00:00:00 (0000.00) | Log started Thu May 12 16:39:41 2016
00:00:00 (0000.00) | Octane Render for Lightwave by Juanjo González. Build 3.0.10.0 (Build date: Apr 27 2016 14:18:25)
00:00:00 (0000.08) | Octane API: 3.00 alpha 10
00:00:00 (0000.08) | System: GenuineIntel unknown, 2973 Mhz., 16 cores
00:00:00 (0000.08) | OS: Windows 8 64-bit
00:00:00 (0000.08) | 
00:00:00 (0000.08) | Init rendering from frame 0 to 0 step 1
00:00:00 (0000.08) |  Range rendering disabled for F9 still images
00:00:00 (0000.08) | Init preview window
00:00:00 (0000.09) |         >>> Draw preview window information
00:00:00 (0000.09) |         >>> Draw preview window status
00:00:00 (0000.09) |         >>> Draw preview window progress bar
00:00:00 (0000.09) |         >>> Draw preview image
00:00:00 (0000.09) |         >>> Draw preview image finished. Releaseing mutex
00:00:00 (0000.09) | Enter inside the main rendering function
00:00:00 (0000.09) | Render layers disabled
00:00:00 (0000.09) | 
00:00:00 (0000.09) | ()() RENDERING FRAME 0
00:00:00 (0000.11) | ()()() Evaluating scene for frame 0
00:00:05 (0005.09) | 
00:00:05 (0005.09) | Init scene
00:00:05 (0005.09) |       >>> Refresh preview window
00:00:05 (0005.09) |         >>> Draw preview window information
00:00:05 (0005.09) |         >>> Draw preview window status
00:00:05 (0005.09) |         >>> Draw preview window progress bar
00:00:05 (0005.09) |         >>> Draw preview image
00:00:05 (0005.09) |         >>> Draw preview image finished. Releaseing mutex
00:00:05 (0005.10) |       >>> Refresh preview window done
00:00:05 (0005.10) | Init the root geometryGroup
00:00:05 (0005.10) | 
00:00:05 (0005.10) | Processing the motion blur data
00:00:05 (0005.10) |   Get the scene motion blur settings
00:00:05 (0005.10) |     Motion blur disabled, computing only one time sample
00:00:05 (0005.10) |   Processing time sample 1 of 1, time: 0.000000
00:00:05 (0005.10) |     Get camera motion blur data
00:00:05 (0005.10) |      * position: -19.465370 1.869862 20.299685
00:00:05 (0005.10) |      * target: -18.864951 1.869862 19.499999
00:00:05 (0005.10) |      * fov: 69.412374
00:00:05 (0005.10) |     Get Objects motion blur data
00:00:05 (0005.10) |       Object exterior_octane_reviseda:Layer1 transformation matrix:
00:00:05 (0005.10) |        0.994151 0.000000 -0.107999 0.000000
00:00:05 (0005.10) |        0.000000 1.000000 -0.000000 0.000000
00:00:05 (0005.10) |        0.107999 -0.000000 0.994151 0.000000
00:00:05 (0005.10) |       Object master transformation matrix:
00:00:05 (0005.10) |        0.994151 0.000000 -0.107999 0.000000
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 0.000000
00:00:05 (0005.10) |        0.107999 -0.000000 0.994151 0.000000
00:00:05 (0005.10) |       Object exterior_octane_reviseda:Layer3 transformation matrix:
00:00:05 (0005.10) |        0.994151 0.000000 -0.107999 0.000000
00:00:05 (0005.10) |        0.000000 1.000000 -0.000000 0.000000
00:00:05 (0005.10) |        0.107999 -0.000000 0.994151 0.000000
00:00:05 (0005.10) |       Object exterior_octane_reviseda:Layer4 transformation matrix:
00:00:05 (0005.10) |        0.994151 0.000000 -0.107999 0.000000
00:00:05 (0005.10) |        0.000000 1.000000 -0.000000 0.000000
00:00:05 (0005.10) |        0.107999 -0.000000 0.994151 0.000000
00:00:05 (0005.10) |       Object b_b_eileen_te240 diningint 5-1rev_B transformation matrix:
00:00:05 (0005.10) |        -0.099320 0.000000 -0.995056 -8.980813
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 2.642223
00:00:05 (0005.10) |        0.995056 -0.000000 -0.099320 6.377780
00:00:05 (0005.10) |       Object hay_dining_chair transformation matrix:
00:00:05 (0005.10) |        -0.147809 0.000000 -0.989016 -8.374038
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 2.644011
00:00:05 (0005.10) |        0.989016 -0.000000 -0.147809 6.805794
00:00:05 (0005.10) |       Object hay_dining_chair_inst (1) transformation matrix:
00:00:05 (0005.10) |        0.120138 0.000000 -0.992757 -8.276644
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 2.644011
00:00:05 (0005.10) |        0.992757 -0.000000 0.120138 6.088221
00:00:05 (0005.10) |       Object hay_dining_chair_inst (2) transformation matrix:
00:00:05 (0005.10) |        0.059304 -0.000000 0.998240 -9.558144
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 2.644011
00:00:05 (0005.10) |        -0.998240 -0.000000 0.059304 5.919078
00:00:05 (0005.10) |       Object hay_dining_chair_inst (3) transformation matrix:
00:00:05 (0005.10) |        0.087154 -0.000000 0.996195 -9.619656
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 2.644011
00:00:05 (0005.10) |        -0.996195 -0.000000 0.087154 6.626400
00:00:05 (0005.10) |       Object Belux_mama cloud ext transformation matrix:
00:00:05 (0005.10) |        -0.148126 0.000000 -1.567015 -8.979961
00:00:05 (0005.10) |        0.000000 1.574000 -0.000000 5.106271
00:00:05 (0005.10) |        1.567015 -0.000000 -0.148126 6.377059
00:00:05 (0005.10) |       Object tom_dixon_wide_pendant transformation matrix:
00:00:05 (0005.10) |        0.822000 0.000000 -0.000000 -7.226226
00:00:05 (0005.10) |        0.000000 0.822000 0.000000 5.102574
00:00:05 (0005.10) |        -0.000000 -0.000000 0.822000 6.276324
00:00:05 (0005.10) |       Object tom_dixon_wide_pendant_inst transformation matrix:
00:00:05 (0005.10) |        0.815204 0.000000 -0.088559 -7.167842
00:00:05 (0005.10) |        -0.000000 0.820000 -0.000000 5.102574
00:00:05 (0005.10) |        0.088559 0.000000 0.815204 5.484787
00:00:05 (0005.10) |       Object exterior_octane_reviseda:Layer5 transformation matrix:
00:00:05 (0005.10) |        0.994151 0.000000 -0.107999 0.000000
00:00:05 (0005.10) |        0.000000 1.000000 -0.000000 0.000000
00:00:05 (0005.10) |        0.107999 -0.000000 0.994151 0.000000
00:00:05 (0005.10) |       Object bush v4 transformation matrix:
00:00:05 (0005.10) |        1.000000 0.000000 -0.000000 0.000000
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 -3.285562
00:00:05 (0005.10) |        -0.000000 -0.000000 1.000000 0.000000
00:00:05 (0005.10) |       Object exterior_octane_reviseda:Layer6 transformation matrix:
00:00:05 (0005.10) |        0.994151 0.000000 -0.107999 0.000000
00:00:05 (0005.10) |        0.000000 1.000000 -0.000000 0.000000
00:00:05 (0005.10) |        0.107999 -0.000000 0.994151 0.000000
00:00:05 (0005.10) |       Object table (1) transformation matrix:
00:00:05 (0005.10) |        0.994151 0.000000 -0.107999 -13.903574
00:00:05 (0005.10) |        0.000000 1.000000 -0.000000 -0.218264
00:00:05 (0005.10) |        0.107999 -0.000000 0.994151 6.259704
00:00:05 (0005.10) |       Object table square tall transformation matrix:
00:00:05 (0005.10) |        0.994151 0.000000 -0.107999 -12.570079
00:00:05 (0005.10) |        0.000000 1.000000 -0.000000 -0.218264
00:00:05 (0005.10) |        0.107999 -0.000000 0.994151 5.293855
00:00:05 (0005.10) |       Object chase long transformation matrix:
00:00:05 (0005.10) |        0.994151 0.000000 -0.107999 -15.106997
00:00:05 (0005.10) |        0.000000 1.000000 -0.000000 -0.218264
00:00:05 (0005.10) |        0.107999 -0.000000 0.994151 5.307241
00:00:05 (0005.10) |       Object armchair transformation matrix:
00:00:05 (0005.10) |        -0.993373 0.000000 0.114937 -12.719490
00:00:05 (0005.10) |        0.000000 1.000000 -0.000000 -0.218264
00:00:05 (0005.10) |        -0.114937 -0.000000 -0.993373 6.972768
00:00:05 (0005.10) |       Object sofa transformation matrix:
00:00:05 (0005.10) |        0.994151 0.000000 -0.107999 -13.722863
00:00:05 (0005.10) |        0.000000 1.000000 -0.000000 -0.218264
00:00:05 (0005.10) |        0.107999 -0.000000 0.994151 4.982286
00:00:05 (0005.10) |       Object VP Pinus Sylvestris v1-1 int:Trunk transformation matrix:
00:00:05 (0005.10) |        0.392000 0.000000 -0.000000 -15.207170
00:00:05 (0005.10) |        0.000000 0.392000 0.000000 0.095106
00:00:05 (0005.10) |        -0.000000 -0.000000 0.392000 3.388857
00:00:05 (0005.10) |       Object VP Pinus Sylvestris v1-1 int:Leaves transformation matrix:
00:00:05 (0005.10) |        0.392000 0.000000 -0.000000 -15.207170
00:00:05 (0005.10) |        0.000000 0.392000 -0.000000 0.095106
00:00:05 (0005.10) |        -0.000000 -0.000000 0.392000 3.388857
00:00:05 (0005.10) |       Object mag 2 white transformation matrix:
00:00:05 (0005.10) |        0.833886 0.000000 -0.551937 -13.643820
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 0.080121
00:00:05 (0005.10) |        0.551937 -0.000000 0.833886 5.951289
00:00:05 (0005.10) |       Object RP_Pair_Dennis_Julia_0252_60k transformation matrix:
00:00:05 (0005.10) |        1.000000 0.000000 -0.000000 -13.322875
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 -0.215415
00:00:05 (0005.10) |        -0.000000 -0.000000 1.000000 4.193389
00:00:05 (0005.10) |       Object OutdoorPLants square pot tall_rear 2-21 transformation matrix:
00:00:05 (0005.10) |        1.068000 0.000000 -0.000000 -15.361602
00:00:05 (0005.10) |        0.000000 1.068000 0.000000 5.388241
00:00:05 (0005.10) |        -0.000000 -0.000000 1.068000 -0.011532
00:00:05 (0005.10) |       Object round large ceramic 2-2 transformation matrix:
00:00:05 (0005.10) |        1.000000 0.000000 -0.000000 -15.164454
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 -0.228254
00:00:05 (0005.10) |        -0.000000 -0.000000 1.000000 3.415024
00:00:05 (0005.10) |       Object OutdoorPLants square pot tall_rear 2-2_inst (1) transformation matrix:
00:00:05 (0005.10) |        0.087155 -0.000000 0.996195 -14.840256
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 5.388241
00:00:05 (0005.10) |        -0.996195 -0.000000 0.087155 -4.935385
00:00:05 (0005.10) |       Object OutdoorPLants square pot tall_rear 2-2_inst (2) transformation matrix:
00:00:05 (0005.10) |        0.098485 -0.000000 1.125700 -11.499791
00:00:05 (0005.10) |        0.000000 1.130000 0.000000 5.195727
00:00:05 (0005.10) |        -1.125700 -0.000000 0.098485 0.355343
00:00:05 (0005.10) |       Object small tree a rear1 transformation matrix:
00:00:05 (0005.10) |        -0.246650 0.000000 -0.708282 -3.008139
00:00:05 (0005.10) |        0.000000 0.750000 0.000000 -0.705882
00:00:05 (0005.10) |        0.708282 -0.000000 -0.246650 7.895424
00:00:05 (0005.10) |       Object small tree a rear_inst (1) transformation matrix:
00:00:05 (0005.10) |        0.319158 -0.000000 0.770516 0.396332
00:00:05 (0005.10) |        0.000000 0.834000 0.000000 -0.487700
00:00:05 (0005.10) |        -0.770516 -0.000000 0.319158 12.609560
00:00:05 (0005.10) |       Object buxussemp04_lw_white pot_B3 transformation matrix:
00:00:05 (0005.10) |        0.754000 0.000000 -0.000000 -12.570236
00:00:05 (0005.10) |        0.000000 0.613523 0.000000 0.175596
00:00:05 (0005.10) |        -0.000000 -0.000000 0.754000 5.290756
00:00:05 (0005.10) |       Object Wildgrass transformation matrix:
00:00:05 (0005.10) |        0.756245 0.000000 -0.051556 -10.883710
00:00:05 (0005.10) |        0.000000 0.758000 0.000000 -0.218182
00:00:05 (0005.10) |        0.051556 -0.000000 0.756245 5.215288
00:00:05 (0005.10) |       Object ex1 transformation matrix:
00:00:05 (0005.10) |        0.915663 -0.000000 0.401948 -15.100507
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 -0.214844
00:00:05 (0005.10) |        -0.401948 -0.000000 0.915663 7.051757
00:00:05 (0005.10) |       Object cups transformation matrix:
00:00:05 (0005.10) |        0.991894 0.000000 -0.127065 -14.167893
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 0.080121
00:00:05 (0005.10) |        0.127065 -0.000000 0.991894 5.911706
00:00:05 (0005.10) |       Object stelton_coffee_copper transformation matrix:
00:00:05 (0005.10) |        0.810042 0.000000 0.586372 -13.794635
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 0.080121
00:00:05 (0005.10) |        -0.586372 -0.000000 0.810042 6.484126
00:00:05 (0005.10) |       Object cups_inst transformation matrix:
00:00:05 (0005.10) |        -0.964095 0.000000 0.265558 -13.605696
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 0.080121
00:00:05 (0005.10) |        -0.265558 0.000000 -0.964095 6.562426
00:00:05 (0005.10) |       Object shade table rear ext:Layer1 transformation matrix:
00:00:05 (0005.10) |        -0.183952 0.000000 0.982935 -13.201491
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 5.409157
00:00:05 (0005.10) |        -0.982935 0.000000 -0.183952 -2.050401
00:00:05 (0005.10) |       Object pot round bush transformation matrix:
00:00:05 (0005.10) |        1.000000 0.000000 -0.000000 -10.891038
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 -0.214618
00:00:05 (0005.10) |        -0.000000 -0.000000 1.000000 4.652797
00:00:05 (0005.10) |       Object VP_Japanese_Maple_v3 transformation matrix:
00:00:05 (0005.10) |        -1.138356 0.000000 0.567564 -10.880914
00:00:05 (0005.10) |        0.000000 1.272000 0.000000 -0.232053
00:00:05 (0005.10) |        -0.567564 0.000000 -1.138356 1.923381
00:00:05 (0005.10) |       Object terrace table transformation matrix:
00:00:05 (0005.10) |        -0.996041 0.000000 0.088893 -13.098776
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 5.402987
00:00:05 (0005.10) |        -0.088893 0.000000 -0.996041 -1.852871
00:00:05 (0005.10) |       Object Outdoorpot round tall transformation matrix:
00:00:05 (0005.10) |        0.892097 -0.000000 0.240706 -10.951509
00:00:05 (0005.10) |        0.000000 0.924000 0.000000 -0.273150
00:00:05 (0005.10) |        -0.240706 -0.000000 0.892097 1.929467
00:00:05 (0005.10) |       Object RP_Kid_Jack_0159_v4 transformation matrix:
00:00:05 (0005.10) |        1.000000 0.000000 -0.000000 3.354149
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 -0.952776
00:00:05 (0005.10) |        -0.000000 -0.000000 1.000000 6.345573
00:00:05 (0005.10) |       Object RP_Kid_Jack_0154_v4 transformation matrix:
00:00:05 (0005.10) |        -0.925210 0.000000 -0.379455 7.963016
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 -0.952776
00:00:05 (0005.10) |        0.379455 -0.000000 -0.925210 6.820541
00:00:05 (0005.10) |       Object small tree a rear_inst (2) transformation matrix:
00:00:05 (0005.10) |        -0.739630 0.000000 -0.673013 26.117605
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 -1.552941
00:00:05 (0005.10) |        0.673013 -0.000000 -0.739630 -1.253959
00:00:05 (0005.10) |       Object small tree a rear_inst (3) transformation matrix:
00:00:05 (0005.10) |        0.985408 -0.000000 0.170210 26.655256
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 -1.758289
00:00:05 (0005.10) |        -0.170210 -0.000000 0.985408 -0.587677
00:00:05 (0005.10) |       Object small tree a rear_inst (4) transformation matrix:
00:00:05 (0005.10) |        1.219935 -0.000000 0.210720 -15.601762
00:00:05 (0005.10) |        0.000000 1.238000 0.000000 2.618181
00:00:05 (0005.10) |        -0.210720 -0.000000 1.219935 -12.228595
00:00:05 (0005.10) |       Object small tree a rear_inst (5) transformation matrix:
00:00:05 (0005.10) |        -1.038274 0.000000 0.674263 -17.019911
00:00:05 (0005.10) |        0.000000 1.238000 0.000000 2.926203
00:00:05 (0005.10) |        -0.674263 0.000000 -1.038274 -12.167688
00:00:05 (0005.10) |       Object exterior_octane_reviseda:Layer7 transformation matrix:
00:00:05 (0005.10) |        0.994151 0.000000 -0.107999 0.000000
00:00:05 (0005.10) |        0.000000 1.000000 -0.000000 0.000000
00:00:05 (0005.10) |        0.107999 -0.000000 0.994151 0.000000
00:00:05 (0005.10) |       Object savana_lantern_22:atipico_savana_38_obj transformation matrix:
00:00:05 (0005.10) |        -0.013962 0.000000 0.999903 -11.582966
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 -0.218337
00:00:05 (0005.10) |        -0.999903 0.000000 -0.013962 7.182626
00:00:05 (0005.10) |       Object savana_lantern_22:Layer2 transformation matrix:
00:00:05 (0005.10) |        1.000000 0.000000 -0.000000 -12.068668
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 -0.218337
00:00:05 (0005.10) |        -0.000000 -0.000000 1.000000 7.521033
00:00:05 (0005.10) |       Object savana_lantern_22:Layer3 transformation matrix:
00:00:05 (0005.10) |        1.000000 0.000000 -0.000000 -15.763062
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 -0.218337
00:00:05 (0005.10) |        -0.000000 -0.000000 1.000000 6.512259
00:00:05 (0005.10) |       Object 05 flower psd above terrace transformation matrix:
00:00:05 (0005.10) |        0.235122 0.000000 -0.101260 -14.094851
00:00:05 (0005.10) |        0.000000 0.256000 -0.000000 0.080121
00:00:05 (0005.10) |        0.101260 -0.000000 0.235122 6.493888
00:00:05 (0005.10) |       Object vitra_cloud pendant transformation matrix:
00:00:05 (0005.10) |        1.220000 0.000000 -0.000000 5.375201
00:00:05 (0005.10) |        0.000000 1.220000 0.000000 4.778224
00:00:05 (0005.10) |        -0.000000 -0.000000 1.220000 1.464500
00:00:05 (0005.10) |       Object table (2) transformation matrix:
00:00:05 (0005.10) |        0.071497 -0.000000 0.997441 5.336914
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 1.955119
00:00:05 (0005.10) |        -0.997441 -0.000000 0.071497 1.581422
00:00:05 (0005.10) |       Object pic transformation matrix:
00:00:05 (0005.10) |        0.108000 -0.000000 0.994151 -8.373096
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 0.564706
00:00:05 (0005.10) |        -0.994151 -0.000000 0.108000 2.656790
00:00:05 (0005.10) |       Object kids pic 2 transformation matrix:
00:00:05 (0005.10) |        -0.111469 0.000000 -0.993768 -4.905027
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 6.468450
00:00:05 (0005.10) |        0.993768 -0.000000 -0.111469 7.516297
00:00:05 (0005.10) |       Object frame 234 transformation matrix:
00:00:05 (0005.10) |        -0.106264 0.000000 -0.994338 -4.917899
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 0.834225
00:00:05 (0005.10) |        0.994338 -0.000000 -0.106264 7.556935
00:00:05 (0005.10) |       Object exterior_octane_reviseda:Layer8 transformation matrix:
00:00:05 (0005.10) |        0.994151 0.000000 -0.107999 0.000000
00:00:05 (0005.10) |        0.000000 1.000000 -0.000000 0.000000
00:00:05 (0005.10) |        0.107999 -0.000000 0.994151 0.000000
00:00:05 (0005.10) |       Object butterfly shade transformation matrix:
00:00:05 (0005.10) |        1.256000 0.000000 -0.000000 7.309110
00:00:05 (0005.10) |        0.000000 1.256000 0.000000 7.332995
00:00:05 (0005.10) |        -0.000000 -0.000000 1.256000 2.026385
00:00:05 (0005.10) |       Object exterior_octane_reviseda:Layer9 transformation matrix:
00:00:05 (0005.10) |        0.994151 0.000000 -0.107999 0.000000
00:00:05 (0005.10) |        0.000000 1.000000 -0.000000 0.000000
00:00:05 (0005.10) |        0.107999 -0.000000 0.994151 0.000000
00:00:05 (0005.10) |       Object dining chair and table transformation matrix:
00:00:05 (0005.10) |        0.993373 0.000000 -0.114937 -9.635776
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 -0.152641
00:00:05 (0005.10) |        0.114937 -0.000000 0.993373 4.514041
00:00:05 (0005.10) |       Object louis_poulsen_ph_artichoke transformation matrix:
00:00:05 (0005.10) |        1.000000 0.000000 -0.000000 -9.509543
00:00:05 (0005.10) |        0.000000 1.000000 0.000000 2.387166
00:00:05 (0005.10) |        -0.000000 -0.000000 1.000000 4.520005
00:00:05 (0005.10) |     Get vertex deformations motion blur data
00:00:05 (0005.10) |     Get Lights motion blur data
00:00:05 (0005.10) |       Light Light transformation matrix:
00:00:05 (0005.10) |        0.707107 0.405580 -0.579228 -2.000000
00:00:05 (0005.10) |        0.000000 0.819152 0.573576 2.000000
00:00:05 (0005.10) |        0.707107 -0.405580 0.579228 2.000000
00:00:05 (0005.10) |       Light dininglight transformation matrix:
00:00:05 (0005.10) |        0.588538 1.240765 0.000000 -9.010868
00:00:05 (0005.10) |        0.000000 -0.000001 0.592000 4.239730
00:00:05 (0005.10) |        0.063936 -11.421440 -0.000000 6.343528
00:00:05 (0005.10) | Motion blur data ready
00:00:05 (0005.10) | 
00:00:05 (0005.10) | Processing objects list from LW scene. FIRST PASS
00:00:05 (0005.10) |   Number of LW objects: 62
00:00:05 (0005.10) | 
00:00:05 (0005.10) |   -> Reading scene UV Maps list
00:00:05 (0005.10) |   --> Detected 53 UVMaps in scene
00:00:05 (0005.10) |   ---> Add 009_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add AM134_13_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add AM134_33_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add atipico_savana_29_mtl_1_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add atipico_savana_29_mtl_2_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add atipico_savana_29_mtl_3_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add atipico_savana_35_mtl_1_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add atipico_savana_35_mtl_2_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add atipico_savana_35_mtl_3_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add atipico_savana_38_mtl_1_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add atipico_savana_38_mtl_2_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add atipico_savana_38_mtl_3_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add blinds UVMap to maps list
00:00:05 (0005.10) |   ---> Add bouquet5_obj_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add buxussemp04_leaf UVMap to maps list
00:00:05 (0005.10) |   ---> Add cappellini_fronzoni_64__FR11_obj_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add cappellini_fronzoni_64_fr27_obj_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add Default_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add ground_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add hob UVMap to maps list
00:00:05 (0005.10) |   ---> Add Imported3DS_UVs UVMap to maps list
00:00:05 (0005.10) |   ---> Add iland_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add innermost_delight_obj_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add kerb UVMap to maps list
00:00:05 (0005.10) |   ---> Add Magazine_Set_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add Material__32_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add Material__3b_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add Material__4_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add mpm_vol.02_p29_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add obj_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add oven UVMap to maps list
00:00:05 (0005.10) |   ---> Add picwall UVMap to maps list
00:00:05 (0005.10) |   ---> Add RP_Kid_Jack_0154_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add RP_Kid_Jack_0159_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add sink_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add site UVMap to maps list
00:00:05 (0005.10) |   ---> Add stelton_em77_vacuumjug_main1_mtl_1_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add stelton_em77_vacuumjug_main1_mtl_2_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add stelton_em77_vacuumjug_main1_mtl_3_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add Texture UVMap to maps list
00:00:05 (0005.10) |   ---> Add Texture 1 UVMap to maps list
00:00:05 (0005.10) |   ---> Add tom_dixon_wide_main_01_obj_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add trunk_uv UVMap to maps list
00:00:05 (0005.10) |   ---> Add UV UVMap to maps list
00:00:05 (0005.10) |   ---> Add UVChannel_1 UVMap to maps list
00:00:05 (0005.10) |   ---> Add UVChannel_1_2 UVMap to maps list
00:00:05 (0005.10) |   ---> Add UVChannel_2 UVMap to maps list
00:00:05 (0005.10) |   ---> Add UVChannel_2_2 UVMap to maps list
00:00:05 (0005.10) |   ---> Add UVTex UVMap to maps list
00:00:05 (0005.10) |   ---> Add VP_Beaucarnea_v4_UV UVMap to maps list
00:00:05 (0005.10) |   ---> Add VP_jap_maple_v3_UV UVMap to maps list
00:00:05 (0005.10) |   ---> Add VP_Pinus_Sylvestris_v2_UV UVMap to maps list
00:00:05 (0005.10) |   ---> Add wire_000000000_uv UVMap to maps list
00:00:05 (0005.10) | 
00:00:05 (0005.10) | Processing object: 10000000, name: exterior_octane_reviseda:Layer1 
00:00:05 (0005.10) |   Object exterior_octane_reviseda:Layer1 is a LW object without clones, we must add the mesh to Octane database
00:00:05 (0005.10) |         >>> Processing the number of valid polygons
00:00:05 (0005.10) |         >>> This object has 54034 of 54034 valid polygons
00:00:05 (0005.10) |       >>> Refresh preview window
00:00:05 (0005.10) |         >>> Draw preview window information
00:00:05 (0005.10) |         >>> Draw preview window status
00:00:05 (0005.10) |         >>> Draw preview window progress bar
00:00:05 (0005.10) |         >>> Draw preview image
00:00:05 (0005.11) |         >>> Draw preview image finished. Releaseing mutex
00:00:05 (0005.11) |       >>> Refresh preview window done
00:00:05 (0005.11) |       >>> Adding a new mesh to Octane
00:00:05 (0005.11) |       >>> Mesh points: 51195, valid polygons: 54034
00:00:05 (0005.11) |         ----> Searching UV maps in this object
00:00:05 (0005.19) |           ----> Found kerb UV map in this object
00:00:05 (0005.29) |         ----> We found 1 UV maps in this object
00:00:05 (0005.29) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.188 seconds
00:00:05 (0005.29) |         >>> Processing vertex per poly array
00:00:05 (0005.29) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:05 (0005.30) |         >>> Processing vertex list
00:00:05 (0005.30) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:05 (0005.30) |       +++ Searching object materials
00:00:05 (0005.30) |       +++ Found 57 materials inside exterior_octane_reviseda:Layer1
00:00:05 (0005.30) |         +++ Material 0 ID: balcony glass
00:00:05 (0005.30) |         +++ Material 1 ID: blind 2
00:00:05 (0005.30) |         +++ Material 2 ID: CONCRETE
00:00:05 (0005.30) |         +++ Material 3 ID: CORNER
00:00:05 (0005.30) |         +++ Material 4 ID: CORNER vert
00:00:05 (0005.30) |         +++ Material 5 ID: Default
00:00:05 (0005.30) |         +++ Material 6 ID: EXTERIOR_COLOR
00:00:05 (0005.30) |         +++ Material 7 ID: FIREPLACE
00:00:05 (0005.30) |         +++ Material 8 ID: FRAME
00:00:05 (0005.30) |         +++ Material 9 ID: FRAME_RUBBER
00:00:05 (0005.30) |         +++ Material 10 ID: FRAME_STEEL
00:00:05 (0005.30) |         +++ Material 11 ID: fire
00:00:05 (0005.30) |         +++ Material 12 ID: fire base
00:00:05 (0005.30) |         +++ Material 13 ID: fire body back
00:00:05 (0005.30) |         +++ Material 14 ID: fire body main
00:00:05 (0005.30) |         +++ Material 15 ID: floor
00:00:05 (0005.30) |         +++ Material 16 ID: GLASS
00:00:05 (0005.30) |         +++ Material 17 ID: glass
00:00:05 (0005.30) |         +++ Material 18 ID: glass base green
00:00:05 (0005.30) |         +++ Material 19 ID: grass
00:00:05 (0005.30) |         +++ Material 20 ID: gravel
00:00:05 (0005.30) |         +++ Material 21 ID: HANDLE
00:00:05 (0005.30) |         +++ Material 22 ID: hob
00:00:05 (0005.30) |         +++ Material 23 ID: INNER
00:00:05 (0005.30) |         +++ Material 24 ID: kerb
00:00:05 (0005.30) |         +++ Material 25 ID: kerb joint
00:00:05 (0005.30) |         +++ Material 26 ID: kitchen
00:00:05 (0005.30) |         +++ Material 27 ID: kitchen base
00:00:05 (0005.30) |         +++ Material 28 ID: kitchen joint
00:00:05 (0005.30) |         +++ Material 29 ID: kitchen strip
00:00:05 (0005.30) |         +++ Material 30 ID: kitchen white
00:00:05 (0005.30) |         +++ Material 31 ID: log
00:00:05 (0005.30) |         +++ Material 32 ID: log 1
00:00:05 (0005.30) |         +++ Material 33 ID: log 2
00:00:05 (0005.30) |         +++ Material 34 ID: log 3
00:00:05 (0005.30) |         +++ Material 35 ID: log 4
00:00:05 (0005.30) |         +++ Material 36 ID: METAL_GARAGE
00:00:05 (0005.30) |         +++ Material 37 ID: oven
00:00:05 (0005.30) |         +++ Material 38 ID: RAIN
00:00:05 (0005.30) |         +++ Material 39 ID: ROOF
00:00:05 (0005.30) |         +++ Material 40 ID: road
00:00:05 (0005.30) |         +++ Material 41 ID: roof
00:00:05 (0005.30) |         +++ Material 42 ID: roof shingles
00:00:05 (0005.30) |         +++ Material 43 ID: STEEL
00:00:05 (0005.30) |         +++ Material 44 ID: sink tape
00:00:05 (0005.30) |         +++ Material 45 ID: site
00:00:05 (0005.30) |         +++ Material 46 ID: spots
00:00:05 (0005.30) |         +++ Material 47 ID: steel
00:00:05 (0005.30) |         +++ Material 48 ID: TRIM
00:00:05 (0005.30) |         +++ Material 49 ID: terrace
00:00:05 (0005.30) |         +++ Material 50 ID: terrace side
00:00:05 (0005.30) |         +++ Material 51 ID: text blind
00:00:05 (0005.30) |         +++ Material 52 ID: wood bottom
00:00:05 (0005.30) |         +++ Material 53 ID: wood bottom 1
00:00:05 (0005.30) |         +++ Material 54 ID: wood bottom 2
00:00:05 (0005.30) |         +++ Material 55 ID: wood bottom 3
00:00:05 (0005.30) |         +++ Material 56 ID: worktop
00:00:05 (0005.30) |       +++ Searching in the object materials for UVMAP nodes
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface balcony glass
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface blind 2
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface CONCRETE
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface CORNER
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface CORNER vert
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface Default
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface EXTERIOR_COLOR
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface FIREPLACE
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface FRAME
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface FRAME_RUBBER
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface FRAME_STEEL
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface fire
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface fire base
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface fire body back
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface fire body main
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface floor
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface GLASS
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface glass
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface glass base green
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface grass
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface gravel
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface HANDLE
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface hob
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface INNER
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface kerb
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface kerb joint
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface kitchen
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface kitchen base
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface kitchen joint
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface kitchen strip
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface kitchen white
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface log
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface log 1
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface log 2
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface log 3
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface log 4
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface METAL_GARAGE
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface oven
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface RAIN
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface ROOF
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface road
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface roof
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface roof shingles
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface STEEL
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface sink tape
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface site
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface spots
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface steel
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface TRIM
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface terrace
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface terrace side
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface text blind
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface wood bottom
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface wood bottom 1
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface wood bottom 2
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface wood bottom 3
00:00:05 (0005.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:05 (0005.30) |             + Type: 3
00:00:05 (0005.30) |             + Position: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:05 (0005.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:05 (0005.30) |             + Axis: 0
00:00:05 (0005.30) |             + UVDisplace: 0.000000 0.000000
00:00:05 (0005.30) |             + UVScale: 1.000000 1.000000
00:00:05 (0005.30) |         >>> Searching UVMAP node inside surface worktop
00:00:05 (0005.30) |           >>> This material doesn't have a valid UVMAP node
00:00:05 (0005.30) |         >>> Processing polygon data
00:00:05 (0005.46) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.154 seconds
00:00:05 (0005.46) |       >>> Mesh added, evaluating it
00:00:05 (0005.46) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.352 seconds
00:00:05 (0005.46) |       >>> Refresh preview window
00:00:05 (0005.46) |         >>> Draw preview window information
00:00:05 (0005.46) |         >>> Draw preview window status
00:00:05 (0005.46) |         >>> Draw preview window progress bar
00:00:05 (0005.46) |         >>> Draw preview image
00:00:05 (0005.46) |         >>> Draw preview image finished. Releaseing mutex
00:00:05 (0005.46) |       >>> Refresh preview window done
00:00:05 (0005.46) |       +++ Processing object materials
00:00:05 (0005.46) |         > Filtering 57 materials in 54034 polygons
00:00:05 (0005.46) |         > Filtering 57 materials in 0 hairs
00:00:05 (0005.46) |           Used materials in this object: 29
00:00:05 (0005.46) |         +++ Processing material balcony glass
00:00:05 (0005.46) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:05 (0005.46) |           --> Procesing a new SpecularMaterial node
00:00:05 (0005.46) |         +++ Processing material CONCRETE
00:00:05 (0005.46) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:05 (0005.46) |           --> Procesing a new DiffuseMaterial node
00:00:05 (0005.46) |           --> Procesing a new ColorCorrectTexture node
00:00:05 (0005.46) |           --> Procesing a new ImageTexture node
00:00:05 (0005.46) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\ConcreteNew0003_M.jpg
00:00:05 (0005.50) |           --> Procesing a new Projection node
00:00:05 (0005.50) |         +++ Processing material CORNER
00:00:05 (0005.50) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:05 (0005.50) |           --> Procesing a new DiffuseMaterial node
00:00:05 (0005.50) |           --> Procesing a new ColorCorrectTexture node
00:00:05 (0005.50) |           --> Procesing a new ImageTexture node
00:00:05 (0005.50) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\WoodPlanksClean0026_1_S_nolines.jpg
00:00:05 (0005.52) |           --> Procesing a new FalloffTexture node
00:00:05 (0005.52) |         +++ Processing material CORNER vert
00:00:05 (0005.52) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:05 (0005.52) |           --> Procesing a new DiffuseMaterial node
00:00:05 (0005.52) |           --> Procesing a new ColorCorrectTexture node
00:00:05 (0005.52) |           --> Procesing a new ImageTexture node
00:00:05 (0005.52) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\WoodPlanksClean0026_1_S_nolines.jpg
00:00:05 (0005.52) |           --> Procesing a new FalloffTexture node
00:00:05 (0005.52) |         +++ Processing material Default
00:00:05 (0005.52) |           +++ This material only has a basic parameters, not active node editor
00:00:05 (0005.52) |           +++ Basic parameters added
00:00:05 (0005.52) |         +++ Processing material EXTERIOR_COLOR
00:00:05 (0005.52) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:05 (0005.52) |           --> Procesing a new DiffuseMaterial node
00:00:05 (0005.52) |           --> Procesing a new MixTexture node
00:00:05 (0005.52) |           --> Procesing a new ImageTexture node
00:00:05 (0005.52) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\WoodPlanksClean0049_1_disp.jpg
00:00:05 (0005.57) |           --> Procesing a new ColorCorrectTexture node
00:00:05 (0005.57) |           --> Procesing a new ImageTexture node
00:00:05 (0005.57) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\WoodPlanksClean0026_1_S_nolines.jpg
00:00:05 (0005.57) |           --> Procesing a new FalloffTexture node
00:00:05 (0005.57) |           --> Procesing a new Displacement node
00:00:05 (0005.57) |           --> Procesing a new ImageTexture node
00:00:05 (0005.57) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\WoodPlanksClean0049_1_disp.jpg
00:00:05 (0005.57) |         +++ Processing material FIREPLACE
00:00:05 (0005.57) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:05 (0005.57) |           --> Procesing a new DiffuseMaterial node
00:00:05 (0005.57) |           --> Procesing a new ColorCorrectTexture node
00:00:05 (0005.57) |           --> Procesing a new ImageTexture node
00:00:05 (0005.57) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\ConcreteNew0003_M.jpg
00:00:05 (0005.57) |           --> Procesing a new Projection node
00:00:05 (0005.57) |         +++ Processing material FRAME
00:00:05 (0005.57) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:05 (0005.57) |           --> Procesing a new DiffuseMaterial node
00:00:05 (0005.57) |         +++ Processing material FRAME_RUBBER
00:00:05 (0005.57) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:05 (0005.57) |           --> Procesing a new GlossyMaterial node
00:00:05 (0005.57) |         +++ Processing material FRAME_STEEL
00:00:05 (0005.57) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:05 (0005.57) |           --> Procesing a new GlossyMaterial node
00:00:05 (0005.57) |           --> Procesing a new FalloffTexture node
00:00:05 (0005.57) |         +++ Processing material floor
00:00:05 (0005.57) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:05 (0005.57) |           --> Procesing a new GlossyMaterial node
00:00:05 (0005.57) |           --> Procesing a new ColorCorrectTexture node
00:00:05 (0005.57) |           --> Procesing a new ImageTexture node
00:00:05 (0005.57) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\WoodFine0035_1_S.jpg
00:00:05 (0005.59) |           --> Procesing a new Projection node
00:00:05 (0005.59) |           --> Procesing a new FalloffTexture node
00:00:05 (0005.59) |         +++ Processing material GLASS
00:00:05 (0005.59) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:05 (0005.59) |           --> Procesing a new GlossyMaterial node
00:00:05 (0005.59) |         +++ Processing material grass
00:00:05 (0005.59) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:05 (0005.59) |           --> Procesing a new DiffuseMaterial node
00:00:05 (0005.59) |           --> Procesing a new ColorCorrectTexture node
00:00:05 (0005.59) |           --> Procesing a new ImageTexture node
00:00:05 (0005.59) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\grass_large_dark_2.jpg
00:00:05 (0005.78) |           --> Procesing a new ImageTexture node
00:00:05 (0005.78) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\grass_large_dark_2.jpg
00:00:05 (0005.78) |           --> Procesing a new Displacement node
00:00:05 (0005.78) |           --> Procesing a new ImageTexture node
00:00:05 (0005.78) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\grassdisplace 2 4k.jpg
00:00:06 (0006.19) |         +++ Processing material gravel
00:00:06 (0006.19) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.19) |           --> Procesing a new DiffuseMaterial node
00:00:06 (0006.19) |           --> Procesing a new ImageTexture node
00:00:06 (0006.19) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\gravel-068_crushed3_2m_less sat.jpg
00:00:06 (0006.23) |           --> Procesing a new ImageTexture node
00:00:06 (0006.23) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\gravel-068_crushed3_2m_less sat disp.jpg
00:00:06 (0006.26) |         +++ Processing material HANDLE
00:00:06 (0006.26) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.26) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.26) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.26) |         +++ Processing material INNER
00:00:06 (0006.26) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.26) |           --> Procesing a new DiffuseMaterial node
00:00:06 (0006.26) |         +++ Processing material kerb
00:00:06 (0006.27) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.27) |           --> Procesing a new DiffuseMaterial node
00:00:06 (0006.27) |           --> Procesing a new ColorCorrectTexture node
00:00:06 (0006.27) |           --> Procesing a new ImageTexture node
00:00:06 (0006.27) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\ConcreteNew0003_M.jpg
00:00:06 (0006.27) |           --> Procesing a new Projection node
00:00:06 (0006.27) |         +++ Processing material kerb joint
00:00:06 (0006.27) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.27) |           --> Procesing a new DiffuseMaterial node
00:00:06 (0006.27) |           --> Procesing a new ColorCorrectTexture node
00:00:06 (0006.27) |           --> Procesing a new ImageTexture node
00:00:06 (0006.27) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\ConcreteNew0003_M.jpg
00:00:06 (0006.27) |           --> Procesing a new Projection node
00:00:06 (0006.27) |         +++ Processing material METAL_GARAGE
00:00:06 (0006.27) |           +++ This material only has a basic parameters, not active node editor
00:00:06 (0006.27) |           +++ Basic parameters added
00:00:06 (0006.27) |         +++ Processing material RAIN
00:00:06 (0006.27) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.27) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.27) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.27) |         +++ Processing material ROOF
00:00:06 (0006.27) |           +++ This material only has a basic parameters, not active node editor
00:00:06 (0006.27) |           +++ Basic parameters added
00:00:06 (0006.27) |         +++ Processing material road
00:00:06 (0006.27) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.27) |           --> Procesing a new DiffuseMaterial node
00:00:06 (0006.27) |           --> Procesing a new ColorCorrectTexture node
00:00:06 (0006.27) |           --> Procesing a new ImageTexture node
00:00:06 (0006.27) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\Roads0071_2_M.jpg
00:00:06 (0006.31) |           --> Procesing a new Displacement node
00:00:06 (0006.31) |           --> Procesing a new ImageTexture node
00:00:06 (0006.31) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\Roads0071_2_M.jpg
00:00:06 (0006.31) |         +++ Processing material roof
00:00:06 (0006.31) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.31) |           --> Procesing a new DiffuseMaterial node
00:00:06 (0006.31) |           --> Procesing a new ColorCorrectTexture node
00:00:06 (0006.31) |           --> Procesing a new ImageTexture node
00:00:06 (0006.31) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\Roads0071_2_M.jpg
00:00:06 (0006.31) |         +++ Processing material STEEL
00:00:06 (0006.31) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.31) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.31) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.31) |         +++ Processing material site
00:00:06 (0006.31) |           +++ This material only has a basic parameters, not active node editor
00:00:06 (0006.31) |           +++ Basic parameters added
00:00:06 (0006.31) |         +++ Processing material steel
00:00:06 (0006.31) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.31) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.31) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.31) |         +++ Processing material TRIM
00:00:06 (0006.31) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.31) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.31) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.31) |         +++ Processing material terrace
00:00:06 (0006.31) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.31) |           --> Procesing a new DiffuseMaterial node
00:00:06 (0006.31) |           --> Procesing a new ColorCorrectTexture node
00:00:06 (0006.31) |           --> Procesing a new ImageTexture node
00:00:06 (0006.31) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\WoodPlanksClean0049_5_M_horiz.jpg
00:00:06 (0006.42) |         +++ Processing material terrace side
00:00:06 (0006.42) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.42) |           --> Procesing a new DiffuseMaterial node
00:00:06 (0006.42) |           --> Procesing a new ColorCorrectTexture node
00:00:06 (0006.42) |           --> Procesing a new ImageTexture node
00:00:06 (0006.42) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\WoodPlanksClean0049_5_M_horiz.jpg
00:00:06 (0006.42) |       +++ End of materials processing
00:00:06 (0006.42) |       +++ Processing object layer maps functions
00:00:06 (0006.42) |           --> Get object global dissolve value: 0.000000, state 0
00:00:06 (0006.42) | [profile] Function "LWOctane_addGeom" over "exterior_octane_reviseda:Layer1" execution time: 1.317 seconds
00:00:06 (0006.42) | 
00:00:06 (0006.42) | Processing object: 10000002, name: master 
00:00:06 (0006.42) |   Object master is a LW object without clones, we must add the mesh to Octane database
00:00:06 (0006.42) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:06 (0006.42) | [profile] Function "LWOctane_addGeom" over "master" execution time: 0.000 seconds
00:00:06 (0006.42) | 
00:00:06 (0006.42) | Processing object: 10000001, name: exterior_octane_reviseda:Layer3 
00:00:06 (0006.42) |   Object exterior_octane_reviseda:Layer3 is a LW object without clones, we must add the mesh to Octane database
00:00:06 (0006.42) |         >>> Processing the number of valid polygons
00:00:06 (0006.42) |         >>> This object has 14205 of 14205 valid polygons
00:00:06 (0006.42) |       >>> Refresh preview window
00:00:06 (0006.42) |         >>> Draw preview window information
00:00:06 (0006.42) |         >>> Draw preview window status
00:00:06 (0006.42) |         >>> Draw preview window progress bar
00:00:06 (0006.42) |         >>> Draw preview image
00:00:06 (0006.42) |         >>> Draw preview image finished. Releaseing mutex
00:00:06 (0006.42) |       >>> Refresh preview window done
00:00:06 (0006.42) |       >>> Adding a new mesh to Octane
00:00:06 (0006.42) |       >>> Mesh points: 11643, valid polygons: 14205
00:00:06 (0006.42) |         ----> Searching UV maps in this object
00:00:06 (0006.44) |           ----> Found hob UV map in this object
00:00:06 (0006.44) |           ----> Found iland_uv UV map in this object
00:00:06 (0006.45) |           ----> Found oven UV map in this object
00:00:06 (0006.45) |           ----> Found sink_uv UV map in this object
00:00:06 (0006.47) |         ----> We found 4 UV maps in this object
00:00:06 (0006.47) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.049 seconds
00:00:06 (0006.47) |         >>> Processing vertex per poly array
00:00:06 (0006.47) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:06 (0006.47) |         >>> Processing vertex list
00:00:06 (0006.47) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.001 seconds
00:00:06 (0006.47) |       +++ Searching object materials
00:00:06 (0006.47) |       +++ Found 57 materials inside exterior_octane_reviseda:Layer3
00:00:06 (0006.47) |         +++ Material 0 ID: balcony glass
00:00:06 (0006.47) |         +++ Material 1 ID: blind 2
00:00:06 (0006.47) |         +++ Material 2 ID: CONCRETE
00:00:06 (0006.47) |         +++ Material 3 ID: CORNER
00:00:06 (0006.47) |         +++ Material 4 ID: CORNER vert
00:00:06 (0006.47) |         +++ Material 5 ID: Default
00:00:06 (0006.47) |         +++ Material 6 ID: EXTERIOR_COLOR
00:00:06 (0006.47) |         +++ Material 7 ID: FIREPLACE
00:00:06 (0006.47) |         +++ Material 8 ID: FRAME
00:00:06 (0006.47) |         +++ Material 9 ID: FRAME_RUBBER
00:00:06 (0006.47) |         +++ Material 10 ID: FRAME_STEEL
00:00:06 (0006.47) |         +++ Material 11 ID: fire
00:00:06 (0006.47) |         +++ Material 12 ID: fire base
00:00:06 (0006.47) |         +++ Material 13 ID: fire body back
00:00:06 (0006.47) |         +++ Material 14 ID: fire body main
00:00:06 (0006.47) |         +++ Material 15 ID: floor
00:00:06 (0006.47) |         +++ Material 16 ID: GLASS
00:00:06 (0006.47) |         +++ Material 17 ID: glass
00:00:06 (0006.47) |         +++ Material 18 ID: glass base green
00:00:06 (0006.47) |         +++ Material 19 ID: grass
00:00:06 (0006.47) |         +++ Material 20 ID: gravel
00:00:06 (0006.47) |         +++ Material 21 ID: HANDLE
00:00:06 (0006.47) |         +++ Material 22 ID: hob
00:00:06 (0006.47) |         +++ Material 23 ID: INNER
00:00:06 (0006.47) |         +++ Material 24 ID: kerb
00:00:06 (0006.47) |         +++ Material 25 ID: kerb joint
00:00:06 (0006.47) |         +++ Material 26 ID: kitchen
00:00:06 (0006.47) |         +++ Material 27 ID: kitchen base
00:00:06 (0006.47) |         +++ Material 28 ID: kitchen joint
00:00:06 (0006.47) |         +++ Material 29 ID: kitchen strip
00:00:06 (0006.47) |         +++ Material 30 ID: kitchen white
00:00:06 (0006.47) |         +++ Material 31 ID: log
00:00:06 (0006.47) |         +++ Material 32 ID: log 1
00:00:06 (0006.47) |         +++ Material 33 ID: log 2
00:00:06 (0006.47) |         +++ Material 34 ID: log 3
00:00:06 (0006.47) |         +++ Material 35 ID: log 4
00:00:06 (0006.47) |         +++ Material 36 ID: METAL_GARAGE
00:00:06 (0006.47) |         +++ Material 37 ID: oven
00:00:06 (0006.47) |         +++ Material 38 ID: RAIN
00:00:06 (0006.47) |         +++ Material 39 ID: ROOF
00:00:06 (0006.47) |         +++ Material 40 ID: road
00:00:06 (0006.47) |         +++ Material 41 ID: roof
00:00:06 (0006.47) |         +++ Material 42 ID: roof shingles
00:00:06 (0006.47) |         +++ Material 43 ID: STEEL
00:00:06 (0006.47) |         +++ Material 44 ID: sink tape
00:00:06 (0006.47) |         +++ Material 45 ID: site
00:00:06 (0006.47) |         +++ Material 46 ID: spots
00:00:06 (0006.47) |         +++ Material 47 ID: steel
00:00:06 (0006.47) |         +++ Material 48 ID: TRIM
00:00:06 (0006.47) |         +++ Material 49 ID: terrace
00:00:06 (0006.47) |         +++ Material 50 ID: terrace side
00:00:06 (0006.47) |         +++ Material 51 ID: text blind
00:00:06 (0006.47) |         +++ Material 52 ID: wood bottom
00:00:06 (0006.47) |         +++ Material 53 ID: wood bottom 1
00:00:06 (0006.47) |         +++ Material 54 ID: wood bottom 2
00:00:06 (0006.47) |         +++ Material 55 ID: wood bottom 3
00:00:06 (0006.47) |         +++ Material 56 ID: worktop
00:00:06 (0006.47) |       +++ Searching in the object materials for UVMAP nodes
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface balcony glass
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface blind 2
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface CONCRETE
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface CORNER
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface CORNER vert
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface Default
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface EXTERIOR_COLOR
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface FIREPLACE
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface FRAME
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface FRAME_RUBBER
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface FRAME_STEEL
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface fire
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface fire base
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface fire body back
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface fire body main
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface floor
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface GLASS
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface glass
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface glass base green
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface grass
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface gravel
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface HANDLE
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface hob
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface INNER
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface kerb
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface kerb joint
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface kitchen
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface kitchen base
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface kitchen joint
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface kitchen strip
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface kitchen white
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface log
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface log 1
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface log 2
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface log 3
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface log 4
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface METAL_GARAGE
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface oven
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface RAIN
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface ROOF
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface road
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface roof
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface roof shingles
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface STEEL
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface sink tape
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface site
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface spots
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface steel
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface TRIM
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface terrace
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface terrace side
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface text blind
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface wood bottom
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface wood bottom 1
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface wood bottom 2
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface wood bottom 3
00:00:06 (0006.47) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.47) |             + Type: 3
00:00:06 (0006.47) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.47) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.47) |             + Axis: 0
00:00:06 (0006.47) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.47) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.47) |         >>> Searching UVMAP node inside surface worktop
00:00:06 (0006.47) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.47) |         >>> Processing polygon data
00:00:06 (0006.49) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.020 seconds
00:00:06 (0006.49) |       >>> Mesh added, evaluating it
00:00:06 (0006.49) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.074 seconds
00:00:06 (0006.49) |       >>> Refresh preview window
00:00:06 (0006.49) |         >>> Draw preview window information
00:00:06 (0006.49) |         >>> Draw preview window status
00:00:06 (0006.49) |         >>> Draw preview window progress bar
00:00:06 (0006.49) |         >>> Draw preview image
00:00:06 (0006.50) |         >>> Draw preview image finished. Releaseing mutex
00:00:06 (0006.50) |       >>> Refresh preview window done
00:00:06 (0006.50) |       +++ Processing object materials
00:00:06 (0006.50) |         > Filtering 57 materials in 14205 polygons
00:00:06 (0006.50) |         > Filtering 57 materials in 0 hairs
00:00:06 (0006.50) |           Used materials in this object: 8
00:00:06 (0006.50) |         +++ Processing material hob
00:00:06 (0006.50) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.50) |           --> Procesing a new DiffuseMaterial node
00:00:06 (0006.50) |           --> Procesing a new ImageTexture node
00:00:06 (0006.50) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\hob.jpg
00:00:06 (0006.52) |         +++ Processing material kitchen
00:00:06 (0006.52) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.52) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.52) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.52) |         +++ Processing material kitchen base
00:00:06 (0006.52) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.52) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.52) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.52) |         +++ Processing material kitchen joint
00:00:06 (0006.52) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.52) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.52) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.52) |         +++ Processing material kitchen white
00:00:06 (0006.52) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.52) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.52) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.52) |         +++ Processing material oven
00:00:06 (0006.52) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.52) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.52) |           --> Procesing a new ImageTexture node
00:00:06 (0006.52) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\oven.jpg
00:00:06 (0006.54) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.54) |         +++ Processing material sink tape
00:00:06 (0006.54) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.54) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.54) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.54) |         +++ Processing material worktop
00:00:06 (0006.54) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.54) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.54) |           --> Procesing a new ImageTexture node
00:00:06 (0006.54) |             --> Filename: 
00:00:06 (0006.54) |           --> Procesing a new Projection node
00:00:06 (0006.54) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.54) |       +++ End of materials processing
00:00:06 (0006.54) |       +++ Processing object layer maps functions
00:00:06 (0006.54) |           --> Get object global dissolve value: 0.000000, state 0
00:00:06 (0006.54) | [profile] Function "LWOctane_addGeom" over "exterior_octane_reviseda:Layer3" execution time: 0.121 seconds
00:00:06 (0006.54) | 
00:00:06 (0006.54) | Processing object: 10000003, name: exterior_octane_reviseda:Layer4 
00:00:06 (0006.54) |   Object exterior_octane_reviseda:Layer4 is a LW object without clones, we must add the mesh to Octane database
00:00:06 (0006.54) |         >>> Processing the number of valid polygons
00:00:06 (0006.54) |         >>> This object has 298 of 298 valid polygons
00:00:06 (0006.54) |       >>> Refresh preview window
00:00:06 (0006.54) |         >>> Draw preview window information
00:00:06 (0006.54) |         >>> Draw preview window status
00:00:06 (0006.54) |         >>> Draw preview window progress bar
00:00:06 (0006.54) |         >>> Draw preview image
00:00:06 (0006.54) |         >>> Draw preview image finished. Releaseing mutex
00:00:06 (0006.54) |       >>> Refresh preview window done
00:00:06 (0006.54) |       >>> Adding a new mesh to Octane
00:00:06 (0006.54) |       >>> Mesh points: 360, valid polygons: 298
00:00:06 (0006.54) |         ----> Searching UV maps in this object
00:00:06 (0006.54) |         ----> No UV maps found in this object
00:00:06 (0006.54) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.001 seconds
00:00:06 (0006.54) |         >>> Processing vertex per poly array
00:00:06 (0006.54) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:06 (0006.54) |         >>> Processing vertex list
00:00:06 (0006.54) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:06 (0006.54) |       +++ Searching object materials
00:00:06 (0006.54) |       +++ Found 57 materials inside exterior_octane_reviseda:Layer4
00:00:06 (0006.54) |         +++ Material 0 ID: balcony glass
00:00:06 (0006.54) |         +++ Material 1 ID: blind 2
00:00:06 (0006.54) |         +++ Material 2 ID: CONCRETE
00:00:06 (0006.54) |         +++ Material 3 ID: CORNER
00:00:06 (0006.54) |         +++ Material 4 ID: CORNER vert
00:00:06 (0006.54) |         +++ Material 5 ID: Default
00:00:06 (0006.54) |         +++ Material 6 ID: EXTERIOR_COLOR
00:00:06 (0006.54) |         +++ Material 7 ID: FIREPLACE
00:00:06 (0006.54) |         +++ Material 8 ID: FRAME
00:00:06 (0006.54) |         +++ Material 9 ID: FRAME_RUBBER
00:00:06 (0006.54) |         +++ Material 10 ID: FRAME_STEEL
00:00:06 (0006.54) |         +++ Material 11 ID: fire
00:00:06 (0006.54) |         +++ Material 12 ID: fire base
00:00:06 (0006.54) |         +++ Material 13 ID: fire body back
00:00:06 (0006.54) |         +++ Material 14 ID: fire body main
00:00:06 (0006.54) |         +++ Material 15 ID: floor
00:00:06 (0006.54) |         +++ Material 16 ID: GLASS
00:00:06 (0006.54) |         +++ Material 17 ID: glass
00:00:06 (0006.54) |         +++ Material 18 ID: glass base green
00:00:06 (0006.54) |         +++ Material 19 ID: grass
00:00:06 (0006.54) |         +++ Material 20 ID: gravel
00:00:06 (0006.54) |         +++ Material 21 ID: HANDLE
00:00:06 (0006.54) |         +++ Material 22 ID: hob
00:00:06 (0006.54) |         +++ Material 23 ID: INNER
00:00:06 (0006.54) |         +++ Material 24 ID: kerb
00:00:06 (0006.54) |         +++ Material 25 ID: kerb joint
00:00:06 (0006.54) |         +++ Material 26 ID: kitchen
00:00:06 (0006.54) |         +++ Material 27 ID: kitchen base
00:00:06 (0006.54) |         +++ Material 28 ID: kitchen joint
00:00:06 (0006.54) |         +++ Material 29 ID: kitchen strip
00:00:06 (0006.54) |         +++ Material 30 ID: kitchen white
00:00:06 (0006.54) |         +++ Material 31 ID: log
00:00:06 (0006.54) |         +++ Material 32 ID: log 1
00:00:06 (0006.54) |         +++ Material 33 ID: log 2
00:00:06 (0006.54) |         +++ Material 34 ID: log 3
00:00:06 (0006.54) |         +++ Material 35 ID: log 4
00:00:06 (0006.54) |         +++ Material 36 ID: METAL_GARAGE
00:00:06 (0006.54) |         +++ Material 37 ID: oven
00:00:06 (0006.54) |         +++ Material 38 ID: RAIN
00:00:06 (0006.54) |         +++ Material 39 ID: ROOF
00:00:06 (0006.54) |         +++ Material 40 ID: road
00:00:06 (0006.54) |         +++ Material 41 ID: roof
00:00:06 (0006.54) |         +++ Material 42 ID: roof shingles
00:00:06 (0006.54) |         +++ Material 43 ID: STEEL
00:00:06 (0006.54) |         +++ Material 44 ID: sink tape
00:00:06 (0006.54) |         +++ Material 45 ID: site
00:00:06 (0006.54) |         +++ Material 46 ID: spots
00:00:06 (0006.54) |         +++ Material 47 ID: steel
00:00:06 (0006.54) |         +++ Material 48 ID: TRIM
00:00:06 (0006.54) |         +++ Material 49 ID: terrace
00:00:06 (0006.54) |         +++ Material 50 ID: terrace side
00:00:06 (0006.54) |         +++ Material 51 ID: text blind
00:00:06 (0006.54) |         +++ Material 52 ID: wood bottom
00:00:06 (0006.54) |         +++ Material 53 ID: wood bottom 1
00:00:06 (0006.54) |         +++ Material 54 ID: wood bottom 2
00:00:06 (0006.54) |         +++ Material 55 ID: wood bottom 3
00:00:06 (0006.54) |         +++ Material 56 ID: worktop
00:00:06 (0006.54) |       +++ Searching in the object materials for UVMAP nodes
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface balcony glass
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface blind 2
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface CONCRETE
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface CORNER
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface CORNER vert
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface Default
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface EXTERIOR_COLOR
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface FIREPLACE
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface FRAME
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface FRAME_RUBBER
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface FRAME_STEEL
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface fire
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface fire base
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface fire body back
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface fire body main
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface floor
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface GLASS
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface glass
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface glass base green
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface grass
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface gravel
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface HANDLE
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface hob
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface INNER
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface kerb
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface kerb joint
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface kitchen
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface kitchen base
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface kitchen joint
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface kitchen strip
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface kitchen white
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface log
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface log 1
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface log 2
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface log 3
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface log 4
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface METAL_GARAGE
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface oven
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface RAIN
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface ROOF
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface road
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface roof
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface roof shingles
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface STEEL
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface sink tape
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface site
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface spots
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface steel
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface TRIM
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface terrace
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface terrace side
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface text blind
00:00:06 (0006.54) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface wood bottom
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface wood bottom 1
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.54) |         >>> Searching UVMAP node inside surface wood bottom 2
00:00:06 (0006.54) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.54) |             + Type: 3
00:00:06 (0006.54) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.54) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.54) |             + Axis: 0
00:00:06 (0006.54) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.54) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.55) |         >>> Searching UVMAP node inside surface wood bottom 3
00:00:06 (0006.55) |           >>> This material has a valid UVMAP node, processing it ...
00:00:06 (0006.55) |             + Type: 3
00:00:06 (0006.55) |             + Position: 0.000000 0.000000 0.000000
00:00:06 (0006.55) |             + Rotation: 0.000000 0.000000 0.000000
00:00:06 (0006.55) |             + Scale: 1.000000 1.000000 1.000000
00:00:06 (0006.55) |             + Axis: 0
00:00:06 (0006.55) |             + UVDisplace: 0.000000 0.000000
00:00:06 (0006.55) |             + UVScale: 1.000000 1.000000
00:00:06 (0006.55) |         >>> Searching UVMAP node inside surface worktop
00:00:06 (0006.55) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.55) |         >>> Processing polygon data
00:00:06 (0006.55) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.000 seconds
00:00:06 (0006.55) |       >>> Mesh added, evaluating it
00:00:06 (0006.55) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.004 seconds
00:00:06 (0006.55) |       >>> Refresh preview window
00:00:06 (0006.55) |         >>> Draw preview window information
00:00:06 (0006.55) |         >>> Draw preview window status
00:00:06 (0006.55) |         >>> Draw preview window progress bar
00:00:06 (0006.55) |         >>> Draw preview image
00:00:06 (0006.55) |         >>> Draw preview image finished. Releaseing mutex
00:00:06 (0006.55) |       >>> Refresh preview window done
00:00:06 (0006.55) |       +++ Processing object materials
00:00:06 (0006.55) |         > Filtering 57 materials in 298 polygons
00:00:06 (0006.55) |         > Filtering 57 materials in 0 hairs
00:00:06 (0006.55) |           Used materials in this object: 2
00:00:06 (0006.55) |         +++ Processing material kitchen strip
00:00:06 (0006.55) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.55) |           --> Procesing a new DiffuseMaterial node
00:00:06 (0006.55) |           --> Procesing a new BlackBodyEmission node
00:00:06 (0006.55) |         +++ Processing material spots
00:00:06 (0006.55) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.55) |           --> Procesing a new DiffuseMaterial node
00:00:06 (0006.55) |           --> Procesing a new BlackBodyEmission node
00:00:06 (0006.55) |       +++ End of materials processing
00:00:06 (0006.55) |       +++ Processing object layer maps functions
00:00:06 (0006.55) |           --> Get object global dissolve value: 0.000000, state 0
00:00:06 (0006.55) | [profile] Function "LWOctane_addGeom" over "exterior_octane_reviseda:Layer4" execution time: 0.006 seconds
00:00:06 (0006.55) | 
00:00:06 (0006.55) | Processing object: 10000009, name: b_b_eileen_te240 diningint 5-1rev_B 
00:00:06 (0006.55) |   Object b_b_eileen_te240 diningint 5-1rev_B is a LW object without clones, we must add the mesh to Octane database
00:00:06 (0006.55) |         >>> Processing the number of valid polygons
00:00:06 (0006.55) |         >>> This object has 2340 of 2340 valid polygons
00:00:06 (0006.55) |       >>> Refresh preview window
00:00:06 (0006.55) |         >>> Draw preview window information
00:00:06 (0006.55) |         >>> Draw preview window status
00:00:06 (0006.55) |         >>> Draw preview window progress bar
00:00:06 (0006.55) |         >>> Draw preview image
00:00:06 (0006.55) |         >>> Draw preview image finished. Releaseing mutex
00:00:06 (0006.55) |       >>> Refresh preview window done
00:00:06 (0006.55) |       >>> Adding a new mesh to Octane
00:00:06 (0006.55) |       >>> Mesh points: 1184, valid polygons: 2340
00:00:06 (0006.55) |         ----> Searching UV maps in this object
00:00:06 (0006.55) |           ----> Found UVChannel_1 UV map in this object
00:00:06 (0006.55) |         ----> We found 1 UV maps in this object
00:00:06 (0006.55) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.007 seconds
00:00:06 (0006.55) |         >>> Processing vertex per poly array
00:00:06 (0006.55) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:06 (0006.55) |         >>> Processing vertex list
00:00:06 (0006.55) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:06 (0006.55) |       +++ Searching object materials
00:00:06 (0006.55) |       +++ Found 3 materials inside b_b_eileen_te240 diningint 5-1rev_B
00:00:06 (0006.55) |         +++ Material 0 ID: bolts
00:00:06 (0006.55) |         +++ Material 1 ID: steel
00:00:06 (0006.55) |         +++ Material 2 ID: table top
00:00:06 (0006.55) |       +++ Searching in the object materials for UVMAP nodes
00:00:06 (0006.55) |         >>> Searching UVMAP node inside surface bolts
00:00:06 (0006.55) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.55) |         >>> Searching UVMAP node inside surface steel
00:00:06 (0006.55) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.55) |         >>> Searching UVMAP node inside surface table top
00:00:06 (0006.55) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.55) |         >>> Processing polygon data
00:00:06 (0006.55) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.001 seconds
00:00:06 (0006.55) |       >>> Mesh added, evaluating it
00:00:06 (0006.55) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.008 seconds
00:00:06 (0006.55) |       >>> Refresh preview window
00:00:06 (0006.55) |         >>> Draw preview window information
00:00:06 (0006.56) |         >>> Draw preview window status
00:00:06 (0006.56) |         >>> Draw preview window progress bar
00:00:06 (0006.56) |         >>> Draw preview image
00:00:06 (0006.56) |         >>> Draw preview image finished. Releaseing mutex
00:00:06 (0006.56) |       >>> Refresh preview window done
00:00:06 (0006.56) |       +++ Processing object materials
00:00:06 (0006.56) |         > Filtering 3 materials in 2340 polygons
00:00:06 (0006.56) |         > Filtering 3 materials in 0 hairs
00:00:06 (0006.56) |           Used materials in this object: 3
00:00:06 (0006.56) |         +++ Processing material bolts
00:00:06 (0006.56) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.56) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.56) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.56) |         +++ Processing material steel
00:00:06 (0006.56) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.56) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.56) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.56) |         +++ Processing material table top
00:00:06 (0006.56) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.56) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.56) |           --> Procesing a new ColorCorrectTexture node
00:00:06 (0006.56) |           --> Procesing a new ImageTexture node
00:00:06 (0006.56) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\ALTRI-MATERIALI-900M-BIG.jpg
00:00:06 (0006.57) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.57) |       +++ End of materials processing
00:00:06 (0006.57) |       +++ Processing object layer maps functions
00:00:06 (0006.57) |           --> Get object global dissolve value: 0.000000, state 0
00:00:06 (0006.57) | [profile] Function "LWOctane_addGeom" over "b_b_eileen_te240 diningint 5-1rev_B" execution time: 0.025 seconds
00:00:06 (0006.57) | 
00:00:06 (0006.57) | Processing object: 10000023, name: hay_dining_chair 
00:00:06 (0006.57) |   Object hay_dining_chair is a LW object without clones, we must add the mesh to Octane database
00:00:06 (0006.57) |         >>> Processing the number of valid polygons
00:00:06 (0006.57) |         >>> This object has 13504 of 13504 valid polygons
00:00:06 (0006.57) |       >>> Refresh preview window
00:00:06 (0006.57) |         >>> Draw preview window information
00:00:06 (0006.57) |         >>> Draw preview window status
00:00:06 (0006.57) |         >>> Draw preview window progress bar
00:00:06 (0006.57) |         >>> Draw preview image
00:00:06 (0006.57) |         >>> Draw preview image finished. Releaseing mutex
00:00:06 (0006.57) |       >>> Refresh preview window done
00:00:06 (0006.57) |       >>> Adding a new mesh to Octane
00:00:06 (0006.57) |       >>> Mesh points: 6762, valid polygons: 13504
00:00:06 (0006.57) |         ----> Searching UV maps in this object
00:00:06 (0006.61) |           ----> Found UVChannel_1 UV map in this object
00:00:06 (0006.61) |           ----> Found UVChannel_1_2 UV map in this object
00:00:06 (0006.62) |         ----> We found 2 UV maps in this object
00:00:06 (0006.62) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.043 seconds
00:00:06 (0006.62) |         >>> Processing vertex per poly array
00:00:06 (0006.62) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:06 (0006.62) |         >>> Processing vertex list
00:00:06 (0006.62) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:06 (0006.62) |       +++ Searching object materials
00:00:06 (0006.62) |       +++ Found 2 materials inside hay_dining_chair
00:00:06 (0006.62) |         +++ Material 0 ID: chair
00:00:06 (0006.62) |         +++ Material 1 ID: hay_about_a_chair_22_main_01_mtl_2
00:00:06 (0006.62) |       +++ Searching in the object materials for UVMAP nodes
00:00:06 (0006.62) |         >>> Searching UVMAP node inside surface chair
00:00:06 (0006.62) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.62) |         >>> Searching UVMAP node inside surface hay_about_a_chair_22_main_01_mtl_2
00:00:06 (0006.62) |           >>> This material doesn't have a valid UVMAP node
00:00:06 (0006.62) |         >>> Processing polygon data
00:00:06 (0006.64) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.024 seconds
00:00:06 (0006.64) |       >>> Mesh added, evaluating it
00:00:06 (0006.64) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.067 seconds
00:00:06 (0006.64) |       >>> Refresh preview window
00:00:06 (0006.64) |         >>> Draw preview window information
00:00:06 (0006.64) |         >>> Draw preview window status
00:00:06 (0006.64) |         >>> Draw preview window progress bar
00:00:06 (0006.64) |         >>> Draw preview image
00:00:06 (0006.64) |         >>> Draw preview image finished. Releaseing mutex
00:00:06 (0006.64) |       >>> Refresh preview window done
00:00:06 (0006.64) |       +++ Processing object materials
00:00:06 (0006.64) |         > Filtering 2 materials in 13504 polygons
00:00:06 (0006.64) |         > Filtering 2 materials in 0 hairs
00:00:06 (0006.64) |           Used materials in this object: 2
00:00:06 (0006.64) |         +++ Processing material chair
00:00:06 (0006.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.64) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.64) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.64) |         +++ Processing material hay_about_a_chair_22_main_01_mtl_2
00:00:06 (0006.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.64) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.64) |           --> Procesing a new ColorCorrectTexture node
00:00:06 (0006.64) |           --> Procesing a new ImageTexture node
00:00:06 (0006.64) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_hay_about_a_chair_22_6b203.jpg
00:00:06 (0006.87) |           --> Procesing a new FalloffTexture node
00:00:06 (0006.87) |       +++ End of materials processing
00:00:06 (0006.87) |       +++ Processing object layer maps functions
00:00:06 (0006.87) |           --> Get object global dissolve value: 0.000000, state 0
00:00:06 (0006.87) | [profile] Function "LWOctane_addGeom" over "hay_dining_chair" execution time: 0.301 seconds
00:00:06 (0006.87) | 
00:00:06 (0006.87) | Processing object: 1000002b, name: hay_dining_chair_inst (1) 
00:00:06 (0006.87) |   Object hay_dining_chair_inst (1) is a LW clone
00:00:06 (0006.87) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:06 (0006.87) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:06 (0006.87) | [profile] Function "LWOctane_addGeom" over "hay_dining_chair_inst (1)" execution time: 0.000 seconds
00:00:06 (0006.87) | 
00:00:06 (0006.87) | Processing object: 10000004, name: hay_dining_chair_inst (2) 
00:00:06 (0006.87) |   Object hay_dining_chair_inst (2) is a LW clone
00:00:06 (0006.87) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:06 (0006.87) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:06 (0006.87) | [profile] Function "LWOctane_addGeom" over "hay_dining_chair_inst (2)" execution time: 0.000 seconds
00:00:06 (0006.87) | 
00:00:06 (0006.87) | Processing object: 10000005, name: hay_dining_chair_inst (3) 
00:00:06 (0006.87) |   Object hay_dining_chair_inst (3) is a LW clone
00:00:06 (0006.87) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:06 (0006.87) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:06 (0006.87) | [profile] Function "LWOctane_addGeom" over "hay_dining_chair_inst (3)" execution time: 0.000 seconds
00:00:06 (0006.87) | 
00:00:06 (0006.87) | Processing object: 10000007, name: Belux_mama cloud ext 
00:00:06 (0006.87) |   Object Belux_mama cloud ext is a LW object without clones, we must add the mesh to Octane database
00:00:06 (0006.87) |         >>> Processing the number of valid polygons
00:00:06 (0006.88) |         >>> This object has 181448 of 181448 valid polygons
00:00:06 (0006.88) |       >>> Refresh preview window
00:00:06 (0006.88) |         >>> Draw preview window information
00:00:06 (0006.88) |         >>> Draw preview window status
00:00:06 (0006.88) |         >>> Draw preview window progress bar
00:00:06 (0006.88) |         >>> Draw preview image
00:00:06 (0006.88) |         >>> Draw preview image finished. Releaseing mutex
00:00:06 (0006.88) |       >>> Refresh preview window done
00:00:06 (0006.88) |       >>> Adding a new mesh to Octane
00:00:06 (0006.88) |       >>> Mesh points: 98669, valid polygons: 181448
00:00:06 (0006.88) |         ----> Searching UV maps in this object
00:00:07 (0007.08) |           ----> Found Imported3DS_UVs UV map in this object
00:00:07 (0007.40) |         ----> We found 1 UV maps in this object
00:00:07 (0007.40) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.519 seconds
00:00:07 (0007.40) |         >>> Processing vertex per poly array
00:00:07 (0007.41) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.005 seconds
00:00:07 (0007.41) |         >>> Processing vertex list
00:00:07 (0007.41) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.003 seconds
00:00:07 (0007.41) |       +++ Searching object materials
00:00:07 (0007.41) |       +++ Found 2 materials inside Belux_mama cloud ext
00:00:07 (0007.41) |         +++ Material 0 ID: cord
00:00:07 (0007.41) |         +++ Material 1 ID: shade
00:00:07 (0007.41) |       +++ Searching in the object materials for UVMAP nodes
00:00:07 (0007.41) |         >>> Searching UVMAP node inside surface cord
00:00:07 (0007.41) |           >>> This material doesn't have a valid UVMAP node
00:00:07 (0007.41) |         >>> Searching UVMAP node inside surface shade
00:00:07 (0007.41) |           >>> This material doesn't have a valid UVMAP node
00:00:07 (0007.41) |         >>> Processing polygon data
00:00:07 (0007.72) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.304 seconds
00:00:07 (0007.72) |       >>> Mesh added, evaluating it
00:00:07 (0007.72) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.844 seconds
00:00:07 (0007.72) |       >>> Refresh preview window
00:00:07 (0007.72) |         >>> Draw preview window information
00:00:07 (0007.72) |         >>> Draw preview window status
00:00:07 (0007.72) |         >>> Draw preview window progress bar
00:00:07 (0007.73) |         >>> Draw preview image
00:00:07 (0007.73) |         >>> Draw preview image finished. Releaseing mutex
00:00:07 (0007.73) |       >>> Refresh preview window done
00:00:07 (0007.73) |       +++ Processing object materials
00:00:07 (0007.73) |         > Filtering 2 materials in 181448 polygons
00:00:07 (0007.73) |         > Filtering 2 materials in 0 hairs
00:00:07 (0007.73) |           Used materials in this object: 2
00:00:07 (0007.73) |         +++ Processing material cord
00:00:07 (0007.73) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:07 (0007.73) |           --> Procesing a new GlossyMaterial node
00:00:07 (0007.73) |           --> Procesing a new FalloffTexture node
00:00:07 (0007.73) |         +++ Processing material shade
00:00:07 (0007.73) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:07 (0007.73) |           --> Procesing a new DiffuseMaterial node
00:00:07 (0007.73) |           --> Procesing a new ImageTexture node
00:00:07 (0007.73) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_mama_cloud_34_01_1.jpg
00:00:07 (0007.77) |           --> Procesing a new ImageTexture node
00:00:07 (0007.77) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_belux_mama_cloud_1.jpg
00:00:07 (0007.81) |       +++ End of materials processing
00:00:07 (0007.81) |       +++ Processing object layer maps functions
00:00:07 (0007.81) |           --> Get object global dissolve value: 0.000000, state 0
00:00:07 (0007.81) | [profile] Function "LWOctane_addGeom" over "Belux_mama cloud ext" execution time: 0.938 seconds
00:00:07 (0007.81) | 
00:00:07 (0007.81) | Processing object: 10000021, name: tom_dixon_wide_pendant 
00:00:07 (0007.81) |   Object tom_dixon_wide_pendant is a LW object without clones, we must add the mesh to Octane database
00:00:07 (0007.81) |         >>> Processing the number of valid polygons
00:00:07 (0007.81) |         >>> This object has 5127 of 5127 valid polygons
00:00:07 (0007.81) |       >>> Refresh preview window
00:00:07 (0007.81) |         >>> Draw preview window information
00:00:07 (0007.81) |         >>> Draw preview window status
00:00:07 (0007.81) |         >>> Draw preview window progress bar
00:00:07 (0007.81) |         >>> Draw preview image
00:00:07 (0007.81) |         >>> Draw preview image finished. Releaseing mutex
00:00:07 (0007.81) |       >>> Refresh preview window done
00:00:07 (0007.81) |       >>> Adding a new mesh to Octane
00:00:07 (0007.81) |       >>> Mesh points: 5022, valid polygons: 5127
00:00:07 (0007.81) |         ----> Searching UV maps in this object
00:00:07 (0007.83) |           ----> Found tom_dixon_wide_main_01_obj_uv UV map in this object
00:00:07 (0007.84) |         ----> We found 1 UV maps in this object
00:00:07 (0007.84) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.029 seconds
00:00:07 (0007.84) |         >>> Processing vertex per poly array
00:00:07 (0007.84) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:07 (0007.84) |         >>> Processing vertex list
00:00:07 (0007.84) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:07 (0007.84) |       +++ Searching object materials
00:00:07 (0007.84) |       +++ Found 5 materials inside tom_dixon_wide_pendant
00:00:07 (0007.84) |         +++ Material 0 ID: filiment
00:00:07 (0007.84) |         +++ Material 1 ID: glass
00:00:07 (0007.84) |         +++ Material 2 ID: inner
00:00:07 (0007.84) |         +++ Material 3 ID: steel
00:00:07 (0007.84) |         +++ Material 4 ID: white
00:00:07 (0007.84) |       +++ Searching in the object materials for UVMAP nodes
00:00:07 (0007.84) |         >>> Searching UVMAP node inside surface filiment
00:00:07 (0007.84) |           >>> This material doesn't have a valid UVMAP node
00:00:07 (0007.84) |         >>> Searching UVMAP node inside surface glass
00:00:07 (0007.84) |           >>> This material doesn't have a valid UVMAP node
00:00:07 (0007.84) |         >>> Searching UVMAP node inside surface inner
00:00:07 (0007.84) |           >>> This material doesn't have a valid UVMAP node
00:00:07 (0007.84) |         >>> Searching UVMAP node inside surface steel
00:00:07 (0007.84) |           >>> This material doesn't have a valid UVMAP node
00:00:07 (0007.84) |         >>> Searching UVMAP node inside surface white
00:00:07 (0007.84) |           >>> This material doesn't have a valid UVMAP node
00:00:07 (0007.84) |         >>> Processing polygon data
00:00:07 (0007.85) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.009 seconds
00:00:07 (0007.85) |       >>> Mesh added, evaluating it
00:00:07 (0007.85) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.038 seconds
00:00:07 (0007.85) |       >>> Refresh preview window
00:00:07 (0007.85) |         >>> Draw preview window information
00:00:07 (0007.85) |         >>> Draw preview window status
00:00:07 (0007.85) |         >>> Draw preview window progress bar
00:00:07 (0007.85) |         >>> Draw preview image
00:00:07 (0007.85) |         >>> Draw preview image finished. Releaseing mutex
00:00:07 (0007.85) |       >>> Refresh preview window done
00:00:07 (0007.85) |       +++ Processing object materials
00:00:07 (0007.85) |         > Filtering 5 materials in 5127 polygons
00:00:07 (0007.85) |         > Filtering 5 materials in 0 hairs
00:00:07 (0007.85) |           Used materials in this object: 5
00:00:07 (0007.85) |         +++ Processing material filiment
00:00:07 (0007.85) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:07 (0007.85) |           --> Procesing a new DiffuseMaterial node
00:00:07 (0007.85) |         +++ Processing material glass
00:00:07 (0007.85) |           +++ This material only has a basic parameters, not active node editor
00:00:07 (0007.85) |           +++ Basic parameters added
00:00:07 (0007.85) |         +++ Processing material inner
00:00:07 (0007.85) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:07 (0007.85) |           --> Procesing a new GlossyMaterial node
00:00:07 (0007.85) |           --> Procesing a new FalloffTexture node
00:00:07 (0007.85) |           --> Procesing a new ImageTexture node
00:00:07 (0007.85) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_tom_dixon_wide_1.jpg
00:00:07 (0007.87) |         +++ Processing material steel
00:00:07 (0007.87) |           +++ This material only has a basic parameters, not active node editor
00:00:07 (0007.87) |           +++ Basic parameters added
00:00:07 (0007.87) |         +++ Processing material white
00:00:07 (0007.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:07 (0007.87) |           --> Procesing a new GlossyMaterial node
00:00:07 (0007.87) |           --> Procesing a new FalloffTexture node
00:00:07 (0007.87) |       +++ End of materials processing
00:00:07 (0007.87) |       +++ Processing object layer maps functions
00:00:07 (0007.87) |           --> Get object global dissolve value: 0.000000, state 0
00:00:07 (0007.87) | [profile] Function "LWOctane_addGeom" over "tom_dixon_wide_pendant" execution time: 0.056 seconds
00:00:07 (0007.87) | 
00:00:07 (0007.87) | Processing object: 10000024, name: tom_dixon_wide_pendant_inst 
00:00:07 (0007.87) |   Object tom_dixon_wide_pendant_inst is a LW object without clones, we must add the mesh to Octane database
00:00:07 (0007.87) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:07 (0007.87) | [profile] Function "LWOctane_addGeom" over "tom_dixon_wide_pendant_inst" execution time: 0.000 seconds
00:00:07 (0007.87) | 
00:00:07 (0007.87) | Processing object: 10000006, name: exterior_octane_reviseda:Layer5 
00:00:07 (0007.87) |   Object exterior_octane_reviseda:Layer5 is a LW object without clones, we must add the mesh to Octane database
00:00:07 (0007.87) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:07 (0007.87) | [profile] Function "LWOctane_addGeom" over "exterior_octane_reviseda:Layer5" execution time: 0.000 seconds
00:00:07 (0007.87) | 
00:00:07 (0007.87) | Processing object: 10000008, name: bush v4 
00:00:07 (0007.87) |   Object bush v4 is a LW object without clones, we must add the mesh to Octane database
00:00:07 (0007.87) |         >>> Processing the number of valid polygons
00:00:07 (0007.87) |         >>> This object has 23899 of 23899 valid polygons
00:00:07 (0007.87) |       >>> Refresh preview window
00:00:07 (0007.87) |         >>> Draw preview window information
00:00:07 (0007.87) |         >>> Draw preview window status
00:00:07 (0007.87) |         >>> Draw preview window progress bar
00:00:07 (0007.87) |         >>> Draw preview image
00:00:07 (0007.87) |         >>> Draw preview image finished. Releaseing mutex
00:00:07 (0007.87) |       >>> Refresh preview window done
00:00:07 (0007.87) |       >>> Adding a new mesh to Octane
00:00:07 (0007.87) |       >>> Mesh points: 19953, valid polygons: 23899
00:00:07 (0007.87) |         ----> Searching UV maps in this object
00:00:07 (0007.92) |           ----> Found UV UV map in this object
00:00:07 (0007.93) |         ----> We found 1 UV maps in this object
00:00:07 (0007.93) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.061 seconds
00:00:07 (0007.93) |         >>> Processing vertex per poly array
00:00:07 (0007.93) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:07 (0007.93) |         >>> Processing vertex list
00:00:07 (0007.93) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:07 (0007.93) |       +++ Searching object materials
00:00:07 (0007.93) |       +++ Found 2 materials inside bush v4
00:00:07 (0007.93) |         +++ Material 0 ID: Leaf1
00:00:07 (0007.93) |         +++ Material 1 ID: Twig
00:00:07 (0007.93) |       +++ Searching in the object materials for UVMAP nodes
00:00:07 (0007.93) |         >>> Searching UVMAP node inside surface Leaf1
00:00:07 (0007.93) |           >>> This material doesn't have a valid UVMAP node
00:00:07 (0007.93) |         >>> Searching UVMAP node inside surface Twig
00:00:07 (0007.93) |           >>> This material doesn't have a valid UVMAP node
00:00:07 (0007.93) |         >>> Processing polygon data
00:00:07 (0007.96) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.032 seconds
00:00:07 (0007.96) |       >>> Mesh added, evaluating it
00:00:07 (0007.96) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.096 seconds
00:00:07 (0007.96) |       >>> Refresh preview window
00:00:07 (0007.96) |         >>> Draw preview window information
00:00:07 (0007.96) |         >>> Draw preview window status
00:00:07 (0007.96) |         >>> Draw preview window progress bar
00:00:07 (0007.96) |         >>> Draw preview image
00:00:07 (0007.96) |         >>> Draw preview image finished. Releaseing mutex
00:00:07 (0007.96) |       >>> Refresh preview window done
00:00:07 (0007.96) |       +++ Processing object materials
00:00:07 (0007.96) |         > Filtering 2 materials in 23899 polygons
00:00:07 (0007.96) |         > Filtering 2 materials in 0 hairs
00:00:07 (0007.96) |           Used materials in this object: 2
00:00:07 (0007.96) |         +++ Processing material Leaf1
00:00:07 (0007.96) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:07 (0007.96) |           --> Procesing a new MixMaterial node
00:00:07 (0007.96) |           --> Procesing a new GlossyMaterial node
00:00:07 (0007.96) |           --> Procesing a new ColorCorrectTexture node
00:00:07 (0007.96) |           --> Procesing a new ImageTexture node
00:00:07 (0007.96) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\grass_large_dark_2.jpg
00:00:07 (0007.96) |           --> Procesing a new Camera Mapping node
00:00:07 (0007.96) |           --> Procesing a new FalloffTexture node
00:00:07 (0007.96) |           --> Procesing a new DiffuseMaterial node
00:00:07 (0007.96) |           --> Using a existing ColorCorrectTexture node
00:00:07 (0007.96) |           --> Procesing a new ImageTexture node
00:00:07 (0007.96) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\grass_large_dark_2.jpg
00:00:07 (0007.96) |           --> Procesing a new ImageTexture node
00:00:07 (0007.96) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\grass_large_dark_2.jpg
00:00:08 (0008.13) |           --> Procesing a new Camera Mapping node
00:00:08 (0008.13) |           --> Procesing a new Camera Mapping node
00:00:08 (0008.13) |         +++ Processing material Twig
00:00:08 (0008.13) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:08 (0008.13) |           --> Procesing a new DiffuseMaterial node
00:00:08 (0008.13) |           --> Procesing a new ImageTexture node
00:00:08 (0008.13) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\Arch31_049_bark.jpg
00:00:08 (0008.16) |       +++ End of materials processing
00:00:08 (0008.16) |       +++ Processing object layer maps functions
00:00:08 (0008.16) |           --> Get object global dissolve value: 0.000000, state 0
00:00:08 (0008.16) | [profile] Function "LWOctane_addGeom" over "bush v4" execution time: 0.293 seconds
00:00:08 (0008.16) | 
00:00:08 (0008.16) | Processing object: 1000000a, name: exterior_octane_reviseda:Layer6 
00:00:08 (0008.16) |   Object exterior_octane_reviseda:Layer6 is a LW object without clones, we must add the mesh to Octane database
00:00:08 (0008.16) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:08 (0008.16) | [profile] Function "LWOctane_addGeom" over "exterior_octane_reviseda:Layer6" execution time: 0.000 seconds
00:00:08 (0008.16) | 
00:00:08 (0008.16) | Processing object: 1000000b, name: table (1) 
00:00:08 (0008.16) |   Object table (1) is a LW clone
00:00:08 (0008.16) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:08 (0008.16) |         >>> Processing the number of valid polygons
00:00:08 (0008.16) |         >>> This object has 8072 of 8072 valid polygons
00:00:08 (0008.16) |       >>> Refresh preview window
00:00:08 (0008.16) |         >>> Draw preview window information
00:00:08 (0008.16) |         >>> Draw preview window status
00:00:08 (0008.16) |         >>> Draw preview window progress bar
00:00:08 (0008.16) |         >>> Draw preview image
00:00:08 (0008.16) |         >>> Draw preview image finished. Releaseing mutex
00:00:08 (0008.16) |       >>> Refresh preview window done
00:00:08 (0008.16) |       >>> Adding a new mesh to Octane
00:00:08 (0008.16) |       >>> Mesh points: 4052, valid polygons: 8072
00:00:08 (0008.16) |         ----> Searching UV maps in this object
00:00:08 (0008.18) |           ----> Found UVChannel_1 UV map in this object
00:00:08 (0008.18) |         ----> We found 1 UV maps in this object
00:00:08 (0008.18) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.022 seconds
00:00:08 (0008.18) |         >>> Processing vertex per poly array
00:00:08 (0008.18) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:08 (0008.18) |         >>> Processing vertex list
00:00:08 (0008.18) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:08 (0008.18) |       +++ Searching object materials
00:00:08 (0008.18) |       +++ Found 1 materials inside table (1)
00:00:08 (0008.18) |         +++ Material 0 ID: frame
00:00:08 (0008.18) |       +++ Searching in the object materials for UVMAP nodes
00:00:08 (0008.18) |         >>> Searching UVMAP node inside surface frame
00:00:08 (0008.18) |           >>> This material doesn't have a valid UVMAP node
00:00:08 (0008.18) |         >>> Processing polygon data
00:00:08 (0008.19) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.005 seconds
00:00:08 (0008.19) |       >>> Mesh added, evaluating it
00:00:08 (0008.19) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.028 seconds
00:00:08 (0008.19) |       >>> Refresh preview window
00:00:08 (0008.19) |         >>> Draw preview window information
00:00:08 (0008.19) |         >>> Draw preview window status
00:00:08 (0008.19) |         >>> Draw preview window progress bar
00:00:08 (0008.19) |         >>> Draw preview image
00:00:08 (0008.19) |         >>> Draw preview image finished. Releaseing mutex
00:00:08 (0008.19) |       >>> Refresh preview window done
00:00:08 (0008.19) |       +++ Processing object materials
00:00:08 (0008.19) |         > Filtering 1 materials in 8072 polygons
00:00:08 (0008.19) |         > Filtering 1 materials in 0 hairs
00:00:08 (0008.19) |           Used materials in this object: 1
00:00:08 (0008.19) |         +++ Processing material frame
00:00:08 (0008.19) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:08 (0008.19) |           --> Procesing a new GlossyMaterial node
00:00:08 (0008.19) |           --> Procesing a new FalloffTexture node
00:00:08 (0008.19) |       +++ End of materials processing
00:00:08 (0008.19) |       +++ Processing object layer maps functions
00:00:08 (0008.19) |           --> Get object global dissolve value: 0.000000, state 0
00:00:08 (0008.19) | [profile] Function "LWOctane_addGeom" over "table (1)" execution time: 0.029 seconds
00:00:08 (0008.19) | 
00:00:08 (0008.19) | Processing object: 1000000d, name: table square tall 
00:00:08 (0008.19) |   Object table square tall is a LW object without clones, we must add the mesh to Octane database
00:00:08 (0008.19) |         >>> Processing the number of valid polygons
00:00:08 (0008.19) |         >>> This object has 10384 of 10384 valid polygons
00:00:08 (0008.19) |       >>> Refresh preview window
00:00:08 (0008.19) |         >>> Draw preview window information
00:00:08 (0008.19) |         >>> Draw preview window status
00:00:08 (0008.19) |         >>> Draw preview window progress bar
00:00:08 (0008.19) |         >>> Draw preview image
00:00:08 (0008.19) |         >>> Draw preview image finished. Releaseing mutex
00:00:08 (0008.19) |       >>> Refresh preview window done
00:00:08 (0008.19) |       >>> Adding a new mesh to Octane
00:00:08 (0008.19) |       >>> Mesh points: 5220, valid polygons: 10384
00:00:08 (0008.19) |         ----> Searching UV maps in this object
00:00:08 (0008.21) |           ----> Found UVChannel_1 UV map in this object
00:00:08 (0008.22) |         ----> We found 1 UV maps in this object
00:00:08 (0008.22) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.028 seconds
00:00:08 (0008.22) |         >>> Processing vertex per poly array
00:00:08 (0008.22) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:08 (0008.22) |         >>> Processing vertex list
00:00:08 (0008.22) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:08 (0008.22) |       +++ Searching object materials
00:00:08 (0008.22) |       +++ Found 1 materials inside table square tall
00:00:08 (0008.22) |         +++ Material 0 ID: frame
00:00:08 (0008.22) |       +++ Searching in the object materials for UVMAP nodes
00:00:08 (0008.22) |         >>> Searching UVMAP node inside surface frame
00:00:08 (0008.22) |           >>> This material doesn't have a valid UVMAP node
00:00:08 (0008.22) |         >>> Processing polygon data
00:00:08 (0008.22) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.006 seconds
00:00:08 (0008.23) |       >>> Mesh added, evaluating it
00:00:08 (0008.23) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.036 seconds
00:00:08 (0008.23) |       >>> Refresh preview window
00:00:08 (0008.23) |         >>> Draw preview window information
00:00:08 (0008.23) |         >>> Draw preview window status
00:00:08 (0008.23) |         >>> Draw preview window progress bar
00:00:08 (0008.23) |         >>> Draw preview image
00:00:08 (0008.23) |         >>> Draw preview image finished. Releaseing mutex
00:00:08 (0008.23) |       >>> Refresh preview window done
00:00:08 (0008.23) |       +++ Processing object materials
00:00:08 (0008.23) |         > Filtering 1 materials in 10384 polygons
00:00:08 (0008.23) |         > Filtering 1 materials in 0 hairs
00:00:08 (0008.23) |           Used materials in this object: 1
00:00:08 (0008.23) |         +++ Processing material frame
00:00:08 (0008.23) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:08 (0008.23) |           --> Procesing a new GlossyMaterial node
00:00:08 (0008.23) |           --> Procesing a new FalloffTexture node
00:00:08 (0008.23) |       +++ End of materials processing
00:00:08 (0008.23) |       +++ Processing object layer maps functions
00:00:08 (0008.23) |           --> Get object global dissolve value: 0.000000, state 0
00:00:08 (0008.23) | [profile] Function "LWOctane_addGeom" over "table square tall" execution time: 0.037 seconds
00:00:08 (0008.23) | 
00:00:08 (0008.23) | Processing object: 1000000e, name: chase long 
00:00:08 (0008.23) |   Object chase long is a LW object without clones, we must add the mesh to Octane database
00:00:08 (0008.23) |         >>> Processing the number of valid polygons
00:00:08 (0008.23) |         >>> This object has 228036 of 228036 valid polygons
00:00:08 (0008.23) |       >>> Refresh preview window
00:00:08 (0008.23) |         >>> Draw preview window information
00:00:08 (0008.23) |         >>> Draw preview window status
00:00:08 (0008.23) |         >>> Draw preview window progress bar
00:00:08 (0008.23) |         >>> Draw preview image
00:00:08 (0008.23) |         >>> Draw preview image finished. Releaseing mutex
00:00:08 (0008.23) |       >>> Refresh preview window done
00:00:08 (0008.23) |       >>> Adding a new mesh to Octane
00:00:08 (0008.24) |       >>> Mesh points: 114057, valid polygons: 228036
00:00:08 (0008.24) |         ----> Searching UV maps in this object
00:00:09 (0009.10) |           ----> Found UVChannel_1 UV map in this object
00:00:09 (0009.12) |           ----> Found UVChannel_1_2 UV map in this object
00:00:09 (0009.28) |         ----> We found 2 UV maps in this object
00:00:09 (0009.28) | [profile] Function "LWOctane_getVMap" over "" execution time: 1.042 seconds
00:00:09 (0009.28) |         >>> Processing vertex per poly array
00:00:09 (0009.28) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.007 seconds
00:00:09 (0009.28) |         >>> Processing vertex list
00:00:09 (0009.29) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.002 seconds
00:00:09 (0009.29) |       +++ Searching object materials
00:00:09 (0009.29) |       +++ Found 4 materials inside chase long
00:00:09 (0009.29) |         +++ Material 0 ID: cushion main
00:00:09 (0009.29) |         +++ Material 1 ID: frame
00:00:09 (0009.29) |         +++ Material 2 ID: yellow
00:00:09 (0009.29) |         +++ Material 3 ID: zip
00:00:09 (0009.29) |       +++ Searching in the object materials for UVMAP nodes
00:00:09 (0009.29) |         >>> Searching UVMAP node inside surface cushion main
00:00:09 (0009.29) |           >>> This material has a valid UVMAP node, processing it ...
00:00:09 (0009.29) |             + Type: 3
00:00:09 (0009.29) |             + Position: 0.000000 0.000000 0.000000
00:00:09 (0009.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:09 (0009.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:09 (0009.30) |             + Axis: 0
00:00:09 (0009.30) |             + UVDisplace: 0.000000 0.000000
00:00:09 (0009.30) |             + UVScale: 1.000000 1.000000
00:00:09 (0009.30) |         >>> Searching UVMAP node inside surface frame
00:00:09 (0009.30) |           >>> This material doesn't have a valid UVMAP node
00:00:09 (0009.30) |         >>> Searching UVMAP node inside surface yellow
00:00:09 (0009.30) |           >>> This material has a valid UVMAP node, processing it ...
00:00:09 (0009.30) |             + Type: 3
00:00:09 (0009.30) |             + Position: 0.000000 0.000000 0.000000
00:00:09 (0009.30) |             + Rotation: 0.000000 0.000000 0.000000
00:00:09 (0009.30) |             + Scale: 1.000000 1.000000 1.000000
00:00:09 (0009.30) |             + Axis: 0
00:00:09 (0009.30) |             + UVDisplace: 0.000000 0.000000
00:00:09 (0009.30) |             + UVScale: 1.000000 1.000000
00:00:09 (0009.30) |         >>> Searching UVMAP node inside surface zip
00:00:09 (0009.30) |           >>> This material doesn't have a valid UVMAP node
00:00:09 (0009.30) |         >>> Processing polygon data
00:00:10 (0010.39) | [profile] Function "LWOctane_addPolData" over "" execution time: 1.097 seconds
00:00:10 (0010.40) |       >>> Mesh added, evaluating it
00:00:10 (0010.40) | [profile] Function "LWOctane_addMesh" over "" execution time: 2.168 seconds
00:00:10 (0010.40) |       >>> Refresh preview window
00:00:10 (0010.40) |         >>> Draw preview window information
00:00:10 (0010.40) |         >>> Draw preview window status
00:00:10 (0010.40) |         >>> Draw preview window progress bar
00:00:10 (0010.40) |         >>> Draw preview image
00:00:10 (0010.40) |         >>> Draw preview image finished. Releaseing mutex
00:00:10 (0010.40) |       >>> Refresh preview window done
00:00:10 (0010.40) |       +++ Processing object materials
00:00:10 (0010.40) |         > Filtering 4 materials in 228036 polygons
00:00:10 (0010.40) |         > Filtering 4 materials in 0 hairs
00:00:10 (0010.40) |           Used materials in this object: 4
00:00:10 (0010.40) |         +++ Processing material cushion main
00:00:10 (0010.40) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:10 (0010.40) |           --> Procesing a new MixMaterial node
00:00:10 (0010.40) |           --> Procesing a new DiffuseMaterial node
00:00:10 (0010.40) |           --> Procesing a new ImageTexture node
00:00:10 (0010.40) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_living_divani_chemise_sofa_220_4.jpg
00:00:10 (0010.43) |           --> Procesing a new ImageTexture node
00:00:10 (0010.43) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_living_divani_chemise_sofa_220_6.jpg
00:00:10 (0010.45) |           --> Procesing a new DiffuseMaterial node
00:00:10 (0010.45) |           --> Procesing a new ImageTexture node
00:00:10 (0010.45) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_living_divani_chemise_sofa_220_4.jpg
00:00:10 (0010.45) |           --> Procesing a new ImageTexture node
00:00:10 (0010.45) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_living_divani_chemise_sofa_220_6.jpg
00:00:10 (0010.45) |           --> Procesing a new FalloffTexture node
00:00:10 (0010.45) |         +++ Processing material frame
00:00:10 (0010.45) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:10 (0010.45) |           --> Procesing a new GlossyMaterial node
00:00:10 (0010.45) |           --> Procesing a new FalloffTexture node
00:00:10 (0010.45) |         +++ Processing material yellow
00:00:10 (0010.45) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:10 (0010.45) |           --> Procesing a new MixMaterial node
00:00:10 (0010.45) |           --> Procesing a new DiffuseMaterial node
00:00:10 (0010.45) |           --> Procesing a new RGBSpectrumTexture node
00:00:10 (0010.45) |           --> Procesing a new ImageTexture node
00:00:10 (0010.45) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_living_divani_chemise_sofa_220_6.jpg
00:00:10 (0010.45) |           --> Procesing a new DiffuseMaterial node
00:00:10 (0010.45) |           --> Procesing a new MultiplyTexture node
00:00:10 (0010.45) |           --> Procesing a new RGBSpectrumTexture node
00:00:10 (0010.45) |           --> Procesing a new ImageTexture node
00:00:10 (0010.45) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_living_divani_chemise_sofa_220_4.jpg
00:00:10 (0010.45) |           --> Procesing a new ImageTexture node
00:00:10 (0010.45) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_living_divani_chemise_sofa_220_6.jpg
00:00:10 (0010.45) |           --> Procesing a new FalloffTexture node
00:00:10 (0010.45) |         +++ Processing material zip
00:00:10 (0010.45) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:10 (0010.45) |           --> Procesing a new DiffuseMaterial node
00:00:10 (0010.45) |           --> Procesing a new ImageTexture node
00:00:10 (0010.45) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_gandia_blasco_flat_sofa_modular_3.jpg
00:00:10 (0010.45) |       +++ End of materials processing
00:00:10 (0010.45) |       +++ Processing object layer maps functions
00:00:10 (0010.45) |           --> Get object global dissolve value: 0.000000, state 0
00:00:10 (0010.45) | [profile] Function "LWOctane_addGeom" over "chase long" execution time: 2.228 seconds
00:00:10 (0010.45) | 
00:00:10 (0010.45) | Processing object: 1000000f, name: armchair 
00:00:10 (0010.45) |   Object armchair is a LW object without clones, we must add the mesh to Octane database
00:00:10 (0010.45) |         >>> Processing the number of valid polygons
00:00:10 (0010.46) |         >>> This object has 121942 of 121942 valid polygons
00:00:10 (0010.46) |       >>> Refresh preview window
00:00:10 (0010.46) |         >>> Draw preview window information
00:00:10 (0010.46) |         >>> Draw preview window status
00:00:10 (0010.46) |         >>> Draw preview window progress bar
00:00:10 (0010.46) |         >>> Draw preview image
00:00:10 (0010.46) |         >>> Draw preview image finished. Releaseing mutex
00:00:10 (0010.46) |       >>> Refresh preview window done
00:00:10 (0010.46) |       >>> Adding a new mesh to Octane
00:00:10 (0010.46) |       >>> Mesh points: 60989, valid polygons: 121942
00:00:10 (0010.46) |         ----> Searching UV maps in this object
00:00:10 (0010.90) |           ----> Found UVChannel_1 UV map in this object
00:00:10 (0010.91) |           ----> Found UVChannel_1_2 UV map in this object
00:00:10 (0010.99) |         ----> We found 2 UV maps in this object
00:00:10 (0010.99) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.531 seconds
00:00:10 (0010.99) |         >>> Processing vertex per poly array
00:00:10 (0010.99) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.004 seconds
00:00:10 (0010.99) |         >>> Processing vertex list
00:00:10 (0011.00) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.001 seconds
00:00:10 (0011.00) |       +++ Searching object materials
00:00:10 (0011.00) |       +++ Found 4 materials inside armchair
00:00:10 (0011.00) |         +++ Material 0 ID: cushion
00:00:10 (0011.00) |         +++ Material 1 ID: frame
00:00:10 (0011.00) |         +++ Material 2 ID: yellow
00:00:10 (0011.00) |         +++ Material 3 ID: zip
00:00:10 (0011.00) |       +++ Searching in the object materials for UVMAP nodes
00:00:10 (0011.00) |         >>> Searching UVMAP node inside surface cushion
00:00:10 (0011.00) |           >>> This material has a valid UVMAP node, processing it ...
00:00:10 (0011.00) |             + Type: 3
00:00:10 (0011.00) |             + Position: 0.000000 0.000000 0.000000
00:00:10 (0011.00) |             + Rotation: 0.000000 0.000000 0.000000
00:00:10 (0011.00) |             + Scale: 1.000000 1.000000 1.000000
00:00:10 (0011.00) |             + Axis: 0
00:00:10 (0011.00) |             + UVDisplace: 0.000000 0.000000
00:00:10 (0011.00) |             + UVScale: 1.000000 1.000000
00:00:10 (0011.00) |         >>> Searching UVMAP node inside surface frame
00:00:10 (0011.00) |           >>> This material doesn't have a valid UVMAP node
00:00:10 (0011.00) |         >>> Searching UVMAP node inside surface yellow
00:00:10 (0011.00) |           >>> This material has a valid UVMAP node, processing it ...
00:00:10 (0011.00) |             + Type: 3
00:00:10 (0011.00) |             + Position: 0.000000 0.000000 0.000000
00:00:10 (0011.00) |             + Rotation: 0.000000 0.000000 0.000000
00:00:10 (0011.00) |             + Scale: 1.000000 1.000000 1.000000
00:00:10 (0011.00) |             + Axis: 0
00:00:10 (0011.00) |             + UVDisplace: 0.000000 0.000000
00:00:10 (0011.00) |             + UVScale: 1.000000 1.000000
00:00:10 (0011.00) |         >>> Searching UVMAP node inside surface zip
00:00:10 (0011.00) |           >>> This material doesn't have a valid UVMAP node
00:00:10 (0011.00) |         >>> Processing polygon data
00:00:11 (0011.56) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.560 seconds
00:00:11 (0011.56) |       >>> Mesh added, evaluating it
00:00:11 (0011.56) | [profile] Function "LWOctane_addMesh" over "" execution time: 1.106 seconds
00:00:11 (0011.56) |       >>> Refresh preview window
00:00:11 (0011.56) |         >>> Draw preview window information
00:00:11 (0011.56) |         >>> Draw preview window status
00:00:11 (0011.56) |         >>> Draw preview window progress bar
00:00:11 (0011.56) |         >>> Draw preview image
00:00:11 (0011.57) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.57) |       >>> Refresh preview window done
00:00:11 (0011.57) |       +++ Processing object materials
00:00:11 (0011.57) |         > Filtering 4 materials in 121942 polygons
00:00:11 (0011.57) |         > Filtering 4 materials in 0 hairs
00:00:11 (0011.57) |           Used materials in this object: 4
00:00:11 (0011.57) |         +++ Processing material cushion
00:00:11 (0011.57) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:11 (0011.57) |           --> Procesing a new MixMaterial node
00:00:11 (0011.57) |           --> Procesing a new DiffuseMaterial node
00:00:11 (0011.57) |           --> Procesing a new ImageTexture node
00:00:11 (0011.57) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_living_divani_chemise_sofa_220_4.jpg
00:00:11 (0011.57) |           --> Procesing a new ImageTexture node
00:00:11 (0011.57) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_living_divani_chemise_sofa_220_6.jpg
00:00:11 (0011.57) |           --> Procesing a new DiffuseMaterial node
00:00:11 (0011.57) |           --> Procesing a new ImageTexture node
00:00:11 (0011.57) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_living_divani_chemise_sofa_220_4.jpg
00:00:11 (0011.57) |           --> Procesing a new ImageTexture node
00:00:11 (0011.57) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_living_divani_chemise_sofa_220_6.jpg
00:00:11 (0011.57) |           --> Procesing a new FalloffTexture node
00:00:11 (0011.57) |         +++ Processing material frame
00:00:11 (0011.57) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:11 (0011.57) |           --> Procesing a new GlossyMaterial node
00:00:11 (0011.57) |           --> Procesing a new FalloffTexture node
00:00:11 (0011.57) |         +++ Processing material yellow
00:00:11 (0011.57) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:11 (0011.57) |           --> Procesing a new MixMaterial node
00:00:11 (0011.57) |           --> Procesing a new DiffuseMaterial node
00:00:11 (0011.57) |           --> Procesing a new ImageTexture node
00:00:11 (0011.57) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\1021-ral.jpg
00:00:11 (0011.57) |           --> Procesing a new ImageTexture node
00:00:11 (0011.57) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_living_divani_chemise_sofa_220_6.jpg
00:00:11 (0011.57) |           --> Procesing a new DiffuseMaterial node
00:00:11 (0011.57) |           --> Procesing a new ImageTexture node
00:00:11 (0011.57) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\1021-ral.jpg
00:00:11 (0011.57) |           --> Procesing a new ImageTexture node
00:00:11 (0011.57) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_living_divani_chemise_sofa_220_6.jpg
00:00:11 (0011.57) |           --> Procesing a new FalloffTexture node
00:00:11 (0011.57) |         +++ Processing material zip
00:00:11 (0011.57) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:11 (0011.57) |           --> Procesing a new DiffuseMaterial node
00:00:11 (0011.57) |           --> Procesing a new ImageTexture node
00:00:11 (0011.57) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_gandia_blasco_flat_sofa_modular_3.jpg
00:00:11 (0011.57) |       +++ End of materials processing
00:00:11 (0011.57) |       +++ Processing object layer maps functions
00:00:11 (0011.57) |           --> Get object global dissolve value: 0.000000, state 0
00:00:11 (0011.57) | [profile] Function "LWOctane_addGeom" over "armchair" execution time: 1.115 seconds
00:00:11 (0011.57) | 
00:00:11 (0011.57) | Processing object: 10000010, name: sofa 
00:00:11 (0011.57) |   Object sofa is a LW object without clones, we must add the mesh to Octane database
00:00:11 (0011.57) |         >>> Processing the number of valid polygons
00:00:11 (0011.58) |         >>> This object has 223628 of 223628 valid polygons
00:00:11 (0011.58) |       >>> Refresh preview window
00:00:11 (0011.58) |         >>> Draw preview window information
00:00:11 (0011.58) |         >>> Draw preview window status
00:00:11 (0011.58) |         >>> Draw preview window progress bar
00:00:11 (0011.58) |         >>> Draw preview image
00:00:11 (0011.58) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.58) |       >>> Refresh preview window done
00:00:11 (0011.58) |       >>> Adding a new mesh to Octane
00:00:11 (0011.58) |       >>> Mesh points: 111868, valid polygons: 223628
00:00:11 (0011.58) |         ----> Searching UV maps in this object
00:00:12 (0012.27) |           ----> Found UVChannel_1 UV map in this object
00:00:12 (0012.40) |         ----> We found 1 UV maps in this object
00:00:12 (0012.40) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.825 seconds
00:00:12 (0012.40) |         >>> Processing vertex per poly array
00:00:12 (0012.41) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.007 seconds
00:00:12 (0012.41) |         >>> Processing vertex list
00:00:12 (0012.41) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.003 seconds
00:00:12 (0012.42) |       +++ Searching object materials
00:00:12 (0012.42) |       +++ Found 2 materials inside sofa
00:00:12 (0012.42) |         +++ Material 0 ID: cushion
00:00:12 (0012.42) |         +++ Material 1 ID: frame
00:00:12 (0012.42) |       +++ Searching in the object materials for UVMAP nodes
00:00:12 (0012.42) |         >>> Searching UVMAP node inside surface cushion
00:00:12 (0012.42) |           >>> This material has a valid UVMAP node, processing it ...
00:00:12 (0012.42) |             + Type: 3
00:00:12 (0012.42) |             + Position: 0.000000 0.000000 0.000000
00:00:12 (0012.42) |             + Rotation: 0.000000 0.000000 0.000000
00:00:12 (0012.42) |             + Scale: 1.000000 1.000000 1.000000
00:00:12 (0012.42) |             + Axis: 0
00:00:12 (0012.42) |             + UVDisplace: 0.000000 0.000000
00:00:12 (0012.42) |             + UVScale: 1.000000 1.000000
00:00:12 (0012.42) |         >>> Searching UVMAP node inside surface frame
00:00:12 (0012.42) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.42) |         >>> Processing polygon data
00:00:13 (0013.45) | [profile] Function "LWOctane_addPolData" over "" execution time: 1.034 seconds
00:00:13 (0013.46) |       >>> Mesh added, evaluating it
00:00:13 (0013.46) | [profile] Function "LWOctane_addMesh" over "" execution time: 1.884 seconds
00:00:13 (0013.46) |       >>> Refresh preview window
00:00:13 (0013.46) |         >>> Draw preview window information
00:00:13 (0013.46) |         >>> Draw preview window status
00:00:13 (0013.46) |         >>> Draw preview window progress bar
00:00:13 (0013.46) |         >>> Draw preview image
00:00:13 (0013.46) |         >>> Draw preview image finished. Releaseing mutex
00:00:13 (0013.46) |       >>> Refresh preview window done
00:00:13 (0013.46) |       +++ Processing object materials
00:00:13 (0013.46) |         > Filtering 2 materials in 223628 polygons
00:00:13 (0013.46) |         > Filtering 2 materials in 0 hairs
00:00:13 (0013.46) |           Used materials in this object: 2
00:00:13 (0013.46) |         +++ Processing material cushion
00:00:13 (0013.46) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:13 (0013.46) |           --> Procesing a new MixMaterial node
00:00:13 (0013.46) |           --> Procesing a new DiffuseMaterial node
00:00:13 (0013.46) |           --> Procesing a new ImageTexture node
00:00:13 (0013.46) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_living_divani_chemise_sofa_220_4.jpg
00:00:13 (0013.46) |           --> Procesing a new ImageTexture node
00:00:13 (0013.46) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_living_divani_chemise_sofa_220_6.jpg
00:00:13 (0013.46) |           --> Procesing a new DiffuseMaterial node
00:00:13 (0013.46) |           --> Procesing a new ImageTexture node
00:00:13 (0013.46) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_living_divani_chemise_sofa_220_4.jpg
00:00:13 (0013.46) |           --> Procesing a new ImageTexture node
00:00:13 (0013.46) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_living_divani_chemise_sofa_220_6.jpg
00:00:13 (0013.46) |           --> Procesing a new FalloffTexture node
00:00:13 (0013.46) |         +++ Processing material frame
00:00:13 (0013.46) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:13 (0013.46) |           --> Procesing a new GlossyMaterial node
00:00:13 (0013.46) |           --> Procesing a new FalloffTexture node
00:00:13 (0013.46) |       +++ End of materials processing
00:00:13 (0013.46) |       +++ Processing object layer maps functions
00:00:13 (0013.46) |           --> Get object global dissolve value: 0.000000, state 0
00:00:13 (0013.46) | [profile] Function "LWOctane_addGeom" over "sofa" execution time: 1.895 seconds
00:00:13 (0013.46) | 
00:00:13 (0013.46) | Processing object: 1000000c, name: VP Pinus Sylvestris v1-1 int:Trunk 
00:00:13 (0013.46) |   Object VP Pinus Sylvestris v1-1 int:Trunk is a LW object without clones, we must add the mesh to Octane database
00:00:13 (0013.46) |         >>> Processing the number of valid polygons
00:00:13 (0013.47) |         >>> This object has 93684 of 93684 valid polygons
00:00:13 (0013.47) |       >>> Refresh preview window
00:00:13 (0013.47) |         >>> Draw preview window information
00:00:13 (0013.47) |         >>> Draw preview window status
00:00:13 (0013.47) |         >>> Draw preview window progress bar
00:00:13 (0013.47) |         >>> Draw preview image
00:00:13 (0013.47) |         >>> Draw preview image finished. Releaseing mutex
00:00:13 (0013.47) |       >>> Refresh preview window done
00:00:13 (0013.47) |       >>> Adding a new mesh to Octane
00:00:13 (0013.47) |       >>> Mesh points: 58030, valid polygons: 93684
00:00:13 (0013.47) |         ----> Searching UV maps in this object
00:00:13 (0013.76) |           ----> Found VP_Pinus_Sylvestris_v2_UV UV map in this object
00:00:13 (0013.77) |         ----> We found 1 UV maps in this object
00:00:13 (0013.77) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.297 seconds
00:00:13 (0013.77) |         >>> Processing vertex per poly array
00:00:13 (0013.77) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.002 seconds
00:00:13 (0013.77) |         >>> Processing vertex list
00:00:13 (0013.77) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.001 seconds
00:00:13 (0013.77) |       +++ Searching object materials
00:00:13 (0013.77) |       +++ Found 4 materials inside VP Pinus Sylvestris v1-1 int:Trunk
00:00:13 (0013.77) |         +++ Material 0 ID: Branches
00:00:13 (0013.77) |         +++ Material 1 ID: Leaf1
00:00:13 (0013.77) |         +++ Material 2 ID: Leaf2
00:00:13 (0013.77) |         +++ Material 3 ID: Trunk
00:00:13 (0013.77) |       +++ Searching in the object materials for UVMAP nodes
00:00:13 (0013.77) |         >>> Searching UVMAP node inside surface Branches
00:00:13 (0013.77) |           >>> This material doesn't have a valid UVMAP node
00:00:13 (0013.77) |         >>> Searching UVMAP node inside surface Leaf1
00:00:13 (0013.77) |           >>> This material doesn't have a valid UVMAP node
00:00:13 (0013.77) |         >>> Searching UVMAP node inside surface Leaf2
00:00:13 (0013.77) |           >>> This material doesn't have a valid UVMAP node
00:00:13 (0013.77) |         >>> Searching UVMAP node inside surface Trunk
00:00:13 (0013.77) |           >>> This material doesn't have a valid UVMAP node
00:00:13 (0013.77) |         >>> Processing polygon data
00:00:13 (0013.91) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.140 seconds
00:00:13 (0013.92) |       >>> Mesh added, evaluating it
00:00:13 (0013.92) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.447 seconds
00:00:13 (0013.92) |       >>> Refresh preview window
00:00:13 (0013.92) |         >>> Draw preview window information
00:00:13 (0013.92) |         >>> Draw preview window status
00:00:13 (0013.92) |         >>> Draw preview window progress bar
00:00:13 (0013.92) |         >>> Draw preview image
00:00:13 (0013.92) |         >>> Draw preview image finished. Releaseing mutex
00:00:13 (0013.92) |       >>> Refresh preview window done
00:00:13 (0013.92) |       +++ Processing object materials
00:00:13 (0013.92) |         > Filtering 4 materials in 93684 polygons
00:00:13 (0013.92) |         > Filtering 4 materials in 0 hairs
00:00:13 (0013.92) |           Used materials in this object: 2
00:00:13 (0013.92) |         +++ Processing material Branches
00:00:13 (0013.92) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:13 (0013.92) |           --> Procesing a new DiffuseMaterial node
00:00:13 (0013.92) |           --> Procesing a new ColorCorrectTexture node
00:00:13 (0013.92) |           --> Procesing a new ImageTexture node
00:00:13 (0013.92) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_Pinus Sylvestris_branch_01_diffuse.png
00:00:14 (0014.02) |           --> Procesing a new ImageTexture node
00:00:14 (0014.02) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_Pinus Sylvestris_branch_01_bump.png
00:00:14 (0014.09) |         +++ Processing material Trunk
00:00:14 (0014.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:14 (0014.09) |           --> Procesing a new DiffuseMaterial node
00:00:14 (0014.09) |           --> Procesing a new ColorCorrectTexture node
00:00:14 (0014.09) |           --> Procesing a new ImageTexture node
00:00:14 (0014.09) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_Pinus Sylvestris_branch_01_diffuse.png
00:00:14 (0014.09) |           --> Procesing a new ImageTexture node
00:00:14 (0014.09) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_Pinus Sylvestris_branch_01_bump.png
00:00:14 (0014.09) |       +++ End of materials processing
00:00:14 (0014.09) |       +++ Processing object layer maps functions
00:00:14 (0014.09) |           --> Get object global dissolve value: 0.000000, state 0
00:00:14 (0014.09) | [profile] Function "LWOctane_addGeom" over "VP Pinus Sylvestris v1-1 int:Trunk" execution time: 0.629 seconds
00:00:14 (0014.09) | 
00:00:14 (0014.09) | Processing object: 10000011, name: VP Pinus Sylvestris v1-1 int:Leaves 
00:00:14 (0014.09) |   Object VP Pinus Sylvestris v1-1 int:Leaves is a LW object without clones, we must add the mesh to Octane database
00:00:14 (0014.10) |         >>> Processing the number of valid polygons
00:00:14 (0014.10) |         >>> This object has 185820 of 185820 valid polygons
00:00:14 (0014.10) |       >>> Refresh preview window
00:00:14 (0014.10) |         >>> Draw preview window information
00:00:14 (0014.10) |         >>> Draw preview window status
00:00:14 (0014.10) |         >>> Draw preview window progress bar
00:00:14 (0014.10) |         >>> Draw preview image
00:00:14 (0014.10) |         >>> Draw preview image finished. Releaseing mutex
00:00:14 (0014.10) |       >>> Refresh preview window done
00:00:14 (0014.10) |       >>> Adding a new mesh to Octane
00:00:14 (0014.10) |       >>> Mesh points: 247760, valid polygons: 185820
00:00:14 (0014.10) |         ----> Searching UV maps in this object
00:00:14 (0014.64) |           ----> Found VP_Pinus_Sylvestris_v2_UV UV map in this object
00:00:14 (0014.65) |         ----> We found 1 UV maps in this object
00:00:14 (0014.65) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.551 seconds
00:00:14 (0014.65) |         >>> Processing vertex per poly array
00:00:14 (0014.66) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.006 seconds
00:00:14 (0014.66) |         >>> Processing vertex list
00:00:14 (0014.67) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.005 seconds
00:00:14 (0014.68) |       +++ Searching object materials
00:00:14 (0014.68) |       +++ Found 4 materials inside VP Pinus Sylvestris v1-1 int:Leaves
00:00:14 (0014.68) |         +++ Material 0 ID: Branches
00:00:14 (0014.68) |         +++ Material 1 ID: Leaf1
00:00:14 (0014.68) |         +++ Material 2 ID: Leaf2
00:00:14 (0014.68) |         +++ Material 3 ID: Trunk
00:00:14 (0014.68) |       +++ Searching in the object materials for UVMAP nodes
00:00:14 (0014.68) |         >>> Searching UVMAP node inside surface Branches
00:00:14 (0014.68) |           >>> This material doesn't have a valid UVMAP node
00:00:14 (0014.68) |         >>> Searching UVMAP node inside surface Leaf1
00:00:14 (0014.68) |           >>> This material doesn't have a valid UVMAP node
00:00:14 (0014.68) |         >>> Searching UVMAP node inside surface Leaf2
00:00:14 (0014.68) |           >>> This material doesn't have a valid UVMAP node
00:00:14 (0014.68) |         >>> Searching UVMAP node inside surface Trunk
00:00:14 (0014.68) |           >>> This material doesn't have a valid UVMAP node
00:00:14 (0014.68) |         >>> Processing polygon data
00:00:14 (0014.87) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.193 seconds
00:00:14 (0014.88) |       >>> Mesh added, evaluating it
00:00:14 (0014.88) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.777 seconds
00:00:14 (0014.88) |       >>> Refresh preview window
00:00:14 (0014.88) |         >>> Draw preview window information
00:00:14 (0014.88) |         >>> Draw preview window status
00:00:14 (0014.88) |         >>> Draw preview window progress bar
00:00:14 (0014.88) |         >>> Draw preview image
00:00:14 (0014.88) |         >>> Draw preview image finished. Releaseing mutex
00:00:14 (0014.88) |       >>> Refresh preview window done
00:00:14 (0014.88) |       +++ Processing object materials
00:00:14 (0014.88) |         > Filtering 4 materials in 185820 polygons
00:00:14 (0014.88) |         > Filtering 4 materials in 0 hairs
00:00:14 (0014.88) |           Used materials in this object: 2
00:00:14 (0014.88) |         +++ Processing material Leaf1
00:00:14 (0014.88) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:14 (0014.88) |           --> Procesing a new GlossyMaterial node
00:00:14 (0014.88) |           --> Procesing a new ColorCorrectTexture node
00:00:14 (0014.88) |           --> Procesing a new ImageTexture node
00:00:14 (0014.88) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_Pinus Sylvestris_leaf_01_diffuse.jpg
00:00:14 (0014.88) |           --> Procesing a new FalloffTexture node
00:00:14 (0014.88) |         +++ Processing material Leaf2
00:00:14 (0014.88) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:14 (0014.88) |           --> Procesing a new DiffuseMaterial node
00:00:14 (0014.88) |           --> Procesing a new ColorCorrectTexture node
00:00:14 (0014.88) |           --> Procesing a new ImageTexture node
00:00:14 (0014.88) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_Pinus Sylvestris_leaf_02_diffuse.jpg
00:00:14 (0014.89) |       +++ End of materials processing
00:00:14 (0014.89) |       +++ Processing object layer maps functions
00:00:14 (0014.89) |           --> Get object global dissolve value: 0.000000, state 0
00:00:14 (0014.89) | [profile] Function "LWOctane_addGeom" over "VP Pinus Sylvestris v1-1 int:Leaves" execution time: 0.796 seconds
00:00:14 (0014.89) | 
00:00:14 (0014.89) | Processing object: 10000016, name: mag 2 white 
00:00:14 (0014.89) |   Object mag 2 white is a LW object without clones, we must add the mesh to Octane database
00:00:14 (0014.89) |         >>> Processing the number of valid polygons
00:00:14 (0014.89) |         >>> This object has 1252 of 1252 valid polygons
00:00:14 (0014.89) |       >>> Refresh preview window
00:00:14 (0014.89) |         >>> Draw preview window information
00:00:14 (0014.89) |         >>> Draw preview window status
00:00:14 (0014.89) |         >>> Draw preview window progress bar
00:00:14 (0014.89) |         >>> Draw preview image
00:00:14 (0014.89) |         >>> Draw preview image finished. Releaseing mutex
00:00:14 (0014.89) |       >>> Refresh preview window done
00:00:14 (0014.89) |       >>> Adding a new mesh to Octane
00:00:14 (0014.89) |       >>> Mesh points: 1501, valid polygons: 1252
00:00:14 (0014.89) |         ----> Searching UV maps in this object
00:00:14 (0014.89) |           ----> Found Magazine_Set_uv UV map in this object
00:00:14 (0014.90) |         ----> We found 1 UV maps in this object
00:00:14 (0014.90) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.006 seconds
00:00:14 (0014.90) |         >>> Processing vertex per poly array
00:00:14 (0014.90) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:14 (0014.90) |         >>> Processing vertex list
00:00:14 (0014.90) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:14 (0014.90) |       +++ Searching object materials
00:00:14 (0014.90) |       +++ Found 2 materials inside mag 2 white
00:00:14 (0014.90) |         +++ Material 0 ID: page
00:00:14 (0014.90) |         +++ Material 1 ID: phong5SG
00:00:14 (0014.90) |       +++ Searching in the object materials for UVMAP nodes
00:00:14 (0014.90) |         >>> Searching UVMAP node inside surface page
00:00:14 (0014.90) |           >>> This material doesn't have a valid UVMAP node
00:00:14 (0014.90) |         >>> Searching UVMAP node inside surface phong5SG
00:00:14 (0014.90) |           >>> This material doesn't have a valid UVMAP node
00:00:14 (0014.90) |         >>> Processing polygon data
00:00:14 (0014.90) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.001 seconds
00:00:14 (0014.90) |       >>> Mesh added, evaluating it
00:00:14 (0014.90) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.009 seconds
00:00:14 (0014.90) |       >>> Refresh preview window
00:00:14 (0014.90) |         >>> Draw preview window information
00:00:14 (0014.90) |         >>> Draw preview window status
00:00:14 (0014.90) |         >>> Draw preview window progress bar
00:00:14 (0014.90) |         >>> Draw preview image
00:00:14 (0014.90) |         >>> Draw preview image finished. Releaseing mutex
00:00:14 (0014.90) |       >>> Refresh preview window done
00:00:14 (0014.90) |       +++ Processing object materials
00:00:14 (0014.90) |         > Filtering 2 materials in 1252 polygons
00:00:14 (0014.90) |         > Filtering 2 materials in 0 hairs
00:00:14 (0014.90) |           Used materials in this object: 2
00:00:14 (0014.90) |         +++ Processing material page
00:00:14 (0014.90) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:14 (0014.90) |           --> Procesing a new GlossyMaterial node
00:00:14 (0014.90) |           --> Procesing a new ImageTexture node
00:00:14 (0014.90) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\awesome-interior-design-magazine-spread.jpg
00:00:14 (0014.93) |         +++ Processing material phong5SG
00:00:14 (0014.93) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:14 (0014.93) |           --> Procesing a new GlossyMaterial node
00:00:14 (0014.93) |           --> Procesing a new ImageTexture node
00:00:14 (0014.93) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\magazine_uv_01.jpg
00:00:15 (0015.05) |       +++ End of materials processing
00:00:15 (0015.05) |       +++ Processing object layer maps functions
00:00:15 (0015.05) |           --> Get object global dissolve value: 0.000000, state 0
00:00:15 (0015.05) | [profile] Function "LWOctane_addGeom" over "mag 2 white" execution time: 0.160 seconds
00:00:15 (0015.05) | 
00:00:15 (0015.05) | Processing object: 10000018, name: RP_Pair_Dennis_Julia_0252_60k 
00:00:15 (0015.05) |   Object RP_Pair_Dennis_Julia_0252_60k is a LW object without clones, we must add the mesh to Octane database
00:00:15 (0015.05) |         >>> Processing the number of valid polygons
00:00:15 (0015.05) |         >>> This object has 60010 of 60010 valid polygons
00:00:15 (0015.05) |       >>> Refresh preview window
00:00:15 (0015.05) |         >>> Draw preview window information
00:00:15 (0015.05) |         >>> Draw preview window status
00:00:15 (0015.05) |         >>> Draw preview window progress bar
00:00:15 (0015.05) |         >>> Draw preview image
00:00:15 (0015.05) |         >>> Draw preview image finished. Releaseing mutex
00:00:15 (0015.05) |       >>> Refresh preview window done
00:00:15 (0015.05) |       >>> Adding a new mesh to Octane
00:00:15 (0015.05) |       >>> Mesh points: 29997, valid polygons: 60010
00:00:15 (0015.05) |         ----> Searching UV maps in this object
00:00:15 (0015.21) |           ----> Found Default_uv UV map in this object
00:00:15 (0015.54) |         ----> We found 1 UV maps in this object
00:00:15 (0015.54) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.487 seconds
00:00:15 (0015.54) |         >>> Processing vertex per poly array
00:00:15 (0015.54) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.001 seconds
00:00:15 (0015.54) |         >>> Processing vertex list
00:00:15 (0015.54) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.001 seconds
00:00:15 (0015.54) |       +++ Searching object materials
00:00:15 (0015.54) |       +++ Found 1 materials inside RP_Pair_Dennis_Julia_0252_60k
00:00:15 (0015.54) |         +++ Material 0 ID: Default
00:00:15 (0015.54) |       +++ Searching in the object materials for UVMAP nodes
00:00:15 (0015.54) |         >>> Searching UVMAP node inside surface Default
00:00:15 (0015.54) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.54) |         >>> Processing polygon data
00:00:15 (0015.62) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.073 seconds
00:00:15 (0015.62) |       >>> Mesh added, evaluating it
00:00:15 (0015.62) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.566 seconds
00:00:15 (0015.62) |       >>> Refresh preview window
00:00:15 (0015.62) |         >>> Draw preview window information
00:00:15 (0015.62) |         >>> Draw preview window status
00:00:15 (0015.62) |         >>> Draw preview window progress bar
00:00:15 (0015.62) |         >>> Draw preview image
00:00:15 (0015.62) |         >>> Draw preview image finished. Releaseing mutex
00:00:15 (0015.62) |       >>> Refresh preview window done
00:00:15 (0015.62) |       +++ Processing object materials
00:00:15 (0015.62) |         > Filtering 1 materials in 60010 polygons
00:00:15 (0015.62) |         > Filtering 1 materials in 0 hairs
00:00:15 (0015.62) |           Used materials in this object: 1
00:00:15 (0015.62) |         +++ Processing material Default
00:00:15 (0015.62) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:15 (0015.62) |           --> Procesing a new DiffuseMaterial node
00:00:15 (0015.62) |           --> Procesing a new ColorCorrectTexture node
00:00:15 (0015.62) |           --> Procesing a new ImageTexture node
00:00:15 (0015.62) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\RP_Pair_Dennis_Julia_0252_dif.jpg
00:00:17 (0017.36) |       +++ End of materials processing
00:00:17 (0017.36) |       +++ Processing object layer maps functions
00:00:17 (0017.36) |           --> Get object global dissolve value: 0.000000, state 0
00:00:17 (0017.36) | [profile] Function "LWOctane_addGeom" over "RP_Pair_Dennis_Julia_0252_60k" execution time: 2.315 seconds
00:00:17 (0017.36) | 
00:00:17 (0017.36) | Processing object: 10000017, name: OutdoorPLants square pot tall_rear 2-21 
00:00:17 (0017.36) |   Object OutdoorPLants square pot tall_rear 2-21 is a LW object without clones, we must add the mesh to Octane database
00:00:17 (0017.38) |         >>> Processing the number of valid polygons
00:00:17 (0017.39) |         >>> This object has 383039 of 383039 valid polygons
00:00:17 (0017.39) |       >>> Refresh preview window
00:00:17 (0017.39) |         >>> Draw preview window information
00:00:17 (0017.39) |         >>> Draw preview window status
00:00:17 (0017.39) |         >>> Draw preview window progress bar
00:00:17 (0017.39) |         >>> Draw preview image
00:00:17 (0017.39) |         >>> Draw preview image finished. Releaseing mutex
00:00:17 (0017.39) |       >>> Refresh preview window done
00:00:17 (0017.39) |       >>> Adding a new mesh to Octane
00:00:17 (0017.40) |       >>> Mesh points: 671738, valid polygons: 383039
00:00:17 (0017.40) |         ----> Searching UV maps in this object
00:00:18 (0018.98) |           ----> Found trunk_uv UV map in this object
00:00:19 (0019.20) |           ----> Found VP_Beaucarnea_v4_UV UV map in this object
00:00:19 (0019.31) |           ----> Found wire_000000000_uv UV map in this object
00:00:19 (0019.35) |         ----> We found 3 UV maps in this object
00:00:19 (0019.35) | [profile] Function "LWOctane_getVMap" over "" execution time: 1.954 seconds
00:00:19 (0019.35) |         >>> Processing vertex per poly array
00:00:19 (0019.36) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.012 seconds
00:00:19 (0019.36) |         >>> Processing vertex list
00:00:19 (0019.38) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.016 seconds
00:00:19 (0019.41) |       +++ Searching object materials
00:00:19 (0019.41) |       +++ Found 4 materials inside OutdoorPLants square pot tall_rear 2-21
00:00:19 (0019.41) |         +++ Material 0 ID: metal flower box
00:00:19 (0019.41) |         +++ Material 1 ID: trunk_Smoothing
00:00:19 (0019.41) |         +++ Material 2 ID: VP_beaucarnea_pebbles_diffuse
00:00:19 (0019.41) |         +++ Material 3 ID: wire_000000000_Smoothing
00:00:19 (0019.41) |       +++ Searching in the object materials for UVMAP nodes
00:00:19 (0019.41) |         >>> Searching UVMAP node inside surface metal flower box
00:00:19 (0019.41) |           >>> This material doesn't have a valid UVMAP node
00:00:19 (0019.41) |         >>> Searching UVMAP node inside surface trunk_Smoothing
00:00:19 (0019.41) |           >>> This material doesn't have a valid UVMAP node
00:00:19 (0019.41) |         >>> Searching UVMAP node inside surface VP_beaucarnea_pebbles_diffuse
00:00:19 (0019.41) |           >>> This material doesn't have a valid UVMAP node
00:00:19 (0019.41) |         >>> Searching UVMAP node inside surface wire_000000000_Smoothing
00:00:19 (0019.41) |           >>> This material doesn't have a valid UVMAP node
00:00:19 (0019.41) |         >>> Processing polygon data
00:00:20 (0020.08) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.665 seconds
00:00:20 (0020.10) |       >>> Mesh added, evaluating it
00:00:20 (0020.10) | [profile] Function "LWOctane_addMesh" over "" execution time: 2.713 seconds
00:00:20 (0020.10) |       >>> Refresh preview window
00:00:20 (0020.10) |         >>> Draw preview window information
00:00:20 (0020.10) |         >>> Draw preview window status
00:00:20 (0020.10) |         >>> Draw preview window progress bar
00:00:20 (0020.10) |         >>> Draw preview image
00:00:20 (0020.11) |         >>> Draw preview image finished. Releaseing mutex
00:00:20 (0020.11) |       >>> Refresh preview window done
00:00:20 (0020.11) |       +++ Processing object materials
00:00:20 (0020.11) |         > Filtering 4 materials in 383039 polygons
00:00:20 (0020.11) |         > Filtering 4 materials in 0 hairs
00:00:20 (0020.11) |           Used materials in this object: 4
00:00:20 (0020.11) |         +++ Processing material metal flower box
00:00:20 (0020.11) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:20 (0020.11) |           --> Procesing a new GlossyMaterial node
00:00:20 (0020.11) |           --> Procesing a new ImageTexture node
00:00:20 (0020.11) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\pot_cold_2.jpg
00:00:20 (0020.11) |           --> Procesing a new Projection node
00:00:20 (0020.11) |           --> Procesing a new FalloffTexture node
00:00:20 (0020.11) |           --> Procesing a new ImageTexture node
00:00:20 (0020.11) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\pot_cold_2_bump.jpg
00:00:20 (0020.12) |           --> Using a existing Projection node
00:00:20 (0020.12) |         +++ Processing material trunk_Smoothing
00:00:20 (0020.12) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:20 (0020.12) |           --> Procesing a new DiffuseMaterial node
00:00:20 (0020.12) |           --> Procesing a new ColorCorrectTexture node
00:00:20 (0020.12) |           --> Procesing a new ImageTexture node
00:00:20 (0020.12) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\hedge_trunk.jpg
00:00:20 (0020.16) |           --> Procesing a new ImageTexture node
00:00:20 (0020.16) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\hedge_trunk_bump.jpg
00:00:20 (0020.19) |         +++ Processing material VP_beaucarnea_pebbles_diffuse
00:00:20 (0020.19) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:20 (0020.19) |           --> Procesing a new DiffuseMaterial node
00:00:20 (0020.19) |           --> Procesing a new ImageTexture node
00:00:20 (0020.19) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_pebbles_square_03_diffuse.png
00:00:20 (0020.21) |           --> Procesing a new ImageTexture node
00:00:20 (0020.21) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_pebbles_displace.jpg
00:00:20 (0020.23) |         +++ Processing material wire_000000000_Smoothing
00:00:20 (0020.23) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:20 (0020.23) |           --> Procesing a new DiffuseMaterial node
00:00:20 (0020.23) |           --> Procesing a new ColorCorrectTexture node
00:00:20 (0020.23) |           --> Procesing a new ImageTexture node
00:00:20 (0020.23) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\leaf_hedge_diffuse_2.jpg
00:00:20 (0020.23) |           --> Procesing a new ImageTexture node
00:00:20 (0020.23) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\leaf_hedge_diffuse_2.jpg
00:00:20 (0020.23) |           --> Procesing a new ImageTexture node
00:00:20 (0020.23) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\masj.jpg
00:00:20 (0020.23) |       +++ End of materials processing
00:00:20 (0020.23) |       +++ Processing object layer maps functions
00:00:20 (0020.23) |           --> Get object global dissolve value: 0.000000, state 0
00:00:20 (0020.23) | [profile] Function "LWOctane_addGeom" over "OutdoorPLants square pot tall_rear 2-21" execution time: 2.868 seconds
00:00:20 (0020.23) | 
00:00:20 (0020.23) | Processing object: 1000001a, name: round large ceramic 2-2 
00:00:20 (0020.23) |   Object round large ceramic 2-2 is a LW object without clones, we must add the mesh to Octane database
00:00:20 (0020.23) |         >>> Processing the number of valid polygons
00:00:20 (0020.23) |         >>> This object has 2149 of 2149 valid polygons
00:00:20 (0020.23) |       >>> Refresh preview window
00:00:20 (0020.23) |         >>> Draw preview window information
00:00:20 (0020.23) |         >>> Draw preview window status
00:00:20 (0020.23) |         >>> Draw preview window progress bar
00:00:20 (0020.23) |         >>> Draw preview image
00:00:20 (0020.23) |         >>> Draw preview image finished. Releaseing mutex
00:00:20 (0020.23) |       >>> Refresh preview window done
00:00:20 (0020.23) |       >>> Adding a new mesh to Octane
00:00:20 (0020.23) |       >>> Mesh points: 2098, valid polygons: 2149
00:00:20 (0020.23) |         ----> Searching UV maps in this object
00:00:20 (0020.24) |           ----> Found Material__3b_uv UV map in this object
00:00:20 (0020.24) |         ----> We found 1 UV maps in this object
00:00:20 (0020.24) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.011 seconds
00:00:20 (0020.24) |         >>> Processing vertex per poly array
00:00:20 (0020.24) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:20 (0020.24) |         >>> Processing vertex list
00:00:20 (0020.24) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:20 (0020.24) |       +++ Searching object materials
00:00:20 (0020.24) |       +++ Found 2 materials inside round large ceramic 2-2
00:00:20 (0020.24) |         +++ Material 0 ID: bark
00:00:20 (0020.24) |         +++ Material 1 ID: Material__3b_Smoothing
00:00:20 (0020.24) |       +++ Searching in the object materials for UVMAP nodes
00:00:20 (0020.24) |         >>> Searching UVMAP node inside surface bark
00:00:20 (0020.24) |           >>> This material doesn't have a valid UVMAP node
00:00:20 (0020.24) |         >>> Searching UVMAP node inside surface Material__3b_Smoothing
00:00:20 (0020.24) |           >>> This material doesn't have a valid UVMAP node
00:00:20 (0020.24) |         >>> Processing polygon data
00:00:20 (0020.25) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.003 seconds
00:00:20 (0020.25) |       >>> Mesh added, evaluating it
00:00:20 (0020.25) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.015 seconds
00:00:20 (0020.25) |       >>> This object has NGons that must be tessellated
00:00:20 (0020.25) |       >>> Tessellating mesh. Input polygons: 2149
00:00:20 (0020.25) |       >>> Tessellating mode: 0
00:00:20 (0020.25) |       >>> Tessellation done. Output polygons: 2149
00:00:20 (0020.25) | [profile] Function "LWOctane_tessellateMesh" over "" execution time: 0.000 seconds
00:00:20 (0020.25) |       >>> Refresh preview window
00:00:20 (0020.25) |         >>> Draw preview window information
00:00:20 (0020.25) |         >>> Draw preview window status
00:00:20 (0020.25) |         >>> Draw preview window progress bar
00:00:20 (0020.25) |         >>> Draw preview image
00:00:20 (0020.25) |         >>> Draw preview image finished. Releaseing mutex
00:00:20 (0020.25) |       >>> Refresh preview window done
00:00:20 (0020.25) |       +++ Processing object materials
00:00:20 (0020.25) |         > Filtering 2 materials in 2149 polygons
00:00:20 (0020.25) |         > Filtering 2 materials in 0 hairs
00:00:20 (0020.25) |           Used materials in this object: 2
00:00:20 (0020.25) |         +++ Processing material bark
00:00:20 (0020.25) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:20 (0020.25) |           --> Procesing a new DiffuseMaterial node
00:00:20 (0020.25) |           --> Procesing a new ColorCorrectTexture node
00:00:20 (0020.25) |           --> Procesing a new ImageTexture node
00:00:20 (0020.25) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\WoodChips0042_1_M.jpg
00:00:20 (0020.32) |           --> Procesing a new Projection node
00:00:20 (0020.32) |         +++ Processing material Material__3b_Smoothing
00:00:20 (0020.32) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:20 (0020.32) |           --> Procesing a new GlossyMaterial node
00:00:20 (0020.32) |           --> Procesing a new FalloffTexture node
00:00:20 (0020.32) |       +++ End of materials processing
00:00:20 (0020.32) |       +++ Processing object layer maps functions
00:00:20 (0020.32) |           --> Get object global dissolve value: 0.000000, state 0
00:00:20 (0020.32) | [profile] Function "LWOctane_addGeom" over "round large ceramic 2-2" execution time: 0.088 seconds
00:00:20 (0020.32) | 
00:00:20 (0020.32) | Processing object: 10000015, name: OutdoorPLants square pot tall_rear 2-2_inst (1) 
00:00:20 (0020.32) |   Object OutdoorPLants square pot tall_rear 2-2_inst (1) is a LW clone
00:00:20 (0020.32) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:20 (0020.32) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.32) | [profile] Function "LWOctane_addGeom" over "OutdoorPLants square pot tall_rear 2-2_inst (1)" execution time: 0.000 seconds
00:00:20 (0020.32) | 
00:00:20 (0020.32) | Processing object: 10000019, name: OutdoorPLants square pot tall_rear 2-2_inst (2) 
00:00:20 (0020.32) |   Object OutdoorPLants square pot tall_rear 2-2_inst (2) is a LW clone
00:00:20 (0020.32) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:20 (0020.32) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.32) | [profile] Function "LWOctane_addGeom" over "OutdoorPLants square pot tall_rear 2-2_inst (2)" execution time: 0.000 seconds
00:00:20 (0020.32) | 
00:00:20 (0020.32) | Processing object: 1000001b, name: small tree a rear1 
00:00:20 (0020.32) |   Object small tree a rear1 is a LW object without clones, we must add the mesh to Octane database
00:00:20 (0020.32) |         >>> Processing the number of valid polygons
00:00:20 (0020.32) |         >>> This object has 95100 of 95100 valid polygons
00:00:20 (0020.32) |       >>> Refresh preview window
00:00:20 (0020.32) |         >>> Draw preview window information
00:00:20 (0020.32) |         >>> Draw preview window status
00:00:20 (0020.32) |         >>> Draw preview window progress bar
00:00:20 (0020.32) |         >>> Draw preview image
00:00:20 (0020.33) |         >>> Draw preview image finished. Releaseing mutex
00:00:20 (0020.33) |       >>> Refresh preview window done
00:00:20 (0020.33) |       >>> Adding a new mesh to Octane
00:00:20 (0020.33) |       >>> Mesh points: 114937, valid polygons: 95100
00:00:20 (0020.33) |         ----> Searching UV maps in this object
00:00:20 (0020.56) |           ----> Found UVChannel_1 UV map in this object
00:00:20 (0020.61) |         ----> We found 1 UV maps in this object
00:00:20 (0020.61) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.280 seconds
00:00:20 (0020.61) |         >>> Processing vertex per poly array
00:00:20 (0020.61) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.002 seconds
00:00:20 (0020.61) |         >>> Processing vertex list
00:00:20 (0020.61) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.003 seconds
00:00:20 (0020.62) |       +++ Searching object materials
00:00:20 (0020.62) |       +++ Found 2 materials inside small tree a rear1
00:00:20 (0020.62) |         +++ Material 0 ID: iTrees--02-Leaf_001_4
00:00:20 (0020.62) |         +++ Material 1 ID: iTrees-02-Trunk-01_16
00:00:20 (0020.62) |       +++ Searching in the object materials for UVMAP nodes
00:00:20 (0020.62) |         >>> Searching UVMAP node inside surface iTrees--02-Leaf_001_4
00:00:20 (0020.62) |           >>> This material doesn't have a valid UVMAP node
00:00:20 (0020.62) |         >>> Searching UVMAP node inside surface iTrees-02-Trunk-01_16
00:00:20 (0020.62) |           >>> This material doesn't have a valid UVMAP node
00:00:20 (0020.62) |         >>> Processing polygon data
00:00:20 (0020.73) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.112 seconds
00:00:20 (0020.73) |       >>> Mesh added, evaluating it
00:00:20 (0020.73) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.409 seconds
00:00:20 (0020.73) |       >>> Refresh preview window
00:00:20 (0020.73) |         >>> Draw preview window information
00:00:20 (0020.73) |         >>> Draw preview window status
00:00:20 (0020.73) |         >>> Draw preview window progress bar
00:00:20 (0020.73) |         >>> Draw preview image
00:00:20 (0020.74) |         >>> Draw preview image finished. Releaseing mutex
00:00:20 (0020.74) |       >>> Refresh preview window done
00:00:20 (0020.74) |       +++ Processing object materials
00:00:20 (0020.74) |         > Filtering 2 materials in 95100 polygons
00:00:20 (0020.74) |         > Filtering 2 materials in 0 hairs
00:00:20 (0020.74) |           Used materials in this object: 2
00:00:20 (0020.74) |         +++ Processing material iTrees--02-Leaf_001_4
00:00:20 (0020.74) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:20 (0020.74) |           --> Procesing a new DiffuseMaterial node
00:00:20 (0020.74) |           --> Procesing a new ColorCorrectTexture node
00:00:20 (0020.74) |           --> Procesing a new ImageTexture node
00:00:20 (0020.74) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\grass_large_dark_2.jpg
00:00:20 (0020.74) |           --> Procesing a new Camera Mapping node
00:00:20 (0020.74) |           --> Procesing a new ImageTexture node
00:00:20 (0020.74) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\grass_large_dark_2.jpg
00:00:20 (0020.74) |           --> Using a existing Camera Mapping node
00:00:20 (0020.74) |         +++ Processing material iTrees-02-Trunk-01_16
00:00:20 (0020.74) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:20 (0020.74) |           --> Procesing a new DiffuseMaterial node
00:00:20 (0020.74) |           --> Procesing a new ImageTexture node
00:00:20 (0020.74) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\iTrees-02_Bark-CherryOld-01.jpg
00:00:20 (0020.74) |       +++ End of materials processing
00:00:20 (0020.74) |       +++ Processing object layer maps functions
00:00:20 (0020.74) |           --> Get object global dissolve value: 0.000000, state 0
00:00:20 (0020.74) | [profile] Function "LWOctane_addGeom" over "small tree a rear1" execution time: 0.421 seconds
00:00:20 (0020.74) | 
00:00:20 (0020.74) | Processing object: 1000001c, name: small tree a rear_inst (1) 
00:00:20 (0020.74) |   Object small tree a rear_inst (1) is a LW clone
00:00:20 (0020.74) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:20 (0020.74) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.74) | [profile] Function "LWOctane_addGeom" over "small tree a rear_inst (1)" execution time: 0.000 seconds
00:00:20 (0020.74) | 
00:00:20 (0020.74) | Processing object: 1000001d, name: buxussemp04_lw_white pot_B3 
00:00:20 (0020.74) |   Object buxussemp04_lw_white pot_B3 is a LW object without clones, we must add the mesh to Octane database
00:00:20 (0020.75) |         >>> Processing the number of valid polygons
00:00:20 (0020.75) |         >>> This object has 196152 of 196152 valid polygons
00:00:20 (0020.75) |       >>> Refresh preview window
00:00:20 (0020.75) |         >>> Draw preview window information
00:00:20 (0020.75) |         >>> Draw preview window status
00:00:20 (0020.75) |         >>> Draw preview window progress bar
00:00:20 (0020.75) |         >>> Draw preview image
00:00:20 (0020.75) |         >>> Draw preview image finished. Releaseing mutex
00:00:20 (0020.75) |       >>> Refresh preview window done
00:00:20 (0020.75) |       >>> Adding a new mesh to Octane
00:00:20 (0020.76) |       >>> Mesh points: 349326, valid polygons: 196152
00:00:20 (0020.76) |         ----> Searching UV maps in this object
00:00:20 (0021.00) |           ----> Found buxussemp04_leaf UV map in this object
00:00:21 (0021.69) |         ----> We found 1 UV maps in this object
00:00:21 (0021.69) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.931 seconds
00:00:21 (0021.69) |         >>> Processing vertex per poly array
00:00:21 (0021.69) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.006 seconds
00:00:21 (0021.69) |         >>> Processing vertex list
00:00:21 (0021.70) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.008 seconds
00:00:21 (0021.72) |       +++ Searching object materials
00:00:21 (0021.72) |       +++ Found 3 materials inside buxussemp04_lw_white pot_B3
00:00:21 (0021.72) |         +++ Material 0 ID: inner
00:00:21 (0021.72) |         +++ Material 1 ID: whitepot
00:00:21 (0021.72) |         +++ Material 2 ID: wire_153228153_Smoothing
00:00:21 (0021.72) |       +++ Searching in the object materials for UVMAP nodes
00:00:21 (0021.72) |         >>> Searching UVMAP node inside surface inner
00:00:21 (0021.72) |           >>> This material has a valid UVMAP node, processing it ...
00:00:21 (0021.72) |             + Type: 3
00:00:21 (0021.72) |             + Position: 0.000000 0.000000 0.000000
00:00:21 (0021.72) |             + Rotation: 0.000000 0.000000 0.000000
00:00:21 (0021.72) |             + Scale: 1.000000 1.000000 1.000000
00:00:21 (0021.72) |             + Axis: 0
00:00:21 (0021.72) |             + UVDisplace: 0.000000 0.000000
00:00:21 (0021.72) |             + UVScale: 1.000000 1.000000
00:00:21 (0021.72) |         >>> Searching UVMAP node inside surface whitepot
00:00:21 (0021.72) |           >>> This material doesn't have a valid UVMAP node
00:00:21 (0021.72) |         >>> Searching UVMAP node inside surface wire_153228153_Smoothing
00:00:21 (0021.72) |           >>> This material has a valid UVMAP node, processing it ...
00:00:21 (0021.72) |             + Type: 3
00:00:21 (0021.72) |             + Position: 0.000000 0.000000 0.000000
00:00:21 (0021.72) |             + Rotation: 0.000000 0.000000 0.000000
00:00:21 (0021.72) |             + Scale: 1.000000 1.000000 1.000000
00:00:21 (0021.72) |             + Axis: 0
00:00:21 (0021.72) |             + UVDisplace: 0.000000 0.000000
00:00:21 (0021.72) |             + UVScale: 1.000000 1.000000
00:00:21 (0021.72) |         >>> Processing polygon data
00:00:22 (0022.35) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.626 seconds
00:00:22 (0022.35) |       >>> Mesh added, evaluating it
00:00:22 (0022.36) | [profile] Function "LWOctane_addMesh" over "" execution time: 1.602 seconds
00:00:22 (0022.36) |       >>> This object has NGons that must be tessellated
00:00:22 (0022.36) |       >>> Tessellating mesh. Input polygons: 196152
00:00:22 (0022.36) |       >>> Tessellating mode: 0
00:00:22 (0022.38) |       >>> Tessellation done. Output polygons: 196152
00:00:22 (0022.38) | [profile] Function "LWOctane_tessellateMesh" over "" execution time: 0.027 seconds
00:00:22 (0022.38) |       >>> Refresh preview window
00:00:22 (0022.38) |         >>> Draw preview window information
00:00:22 (0022.38) |         >>> Draw preview window status
00:00:22 (0022.38) |         >>> Draw preview window progress bar
00:00:22 (0022.38) |         >>> Draw preview image
00:00:22 (0022.38) |         >>> Draw preview image finished. Releaseing mutex
00:00:22 (0022.38) |       >>> Refresh preview window done
00:00:22 (0022.38) |       +++ Processing object materials
00:00:22 (0022.38) |         > Filtering 3 materials in 196152 polygons
00:00:22 (0022.38) |         > Filtering 3 materials in 0 hairs
00:00:22 (0022.38) |           Used materials in this object: 3
00:00:22 (0022.38) |         +++ Processing material inner
00:00:22 (0022.38) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:22 (0022.38) |           --> Procesing a new DiffuseMaterial node
00:00:22 (0022.38) |           --> Procesing a new ColorCorrectTexture node
00:00:22 (0022.38) |           --> Procesing a new ImageTexture node
00:00:22 (0022.38) |             --> Filename: 
00:00:22 (0022.38) |         +++ Processing material whitepot
00:00:22 (0022.38) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:22 (0022.38) |           --> Procesing a new GlossyMaterial node
00:00:22 (0022.38) |         +++ Processing material wire_153228153_Smoothing
00:00:22 (0022.38) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:22 (0022.38) |           --> Procesing a new GlossyMaterial node
00:00:22 (0022.38) |           --> Procesing a new ImageTexture node
00:00:22 (0022.38) |             --> Filename: 
00:00:22 (0022.38) |       +++ End of materials processing
00:00:22 (0022.38) |       +++ Processing object layer maps functions
00:00:22 (0022.38) |           --> Get object global dissolve value: 0.000000, state 0
00:00:22 (0022.38) | [profile] Function "LWOctane_addGeom" over "buxussemp04_lw_white pot_B3" execution time: 1.644 seconds
00:00:22 (0022.38) | 
00:00:22 (0022.38) | Processing object: 10000020, name: Wildgrass 
00:00:22 (0022.38) |   Object Wildgrass is a LW object without clones, we must add the mesh to Octane database
00:00:22 (0022.38) |         >>> Processing the number of valid polygons
00:00:22 (0022.39) |         >>> This object has 12252 of 12252 valid polygons
00:00:22 (0022.39) |       >>> Refresh preview window
00:00:22 (0022.39) |         >>> Draw preview window information
00:00:22 (0022.39) |         >>> Draw preview window status
00:00:22 (0022.39) |         >>> Draw preview window progress bar
00:00:22 (0022.39) |         >>> Draw preview image
00:00:22 (0022.39) |         >>> Draw preview image finished. Releaseing mutex
00:00:22 (0022.39) |       >>> Refresh preview window done
00:00:22 (0022.39) |       >>> Adding a new mesh to Octane
00:00:22 (0022.39) |       >>> Mesh points: 24690, valid polygons: 12252
00:00:22 (0022.39) |         ----> Searching UV maps in this object
00:00:22 (0022.42) |           ----> Found UVTex UV map in this object
00:00:22 (0022.43) |         ----> We found 1 UV maps in this object
00:00:22 (0022.43) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.042 seconds
00:00:22 (0022.43) |         >>> Processing vertex per poly array
00:00:22 (0022.43) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:22 (0022.43) |         >>> Processing vertex list
00:00:22 (0022.43) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:22 (0022.43) |       +++ Searching object materials
00:00:22 (0022.43) |       +++ Found 2 materials inside Wildgrass
00:00:22 (0022.43) |         +++ Material 0 ID: metal flower box
00:00:22 (0022.43) |         +++ Material 1 ID: wire_153228184
00:00:22 (0022.43) |       +++ Searching in the object materials for UVMAP nodes
00:00:22 (0022.43) |         >>> Searching UVMAP node inside surface metal flower box
00:00:22 (0022.43) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.43) |         >>> Searching UVMAP node inside surface wire_153228184
00:00:22 (0022.43) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.43) |         >>> Processing polygon data
00:00:22 (0022.44) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.009 seconds
00:00:22 (0022.44) |       >>> Mesh added, evaluating it
00:00:22 (0022.44) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.055 seconds
00:00:22 (0022.44) |       >>> Refresh preview window
00:00:22 (0022.44) |         >>> Draw preview window information
00:00:22 (0022.44) |         >>> Draw preview window status
00:00:22 (0022.44) |         >>> Draw preview window progress bar
00:00:22 (0022.44) |         >>> Draw preview image
00:00:22 (0022.44) |         >>> Draw preview image finished. Releaseing mutex
00:00:22 (0022.44) |       >>> Refresh preview window done
00:00:22 (0022.44) |       +++ Processing object materials
00:00:22 (0022.44) |         > Filtering 2 materials in 12252 polygons
00:00:22 (0022.44) |         > Filtering 2 materials in 0 hairs
00:00:22 (0022.44) |           Used materials in this object: 2
00:00:22 (0022.44) |         +++ Processing material metal flower box
00:00:22 (0022.44) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:22 (0022.44) |           --> Procesing a new GlossyMaterial node
00:00:22 (0022.44) |           --> Procesing a new FalloffTexture node
00:00:22 (0022.44) |         +++ Processing material wire_153228184
00:00:22 (0022.44) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:22 (0022.44) |           --> Procesing a new DiffuseMaterial node
00:00:22 (0022.44) |           --> Procesing a new ColorCorrectTexture node
00:00:22 (0022.44) |           --> Procesing a new ImageTexture node
00:00:22 (0022.44) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\GrassBladeD.jpg
00:00:22 (0022.45) |       +++ End of materials processing
00:00:22 (0022.45) |       +++ Processing object layer maps functions
00:00:22 (0022.45) |           --> Get object global dissolve value: 0.000000, state 0
00:00:22 (0022.45) | [profile] Function "LWOctane_addGeom" over "Wildgrass" execution time: 0.061 seconds
00:00:22 (0022.45) | 
00:00:22 (0022.45) | Processing object: 10000022, name: ex1 
00:00:22 (0022.45) |   Object ex1 is a LW object without clones, we must add the mesh to Octane database
00:00:22 (0022.45) |         >>> Processing the number of valid polygons
00:00:22 (0022.45) |         >>> This object has 32876 of 32876 valid polygons
00:00:22 (0022.45) |       >>> Refresh preview window
00:00:22 (0022.45) |         >>> Draw preview window information
00:00:22 (0022.45) |         >>> Draw preview window status
00:00:22 (0022.45) |         >>> Draw preview window progress bar
00:00:22 (0022.45) |         >>> Draw preview image
00:00:22 (0022.45) |         >>> Draw preview image finished. Releaseing mutex
00:00:22 (0022.45) |       >>> Refresh preview window done
00:00:22 (0022.45) |       >>> Adding a new mesh to Octane
00:00:22 (0022.45) |       >>> Mesh points: 31031, valid polygons: 32876
00:00:22 (0022.45) |         ----> Searching UV maps in this object
00:00:22 (0022.45) |           ----> Found 009_uv UV map in this object
00:00:22 (0022.63) |         ----> We found 1 UV maps in this object
00:00:22 (0022.63) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.183 seconds
00:00:22 (0022.63) |         >>> Processing vertex per poly array
00:00:22 (0022.63) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.001 seconds
00:00:22 (0022.63) |         >>> Processing vertex list
00:00:22 (0022.63) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.001 seconds
00:00:22 (0022.63) |       +++ Searching object materials
00:00:22 (0022.63) |       +++ Found 8 materials inside ex1
00:00:22 (0022.63) |         +++ Material 0 ID: body
00:00:22 (0022.63) |         +++ Material 1 ID: Default_Smoothing
00:00:22 (0022.63) |         +++ Material 2 ID: grill
00:00:22 (0022.63) |         +++ Material 3 ID: seat
00:00:22 (0022.63) |         +++ Material 4 ID: steel
00:00:22 (0022.63) |         +++ Material 5 ID: tires
00:00:22 (0022.63) |         +++ Material 6 ID: wheels
00:00:22 (0022.63) |         +++ Material 7 ID: wheels 2
00:00:22 (0022.63) |       +++ Searching in the object materials for UVMAP nodes
00:00:22 (0022.63) |         >>> Searching UVMAP node inside surface body
00:00:22 (0022.63) |           >>> This material has a valid UVMAP node, processing it ...
00:00:22 (0022.63) |             + Type: 3
00:00:22 (0022.63) |             + Position: 0.000000 0.000000 0.000000
00:00:22 (0022.63) |             + Rotation: 0.000000 0.000000 0.000000
00:00:22 (0022.63) |             + Scale: 1.000000 1.000000 1.000000
00:00:22 (0022.63) |             + Axis: 0
00:00:22 (0022.63) |             + UVDisplace: 0.000000 0.000000
00:00:22 (0022.63) |             + UVScale: 1.000000 1.000000
00:00:22 (0022.63) |         >>> Searching UVMAP node inside surface Default_Smoothing
00:00:22 (0022.63) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.63) |         >>> Searching UVMAP node inside surface grill
00:00:22 (0022.63) |           >>> This material has a valid UVMAP node, processing it ...
00:00:22 (0022.63) |             + Type: 3
00:00:22 (0022.63) |             + Position: 0.000000 0.000000 0.000000
00:00:22 (0022.63) |             + Rotation: 0.000000 0.000000 0.000000
00:00:22 (0022.63) |             + Scale: 1.000000 1.000000 1.000000
00:00:22 (0022.63) |             + Axis: 0
00:00:22 (0022.63) |             + UVDisplace: 0.000000 0.000000
00:00:22 (0022.63) |             + UVScale: 1.000000 1.000000
00:00:22 (0022.63) |         >>> Searching UVMAP node inside surface seat
00:00:22 (0022.63) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.63) |         >>> Searching UVMAP node inside surface steel
00:00:22 (0022.63) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.63) |         >>> Searching UVMAP node inside surface tires
00:00:22 (0022.63) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.63) |         >>> Searching UVMAP node inside surface wheels
00:00:22 (0022.63) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.63) |         >>> Searching UVMAP node inside surface wheels 2
00:00:22 (0022.63) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.63) |         >>> Processing polygon data
00:00:22 (0022.71) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.072 seconds
00:00:22 (0022.71) |       >>> Mesh added, evaluating it
00:00:22 (0022.71) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.260 seconds
00:00:22 (0022.71) |       >>> Refresh preview window
00:00:22 (0022.71) |         >>> Draw preview window information
00:00:22 (0022.71) |         >>> Draw preview window status
00:00:22 (0022.71) |         >>> Draw preview window progress bar
00:00:22 (0022.71) |         >>> Draw preview image
00:00:22 (0022.71) |         >>> Draw preview image finished. Releaseing mutex
00:00:22 (0022.71) |       >>> Refresh preview window done
00:00:22 (0022.71) |       +++ Processing object materials
00:00:22 (0022.71) |         > Filtering 8 materials in 32876 polygons
00:00:22 (0022.71) |         > Filtering 8 materials in 0 hairs
00:00:22 (0022.71) |           Used materials in this object: 8
00:00:22 (0022.71) |         +++ Processing material body
00:00:22 (0022.71) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:22 (0022.71) |           --> Procesing a new GlossyMaterial node
00:00:22 (0022.71) |           --> Procesing a new ColorCorrectTexture node
00:00:22 (0022.71) |           --> Procesing a new ImageTexture node
00:00:22 (0022.71) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\blue car red.jpg
00:00:22 (0022.75) |           --> Procesing a new FalloffTexture node
00:00:22 (0022.75) |         +++ Processing material Default_Smoothing
00:00:22 (0022.75) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:22 (0022.75) |           --> Procesing a new GlossyMaterial node
00:00:22 (0022.75) |         +++ Processing material grill
00:00:22 (0022.75) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:22 (0022.75) |           --> Procesing a new GlossyMaterial node
00:00:22 (0022.75) |           --> Procesing a new ImageTexture node
00:00:22 (0022.75) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\archmodels69_009_grill.jpg
00:00:22 (0022.76) |         +++ Processing material seat
00:00:22 (0022.76) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:22 (0022.76) |           --> Procesing a new GlossyMaterial node
00:00:22 (0022.76) |           --> Procesing a new FalloffTexture node
00:00:22 (0022.76) |         +++ Processing material steel
00:00:22 (0022.76) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:22 (0022.76) |           --> Procesing a new GlossyMaterial node
00:00:22 (0022.76) |         +++ Processing material tires
00:00:22 (0022.76) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:22 (0022.76) |           --> Procesing a new GlossyMaterial node
00:00:22 (0022.76) |         +++ Processing material wheels
00:00:22 (0022.76) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:22 (0022.76) |           --> Procesing a new GlossyMaterial node
00:00:22 (0022.76) |           --> Procesing a new FalloffTexture node
00:00:22 (0022.76) |         +++ Processing material wheels 2
00:00:22 (0022.76) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:22 (0022.76) |           --> Procesing a new GlossyMaterial node
00:00:22 (0022.76) |           --> Procesing a new FalloffTexture node
00:00:22 (0022.76) |       +++ End of materials processing
00:00:22 (0022.76) |       +++ Processing object layer maps functions
00:00:22 (0022.76) |           --> Get object global dissolve value: 0.000000, state 0
00:00:22 (0022.76) | [profile] Function "LWOctane_addGeom" over "ex1" execution time: 0.318 seconds
00:00:22 (0022.76) | 
00:00:22 (0022.76) | Processing object: 10000012, name: cups 
00:00:22 (0022.76) |   Object cups is a LW object without clones, we must add the mesh to Octane database
00:00:22 (0022.76) |         >>> Processing the number of valid polygons
00:00:22 (0022.76) |         >>> This object has 2889 of 2889 valid polygons
00:00:22 (0022.76) |       >>> Refresh preview window
00:00:22 (0022.76) |         >>> Draw preview window information
00:00:22 (0022.76) |         >>> Draw preview window status
00:00:22 (0022.76) |         >>> Draw preview window progress bar
00:00:22 (0022.76) |         >>> Draw preview image
00:00:22 (0022.76) |         >>> Draw preview image finished. Releaseing mutex
00:00:22 (0022.76) |       >>> Refresh preview window done
00:00:22 (0022.76) |       >>> Adding a new mesh to Octane
00:00:22 (0022.76) |       >>> Mesh points: 2720, valid polygons: 2889
00:00:22 (0022.76) |         ----> Searching UV maps in this object
00:00:22 (0022.77) |           ----> Found AM134_13_uv UV map in this object
00:00:22 (0022.78) |         ----> We found 1 UV maps in this object
00:00:22 (0022.78) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.015 seconds
00:00:22 (0022.78) |         >>> Processing vertex per poly array
00:00:22 (0022.78) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:22 (0022.78) |         >>> Processing vertex list
00:00:22 (0022.78) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:22 (0022.78) |       +++ Searching object materials
00:00:22 (0022.78) |       +++ Found 1 materials inside cups
00:00:22 (0022.78) |         +++ Material 0 ID: AM134_13_mug2_Smoothing
00:00:22 (0022.78) |       +++ Searching in the object materials for UVMAP nodes
00:00:22 (0022.78) |         >>> Searching UVMAP node inside surface AM134_13_mug2_Smoothing
00:00:22 (0022.78) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.78) |         >>> Processing polygon data
00:00:22 (0022.78) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.004 seconds
00:00:22 (0022.79) |       >>> Mesh added, evaluating it
00:00:22 (0022.79) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.021 seconds
00:00:22 (0022.79) |       >>> Refresh preview window
00:00:22 (0022.79) |         >>> Draw preview window information
00:00:22 (0022.79) |         >>> Draw preview window status
00:00:22 (0022.79) |         >>> Draw preview window progress bar
00:00:22 (0022.79) |         >>> Draw preview image
00:00:22 (0022.79) |         >>> Draw preview image finished. Releaseing mutex
00:00:22 (0022.79) |       >>> Refresh preview window done
00:00:22 (0022.79) |       +++ Processing object materials
00:00:22 (0022.79) |         > Filtering 1 materials in 2889 polygons
00:00:22 (0022.79) |         > Filtering 1 materials in 0 hairs
00:00:22 (0022.79) |           Used materials in this object: 1
00:00:22 (0022.79) |         +++ Processing material AM134_13_mug2_Smoothing
00:00:22 (0022.79) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:22 (0022.79) |           --> Procesing a new GlossyMaterial node
00:00:22 (0022.79) |       +++ End of materials processing
00:00:22 (0022.79) |       +++ Processing object layer maps functions
00:00:22 (0022.79) |           --> Get object global dissolve value: 0.000000, state 0
00:00:22 (0022.79) | [profile] Function "LWOctane_addGeom" over "cups" execution time: 0.022 seconds
00:00:22 (0022.79) | 
00:00:22 (0022.79) | Processing object: 10000013, name: stelton_coffee_copper 
00:00:22 (0022.79) |   Object stelton_coffee_copper is a LW object without clones, we must add the mesh to Octane database
00:00:22 (0022.79) |         >>> Processing the number of valid polygons
00:00:22 (0022.79) |         >>> This object has 17484 of 17484 valid polygons
00:00:22 (0022.79) |       >>> Refresh preview window
00:00:22 (0022.79) |         >>> Draw preview window information
00:00:22 (0022.79) |         >>> Draw preview window status
00:00:22 (0022.79) |         >>> Draw preview window progress bar
00:00:22 (0022.79) |         >>> Draw preview image
00:00:22 (0022.79) |         >>> Draw preview image finished. Releaseing mutex
00:00:22 (0022.79) |       >>> Refresh preview window done
00:00:22 (0022.79) |       >>> Adding a new mesh to Octane
00:00:22 (0022.79) |       >>> Mesh points: 15625, valid polygons: 17484
00:00:22 (0022.79) |         ----> Searching UV maps in this object
00:00:22 (0022.85) |           ----> Found stelton_em77_vacuumjug_main1_mtl_1_uv UV map in this object
00:00:22 (0022.86) |           ----> Found stelton_em77_vacuumjug_main1_mtl_2_uv UV map in this object
00:00:22 (0022.86) |           ----> Found stelton_em77_vacuumjug_main1_mtl_3_uv UV map in this object
00:00:22 (0022.89) |         ----> We found 3 UV maps in this object
00:00:22 (0022.89) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.098 seconds
00:00:22 (0022.89) |         >>> Processing vertex per poly array
00:00:22 (0022.89) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.001 seconds
00:00:22 (0022.89) |         >>> Processing vertex list
00:00:22 (0022.89) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:22 (0022.89) |       +++ Searching object materials
00:00:22 (0022.89) |       +++ Found 2 materials inside stelton_coffee_copper
00:00:22 (0022.89) |         +++ Material 0 ID: black
00:00:22 (0022.89) |         +++ Material 1 ID: body
00:00:22 (0022.89) |       +++ Searching in the object materials for UVMAP nodes
00:00:22 (0022.89) |         >>> Searching UVMAP node inside surface black
00:00:22 (0022.89) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.89) |         >>> Searching UVMAP node inside surface body
00:00:22 (0022.89) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.89) |         >>> Processing polygon data
00:00:22 (0022.92) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.034 seconds
00:00:22 (0022.92) |       >>> Mesh added, evaluating it
00:00:22 (0022.92) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.135 seconds
00:00:22 (0022.92) |       >>> Refresh preview window
00:00:22 (0022.92) |         >>> Draw preview window information
00:00:22 (0022.92) |         >>> Draw preview window status
00:00:22 (0022.92) |         >>> Draw preview window progress bar
00:00:22 (0022.92) |         >>> Draw preview image
00:00:22 (0022.92) |         >>> Draw preview image finished. Releaseing mutex
00:00:22 (0022.92) |       >>> Refresh preview window done
00:00:22 (0022.92) |       +++ Processing object materials
00:00:22 (0022.92) |         > Filtering 2 materials in 17484 polygons
00:00:22 (0022.92) |         > Filtering 2 materials in 0 hairs
00:00:22 (0022.92) |           Used materials in this object: 2
00:00:22 (0022.92) |         +++ Processing material black
00:00:22 (0022.92) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:22 (0022.92) |           --> Procesing a new GlossyMaterial node
00:00:22 (0022.92) |           --> Procesing a new FalloffTexture node
00:00:22 (0022.92) |         +++ Processing material body
00:00:22 (0022.92) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:22 (0022.92) |           --> Procesing a new MixMaterial node
00:00:22 (0022.92) |           --> Procesing a new GlossyMaterial node
00:00:22 (0022.92) |           --> Procesing a new DiffuseMaterial node
00:00:22 (0022.92) |           --> Procesing a new FalloffTexture node
00:00:22 (0022.92) |       +++ End of materials processing
00:00:22 (0022.92) |       +++ Processing object layer maps functions
00:00:22 (0022.92) |           --> Get object global dissolve value: 0.000000, state 0
00:00:22 (0022.92) | [profile] Function "LWOctane_addGeom" over "stelton_coffee_copper" execution time: 0.138 seconds
00:00:22 (0022.92) | 
00:00:22 (0022.92) | Processing object: 10000014, name: cups_inst 
00:00:22 (0022.92) |   Object cups_inst is a LW object without clones, we must add the mesh to Octane database
00:00:22 (0022.92) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:22 (0022.92) | [profile] Function "LWOctane_addGeom" over "cups_inst" execution time: 0.000 seconds
00:00:22 (0022.92) | 
00:00:22 (0022.92) | Processing object: 1000001e, name: shade table rear ext:Layer1 
00:00:22 (0022.92) |   Object shade table rear ext:Layer1 is a LW object without clones, we must add the mesh to Octane database
00:00:22 (0022.92) |         >>> Processing the number of valid polygons
00:00:22 (0022.92) |         >>> This object has 5885 of 5885 valid polygons
00:00:22 (0022.92) |       >>> Refresh preview window
00:00:22 (0022.92) |         >>> Draw preview window information
00:00:22 (0022.92) |         >>> Draw preview window status
00:00:22 (0022.92) |         >>> Draw preview window progress bar
00:00:22 (0022.92) |         >>> Draw preview image
00:00:22 (0022.92) |         >>> Draw preview image finished. Releaseing mutex
00:00:22 (0022.92) |       >>> Refresh preview window done
00:00:22 (0022.92) |       >>> Adding a new mesh to Octane
00:00:22 (0022.92) |       >>> Mesh points: 3200, valid polygons: 5885
00:00:22 (0022.92) |         ----> Searching UV maps in this object
00:00:22 (0022.94) |         ----> No UV maps found in this object
00:00:22 (0022.94) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.014 seconds
00:00:22 (0022.94) |         >>> Processing vertex per poly array
00:00:22 (0022.94) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:22 (0022.94) |         >>> Processing vertex list
00:00:22 (0022.94) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:22 (0022.94) |       +++ Searching object materials
00:00:22 (0022.94) |       +++ Found 3 materials inside shade table rear ext:Layer1
00:00:22 (0022.94) |         +++ Material 0 ID: light
00:00:22 (0022.94) |         +++ Material 1 ID: ubrella frame
00:00:22 (0022.94) |         +++ Material 2 ID: ubrella shade
00:00:22 (0022.94) |       +++ Searching in the object materials for UVMAP nodes
00:00:22 (0022.94) |         >>> Searching UVMAP node inside surface light
00:00:22 (0022.94) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.94) |         >>> Searching UVMAP node inside surface ubrella frame
00:00:22 (0022.94) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.94) |         >>> Searching UVMAP node inside surface ubrella shade
00:00:22 (0022.94) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.94) |         >>> Processing polygon data
00:00:22 (0022.95) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.008 seconds
00:00:22 (0022.95) |       >>> Mesh added, evaluating it
00:00:22 (0022.95) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.022 seconds
00:00:22 (0022.95) |       >>> Refresh preview window
00:00:22 (0022.95) |         >>> Draw preview window information
00:00:22 (0022.95) |         >>> Draw preview window status
00:00:22 (0022.95) |         >>> Draw preview window progress bar
00:00:22 (0022.95) |         >>> Draw preview image
00:00:22 (0022.95) |         >>> Draw preview image finished. Releaseing mutex
00:00:22 (0022.95) |       >>> Refresh preview window done
00:00:22 (0022.95) |       +++ Processing object materials
00:00:22 (0022.95) |         > Filtering 3 materials in 5885 polygons
00:00:22 (0022.95) |         > Filtering 3 materials in 0 hairs
00:00:22 (0022.95) |           Used materials in this object: 2
00:00:22 (0022.95) |         +++ Processing material ubrella frame
00:00:22 (0022.95) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:22 (0022.95) |           --> Procesing a new GlossyMaterial node
00:00:22 (0022.95) |           --> Procesing a new FalloffTexture node
00:00:22 (0022.95) |         +++ Processing material ubrella shade
00:00:22 (0022.95) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:22 (0022.95) |           --> Procesing a new DiffuseMaterial node
00:00:22 (0022.95) |           --> Procesing a new ImageTexture node
00:00:22 (0022.95) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\LINENNATURAL.jpg
00:00:22 (0022.95) |           --> Procesing a new Projection node
00:00:22 (0022.95) |           --> Procesing a new ImageTexture node
00:00:22 (0022.95) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\LINENNATURAL.jpg
00:00:22 (0022.95) |           --> Using a existing Projection node
00:00:22 (0022.95) |       +++ End of materials processing
00:00:22 (0022.95) |       +++ Processing object layer maps functions
00:00:22 (0022.95) |           --> Get object global dissolve value: 0.000000, state 0
00:00:22 (0022.95) | [profile] Function "LWOctane_addGeom" over "shade table rear ext:Layer1" execution time: 0.027 seconds
00:00:22 (0022.95) | 
00:00:22 (0022.95) | Processing object: 10000025, name: pot round bush 
00:00:22 (0022.95) |   Object pot round bush is a LW object without clones, we must add the mesh to Octane database
00:00:22 (0022.96) |         >>> Processing the number of valid polygons
00:00:22 (0022.97) |         >>> This object has 321431 of 321431 valid polygons
00:00:22 (0022.97) |       >>> Refresh preview window
00:00:22 (0022.97) |         >>> Draw preview window information
00:00:22 (0022.97) |         >>> Draw preview window status
00:00:22 (0022.97) |         >>> Draw preview window progress bar
00:00:22 (0022.97) |         >>> Draw preview image
00:00:22 (0022.97) |         >>> Draw preview image finished. Releaseing mutex
00:00:22 (0022.97) |       >>> Refresh preview window done
00:00:22 (0022.97) |       >>> Adding a new mesh to Octane
00:00:22 (0022.97) |       >>> Mesh points: 389835, valid polygons: 321431
00:00:22 (0022.97) |         ----> Searching UV maps in this object
00:00:23 (0023.37) |           ----> Found buxussemp04_leaf UV map in this object
00:00:24 (0024.36) |           ----> Found VP_Beaucarnea_v4_UV UV map in this object
00:00:24 (0024.47) |         ----> We found 2 UV maps in this object
00:00:24 (0024.47) | [profile] Function "LWOctane_getVMap" over "" execution time: 1.494 seconds
00:00:24 (0024.47) |         >>> Processing vertex per poly array
00:00:24 (0024.48) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.010 seconds
00:00:24 (0024.48) |         >>> Processing vertex list
00:00:24 (0024.49) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.009 seconds
00:00:24 (0024.51) |       +++ Searching object materials
00:00:24 (0024.51) |       +++ Found 4 materials inside pot round bush
00:00:24 (0024.51) |         +++ Material 0 ID: inner
00:00:24 (0024.51) |         +++ Material 1 ID: metal flower box
00:00:24 (0024.51) |         +++ Material 2 ID: VP_beaucarnea_pebbles_diffuse
00:00:24 (0024.51) |         +++ Material 3 ID: wire_153228153_Smoothing
00:00:24 (0024.51) |       +++ Searching in the object materials for UVMAP nodes
00:00:24 (0024.51) |         >>> Searching UVMAP node inside surface inner
00:00:24 (0024.51) |           >>> This material has a valid UVMAP node, processing it ...
00:00:24 (0024.51) |             + Type: 3
00:00:24 (0024.51) |             + Position: 0.000000 0.000000 0.000000
00:00:24 (0024.51) |             + Rotation: 0.000000 0.000000 0.000000
00:00:24 (0024.51) |             + Scale: 1.000000 1.000000 1.000000
00:00:24 (0024.51) |             + Axis: 0
00:00:24 (0024.51) |             + UVDisplace: 0.000000 0.000000
00:00:24 (0024.51) |             + UVScale: 1.000000 1.000000
00:00:24 (0024.51) |         >>> Searching UVMAP node inside surface metal flower box
00:00:24 (0024.51) |           >>> This material doesn't have a valid UVMAP node
00:00:24 (0024.51) |         >>> Searching UVMAP node inside surface VP_beaucarnea_pebbles_diffuse
00:00:24 (0024.51) |           >>> This material doesn't have a valid UVMAP node
00:00:24 (0024.51) |         >>> Searching UVMAP node inside surface wire_153228153_Smoothing
00:00:24 (0024.51) |           >>> This material has a valid UVMAP node, processing it ...
00:00:24 (0024.51) |             + Type: 3
00:00:24 (0024.51) |             + Position: 0.000000 0.000000 0.000000
00:00:24 (0024.51) |             + Rotation: 0.000000 0.000000 0.000000
00:00:24 (0024.51) |             + Scale: 1.000000 1.000000 1.000000
00:00:24 (0024.51) |             + Axis: 0
00:00:24 (0024.51) |             + UVDisplace: 0.000000 0.000000
00:00:24 (0024.51) |             + UVScale: 1.000000 1.000000
00:00:24 (0024.51) |         >>> Processing polygon data
00:00:25 (0025.43) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.922 seconds
00:00:25 (0025.44) |       >>> Mesh added, evaluating it
00:00:25 (0025.44) | [profile] Function "LWOctane_addMesh" over "" execution time: 2.474 seconds
00:00:25 (0025.44) |       >>> Refresh preview window
00:00:25 (0025.44) |         >>> Draw preview window information
00:00:25 (0025.44) |         >>> Draw preview window status
00:00:25 (0025.44) |         >>> Draw preview window progress bar
00:00:25 (0025.44) |         >>> Draw preview image
00:00:25 (0025.44) |         >>> Draw preview image finished. Releaseing mutex
00:00:25 (0025.44) |       >>> Refresh preview window done
00:00:25 (0025.44) |       +++ Processing object materials
00:00:25 (0025.44) |         > Filtering 4 materials in 321431 polygons
00:00:25 (0025.44) |         > Filtering 4 materials in 0 hairs
00:00:25 (0025.44) |           Used materials in this object: 4
00:00:25 (0025.44) |         +++ Processing material inner
00:00:25 (0025.44) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:25 (0025.44) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.44) |           --> Procesing a new ImageTexture node
00:00:25 (0025.44) |             --> Filename: 
00:00:25 (0025.44) |         +++ Processing material metal flower box
00:00:25 (0025.44) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:25 (0025.44) |           --> Procesing a new GlossyMaterial node
00:00:25 (0025.44) |           --> Procesing a new FalloffTexture node
00:00:25 (0025.44) |         +++ Processing material VP_beaucarnea_pebbles_diffuse
00:00:25 (0025.44) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:25 (0025.44) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.44) |           --> Procesing a new ImageTexture node
00:00:25 (0025.44) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_pebbles_square_03_diffuse.png
00:00:25 (0025.44) |           --> Procesing a new ImageTexture node
00:00:25 (0025.44) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_pebbles_displace.jpg
00:00:25 (0025.44) |         +++ Processing material wire_153228153_Smoothing
00:00:25 (0025.44) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:25 (0025.44) |           --> Procesing a new GlossyMaterial node
00:00:25 (0025.44) |           --> Procesing a new ColorCorrectTexture node
00:00:25 (0025.44) |           --> Procesing a new ImageTexture node
00:00:25 (0025.44) |             --> Filename: 
00:00:25 (0025.44) |           --> Procesing a new FalloffTexture node
00:00:25 (0025.44) |       +++ End of materials processing
00:00:25 (0025.44) |       +++ Processing object layer maps functions
00:00:25 (0025.44) |           --> Get object global dissolve value: 0.000000, state 0
00:00:25 (0025.44) | [profile] Function "LWOctane_addGeom" over "pot round bush" execution time: 2.494 seconds
00:00:25 (0025.44) | 
00:00:25 (0025.44) | Processing object: 10000026, name: VP_Japanese_Maple_v3 
00:00:25 (0025.44) |   Object VP_Japanese_Maple_v3 is a LW object without clones, we must add the mesh to Octane database
00:00:25 (0025.45) |         >>> Processing the number of valid polygons
00:00:25 (0025.46) |         >>> This object has 225011 of 225011 valid polygons
00:00:25 (0025.46) |       >>> Refresh preview window
00:00:25 (0025.46) |         >>> Draw preview window information
00:00:25 (0025.46) |         >>> Draw preview window status
00:00:25 (0025.46) |         >>> Draw preview window progress bar
00:00:25 (0025.46) |         >>> Draw preview image
00:00:25 (0025.46) |         >>> Draw preview image finished. Releaseing mutex
00:00:25 (0025.46) |       >>> Refresh preview window done
00:00:25 (0025.46) |       >>> Adding a new mesh to Octane
00:00:25 (0025.46) |       >>> Mesh points: 185901, valid polygons: 225011
00:00:25 (0025.46) |         ----> Searching UV maps in this object
00:00:26 (0026.09) |           ----> Found VP_jap_maple_v3_UV UV map in this object
00:00:26 (0026.13) |         ----> We found 1 UV maps in this object
00:00:26 (0026.13) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.667 seconds
00:00:26 (0026.13) |         >>> Processing vertex per poly array
00:00:26 (0026.13) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.007 seconds
00:00:26 (0026.13) |         >>> Processing vertex list
00:00:26 (0026.14) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.004 seconds
00:00:26 (0026.15) |       +++ Searching object materials
00:00:26 (0026.15) |       +++ Found 5 materials inside VP_Japanese_Maple_v3
00:00:26 (0026.15) |         +++ Material 0 ID: VP_jap_maple_bark_1
00:00:26 (0026.15) |         +++ Material 1 ID: VP_jap_maple_bark_2
00:00:26 (0026.15) |         +++ Material 2 ID: VP_jap_maple_leaf_1
00:00:26 (0026.15) |         +++ Material 3 ID: VP_jap_maple_leaf_2
00:00:26 (0026.15) |         +++ Material 4 ID: VP_jap_maple_leaf_3
00:00:26 (0026.15) |       +++ Searching in the object materials for UVMAP nodes
00:00:26 (0026.15) |         >>> Searching UVMAP node inside surface VP_jap_maple_bark_1
00:00:26 (0026.15) |           >>> This material doesn't have a valid UVMAP node
00:00:26 (0026.15) |         >>> Searching UVMAP node inside surface VP_jap_maple_bark_2
00:00:26 (0026.15) |           >>> This material doesn't have a valid UVMAP node
00:00:26 (0026.15) |         >>> Searching UVMAP node inside surface VP_jap_maple_leaf_1
00:00:26 (0026.15) |           >>> This material doesn't have a valid UVMAP node
00:00:26 (0026.15) |         >>> Searching UVMAP node inside surface VP_jap_maple_leaf_2
00:00:26 (0026.15) |           >>> This material doesn't have a valid UVMAP node
00:00:26 (0026.15) |         >>> Searching UVMAP node inside surface VP_jap_maple_leaf_3
00:00:26 (0026.15) |           >>> This material doesn't have a valid UVMAP node
00:00:26 (0026.15) |         >>> Processing polygon data
00:00:26 (0026.47) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.319 seconds
00:00:26 (0026.48) |       >>> Mesh added, evaluating it
00:00:26 (0026.48) | [profile] Function "LWOctane_addMesh" over "" execution time: 1.019 seconds
00:00:26 (0026.48) |       >>> Refresh preview window
00:00:26 (0026.48) |         >>> Draw preview window information
00:00:26 (0026.48) |         >>> Draw preview window status
00:00:26 (0026.48) |         >>> Draw preview window progress bar
00:00:26 (0026.48) |         >>> Draw preview image
00:00:26 (0026.48) |         >>> Draw preview image finished. Releaseing mutex
00:00:26 (0026.48) |       >>> Refresh preview window done
00:00:26 (0026.48) |       +++ Processing object materials
00:00:26 (0026.48) |         > Filtering 5 materials in 225011 polygons
00:00:26 (0026.48) |         > Filtering 5 materials in 0 hairs
00:00:26 (0026.48) |           Used materials in this object: 5
00:00:26 (0026.48) |         +++ Processing material VP_jap_maple_bark_1
00:00:26 (0026.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:26 (0026.48) |           --> Procesing a new DiffuseMaterial node
00:00:26 (0026.48) |           --> Procesing a new ImageTexture node
00:00:26 (0026.48) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_Japanese_Maple_bark_diffuse.png
00:00:26 (0026.53) |           --> Procesing a new ImageTexture node
00:00:26 (0026.53) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_Japanese_Maple_bark_bump.png
00:00:26 (0026.57) |         +++ Processing material VP_jap_maple_bark_2
00:00:26 (0026.57) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:26 (0026.57) |           --> Procesing a new DiffuseMaterial node
00:00:26 (0026.57) |           --> Procesing a new ImageTexture node
00:00:26 (0026.57) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_Japanese_Maple_bark_02_diffuse.png
00:00:26 (0026.59) |           --> Procesing a new ImageTexture node
00:00:26 (0026.59) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_Japanese_Maple_bark_02_bump.jpg
00:00:26 (0026.59) |         +++ Processing material VP_jap_maple_leaf_1
00:00:26 (0026.59) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:26 (0026.59) |           --> Procesing a new DiffuseMaterial node
00:00:26 (0026.59) |           --> Procesing a new ColorCorrectTexture node
00:00:26 (0026.59) |           --> Procesing a new ImageTexture node
00:00:26 (0026.59) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_Japanese_Maple_leaf_01_diffuse.png
00:00:26 (0026.60) |           --> Procesing a new ImageTexture node
00:00:26 (0026.60) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_Japanese_Maple_leaf_03_diffuse.png
00:00:26 (0026.60) |           --> Procesing a new ImageTexture node
00:00:26 (0026.60) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_Japanese_Maple_leaf_01_bump.png
00:00:26 (0026.61) |         +++ Processing material VP_jap_maple_leaf_2
00:00:26 (0026.61) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:26 (0026.61) |           --> Procesing a new DiffuseMaterial node
00:00:26 (0026.61) |           --> Procesing a new ColorCorrectTexture node
00:00:26 (0026.61) |           --> Procesing a new ImageTexture node
00:00:26 (0026.61) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_Japanese_Maple_leaf_02_diffuse.png
00:00:26 (0026.61) |           --> Procesing a new ImageTexture node
00:00:26 (0026.61) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_Japanese_Maple_leaf_03_diffuse.png
00:00:26 (0026.61) |           --> Procesing a new ImageTexture node
00:00:26 (0026.61) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_Japanese_Maple_leaf_02_bump.png
00:00:26 (0026.61) |         +++ Processing material VP_jap_maple_leaf_3
00:00:26 (0026.61) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:26 (0026.61) |           --> Procesing a new DiffuseMaterial node
00:00:26 (0026.61) |           --> Procesing a new ColorCorrectTexture node
00:00:26 (0026.61) |           --> Procesing a new ImageTexture node
00:00:26 (0026.61) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_Japanese_Maple_leaf_03_diffuse.png
00:00:26 (0026.61) |           --> Procesing a new ImageTexture node
00:00:26 (0026.61) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_Japanese_Maple_leaf_03_diffuse.png
00:00:26 (0026.61) |           --> Procesing a new ImageTexture node
00:00:26 (0026.61) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\VP_Japanese_Maple_leaf_03_bump.png
00:00:26 (0026.62) |       +++ End of materials processing
00:00:26 (0026.62) |       +++ Processing object layer maps functions
00:00:26 (0026.62) |           --> Get object global dissolve value: 0.000000, state 0
00:00:26 (0026.62) | [profile] Function "LWOctane_addGeom" over "VP_Japanese_Maple_v3" execution time: 1.171 seconds
00:00:26 (0026.62) | 
00:00:26 (0026.62) | Processing object: 10000027, name: terrace table 
00:00:26 (0026.62) |   Object terrace table is a LW object without clones, we must add the mesh to Octane database
00:00:26 (0026.62) |         >>> Processing the number of valid polygons
00:00:26 (0026.63) |         >>> This object has 214420 of 214420 valid polygons
00:00:26 (0026.63) |       >>> Refresh preview window
00:00:26 (0026.63) |         >>> Draw preview window information
00:00:26 (0026.63) |         >>> Draw preview window status
00:00:26 (0026.63) |         >>> Draw preview window progress bar
00:00:26 (0026.63) |         >>> Draw preview image
00:00:26 (0026.63) |         >>> Draw preview image finished. Releaseing mutex
00:00:26 (0026.63) |       >>> Refresh preview window done
00:00:26 (0026.63) |       >>> Adding a new mesh to Octane
00:00:26 (0026.63) |       >>> Mesh points: 294022, valid polygons: 214420
00:00:26 (0026.63) |         ----> Searching UV maps in this object
00:00:26 (0026.91) |           ----> Found bouquet5_obj_uv UV map in this object
00:00:26 (0026.95) |           ----> Found cappellini_fronzoni_64__FR11_obj_uv UV map in this object
00:00:26 (0026.97) |           ----> Found cappellini_fronzoni_64_fr27_obj_uv UV map in this object
00:00:27 (0027.74) |         ----> We found 3 UV maps in this object
00:00:27 (0027.74) | [profile] Function "LWOctane_getVMap" over "" execution time: 1.109 seconds
00:00:27 (0027.74) |         >>> Processing vertex per poly array
00:00:27 (0027.75) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.006 seconds
00:00:27 (0027.75) |         >>> Processing vertex list
00:00:27 (0027.75) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.007 seconds
00:00:27 (0027.77) |       +++ Searching object materials
00:00:27 (0027.77) |       +++ Found 7 materials inside terrace table
00:00:27 (0027.77) |         +++ Material 0 ID: flower head
00:00:27 (0027.77) |         +++ Material 1 ID: frame
00:00:27 (0027.77) |         +++ Material 2 ID: glass
00:00:27 (0027.77) |         +++ Material 3 ID: leaf
00:00:27 (0027.77) |         +++ Material 4 ID: toes
00:00:27 (0027.77) |         +++ Material 5 ID: water
00:00:27 (0027.77) |         +++ Material 6 ID: white leaf
00:00:27 (0027.77) |       +++ Searching in the object materials for UVMAP nodes
00:00:27 (0027.77) |         >>> Searching UVMAP node inside surface flower head
00:00:27 (0027.77) |           >>> This material doesn't have a valid UVMAP node
00:00:27 (0027.77) |         >>> Searching UVMAP node inside surface frame
00:00:27 (0027.77) |           >>> This material doesn't have a valid UVMAP node
00:00:27 (0027.77) |         >>> Searching UVMAP node inside surface glass
00:00:27 (0027.77) |           >>> This material doesn't have a valid UVMAP node
00:00:27 (0027.77) |         >>> Searching UVMAP node inside surface leaf
00:00:27 (0027.77) |           >>> This material doesn't have a valid UVMAP node
00:00:27 (0027.77) |         >>> Searching UVMAP node inside surface toes
00:00:27 (0027.77) |           >>> This material doesn't have a valid UVMAP node
00:00:27 (0027.77) |         >>> Searching UVMAP node inside surface water
00:00:27 (0027.77) |           >>> This material doesn't have a valid UVMAP node
00:00:27 (0027.77) |         >>> Searching UVMAP node inside surface white leaf
00:00:27 (0027.77) |           >>> This material doesn't have a valid UVMAP node
00:00:27 (0027.77) |         >>> Processing polygon data
00:00:28 (0028.08) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.310 seconds
00:00:28 (0028.09) |       >>> Mesh added, evaluating it
00:00:28 (0028.09) | [profile] Function "LWOctane_addMesh" over "" execution time: 1.465 seconds
00:00:28 (0028.09) |       >>> Refresh preview window
00:00:28 (0028.09) |         >>> Draw preview window information
00:00:28 (0028.09) |         >>> Draw preview window status
00:00:28 (0028.09) |         >>> Draw preview window progress bar
00:00:28 (0028.09) |         >>> Draw preview image
00:00:28 (0028.09) |         >>> Draw preview image finished. Releaseing mutex
00:00:28 (0028.09) |       >>> Refresh preview window done
00:00:28 (0028.09) |       +++ Processing object materials
00:00:28 (0028.09) |         > Filtering 7 materials in 214420 polygons
00:00:28 (0028.09) |         > Filtering 7 materials in 0 hairs
00:00:28 (0028.09) |           Used materials in this object: 7
00:00:28 (0028.09) |         +++ Processing material flower head
00:00:28 (0028.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:28 (0028.09) |           --> Procesing a new DiffuseMaterial node
00:00:28 (0028.09) |           --> Procesing a new ColorCorrectTexture node
00:00:28 (0028.09) |           --> Procesing a new ImageTexture node
00:00:28 (0028.09) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\Arch31_053_flower.jpg
00:00:28 (0028.10) |         +++ Processing material frame
00:00:28 (0028.10) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:28 (0028.10) |           --> Procesing a new DiffuseMaterial node
00:00:28 (0028.10) |         +++ Processing material glass
00:00:28 (0028.10) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:28 (0028.10) |           --> Procesing a new SpecularMaterial node
00:00:28 (0028.10) |         +++ Processing material leaf
00:00:28 (0028.10) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:28 (0028.10) |           --> Procesing a new DiffuseMaterial node
00:00:28 (0028.10) |           --> Procesing a new ColorCorrectTexture node
00:00:28 (0028.10) |           --> Procesing a new ImageTexture node
00:00:28 (0028.10) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\Amaryllis leaf.jpg
00:00:28 (0028.10) |         +++ Processing material toes
00:00:28 (0028.10) |           +++ This material only has a basic parameters, not active node editor
00:00:28 (0028.10) |           +++ Basic parameters added
00:00:28 (0028.10) |         +++ Processing material water
00:00:28 (0028.10) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:28 (0028.10) |           --> Procesing a new SpecularMaterial node
00:00:28 (0028.10) |         +++ Processing material white leaf
00:00:28 (0028.10) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:28 (0028.10) |           --> Procesing a new DiffuseMaterial node
00:00:28 (0028.10) |       +++ End of materials processing
00:00:28 (0028.10) |       +++ Processing object layer maps functions
00:00:28 (0028.10) |           --> Get object global dissolve value: 0.000000, state 0
00:00:28 (0028.10) | [profile] Function "LWOctane_addGeom" over "terrace table" execution time: 1.486 seconds
00:00:28 (0028.10) | 
00:00:28 (0028.10) | Processing object: 10000028, name: Outdoorpot round tall 
00:00:28 (0028.10) |   Object Outdoorpot round tall is a LW object without clones, we must add the mesh to Octane database
00:00:28 (0028.10) |         >>> Processing the number of valid polygons
00:00:28 (0028.10) |         >>> This object has 15918 of 15918 valid polygons
00:00:28 (0028.10) |       >>> Refresh preview window
00:00:28 (0028.10) |         >>> Draw preview window information
00:00:28 (0028.10) |         >>> Draw preview window status
00:00:28 (0028.10) |         >>> Draw preview window progress bar
00:00:28 (0028.10) |         >>> Draw preview image
00:00:28 (0028.10) |         >>> Draw preview image finished. Releaseing mutex
00:00:28 (0028.10) |       >>> Refresh preview window done
00:00:28 (0028.10) |       >>> Adding a new mesh to Octane
00:00:28 (0028.10) |       >>> Mesh points: 12820, valid polygons: 15918
00:00:28 (0028.10) |         ----> Searching UV maps in this object
00:00:28 (0028.13) |           ----> Found ground_uv UV map in this object
00:00:28 (0028.14) |           ----> Found Material__32_uv UV map in this object
00:00:28 (0028.14) |           ----> Found Material__4_uv UV map in this object
00:00:28 (0028.18) |         ----> We found 3 UV maps in this object
00:00:28 (0028.18) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.073 seconds
00:00:28 (0028.18) |         >>> Processing vertex per poly array
00:00:28 (0028.18) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:28 (0028.18) |         >>> Processing vertex list
00:00:28 (0028.18) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:28 (0028.18) |       +++ Searching object materials
00:00:28 (0028.18) |       +++ Found 4 materials inside Outdoorpot round tall
00:00:28 (0028.18) |         +++ Material 0 ID: ground_Smoothing
00:00:28 (0028.18) |         +++ Material 1 ID: Material__32_Smoothing
00:00:28 (0028.18) |         +++ Material 2 ID: Material__4
00:00:28 (0028.18) |         +++ Material 3 ID: Material__4_Smoothing
00:00:28 (0028.18) |       +++ Searching in the object materials for UVMAP nodes
00:00:28 (0028.18) |         >>> Searching UVMAP node inside surface ground_Smoothing
00:00:28 (0028.18) |           >>> This material doesn't have a valid UVMAP node
00:00:28 (0028.18) |         >>> Searching UVMAP node inside surface Material__32_Smoothing
00:00:28 (0028.18) |           >>> This material doesn't have a valid UVMAP node
00:00:28 (0028.18) |         >>> Searching UVMAP node inside surface Material__4
00:00:28 (0028.18) |           >>> This material doesn't have a valid UVMAP node
00:00:28 (0028.18) |         >>> Searching UVMAP node inside surface Material__4_Smoothing
00:00:28 (0028.18) |           >>> This material doesn't have a valid UVMAP node
00:00:28 (0028.18) |         >>> Processing polygon data
00:00:28 (0028.21) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.030 seconds
00:00:28 (0028.21) |       >>> Mesh added, evaluating it
00:00:28 (0028.21) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.104 seconds
00:00:28 (0028.21) |       >>> Refresh preview window
00:00:28 (0028.21) |         >>> Draw preview window information
00:00:28 (0028.21) |         >>> Draw preview window status
00:00:28 (0028.21) |         >>> Draw preview window progress bar
00:00:28 (0028.21) |         >>> Draw preview image
00:00:28 (0028.21) |         >>> Draw preview image finished. Releaseing mutex
00:00:28 (0028.21) |       >>> Refresh preview window done
00:00:28 (0028.21) |       +++ Processing object materials
00:00:28 (0028.21) |         > Filtering 4 materials in 15918 polygons
00:00:28 (0028.21) |         > Filtering 4 materials in 0 hairs
00:00:28 (0028.21) |           Used materials in this object: 4
00:00:28 (0028.21) |         +++ Processing material ground_Smoothing
00:00:28 (0028.21) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:28 (0028.21) |           --> Procesing a new DiffuseMaterial node
00:00:28 (0028.21) |           --> Procesing a new ImageTexture node
00:00:28 (0028.21) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\ground.jpg
00:00:28 (0028.29) |         +++ Processing material Material__32_Smoothing
00:00:28 (0028.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:28 (0028.29) |           --> Procesing a new DiffuseMaterial node
00:00:28 (0028.29) |           --> Procesing a new ImageTexture node
00:00:28 (0028.29) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\pot_cold_2.jpg
00:00:28 (0028.29) |         +++ Processing material Material__4
00:00:28 (0028.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:28 (0028.29) |           --> Procesing a new DiffuseMaterial node
00:00:28 (0028.29) |           --> Procesing a new ImageTexture node
00:00:28 (0028.29) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\stalk.jpg
00:00:28 (0028.34) |         +++ Processing material Material__4_Smoothing
00:00:28 (0028.34) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:28 (0028.34) |           --> Procesing a new DiffuseMaterial node
00:00:28 (0028.34) |           --> Procesing a new ImageTexture node
00:00:28 (0028.34) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\stalk.jpg
00:00:28 (0028.34) |       +++ End of materials processing
00:00:28 (0028.34) |       +++ Processing object layer maps functions
00:00:28 (0028.34) |           --> Get object global dissolve value: 0.000000, state 0
00:00:28 (0028.34) | [profile] Function "LWOctane_addGeom" over "Outdoorpot round tall" execution time: 0.243 seconds
00:00:28 (0028.34) | 
00:00:28 (0028.34) | Processing object: 10000029, name: RP_Kid_Jack_0159_v4 
00:00:28 (0028.34) |   Object RP_Kid_Jack_0159_v4 is a LW object without clones, we must add the mesh to Octane database
00:00:28 (0028.34) |         >>> Processing the number of valid polygons
00:00:28 (0028.35) |         >>> This object has 99996 of 99996 valid polygons
00:00:28 (0028.35) |       >>> Refresh preview window
00:00:28 (0028.35) |         >>> Draw preview window information
00:00:28 (0028.35) |         >>> Draw preview window status
00:00:28 (0028.35) |         >>> Draw preview window progress bar
00:00:28 (0028.35) |         >>> Draw preview image
00:00:28 (0028.35) |         >>> Draw preview image finished. Releaseing mutex
00:00:28 (0028.35) |       >>> Refresh preview window done
00:00:28 (0028.35) |       >>> Adding a new mesh to Octane
00:00:28 (0028.35) |       >>> Mesh points: 51411, valid polygons: 99996
00:00:28 (0028.35) |         ----> Searching UV maps in this object
00:00:28 (0028.87) |           ----> Found RP_Kid_Jack_0159_uv UV map in this object
00:00:29 (0029.18) |         ----> We found 1 UV maps in this object
00:00:29 (0029.18) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.828 seconds
00:00:29 (0029.18) |         >>> Processing vertex per poly array
00:00:29 (0029.18) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.002 seconds
00:00:29 (0029.18) |         >>> Processing vertex list
00:00:29 (0029.18) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:29 (0029.18) |       +++ Searching object materials
00:00:29 (0029.18) |       +++ Found 1 materials inside RP_Kid_Jack_0159_v4
00:00:29 (0029.18) |         +++ Material 0 ID: RP_Kid_Jack_0159
00:00:29 (0029.18) |       +++ Searching in the object materials for UVMAP nodes
00:00:29 (0029.18) |         >>> Searching UVMAP node inside surface RP_Kid_Jack_0159
00:00:29 (0029.18) |           >>> This material doesn't have a valid UVMAP node
00:00:29 (0029.18) |         >>> Processing polygon data
00:00:29 (0029.43) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.242 seconds
00:00:29 (0029.43) |       >>> Mesh added, evaluating it
00:00:29 (0029.43) | [profile] Function "LWOctane_addMesh" over "" execution time: 1.081 seconds
00:00:29 (0029.43) |       >>> Refresh preview window
00:00:29 (0029.43) |         >>> Draw preview window information
00:00:29 (0029.43) |         >>> Draw preview window status
00:00:29 (0029.43) |         >>> Draw preview window progress bar
00:00:29 (0029.43) |         >>> Draw preview image
00:00:29 (0029.43) |         >>> Draw preview image finished. Releaseing mutex
00:00:29 (0029.43) |       >>> Refresh preview window done
00:00:29 (0029.43) |       +++ Processing object materials
00:00:29 (0029.43) |         > Filtering 1 materials in 99996 polygons
00:00:29 (0029.43) |         > Filtering 1 materials in 0 hairs
00:00:29 (0029.43) |           Used materials in this object: 1
00:00:29 (0029.43) |         +++ Processing material RP_Kid_Jack_0159
00:00:29 (0029.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:29 (0029.43) |           --> Procesing a new DiffuseMaterial node
00:00:29 (0029.43) |           --> Procesing a new ColorCorrectTexture node
00:00:29 (0029.43) |           --> Procesing a new ImageTexture node
00:00:29 (0029.43) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\RP_Kid_Jack_0159_dif1.jpg
00:00:31 (0031.08) |           --> Procesing a new ImageTexture node
00:00:31 (0031.08) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\RP_Kid_Jack_0159_norm.jpg
00:00:32 (0032.37) |       +++ End of materials processing
00:00:32 (0032.37) |       +++ Processing object layer maps functions
00:00:32 (0032.37) |           --> Get object global dissolve value: 0.000000, state 0
00:00:32 (0032.37) | [profile] Function "LWOctane_addGeom" over "RP_Kid_Jack_0159_v4" execution time: 4.027 seconds
00:00:32 (0032.37) | 
00:00:32 (0032.37) | Processing object: 1000002a, name: RP_Kid_Jack_0154_v4 
00:00:32 (0032.37) |   Object RP_Kid_Jack_0154_v4 is a LW object without clones, we must add the mesh to Octane database
00:00:32 (0032.37) |         >>> Processing the number of valid polygons
00:00:32 (0032.38) |         >>> This object has 99993 of 99993 valid polygons
00:00:32 (0032.38) |       >>> Refresh preview window
00:00:32 (0032.38) |         >>> Draw preview window information
00:00:32 (0032.38) |         >>> Draw preview window status
00:00:32 (0032.38) |         >>> Draw preview window progress bar
00:00:32 (0032.38) |         >>> Draw preview image
00:00:32 (0032.38) |         >>> Draw preview image finished. Releaseing mutex
00:00:32 (0032.38) |       >>> Refresh preview window done
00:00:32 (0032.38) |       >>> Adding a new mesh to Octane
00:00:32 (0032.38) |       >>> Mesh points: 51615, valid polygons: 99993
00:00:32 (0032.38) |         ----> Searching UV maps in this object
00:00:32 (0032.90) |           ----> Found RP_Kid_Jack_0154_uv UV map in this object
00:00:33 (0033.23) |         ----> We found 1 UV maps in this object
00:00:33 (0033.23) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.851 seconds
00:00:33 (0033.23) |         >>> Processing vertex per poly array
00:00:33 (0033.23) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.002 seconds
00:00:33 (0033.23) |         >>> Processing vertex list
00:00:33 (0033.23) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.001 seconds
00:00:33 (0033.24) |       +++ Searching object materials
00:00:33 (0033.24) |       +++ Found 1 materials inside RP_Kid_Jack_0154_v4
00:00:33 (0033.24) |         +++ Material 0 ID: RP_Kid_Jack_0154
00:00:33 (0033.24) |       +++ Searching in the object materials for UVMAP nodes
00:00:33 (0033.24) |         >>> Searching UVMAP node inside surface RP_Kid_Jack_0154
00:00:33 (0033.24) |           >>> This material doesn't have a valid UVMAP node
00:00:33 (0033.24) |         >>> Processing polygon data
00:00:33 (0033.47) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.238 seconds
00:00:33 (0033.48) |       >>> Mesh added, evaluating it
00:00:33 (0033.48) | [profile] Function "LWOctane_addMesh" over "" execution time: 1.100 seconds
00:00:33 (0033.48) |       >>> Refresh preview window
00:00:33 (0033.48) |         >>> Draw preview window information
00:00:33 (0033.48) |         >>> Draw preview window status
00:00:33 (0033.48) |         >>> Draw preview window progress bar
00:00:33 (0033.48) |         >>> Draw preview image
00:00:33 (0033.48) |         >>> Draw preview image finished. Releaseing mutex
00:00:33 (0033.48) |       >>> Refresh preview window done
00:00:33 (0033.48) |       +++ Processing object materials
00:00:33 (0033.48) |         > Filtering 1 materials in 99993 polygons
00:00:33 (0033.48) |         > Filtering 1 materials in 0 hairs
00:00:33 (0033.48) |           Used materials in this object: 1
00:00:33 (0033.48) |         +++ Processing material RP_Kid_Jack_0154
00:00:33 (0033.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:33 (0033.48) |           --> Procesing a new DiffuseMaterial node
00:00:33 (0033.48) |           --> Procesing a new ColorCorrectTexture node
00:00:33 (0033.48) |           --> Procesing a new ImageTexture node
00:00:33 (0033.48) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\RP_Kid_Jack_0154_dif.jpg
00:00:35 (0035.14) |           --> Procesing a new ImageTexture node
00:00:35 (0035.15) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\RP_Kid_Jack_0154_norm.jpg
00:00:36 (0036.45) |       +++ End of materials processing
00:00:36 (0036.45) |       +++ Processing object layer maps functions
00:00:36 (0036.45) |           --> Get object global dissolve value: 0.000000, state 0
00:00:36 (0036.45) | [profile] Function "LWOctane_addGeom" over "RP_Kid_Jack_0154_v4" execution time: 4.081 seconds
00:00:36 (0036.45) | 
00:00:36 (0036.45) | Processing object: 1000002c, name: small tree a rear_inst (2) 
00:00:36 (0036.45) |   Object small tree a rear_inst (2) is a LW clone
00:00:36 (0036.45) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.45) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.45) | [profile] Function "LWOctane_addGeom" over "small tree a rear_inst (2)" execution time: 0.000 seconds
00:00:36 (0036.45) | 
00:00:36 (0036.45) | Processing object: 1000002d, name: small tree a rear_inst (3) 
00:00:36 (0036.45) |   Object small tree a rear_inst (3) is a LW clone
00:00:36 (0036.45) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.45) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.45) | [profile] Function "LWOctane_addGeom" over "small tree a rear_inst (3)" execution time: 0.000 seconds
00:00:36 (0036.45) | 
00:00:36 (0036.45) | Processing object: 1000002e, name: small tree a rear_inst (4) 
00:00:36 (0036.45) |   Object small tree a rear_inst (4) is a LW clone
00:00:36 (0036.45) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.45) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.45) | [profile] Function "LWOctane_addGeom" over "small tree a rear_inst (4)" execution time: 0.000 seconds
00:00:36 (0036.45) | 
00:00:36 (0036.45) | Processing object: 1000002f, name: small tree a rear_inst (5) 
00:00:36 (0036.45) |   Object small tree a rear_inst (5) is a LW clone
00:00:36 (0036.45) |     This is going to be the root object for all instances, we must add the mesh to Octane database
00:00:36 (0036.45) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:36 (0036.45) | [profile] Function "LWOctane_addGeom" over "small tree a rear_inst (5)" execution time: 0.000 seconds
00:00:36 (0036.45) | 
00:00:36 (0036.45) | Processing object: 10000030, name: exterior_octane_reviseda:Layer7 
00:00:36 (0036.45) |   Object exterior_octane_reviseda:Layer7 is a LW object without clones, we must add the mesh to Octane database
00:00:36 (0036.46) |         >>> Processing the number of valid polygons
00:00:36 (0036.46) |         >>> This object has 285078 of 285078 valid polygons
00:00:36 (0036.47) |       >>> Refresh preview window
00:00:36 (0036.47) |         >>> Draw preview window information
00:00:36 (0036.47) |         >>> Draw preview window status
00:00:36 (0036.47) |         >>> Draw preview window progress bar
00:00:36 (0036.47) |         >>> Draw preview image
00:00:36 (0036.47) |         >>> Draw preview image finished. Releaseing mutex
00:00:36 (0036.47) |       >>> Refresh preview window done
00:00:36 (0036.47) |       >>> Adding a new mesh to Octane
00:00:36 (0036.47) |       >>> Mesh points: 203430, valid polygons: 285078
00:00:36 (0036.47) |         ----> Searching UV maps in this object
00:00:37 (0037.33) |         ----> No UV maps found in this object
00:00:37 (0037.33) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.860 seconds
00:00:37 (0037.33) |         >>> Processing vertex per poly array
00:00:37 (0037.34) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.009 seconds
00:00:37 (0037.34) |         >>> Processing vertex list
00:00:37 (0037.34) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.005 seconds
00:00:37 (0037.35) |       +++ Searching object materials
00:00:37 (0037.35) |       +++ Found 57 materials inside exterior_octane_reviseda:Layer7
00:00:37 (0037.35) |         +++ Material 0 ID: balcony glass
00:00:37 (0037.35) |         +++ Material 1 ID: blind 2
00:00:37 (0037.35) |         +++ Material 2 ID: CONCRETE
00:00:37 (0037.35) |         +++ Material 3 ID: CORNER
00:00:37 (0037.35) |         +++ Material 4 ID: CORNER vert
00:00:37 (0037.35) |         +++ Material 5 ID: Default
00:00:37 (0037.35) |         +++ Material 6 ID: EXTERIOR_COLOR
00:00:37 (0037.35) |         +++ Material 7 ID: FIREPLACE
00:00:37 (0037.35) |         +++ Material 8 ID: FRAME
00:00:37 (0037.35) |         +++ Material 9 ID: FRAME_RUBBER
00:00:37 (0037.35) |         +++ Material 10 ID: FRAME_STEEL
00:00:37 (0037.35) |         +++ Material 11 ID: fire
00:00:37 (0037.35) |         +++ Material 12 ID: fire base
00:00:37 (0037.35) |         +++ Material 13 ID: fire body back
00:00:37 (0037.35) |         +++ Material 14 ID: fire body main
00:00:37 (0037.35) |         +++ Material 15 ID: floor
00:00:37 (0037.35) |         +++ Material 16 ID: GLASS
00:00:37 (0037.35) |         +++ Material 17 ID: glass
00:00:37 (0037.35) |         +++ Material 18 ID: glass base green
00:00:37 (0037.35) |         +++ Material 19 ID: grass
00:00:37 (0037.35) |         +++ Material 20 ID: gravel
00:00:37 (0037.35) |         +++ Material 21 ID: HANDLE
00:00:37 (0037.35) |         +++ Material 22 ID: hob
00:00:37 (0037.35) |         +++ Material 23 ID: INNER
00:00:37 (0037.35) |         +++ Material 24 ID: kerb
00:00:37 (0037.35) |         +++ Material 25 ID: kerb joint
00:00:37 (0037.35) |         +++ Material 26 ID: kitchen
00:00:37 (0037.35) |         +++ Material 27 ID: kitchen base
00:00:37 (0037.35) |         +++ Material 28 ID: kitchen joint
00:00:37 (0037.35) |         +++ Material 29 ID: kitchen strip
00:00:37 (0037.35) |         +++ Material 30 ID: kitchen white
00:00:37 (0037.35) |         +++ Material 31 ID: log
00:00:37 (0037.35) |         +++ Material 32 ID: log 1
00:00:37 (0037.35) |         +++ Material 33 ID: log 2
00:00:37 (0037.35) |         +++ Material 34 ID: log 3
00:00:37 (0037.35) |         +++ Material 35 ID: log 4
00:00:37 (0037.35) |         +++ Material 36 ID: METAL_GARAGE
00:00:37 (0037.35) |         +++ Material 37 ID: oven
00:00:37 (0037.35) |         +++ Material 38 ID: RAIN
00:00:37 (0037.35) |         +++ Material 39 ID: ROOF
00:00:37 (0037.35) |         +++ Material 40 ID: road
00:00:37 (0037.35) |         +++ Material 41 ID: roof
00:00:37 (0037.35) |         +++ Material 42 ID: roof shingles
00:00:37 (0037.35) |         +++ Material 43 ID: STEEL
00:00:37 (0037.35) |         +++ Material 44 ID: sink tape
00:00:37 (0037.35) |         +++ Material 45 ID: site
00:00:37 (0037.35) |         +++ Material 46 ID: spots
00:00:37 (0037.35) |         +++ Material 47 ID: steel
00:00:37 (0037.35) |         +++ Material 48 ID: TRIM
00:00:37 (0037.35) |         +++ Material 49 ID: terrace
00:00:37 (0037.35) |         +++ Material 50 ID: terrace side
00:00:37 (0037.35) |         +++ Material 51 ID: text blind
00:00:37 (0037.35) |         +++ Material 52 ID: wood bottom
00:00:37 (0037.35) |         +++ Material 53 ID: wood bottom 1
00:00:37 (0037.35) |         +++ Material 54 ID: wood bottom 2
00:00:37 (0037.35) |         +++ Material 55 ID: wood bottom 3
00:00:37 (0037.35) |         +++ Material 56 ID: worktop
00:00:37 (0037.35) |       +++ Searching in the object materials for UVMAP nodes
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface balcony glass
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface blind 2
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface CONCRETE
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface CORNER
00:00:37 (0037.35) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.35) |             + Type: 3
00:00:37 (0037.35) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.35) |             + Axis: 0
00:00:37 (0037.35) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.35) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface CORNER vert
00:00:37 (0037.35) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.35) |             + Type: 3
00:00:37 (0037.35) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.35) |             + Axis: 0
00:00:37 (0037.35) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.35) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface Default
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface EXTERIOR_COLOR
00:00:37 (0037.35) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.35) |             + Type: 3
00:00:37 (0037.35) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.35) |             + Axis: 0
00:00:37 (0037.35) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.35) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface FIREPLACE
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface FRAME
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface FRAME_RUBBER
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface FRAME_STEEL
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface fire
00:00:37 (0037.35) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.35) |             + Type: 3
00:00:37 (0037.35) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.35) |             + Axis: 0
00:00:37 (0037.35) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.35) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface fire base
00:00:37 (0037.35) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.35) |             + Type: 3
00:00:37 (0037.35) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.35) |             + Axis: 0
00:00:37 (0037.35) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.35) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface fire body back
00:00:37 (0037.35) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.35) |             + Type: 3
00:00:37 (0037.35) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.35) |             + Axis: 0
00:00:37 (0037.35) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.35) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface fire body main
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface floor
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface GLASS
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface glass
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface glass base green
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface grass
00:00:37 (0037.35) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.35) |             + Type: 3
00:00:37 (0037.35) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.35) |             + Axis: 0
00:00:37 (0037.35) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.35) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface gravel
00:00:37 (0037.35) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.35) |             + Type: 3
00:00:37 (0037.35) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.35) |             + Axis: 0
00:00:37 (0037.35) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.35) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface HANDLE
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface hob
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface INNER
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface kerb
00:00:37 (0037.35) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.35) |             + Type: 3
00:00:37 (0037.35) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.35) |             + Axis: 0
00:00:37 (0037.35) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.35) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface kerb joint
00:00:37 (0037.35) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.35) |             + Type: 3
00:00:37 (0037.35) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.35) |             + Axis: 0
00:00:37 (0037.35) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.35) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface kitchen
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface kitchen base
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface kitchen joint
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface kitchen strip
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface kitchen white
00:00:37 (0037.35) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface log
00:00:37 (0037.35) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.35) |             + Type: 3
00:00:37 (0037.35) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.35) |             + Axis: 0
00:00:37 (0037.35) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.35) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface log 1
00:00:37 (0037.35) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.35) |             + Type: 3
00:00:37 (0037.35) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.35) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.35) |             + Axis: 0
00:00:37 (0037.35) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.35) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.35) |         >>> Searching UVMAP node inside surface log 2
00:00:37 (0037.36) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.36) |             + Type: 3
00:00:37 (0037.36) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.36) |             + Axis: 0
00:00:37 (0037.36) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.36) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface log 3
00:00:37 (0037.36) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.36) |             + Type: 3
00:00:37 (0037.36) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.36) |             + Axis: 0
00:00:37 (0037.36) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.36) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface log 4
00:00:37 (0037.36) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.36) |             + Type: 3
00:00:37 (0037.36) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.36) |             + Axis: 0
00:00:37 (0037.36) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.36) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface METAL_GARAGE
00:00:37 (0037.36) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface oven
00:00:37 (0037.36) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface RAIN
00:00:37 (0037.36) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface ROOF
00:00:37 (0037.36) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface road
00:00:37 (0037.36) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.36) |             + Type: 3
00:00:37 (0037.36) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.36) |             + Axis: 0
00:00:37 (0037.36) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.36) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface roof
00:00:37 (0037.36) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.36) |             + Type: 3
00:00:37 (0037.36) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.36) |             + Axis: 0
00:00:37 (0037.36) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.36) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface roof shingles
00:00:37 (0037.36) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface STEEL
00:00:37 (0037.36) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface sink tape
00:00:37 (0037.36) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface site
00:00:37 (0037.36) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface spots
00:00:37 (0037.36) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface steel
00:00:37 (0037.36) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface TRIM
00:00:37 (0037.36) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface terrace
00:00:37 (0037.36) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.36) |             + Type: 3
00:00:37 (0037.36) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.36) |             + Axis: 0
00:00:37 (0037.36) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.36) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface terrace side
00:00:37 (0037.36) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.36) |             + Type: 3
00:00:37 (0037.36) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.36) |             + Axis: 0
00:00:37 (0037.36) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.36) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface text blind
00:00:37 (0037.36) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface wood bottom
00:00:37 (0037.36) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.36) |             + Type: 3
00:00:37 (0037.36) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.36) |             + Axis: 0
00:00:37 (0037.36) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.36) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface wood bottom 1
00:00:37 (0037.36) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.36) |             + Type: 3
00:00:37 (0037.36) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.36) |             + Axis: 0
00:00:37 (0037.36) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.36) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface wood bottom 2
00:00:37 (0037.36) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.36) |             + Type: 3
00:00:37 (0037.36) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.36) |             + Axis: 0
00:00:37 (0037.36) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.36) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface wood bottom 3
00:00:37 (0037.36) |           >>> This material has a valid UVMAP node, processing it ...
00:00:37 (0037.36) |             + Type: 3
00:00:37 (0037.36) |             + Position: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Rotation: 0.000000 0.000000 0.000000
00:00:37 (0037.36) |             + Scale: 1.000000 1.000000 1.000000
00:00:37 (0037.36) |             + Axis: 0
00:00:37 (0037.36) |             + UVDisplace: 0.000000 0.000000
00:00:37 (0037.36) |             + UVScale: 1.000000 1.000000
00:00:37 (0037.36) |         >>> Searching UVMAP node inside surface worktop
00:00:37 (0037.36) |           >>> This material doesn't have a valid UVMAP node
00:00:37 (0037.36) |         >>> Processing polygon data
00:00:37 (0037.80) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.447 seconds
00:00:37 (0037.81) |       >>> Mesh added, evaluating it
00:00:37 (0037.81) | [profile] Function "LWOctane_addMesh" over "" execution time: 1.348 seconds
00:00:37 (0037.81) |       >>> Refresh preview window
00:00:37 (0037.81) |         >>> Draw preview window information
00:00:37 (0037.81) |         >>> Draw preview window status
00:00:37 (0037.81) |         >>> Draw preview window progress bar
00:00:37 (0037.81) |         >>> Draw preview image
00:00:37 (0037.81) |         >>> Draw preview image finished. Releaseing mutex
00:00:37 (0037.81) |       >>> Refresh preview window done
00:00:37 (0037.81) |       +++ Processing object materials
00:00:37 (0037.81) |         > Filtering 57 materials in 285078 polygons
00:00:37 (0037.81) |         > Filtering 57 materials in 0 hairs
00:00:37 (0037.81) |           Used materials in this object: 1
00:00:37 (0037.82) |         +++ Processing material roof shingles
00:00:37 (0037.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:37 (0037.82) |           --> Procesing a new GlossyMaterial node
00:00:37 (0037.82) |           --> Procesing a new FalloffTexture node
00:00:37 (0037.82) |       +++ End of materials processing
00:00:37 (0037.82) |       +++ Processing object layer maps functions
00:00:37 (0037.82) |           --> Get object global dissolve value: 0.000000, state 0
00:00:37 (0037.82) | [profile] Function "LWOctane_addGeom" over "exterior_octane_reviseda:Layer7" execution time: 1.363 seconds
00:00:37 (0037.82) | 
00:00:37 (0037.82) | Processing object: 10000031, name: savana_lantern_22:atipico_savana_38_obj 
00:00:37 (0037.82) |   Object savana_lantern_22:atipico_savana_38_obj is a LW object without clones, we must add the mesh to Octane database
00:00:37 (0037.82) |         >>> Processing the number of valid polygons
00:00:37 (0037.82) |         >>> This object has 71669 of 71669 valid polygons
00:00:37 (0037.82) |       >>> Refresh preview window
00:00:37 (0037.82) |         >>> Draw preview window information
00:00:37 (0037.82) |         >>> Draw preview window status
00:00:37 (0037.82) |         >>> Draw preview window progress bar
00:00:37 (0037.82) |         >>> Draw preview image
00:00:37 (0037.82) |         >>> Draw preview image finished. Releaseing mutex
00:00:37 (0037.82) |       >>> Refresh preview window done
00:00:37 (0037.82) |       >>> Adding a new mesh to Octane
00:00:37 (0037.82) |       >>> Mesh points: 59467, valid polygons: 71669
00:00:37 (0037.82) |         ----> Searching UV maps in this object
00:00:37 (0037.85) |           ----> Found AM134_33_uv UV map in this object
00:00:37 (0037.91) |           ----> Found atipico_savana_38_mtl_1_uv UV map in this object
00:00:37 (0037.93) |           ----> Found atipico_savana_38_mtl_3_uv UV map in this object
00:00:38 (0038.25) |           ----> Found UVChannel_1 UV map in this object
00:00:38 (0038.32) |         ----> We found 4 UV maps in this object
00:00:38 (0038.32) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.503 seconds
00:00:38 (0038.32) |         >>> Processing vertex per poly array
00:00:38 (0038.32) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.001 seconds
00:00:38 (0038.33) |         >>> Processing vertex list
00:00:38 (0038.33) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.001 seconds
00:00:38 (0038.33) |       +++ Searching object materials
00:00:38 (0038.33) |       +++ Found 6 materials inside savana_lantern_22:atipico_savana_38_obj
00:00:38 (0038.33) |         +++ Material 0 ID: AM134_flame_Smoothing
00:00:38 (0038.33) |         +++ Material 1 ID: candle
00:00:38 (0038.33) |         +++ Material 2 ID: frame
00:00:38 (0038.33) |         +++ Material 3 ID: glass
00:00:38 (0038.33) |         +++ Material 4 ID: metal frame
00:00:38 (0038.33) |         +++ Material 5 ID: wick
00:00:38 (0038.33) |       +++ Searching in the object materials for UVMAP nodes
00:00:38 (0038.33) |         >>> Searching UVMAP node inside surface AM134_flame_Smoothing
00:00:38 (0038.33) |           >>> This material doesn't have a valid UVMAP node
00:00:38 (0038.33) |         >>> Searching UVMAP node inside surface candle
00:00:38 (0038.33) |           >>> This material doesn't have a valid UVMAP node
00:00:38 (0038.33) |         >>> Searching UVMAP node inside surface frame
00:00:38 (0038.33) |           >>> This material doesn't have a valid UVMAP node
00:00:38 (0038.33) |         >>> Searching UVMAP node inside surface glass
00:00:38 (0038.33) |           >>> This material doesn't have a valid UVMAP node
00:00:38 (0038.33) |         >>> Searching UVMAP node inside surface metal frame
00:00:38 (0038.33) |           >>> This material doesn't have a valid UVMAP node
00:00:38 (0038.33) |         >>> Searching UVMAP node inside surface wick
00:00:38 (0038.33) |           >>> This material doesn't have a valid UVMAP node
00:00:38 (0038.33) |         >>> Processing polygon data
00:00:38 (0038.41) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.083 seconds
00:00:38 (0038.42) |       >>> Mesh added, evaluating it
00:00:38 (0038.42) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.599 seconds
00:00:38 (0038.42) |       >>> Refresh preview window
00:00:38 (0038.42) |         >>> Draw preview window information
00:00:38 (0038.42) |         >>> Draw preview window status
00:00:38 (0038.42) |         >>> Draw preview window progress bar
00:00:38 (0038.42) |         >>> Draw preview image
00:00:38 (0038.42) |         >>> Draw preview image finished. Releaseing mutex
00:00:38 (0038.42) |       >>> Refresh preview window done
00:00:38 (0038.42) |       +++ Processing object materials
00:00:38 (0038.42) |         > Filtering 6 materials in 71669 polygons
00:00:38 (0038.42) |         > Filtering 6 materials in 0 hairs
00:00:38 (0038.42) |           Used materials in this object: 5
00:00:38 (0038.42) |         +++ Processing material AM134_flame_Smoothing
00:00:38 (0038.42) |           +++ This material only has a basic parameters, not active node editor
00:00:38 (0038.42) |           +++ Basic parameters added
00:00:38 (0038.42) |         +++ Processing material candle
00:00:38 (0038.42) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:38 (0038.42) |           --> Procesing a new GlossyMaterial node
00:00:38 (0038.42) |         +++ Processing material frame
00:00:38 (0038.42) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:38 (0038.42) |           --> Procesing a new GlossyMaterial node
00:00:38 (0038.42) |           --> Procesing a new FalloffTexture node
00:00:38 (0038.42) |         +++ Processing material metal frame
00:00:38 (0038.42) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:38 (0038.42) |           --> Procesing a new GlossyMaterial node
00:00:38 (0038.42) |         +++ Processing material wick
00:00:38 (0038.42) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:38 (0038.42) |           --> Procesing a new DiffuseMaterial node
00:00:38 (0038.42) |           --> Procesing a new BlackBodyEmission node
00:00:38 (0038.42) |       +++ End of materials processing
00:00:38 (0038.42) |       +++ Processing object layer maps functions
00:00:38 (0038.42) |           --> Get object global dissolve value: 0.000000, state 0
00:00:38 (0038.42) | [profile] Function "LWOctane_addGeom" over "savana_lantern_22:atipico_savana_38_obj" execution time: 0.604 seconds
00:00:38 (0038.42) | 
00:00:38 (0038.42) | Processing object: 10000032, name: savana_lantern_22:Layer2 
00:00:38 (0038.42) |   Object savana_lantern_22:Layer2 is a LW object without clones, we must add the mesh to Octane database
00:00:38 (0038.42) |         >>> Processing the number of valid polygons
00:00:38 (0038.42) |         >>> This object has 76010 of 76010 valid polygons
00:00:38 (0038.42) |       >>> Refresh preview window
00:00:38 (0038.42) |         >>> Draw preview window information
00:00:38 (0038.42) |         >>> Draw preview window status
00:00:38 (0038.42) |         >>> Draw preview window progress bar
00:00:38 (0038.42) |         >>> Draw preview image
00:00:38 (0038.42) |         >>> Draw preview image finished. Releaseing mutex
00:00:38 (0038.42) |       >>> Refresh preview window done
00:00:38 (0038.42) |       >>> Adding a new mesh to Octane
00:00:38 (0038.42) |       >>> Mesh points: 66600, valid polygons: 76010
00:00:38 (0038.42) |         ----> Searching UV maps in this object
00:00:38 (0038.46) |           ----> Found AM134_33_uv UV map in this object
00:00:38 (0038.49) |           ----> Found atipico_savana_35_mtl_1_uv UV map in this object
00:00:38 (0038.50) |           ----> Found atipico_savana_35_mtl_2_uv UV map in this object
00:00:38 (0038.52) |           ----> Found atipico_savana_35_mtl_3_uv UV map in this object
00:00:38 (0038.91) |           ----> Found UVChannel_1 UV map in this object
00:00:38 (0039.00) |         ----> We found 5 UV maps in this object
00:00:38 (0039.00) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.574 seconds
00:00:38 (0039.00) |         >>> Processing vertex per poly array
00:00:38 (0039.00) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.001 seconds
00:00:38 (0039.00) |         >>> Processing vertex list
00:00:39 (0039.00) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.001 seconds
00:00:39 (0039.00) |       +++ Searching object materials
00:00:39 (0039.00) |       +++ Found 6 materials inside savana_lantern_22:Layer2
00:00:39 (0039.00) |         +++ Material 0 ID: AM134_flame_Smoothing
00:00:39 (0039.00) |         +++ Material 1 ID: candle
00:00:39 (0039.00) |         +++ Material 2 ID: frame
00:00:39 (0039.00) |         +++ Material 3 ID: glass
00:00:39 (0039.00) |         +++ Material 4 ID: metal frame
00:00:39 (0039.00) |         +++ Material 5 ID: wick
00:00:39 (0039.00) |       +++ Searching in the object materials for UVMAP nodes
00:00:39 (0039.00) |         >>> Searching UVMAP node inside surface AM134_flame_Smoothing
00:00:39 (0039.00) |           >>> This material doesn't have a valid UVMAP node
00:00:39 (0039.00) |         >>> Searching UVMAP node inside surface candle
00:00:39 (0039.00) |           >>> This material doesn't have a valid UVMAP node
00:00:39 (0039.00) |         >>> Searching UVMAP node inside surface frame
00:00:39 (0039.00) |           >>> This material doesn't have a valid UVMAP node
00:00:39 (0039.00) |         >>> Searching UVMAP node inside surface glass
00:00:39 (0039.00) |           >>> This material doesn't have a valid UVMAP node
00:00:39 (0039.00) |         >>> Searching UVMAP node inside surface metal frame
00:00:39 (0039.00) |           >>> This material doesn't have a valid UVMAP node
00:00:39 (0039.00) |         >>> Searching UVMAP node inside surface wick
00:00:39 (0039.00) |           >>> This material doesn't have a valid UVMAP node
00:00:39 (0039.00) |         >>> Processing polygon data
00:00:39 (0039.10) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.097 seconds
00:00:39 (0039.11) |       >>> Mesh added, evaluating it
00:00:39 (0039.11) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.682 seconds
00:00:39 (0039.11) |       >>> Refresh preview window
00:00:39 (0039.11) |         >>> Draw preview window information
00:00:39 (0039.11) |         >>> Draw preview window status
00:00:39 (0039.11) |         >>> Draw preview window progress bar
00:00:39 (0039.11) |         >>> Draw preview image
00:00:39 (0039.11) |         >>> Draw preview image finished. Releaseing mutex
00:00:39 (0039.11) |       >>> Refresh preview window done
00:00:39 (0039.11) |       +++ Processing object materials
00:00:39 (0039.11) |         > Filtering 6 materials in 76010 polygons
00:00:39 (0039.11) |         > Filtering 6 materials in 0 hairs
00:00:39 (0039.11) |           Used materials in this object: 5
00:00:39 (0039.11) |         +++ Processing material AM134_flame_Smoothing
00:00:39 (0039.11) |           +++ This material only has a basic parameters, not active node editor
00:00:39 (0039.11) |           +++ Basic parameters added
00:00:39 (0039.11) |         +++ Processing material candle
00:00:39 (0039.11) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:39 (0039.11) |           --> Procesing a new GlossyMaterial node
00:00:39 (0039.11) |         +++ Processing material frame
00:00:39 (0039.11) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:39 (0039.11) |           --> Procesing a new GlossyMaterial node
00:00:39 (0039.11) |           --> Procesing a new FalloffTexture node
00:00:39 (0039.11) |         +++ Processing material glass
00:00:39 (0039.11) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:39 (0039.11) |           --> Procesing a new GlossyMaterial node
00:00:39 (0039.11) |         +++ Processing material metal frame
00:00:39 (0039.11) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:39 (0039.11) |           --> Procesing a new GlossyMaterial node
00:00:39 (0039.11) |       +++ End of materials processing
00:00:39 (0039.11) |       +++ Processing object layer maps functions
00:00:39 (0039.11) |           --> Get object global dissolve value: 0.000000, state 0
00:00:39 (0039.11) | [profile] Function "LWOctane_addGeom" over "savana_lantern_22:Layer2" execution time: 0.689 seconds
00:00:39 (0039.11) | 
00:00:39 (0039.11) | Processing object: 10000033, name: savana_lantern_22:Layer3 
00:00:39 (0039.11) |   Object savana_lantern_22:Layer3 is a LW object without clones, we must add the mesh to Octane database
00:00:39 (0039.11) |         >>> Processing the number of valid polygons
00:00:39 (0039.11) |         >>> This object has 68214 of 68214 valid polygons
00:00:39 (0039.11) |       >>> Refresh preview window
00:00:39 (0039.11) |         >>> Draw preview window information
00:00:39 (0039.11) |         >>> Draw preview window status
00:00:39 (0039.11) |         >>> Draw preview window progress bar
00:00:39 (0039.11) |         >>> Draw preview image
00:00:39 (0039.11) |         >>> Draw preview image finished. Releaseing mutex
00:00:39 (0039.11) |       >>> Refresh preview window done
00:00:39 (0039.11) |       >>> Adding a new mesh to Octane
00:00:39 (0039.11) |       >>> Mesh points: 56767, valid polygons: 68214
00:00:39 (0039.11) |         ----> Searching UV maps in this object
00:00:39 (0039.14) |           ----> Found AM134_33_uv UV map in this object
00:00:39 (0039.14) |           ----> Found atipico_savana_29_mtl_1_uv UV map in this object
00:00:39 (0039.16) |           ----> Found atipico_savana_29_mtl_2_uv UV map in this object
00:00:39 (0039.17) |           ----> Found atipico_savana_29_mtl_3_uv UV map in this object
00:00:39 (0039.53) |           ----> Found UVChannel_1 UV map in this object
00:00:39 (0039.60) |         ----> We found 5 UV maps in this object
00:00:39 (0039.60) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.487 seconds
00:00:39 (0039.60) |         >>> Processing vertex per poly array
00:00:39 (0039.60) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.002 seconds
00:00:39 (0039.60) |         >>> Processing vertex list
00:00:39 (0039.60) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.001 seconds
00:00:39 (0039.60) |       +++ Searching object materials
00:00:39 (0039.60) |       +++ Found 6 materials inside savana_lantern_22:Layer3
00:00:39 (0039.60) |         +++ Material 0 ID: AM134_flame_Smoothing
00:00:39 (0039.60) |         +++ Material 1 ID: candle
00:00:39 (0039.60) |         +++ Material 2 ID: frame
00:00:39 (0039.60) |         +++ Material 3 ID: glass
00:00:39 (0039.60) |         +++ Material 4 ID: metal frame
00:00:39 (0039.60) |         +++ Material 5 ID: wick
00:00:39 (0039.60) |       +++ Searching in the object materials for UVMAP nodes
00:00:39 (0039.60) |         >>> Searching UVMAP node inside surface AM134_flame_Smoothing
00:00:39 (0039.60) |           >>> This material doesn't have a valid UVMAP node
00:00:39 (0039.60) |         >>> Searching UVMAP node inside surface candle
00:00:39 (0039.60) |           >>> This material doesn't have a valid UVMAP node
00:00:39 (0039.60) |         >>> Searching UVMAP node inside surface frame
00:00:39 (0039.60) |           >>> This material doesn't have a valid UVMAP node
00:00:39 (0039.60) |         >>> Searching UVMAP node inside surface glass
00:00:39 (0039.60) |           >>> This material doesn't have a valid UVMAP node
00:00:39 (0039.60) |         >>> Searching UVMAP node inside surface metal frame
00:00:39 (0039.60) |           >>> This material doesn't have a valid UVMAP node
00:00:39 (0039.60) |         >>> Searching UVMAP node inside surface wick
00:00:39 (0039.60) |           >>> This material doesn't have a valid UVMAP node
00:00:39 (0039.60) |         >>> Processing polygon data
00:00:39 (0039.69) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.087 seconds
00:00:39 (0039.70) |       >>> Mesh added, evaluating it
00:00:39 (0039.70) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.584 seconds
00:00:39 (0039.70) |       >>> Refresh preview window
00:00:39 (0039.70) |         >>> Draw preview window information
00:00:39 (0039.70) |         >>> Draw preview window status
00:00:39 (0039.70) |         >>> Draw preview window progress bar
00:00:39 (0039.70) |         >>> Draw preview image
00:00:39 (0039.70) |         >>> Draw preview image finished. Releaseing mutex
00:00:39 (0039.70) |       >>> Refresh preview window done
00:00:39 (0039.70) |       +++ Processing object materials
00:00:39 (0039.70) |         > Filtering 6 materials in 68214 polygons
00:00:39 (0039.70) |         > Filtering 6 materials in 0 hairs
00:00:39 (0039.70) |           Used materials in this object: 5
00:00:39 (0039.70) |         +++ Processing material AM134_flame_Smoothing
00:00:39 (0039.70) |           +++ This material only has a basic parameters, not active node editor
00:00:39 (0039.70) |           +++ Basic parameters added
00:00:39 (0039.70) |         +++ Processing material candle
00:00:39 (0039.70) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:39 (0039.70) |           --> Procesing a new GlossyMaterial node
00:00:39 (0039.70) |         +++ Processing material frame
00:00:39 (0039.70) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:39 (0039.70) |           --> Procesing a new GlossyMaterial node
00:00:39 (0039.70) |           --> Procesing a new FalloffTexture node
00:00:39 (0039.70) |         +++ Processing material glass
00:00:39 (0039.70) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:39 (0039.70) |           --> Procesing a new GlossyMaterial node
00:00:39 (0039.70) |         +++ Processing material metal frame
00:00:39 (0039.70) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:39 (0039.70) |           --> Procesing a new GlossyMaterial node
00:00:39 (0039.70) |       +++ End of materials processing
00:00:39 (0039.70) |       +++ Processing object layer maps functions
00:00:39 (0039.70) |           --> Get object global dissolve value: 0.000000, state 0
00:00:39 (0039.70) | [profile] Function "LWOctane_addGeom" over "savana_lantern_22:Layer3" execution time: 0.589 seconds
00:00:39 (0039.70) | 
00:00:39 (0039.70) | Processing object: 10000034, name: 05 flower psd above terrace 
00:00:39 (0039.70) |   Object 05 flower psd above terrace is a LW object without clones, we must add the mesh to Octane database
00:00:39 (0039.70) |         >>> Processing the number of valid polygons
00:00:39 (0039.70) |         >>> This object has 1 of 1 valid polygons
00:00:39 (0039.70) |       >>> Refresh preview window
00:00:39 (0039.70) |         >>> Draw preview window information
00:00:39 (0039.70) |         >>> Draw preview window status
00:00:39 (0039.70) |         >>> Draw preview window progress bar
00:00:39 (0039.70) |         >>> Draw preview image
00:00:39 (0039.70) |         >>> Draw preview image finished. Releaseing mutex
00:00:39 (0039.70) |       >>> Refresh preview window done
00:00:39 (0039.70) |       >>> Adding a new mesh to Octane
00:00:39 (0039.70) |       >>> Mesh points: 4, valid polygons: 1
00:00:39 (0039.70) |         ----> Searching UV maps in this object
00:00:39 (0039.70) |           ----> Found Texture 1 UV map in this object
00:00:39 (0039.70) |         ----> We found 1 UV maps in this object
00:00:39 (0039.70) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.000 seconds
00:00:39 (0039.70) |         >>> Processing vertex per poly array
00:00:39 (0039.70) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:39 (0039.70) |         >>> Processing vertex list
00:00:39 (0039.70) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:39 (0039.70) |       +++ Searching object materials
00:00:39 (0039.70) |       +++ Found 1 materials inside 05 flower psd above terrace
00:00:39 (0039.70) |         +++ Material 0 ID: pillow white
00:00:39 (0039.70) |       +++ Searching in the object materials for UVMAP nodes
00:00:39 (0039.70) |         >>> Searching UVMAP node inside surface pillow white
00:00:39 (0039.70) |           >>> This material doesn't have a valid UVMAP node
00:00:39 (0039.70) |         >>> Processing polygon data
00:00:39 (0039.70) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.000 seconds
00:00:39 (0039.70) |       >>> Mesh added, evaluating it
00:00:39 (0039.70) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.001 seconds
00:00:39 (0039.70) |       >>> Refresh preview window
00:00:39 (0039.70) |         >>> Draw preview window information
00:00:39 (0039.70) |         >>> Draw preview window status
00:00:39 (0039.70) |         >>> Draw preview window progress bar
00:00:39 (0039.70) |         >>> Draw preview image
00:00:39 (0039.70) |         >>> Draw preview image finished. Releaseing mutex
00:00:39 (0039.70) |       >>> Refresh preview window done
00:00:39 (0039.70) |       +++ Processing object materials
00:00:39 (0039.70) |         > Filtering 1 materials in 1 polygons
00:00:39 (0039.70) |         > Filtering 1 materials in 0 hairs
00:00:39 (0039.70) |           Used materials in this object: 1
00:00:39 (0039.70) |         +++ Processing material pillow white
00:00:39 (0039.70) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:39 (0039.70) |           --> Procesing a new DiffuseMaterial node
00:00:39 (0039.70) |           --> Procesing a new ColorCorrectTexture node
00:00:39 (0039.70) |           --> Procesing a new ImageTexture node
00:00:39 (0039.70) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\vp_Flowers_v1_05_Above.jpg
00:00:39 (0039.78) |           --> Procesing a new ImageTexture node
00:00:39 (0039.78) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\vp_Flowers_v1_05_Above alpha.jpg
00:00:39 (0039.83) |       +++ End of materials processing
00:00:39 (0039.83) |       +++ Processing object layer maps functions
00:00:39 (0039.83) |           --> Get object global dissolve value: 0.000000, state 0
00:00:39 (0039.83) | [profile] Function "LWOctane_addGeom" over "05 flower psd above terrace" execution time: 0.133 seconds
00:00:39 (0039.83) | 
00:00:39 (0039.83) | Processing object: 10000035, name: vitra_cloud pendant 
00:00:39 (0039.83) |   Object vitra_cloud pendant is a LW object without clones, we must add the mesh to Octane database
00:00:39 (0039.83) |         >>> Processing the number of valid polygons
00:00:39 (0039.84) |         >>> This object has 155562 of 155562 valid polygons
00:00:39 (0039.84) |       >>> Refresh preview window
00:00:39 (0039.84) |         >>> Draw preview window information
00:00:39 (0039.84) |         >>> Draw preview window status
00:00:39 (0039.84) |         >>> Draw preview window progress bar
00:00:39 (0039.84) |         >>> Draw preview image
00:00:39 (0039.84) |         >>> Draw preview image finished. Releaseing mutex
00:00:39 (0039.84) |       >>> Refresh preview window done
00:00:39 (0039.84) |       >>> Adding a new mesh to Octane
00:00:39 (0039.84) |       >>> Mesh points: 79627, valid polygons: 155562
00:00:39 (0039.84) |         ----> Searching UV maps in this object
00:00:40 (0040.44) |           ----> Found UVChannel_1 UV map in this object
00:00:40 (0040.46) |           ----> Found UVChannel_2 UV map in this object
00:00:40 (0040.47) |           ----> Found UVChannel_2_2 UV map in this object
00:00:40 (0040.55) |         ----> We found 3 UV maps in this object
00:00:40 (0040.55) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.711 seconds
00:00:40 (0040.55) |         >>> Processing vertex per poly array
00:00:40 (0040.55) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.004 seconds
00:00:40 (0040.56) |         >>> Processing vertex list
00:00:40 (0040.56) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.001 seconds
00:00:40 (0040.56) |       +++ Searching object materials
00:00:40 (0040.56) |       +++ Found 3 materials inside vitra_cloud pendant
00:00:40 (0040.56) |         +++ Material 0 ID: light
00:00:40 (0040.56) |         +++ Material 1 ID: shade
00:00:40 (0040.56) |         +++ Material 2 ID: white
00:00:40 (0040.56) |       +++ Searching in the object materials for UVMAP nodes
00:00:40 (0040.56) |         >>> Searching UVMAP node inside surface light
00:00:40 (0040.56) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.56) |         >>> Searching UVMAP node inside surface shade
00:00:40 (0040.56) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.56) |         >>> Searching UVMAP node inside surface white
00:00:40 (0040.56) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.56) |         >>> Processing polygon data
00:00:40 (0040.72) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.162 seconds
00:00:40 (0040.73) |       >>> Mesh added, evaluating it
00:00:40 (0040.73) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.894 seconds
00:00:40 (0040.73) |       >>> Refresh preview window
00:00:40 (0040.73) |         >>> Draw preview window information
00:00:40 (0040.73) |         >>> Draw preview window status
00:00:40 (0040.73) |         >>> Draw preview window progress bar
00:00:40 (0040.73) |         >>> Draw preview image
00:00:40 (0040.73) |         >>> Draw preview image finished. Releaseing mutex
00:00:40 (0040.73) |       >>> Refresh preview window done
00:00:40 (0040.73) |       +++ Processing object materials
00:00:40 (0040.73) |         > Filtering 3 materials in 155562 polygons
00:00:40 (0040.73) |         > Filtering 3 materials in 0 hairs
00:00:40 (0040.73) |           Used materials in this object: 3
00:00:40 (0040.73) |         +++ Processing material light
00:00:40 (0040.73) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:40 (0040.73) |           --> Procesing a new DiffuseMaterial node
00:00:40 (0040.73) |           --> Procesing a new BlackBodyEmission node
00:00:40 (0040.73) |         +++ Processing material shade
00:00:40 (0040.73) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:40 (0040.73) |           --> Procesing a new DiffuseMaterial node
00:00:40 (0040.73) |           --> Procesing a new ColorCorrectTexture node
00:00:40 (0040.73) |           --> Procesing a new ImageTexture node
00:00:40 (0040.73) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\dcmap_vitra_cloud_34_01_1.jpg
00:00:40 (0040.78) |         +++ Processing material white
00:00:40 (0040.78) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:40 (0040.78) |           --> Procesing a new GlossyMaterial node
00:00:40 (0040.78) |           --> Procesing a new FalloffTexture node
00:00:40 (0040.78) |       +++ End of materials processing
00:00:40 (0040.78) |       +++ Processing object layer maps functions
00:00:40 (0040.78) |           --> Get object global dissolve value: 0.000000, state 0
00:00:40 (0040.78) | [profile] Function "LWOctane_addGeom" over "vitra_cloud pendant" execution time: 0.948 seconds
00:00:40 (0040.78) | 
00:00:40 (0040.78) | Processing object: 10000036, name: table (2) 
00:00:40 (0040.78) |   Object table (2) is a LW clone
00:00:40 (0040.78) |     We can instance it using the Octane obj index 15
00:00:40 (0040.78) |     Adding the new instance
00:00:40 (0040.78) |     Instance with index number 1 added ok
00:00:40 (0040.78) | [profile] Function "LWOctane_addGeom" over "table (2)" execution time: 0.000 seconds
00:00:40 (0040.78) | 
00:00:40 (0040.78) | Processing object: 10000037, name: pic 
00:00:40 (0040.78) |   Object pic is a LW object without clones, we must add the mesh to Octane database
00:00:40 (0040.78) |         >>> Processing the number of valid polygons
00:00:40 (0040.78) |         >>> This object has 44 of 44 valid polygons
00:00:40 (0040.78) |       >>> Refresh preview window
00:00:40 (0040.78) |         >>> Draw preview window information
00:00:40 (0040.78) |         >>> Draw preview window status
00:00:40 (0040.78) |         >>> Draw preview window progress bar
00:00:40 (0040.78) |         >>> Draw preview image
00:00:40 (0040.78) |         >>> Draw preview image finished. Releaseing mutex
00:00:40 (0040.78) |       >>> Refresh preview window done
00:00:40 (0040.78) |       >>> Adding a new mesh to Octane
00:00:40 (0040.78) |       >>> Mesh points: 24, valid polygons: 44
00:00:40 (0040.78) |         ----> Searching UV maps in this object
00:00:40 (0040.78) |           ----> Found picwall UV map in this object
00:00:40 (0040.78) |         ----> We found 1 UV maps in this object
00:00:40 (0040.78) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.000 seconds
00:00:40 (0040.78) |         >>> Processing vertex per poly array
00:00:40 (0040.78) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:40 (0040.78) |         >>> Processing vertex list
00:00:40 (0040.78) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:40 (0040.78) |       +++ Searching object materials
00:00:40 (0040.78) |       +++ Found 3 materials inside pic
00:00:40 (0040.78) |         +++ Material 0 ID: frame pic wall
00:00:40 (0040.78) |         +++ Material 1 ID: pic wall
00:00:40 (0040.78) |         +++ Material 2 ID: pic wall captain america
00:00:40 (0040.78) |       +++ Searching in the object materials for UVMAP nodes
00:00:40 (0040.78) |         >>> Searching UVMAP node inside surface frame pic wall
00:00:40 (0040.78) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.78) |         >>> Searching UVMAP node inside surface pic wall
00:00:40 (0040.78) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.78) |         >>> Searching UVMAP node inside surface pic wall captain america
00:00:40 (0040.78) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.78) |             + Type: 3
00:00:40 (0040.78) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.78) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.78) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.78) |             + Axis: 0
00:00:40 (0040.78) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.78) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.78) |         >>> Processing polygon data
00:00:40 (0040.78) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.000 seconds
00:00:40 (0040.78) |       >>> Mesh added, evaluating it
00:00:40 (0040.78) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.000 seconds
00:00:40 (0040.78) |       >>> Refresh preview window
00:00:40 (0040.78) |         >>> Draw preview window information
00:00:40 (0040.78) |         >>> Draw preview window status
00:00:40 (0040.78) |         >>> Draw preview window progress bar
00:00:40 (0040.78) |         >>> Draw preview image
00:00:40 (0040.78) |         >>> Draw preview image finished. Releaseing mutex
00:00:40 (0040.78) |       >>> Refresh preview window done
00:00:40 (0040.78) |       +++ Processing object materials
00:00:40 (0040.78) |         > Filtering 3 materials in 44 polygons
00:00:40 (0040.78) |         > Filtering 3 materials in 0 hairs
00:00:40 (0040.78) |           Used materials in this object: 3
00:00:40 (0040.78) |         +++ Processing material frame pic wall
00:00:40 (0040.78) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:40 (0040.78) |           --> Procesing a new GlossyMaterial node
00:00:40 (0040.78) |         +++ Processing material pic wall
00:00:40 (0040.78) |           +++ This material only has a basic parameters, not active node editor
00:00:40 (0040.78) |           +++ Basic parameters added
00:00:40 (0040.78) |         +++ Processing material pic wall captain america
00:00:40 (0040.78) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:40 (0040.78) |           --> Procesing a new GlossyMaterial node
00:00:40 (0040.78) |           --> Procesing a new ImageTexture node
00:00:40 (0040.78) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\securedownload.jpg
00:00:40 (0040.79) |       +++ End of materials processing
00:00:40 (0040.79) |       +++ Processing object layer maps functions
00:00:40 (0040.79) |           --> Get object global dissolve value: 0.000000, state 0
00:00:40 (0040.79) | [profile] Function "LWOctane_addGeom" over "pic" execution time: 0.010 seconds
00:00:40 (0040.79) | 
00:00:40 (0040.79) | Processing object: 10000038, name: kids pic 2 
00:00:40 (0040.79) |   Object kids pic 2 is a LW object without clones, we must add the mesh to Octane database
00:00:40 (0040.79) |         >>> Processing the number of valid polygons
00:00:40 (0040.79) |         >>> This object has 35 of 35 valid polygons
00:00:40 (0040.79) |       >>> Refresh preview window
00:00:40 (0040.79) |         >>> Draw preview window information
00:00:40 (0040.79) |         >>> Draw preview window status
00:00:40 (0040.79) |         >>> Draw preview window progress bar
00:00:40 (0040.79) |         >>> Draw preview image
00:00:40 (0040.79) |         >>> Draw preview image finished. Releaseing mutex
00:00:40 (0040.79) |       >>> Refresh preview window done
00:00:40 (0040.79) |       >>> Adding a new mesh to Octane
00:00:40 (0040.79) |       >>> Mesh points: 60, valid polygons: 35
00:00:40 (0040.79) |         ----> Searching UV maps in this object
00:00:40 (0040.79) |           ----> Found Texture UV map in this object
00:00:40 (0040.79) |         ----> We found 1 UV maps in this object
00:00:40 (0040.79) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.000 seconds
00:00:40 (0040.79) |         >>> Processing vertex per poly array
00:00:40 (0040.79) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:40 (0040.79) |         >>> Processing vertex list
00:00:40 (0040.79) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:40 (0040.79) |       +++ Searching object materials
00:00:40 (0040.79) |       +++ Found 3 materials inside kids pic 2
00:00:40 (0040.79) |         +++ Material 0 ID: frame
00:00:40 (0040.79) |         +++ Material 1 ID: glass
00:00:40 (0040.79) |         +++ Material 2 ID: picture
00:00:40 (0040.79) |       +++ Searching in the object materials for UVMAP nodes
00:00:40 (0040.79) |         >>> Searching UVMAP node inside surface frame
00:00:40 (0040.79) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.79) |         >>> Searching UVMAP node inside surface glass
00:00:40 (0040.79) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.79) |         >>> Searching UVMAP node inside surface picture
00:00:40 (0040.79) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.79) |         >>> Processing polygon data
00:00:40 (0040.79) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.001 seconds
00:00:40 (0040.79) |       >>> Mesh added, evaluating it
00:00:40 (0040.79) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.001 seconds
00:00:40 (0040.79) |       >>> Refresh preview window
00:00:40 (0040.79) |         >>> Draw preview window information
00:00:40 (0040.79) |         >>> Draw preview window status
00:00:40 (0040.79) |         >>> Draw preview window progress bar
00:00:40 (0040.79) |         >>> Draw preview image
00:00:40 (0040.79) |         >>> Draw preview image finished. Releaseing mutex
00:00:40 (0040.79) |       >>> Refresh preview window done
00:00:40 (0040.79) |       +++ Processing object materials
00:00:40 (0040.79) |         > Filtering 3 materials in 35 polygons
00:00:40 (0040.79) |         > Filtering 3 materials in 0 hairs
00:00:40 (0040.79) |           Used materials in this object: 3
00:00:40 (0040.79) |         +++ Processing material frame
00:00:40 (0040.79) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:40 (0040.79) |           --> Procesing a new GlossyMaterial node
00:00:40 (0040.79) |           --> Procesing a new FalloffTexture node
00:00:40 (0040.79) |         +++ Processing material glass
00:00:40 (0040.79) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:40 (0040.79) |           --> Procesing a new GlossyMaterial node
00:00:40 (0040.79) |         +++ Processing material picture
00:00:40 (0040.79) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:40 (0040.79) |           --> Procesing a new DiffuseMaterial node
00:00:40 (0040.79) |           --> Procesing a new ImageTexture node
00:00:40 (0040.79) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\t_kid_pics.tga
00:00:40 (0040.85) |       +++ End of materials processing
00:00:40 (0040.85) |       +++ Processing object layer maps functions
00:00:40 (0040.85) |           --> Get object global dissolve value: 0.000000, state 0
00:00:40 (0040.85) | [profile] Function "LWOctane_addGeom" over "kids pic 2" execution time: 0.066 seconds
00:00:40 (0040.85) | 
00:00:40 (0040.85) | Processing object: 10000039, name: frame 234 
00:00:40 (0040.85) |   Object frame 234 is a LW object without clones, we must add the mesh to Octane database
00:00:40 (0040.85) |         >>> Processing the number of valid polygons
00:00:40 (0040.86) |         >>> This object has 37 of 37 valid polygons
00:00:40 (0040.86) |       >>> Refresh preview window
00:00:40 (0040.86) |         >>> Draw preview window information
00:00:40 (0040.86) |         >>> Draw preview window status
00:00:40 (0040.86) |         >>> Draw preview window progress bar
00:00:40 (0040.86) |         >>> Draw preview image
00:00:40 (0040.86) |         >>> Draw preview image finished. Releaseing mutex
00:00:40 (0040.86) |       >>> Refresh preview window done
00:00:40 (0040.86) |       >>> Adding a new mesh to Octane
00:00:40 (0040.86) |       >>> Mesh points: 48, valid polygons: 37
00:00:40 (0040.86) |         ----> Searching UV maps in this object
00:00:40 (0040.86) |           ----> Found Texture UV map in this object
00:00:40 (0040.86) |         ----> We found 1 UV maps in this object
00:00:40 (0040.86) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.001 seconds
00:00:40 (0040.86) |         >>> Processing vertex per poly array
00:00:40 (0040.86) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:40 (0040.86) |         >>> Processing vertex list
00:00:40 (0040.86) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:40 (0040.86) |       +++ Searching object materials
00:00:40 (0040.86) |       +++ Found 3 materials inside frame 234
00:00:40 (0040.86) |         +++ Material 0 ID: frame
00:00:40 (0040.86) |         +++ Material 1 ID: glass
00:00:40 (0040.86) |         +++ Material 2 ID: picture
00:00:40 (0040.86) |       +++ Searching in the object materials for UVMAP nodes
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface frame
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface glass
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface picture
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Processing polygon data
00:00:40 (0040.86) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.000 seconds
00:00:40 (0040.86) |       >>> Mesh added, evaluating it
00:00:40 (0040.86) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.001 seconds
00:00:40 (0040.86) |       >>> Refresh preview window
00:00:40 (0040.86) |         >>> Draw preview window information
00:00:40 (0040.86) |         >>> Draw preview window status
00:00:40 (0040.86) |         >>> Draw preview window progress bar
00:00:40 (0040.86) |         >>> Draw preview image
00:00:40 (0040.86) |         >>> Draw preview image finished. Releaseing mutex
00:00:40 (0040.86) |       >>> Refresh preview window done
00:00:40 (0040.86) |       +++ Processing object materials
00:00:40 (0040.86) |         > Filtering 3 materials in 37 polygons
00:00:40 (0040.86) |         > Filtering 3 materials in 0 hairs
00:00:40 (0040.86) |           Used materials in this object: 3
00:00:40 (0040.86) |         +++ Processing material frame
00:00:40 (0040.86) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:40 (0040.86) |           --> Procesing a new GlossyMaterial node
00:00:40 (0040.86) |           --> Procesing a new FalloffTexture node
00:00:40 (0040.86) |         +++ Processing material glass
00:00:40 (0040.86) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:40 (0040.86) |           --> Procesing a new GlossyMaterial node
00:00:40 (0040.86) |         +++ Processing material picture
00:00:40 (0040.86) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:40 (0040.86) |           --> Procesing a new DiffuseMaterial node
00:00:40 (0040.86) |           --> Procesing a new ImageTexture node
00:00:40 (0040.86) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\480995_14829776_lz.jpg
00:00:40 (0040.86) |       +++ End of materials processing
00:00:40 (0040.86) |       +++ Processing object layer maps functions
00:00:40 (0040.86) |           --> Get object global dissolve value: 0.000000, state 0
00:00:40 (0040.86) | [profile] Function "LWOctane_addGeom" over "frame 234" execution time: 0.008 seconds
00:00:40 (0040.86) | 
00:00:40 (0040.86) | Processing object: 1000003a, name: exterior_octane_reviseda:Layer8 
00:00:40 (0040.86) |   Object exterior_octane_reviseda:Layer8 is a LW object without clones, we must add the mesh to Octane database
00:00:40 (0040.86) |         >>> Processing the number of valid polygons
00:00:40 (0040.86) |         >>> This object has 43 of 43 valid polygons
00:00:40 (0040.86) |       >>> Refresh preview window
00:00:40 (0040.86) |         >>> Draw preview window information
00:00:40 (0040.86) |         >>> Draw preview window status
00:00:40 (0040.86) |         >>> Draw preview window progress bar
00:00:40 (0040.86) |         >>> Draw preview image
00:00:40 (0040.86) |         >>> Draw preview image finished. Releaseing mutex
00:00:40 (0040.86) |       >>> Refresh preview window done
00:00:40 (0040.86) |       >>> Adding a new mesh to Octane
00:00:40 (0040.86) |       >>> Mesh points: 172, valid polygons: 43
00:00:40 (0040.86) |         ----> Searching UV maps in this object
00:00:40 (0040.86) |           ----> Found blinds UV map in this object
00:00:40 (0040.86) |         ----> We found 1 UV maps in this object
00:00:40 (0040.86) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.000 seconds
00:00:40 (0040.86) |         >>> Processing vertex per poly array
00:00:40 (0040.86) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.000 seconds
00:00:40 (0040.86) |         >>> Processing vertex list
00:00:40 (0040.86) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.000 seconds
00:00:40 (0040.86) |       +++ Searching object materials
00:00:40 (0040.86) |       +++ Found 57 materials inside exterior_octane_reviseda:Layer8
00:00:40 (0040.86) |         +++ Material 0 ID: balcony glass
00:00:40 (0040.86) |         +++ Material 1 ID: blind 2
00:00:40 (0040.86) |         +++ Material 2 ID: CONCRETE
00:00:40 (0040.86) |         +++ Material 3 ID: CORNER
00:00:40 (0040.86) |         +++ Material 4 ID: CORNER vert
00:00:40 (0040.86) |         +++ Material 5 ID: Default
00:00:40 (0040.86) |         +++ Material 6 ID: EXTERIOR_COLOR
00:00:40 (0040.86) |         +++ Material 7 ID: FIREPLACE
00:00:40 (0040.86) |         +++ Material 8 ID: FRAME
00:00:40 (0040.86) |         +++ Material 9 ID: FRAME_RUBBER
00:00:40 (0040.86) |         +++ Material 10 ID: FRAME_STEEL
00:00:40 (0040.86) |         +++ Material 11 ID: fire
00:00:40 (0040.86) |         +++ Material 12 ID: fire base
00:00:40 (0040.86) |         +++ Material 13 ID: fire body back
00:00:40 (0040.86) |         +++ Material 14 ID: fire body main
00:00:40 (0040.86) |         +++ Material 15 ID: floor
00:00:40 (0040.86) |         +++ Material 16 ID: GLASS
00:00:40 (0040.86) |         +++ Material 17 ID: glass
00:00:40 (0040.86) |         +++ Material 18 ID: glass base green
00:00:40 (0040.86) |         +++ Material 19 ID: grass
00:00:40 (0040.86) |         +++ Material 20 ID: gravel
00:00:40 (0040.86) |         +++ Material 21 ID: HANDLE
00:00:40 (0040.86) |         +++ Material 22 ID: hob
00:00:40 (0040.86) |         +++ Material 23 ID: INNER
00:00:40 (0040.86) |         +++ Material 24 ID: kerb
00:00:40 (0040.86) |         +++ Material 25 ID: kerb joint
00:00:40 (0040.86) |         +++ Material 26 ID: kitchen
00:00:40 (0040.86) |         +++ Material 27 ID: kitchen base
00:00:40 (0040.86) |         +++ Material 28 ID: kitchen joint
00:00:40 (0040.86) |         +++ Material 29 ID: kitchen strip
00:00:40 (0040.86) |         +++ Material 30 ID: kitchen white
00:00:40 (0040.86) |         +++ Material 31 ID: log
00:00:40 (0040.86) |         +++ Material 32 ID: log 1
00:00:40 (0040.86) |         +++ Material 33 ID: log 2
00:00:40 (0040.86) |         +++ Material 34 ID: log 3
00:00:40 (0040.86) |         +++ Material 35 ID: log 4
00:00:40 (0040.86) |         +++ Material 36 ID: METAL_GARAGE
00:00:40 (0040.86) |         +++ Material 37 ID: oven
00:00:40 (0040.86) |         +++ Material 38 ID: RAIN
00:00:40 (0040.86) |         +++ Material 39 ID: ROOF
00:00:40 (0040.86) |         +++ Material 40 ID: road
00:00:40 (0040.86) |         +++ Material 41 ID: roof
00:00:40 (0040.86) |         +++ Material 42 ID: roof shingles
00:00:40 (0040.86) |         +++ Material 43 ID: STEEL
00:00:40 (0040.86) |         +++ Material 44 ID: sink tape
00:00:40 (0040.86) |         +++ Material 45 ID: site
00:00:40 (0040.86) |         +++ Material 46 ID: spots
00:00:40 (0040.86) |         +++ Material 47 ID: steel
00:00:40 (0040.86) |         +++ Material 48 ID: TRIM
00:00:40 (0040.86) |         +++ Material 49 ID: terrace
00:00:40 (0040.86) |         +++ Material 50 ID: terrace side
00:00:40 (0040.86) |         +++ Material 51 ID: text blind
00:00:40 (0040.86) |         +++ Material 52 ID: wood bottom
00:00:40 (0040.86) |         +++ Material 53 ID: wood bottom 1
00:00:40 (0040.86) |         +++ Material 54 ID: wood bottom 2
00:00:40 (0040.86) |         +++ Material 55 ID: wood bottom 3
00:00:40 (0040.86) |         +++ Material 56 ID: worktop
00:00:40 (0040.86) |       +++ Searching in the object materials for UVMAP nodes
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface balcony glass
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface blind 2
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface CONCRETE
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface CORNER
00:00:40 (0040.86) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.86) |             + Type: 3
00:00:40 (0040.86) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.86) |             + Axis: 0
00:00:40 (0040.86) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.86) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface CORNER vert
00:00:40 (0040.86) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.86) |             + Type: 3
00:00:40 (0040.86) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.86) |             + Axis: 0
00:00:40 (0040.86) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.86) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface Default
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface EXTERIOR_COLOR
00:00:40 (0040.86) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.86) |             + Type: 3
00:00:40 (0040.86) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.86) |             + Axis: 0
00:00:40 (0040.86) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.86) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface FIREPLACE
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface FRAME
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface FRAME_RUBBER
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface FRAME_STEEL
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface fire
00:00:40 (0040.86) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.86) |             + Type: 3
00:00:40 (0040.86) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.86) |             + Axis: 0
00:00:40 (0040.86) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.86) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface fire base
00:00:40 (0040.86) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.86) |             + Type: 3
00:00:40 (0040.86) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.86) |             + Axis: 0
00:00:40 (0040.86) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.86) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface fire body back
00:00:40 (0040.86) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.86) |             + Type: 3
00:00:40 (0040.86) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.86) |             + Axis: 0
00:00:40 (0040.86) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.86) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface fire body main
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface floor
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface GLASS
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface glass
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface glass base green
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface grass
00:00:40 (0040.86) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.86) |             + Type: 3
00:00:40 (0040.86) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.86) |             + Axis: 0
00:00:40 (0040.86) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.86) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface gravel
00:00:40 (0040.86) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.86) |             + Type: 3
00:00:40 (0040.86) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.86) |             + Axis: 0
00:00:40 (0040.86) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.86) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface HANDLE
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface hob
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface INNER
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface kerb
00:00:40 (0040.86) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.86) |             + Type: 3
00:00:40 (0040.86) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.86) |             + Axis: 0
00:00:40 (0040.86) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.86) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface kerb joint
00:00:40 (0040.86) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.86) |             + Type: 3
00:00:40 (0040.86) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.86) |             + Axis: 0
00:00:40 (0040.86) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.86) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface kitchen
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface kitchen base
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface kitchen joint
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface kitchen strip
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface kitchen white
00:00:40 (0040.86) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface log
00:00:40 (0040.86) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.86) |             + Type: 3
00:00:40 (0040.86) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.86) |             + Axis: 0
00:00:40 (0040.86) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.86) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface log 1
00:00:40 (0040.86) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.86) |             + Type: 3
00:00:40 (0040.86) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.86) |             + Axis: 0
00:00:40 (0040.86) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.86) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface log 2
00:00:40 (0040.86) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.86) |             + Type: 3
00:00:40 (0040.86) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.86) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.86) |             + Axis: 0
00:00:40 (0040.86) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.86) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.86) |         >>> Searching UVMAP node inside surface log 3
00:00:40 (0040.87) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.87) |             + Type: 3
00:00:40 (0040.87) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.87) |             + Axis: 0
00:00:40 (0040.87) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.87) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface log 4
00:00:40 (0040.87) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.87) |             + Type: 3
00:00:40 (0040.87) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.87) |             + Axis: 0
00:00:40 (0040.87) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.87) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface METAL_GARAGE
00:00:40 (0040.87) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface oven
00:00:40 (0040.87) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface RAIN
00:00:40 (0040.87) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface ROOF
00:00:40 (0040.87) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface road
00:00:40 (0040.87) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.87) |             + Type: 3
00:00:40 (0040.87) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.87) |             + Axis: 0
00:00:40 (0040.87) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.87) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface roof
00:00:40 (0040.87) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.87) |             + Type: 3
00:00:40 (0040.87) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.87) |             + Axis: 0
00:00:40 (0040.87) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.87) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface roof shingles
00:00:40 (0040.87) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface STEEL
00:00:40 (0040.87) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface sink tape
00:00:40 (0040.87) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface site
00:00:40 (0040.87) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface spots
00:00:40 (0040.87) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface steel
00:00:40 (0040.87) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface TRIM
00:00:40 (0040.87) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface terrace
00:00:40 (0040.87) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.87) |             + Type: 3
00:00:40 (0040.87) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.87) |             + Axis: 0
00:00:40 (0040.87) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.87) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface terrace side
00:00:40 (0040.87) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.87) |             + Type: 3
00:00:40 (0040.87) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.87) |             + Axis: 0
00:00:40 (0040.87) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.87) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface text blind
00:00:40 (0040.87) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface wood bottom
00:00:40 (0040.87) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.87) |             + Type: 3
00:00:40 (0040.87) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.87) |             + Axis: 0
00:00:40 (0040.87) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.87) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface wood bottom 1
00:00:40 (0040.87) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.87) |             + Type: 3
00:00:40 (0040.87) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.87) |             + Axis: 0
00:00:40 (0040.87) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.87) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface wood bottom 2
00:00:40 (0040.87) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.87) |             + Type: 3
00:00:40 (0040.87) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.87) |             + Axis: 0
00:00:40 (0040.87) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.87) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface wood bottom 3
00:00:40 (0040.87) |           >>> This material has a valid UVMAP node, processing it ...
00:00:40 (0040.87) |             + Type: 3
00:00:40 (0040.87) |             + Position: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Rotation: 0.000000 0.000000 0.000000
00:00:40 (0040.87) |             + Scale: 1.000000 1.000000 1.000000
00:00:40 (0040.87) |             + Axis: 0
00:00:40 (0040.87) |             + UVDisplace: 0.000000 0.000000
00:00:40 (0040.87) |             + UVScale: 1.000000 1.000000
00:00:40 (0040.87) |         >>> Searching UVMAP node inside surface worktop
00:00:40 (0040.87) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.87) |         >>> Processing polygon data
00:00:40 (0040.87) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.000 seconds
00:00:40 (0040.87) |       >>> Mesh added, evaluating it
00:00:40 (0040.87) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.003 seconds
00:00:40 (0040.87) |       >>> Refresh preview window
00:00:40 (0040.87) |         >>> Draw preview window information
00:00:40 (0040.87) |         >>> Draw preview window status
00:00:40 (0040.87) |         >>> Draw preview window progress bar
00:00:40 (0040.87) |         >>> Draw preview image
00:00:40 (0040.87) |         >>> Draw preview image finished. Releaseing mutex
00:00:40 (0040.87) |       >>> Refresh preview window done
00:00:40 (0040.87) |       +++ Processing object materials
00:00:40 (0040.87) |         > Filtering 57 materials in 43 polygons
00:00:40 (0040.87) |         > Filtering 57 materials in 0 hairs
00:00:40 (0040.87) |           Used materials in this object: 2
00:00:40 (0040.87) |         +++ Processing material blind 2
00:00:40 (0040.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:40 (0040.87) |           --> Procesing a new DiffuseMaterial node
00:00:40 (0040.87) |         +++ Processing material text blind
00:00:40 (0040.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:40 (0040.87) |           --> Procesing a new DiffuseMaterial node
00:00:40 (0040.87) |           --> Procesing a new ImageTexture node
00:00:40 (0040.87) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\wood-blinds-texture-inspiration-decorating-3.jpg
00:00:41 (0041.03) |           --> Procesing a new ImageTexture node
00:00:41 (0041.03) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\261919_keinu_tempotest_190.jpg
00:00:41 (0041.03) |       +++ End of materials processing
00:00:41 (0041.03) |       +++ Processing object layer maps functions
00:00:41 (0041.03) |           --> Get object global dissolve value: 0.000000, state 0
00:00:41 (0041.03) | [profile] Function "LWOctane_addGeom" over "exterior_octane_reviseda:Layer8" execution time: 0.171 seconds
00:00:41 (0041.03) | 
00:00:41 (0041.03) | Processing object: 1000003b, name: butterfly shade 
00:00:41 (0041.03) |   Object butterfly shade is a LW object without clones, we must add the mesh to Octane database
00:00:41 (0041.04) |         >>> Processing the number of valid polygons
00:00:41 (0041.04) |         >>> This object has 138740 of 138740 valid polygons
00:00:41 (0041.04) |       >>> Refresh preview window
00:00:41 (0041.04) |         >>> Draw preview window information
00:00:41 (0041.04) |         >>> Draw preview window status
00:00:41 (0041.04) |         >>> Draw preview window progress bar
00:00:41 (0041.04) |         >>> Draw preview image
00:00:41 (0041.04) |         >>> Draw preview image finished. Releaseing mutex
00:00:41 (0041.04) |       >>> Refresh preview window done
00:00:41 (0041.04) |       >>> Adding a new mesh to Octane
00:00:41 (0041.04) |       >>> Mesh points: 138588, valid polygons: 138740
00:00:41 (0041.04) |         ----> Searching UV maps in this object
00:00:41 (0041.62) |           ----> Found innermost_delight_obj_uv UV map in this object
00:00:42 (0042.42) |         ----> We found 1 UV maps in this object
00:00:42 (0042.42) | [profile] Function "LWOctane_getVMap" over "" execution time: 1.382 seconds
00:00:42 (0042.42) |         >>> Processing vertex per poly array
00:00:42 (0042.43) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.004 seconds
00:00:42 (0042.43) |         >>> Processing vertex list
00:00:42 (0042.43) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.003 seconds
00:00:42 (0042.44) |       +++ Searching object materials
00:00:42 (0042.44) |       +++ Found 2 materials inside butterfly shade
00:00:42 (0042.44) |         +++ Material 0 ID: shade
00:00:42 (0042.44) |         +++ Material 1 ID: steel
00:00:42 (0042.44) |       +++ Searching in the object materials for UVMAP nodes
00:00:42 (0042.44) |         >>> Searching UVMAP node inside surface shade
00:00:42 (0042.44) |           >>> This material doesn't have a valid UVMAP node
00:00:42 (0042.44) |         >>> Searching UVMAP node inside surface steel
00:00:42 (0042.44) |           >>> This material doesn't have a valid UVMAP node
00:00:42 (0042.44) |         >>> Processing polygon data
00:00:42 (0042.71) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.273 seconds
00:00:42 (0042.72) |       >>> Mesh added, evaluating it
00:00:42 (0042.72) | [profile] Function "LWOctane_addMesh" over "" execution time: 1.678 seconds
00:00:42 (0042.72) |       >>> Refresh preview window
00:00:42 (0042.72) |         >>> Draw preview window information
00:00:42 (0042.72) |         >>> Draw preview window status
00:00:42 (0042.72) |         >>> Draw preview window progress bar
00:00:42 (0042.72) |         >>> Draw preview image
00:00:42 (0042.72) |         >>> Draw preview image finished. Releaseing mutex
00:00:42 (0042.72) |       >>> Refresh preview window done
00:00:42 (0042.72) |       +++ Processing object materials
00:00:42 (0042.72) |         > Filtering 2 materials in 138740 polygons
00:00:42 (0042.72) |         > Filtering 2 materials in 0 hairs
00:00:42 (0042.72) |           Used materials in this object: 2
00:00:42 (0042.72) |         +++ Processing material shade
00:00:42 (0042.72) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:42 (0042.72) |           --> Procesing a new DiffuseMaterial node
00:00:42 (0042.72) |         +++ Processing material steel
00:00:42 (0042.72) |           +++ This material only has a basic parameters, not active node editor
00:00:42 (0042.72) |           +++ Basic parameters added
00:00:42 (0042.72) |       +++ End of materials processing
00:00:42 (0042.72) |       +++ Processing object layer maps functions
00:00:42 (0042.72) |           --> Get object global dissolve value: 0.000000, state 0
00:00:42 (0042.72) | [profile] Function "LWOctane_addGeom" over "butterfly shade" execution time: 1.688 seconds
00:00:42 (0042.72) | 
00:00:42 (0042.72) | Processing object: 1000003c, name: exterior_octane_reviseda:Layer9 
00:00:42 (0042.72) |   Object exterior_octane_reviseda:Layer9 is a LW object without clones, we must add the mesh to Octane database
00:00:42 (0042.72) |         >>> Processing the number of valid polygons
00:00:42 (0042.72) |         >>> This object has 77604 of 77604 valid polygons
00:00:42 (0042.72) |       >>> Refresh preview window
00:00:42 (0042.72) |         >>> Draw preview window information
00:00:42 (0042.72) |         >>> Draw preview window status
00:00:42 (0042.72) |         >>> Draw preview window progress bar
00:00:42 (0042.72) |         >>> Draw preview image
00:00:42 (0042.72) |         >>> Draw preview image finished. Releaseing mutex
00:00:42 (0042.72) |       >>> Refresh preview window done
00:00:42 (0042.72) |       >>> Adding a new mesh to Octane
00:00:42 (0042.73) |       >>> Mesh points: 70943, valid polygons: 77604
00:00:42 (0042.73) |         ----> Searching UV maps in this object
00:00:43 (0043.04) |           ----> Found obj_uv UV map in this object
00:00:43 (0043.30) |         ----> We found 1 UV maps in this object
00:00:43 (0043.30) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.574 seconds
00:00:43 (0043.30) |         >>> Processing vertex per poly array
00:00:43 (0043.30) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.002 seconds
00:00:43 (0043.30) |         >>> Processing vertex list
00:00:43 (0043.30) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.001 seconds
00:00:43 (0043.31) |       +++ Searching object materials
00:00:43 (0043.31) |       +++ Found 57 materials inside exterior_octane_reviseda:Layer9
00:00:43 (0043.31) |         +++ Material 0 ID: balcony glass
00:00:43 (0043.31) |         +++ Material 1 ID: blind 2
00:00:43 (0043.31) |         +++ Material 2 ID: CONCRETE
00:00:43 (0043.31) |         +++ Material 3 ID: CORNER
00:00:43 (0043.31) |         +++ Material 4 ID: CORNER vert
00:00:43 (0043.31) |         +++ Material 5 ID: Default
00:00:43 (0043.31) |         +++ Material 6 ID: EXTERIOR_COLOR
00:00:43 (0043.31) |         +++ Material 7 ID: FIREPLACE
00:00:43 (0043.31) |         +++ Material 8 ID: FRAME
00:00:43 (0043.31) |         +++ Material 9 ID: FRAME_RUBBER
00:00:43 (0043.31) |         +++ Material 10 ID: FRAME_STEEL
00:00:43 (0043.31) |         +++ Material 11 ID: fire
00:00:43 (0043.31) |         +++ Material 12 ID: fire base
00:00:43 (0043.31) |         +++ Material 13 ID: fire body back
00:00:43 (0043.31) |         +++ Material 14 ID: fire body main
00:00:43 (0043.31) |         +++ Material 15 ID: floor
00:00:43 (0043.31) |         +++ Material 16 ID: GLASS
00:00:43 (0043.31) |         +++ Material 17 ID: glass
00:00:43 (0043.31) |         +++ Material 18 ID: glass base green
00:00:43 (0043.31) |         +++ Material 19 ID: grass
00:00:43 (0043.31) |         +++ Material 20 ID: gravel
00:00:43 (0043.31) |         +++ Material 21 ID: HANDLE
00:00:43 (0043.31) |         +++ Material 22 ID: hob
00:00:43 (0043.31) |         +++ Material 23 ID: INNER
00:00:43 (0043.31) |         +++ Material 24 ID: kerb
00:00:43 (0043.31) |         +++ Material 25 ID: kerb joint
00:00:43 (0043.31) |         +++ Material 26 ID: kitchen
00:00:43 (0043.31) |         +++ Material 27 ID: kitchen base
00:00:43 (0043.31) |         +++ Material 28 ID: kitchen joint
00:00:43 (0043.31) |         +++ Material 29 ID: kitchen strip
00:00:43 (0043.31) |         +++ Material 30 ID: kitchen white
00:00:43 (0043.31) |         +++ Material 31 ID: log
00:00:43 (0043.31) |         +++ Material 32 ID: log 1
00:00:43 (0043.31) |         +++ Material 33 ID: log 2
00:00:43 (0043.31) |         +++ Material 34 ID: log 3
00:00:43 (0043.31) |         +++ Material 35 ID: log 4
00:00:43 (0043.31) |         +++ Material 36 ID: METAL_GARAGE
00:00:43 (0043.31) |         +++ Material 37 ID: oven
00:00:43 (0043.31) |         +++ Material 38 ID: RAIN
00:00:43 (0043.31) |         +++ Material 39 ID: ROOF
00:00:43 (0043.31) |         +++ Material 40 ID: road
00:00:43 (0043.31) |         +++ Material 41 ID: roof
00:00:43 (0043.31) |         +++ Material 42 ID: roof shingles
00:00:43 (0043.31) |         +++ Material 43 ID: STEEL
00:00:43 (0043.31) |         +++ Material 44 ID: sink tape
00:00:43 (0043.31) |         +++ Material 45 ID: site
00:00:43 (0043.31) |         +++ Material 46 ID: spots
00:00:43 (0043.31) |         +++ Material 47 ID: steel
00:00:43 (0043.31) |         +++ Material 48 ID: TRIM
00:00:43 (0043.31) |         +++ Material 49 ID: terrace
00:00:43 (0043.31) |         +++ Material 50 ID: terrace side
00:00:43 (0043.31) |         +++ Material 51 ID: text blind
00:00:43 (0043.31) |         +++ Material 52 ID: wood bottom
00:00:43 (0043.31) |         +++ Material 53 ID: wood bottom 1
00:00:43 (0043.31) |         +++ Material 54 ID: wood bottom 2
00:00:43 (0043.31) |         +++ Material 55 ID: wood bottom 3
00:00:43 (0043.31) |         +++ Material 56 ID: worktop
00:00:43 (0043.31) |       +++ Searching in the object materials for UVMAP nodes
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface balcony glass
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface blind 2
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface CONCRETE
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface CORNER
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface CORNER vert
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface Default
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface EXTERIOR_COLOR
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface FIREPLACE
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface FRAME
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface FRAME_RUBBER
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface FRAME_STEEL
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface fire
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface fire base
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface fire body back
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface fire body main
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface floor
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface GLASS
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface glass
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface glass base green
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface grass
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface gravel
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface HANDLE
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface hob
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface INNER
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface kerb
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface kerb joint
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface kitchen
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface kitchen base
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface kitchen joint
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface kitchen strip
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface kitchen white
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface log
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface log 1
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface log 2
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface log 3
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface log 4
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface METAL_GARAGE
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface oven
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface RAIN
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface ROOF
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface road
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface roof
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface roof shingles
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface STEEL
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface sink tape
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface site
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface spots
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface steel
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface TRIM
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface terrace
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface terrace side
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface text blind
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface wood bottom
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface wood bottom 1
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface wood bottom 2
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface wood bottom 3
00:00:43 (0043.31) |           >>> This material has a valid UVMAP node, processing it ...
00:00:43 (0043.31) |             + Type: 3
00:00:43 (0043.31) |             + Position: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Rotation: 0.000000 0.000000 0.000000
00:00:43 (0043.31) |             + Scale: 1.000000 1.000000 1.000000
00:00:43 (0043.31) |             + Axis: 0
00:00:43 (0043.31) |             + UVDisplace: 0.000000 0.000000
00:00:43 (0043.31) |             + UVScale: 1.000000 1.000000
00:00:43 (0043.31) |         >>> Searching UVMAP node inside surface worktop
00:00:43 (0043.31) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.31) |         >>> Processing polygon data
00:00:43 (0043.63) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.318 seconds
00:00:43 (0043.63) |       >>> Mesh added, evaluating it
00:00:43 (0043.63) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.905 seconds
00:00:43 (0043.63) |       >>> Refresh preview window
00:00:43 (0043.63) |         >>> Draw preview window information
00:00:43 (0043.63) |         >>> Draw preview window status
00:00:43 (0043.63) |         >>> Draw preview window progress bar
00:00:43 (0043.63) |         >>> Draw preview image
00:00:43 (0043.63) |         >>> Draw preview image finished. Releaseing mutex
00:00:43 (0043.63) |       >>> Refresh preview window done
00:00:43 (0043.63) |       +++ Processing object materials
00:00:43 (0043.63) |         > Filtering 57 materials in 77604 polygons
00:00:43 (0043.63) |         > Filtering 57 materials in 0 hairs
00:00:43 (0043.63) |           Used materials in this object: 17
00:00:43 (0043.63) |         +++ Processing material fire
00:00:43 (0043.63) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:43 (0043.63) |           --> Procesing a new DiffuseMaterial node
00:00:43 (0043.63) |           --> Procesing a new ImageTexture node
00:00:43 (0043.63) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\fire.jpg
00:00:43 (0043.65) |           --> Procesing a new ImageTexture node
00:00:43 (0043.65) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\fire_opacity 2.jpg
00:00:43 (0043.67) |           --> Procesing a new TextureEmission node
00:00:43 (0043.67) |           --> Using a existing ImageTexture node
00:00:43 (0043.67) |         +++ Processing material fire base
00:00:43 (0043.67) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:43 (0043.67) |           --> Procesing a new DiffuseMaterial node
00:00:43 (0043.67) |           --> Procesing a new ImageTexture node
00:00:43 (0043.67) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\jar.jpg
00:00:43 (0043.70) |         +++ Processing material fire body back
00:00:43 (0043.70) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:43 (0043.70) |           --> Procesing a new GlossyMaterial node
00:00:43 (0043.70) |           --> Procesing a new ImageTexture node
00:00:43 (0043.70) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\metal_glossiness.jpg
00:00:43 (0043.75) |           --> Procesing a new ImageTexture node
00:00:43 (0043.75) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\1_6_2_b.jpg
00:00:43 (0043.96) |         +++ Processing material fire body main
00:00:43 (0043.96) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:43 (0043.96) |           --> Procesing a new GlossyMaterial node
00:00:43 (0043.96) |           --> Procesing a new ImageTexture node
00:00:43 (0043.96) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\fire body.jpg
00:00:44 (0044.00) |         +++ Processing material glass
00:00:44 (0044.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.00) |           --> Procesing a new GlossyMaterial node
00:00:44 (0044.00) |         +++ Processing material glass base green
00:00:44 (0044.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.00) |           --> Procesing a new SpecularMaterial node
00:00:44 (0044.00) |         +++ Processing material log
00:00:44 (0044.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.00) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.00) |           --> Procesing a new ImageTexture node
00:00:44 (0044.00) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\www.jpg
00:00:44 (0044.05) |         +++ Processing material log 1
00:00:44 (0044.05) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.05) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.05) |           --> Procesing a new ImageTexture node
00:00:44 (0044.05) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\fireplace_wood_4.jpg
00:00:44 (0044.09) |         +++ Processing material log 2
00:00:44 (0044.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.09) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.09) |           --> Procesing a new ImageTexture node
00:00:44 (0044.09) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\derevo_text.jpg
00:00:44 (0044.12) |         +++ Processing material log 3
00:00:44 (0044.12) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.12) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.12) |           --> Procesing a new ImageTexture node
00:00:44 (0044.12) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\fireplace_wood_3.jpg
00:00:44 (0044.16) |         +++ Processing material log 4
00:00:44 (0044.16) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.16) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.16) |           --> Procesing a new ImageTexture node
00:00:44 (0044.16) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\jar.jpg
00:00:44 (0044.16) |         +++ Processing material spots
00:00:44 (0044.16) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.16) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.16) |           --> Procesing a new BlackBodyEmission node
00:00:44 (0044.16) |         +++ Processing material steel
00:00:44 (0044.16) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.16) |           --> Procesing a new GlossyMaterial node
00:00:44 (0044.16) |           --> Procesing a new FalloffTexture node
00:00:44 (0044.16) |         +++ Processing material wood bottom
00:00:44 (0044.16) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.16) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.16) |           --> Procesing a new ImageTexture node
00:00:44 (0044.16) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\fireplace_wood_4.jpg
00:00:44 (0044.16) |         +++ Processing material wood bottom 1
00:00:44 (0044.16) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.16) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.16) |           --> Procesing a new ImageTexture node
00:00:44 (0044.16) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\fireplace_wood_1.jpg
00:00:44 (0044.19) |         +++ Processing material wood bottom 2
00:00:44 (0044.19) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.19) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.19) |           --> Procesing a new ImageTexture node
00:00:44 (0044.19) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\fireplace_wood_3.jpg
00:00:44 (0044.19) |         +++ Processing material wood bottom 3
00:00:44 (0044.19) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.19) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.19) |           --> Procesing a new ImageTexture node
00:00:44 (0044.19) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\fireplace_wood_7.jpg
00:00:44 (0044.20) |       +++ End of materials processing
00:00:44 (0044.20) |       +++ Processing object layer maps functions
00:00:44 (0044.20) |           --> Get object global dissolve value: 0.000000, state 0
00:00:44 (0044.20) | [profile] Function "LWOctane_addGeom" over "exterior_octane_reviseda:Layer9" execution time: 1.476 seconds
00:00:44 (0044.20) | 
00:00:44 (0044.20) | Processing object: 1000003d, name: dining chair and table 
00:00:44 (0044.20) |   Object dining chair and table is a LW object without clones, we must add the mesh to Octane database
00:00:44 (0044.20) |         >>> Processing the number of valid polygons
00:00:44 (0044.20) |         >>> This object has 133714 of 133714 valid polygons
00:00:44 (0044.20) |       >>> Refresh preview window
00:00:44 (0044.20) |         >>> Draw preview window information
00:00:44 (0044.20) |         >>> Draw preview window status
00:00:44 (0044.20) |         >>> Draw preview window progress bar
00:00:44 (0044.20) |         >>> Draw preview image
00:00:44 (0044.20) |         >>> Draw preview image finished. Releaseing mutex
00:00:44 (0044.20) |       >>> Refresh preview window done
00:00:44 (0044.20) |       >>> Adding a new mesh to Octane
00:00:44 (0044.21) |       >>> Mesh points: 117840, valid polygons: 133714
00:00:44 (0044.21) |         ----> Searching UV maps in this object
00:00:44 (0044.65) |           ----> Found mpm_vol.02_p29_uv UV map in this object
00:00:45 (0045.04) |         ----> We found 1 UV maps in this object
00:00:45 (0045.04) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.835 seconds
00:00:45 (0045.04) |         >>> Processing vertex per poly array
00:00:45 (0045.04) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.004 seconds
00:00:45 (0045.04) |         >>> Processing vertex list
00:00:45 (0045.05) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.003 seconds
00:00:45 (0045.06) |       +++ Searching object materials
00:00:45 (0045.06) |       +++ Found 5 materials inside dining chair and table
00:00:45 (0045.06) |         +++ Material 0 ID: dining chair seat
00:00:45 (0045.06) |         +++ Material 1 ID: dining chair steel
00:00:45 (0045.06) |         +++ Material 2 ID: dining chair toe
00:00:45 (0045.06) |         +++ Material 3 ID: legs
00:00:45 (0045.06) |         +++ Material 4 ID: table top
00:00:45 (0045.06) |       +++ Searching in the object materials for UVMAP nodes
00:00:45 (0045.06) |         >>> Searching UVMAP node inside surface dining chair seat
00:00:45 (0045.06) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.06) |         >>> Searching UVMAP node inside surface dining chair steel
00:00:45 (0045.06) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.06) |         >>> Searching UVMAP node inside surface dining chair toe
00:00:45 (0045.06) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.06) |         >>> Searching UVMAP node inside surface legs
00:00:45 (0045.06) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.06) |         >>> Searching UVMAP node inside surface table top
00:00:45 (0045.06) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.06) |         >>> Processing polygon data
00:00:45 (0045.24) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.188 seconds
00:00:45 (0045.25) |       >>> Mesh added, evaluating it
00:00:45 (0045.25) | [profile] Function "LWOctane_addMesh" over "" execution time: 1.044 seconds
00:00:45 (0045.25) |       >>> Refresh preview window
00:00:45 (0045.25) |         >>> Draw preview window information
00:00:45 (0045.25) |         >>> Draw preview window status
00:00:45 (0045.25) |         >>> Draw preview window progress bar
00:00:45 (0045.25) |         >>> Draw preview image
00:00:45 (0045.25) |         >>> Draw preview image finished. Releaseing mutex
00:00:45 (0045.25) |       >>> Refresh preview window done
00:00:45 (0045.25) |       +++ Processing object materials
00:00:45 (0045.25) |         > Filtering 5 materials in 133714 polygons
00:00:45 (0045.25) |         > Filtering 5 materials in 0 hairs
00:00:45 (0045.25) |           Used materials in this object: 5
00:00:45 (0045.25) |         +++ Processing material dining chair seat
00:00:45 (0045.25) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.25) |           --> Procesing a new GlossyMaterial node
00:00:45 (0045.25) |           --> Procesing a new RGBSpectrumTexture node
00:00:45 (0045.25) |           --> Procesing a new FloatTexture node
00:00:45 (0045.25) |           --> Procesing a new FloatTexture node
00:00:45 (0045.25) |         +++ Processing material dining chair steel
00:00:45 (0045.25) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.25) |           --> Procesing a new GlossyMaterial node
00:00:45 (0045.25) |           --> Procesing a new FalloffTexture node
00:00:45 (0045.25) |         +++ Processing material dining chair toe
00:00:45 (0045.25) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.25) |           --> Procesing a new GlossyMaterial node
00:00:45 (0045.25) |         +++ Processing material legs
00:00:45 (0045.25) |           +++ This material only has a basic parameters, not active node editor
00:00:45 (0045.25) |           +++ Basic parameters added
00:00:45 (0045.25) |         +++ Processing material table top
00:00:45 (0045.25) |           +++ This material only has a basic parameters, not active node editor
00:00:45 (0045.25) |           +++ Basic parameters added
00:00:45 (0045.25) |       +++ End of materials processing
00:00:45 (0045.25) |       +++ Processing object layer maps functions
00:00:45 (0045.25) |           --> Get object global dissolve value: 0.000000, state 0
00:00:45 (0045.25) | [profile] Function "LWOctane_addGeom" over "dining chair and table" execution time: 1.052 seconds
00:00:45 (0045.25) | 
00:00:45 (0045.25) | Processing object: 1000003e, name: louis_poulsen_ph_artichoke 
00:00:45 (0045.25) |   Object louis_poulsen_ph_artichoke is a LW object without clones, we must add the mesh to Octane database
00:00:45 (0045.25) |         >>> Processing the number of valid polygons
00:00:45 (0045.26) |         >>> This object has 191200 of 191200 valid polygons
00:00:45 (0045.26) |       >>> Refresh preview window
00:00:45 (0045.26) |         >>> Draw preview window information
00:00:45 (0045.26) |         >>> Draw preview window status
00:00:45 (0045.26) |         >>> Draw preview window progress bar
00:00:45 (0045.26) |         >>> Draw preview image
00:00:45 (0045.26) |         >>> Draw preview image finished. Releaseing mutex
00:00:45 (0045.26) |       >>> Refresh preview window done
00:00:45 (0045.26) |       >>> Adding a new mesh to Octane
00:00:45 (0045.26) |       >>> Mesh points: 95833, valid polygons: 191200
00:00:45 (0045.26) |         ----> Searching UV maps in this object
00:00:45 (0045.72) |           ----> Found UVChannel_1 UV map in this object
00:00:45 (0045.81) |         ----> We found 1 UV maps in this object
00:00:45 (0045.81) | [profile] Function "LWOctane_getVMap" over "" execution time: 0.551 seconds
00:00:45 (0045.81) |         >>> Processing vertex per poly array
00:00:45 (0045.82) | [profile] Function "LWOctane_getVertsPerPoly" over "" execution time: 0.005 seconds
00:00:45 (0045.82) |         >>> Processing vertex list
00:00:45 (0045.82) | [profile] Function "LWOctane_addVertex" over "" execution time: 0.003 seconds
00:00:45 (0045.83) |       +++ Searching object materials
00:00:45 (0045.83) |       +++ Found 7 materials inside louis_poulsen_ph_artichoke
00:00:45 (0045.83) |         +++ Material 0 ID: cable and body
00:00:45 (0045.83) |         +++ Material 1 ID: hooks
00:00:45 (0045.83) |         +++ Material 2 ID: shades
00:00:45 (0045.83) |         +++ Material 3 ID: strings
00:00:45 (0045.83) |         +++ Material 4 ID: top
00:00:45 (0045.83) |         +++ Material 5 ID: white
00:00:45 (0045.83) |         +++ Material 6 ID: white trans
00:00:45 (0045.83) |       +++ Searching in the object materials for UVMAP nodes
00:00:45 (0045.83) |         >>> Searching UVMAP node inside surface cable and body
00:00:45 (0045.83) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.83) |         >>> Searching UVMAP node inside surface hooks
00:00:45 (0045.83) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.83) |         >>> Searching UVMAP node inside surface shades
00:00:45 (0045.83) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.83) |         >>> Searching UVMAP node inside surface strings
00:00:45 (0045.83) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.83) |         >>> Searching UVMAP node inside surface top
00:00:45 (0045.83) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.83) |         >>> Searching UVMAP node inside surface white
00:00:45 (0045.83) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.83) |         >>> Searching UVMAP node inside surface white trans
00:00:45 (0045.83) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.83) |         >>> Processing polygon data
00:00:46 (0046.10) | [profile] Function "LWOctane_addPolData" over "" execution time: 0.277 seconds
00:00:46 (0046.11) |       >>> Mesh added, evaluating it
00:00:46 (0046.11) | [profile] Function "LWOctane_addMesh" over "" execution time: 0.849 seconds
00:00:46 (0046.11) |       >>> Refresh preview window
00:00:46 (0046.11) |         >>> Draw preview window information
00:00:46 (0046.11) |         >>> Draw preview window status
00:00:46 (0046.11) |         >>> Draw preview window progress bar
00:00:46 (0046.11) |         >>> Draw preview image
00:00:46 (0046.11) |         >>> Draw preview image finished. Releaseing mutex
00:00:46 (0046.11) |       >>> Refresh preview window done
00:00:46 (0046.11) |       +++ Processing object materials
00:00:46 (0046.11) |         > Filtering 7 materials in 191200 polygons
00:00:46 (0046.11) |         > Filtering 7 materials in 0 hairs
00:00:46 (0046.11) |           Used materials in this object: 7
00:00:46 (0046.11) |         +++ Processing material cable and body
00:00:46 (0046.11) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.11) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.11) |         +++ Processing material hooks
00:00:46 (0046.11) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.11) |           --> Procesing a new GlossyMaterial node
00:00:46 (0046.11) |           --> Procesing a new FalloffTexture node
00:00:46 (0046.11) |         +++ Processing material shades
00:00:46 (0046.11) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.11) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.11) |           --> Procesing a new BlackBodyEmission node
00:00:46 (0046.11) |         +++ Processing material strings
00:00:46 (0046.11) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.11) |           --> Procesing a new GlossyMaterial node
00:00:46 (0046.11) |           --> Procesing a new FalloffTexture node
00:00:46 (0046.11) |         +++ Processing material top
00:00:46 (0046.11) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.11) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.11) |         +++ Processing material white
00:00:46 (0046.11) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.11) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.11) |           --> Procesing a new BlackBodyEmission node
00:00:46 (0046.11) |         +++ Processing material white trans
00:00:46 (0046.11) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.11) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.11) |           --> Procesing a new BlackBodyEmission node
00:00:46 (0046.11) |       +++ End of materials processing
00:00:46 (0046.11) |       +++ Processing object layer maps functions
00:00:46 (0046.11) |           --> Get object global dissolve value: 0.000000, state 0
00:00:46 (0046.11) | [profile] Function "LWOctane_addGeom" over "louis_poulsen_ph_artichoke" execution time: 0.860 seconds
00:00:46 (0046.11) |       >>> Refresh preview window
00:00:46 (0046.11) |         >>> Draw preview window information
00:00:46 (0046.11) |         >>> Draw preview window status
00:00:46 (0046.11) |         >>> Draw preview window progress bar
00:00:46 (0046.11) |         >>> Draw preview image
00:00:46 (0046.11) |         >>> Draw preview image finished. Releaseing mutex
00:00:46 (0046.11) |       >>> Refresh preview window done
00:00:46 (0046.11) | 
00:00:46 (0046.11) | Processing objects list from LW scene. SECOND PASS
00:00:46 (0046.11) |   Second pass check for object 10000000
00:00:46 (0046.11) |      Object exterior_octane_reviseda:Layer1 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000000 ok.
00:00:46 (0046.11) |   Second pass check for object 10000002
00:00:46 (0046.11) |      Object master has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000002 ok.
00:00:46 (0046.11) |   Second pass check for object 10000001
00:00:46 (0046.11) |      Object exterior_octane_reviseda:Layer3 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000001 ok.
00:00:46 (0046.11) |   Second pass check for object 10000003
00:00:46 (0046.11) |      Object exterior_octane_reviseda:Layer4 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000003 ok.
00:00:46 (0046.11) |   Second pass check for object 10000009
00:00:46 (0046.11) |      Object b_b_eileen_te240 diningint 5-1rev_B has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000009 ok.
00:00:46 (0046.11) |   Second pass check for object 10000023
00:00:46 (0046.11) |      Object hay_dining_chair has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000023 ok.
00:00:46 (0046.11) |   Second pass check for object 1000002b
00:00:46 (0046.11) |      Object hay_dining_chair_inst (1) has the native Lightwave instancer plugin with 1 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |          Found object hay_dining_chair in this instancer
00:00:46 (0046.11) |            Adding a group of 1 instances to Octane
00:00:46 (0046.11) |              1 instances added succesfully.
00:00:46 (0046.11) |        ... Instances processed succesfull
00:00:46 (0046.11) |   Second pass check for object 1000002b ok.
00:00:46 (0046.11) |   Second pass check for object 10000004
00:00:46 (0046.11) |      Object hay_dining_chair_inst (2) has the native Lightwave instancer plugin with 1 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |          Found object hay_dining_chair in this instancer
00:00:46 (0046.11) |            Adding a group of 1 instances to Octane
00:00:46 (0046.11) |              1 instances added succesfully.
00:00:46 (0046.11) |        ... Instances processed succesfull
00:00:46 (0046.11) |   Second pass check for object 10000004 ok.
00:00:46 (0046.11) |   Second pass check for object 10000005
00:00:46 (0046.11) |      Object hay_dining_chair_inst (3) has the native Lightwave instancer plugin with 1 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |          Found object hay_dining_chair in this instancer
00:00:46 (0046.11) |            Adding a group of 1 instances to Octane
00:00:46 (0046.11) |              1 instances added succesfully.
00:00:46 (0046.11) |        ... Instances processed succesfull
00:00:46 (0046.11) |   Second pass check for object 10000005 ok.
00:00:46 (0046.11) |   Second pass check for object 10000007
00:00:46 (0046.11) |      Object Belux_mama cloud ext has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000007 ok.
00:00:46 (0046.11) |   Second pass check for object 10000021
00:00:46 (0046.11) |      Object tom_dixon_wide_pendant has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000021 ok.
00:00:46 (0046.11) |   Second pass check for object 10000024
00:00:46 (0046.11) |      Object tom_dixon_wide_pendant_inst has the native Lightwave instancer plugin with 1 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |          Found object tom_dixon_wide_pendant in this instancer
00:00:46 (0046.11) |            Adding a group of 1 instances to Octane
00:00:46 (0046.11) |              1 instances added succesfully.
00:00:46 (0046.11) |        ... Instances processed succesfull
00:00:46 (0046.11) |   Second pass check for object 10000024 ok.
00:00:46 (0046.11) |   Second pass check for object 10000006
00:00:46 (0046.11) |      Object exterior_octane_reviseda:Layer5 has the native Lightwave instancer plugin with 684 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |          Found object bush v4 in this instancer
00:00:46 (0046.11) |            Adding a group of 684 instances to Octane
00:00:46 (0046.11) |              684 instances added succesfully.
00:00:46 (0046.11) |        ... Instances processed succesfull
00:00:46 (0046.11) |   Second pass check for object 10000006 ok.
00:00:46 (0046.11) |   Second pass check for object 10000008
00:00:46 (0046.11) |      Object bush v4 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000008 ok.
00:00:46 (0046.11) |   Second pass check for object 1000000a
00:00:46 (0046.11) |      Object exterior_octane_reviseda:Layer6 has the native Lightwave instancer plugin with 1229 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |          Found object bush v4 in this instancer
00:00:46 (0046.11) |            Adding a group of 1229 instances to Octane
00:00:46 (0046.11) |              1229 instances added succesfully.
00:00:46 (0046.11) |        ... Instances processed succesfull
00:00:46 (0046.11) |   Second pass check for object 1000000a ok.
00:00:46 (0046.11) |   Second pass check for object 1000000b
00:00:46 (0046.11) |      Object table (1) has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 1000000b ok.
00:00:46 (0046.11) |   Second pass check for object 1000000d
00:00:46 (0046.11) |      Object table square tall has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 1000000d ok.
00:00:46 (0046.11) |   Second pass check for object 1000000e
00:00:46 (0046.11) |      Object chase long has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 1000000e ok.
00:00:46 (0046.11) |   Second pass check for object 1000000f
00:00:46 (0046.11) |      Object armchair has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 1000000f ok.
00:00:46 (0046.11) |   Second pass check for object 10000010
00:00:46 (0046.11) |      Object sofa has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000010 ok.
00:00:46 (0046.11) |   Second pass check for object 1000000c
00:00:46 (0046.11) |      Object VP Pinus Sylvestris v1-1 int:Trunk has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 1000000c ok.
00:00:46 (0046.11) |   Second pass check for object 10000011
00:00:46 (0046.11) |      Object VP Pinus Sylvestris v1-1 int:Leaves has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000011 ok.
00:00:46 (0046.11) |   Second pass check for object 10000016
00:00:46 (0046.11) |      Object mag 2 white has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000016 ok.
00:00:46 (0046.11) |   Second pass check for object 10000018
00:00:46 (0046.11) |      Object RP_Pair_Dennis_Julia_0252_60k has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000018 ok.
00:00:46 (0046.11) |   Second pass check for object 10000017
00:00:46 (0046.11) |      Object OutdoorPLants square pot tall_rear 2-21 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000017 ok.
00:00:46 (0046.11) |   Second pass check for object 1000001a
00:00:46 (0046.11) |      Object round large ceramic 2-2 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 1000001a ok.
00:00:46 (0046.11) |   Second pass check for object 10000015
00:00:46 (0046.11) |      Object OutdoorPLants square pot tall_rear 2-2_inst (1) has the native Lightwave instancer plugin with 1 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |          Found object OutdoorPLants square pot tall_rear 2-21 in this instancer
00:00:46 (0046.11) |            Adding a group of 1 instances to Octane
00:00:46 (0046.11) |              1 instances added succesfully.
00:00:46 (0046.11) |        ... Instances processed succesfull
00:00:46 (0046.11) |   Second pass check for object 10000015 ok.
00:00:46 (0046.11) |   Second pass check for object 10000019
00:00:46 (0046.11) |      Object OutdoorPLants square pot tall_rear 2-2_inst (2) has the native Lightwave instancer plugin with 1 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |          Found object OutdoorPLants square pot tall_rear 2-21 in this instancer
00:00:46 (0046.11) |            Adding a group of 1 instances to Octane
00:00:46 (0046.11) |              1 instances added succesfully.
00:00:46 (0046.11) |        ... Instances processed succesfull
00:00:46 (0046.11) |   Second pass check for object 10000019 ok.
00:00:46 (0046.11) |   Second pass check for object 1000001b
00:00:46 (0046.11) |      Object small tree a rear1 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 1000001b ok.
00:00:46 (0046.11) |   Second pass check for object 1000001c
00:00:46 (0046.11) |      Object small tree a rear_inst (1) has the native Lightwave instancer plugin with 1 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |          Found object small tree a rear1 in this instancer
00:00:46 (0046.11) |            Adding a group of 1 instances to Octane
00:00:46 (0046.11) |              1 instances added succesfully.
00:00:46 (0046.11) |        ... Instances processed succesfull
00:00:46 (0046.11) |   Second pass check for object 1000001c ok.
00:00:46 (0046.11) |   Second pass check for object 1000001d
00:00:46 (0046.11) |      Object buxussemp04_lw_white pot_B3 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 1000001d ok.
00:00:46 (0046.11) |   Second pass check for object 10000020
00:00:46 (0046.11) |      Object Wildgrass has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000020 ok.
00:00:46 (0046.11) |   Second pass check for object 10000022
00:00:46 (0046.11) |      Object ex1 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000022 ok.
00:00:46 (0046.11) |   Second pass check for object 10000012
00:00:46 (0046.11) |      Object cups has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000012 ok.
00:00:46 (0046.11) |   Second pass check for object 10000013
00:00:46 (0046.11) |      Object stelton_coffee_copper has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000013 ok.
00:00:46 (0046.11) |   Second pass check for object 10000014
00:00:46 (0046.11) |      Object cups_inst has the native Lightwave instancer plugin with 1 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |          Found object cups in this instancer
00:00:46 (0046.11) |            Adding a group of 1 instances to Octane
00:00:46 (0046.11) |              1 instances added succesfully.
00:00:46 (0046.11) |        ... Instances processed succesfull
00:00:46 (0046.11) |   Second pass check for object 10000014 ok.
00:00:46 (0046.11) |   Second pass check for object 1000001e
00:00:46 (0046.11) |      Object shade table rear ext:Layer1 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 1000001e ok.
00:00:46 (0046.11) |   Second pass check for object 10000025
00:00:46 (0046.11) |      Object pot round bush has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000025 ok.
00:00:46 (0046.11) |   Second pass check for object 10000026
00:00:46 (0046.11) |      Object VP_Japanese_Maple_v3 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000026 ok.
00:00:46 (0046.11) |   Second pass check for object 10000027
00:00:46 (0046.11) |      Object terrace table has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000027 ok.
00:00:46 (0046.11) |   Second pass check for object 10000028
00:00:46 (0046.11) |      Object Outdoorpot round tall has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000028 ok.
00:00:46 (0046.11) |   Second pass check for object 10000029
00:00:46 (0046.11) |      Object RP_Kid_Jack_0159_v4 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000029 ok.
00:00:46 (0046.11) |   Second pass check for object 1000002a
00:00:46 (0046.11) |      Object RP_Kid_Jack_0154_v4 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 1000002a ok.
00:00:46 (0046.11) |   Second pass check for object 1000002c
00:00:46 (0046.11) |      Object small tree a rear_inst (2) has the native Lightwave instancer plugin with 1 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |          Found object small tree a rear1 in this instancer
00:00:46 (0046.11) |            Adding a group of 1 instances to Octane
00:00:46 (0046.11) |              1 instances added succesfully.
00:00:46 (0046.11) |        ... Instances processed succesfull
00:00:46 (0046.11) |   Second pass check for object 1000002c ok.
00:00:46 (0046.11) |   Second pass check for object 1000002d
00:00:46 (0046.11) |      Object small tree a rear_inst (3) has the native Lightwave instancer plugin with 1 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |          Found object small tree a rear1 in this instancer
00:00:46 (0046.11) |            Adding a group of 1 instances to Octane
00:00:46 (0046.11) |              1 instances added succesfully.
00:00:46 (0046.11) |        ... Instances processed succesfull
00:00:46 (0046.11) |   Second pass check for object 1000002d ok.
00:00:46 (0046.11) |   Second pass check for object 1000002e
00:00:46 (0046.11) |      Object small tree a rear_inst (4) has the native Lightwave instancer plugin with 1 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |          Found object small tree a rear1 in this instancer
00:00:46 (0046.11) |            Adding a group of 1 instances to Octane
00:00:46 (0046.11) |              1 instances added succesfully.
00:00:46 (0046.11) |        ... Instances processed succesfull
00:00:46 (0046.11) |   Second pass check for object 1000002e ok.
00:00:46 (0046.11) |   Second pass check for object 1000002f
00:00:46 (0046.11) |      Object small tree a rear_inst (5) has the native Lightwave instancer plugin with 1 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |          Found object small tree a rear1 in this instancer
00:00:46 (0046.11) |            Adding a group of 1 instances to Octane
00:00:46 (0046.11) |              1 instances added succesfully.
00:00:46 (0046.11) |        ... Instances processed succesfull
00:00:46 (0046.11) |   Second pass check for object 1000002f ok.
00:00:46 (0046.11) |   Second pass check for object 10000030
00:00:46 (0046.11) |      Object exterior_octane_reviseda:Layer7 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000030 ok.
00:00:46 (0046.11) |   Second pass check for object 10000031
00:00:46 (0046.11) |      Object savana_lantern_22:atipico_savana_38_obj has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000031 ok.
00:00:46 (0046.11) |   Second pass check for object 10000032
00:00:46 (0046.11) |      Object savana_lantern_22:Layer2 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000032 ok.
00:00:46 (0046.11) |   Second pass check for object 10000033
00:00:46 (0046.11) |      Object savana_lantern_22:Layer3 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000033 ok.
00:00:46 (0046.11) |   Second pass check for object 10000034
00:00:46 (0046.11) |      Object 05 flower psd above terrace has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000034 ok.
00:00:46 (0046.11) |   Second pass check for object 10000035
00:00:46 (0046.11) |      Object vitra_cloud pendant has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000035 ok.
00:00:46 (0046.11) |   Second pass check for object 10000036
00:00:46 (0046.11) |      Object table (2) has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000036 ok.
00:00:46 (0046.11) |   Second pass check for object 10000037
00:00:46 (0046.11) |      Object pic has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000037 ok.
00:00:46 (0046.11) |   Second pass check for object 10000038
00:00:46 (0046.11) |      Object kids pic 2 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000038 ok.
00:00:46 (0046.11) |   Second pass check for object 10000039
00:00:46 (0046.11) |      Object frame 234 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 10000039 ok.
00:00:46 (0046.11) |   Second pass check for object 1000003a
00:00:46 (0046.11) |      Object exterior_octane_reviseda:Layer8 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 1000003a ok.
00:00:46 (0046.11) |   Second pass check for object 1000003b
00:00:46 (0046.11) |      Object butterfly shade has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 1000003b ok.
00:00:46 (0046.11) |   Second pass check for object 1000003c
00:00:46 (0046.11) |      Object exterior_octane_reviseda:Layer9 has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 1000003c ok.
00:00:46 (0046.11) |   Second pass check for object 1000003d
00:00:46 (0046.11) |      Object dining chair and table has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 1000003d ok.
00:00:46 (0046.11) |   Second pass check for object 1000003e
00:00:46 (0046.11) |      Object louis_poulsen_ph_artichoke has the native Lightwave instancer plugin with 0 instances
00:00:46 (0046.11) |        Processing instances ...
00:00:46 (0046.11) |   Second pass check for object 1000003e ok.
00:00:46 (0046.11) | Setting the objects geometry group to the scene root geometry group, index 0
00:00:46 (0046.11) | Setting the instances geometry group to the scene root geometry group, index 2
00:00:46 (0046.11) |   -> Releasing scene UV Maps list
00:00:46 (0046.11) | Objects processing end ok
00:00:46 (0046.11) | 
00:00:46 (0046.11) | 
00:00:46 (0046.11) | Processing Octane lights from LW scene.
00:00:46 (0046.11) |       >>> Refresh preview window
00:00:46 (0046.11) |         >>> Draw preview window information
00:00:46 (0046.11) |         >>> Draw preview window status
00:00:46 (0046.11) |         >>> Draw preview window progress bar
00:00:46 (0046.11) |         >>> Draw preview image
00:00:46 (0046.11) |         >>> Draw preview image finished. Releaseing mutex
00:00:46 (0046.11) |       >>> Refresh preview window done
00:00:46 (0046.11) |   Number of LW lighs in scene: 2
00:00:46 (0046.11) | 
00:00:46 (0046.11) |   Reading light info - name: Light
00:00:46 (0046.11) |     Light Light is not active in LW scene
00:00:46 (0046.11) |   Reading light info - name: dininglight
00:00:46 (0046.11) |     Found a Octane custom light dininglight
00:00:46 (0046.11) |       Processing the light information ...
00:00:46 (0046.11) |       Get light shape and geometry ...
00:00:46 (0046.11) |       ... light shape processed succesfully
00:00:46 (0046.11) |       Processing light material and emission nodes ...
00:00:46 (0046.11) |       ... light source processed succesfully
00:00:46 (0046.11) |       Processing light layerMap node ...
00:00:46 (0046.11) |       ... light layerMap processed succesfully
00:00:46 (0046.11) |       ... Light node processed succesfully.
00:00:46 (0046.11) | 
00:00:46 (0046.11) | Setting the lights geometry group to the scene root geometry group, index 1
00:00:46 (0046.11) | Lights processing end ok
00:00:46 (0046.11) | 
00:00:46 (0046.11) | Init the renderTarget
00:00:46 (0046.11) | Setting the root geometryGroup to the renderTarget
00:00:46 (0046.11) | Setting the default render target nodes
00:00:46 (0046.11) | Evaluating render target nodal editor
00:00:46 (0046.11) |  + Processing the ThinLensCamera node
00:00:46 (0046.11) |  + Processing the TextureEnvironment node
00:00:46 (0046.11) |           --> Procesing a new ImageTexture node
00:00:46 (0046.11) |             --> Filename: C:\Users\Manticore\Desktop\franck ext day\Images\05-08_Day_B.hdr
00:00:52 (0052.13) |  + Processing the Imager node
00:00:52 (0052.13) |  + Processing the PathTracing node
00:00:52 (0052.13) |  + Processing the PortProcessing node
00:00:52 (0052.13) | Render target nodal editor evaluated succesfully
00:00:52 (0052.13) | Get or update scene camera
00:00:52 (0052.13) | Camera type is THINLENS_CAMERA
00:00:52 (0052.13) |   Removing the old camera motion blur data
00:00:52 (0052.13) |   Removing the old objects motion blur data
00:00:52 (0052.13) |   Removing the old objects deformations motion blur data
00:00:52 (0052.13) |   Removing the old lights motion blur data
00:00:52 (0052.13) | 
00:00:52 (0052.13) | Scene loaded
00:00:52 (0052.13) | Render resolution: 2784 x 1566 
00:00:52 (0052.13) | 
00:00:52 (0052.13) | ()()() RENDERING ...
00:00:52 (0052.13) | ... set image callback ...
00:00:52 (0052.13) | 
00:00:52 (0052.13) | Render scene, set renderTarget and update
00:00:52 (0052.13) |       >>> Refresh preview window
00:00:52 (0052.13) |         >>> Draw preview window information
00:00:52 (0052.13) |         >>> Draw preview window status
00:00:52 (0052.13) |         >>> Draw preview window progress bar
00:00:52 (0052.13) |         >>> Draw preview image
00:00:52 (0052.13) |         >>> Draw preview image finished. Releaseing mutex
00:00:52 (0052.13) |       >>> Refresh preview window done
00:00:52 (0052.13) |   ... first update
00:00:52 (0052.13) |   ... setRenderPriority
00:00:52 (0052.13) |   ... RenderPriority set to 0
00:00:52 (0052.13) |   ... set Motion Blur parameters
00:00:52 (0052.13) |   ... setRenderTargetNode
00:01:11 (0071.45) |   ... second update
00:01:11 (0071.45) |   ... isRenderingPaused
00:01:11 (0071.45) |       >>> Refresh preview window
00:01:11 (0071.45) |         >>> Draw preview window progress bar
00:01:11 (0071.45) |       >>> Refresh preview window done
00:01:11 (0071.45) | Render setup Ok.
00:01:11 (0071.45) | 
00:01:11 (0071.45) | [profile] Function "LWOctane_renderScene" over "" execution time: 19.323 seconds
00:01:11 (0071.45) |  <> Mem Used/Free/Total: 0 / 10149 / 12288
00:01:11 (0071.45) |  <> Triangles/DisplaceTris/Hairs/Objects/Voxels rendered: 5232213 / 1430 / 0 / 1973 / 0
00:01:11 (0071.45) |  <> Textures RGB32/RGB64/GREY8/GREY16 used: 0 / 0 / 0 / 0
00:01:11 (0071.45) | 
00:01:11 (0071.45) | ... Init rendering ...
00:01:15 (0075.14) |       >>> processing image callback
00:01:15 (0075.14) |     Reading preview image
00:01:15 (0075.14) |     ... Get sampling information
00:01:15 (0075.14) |     ... Statistics: 1 of 2000 samples, 1 sec, 7.03 Ms/sec
00:01:15 (0075.14) |     ... Get buffers resolution
00:01:15 (0075.14) |     ... Resolution: 2784 1566
00:01:15 (0075.14) |     ... Check compositing
00:01:15 (0075.14) |     ... Compositing 1
00:01:15 (0075.14) |     ... Reading frame buffer
00:01:20 (0080.35) |     Reading preview image successfully
00:01:20 (0080.35) |       >>> Refresh preview window
00:01:20 (0080.35) |       >>> Refresh preview window done
00:01:20 (0080.35) |         >>> Draw preview window information
00:01:20 (0080.35) |         >>> Draw preview window status
00:01:20 (0080.35) |       >>> processing image callback
00:01:20 (0080.35) |     Reading preview image
00:01:20 (0080.35) |     ... Get sampling information
00:01:20 (0080.35) |     ... Statistics: 15 of 2000 samples, 5 sec, 10.64 Ms/sec
00:01:20 (0080.35) |     ... Get buffers resolution
00:01:20 (0080.35) |     ... Resolution: 2784 1566
00:01:20 (0080.35) |     ... Check compositing
00:01:20 (0080.35) |     ... Compositing 1
00:01:20 (0080.35) |     ... Reading frame buffer
00:01:20 (0080.35) |         >>> Draw preview window progress bar
00:01:20 (0080.35) |         >>> Draw preview image
00:01:20 (0080.35) |         >>> Draw preview image finished. Releaseing mutex
00:01:25 (0085.57) |     Reading preview image successfully
00:01:25 (0085.57) |       >>> Refresh preview window
00:01:25 (0085.57) |       >>> Refresh preview window done
00:01:25 (0085.57) |       >>> processing image callback
00:01:25 (0085.57) |     Reading preview image
00:01:25 (0085.57) |     ... Get sampling information
00:01:25 (0085.57) |     ... Statistics: 29 of 2000 samples, 8 sec, 13.00 Ms/sec
00:01:25 (0085.57) |     ... Get buffers resolution
00:01:25 (0085.57) |     ... Resolution: 2784 1566
00:01:25 (0085.57) |     ... Check compositing
00:01:25 (0085.57) |     ... Compositing 1
00:01:25 (0085.57) |     ... Reading frame buffer
00:01:25 (0085.57) |         >>> Draw preview window information
00:01:25 (0085.57) |         >>> Draw preview window status
00:01:25 (0085.57) |         >>> Draw preview window progress bar
00:01:25 (0085.57) |         >>> Draw preview image
00:01:25 (0085.57) |         >>> Draw preview image finished. Releaseing mutex
00:01:30 (0090.78) |     Reading preview image successfully
00:01:30 (0090.78) |       >>> Refresh preview window
00:01:30 (0090.78) |       >>> Refresh preview window done
00:01:30 (0090.78) |       >>> processing image callback
00:01:30 (0090.78) |     Reading preview image
00:01:30 (0090.78) |     ... Get sampling information
00:01:30 (0090.78) |     ... Statistics: 46 of 2000 samples, 16 sec, 15.75 Ms/sec
00:01:30 (0090.78) |     ... Get buffers resolution
00:01:30 (0090.78) |     ... Resolution: 2784 1566
00:01:30 (0090.78) |     ... Check compositing
00:01:30 (0090.78) |     ... Compositing 1
00:01:30 (0090.78) |     ... Reading frame buffer
00:01:30 (0090.80) |         >>> Draw preview window information
00:01:30 (0090.80) |         >>> Draw preview window status
00:01:30 (0090.80) |         >>> Draw preview window progress bar
00:01:30 (0090.80) |         >>> Draw preview image
00:01:30 (0090.80) |         >>> Draw preview image finished. Releaseing mutex
00:01:35 (0095.99) |     Reading preview image successfully
00:01:35 (0095.99) |       >>> Refresh preview window
00:01:35 (0095.99) |       >>> Refresh preview window done
00:01:35 (0095.99) |       >>> processing image callback
00:01:35 (0095.99) |     Reading preview image
00:01:35 (0095.99) |     ... Get sampling information
00:01:35 (0095.99) |     ... Statistics: 62 of 2000 samples, 16 sec, 16.13 Ms/sec
00:01:35 (0095.99) |     ... Get buffers resolution
00:01:35 (0095.99) |     ... Resolution: 2784 1566
00:01:35 (0095.99) |     ... Check compositing
00:01:35 (0095.99) |     ... Compositing 1
00:01:35 (0095.99) |     ... Reading frame buffer
00:01:36 (0096.00) |         >>> Draw preview window information
00:01:36 (0096.00) |         >>> Draw preview window status
00:01:36 (0096.00) |         >>> Draw preview window progress bar
00:01:36 (0096.00) |         >>> Draw preview image
00:01:36 (0096.00) |         >>> Draw preview image finished. Releaseing mutex
00:01:41 (0101.22) |     Reading preview image successfully
00:01:41 (0101.22) |       >>> Refresh preview window
00:01:41 (0101.22) |       >>> Refresh preview window done
00:01:41 (0101.22) |       >>> processing image callback
00:01:41 (0101.22) |     Reading preview image
00:01:41 (0101.22) |     ... Get sampling information
00:01:41 (0101.22) |     ... Statistics: 78 of 2000 samples, 23 sec, 15.96 Ms/sec
00:01:41 (0101.22) |     ... Get buffers resolution
00:01:41 (0101.22) |     ... Resolution: 2784 1566
00:01:41 (0101.22) |     ... Check compositing
00:01:41 (0101.22) |     ... Compositing 1
00:01:41 (0101.22) |     ... Reading frame buffer
00:01:41 (0101.24) |         >>> Draw preview window information
00:01:41 (0101.24) |         >>> Draw preview window status
00:01:41 (0101.24) |         >>> Draw preview window progress bar
00:01:41 (0101.24) |         >>> Draw preview image
00:01:41 (0101.24) |         >>> Draw preview image finished. Releaseing mutex
00:01:46 (0106.43) |     Reading preview image successfully
00:01:46 (0106.43) |       >>> Refresh preview window
00:01:46 (0106.43) |       >>> Refresh preview window done
00:01:46 (0106.43) |       >>> processing image callback
00:01:46 (0106.43) |     Reading preview image
00:01:46 (0106.43) |     ... Get sampling information
00:01:46 (0106.43) |     ... Statistics: 94 of 2000 samples, 23 sec, 15.44 Ms/sec
00:01:46 (0106.43) |     ... Get buffers resolution
00:01:46 (0106.43) |     ... Resolution: 2784 1566
00:01:46 (0106.43) |     ... Check compositing
00:01:46 (0106.43) |     ... Compositing 1
00:01:46 (0106.43) |     ... Reading frame buffer
00:01:46 (0106.45) |         >>> Draw preview window information
00:01:46 (0106.45) |         >>> Draw preview window status
00:01:46 (0106.45) |         >>> Draw preview window progress bar
00:01:46 (0106.45) |         >>> Draw preview image
00:01:46 (0106.45) |         >>> Draw preview image finished. Releaseing mutex
00:01:51 (0111.64) |     Reading preview image successfully
00:01:51 (0111.64) |       >>> Refresh preview window
00:01:51 (0111.64) |       >>> Refresh preview window done
00:01:51 (0111.64) |       >>> processing image callback
00:01:51 (0111.64) |     Reading preview image
00:01:51 (0111.64) |     ... Get sampling information
00:01:51 (0111.64) |     ... Statistics: 110 of 2000 samples, 33 sec, 16.20 Ms/sec
00:01:51 (0111.64) |     ... Get buffers resolution
00:01:51 (0111.64) |     ... Resolution: 2784 1566
00:01:51 (0111.64) |     ... Check compositing
00:01:51 (0111.64) |     ... Compositing 1
00:01:51 (0111.64) |     ... Reading frame buffer
00:01:51 (0111.65) |         >>> Draw preview window information
00:01:51 (0111.65) |         >>> Draw preview window status
00:01:51 (0111.65) |         >>> Draw preview window progress bar
00:01:51 (0111.65) |         >>> Draw preview image
00:01:51 (0111.65) |         >>> Draw preview image finished. Releaseing mutex
00:01:56 (0116.85) |     Reading preview image successfully
00:01:56 (0116.85) |       >>> Refresh preview window
00:01:56 (0116.85) |       >>> Refresh preview window done
00:01:56 (0116.85) |       >>> processing image callback
00:01:56 (0116.85) |     Reading preview image
00:01:56 (0116.85) |     ... Get sampling information
00:01:56 (0116.85) |     ... Statistics: 126 of 2000 samples, 33 sec, 16.31 Ms/sec
00:01:56 (0116.85) |     ... Get buffers resolution
00:01:56 (0116.85) |     ... Resolution: 2784 1566
00:01:56 (0116.85) |     ... Check compositing
00:01:56 (0116.85) |     ... Compositing 1
00:01:56 (0116.85) |     ... Reading frame buffer
00:01:56 (0116.86) |         >>> Draw preview window information
00:01:56 (0116.86) |         >>> Draw preview window status
00:01:56 (0116.86) |         >>> Draw preview window progress bar
00:01:56 (0116.86) |         >>> Draw preview image
00:01:56 (0116.86) |         >>> Draw preview image finished. Releaseing mutex
00:02:02 (0122.06) |     Reading preview image successfully
00:02:02 (0122.06) |       >>> Refresh preview window
00:02:02 (0122.06) |       >>> Refresh preview window done
00:02:02 (0122.06) |       >>> processing image callback
00:02:02 (0122.06) |     Reading preview image
00:02:02 (0122.06) |     ... Get sampling information
00:02:02 (0122.06) |     ... Statistics: 142 of 2000 samples, 45 sec, 15.11 Ms/sec
00:02:02 (0122.06) |     ... Get buffers resolution
00:02:02 (0122.06) |     ... Resolution: 2784 1566
00:02:02 (0122.06) |     ... Check compositing
00:02:02 (0122.06) |     ... Compositing 1
00:02:02 (0122.06) |     ... Reading frame buffer
00:02:02 (0122.06) |         >>> Draw preview window information
00:02:02 (0122.06) |         >>> Draw preview window status
00:02:02 (0122.06) |         >>> Draw preview window progress bar
00:02:02 (0122.06) |         >>> Draw preview image
00:02:02 (0122.06) |         >>> Draw preview image finished. Releaseing mutex
00:02:07 (0127.27) |     Reading preview image successfully
00:02:07 (0127.27) |       >>> Refresh preview window
00:02:07 (0127.27) |       >>> Refresh preview window done
00:02:07 (0127.28) |         >>> Draw preview window information
00:02:07 (0127.29) |         >>> Draw preview window status
00:02:07 (0127.29) |         >>> Draw preview window progress bar
00:02:07 (0127.29) |         >>> Draw preview image
00:02:07 (0127.29) |         >>> Draw preview image finished. Releaseing mutex
00:02:14 (0134.11) |       >>> processing image callback
00:02:14 (0134.11) |     Reading preview image
00:02:14 (0134.11) |     ... Get sampling information
00:02:14 (0134.11) |     ... Statistics: 177 of 2000 samples, 60 sec, 14.06 Ms/sec
00:02:14 (0134.11) |     ... Get buffers resolution
00:02:14 (0134.11) |     ... Resolution: 2784 1566
00:02:14 (0134.11) |     ... Check compositing
00:02:14 (0134.11) |     ... Compositing 1
00:02:14 (0134.11) |     ... Reading frame buffer
00:02:19 (0139.32) |     Reading preview image successfully
00:02:19 (0139.32) |       >>> Refresh preview window
00:02:19 (0139.32) |       >>> Refresh preview window done
00:02:19 (0139.34) |         >>> Draw preview window information
00:02:19 (0139.34) |         >>> Draw preview window status
00:02:19 (0139.34) |         >>> Draw preview window progress bar
00:02:19 (0139.34) |         >>> Draw preview image
00:02:19 (0139.34) |         >>> Draw preview image finished. Releaseing mutex
00:02:34 (0154.32) |       >>> processing image callback
00:02:34 (0154.32) |     Reading preview image
00:02:34 (0154.32) |     ... Get sampling information
00:02:34 (0154.32) |     ... Statistics: 233 of 2000 samples, 80 sec, 12.93 Ms/sec
00:02:34 (0154.32) |     ... Get buffers resolution
00:02:34 (0154.32) |     ... Resolution: 2784 1566
00:02:34 (0154.32) |     ... Check compositing
00:02:34 (0154.32) |     ... Compositing 1
00:02:34 (0154.32) |     ... Reading frame buffer
