:00:36 (0036.65) |         +++ Processing material mullions
00:00:36 (0036.65) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.65) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.65) |           --> Procesing a new MultiplyTexture node
00:00:36 (0036.65) |           --> Procesing a new ImageTexture node
00:00:36 (0036.65) |             --> Filename: X:\IMAGES\Luxology\Metal\Brushed\burnished.png
00:00:36 (0036.65) |           --> Procesing a new Projection node
00:00:36 (0036.65) |           --> Procesing a new RGBSpectrumTexture node
00:00:36 (0036.65) |           --> Procesing a new FalloffTexture node
00:00:36 (0036.65) |         +++ Processing material oh-door-frame
00:00:36 (0036.65) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.65) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.65) |           --> Procesing a new MixTexture node
00:00:36 (0036.65) |           --> Procesing a new ImageTexture node
00:00:36 (0036.65) |             --> Filename: X:\IMAGES\Luxology\Metal\Brushed\burnished.png
00:00:36 (0036.65) |           --> Procesing a new Projection node
00:00:36 (0036.65) |           --> Procesing a new RGBSpectrumTexture node
00:00:36 (0036.65) |           --> Procesing a new FalloffTexture node
00:00:36 (0036.65) |         +++ Processing material youth-walls
00:00:36 (0036.65) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.65) |           +++ Basic parameters added
00:00:36 (0036.65) |       +++ End of materials processing
00:00:36 (0036.65) |       +++ Processing object layer maps functions
00:00:36 (0036.65) |           --> Get object global dissolve value: 0.000000, state 0
00:00:36 (0036.65) | [profile] Function "LWOctane_addGeom" over "youth-exterior:Layer1" execution time: 0.056 seconds
00:00:36 (0036.65) | 
00:00:36 (0036.65) | Processing object: 10000107, name: auditorium-exterior:Layer1 
00:00:36 (0036.65) |   Object auditorium-exterior:Layer1 is a LW object without clones, we must add the mesh to Octane database
00:00:36 (0036.65) |         >>> Processing the number of valid polygons
00:00:36 (0036.65) |         >>> This object has 2305 of 2305 valid polygons
00:00:36 (0036.65) |       >>> Refresh preview window
00:00:36 (0036.65) |         >>> Draw preview window progress bar
00:00:36 (0036.65) |       >>> Refresh preview window done
00:00:36 (0036.65) |       >>> Adding a new mesh to Octane
00:00:36 (0036.65) |       >>> Mesh points: 2862, valid polygons: 2305
00:00:36 (0036.65) |         ----> Searching UV maps in this object
00:00:36 (0036.66) |         ----> No UV maps found in this object
00:00:36 (0036.66) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.004 seconds
00:00:36 (0036.66) |         >>> Processing vertex per poly array
00:00:36 (0036.66) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:36 (0036.66) |         >>> Processing vertex list
00:00:36 (0036.66) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:36 (0036.66) |       +++ Searching object materials
00:00:36 (0036.66) |       +++ Found 13 materials inside auditorium-exterior:Layer1
00:00:36 (0036.66) |         +++ Material 0 ID: cables
00:00:36 (0036.66) |         +++ Material 1 ID: canopy
00:00:36 (0036.66) |         +++ Material 2 ID: col-base
00:00:36 (0036.66) |         +++ Material 3 ID: col-top
00:00:36 (0036.66) |         +++ Material 4 ID: Door-Frame
00:00:36 (0036.66) |         +++ Material 5 ID: Door-Handle
00:00:36 (0036.66) |         +++ Material 6 ID: Door-Solid
00:00:36 (0036.66) |         +++ Material 7 ID: flat-roof
00:00:36 (0036.66) |         +++ Material 8 ID: glass
00:00:36 (0036.66) |         +++ Material 9 ID: mullions
00:00:36 (0036.66) |         +++ Material 10 ID: Nurbs Curve
00:00:36 (0036.66) |         +++ Material 11 ID: panel
00:00:36 (0036.66) |         +++ Material 12 ID: roof-flat
00:00:36 (0036.66) |       +++ Searching in the object materials for UVMAP nodes
00:00:36 (0036.66) |         >>> Searching UVMAP node inside surface cables
00:00:36 (0036.66) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.66) |         >>> Searching UVMAP node inside surface canopy
00:00:36 (0036.66) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.66) |         >>> Searching UVMAP node inside surface col-base
00:00:36 (0036.66) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.66) |         >>> Searching UVMAP node inside surface col-top
00:00:36 (0036.66) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.66) |         >>> Searching UVMAP node inside surface Door-Frame
00:00:36 (0036.66) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.66) |         >>> Searching UVMAP node inside surface Door-Handle
00:00:36 (0036.66) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.66) |         >>> Searching UVMAP node inside surface Door-Solid
00:00:36 (0036.66) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.66) |         >>> Searching UVMAP node inside surface flat-roof
00:00:36 (0036.66) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.66) |         >>> Searching UVMAP node inside surface glass
00:00:36 (0036.66) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.66) |         >>> Searching UVMAP node inside surface mullions
00:00:36 (0036.66) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.66) |         >>> Searching UVMAP node inside surface Nurbs Curve
00:00:36 (0036.66) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.66) |         >>> Searching UVMAP node inside surface panel
00:00:36 (0036.66) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.66) |         >>> Searching UVMAP node inside surface roof-flat
00:00:36 (0036.66) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.66) |         >>> Processing polygon data
00:00:36 (0036.66) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.004 seconds
00:00:36 (0036.66) |       >>> Mesh added, evaluating it
00:00:36 (0036.66) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.009 seconds
00:00:36 (0036.66) |       >>> This object has NGons that must be tessellated
00:00:36 (0036.66) |       >>> Tessellating mesh. Input polygons: 2305
00:00:36 (0036.66) |       >>> Tessellating mode: 0
00:00:36 (0036.66) |       >>> Tessellation done. Output polygons: 2344
00:00:36 (0036.66) | [profile] Function "LWOctane_tessellateMesh" over "" execution time: 0.000 seconds
00:00:36 (0036.66) |       >>> Refresh preview window
00:00:36 (0036.66) |         >>> Draw preview window progress bar
00:00:36 (0036.66) |       >>> Refresh preview window done
00:00:36 (0036.66) |       +++ Processing object materials
00:00:36 (0036.66) |         > Filtering 13 materials in 2344 polygons
00:00:36 (0036.66) |         > Filtering 13 materials in 0 hairs
00:00:36 (0036.66) |           Used materials in this object: 12
00:00:36 (0036.66) |         +++ Processing material cables
00:00:36 (0036.66) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.66) |           +++ Basic parameters added
00:00:36 (0036.66) |         +++ Processing material canopy
00:00:36 (0036.66) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.66) |           +++ Basic parameters added
00:00:36 (0036.66) |         +++ Processing material col-base
00:00:36 (0036.66) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.66) |           --> Procesing a new DiffuseMaterial node
00:00:36 (0036.66) |           --> Procesing a new ImageTexture node
00:00:36 (0036.66) |             --> Filename: X:\IMAGES\Luxology\Stone\Concrete\Concrete14.png
00:00:36 (0036.66) |           --> Procesing a new Projection node
00:00:36 (0036.66) |         +++ Processing material col-top
00:00:36 (0036.66) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.66) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.66) |           --> Procesing a new FalloffTexture node
00:00:36 (0036.66) |         +++ Processing material Door-Frame
00:00:36 (0036.66) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.66) |           +++ Basic parameters added
00:00:36 (0036.66) |         +++ Processing material Door-Handle
00:00:36 (0036.66) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.66) |           +++ Basic parameters added
00:00:36 (0036.66) |         +++ Processing material Door-Solid
00:00:36 (0036.66) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.66) |           +++ Basic parameters added
00:00:36 (0036.66) |         +++ Processing material flat-roof
00:00:36 (0036.66) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.66) |           +++ Basic parameters added
00:00:36 (0036.66) |         +++ Processing material glass
00:00:36 (0036.66) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.66) |           +++ Basic parameters added
00:00:36 (0036.66) |         +++ Processing material mullions
00:00:36 (0036.66) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.66) |           +++ Basic parameters added
00:00:36 (0036.66) |         +++ Processing material panel
00:00:36 (0036.66) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.66) |           +++ Basic parameters added
00:00:36 (0036.66) |         +++ Processing material roof-flat
00:00:36 (0036.66) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.66) |           +++ Basic parameters added
00:00:36 (0036.66) |       +++ End of materials processing
00:00:36 (0036.66) |       +++ Processing object layer maps functions
00:00:36 (0036.66) |           --> Get object global dissolve value: 0.000000, state 0
00:00:36 (0036.66) | [profile] Function "LWOctane_addGeom" over "auditorium-exterior:Layer1" execution time: 0.013 seconds
00:00:36 (0036.66) | 
00:00:36 (0036.66) | Processing object: 10000108, name: athletic-center-exterior:Layer1 
00:00:36 (0036.66) |   Object athletic-center-exterior:Layer1 is a LW object without clones, we must add the mesh to Octane database
00:00:36 (0036.66) |         >>> Processing the number of valid polygons
00:00:36 (0036.66) |         >>> This object has 328 of 388 valid polygons
00:00:36 (0036.66) |       >>> Refresh preview window
00:00:36 (0036.67) |         >>> Draw preview window progress bar
00:00:36 (0036.67) |       >>> Refresh preview window done
00:00:36 (0036.67) |       >>> Adding a new mesh to Octane
00:00:36 (0036.67) |       >>> Mesh points: 567, valid polygons: 328
00:00:36 (0036.67) |         ----> Searching UV maps in this object
00:00:36 (0036.67) |         ----> No UV maps found in this object
00:00:36 (0036.67) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.000 seconds
00:00:36 (0036.67) |         >>> Processing vertex per poly array
00:00:36 (0036.67) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.001 seconds
00:00:36 (0036.67) |         >>> Processing vertex list
00:00:36 (0036.67) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:36 (0036.67) |       +++ Searching object materials
00:00:36 (0036.67) |       +++ Found 6 materials inside athletic-center-exterior:Layer1
00:00:36 (0036.67) |         +++ Material 0 ID: canopy
00:00:36 (0036.67) |         +++ Material 1 ID: col-base
00:00:36 (0036.67) |         +++ Material 2 ID: col-top
00:00:36 (0036.67) |         +++ Material 3 ID: Default
00:00:36 (0036.67) |         +++ Material 4 ID: Nurbs Curve
00:00:36 (0036.67) |         +++ Material 5 ID: roof-flat
00:00:36 (0036.67) |       +++ Searching in the object materials for UVMAP nodes
00:00:36 (0036.67) |         >>> Searching UVMAP node inside surface canopy
00:00:36 (0036.67) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.67) |         >>> Searching UVMAP node inside surface col-base
00:00:36 (0036.67) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.67) |         >>> Searching UVMAP node inside surface col-top
00:00:36 (0036.67) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.67) |         >>> Searching UVMAP node inside surface Default
00:00:36 (0036.67) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.67) |         >>> Searching UVMAP node inside surface Nurbs Curve
00:00:36 (0036.67) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.67) |         >>> Searching UVMAP node inside surface roof-flat
00:00:36 (0036.67) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.67) |         >>> Processing polygon data
00:00:36 (0036.67) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.001 seconds
00:00:36 (0036.67) |       >>> Mesh added, evaluating it
00:00:36 (0036.67) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.002 seconds
00:00:36 (0036.67) |       >>> This object has NGons that must be tessellated
00:00:36 (0036.67) |       >>> Tessellating mesh. Input polygons: 328
00:00:36 (0036.67) |       >>> Tessellating mode: 0
00:00:36 (0036.67) |       >>> Tessellation done. Output polygons: 332
00:00:36 (0036.67) | [profile] Function "LWOctane_tessellateMesh" over "" execution time: 0.000 seconds
00:00:36 (0036.67) |       >>> Refresh preview window
00:00:36 (0036.67) |         >>> Draw preview window progress bar
00:00:36 (0036.67) |       >>> Refresh preview window done
00:00:36 (0036.67) |       +++ Processing object materials
00:00:36 (0036.67) |         > Filtering 6 materials in 332 polygons
00:00:36 (0036.67) |         > Filtering 6 materials in 0 hairs
00:00:36 (0036.67) |           Used materials in this object: 5
00:00:36 (0036.67) |         +++ Processing material canopy
00:00:36 (0036.67) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.67) |           +++ Basic parameters added
00:00:36 (0036.67) |         +++ Processing material col-base
00:00:36 (0036.67) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.67) |           --> Procesing a new DiffuseMaterial node
00:00:36 (0036.67) |           --> Procesing a new ImageTexture node
00:00:36 (0036.67) |             --> Filename: X:\IMAGES\Luxology\Stone\Concrete\Concrete14.png
00:00:36 (0036.67) |           --> Procesing a new Projection node
00:00:36 (0036.67) |         +++ Processing material col-top
00:00:36 (0036.67) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.67) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.67) |           --> Procesing a new FalloffTexture node
00:00:36 (0036.67) |         +++ Processing material Default
00:00:36 (0036.67) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.67) |           +++ Basic parameters added
00:00:36 (0036.67) |         +++ Processing material roof-flat
00:00:36 (0036.67) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.67) |           +++ Basic parameters added
00:00:36 (0036.67) |       +++ End of materials processing
00:00:36 (0036.67) |       +++ Processing object layer maps functions
00:00:36 (0036.67) |           --> Get object global dissolve value: 0.000000, state 0
00:00:36 (0036.67) | [profile] Function "LWOctane_addGeom" over "athletic-center-exterior:Layer1" execution time: 0.004 seconds
00:00:36 (0036.67) | 
00:00:36 (0036.67) | Processing object: 10000109, name: offices-exterior:Layer1 
00:00:36 (0036.67) |   Object offices-exterior:Layer1 is a LW object without clones, we must add the mesh to Octane database
00:00:36 (0036.67) |         >>> Processing the number of valid polygons
00:00:36 (0036.67) |         >>> This object has 1159 of 1189 valid polygons
00:00:36 (0036.67) |       >>> Refresh preview window
00:00:36 (0036.67) |         >>> Draw preview window progress bar
00:00:36 (0036.67) |       >>> Refresh preview window done
00:00:36 (0036.67) |       >>> Adding a new mesh to Octane
00:00:36 (0036.67) |       >>> Mesh points: 1478, valid polygons: 1159
00:00:36 (0036.67) |         ----> Searching UV maps in this object
00:00:36 (0036.67) |         ----> No UV maps found in this object
00:00:36 (0036.67) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.002 seconds
00:00:36 (0036.67) |         >>> Processing vertex per poly array
00:00:36 (0036.67) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:36 (0036.67) |         >>> Processing vertex list
00:00:36 (0036.67) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:36 (0036.67) |       +++ Searching object materials
00:00:36 (0036.67) |       +++ Found 7 materials inside offices-exterior:Layer1
00:00:36 (0036.67) |         +++ Material 0 ID: canopy
00:00:36 (0036.67) |         +++ Material 1 ID: col-base
00:00:36 (0036.67) |         +++ Material 2 ID: col-top
00:00:36 (0036.67) |         +++ Material 3 ID: Default
00:00:36 (0036.67) |         +++ Material 4 ID: glass
00:00:36 (0036.67) |         +++ Material 5 ID: mullions
00:00:36 (0036.67) |         +++ Material 6 ID: Nurbs Curve
00:00:36 (0036.67) |       +++ Searching in the object materials for UVMAP nodes
00:00:36 (0036.67) |         >>> Searching UVMAP node inside surface canopy
00:00:36 (0036.67) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.67) |         >>> Searching UVMAP node inside surface col-base
00:00:36 (0036.67) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.67) |         >>> Searching UVMAP node inside surface col-top
00:00:36 (0036.67) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.67) |         >>> Searching UVMAP node inside surface Default
00:00:36 (0036.67) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.67) |         >>> Searching UVMAP node inside surface glass
00:00:36 (0036.67) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.67) |         >>> Searching UVMAP node inside surface mullions
00:00:36 (0036.67) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.67) |         >>> Searching UVMAP node inside surface Nurbs Curve
00:00:36 (0036.67) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.67) |         >>> Processing polygon data
00:00:36 (0036.67) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.002 seconds
00:00:36 (0036.67) |       >>> Mesh added, evaluating it
00:00:36 (0036.67) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.004 seconds
00:00:36 (0036.67) |       >>> This object has NGons that must be tessellated
00:00:36 (0036.67) |       >>> Tessellating mesh. Input polygons: 1159
00:00:36 (0036.67) |       >>> Tessellating mode: 0
00:00:36 (0036.67) |       >>> Tessellation done. Output polygons: 1196
00:00:36 (0036.67) | [profile] Function "LWOctane_tessellateMesh" over "" execution time: 0.001 seconds
00:00:36 (0036.67) |       >>> Refresh preview window
00:00:36 (0036.67) |         >>> Draw preview window progress bar
00:00:36 (0036.67) |       >>> Refresh preview window done
00:00:36 (0036.67) |       +++ Processing object materials
00:00:36 (0036.67) |         > Filtering 7 materials in 1196 polygons
00:00:36 (0036.67) |         > Filtering 7 materials in 0 hairs
00:00:36 (0036.67) |           Used materials in this object: 6
00:00:36 (0036.67) |         +++ Processing material canopy
00:00:36 (0036.67) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.67) |           +++ Basic parameters added
00:00:36 (0036.67) |         +++ Processing material col-base
00:00:36 (0036.67) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.67) |           --> Procesing a new DiffuseMaterial node
00:00:36 (0036.67) |           --> Procesing a new ImageTexture node
00:00:36 (0036.67) |             --> Filename: X:\IMAGES\Luxology\Stone\Concrete\Concrete14.png
00:00:36 (0036.67) |           --> Procesing a new Projection node
00:00:36 (0036.68) |         +++ Processing material col-top
00:00:36 (0036.68) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.68) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.68) |           --> Procesing a new FalloffTexture node
00:00:36 (0036.68) |         +++ Processing material Default
00:00:36 (0036.68) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.68) |           +++ Basic parameters added
00:00:36 (0036.68) |         +++ Processing material glass
00:00:36 (0036.68) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.68) |           +++ Basic parameters added
00:00:36 (0036.68) |         +++ Processing material mullions
00:00:36 (0036.68) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.68) |           +++ Basic parameters added
00:00:36 (0036.68) |       +++ End of materials processing
00:00:36 (0036.68) |       +++ Processing object layer maps functions
00:00:36 (0036.68) |           --> Get object global dissolve value: 0.000000, state 0
00:00:36 (0036.68) | [profile] Function "LWOctane_addGeom" over "offices-exterior:Layer1" execution time: 0.007 seconds
00:00:36 (0036.68) | 
00:00:36 (0036.68) | Processing object: 1000010a, name: counseling-exterior:Layer1 
00:00:36 (0036.68) |   Object counseling-exterior:Layer1 is a LW object without clones, we must add the mesh to Octane database
00:00:36 (0036.68) |         >>> Processing the number of valid polygons
00:00:36 (0036.68) |         >>> This object has 1146 of 1146 valid polygons
00:00:36 (0036.68) |       >>> Refresh preview window
00:00:36 (0036.68) |         >>> Draw preview window progress bar
00:00:36 (0036.68) |       >>> Refresh preview window done
00:00:36 (0036.68) |       >>> Adding a new mesh to Octane
00:00:36 (0036.68) |       >>> Mesh points: 1368, valid polygons: 1146
00:00:36 (0036.68) |         ----> Searching UV maps in this object
00:00:36 (0036.68) |         ----> No UV maps found in this object
00:00:36 (0036.68) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.002 seconds
00:00:36 (0036.68) |         >>> Processing vertex per poly array
00:00:36 (0036.68) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:36 (0036.68) |         >>> Processing vertex list
00:00:36 (0036.68) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:36 (0036.68) |       +++ Searching object materials
00:00:36 (0036.68) |       +++ Found 7 materials inside counseling-exterior:Layer1
00:00:36 (0036.68) |         +++ Material 0 ID: canopy
00:00:36 (0036.68) |         +++ Material 1 ID: col-base
00:00:36 (0036.68) |         +++ Material 2 ID: col-top
00:00:36 (0036.68) |         +++ Material 3 ID: Default
00:00:36 (0036.68) |         +++ Material 4 ID: glass
00:00:36 (0036.68) |         +++ Material 5 ID: mullions
00:00:36 (0036.68) |         +++ Material 6 ID: Nurbs Curve
00:00:36 (0036.68) |       +++ Searching in the object materials for UVMAP nodes
00:00:36 (0036.68) |         >>> Searching UVMAP node inside surface canopy
00:00:36 (0036.68) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.68) |         >>> Searching UVMAP node inside surface col-base
00:00:36 (0036.68) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.68) |         >>> Searching UVMAP node inside surface col-top
00:00:36 (0036.68) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.68) |         >>> Searching UVMAP node inside surface Default
00:00:36 (0036.68) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.68) |         >>> Searching UVMAP node inside surface glass
00:00:36 (0036.68) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.68) |         >>> Searching UVMAP node inside surface mullions
00:00:36 (0036.68) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.68) |         >>> Searching UVMAP node inside surface Nurbs Curve
00:00:36 (0036.68) |           >>> This material doesn't have a valid UVMAP node
00:00:36 (0036.68) |         >>> Processing polygon data
00:00:36 (0036.68) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.002 seconds
00:00:36 (0036.68) |       >>> Mesh added, evaluating it
00:00:36 (0036.68) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.004 seconds
00:00:36 (0036.68) |       >>> This object has NGons that must be tessellated
00:00:36 (0036.68) |       >>> Tessellating mesh. Input polygons: 1146
00:00:36 (0036.68) |       >>> Tessellating mode: 0
00:00:36 (0036.68) |       >>> Tessellation done. Output polygons: 1160
00:00:36 (0036.68) | [profile] Function "LWOctane_tessellateMesh" over "" execution time: 0.000 seconds
00:00:36 (0036.68) |       >>> Refresh preview window
00:00:36 (0036.68) |         >>> Draw preview window progress bar
00:00:36 (0036.68) |       >>> Refresh preview window done
00:00:36 (0036.68) |       +++ Processing object materials
00:00:36 (0036.68) |         > Filtering 7 materials in 1160 polygons
00:00:36 (0036.68) |         > Filtering 7 materials in 0 hairs
00:00:36 (0036.68) |           Used materials in this object: 6
00:00:36 (0036.68) |         +++ Processing material canopy
00:00:36 (0036.68) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.68) |           +++ Basic parameters added
00:00:36 (0036.68) |         +++ Processing material col-base
00:00:36 (0036.68) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.68) |           --> Procesing a new DiffuseMaterial node
00:00:36 (0036.68) |           --> Procesing a new ImageTexture node
00:00:36 (0036.68) |             --> Filename: X:\IMAGES\Luxology\Stone\Concrete\Concrete14.png
00:00:36 (0036.68) |           --> Procesing a new Projection node
00:00:36 (0036.68) |         +++ Processing material col-top
00:00:36 (0036.68) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:36 (0036.68) |           --> Procesing a new GlossyMaterial node
00:00:36 (0036.68) |           --> Procesing a new FalloffTexture node
00:00:36 (0036.68) |         +++ Processing material Default
00:00:36 (0036.68) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.68) |           +++ Basic parameters added
00:00:36 (0036.68) |         +++ Processing material glass
00:00:36 (0036.68) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.68) |           +++ Basic parameters added
00:00:36 (0036.68) |         +++ Processing material mullions
00:00:36 (0036.68) |           +++ This material only has a basic parameters, not active node editor
00:00:36 (0036.68) |           +++ Basic parameters added
00:00:36 (0036.68) |       +++ End of materials processing
00:00:36 (0036.68) |       +++ Processing object layer maps functions
00:00:36 (0036.68) |           --> Get object global dissolve value: 0.000000, state 0
00:00:36 (0036.68) | [profile] Function "LWOctane_addGeom" over "counseling-exterior:Layer1" execution time: 0.007 seconds
00:00:36 (0036.68) |       >>> Refresh preview window
00:00:36 (0036.68) |         >>> Draw preview window progress bar
00:00:36 (0036.68) |       >>> Refresh preview window done
00:00:36 (0036.68) | 
00:00:36 (0036.68) | Processing objects list from LW scene. SECOND PASS
00:00:36 (0036.68) |   Second pass check for object 10000000
00:00:36 (0036.68) |      Object cafe-exterior:Layer1 has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 10000000 ok.
00:00:36 (0036.68) |   Second pass check for object 10000001
00:00:36 (0036.68) |      Object cafe-exterior:Layer7 has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 10000001 ok.
00:00:36 (0036.68) |   Second pass check for object 10000002
00:00:36 (0036.68) |      Object site:Layer1 has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 10000002 ok.
00:00:36 (0036.68) |   Second pass check for object 10000003
00:00:36 (0036.68) |      Object site.lwo has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 10000003 ok.
00:00:36 (0036.68) |   Second pass check for object 10000008
00:00:36 (0036.68) |      Object faithpoint-arch-sign (1) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 10000008 ok.
00:00:36 (0036.68) |   Second pass check for object 10000009
00:00:36 (0036.68) |      Object faithpoint-arch-sign (2) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 10000009 ok.
00:00:36 (0036.68) |   Second pass check for object 1000000a
00:00:36 (0036.68) |      Object faithpoint-arch-sign (3) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 1000000a ok.
00:00:36 (0036.68) |   Second pass check for object 1000000b
00:00:36 (0036.68) |      Object site:Layer2 has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 1000000b ok.
00:00:36 (0036.68) |   Second pass check for object 1000000c
00:00:36 (0036.68) |      Object site:Layer3 has the native Lightwave instancer plugin with 68 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |          Found object BradfordPear2-Octane in this instancer
00:00:36 (0036.68) |            Adding a group of 68 instances to Octane
00:00:36 (0036.68) |              68 instances added succesfully.
00:00:36 (0036.68) |        ... Instances processed succesfull
00:00:36 (0036.68) |   Second pass check for object 1000000c ok.
00:00:36 (0036.68) |   Second pass check for object 1000000d
00:00:36 (0036.68) |      Object BradfordPear2-Octane has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 1000000d ok.
00:00:36 (0036.68) |   Second pass check for object 1000000e
00:00:36 (0036.68) |      Object decrotive pine-Octane has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 1000000e ok.
00:00:36 (0036.68) |   Second pass check for object 1000000f
00:00:36 (0036.68) |      Object LS03_05 has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 1000000f ok.
00:00:36 (0036.68) |   Second pass check for object 10000010
00:00:36 (0036.68) |      Object LS02_03 has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 10000010 ok.
00:00:36 (0036.68) |   Second pass check for object 10000011
00:00:36 (0036.68) |      Object LS02_02-w-pot (1) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 10000011 ok.
00:00:36 (0036.68) |   Second pass check for object 10000012
00:00:36 (0036.68) |      Object Italian-Cypress-4 has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 10000012 ok.
00:00:36 (0036.68) |   Second pass check for object 10000013
00:00:36 (0036.68) |      Object 003-lo has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 10000013 ok.
00:00:36 (0036.68) |   Second pass check for object 10000014
00:00:36 (0036.68) |      Object 001-lo has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 10000014 ok.
00:00:36 (0036.68) |   Second pass check for object 10000015
00:00:36 (0036.68) |      Object 013-lo has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 10000015 ok.
00:00:36 (0036.68) |   Second pass check for object 10000016
00:00:36 (0036.68) |      Object 022-lo has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 10000016 ok.
00:00:36 (0036.68) |   Second pass check for object 10000017
00:00:36 (0036.68) |      Object 028-lo has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 10000017 ok.
00:00:36 (0036.68) |   Second pass check for object 10000018
00:00:36 (0036.68) |      Object 044-lo has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 10000018 ok.
00:00:36 (0036.68) |   Second pass check for object 10000019
00:00:36 (0036.68) |      Object BL01a-Octane has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 10000019 ok.
00:00:36 (0036.68) |   Second pass check for object 1000001a
00:00:36 (0036.68) |      Object BL01m-Octane has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 1000001a ok.
00:00:36 (0036.68) |   Second pass check for object 1000001b
00:00:36 (0036.68) |      Object BL02a-Octane has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 1000001b ok.
00:00:36 (0036.68) |   Second pass check for object 1000001c
00:00:36 (0036.68) |      Object BL02m-Octane has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 1000001c ok.
00:00:36 (0036.68) |   Second pass check for object 1000001d
00:00:36 (0036.68) |      Object BL03a-Octane has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |   Second pass check for object 1000001d ok.
00:00:36 (0036.68) |   Second pass check for object 1000001e
00:00:36 (0036.68) |      Object BL02m-Octane_inst (1) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |          Found object BL02m-Octane in this instancer
00:00:36 (0036.68) |            Adding a group of 1 instances to Octane
00:00:36 (0036.68) |              1 instances added succesfully.
00:00:36 (0036.68) |        ... Instances processed succesfull
00:00:36 (0036.68) |   Second pass check for object 1000001e ok.
00:00:36 (0036.68) |   Second pass check for object 1000001f
00:00:36 (0036.68) |      Object BL02m-Octane_inst (2) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |          Found object BL02m-Octane in this instancer
00:00:36 (0036.68) |            Adding a group of 1 instances to Octane
00:00:36 (0036.68) |              1 instances added succesfully.
00:00:36 (0036.68) |        ... Instances processed succesfull
00:00:36 (0036.68) |   Second pass check for object 1000001f ok.
00:00:36 (0036.68) |   Second pass check for object 10000020
00:00:36 (0036.68) |      Object BL02m-Octane_inst (3) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.68) |        Processing instances ...
00:00:36 (0036.68) |          Found object BL02m-Octane in this instancer
00:00:36 (0036.68) |            Adding a group of 1 instances to Octane
00:00:36 (0036.68) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000020 ok.
00:00:36 (0036.69) |   Second pass check for object 10000021
00:00:36 (0036.69) |      Object BL02m-Octane_inst (4) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL02m-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000021 ok.
00:00:36 (0036.69) |   Second pass check for object 10000022
00:00:36 (0036.69) |      Object BL02m-Octane_inst (5) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL02m-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000022 ok.
00:00:36 (0036.69) |   Second pass check for object 10000023
00:00:36 (0036.69) |      Object BL02m-Octane_inst (6) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL02m-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000023 ok.
00:00:36 (0036.69) |   Second pass check for object 10000024
00:00:36 (0036.69) |      Object BL02m-Octane_inst (7) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL02m-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000024 ok.
00:00:36 (0036.69) |   Second pass check for object 10000025
00:00:36 (0036.69) |      Object BL02m-Octane_inst (8) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL02m-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000025 ok.
00:00:36 (0036.69) |   Second pass check for object 10000026
00:00:36 (0036.69) |      Object BL01m-Octane_inst (1) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL01m-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000026 ok.
00:00:36 (0036.69) |   Second pass check for object 10000027
00:00:36 (0036.69) |      Object BL01m-Octane_inst (2) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL01m-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000027 ok.
00:00:36 (0036.69) |   Second pass check for object 10000028
00:00:36 (0036.69) |      Object BL01m-Octane_inst (3) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL01m-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000028 ok.
00:00:36 (0036.69) |   Second pass check for object 10000029
00:00:36 (0036.69) |      Object BL01m-Octane_inst (4) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL01m-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000029 ok.
00:00:36 (0036.69) |   Second pass check for object 1000002a
00:00:36 (0036.69) |      Object BL01m-Octane_inst (5) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL01m-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000002a ok.
00:00:36 (0036.69) |   Second pass check for object 1000002b
00:00:36 (0036.69) |      Object BL04y-Octane has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |   Second pass check for object 1000002b ok.
00:00:36 (0036.69) |   Second pass check for object 1000002c
00:00:36 (0036.69) |      Object BL04y-Octane_inst (1) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000002c ok.
00:00:36 (0036.69) |   Second pass check for object 1000002d
00:00:36 (0036.69) |      Object BL04y-Octane_inst (2) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000002d ok.
00:00:36 (0036.69) |   Second pass check for object 1000002e
00:00:36 (0036.69) |      Object BL04y-Octane_inst (3) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000002e ok.
00:00:36 (0036.69) |   Second pass check for object 1000002f
00:00:36 (0036.69) |      Object BL04y-Octane_inst (4) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000002f ok.
00:00:36 (0036.69) |   Second pass check for object 10000030
00:00:36 (0036.69) |      Object BL04y-Octane_inst (5) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000030 ok.
00:00:36 (0036.69) |   Second pass check for object 10000031
00:00:36 (0036.69) |      Object BL04y-Octane_inst (6) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000031 ok.
00:00:36 (0036.69) |   Second pass check for object 10000032
00:00:36 (0036.69) |      Object BL04y-Octane_inst (7) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000032 ok.
00:00:36 (0036.69) |   Second pass check for object 10000033
00:00:36 (0036.69) |      Object BL04y-Octane_inst (8) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000033 ok.
00:00:36 (0036.69) |   Second pass check for object 10000034
00:00:36 (0036.69) |      Object BL04y-Octane_inst (9) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000034 ok.
00:00:36 (0036.69) |   Second pass check for object 10000035
00:00:36 (0036.69) |      Object BL04y-Octane_inst (10) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000035 ok.
00:00:36 (0036.69) |   Second pass check for object 10000036
00:00:36 (0036.69) |      Object BL01m-Octane_inst (6) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL01m-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000036 ok.
00:00:36 (0036.69) |   Second pass check for object 10000037
00:00:36 (0036.69) |      Object BL03a-Octane_inst (1) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000037 ok.
00:00:36 (0036.69) |   Second pass check for object 10000038
00:00:36 (0036.69) |      Object BL03a-Octane_inst (2) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000038 ok.
00:00:36 (0036.69) |   Second pass check for object 10000039
00:00:36 (0036.69) |      Object BL03a-Octane_inst (3) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000039 ok.
00:00:36 (0036.69) |   Second pass check for object 1000003a
00:00:36 (0036.69) |      Object BL03a-Octane_inst (4) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000003a ok.
00:00:36 (0036.69) |   Second pass check for object 1000003b
00:00:36 (0036.69) |      Object BL03a-Octane_inst (5) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000003b ok.
00:00:36 (0036.69) |   Second pass check for object 1000003c
00:00:36 (0036.69) |      Object BL03a-Octane_inst (6) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000003c ok.
00:00:36 (0036.69) |   Second pass check for object 1000003d
00:00:36 (0036.69) |      Object BL04y-Octane_inst (11) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000003d ok.
00:00:36 (0036.69) |   Second pass check for object 1000003e
00:00:36 (0036.69) |      Object BL04y-Octane_inst (12) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000003e ok.
00:00:36 (0036.69) |   Second pass check for object 1000003f
00:00:36 (0036.69) |      Object BL02m-Octane_inst (9) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL02m-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000003f ok.
00:00:36 (0036.69) |   Second pass check for object 10000040
00:00:36 (0036.69) |      Object BL01m-Octane_inst (7) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL01m-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000040 ok.
00:00:36 (0036.69) |   Second pass check for object 10000041
00:00:36 (0036.69) |      Object BL01m-Octane_inst (8) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL01m-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000041 ok.
00:00:36 (0036.69) |   Second pass check for object 10000042
00:00:36 (0036.69) |      Object BL04y-Octane_inst (13) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000042 ok.
00:00:36 (0036.69) |   Second pass check for object 10000043
00:00:36 (0036.69) |      Object BL04y-Octane_inst (14) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000043 ok.
00:00:36 (0036.69) |   Second pass check for object 10000044
00:00:36 (0036.69) |      Object BL03a-Octane_inst (7) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000044 ok.
00:00:36 (0036.69) |   Second pass check for object 10000045
00:00:36 (0036.69) |      Object BL03a-Octane_inst (8) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000045 ok.
00:00:36 (0036.69) |   Second pass check for object 10000046
00:00:36 (0036.69) |      Object BL02a-Octane_inst (1) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL02a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000046 ok.
00:00:36 (0036.69) |   Second pass check for object 10000047
00:00:36 (0036.69) |      Object BL02a-Octane_inst (2) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL02a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000047 ok.
00:00:36 (0036.69) |   Second pass check for object 10000048
00:00:36 (0036.69) |      Object BL02a-Octane_inst (3) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL02a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000048 ok.
00:00:36 (0036.69) |   Second pass check for object 10000049
00:00:36 (0036.69) |      Object BL02a-Octane_inst (4) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL02a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000049 ok.
00:00:36 (0036.69) |   Second pass check for object 1000004a
00:00:36 (0036.69) |      Object BL01m-Octane_inst (9) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL01m-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000004a ok.
00:00:36 (0036.69) |   Second pass check for object 1000004b
00:00:36 (0036.69) |      Object BL04y-Octane_inst (15) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000004b ok.
00:00:36 (0036.69) |   Second pass check for object 1000004c
00:00:36 (0036.69) |      Object BL04y-Octane_inst (16) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000004c ok.
00:00:36 (0036.69) |   Second pass check for object 1000004d
00:00:36 (0036.69) |      Object BL02a-Octane_inst (5) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL02a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000004d ok.
00:00:36 (0036.69) |   Second pass check for object 1000004e
00:00:36 (0036.69) |      Object BL02a-Octane_inst (6) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL02a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000004e ok.
00:00:36 (0036.69) |   Second pass check for object 1000004f
00:00:36 (0036.69) |      Object BL02a-Octane_inst (7) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL02a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000004f ok.
00:00:36 (0036.69) |   Second pass check for object 10000050
00:00:36 (0036.69) |      Object BL04y-Octane_inst (17) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000050 ok.
00:00:36 (0036.69) |   Second pass check for object 10000051
00:00:36 (0036.69) |      Object BL04y-Octane_inst (18) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000051 ok.
00:00:36 (0036.69) |   Second pass check for object 10000052
00:00:36 (0036.69) |      Object BL03a-Octane_inst (9) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000052 ok.
00:00:36 (0036.69) |   Second pass check for object 10000053
00:00:36 (0036.69) |      Object BL03a-Octane_inst (10) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000053 ok.
00:00:36 (0036.69) |   Second pass check for object 10000054
00:00:36 (0036.69) |      Object BL04y-Octane_inst (19) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000054 ok.
00:00:36 (0036.69) |   Second pass check for object 10000055
00:00:36 (0036.69) |      Object BL04y-Octane_inst (20) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000055 ok.
00:00:36 (0036.69) |   Second pass check for object 10000056
00:00:36 (0036.69) |      Object BL02a-Octane_inst (8) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL02a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000056 ok.
00:00:36 (0036.69) |   Second pass check for object 10000057
00:00:36 (0036.69) |      Object BL02a-Octane_inst (9) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL02a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000057 ok.
00:00:36 (0036.69) |   Second pass check for object 10000058
00:00:36 (0036.69) |      Object BL02a-Octane_inst (10) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL02a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000058 ok.
00:00:36 (0036.69) |   Second pass check for object 10000059
00:00:36 (0036.69) |      Object BL03a-Octane_inst (11) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000059 ok.
00:00:36 (0036.69) |   Second pass check for object 1000005a
00:00:36 (0036.69) |      Object BL03a-Octane_inst (12) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000005a ok.
00:00:36 (0036.69) |   Second pass check for object 1000005b
00:00:36 (0036.69) |      Object BL03a-Octane_inst (13) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000005b ok.
00:00:36 (0036.69) |   Second pass check for object 1000005c
00:00:36 (0036.69) |      Object BL03a-Octane_inst (14) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000005c ok.
00:00:36 (0036.69) |   Second pass check for object 1000005d
00:00:36 (0036.69) |      Object BL03a-Octane_inst (15) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000005d ok.
00:00:36 (0036.69) |   Second pass check for object 1000005e
00:00:36 (0036.69) |      Object BL02a-Octane_inst (11) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL02a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000005e ok.
00:00:36 (0036.69) |   Second pass check for object 1000005f
00:00:36 (0036.69) |      Object BL02a-Octane_inst (12) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL02a-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 1000005f ok.
00:00:36 (0036.69) |   Second pass check for object 10000060
00:00:36 (0036.69) |      Object BL04y-Octane_inst (21) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.69) |        Processing instances ...
00:00:36 (0036.69) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.69) |            Adding a group of 1 instances to Octane
00:00:36 (0036.69) |              1 instances added succesfully.
00:00:36 (0036.69) |        ... Instances processed succesfull
00:00:36 (0036.69) |   Second pass check for object 10000060 ok.
00:00:36 (0036.69) |   Second pass check for object 10000061
00:00:36 (0036.70) |      Object BL04y-Octane_inst (22) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000061 ok.
00:00:36 (0036.70) |   Second pass check for object 10000062
00:00:36 (0036.70) |      Object BL04y-Octane_inst (23) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object BL04y-Octane in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000062 ok.
00:00:36 (0036.70) |   Second pass check for object 10000063
00:00:36 (0036.70) |      Object BL03a-Octane_inst (16) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000063 ok.
00:00:36 (0036.70) |   Second pass check for object 10000064
00:00:36 (0036.70) |      Object BL03a-Octane_inst (17) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000064 ok.
00:00:36 (0036.70) |   Second pass check for object 10000065
00:00:36 (0036.70) |      Object BL03a-Octane_inst (18) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000065 ok.
00:00:36 (0036.70) |   Second pass check for object 10000066
00:00:36 (0036.70) |      Object BL02a-Octane_inst (13) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object BL02a-Octane in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000066 ok.
00:00:36 (0036.70) |   Second pass check for object 10000067
00:00:36 (0036.70) |      Object BL01a-Octane_inst (1) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object BL01a-Octane in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000067 ok.
00:00:36 (0036.70) |   Second pass check for object 10000068
00:00:36 (0036.70) |      Object BL01a-Octane_inst (2) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object BL01a-Octane in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000068 ok.
00:00:36 (0036.70) |   Second pass check for object 10000069
00:00:36 (0036.70) |      Object BL01a-Octane_inst (3) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object BL01a-Octane in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000069 ok.
00:00:36 (0036.70) |   Second pass check for object 1000006a
00:00:36 (0036.70) |      Object BL03a-Octane_inst (19) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 1000006a ok.
00:00:36 (0036.70) |   Second pass check for object 1000006b
00:00:36 (0036.70) |      Object BL03a-Octane_inst (20) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object BL03a-Octane in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 1000006b ok.
00:00:36 (0036.70) |   Second pass check for object 1000006c
00:00:36 (0036.70) |      Object BL02a-Octane_inst (14) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object BL02a-Octane in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 1000006c ok.
00:00:36 (0036.70) |   Second pass check for object 1000006d
00:00:36 (0036.70) |      Object BL02a-Octane_inst (15) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object BL02a-Octane in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 1000006d ok.
00:00:36 (0036.70) |   Second pass check for object 1000006e
00:00:36 (0036.70) |      Object Italian-Cypress-4_inst (1) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object Italian-Cypress-4 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 1000006e ok.
00:00:36 (0036.70) |   Second pass check for object 1000006f
00:00:36 (0036.70) |      Object Italian-Cypress-4_inst (2) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object Italian-Cypress-4 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 1000006f ok.
00:00:36 (0036.70) |   Second pass check for object 10000070
00:00:36 (0036.70) |      Object Italian-Cypress-4_inst (3) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object Italian-Cypress-4 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000070 ok.
00:00:36 (0036.70) |   Second pass check for object 10000071
00:00:36 (0036.70) |      Object Italian-Cypress-4_inst (4) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object Italian-Cypress-4 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000071 ok.
00:00:36 (0036.70) |   Second pass check for object 10000072
00:00:36 (0036.70) |      Object Italian-Cypress-4_inst (5) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object Italian-Cypress-4 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000072 ok.
00:00:36 (0036.70) |   Second pass check for object 10000073
00:00:36 (0036.70) |      Object Italian-Cypress-4_inst (6) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object Italian-Cypress-4 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000073 ok.
00:00:36 (0036.70) |   Second pass check for object 10000074
00:00:36 (0036.70) |      Object Italian-Cypress-4_inst (7) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object Italian-Cypress-4 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000074 ok.
00:00:36 (0036.70) |   Second pass check for object 10000075
00:00:36 (0036.70) |      Object Italian-Cypress-4_inst (8) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object Italian-Cypress-4 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000075 ok.
00:00:36 (0036.70) |   Second pass check for object 10000076
00:00:36 (0036.70) |      Object Italian-Cypress-4_inst (9) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object Italian-Cypress-4 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000076 ok.
00:00:36 (0036.70) |   Second pass check for object 10000077
00:00:36 (0036.70) |      Object Italian-Cypress-4_inst (10) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object Italian-Cypress-4 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000077 ok.
00:00:36 (0036.70) |   Second pass check for object 10000078
00:00:36 (0036.70) |      Object LS03_05_inst (1) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object LS03_05 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000078 ok.
00:00:36 (0036.70) |   Second pass check for object 10000079
00:00:36 (0036.70) |      Object LS03_05_inst (2) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object LS03_05 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000079 ok.
00:00:36 (0036.70) |   Second pass check for object 1000007a
00:00:36 (0036.70) |      Object LS03_05_inst (3) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object LS03_05 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 1000007a ok.
00:00:36 (0036.70) |   Second pass check for object 1000007b
00:00:36 (0036.70) |      Object LS03_05_inst (4) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object LS03_05 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 1000007b ok.
00:00:36 (0036.70) |   Second pass check for object 1000007c
00:00:36 (0036.70) |      Object LS03_05_inst (5) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object LS03_05 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 1000007c ok.
00:00:36 (0036.70) |   Second pass check for object 1000007d
00:00:36 (0036.70) |      Object LS03_05_inst (6) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object LS03_05 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 1000007d ok.
00:00:36 (0036.70) |   Second pass check for object 1000007e
00:00:36 (0036.70) |      Object LS03_05_inst (7) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object LS03_05 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 1000007e ok.
00:00:36 (0036.70) |   Second pass check for object 1000007f
00:00:36 (0036.70) |      Object LS03_05_inst (8) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object LS03_05 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 1000007f ok.
00:00:36 (0036.70) |   Second pass check for object 10000080
00:00:36 (0036.70) |      Object LS03_05_inst (9) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object LS03_05 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000080 ok.
00:00:36 (0036.70) |   Second pass check for object 10000081
00:00:36 (0036.70) |      Object LS03_05_inst (10) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object LS03_05 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000081 ok.
00:00:36 (0036.70) |   Second pass check for object 10000082
00:00:36 (0036.70) |      Object LS03_05_inst (11) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object LS03_05 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000082 ok.
00:00:36 (0036.70) |   Second pass check for object 10000083
00:00:36 (0036.70) |      Object Bench01 (1) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 10000083 ok.
00:00:36 (0036.70) |   Second pass check for object 10000085
00:00:36 (0036.70) |      Object Bench01 (2) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 10000085 ok.
00:00:36 (0036.70) |   Second pass check for object 10000086
00:00:36 (0036.70) |      Object Bench01 (3) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 10000086 ok.
00:00:36 (0036.70) |   Second pass check for object 10000087
00:00:36 (0036.70) |      Object Bench01 (4) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 10000087 ok.
00:00:36 (0036.70) |   Second pass check for object 10000088
00:00:36 (0036.70) |      Object Bench01 (5) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 10000088 ok.
00:00:36 (0036.70) |   Second pass check for object 10000089
00:00:36 (0036.70) |      Object Bench01 (6) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 10000089 ok.
00:00:36 (0036.70) |   Second pass check for object 1000008a
00:00:36 (0036.70) |      Object Bench01 (7) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 1000008a ok.
00:00:36 (0036.70) |   Second pass check for object 1000008b
00:00:36 (0036.70) |      Object Bench01 (8) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 1000008b ok.
00:00:36 (0036.70) |   Second pass check for object 1000008c
00:00:36 (0036.70) |      Object Bench01 (9) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 1000008c ok.
00:00:36 (0036.70) |   Second pass check for object 1000008d
00:00:36 (0036.70) |      Object Bench01 (10) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 1000008d ok.
00:00:36 (0036.70) |   Second pass check for object 1000008e
00:00:36 (0036.70) |      Object ShadeStructure01 (1) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 1000008e ok.
00:00:36 (0036.70) |   Second pass check for object 1000008f
00:00:36 (0036.70) |      Object ShadeStructure01 (2) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 1000008f ok.
00:00:36 (0036.70) |   Second pass check for object 10000090
00:00:36 (0036.70) |      Object ShadeStructure01 (3) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 10000090 ok.
00:00:36 (0036.70) |   Second pass check for object 10000091
00:00:36 (0036.70) |      Object ShadeStructure01 (4) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 10000091 ok.
00:00:36 (0036.70) |   Second pass check for object 10000092
00:00:36 (0036.70) |      Object ShadeStructure01 (5) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 10000092 ok.
00:00:36 (0036.70) |   Second pass check for object 10000093
00:00:36 (0036.70) |      Object Fountain02 (1) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 10000093 ok.
00:00:36 (0036.70) |   Second pass check for object 10000094
00:00:36 (0036.70) |      Object Bamboo small LR (1) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 10000094 ok.
00:00:36 (0036.70) |   Second pass check for object 10000095
00:00:36 (0036.70) |      Object Bamboo small LR (2) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 10000095 ok.
00:00:36 (0036.70) |   Second pass check for object 10000096
00:00:36 (0036.70) |      Object Fountain02 (2) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 10000096 ok.
00:00:36 (0036.70) |   Second pass check for object 10000084
00:00:36 (0036.70) |      Object Bench01 (11) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 10000084 ok.
00:00:36 (0036.70) |   Second pass check for object 10000097
00:00:36 (0036.70) |      Object Bench01 (12) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 10000097 ok.
00:00:36 (0036.70) |   Second pass check for object 10000098
00:00:36 (0036.70) |      Object 044-lo_inst (1) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object 044-lo in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000098 ok.
00:00:36 (0036.70) |   Second pass check for object 10000099
00:00:36 (0036.70) |      Object 044-lo_inst (2) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object 044-lo in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 10000099 ok.
00:00:36 (0036.70) |   Second pass check for object 1000009a
00:00:36 (0036.70) |      Object 044-lo_inst (3) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object 044-lo in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 1000009a ok.
00:00:36 (0036.70) |   Second pass check for object 1000009b
00:00:36 (0036.70) |      Object 044-lo_inst (4) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object 044-lo in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 1000009b ok.
00:00:36 (0036.70) |   Second pass check for object 1000009c
00:00:36 (0036.70) |      Object 044-lo_inst (5) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object 044-lo in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 1000009c ok.
00:00:36 (0036.70) |   Second pass check for object 1000009d
00:00:36 (0036.70) |      Object 044-lo_inst (6) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object 044-lo in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 1000009d ok.
00:00:36 (0036.70) |   Second pass check for object 1000009e
00:00:36 (0036.70) |      Object 044-lo_inst (7) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object 044-lo in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 1000009e ok.
00:00:36 (0036.70) |   Second pass check for object 1000009f
00:00:36 (0036.70) |      Object 044-lo_inst (8) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object 044-lo in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 1000009f ok.
00:00:36 (0036.70) |   Second pass check for object 100000a0
00:00:36 (0036.70) |      Object 044-lo_inst (9) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object 044-lo in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 100000a0 ok.
00:00:36 (0036.70) |   Second pass check for object 100000a1
00:00:36 (0036.70) |      Object 044-lo_inst (10) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object 044-lo in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 100000a1 ok.
00:00:36 (0036.70) |   Second pass check for object 100000a2
00:00:36 (0036.70) |      Object 044-lo_inst (11) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object 044-lo in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 100000a2 ok.
00:00:36 (0036.70) |   Second pass check for object 100000a3
00:00:36 (0036.70) |      Object 044-lo_inst (12) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object 044-lo in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 100000a3 ok.
00:00:36 (0036.70) |   Second pass check for object 100000a5
00:00:36 (0036.70) |      Object 044-lo_inst (13) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object 044-lo in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 100000a5 ok.
00:00:36 (0036.70) |   Second pass check for object 100000a4
00:00:36 (0036.70) |      Object LS02_02-w-pot (2) has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |   Second pass check for object 100000a4 ok.
00:00:36 (0036.70) |   Second pass check for object 100000a6
00:00:36 (0036.70) |      Object 022-lo_inst (1) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object 022-lo in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 100000a6 ok.
00:00:36 (0036.70) |   Second pass check for object 100000a7
00:00:36 (0036.70) |      Object 022-lo_inst (2) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object 022-lo in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 100000a7 ok.
00:00:36 (0036.70) |   Second pass check for object 100000a8
00:00:36 (0036.70) |      Object 022-lo_inst (3) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object 022-lo in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 100000a8 ok.
00:00:36 (0036.70) |   Second pass check for object 100000a9
00:00:36 (0036.70) |      Object Layer7_inst (1) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 100000a9 ok.
00:00:36 (0036.70) |   Second pass check for object 100000aa
00:00:36 (0036.70) |      Object Layer7_inst (2) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 100000aa ok.
00:00:36 (0036.70) |   Second pass check for object 100000ab
00:00:36 (0036.70) |      Object Layer7_inst (3) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 100000ab ok.
00:00:36 (0036.70) |   Second pass check for object 100000ac
00:00:36 (0036.70) |      Object Layer7_inst (4) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.70) |        ... Instances processed succesfull
00:00:36 (0036.70) |   Second pass check for object 100000ac ok.
00:00:36 (0036.70) |   Second pass check for object 100000ad
00:00:36 (0036.70) |      Object Layer7_inst (5) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.70) |        Processing instances ...
00:00:36 (0036.70) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.70) |            Adding a group of 1 instances to Octane
00:00:36 (0036.70) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000ad ok.
00:00:36 (0036.71) |   Second pass check for object 100000ae
00:00:36 (0036.71) |      Object Layer7_inst (6) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000ae ok.
00:00:36 (0036.71) |   Second pass check for object 100000af
00:00:36 (0036.71) |      Object Layer7_inst (7) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000af ok.
00:00:36 (0036.71) |   Second pass check for object 100000b0
00:00:36 (0036.71) |      Object Layer7_inst (8) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000b0 ok.
00:00:36 (0036.71) |   Second pass check for object 100000b1
00:00:36 (0036.71) |      Object Layer7_inst (9) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000b1 ok.
00:00:36 (0036.71) |   Second pass check for object 100000b2
00:00:36 (0036.71) |      Object Layer7_inst (10) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000b2 ok.
00:00:36 (0036.71) |   Second pass check for object 100000b3
00:00:36 (0036.71) |      Object Layer7_inst (11) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000b3 ok.
00:00:36 (0036.71) |   Second pass check for object 100000b4
00:00:36 (0036.71) |      Object Layer7_inst (12) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000b4 ok.
00:00:36 (0036.71) |   Second pass check for object 100000b5
00:00:36 (0036.71) |      Object Layer7_inst (13) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000b5 ok.
00:00:36 (0036.71) |   Second pass check for object 100000b6
00:00:36 (0036.71) |      Object Layer7_inst (14) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000b6 ok.
00:00:36 (0036.71) |   Second pass check for object 100000b7
00:00:36 (0036.71) |      Object Layer7_inst (15) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000b7 ok.
00:00:36 (0036.71) |   Second pass check for object 100000b8
00:00:36 (0036.71) |      Object Layer7_inst (16) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000b8 ok.
00:00:36 (0036.71) |   Second pass check for object 100000b9
00:00:36 (0036.71) |      Object Layer7_inst (17) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000b9 ok.
00:00:36 (0036.71) |   Second pass check for object 100000ba
00:00:36 (0036.71) |      Object Layer7_inst (18) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000ba ok.
00:00:36 (0036.71) |   Second pass check for object 100000bb
00:00:36 (0036.71) |      Object Layer7_inst (19) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000bb ok.
00:00:36 (0036.71) |   Second pass check for object 100000bc
00:00:36 (0036.71) |      Object Layer7_inst (20) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000bc ok.
00:00:36 (0036.71) |   Second pass check for object 100000bd
00:00:36 (0036.71) |      Object Layer7_inst (21) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000bd ok.
00:00:36 (0036.71) |   Second pass check for object 100000be
00:00:36 (0036.71) |      Object Layer7_inst (22) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000be ok.
00:00:36 (0036.71) |   Second pass check for object 100000bf
00:00:36 (0036.71) |      Object Layer7_inst (23) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000bf ok.
00:00:36 (0036.71) |   Second pass check for object 100000c0
00:00:36 (0036.71) |      Object Layer7_inst (24) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000c0 ok.
00:00:36 (0036.71) |   Second pass check for object 100000c1
00:00:36 (0036.71) |      Object Layer7_inst (25) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000c1 ok.
00:00:36 (0036.71) |   Second pass check for object 100000c2
00:00:36 (0036.71) |      Object Layer7_inst (26) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000c2 ok.
00:00:36 (0036.71) |   Second pass check for object 100000c3
00:00:36 (0036.71) |      Object Layer7_inst (27) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000c3 ok.
00:00:36 (0036.71) |   Second pass check for object 100000c4
00:00:36 (0036.71) |      Object Layer7_inst (28) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000c4 ok.
00:00:36 (0036.71) |   Second pass check for object 100000c5
00:00:36 (0036.71) |      Object 022-lo_inst (4) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 022-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000c5 ok.
00:00:36 (0036.71) |   Second pass check for object 100000c6
00:00:36 (0036.71) |      Object 022-lo_inst (5) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 022-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000c6 ok.
00:00:36 (0036.71) |   Second pass check for object 100000c7
00:00:36 (0036.71) |      Object 003-lo_inst (1) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 003-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000c7 ok.
00:00:36 (0036.71) |   Second pass check for object 100000c8
00:00:36 (0036.71) |      Object 003-lo_inst (2) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 003-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000c8 ok.
00:00:36 (0036.71) |   Second pass check for object 100000c9
00:00:36 (0036.71) |      Object 003-lo_inst (3) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 003-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000c9 ok.
00:00:36 (0036.71) |   Second pass check for object 100000ca
00:00:36 (0036.71) |      Object 003-lo_inst (4) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 003-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000ca ok.
00:00:36 (0036.71) |   Second pass check for object 100000cb
00:00:36 (0036.71) |      Object 003-lo_inst (5) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 003-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000cb ok.
00:00:36 (0036.71) |   Second pass check for object 100000cc
00:00:36 (0036.71) |      Object 003-lo_inst (6) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 003-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000cc ok.
00:00:36 (0036.71) |   Second pass check for object 100000cd
00:00:36 (0036.71) |      Object 003-lo_inst (7) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 003-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000cd ok.
00:00:36 (0036.71) |   Second pass check for object 100000ce
00:00:36 (0036.71) |      Object 003-lo_inst (8) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 003-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000ce ok.
00:00:36 (0036.71) |   Second pass check for object 100000cf
00:00:36 (0036.71) |      Object 003-lo_inst (9) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 003-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000cf ok.
00:00:36 (0036.71) |   Second pass check for object 100000d0
00:00:36 (0036.71) |      Object 003-lo_inst (10) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 003-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000d0 ok.
00:00:36 (0036.71) |   Second pass check for object 100000d1
00:00:36 (0036.71) |      Object 003-lo_inst (11) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 003-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000d1 ok.
00:00:36 (0036.71) |   Second pass check for object 100000d2
00:00:36 (0036.71) |      Object 003-lo_inst (12) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 003-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000d2 ok.
00:00:36 (0036.71) |   Second pass check for object 100000d3
00:00:36 (0036.71) |      Object decrotive pine-Octane_inst (1) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object decrotive pine-Octane in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000d3 ok.
00:00:36 (0036.71) |   Second pass check for object 100000d4
00:00:36 (0036.71) |      Object decrotive pine-Octane_inst (2) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object decrotive pine-Octane in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000d4 ok.
00:00:36 (0036.71) |   Second pass check for object 100000d5
00:00:36 (0036.71) |      Object decrotive pine-Octane_inst (3) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object decrotive pine-Octane in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000d5 ok.
00:00:36 (0036.71) |   Second pass check for object 100000d6
00:00:36 (0036.71) |      Object 001-lo_inst (1) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000d6 ok.
00:00:36 (0036.71) |   Second pass check for object 100000d7
00:00:36 (0036.71) |      Object 001-lo_inst (2) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000d7 ok.
00:00:36 (0036.71) |   Second pass check for object 100000d8
00:00:36 (0036.71) |      Object 001-lo_inst (3) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000d8 ok.
00:00:36 (0036.71) |   Second pass check for object 100000d9
00:00:36 (0036.71) |      Object 001-lo_inst (4) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000d9 ok.
00:00:36 (0036.71) |   Second pass check for object 100000da
00:00:36 (0036.71) |      Object 001-lo_inst (5) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000da ok.
00:00:36 (0036.71) |   Second pass check for object 100000db
00:00:36 (0036.71) |      Object 001-lo_inst (6) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000db ok.
00:00:36 (0036.71) |   Second pass check for object 100000dc
00:00:36 (0036.71) |      Object 001-lo_inst (7) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000dc ok.
00:00:36 (0036.71) |   Second pass check for object 100000dd
00:00:36 (0036.71) |      Object 001-lo_inst (8) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000dd ok.
00:00:36 (0036.71) |   Second pass check for object 100000de
00:00:36 (0036.71) |      Object 001-lo_inst (9) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000de ok.
00:00:36 (0036.71) |   Second pass check for object 100000df
00:00:36 (0036.71) |      Object 001-lo_inst (10) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000df ok.
00:00:36 (0036.71) |   Second pass check for object 100000e0
00:00:36 (0036.71) |      Object 001-lo_inst (11) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000e0 ok.
00:00:36 (0036.71) |   Second pass check for object 100000e1
00:00:36 (0036.71) |      Object 001-lo_inst (12) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000e1 ok.
00:00:36 (0036.71) |   Second pass check for object 100000e2
00:00:36 (0036.71) |      Object 001-lo_inst (13) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000e2 ok.
00:00:36 (0036.71) |   Second pass check for object 100000e3
00:00:36 (0036.71) |      Object 001-lo_inst (14) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000e3 ok.
00:00:36 (0036.71) |   Second pass check for object 100000e4
00:00:36 (0036.71) |      Object 001-lo_inst (15) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000e4 ok.
00:00:36 (0036.71) |   Second pass check for object 100000e5
00:00:36 (0036.71) |      Object 001-lo_inst (16) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000e5 ok.
00:00:36 (0036.71) |   Second pass check for object 100000e6
00:00:36 (0036.71) |      Object 001-lo_inst (17) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000e6 ok.
00:00:36 (0036.71) |   Second pass check for object 100000e7
00:00:36 (0036.71) |      Object 001-lo_inst (18) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000e7 ok.
00:00:36 (0036.71) |   Second pass check for object 100000e8
00:00:36 (0036.71) |      Object 001-lo_inst (19) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000e8 ok.
00:00:36 (0036.71) |   Second pass check for object 100000e9
00:00:36 (0036.71) |      Object 001-lo_inst (20) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000e9 ok.
00:00:36 (0036.71) |   Second pass check for object 100000ea
00:00:36 (0036.71) |      Object 001-lo_inst (21) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000ea ok.
00:00:36 (0036.71) |   Second pass check for object 100000eb
00:00:36 (0036.71) |      Object 001-lo_inst (22) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000eb ok.
00:00:36 (0036.71) |   Second pass check for object 100000ec
00:00:36 (0036.71) |      Object 001-lo_inst (23) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.71) |        Processing instances ...
00:00:36 (0036.71) |          Found object 001-lo in this instancer
00:00:36 (0036.71) |            Adding a group of 1 instances to Octane
00:00:36 (0036.71) |              1 instances added succesfully.
00:00:36 (0036.71) |        ... Instances processed succesfull
00:00:36 (0036.71) |   Second pass check for object 100000ec ok.
00:00:36 (0036.71) |   Second pass check for object 100000ed
00:00:36 (0036.71) |      Object 001-lo_inst (24) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object 001-lo in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 100000ed ok.
00:00:36 (0036.72) |   Second pass check for object 100000ee
00:00:36 (0036.72) |      Object 001-lo_inst (25) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object 001-lo in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 100000ee ok.
00:00:36 (0036.72) |   Second pass check for object 100000ef
00:00:36 (0036.72) |      Object 001-lo_inst (26) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object 001-lo in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 100000ef ok.
00:00:36 (0036.72) |   Second pass check for object 100000f0
00:00:36 (0036.72) |      Object 001-lo_inst (27) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object 001-lo in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 100000f0 ok.
00:00:36 (0036.72) |   Second pass check for object 100000f1
00:00:36 (0036.72) |      Object 001-lo_inst (28) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object 001-lo in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 100000f1 ok.
00:00:36 (0036.72) |   Second pass check for object 100000f2
00:00:36 (0036.72) |      Object 001-lo_inst (29) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object 001-lo in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 100000f2 ok.
00:00:36 (0036.72) |   Second pass check for object 100000f3
00:00:36 (0036.72) |      Object 001-lo_inst (30) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object 001-lo in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 100000f3 ok.
00:00:36 (0036.72) |   Second pass check for object 100000f4
00:00:36 (0036.72) |      Object 001-lo_inst (31) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object 001-lo in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 100000f4 ok.
00:00:36 (0036.72) |   Second pass check for object 100000f5
00:00:36 (0036.72) |      Object 001-lo_inst (32) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object 001-lo in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 100000f5 ok.
00:00:36 (0036.72) |   Second pass check for object 100000f6
00:00:36 (0036.72) |      Object 001-lo_inst (33) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object 001-lo in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 100000f6 ok.
00:00:36 (0036.72) |   Second pass check for object 100000f7
00:00:36 (0036.72) |      Object 001-lo_inst (34) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object 001-lo in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 100000f7 ok.
00:00:36 (0036.72) |   Second pass check for object 100000f8
00:00:36 (0036.72) |      Object 001-lo_inst (35) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object 001-lo in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 100000f8 ok.
00:00:36 (0036.72) |   Second pass check for object 100000f9
00:00:36 (0036.72) |      Object 001-lo_inst (36) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object 001-lo in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 100000f9 ok.
00:00:36 (0036.72) |   Second pass check for object 100000fa
00:00:36 (0036.72) |      Object 001-lo_inst (37) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object 001-lo in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 100000fa ok.
00:00:36 (0036.72) |   Second pass check for object 100000fb
00:00:36 (0036.72) |      Object 001-lo_inst (38) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object 001-lo in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 100000fb ok.
00:00:36 (0036.72) |   Second pass check for object 100000fc
00:00:36 (0036.72) |      Object 001-lo_inst (39) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object 001-lo in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 100000fc ok.
00:00:36 (0036.72) |   Second pass check for object 100000fd
00:00:36 (0036.72) |      Object 001-lo_inst (40) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object 001-lo in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 100000fd ok.
00:00:36 (0036.72) |   Second pass check for object 10000007
00:00:36 (0036.72) |      Object shade-structure2 has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |   Second pass check for object 10000007 ok.
00:00:36 (0036.72) |   Second pass check for object 100000fe
00:00:36 (0036.72) |      Object FoodTruck has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |   Second pass check for object 100000fe ok.
00:00:36 (0036.72) |   Second pass check for object 100000ff
00:00:36 (0036.72) |      Object Layer7_inst (29) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 100000ff ok.
00:00:36 (0036.72) |   Second pass check for object 10000100
00:00:36 (0036.72) |      Object Layer7_inst (30) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 10000100 ok.
00:00:36 (0036.72) |   Second pass check for object 10000101
00:00:36 (0036.72) |      Object Layer7_inst (31) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 10000101 ok.
00:00:36 (0036.72) |   Second pass check for object 10000102
00:00:36 (0036.72) |      Object Layer7_inst (32) has the native Lightwave instancer plugin with 1 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |          Found object cafe-exterior:Layer7 in this instancer
00:00:36 (0036.72) |            Adding a group of 1 instances to Octane
00:00:36 (0036.72) |              1 instances added succesfully.
00:00:36 (0036.72) |        ... Instances processed succesfull
00:00:36 (0036.72) |   Second pass check for object 10000102 ok.
00:00:36 (0036.72) |   Second pass check for object 10000103
00:00:36 (0036.72) |      Object site:Layer4 has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |   Second pass check for object 10000103 ok.
00:00:36 (0036.72) |   Second pass check for object 10000104
00:00:36 (0036.72) |      Object chapel-exterior:Layer1 has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |   Second pass check for object 10000104 ok.
00:00:36 (0036.72) |   Second pass check for object 10000105
00:00:36 (0036.72) |      Object childrensbldg-exterior:LAYER_1 has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |   Second pass check for object 10000105 ok.
00:00:36 (0036.72) |   Second pass check for object 10000106
00:00:36 (0036.72) |      Object youth-exterior:Layer1 has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |   Second pass check for object 10000106 ok.
00:00:36 (0036.72) |   Second pass check for object 10000107
00:00:36 (0036.72) |      Object auditorium-exterior:Layer1 has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |   Second pass check for object 10000107 ok.
00:00:36 (0036.72) |   Second pass check for object 10000108
00:00:36 (0036.72) |      Object athletic-center-exterior:Layer1 has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |   Second pass check for object 10000108 ok.
00:00:36 (0036.72) |   Second pass check for object 10000109
00:00:36 (0036.72) |      Object offices-exterior:Layer1 has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |   Second pass check for object 10000109 ok.
00:00:36 (0036.72) |   Second pass check for object 1000010a
00:00:36 (0036.72) |      Object counseling-exterior:Layer1 has the native Lightwave instancer plugin with 0 instances
00:00:36 (0036.72) |        Processing instances ...
00:00:36 (0036.72) |   Second pass check for object 1000010a ok.
00:00:36 (0036.72) | Setting the objects geometry group to the scene root geometry group, index 0
00:00:36 (0036.72) | Setting the instances geometry group to the scene root geometry group, index 2
00:00:36 (0036.72) |   -> Releasing scene UV Maps list
00:00:36 (0036.72) | Objects processing end ok
00:00:36 (0036.72) | 
00:00:36 (0036.72) | 
00:00:36 (0036.72) | Processing Octane lights from LW scene.
00:00:36 (0036.72) |       >>> Refresh preview window
00:00:36 (0036.72) |         >>> Draw preview window progress bar
00:00:36 (0036.72) |       >>> Refresh preview window done
00:00:36 (0036.72) |   Number of LW lighs in scene: 1
00:00:36 (0036.72) | 
00:00:36 (0036.72) |   Reading light info - name: Light
00:00:36 (0036.72) |     Light Light, type distant, not supported by Octante currently
00:00:36 (0036.72) | 
00:00:36 (0036.72) | Setting the lights geometry group to the scene root geometry group, index 1
00:00:36 (0036.72) | Lights processing end ok
00:00:36 (0036.72) | 
00:00:36 (0036.72) | Init the renderTarget
00:00:36 (0036.72) | Setting the root geometryGroup to the renderTarget
00:00:36 (0036.72) | Setting the default render target nodes
00:00:36 (0036.72) | Evaluating render target nodal editor
00:00:36 (0036.72) |  + Processing the ThinLensCamera node
00:00:36 (0036.72) |  + Processing the TextureEnvironment node
00:00:36 (0036.72) |           --> Procesing a new ImageTexture node
00:00:36 (0036.72) |             --> Filename: X:\IMAGES\Poliigon\Sky\low\HdrSkyCloudy004_HDR_LWRES.exr
00:00:36 (0037.00) |  + Processing the Imager node
00:00:36 (0037.00) |  + Processing the DirectLighting node
00:00:36 (0037.00) |  + Processing the PortProcessing node
00:00:36 (0037.00) | Render target nodal editor evaluated succesfully
00:00:36 (0037.00) | Get or update scene camera
00:00:36 (0037.00) | Camera type is THINLENS_CAMERA
00:00:36 (0037.00) |   Removing the old camera motion blur data
00:00:36 (0037.00) |   Removing the old objects motion blur data
00:00:36 (0037.00) |   Removing the old objects deformations motion blur data
00:00:36 (0037.00) |   Removing the old lights motion blur data
00:00:36 (0037.00) | 
00:00:36 (0037.00) | Scene loaded
00:00:36 (0037.00) | Render resolution: 1920 x 1080 
00:00:36 (0037.00) | 
00:00:36 (0037.00) | ()()() RENDERING ...
00:00:36 (0037.00) | ... set image callback ...
00:00:36 (0037.00) | 
00:00:36 (0037.00) | Render scene, set renderTarget and update
00:00:36 (0037.00) |       >>> Refresh preview window
00:00:36 (0037.00) |         >>> Draw preview window progress bar
00:00:36 (0037.00) |       >>> Refresh preview window done
00:00:36 (0037.00) |   ... first update
00:00:36 (0037.00) |   ... setRenderPriority
00:00:36 (0037.00) |   ... RenderPriority set to 0
00:00:36 (0037.00) |   ... set Motion Blur parameters
00:00:37 (0037.00) |   ... setRenderTargetNode
00:01:08 (0068.94) |   ... second update
00:01:08 (0068.94) |   ... isRenderingPaused
00:01:08 (0068.94) |       >>> Refresh preview window
00:01:08 (0068.94) * OCTANE API MSG: CUDA error 2 on device 0: out of memory 
00:01:08 (0068.94) * OCTANE API MSG: CUDA error 2 on device 1: out of memory 
00:01:08 (0068.94) * OCTANE API MSG:   -> failed to allocate device memory 
00:01:08 (0068.94) * OCTANE API MSG:   -> failed to allocate device memory 
00:01:08 (0068.94) * OCTANE API MSG: device 0: failed to upload data texture 4 of context 0 
00:01:08 (0068.94) * OCTANE API MSG: device 1: failed to upload data texture 4 of context 0 
00:01:08 (0068.94) | 
00:01:08 (0068.94) | ++++++++++++++++++++++
00:01:08 (0068.94) | +++ RENDER FAILURE +++    processing the failure callback
00:01:08 (0068.94) | ++++++++++++++++++++++
00:01:08 (0068.94) | 
00:01:08 (0068.94) | 
00:01:08 (0068.94) | Aborting rendering detected
00:01:08 (0068.94) |       >>> Refresh preview window
00:01:09 (0069.03) |         >>> Draw preview window progress bar
00:01:09 (0069.03) |       >>> Refresh preview window done
00:01:09 (0069.03) |       >>> Refresh preview window done
00:01:09 (0069.03) | Render setup Ok.
00:01:09 (0069.03) | 
00:01:09 (0069.03) | [profile] Function "LWOctane_renderScene" over "" execution time: 32.030 seconds
00:01:09 (0069.03) |  <> Mem Used/Free/Total: 0 / 9112 / 11264
00:01:09 (0069.03) |  <> Triangles/DisplaceTris/Hairs/Objects/Voxels rendered: 3481041 / 0 / 0 / 330 / 0
00:01:09 (0069.03) |  <> Textures RGB32/RGB64/GREY8/GREY16 used: 0 / 0 / 0 / 0
00:01:09 (0069.03) | 
00:01:09 (0069.03) | ... Init rendering ...
00:01:09 (0069.05) | ... Finish Rendering ...
00:01:09 (0069.05) | 
00:01:09 (0069.05) | ... wait for the getPreviewImage function ...
00:01:09 (0069.15) | ... reset image callback ...
00:01:09 (0069.15) | Close and free scene, free buffer: 1, reset scene: 1
00:01:09 (0069.15) |   ... freeBuffers
00:01:09 (0069.17) |   ... setRenderTargetNode(NULL)
00:01:09 (0069.33) |   ... update()
00:01:09 (0069.33) |   ... getRootNodeGraph()->clear()
00:01:09 (0069.62) |       >>> Refresh preview window
00:01:09 (0069.62) |         >>> Draw preview window progress bar
00:01:09 (0069.62) |       >>> Refresh preview window done
00:01:09 (0069.62) | Scene closed
00:01:09 (0069.62) | 
00:01:09 (0069.62) | Close preview window
00:01:09 (0069.63) | 
00:01:09 (0069.63) | Octane Render for Lightwave, end of log system
