Started logging on 23.08.16 03:04:10 OctaneRender 3.03.3 (3030003) --------------------------- EXPORT LOG --------------------------- Can't write bool to static pin 'power' (P_POWER, type PT_TEXTURE) of node 'RGB image' (NT_TEX_IMAGE, 000000F086F04CF0) Export materials time= 10197.709 ms *** Calculating motion blur on frame:21 *** Calculating motion blur on frame:21.563 *** Calculating motion blur on frame:22 TIMES=21 21.563 22 time=291.113 ms. Collect objects time= 341.488 ms Mesh creation time = 120.501 ms. Triangles:0 Disp.triangles:0 Hairs:0 Meshes:0 VRAM used/free/max:365Mb/1.18Gb/2Gb Out-of-core used:0Kb total used RAM:6.329Gb Total export Time = 11773.556 ms CUDA error 2 on device 1: out of memory CUDA error 2 on device 1: out of memory -> failed to allocate device array device 1: detected an error on render device! trying to recover... CUDA error 2 on device 1: out of memory CUDA error 2 on device 1: out of memory -> failed to allocate device array device 1: the device failed immediately after the recovery -> giving up and switching the device into error state ---------------------------------------------------------------------------------------- <<< Render failure detected!!! >>> Please check render statistics to solve the problem. Triangles:425k Disp.triangles:200 Hairs:0 Meshes:6k VRAM used/free/max:1.546Gb/0Kb/2Gb Free VRAM is too low! Try to decrease polygon counts and use out-of-core for textures. Use 'render instances' when it's possible.'