OctaneRender Viewport (ORVP)

The OctaneRender Viewport is where the rendering of the scene takes place. It is accessed from the Edit menu in Carrara.

Open ORVP

 

The OctaneRender Viewport

Panning and Zooming

You can pan the image by pressing the <CTRL> key while dragging the image.

You can zoom the image by pressing the <CTRL> key and scrolling the mouse wheel or by pressing the <CTRL> and <ALT> key while dragging the image up or down.

Menu Bar

From the menu bar you can perform the following:

table_import  Load RenderTarget – Loads the render target from a .ocs file.

table_export  Save RenderTarget – Saves the render target to an .ocs file.

Note that the render target setting for the Imager, Kernel, and Post Production are not currently saved as part of a Carrara Scene file (.car). You need to load and save the render target settings separately. This will be addressed in the near future.

preferences  Settings – Opens the Octane settings dialog.

clip_en Copy to Clipboard – Copies the current image buffer to the clipboard.

save_en Save Image – Saves the current image to disk.

multisave_en Save Render Passes – Saves render passes to a multi-layer EXR or individual files.

table_export  Export Scene – exports the current scene to disk as either an .ocs or an .orbx file.

book_open  Open Diagnostics Window – opens the Octane diagnostics window.

control_start_blue  Restart – Restarts the current render.

control_play_blue  Resume – Resumes the render if it was paused.

control_pause_blue  Pause – Pauses the current render.

control_stop_blue  Stop – Stops the render and clears the scene from the Octane buffers (including the current image).

lock  Lock Scene (toggle) - Lock the current scene from changes made in Carrara. Allows you to make changes in Carrara without affecting the current render.

WhitePoint_Sel  White Point Picker (toggle). Allows you to set the white point of the scene by clicking on the render.

MatPick_Sel  Material Picker (toggle). Allows you to switch to the shader room for the selected texture.

rreg_en Render Region (toggle). Allows you to pick a section of the image to concentrate sampling on. Click and drag to select a region. Click without dragging to resume full image rendering.

SetFocus2_Sel  Set Focus Point (toggle). Allows you to set the focus point for the Camera.

AutoFocus_Sel  Auto Focus (toggle). Allow you to enable or disable the Camera auto focus.

undo_yellow  Reload scene. Reloads the current scene into Octane. May be useful if the ViewPort fails to pick up a change you made in Carrara.

clay_none Clay Mode – Allows you to select the clay mode to use to render the scene.

frame_image  Reset Image Pan/Zoom. Resets the image in the viewport to its original position and zoom level.

movie_blue_camera  Free camera mode (toggle). Enters free camera mode where you change navigate the scene in the viewport in the same way as the Octane Standalone.

  • Use left click and drag to rotate.
  • Use right click and drag to pan.
  • Use the mouse wheel or the <ALT> key + left click and drag to zoom.

CamTarget_Sel  Camera Target Picker (toggle). Only available in free camera mode. Allows you to pick the target rotation point of the camera.

Note that the free camera mode has no effect on the camera in Carrara. Leaving free camera mode will restore the viewport to the render camera.

Camera Picker. If you have more than one camera in your scene you can use this drop down to pick the camera you want to use in the Octane Viewport.

Render Pass. If you have enabled one or more render passes in the Render Target settings then you can use this drop down to select which render pass to display in the Octane Viewport.