The OctaneRender for Carrara plugin does a reasonable job of converting Carrara shaders into Octane Materials. However, sometimes you need to create your own Octane Material shader. For those cases you can start by converting a Carrara Shader into an Octane Material shader and modify it to suit your needs.
To convert an existing Carrara Shader:
- Switch to the Assembly Room and select the object containing the Shader that you want to convert.
- From the Edit menu select Octane Commands -> Set Octane Materials.
This will convert all the materials attached to the object to Octane Material shaders. You can then switch to the material room and edit the Octane Material as you see fit.
NOTE: This command only targets Multi-Channel shaders. If you have a Layers List that contains Multi-Channel shaders then all the Multi-Channel shaders within the Layers List will be converted. Other types of complex shaders that contain Multi-Channel shaders may or may not be converted.