00:00:00 (0000.00) | Log started Mon Mar 30 17:53:03 2015
00:00:00 (0000.00) | Octane Render for Lightwave by Juanjo González. Build 2.22.2 (Build date: Mar 30 2015 18:49:02)
00:00:00 (0000.08) | Octane API: 2.22.1
00:00:00 (0000.08) | System: GenuineIntel unknown, 2651 Mhz., 8 cores
00:00:00 (0000.08) | OS: Windows 8 64-bit
00:00:00 (0000.08) | 
00:00:00 (0000.08) | Init rendering from frame 20 to 20 step 1
00:00:00 (0000.08) |  Range rendering disabled for F9 still images
00:00:00 (0000.08) | Init preview window
00:00:00 (0000.09) |         >>> Draw preview window information
00:00:00 (0000.09) |         >>> Draw preview window status
00:00:00 (0000.09) |         >>> Draw preview window progress bar
00:00:00 (0000.09) |         >>> Draw preview image
00:00:00 (0000.09) |         >>> Draw preview image finished. Releaseing mutex
00:00:00 (0000.09) | Enter inside the main rendering function
00:00:00 (0000.09) | Render layers disabled
00:00:00 (0000.09) | 
00:00:00 (0000.09) | ()() RENDERING FRAME 20
00:00:00 (0000.10) | ()()() Evaluating scene for frame 20
00:00:03 (0003.79) | 
00:00:03 (0003.79) | Init scene
00:00:03 (0003.79) |       >>> Refresh preview window
00:00:03 (0003.79) |       >>> Handle preview window
00:00:03 (0003.79) |         >>> Draw preview window information
00:00:03 (0003.79) |         >>> Draw preview window status
00:00:03 (0003.79) |         >>> Draw preview window progress bar
00:00:03 (0003.79) |         >>> Draw preview image
00:00:03 (0003.79) |         >>> Draw preview image finished. Releaseing mutex
00:00:03 (0003.80) |       >>> Refresh preview window done
00:00:03 (0003.80) | Init the root geometryGroup
00:00:03 (0003.80) | 
00:00:03 (0003.80) | Processing the motion blur data
00:00:03 (0003.80) |   Get the scene motion blur settings
00:00:03 (0003.80) |     Motion blur disabled, computing only one time sample
00:00:03 (0003.80) |   Processing time sample 1 of 1, time: 0.666667
00:00:03 (0003.80) |     Get camera motion blur data
00:00:03 (0003.80) |      * position: 156.644135 10.316214 92.106712
00:00:03 (0003.80) |      * target: 156.254825 9.927090 91.271835
00:00:03 (0003.80) |      * fov: 58.109208
00:00:03 (0003.80) |     Get Objects motion blur data
00:00:03 (0003.80) |       Object toolshed_O_v001 transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.205000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.80) |       Object outhouse_O_v003 transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 143.093658
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.199000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 64.261467
00:00:03 (0003.80) |       Object pigpen_O:barn transformation matrix:
00:00:03 (0003.80) |        -0.000000 0.000000 1.000000 149.294403
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.199000
00:00:03 (0003.80) |        -1.000000 0.000000 -0.000000 37.962212
00:00:03 (0003.80) |       Object pigpen_O:posts transformation matrix:
00:00:03 (0003.80) |        -0.000000 0.000000 1.000000 149.294403
00:00:03 (0003.80) |        0.000000 1.000000 -0.000000 -0.199000
00:00:03 (0003.80) |        -1.000000 -0.000000 -0.000000 37.962212
00:00:03 (0003.80) |       Object Shack_Phase_1_v003:Floor transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 149.995895
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.205000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 65.995903
00:00:03 (0003.80) |       Object Shack_Phase_1_v003:Frame_Posts transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 149.995895
00:00:03 (0003.80) |        0.000000 1.000000 -0.000000 -0.205000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 65.995903
00:00:03 (0003.80) |       Object Shack_Phase_1_v003:Walls_Dilapidated transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 149.995895
00:00:03 (0003.80) |        0.000000 1.000000 -0.000000 -0.205000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 65.995903
00:00:03 (0003.80) |       Object Shack_Phase_1_v003:Roof transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 149.995895
00:00:03 (0003.80) |        0.000000 1.000000 -0.000000 -0.205000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 65.995903
00:00:03 (0003.80) |       Object Shack_Phase_1_v003:Door_Lever transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 149.995895
00:00:03 (0003.80) |        0.000000 1.000000 -0.000000 -0.205000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 65.995903
00:00:03 (0003.80) |       Object Shack_Phase_1_v003:Door_Hook transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 149.995895
00:00:03 (0003.80) |        0.000000 1.000000 -0.000000 -0.205000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 65.995903
00:00:03 (0003.80) |       Object Shack_Phase_1_v003:Shutter transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 149.995895
00:00:03 (0003.80) |        0.000000 1.000000 -0.000000 -0.205000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 65.995903
00:00:03 (0003.80) |       Object Shack_Phase_1_v003:Shutter_Hook transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 149.995895
00:00:03 (0003.80) |        0.000000 1.000000 -0.000000 -0.205000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 65.995903
00:00:03 (0003.80) |       Object PR02m_v001_O transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 114.736710
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 0.570000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 77.200058
00:00:03 (0003.80) |       Object PR02a_v001_O transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 129.835724
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 0.896840
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 97.820580
00:00:03 (0003.80) |       Object grass_v003_O transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 145.460022
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 0.040000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 13.231500
00:00:03 (0003.80) |       Object grass_v004_O transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 158.744919
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.210000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 45.107395
00:00:03 (0003.80) |       Object PR02y_v001_O transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 138.141083
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.600000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 128.891113
00:00:03 (0003.80) |       Object PR05m_v001_O transformation matrix:
00:00:03 (0003.80) |        0.707107 0.000000 -0.707107 195.843002
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.100000
00:00:03 (0003.80) |        0.707107 -0.000000 0.707107 84.074951
00:00:03 (0003.80) |       Object PR05a_v001_O transformation matrix:
00:00:03 (0003.80) |        0.258819 -0.000000 0.965926 175.695496
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.180000
00:00:03 (0003.80) |        -0.965926 -0.000000 0.258819 81.932030
00:00:03 (0003.80) |       Object PR05y_v001_O transformation matrix:
00:00:03 (0003.80) |        0.848048 0.000000 -0.529919 267.399658
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.220000
00:00:03 (0003.80) |        0.529919 -0.000000 0.848048 81.904877
00:00:03 (0003.80) |       Object PR18a_v001_O transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 140.243988
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 0.460000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 75.905952
00:00:03 (0003.80) |       Object Grass_5_meter_v004_O_A transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 122.500000
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -1.000000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 12.500000
00:00:03 (0003.80) |       Object GrassNull a transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 130.506149
00:00:03 (0003.80) |        -0.000000 1.000000 -0.000000 -0.203920
00:00:03 (0003.80) |        -0.000000 0.000000 1.000000 19.551010
00:00:03 (0003.80) |       Object GrassNull c transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 140.462540
00:00:03 (0003.80) |        -0.000000 1.000000 -0.000000 -0.203920
00:00:03 (0003.80) |        -0.000000 0.000000 1.000000 28.601406
00:00:03 (0003.80) |       Object GrassNull d transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 110.037720
00:00:03 (0003.80) |        -0.000000 1.000000 -0.000000 -0.203920
00:00:03 (0003.80) |        -0.000000 0.000000 1.000000 28.601400
00:00:03 (0003.80) |       Object GrassNull f transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 130.506149
00:00:03 (0003.80) |        -0.000000 1.000000 -0.000000 -0.203920
00:00:03 (0003.80) |        -0.000000 0.000000 1.000000 19.551010
00:00:03 (0003.80) |       Object GrassNull g transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 128.435394
00:00:03 (0003.80) |        -0.000000 1.000000 -0.000000 -0.203920
00:00:03 (0003.80) |        -0.000000 0.000000 1.000000 59.589108
00:00:03 (0003.80) |       Object GrassNull h transformation matrix:
00:00:03 (0003.80) |        1.000000 -0.000000 -0.000000 133.435806
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        0.000000 -0.000000 1.000000 64.030716
00:00:03 (0003.80) |       Object GrassNull i transformation matrix:
00:00:03 (0003.80) |        1.000000 -0.000000 -0.000000 226.438293
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        0.000000 -0.000000 1.000000 72.072502
00:00:03 (0003.80) |       Object GrassNull j transformation matrix:
00:00:03 (0003.80) |        1.000000 -0.000000 -0.000000 181.562485
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        0.000000 -0.000000 1.000000 64.024239
00:00:03 (0003.80) |       Object GrassNull k transformation matrix:
00:00:03 (0003.80) |        1.000000 -0.000000 -0.000000 165.184189
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        0.000000 -0.000000 1.000000 52.637329
00:00:03 (0003.80) |       Object GrassNull l transformation matrix:
00:00:03 (0003.80) |        1.000000 -0.000000 -0.000000 226.355026
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        0.000000 -0.000000 1.000000 77.072502
00:00:03 (0003.80) |       Object GrassNull m transformation matrix:
00:00:03 (0003.80) |        1.000000 -0.000000 -0.000000 283.258514
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        0.000000 -0.000000 1.000000 42.076500
00:00:03 (0003.80) |       Object Grass_8_meter_O_A transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -200.000000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.80) |       Object GrassNull n transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 140.462540
00:00:03 (0003.80) |        -0.000000 1.000000 -0.000000 -0.203920
00:00:03 (0003.80) |        -0.000000 0.000000 1.000000 28.601406
00:00:03 (0003.80) |       Object GrassNull o transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 110.037720
00:00:03 (0003.80) |        -0.000000 1.000000 -0.000000 -0.203920
00:00:03 (0003.80) |        -0.000000 0.000000 1.000000 28.601400
00:00:03 (0003.80) |       Object Grass_4_meter_O_A transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -210.000000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.80) |       Object GrassNull p transformation matrix:
00:00:03 (0003.80) |        1.000000 -0.000000 -0.000000 133.435806
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        0.000000 -0.000000 1.000000 68.047592
00:00:03 (0003.80) |       Object Grass_3_meter_v001_O_A transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -220.000000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.80) |       Object GrassNull q transformation matrix:
00:00:03 (0003.80) |        1.000000 -0.000000 -0.000000 183.934448
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        0.000000 -0.000000 1.000000 68.047600
00:00:03 (0003.80) |       Object GrassNull r transformation matrix:
00:00:03 (0003.80) |        1.000000 -0.000000 -0.000000 183.934494
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        0.000000 -0.000000 1.000000 68.047600
00:00:03 (0003.80) |       Object GrassNull s transformation matrix:
00:00:03 (0003.80) |        1.000000 -0.000000 -0.000000 133.435806
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        0.000000 -0.000000 1.000000 68.047592
00:00:03 (0003.80) |       Object GrassNull t transformation matrix:
00:00:03 (0003.80) |        1.000000 -0.000000 -0.000000 283.258514
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        0.000000 -0.000000 1.000000 42.076500
00:00:03 (0003.80) |       Object GrassNull u transformation matrix:
00:00:03 (0003.80) |        1.000000 -0.000000 -0.000000 226.355026
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        0.000000 -0.000000 1.000000 77.072502
00:00:03 (0003.80) |       Object GrassNull v transformation matrix:
00:00:03 (0003.80) |        1.000000 -0.000000 -0.000000 165.184189
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        0.000000 -0.000000 1.000000 52.637329
00:00:03 (0003.80) |       Object GrassNull w transformation matrix:
00:00:03 (0003.80) |        1.000000 -0.000000 -0.000000 181.562485
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        0.000000 -0.000000 1.000000 64.024239
00:00:03 (0003.80) |       Object GrassNull x transformation matrix:
00:00:03 (0003.80) |        1.000000 -0.000000 -0.000000 226.438263
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        0.000000 -0.000000 1.000000 72.072502
00:00:03 (0003.80) |       Object GrassNull y transformation matrix:
00:00:03 (0003.80) |        1.000000 -0.000000 -0.000000 133.435806
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        0.000000 -0.000000 1.000000 64.030716
00:00:03 (0003.80) |       Object GrassNull z transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 164.048706
00:00:03 (0003.80) |        -0.000000 1.000000 -0.000000 -0.203920
00:00:03 (0003.80) |        -0.000000 0.000000 1.000000 59.589108
00:00:03 (0003.80) |       Object Grass_4X8_meter_v001_O_A transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 149.999069
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -230.000000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 59.581501
00:00:03 (0003.80) |       Object GrassNull aa transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 128.435394
00:00:03 (0003.80) |        -0.000000 1.000000 -0.000000 -0.203920
00:00:03 (0003.80) |        -0.000000 0.000000 1.000000 59.589108
00:00:03 (0003.80) |       Object GrassNull bb transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 164.048706
00:00:03 (0003.80) |        -0.000000 1.000000 -0.000000 -0.203920
00:00:03 (0003.80) |        -0.000000 0.000000 1.000000 59.589108
00:00:03 (0003.80) |       Object GrassNull cc transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 149.960297
00:00:03 (0003.80) |        -0.000000 1.000000 -0.000000 -0.203920
00:00:03 (0003.80) |        -0.000000 0.000000 1.000000 59.599998
00:00:03 (0003.80) |       Object GrassNull dd transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 149.960297
00:00:03 (0003.80) |        -0.000000 1.000000 -0.000000 -0.203920
00:00:03 (0003.80) |        -0.000000 0.000000 1.000000 59.599998
00:00:03 (0003.80) |       Object Grass_5_m_curvy_O_A transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -240.000000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.80) |       Object GrassNull ee transformation matrix:
00:00:03 (0003.80) |        -1.000000 0.000000 0.000000 161.604584
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        -0.000000 0.000000 -1.000000 26.942114
00:00:03 (0003.80) |       Object GrassNull ff transformation matrix:
00:00:03 (0003.80) |        -1.000000 0.000000 0.000000 157.293747
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        -0.000000 0.000000 -1.000000 26.942114
00:00:03 (0003.80) |       Object GrassNull gg transformation matrix:
00:00:03 (0003.80) |        -0.000000 0.000000 -1.000000 157.905930
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        1.000000 -0.000000 -0.000000 30.650597
00:00:03 (0003.80) |       Object GrassNull hh transformation matrix:
00:00:03 (0003.80) |        0.998027 0.000000 -0.062790 158.948578
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.80) |        0.062790 -0.000000 0.998027 34.898945
00:00:03 (0003.80) |       Object Grass_5_m_curvy-2_O_A transformation matrix:
00:00:03 (0003.80) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.80) |        0.000000 1.000000 0.000000 -250.000000
00:00:03 (0003.80) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.81) |       Object GrassNull ii transformation matrix:
00:00:03 (0003.81) |        0.998027 0.000000 -0.062790 157.665894
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.062790 -0.000000 0.998027 26.566603
00:00:03 (0003.81) |       Object GrassNull jj transformation matrix:
00:00:03 (0003.81) |        0.998027 0.000000 -0.062790 156.719208
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.062790 -0.000000 0.998027 30.703671
00:00:03 (0003.81) |       Object GrassNull kk transformation matrix:
00:00:03 (0003.81) |        0.998027 0.000000 -0.062790 160.871689
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.062790 -0.000000 0.998027 34.320625
00:00:03 (0003.81) |       Object GrassNull ll transformation matrix:
00:00:03 (0003.81) |        0.998027 0.000000 -0.062790 159.766541
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.062790 -0.000000 0.998027 39.388695
00:00:03 (0003.81) |       Object GrassNull 17 (1) transformation matrix:
00:00:03 (0003.81) |        -0.782611 0.000000 -0.622511 163.776718
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.622511 -0.000000 -0.782611 41.574303
00:00:03 (0003.81) |       Object GrassNull 16 (1) transformation matrix:
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 160.128036
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 -0.000000 39.596828
00:00:03 (0003.81) |       Object GrassNull 16 (2) transformation matrix:
00:00:03 (0003.81) |        0.000000 -0.000000 1.000000 159.219269
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -1.000000 -0.000000 0.000000 42.776497
00:00:03 (0003.81) |       Object GrassNull 16 (3) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 160.558487
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 46.326256
00:00:03 (0003.81) |       Object GrassNull 16 (4) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 165.225830
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 45.249386
00:00:03 (0003.81) |       Object GrassNull 16 (5) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 169.300385
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 45.249386
00:00:03 (0003.81) |       Object GrassNull 16 (6) transformation matrix:
00:00:03 (0003.81) |        -0.802818 0.000000 0.596224 173.133148
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.596224 0.000000 -0.802818 45.891003
00:00:03 (0003.81) |       Object GrassNull 17 (2) transformation matrix:
00:00:03 (0003.81) |        0.998027 0.000000 -0.062790 159.585144
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.062790 -0.000000 0.998027 46.087605
00:00:03 (0003.81) |       Object GrassNull 17 (3) transformation matrix:
00:00:03 (0003.81) |        0.638768 0.000000 -0.769399 164.141830
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.769399 -0.000000 0.638768 46.087605
00:00:03 (0003.81) |       Object GrassNull 17 (4) transformation matrix:
00:00:03 (0003.81) |        0.807990 -0.000000 0.589197 168.607285
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.589197 -0.000000 0.807990 44.996452
00:00:03 (0003.81) |       Object GrassNull 17 (5) transformation matrix:
00:00:03 (0003.81) |        0.807990 -0.000000 0.589197 172.266144
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.589197 -0.000000 0.807990 45.294102
00:00:03 (0003.81) |       Object GrassNull 17 (6) transformation matrix:
00:00:03 (0003.81) |        0.998027 0.000000 -0.062790 159.766541
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.062790 -0.000000 0.998027 42.393120
00:00:03 (0003.81) |       Object GrassNull 16 (7) transformation matrix:
00:00:03 (0003.81) |        0.000000 0.000000 -1.000000 175.045853
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 0.000000 50.276630
00:00:03 (0003.81) |       Object GrassNull 16 (8) transformation matrix:
00:00:03 (0003.81) |        0.532876 -0.000000 0.846193 174.137436
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.846193 -0.000000 0.532876 54.358227
00:00:03 (0003.81) |       Object GrassNull 16 (9) transformation matrix:
00:00:03 (0003.81) |        -0.965926 0.000000 0.258819 174.111160
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.258819 0.000000 -0.965926 56.591007
00:00:03 (0003.81) |       Object GrassNull 16 (10) transformation matrix:
00:00:03 (0003.81) |        -0.965926 0.000000 0.258819 176.186935
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.258819 0.000000 -0.965926 60.137188
00:00:03 (0003.81) |       Object GrassNull 16 (11) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 180.285934
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 59.139004
00:00:03 (0003.81) |       Object GrassNull 16 (12) transformation matrix:
00:00:03 (0003.81) |        0.625242 -0.000000 0.780431 184.752792
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.780431 -0.000000 0.625242 58.088284
00:00:03 (0003.81) |       Object GrassNull 16 (13) transformation matrix:
00:00:03 (0003.81) |        -0.607376 0.000000 -0.794415 189.797714
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.794415 -0.000000 -0.607376 59.743168
00:00:03 (0003.81) |       Object GrassNull 17 (7) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 174.683502
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 50.258755
00:00:03 (0003.81) |       Object GrassNull 17 (8) transformation matrix:
00:00:03 (0003.81) |        -0.988494 0.000000 -0.151261 174.762329
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.151261 -0.000000 -0.988494 54.750584
00:00:03 (0003.81) |       Object GrassNull 17 (9) transformation matrix:
00:00:03 (0003.81) |        -0.988494 0.000000 -0.151261 175.813354
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.151261 -0.000000 -0.988494 59.163609
00:00:03 (0003.81) |       Object GrassNull 17 (10) transformation matrix:
00:00:03 (0003.81) |        -0.988494 0.000000 -0.151261 180.464142
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.151261 -0.000000 -0.988494 59.321217
00:00:03 (0003.81) |       Object GrassNull 17 (11) transformation matrix:
00:00:03 (0003.81) |        0.774944 -0.000000 0.632030 184.405487
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.632030 -0.000000 0.774944 59.688969
00:00:03 (0003.81) |       Object GrassNull 17 (12) transformation matrix:
00:00:03 (0003.81) |        0.085418 0.000000 -0.996345 188.872345
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.996345 -0.000000 0.085418 59.557629
00:00:03 (0003.81) |       Object GrassNull 17 (13) transformation matrix:
00:00:03 (0003.81) |        -0.764922 0.000000 0.644123 193.917267
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.644123 0.000000 -0.764922 59.557629
00:00:03 (0003.81) |       Object GrassNull 17 (14) transformation matrix:
00:00:03 (0003.81) |        0.971549 -0.000000 0.236838 198.988464
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.236838 -0.000000 0.971549 59.557629
00:00:03 (0003.81) |       Object GrassNull 17 (15) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000001 201.274445
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.000001 -0.000000 1.000000 65.019791
00:00:03 (0003.81) |       Object GrassNull 17 (16) transformation matrix:
00:00:03 (0003.81) |        0.071497 0.000000 -0.997441 211.180359
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.997441 -0.000000 0.071497 67.173141
00:00:03 (0003.81) |       Object GrassNull 16 (14) transformation matrix:
00:00:03 (0003.81) |        -0.984808 0.000000 0.173648 194.080643
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.173648 0.000000 -0.984808 59.979511
00:00:03 (0003.81) |       Object GrassNull 16 (15) transformation matrix:
00:00:03 (0003.81) |        0.069758 -0.000000 0.997564 198.205917
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.997564 -0.000000 0.069758 60.163334
00:00:03 (0003.81) |       Object GrassNull 16 (16) transformation matrix:
00:00:03 (0003.81) |        1.000000 -0.000000 0.000001 201.464096
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000001 -0.000000 1.000000 64.128647
00:00:03 (0003.81) |       Object GrassNull 16 (17) transformation matrix:
00:00:03 (0003.81) |        1.000000 -0.000000 0.000001 210.450363
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000001 -0.000000 1.000000 67.151978
00:00:03 (0003.81) |       Object GrassNull 16 (18) transformation matrix:
00:00:03 (0003.81) |        1.000000 -0.000000 0.000001 214.312881
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000001 -0.000000 1.000000 67.151978
00:00:03 (0003.81) |       Object GrassNull 16 (19) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000001 218.543869
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.000001 -0.000000 1.000000 67.145676
00:00:03 (0003.81) |       Object GrassNull 16 (20) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 223.244431
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 67.191086
00:00:03 (0003.81) |       Object GrassNull 16 (21) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 227.774338
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 67.177673
00:00:03 (0003.81) |       Object GrassNull 16 (22) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 231.508255
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 67.194641
00:00:03 (0003.81) |       Object GrassNull 16 (23) transformation matrix:
00:00:03 (0003.81) |        0.999998 0.000000 -0.001744 234.387466
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.001744 -0.000000 0.999998 67.151978
00:00:03 (0003.81) |       Object GrassNull 16 (24) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 239.079193
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 67.182602
00:00:03 (0003.81) |       Object GrassNull 16 (25) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 243.559494
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 67.161270
00:00:03 (0003.81) |       Object GrassNull 16 (26) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 248.024963
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 67.169754
00:00:03 (0003.81) |       Object GrassNull 16 (27) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 252.403885
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 67.177673
00:00:03 (0003.81) |       Object GrassNull 17 (17) transformation matrix:
00:00:03 (0003.81) |        0.071497 0.000000 -0.997441 215.673492
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.997441 -0.000000 0.071497 67.173141
00:00:03 (0003.81) |       Object GrassNull 17 (18) transformation matrix:
00:00:03 (0003.81) |        0.999263 0.000000 -0.038389 219.462296
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.038389 -0.000000 0.999263 67.123611
00:00:03 (0003.81) |       Object GrassNull 17 (19) transformation matrix:
00:00:03 (0003.81) |        -0.991445 0.000000 -0.130528 223.614624
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.130528 -0.000000 -0.991445 67.291031
00:00:03 (0003.81) |       Object GrassNull 17 (20) transformation matrix:
00:00:03 (0003.81) |        -0.991445 0.000000 -0.130528 229.140839
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.130528 -0.000000 -0.991445 67.409485
00:00:03 (0003.81) |       Object GrassNull 17 (21) transformation matrix:
00:00:03 (0003.81) |        -0.999976 0.000000 0.006980 232.835373
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.006980 0.000000 -0.999976 67.276810
00:00:03 (0003.81) |       Object GrassNull 17 (22) transformation matrix:
00:00:03 (0003.81) |        0.999976 0.000000 -0.006975 239.163910
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.006975 -0.000000 0.999976 67.259277
00:00:03 (0003.81) |       Object GrassNull 17 (23) transformation matrix:
00:00:03 (0003.81) |        0.999976 0.000000 -0.006975 242.318710
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.006975 -0.000000 0.999976 67.307999
00:00:03 (0003.81) |       Object GrassNull 17 (24) transformation matrix:
00:00:03 (0003.81) |        0.999976 0.000000 -0.006975 248.071350
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.006975 -0.000000 0.999976 67.278183
00:00:03 (0003.81) |       Object GrassNull 17 (25) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000007 252.540375
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.000007 -0.000000 -1.000000 67.290115
00:00:03 (0003.81) |       Object GrassNull 16 (28) transformation matrix:
00:00:03 (0003.81) |        0.999903 0.000000 -0.013956 256.809631
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.013956 -0.000000 0.999903 67.164368
00:00:03 (0003.81) |       Object GrassNull 16 (29) transformation matrix:
00:00:03 (0003.81) |        -0.000006 0.000000 1.000000 260.782288
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000006 67.058975
00:00:03 (0003.81) |       Object GrassNull 16 (30) transformation matrix:
00:00:03 (0003.81) |        -0.000006 0.000000 1.000000 260.782288
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000006 64.352829
00:00:03 (0003.81) |       Object GrassNull 16 (31) transformation matrix:
00:00:03 (0003.81) |        0.000006 0.000000 -1.000000 261.415100
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 0.000006 58.061916
00:00:03 (0003.81) |       Object GrassNull 16 (32) transformation matrix:
00:00:03 (0003.81) |        -0.999962 0.000000 0.008721 261.063538
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.008721 0.000000 -0.999962 54.406857
00:00:03 (0003.81) |       Object GrassNull 17 (26) transformation matrix:
00:00:03 (0003.81) |        -0.999998 0.000000 -0.001753 256.186462
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.001753 -0.000000 -0.999998 67.299973
00:00:03 (0003.81) |       Object GrassNull 17 (27) transformation matrix:
00:00:03 (0003.81) |        0.859855 0.000000 -0.510538 261.124481
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.510538 -0.000000 0.859855 60.451424
00:00:03 (0003.81) |       Object GrassNull 17 (28) transformation matrix:
00:00:03 (0003.81) |        -0.307362 0.000000 0.951593 260.526825
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.951593 0.000000 -0.307362 56.480061
00:00:03 (0003.81) |       Object GrassNull 17 (29) transformation matrix:
00:00:03 (0003.81) |        0.996917 -0.000000 0.078465 261.477997
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.078465 -0.000000 0.996917 67.475121
00:00:03 (0003.81) |       Object GrassNull 17 (30) transformation matrix:
00:00:03 (0003.81) |        0.996917 -0.000000 0.078465 257.743988
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.078465 -0.000000 0.996917 63.654053
00:00:03 (0003.81) |       Object GrassNull 17 (31) transformation matrix:
00:00:03 (0003.81) |        0.996917 -0.000000 0.078465 261.301239
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.078465 -0.000000 0.996917 63.300659
00:00:03 (0003.81) |       Object GrassNull 17 (32) transformation matrix:
00:00:03 (0003.81) |        0.109740 0.000000 -0.993960 246.453583
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.993960 -0.000000 0.109740 67.337654
00:00:03 (0003.81) |       Object GrassNull 17 (33) transformation matrix:
00:00:03 (0003.81) |        0.001743 -0.000000 0.999999 225.818497
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.999999 -0.000000 0.001743 67.291031
00:00:03 (0003.81) |       Object GrassNull 17 (34) transformation matrix:
00:00:03 (0003.81) |        0.038389 0.000000 -0.999263 237.084076
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.999263 -0.000000 0.038389 67.276810
00:00:03 (0003.81) |       Object GrassNull 17 (35) transformation matrix:
00:00:03 (0003.81) |        -0.999998 0.000000 -0.001753 259.821411
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.001753 -0.000000 -0.999998 67.299973
00:00:03 (0003.81) |       Object GrassNull 17 (36) transformation matrix:
00:00:03 (0003.81) |        -0.923880 0.000000 -0.382681 215.673492
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.382681 -0.000000 -0.923880 64.561073
00:00:03 (0003.81) |       Object GrassNull 17 (37) transformation matrix:
00:00:03 (0003.81) |        0.790154 0.000000 -0.612909 224.263885
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.612909 -0.000000 0.790154 64.948906
00:00:03 (0003.81) |       Object GrassNull 17 (38) transformation matrix:
00:00:03 (0003.81) |        0.790154 0.000000 -0.612909 230.278412
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.612909 -0.000000 0.790154 63.139458
00:00:03 (0003.81) |       Object GrassNull 17 (39) transformation matrix:
00:00:03 (0003.81) |        0.790154 0.000000 -0.612909 227.453506
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.612909 -0.000000 0.790154 63.139458
00:00:03 (0003.81) |       Object GrassNull 17 (40) transformation matrix:
00:00:03 (0003.81) |        0.350209 -0.000000 0.936672 218.671127
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.936672 -0.000000 0.350209 62.244926
00:00:03 (0003.81) |       Object GrassNull 17 (41) transformation matrix:
00:00:03 (0003.81) |        -0.001737 0.000000 -0.999999 261.857269
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.999999 -0.000000 -0.001737 52.869289
00:00:03 (0003.81) |       Object GrassNull 16 (33) transformation matrix:
00:00:03 (0003.81) |        -0.000006 0.000000 1.000000 260.873474
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000006 42.972748
00:00:03 (0003.81) |       Object GrassNull 17 (42) transformation matrix:
00:00:03 (0003.81) |        -0.001737 0.000000 -0.999999 261.065338
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.999999 -0.000000 -0.001737 41.055099
00:00:03 (0003.81) |       Object GrassNull 16 (34) transformation matrix:
00:00:03 (0003.81) |        -0.000006 0.000000 1.000000 260.936829
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000006 37.904999
00:00:03 (0003.81) |       Object GrassNull 16 (35) transformation matrix:
00:00:03 (0003.81) |        -0.000006 0.000000 1.000000 260.936829
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000006 33.787453
00:00:03 (0003.81) |       Object GrassNull 16 (36) transformation matrix:
00:00:03 (0003.81) |        -0.000006 0.000000 1.000000 260.936829
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000006 29.194805
00:00:03 (0003.81) |       Object GrassNull 16 (37) transformation matrix:
00:00:03 (0003.81) |        -0.000006 0.000000 1.000000 260.936829
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000006 24.570484
00:00:03 (0003.81) |       Object GrassNull 16 (38) transformation matrix:
00:00:03 (0003.81) |        -0.000006 0.000000 1.000000 260.936829
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000006 20.484612
00:00:03 (0003.81) |       Object GrassNull 16 (39) transformation matrix:
00:00:03 (0003.81) |        -0.000006 0.000000 1.000000 260.936829
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000006 16.367065
00:00:03 (0003.81) |       Object GrassNull 17 (43) transformation matrix:
00:00:03 (0003.81) |        -0.000009 0.000000 1.000000 261.223724
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000009 36.367432
00:00:03 (0003.81) |       Object GrassNull 17 (44) transformation matrix:
00:00:03 (0003.81) |        -0.000009 0.000000 1.000000 261.097015
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000009 31.996498
00:00:03 (0003.81) |       Object GrassNull 17 (45) transformation matrix:
00:00:03 (0003.81) |        -0.000009 0.000000 1.000000 261.318756
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000009 27.783932
00:00:03 (0003.81) |       Object GrassNull 17 (46) transformation matrix:
00:00:03 (0003.81) |        -0.000009 0.000000 1.000000 261.001984
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000009 25.503445
00:00:03 (0003.81) |       Object GrassNull 17 (47) transformation matrix:
00:00:03 (0003.81) |        -0.000009 0.000000 1.000000 261.825592
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000009 21.449245
00:00:03 (0003.81) |       Object GrassNull 17 (48) transformation matrix:
00:00:03 (0003.81) |        -0.000009 0.000000 1.000000 261.065338
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000009 14.576111
00:00:03 (0003.81) |       Object GrassNull 16 (40) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 265.740295
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 12.166368
00:00:03 (0003.81) |       Object GrassNull 16 (41) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 270.759918
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 12.166368
00:00:03 (0003.81) |       Object GrassNull 16 (42) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 275.755524
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 12.166368
00:00:03 (0003.81) |       Object GrassNull 16 (43) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 280.775146
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 12.166368
00:00:03 (0003.81) |       Object GrassNull 16 (44) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 285.746735
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 12.166368
00:00:03 (0003.81) |       Object GrassNull 16 (45) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 290.766357
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 12.166368
00:00:03 (0003.81) |       Object GrassNull 16 (46) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 295.785980
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 12.166368
00:00:03 (0003.81) |       Object GrassNull 17 (49) transformation matrix:
00:00:03 (0003.81) |        -0.000009 0.000000 1.000000 264.932129
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000009 12.343740
00:00:03 (0003.81) |       Object GrassNull 17 (50) transformation matrix:
00:00:03 (0003.81) |        1.000000 -0.000000 0.000009 268.678833
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000009 -0.000000 1.000000 12.343740
00:00:03 (0003.81) |       Object GrassNull 17 (51) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000012 274.106750
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.000012 -0.000000 -1.000000 12.343740
00:00:03 (0003.81) |       Object GrassNull 17 (52) transformation matrix:
00:00:03 (0003.81) |        0.000009 0.000000 -1.000000 279.414581
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 0.000009 12.343740
00:00:03 (0003.81) |       Object GrassNull 17 (53) transformation matrix:
00:00:03 (0003.81) |        0.000009 0.000000 -1.000000 283.425476
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 0.000009 12.343740
00:00:03 (0003.81) |       Object GrassNull 17 (54) transformation matrix:
00:00:03 (0003.81) |        0.000009 0.000000 -1.000000 284.866516
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 0.000009 11.071529
00:00:03 (0003.81) |       Object GrassNull 17 (55) transformation matrix:
00:00:03 (0003.81) |        0.000009 0.000000 -1.000000 288.757324
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 0.000009 12.751808
00:00:03 (0003.81) |       Object GrassNull 17 (56) transformation matrix:
00:00:03 (0003.81) |        0.000009 0.000000 -1.000000 291.663422
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 0.000009 12.511768
00:00:03 (0003.81) |       Object GrassNull 17 (57) transformation matrix:
00:00:03 (0003.81) |        0.000009 0.000000 -1.000000 294.161224
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 0.000009 10.687466
00:00:03 (0003.81) |       Object GrassNull 17 (58) transformation matrix:
00:00:03 (0003.81) |        0.000009 0.000000 -1.000000 296.202698
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 0.000009 12.583780
00:00:03 (0003.81) |       Object GrassNull 16 (47) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 300.733551
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 12.166368
00:00:03 (0003.81) |       Object GrassNull 17 (59) transformation matrix:
00:00:03 (0003.81) |        0.001727 -0.000000 0.999999 299.805298
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.999999 -0.000000 0.001727 12.391748
00:00:03 (0003.81) |       Object GrassNull 17 (60) transformation matrix:
00:00:03 (0003.81) |        0.001727 -0.000000 0.999999 304.176453
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.999999 -0.000000 0.001727 12.391748
00:00:03 (0003.81) |       Object GrassNull 16 (48) transformation matrix:
00:00:03 (0003.81) |        -0.000001 0.000000 -1.000000 305.681122
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 -0.000001 16.991169
00:00:03 (0003.81) |       Object GrassNull 17 (61) transformation matrix:
00:00:03 (0003.81) |        1.000000 -0.000000 0.000019 305.233215
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000019 -0.000000 1.000000 13.807983
00:00:03 (0003.81) |       Object GrassNull 17 (62) transformation matrix:
00:00:03 (0003.81) |        1.000000 -0.000000 0.000019 305.377319
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000019 -0.000000 1.000000 17.048521
00:00:03 (0003.81) |       Object GrassNull 16 (49) transformation matrix:
00:00:03 (0003.81) |        -0.000001 0.000000 -1.000000 305.681122
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 -0.000001 21.983997
00:00:03 (0003.81) |       Object GrassNull 16 (50) transformation matrix:
00:00:03 (0003.81) |        -0.000001 0.000000 -1.000000 305.681122
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 -0.000001 27.024834
00:00:03 (0003.81) |       Object GrassNull 16 (51) transformation matrix:
00:00:03 (0003.81) |        -0.000001 0.000000 -1.000000 305.681122
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 -0.000001 31.993658
00:00:03 (0003.81) |       Object GrassNull 16 (52) transformation matrix:
00:00:03 (0003.81) |        -0.000001 0.000000 -1.000000 305.681122
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 -0.000001 36.989101
00:00:03 (0003.81) |       Object GrassNull 16 (53) transformation matrix:
00:00:03 (0003.81) |        -0.000001 0.000000 -1.000000 305.681122
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 -0.000001 42.041634
00:00:03 (0003.81) |       Object GrassNull 16 (54) transformation matrix:
00:00:03 (0003.81) |        -0.000001 0.000000 -1.000000 305.681122
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 -0.000001 47.094166
00:00:03 (0003.81) |       Object GrassNull 16 (55) transformation matrix:
00:00:03 (0003.81) |        -0.000001 0.000000 -1.000000 305.681122
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 -0.000001 52.061062
00:00:03 (0003.81) |       Object GrassNull 16 (56) transformation matrix:
00:00:03 (0003.81) |        -0.000001 0.000000 -1.000000 305.681122
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 -0.000001 57.113594
00:00:03 (0003.81) |       Object GrassNull 16 (57) transformation matrix:
00:00:03 (0003.81) |        -0.000001 0.000000 -1.000000 305.681122
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 -0.000001 62.023399
00:00:03 (0003.81) |       Object GrassNull 16 (58) transformation matrix:
00:00:03 (0003.81) |        -0.000001 0.000000 -1.000000 305.681122
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 -0.000001 66.990280
00:00:03 (0003.81) |       Object GrassNull 16 (59) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 292.456940
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 77.000793
00:00:03 (0003.81) |       Object GrassNull 16 (60) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 287.439362
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 77.000793
00:00:03 (0003.81) |       Object GrassNull 16 (61) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 281.368988
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (62) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 271.333832
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (63) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 266.361053
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (64) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 261.365875
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (65) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 256.370697
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (66) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 251.308319
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (67) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 246.290741
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (68) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 241.336990
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (69) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 236.293579
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (70) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 231.317413
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (71) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 226.363663
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (72) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 221.320251
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (73) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 216.366501
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (74) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 211.300674
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (75) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 206.324509
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (76) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 201.281097
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (77) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 196.282516
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (78) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 191.306351
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (79) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 186.330185
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (80) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 181.354019
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (81) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 176.265778
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (82) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 171.267197
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 81.994270
00:00:03 (0003.81) |       Object GrassNull 16 (83) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 162.440796
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 76.989937
00:00:03 (0003.81) |       Object GrassNull 16 (84) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 157.413940
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 76.989937
00:00:03 (0003.81) |       Object GrassNull 16 (85) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 152.439087
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 76.989937
00:00:03 (0003.81) |       Object GrassNull 16 (86) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 147.446899
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 76.989937
00:00:03 (0003.81) |       Object GrassNull 16 (87) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 142.506714
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 76.989937
00:00:03 (0003.81) |       Object GrassNull 16 (88) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000000 137.549194
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 0.000000 -1.000000 76.989937
00:00:03 (0003.81) |       Object GrassNull 16 (89) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 115.537552
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 12.191057
00:00:03 (0003.81) |       Object GrassNull 16 (90) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 120.538200
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 12.191057
00:00:03 (0003.81) |       Object GrassNull 16 (91) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 125.506271
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 12.191057
00:00:03 (0003.81) |       Object GrassNull 16 (92) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 135.491577
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 12.191057
00:00:03 (0003.81) |       Object GrassNull 16 (93) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 140.445679
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 12.191057
00:00:03 (0003.81) |       Object GrassNull 16 (94) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 145.579041
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 12.191057
00:00:03 (0003.81) |       Object GrassNull 16 (95) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 150.451660
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 12.191057
00:00:03 (0003.81) |       Object GrassNull 17 (63) transformation matrix:
00:00:03 (0003.81) |        0.013981 0.000000 -0.999902 305.478149
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.999902 -0.000000 0.013981 20.954208
00:00:03 (0003.81) |       Object GrassNull 17 (64) transformation matrix:
00:00:03 (0003.81) |        0.013981 0.000000 -0.999902 305.276489
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.999902 -0.000000 0.013981 24.784302
00:00:03 (0003.81) |       Object GrassNull 17 (65) transformation matrix:
00:00:03 (0003.81) |        0.013981 0.000000 -0.999902 305.604187
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.999902 -0.000000 0.013981 26.548161
00:00:03 (0003.81) |       Object GrassNull 17 (66) transformation matrix:
00:00:03 (0003.81) |        -0.001767 0.000000 0.999998 305.377319
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.999998 0.000000 -0.001767 30.680630
00:00:03 (0003.81) |       Object GrassNull 17 (67) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 305.301697
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 34.485237
00:00:03 (0003.81) |       Object GrassNull 17 (68) transformation matrix:
00:00:03 (0003.81) |        0.381070 -0.000000 0.924546 305.352112
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.924546 -0.000000 0.381070 38.793766
00:00:03 (0003.81) |       Object GrassNull 17 (69) transformation matrix:
00:00:03 (0003.81) |        0.381070 -0.000000 0.924546 305.755432
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.924546 -0.000000 0.381070 37.105629
00:00:03 (0003.81) |       Object GrassNull 17 (70) transformation matrix:
00:00:03 (0003.81) |        -0.000001 0.000000 -1.000000 305.478149
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 -0.000001 42.170040
00:00:03 (0003.81) |       Object GrassNull 17 (71) transformation matrix:
00:00:03 (0003.81) |        -0.000001 0.000000 -1.000000 304.520264
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 -0.000001 46.654942
00:00:03 (0003.81) |       Object GrassNull 17 (72) transformation matrix:
00:00:03 (0003.81) |        -0.000001 0.000000 -1.000000 306.385620
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        1.000000 -0.000000 -0.000001 44.941608
00:00:03 (0003.81) |       Object GrassNull 17 (73) transformation matrix:
00:00:03 (0003.81) |        -0.999998 0.000000 -0.001745 305.024414
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.001745 -0.000000 -0.999998 50.988667
00:00:03 (0003.81) |       Object GrassNull 17 (74) transformation matrix:
00:00:03 (0003.81) |        0.999998 0.000000 -0.001746 305.377319
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.001746 -0.000000 0.999998 55.322392
00:00:03 (0003.81) |       Object GrassNull 17 (75) transformation matrix:
00:00:03 (0003.81) |        0.999998 0.000000 -0.001746 305.427734
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.001746 -0.000000 0.999998 56.960136
00:00:03 (0003.81) |       Object GrassNull 17 (76) transformation matrix:
00:00:03 (0003.81) |        0.999998 0.000000 -0.001746 305.402527
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.001746 -0.000000 0.999998 59.958469
00:00:03 (0003.81) |       Object GrassNull 17 (77) transformation matrix:
00:00:03 (0003.81) |        0.001745 0.000000 -0.999998 308.145691
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.999998 -0.000000 0.001745 64.605392
00:00:03 (0003.81) |       Object GrassNull 17 (78) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000000 305.326904
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.000000 -0.000000 -1.000000 64.594727
00:00:03 (0003.81) |       Object GrassNull 17 (79) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000000 305.578979
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.000000 -0.000000 -1.000000 66.736069
00:00:03 (0003.81) |       Object GrassNull 17 (80) transformation matrix:
00:00:03 (0003.81) |        0.005235 -0.000000 0.999986 308.830750
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.999986 -0.000000 0.005235 66.282608
00:00:03 (0003.81) |       Object GrassNull 17 (81) transformation matrix:
00:00:03 (0003.81) |        0.005235 -0.000000 0.999986 308.276184
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.999986 -0.000000 0.005235 69.532410
00:00:03 (0003.81) |       Object GrassNull 17 (82) transformation matrix:
00:00:03 (0003.81) |        0.005235 -0.000000 0.999986 305.527771
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.999986 -0.000000 0.005235 71.302544
00:00:03 (0003.81) |       Object GrassNull 17 (83) transformation matrix:
00:00:03 (0003.81) |        0.005235 -0.000000 0.999986 295.655182
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.999986 -0.000000 0.005235 74.915062
00:00:03 (0003.81) |       Object GrassNull 17 (84) transformation matrix:
00:00:03 (0003.81) |        0.005235 -0.000000 0.999986 294.448059
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.999986 -0.000000 0.005235 77.435890
00:00:03 (0003.81) |       Object GrassNull 17 (85) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 289.968292
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 76.711823
00:00:03 (0003.81) |       Object GrassNull 17 (86) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 287.956421
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 76.819092
00:00:03 (0003.81) |       Object GrassNull 17 (87) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 285.112976
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 76.819092
00:00:03 (0003.81) |       Object GrassNull 17 (88) transformation matrix:
00:00:03 (0003.81) |        -0.012217 0.000000 0.999925 284.791077
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.999925 0.000000 -0.012217 78.964478
00:00:03 (0003.81) |       Object GrassNull 17 (89) transformation matrix:
00:00:03 (0003.81) |        -0.012217 0.000000 0.999925 283.771729
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.999925 0.000000 -0.012217 81.753479
00:00:03 (0003.81) |       Object GrassNull 17 (90) transformation matrix:
00:00:03 (0003.81) |        -0.012217 0.000000 0.999925 280.096710
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.999925 0.000000 -0.012217 81.109863
00:00:03 (0003.81) |       Object GrassNull 17 (91) transformation matrix:
00:00:03 (0003.81) |        -0.012217 0.000000 0.999925 271.646851
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.999925 0.000000 -0.012217 81.619392
00:00:03 (0003.81) |       Object GrassNull 17 (92) transformation matrix:
00:00:03 (0003.81) |        -0.012217 0.000000 0.999925 268.427856
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.999925 0.000000 -0.012217 81.512123
00:00:03 (0003.81) |       Object GrassNull 17 (93) transformation matrix:
00:00:03 (0003.81) |        -0.001746 0.000000 -0.999998 264.082214
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        0.999998 -0.000000 -0.001746 81.780296
00:00:03 (0003.81) |       Object GrassNull 17 (94) transformation matrix:
00:00:03 (0003.81) |        -1.000000 0.000000 0.000005 259.817047
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000005 0.000000 -1.000000 81.780296
00:00:03 (0003.81) |       Object GrassNull 17 (95) transformation matrix:
00:00:03 (0003.81) |        0.001749 -0.000000 0.999998 255.307800
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.999998 -0.000000 0.001749 81.780296
00:00:03 (0003.81) |       Object GrassNull 17 (96) transformation matrix:
00:00:03 (0003.81) |        0.001749 -0.000000 0.999998 253.992630
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.999998 -0.000000 0.001749 83.362518
00:00:03 (0003.81) |       Object GrassNull 17 (97) transformation matrix:
00:00:03 (0003.81) |        0.001749 -0.000000 0.999998 251.415970
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.999998 -0.000000 0.001749 81.673027
00:00:03 (0003.81) |       Object GrassNull 17 (98) transformation matrix:
00:00:03 (0003.81) |        0.001749 -0.000000 0.999998 247.255737
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.999998 -0.000000 0.001749 81.619392
00:00:03 (0003.81) |       Object GrassNull 17 (99) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 242.961304
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 81.673027
00:00:03 (0003.81) |       Object GrassNull 17 (100) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 242.209778
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 82.557999
00:00:03 (0003.81) |       Object GrassNull 17 (101) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 240.975128
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 82.504364
00:00:03 (0003.81) |       Object GrassNull 17 (102) transformation matrix:
00:00:03 (0003.81) |        1.000000 0.000000 -0.000000 239.364716
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -0.000000 -0.000000 1.000000 81.699844
00:00:03 (0003.81) |       Object GrassNull 17 (103) transformation matrix:
00:00:03 (0003.81) |        -0.000000 0.000000 1.000000 236.412292
00:00:03 (0003.81) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.81) |        -1.000000 0.000000 -0.000000 83.067528
00:00:03 (0003.81) |       Object GrassNull 17 (104) transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 235.204483
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 81.726662
00:00:03 (0003.82) |       Object GrassNull 17 (105) transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 232.359421
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 81.646210
00:00:03 (0003.82) |       Object GrassNull 17 (106) transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 231.097931
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 83.121162
00:00:03 (0003.82) |       Object GrassNull 17 (107) transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 228.735992
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 81.646210
00:00:03 (0003.82) |       Object GrassNull 17 (108) transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 226.722977
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 81.592575
00:00:03 (0003.82) |       Object GrassNull 17 (109) transformation matrix:
00:00:03 (0003.82) |        -1.000000 0.000000 0.000000 223.743713
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 81.860748
00:00:03 (0003.82) |       Object GrassNull 17 (110) transformation matrix:
00:00:03 (0003.82) |        -1.000000 0.000000 0.000000 222.321182
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 82.852989
00:00:03 (0003.82) |       Object GrassNull 17 (111) transformation matrix:
00:00:03 (0003.82) |        -1.000000 0.000000 0.000000 218.751434
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 81.833931
00:00:03 (0003.82) |       Object GrassNull 17 (112) transformation matrix:
00:00:03 (0003.82) |        0.000000 -0.000000 1.000000 217.650986
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -1.000000 -0.000000 0.000000 84.971558
00:00:03 (0003.82) |       Object GrassNull 17 (113) transformation matrix:
00:00:03 (0003.82) |        0.000000 -0.000000 1.000000 216.335815
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -1.000000 -0.000000 0.000000 84.301125
00:00:03 (0003.82) |       Object GrassNull 17 (114) transformation matrix:
00:00:03 (0003.82) |        0.000000 -0.000000 1.000000 214.322800
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -1.000000 -0.000000 0.000000 81.646210
00:00:03 (0003.82) |       Object GrassNull 17 (115) transformation matrix:
00:00:03 (0003.82) |        0.000000 -0.000000 1.000000 211.987701
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -1.000000 -0.000000 0.000000 81.619392
00:00:03 (0003.82) |       Object GrassNull 17 (116) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 207.961670
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 81.726662
00:00:03 (0003.82) |       Object GrassNull 17 (117) transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 203.586716
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -1.000000 0.000000 -0.000000 81.726662
00:00:03 (0003.82) |       Object GrassNull 17 (118) transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 204.526123
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -1.000000 0.000000 -0.000000 82.799355
00:00:03 (0003.82) |       Object GrassNull 17 (119) transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 200.661133
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -1.000000 0.000000 -0.000000 81.833931
00:00:03 (0003.82) |       Object GrassNull 17 (120) transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 197.896591
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -1.000000 0.000000 -0.000000 81.404854
00:00:03 (0003.82) |       Object GrassNull 17 (121) transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 196.151978
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 82.450729
00:00:03 (0003.82) |       Object GrassNull 17 (122) transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 194.138962
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 81.726662
00:00:03 (0003.82) |       Object GrassNull 17 (123) transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 191.642822
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 81.753479
00:00:03 (0003.82) |       Object GrassNull 17 (124) transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 188.368317
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 81.780296
00:00:03 (0003.82) |       Object GrassNull 17 (125) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 184.879089
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 81.753479
00:00:03 (0003.82) |       Object GrassNull 17 (126) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 182.329269
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 82.450729
00:00:03 (0003.82) |       Object GrassNull 17 (127) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 180.557816
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 81.726662
00:00:03 (0003.82) |       Object GrassNull 17 (128) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 177.846954
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 81.753479
00:00:03 (0003.82) |       Object GrassNull 17 (129) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 175.968140
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 81.753479
00:00:03 (0003.82) |       Object GrassNull 17 (130) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 172.505753
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 81.726662
00:00:03 (0003.82) |       Object GrassNull 17 (131) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 169.875412
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 81.753479
00:00:03 (0003.82) |       Object GrassNull 17 (132) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 166.949829
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 82.504364
00:00:03 (0003.82) |       Object GrassNull 17 (133) transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 166.708267
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 78.133141
00:00:03 (0003.82) |       Object GrassNull 17 (134) transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 167.245071
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 76.390015
00:00:03 (0003.82) |       Object GrassNull 17 (135) transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 163.084839
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 81.136681
00:00:03 (0003.82) |       Object GrassNull 17 (136) transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 164.373169
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 76.631371
00:00:03 (0003.82) |       Object GrassNull 17 (137) transformation matrix:
00:00:03 (0003.82) |        -1.000000 0.000000 0.000000 159.380890
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 78.669487
00:00:03 (0003.82) |       Object GrassNull 17 (138) transformation matrix:
00:00:03 (0003.82) |        -1.000000 0.000000 0.000000 160.749741
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 76.765457
00:00:03 (0003.82) |       Object GrassNull 17 (139) transformation matrix:
00:00:03 (0003.82) |        -1.000000 0.000000 0.000000 157.528915
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 76.819092
00:00:03 (0003.82) |       Object GrassNull 17 (140) transformation matrix:
00:00:03 (0003.82) |        -1.000000 0.000000 0.000000 153.959167
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 76.792274
00:00:03 (0003.82) |       Object GrassNull 17 (141) transformation matrix:
00:00:03 (0003.82) |        0.000000 -0.000000 1.000000 152.241394
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -1.000000 -0.000000 0.000000 78.079506
00:00:03 (0003.82) |       Object GrassNull 17 (142) transformation matrix:
00:00:03 (0003.82) |        0.000000 -0.000000 1.000000 149.369492
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -1.000000 -0.000000 0.000000 76.631371
00:00:03 (0003.82) |       Object GrassNull 17 (143) transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 145.504501
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 76.711823
00:00:03 (0003.82) |       Object GrassNull 17 (144) transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 141.720032
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 76.765457
00:00:03 (0003.82) |       Object GrassNull 17 (145) transformation matrix:
00:00:03 (0003.82) |        0.666533 0.000000 -0.745476 137.237717
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        0.745476 -0.000000 0.666533 78.347679
00:00:03 (0003.82) |       Object GrassNull 17 (146) transformation matrix:
00:00:03 (0003.82) |        0.980955 -0.000000 0.194235 134.151093
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.194235 -0.000000 0.980955 75.022331
00:00:03 (0003.82) |       Object GrassNull 17 (147) transformation matrix:
00:00:03 (0003.82) |        0.980955 -0.000000 0.194235 114.972572
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.194235 -0.000000 0.980955 12.379566
00:00:03 (0003.82) |       Object GrassNull 17 (148) transformation matrix:
00:00:03 (0003.82) |        0.980955 -0.000000 0.194235 119.444931
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.194235 -0.000000 0.980955 12.324036
00:00:03 (0003.82) |       Object GrassNull 17 (149) transformation matrix:
00:00:03 (0003.82) |        0.980955 -0.000000 0.194235 120.750526
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.194235 -0.000000 0.980955 11.074598
00:00:03 (0003.82) |       Object GrassNull 17 (150) transformation matrix:
00:00:03 (0003.82) |        -0.773841 0.000000 0.633380 123.611725
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.633380 0.000000 -0.773841 12.101913
00:00:03 (0003.82) |       Object GrassNull 17 (151) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 125.556229
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 12.324036
00:00:03 (0003.82) |       Object GrassNull 17 (152) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 128.139679
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 12.240740
00:00:03 (0003.82) |       Object GrassNull 17 (153) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 136.140060
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 12.240740
00:00:03 (0003.82) |       Object GrassNull 17 (154) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 138.834717
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 12.240740
00:00:03 (0003.82) |       Object GrassNull 17 (155) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 140.140320
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 11.130129
00:00:03 (0003.82) |       Object GrassNull 17 (156) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 146.057739
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 12.351801
00:00:03 (0003.82) |       Object GrassNull 17 (157) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 149.836670
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 12.324036
00:00:03 (0003.82) |       Object Eelia_O_v001:FarmArea transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object RingTree2_v007_O:Layer2 transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 180.381973
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.454951
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 52.560848
00:00:03 (0003.82) |       Object BL15a_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 -19.333645
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -1.080000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 40.765430
00:00:03 (0003.82) |       Object grass_O_A transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 103.679764
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.776681
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object grass_v001_O_A transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 26.238287
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.328375
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object grass_v002_O_A transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.408114
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.075682
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 13.792284
00:00:03 (0003.82) |       Object Grass_1-4_meter_O_A transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -260.000000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object hay_O_v001 transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -270.000000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object GrassNullSouth (1) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 147.750381
00:00:03 (0003.82) |        -0.000000 1.000000 -0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 52.658657
00:00:03 (0003.82) |       Object GrassNullSouth (2) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 147.750381
00:00:03 (0003.82) |        -0.000000 1.000000 -0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 52.658657
00:00:03 (0003.82) |       Object GrassNullEast (1) transformation matrix:
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 154.741074
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        0.000000 -0.000000 1.000000 40.119122
00:00:03 (0003.82) |       Object GrassNullEast (2) transformation matrix:
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 154.741074
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        0.000000 -0.000000 1.000000 40.119122
00:00:03 (0003.82) |       Object GrassNull 18 (1) transformation matrix:
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 144.747757
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        0.000000 -0.000000 1.000000 33.220234
00:00:03 (0003.82) |       Object GrassNull 18 (2) transformation matrix:
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 144.747757
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.203920
00:00:03 (0003.82) |        0.000000 -0.000000 1.000000 33.220234
00:00:03 (0003.82) |       Object HayNull (1) transformation matrix:
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 141.315628
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.094227
00:00:03 (0003.82) |        0.000000 -0.000000 1.000000 40.640182
00:00:03 (0003.82) |       Object HayNull (2) transformation matrix:
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 148.841721
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.094227
00:00:03 (0003.82) |        0.000000 -0.000000 1.000000 45.116333
00:00:03 (0003.82) |       Object HayNull (3) transformation matrix:
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 144.766617
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.094227
00:00:03 (0003.82) |        0.000000 -0.000000 1.000000 44.914539
00:00:03 (0003.82) |       Object HayNull (4) transformation matrix:
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 141.021927
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.094227
00:00:03 (0003.82) |        0.000000 -0.000000 1.000000 44.565987
00:00:03 (0003.82) |       Object HayNull (5) transformation matrix:
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 141.719467
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.094227
00:00:03 (0003.82) |        0.000000 -0.000000 1.000000 40.034801
00:00:03 (0003.82) |       Object BarnHayNull (1) transformation matrix:
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 148.130936
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.192423
00:00:03 (0003.82) |        0.000000 -0.000000 1.000000 37.049389
00:00:03 (0003.82) |       Object BarnHayNull (2) transformation matrix:
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 149.830521
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.192423
00:00:03 (0003.82) |        0.000000 -0.000000 1.000000 39.161362
00:00:03 (0003.82) |       Object BarnHayNull (3) transformation matrix:
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 148.788513
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.192423
00:00:03 (0003.82) |        0.000000 -0.000000 1.000000 38.484318
00:00:03 (0003.82) |       Object GrassNull b (1) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 120.304550
00:00:03 (0003.82) |        -0.000000 1.000000 -0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 45.163586
00:00:03 (0003.82) |       Object GrassNull b (2) transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 120.304604
00:00:03 (0003.82) |        -0.000000 1.000000 -0.000000 -0.203920
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 45.163586
00:00:03 (0003.82) |       Object PR18m_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 142.535278
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.060000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 68.411392
00:00:03 (0003.82) |       Object PR18y_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 132.992477
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.550000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 72.724106
00:00:03 (0003.82) |       Object PR19a_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 185.923508
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.360000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 111.304314
00:00:03 (0003.82) |       Object PR19m_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 144.301620
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.110000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 13.274176
00:00:03 (0003.82) |       Object PR19y_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 131.490417
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.075000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 13.570785
00:00:03 (0003.82) |       Object PR06y_v002_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 159.681808
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.180000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 37.880692
00:00:03 (0003.82) |       Object PR06a_v002_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 208.059998
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.180000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 68.904869
00:00:03 (0003.82) |       Object PR06m_v002_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 116.360443
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.050000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 13.810815
00:00:03 (0003.82) |       Object PR09a_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 163.439774
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.160000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 40.997940
00:00:03 (0003.82) |       Object PR09m_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 155.909119
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.200000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 79.361282
00:00:03 (0003.82) |       Object PR09y_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 120.387306
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.175000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 62.209595
00:00:03 (0003.82) |       Object PR13a_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 168.347305
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.140000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 75.507530
00:00:03 (0003.82) |       Object PR13m_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 282.995300
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.140000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 81.470161
00:00:03 (0003.82) |       Object PR13y_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 250.478546
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.160000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 69.319504
00:00:03 (0003.82) |       Object AF14a_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 275.185120
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.100000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 81.388336
00:00:03 (0003.82) |       Object AF14m_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 199.861526
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.190000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 63.718285
00:00:03 (0003.82) |       Object RS15v1_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 133.810455
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 14.358344
00:00:03 (0003.82) |       Object RS15v2_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 133.224625
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.020000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 13.518564
00:00:03 (0003.82) |       Object RS15v3_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 133.866455
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.060000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 13.708093
00:00:03 (0003.82) |       Object JA01a_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 115.867310
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 65.015198
00:00:03 (0003.82) |       Object JA01m_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 136.936615
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.500000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 -5.167419
00:00:03 (0003.82) |       Object JA01y_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 296.473816
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.340000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 71.048325
00:00:03 (0003.82) |       Object PR20a_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 314.150238
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 36.866676
00:00:03 (0003.82) |       Object PR20m_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 173.003662
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 22.965202
00:00:03 (0003.82) |       Object PR20y_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 187.711960
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.180000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 81.594406
00:00:03 (0003.82) |       Object BN18a_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 137.427612
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.050000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 39.474731
00:00:03 (0003.82) |       Object BN18b_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 137.420959
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.090000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 37.223053
00:00:03 (0003.82) |       Object BN18c_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 137.600403
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.090000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 33.563358
00:00:03 (0003.82) |       Object BL15m_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 -24.867392
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -1.200000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 25.355827
00:00:03 (0003.82) |       Object BL15y_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 -20.670200
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -1.500000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 28.311249
00:00:03 (0003.82) |       Object PR01a_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 125.941391
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.100000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 70.745415
00:00:03 (0003.82) |       Object PR01m_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 140.571472
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.180000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 3.584702
00:00:03 (0003.82) |       Object PR01y_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 162.243332
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.025000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 43.428936
00:00:03 (0003.82) |       Object PR04a_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 167.134354
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.050000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 20.076664
00:00:03 (0003.82) |       Object PR04m_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 213.305862
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.100000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 84.772705
00:00:03 (0003.82) |       Object PR04y_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 263.343750
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 81.495674
00:00:03 (0003.82) |       Object PR14a_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 230.050247
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.180000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 68.350220
00:00:03 (0003.82) |       Object PR14m_v001_O transformation matrix:
00:00:03 (0003.82) |        0.792290 0.000000 -0.610145 229.456100
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.200000
00:00:03 (0003.82) |        0.610145 -0.000000 0.792290 80.693077
00:00:03 (0003.82) |       Object PR14y_v001_O transformation matrix:
00:00:03 (0003.82) |        0.601815 0.000000 -0.798635 229.860886
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.200000
00:00:03 (0003.82) |        0.798635 -0.000000 0.601815 80.707375
00:00:03 (0003.82) |       Object PR15a_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 238.605667
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.140000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 80.631302
00:00:03 (0003.82) |       Object PR15m_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 207.648239
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.140000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 81.188911
00:00:03 (0003.82) |       Object PR15y_v001_O transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 208.103165
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -0.160000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 80.404678
00:00:03 (0003.82) |       Object furrows3_v001:wheat transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 1.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object furrows3_v001:chili peppers transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 1.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object furrows3_v001:tomatoes transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 1.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object furrows3_v001:potatoes transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 1.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object furrows3_v001:eggplant transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 1.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object furrows3_v001:onions transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 1.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object furrows3_v001:cauliflower transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 1.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object PotatoPlant_v002_O:Layer2 transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -40.000000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG07_4_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -18.519836
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG07_5_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -18.519836
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG07_6_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -18.519836
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG07_8_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -18.519836
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG07_9_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -18.519836
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG18_3_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -87.163239
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG18_5_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -87.163239
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG18_7_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -87.163239
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG18_9_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -95.334785
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG19_5_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -77.065056
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG19_6_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -77.065056
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG19_7_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -77.065056
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG19_8_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -77.065056
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG19_9_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -77.065056
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object furrows3_v001:corn transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG01_4_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -13.177752
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG01_5_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -13.177752
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG01_7_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -13.177752
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG01_8_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -13.177752
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG01_9_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -13.177752
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG06_5_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -108.490578
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG06_6_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -108.490578
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG06_7_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -108.490578
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object VG06_8_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -108.490578
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object pigpen_O:wire transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 149.294403
00:00:03 (0003.82) |        0.000000 1.000000 -0.000000 -0.199000
00:00:03 (0003.82) |        -1.000000 -0.000000 -0.000000 37.962212
00:00:03 (0003.82) |       Object shrubsnull1 transformation matrix:
00:00:03 (0003.82) |        0.853551 -0.521010 -0.000000 220.750504
00:00:03 (0003.82) |        0.521010 0.853551 0.000000 19.943943
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 40.824974
00:00:03 (0003.82) |       Object shrubsnull2_hill_1 transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 216.249146
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 14.696321
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 34.372768
00:00:03 (0003.82) |       Object shrubsnull3 transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object shrubsnull4 transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object shrubsnull5 transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object shrubsnull2_hill_2 transformation matrix:
00:00:03 (0003.82) |        0.557208 -0.557208 0.615662 218.000000
00:00:03 (0003.82) |        0.707107 0.707107 0.000000 17.000000
00:00:03 (0003.82) |        -0.435338 0.435338 0.788011 36.000000
00:00:03 (0003.82) |       Object shrubsnull2_hill_3 transformation matrix:
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 214.000000
00:00:03 (0003.82) |        0.000000 0.961262 -0.275637 11.000000
00:00:03 (0003.82) |        0.000000 0.275637 0.961262 32.000000
00:00:03 (0003.82) |       Object AG18_13_v002_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -3.750000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object AG18_14_v002_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -3.750000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object AG18_15_v002_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -3.750000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object AG03_7_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -7.500000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object AG03_8_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -7.500000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object AG03_9_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -7.500000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object AG15_5_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -7.500000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object AG15_6_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -7.500000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object AG15_7_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -7.500000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object AG15_8_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -7.500000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object AG15_10_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -7.500000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object AG20_7_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -11.250000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object AG20_8_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -11.250000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object AG20_9_v001_O_WithTextures transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 -11.250000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object Shack_Phase_1_v003:Infrastructure transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 149.995895
00:00:03 (0003.82) |        0.000000 1.000000 -0.000000 -0.205000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 65.995903
00:00:03 (0003.82) |       Object Shack_Phase_1_v003:Door transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 149.995895
00:00:03 (0003.82) |        0.000000 1.000000 -0.000000 -0.205000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 65.995903
00:00:03 (0003.82) |       Object Shack_Phase_1_v003:Shutter_Lever transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 149.995895
00:00:03 (0003.82) |        0.000000 1.000000 -0.000000 -0.205000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 65.995903
00:00:03 (0003.82) |       Object pigpen_O:door transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 149.294403
00:00:03 (0003.82) |        0.000000 1.000000 -0.000000 -0.199000
00:00:03 (0003.82) |        -1.000000 -0.000000 -0.000000 37.962212
00:00:03 (0003.82) |       Object pigpen_O:Door_Lever transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 149.294403
00:00:03 (0003.82) |        0.000000 1.000000 -0.000000 -0.199000
00:00:03 (0003.82) |        -1.000000 -0.000000 -0.000000 37.962212
00:00:03 (0003.82) |       Object Shack_sc17_Elements_v001:FarmArea_Alt transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object Shack_sc17_Elements_v002:Shack_Ground transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 1.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object Shack_sc17_Elements_v001:Wall_Stud-single transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object Shack_sc17_Elements_v002:Concrete_Block transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object Shack_sc17_Elements_v001:Stud_Tall transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 1.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object Shack_sc17_Elements_v001:Studs_Exterior transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 1.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object Shack_sc17_Elements_v002:Cement transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 1.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object Shack_sc17_Elements_v002:Dirt_Pile transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 1.000000 -0.000000 0.000000
00:00:03 (0003.82) |        -0.000000 0.000000 1.000000 0.000000
00:00:03 (0003.82) |       Object Concrete_Pour_O_v001 transformation matrix:
00:00:03 (0003.82) |        0.462925 0.000000 -0.000000 154.915466
00:00:03 (0003.82) |        0.000000 0.697486 0.000000 -0.135351
00:00:03 (0003.82) |        -0.000000 -0.000000 0.464198 71.651741
00:00:03 (0003.82) |       Object Studs-Null transformation matrix:
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 153.334122
00:00:03 (0003.82) |        -0.000000 1.000000 0.000000 -0.082854
00:00:03 (0003.82) |        0.000000 -0.000000 1.000000 80.058105
00:00:03 (0003.82) |       Object Concrete_Blocks-Null transformation matrix:
00:00:03 (0003.82) |        0.604599 0.000000 0.796530 147.903183
00:00:03 (0003.82) |        -0.000000 1.000000 -0.000000 3.171035
00:00:03 (0003.82) |        -0.796530 -0.000000 0.604599 85.550827
00:00:03 (0003.82) |       Object Concrete_Blocks-Null_2 transformation matrix:
00:00:03 (0003.82) |        0.817719 0.000000 -0.575617 140.513885
00:00:03 (0003.82) |        -0.000000 1.000000 -0.000000 5.534922
00:00:03 (0003.82) |        0.575617 0.000000 0.817719 71.927925
00:00:03 (0003.82) |       Object robot_mode_2_v005_O:body transformation matrix:
00:00:03 (0003.82) |        0.817719 0.000000 -0.575617 139.810242
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 5.039705
00:00:03 (0003.82) |        0.575617 -0.000000 0.817719 72.926361
00:00:03 (0003.82) |       Object robot_mode_2_v005_O:Arm1 transformation matrix:
00:00:03 (0003.82) |        0.817719 0.000000 -0.575617 139.810242
00:00:03 (0003.82) |        0.000000 1.000000 -0.000000 5.039705
00:00:03 (0003.82) |        0.575617 -0.000000 0.817719 72.926361
00:00:03 (0003.82) |       Object robot_mode_2_v005_O:Arm2 transformation matrix:
00:00:03 (0003.82) |        0.817719 0.000000 -0.575617 139.810242
00:00:03 (0003.82) |        0.000000 1.000000 -0.000000 5.039705
00:00:03 (0003.82) |        0.575617 -0.000000 0.817719 72.926361
00:00:03 (0003.82) |       Object robot_mode_2_v005_O:Arm3 transformation matrix:
00:00:03 (0003.82) |        0.817719 0.000000 -0.575617 139.810242
00:00:03 (0003.82) |        0.000000 1.000000 -0.000000 5.039705
00:00:03 (0003.82) |        0.575617 -0.000000 0.817719 72.926361
00:00:03 (0003.82) |       Object robot_mode_2_v005_O:Arm4 transformation matrix:
00:00:03 (0003.82) |        0.817719 0.000000 -0.575617 139.810242
00:00:03 (0003.82) |        0.000000 1.000000 -0.000000 5.039705
00:00:03 (0003.82) |        0.575617 -0.000000 0.817719 72.926361
00:00:03 (0003.82) |       Object robot_mode_2_v005_O:Arm5 transformation matrix:
00:00:03 (0003.82) |        0.817719 0.000000 -0.575617 139.810242
00:00:03 (0003.82) |        0.000000 1.000000 -0.000000 5.039705
00:00:03 (0003.82) |        0.575617 -0.000000 0.817719 72.926361
00:00:03 (0003.82) |       Object robot_mode_2_v005_O:Arm6 transformation matrix:
00:00:03 (0003.82) |        0.817719 0.000000 -0.575617 139.810242
00:00:03 (0003.82) |        0.000000 1.000000 -0.000000 5.039705
00:00:03 (0003.82) |        0.575617 -0.000000 0.817719 72.926361
00:00:03 (0003.82) |       Object robot_mode_11_O_v002:Robots transformation matrix:
00:00:03 (0003.82) |        0.604599 -0.000000 0.796530 147.710373
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 2.662449
00:00:03 (0003.82) |        -0.796530 -0.000000 0.604599 85.404343
00:00:03 (0003.82) |       Object robot_mode_11_O_v002:hummer body transformation matrix:
00:00:03 (0003.82) |        0.604599 0.000000 0.796530 147.710373
00:00:03 (0003.82) |        0.000000 1.000000 -0.000000 2.662449
00:00:03 (0003.82) |        -0.796530 -0.000000 0.604599 85.404343
00:00:03 (0003.82) |       Object robot_mode_11_O_v002:antigrav-suspension transformation matrix:
00:00:03 (0003.82) |        0.604599 0.000000 0.796530 147.710373
00:00:03 (0003.82) |        0.000000 1.000000 -0.000000 2.662449
00:00:03 (0003.82) |        -0.796530 -0.000000 0.604599 85.404343
00:00:03 (0003.82) |       Object robot_mode_11_O_v002:antigravs-axial transformation matrix:
00:00:03 (0003.82) |        0.604599 0.000000 0.796530 147.710373
00:00:03 (0003.82) |        0.000000 1.000000 -0.000000 2.662449
00:00:03 (0003.82) |        -0.796530 -0.000000 0.604599 85.404343
00:00:03 (0003.82) |       Object robot_mode_11_O_v002:antigravs-lateral transformation matrix:
00:00:03 (0003.82) |        0.604599 0.000000 0.796530 147.710373
00:00:03 (0003.82) |        0.000000 1.000000 -0.000000 2.662449
00:00:03 (0003.82) |        -0.796530 -0.000000 0.604599 85.404343
00:00:03 (0003.82) |       Object robot_mode_13_v001_O:robot transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.310677 -0.950516 152.385895
00:00:03 (0003.82) |        0.000000 0.950516 0.310677 0.068702
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 71.641991
00:00:03 (0003.82) |       Object robot_mode_13_v001_O:Mixer_Unit transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.310677 -0.950516 152.385895
00:00:03 (0003.82) |        0.000000 0.950516 0.310677 0.068702
00:00:03 (0003.82) |        1.000000 0.000000 -0.000000 71.641991
00:00:03 (0003.82) |       Object robot_mode_6_v001_O:body transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 154.226227
00:00:03 (0003.82) |        0.000000 1.000000 0.000000 3.333483
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 73.995972
00:00:03 (0003.82) |       Object robot_mode_6_v001_O:PD_Unit transformation matrix:
00:00:03 (0003.82) |        -0.000000 0.000000 -1.000000 154.226227
00:00:03 (0003.82) |        0.000000 1.000000 -0.000000 3.333483
00:00:03 (0003.82) |        1.000000 -0.000000 -0.000000 73.995972
00:00:03 (0003.83) |       Object robot_mode_6_v001_O:Arms_for_reference transformation matrix:
00:00:03 (0003.83) |        -0.000000 0.000000 -1.000000 154.226227
00:00:03 (0003.83) |        0.000000 1.000000 -0.000000 3.333483
00:00:03 (0003.83) |        1.000000 -0.000000 -0.000000 73.995972
00:00:03 (0003.83) |       Object Null transformation matrix:
00:00:03 (0003.83) |        1.000000 0.000000 -0.000000 0.000000
00:00:03 (0003.83) |        0.000000 1.000000 0.000000 0.000000
00:00:03 (0003.83) |        -0.000000 -0.000000 1.000000 0.000000
00:00:03 (0003.83) |       Object robot_mode_8_v001_O:body transformation matrix:
00:00:03 (0003.83) |        -0.707107 0.000000 0.707107 149.062256
00:00:03 (0003.83) |        0.000000 1.000000 0.000000 -0.417706
00:00:03 (0003.83) |        -0.707107 0.000000 -0.707107 71.483353
00:00:03 (0003.83) |       Object robot_mode_8_v001_O:Arm1 transformation matrix:
00:00:03 (0003.83) |        -0.707107 0.000000 0.707107 149.062256
00:00:03 (0003.83) |        0.000000 1.000000 -0.000000 -0.417706
00:00:03 (0003.83) |        -0.707107 -0.000000 -0.707107 71.483353
00:00:03 (0003.83) |       Object robot_mode_8_v001_O:Arm2 transformation matrix:
00:00:03 (0003.83) |        -0.707107 0.000000 0.707107 149.062256
00:00:03 (0003.83) |        0.000000 1.000000 -0.000000 -0.417706
00:00:03 (0003.83) |        -0.707107 -0.000000 -0.707107 71.483353
00:00:03 (0003.83) |       Object robot_mode_8_v001_O:Arm3 transformation matrix:
00:00:03 (0003.83) |        -0.707107 0.000000 0.707107 149.062256
00:00:03 (0003.83) |        0.000000 1.000000 -0.000000 -0.417706
00:00:03 (0003.83) |        -0.707107 -0.000000 -0.707107 71.483353
00:00:03 (0003.83) |       Object robot_mode_8_v001_O:Arm4 transformation matrix:
00:00:03 (0003.83) |        -0.707107 0.000000 0.707107 149.062256
00:00:03 (0003.83) |        0.000000 1.000000 -0.000000 -0.417706
00:00:03 (0003.83) |        -0.707107 -0.000000 -0.707107 71.483353
00:00:03 (0003.83) |       Object robot_mode_8_v001_O:Arm5 transformation matrix:
00:00:03 (0003.83) |        -0.707107 0.000000 0.707107 149.062256
00:00:03 (0003.83) |        0.000000 1.000000 -0.000000 -0.417706
00:00:03 (0003.83) |        -0.707107 -0.000000 -0.707107 71.483353
00:00:03 (0003.83) |       Object robot_mode_8_v001_O:Arm6 transformation matrix:
00:00:03 (0003.83) |        -0.707107 0.000000 0.707107 149.062256
00:00:03 (0003.83) |        0.000000 1.000000 -0.000000 -0.417706
00:00:03 (0003.83) |        -0.707107 -0.000000 -0.707107 71.483353
00:00:03 (0003.83) |     Get vertex deformations motion blur data
00:00:03 (0003.83) |       Object toolshed_O_v001 has deformations, reading the vertex motion data
00:00:03 (0003.83) |         >>> Processing vertex list
00:00:03 (0003.83) |       Object grass_v003_O has deformations, reading the vertex motion data
00:00:03 (0003.83) |         >>> Processing vertex list
00:00:03 (0003.83) |       Object grass_v004_O has deformations, reading the vertex motion data
00:00:03 (0003.83) |         >>> Processing vertex list
00:00:03 (0003.83) |       Object PR05m_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.83) |         >>> Processing vertex list
00:00:03 (0003.83) |       Object PR05a_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.83) |         >>> Processing vertex list
00:00:03 (0003.83) |       Object PR18a_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.83) |         >>> Processing vertex list
00:00:03 (0003.84) |       Object Grass_5_meter_v004_O_A has deformations, reading the vertex motion data
00:00:03 (0003.84) |         >>> Processing vertex list
00:00:03 (0003.85) |       Object Grass_8_meter_O_A has deformations, reading the vertex motion data
00:00:03 (0003.85) |         >>> Processing vertex list
00:00:03 (0003.86) |       Object Grass_4_meter_O_A has deformations, reading the vertex motion data
00:00:03 (0003.86) |         >>> Processing vertex list
00:00:03 (0003.86) |       Object Grass_3_meter_v001_O_A has deformations, reading the vertex motion data
00:00:03 (0003.86) |         >>> Processing vertex list
00:00:03 (0003.87) |       Object Grass_4X8_meter_v001_O_A has deformations, reading the vertex motion data
00:00:03 (0003.87) |         >>> Processing vertex list
00:00:03 (0003.87) |       Object Grass_5_m_curvy_O_A has deformations, reading the vertex motion data
00:00:03 (0003.87) |         >>> Processing vertex list
00:00:03 (0003.87) |       Object Grass_5_m_curvy-2_O_A has deformations, reading the vertex motion data
00:00:03 (0003.87) |         >>> Processing vertex list
00:00:03 (0003.88) |       Object BL15a_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.88) |         >>> Processing vertex list
00:00:03 (0003.89) |       Object grass_O_A has deformations, reading the vertex motion data
00:00:03 (0003.89) |         >>> Processing vertex list
00:00:03 (0003.89) |       Object grass_v001_O_A has deformations, reading the vertex motion data
00:00:03 (0003.89) |         >>> Processing vertex list
00:00:03 (0003.89) |       Object grass_v002_O_A has deformations, reading the vertex motion data
00:00:03 (0003.89) |         >>> Processing vertex list
00:00:03 (0003.89) |       Object Grass_1-4_meter_O_A has deformations, reading the vertex motion data
00:00:03 (0003.89) |         >>> Processing vertex list
00:00:03 (0003.89) |       Object hay_O_v001 has deformations, reading the vertex motion data
00:00:03 (0003.90) |         >>> Processing vertex list
00:00:03 (0003.91) |       Object PR18m_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.91) |         >>> Processing vertex list
00:00:03 (0003.91) |       Object PR18y_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.91) |         >>> Processing vertex list
00:00:03 (0003.92) |       Object PR19a_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.92) |         >>> Processing vertex list
00:00:03 (0003.93) |       Object PR19m_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.93) |         >>> Processing vertex list
00:00:03 (0003.93) |       Object PR19y_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.93) |         >>> Processing vertex list
00:00:03 (0003.93) |       Object PR06y_v002_O has deformations, reading the vertex motion data
00:00:03 (0003.93) |         >>> Processing vertex list
00:00:03 (0003.93) |       Object PR06a_v002_O has deformations, reading the vertex motion data
00:00:03 (0003.93) |         >>> Processing vertex list
00:00:03 (0003.93) |       Object PR06m_v002_O has deformations, reading the vertex motion data
00:00:03 (0003.93) |         >>> Processing vertex list
00:00:03 (0003.93) |       Object PR09a_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.94) |         >>> Processing vertex list
00:00:03 (0003.94) |       Object PR09m_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.94) |         >>> Processing vertex list
00:00:03 (0003.94) |       Object PR09y_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.94) |         >>> Processing vertex list
00:00:03 (0003.94) |       Object PR13a_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.94) |         >>> Processing vertex list
00:00:03 (0003.95) |       Object PR13m_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.95) |         >>> Processing vertex list
00:00:03 (0003.95) |       Object PR13y_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.95) |         >>> Processing vertex list
00:00:03 (0003.95) |       Object AF14a_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.96) |         >>> Processing vertex list
00:00:03 (0003.96) |       Object AF14m_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.96) |         >>> Processing vertex list
00:00:03 (0003.96) |       Object RS15v1_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.96) |         >>> Processing vertex list
00:00:03 (0003.96) |       Object RS15v2_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.96) |         >>> Processing vertex list
00:00:03 (0003.96) |       Object RS15v3_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.97) |         >>> Processing vertex list
00:00:03 (0003.97) |       Object JA01a_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.97) |         >>> Processing vertex list
00:00:03 (0003.97) |       Object JA01m_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.98) |         >>> Processing vertex list
00:00:03 (0003.98) |       Object JA01y_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.98) |         >>> Processing vertex list
00:00:03 (0003.99) |       Object PR20a_v001_O has deformations, reading the vertex motion data
00:00:03 (0003.99) |         >>> Processing vertex list
00:00:04 (0004.00) |       Object PR20m_v001_O has deformations, reading the vertex motion data
00:00:04 (0004.00) |         >>> Processing vertex list
00:00:04 (0004.01) |       Object PR20y_v001_O has deformations, reading the vertex motion data
00:00:04 (0004.01) |         >>> Processing vertex list
00:00:04 (0004.01) |       Object BL15m_v001_O has deformations, reading the vertex motion data
00:00:04 (0004.01) |         >>> Processing vertex list
00:00:04 (0004.02) |       Object BL15y_v001_O has deformations, reading the vertex motion data
00:00:04 (0004.02) |         >>> Processing vertex list
00:00:04 (0004.02) |       Object PR01a_v001_O has deformations, reading the vertex motion data
00:00:04 (0004.02) |         >>> Processing vertex list
00:00:04 (0004.02) |       Object PR01m_v001_O has deformations, reading the vertex motion data
00:00:04 (0004.02) |         >>> Processing vertex list
00:00:04 (0004.03) |       Object PR01y_v001_O has deformations, reading the vertex motion data
00:00:04 (0004.03) |         >>> Processing vertex list
00:00:04 (0004.03) |       Object PR04a_v001_O has deformations, reading the vertex motion data
00:00:04 (0004.03) |         >>> Processing vertex list
00:00:04 (0004.03) |       Object PR04m_v001_O has deformations, reading the vertex motion data
00:00:04 (0004.03) |         >>> Processing vertex list
00:00:04 (0004.04) |       Object PR04y_v001_O has deformations, reading the vertex motion data
00:00:04 (0004.04) |         >>> Processing vertex list
00:00:04 (0004.04) |       Object PR14a_v001_O has deformations, reading the vertex motion data
00:00:04 (0004.04) |         >>> Processing vertex list
00:00:04 (0004.04) |       Object PR14m_v001_O has deformations, reading the vertex motion data
00:00:04 (0004.04) |         >>> Processing vertex list
00:00:04 (0004.04) |       Object PR14y_v001_O has deformations, reading the vertex motion data
00:00:04 (0004.04) |         >>> Processing vertex list
00:00:04 (0004.04) |       Object PR15a_v001_O has deformations, reading the vertex motion data
00:00:04 (0004.04) |         >>> Processing vertex list
00:00:04 (0004.05) |       Object PR15m_v001_O has deformations, reading the vertex motion data
00:00:04 (0004.05) |         >>> Processing vertex list
00:00:04 (0004.05) |       Object PR15y_v001_O has deformations, reading the vertex motion data
00:00:04 (0004.05) |         >>> Processing vertex list
00:00:04 (0004.06) |       Object PotatoPlant_v002_O:Layer2 has deformations, reading the vertex motion data
00:00:04 (0004.06) |         >>> Processing vertex list
00:00:04 (0004.06) |       Object VG07_4_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.06) |         >>> Processing vertex list
00:00:04 (0004.06) |       Object VG07_5_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.06) |         >>> Processing vertex list
00:00:04 (0004.06) |       Object VG07_6_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.06) |         >>> Processing vertex list
00:00:04 (0004.06) |       Object VG07_8_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.06) |         >>> Processing vertex list
00:00:04 (0004.06) |       Object VG07_9_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.06) |         >>> Processing vertex list
00:00:04 (0004.06) |       Object VG18_3_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.06) |         >>> Processing vertex list
00:00:04 (0004.06) |       Object VG18_5_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.06) |         >>> Processing vertex list
00:00:04 (0004.07) |       Object VG18_7_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.07) |         >>> Processing vertex list
00:00:04 (0004.07) |       Object VG18_9_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.07) |         >>> Processing vertex list
00:00:04 (0004.07) |       Object VG19_5_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.07) |         >>> Processing vertex list
00:00:04 (0004.07) |       Object VG19_6_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.07) |         >>> Processing vertex list
00:00:04 (0004.07) |       Object VG19_7_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.07) |         >>> Processing vertex list
00:00:04 (0004.07) |       Object VG19_8_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.07) |         >>> Processing vertex list
00:00:04 (0004.08) |       Object VG19_9_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.08) |         >>> Processing vertex list
00:00:04 (0004.08) |       Object VG01_4_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.08) |         >>> Processing vertex list
00:00:04 (0004.08) |       Object VG01_5_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.08) |         >>> Processing vertex list
00:00:04 (0004.08) |       Object VG01_7_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.08) |         >>> Processing vertex list
00:00:04 (0004.08) |       Object VG01_8_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.08) |         >>> Processing vertex list
00:00:04 (0004.08) |       Object VG01_9_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.08) |         >>> Processing vertex list
00:00:04 (0004.08) |       Object VG06_5_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.08) |         >>> Processing vertex list
00:00:04 (0004.08) |       Object VG06_6_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.08) |         >>> Processing vertex list
00:00:04 (0004.08) |       Object VG06_7_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.08) |         >>> Processing vertex list
00:00:04 (0004.09) |       Object VG06_8_v001_O_WithTextures has deformations, reading the vertex motion data
00:00:04 (0004.09) |         >>> Processing vertex list
00:00:04 (0004.09) |       Object pigpen_O:wire has deformations, reading the vertex motion data
00:00:04 (0004.09) |         >>> Processing vertex list
00:00:04 (0004.09) |       Object Shack_sc17_Elements_v002:Shack_Ground has deformations, reading the vertex motion data
00:00:04 (0004.09) |         >>> Processing vertex list
00:00:04 (0004.09) |       Object robot_mode_2_v005_O:Arm1 has deformations, reading the vertex motion data
00:00:04 (0004.09) |         >>> Processing vertex list
00:00:04 (0004.09) |       Object robot_mode_2_v005_O:Arm2 has deformations, reading the vertex motion data
00:00:04 (0004.09) |         >>> Processing vertex list
00:00:04 (0004.09) |       Object robot_mode_2_v005_O:Arm3 has deformations, reading the vertex motion data
00:00:04 (0004.09) |         >>> Processing vertex list
00:00:04 (0004.09) |       Object robot_mode_11_O_v002:Robots has deformations, reading the vertex motion data
00:00:04 (0004.09) |         >>> Processing vertex list
00:00:04 (0004.09) |       Object robot_mode_11_O_v002:antigrav-suspension has deformations, reading the vertex motion data
00:00:04 (0004.10) |         >>> Processing vertex list
00:00:04 (0004.10) |       Object robot_mode_11_O_v002:antigravs-axial has deformations, reading the vertex motion data
00:00:04 (0004.11) |         >>> Processing vertex list
00:00:04 (0004.12) |       Object robot_mode_11_O_v002:antigravs-lateral has deformations, reading the vertex motion data
00:00:04 (0004.13) |         >>> Processing vertex list
00:00:04 (0004.14) |       Object robot_mode_13_v001_O:robot has deformations, reading the vertex motion data
00:00:04 (0004.14) |         >>> Processing vertex list
00:00:04 (0004.16) |       Object robot_mode_13_v001_O:Mixer_Unit has deformations, reading the vertex motion data
00:00:04 (0004.16) |         >>> Processing vertex list
00:00:04 (0004.16) |       Object robot_mode_8_v001_O:Arm1 has deformations, reading the vertex motion data
00:00:04 (0004.16) |         >>> Processing vertex list
00:00:04 (0004.16) |     Get Lights motion blur data
00:00:04 (0004.16) |       Light Sunlight_01 transformation matrix:
00:00:04 (0004.16) |        0.996041 -0.013600 0.087848 286.618866
00:00:04 (0004.16) |        0.000000 0.988228 0.152986 156.434464
00:00:04 (0004.16) |        -0.088894 -0.152380 0.984316 975.528259
00:00:04 (0004.16) |       Light sun transformation matrix:
00:00:04 (0004.16) |        -0.961262 -0.158099 0.225789 -217.524414
00:00:04 (0004.16) |        0.000000 0.819152 0.573576 2.000000
00:00:04 (0004.16) |        -0.275637 0.551357 -0.787419 2.000000
00:00:04 (0004.16) | Motion blur data ready
00:00:04 (0004.16) | 
00:00:04 (0004.16) | Processing objects list from LW scene. FIRST PASS
00:00:04 (0004.16) |   Number of LW objects: 478
00:00:04 (0004.16) | 
00:00:04 (0004.17) |   -> Reading scene UV Maps list
00:00:04 (0004.17) |   --> Detected 18 UVMaps in scene
00:00:04 (0004.17) |   ---> Add Decals UVMap to maps list
00:00:04 (0004.17) |   ---> Add Dug_Dirt UVMap to maps list
00:00:04 (0004.17) |   ---> Add Floor UVMap to maps list
00:00:04 (0004.17) |   ---> Add FloorScreen UVMap to maps list
00:00:04 (0004.17) |   ---> Add Furniture_South UVMap to maps list
00:00:04 (0004.17) |   ---> Add grass UVMap to maps list
00:00:04 (0004.17) |   ---> Add Logs_uv UVMap to maps list
00:00:04 (0004.17) |   ---> Add outhousetexture UVMap to maps list
00:00:04 (0004.17) |   ---> Add Planks UVMap to maps list
00:00:04 (0004.17) |   ---> Add Posts UVMap to maps list
00:00:04 (0004.17) |   ---> Add pan_uv UVMap to maps list
00:00:04 (0004.17) |   ---> Add RH_UV_MAP0 UVMap to maps list
00:00:04 (0004.17) |   ---> Add Roof UVMap to maps list
00:00:04 (0004.17) |   ---> Add ringUV UVMap to maps list
00:00:04 (0004.17) |   ---> Add ShackParts UVMap to maps list
00:00:04 (0004.17) |   ---> Add TD_leaf UVMap to maps list
00:00:04 (0004.17) |   ---> Add Texture UVMap to maps list
00:00:04 (0004.17) |   ---> Add texuv UVMap to maps list
00:00:04 (0004.17) | 
00:00:04 (0004.17) | Processing object: 1000011f, name: toolshed_O_v001 
00:00:04 (0004.17) |   Searching if FiberFX is available in this object
00:00:04 (0004.17) |   This object has deformations
00:00:04 (0004.17) |         >>> Processing the number of valid polygons
00:00:04 (0004.17) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:00:04 (0004.17) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:00:04 (0004.17) |         >>> This object has 5402 of 5404 valid polygons
00:00:04 (0004.17) |       >>> Refresh preview window
00:00:04 (0004.17) |       >>> Handle preview window
00:00:04 (0004.17) |         >>> Draw preview window information
00:00:04 (0004.17) |         >>> Draw preview window status
00:00:04 (0004.17) |         >>> Draw preview window progress bar
00:00:04 (0004.17) |         >>> Draw preview image
00:00:04 (0004.17) |         >>> Draw preview image finished. Releaseing mutex
00:00:04 (0004.17) |       >>> Refresh preview window done
00:00:04 (0004.17) |       >>> Adding a new mesh to Octane
00:00:04 (0004.17) |       >>> Mesh points: 3350, valid polygons: 5402
00:00:04 (0004.17) |         ----> Searching UV maps in this object
00:00:04 (0004.17) |           ----> Found FloorScreen UV map in this object
00:00:04 (0004.18) |         ----> We found 1 UV maps in this object
00:00:04 (0004.18) |         >>> Processing vertex per poly array
00:00:04 (0004.18) |         >>> Processing vertex list
00:00:04 (0004.18) |       +++ Searching object materials
00:00:04 (0004.18) |       +++ Found 9 materials inside toolshed_O_v001
00:00:04 (0004.18) |         +++ Material 0 ID: Concrete
00:00:04 (0004.18) |         +++ Material 1 ID: Doors_Ceiling
00:00:04 (0004.18) |         +++ Material 2 ID: Drain
00:00:04 (0004.18) |         +++ Material 3 ID: Roof
00:00:04 (0004.18) |         +++ Material 4 ID: sensor
00:00:04 (0004.18) |         +++ Material 5 ID: TtouchscreenTrim
00:00:04 (0004.18) |         +++ Material 6 ID: touchscreen
00:00:04 (0004.18) |         +++ Material 7 ID: Walls
00:00:04 (0004.18) |         +++ Material 8 ID: WallsDoubleSided
00:00:04 (0004.18) |       +++ Searching in the object materials for UVMAP nodes
00:00:04 (0004.18) |         >>> Searching UVMAP node inside surface Concrete
00:00:04 (0004.18) |           >>> This material doesn't have a valid UVMAP node
00:00:04 (0004.18) |         >>> Searching UVMAP node inside surface Doors_Ceiling
00:00:04 (0004.18) |           >>> This material doesn't have a valid UVMAP node
00:00:04 (0004.18) |         >>> Searching UVMAP node inside surface Drain
00:00:04 (0004.18) |           >>> This material doesn't have a valid UVMAP node
00:00:04 (0004.18) |         >>> Searching UVMAP node inside surface Roof
00:00:04 (0004.19) |           >>> This material doesn't have a valid UVMAP node
00:00:04 (0004.19) |         >>> Searching UVMAP node inside surface sensor
00:00:04 (0004.19) |           >>> This material doesn't have a valid UVMAP node
00:00:04 (0004.19) |         >>> Searching UVMAP node inside surface TtouchscreenTrim
00:00:04 (0004.19) |           >>> This material doesn't have a valid UVMAP node
00:00:04 (0004.19) |         >>> Searching UVMAP node inside surface touchscreen
00:00:04 (0004.19) |           >>> This material doesn't have a valid UVMAP node
00:00:04 (0004.19) |         >>> Searching UVMAP node inside surface Walls
00:00:04 (0004.19) |           >>> This material doesn't have a valid UVMAP node
00:00:04 (0004.19) |         >>> Searching UVMAP node inside surface WallsDoubleSided
00:00:04 (0004.19) |           >>> This material doesn't have a valid UVMAP node
00:00:04 (0004.19) |         >>> Processing polygon data
00:00:04 (0004.19) |       >>> Mesh added, evaluating it
00:00:04 (0004.19) |       >>> Refresh preview window
00:00:04 (0004.19) |       >>> Handle preview window
00:00:04 (0004.19) |         >>> Draw preview window information
00:00:04 (0004.19) |         >>> Draw preview window status
00:00:04 (0004.19) |         >>> Draw preview window progress bar
00:00:04 (0004.19) |         >>> Draw preview image
00:00:04 (0004.19) |         >>> Draw preview image finished. Releaseing mutex
00:00:04 (0004.19) |       >>> Refresh preview window done
00:00:04 (0004.19) |       +++ Processing object materials
00:00:04 (0004.19) |         > Filtering 9 materials in 5402 polygons
00:00:04 (0004.19) |         > Filtering 9 materials in 0 hairs
00:00:04 (0004.19) |           Used materials in this object: 9
00:00:04 (0004.19) |         +++ Processing material Concrete
00:00:04 (0004.19) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:04 (0004.20) |           --> Procesing a new DiffuseMaterial node
00:00:04 (0004.20) |           --> Procesing a new ImageTexture node
00:00:04 (0004.20) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\concrete_F.psd
00:00:05 (0005.75) |           --> Procesing a new ImageTexture node
00:00:05 (0005.75) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\concrete_B.psd
00:00:06 (0006.91) |         +++ Processing material Doors_Ceiling
00:00:06 (0006.91) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0006.91) |           --> Procesing a new GlossyMaterial node
00:00:06 (0006.91) |           --> Procesing a new ImageTexture node
00:00:06 (0006.91) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\misc\macro_25e_ocm_horizontal_scratches.jpg
00:00:06 (0006.97) |           --> Procesing a new ImageTexture node
00:00:06 (0006.97) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\misc\macro_25e_ocm_4_50x50_legn_wenge'_ad_img_bump.jpg
00:00:06 (0007.00) |         +++ Processing material Drain
00:00:06 (0007.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:06 (0007.00) |           --> Procesing a new GlossyMaterial node
00:00:06 (0007.00) |           --> Procesing a new ImageTexture node
00:00:06 (0007.00) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Iron2_embedded\textures\macro_291_ocm_old_maps_m.jpg
00:00:07 (0007.05) |           --> Procesing a new ImageTexture node
00:00:07 (0007.05) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_B.jpg
00:00:07 (0007.11) |         +++ Processing material Roof
00:00:07 (0007.11) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:07 (0007.11) |           --> Procesing a new DiffuseMaterial node
00:00:07 (0007.11) |           --> Procesing a new TurbulenceTexture node
00:00:07 (0007.11) |           --> Procesing a new Projection node
00:00:07 (0007.11) |           --> Procesing a new InvertTexture node
00:00:07 (0007.11) |           --> Procesing a new TurbulenceTexture node
00:00:07 (0007.11) |           --> Using a existing Projection node
00:00:07 (0007.11) |         +++ Processing material sensor
00:00:07 (0007.11) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:07 (0007.11) |           --> Procesing a new DiffuseMaterial node
00:00:07 (0007.11) |           --> Procesing a new ImageTexture node
00:00:07 (0007.11) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\misc\macro_78_ocm_plasma_light_d.jpg
00:00:07 (0007.14) |           --> Procesing a new Projection node
00:00:07 (0007.14) |         +++ Processing material TtouchscreenTrim
00:00:07 (0007.14) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:07 (0007.14) |           --> Procesing a new GlossyMaterial node
00:00:07 (0007.14) |         +++ Processing material touchscreen
00:00:07 (0007.14) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:07 (0007.14) |           --> Procesing a new DiffuseMaterial node
00:00:07 (0007.14) |           --> Procesing a new TextureEmission node
00:00:07 (0007.14) |           --> Procesing a new ColorCorrectTexture node
00:00:07 (0007.14) |           --> Procesing a new ImageTexture node
00:00:07 (0007.14) |             --> Filename: R:\Animation\MWATA\Images\Props\ComputerDisplay\BabsDisplay-F.psd
00:00:08 (0008.17) |         +++ Processing material Walls
00:00:08 (0008.17) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:08 (0008.17) |           --> Procesing a new DiffuseMaterial node
00:00:08 (0008.17) |           --> Procesing a new ImageTexture node
00:00:08 (0008.17) |             --> Filename: R:\Animation\MWATA\Images\Import\brick37.jpg
00:00:08 (0008.29) |           --> Procesing a new Projection node
00:00:08 (0008.29) |           --> Procesing a new ImageTexture node
00:00:08 (0008.29) |             --> Filename: R:\Animation\MWATA\Images\Import\brick37.jpg
00:00:08 (0008.38) |           --> Using a existing Projection node
00:00:08 (0008.38) |         +++ Processing material WallsDoubleSided
00:00:08 (0008.38) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:08 (0008.38) |           --> Procesing a new DiffuseMaterial node
00:00:08 (0008.38) |           --> Procesing a new ImageTexture node
00:00:08 (0008.38) |             --> Filename: R:\Animation\MWATA\Images\Import\brick37.jpg
00:00:08 (0008.38) |           --> Procesing a new Projection node
00:00:08 (0008.38) |           --> Procesing a new ImageTexture node
00:00:08 (0008.38) |             --> Filename: R:\Animation\MWATA\Images\Import\brick37.jpg
00:00:08 (0008.38) |           --> Using a existing Projection node
00:00:08 (0008.38) |       +++ End of materials processing
00:00:08 (0008.38) |   Searching FiberFX hair materials
00:00:08 (0008.38) |       +++ Processing object layer maps functions
00:00:08 (0008.38) |           --> Get object global dissolve value: 0.000000, state 0
00:00:08 (0008.38) | 
00:00:08 (0008.38) | Processing object: 10000120, name: outhouse_O_v003 
00:00:08 (0008.38) |   Searching if FiberFX is available in this object
00:00:08 (0008.38) |         >>> Processing the number of valid polygons
00:00:08 (0008.38) |         >>> This object has 6070 of 6070 valid polygons
00:00:08 (0008.38) |       >>> Refresh preview window
00:00:08 (0008.38) |       >>> Handle preview window
00:00:08 (0008.38) |         >>> Draw preview window information
00:00:08 (0008.38) |         >>> Draw preview window status
00:00:08 (0008.38) |         >>> Draw preview window progress bar
00:00:08 (0008.38) |         >>> Draw preview image
00:00:08 (0008.38) |         >>> Draw preview image finished. Releaseing mutex
00:00:08 (0008.38) |       >>> Refresh preview window done
00:00:08 (0008.38) |       >>> Adding a new mesh to Octane
00:00:08 (0008.38) |       >>> Mesh points: 3956, valid polygons: 6070
00:00:08 (0008.38) |         ----> Searching UV maps in this object
00:00:08 (0008.39) |           ----> Found outhousetexture UV map in this object
00:00:08 (0008.40) |         ----> We found 1 UV maps in this object
00:00:08 (0008.40) |         >>> Processing vertex per poly array
00:00:08 (0008.40) |         >>> Processing vertex list
00:00:08 (0008.40) |       +++ Searching object materials
00:00:08 (0008.40) |       +++ Found 10 materials inside outhouse_O_v003
00:00:08 (0008.40) |         +++ Material 0 ID: Concrete
00:00:08 (0008.40) |         +++ Material 1 ID: ConcreteX
00:00:08 (0008.40) |         +++ Material 2 ID: ConcreteZ
00:00:08 (0008.40) |         +++ Material 3 ID: Iron_Rusty
00:00:08 (0008.40) |         +++ Material 4 ID: Moon1
00:00:08 (0008.40) |         +++ Material 5 ID: Moon2
00:00:08 (0008.40) |         +++ Material 6 ID: Planks
00:00:08 (0008.40) |         +++ Material 7 ID: PlanksDoorShutter
00:00:08 (0008.40) |         +++ Material 8 ID: Posts
00:00:08 (0008.40) |         +++ Material 9 ID: Roof_2
00:00:08 (0008.40) |       +++ Searching in the object materials for UVMAP nodes
00:00:08 (0008.40) |         >>> Searching UVMAP node inside surface Concrete
00:00:08 (0008.40) |           >>> This material doesn't have a valid UVMAP node
00:00:08 (0008.40) |         >>> Searching UVMAP node inside surface ConcreteX
00:00:08 (0008.40) |           >>> This material doesn't have a valid UVMAP node
00:00:08 (0008.40) |         >>> Searching UVMAP node inside surface ConcreteZ
00:00:08 (0008.40) |           >>> This material doesn't have a valid UVMAP node
00:00:08 (0008.40) |         >>> Searching UVMAP node inside surface Iron_Rusty
00:00:08 (0008.40) |           >>> This material doesn't have a valid UVMAP node
00:00:08 (0008.40) |         >>> Searching UVMAP node inside surface Moon1
00:00:08 (0008.40) |           >>> This material doesn't have a valid UVMAP node
00:00:08 (0008.40) |         >>> Searching UVMAP node inside surface Moon2
00:00:08 (0008.40) |           >>> This material doesn't have a valid UVMAP node
00:00:08 (0008.40) |         >>> Searching UVMAP node inside surface Planks
00:00:08 (0008.40) |           >>> This material doesn't have a valid UVMAP node
00:00:08 (0008.40) |         >>> Searching UVMAP node inside surface PlanksDoorShutter
00:00:08 (0008.40) |           >>> This material doesn't have a valid UVMAP node
00:00:08 (0008.40) |         >>> Searching UVMAP node inside surface Posts
00:00:08 (0008.40) |           >>> This material doesn't have a valid UVMAP node
00:00:08 (0008.40) |         >>> Searching UVMAP node inside surface Roof_2
00:00:08 (0008.40) |           >>> This material doesn't have a valid UVMAP node
00:00:08 (0008.40) |         >>> Processing polygon data
00:00:08 (0008.41) |       >>> Mesh added, evaluating it
00:00:08 (0008.41) |       >>> Refresh preview window
00:00:08 (0008.41) |       >>> Handle preview window
00:00:08 (0008.41) |         >>> Draw preview window information
00:00:08 (0008.41) |         >>> Draw preview window status
00:00:08 (0008.41) |         >>> Draw preview window progress bar
00:00:08 (0008.41) |         >>> Draw preview image
00:00:08 (0008.41) |         >>> Draw preview image finished. Releaseing mutex
00:00:08 (0008.41) |       >>> Refresh preview window done
00:00:08 (0008.41) |       +++ Processing object materials
00:00:08 (0008.41) |         > Filtering 10 materials in 6070 polygons
00:00:08 (0008.41) |         > Filtering 10 materials in 0 hairs
00:00:08 (0008.41) |           Used materials in this object: 10
00:00:08 (0008.41) |         +++ Processing material Concrete
00:00:08 (0008.41) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:08 (0008.41) |           --> Procesing a new DiffuseMaterial node
00:00:08 (0008.41) |           --> Procesing a new ImageTexture node
00:00:08 (0008.41) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\concrete_F.psd
00:00:08 (0008.41) |           --> Procesing a new ImageTexture node
00:00:08 (0008.41) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\concrete_B.psd
00:00:08 (0008.41) |         +++ Processing material ConcreteX
00:00:08 (0008.41) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:08 (0008.41) |           --> Procesing a new DiffuseMaterial node
00:00:08 (0008.41) |           --> Procesing a new ImageTexture node
00:00:08 (0008.41) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\concrete_F.psd
00:00:08 (0008.41) |           --> Procesing a new ImageTexture node
00:00:08 (0008.41) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\concrete_B.psd
00:00:08 (0008.41) |         +++ Processing material ConcreteZ
00:00:08 (0008.41) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:08 (0008.41) |           --> Procesing a new DiffuseMaterial node
00:00:08 (0008.41) |           --> Procesing a new ImageTexture node
00:00:08 (0008.41) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\concrete_F.psd
00:00:08 (0008.41) |           --> Procesing a new ImageTexture node
00:00:08 (0008.41) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\concrete_B.psd
00:00:08 (0008.41) |         +++ Processing material Iron_Rusty
00:00:08 (0008.41) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:08 (0008.41) |           --> Procesing a new GlossyMaterial node
00:00:08 (0008.41) |           --> Procesing a new ImageTexture node
00:00:08 (0008.41) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_C.jpg
00:00:08 (0008.49) |           --> Procesing a new ImageTexture node
00:00:08 (0008.49) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_Select.jpg
00:00:08 (0008.55) |           --> Procesing a new ImageTexture node
00:00:08 (0008.55) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_B.jpg
00:00:08 (0008.55) |         +++ Processing material Moon1
00:00:08 (0008.55) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:08 (0008.55) |           --> Procesing a new DiffuseMaterial node
00:00:08 (0008.55) |           --> Procesing a new ImageTexture node
00:00:08 (0008.55) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3.psd
00:00:09 (0009.39) |           --> Procesing a new ImageTexture node
00:00:09 (0009.39) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3_B.psd
00:00:10 (0010.08) |         +++ Processing material Moon2
00:00:10 (0010.08) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:10 (0010.08) |           --> Procesing a new DiffuseMaterial node
00:00:10 (0010.08) |           --> Procesing a new ImageTexture node
00:00:10 (0010.08) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3.psd
00:00:10 (0010.08) |           --> Procesing a new ImageTexture node
00:00:10 (0010.08) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3_B.psd
00:00:10 (0010.08) |         +++ Processing material Planks
00:00:10 (0010.08) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:10 (0010.08) |           --> Procesing a new DiffuseMaterial node
00:00:10 (0010.08) |           --> Procesing a new ImageTexture node
00:00:10 (0010.08) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3.psd
00:00:10 (0010.08) |           --> Procesing a new ImageTexture node
00:00:10 (0010.08) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3_B.psd
00:00:10 (0010.08) |         +++ Processing material PlanksDoorShutter
00:00:10 (0010.08) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:10 (0010.08) |           --> Procesing a new DiffuseMaterial node
00:00:10 (0010.08) |           --> Procesing a new ImageTexture node
00:00:10 (0010.08) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3.psd
00:00:10 (0010.08) |           --> Procesing a new ImageTexture node
00:00:10 (0010.08) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3_B.psd
00:00:10 (0010.08) |         +++ Processing material Posts
00:00:10 (0010.08) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:10 (0010.08) |           --> Procesing a new DiffuseMaterial node
00:00:10 (0010.08) |           --> Procesing a new ImageTexture node
00:00:10 (0010.08) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\WoodRough003M_cloned_F.psd
00:00:10 (0010.19) |           --> Procesing a new Displacement node
00:00:10 (0010.19) |           --> Procesing a new ImageTexture node
00:00:10 (0010.19) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\WoodRough003M_cloned_B.psd
00:00:10 (0010.30) |         +++ Processing material Roof_2
00:00:10 (0010.30) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:10 (0010.30) |           --> Procesing a new DiffuseMaterial node
00:00:10 (0010.30) |           --> Procesing a new ImageTexture node
00:00:10 (0010.30) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\RustyWall_2.psd
00:00:10 (0010.39) |           --> Procesing a new ImageTexture node
00:00:10 (0010.39) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\RustyWall_2.psd
00:00:10 (0010.41) |           --> Procesing a new Displacement node
00:00:10 (0010.41) |           --> Procesing a new ImageTexture node
00:00:10 (0010.41) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\corrugated_steel_displacement_map.psd
00:00:10 (0010.92) |       +++ End of materials processing
00:00:10 (0010.92) |   Searching FiberFX hair materials
00:00:10 (0010.92) |       +++ Processing object layer maps functions
00:00:10 (0010.92) |           --> Get object global dissolve value: 0.000000, state 0
00:00:10 (0010.92) | 
00:00:10 (0010.92) | Processing object: 10000121, name: pigpen_O:barn 
00:00:10 (0010.92) |   Searching if FiberFX is available in this object
00:00:10 (0010.92) |         >>> Processing the number of valid polygons
00:00:10 (0010.92) |         >>> This object has 6617 of 6617 valid polygons
00:00:10 (0010.92) |       >>> Refresh preview window
00:00:10 (0010.92) |       >>> Handle preview window
00:00:10 (0010.92) |         >>> Draw preview window information
00:00:10 (0010.92) |         >>> Draw preview window status
00:00:10 (0010.92) |         >>> Draw preview window progress bar
00:00:10 (0010.92) |         >>> Draw preview image
00:00:10 (0010.92) |         >>> Draw preview image finished. Releaseing mutex
00:00:10 (0010.92) |       >>> Refresh preview window done
00:00:10 (0010.92) |       >>> Adding a new mesh to Octane
00:00:10 (0010.92) |       >>> Mesh points: 7004, valid polygons: 6617
00:00:10 (0010.92) |         ----> Searching UV maps in this object
00:00:10 (0010.92) |           ----> Found Floor UV map in this object
00:00:10 (0010.92) |           ----> Found Furniture_South UV map in this object
00:00:10 (0010.93) |           ----> Found Planks UV map in this object
00:00:10 (0010.93) |           ----> Found Posts UV map in this object
00:00:10 (0010.93) |           ----> Found Roof UV map in this object
00:00:10 (0010.93) |         ----> We found 5 UV maps in this object
00:00:10 (0010.93) |         >>> Processing vertex per poly array
00:00:10 (0010.93) |         >>> Processing vertex list
00:00:10 (0010.94) |       +++ Searching object materials
00:00:10 (0010.95) |       +++ Found 8 materials inside pigpen_O:barn
00:00:10 (0010.95) |         +++ Material 0 ID: Concrete
00:00:10 (0010.95) |         +++ Material 1 ID: FenceWire
00:00:10 (0010.95) |         +++ Material 2 ID: Iron_Rusty
00:00:10 (0010.95) |         +++ Material 3 ID: Planks
00:00:10 (0010.95) |         +++ Material 4 ID: PlanksDoorShutter
00:00:10 (0010.95) |         +++ Material 5 ID: Posts
00:00:10 (0010.95) |         +++ Material 6 ID: Roof_1
00:00:10 (0010.95) |         +++ Material 7 ID: Roof_2
00:00:10 (0010.95) |       +++ Searching in the object materials for UVMAP nodes
00:00:10 (0010.95) |         >>> Searching UVMAP node inside surface Concrete
00:00:10 (0010.95) |           >>> This material doesn't have a valid UVMAP node
00:00:10 (0010.95) |         >>> Searching UVMAP node inside surface FenceWire
00:00:10 (0010.95) |           >>> This material doesn't have a valid UVMAP node
00:00:10 (0010.95) |         >>> Searching UVMAP node inside surface Iron_Rusty
00:00:10 (0010.95) |           >>> This material doesn't have a valid UVMAP node
00:00:10 (0010.95) |         >>> Searching UVMAP node inside surface Planks
00:00:10 (0010.95) |           >>> This material doesn't have a valid UVMAP node
00:00:10 (0010.95) |         >>> Searching UVMAP node inside surface PlanksDoorShutter
00:00:10 (0010.95) |           >>> This material doesn't have a valid UVMAP node
00:00:10 (0010.95) |         >>> Searching UVMAP node inside surface Posts
00:00:10 (0010.95) |           >>> This material doesn't have a valid UVMAP node
00:00:10 (0010.95) |         >>> Searching UVMAP node inside surface Roof_1
00:00:10 (0010.95) |           >>> This material doesn't have a valid UVMAP node
00:00:10 (0010.95) |         >>> Searching UVMAP node inside surface Roof_2
00:00:10 (0010.95) |           >>> This material doesn't have a valid UVMAP node
00:00:10 (0010.95) |         >>> Processing polygon data
00:00:10 (0010.97) |       >>> Mesh added, evaluating it
00:00:10 (0010.97) |       >>> Refresh preview window
00:00:10 (0010.97) |       >>> Handle preview window
00:00:10 (0010.97) |         >>> Draw preview window information
00:00:10 (0010.97) |         >>> Draw preview window status
00:00:10 (0010.97) |         >>> Draw preview window progress bar
00:00:10 (0010.97) |         >>> Draw preview image
00:00:10 (0010.97) |         >>> Draw preview image finished. Releaseing mutex
00:00:10 (0010.97) |       >>> Refresh preview window done
00:00:10 (0010.97) |       +++ Processing object materials
00:00:10 (0010.97) |         > Filtering 8 materials in 6617 polygons
00:00:10 (0010.97) |         > Filtering 8 materials in 0 hairs
00:00:10 (0010.97) |           Used materials in this object: 5
00:00:10 (0010.97) |         +++ Processing material Concrete
00:00:10 (0010.97) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:10 (0010.97) |           --> Procesing a new DiffuseMaterial node
00:00:10 (0010.97) |           --> Procesing a new ImageTexture node
00:00:10 (0010.97) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\concrete_F.psd
00:00:10 (0010.97) |           --> Procesing a new ImageTexture node
00:00:10 (0010.97) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\concrete_B.psd
00:00:10 (0010.97) |         +++ Processing material Planks
00:00:10 (0010.97) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:10 (0010.97) |           --> Procesing a new DiffuseMaterial node
00:00:10 (0010.97) |           --> Procesing a new ImageTexture node
00:00:10 (0010.97) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3.psd
00:00:10 (0010.97) |           --> Procesing a new ImageTexture node
00:00:10 (0010.97) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3_B.psd
00:00:10 (0010.97) |         +++ Processing material Posts
00:00:10 (0010.97) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:10 (0010.97) |           --> Procesing a new DiffuseMaterial node
00:00:10 (0010.97) |           --> Procesing a new ImageTexture node
00:00:10 (0010.97) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\WoodRough003M_cloned_F.psd
00:00:10 (0010.97) |           --> Procesing a new Displacement node
00:00:10 (0010.97) |           --> Procesing a new ImageTexture node
00:00:10 (0010.97) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\WoodRough003M_cloned_B.psd
00:00:10 (0010.97) |         +++ Processing material Roof_1
00:00:10 (0010.97) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:10 (0010.97) |           --> Procesing a new DiffuseMaterial node
00:00:10 (0010.97) |           --> Procesing a new ImageTexture node
00:00:10 (0010.97) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\RustyWall_1.psd
00:00:11 (0011.07) |           --> Procesing a new ImageTexture node
00:00:11 (0011.07) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\RustyWall_1.psd
00:00:11 (0011.09) |           --> Procesing a new Displacement node
00:00:11 (0011.09) |           --> Procesing a new ImageTexture node
00:00:11 (0011.09) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\corrugated_steel_displacement_map.psd
00:00:11 (0011.09) |         +++ Processing material Roof_2
00:00:11 (0011.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:11 (0011.09) |           --> Procesing a new DiffuseMaterial node
00:00:11 (0011.09) |           --> Procesing a new ImageTexture node
00:00:11 (0011.09) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\RustyWall_2.psd
00:00:11 (0011.09) |           --> Procesing a new ImageTexture node
00:00:11 (0011.09) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\RustyWall_2.psd
00:00:11 (0011.09) |           --> Procesing a new Displacement node
00:00:11 (0011.09) |           --> Procesing a new ImageTexture node
00:00:11 (0011.09) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\corrugated_steel_displacement_map.psd
00:00:11 (0011.09) |       +++ End of materials processing
00:00:11 (0011.09) |   Searching FiberFX hair materials
00:00:11 (0011.09) |       +++ Processing object layer maps functions
00:00:11 (0011.09) |           --> Get object global dissolve value: 0.000000, state 0
00:00:11 (0011.09) | 
00:00:11 (0011.09) | Processing object: 10000125, name: pigpen_O:posts 
00:00:11 (0011.09) |   Searching if FiberFX is available in this object
00:00:11 (0011.09) |         >>> Processing the number of valid polygons
00:00:11 (0011.09) |         >>> This object has 2966 of 2966 valid polygons
00:00:11 (0011.09) |       >>> Refresh preview window
00:00:11 (0011.09) |       >>> Handle preview window
00:00:11 (0011.09) |         >>> Draw preview window information
00:00:11 (0011.09) |         >>> Draw preview window status
00:00:11 (0011.09) |         >>> Draw preview window progress bar
00:00:11 (0011.09) |         >>> Draw preview image
00:00:11 (0011.09) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.09) |       >>> Refresh preview window done
00:00:11 (0011.09) |       >>> Adding a new mesh to Octane
00:00:11 (0011.09) |       >>> Mesh points: 2112, valid polygons: 2966
00:00:11 (0011.09) |         ----> Searching UV maps in this object
00:00:11 (0011.09) |           ----> Found Posts UV map in this object
00:00:11 (0011.10) |           ----> Found ShackParts UV map in this object
00:00:11 (0011.10) |         ----> We found 2 UV maps in this object
00:00:11 (0011.10) |         >>> Processing vertex per poly array
00:00:11 (0011.10) |         >>> Processing vertex list
00:00:11 (0011.10) |       +++ Searching object materials
00:00:11 (0011.10) |       +++ Found 8 materials inside pigpen_O:posts
00:00:11 (0011.10) |         +++ Material 0 ID: Concrete
00:00:11 (0011.10) |         +++ Material 1 ID: FenceWire
00:00:11 (0011.10) |         +++ Material 2 ID: Iron_Rusty
00:00:11 (0011.10) |         +++ Material 3 ID: Planks
00:00:11 (0011.10) |         +++ Material 4 ID: PlanksDoorShutter
00:00:11 (0011.10) |         +++ Material 5 ID: Posts
00:00:11 (0011.10) |         +++ Material 6 ID: Roof_1
00:00:11 (0011.10) |         +++ Material 7 ID: Roof_2
00:00:11 (0011.10) |       +++ Searching in the object materials for UVMAP nodes
00:00:11 (0011.10) |         >>> Searching UVMAP node inside surface Concrete
00:00:11 (0011.10) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.10) |         >>> Searching UVMAP node inside surface FenceWire
00:00:11 (0011.10) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.10) |         >>> Searching UVMAP node inside surface Iron_Rusty
00:00:11 (0011.10) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.10) |         >>> Searching UVMAP node inside surface Planks
00:00:11 (0011.10) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.10) |         >>> Searching UVMAP node inside surface PlanksDoorShutter
00:00:11 (0011.10) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.10) |         >>> Searching UVMAP node inside surface Posts
00:00:11 (0011.10) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.10) |         >>> Searching UVMAP node inside surface Roof_1
00:00:11 (0011.10) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.10) |         >>> Searching UVMAP node inside surface Roof_2
00:00:11 (0011.10) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.10) |         >>> Processing polygon data
00:00:11 (0011.11) |       >>> Mesh added, evaluating it
00:00:11 (0011.11) |       >>> Refresh preview window
00:00:11 (0011.11) |       >>> Handle preview window
00:00:11 (0011.11) |         >>> Draw preview window information
00:00:11 (0011.11) |         >>> Draw preview window status
00:00:11 (0011.11) |         >>> Draw preview window progress bar
00:00:11 (0011.11) |         >>> Draw preview image
00:00:11 (0011.11) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.11) |       >>> Refresh preview window done
00:00:11 (0011.11) |       +++ Processing object materials
00:00:11 (0011.11) |         > Filtering 8 materials in 2966 polygons
00:00:11 (0011.11) |         > Filtering 8 materials in 0 hairs
00:00:11 (0011.11) |           Used materials in this object: 2
00:00:11 (0011.11) |         +++ Processing material Iron_Rusty
00:00:11 (0011.11) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:11 (0011.11) |           --> Procesing a new GlossyMaterial node
00:00:11 (0011.11) |           --> Procesing a new ImageTexture node
00:00:11 (0011.11) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_C.jpg
00:00:11 (0011.11) |           --> Procesing a new ImageTexture node
00:00:11 (0011.11) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_Select.jpg
00:00:11 (0011.11) |           --> Procesing a new ImageTexture node
00:00:11 (0011.11) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_B.jpg
00:00:11 (0011.11) |         +++ Processing material Posts
00:00:11 (0011.11) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:11 (0011.11) |           --> Procesing a new DiffuseMaterial node
00:00:11 (0011.11) |           --> Procesing a new ImageTexture node
00:00:11 (0011.11) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\WoodRough003M_cloned_F.psd
00:00:11 (0011.11) |           --> Procesing a new Displacement node
00:00:11 (0011.11) |           --> Procesing a new ImageTexture node
00:00:11 (0011.11) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\WoodRough003M_cloned_B.psd
00:00:11 (0011.11) |       +++ End of materials processing
00:00:11 (0011.11) |   Searching FiberFX hair materials
00:00:11 (0011.11) |       +++ Processing object layer maps functions
00:00:11 (0011.11) |           --> Get object global dissolve value: 0.000000, state 0
00:00:11 (0011.11) | 
00:00:11 (0011.11) | Processing object: 10000127, name: Shack_Phase_1_v003:Floor 
00:00:11 (0011.11) |   Searching if FiberFX is available in this object
00:00:11 (0011.11) |         >>> Processing the number of valid polygons
00:00:11 (0011.11) |         >>> This object has 60 of 60 valid polygons
00:00:11 (0011.11) |       >>> Refresh preview window
00:00:11 (0011.11) |       >>> Handle preview window
00:00:11 (0011.11) |         >>> Draw preview window information
00:00:11 (0011.11) |         >>> Draw preview window status
00:00:11 (0011.11) |         >>> Draw preview window progress bar
00:00:11 (0011.11) |         >>> Draw preview image
00:00:11 (0011.11) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.11) |       >>> Refresh preview window done
00:00:11 (0011.11) |       >>> Adding a new mesh to Octane
00:00:11 (0011.11) |       >>> Mesh points: 50, valid polygons: 60
00:00:11 (0011.11) |         ----> Searching UV maps in this object
00:00:11 (0011.11) |           ----> Found Floor UV map in this object
00:00:11 (0011.11) |         ----> We found 1 UV maps in this object
00:00:11 (0011.11) |         >>> Processing vertex per poly array
00:00:11 (0011.11) |         >>> Processing vertex list
00:00:11 (0011.11) |       +++ Searching object materials
00:00:11 (0011.12) |       +++ Found 33 materials inside Shack_Phase_1_v003:Floor
00:00:11 (0011.12) |         +++ Material 0 ID: Bowl_Inner
00:00:11 (0011.12) |         +++ Material 1 ID: Bowl_Outer
00:00:11 (0011.12) |         +++ Material 2 ID: Brass
00:00:11 (0011.12) |         +++ Material 3 ID: Brass_Switch
00:00:11 (0011.12) |         +++ Material 4 ID: BulbGlass
00:00:11 (0011.12) |         +++ Material 5 ID: BulbMetal
00:00:11 (0011.12) |         +++ Material 6 ID: Chopsticks
00:00:11 (0011.12) |         +++ Material 7 ID: Concrete
00:00:11 (0011.12) |         +++ Material 8 ID: CupBoardCopper
00:00:11 (0011.12) |         +++ Material 9 ID: CupBoardH
00:00:11 (0011.12) |         +++ Material 10 ID: CupBoardV
00:00:11 (0011.12) |         +++ Material 11 ID: Iron
00:00:11 (0011.12) |         +++ Material 12 ID: Iron_Rusty
00:00:11 (0011.12) |         +++ Material 13 ID: Logs
00:00:11 (0011.12) |         +++ Material 14 ID: MainLightFitment
00:00:11 (0011.12) |         +++ Material 15 ID: Pan
00:00:11 (0011.12) |         +++ Material 16 ID: Pan_Flat
00:00:11 (0011.12) |         +++ Material 17 ID: Planks
00:00:11 (0011.12) |         +++ Material 18 ID: PlanksDoorShutter
00:00:11 (0011.12) |         +++ Material 19 ID: Posts
00:00:11 (0011.12) |         +++ Material 20 ID: Roof_1
00:00:11 (0011.12) |         +++ Material 21 ID: Roof_2
00:00:11 (0011.12) |         +++ Material 22 ID: Rug
00:00:11 (0011.12) |         +++ Material 23 ID: Stump
00:00:11 (0011.12) |         +++ Material 24 ID: TableH
00:00:11 (0011.12) |         +++ Material 25 ID: TableV
00:00:11 (0011.12) |         +++ Material 26 ID: Tea_Can_1
00:00:11 (0011.12) |         +++ Material 27 ID: Tea_Can_2
00:00:11 (0011.12) |         +++ Material 28 ID: Tea_Can_Base
00:00:11 (0011.12) |         +++ Material 29 ID: VatRingsIron
00:00:11 (0011.12) |         +++ Material 30 ID: VatTapCopper
00:00:11 (0011.12) |         +++ Material 31 ID: VatWoodH
00:00:11 (0011.12) |         +++ Material 32 ID: VatWoodV
00:00:11 (0011.12) |       +++ Searching in the object materials for UVMAP nodes
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Bowl_Inner
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Bowl_Outer
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Brass
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Brass_Switch
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface BulbGlass
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface BulbMetal
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Chopsticks
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Concrete
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface CupBoardCopper
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface CupBoardH
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface CupBoardV
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Iron
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Iron_Rusty
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Logs
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface MainLightFitment
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Pan
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Pan_Flat
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Planks
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface PlanksDoorShutter
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Posts
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Roof_1
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Roof_2
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Rug
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Stump
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface TableH
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface TableV
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Tea_Can_1
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Tea_Can_2
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface Tea_Can_Base
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface VatRingsIron
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface VatTapCopper
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface VatWoodH
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Searching UVMAP node inside surface VatWoodV
00:00:11 (0011.12) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.12) |         >>> Processing polygon data
00:00:11 (0011.12) |       >>> Mesh added, evaluating it
00:00:11 (0011.12) |       >>> Refresh preview window
00:00:11 (0011.12) |       >>> Handle preview window
00:00:11 (0011.12) |         >>> Draw preview window information
00:00:11 (0011.12) |         >>> Draw preview window status
00:00:11 (0011.12) |         >>> Draw preview window progress bar
00:00:11 (0011.12) |         >>> Draw preview image
00:00:11 (0011.12) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.12) |       >>> Refresh preview window done
00:00:11 (0011.12) |       +++ Processing object materials
00:00:11 (0011.12) |         > Filtering 33 materials in 60 polygons
00:00:11 (0011.12) |         > Filtering 33 materials in 0 hairs
00:00:11 (0011.12) |           Used materials in this object: 2
00:00:11 (0011.12) |         +++ Processing material Concrete
00:00:11 (0011.12) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:11 (0011.12) |           --> Procesing a new DiffuseMaterial node
00:00:11 (0011.12) |           --> Procesing a new ImageTexture node
00:00:11 (0011.12) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\concrete_F.psd
00:00:11 (0011.12) |           --> Procesing a new ImageTexture node
00:00:11 (0011.12) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\concrete_B.psd
00:00:11 (0011.12) |         +++ Processing material Rug
00:00:11 (0011.12) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:11 (0011.12) |           --> Procesing a new MixMaterial node
00:00:11 (0011.12) |           --> Procesing a new DiffuseMaterial node
00:00:11 (0011.12) |           --> Procesing a new ImageTexture node
00:00:11 (0011.12) |             --> Filename: R:\Animation\MWATA\Images\Import\OldRug.tif
00:00:11 (0011.15) |           --> Procesing a new ImageTexture node
00:00:11 (0011.15) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\velvet2_embedded\textures\macro_1d7_ocm_sineNoise1.jpg
00:00:11 (0011.18) |           --> Procesing a new Projection node
00:00:11 (0011.18) |           --> Procesing a new ImageTexture node
00:00:11 (0011.18) |             --> Filename: R:\Animation\MWATA\Images\Import\OldRug-Trans.tif
00:00:11 (0011.19) |           --> Procesing a new MixMaterial node
00:00:11 (0011.19) |           --> Procesing a new DiffuseMaterial node
00:00:11 (0011.19) |           --> Procesing a new ColorCorrectTexture node
00:00:11 (0011.19) |           --> Using a existing ImageTexture node
00:00:11 (0011.19) |           --> Using a existing ImageTexture node
00:00:11 (0011.19) |           --> Using a existing ImageTexture node
00:00:11 (0011.19) |           --> Procesing a new DiffuseMaterial node
00:00:11 (0011.19) |           --> Procesing a new ColorCorrectTexture node
00:00:11 (0011.19) |           --> Using a existing ImageTexture node
00:00:11 (0011.19) |           --> Using a existing ImageTexture node
00:00:11 (0011.19) |           --> Using a existing ImageTexture node
00:00:11 (0011.19) |           --> Procesing a new FalloffTexture node
00:00:11 (0011.19) |           --> Procesing a new FalloffTexture node
00:00:11 (0011.19) |       +++ End of materials processing
00:00:11 (0011.19) |   Searching FiberFX hair materials
00:00:11 (0011.19) |       +++ Processing object layer maps functions
00:00:11 (0011.19) |           --> Get object global dissolve value: 0.000000, state 0
00:00:11 (0011.19) | 
00:00:11 (0011.19) | Processing object: 1000014c, name: Shack_Phase_1_v003:Frame_Posts 
00:00:11 (0011.19) |   Searching if FiberFX is available in this object
00:00:11 (0011.19) |         >>> Processing the number of valid polygons
00:00:11 (0011.19) |         >>> This object has 2239 of 2239 valid polygons
00:00:11 (0011.19) |       >>> Refresh preview window
00:00:11 (0011.19) |       >>> Handle preview window
00:00:11 (0011.19) |         >>> Draw preview window information
00:00:11 (0011.19) |         >>> Draw preview window status
00:00:11 (0011.19) |         >>> Draw preview window progress bar
00:00:11 (0011.19) |         >>> Draw preview image
00:00:11 (0011.19) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.19) |       >>> Refresh preview window done
00:00:11 (0011.19) |       >>> Adding a new mesh to Octane
00:00:11 (0011.19) |       >>> Mesh points: 2693, valid polygons: 2239
00:00:11 (0011.19) |         ----> Searching UV maps in this object
00:00:11 (0011.20) |           ----> Found Posts UV map in this object
00:00:11 (0011.20) |         ----> We found 1 UV maps in this object
00:00:11 (0011.20) |         >>> Processing vertex per poly array
00:00:11 (0011.20) |         >>> Processing vertex list
00:00:11 (0011.20) |       +++ Searching object materials
00:00:11 (0011.20) |       +++ Found 33 materials inside Shack_Phase_1_v003:Frame_Posts
00:00:11 (0011.20) |         +++ Material 0 ID: Bowl_Inner
00:00:11 (0011.20) |         +++ Material 1 ID: Bowl_Outer
00:00:11 (0011.20) |         +++ Material 2 ID: Brass
00:00:11 (0011.20) |         +++ Material 3 ID: Brass_Switch
00:00:11 (0011.20) |         +++ Material 4 ID: BulbGlass
00:00:11 (0011.20) |         +++ Material 5 ID: BulbMetal
00:00:11 (0011.20) |         +++ Material 6 ID: Chopsticks
00:00:11 (0011.20) |         +++ Material 7 ID: Concrete
00:00:11 (0011.20) |         +++ Material 8 ID: CupBoardCopper
00:00:11 (0011.20) |         +++ Material 9 ID: CupBoardH
00:00:11 (0011.20) |         +++ Material 10 ID: CupBoardV
00:00:11 (0011.20) |         +++ Material 11 ID: Iron
00:00:11 (0011.20) |         +++ Material 12 ID: Iron_Rusty
00:00:11 (0011.20) |         +++ Material 13 ID: Logs
00:00:11 (0011.20) |         +++ Material 14 ID: MainLightFitment
00:00:11 (0011.20) |         +++ Material 15 ID: Pan
00:00:11 (0011.20) |         +++ Material 16 ID: Pan_Flat
00:00:11 (0011.20) |         +++ Material 17 ID: Planks
00:00:11 (0011.20) |         +++ Material 18 ID: PlanksDoorShutter
00:00:11 (0011.20) |         +++ Material 19 ID: Posts
00:00:11 (0011.20) |         +++ Material 20 ID: Roof_1
00:00:11 (0011.20) |         +++ Material 21 ID: Roof_2
00:00:11 (0011.20) |         +++ Material 22 ID: Rug
00:00:11 (0011.20) |         +++ Material 23 ID: Stump
00:00:11 (0011.20) |         +++ Material 24 ID: TableH
00:00:11 (0011.20) |         +++ Material 25 ID: TableV
00:00:11 (0011.20) |         +++ Material 26 ID: Tea_Can_1
00:00:11 (0011.20) |         +++ Material 27 ID: Tea_Can_2
00:00:11 (0011.20) |         +++ Material 28 ID: Tea_Can_Base
00:00:11 (0011.20) |         +++ Material 29 ID: VatRingsIron
00:00:11 (0011.20) |         +++ Material 30 ID: VatTapCopper
00:00:11 (0011.20) |         +++ Material 31 ID: VatWoodH
00:00:11 (0011.20) |         +++ Material 32 ID: VatWoodV
00:00:11 (0011.20) |       +++ Searching in the object materials for UVMAP nodes
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Bowl_Inner
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Bowl_Outer
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Brass
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Brass_Switch
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface BulbGlass
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface BulbMetal
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Chopsticks
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Concrete
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface CupBoardCopper
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface CupBoardH
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface CupBoardV
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Iron
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Iron_Rusty
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Logs
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface MainLightFitment
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Pan
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Pan_Flat
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Planks
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface PlanksDoorShutter
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Posts
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Roof_1
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Roof_2
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Rug
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Stump
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface TableH
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface TableV
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Tea_Can_1
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Tea_Can_2
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface Tea_Can_Base
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface VatRingsIron
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface VatTapCopper
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface VatWoodH
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Searching UVMAP node inside surface VatWoodV
00:00:11 (0011.20) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.20) |         >>> Processing polygon data
00:00:11 (0011.21) |       >>> Mesh added, evaluating it
00:00:11 (0011.21) |       >>> Refresh preview window
00:00:11 (0011.21) |       >>> Handle preview window
00:00:11 (0011.21) |         >>> Draw preview window information
00:00:11 (0011.21) |         >>> Draw preview window status
00:00:11 (0011.21) |         >>> Draw preview window progress bar
00:00:11 (0011.21) |         >>> Draw preview image
00:00:11 (0011.21) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.21) |       >>> Refresh preview window done
00:00:11 (0011.21) |       +++ Processing object materials
00:00:11 (0011.21) |         > Filtering 33 materials in 2239 polygons
00:00:11 (0011.21) |         > Filtering 33 materials in 0 hairs
00:00:11 (0011.21) |           Used materials in this object: 1
00:00:11 (0011.21) |         +++ Processing material Posts
00:00:11 (0011.21) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:11 (0011.21) |           --> Procesing a new DiffuseMaterial node
00:00:11 (0011.21) |           --> Procesing a new ImageTexture node
00:00:11 (0011.21) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\WoodRough003M_cloned_F.psd
00:00:11 (0011.21) |           --> Procesing a new Displacement node
00:00:11 (0011.21) |           --> Procesing a new ImageTexture node
00:00:11 (0011.21) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\WoodRough003M_cloned_B.psd
00:00:11 (0011.21) |       +++ End of materials processing
00:00:11 (0011.21) |   Searching FiberFX hair materials
00:00:11 (0011.21) |       +++ Processing object layer maps functions
00:00:11 (0011.21) |           --> Get object global dissolve value: 0.000000, state 0
00:00:11 (0011.21) | 
00:00:11 (0011.21) | Processing object: 1000016b, name: Shack_Phase_1_v003:Walls_Dilapidated 
00:00:11 (0011.21) |   Searching if FiberFX is available in this object
00:00:11 (0011.21) |         >>> Processing the number of valid polygons
00:00:11 (0011.21) |         >>> This object has 5701 of 5701 valid polygons
00:00:11 (0011.21) |       >>> Refresh preview window
00:00:11 (0011.21) |       >>> Handle preview window
00:00:11 (0011.21) |         >>> Draw preview window information
00:00:11 (0011.21) |         >>> Draw preview window status
00:00:11 (0011.21) |         >>> Draw preview window progress bar
00:00:11 (0011.21) |         >>> Draw preview image
00:00:11 (0011.21) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.21) |       >>> Refresh preview window done
00:00:11 (0011.21) |       >>> Adding a new mesh to Octane
00:00:11 (0011.21) |       >>> Mesh points: 5576, valid polygons: 5701
00:00:11 (0011.21) |         ----> Searching UV maps in this object
00:00:11 (0011.21) |           ----> Found Furniture_South UV map in this object
00:00:11 (0011.22) |           ----> Found Planks UV map in this object
00:00:11 (0011.22) |         ----> We found 2 UV maps in this object
00:00:11 (0011.22) |         >>> Processing vertex per poly array
00:00:11 (0011.22) |         >>> Processing vertex list
00:00:11 (0011.22) |       +++ Searching object materials
00:00:11 (0011.22) |       +++ Found 33 materials inside Shack_Phase_1_v003:Walls_Dilapidated
00:00:11 (0011.22) |         +++ Material 0 ID: Bowl_Inner
00:00:11 (0011.22) |         +++ Material 1 ID: Bowl_Outer
00:00:11 (0011.22) |         +++ Material 2 ID: Brass
00:00:11 (0011.22) |         +++ Material 3 ID: Brass_Switch
00:00:11 (0011.22) |         +++ Material 4 ID: BulbGlass
00:00:11 (0011.22) |         +++ Material 5 ID: BulbMetal
00:00:11 (0011.22) |         +++ Material 6 ID: Chopsticks
00:00:11 (0011.22) |         +++ Material 7 ID: Concrete
00:00:11 (0011.22) |         +++ Material 8 ID: CupBoardCopper
00:00:11 (0011.22) |         +++ Material 9 ID: CupBoardH
00:00:11 (0011.22) |         +++ Material 10 ID: CupBoardV
00:00:11 (0011.22) |         +++ Material 11 ID: Iron
00:00:11 (0011.22) |         +++ Material 12 ID: Iron_Rusty
00:00:11 (0011.22) |         +++ Material 13 ID: Logs
00:00:11 (0011.22) |         +++ Material 14 ID: MainLightFitment
00:00:11 (0011.22) |         +++ Material 15 ID: Pan
00:00:11 (0011.22) |         +++ Material 16 ID: Pan_Flat
00:00:11 (0011.22) |         +++ Material 17 ID: Planks
00:00:11 (0011.22) |         +++ Material 18 ID: PlanksDoorShutter
00:00:11 (0011.22) |         +++ Material 19 ID: Posts
00:00:11 (0011.22) |         +++ Material 20 ID: Roof_1
00:00:11 (0011.22) |         +++ Material 21 ID: Roof_2
00:00:11 (0011.22) |         +++ Material 22 ID: Rug
00:00:11 (0011.22) |         +++ Material 23 ID: Stump
00:00:11 (0011.22) |         +++ Material 24 ID: TableH
00:00:11 (0011.22) |         +++ Material 25 ID: TableV
00:00:11 (0011.22) |         +++ Material 26 ID: Tea_Can_1
00:00:11 (0011.22) |         +++ Material 27 ID: Tea_Can_2
00:00:11 (0011.22) |         +++ Material 28 ID: Tea_Can_Base
00:00:11 (0011.22) |         +++ Material 29 ID: VatRingsIron
00:00:11 (0011.22) |         +++ Material 30 ID: VatTapCopper
00:00:11 (0011.22) |         +++ Material 31 ID: VatWoodH
00:00:11 (0011.22) |         +++ Material 32 ID: VatWoodV
00:00:11 (0011.22) |       +++ Searching in the object materials for UVMAP nodes
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Bowl_Inner
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Bowl_Outer
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Brass
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Brass_Switch
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface BulbGlass
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface BulbMetal
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Chopsticks
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Concrete
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface CupBoardCopper
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface CupBoardH
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface CupBoardV
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Iron
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Iron_Rusty
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Logs
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface MainLightFitment
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Pan
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Pan_Flat
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Planks
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface PlanksDoorShutter
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Posts
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Roof_1
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Roof_2
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Rug
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Stump
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface TableH
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface TableV
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Tea_Can_1
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Tea_Can_2
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface Tea_Can_Base
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface VatRingsIron
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface VatTapCopper
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface VatWoodH
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Searching UVMAP node inside surface VatWoodV
00:00:11 (0011.22) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.22) |         >>> Processing polygon data
00:00:11 (0011.24) |       >>> Mesh added, evaluating it
00:00:11 (0011.24) |       >>> Refresh preview window
00:00:11 (0011.24) |       >>> Handle preview window
00:00:11 (0011.24) |         >>> Draw preview window information
00:00:11 (0011.24) |         >>> Draw preview window status
00:00:11 (0011.24) |         >>> Draw preview window progress bar
00:00:11 (0011.24) |         >>> Draw preview image
00:00:11 (0011.24) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.24) |       >>> Refresh preview window done
00:00:11 (0011.24) |       +++ Processing object materials
00:00:11 (0011.24) |         > Filtering 33 materials in 5701 polygons
00:00:11 (0011.24) |         > Filtering 33 materials in 0 hairs
00:00:11 (0011.24) |           Used materials in this object: 1
00:00:11 (0011.24) |         +++ Processing material Planks
00:00:11 (0011.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:11 (0011.24) |           --> Procesing a new DiffuseMaterial node
00:00:11 (0011.24) |           --> Procesing a new ImageTexture node
00:00:11 (0011.24) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3.psd
00:00:11 (0011.24) |           --> Procesing a new ImageTexture node
00:00:11 (0011.24) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3_B.psd
00:00:11 (0011.24) |       +++ End of materials processing
00:00:11 (0011.24) |   Searching FiberFX hair materials
00:00:11 (0011.24) |       +++ Processing object layer maps functions
00:00:11 (0011.24) |           --> Get object global dissolve value: 0.000000, state 0
00:00:11 (0011.24) | 
00:00:11 (0011.24) | Processing object: 1000017d, name: Shack_Phase_1_v003:Roof 
00:00:11 (0011.24) |   Searching if FiberFX is available in this object
00:00:11 (0011.24) |         >>> Processing the number of valid polygons
00:00:11 (0011.24) |         >>> This object has 2 of 2 valid polygons
00:00:11 (0011.24) |       >>> Refresh preview window
00:00:11 (0011.24) |       >>> Handle preview window
00:00:11 (0011.24) |         >>> Draw preview window information
00:00:11 (0011.24) |         >>> Draw preview window status
00:00:11 (0011.24) |         >>> Draw preview window progress bar
00:00:11 (0011.24) |         >>> Draw preview image
00:00:11 (0011.24) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.24) |       >>> Refresh preview window done
00:00:11 (0011.24) |       >>> Adding a new mesh to Octane
00:00:11 (0011.24) |       >>> Mesh points: 6, valid polygons: 2
00:00:11 (0011.24) |         ----> Searching UV maps in this object
00:00:11 (0011.24) |           ----> Found Roof UV map in this object
00:00:11 (0011.24) |         ----> We found 1 UV maps in this object
00:00:11 (0011.24) |         >>> Processing vertex per poly array
00:00:11 (0011.24) |         >>> Processing vertex list
00:00:11 (0011.24) |       +++ Searching object materials
00:00:11 (0011.24) |       +++ Found 33 materials inside Shack_Phase_1_v003:Roof
00:00:11 (0011.24) |         +++ Material 0 ID: Bowl_Inner
00:00:11 (0011.24) |         +++ Material 1 ID: Bowl_Outer
00:00:11 (0011.24) |         +++ Material 2 ID: Brass
00:00:11 (0011.24) |         +++ Material 3 ID: Brass_Switch
00:00:11 (0011.24) |         +++ Material 4 ID: BulbGlass
00:00:11 (0011.24) |         +++ Material 5 ID: BulbMetal
00:00:11 (0011.24) |         +++ Material 6 ID: Chopsticks
00:00:11 (0011.24) |         +++ Material 7 ID: Concrete
00:00:11 (0011.24) |         +++ Material 8 ID: CupBoardCopper
00:00:11 (0011.24) |         +++ Material 9 ID: CupBoardH
00:00:11 (0011.24) |         +++ Material 10 ID: CupBoardV
00:00:11 (0011.24) |         +++ Material 11 ID: Iron
00:00:11 (0011.24) |         +++ Material 12 ID: Iron_Rusty
00:00:11 (0011.24) |         +++ Material 13 ID: Logs
00:00:11 (0011.24) |         +++ Material 14 ID: MainLightFitment
00:00:11 (0011.24) |         +++ Material 15 ID: Pan
00:00:11 (0011.24) |         +++ Material 16 ID: Pan_Flat
00:00:11 (0011.24) |         +++ Material 17 ID: Planks
00:00:11 (0011.24) |         +++ Material 18 ID: PlanksDoorShutter
00:00:11 (0011.24) |         +++ Material 19 ID: Posts
00:00:11 (0011.24) |         +++ Material 20 ID: Roof_1
00:00:11 (0011.24) |         +++ Material 21 ID: Roof_2
00:00:11 (0011.24) |         +++ Material 22 ID: Rug
00:00:11 (0011.24) |         +++ Material 23 ID: Stump
00:00:11 (0011.24) |         +++ Material 24 ID: TableH
00:00:11 (0011.24) |         +++ Material 25 ID: TableV
00:00:11 (0011.24) |         +++ Material 26 ID: Tea_Can_1
00:00:11 (0011.24) |         +++ Material 27 ID: Tea_Can_2
00:00:11 (0011.24) |         +++ Material 28 ID: Tea_Can_Base
00:00:11 (0011.24) |         +++ Material 29 ID: VatRingsIron
00:00:11 (0011.24) |         +++ Material 30 ID: VatTapCopper
00:00:11 (0011.24) |         +++ Material 31 ID: VatWoodH
00:00:11 (0011.24) |         +++ Material 32 ID: VatWoodV
00:00:11 (0011.24) |       +++ Searching in the object materials for UVMAP nodes
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Bowl_Inner
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Bowl_Outer
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Brass
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Brass_Switch
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface BulbGlass
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface BulbMetal
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Chopsticks
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Concrete
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface CupBoardCopper
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface CupBoardH
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface CupBoardV
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Iron
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Iron_Rusty
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Logs
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface MainLightFitment
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Pan
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Pan_Flat
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Planks
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface PlanksDoorShutter
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Posts
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Roof_1
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Roof_2
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Rug
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Stump
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface TableH
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface TableV
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Tea_Can_1
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Tea_Can_2
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface Tea_Can_Base
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface VatRingsIron
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface VatTapCopper
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface VatWoodH
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Searching UVMAP node inside surface VatWoodV
00:00:11 (0011.24) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.24) |         >>> Processing polygon data
00:00:11 (0011.24) |       >>> Mesh added, evaluating it
00:00:11 (0011.24) |       >>> Refresh preview window
00:00:11 (0011.24) |       >>> Handle preview window
00:00:11 (0011.24) |         >>> Draw preview window information
00:00:11 (0011.24) |         >>> Draw preview window status
00:00:11 (0011.24) |         >>> Draw preview window progress bar
00:00:11 (0011.24) |         >>> Draw preview image
00:00:11 (0011.24) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.24) |       >>> Refresh preview window done
00:00:11 (0011.24) |       +++ Processing object materials
00:00:11 (0011.24) |         > Filtering 33 materials in 2 polygons
00:00:11 (0011.24) |         > Filtering 33 materials in 0 hairs
00:00:11 (0011.24) |           Used materials in this object: 2
00:00:11 (0011.24) |         +++ Processing material Roof_1
00:00:11 (0011.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:11 (0011.24) |           --> Procesing a new DiffuseMaterial node
00:00:11 (0011.24) |           --> Procesing a new ImageTexture node
00:00:11 (0011.24) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\RustyWall_1.psd
00:00:11 (0011.24) |           --> Procesing a new ImageTexture node
00:00:11 (0011.24) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\RustyWall_1.psd
00:00:11 (0011.24) |           --> Procesing a new Displacement node
00:00:11 (0011.24) |           --> Procesing a new ImageTexture node
00:00:11 (0011.24) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\corrugated_steel_displacement_map.psd
00:00:11 (0011.24) |         +++ Processing material Roof_2
00:00:11 (0011.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:11 (0011.24) |           --> Procesing a new DiffuseMaterial node
00:00:11 (0011.24) |           --> Procesing a new ImageTexture node
00:00:11 (0011.24) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\RustyWall_2.psd
00:00:11 (0011.24) |           --> Procesing a new ImageTexture node
00:00:11 (0011.24) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\RustyWall_2.psd
00:00:11 (0011.24) |           --> Procesing a new Displacement node
00:00:11 (0011.24) |           --> Procesing a new ImageTexture node
00:00:11 (0011.24) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\corrugated_steel_displacement_map.psd
00:00:11 (0011.24) |       +++ End of materials processing
00:00:11 (0011.24) |   Searching FiberFX hair materials
00:00:11 (0011.24) |       +++ Processing object layer maps functions
00:00:11 (0011.24) |           --> Get object global dissolve value: 0.000000, state 0
00:00:11 (0011.24) | 
00:00:11 (0011.24) | Processing object: 1000017f, name: Shack_Phase_1_v003:Door_Lever 
00:00:11 (0011.24) |   Searching if FiberFX is available in this object
00:00:11 (0011.24) |         >>> Processing the number of valid polygons
00:00:11 (0011.24) |         >>> This object has 160 of 160 valid polygons
00:00:11 (0011.24) |       >>> Refresh preview window
00:00:11 (0011.24) |       >>> Handle preview window
00:00:11 (0011.24) |         >>> Draw preview window information
00:00:11 (0011.24) |         >>> Draw preview window status
00:00:11 (0011.24) |         >>> Draw preview window progress bar
00:00:11 (0011.24) |         >>> Draw preview image
00:00:11 (0011.24) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.24) |       >>> Refresh preview window done
00:00:11 (0011.24) |       >>> Adding a new mesh to Octane
00:00:11 (0011.24) |       >>> Mesh points: 98, valid polygons: 160
00:00:11 (0011.24) |         ----> Searching UV maps in this object
00:00:11 (0011.25) |           ----> Found ShackParts UV map in this object
00:00:11 (0011.25) |         ----> We found 1 UV maps in this object
00:00:11 (0011.25) |         >>> Processing vertex per poly array
00:00:11 (0011.25) |         >>> Processing vertex list
00:00:11 (0011.25) |       +++ Searching object materials
00:00:11 (0011.25) |       +++ Found 33 materials inside Shack_Phase_1_v003:Door_Lever
00:00:11 (0011.25) |         +++ Material 0 ID: Bowl_Inner
00:00:11 (0011.25) |         +++ Material 1 ID: Bowl_Outer
00:00:11 (0011.25) |         +++ Material 2 ID: Brass
00:00:11 (0011.25) |         +++ Material 3 ID: Brass_Switch
00:00:11 (0011.25) |         +++ Material 4 ID: BulbGlass
00:00:11 (0011.25) |         +++ Material 5 ID: BulbMetal
00:00:11 (0011.25) |         +++ Material 6 ID: Chopsticks
00:00:11 (0011.25) |         +++ Material 7 ID: Concrete
00:00:11 (0011.25) |         +++ Material 8 ID: CupBoardCopper
00:00:11 (0011.25) |         +++ Material 9 ID: CupBoardH
00:00:11 (0011.25) |         +++ Material 10 ID: CupBoardV
00:00:11 (0011.25) |         +++ Material 11 ID: Iron
00:00:11 (0011.25) |         +++ Material 12 ID: Iron_Rusty
00:00:11 (0011.25) |         +++ Material 13 ID: Logs
00:00:11 (0011.25) |         +++ Material 14 ID: MainLightFitment
00:00:11 (0011.25) |         +++ Material 15 ID: Pan
00:00:11 (0011.25) |         +++ Material 16 ID: Pan_Flat
00:00:11 (0011.25) |         +++ Material 17 ID: Planks
00:00:11 (0011.25) |         +++ Material 18 ID: PlanksDoorShutter
00:00:11 (0011.25) |         +++ Material 19 ID: Posts
00:00:11 (0011.25) |         +++ Material 20 ID: Roof_1
00:00:11 (0011.25) |         +++ Material 21 ID: Roof_2
00:00:11 (0011.25) |         +++ Material 22 ID: Rug
00:00:11 (0011.25) |         +++ Material 23 ID: Stump
00:00:11 (0011.25) |         +++ Material 24 ID: TableH
00:00:11 (0011.25) |         +++ Material 25 ID: TableV
00:00:11 (0011.25) |         +++ Material 26 ID: Tea_Can_1
00:00:11 (0011.25) |         +++ Material 27 ID: Tea_Can_2
00:00:11 (0011.25) |         +++ Material 28 ID: Tea_Can_Base
00:00:11 (0011.25) |         +++ Material 29 ID: VatRingsIron
00:00:11 (0011.25) |         +++ Material 30 ID: VatTapCopper
00:00:11 (0011.25) |         +++ Material 31 ID: VatWoodH
00:00:11 (0011.25) |         +++ Material 32 ID: VatWoodV
00:00:11 (0011.25) |       +++ Searching in the object materials for UVMAP nodes
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Bowl_Inner
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Bowl_Outer
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Brass
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Brass_Switch
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface BulbGlass
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface BulbMetal
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Chopsticks
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Concrete
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface CupBoardCopper
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface CupBoardH
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface CupBoardV
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Iron
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Iron_Rusty
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Logs
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface MainLightFitment
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Pan
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Pan_Flat
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Planks
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface PlanksDoorShutter
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Posts
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Roof_1
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Roof_2
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Rug
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Stump
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface TableH
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface TableV
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Tea_Can_1
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Tea_Can_2
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Tea_Can_Base
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface VatRingsIron
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface VatTapCopper
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface VatWoodH
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface VatWoodV
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Processing polygon data
00:00:11 (0011.25) |       >>> Mesh added, evaluating it
00:00:11 (0011.25) |       >>> Refresh preview window
00:00:11 (0011.25) |       >>> Handle preview window
00:00:11 (0011.25) |         >>> Draw preview window information
00:00:11 (0011.25) |         >>> Draw preview window status
00:00:11 (0011.25) |         >>> Draw preview window progress bar
00:00:11 (0011.25) |         >>> Draw preview image
00:00:11 (0011.25) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.25) |       >>> Refresh preview window done
00:00:11 (0011.25) |       +++ Processing object materials
00:00:11 (0011.25) |         > Filtering 33 materials in 160 polygons
00:00:11 (0011.25) |         > Filtering 33 materials in 0 hairs
00:00:11 (0011.25) |           Used materials in this object: 2
00:00:11 (0011.25) |         +++ Processing material Iron_Rusty
00:00:11 (0011.25) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:11 (0011.25) |           --> Procesing a new GlossyMaterial node
00:00:11 (0011.25) |           --> Procesing a new ImageTexture node
00:00:11 (0011.25) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_C.jpg
00:00:11 (0011.25) |           --> Procesing a new ImageTexture node
00:00:11 (0011.25) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_Select.jpg
00:00:11 (0011.25) |           --> Procesing a new ImageTexture node
00:00:11 (0011.25) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_B.jpg
00:00:11 (0011.25) |         +++ Processing material PlanksDoorShutter
00:00:11 (0011.25) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:11 (0011.25) |           --> Procesing a new DiffuseMaterial node
00:00:11 (0011.25) |           --> Procesing a new ImageTexture node
00:00:11 (0011.25) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3.psd
00:00:11 (0011.25) |           --> Procesing a new ImageTexture node
00:00:11 (0011.25) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3_B.psd
00:00:11 (0011.25) |       +++ End of materials processing
00:00:11 (0011.25) |   Searching FiberFX hair materials
00:00:11 (0011.25) |       +++ Processing object layer maps functions
00:00:11 (0011.25) |           --> Get object global dissolve value: 0.000000, state 0
00:00:11 (0011.25) | 
00:00:11 (0011.25) | Processing object: 10000180, name: Shack_Phase_1_v003:Door_Hook 
00:00:11 (0011.25) |   Searching if FiberFX is available in this object
00:00:11 (0011.25) |         >>> Processing the number of valid polygons
00:00:11 (0011.25) |         >>> This object has 86 of 86 valid polygons
00:00:11 (0011.25) |       >>> Refresh preview window
00:00:11 (0011.25) |       >>> Handle preview window
00:00:11 (0011.25) |         >>> Draw preview window information
00:00:11 (0011.25) |         >>> Draw preview window status
00:00:11 (0011.25) |         >>> Draw preview window progress bar
00:00:11 (0011.25) |         >>> Draw preview image
00:00:11 (0011.25) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.25) |       >>> Refresh preview window done
00:00:11 (0011.25) |       >>> Adding a new mesh to Octane
00:00:11 (0011.25) |       >>> Mesh points: 84, valid polygons: 86
00:00:11 (0011.25) |         ----> Searching UV maps in this object
00:00:11 (0011.25) |           ----> Found ShackParts UV map in this object
00:00:11 (0011.25) |         ----> We found 1 UV maps in this object
00:00:11 (0011.25) |         >>> Processing vertex per poly array
00:00:11 (0011.25) |         >>> Processing vertex list
00:00:11 (0011.25) |       +++ Searching object materials
00:00:11 (0011.25) |       +++ Found 33 materials inside Shack_Phase_1_v003:Door_Hook
00:00:11 (0011.25) |         +++ Material 0 ID: Bowl_Inner
00:00:11 (0011.25) |         +++ Material 1 ID: Bowl_Outer
00:00:11 (0011.25) |         +++ Material 2 ID: Brass
00:00:11 (0011.25) |         +++ Material 3 ID: Brass_Switch
00:00:11 (0011.25) |         +++ Material 4 ID: BulbGlass
00:00:11 (0011.25) |         +++ Material 5 ID: BulbMetal
00:00:11 (0011.25) |         +++ Material 6 ID: Chopsticks
00:00:11 (0011.25) |         +++ Material 7 ID: Concrete
00:00:11 (0011.25) |         +++ Material 8 ID: CupBoardCopper
00:00:11 (0011.25) |         +++ Material 9 ID: CupBoardH
00:00:11 (0011.25) |         +++ Material 10 ID: CupBoardV
00:00:11 (0011.25) |         +++ Material 11 ID: Iron
00:00:11 (0011.25) |         +++ Material 12 ID: Iron_Rusty
00:00:11 (0011.25) |         +++ Material 13 ID: Logs
00:00:11 (0011.25) |         +++ Material 14 ID: MainLightFitment
00:00:11 (0011.25) |         +++ Material 15 ID: Pan
00:00:11 (0011.25) |         +++ Material 16 ID: Pan_Flat
00:00:11 (0011.25) |         +++ Material 17 ID: Planks
00:00:11 (0011.25) |         +++ Material 18 ID: PlanksDoorShutter
00:00:11 (0011.25) |         +++ Material 19 ID: Posts
00:00:11 (0011.25) |         +++ Material 20 ID: Roof_1
00:00:11 (0011.25) |         +++ Material 21 ID: Roof_2
00:00:11 (0011.25) |         +++ Material 22 ID: Rug
00:00:11 (0011.25) |         +++ Material 23 ID: Stump
00:00:11 (0011.25) |         +++ Material 24 ID: TableH
00:00:11 (0011.25) |         +++ Material 25 ID: TableV
00:00:11 (0011.25) |         +++ Material 26 ID: Tea_Can_1
00:00:11 (0011.25) |         +++ Material 27 ID: Tea_Can_2
00:00:11 (0011.25) |         +++ Material 28 ID: Tea_Can_Base
00:00:11 (0011.25) |         +++ Material 29 ID: VatRingsIron
00:00:11 (0011.25) |         +++ Material 30 ID: VatTapCopper
00:00:11 (0011.25) |         +++ Material 31 ID: VatWoodH
00:00:11 (0011.25) |         +++ Material 32 ID: VatWoodV
00:00:11 (0011.25) |       +++ Searching in the object materials for UVMAP nodes
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Bowl_Inner
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Bowl_Outer
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Brass
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Brass_Switch
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface BulbGlass
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface BulbMetal
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Chopsticks
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Concrete
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface CupBoardCopper
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface CupBoardH
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface CupBoardV
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Iron
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Iron_Rusty
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Logs
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface MainLightFitment
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Pan
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Pan_Flat
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Planks
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface PlanksDoorShutter
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Posts
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Roof_1
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Roof_2
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Rug
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Stump
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface TableH
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface TableV
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Tea_Can_1
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Tea_Can_2
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface Tea_Can_Base
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface VatRingsIron
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface VatTapCopper
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface VatWoodH
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Searching UVMAP node inside surface VatWoodV
00:00:11 (0011.25) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.25) |         >>> Processing polygon data
00:00:11 (0011.25) |       >>> Mesh added, evaluating it
00:00:11 (0011.25) |       >>> Refresh preview window
00:00:11 (0011.25) |       >>> Handle preview window
00:00:11 (0011.25) |         >>> Draw preview window information
00:00:11 (0011.25) |         >>> Draw preview window status
00:00:11 (0011.25) |         >>> Draw preview window progress bar
00:00:11 (0011.25) |         >>> Draw preview image
00:00:11 (0011.25) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.25) |       >>> Refresh preview window done
00:00:11 (0011.25) |       +++ Processing object materials
00:00:11 (0011.25) |         > Filtering 33 materials in 86 polygons
00:00:11 (0011.25) |         > Filtering 33 materials in 0 hairs
00:00:11 (0011.25) |           Used materials in this object: 1
00:00:11 (0011.25) |         +++ Processing material Iron_Rusty
00:00:11 (0011.25) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:11 (0011.25) |           --> Procesing a new GlossyMaterial node
00:00:11 (0011.25) |           --> Procesing a new ImageTexture node
00:00:11 (0011.25) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_C.jpg
00:00:11 (0011.25) |           --> Procesing a new ImageTexture node
00:00:11 (0011.25) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_Select.jpg
00:00:11 (0011.25) |           --> Procesing a new ImageTexture node
00:00:11 (0011.25) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_B.jpg
00:00:11 (0011.25) |       +++ End of materials processing
00:00:11 (0011.25) |   Searching FiberFX hair materials
00:00:11 (0011.25) |       +++ Processing object layer maps functions
00:00:11 (0011.25) |           --> Get object global dissolve value: 0.000000, state 0
00:00:11 (0011.25) | 
00:00:11 (0011.25) | Processing object: 10000181, name: Shack_Phase_1_v003:Shutter 
00:00:11 (0011.25) |   Searching if FiberFX is available in this object
00:00:11 (0011.25) |         >>> Processing the number of valid polygons
00:00:11 (0011.25) |         >>> This object has 2844 of 2844 valid polygons
00:00:11 (0011.25) |       >>> Refresh preview window
00:00:11 (0011.25) |       >>> Handle preview window
00:00:11 (0011.25) |         >>> Draw preview window information
00:00:11 (0011.25) |         >>> Draw preview window status
00:00:11 (0011.25) |         >>> Draw preview window progress bar
00:00:11 (0011.25) |         >>> Draw preview image
00:00:11 (0011.25) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.25) |       >>> Refresh preview window done
00:00:11 (0011.25) |       >>> Adding a new mesh to Octane
00:00:11 (0011.25) |       >>> Mesh points: 1596, valid polygons: 2844
00:00:11 (0011.25) |         ----> Searching UV maps in this object
00:00:11 (0011.26) |           ----> Found ShackParts UV map in this object
00:00:11 (0011.26) |         ----> We found 1 UV maps in this object
00:00:11 (0011.26) |         >>> Processing vertex per poly array
00:00:11 (0011.26) |         >>> Processing vertex list
00:00:11 (0011.26) |       +++ Searching object materials
00:00:11 (0011.26) |       +++ Found 33 materials inside Shack_Phase_1_v003:Shutter
00:00:11 (0011.26) |         +++ Material 0 ID: Bowl_Inner
00:00:11 (0011.26) |         +++ Material 1 ID: Bowl_Outer
00:00:11 (0011.26) |         +++ Material 2 ID: Brass
00:00:11 (0011.26) |         +++ Material 3 ID: Brass_Switch
00:00:11 (0011.26) |         +++ Material 4 ID: BulbGlass
00:00:11 (0011.26) |         +++ Material 5 ID: BulbMetal
00:00:11 (0011.26) |         +++ Material 6 ID: Chopsticks
00:00:11 (0011.26) |         +++ Material 7 ID: Concrete
00:00:11 (0011.26) |         +++ Material 8 ID: CupBoardCopper
00:00:11 (0011.26) |         +++ Material 9 ID: CupBoardH
00:00:11 (0011.26) |         +++ Material 10 ID: CupBoardV
00:00:11 (0011.26) |         +++ Material 11 ID: Iron
00:00:11 (0011.26) |         +++ Material 12 ID: Iron_Rusty
00:00:11 (0011.26) |         +++ Material 13 ID: Logs
00:00:11 (0011.26) |         +++ Material 14 ID: MainLightFitment
00:00:11 (0011.26) |         +++ Material 15 ID: Pan
00:00:11 (0011.26) |         +++ Material 16 ID: Pan_Flat
00:00:11 (0011.26) |         +++ Material 17 ID: Planks
00:00:11 (0011.26) |         +++ Material 18 ID: PlanksDoorShutter
00:00:11 (0011.26) |         +++ Material 19 ID: Posts
00:00:11 (0011.26) |         +++ Material 20 ID: Roof_1
00:00:11 (0011.26) |         +++ Material 21 ID: Roof_2
00:00:11 (0011.26) |         +++ Material 22 ID: Rug
00:00:11 (0011.26) |         +++ Material 23 ID: Stump
00:00:11 (0011.26) |         +++ Material 24 ID: TableH
00:00:11 (0011.26) |         +++ Material 25 ID: TableV
00:00:11 (0011.26) |         +++ Material 26 ID: Tea_Can_1
00:00:11 (0011.26) |         +++ Material 27 ID: Tea_Can_2
00:00:11 (0011.26) |         +++ Material 28 ID: Tea_Can_Base
00:00:11 (0011.26) |         +++ Material 29 ID: VatRingsIron
00:00:11 (0011.26) |         +++ Material 30 ID: VatTapCopper
00:00:11 (0011.26) |         +++ Material 31 ID: VatWoodH
00:00:11 (0011.26) |         +++ Material 32 ID: VatWoodV
00:00:11 (0011.26) |       +++ Searching in the object materials for UVMAP nodes
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Bowl_Inner
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Bowl_Outer
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Brass
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Brass_Switch
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface BulbGlass
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface BulbMetal
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Chopsticks
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Concrete
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface CupBoardCopper
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface CupBoardH
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface CupBoardV
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Iron
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Iron_Rusty
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Logs
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface MainLightFitment
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Pan
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Pan_Flat
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Planks
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface PlanksDoorShutter
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Posts
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Roof_1
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Roof_2
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Rug
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Stump
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface TableH
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface TableV
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Tea_Can_1
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Tea_Can_2
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface Tea_Can_Base
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface VatRingsIron
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface VatTapCopper
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface VatWoodH
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Searching UVMAP node inside surface VatWoodV
00:00:11 (0011.26) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.26) |         >>> Processing polygon data
00:00:11 (0011.27) |       >>> Mesh added, evaluating it
00:00:11 (0011.27) |       >>> Refresh preview window
00:00:11 (0011.27) |       >>> Handle preview window
00:00:11 (0011.27) |         >>> Draw preview window information
00:00:11 (0011.27) |         >>> Draw preview window status
00:00:11 (0011.27) |         >>> Draw preview window progress bar
00:00:11 (0011.27) |         >>> Draw preview image
00:00:11 (0011.27) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.27) |       >>> Refresh preview window done
00:00:11 (0011.27) |       +++ Processing object materials
00:00:11 (0011.27) |         > Filtering 33 materials in 2844 polygons
00:00:11 (0011.27) |         > Filtering 33 materials in 0 hairs
00:00:11 (0011.27) |           Used materials in this object: 2
00:00:11 (0011.27) |         +++ Processing material Iron_Rusty
00:00:11 (0011.27) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:11 (0011.27) |           --> Procesing a new GlossyMaterial node
00:00:11 (0011.27) |           --> Procesing a new ImageTexture node
00:00:11 (0011.27) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_C.jpg
00:00:11 (0011.27) |           --> Procesing a new ImageTexture node
00:00:11 (0011.27) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_Select.jpg
00:00:11 (0011.27) |           --> Procesing a new ImageTexture node
00:00:11 (0011.27) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_B.jpg
00:00:11 (0011.27) |         +++ Processing material PlanksDoorShutter
00:00:11 (0011.27) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:11 (0011.27) |           --> Procesing a new DiffuseMaterial node
00:00:11 (0011.27) |           --> Procesing a new ImageTexture node
00:00:11 (0011.27) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3.psd
00:00:11 (0011.27) |           --> Procesing a new ImageTexture node
00:00:11 (0011.27) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3_B.psd
00:00:11 (0011.27) |       +++ End of materials processing
00:00:11 (0011.27) |   Searching FiberFX hair materials
00:00:11 (0011.27) |       +++ Processing object layer maps functions
00:00:11 (0011.27) |           --> Get object global dissolve value: 0.000000, state 0
00:00:11 (0011.27) | 
00:00:11 (0011.27) | Processing object: 100001c2, name: Shack_Phase_1_v003:Shutter_Hook 
00:00:11 (0011.27) |   Searching if FiberFX is available in this object
00:00:11 (0011.27) |         >>> Processing the number of valid polygons
00:00:11 (0011.27) |         >>> This object has 86 of 86 valid polygons
00:00:11 (0011.27) |       >>> Refresh preview window
00:00:11 (0011.27) |       >>> Handle preview window
00:00:11 (0011.27) |         >>> Draw preview window information
00:00:11 (0011.27) |         >>> Draw preview window status
00:00:11 (0011.27) |         >>> Draw preview window progress bar
00:00:11 (0011.27) |         >>> Draw preview image
00:00:11 (0011.27) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.27) |       >>> Refresh preview window done
00:00:11 (0011.27) |       >>> Adding a new mesh to Octane
00:00:11 (0011.27) |       >>> Mesh points: 84, valid polygons: 86
00:00:11 (0011.27) |         ----> Searching UV maps in this object
00:00:11 (0011.27) |           ----> Found ShackParts UV map in this object
00:00:11 (0011.27) |         ----> We found 1 UV maps in this object
00:00:11 (0011.27) |         >>> Processing vertex per poly array
00:00:11 (0011.27) |         >>> Processing vertex list
00:00:11 (0011.27) |       +++ Searching object materials
00:00:11 (0011.27) |       +++ Found 33 materials inside Shack_Phase_1_v003:Shutter_Hook
00:00:11 (0011.27) |         +++ Material 0 ID: Bowl_Inner
00:00:11 (0011.27) |         +++ Material 1 ID: Bowl_Outer
00:00:11 (0011.27) |         +++ Material 2 ID: Brass
00:00:11 (0011.27) |         +++ Material 3 ID: Brass_Switch
00:00:11 (0011.27) |         +++ Material 4 ID: BulbGlass
00:00:11 (0011.27) |         +++ Material 5 ID: BulbMetal
00:00:11 (0011.27) |         +++ Material 6 ID: Chopsticks
00:00:11 (0011.27) |         +++ Material 7 ID: Concrete
00:00:11 (0011.27) |         +++ Material 8 ID: CupBoardCopper
00:00:11 (0011.27) |         +++ Material 9 ID: CupBoardH
00:00:11 (0011.27) |         +++ Material 10 ID: CupBoardV
00:00:11 (0011.27) |         +++ Material 11 ID: Iron
00:00:11 (0011.27) |         +++ Material 12 ID: Iron_Rusty
00:00:11 (0011.27) |         +++ Material 13 ID: Logs
00:00:11 (0011.27) |         +++ Material 14 ID: MainLightFitment
00:00:11 (0011.27) |         +++ Material 15 ID: Pan
00:00:11 (0011.27) |         +++ Material 16 ID: Pan_Flat
00:00:11 (0011.27) |         +++ Material 17 ID: Planks
00:00:11 (0011.27) |         +++ Material 18 ID: PlanksDoorShutter
00:00:11 (0011.27) |         +++ Material 19 ID: Posts
00:00:11 (0011.27) |         +++ Material 20 ID: Roof_1
00:00:11 (0011.27) |         +++ Material 21 ID: Roof_2
00:00:11 (0011.27) |         +++ Material 22 ID: Rug
00:00:11 (0011.27) |         +++ Material 23 ID: Stump
00:00:11 (0011.27) |         +++ Material 24 ID: TableH
00:00:11 (0011.27) |         +++ Material 25 ID: TableV
00:00:11 (0011.27) |         +++ Material 26 ID: Tea_Can_1
00:00:11 (0011.27) |         +++ Material 27 ID: Tea_Can_2
00:00:11 (0011.27) |         +++ Material 28 ID: Tea_Can_Base
00:00:11 (0011.27) |         +++ Material 29 ID: VatRingsIron
00:00:11 (0011.27) |         +++ Material 30 ID: VatTapCopper
00:00:11 (0011.27) |         +++ Material 31 ID: VatWoodH
00:00:11 (0011.27) |         +++ Material 32 ID: VatWoodV
00:00:11 (0011.27) |       +++ Searching in the object materials for UVMAP nodes
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Bowl_Inner
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Bowl_Outer
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Brass
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Brass_Switch
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface BulbGlass
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface BulbMetal
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Chopsticks
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Concrete
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface CupBoardCopper
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface CupBoardH
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface CupBoardV
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Iron
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Iron_Rusty
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Logs
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface MainLightFitment
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Pan
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Pan_Flat
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Planks
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface PlanksDoorShutter
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Posts
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Roof_1
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Roof_2
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Rug
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Stump
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface TableH
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface TableV
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Tea_Can_1
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Tea_Can_2
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface Tea_Can_Base
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface VatRingsIron
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface VatTapCopper
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface VatWoodH
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Searching UVMAP node inside surface VatWoodV
00:00:11 (0011.27) |           >>> This material doesn't have a valid UVMAP node
00:00:11 (0011.27) |         >>> Processing polygon data
00:00:11 (0011.27) |       >>> Mesh added, evaluating it
00:00:11 (0011.27) |       >>> Refresh preview window
00:00:11 (0011.27) |       >>> Handle preview window
00:00:11 (0011.27) |         >>> Draw preview window information
00:00:11 (0011.27) |         >>> Draw preview window status
00:00:11 (0011.27) |         >>> Draw preview window progress bar
00:00:11 (0011.27) |         >>> Draw preview image
00:00:11 (0011.27) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.27) |       >>> Refresh preview window done
00:00:11 (0011.27) |       +++ Processing object materials
00:00:11 (0011.27) |         > Filtering 33 materials in 86 polygons
00:00:11 (0011.27) |         > Filtering 33 materials in 0 hairs
00:00:11 (0011.27) |           Used materials in this object: 1
00:00:11 (0011.27) |         +++ Processing material Iron_Rusty
00:00:11 (0011.27) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:11 (0011.27) |           --> Procesing a new GlossyMaterial node
00:00:11 (0011.27) |           --> Procesing a new ImageTexture node
00:00:11 (0011.27) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_C.jpg
00:00:11 (0011.27) |           --> Procesing a new ImageTexture node
00:00:11 (0011.27) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_Select.jpg
00:00:11 (0011.27) |           --> Procesing a new ImageTexture node
00:00:11 (0011.27) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_B.jpg
00:00:11 (0011.27) |       +++ End of materials processing
00:00:11 (0011.27) |   Searching FiberFX hair materials
00:00:11 (0011.27) |       +++ Processing object layer maps functions
00:00:11 (0011.27) |           --> Get object global dissolve value: 0.000000, state 0
00:00:11 (0011.28) | 
00:00:11 (0011.28) | Processing object: 10000108, name: PR02m_v001_O 
00:00:11 (0011.28) |   Searching if FiberFX is available in this object
00:00:11 (0011.28) |         >>> Processing the number of valid polygons
00:00:11 (0011.31) |         >>> This object has 521090 of 521090 valid polygons
00:00:11 (0011.31) |       >>> Refresh preview window
00:00:11 (0011.31) |       >>> Handle preview window
00:00:11 (0011.31) |         >>> Draw preview window information
00:00:11 (0011.31) |         >>> Draw preview window status
00:00:11 (0011.31) |         >>> Draw preview window progress bar
00:00:11 (0011.31) |         >>> Draw preview image
00:00:11 (0011.31) |         >>> Draw preview image finished. Releaseing mutex
00:00:11 (0011.31) |       >>> Refresh preview window done
00:00:11 (0011.31) |       >>> Adding a new mesh to Octane
00:00:11 (0011.31) |       >>> Mesh points: 283836, valid polygons: 521090
00:00:11 (0011.31) |         ----> Searching UV maps in this object
00:00:12 (0012.21) |           ----> Found texuv UV map in this object
00:00:12 (0012.26) |         ----> We found 1 UV maps in this object
00:00:12 (0012.26) |         >>> Processing vertex per poly array
00:00:12 (0012.28) |         >>> Processing vertex list
00:00:12 (0012.33) |       +++ Searching object materials
00:00:12 (0012.33) |       +++ Found 13 materials inside PR02m_v001_O
00:00:12 (0012.33) |         +++ Material 0 ID: barkcol
00:00:12 (0012.33) |         +++ Material 1 ID: barkcol_b1
00:00:12 (0012.33) |         +++ Material 2 ID: barkcol_b2
00:00:12 (0012.33) |         +++ Material 3 ID: barkcol_btop0
00:00:12 (0012.33) |         +++ Material 4 ID: barkcol_btop1
00:00:12 (0012.33) |         +++ Material 5 ID: barkcol_btop2
00:00:12 (0012.33) |         +++ Material 6 ID: barkcol_roots1
00:00:12 (0012.33) |         +++ Material 7 ID: conecol
00:00:12 (0012.33) |         +++ Material 8 ID: lefcol
00:00:12 (0012.33) |         +++ Material 9 ID: lefcol_leaf
00:00:12 (0012.33) |         +++ Material 10 ID: lefcol_leaf_copy
00:00:12 (0012.33) |         +++ Material 11 ID: lefcol_leaf_copy1
00:00:12 (0012.33) |         +++ Material 12 ID: lefcol_leaf_copy2
00:00:12 (0012.33) |       +++ Searching in the object materials for UVMAP nodes
00:00:12 (0012.33) |         >>> Searching UVMAP node inside surface barkcol
00:00:12 (0012.33) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.33) |         >>> Searching UVMAP node inside surface barkcol_b1
00:00:12 (0012.33) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.33) |         >>> Searching UVMAP node inside surface barkcol_b2
00:00:12 (0012.33) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.33) |         >>> Searching UVMAP node inside surface barkcol_btop0
00:00:12 (0012.33) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.33) |         >>> Searching UVMAP node inside surface barkcol_btop1
00:00:12 (0012.33) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.33) |         >>> Searching UVMAP node inside surface barkcol_btop2
00:00:12 (0012.33) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.33) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:00:12 (0012.33) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.33) |         >>> Searching UVMAP node inside surface conecol
00:00:12 (0012.33) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.33) |         >>> Searching UVMAP node inside surface lefcol
00:00:12 (0012.33) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.33) |         >>> Searching UVMAP node inside surface lefcol_leaf
00:00:12 (0012.33) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.33) |         >>> Searching UVMAP node inside surface lefcol_leaf_copy
00:00:12 (0012.33) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.33) |         >>> Searching UVMAP node inside surface lefcol_leaf_copy1
00:00:12 (0012.33) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.33) |         >>> Searching UVMAP node inside surface lefcol_leaf_copy2
00:00:12 (0012.33) |           >>> This material doesn't have a valid UVMAP node
00:00:12 (0012.33) |         >>> Processing polygon data
00:00:13 (0013.64) |       >>> Mesh added, evaluating it
00:00:13 (0013.64) |       >>> Refresh preview window
00:00:13 (0013.64) |       >>> Handle preview window
00:00:13 (0013.64) |         >>> Draw preview window information
00:00:13 (0013.64) |         >>> Draw preview window status
00:00:13 (0013.64) |         >>> Draw preview window progress bar
00:00:13 (0013.64) |         >>> Draw preview image
00:00:13 (0013.64) |         >>> Draw preview image finished. Releaseing mutex
00:00:13 (0013.64) |       >>> Refresh preview window done
00:00:13 (0013.64) |       +++ Processing object materials
00:00:13 (0013.64) |         > Filtering 13 materials in 521090 polygons
00:00:13 (0013.64) |         > Filtering 13 materials in 0 hairs
00:00:13 (0013.64) |           Used materials in this object: 13
00:00:13 (0013.64) |         +++ Processing material barkcol
00:00:13 (0013.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:13 (0013.64) |           --> Procesing a new DiffuseMaterial node
00:00:13 (0013.65) |           --> Procesing a new ImageTexture node
00:00:13 (0013.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02brk.tif
00:00:13 (0013.69) |           --> Procesing a new ImageTexture node
00:00:13 (0013.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02brk.tif
00:00:13 (0013.69) |         +++ Processing material barkcol_b1
00:00:13 (0013.69) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:13 (0013.69) |           --> Procesing a new DiffuseMaterial node
00:00:13 (0013.69) |           --> Procesing a new ImageTexture node
00:00:13 (0013.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:13 (0013.76) |           --> Procesing a new ImageTexture node
00:00:13 (0013.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:13 (0013.76) |         +++ Processing material barkcol_b2
00:00:13 (0013.76) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:13 (0013.76) |           --> Procesing a new DiffuseMaterial node
00:00:13 (0013.76) |           --> Procesing a new ImageTexture node
00:00:13 (0013.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:13 (0013.76) |           --> Procesing a new ImageTexture node
00:00:13 (0013.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:13 (0013.76) |         +++ Processing material barkcol_btop0
00:00:13 (0013.76) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:13 (0013.76) |           --> Procesing a new DiffuseMaterial node
00:00:13 (0013.76) |           --> Procesing a new ImageTexture node
00:00:13 (0013.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:13 (0013.76) |           --> Procesing a new ImageTexture node
00:00:13 (0013.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:13 (0013.76) |         +++ Processing material barkcol_btop1
00:00:13 (0013.76) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:13 (0013.76) |           --> Procesing a new DiffuseMaterial node
00:00:13 (0013.76) |           --> Procesing a new ImageTexture node
00:00:13 (0013.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:13 (0013.76) |           --> Procesing a new ImageTexture node
00:00:13 (0013.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:13 (0013.76) |         +++ Processing material barkcol_btop2
00:00:13 (0013.76) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:13 (0013.76) |           --> Procesing a new DiffuseMaterial node
00:00:13 (0013.76) |           --> Procesing a new ImageTexture node
00:00:13 (0013.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:13 (0013.76) |           --> Procesing a new ImageTexture node
00:00:13 (0013.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:13 (0013.76) |         +++ Processing material barkcol_roots1
00:00:13 (0013.76) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:13 (0013.76) |           --> Procesing a new DiffuseMaterial node
00:00:13 (0013.76) |           --> Procesing a new ImageTexture node
00:00:13 (0013.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02brk.tif
00:00:13 (0013.76) |           --> Procesing a new ImageTexture node
00:00:13 (0013.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02brk.tif
00:00:13 (0013.76) |         +++ Processing material conecol
00:00:13 (0013.76) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:13 (0013.76) |           --> Procesing a new DiffuseMaterial node
00:00:13 (0013.76) |           --> Procesing a new ImageTexture node
00:00:13 (0013.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02frt.tif
00:00:13 (0013.84) |           --> Procesing a new ImageTexture node
00:00:13 (0013.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02frt.tif
00:00:13 (0013.85) |         +++ Processing material lefcol
00:00:13 (0013.85) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:13 (0013.85) |           --> Procesing a new DiffuseMaterial node
00:00:13 (0013.85) |           --> Procesing a new ImageTexture node
00:00:13 (0013.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:13 (0013.85) |           --> Procesing a new ImageTexture node
00:00:13 (0013.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:13 (0013.85) |         +++ Processing material lefcol_leaf
00:00:13 (0013.85) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:13 (0013.85) |           --> Procesing a new DiffuseMaterial node
00:00:13 (0013.85) |           --> Procesing a new ImageTexture node
00:00:13 (0013.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:13 (0013.85) |           --> Procesing a new ImageTexture node
00:00:13 (0013.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:13 (0013.85) |         +++ Processing material lefcol_leaf_copy
00:00:13 (0013.85) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:13 (0013.85) |           --> Procesing a new DiffuseMaterial node
00:00:13 (0013.85) |           --> Procesing a new ImageTexture node
00:00:13 (0013.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:13 (0013.85) |           --> Procesing a new ImageTexture node
00:00:13 (0013.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:13 (0013.85) |         +++ Processing material lefcol_leaf_copy1
00:00:13 (0013.85) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:13 (0013.85) |           --> Procesing a new DiffuseMaterial node
00:00:13 (0013.85) |           --> Procesing a new ImageTexture node
00:00:13 (0013.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:13 (0013.85) |           --> Procesing a new ImageTexture node
00:00:13 (0013.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:13 (0013.85) |         +++ Processing material lefcol_leaf_copy2
00:00:13 (0013.85) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:13 (0013.85) |           --> Procesing a new DiffuseMaterial node
00:00:13 (0013.85) |           --> Procesing a new ImageTexture node
00:00:13 (0013.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:13 (0013.85) |           --> Procesing a new ImageTexture node
00:00:13 (0013.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:13 (0013.85) |       +++ End of materials processing
00:00:13 (0013.85) |   Searching FiberFX hair materials
00:00:13 (0013.85) |       +++ Processing object layer maps functions
00:00:13 (0013.85) |           --> Get object global dissolve value: 0.000000, state 0
00:00:13 (0013.85) | 
00:00:13 (0013.85) | Processing object: 10000109, name: PR02a_v001_O 
00:00:13 (0013.85) |   Searching if FiberFX is available in this object
00:00:13 (0013.86) |         >>> Processing the number of valid polygons
00:00:13 (0013.89) |         >>> This object has 533466 of 533466 valid polygons
00:00:13 (0013.89) |       >>> Refresh preview window
00:00:13 (0013.89) |       >>> Handle preview window
00:00:13 (0013.89) |         >>> Draw preview window information
00:00:13 (0013.89) |         >>> Draw preview window status
00:00:13 (0013.89) |         >>> Draw preview window progress bar
00:00:13 (0013.89) |         >>> Draw preview image
00:00:13 (0013.89) |         >>> Draw preview image finished. Releaseing mutex
00:00:13 (0013.89) |       >>> Refresh preview window done
00:00:13 (0013.89) |       >>> Adding a new mesh to Octane
00:00:13 (0013.89) |       >>> Mesh points: 288135, valid polygons: 533466
00:00:13 (0013.89) |         ----> Searching UV maps in this object
00:00:14 (0014.88) |           ----> Found texuv UV map in this object
00:00:14 (0014.94) |         ----> We found 1 UV maps in this object
00:00:14 (0014.94) |         >>> Processing vertex per poly array
00:00:14 (0014.96) |         >>> Processing vertex list
00:00:15 (0015.01) |       +++ Searching object materials
00:00:15 (0015.01) |       +++ Found 23 materials inside PR02a_v001_O
00:00:15 (0015.01) |         +++ Material 0 ID: barkcol
00:00:15 (0015.01) |         +++ Material 1 ID: barkcol_b1
00:00:15 (0015.01) |         +++ Material 2 ID: barkcol_b1_copy
00:00:15 (0015.01) |         +++ Material 3 ID: barkcol_b2
00:00:15 (0015.01) |         +++ Material 4 ID: barkcol_b2_copy
00:00:15 (0015.01) |         +++ Material 5 ID: barkcol_btop0
00:00:15 (0015.01) |         +++ Material 6 ID: barkcol_btop1
00:00:15 (0015.01) |         +++ Material 7 ID: barkcol_btop1_copy
00:00:15 (0015.01) |         +++ Material 8 ID: barkcol_btop2
00:00:15 (0015.01) |         +++ Material 9 ID: barkcol_btop2_copy
00:00:15 (0015.01) |         +++ Material 10 ID: barkcol_roots1
00:00:15 (0015.01) |         +++ Material 11 ID: barkcol_topmost
00:00:15 (0015.01) |         +++ Material 12 ID: conecol
00:00:15 (0015.01) |         +++ Material 13 ID: conecol_cone2
00:00:15 (0015.01) |         +++ Material 14 ID: lefcol
00:00:15 (0015.01) |         +++ Material 15 ID: lefcol_leaf
00:00:15 (0015.01) |         +++ Material 16 ID: lefcol_leaf_copy
00:00:15 (0015.01) |         +++ Material 17 ID: lefcol_leaf_copy1
00:00:15 (0015.01) |         +++ Material 18 ID: lefcol_leaf_copy2
00:00:15 (0015.01) |         +++ Material 19 ID: lefcol_leaf_copy4
00:00:15 (0015.01) |         +++ Material 20 ID: lefcol_leaf_copy5
00:00:15 (0015.01) |         +++ Material 21 ID: lefcol_leaf_copy6
00:00:15 (0015.01) |         +++ Material 22 ID: lefcol_leaf_copy7
00:00:15 (0015.01) |       +++ Searching in the object materials for UVMAP nodes
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface barkcol
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface barkcol_b1
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface barkcol_b1_copy
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface barkcol_b2
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface barkcol_b2_copy
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface barkcol_btop0
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface barkcol_btop1
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface barkcol_btop1_copy
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface barkcol_btop2
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface barkcol_btop2_copy
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface barkcol_topmost
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface conecol
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface conecol_cone2
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface lefcol
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface lefcol_leaf
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface lefcol_leaf_copy
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface lefcol_leaf_copy1
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface lefcol_leaf_copy2
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface lefcol_leaf_copy4
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface lefcol_leaf_copy5
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface lefcol_leaf_copy6
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Searching UVMAP node inside surface lefcol_leaf_copy7
00:00:15 (0015.01) |           >>> This material doesn't have a valid UVMAP node
00:00:15 (0015.01) |         >>> Processing polygon data
00:00:16 (0016.38) |       >>> Mesh added, evaluating it
00:00:16 (0016.38) |       >>> Refresh preview window
00:00:16 (0016.38) |       >>> Handle preview window
00:00:16 (0016.38) |         >>> Draw preview window information
00:00:16 (0016.38) |         >>> Draw preview window status
00:00:16 (0016.38) |         >>> Draw preview window progress bar
00:00:16 (0016.38) |         >>> Draw preview image
00:00:16 (0016.38) |         >>> Draw preview image finished. Releaseing mutex
00:00:16 (0016.38) |       >>> Refresh preview window done
00:00:16 (0016.38) |       +++ Processing object materials
00:00:16 (0016.38) |         > Filtering 23 materials in 533466 polygons
00:00:16 (0016.38) |         > Filtering 23 materials in 0 hairs
00:00:16 (0016.38) |           Used materials in this object: 23
00:00:16 (0016.38) |         +++ Processing material barkcol
00:00:16 (0016.38) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.38) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.38) |           --> Procesing a new ImageTexture node
00:00:16 (0016.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02brk.tif
00:00:16 (0016.38) |           --> Procesing a new ImageTexture node
00:00:16 (0016.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02brk.tif
00:00:16 (0016.38) |         +++ Processing material barkcol_b1
00:00:16 (0016.38) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.38) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.38) |           --> Procesing a new ImageTexture node
00:00:16 (0016.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:16 (0016.38) |           --> Procesing a new ImageTexture node
00:00:16 (0016.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:16 (0016.38) |         +++ Processing material barkcol_b1_copy
00:00:16 (0016.38) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.38) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.38) |           --> Procesing a new ImageTexture node
00:00:16 (0016.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:16 (0016.38) |           --> Procesing a new ImageTexture node
00:00:16 (0016.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:16 (0016.38) |         +++ Processing material barkcol_b2
00:00:16 (0016.38) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.38) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.38) |           --> Procesing a new ImageTexture node
00:00:16 (0016.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:16 (0016.38) |           --> Procesing a new ImageTexture node
00:00:16 (0016.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:16 (0016.38) |         +++ Processing material barkcol_b2_copy
00:00:16 (0016.38) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.38) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.38) |           --> Procesing a new ImageTexture node
00:00:16 (0016.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:16 (0016.38) |           --> Procesing a new ImageTexture node
00:00:16 (0016.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:16 (0016.38) |         +++ Processing material barkcol_btop0
00:00:16 (0016.38) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.38) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.38) |           --> Procesing a new ImageTexture node
00:00:16 (0016.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:16 (0016.38) |           --> Procesing a new ImageTexture node
00:00:16 (0016.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:16 (0016.38) |         +++ Processing material barkcol_btop1
00:00:16 (0016.38) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.38) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.38) |           --> Procesing a new ImageTexture node
00:00:16 (0016.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:16 (0016.38) |           --> Procesing a new ImageTexture node
00:00:16 (0016.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:16 (0016.38) |         +++ Processing material barkcol_btop1_copy
00:00:16 (0016.38) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.38) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.38) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:16 (0016.39) |         +++ Processing material barkcol_btop2
00:00:16 (0016.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.39) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:16 (0016.39) |         +++ Processing material barkcol_btop2_copy
00:00:16 (0016.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.39) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:16 (0016.39) |         +++ Processing material barkcol_roots1
00:00:16 (0016.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.39) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02brk.tif
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02brk.tif
00:00:16 (0016.39) |         +++ Processing material barkcol_topmost
00:00:16 (0016.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.39) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02brk.tif
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02brk.tif
00:00:16 (0016.39) |         +++ Processing material conecol
00:00:16 (0016.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.39) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02frt.tif
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02frt.tif
00:00:16 (0016.39) |         +++ Processing material conecol_cone2
00:00:16 (0016.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.39) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02frt.tif
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02frt.tif
00:00:16 (0016.39) |         +++ Processing material lefcol
00:00:16 (0016.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.39) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:16 (0016.39) |         +++ Processing material lefcol_leaf
00:00:16 (0016.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.39) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:16 (0016.39) |         +++ Processing material lefcol_leaf_copy
00:00:16 (0016.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.39) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:16 (0016.39) |         +++ Processing material lefcol_leaf_copy1
00:00:16 (0016.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.39) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:16 (0016.39) |         +++ Processing material lefcol_leaf_copy2
00:00:16 (0016.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.39) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:16 (0016.39) |         +++ Processing material lefcol_leaf_copy4
00:00:16 (0016.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.39) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:16 (0016.39) |         +++ Processing material lefcol_leaf_copy5
00:00:16 (0016.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.39) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:16 (0016.39) |         +++ Processing material lefcol_leaf_copy6
00:00:16 (0016.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.39) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:16 (0016.39) |         +++ Processing material lefcol_leaf_copy7
00:00:16 (0016.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.39) |           --> Procesing a new DiffuseMaterial node
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:16 (0016.39) |       +++ End of materials processing
00:00:16 (0016.39) |   Searching FiberFX hair materials
00:00:16 (0016.39) |       +++ Processing object layer maps functions
00:00:16 (0016.39) |           --> Get object global dissolve value: 0.000000, state 0
00:00:16 (0016.39) | 
00:00:16 (0016.39) | Processing object: 1000010a, name: grass_v003_O 
00:00:16 (0016.39) |   Searching if FiberFX is available in this object
00:00:16 (0016.39) |   This object has deformations
00:00:16 (0016.39) |         >>> Processing the number of valid polygons
00:00:16 (0016.39) |         >>> This object has 750 of 750 valid polygons
00:00:16 (0016.39) |       >>> Refresh preview window
00:00:16 (0016.39) |       >>> Handle preview window
00:00:16 (0016.39) |         >>> Draw preview window information
00:00:16 (0016.39) |         >>> Draw preview window status
00:00:16 (0016.39) |         >>> Draw preview window progress bar
00:00:16 (0016.39) |         >>> Draw preview image
00:00:16 (0016.39) |         >>> Draw preview image finished. Releaseing mutex
00:00:16 (0016.39) |       >>> Refresh preview window done
00:00:16 (0016.39) |       >>> Adding a new mesh to Octane
00:00:16 (0016.39) |       >>> Mesh points: 1058, valid polygons: 750
00:00:16 (0016.39) |         ----> Searching UV maps in this object
00:00:16 (0016.39) |           ----> Found grass UV map in this object
00:00:16 (0016.39) |         ----> We found 1 UV maps in this object
00:00:16 (0016.39) |         >>> Processing vertex per poly array
00:00:16 (0016.39) |         >>> Processing vertex list
00:00:16 (0016.39) |       +++ Searching object materials
00:00:16 (0016.39) |       +++ Found 2 materials inside grass_v003_O
00:00:16 (0016.39) |         +++ Material 0 ID: GrassThin
00:00:16 (0016.39) |         +++ Material 1 ID: grass
00:00:16 (0016.39) |       +++ Searching in the object materials for UVMAP nodes
00:00:16 (0016.39) |         >>> Searching UVMAP node inside surface GrassThin
00:00:16 (0016.39) |           >>> This material doesn't have a valid UVMAP node
00:00:16 (0016.39) |         >>> Searching UVMAP node inside surface grass
00:00:16 (0016.39) |           >>> This material doesn't have a valid UVMAP node
00:00:16 (0016.39) |         >>> Processing polygon data
00:00:16 (0016.39) |       >>> Mesh added, evaluating it
00:00:16 (0016.39) |       >>> Refresh preview window
00:00:16 (0016.39) |       >>> Handle preview window
00:00:16 (0016.39) |         >>> Draw preview window information
00:00:16 (0016.39) |         >>> Draw preview window status
00:00:16 (0016.39) |         >>> Draw preview window progress bar
00:00:16 (0016.39) |         >>> Draw preview image
00:00:16 (0016.39) |         >>> Draw preview image finished. Releaseing mutex
00:00:16 (0016.39) |       >>> Refresh preview window done
00:00:16 (0016.39) |       +++ Processing object materials
00:00:16 (0016.39) |         > Filtering 2 materials in 750 polygons
00:00:16 (0016.39) |         > Filtering 2 materials in 0 hairs
00:00:16 (0016.39) |           Used materials in this object: 2
00:00:16 (0016.39) |         +++ Processing material GrassThin
00:00:16 (0016.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.39) |           --> Procesing a new GlossyMaterial node
00:00:16 (0016.39) |           --> Procesing a new ImageTexture node
00:00:16 (0016.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:16 (0016.41) |           --> Procesing a new ImageTexture node
00:00:16 (0016.41) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:16 (0016.42) |           --> Using a existing ImageTexture node
00:00:16 (0016.42) |         +++ Processing material grass
00:00:16 (0016.42) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.42) |           --> Procesing a new GlossyMaterial node
00:00:16 (0016.42) |           --> Procesing a new ImageTexture node
00:00:16 (0016.42) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:16 (0016.42) |           --> Procesing a new ImageTexture node
00:00:16 (0016.42) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:16 (0016.42) |           --> Using a existing ImageTexture node
00:00:16 (0016.42) |       +++ End of materials processing
00:00:16 (0016.42) |   Searching FiberFX hair materials
00:00:16 (0016.42) |       +++ Processing object layer maps functions
00:00:16 (0016.42) |           --> Get object global dissolve value: 0.000000, state 0
00:00:16 (0016.42) | 
00:00:16 (0016.42) | Processing object: 1000010b, name: grass_v004_O 
00:00:16 (0016.42) |   Searching if FiberFX is available in this object
00:00:16 (0016.42) |   This object has deformations
00:00:16 (0016.42) |         >>> Processing the number of valid polygons
00:00:16 (0016.42) |         >>> This object has 1200 of 1200 valid polygons
00:00:16 (0016.42) |       >>> Refresh preview window
00:00:16 (0016.42) |       >>> Handle preview window
00:00:16 (0016.42) |         >>> Draw preview window information
00:00:16 (0016.42) |         >>> Draw preview window status
00:00:16 (0016.42) |         >>> Draw preview window progress bar
00:00:16 (0016.42) |         >>> Draw preview image
00:00:16 (0016.42) |         >>> Draw preview image finished. Releaseing mutex
00:00:16 (0016.42) |       >>> Refresh preview window done
00:00:16 (0016.42) |       >>> Adding a new mesh to Octane
00:00:16 (0016.42) |       >>> Mesh points: 1600, valid polygons: 1200
00:00:16 (0016.42) |         ----> Searching UV maps in this object
00:00:16 (0016.42) |           ----> Found grass UV map in this object
00:00:16 (0016.42) |         ----> We found 1 UV maps in this object
00:00:16 (0016.42) |         >>> Processing vertex per poly array
00:00:16 (0016.42) |         >>> Processing vertex list
00:00:16 (0016.42) |       +++ Searching object materials
00:00:16 (0016.42) |       +++ Found 1 materials inside grass_v004_O
00:00:16 (0016.42) |         +++ Material 0 ID: grass
00:00:16 (0016.42) |       +++ Searching in the object materials for UVMAP nodes
00:00:16 (0016.42) |         >>> Searching UVMAP node inside surface grass
00:00:16 (0016.42) |           >>> This material doesn't have a valid UVMAP node
00:00:16 (0016.42) |         >>> Processing polygon data
00:00:16 (0016.42) |       >>> Mesh added, evaluating it
00:00:16 (0016.42) |       >>> Refresh preview window
00:00:16 (0016.42) |       >>> Handle preview window
00:00:16 (0016.42) |         >>> Draw preview window information
00:00:16 (0016.43) |         >>> Draw preview window status
00:00:16 (0016.43) |         >>> Draw preview window progress bar
00:00:16 (0016.43) |         >>> Draw preview image
00:00:16 (0016.43) |         >>> Draw preview image finished. Releaseing mutex
00:00:16 (0016.43) |       >>> Refresh preview window done
00:00:16 (0016.43) |       +++ Processing object materials
00:00:16 (0016.43) |         > Filtering 1 materials in 1200 polygons
00:00:16 (0016.43) |         > Filtering 1 materials in 0 hairs
00:00:16 (0016.43) |           Used materials in this object: 1
00:00:16 (0016.43) |         +++ Processing material grass
00:00:16 (0016.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:16 (0016.43) |           --> Procesing a new GlossyMaterial node
00:00:16 (0016.43) |           --> Procesing a new ImageTexture node
00:00:16 (0016.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:16 (0016.43) |           --> Procesing a new ImageTexture node
00:00:16 (0016.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:16 (0016.43) |           --> Using a existing ImageTexture node
00:00:16 (0016.43) |       +++ End of materials processing
00:00:16 (0016.43) |   Searching FiberFX hair materials
00:00:16 (0016.43) |       +++ Processing object layer maps functions
00:00:16 (0016.43) |           --> Get object global dissolve value: 0.000000, state 0
00:00:16 (0016.43) | 
00:00:16 (0016.43) | Processing object: 1000010c, name: PR02y_v001_O 
00:00:16 (0016.43) |   Searching if FiberFX is available in this object
00:00:16 (0016.43) |         >>> Processing the number of valid polygons
00:00:16 (0016.44) |         >>> This object has 303254 of 303254 valid polygons
00:00:16 (0016.44) |       >>> Refresh preview window
00:00:16 (0016.44) |       >>> Handle preview window
00:00:16 (0016.44) |         >>> Draw preview window information
00:00:16 (0016.45) |         >>> Draw preview window status
00:00:16 (0016.45) |         >>> Draw preview window progress bar
00:00:16 (0016.45) |         >>> Draw preview image
00:00:16 (0016.45) |         >>> Draw preview image finished. Releaseing mutex
00:00:16 (0016.45) |       >>> Refresh preview window done
00:00:16 (0016.45) |       >>> Adding a new mesh to Octane
00:00:16 (0016.45) |       >>> Mesh points: 164859, valid polygons: 303254
00:00:16 (0016.45) |         ----> Searching UV maps in this object
00:00:16 (0016.99) |           ----> Found texuv UV map in this object
00:00:17 (0017.01) |         ----> We found 1 UV maps in this object
00:00:17 (0017.01) |         >>> Processing vertex per poly array
00:00:17 (0017.03) |         >>> Processing vertex list
00:00:17 (0017.06) |       +++ Searching object materials
00:00:17 (0017.06) |       +++ Found 12 materials inside PR02y_v001_O
00:00:17 (0017.06) |         +++ Material 0 ID: barkcol
00:00:17 (0017.06) |         +++ Material 1 ID: barkcol_b1
00:00:17 (0017.06) |         +++ Material 2 ID: barkcol_b2
00:00:17 (0017.06) |         +++ Material 3 ID: barkcol_btop0
00:00:17 (0017.06) |         +++ Material 4 ID: barkcol_btop1
00:00:17 (0017.06) |         +++ Material 5 ID: barkcol_btop2
00:00:17 (0017.06) |         +++ Material 6 ID: lefcol
00:00:17 (0017.06) |         +++ Material 7 ID: lefcol_leaf
00:00:17 (0017.06) |         +++ Material 8 ID: lefcol_leaf_copy
00:00:17 (0017.06) |         +++ Material 9 ID: lefcol_leaf_copy1
00:00:17 (0017.06) |         +++ Material 10 ID: lefcol_leaf_copy2
00:00:17 (0017.06) |         +++ Material 11 ID: lefcol_leaf_copy4
00:00:17 (0017.06) |       +++ Searching in the object materials for UVMAP nodes
00:00:17 (0017.06) |         >>> Searching UVMAP node inside surface barkcol
00:00:17 (0017.06) |           >>> This material doesn't have a valid UVMAP node
00:00:17 (0017.06) |         >>> Searching UVMAP node inside surface barkcol_b1
00:00:17 (0017.06) |           >>> This material doesn't have a valid UVMAP node
00:00:17 (0017.06) |         >>> Searching UVMAP node inside surface barkcol_b2
00:00:17 (0017.06) |           >>> This material doesn't have a valid UVMAP node
00:00:17 (0017.06) |         >>> Searching UVMAP node inside surface barkcol_btop0
00:00:17 (0017.06) |           >>> This material doesn't have a valid UVMAP node
00:00:17 (0017.06) |         >>> Searching UVMAP node inside surface barkcol_btop1
00:00:17 (0017.06) |           >>> This material doesn't have a valid UVMAP node
00:00:17 (0017.06) |         >>> Searching UVMAP node inside surface barkcol_btop2
00:00:17 (0017.06) |           >>> This material doesn't have a valid UVMAP node
00:00:17 (0017.06) |         >>> Searching UVMAP node inside surface lefcol
00:00:17 (0017.06) |           >>> This material doesn't have a valid UVMAP node
00:00:17 (0017.06) |         >>> Searching UVMAP node inside surface lefcol_leaf
00:00:17 (0017.06) |           >>> This material doesn't have a valid UVMAP node
00:00:17 (0017.06) |         >>> Searching UVMAP node inside surface lefcol_leaf_copy
00:00:17 (0017.06) |           >>> This material doesn't have a valid UVMAP node
00:00:17 (0017.06) |         >>> Searching UVMAP node inside surface lefcol_leaf_copy1
00:00:17 (0017.06) |           >>> This material doesn't have a valid UVMAP node
00:00:17 (0017.06) |         >>> Searching UVMAP node inside surface lefcol_leaf_copy2
00:00:17 (0017.06) |           >>> This material doesn't have a valid UVMAP node
00:00:17 (0017.06) |         >>> Searching UVMAP node inside surface lefcol_leaf_copy4
00:00:17 (0017.06) |           >>> This material doesn't have a valid UVMAP node
00:00:17 (0017.06) |         >>> Processing polygon data
00:00:17 (0017.82) |       >>> Mesh added, evaluating it
00:00:17 (0017.82) |       >>> Refresh preview window
00:00:17 (0017.82) |       >>> Handle preview window
00:00:17 (0017.82) |         >>> Draw preview window information
00:00:17 (0017.82) |         >>> Draw preview window status
00:00:17 (0017.82) |         >>> Draw preview window progress bar
00:00:17 (0017.82) |         >>> Draw preview image
00:00:17 (0017.82) |         >>> Draw preview image finished. Releaseing mutex
00:00:17 (0017.82) |       >>> Refresh preview window done
00:00:17 (0017.82) |       +++ Processing object materials
00:00:17 (0017.82) |         > Filtering 12 materials in 303254 polygons
00:00:17 (0017.82) |         > Filtering 12 materials in 0 hairs
00:00:17 (0017.82) |           Used materials in this object: 12
00:00:17 (0017.82) |         +++ Processing material barkcol
00:00:17 (0017.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:17 (0017.82) |           --> Procesing a new DiffuseMaterial node
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02brk.tif
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02brk.tif
00:00:17 (0017.82) |         +++ Processing material barkcol_b1
00:00:17 (0017.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:17 (0017.82) |           --> Procesing a new DiffuseMaterial node
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:17 (0017.82) |         +++ Processing material barkcol_b2
00:00:17 (0017.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:17 (0017.82) |           --> Procesing a new DiffuseMaterial node
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:17 (0017.82) |         +++ Processing material barkcol_btop0
00:00:17 (0017.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:17 (0017.82) |           --> Procesing a new DiffuseMaterial node
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:17 (0017.82) |         +++ Processing material barkcol_btop1
00:00:17 (0017.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:17 (0017.82) |           --> Procesing a new DiffuseMaterial node
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:17 (0017.82) |         +++ Processing material barkcol_btop2
00:00:17 (0017.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:17 (0017.82) |           --> Procesing a new DiffuseMaterial node
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02twg.tif
00:00:17 (0017.82) |         +++ Processing material lefcol
00:00:17 (0017.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:17 (0017.82) |           --> Procesing a new DiffuseMaterial node
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:17 (0017.82) |         +++ Processing material lefcol_leaf
00:00:17 (0017.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:17 (0017.82) |           --> Procesing a new DiffuseMaterial node
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:17 (0017.82) |         +++ Processing material lefcol_leaf_copy
00:00:17 (0017.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:17 (0017.82) |           --> Procesing a new DiffuseMaterial node
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:17 (0017.82) |         +++ Processing material lefcol_leaf_copy1
00:00:17 (0017.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:17 (0017.82) |           --> Procesing a new DiffuseMaterial node
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:17 (0017.82) |         +++ Processing material lefcol_leaf_copy2
00:00:17 (0017.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:17 (0017.82) |           --> Procesing a new DiffuseMaterial node
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:17 (0017.82) |         +++ Processing material lefcol_leaf_copy4
00:00:17 (0017.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:17 (0017.82) |           --> Procesing a new DiffuseMaterial node
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:17 (0017.82) |           --> Procesing a new ImageTexture node
00:00:17 (0017.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR02lef.tif
00:00:17 (0017.82) |       +++ End of materials processing
00:00:17 (0017.82) |   Searching FiberFX hair materials
00:00:17 (0017.82) |       +++ Processing object layer maps functions
00:00:17 (0017.82) |           --> Get object global dissolve value: 0.000000, state 0
00:00:17 (0017.82) | 
00:00:17 (0017.82) | Processing object: 10000116, name: PR05m_v001_O 
00:00:17 (0017.82) |   Searching if FiberFX is available in this object
00:00:17 (0017.82) |   This object has deformations
00:00:17 (0017.82) |         >>> Processing the number of valid polygons
00:00:17 (0017.83) |         >>> This object has 127440 of 127440 valid polygons
00:00:17 (0017.83) |       >>> Refresh preview window
00:00:17 (0017.83) |       >>> Handle preview window
00:00:17 (0017.83) |         >>> Draw preview window information
00:00:17 (0017.83) |         >>> Draw preview window status
00:00:17 (0017.83) |         >>> Draw preview window progress bar
00:00:17 (0017.83) |         >>> Draw preview image
00:00:17 (0017.83) |         >>> Draw preview image finished. Releaseing mutex
00:00:17 (0017.83) |       >>> Refresh preview window done
00:00:17 (0017.83) |       >>> Adding a new mesh to Octane
00:00:17 (0017.83) |       >>> Mesh points: 64530, valid polygons: 127440
00:00:17 (0017.83) |         ----> Searching UV maps in this object
00:00:18 (0018.07) |           ----> Found texuv UV map in this object
00:00:18 (0018.08) |         ----> We found 1 UV maps in this object
00:00:18 (0018.08) |         >>> Processing vertex per poly array
00:00:18 (0018.09) |         >>> Processing vertex list
00:00:18 (0018.10) |       +++ Searching object materials
00:00:18 (0018.10) |       +++ Found 10 materials inside PR05m_v001_O
00:00:18 (0018.10) |         +++ Material 0 ID: barkcol
00:00:18 (0018.10) |         +++ Material 1 ID: barkcol_b1
00:00:18 (0018.10) |         +++ Material 2 ID: barkcol_b12
00:00:18 (0018.10) |         +++ Material 3 ID: barkcol_roots1
00:00:18 (0018.10) |         +++ Material 4 ID: barkcol_roots2
00:00:18 (0018.10) |         +++ Material 5 ID: barkcol_trnkhr1
00:00:18 (0018.10) |         +++ Material 6 ID: barkcol_trnkhr2
00:00:18 (0018.10) |         +++ Material 7 ID: barkcol_trunk2
00:00:18 (0018.10) |         +++ Material 8 ID: horncol
00:00:18 (0018.10) |         +++ Material 9 ID: horncol_horn2b
00:00:18 (0018.10) |       +++ Searching in the object materials for UVMAP nodes
00:00:18 (0018.10) |         >>> Searching UVMAP node inside surface barkcol
00:00:18 (0018.10) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.10) |         >>> Searching UVMAP node inside surface barkcol_b1
00:00:18 (0018.10) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.10) |         >>> Searching UVMAP node inside surface barkcol_b12
00:00:18 (0018.10) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.10) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:00:18 (0018.10) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.10) |         >>> Searching UVMAP node inside surface barkcol_roots2
00:00:18 (0018.10) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.10) |         >>> Searching UVMAP node inside surface barkcol_trnkhr1
00:00:18 (0018.10) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.10) |         >>> Searching UVMAP node inside surface barkcol_trnkhr2
00:00:18 (0018.10) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.10) |         >>> Searching UVMAP node inside surface barkcol_trunk2
00:00:18 (0018.10) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.10) |         >>> Searching UVMAP node inside surface horncol
00:00:18 (0018.10) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.10) |         >>> Searching UVMAP node inside surface horncol_horn2b
00:00:18 (0018.10) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.10) |         >>> Processing polygon data
00:00:18 (0018.25) |       >>> Mesh added, evaluating it
00:00:18 (0018.25) |       >>> Refresh preview window
00:00:18 (0018.25) |       >>> Handle preview window
00:00:18 (0018.25) |         >>> Draw preview window information
00:00:18 (0018.25) |         >>> Draw preview window status
00:00:18 (0018.25) |         >>> Draw preview window progress bar
00:00:18 (0018.25) |         >>> Draw preview image
00:00:18 (0018.25) |         >>> Draw preview image finished. Releaseing mutex
00:00:18 (0018.25) |       >>> Refresh preview window done
00:00:18 (0018.25) |       +++ Processing object materials
00:00:18 (0018.25) |         > Filtering 10 materials in 127440 polygons
00:00:18 (0018.25) |         > Filtering 10 materials in 0 hairs
00:00:18 (0018.25) |           Used materials in this object: 10
00:00:18 (0018.25) |         +++ Processing material barkcol
00:00:18 (0018.25) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:18 (0018.25) |           --> Procesing a new DiffuseMaterial node
00:00:18 (0018.25) |           --> Procesing a new ImageTexture node
00:00:18 (0018.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |           --> Procesing a new ImageTexture node
00:00:18 (0018.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |         +++ Processing material barkcol_b1
00:00:18 (0018.27) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:18 (0018.27) |           --> Procesing a new DiffuseMaterial node
00:00:18 (0018.27) |           --> Procesing a new ImageTexture node
00:00:18 (0018.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |           --> Procesing a new ImageTexture node
00:00:18 (0018.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |         +++ Processing material barkcol_b12
00:00:18 (0018.27) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:18 (0018.27) |           --> Procesing a new DiffuseMaterial node
00:00:18 (0018.27) |           --> Procesing a new ImageTexture node
00:00:18 (0018.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |           --> Procesing a new ImageTexture node
00:00:18 (0018.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |         +++ Processing material barkcol_roots1
00:00:18 (0018.27) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:18 (0018.27) |           --> Procesing a new DiffuseMaterial node
00:00:18 (0018.27) |           --> Procesing a new ImageTexture node
00:00:18 (0018.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |           --> Procesing a new ImageTexture node
00:00:18 (0018.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |         +++ Processing material barkcol_roots2
00:00:18 (0018.27) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:18 (0018.27) |           --> Procesing a new DiffuseMaterial node
00:00:18 (0018.27) |           --> Procesing a new ImageTexture node
00:00:18 (0018.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |           --> Procesing a new ImageTexture node
00:00:18 (0018.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |         +++ Processing material barkcol_trnkhr1
00:00:18 (0018.27) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:18 (0018.27) |           --> Procesing a new DiffuseMaterial node
00:00:18 (0018.27) |           --> Procesing a new ImageTexture node
00:00:18 (0018.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |           --> Procesing a new ImageTexture node
00:00:18 (0018.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |         +++ Processing material barkcol_trnkhr2
00:00:18 (0018.27) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:18 (0018.27) |           --> Procesing a new DiffuseMaterial node
00:00:18 (0018.27) |           --> Procesing a new ImageTexture node
00:00:18 (0018.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |           --> Procesing a new ImageTexture node
00:00:18 (0018.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |         +++ Processing material barkcol_trunk2
00:00:18 (0018.27) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:18 (0018.27) |           --> Procesing a new DiffuseMaterial node
00:00:18 (0018.27) |           --> Procesing a new ImageTexture node
00:00:18 (0018.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |           --> Procesing a new ImageTexture node
00:00:18 (0018.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |         +++ Processing material horncol
00:00:18 (0018.27) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:18 (0018.27) |           --> Procesing a new DiffuseMaterial node
00:00:18 (0018.27) |           --> Procesing a new ImageTexture node
00:00:18 (0018.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |           --> Procesing a new ImageTexture node
00:00:18 (0018.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |         +++ Processing material horncol_horn2b
00:00:18 (0018.27) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:18 (0018.27) |           --> Procesing a new DiffuseMaterial node
00:00:18 (0018.27) |           --> Procesing a new ImageTexture node
00:00:18 (0018.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |           --> Procesing a new ImageTexture node
00:00:18 (0018.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.27) |       +++ End of materials processing
00:00:18 (0018.27) |   Searching FiberFX hair materials
00:00:18 (0018.27) |       +++ Processing object layer maps functions
00:00:18 (0018.27) |           --> Get object global dissolve value: 0.000000, state 0
00:00:18 (0018.27) | 
00:00:18 (0018.27) | Processing object: 100001ac, name: PR05a_v001_O 
00:00:18 (0018.27) |   Searching if FiberFX is available in this object
00:00:18 (0018.27) |   This object has deformations
00:00:18 (0018.27) |         >>> Processing the number of valid polygons
00:00:18 (0018.28) |         >>> This object has 62760 of 62760 valid polygons
00:00:18 (0018.28) |       >>> Refresh preview window
00:00:18 (0018.28) |       >>> Handle preview window
00:00:18 (0018.28) |         >>> Draw preview window information
00:00:18 (0018.28) |         >>> Draw preview window status
00:00:18 (0018.28) |         >>> Draw preview window progress bar
00:00:18 (0018.28) |         >>> Draw preview image
00:00:18 (0018.28) |         >>> Draw preview image finished. Releaseing mutex
00:00:18 (0018.28) |       >>> Refresh preview window done
00:00:18 (0018.28) |       >>> Adding a new mesh to Octane
00:00:18 (0018.28) |       >>> Mesh points: 31826, valid polygons: 62760
00:00:18 (0018.28) |         ----> Searching UV maps in this object
00:00:18 (0018.40) |           ----> Found texuv UV map in this object
00:00:18 (0018.40) |         ----> We found 1 UV maps in this object
00:00:18 (0018.40) |         >>> Processing vertex per poly array
00:00:18 (0018.41) |         >>> Processing vertex list
00:00:18 (0018.41) |       +++ Searching object materials
00:00:18 (0018.41) |       +++ Found 6 materials inside PR05a_v001_O
00:00:18 (0018.41) |         +++ Material 0 ID: barkcol
00:00:18 (0018.41) |         +++ Material 1 ID: barkcol_b1
00:00:18 (0018.41) |         +++ Material 2 ID: barkcol_roots
00:00:18 (0018.41) |         +++ Material 3 ID: barkcol_trunk
00:00:18 (0018.41) |         +++ Material 4 ID: horncol
00:00:18 (0018.41) |         +++ Material 5 ID: horncol_horn2
00:00:18 (0018.41) |       +++ Searching in the object materials for UVMAP nodes
00:00:18 (0018.41) |         >>> Searching UVMAP node inside surface barkcol
00:00:18 (0018.41) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.41) |         >>> Searching UVMAP node inside surface barkcol_b1
00:00:18 (0018.41) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.41) |         >>> Searching UVMAP node inside surface barkcol_roots
00:00:18 (0018.41) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.41) |         >>> Searching UVMAP node inside surface barkcol_trunk
00:00:18 (0018.41) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.41) |         >>> Searching UVMAP node inside surface horncol
00:00:18 (0018.41) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.41) |         >>> Searching UVMAP node inside surface horncol_horn2
00:00:18 (0018.41) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.41) |         >>> Processing polygon data
00:00:18 (0018.48) |       >>> Mesh added, evaluating it
00:00:18 (0018.48) |       >>> Refresh preview window
00:00:18 (0018.48) |       >>> Handle preview window
00:00:18 (0018.48) |         >>> Draw preview window information
00:00:18 (0018.48) |         >>> Draw preview window status
00:00:18 (0018.48) |         >>> Draw preview window progress bar
00:00:18 (0018.48) |         >>> Draw preview image
00:00:18 (0018.48) |         >>> Draw preview image finished. Releaseing mutex
00:00:18 (0018.48) |       >>> Refresh preview window done
00:00:18 (0018.48) |       +++ Processing object materials
00:00:18 (0018.48) |         > Filtering 6 materials in 62760 polygons
00:00:18 (0018.48) |         > Filtering 6 materials in 0 hairs
00:00:18 (0018.48) |           Used materials in this object: 6
00:00:18 (0018.48) |         +++ Processing material barkcol
00:00:18 (0018.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:18 (0018.48) |           --> Procesing a new DiffuseMaterial node
00:00:18 (0018.48) |           --> Procesing a new ImageTexture node
00:00:18 (0018.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.48) |           --> Procesing a new ImageTexture node
00:00:18 (0018.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.48) |         +++ Processing material barkcol_b1
00:00:18 (0018.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:18 (0018.48) |           --> Procesing a new DiffuseMaterial node
00:00:18 (0018.48) |           --> Procesing a new ImageTexture node
00:00:18 (0018.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.48) |           --> Procesing a new ImageTexture node
00:00:18 (0018.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.48) |         +++ Processing material barkcol_roots
00:00:18 (0018.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:18 (0018.48) |           --> Procesing a new DiffuseMaterial node
00:00:18 (0018.48) |           --> Procesing a new ImageTexture node
00:00:18 (0018.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.48) |           --> Procesing a new ImageTexture node
00:00:18 (0018.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.48) |         +++ Processing material barkcol_trunk
00:00:18 (0018.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:18 (0018.48) |           --> Procesing a new DiffuseMaterial node
00:00:18 (0018.48) |           --> Procesing a new ImageTexture node
00:00:18 (0018.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.48) |           --> Procesing a new ImageTexture node
00:00:18 (0018.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.48) |         +++ Processing material horncol
00:00:18 (0018.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:18 (0018.48) |           --> Procesing a new DiffuseMaterial node
00:00:18 (0018.48) |           --> Procesing a new ImageTexture node
00:00:18 (0018.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.48) |           --> Procesing a new ImageTexture node
00:00:18 (0018.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.48) |         +++ Processing material horncol_horn2
00:00:18 (0018.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:18 (0018.48) |           --> Procesing a new DiffuseMaterial node
00:00:18 (0018.48) |           --> Procesing a new ImageTexture node
00:00:18 (0018.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.48) |           --> Procesing a new ImageTexture node
00:00:18 (0018.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:18 (0018.48) |       +++ End of materials processing
00:00:18 (0018.48) |   Searching FiberFX hair materials
00:00:18 (0018.48) |       +++ Processing object layer maps functions
00:00:18 (0018.48) |           --> Get object global dissolve value: 0.000000, state 0
00:00:18 (0018.48) | 
00:00:18 (0018.48) | Processing object: 100001ad, name: PR05y_v001_O 
00:00:18 (0018.48) |   Searching if FiberFX is available in this object
00:00:18 (0018.49) |         >>> Processing the number of valid polygons
00:00:18 (0018.49) |         >>> This object has 117780 of 117780 valid polygons
00:00:18 (0018.49) |       >>> Refresh preview window
00:00:18 (0018.49) |       >>> Handle preview window
00:00:18 (0018.49) |         >>> Draw preview window information
00:00:18 (0018.49) |         >>> Draw preview window status
00:00:18 (0018.49) |         >>> Draw preview window progress bar
00:00:18 (0018.49) |         >>> Draw preview image
00:00:18 (0018.49) |         >>> Draw preview image finished. Releaseing mutex
00:00:18 (0018.49) |       >>> Refresh preview window done
00:00:18 (0018.49) |       >>> Adding a new mesh to Octane
00:00:18 (0018.49) |       >>> Mesh points: 59961, valid polygons: 117780
00:00:18 (0018.49) |         ----> Searching UV maps in this object
00:00:18 (0018.70) |           ----> Found texuv UV map in this object
00:00:18 (0018.71) |         ----> We found 1 UV maps in this object
00:00:18 (0018.71) |         >>> Processing vertex per poly array
00:00:18 (0018.71) |         >>> Processing vertex list
00:00:18 (0018.72) |       +++ Searching object materials
00:00:18 (0018.72) |       +++ Found 19 materials inside PR05y_v001_O
00:00:18 (0018.72) |         +++ Material 0 ID: barkcol
00:00:18 (0018.72) |         +++ Material 1 ID: barkcol_b1
00:00:18 (0018.72) |         +++ Material 2 ID: barkcol_b1_copy2
00:00:18 (0018.72) |         +++ Material 3 ID: barkcol_b2
00:00:18 (0018.72) |         +++ Material 4 ID: barkcol_b2_copy1
00:00:18 (0018.72) |         +++ Material 5 ID: barkcol_root2
00:00:18 (0018.72) |         +++ Material 6 ID: barkcol_trunk_copy1
00:00:18 (0018.72) |         +++ Material 7 ID: barkcol_trunk_copy3
00:00:18 (0018.72) |         +++ Material 8 ID: barkcol_trunk1
00:00:18 (0018.72) |         +++ Material 9 ID: barkcol_trunk2
00:00:18 (0018.72) |         +++ Material 10 ID: barkcol_trunk3
00:00:18 (0018.72) |         +++ Material 11 ID: barkcol_trunk4
00:00:18 (0018.72) |         +++ Material 12 ID: horncol
00:00:18 (0018.72) |         +++ Material 13 ID: horncol_horn
00:00:18 (0018.72) |         +++ Material 14 ID: horncol_horn_copy
00:00:18 (0018.72) |         +++ Material 15 ID: horncol_horntop
00:00:18 (0018.72) |         +++ Material 16 ID: horncol_horntop_copy
00:00:18 (0018.72) |         +++ Material 17 ID: horncol_horntop_copy1
00:00:18 (0018.72) |         +++ Material 18 ID: horncol_horntop_copy3
00:00:18 (0018.72) |       +++ Searching in the object materials for UVMAP nodes
00:00:18 (0018.72) |         >>> Searching UVMAP node inside surface barkcol
00:00:18 (0018.72) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.72) |         >>> Searching UVMAP node inside surface barkcol_b1
00:00:18 (0018.72) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.72) |         >>> Searching UVMAP node inside surface barkcol_b1_copy2
00:00:18 (0018.72) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.72) |         >>> Searching UVMAP node inside surface barkcol_b2
00:00:18 (0018.72) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.72) |         >>> Searching UVMAP node inside surface barkcol_b2_copy1
00:00:18 (0018.72) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.72) |         >>> Searching UVMAP node inside surface barkcol_root2
00:00:18 (0018.72) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.72) |         >>> Searching UVMAP node inside surface barkcol_trunk_copy1
00:00:18 (0018.72) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.72) |         >>> Searching UVMAP node inside surface barkcol_trunk_copy3
00:00:18 (0018.72) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.72) |         >>> Searching UVMAP node inside surface barkcol_trunk1
00:00:18 (0018.72) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.72) |         >>> Searching UVMAP node inside surface barkcol_trunk2
00:00:18 (0018.72) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.72) |         >>> Searching UVMAP node inside surface barkcol_trunk3
00:00:18 (0018.72) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.72) |         >>> Searching UVMAP node inside surface barkcol_trunk4
00:00:18 (0018.72) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.72) |         >>> Searching UVMAP node inside surface horncol
00:00:18 (0018.72) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.72) |         >>> Searching UVMAP node inside surface horncol_horn
00:00:18 (0018.72) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.72) |         >>> Searching UVMAP node inside surface horncol_horn_copy
00:00:18 (0018.72) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.72) |         >>> Searching UVMAP node inside surface horncol_horntop
00:00:18 (0018.72) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.72) |         >>> Searching UVMAP node inside surface horncol_horntop_copy
00:00:18 (0018.72) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.72) |         >>> Searching UVMAP node inside surface horncol_horntop_copy1
00:00:18 (0018.72) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.72) |         >>> Searching UVMAP node inside surface horncol_horntop_copy3
00:00:18 (0018.72) |           >>> This material doesn't have a valid UVMAP node
00:00:18 (0018.72) |         >>> Processing polygon data
00:00:19 (0019.00) |       >>> Mesh added, evaluating it
00:00:19 (0019.00) |       >>> Refresh preview window
00:00:19 (0019.00) |       >>> Handle preview window
00:00:19 (0019.00) |         >>> Draw preview window information
00:00:19 (0019.00) |         >>> Draw preview window status
00:00:19 (0019.00) |         >>> Draw preview window progress bar
00:00:19 (0019.00) |         >>> Draw preview image
00:00:19 (0019.00) |         >>> Draw preview image finished. Releaseing mutex
00:00:19 (0019.00) |       >>> Refresh preview window done
00:00:19 (0019.00) |       +++ Processing object materials
00:00:19 (0019.00) |         > Filtering 19 materials in 117780 polygons
00:00:19 (0019.00) |         > Filtering 19 materials in 0 hairs
00:00:19 (0019.00) |           Used materials in this object: 19
00:00:19 (0019.00) |         +++ Processing material barkcol
00:00:19 (0019.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.00) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |         +++ Processing material barkcol_b1
00:00:19 (0019.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.00) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |         +++ Processing material barkcol_b1_copy2
00:00:19 (0019.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.00) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |         +++ Processing material barkcol_b2
00:00:19 (0019.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.00) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |         +++ Processing material barkcol_b2_copy1
00:00:19 (0019.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.00) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |         +++ Processing material barkcol_root2
00:00:19 (0019.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.00) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |         +++ Processing material barkcol_trunk_copy1
00:00:19 (0019.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.00) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |         +++ Processing material barkcol_trunk_copy3
00:00:19 (0019.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.00) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |         +++ Processing material barkcol_trunk1
00:00:19 (0019.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.00) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |         +++ Processing material barkcol_trunk2
00:00:19 (0019.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.00) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |         +++ Processing material barkcol_trunk3
00:00:19 (0019.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.00) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |         +++ Processing material barkcol_trunk4
00:00:19 (0019.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.00) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |         +++ Processing material horncol
00:00:19 (0019.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.00) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |         +++ Processing material horncol_horn
00:00:19 (0019.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.00) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |         +++ Processing material horncol_horn_copy
00:00:19 (0019.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.00) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |         +++ Processing material horncol_horntop
00:00:19 (0019.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.00) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |         +++ Processing material horncol_horntop_copy
00:00:19 (0019.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.00) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |         +++ Processing material horncol_horntop_copy1
00:00:19 (0019.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.00) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |         +++ Processing material horncol_horntop_copy3
00:00:19 (0019.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.00) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |           --> Procesing a new ImageTexture node
00:00:19 (0019.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR05brk.tif
00:00:19 (0019.00) |       +++ End of materials processing
00:00:19 (0019.00) |   Searching FiberFX hair materials
00:00:19 (0019.00) |       +++ Processing object layer maps functions
00:00:19 (0019.00) |           --> Get object global dissolve value: 0.000000, state 0
00:00:19 (0019.00) | 
00:00:19 (0019.00) | Processing object: 100001ae, name: PR18a_v001_O 
00:00:19 (0019.00) |   Searching if FiberFX is available in this object
00:00:19 (0019.01) |   This object has deformations
00:00:19 (0019.01) |         >>> Processing the number of valid polygons
00:00:19 (0019.02) |         >>> This object has 275699 of 275699 valid polygons
00:00:19 (0019.02) |       >>> Refresh preview window
00:00:19 (0019.02) |       >>> Handle preview window
00:00:19 (0019.02) |         >>> Draw preview window information
00:00:19 (0019.02) |         >>> Draw preview window status
00:00:19 (0019.02) |         >>> Draw preview window progress bar
00:00:19 (0019.02) |         >>> Draw preview image
00:00:19 (0019.02) |         >>> Draw preview image finished. Releaseing mutex
00:00:19 (0019.02) |       >>> Refresh preview window done
00:00:19 (0019.02) |       >>> Adding a new mesh to Octane
00:00:19 (0019.03) |       >>> Mesh points: 182324, valid polygons: 275699
00:00:19 (0019.03) |         ----> Searching UV maps in this object
00:00:19 (0019.48) |           ----> Found texuv UV map in this object
00:00:19 (0019.50) |         ----> We found 1 UV maps in this object
00:00:19 (0019.50) |         >>> Processing vertex per poly array
00:00:19 (0019.51) |         >>> Processing vertex list
00:00:19 (0019.54) |       +++ Searching object materials
00:00:19 (0019.54) |       +++ Found 9 materials inside PR18a_v001_O
00:00:19 (0019.54) |         +++ Material 0 ID: barkcol
00:00:19 (0019.54) |         +++ Material 1 ID: barkcol_roots1
00:00:19 (0019.54) |         +++ Material 2 ID: leafcol
00:00:19 (0019.54) |         +++ Material 3 ID: leafcol_leaf
00:00:19 (0019.54) |         +++ Material 4 ID: leafcol_leaf_copy
00:00:19 (0019.54) |         +++ Material 5 ID: leafcol_leaftip
00:00:19 (0019.54) |         +++ Material 6 ID: scarcol
00:00:19 (0019.54) |         +++ Material 7 ID: stemcol
00:00:19 (0019.54) |         +++ Material 8 ID: stemcol_b1
00:00:19 (0019.54) |       +++ Searching in the object materials for UVMAP nodes
00:00:19 (0019.54) |         >>> Searching UVMAP node inside surface barkcol
00:00:19 (0019.54) |           >>> This material doesn't have a valid UVMAP node
00:00:19 (0019.54) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:00:19 (0019.54) |           >>> This material doesn't have a valid UVMAP node
00:00:19 (0019.54) |         >>> Searching UVMAP node inside surface leafcol
00:00:19 (0019.54) |           >>> This material doesn't have a valid UVMAP node
00:00:19 (0019.54) |         >>> Searching UVMAP node inside surface leafcol_leaf
00:00:19 (0019.54) |           >>> This material doesn't have a valid UVMAP node
00:00:19 (0019.54) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy
00:00:19 (0019.54) |           >>> This material doesn't have a valid UVMAP node
00:00:19 (0019.54) |         >>> Searching UVMAP node inside surface leafcol_leaftip
00:00:19 (0019.54) |           >>> This material doesn't have a valid UVMAP node
00:00:19 (0019.54) |         >>> Searching UVMAP node inside surface scarcol
00:00:19 (0019.54) |           >>> This material doesn't have a valid UVMAP node
00:00:19 (0019.54) |         >>> Searching UVMAP node inside surface stemcol
00:00:19 (0019.54) |           >>> This material doesn't have a valid UVMAP node
00:00:19 (0019.54) |         >>> Searching UVMAP node inside surface stemcol_b1
00:00:19 (0019.54) |           >>> This material doesn't have a valid UVMAP node
00:00:19 (0019.54) |         >>> Processing polygon data
00:00:19 (0019.88) |       >>> Mesh added, evaluating it
00:00:19 (0019.88) |       >>> Refresh preview window
00:00:19 (0019.88) |       >>> Handle preview window
00:00:19 (0019.88) |         >>> Draw preview window information
00:00:19 (0019.88) |         >>> Draw preview window status
00:00:19 (0019.88) |         >>> Draw preview window progress bar
00:00:19 (0019.88) |         >>> Draw preview image
00:00:19 (0019.88) |         >>> Draw preview image finished. Releaseing mutex
00:00:19 (0019.88) |       >>> Refresh preview window done
00:00:19 (0019.88) |       +++ Processing object materials
00:00:19 (0019.88) |         > Filtering 9 materials in 275699 polygons
00:00:19 (0019.88) |         > Filtering 9 materials in 0 hairs
00:00:19 (0019.88) |           Used materials in this object: 9
00:00:19 (0019.88) |         +++ Processing material barkcol
00:00:19 (0019.88) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.88) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.88) |           --> Procesing a new ImageTexture node
00:00:19 (0019.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18brk.tif
00:00:19 (0019.92) |           --> Procesing a new ImageTexture node
00:00:19 (0019.92) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18brk_b.tif
00:00:19 (0019.93) |         +++ Processing material barkcol_roots1
00:00:19 (0019.93) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.94) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.94) |           --> Procesing a new ImageTexture node
00:00:19 (0019.94) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18brk.tif
00:00:19 (0019.94) |           --> Procesing a new ImageTexture node
00:00:19 (0019.94) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18brk_b.tif
00:00:19 (0019.94) |         +++ Processing material leafcol
00:00:19 (0019.94) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.94) |           --> Procesing a new GlossyMaterial node
00:00:19 (0019.94) |           --> Procesing a new ImageTexture node
00:00:19 (0019.94) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:19 (0019.98) |           --> Procesing a new ImageTexture node
00:00:19 (0019.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:19 (0019.98) |           --> Using a existing ImageTexture node
00:00:19 (0019.98) |           --> Procesing a new ImageTexture node
00:00:19 (0019.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:19 (0019.98) |         +++ Processing material leafcol_leaf
00:00:19 (0019.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.98) |           --> Procesing a new GlossyMaterial node
00:00:19 (0019.98) |           --> Procesing a new ImageTexture node
00:00:19 (0019.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:19 (0019.98) |           --> Procesing a new ImageTexture node
00:00:19 (0019.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:19 (0019.98) |           --> Using a existing ImageTexture node
00:00:19 (0019.98) |           --> Procesing a new ImageTexture node
00:00:19 (0019.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:19 (0019.98) |         +++ Processing material leafcol_leaf_copy
00:00:19 (0019.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.98) |           --> Procesing a new GlossyMaterial node
00:00:19 (0019.98) |           --> Procesing a new ImageTexture node
00:00:19 (0019.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:19 (0019.98) |           --> Procesing a new ImageTexture node
00:00:19 (0019.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:19 (0019.98) |           --> Using a existing ImageTexture node
00:00:19 (0019.98) |           --> Procesing a new ImageTexture node
00:00:19 (0019.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:19 (0019.98) |         +++ Processing material leafcol_leaftip
00:00:19 (0019.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.98) |           --> Procesing a new GlossyMaterial node
00:00:19 (0019.98) |           --> Procesing a new ImageTexture node
00:00:19 (0019.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:19 (0019.98) |           --> Procesing a new ImageTexture node
00:00:19 (0019.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:19 (0019.98) |           --> Using a existing ImageTexture node
00:00:19 (0019.98) |           --> Procesing a new ImageTexture node
00:00:19 (0019.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:19 (0019.98) |         +++ Processing material scarcol
00:00:19 (0019.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.98) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.98) |           --> Procesing a new ImageTexture node
00:00:19 (0019.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18scr.tif
00:00:19 (0019.99) |           --> Procesing a new ImageTexture node
00:00:19 (0019.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18scr_b.tif
00:00:19 (0019.99) |         +++ Processing material stemcol
00:00:19 (0019.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:19 (0019.99) |           --> Procesing a new DiffuseMaterial node
00:00:19 (0019.99) |           --> Procesing a new ImageTexture node
00:00:19 (0019.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18ste.tif
00:00:20 (0020.00) |           --> Procesing a new ImageTexture node
00:00:20 (0020.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18ste_b.tif
00:00:20 (0020.01) |         +++ Processing material stemcol_b1
00:00:20 (0020.01) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:20 (0020.01) |           --> Procesing a new DiffuseMaterial node
00:00:20 (0020.01) |           --> Procesing a new ImageTexture node
00:00:20 (0020.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18ste.tif
00:00:20 (0020.01) |           --> Procesing a new ImageTexture node
00:00:20 (0020.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18ste_b.tif
00:00:20 (0020.01) |       +++ End of materials processing
00:00:20 (0020.01) |   Searching FiberFX hair materials
00:00:20 (0020.01) |       +++ Processing object layer maps functions
00:00:20 (0020.01) |           --> Get object global dissolve value: 0.000000, state 0
00:00:20 (0020.01) | 
00:00:20 (0020.01) | Processing object: 100001af, name: Grass_5_meter_v004_O_A 
00:00:20 (0020.01) |   Searching if FiberFX is available in this object
00:00:20 (0020.01) |   This object has deformations
00:00:20 (0020.01) |         >>> Processing the number of valid polygons
00:00:20 (0020.01) |         >>> This object has 51000 of 51000 valid polygons
00:00:20 (0020.01) |       >>> Refresh preview window
00:00:20 (0020.01) |       >>> Handle preview window
00:00:20 (0020.01) |         >>> Draw preview window information
00:00:20 (0020.01) |         >>> Draw preview window status
00:00:20 (0020.01) |         >>> Draw preview window progress bar
00:00:20 (0020.02) |         >>> Draw preview image
00:00:20 (0020.02) |         >>> Draw preview image finished. Releaseing mutex
00:00:20 (0020.02) |       >>> Refresh preview window done
00:00:20 (0020.02) |       >>> Adding a new mesh to Octane
00:00:20 (0020.02) |       >>> Mesh points: 119000, valid polygons: 51000
00:00:20 (0020.02) |         ----> Searching UV maps in this object
00:00:20 (0020.06) |           ----> Found grass UV map in this object
00:00:20 (0020.15) |         ----> We found 1 UV maps in this object
00:00:20 (0020.15) |         >>> Processing vertex per poly array
00:00:20 (0020.15) |         >>> Processing vertex list
00:00:20 (0020.17) |       +++ Searching object materials
00:00:20 (0020.17) |       +++ Found 1 materials inside Grass_5_meter_v004_O_A
00:00:20 (0020.17) |         +++ Material 0 ID: grass
00:00:20 (0020.17) |       +++ Searching in the object materials for UVMAP nodes
00:00:20 (0020.17) |         >>> Searching UVMAP node inside surface grass
00:00:20 (0020.17) |           >>> This material doesn't have a valid UVMAP node
00:00:20 (0020.17) |         >>> Processing polygon data
00:00:20 (0020.24) |       >>> Mesh added, evaluating it
00:00:20 (0020.24) |       >>> Refresh preview window
00:00:20 (0020.24) |       >>> Handle preview window
00:00:20 (0020.24) |         >>> Draw preview window information
00:00:20 (0020.24) |         >>> Draw preview window status
00:00:20 (0020.24) |         >>> Draw preview window progress bar
00:00:20 (0020.24) |         >>> Draw preview image
00:00:20 (0020.24) |         >>> Draw preview image finished. Releaseing mutex
00:00:20 (0020.24) |       >>> Refresh preview window done
00:00:20 (0020.24) |       +++ Processing object materials
00:00:20 (0020.24) |         > Filtering 1 materials in 51000 polygons
00:00:20 (0020.24) |         > Filtering 1 materials in 0 hairs
00:00:20 (0020.24) |           Used materials in this object: 1
00:00:20 (0020.24) |         +++ Processing material grass
00:00:20 (0020.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:20 (0020.24) |           --> Procesing a new GlossyMaterial node
00:00:20 (0020.24) |           --> Procesing a new ImageTexture node
00:00:20 (0020.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:20 (0020.24) |           --> Procesing a new ImageTexture node
00:00:20 (0020.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:20 (0020.24) |       +++ End of materials processing
00:00:20 (0020.24) |   Searching FiberFX hair materials
00:00:20 (0020.24) |       +++ Processing object layer maps functions
00:00:20 (0020.24) |           --> Get object global dissolve value: 0.000000, state 0
00:00:20 (0020.24) | 
00:00:20 (0020.24) | Processing object: 100001b0, name: GrassNull a 
00:00:20 (0020.24) |   Searching if FiberFX is available in this object
00:00:20 (0020.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.24) | 
00:00:20 (0020.24) | Processing object: 100001b1, name: GrassNull c 
00:00:20 (0020.24) |   Searching if FiberFX is available in this object
00:00:20 (0020.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.24) | 
00:00:20 (0020.24) | Processing object: 100001b2, name: GrassNull d 
00:00:20 (0020.24) |   Searching if FiberFX is available in this object
00:00:20 (0020.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.24) | 
00:00:20 (0020.24) | Processing object: 100001b3, name: GrassNull f 
00:00:20 (0020.24) |   Searching if FiberFX is available in this object
00:00:20 (0020.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.24) | 
00:00:20 (0020.24) | Processing object: 100001b4, name: GrassNull g 
00:00:20 (0020.24) |   Searching if FiberFX is available in this object
00:00:20 (0020.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.24) | 
00:00:20 (0020.24) | Processing object: 100001b5, name: GrassNull h 
00:00:20 (0020.24) |   Searching if FiberFX is available in this object
00:00:20 (0020.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.24) | 
00:00:20 (0020.24) | Processing object: 100001b6, name: GrassNull i 
00:00:20 (0020.24) |   Searching if FiberFX is available in this object
00:00:20 (0020.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.24) | 
00:00:20 (0020.24) | Processing object: 100001b7, name: GrassNull j 
00:00:20 (0020.24) |   Searching if FiberFX is available in this object
00:00:20 (0020.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.24) | 
00:00:20 (0020.24) | Processing object: 100001b8, name: GrassNull k 
00:00:20 (0020.24) |   Searching if FiberFX is available in this object
00:00:20 (0020.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.24) | 
00:00:20 (0020.24) | Processing object: 100001b9, name: GrassNull l 
00:00:20 (0020.24) |   Searching if FiberFX is available in this object
00:00:20 (0020.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.24) | 
00:00:20 (0020.24) | Processing object: 100001ba, name: GrassNull m 
00:00:20 (0020.24) |   Searching if FiberFX is available in this object
00:00:20 (0020.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.24) | 
00:00:20 (0020.24) | Processing object: 100001bb, name: Grass_8_meter_O_A 
00:00:20 (0020.24) |   Searching if FiberFX is available in this object
00:00:20 (0020.24) |   This object has deformations
00:00:20 (0020.24) |         >>> Processing the number of valid polygons
00:00:20 (0020.25) |         >>> This object has 81619 of 81619 valid polygons
00:00:20 (0020.25) |       >>> Refresh preview window
00:00:20 (0020.25) |       >>> Handle preview window
00:00:20 (0020.25) |         >>> Draw preview window information
00:00:20 (0020.25) |         >>> Draw preview window status
00:00:20 (0020.25) |         >>> Draw preview window progress bar
00:00:20 (0020.25) |         >>> Draw preview image
00:00:20 (0020.25) |         >>> Draw preview image finished. Releaseing mutex
00:00:20 (0020.25) |       >>> Refresh preview window done
00:00:20 (0020.25) |       >>> Adding a new mesh to Octane
00:00:20 (0020.25) |       >>> Mesh points: 190446, valid polygons: 81619
00:00:20 (0020.25) |         ----> Searching UV maps in this object
00:00:20 (0020.31) |           ----> Found grass UV map in this object
00:00:20 (0020.47) |         ----> We found 1 UV maps in this object
00:00:20 (0020.47) |         >>> Processing vertex per poly array
00:00:20 (0020.47) |         >>> Processing vertex list
00:00:20 (0020.51) |       +++ Searching object materials
00:00:20 (0020.51) |       +++ Found 1 materials inside Grass_8_meter_O_A
00:00:20 (0020.51) |         +++ Material 0 ID: grass
00:00:20 (0020.51) |       +++ Searching in the object materials for UVMAP nodes
00:00:20 (0020.51) |         >>> Searching UVMAP node inside surface grass
00:00:20 (0020.51) |           >>> This material doesn't have a valid UVMAP node
00:00:20 (0020.51) |         >>> Processing polygon data
00:00:20 (0020.62) |       >>> Mesh added, evaluating it
00:00:20 (0020.62) |       >>> Refresh preview window
00:00:20 (0020.62) |       >>> Handle preview window
00:00:20 (0020.62) |         >>> Draw preview window information
00:00:20 (0020.62) |         >>> Draw preview window status
00:00:20 (0020.62) |         >>> Draw preview window progress bar
00:00:20 (0020.62) |         >>> Draw preview image
00:00:20 (0020.62) |         >>> Draw preview image finished. Releaseing mutex
00:00:20 (0020.62) |       >>> Refresh preview window done
00:00:20 (0020.62) |       +++ Processing object materials
00:00:20 (0020.62) |         > Filtering 1 materials in 81619 polygons
00:00:20 (0020.62) |         > Filtering 1 materials in 0 hairs
00:00:20 (0020.62) |           Used materials in this object: 1
00:00:20 (0020.62) |         +++ Processing material grass
00:00:20 (0020.62) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:20 (0020.62) |           --> Procesing a new GlossyMaterial node
00:00:20 (0020.62) |           --> Procesing a new ImageTexture node
00:00:20 (0020.62) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:20 (0020.62) |           --> Procesing a new ImageTexture node
00:00:20 (0020.62) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:20 (0020.62) |       +++ End of materials processing
00:00:20 (0020.62) |   Searching FiberFX hair materials
00:00:20 (0020.62) |       +++ Processing object layer maps functions
00:00:20 (0020.62) |           --> Get object global dissolve value: 0.000000, state 0
00:00:20 (0020.62) | 
00:00:20 (0020.62) | Processing object: 100001bd, name: GrassNull n 
00:00:20 (0020.62) |   Searching if FiberFX is available in this object
00:00:20 (0020.62) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.62) | 
00:00:20 (0020.62) | Processing object: 100001be, name: GrassNull o 
00:00:20 (0020.62) |   Searching if FiberFX is available in this object
00:00:20 (0020.62) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.62) | 
00:00:20 (0020.62) | Processing object: 100001bf, name: Grass_4_meter_O_A 
00:00:20 (0020.62) |   Searching if FiberFX is available in this object
00:00:20 (0020.62) |   This object has deformations
00:00:20 (0020.62) |         >>> Processing the number of valid polygons
00:00:20 (0020.62) |         >>> This object has 39799 of 39799 valid polygons
00:00:20 (0020.62) |       >>> Refresh preview window
00:00:20 (0020.62) |       >>> Handle preview window
00:00:20 (0020.62) |         >>> Draw preview window information
00:00:20 (0020.62) |         >>> Draw preview window status
00:00:20 (0020.62) |         >>> Draw preview window progress bar
00:00:20 (0020.62) |         >>> Draw preview image
00:00:20 (0020.62) |         >>> Draw preview image finished. Releaseing mutex
00:00:20 (0020.62) |       >>> Refresh preview window done
00:00:20 (0020.62) |       >>> Adding a new mesh to Octane
00:00:20 (0020.62) |       >>> Mesh points: 92866, valid polygons: 39799
00:00:20 (0020.62) |         ----> Searching UV maps in this object
00:00:20 (0020.65) |           ----> Found grass UV map in this object
00:00:20 (0020.73) |         ----> We found 1 UV maps in this object
00:00:20 (0020.73) |         >>> Processing vertex per poly array
00:00:20 (0020.73) |         >>> Processing vertex list
00:00:20 (0020.75) |       +++ Searching object materials
00:00:20 (0020.75) |       +++ Found 1 materials inside Grass_4_meter_O_A
00:00:20 (0020.75) |         +++ Material 0 ID: grass
00:00:20 (0020.75) |       +++ Searching in the object materials for UVMAP nodes
00:00:20 (0020.75) |         >>> Searching UVMAP node inside surface grass
00:00:20 (0020.75) |           >>> This material doesn't have a valid UVMAP node
00:00:20 (0020.75) |         >>> Processing polygon data
00:00:20 (0020.80) |       >>> Mesh added, evaluating it
00:00:20 (0020.80) |       >>> Refresh preview window
00:00:20 (0020.80) |       >>> Handle preview window
00:00:20 (0020.80) |         >>> Draw preview window information
00:00:20 (0020.80) |         >>> Draw preview window status
00:00:20 (0020.80) |         >>> Draw preview window progress bar
00:00:20 (0020.80) |         >>> Draw preview image
00:00:20 (0020.80) |         >>> Draw preview image finished. Releaseing mutex
00:00:20 (0020.80) |       >>> Refresh preview window done
00:00:20 (0020.80) |       +++ Processing object materials
00:00:20 (0020.80) |         > Filtering 1 materials in 39799 polygons
00:00:20 (0020.80) |         > Filtering 1 materials in 0 hairs
00:00:20 (0020.80) |           Used materials in this object: 1
00:00:20 (0020.80) |         +++ Processing material grass
00:00:20 (0020.80) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:20 (0020.80) |           --> Procesing a new GlossyMaterial node
00:00:20 (0020.80) |           --> Procesing a new ImageTexture node
00:00:20 (0020.80) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:20 (0020.80) |           --> Procesing a new ImageTexture node
00:00:20 (0020.80) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:20 (0020.80) |       +++ End of materials processing
00:00:20 (0020.80) |   Searching FiberFX hair materials
00:00:20 (0020.80) |       +++ Processing object layer maps functions
00:00:20 (0020.80) |           --> Get object global dissolve value: 0.000000, state 0
00:00:20 (0020.80) | 
00:00:20 (0020.80) | Processing object: 100001c3, name: GrassNull p 
00:00:20 (0020.80) |   Searching if FiberFX is available in this object
00:00:20 (0020.80) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.80) | 
00:00:20 (0020.80) | Processing object: 100001cb, name: Grass_3_meter_v001_O_A 
00:00:20 (0020.80) |   Searching if FiberFX is available in this object
00:00:20 (0020.80) |   This object has deformations
00:00:20 (0020.80) |         >>> Processing the number of valid polygons
00:00:20 (0020.80) |         >>> This object has 31545 of 31545 valid polygons
00:00:20 (0020.80) |       >>> Refresh preview window
00:00:20 (0020.80) |       >>> Handle preview window
00:00:20 (0020.80) |         >>> Draw preview window information
00:00:20 (0020.80) |         >>> Draw preview window status
00:00:20 (0020.80) |         >>> Draw preview window progress bar
00:00:20 (0020.80) |         >>> Draw preview image
00:00:20 (0020.80) |         >>> Draw preview image finished. Releaseing mutex
00:00:20 (0020.80) |       >>> Refresh preview window done
00:00:20 (0020.80) |       >>> Adding a new mesh to Octane
00:00:20 (0020.80) |       >>> Mesh points: 73605, valid polygons: 31545
00:00:20 (0020.80) |         ----> Searching UV maps in this object
00:00:20 (0020.83) |           ----> Found grass UV map in this object
00:00:20 (0020.89) |         ----> We found 1 UV maps in this object
00:00:20 (0020.89) |         >>> Processing vertex per poly array
00:00:20 (0020.89) |         >>> Processing vertex list
00:00:20 (0020.90) |       +++ Searching object materials
00:00:20 (0020.90) |       +++ Found 1 materials inside Grass_3_meter_v001_O_A
00:00:20 (0020.90) |         +++ Material 0 ID: grass
00:00:20 (0020.90) |       +++ Searching in the object materials for UVMAP nodes
00:00:20 (0020.90) |         >>> Searching UVMAP node inside surface grass
00:00:20 (0020.90) |           >>> This material doesn't have a valid UVMAP node
00:00:20 (0020.90) |         >>> Processing polygon data
00:00:20 (0020.94) |       >>> Mesh added, evaluating it
00:00:20 (0020.94) |       >>> Refresh preview window
00:00:20 (0020.94) |       >>> Handle preview window
00:00:20 (0020.94) |         >>> Draw preview window information
00:00:20 (0020.94) |         >>> Draw preview window status
00:00:20 (0020.94) |         >>> Draw preview window progress bar
00:00:20 (0020.94) |         >>> Draw preview image
00:00:20 (0020.94) |         >>> Draw preview image finished. Releaseing mutex
00:00:20 (0020.94) |       >>> Refresh preview window done
00:00:20 (0020.94) |       +++ Processing object materials
00:00:20 (0020.94) |         > Filtering 1 materials in 31545 polygons
00:00:20 (0020.94) |         > Filtering 1 materials in 0 hairs
00:00:20 (0020.94) |           Used materials in this object: 1
00:00:20 (0020.94) |         +++ Processing material grass
00:00:20 (0020.94) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:20 (0020.94) |           --> Procesing a new GlossyMaterial node
00:00:20 (0020.94) |           --> Procesing a new ImageTexture node
00:00:20 (0020.94) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:20 (0020.94) |           --> Procesing a new ImageTexture node
00:00:20 (0020.94) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:20 (0020.94) |       +++ End of materials processing
00:00:20 (0020.94) |   Searching FiberFX hair materials
00:00:20 (0020.94) |       +++ Processing object layer maps functions
00:00:20 (0020.94) |           --> Get object global dissolve value: 0.000000, state 0
00:00:20 (0020.94) | 
00:00:20 (0020.94) | Processing object: 100001cc, name: GrassNull q 
00:00:20 (0020.94) |   Searching if FiberFX is available in this object
00:00:20 (0020.94) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.94) | 
00:00:20 (0020.94) | Processing object: 100001cd, name: GrassNull r 
00:00:20 (0020.94) |   Searching if FiberFX is available in this object
00:00:20 (0020.94) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.94) | 
00:00:20 (0020.94) | Processing object: 100001ce, name: GrassNull s 
00:00:20 (0020.94) |   Searching if FiberFX is available in this object
00:00:20 (0020.94) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.94) | 
00:00:20 (0020.94) | Processing object: 100001cf, name: GrassNull t 
00:00:20 (0020.94) |   Searching if FiberFX is available in this object
00:00:20 (0020.94) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.94) | 
00:00:20 (0020.94) | Processing object: 100001d0, name: GrassNull u 
00:00:20 (0020.94) |   Searching if FiberFX is available in this object
00:00:20 (0020.94) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.94) | 
00:00:20 (0020.94) | Processing object: 100001d1, name: GrassNull v 
00:00:20 (0020.94) |   Searching if FiberFX is available in this object
00:00:20 (0020.94) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.94) | 
00:00:20 (0020.94) | Processing object: 100001d2, name: GrassNull w 
00:00:20 (0020.94) |   Searching if FiberFX is available in this object
00:00:20 (0020.94) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.94) | 
00:00:20 (0020.94) | Processing object: 100001d3, name: GrassNull x 
00:00:20 (0020.94) |   Searching if FiberFX is available in this object
00:00:20 (0020.94) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.94) | 
00:00:20 (0020.94) | Processing object: 100001d4, name: GrassNull y 
00:00:20 (0020.94) |   Searching if FiberFX is available in this object
00:00:20 (0020.94) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.94) | 
00:00:20 (0020.94) | Processing object: 100001d5, name: GrassNull z 
00:00:20 (0020.94) |   Searching if FiberFX is available in this object
00:00:20 (0020.94) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:20 (0020.94) | 
00:00:20 (0020.94) | Processing object: 100001d6, name: Grass_4X8_meter_v001_O_A 
00:00:20 (0020.94) |   Searching if FiberFX is available in this object
00:00:20 (0020.94) |   This object has deformations
00:00:20 (0020.94) |         >>> Processing the number of valid polygons
00:00:20 (0020.95) |         >>> This object has 31753 of 31753 valid polygons
00:00:20 (0020.95) |       >>> Refresh preview window
00:00:20 (0020.95) |       >>> Handle preview window
00:00:20 (0020.95) |         >>> Draw preview window information
00:00:20 (0020.95) |         >>> Draw preview window status
00:00:20 (0020.95) |         >>> Draw preview window progress bar
00:00:20 (0020.95) |         >>> Draw preview image
00:00:20 (0020.95) |         >>> Draw preview image finished. Releaseing mutex
00:00:20 (0020.95) |       >>> Refresh preview window done
00:00:20 (0020.95) |       >>> Adding a new mesh to Octane
00:00:20 (0020.95) |       >>> Mesh points: 74092, valid polygons: 31753
00:00:20 (0020.95) |         ----> Searching UV maps in this object
00:00:20 (0020.97) |           ----> Found grass UV map in this object
00:00:21 (0021.03) |         ----> We found 1 UV maps in this object
00:00:21 (0021.03) |         >>> Processing vertex per poly array
00:00:21 (0021.03) |         >>> Processing vertex list
00:00:21 (0021.05) |       +++ Searching object materials
00:00:21 (0021.05) |       +++ Found 1 materials inside Grass_4X8_meter_v001_O_A
00:00:21 (0021.05) |         +++ Material 0 ID: grass
00:00:21 (0021.05) |       +++ Searching in the object materials for UVMAP nodes
00:00:21 (0021.05) |         >>> Searching UVMAP node inside surface grass
00:00:21 (0021.05) |           >>> This material doesn't have a valid UVMAP node
00:00:21 (0021.05) |         >>> Processing polygon data
00:00:21 (0021.09) |       >>> Mesh added, evaluating it
00:00:21 (0021.09) |       >>> Refresh preview window
00:00:21 (0021.09) |       >>> Handle preview window
00:00:21 (0021.09) |         >>> Draw preview window information
00:00:21 (0021.09) |         >>> Draw preview window status
00:00:21 (0021.09) |         >>> Draw preview window progress bar
00:00:21 (0021.09) |         >>> Draw preview image
00:00:21 (0021.09) |         >>> Draw preview image finished. Releaseing mutex
00:00:21 (0021.09) |       >>> Refresh preview window done
00:00:21 (0021.09) |       +++ Processing object materials
00:00:21 (0021.09) |         > Filtering 1 materials in 31753 polygons
00:00:21 (0021.09) |         > Filtering 1 materials in 0 hairs
00:00:21 (0021.09) |           Used materials in this object: 1
00:00:21 (0021.09) |         +++ Processing material grass
00:00:21 (0021.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:21 (0021.09) |           --> Procesing a new GlossyMaterial node
00:00:21 (0021.09) |           --> Procesing a new ImageTexture node
00:00:21 (0021.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:21 (0021.09) |           --> Procesing a new ImageTexture node
00:00:21 (0021.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:21 (0021.09) |       +++ End of materials processing
00:00:21 (0021.09) |   Searching FiberFX hair materials
00:00:21 (0021.09) |       +++ Processing object layer maps functions
00:00:21 (0021.09) |           --> Get object global dissolve value: 0.000000, state 0
00:00:21 (0021.09) | 
00:00:21 (0021.09) | Processing object: 100001d7, name: GrassNull aa 
00:00:21 (0021.09) |   Searching if FiberFX is available in this object
00:00:21 (0021.09) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.09) | 
00:00:21 (0021.09) | Processing object: 100001d8, name: GrassNull bb 
00:00:21 (0021.09) |   Searching if FiberFX is available in this object
00:00:21 (0021.09) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.09) | 
00:00:21 (0021.09) | Processing object: 100001d9, name: GrassNull cc 
00:00:21 (0021.09) |   Searching if FiberFX is available in this object
00:00:21 (0021.09) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.09) | 
00:00:21 (0021.09) | Processing object: 100001da, name: GrassNull dd 
00:00:21 (0021.09) |   Searching if FiberFX is available in this object
00:00:21 (0021.09) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.09) | 
00:00:21 (0021.09) | Processing object: 100001db, name: Grass_5_m_curvy_O_A 
00:00:21 (0021.09) |   Searching if FiberFX is available in this object
00:00:21 (0021.09) |   This object has deformations
00:00:21 (0021.09) |         >>> Processing the number of valid polygons
00:00:21 (0021.09) |         >>> This object has 30990 of 30990 valid polygons
00:00:21 (0021.09) |       >>> Refresh preview window
00:00:21 (0021.09) |       >>> Handle preview window
00:00:21 (0021.09) |         >>> Draw preview window information
00:00:21 (0021.09) |         >>> Draw preview window status
00:00:21 (0021.09) |         >>> Draw preview window progress bar
00:00:21 (0021.09) |         >>> Draw preview image
00:00:21 (0021.09) |         >>> Draw preview image finished. Releaseing mutex
00:00:21 (0021.09) |       >>> Refresh preview window done
00:00:21 (0021.09) |       >>> Adding a new mesh to Octane
00:00:21 (0021.09) |       >>> Mesh points: 72310, valid polygons: 30990
00:00:21 (0021.09) |         ----> Searching UV maps in this object
00:00:21 (0021.12) |           ----> Found grass UV map in this object
00:00:21 (0021.18) |         ----> We found 1 UV maps in this object
00:00:21 (0021.18) |         >>> Processing vertex per poly array
00:00:21 (0021.18) |         >>> Processing vertex list
00:00:21 (0021.19) |       +++ Searching object materials
00:00:21 (0021.19) |       +++ Found 1 materials inside Grass_5_m_curvy_O_A
00:00:21 (0021.19) |         +++ Material 0 ID: grass
00:00:21 (0021.19) |       +++ Searching in the object materials for UVMAP nodes
00:00:21 (0021.19) |         >>> Searching UVMAP node inside surface grass
00:00:21 (0021.19) |           >>> This material doesn't have a valid UVMAP node
00:00:21 (0021.19) |         >>> Processing polygon data
00:00:21 (0021.23) |       >>> Mesh added, evaluating it
00:00:21 (0021.23) |       >>> Refresh preview window
00:00:21 (0021.23) |       >>> Handle preview window
00:00:21 (0021.23) |         >>> Draw preview window information
00:00:21 (0021.23) |         >>> Draw preview window status
00:00:21 (0021.23) |         >>> Draw preview window progress bar
00:00:21 (0021.23) |         >>> Draw preview image
00:00:21 (0021.23) |         >>> Draw preview image finished. Releaseing mutex
00:00:21 (0021.23) |       >>> Refresh preview window done
00:00:21 (0021.23) |       +++ Processing object materials
00:00:21 (0021.23) |         > Filtering 1 materials in 30990 polygons
00:00:21 (0021.23) |         > Filtering 1 materials in 0 hairs
00:00:21 (0021.23) |           Used materials in this object: 1
00:00:21 (0021.23) |         +++ Processing material grass
00:00:21 (0021.23) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:21 (0021.23) |           --> Procesing a new GlossyMaterial node
00:00:21 (0021.23) |           --> Procesing a new ImageTexture node
00:00:21 (0021.23) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:21 (0021.23) |           --> Procesing a new ImageTexture node
00:00:21 (0021.23) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:21 (0021.23) |       +++ End of materials processing
00:00:21 (0021.23) |   Searching FiberFX hair materials
00:00:21 (0021.23) |       +++ Processing object layer maps functions
00:00:21 (0021.23) |           --> Get object global dissolve value: 0.000000, state 0
00:00:21 (0021.23) | 
00:00:21 (0021.23) | Processing object: 100001dc, name: GrassNull ee 
00:00:21 (0021.23) |   Searching if FiberFX is available in this object
00:00:21 (0021.23) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.23) | 
00:00:21 (0021.23) | Processing object: 100001dd, name: GrassNull ff 
00:00:21 (0021.23) |   Searching if FiberFX is available in this object
00:00:21 (0021.23) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.23) | 
00:00:21 (0021.23) | Processing object: 100001de, name: GrassNull gg 
00:00:21 (0021.23) |   Searching if FiberFX is available in this object
00:00:21 (0021.23) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.23) | 
00:00:21 (0021.23) | Processing object: 100001df, name: GrassNull hh 
00:00:21 (0021.23) |   Searching if FiberFX is available in this object
00:00:21 (0021.23) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.23) | 
00:00:21 (0021.23) | Processing object: 100001e0, name: Grass_5_m_curvy-2_O_A 
00:00:21 (0021.23) |   Searching if FiberFX is available in this object
00:00:21 (0021.23) |   This object has deformations
00:00:21 (0021.23) |         >>> Processing the number of valid polygons
00:00:21 (0021.23) |         >>> This object has 33057 of 33057 valid polygons
00:00:21 (0021.23) |       >>> Refresh preview window
00:00:21 (0021.23) |       >>> Handle preview window
00:00:21 (0021.23) |         >>> Draw preview window information
00:00:21 (0021.23) |         >>> Draw preview window status
00:00:21 (0021.23) |         >>> Draw preview window progress bar
00:00:21 (0021.23) |         >>> Draw preview image
00:00:21 (0021.23) |         >>> Draw preview image finished. Releaseing mutex
00:00:21 (0021.23) |       >>> Refresh preview window done
00:00:21 (0021.23) |       >>> Adding a new mesh to Octane
00:00:21 (0021.23) |       >>> Mesh points: 77133, valid polygons: 33057
00:00:21 (0021.23) |         ----> Searching UV maps in this object
00:00:21 (0021.26) |           ----> Found grass UV map in this object
00:00:21 (0021.32) |         ----> We found 1 UV maps in this object
00:00:21 (0021.32) |         >>> Processing vertex per poly array
00:00:21 (0021.32) |         >>> Processing vertex list
00:00:21 (0021.34) |       +++ Searching object materials
00:00:21 (0021.34) |       +++ Found 1 materials inside Grass_5_m_curvy-2_O_A
00:00:21 (0021.34) |         +++ Material 0 ID: grass
00:00:21 (0021.34) |       +++ Searching in the object materials for UVMAP nodes
00:00:21 (0021.34) |         >>> Searching UVMAP node inside surface grass
00:00:21 (0021.34) |           >>> This material doesn't have a valid UVMAP node
00:00:21 (0021.34) |         >>> Processing polygon data
00:00:21 (0021.38) |       >>> Mesh added, evaluating it
00:00:21 (0021.38) |       >>> Refresh preview window
00:00:21 (0021.38) |       >>> Handle preview window
00:00:21 (0021.38) |         >>> Draw preview window information
00:00:21 (0021.38) |         >>> Draw preview window status
00:00:21 (0021.38) |         >>> Draw preview window progress bar
00:00:21 (0021.38) |         >>> Draw preview image
00:00:21 (0021.38) |         >>> Draw preview image finished. Releaseing mutex
00:00:21 (0021.38) |       >>> Refresh preview window done
00:00:21 (0021.38) |       +++ Processing object materials
00:00:21 (0021.38) |         > Filtering 1 materials in 33057 polygons
00:00:21 (0021.38) |         > Filtering 1 materials in 0 hairs
00:00:21 (0021.38) |           Used materials in this object: 1
00:00:21 (0021.38) |         +++ Processing material grass
00:00:21 (0021.38) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:21 (0021.38) |           --> Procesing a new GlossyMaterial node
00:00:21 (0021.38) |           --> Procesing a new ImageTexture node
00:00:21 (0021.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:21 (0021.38) |           --> Procesing a new ImageTexture node
00:00:21 (0021.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:21 (0021.38) |       +++ End of materials processing
00:00:21 (0021.38) |   Searching FiberFX hair materials
00:00:21 (0021.38) |       +++ Processing object layer maps functions
00:00:21 (0021.38) |           --> Get object global dissolve value: 0.000000, state 0
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001e1, name: GrassNull ii 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001e2, name: GrassNull jj 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001e3, name: GrassNull kk 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001e4, name: GrassNull ll 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001e5, name: GrassNull 17 (1) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001e6, name: GrassNull 16 (1) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001e7, name: GrassNull 16 (2) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001e8, name: GrassNull 16 (3) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001e9, name: GrassNull 16 (4) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001ea, name: GrassNull 16 (5) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001eb, name: GrassNull 16 (6) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001ec, name: GrassNull 17 (2) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001ed, name: GrassNull 17 (3) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001ee, name: GrassNull 17 (4) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001ef, name: GrassNull 17 (5) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001f0, name: GrassNull 17 (6) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001f1, name: GrassNull 16 (7) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001f2, name: GrassNull 16 (8) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001f3, name: GrassNull 16 (9) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001f4, name: GrassNull 16 (10) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001f5, name: GrassNull 16 (11) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001f6, name: GrassNull 16 (12) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001f7, name: GrassNull 16 (13) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001f8, name: GrassNull 17 (7) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001f9, name: GrassNull 17 (8) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001fa, name: GrassNull 17 (9) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001fb, name: GrassNull 17 (10) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001fc, name: GrassNull 17 (11) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001fd, name: GrassNull 17 (12) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001fe, name: GrassNull 17 (13) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 100001ff, name: GrassNull 17 (14) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000200, name: GrassNull 17 (15) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000201, name: GrassNull 17 (16) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000202, name: GrassNull 16 (14) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000203, name: GrassNull 16 (15) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000204, name: GrassNull 16 (16) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000205, name: GrassNull 16 (17) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000206, name: GrassNull 16 (18) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000207, name: GrassNull 16 (19) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000208, name: GrassNull 16 (20) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000209, name: GrassNull 16 (21) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000020a, name: GrassNull 16 (22) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000020b, name: GrassNull 16 (23) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000020c, name: GrassNull 16 (24) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000020d, name: GrassNull 16 (25) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000020e, name: GrassNull 16 (26) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000020f, name: GrassNull 16 (27) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000210, name: GrassNull 17 (17) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000211, name: GrassNull 17 (18) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000212, name: GrassNull 17 (19) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000213, name: GrassNull 17 (20) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000214, name: GrassNull 17 (21) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000215, name: GrassNull 17 (22) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000216, name: GrassNull 17 (23) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000217, name: GrassNull 17 (24) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000218, name: GrassNull 17 (25) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000219, name: GrassNull 16 (28) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000021a, name: GrassNull 16 (29) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000021b, name: GrassNull 16 (30) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000021c, name: GrassNull 16 (31) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000021d, name: GrassNull 16 (32) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000021e, name: GrassNull 17 (26) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000021f, name: GrassNull 17 (27) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000220, name: GrassNull 17 (28) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000221, name: GrassNull 17 (29) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000222, name: GrassNull 17 (30) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000223, name: GrassNull 17 (31) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000224, name: GrassNull 17 (32) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000225, name: GrassNull 17 (33) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000226, name: GrassNull 17 (34) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000227, name: GrassNull 17 (35) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000228, name: GrassNull 17 (36) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000229, name: GrassNull 17 (37) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000022a, name: GrassNull 17 (38) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000022b, name: GrassNull 17 (39) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000022c, name: GrassNull 17 (40) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000022d, name: GrassNull 17 (41) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000022e, name: GrassNull 16 (33) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000022f, name: GrassNull 17 (42) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000230, name: GrassNull 16 (34) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000231, name: GrassNull 16 (35) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000232, name: GrassNull 16 (36) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000233, name: GrassNull 16 (37) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000234, name: GrassNull 16 (38) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000235, name: GrassNull 16 (39) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000236, name: GrassNull 17 (43) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000237, name: GrassNull 17 (44) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000238, name: GrassNull 17 (45) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000239, name: GrassNull 17 (46) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000023a, name: GrassNull 17 (47) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000023b, name: GrassNull 17 (48) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000023c, name: GrassNull 16 (40) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000023d, name: GrassNull 16 (41) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000023e, name: GrassNull 16 (42) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000023f, name: GrassNull 16 (43) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000240, name: GrassNull 16 (44) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000241, name: GrassNull 16 (45) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000242, name: GrassNull 16 (46) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000243, name: GrassNull 17 (49) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000244, name: GrassNull 17 (50) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000245, name: GrassNull 17 (51) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000246, name: GrassNull 17 (52) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000247, name: GrassNull 17 (53) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000248, name: GrassNull 17 (54) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000249, name: GrassNull 17 (55) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000024a, name: GrassNull 17 (56) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000024b, name: GrassNull 17 (57) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000024c, name: GrassNull 17 (58) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000024d, name: GrassNull 16 (47) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000024e, name: GrassNull 17 (59) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000024f, name: GrassNull 17 (60) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000250, name: GrassNull 16 (48) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000251, name: GrassNull 17 (61) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000252, name: GrassNull 17 (62) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000253, name: GrassNull 16 (49) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000254, name: GrassNull 16 (50) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000255, name: GrassNull 16 (51) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000256, name: GrassNull 16 (52) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000257, name: GrassNull 16 (53) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000258, name: GrassNull 16 (54) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000259, name: GrassNull 16 (55) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000025a, name: GrassNull 16 (56) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000025b, name: GrassNull 16 (57) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000025c, name: GrassNull 16 (58) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000025d, name: GrassNull 16 (59) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000025e, name: GrassNull 16 (60) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000025f, name: GrassNull 16 (61) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000260, name: GrassNull 16 (62) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000261, name: GrassNull 16 (63) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000262, name: GrassNull 16 (64) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000263, name: GrassNull 16 (65) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000264, name: GrassNull 16 (66) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000265, name: GrassNull 16 (67) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000266, name: GrassNull 16 (68) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000267, name: GrassNull 16 (69) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000268, name: GrassNull 16 (70) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000269, name: GrassNull 16 (71) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000026a, name: GrassNull 16 (72) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000026b, name: GrassNull 16 (73) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000026c, name: GrassNull 16 (74) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000026d, name: GrassNull 16 (75) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000026e, name: GrassNull 16 (76) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 1000026f, name: GrassNull 16 (77) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000270, name: GrassNull 16 (78) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000271, name: GrassNull 16 (79) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000272, name: GrassNull 16 (80) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000273, name: GrassNull 16 (81) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000274, name: GrassNull 16 (82) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000275, name: GrassNull 16 (83) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.38) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.38) | 
00:00:21 (0021.38) | Processing object: 10000276, name: GrassNull 16 (84) 
00:00:21 (0021.38) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000277, name: GrassNull 16 (85) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000278, name: GrassNull 16 (86) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000279, name: GrassNull 16 (87) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 1000027a, name: GrassNull 16 (88) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 1000027b, name: GrassNull 16 (89) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 1000027c, name: GrassNull 16 (90) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 1000027d, name: GrassNull 16 (91) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 1000027e, name: GrassNull 16 (92) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 1000027f, name: GrassNull 16 (93) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000280, name: GrassNull 16 (94) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000281, name: GrassNull 16 (95) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000282, name: GrassNull 17 (63) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000283, name: GrassNull 17 (64) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000284, name: GrassNull 17 (65) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000285, name: GrassNull 17 (66) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000286, name: GrassNull 17 (67) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000287, name: GrassNull 17 (68) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000288, name: GrassNull 17 (69) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000289, name: GrassNull 17 (70) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 1000028a, name: GrassNull 17 (71) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 1000028b, name: GrassNull 17 (72) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 1000028c, name: GrassNull 17 (73) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 1000028d, name: GrassNull 17 (74) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 1000028e, name: GrassNull 17 (75) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 1000028f, name: GrassNull 17 (76) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000290, name: GrassNull 17 (77) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000291, name: GrassNull 17 (78) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000292, name: GrassNull 17 (79) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000293, name: GrassNull 17 (80) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000294, name: GrassNull 17 (81) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000295, name: GrassNull 17 (82) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000296, name: GrassNull 17 (83) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000297, name: GrassNull 17 (84) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000298, name: GrassNull 17 (85) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 10000299, name: GrassNull 17 (86) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 1000029a, name: GrassNull 17 (87) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 1000029b, name: GrassNull 17 (88) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 1000029c, name: GrassNull 17 (89) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 1000029d, name: GrassNull 17 (90) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 1000029e, name: GrassNull 17 (91) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 1000029f, name: GrassNull 17 (92) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002a0, name: GrassNull 17 (93) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002a1, name: GrassNull 17 (94) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002a2, name: GrassNull 17 (95) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002a3, name: GrassNull 17 (96) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002a4, name: GrassNull 17 (97) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002a5, name: GrassNull 17 (98) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002a6, name: GrassNull 17 (99) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002a7, name: GrassNull 17 (100) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002a8, name: GrassNull 17 (101) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002a9, name: GrassNull 17 (102) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002aa, name: GrassNull 17 (103) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002ab, name: GrassNull 17 (104) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002ac, name: GrassNull 17 (105) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002ad, name: GrassNull 17 (106) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002ae, name: GrassNull 17 (107) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002af, name: GrassNull 17 (108) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002b0, name: GrassNull 17 (109) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002b1, name: GrassNull 17 (110) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002b2, name: GrassNull 17 (111) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002b3, name: GrassNull 17 (112) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002b4, name: GrassNull 17 (113) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002b5, name: GrassNull 17 (114) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002b6, name: GrassNull 17 (115) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002b7, name: GrassNull 17 (116) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002b8, name: GrassNull 17 (117) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002b9, name: GrassNull 17 (118) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002ba, name: GrassNull 17 (119) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002bb, name: GrassNull 17 (120) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002bc, name: GrassNull 17 (121) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002bd, name: GrassNull 17 (122) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002be, name: GrassNull 17 (123) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002bf, name: GrassNull 17 (124) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002c0, name: GrassNull 17 (125) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002c1, name: GrassNull 17 (126) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002c2, name: GrassNull 17 (127) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002c3, name: GrassNull 17 (128) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002c4, name: GrassNull 17 (129) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002c5, name: GrassNull 17 (130) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002c6, name: GrassNull 17 (131) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002c7, name: GrassNull 17 (132) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002c8, name: GrassNull 17 (133) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002c9, name: GrassNull 17 (134) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002ca, name: GrassNull 17 (135) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002cb, name: GrassNull 17 (136) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002cc, name: GrassNull 17 (137) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002cd, name: GrassNull 17 (138) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002ce, name: GrassNull 17 (139) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002cf, name: GrassNull 17 (140) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002d0, name: GrassNull 17 (141) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002d1, name: GrassNull 17 (142) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002d2, name: GrassNull 17 (143) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002d3, name: GrassNull 17 (144) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002d4, name: GrassNull 17 (145) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002d5, name: GrassNull 17 (146) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002d6, name: GrassNull 17 (147) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002d7, name: GrassNull 17 (148) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002d8, name: GrassNull 17 (149) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002d9, name: GrassNull 17 (150) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002da, name: GrassNull 17 (151) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002db, name: GrassNull 17 (152) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002dc, name: GrassNull 17 (153) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002dd, name: GrassNull 17 (154) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002de, name: GrassNull 17 (155) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002df, name: GrassNull 17 (156) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002e0, name: GrassNull 17 (157) 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:21 (0021.39) | 
00:00:21 (0021.39) | Processing object: 100002e1, name: Eelia_O_v001:FarmArea 
00:00:21 (0021.39) |   Searching if FiberFX is available in this object
00:00:21 (0021.39) |         >>> Processing the number of valid polygons
00:00:21 (0021.42) |         >>> This object has 526717 of 526717 valid polygons
00:00:21 (0021.42) |       >>> Refresh preview window
00:00:21 (0021.42) |       >>> Handle preview window
00:00:21 (0021.42) |         >>> Draw preview window information
00:00:21 (0021.42) |         >>> Draw preview window status
00:00:21 (0021.42) |         >>> Draw preview window progress bar
00:00:21 (0021.42) |         >>> Draw preview image
00:00:21 (0021.42) |         >>> Draw preview image finished. Releaseing mutex
00:00:21 (0021.42) |       >>> Refresh preview window done
00:00:21 (0021.42) |       >>> Adding a new mesh to Octane
00:00:21 (0021.43) |       >>> Mesh points: 265466, valid polygons: 526717
00:00:21 (0021.43) |         ----> Searching UV maps in this object
00:00:22 (0022.69) |         ----> No UV maps found in this object
00:00:22 (0022.69) |         >>> Processing vertex per poly array
00:00:22 (0022.71) |         >>> Processing vertex list
00:00:22 (0022.75) |       +++ Searching object materials
00:00:22 (0022.75) |       +++ Found 12 materials inside Eelia_O_v001:FarmArea
00:00:22 (0022.75) |         +++ Material 0 ID: cliffs
00:00:22 (0022.75) |         +++ Material 1 ID: Dirt
00:00:22 (0022.75) |         +++ Material 2 ID: Farm
00:00:22 (0022.75) |         +++ Material 3 ID: FarmForest
00:00:22 (0022.75) |         +++ Material 4 ID: FarmUnderWater
00:00:22 (0022.75) |         +++ Material 5 ID: FurrowDirt
00:00:22 (0022.75) |         +++ Material 6 ID: farm area
00:00:22 (0022.75) |         +++ Material 7 ID: farm mountain edge
00:00:22 (0022.75) |         +++ Material 8 ID: HoeingArea
00:00:22 (0022.75) |         +++ Material 9 ID: outcrops
00:00:22 (0022.75) |         +++ Material 10 ID: Path
00:00:22 (0022.75) |         +++ Material 11 ID: WillowWay
00:00:22 (0022.75) |       +++ Searching in the object materials for UVMAP nodes
00:00:22 (0022.75) |         >>> Searching UVMAP node inside surface cliffs
00:00:22 (0022.75) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.75) |         >>> Searching UVMAP node inside surface Dirt
00:00:22 (0022.75) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.75) |         >>> Searching UVMAP node inside surface Farm
00:00:22 (0022.75) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.75) |         >>> Searching UVMAP node inside surface FarmForest
00:00:22 (0022.75) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.75) |         >>> Searching UVMAP node inside surface FarmUnderWater
00:00:22 (0022.75) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.75) |         >>> Searching UVMAP node inside surface FurrowDirt
00:00:22 (0022.75) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.75) |         >>> Searching UVMAP node inside surface farm area
00:00:22 (0022.75) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.75) |         >>> Searching UVMAP node inside surface farm mountain edge
00:00:22 (0022.75) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.75) |         >>> Searching UVMAP node inside surface HoeingArea
00:00:22 (0022.75) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.75) |         >>> Searching UVMAP node inside surface outcrops
00:00:22 (0022.75) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.75) |         >>> Searching UVMAP node inside surface Path
00:00:22 (0022.75) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.75) |         >>> Searching UVMAP node inside surface WillowWay
00:00:22 (0022.75) |           >>> This material doesn't have a valid UVMAP node
00:00:22 (0022.75) |         >>> Processing polygon data
00:00:24 (0024.26) |       >>> Mesh added, evaluating it
00:00:24 (0024.26) |       >>> Refresh preview window
00:00:24 (0024.26) |       >>> Handle preview window
00:00:24 (0024.26) |         >>> Draw preview window information
00:00:24 (0024.26) |         >>> Draw preview window status
00:00:24 (0024.26) |         >>> Draw preview window progress bar
00:00:24 (0024.26) |         >>> Draw preview image
00:00:24 (0024.26) |         >>> Draw preview image finished. Releaseing mutex
00:00:24 (0024.26) |       >>> Refresh preview window done
00:00:24 (0024.26) |       +++ Processing object materials
00:00:24 (0024.26) |         > Filtering 12 materials in 526717 polygons
00:00:24 (0024.26) |         > Filtering 12 materials in 0 hairs
00:00:24 (0024.26) |           Used materials in this object: 11
00:00:24 (0024.26) |         +++ Processing material cliffs
00:00:24 (0024.26) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:24 (0024.26) |           --> Procesing a new MixMaterial node
00:00:24 (0024.26) |           --> Procesing a new GlossyMaterial node
00:00:24 (0024.26) |           --> Procesing a new ImageTexture node
00:00:24 (0024.26) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\slate_red\macro_2b4_ocm_Stone02T.jpg
00:00:24 (0024.56) |           --> Procesing a new Projection node
00:00:24 (0024.56) |           --> Procesing a new ImageTexture node
00:00:24 (0024.56) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\slate_red\macro_2b4_ocm_Stone02N.jpg
00:00:24 (0024.93) |           --> Using a existing Projection node
00:00:24 (0024.93) |           --> Procesing a new GlossyMaterial node
00:00:24 (0024.93) |           --> Procesing a new ImageTexture node
00:00:24 (0024.93) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\rock_with_Lichen\macro_22c_ocm_Rock.jpg
00:00:25 (0025.07) |           --> Procesing a new Projection node
00:00:25 (0025.07) |           --> Procesing a new ImageTexture node
00:00:25 (0025.07) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\rock_with_Lichen\macro_22c_ocm_RockSpec.jpg
00:00:25 (0025.17) |           --> Using a existing Projection node
00:00:25 (0025.17) |           --> Procesing a new ImageTexture node
00:00:25 (0025.17) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\rock_with_Lichen\macro_22c_ocm_RockNormal.jpg
00:00:25 (0025.29) |           --> Using a existing Projection node
00:00:25 (0025.29) |         +++ Processing material Farm
00:00:25 (0025.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:25 (0025.29) |           --> Procesing a new MixMaterial node
00:00:25 (0025.29) |           --> Procesing a new MixMaterial node
00:00:25 (0025.29) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.29) |           --> Procesing a new ImageTexture node
00:00:25 (0025.29) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:00:25 (0025.38) |           --> Procesing a new Projection node
00:00:25 (0025.38) |           --> Procesing a new ImageTexture node
00:00:25 (0025.38) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:00:25 (0025.48) |           --> Using a existing Projection node
00:00:25 (0025.48) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.48) |           --> Procesing a new ImageTexture node
00:00:25 (0025.48) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulch.jpg
00:00:25 (0025.58) |           --> Procesing a new Projection node
00:00:25 (0025.58) |           --> Procesing a new ImageTexture node
00:00:25 (0025.58) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulchn.jpg
00:00:25 (0025.68) |           --> Using a existing Projection node
00:00:25 (0025.68) |           --> Procesing a new GlossyMaterial node
00:00:25 (0025.68) |           --> Procesing a new ImageTexture node
00:00:25 (0025.68) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01.jpg
00:00:25 (0025.78) |           --> Procesing a new Projection node
00:00:25 (0025.78) |           --> Procesing a new ImageTexture node
00:00:25 (0025.78) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01s.jpg
00:00:25 (0025.84) |           --> Using a existing Projection node
00:00:25 (0025.84) |           --> Procesing a new ImageTexture node
00:00:25 (0025.84) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01n.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |         +++ Processing material FarmForest
00:00:25 (0025.96) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:25 (0025.96) |           --> Procesing a new MixMaterial node
00:00:25 (0025.96) |           --> Procesing a new MixMaterial node
00:00:25 (0025.96) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:00:25 (0025.96) |           --> Procesing a new Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulch.jpg
00:00:25 (0025.96) |           --> Procesing a new Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulchn.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |           --> Procesing a new GlossyMaterial node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01.jpg
00:00:25 (0025.96) |           --> Procesing a new Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01s.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01n.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |         +++ Processing material FarmUnderWater
00:00:25 (0025.96) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:25 (0025.96) |           --> Procesing a new MixMaterial node
00:00:25 (0025.96) |           --> Procesing a new MixMaterial node
00:00:25 (0025.96) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:00:25 (0025.96) |           --> Procesing a new Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulch.jpg
00:00:25 (0025.96) |           --> Procesing a new Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulchn.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |           --> Procesing a new GlossyMaterial node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01.jpg
00:00:25 (0025.96) |           --> Procesing a new Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01s.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01n.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |         +++ Processing material FurrowDirt
00:00:25 (0025.96) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:25 (0025.96) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:00:25 (0025.96) |           --> Procesing a new Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |         +++ Processing material farm area
00:00:25 (0025.96) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:25 (0025.96) |           --> Procesing a new MixMaterial node
00:00:25 (0025.96) |           --> Procesing a new MixMaterial node
00:00:25 (0025.96) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:00:25 (0025.96) |           --> Procesing a new Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulch.jpg
00:00:25 (0025.96) |           --> Procesing a new Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulchn.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |           --> Procesing a new GlossyMaterial node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01.jpg
00:00:25 (0025.96) |           --> Procesing a new Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01s.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01n.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |         +++ Processing material farm mountain edge
00:00:25 (0025.96) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:25 (0025.96) |           --> Procesing a new MixMaterial node
00:00:25 (0025.96) |           --> Procesing a new MixMaterial node
00:00:25 (0025.96) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:00:25 (0025.96) |           --> Procesing a new Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulch.jpg
00:00:25 (0025.96) |           --> Procesing a new Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulchn.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |           --> Procesing a new GlossyMaterial node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01.jpg
00:00:25 (0025.96) |           --> Procesing a new Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01s.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01n.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |         +++ Processing material HoeingArea
00:00:25 (0025.96) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:25 (0025.96) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:00:25 (0025.96) |           --> Procesing a new Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |         +++ Processing material outcrops
00:00:25 (0025.96) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:25 (0025.96) |           --> Procesing a new GlossyMaterial node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\slate_red\macro_2b4_ocm_Stone02T.jpg
00:00:25 (0025.96) |           --> Procesing a new Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\slate_red\macro_2b4_ocm_Stone02N.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |         +++ Processing material Path
00:00:25 (0025.96) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:25 (0025.96) |           --> Procesing a new MixMaterial node
00:00:25 (0025.96) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:00:25 (0025.96) |           --> Procesing a new Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulch.jpg
00:00:25 (0025.96) |           --> Procesing a new Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulchn.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |         +++ Processing material WillowWay
00:00:25 (0025.96) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:25 (0025.96) |           --> Procesing a new MixMaterial node
00:00:25 (0025.96) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:00:25 (0025.96) |           --> Procesing a new Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |           --> Procesing a new DiffuseMaterial node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulch.jpg
00:00:25 (0025.96) |           --> Procesing a new Projection node
00:00:25 (0025.96) |           --> Procesing a new ImageTexture node
00:00:25 (0025.96) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulchn.jpg
00:00:25 (0025.96) |           --> Using a existing Projection node
00:00:25 (0025.96) |       +++ End of materials processing
00:00:25 (0025.96) |   Searching FiberFX hair materials
00:00:25 (0025.96) |       +++ Processing object layer maps functions
00:00:25 (0025.96) |           --> Get object global dissolve value: 1.000000, state 1
00:00:25 (0025.96) | 
00:00:25 (0025.96) | Processing object: 100002e2, name: RingTree2_v007_O:Layer2 
00:00:25 (0025.96) |   Searching if FiberFX is available in this object
00:00:25 (0025.99) |         >>> Processing the number of valid polygons
00:00:26 (0026.17) |         >>> This object has 3184302 of 3184302 valid polygons
00:00:26 (0026.17) |       >>> Refresh preview window
00:00:26 (0026.17) |       >>> Handle preview window
00:00:26 (0026.17) |         >>> Draw preview window information
00:00:26 (0026.17) |         >>> Draw preview window status
00:00:26 (0026.17) |         >>> Draw preview window progress bar
00:00:26 (0026.17) |         >>> Draw preview image
00:00:26 (0026.17) |         >>> Draw preview image finished. Releaseing mutex
00:00:26 (0026.17) |       >>> Refresh preview window done
00:00:26 (0026.17) |       >>> Adding a new mesh to Octane
00:00:26 (0026.20) |       >>> Mesh points: 1863934, valid polygons: 3184302
00:00:26 (0026.20) |         ----> Searching UV maps in this object
00:00:30 (0030.77) |           ----> Found ringUV UV map in this object
00:00:32 (0032.44) |         ----> We found 1 UV maps in this object
00:00:32 (0032.44) |         >>> Processing vertex per poly array
00:00:32 (0032.60) |         >>> Processing vertex list
00:00:33 (0033.01) |       +++ Searching object materials
00:00:33 (0033.01) |       +++ Found 2 materials inside RingTree2_v007_O:Layer2
00:00:33 (0033.01) |         +++ Material 0 ID: LG_leaf
00:00:33 (0033.01) |         +++ Material 1 ID: Trunk_Branches
00:00:33 (0033.01) |       +++ Searching in the object materials for UVMAP nodes
00:00:33 (0033.01) |         >>> Searching UVMAP node inside surface LG_leaf
00:00:33 (0033.01) |           >>> This material doesn't have a valid UVMAP node
00:00:33 (0033.01) |         >>> Searching UVMAP node inside surface Trunk_Branches
00:00:33 (0033.01) |           >>> This material doesn't have a valid UVMAP node
00:00:33 (0033.01) |         >>> Processing polygon data
00:00:40 (0040.29) |       >>> Mesh added, evaluating it
00:00:40 (0040.29) |       >>> Refresh preview window
00:00:40 (0040.29) |       >>> Handle preview window
00:00:40 (0040.29) |         >>> Draw preview window information
00:00:40 (0040.29) |         >>> Draw preview window status
00:00:40 (0040.29) |         >>> Draw preview window progress bar
00:00:40 (0040.29) |         >>> Draw preview image
00:00:40 (0040.30) |         >>> Draw preview image finished. Releaseing mutex
00:00:40 (0040.30) |       >>> Refresh preview window done
00:00:40 (0040.30) |       +++ Processing object materials
00:00:40 (0040.30) |         > Filtering 2 materials in 3184302 polygons
00:00:40 (0040.30) |         > Filtering 2 materials in 0 hairs
00:00:40 (0040.30) |           Used materials in this object: 2
00:00:40 (0040.30) |         +++ Processing material LG_leaf
00:00:40 (0040.30) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:40 (0040.30) |           --> Procesing a new GlossyMaterial node
00:00:40 (0040.30) |           --> Procesing a new ImageTexture node
00:00:40 (0040.30) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf17\l17-upper.JPG
00:00:40 (0040.34) |           --> Procesing a new ImageTexture node
00:00:40 (0040.34) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf17\l17-upper.JPG
00:00:40 (0040.35) |           --> Procesing a new ImageTexture node
00:00:40 (0040.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf17\l17-clip.JPG
00:00:40 (0040.37) |         +++ Processing material Trunk_Branches
00:00:40 (0040.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:40 (0040.37) |           --> Procesing a new DiffuseMaterial node
00:00:40 (0040.37) |           --> Procesing a new ImageTexture node
00:00:40 (0040.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\trunk06a_ColorCorrected_2.tif
00:00:40 (0040.44) |           --> Procesing a new ImageTexture node
00:00:40 (0040.44) |             --> Filename: R:\Animation\MWATA\Images\Scenery\trunk06a_ColorCorrected_2.tif
00:00:40 (0040.46) |       +++ End of materials processing
00:00:40 (0040.46) |   Searching FiberFX hair materials
00:00:40 (0040.46) |       +++ Processing object layer maps functions
00:00:40 (0040.46) |           --> Get object global dissolve value: 0.000000, state 0
00:00:40 (0040.46) | 
00:00:40 (0040.46) | Processing object: 100002e3, name: BL15a_v001_O 
00:00:40 (0040.46) |   Searching if FiberFX is available in this object
00:00:40 (0040.46) |   This object has deformations
00:00:40 (0040.46) |         >>> Processing the number of valid polygons
00:00:40 (0040.47) |         >>> This object has 231857 of 231857 valid polygons
00:00:40 (0040.47) |       >>> Refresh preview window
00:00:40 (0040.47) |       >>> Handle preview window
00:00:40 (0040.47) |         >>> Draw preview window information
00:00:40 (0040.47) |         >>> Draw preview window status
00:00:40 (0040.47) |         >>> Draw preview window progress bar
00:00:40 (0040.47) |         >>> Draw preview image
00:00:40 (0040.47) |         >>> Draw preview image finished. Releaseing mutex
00:00:40 (0040.48) |       >>> Refresh preview window done
00:00:40 (0040.48) |       >>> Adding a new mesh to Octane
00:00:40 (0040.48) |       >>> Mesh points: 215061, valid polygons: 231857
00:00:40 (0040.48) |         ----> Searching UV maps in this object
00:00:40 (0040.88) |           ----> Found texuv UV map in this object
00:00:40 (0040.90) |         ----> We found 1 UV maps in this object
00:00:40 (0040.90) |         >>> Processing vertex per poly array
00:00:40 (0040.91) |         >>> Processing vertex list
00:00:40 (0040.94) |       +++ Searching object materials
00:00:40 (0040.94) |       +++ Found 6 materials inside BL15a_v001_O
00:00:40 (0040.94) |         +++ Material 0 ID: leaf_col
00:00:40 (0040.94) |         +++ Material 1 ID: leaf_col_leaf1
00:00:40 (0040.94) |         +++ Material 2 ID: leaf_col_leaf1b
00:00:40 (0040.94) |         +++ Material 3 ID: leaf_col_leaf1b_copy
00:00:40 (0040.94) |         +++ Material 4 ID: root_col
00:00:40 (0040.94) |         +++ Material 5 ID: trunk_col
00:00:40 (0040.94) |       +++ Searching in the object materials for UVMAP nodes
00:00:40 (0040.94) |         >>> Searching UVMAP node inside surface leaf_col
00:00:40 (0040.94) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.94) |         >>> Searching UVMAP node inside surface leaf_col_leaf1
00:00:40 (0040.94) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.94) |         >>> Searching UVMAP node inside surface leaf_col_leaf1b
00:00:40 (0040.94) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.94) |         >>> Searching UVMAP node inside surface leaf_col_leaf1b_copy
00:00:40 (0040.94) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.94) |         >>> Searching UVMAP node inside surface root_col
00:00:40 (0040.94) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.94) |         >>> Searching UVMAP node inside surface trunk_col
00:00:40 (0040.94) |           >>> This material doesn't have a valid UVMAP node
00:00:40 (0040.94) |         >>> Processing polygon data
00:00:41 (0041.20) |       >>> Mesh added, evaluating it
00:00:41 (0041.20) |       >>> Refresh preview window
00:00:41 (0041.20) |       >>> Handle preview window
00:00:41 (0041.20) |         >>> Draw preview window information
00:00:41 (0041.20) |         >>> Draw preview window status
00:00:41 (0041.20) |         >>> Draw preview window progress bar
00:00:41 (0041.20) |         >>> Draw preview image
00:00:41 (0041.21) |         >>> Draw preview image finished. Releaseing mutex
00:00:41 (0041.21) |       >>> Refresh preview window done
00:00:41 (0041.21) |       +++ Processing object materials
00:00:41 (0041.21) |         > Filtering 6 materials in 231857 polygons
00:00:41 (0041.21) |         > Filtering 6 materials in 0 hairs
00:00:41 (0041.21) |           Used materials in this object: 6
00:00:41 (0041.21) |         +++ Processing material leaf_col
00:00:41 (0041.21) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:41 (0041.21) |           --> Procesing a new GlossyMaterial node
00:00:41 (0041.21) |           --> Procesing a new ImageTexture node
00:00:41 (0041.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:00:41 (0041.27) |           --> Procesing a new ImageTexture node
00:00:41 (0041.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:00:41 (0041.28) |           --> Using a existing ImageTexture node
00:00:41 (0041.28) |           --> Procesing a new ImageTexture node
00:00:41 (0041.28) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:00:41 (0041.28) |         +++ Processing material leaf_col_leaf1
00:00:41 (0041.28) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:41 (0041.28) |           --> Procesing a new GlossyMaterial node
00:00:41 (0041.28) |           --> Procesing a new ImageTexture node
00:00:41 (0041.28) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:00:41 (0041.28) |           --> Procesing a new ImageTexture node
00:00:41 (0041.28) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:00:41 (0041.28) |           --> Using a existing ImageTexture node
00:00:41 (0041.28) |           --> Procesing a new ImageTexture node
00:00:41 (0041.28) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:00:41 (0041.28) |         +++ Processing material leaf_col_leaf1b
00:00:41 (0041.28) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:41 (0041.28) |           --> Procesing a new GlossyMaterial node
00:00:41 (0041.28) |           --> Procesing a new ImageTexture node
00:00:41 (0041.28) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:00:41 (0041.28) |           --> Procesing a new ImageTexture node
00:00:41 (0041.28) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:00:41 (0041.28) |           --> Using a existing ImageTexture node
00:00:41 (0041.28) |           --> Procesing a new ImageTexture node
00:00:41 (0041.28) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:00:41 (0041.28) |         +++ Processing material leaf_col_leaf1b_copy
00:00:41 (0041.28) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:41 (0041.28) |           --> Procesing a new GlossyMaterial node
00:00:41 (0041.28) |           --> Procesing a new ImageTexture node
00:00:41 (0041.28) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:00:41 (0041.28) |           --> Procesing a new ImageTexture node
00:00:41 (0041.28) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:00:41 (0041.28) |           --> Using a existing ImageTexture node
00:00:41 (0041.28) |           --> Procesing a new ImageTexture node
00:00:41 (0041.28) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:00:41 (0041.28) |         +++ Processing material root_col
00:00:41 (0041.28) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:41 (0041.28) |           --> Procesing a new DiffuseMaterial node
00:00:41 (0041.28) |           --> Procesing a new ImageTexture node
00:00:41 (0041.28) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15brk.tif
00:00:41 (0041.33) |           --> Procesing a new ImageTexture node
00:00:41 (0041.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15brk.tif
00:00:41 (0041.33) |         +++ Processing material trunk_col
00:00:41 (0041.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:41 (0041.33) |           --> Procesing a new DiffuseMaterial node
00:00:41 (0041.33) |           --> Procesing a new ImageTexture node
00:00:41 (0041.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15brk.tif
00:00:41 (0041.33) |           --> Procesing a new ImageTexture node
00:00:41 (0041.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15brk.tif
00:00:41 (0041.33) |       +++ End of materials processing
00:00:41 (0041.33) |   Searching FiberFX hair materials
00:00:41 (0041.33) |       +++ Processing object layer maps functions
00:00:41 (0041.33) |           --> Get object global dissolve value: 0.000000, state 0
00:00:41 (0041.33) | 
00:00:41 (0041.33) | Processing object: 100002e4, name: grass_O_A 
00:00:41 (0041.33) |   Searching if FiberFX is available in this object
00:00:41 (0041.33) |   This object has deformations
00:00:41 (0041.33) |         >>> Processing the number of valid polygons
00:00:41 (0041.33) |         >>> This object has 2000 of 2000 valid polygons
00:00:41 (0041.33) |       >>> Refresh preview window
00:00:41 (0041.33) |       >>> Handle preview window
00:00:41 (0041.33) |         >>> Draw preview window information
00:00:41 (0041.34) |         >>> Draw preview window status
00:00:41 (0041.34) |         >>> Draw preview window progress bar
00:00:41 (0041.34) |         >>> Draw preview image
00:00:41 (0041.34) |         >>> Draw preview image finished. Releaseing mutex
00:00:41 (0041.34) |       >>> Refresh preview window done
00:00:41 (0041.34) |       >>> Adding a new mesh to Octane
00:00:41 (0041.34) |       >>> Mesh points: 2600, valid polygons: 2000
00:00:41 (0041.34) |         ----> Searching UV maps in this object
00:00:41 (0041.34) |           ----> Found grass UV map in this object
00:00:41 (0041.34) |         ----> We found 1 UV maps in this object
00:00:41 (0041.34) |         >>> Processing vertex per poly array
00:00:41 (0041.34) |         >>> Processing vertex list
00:00:41 (0041.34) |       +++ Searching object materials
00:00:41 (0041.34) |       +++ Found 1 materials inside grass_O_A
00:00:41 (0041.34) |         +++ Material 0 ID: grass
00:00:41 (0041.34) |       +++ Searching in the object materials for UVMAP nodes
00:00:41 (0041.34) |         >>> Searching UVMAP node inside surface grass
00:00:41 (0041.34) |           >>> This material doesn't have a valid UVMAP node
00:00:41 (0041.34) |         >>> Processing polygon data
00:00:41 (0041.34) |       >>> Mesh added, evaluating it
00:00:41 (0041.34) |       >>> Refresh preview window
00:00:41 (0041.34) |       >>> Handle preview window
00:00:41 (0041.34) |         >>> Draw preview window information
00:00:41 (0041.34) |         >>> Draw preview window status
00:00:41 (0041.34) |         >>> Draw preview window progress bar
00:00:41 (0041.34) |         >>> Draw preview image
00:00:41 (0041.34) |         >>> Draw preview image finished. Releaseing mutex
00:00:41 (0041.34) |       >>> Refresh preview window done
00:00:41 (0041.34) |       +++ Processing object materials
00:00:41 (0041.34) |         > Filtering 1 materials in 2000 polygons
00:00:41 (0041.34) |         > Filtering 1 materials in 0 hairs
00:00:41 (0041.34) |           Used materials in this object: 1
00:00:41 (0041.34) |         +++ Processing material grass
00:00:41 (0041.34) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:41 (0041.34) |           --> Procesing a new GlossyMaterial node
00:00:41 (0041.34) |           --> Procesing a new ImageTexture node
00:00:41 (0041.34) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:41 (0041.34) |           --> Procesing a new ImageTexture node
00:00:41 (0041.34) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:41 (0041.35) |       +++ End of materials processing
00:00:41 (0041.35) |   Searching FiberFX hair materials
00:00:41 (0041.35) |       +++ Processing object layer maps functions
00:00:41 (0041.35) |           --> Get object global dissolve value: 0.000000, state 0
00:00:41 (0041.35) | 
00:00:41 (0041.35) | Processing object: 100002e5, name: grass_v001_O_A 
00:00:41 (0041.35) |   Searching if FiberFX is available in this object
00:00:41 (0041.35) |   This object has deformations
00:00:41 (0041.35) |         >>> Processing the number of valid polygons
00:00:41 (0041.35) |         >>> This object has 2100 of 2100 valid polygons
00:00:41 (0041.35) |       >>> Refresh preview window
00:00:41 (0041.35) |       >>> Handle preview window
00:00:41 (0041.35) |         >>> Draw preview window information
00:00:41 (0041.35) |         >>> Draw preview window status
00:00:41 (0041.35) |         >>> Draw preview window progress bar
00:00:41 (0041.35) |         >>> Draw preview image
00:00:41 (0041.35) |         >>> Draw preview image finished. Releaseing mutex
00:00:41 (0041.35) |       >>> Refresh preview window done
00:00:41 (0041.35) |       >>> Adding a new mesh to Octane
00:00:41 (0041.35) |       >>> Mesh points: 2900, valid polygons: 2100
00:00:41 (0041.35) |         ----> Searching UV maps in this object
00:00:41 (0041.35) |           ----> Found grass UV map in this object
00:00:41 (0041.35) |         ----> We found 1 UV maps in this object
00:00:41 (0041.35) |         >>> Processing vertex per poly array
00:00:41 (0041.35) |         >>> Processing vertex list
00:00:41 (0041.35) |       +++ Searching object materials
00:00:41 (0041.35) |       +++ Found 1 materials inside grass_v001_O_A
00:00:41 (0041.35) |         +++ Material 0 ID: grass
00:00:41 (0041.35) |       +++ Searching in the object materials for UVMAP nodes
00:00:41 (0041.35) |         >>> Searching UVMAP node inside surface grass
00:00:41 (0041.35) |           >>> This material doesn't have a valid UVMAP node
00:00:41 (0041.35) |         >>> Processing polygon data
00:00:41 (0041.35) |       >>> Mesh added, evaluating it
00:00:41 (0041.35) |       >>> Refresh preview window
00:00:41 (0041.35) |       >>> Handle preview window
00:00:41 (0041.35) |         >>> Draw preview window information
00:00:41 (0041.35) |         >>> Draw preview window status
00:00:41 (0041.35) |         >>> Draw preview window progress bar
00:00:41 (0041.35) |         >>> Draw preview image
00:00:41 (0041.36) |         >>> Draw preview image finished. Releaseing mutex
00:00:41 (0041.36) |       >>> Refresh preview window done
00:00:41 (0041.36) |       +++ Processing object materials
00:00:41 (0041.36) |         > Filtering 1 materials in 2100 polygons
00:00:41 (0041.36) |         > Filtering 1 materials in 0 hairs
00:00:41 (0041.36) |           Used materials in this object: 1
00:00:41 (0041.36) |         +++ Processing material grass
00:00:41 (0041.36) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:41 (0041.36) |           --> Procesing a new GlossyMaterial node
00:00:41 (0041.36) |           --> Procesing a new ImageTexture node
00:00:41 (0041.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:41 (0041.36) |           --> Procesing a new ImageTexture node
00:00:41 (0041.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:41 (0041.36) |       +++ End of materials processing
00:00:41 (0041.36) |   Searching FiberFX hair materials
00:00:41 (0041.36) |       +++ Processing object layer maps functions
00:00:41 (0041.36) |           --> Get object global dissolve value: 0.000000, state 0
00:00:41 (0041.36) | 
00:00:41 (0041.36) | Processing object: 100002e6, name: grass_v002_O_A 
00:00:41 (0041.36) |   Searching if FiberFX is available in this object
00:00:41 (0041.36) |   This object has deformations
00:00:41 (0041.36) |         >>> Processing the number of valid polygons
00:00:41 (0041.36) |         >>> This object has 2800 of 2800 valid polygons
00:00:41 (0041.36) |       >>> Refresh preview window
00:00:41 (0041.36) |       >>> Handle preview window
00:00:41 (0041.36) |         >>> Draw preview window information
00:00:41 (0041.36) |         >>> Draw preview window status
00:00:41 (0041.36) |         >>> Draw preview window progress bar
00:00:41 (0041.36) |         >>> Draw preview image
00:00:41 (0041.36) |         >>> Draw preview image finished. Releaseing mutex
00:00:41 (0041.36) |       >>> Refresh preview window done
00:00:41 (0041.36) |       >>> Adding a new mesh to Octane
00:00:41 (0041.36) |       >>> Mesh points: 3600, valid polygons: 2800
00:00:41 (0041.36) |         ----> Searching UV maps in this object
00:00:41 (0041.36) |           ----> Found grass UV map in this object
00:00:41 (0041.36) |         ----> We found 1 UV maps in this object
00:00:41 (0041.36) |         >>> Processing vertex per poly array
00:00:41 (0041.36) |         >>> Processing vertex list
00:00:41 (0041.36) |       +++ Searching object materials
00:00:41 (0041.36) |       +++ Found 1 materials inside grass_v002_O_A
00:00:41 (0041.36) |         +++ Material 0 ID: grass
00:00:41 (0041.36) |       +++ Searching in the object materials for UVMAP nodes
00:00:41 (0041.36) |         >>> Searching UVMAP node inside surface grass
00:00:41 (0041.36) |           >>> This material doesn't have a valid UVMAP node
00:00:41 (0041.36) |         >>> Processing polygon data
00:00:41 (0041.37) |       >>> Mesh added, evaluating it
00:00:41 (0041.37) |       >>> Refresh preview window
00:00:41 (0041.37) |       >>> Handle preview window
00:00:41 (0041.37) |         >>> Draw preview window information
00:00:41 (0041.37) |         >>> Draw preview window status
00:00:41 (0041.37) |         >>> Draw preview window progress bar
00:00:41 (0041.37) |         >>> Draw preview image
00:00:41 (0041.37) |         >>> Draw preview image finished. Releaseing mutex
00:00:41 (0041.37) |       >>> Refresh preview window done
00:00:41 (0041.37) |       +++ Processing object materials
00:00:41 (0041.37) |         > Filtering 1 materials in 2800 polygons
00:00:41 (0041.37) |         > Filtering 1 materials in 0 hairs
00:00:41 (0041.37) |           Used materials in this object: 1
00:00:41 (0041.37) |         +++ Processing material grass
00:00:41 (0041.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:41 (0041.37) |           --> Procesing a new GlossyMaterial node
00:00:41 (0041.37) |           --> Procesing a new ImageTexture node
00:00:41 (0041.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:41 (0041.37) |           --> Procesing a new ImageTexture node
00:00:41 (0041.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:41 (0041.37) |       +++ End of materials processing
00:00:41 (0041.37) |   Searching FiberFX hair materials
00:00:41 (0041.37) |       +++ Processing object layer maps functions
00:00:41 (0041.37) |           --> Get object global dissolve value: 0.000000, state 0
00:00:41 (0041.37) | 
00:00:41 (0041.37) | Processing object: 10000301, name: Grass_1-4_meter_O_A 
00:00:41 (0041.37) |   Searching if FiberFX is available in this object
00:00:41 (0041.37) |   This object has deformations
00:00:41 (0041.37) |         >>> Processing the number of valid polygons
00:00:41 (0041.37) |         >>> This object has 14442 of 14442 valid polygons
00:00:41 (0041.37) |       >>> Refresh preview window
00:00:41 (0041.37) |       >>> Handle preview window
00:00:41 (0041.37) |         >>> Draw preview window information
00:00:41 (0041.37) |         >>> Draw preview window status
00:00:41 (0041.37) |         >>> Draw preview window progress bar
00:00:41 (0041.37) |         >>> Draw preview image
00:00:41 (0041.37) |         >>> Draw preview image finished. Releaseing mutex
00:00:41 (0041.37) |       >>> Refresh preview window done
00:00:41 (0041.37) |       >>> Adding a new mesh to Octane
00:00:41 (0041.37) |       >>> Mesh points: 33698, valid polygons: 14442
00:00:41 (0041.37) |         ----> Searching UV maps in this object
00:00:41 (0041.38) |           ----> Found grass UV map in this object
00:00:41 (0041.41) |         ----> We found 1 UV maps in this object
00:00:41 (0041.41) |         >>> Processing vertex per poly array
00:00:41 (0041.41) |         >>> Processing vertex list
00:00:41 (0041.41) |       +++ Searching object materials
00:00:41 (0041.41) |       +++ Found 1 materials inside Grass_1-4_meter_O_A
00:00:41 (0041.41) |         +++ Material 0 ID: grass
00:00:41 (0041.41) |       +++ Searching in the object materials for UVMAP nodes
00:00:41 (0041.41) |         >>> Searching UVMAP node inside surface grass
00:00:41 (0041.41) |           >>> This material doesn't have a valid UVMAP node
00:00:41 (0041.41) |         >>> Processing polygon data
00:00:41 (0041.43) |       >>> Mesh added, evaluating it
00:00:41 (0041.43) |       >>> Refresh preview window
00:00:41 (0041.43) |       >>> Handle preview window
00:00:41 (0041.43) |         >>> Draw preview window information
00:00:41 (0041.43) |         >>> Draw preview window status
00:00:41 (0041.43) |         >>> Draw preview window progress bar
00:00:41 (0041.43) |         >>> Draw preview image
00:00:41 (0041.43) |         >>> Draw preview image finished. Releaseing mutex
00:00:41 (0041.43) |       >>> Refresh preview window done
00:00:41 (0041.43) |       +++ Processing object materials
00:00:41 (0041.43) |         > Filtering 1 materials in 14442 polygons
00:00:41 (0041.43) |         > Filtering 1 materials in 0 hairs
00:00:41 (0041.43) |           Used materials in this object: 1
00:00:41 (0041.43) |         +++ Processing material grass
00:00:41 (0041.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:41 (0041.43) |           --> Procesing a new GlossyMaterial node
00:00:41 (0041.43) |           --> Procesing a new ImageTexture node
00:00:41 (0041.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:41 (0041.43) |           --> Procesing a new ImageTexture node
00:00:41 (0041.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf32\l32-upper.JPG
00:00:41 (0041.43) |       +++ End of materials processing
00:00:41 (0041.43) |   Searching FiberFX hair materials
00:00:41 (0041.43) |       +++ Processing object layer maps functions
00:00:41 (0041.43) |           --> Get object global dissolve value: 0.000000, state 0
00:00:41 (0041.43) | 
00:00:41 (0041.43) | Processing object: 10000302, name: hay_O_v001 
00:00:41 (0041.43) |   Searching if FiberFX is available in this object
00:00:41 (0041.43) |   This object has deformations
00:00:41 (0041.44) |         >>> Processing the number of valid polygons
00:00:41 (0041.45) |         >>> This object has 214940 of 214940 valid polygons
00:00:41 (0041.45) |       >>> Refresh preview window
00:00:41 (0041.45) |       >>> Handle preview window
00:00:41 (0041.45) |         >>> Draw preview window information
00:00:41 (0041.45) |         >>> Draw preview window status
00:00:41 (0041.45) |         >>> Draw preview window progress bar
00:00:41 (0041.45) |         >>> Draw preview image
00:00:41 (0041.45) |         >>> Draw preview image finished. Releaseing mutex
00:00:41 (0041.45) |       >>> Refresh preview window done
00:00:41 (0041.45) |       >>> Adding a new mesh to Octane
00:00:41 (0041.45) |       >>> Mesh points: 273560, valid polygons: 214940
00:00:41 (0041.45) |         ----> Searching UV maps in this object
00:00:41 (0041.59) |           ----> Found grass UV map in this object
00:00:41 (0041.94) |         ----> We found 1 UV maps in this object
00:00:41 (0041.94) |         >>> Processing vertex per poly array
00:00:41 (0041.95) |         >>> Processing vertex list
00:00:41 (0041.99) |       +++ Searching object materials
00:00:41 (0041.99) |       +++ Found 1 materials inside hay_O_v001
00:00:41 (0041.99) |         +++ Material 0 ID: hay
00:00:41 (0041.99) |       +++ Searching in the object materials for UVMAP nodes
00:00:41 (0041.99) |         >>> Searching UVMAP node inside surface hay
00:00:41 (0041.99) |           >>> This material doesn't have a valid UVMAP node
00:00:41 (0041.99) |         >>> Processing polygon data
00:00:42 (0042.24) |       >>> Mesh added, evaluating it
00:00:42 (0042.24) |       >>> Refresh preview window
00:00:42 (0042.24) |       >>> Handle preview window
00:00:42 (0042.24) |         >>> Draw preview window information
00:00:42 (0042.24) |         >>> Draw preview window status
00:00:42 (0042.24) |         >>> Draw preview window progress bar
00:00:42 (0042.24) |         >>> Draw preview image
00:00:42 (0042.24) |         >>> Draw preview image finished. Releaseing mutex
00:00:42 (0042.24) |       >>> Refresh preview window done
00:00:42 (0042.24) |       +++ Processing object materials
00:00:42 (0042.24) |         > Filtering 1 materials in 214940 polygons
00:00:42 (0042.24) |         > Filtering 1 materials in 0 hairs
00:00:42 (0042.24) |           Used materials in this object: 1
00:00:42 (0042.24) |         +++ Processing material hay
00:00:42 (0042.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:42 (0042.24) |           --> Procesing a new DiffuseMaterial node
00:00:42 (0042.24) |       +++ End of materials processing
00:00:42 (0042.24) |   Searching FiberFX hair materials
00:00:42 (0042.24) |       +++ Processing object layer maps functions
00:00:42 (0042.24) |           --> Get object global dissolve value: 0.000000, state 0
00:00:42 (0042.24) | 
00:00:42 (0042.24) | Processing object: 10000303, name: GrassNullSouth (1) 
00:00:42 (0042.24) |   Searching if FiberFX is available in this object
00:00:42 (0042.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:42 (0042.24) | 
00:00:42 (0042.24) | Processing object: 10000304, name: GrassNullSouth (2) 
00:00:42 (0042.24) |   Searching if FiberFX is available in this object
00:00:42 (0042.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:42 (0042.24) | 
00:00:42 (0042.24) | Processing object: 10000305, name: GrassNullEast (1) 
00:00:42 (0042.24) |   Searching if FiberFX is available in this object
00:00:42 (0042.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:42 (0042.24) | 
00:00:42 (0042.24) | Processing object: 10000306, name: GrassNullEast (2) 
00:00:42 (0042.24) |   Searching if FiberFX is available in this object
00:00:42 (0042.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:42 (0042.24) | 
00:00:42 (0042.24) | Processing object: 10000307, name: GrassNull 18 (1) 
00:00:42 (0042.24) |   Searching if FiberFX is available in this object
00:00:42 (0042.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:42 (0042.24) | 
00:00:42 (0042.24) | Processing object: 10000308, name: GrassNull 18 (2) 
00:00:42 (0042.24) |   Searching if FiberFX is available in this object
00:00:42 (0042.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:42 (0042.24) | 
00:00:42 (0042.24) | Processing object: 10000309, name: HayNull (1) 
00:00:42 (0042.24) |   Searching if FiberFX is available in this object
00:00:42 (0042.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:42 (0042.24) | 
00:00:42 (0042.24) | Processing object: 1000030a, name: HayNull (2) 
00:00:42 (0042.24) |   Searching if FiberFX is available in this object
00:00:42 (0042.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:42 (0042.24) | 
00:00:42 (0042.24) | Processing object: 1000030b, name: HayNull (3) 
00:00:42 (0042.24) |   Searching if FiberFX is available in this object
00:00:42 (0042.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:42 (0042.24) | 
00:00:42 (0042.24) | Processing object: 1000030c, name: HayNull (4) 
00:00:42 (0042.24) |   Searching if FiberFX is available in this object
00:00:42 (0042.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:42 (0042.24) | 
00:00:42 (0042.24) | Processing object: 1000030d, name: HayNull (5) 
00:00:42 (0042.24) |   Searching if FiberFX is available in this object
00:00:42 (0042.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:42 (0042.24) | 
00:00:42 (0042.24) | Processing object: 1000030e, name: BarnHayNull (1) 
00:00:42 (0042.24) |   Searching if FiberFX is available in this object
00:00:42 (0042.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:42 (0042.24) | 
00:00:42 (0042.24) | Processing object: 1000030f, name: BarnHayNull (2) 
00:00:42 (0042.24) |   Searching if FiberFX is available in this object
00:00:42 (0042.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:42 (0042.24) | 
00:00:42 (0042.24) | Processing object: 10000310, name: BarnHayNull (3) 
00:00:42 (0042.24) |   Searching if FiberFX is available in this object
00:00:42 (0042.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:42 (0042.24) | 
00:00:42 (0042.24) | Processing object: 10000311, name: GrassNull b (1) 
00:00:42 (0042.24) |   Searching if FiberFX is available in this object
00:00:42 (0042.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:42 (0042.24) | 
00:00:42 (0042.24) | Processing object: 10000312, name: GrassNull b (2) 
00:00:42 (0042.24) |   Searching if FiberFX is available in this object
00:00:42 (0042.24) |   Object is a Null, without FFX hair data. Bypassing it.
00:00:42 (0042.24) | 
00:00:42 (0042.24) | Processing object: 10000313, name: PR18m_v001_O 
00:00:42 (0042.24) |   Searching if FiberFX is available in this object
00:00:42 (0042.24) |   This object has deformations
00:00:42 (0042.24) |         >>> Processing the number of valid polygons
00:00:42 (0042.25) |         >>> This object has 180234 of 180234 valid polygons
00:00:42 (0042.25) |       >>> Refresh preview window
00:00:42 (0042.25) |       >>> Handle preview window
00:00:42 (0042.25) |         >>> Draw preview window information
00:00:42 (0042.25) |         >>> Draw preview window status
00:00:42 (0042.25) |         >>> Draw preview window progress bar
00:00:42 (0042.25) |         >>> Draw preview image
00:00:42 (0042.25) |         >>> Draw preview image finished. Releaseing mutex
00:00:42 (0042.25) |       >>> Refresh preview window done
00:00:42 (0042.25) |       >>> Adding a new mesh to Octane
00:00:42 (0042.25) |       >>> Mesh points: 117713, valid polygons: 180234
00:00:42 (0042.25) |         ----> Searching UV maps in this object
00:00:42 (0042.55) |           ----> Found texuv UV map in this object
00:00:42 (0042.56) |         ----> We found 1 UV maps in this object
00:00:42 (0042.56) |         >>> Processing vertex per poly array
00:00:42 (0042.57) |         >>> Processing vertex list
00:00:42 (0042.59) |       +++ Searching object materials
00:00:42 (0042.59) |       +++ Found 9 materials inside PR18m_v001_O
00:00:42 (0042.59) |         +++ Material 0 ID: barkcol
00:00:42 (0042.59) |         +++ Material 1 ID: barkcol_roots1
00:00:42 (0042.59) |         +++ Material 2 ID: leafcol
00:00:42 (0042.59) |         +++ Material 3 ID: leafcol_leaf
00:00:42 (0042.59) |         +++ Material 4 ID: leafcol_leaf_copy
00:00:42 (0042.59) |         +++ Material 5 ID: leafcol_leaftip
00:00:42 (0042.59) |         +++ Material 6 ID: scarcol
00:00:42 (0042.59) |         +++ Material 7 ID: stemcol
00:00:42 (0042.59) |         +++ Material 8 ID: stemcol_b1
00:00:42 (0042.59) |       +++ Searching in the object materials for UVMAP nodes
00:00:42 (0042.59) |         >>> Searching UVMAP node inside surface barkcol
00:00:42 (0042.59) |           >>> This material doesn't have a valid UVMAP node
00:00:42 (0042.59) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:00:42 (0042.59) |           >>> This material doesn't have a valid UVMAP node
00:00:42 (0042.59) |         >>> Searching UVMAP node inside surface leafcol
00:00:42 (0042.59) |           >>> This material doesn't have a valid UVMAP node
00:00:42 (0042.59) |         >>> Searching UVMAP node inside surface leafcol_leaf
00:00:42 (0042.59) |           >>> This material doesn't have a valid UVMAP node
00:00:42 (0042.59) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy
00:00:42 (0042.59) |           >>> This material doesn't have a valid UVMAP node
00:00:42 (0042.59) |         >>> Searching UVMAP node inside surface leafcol_leaftip
00:00:42 (0042.59) |           >>> This material doesn't have a valid UVMAP node
00:00:42 (0042.59) |         >>> Searching UVMAP node inside surface scarcol
00:00:42 (0042.59) |           >>> This material doesn't have a valid UVMAP node
00:00:42 (0042.59) |         >>> Searching UVMAP node inside surface stemcol
00:00:42 (0042.59) |           >>> This material doesn't have a valid UVMAP node
00:00:42 (0042.59) |         >>> Searching UVMAP node inside surface stemcol_b1
00:00:42 (0042.59) |           >>> This material doesn't have a valid UVMAP node
00:00:42 (0042.59) |         >>> Processing polygon data
00:00:42 (0042.81) |       >>> Mesh added, evaluating it
00:00:42 (0042.81) |       >>> Refresh preview window
00:00:42 (0042.81) |       >>> Handle preview window
00:00:42 (0042.81) |         >>> Draw preview window information
00:00:42 (0042.81) |         >>> Draw preview window status
00:00:42 (0042.81) |         >>> Draw preview window progress bar
00:00:42 (0042.81) |         >>> Draw preview image
00:00:42 (0042.81) |         >>> Draw preview image finished. Releaseing mutex
00:00:42 (0042.81) |       >>> Refresh preview window done
00:00:42 (0042.81) |       +++ Processing object materials
00:00:42 (0042.81) |         > Filtering 9 materials in 180234 polygons
00:00:42 (0042.81) |         > Filtering 9 materials in 0 hairs
00:00:42 (0042.81) |           Used materials in this object: 9
00:00:42 (0042.81) |         +++ Processing material barkcol
00:00:42 (0042.81) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:42 (0042.81) |           --> Procesing a new DiffuseMaterial node
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18brk.tif
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18brk_b.tif
00:00:42 (0042.81) |         +++ Processing material barkcol_roots1
00:00:42 (0042.81) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:42 (0042.81) |           --> Procesing a new DiffuseMaterial node
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18brk.tif
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18brk_b.tif
00:00:42 (0042.81) |         +++ Processing material leafcol
00:00:42 (0042.81) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:42 (0042.81) |           --> Procesing a new GlossyMaterial node
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:42 (0042.81) |           --> Using a existing ImageTexture node
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:42 (0042.81) |         +++ Processing material leafcol_leaf
00:00:42 (0042.81) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:42 (0042.81) |           --> Procesing a new GlossyMaterial node
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:42 (0042.81) |           --> Using a existing ImageTexture node
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:42 (0042.81) |         +++ Processing material leafcol_leaf_copy
00:00:42 (0042.81) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:42 (0042.81) |           --> Procesing a new GlossyMaterial node
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:42 (0042.81) |           --> Using a existing ImageTexture node
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:42 (0042.81) |         +++ Processing material leafcol_leaftip
00:00:42 (0042.81) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:42 (0042.81) |           --> Procesing a new GlossyMaterial node
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:42 (0042.81) |           --> Using a existing ImageTexture node
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:42 (0042.81) |         +++ Processing material scarcol
00:00:42 (0042.81) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:42 (0042.81) |           --> Procesing a new DiffuseMaterial node
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18scr.tif
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18scr_b.tif
00:00:42 (0042.81) |         +++ Processing material stemcol
00:00:42 (0042.81) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:42 (0042.81) |           --> Procesing a new DiffuseMaterial node
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18ste.tif
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18ste_b.tif
00:00:42 (0042.81) |         +++ Processing material stemcol_b1
00:00:42 (0042.81) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:42 (0042.81) |           --> Procesing a new DiffuseMaterial node
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18ste.tif
00:00:42 (0042.81) |           --> Procesing a new ImageTexture node
00:00:42 (0042.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18ste_b.tif
00:00:42 (0042.81) |       +++ End of materials processing
00:00:42 (0042.81) |   Searching FiberFX hair materials
00:00:42 (0042.81) |       +++ Processing object layer maps functions
00:00:42 (0042.81) |           --> Get object global dissolve value: 0.000000, state 0
00:00:42 (0042.81) | 
00:00:42 (0042.81) | Processing object: 10000314, name: PR18y_v001_O 
00:00:42 (0042.81) |   Searching if FiberFX is available in this object
00:00:42 (0042.81) |   This object has deformations
00:00:42 (0042.81) |         >>> Processing the number of valid polygons
00:00:42 (0042.83) |         >>> This object has 249824 of 249824 valid polygons
00:00:42 (0042.83) |       >>> Refresh preview window
00:00:42 (0042.83) |       >>> Handle preview window
00:00:42 (0042.83) |         >>> Draw preview window information
00:00:42 (0042.83) |         >>> Draw preview window status
00:00:42 (0042.83) |         >>> Draw preview window progress bar
00:00:42 (0042.83) |         >>> Draw preview image
00:00:42 (0042.83) |         >>> Draw preview image finished. Releaseing mutex
00:00:42 (0042.83) |       >>> Refresh preview window done
00:00:42 (0042.83) |       >>> Adding a new mesh to Octane
00:00:42 (0042.83) |       >>> Mesh points: 169285, valid polygons: 249824
00:00:42 (0042.83) |         ----> Searching UV maps in this object
00:00:43 (0043.24) |           ----> Found texuv UV map in this object
00:00:43 (0043.26) |         ----> We found 1 UV maps in this object
00:00:43 (0043.26) |         >>> Processing vertex per poly array
00:00:43 (0043.27) |         >>> Processing vertex list
00:00:43 (0043.30) |       +++ Searching object materials
00:00:43 (0043.30) |       +++ Found 9 materials inside PR18y_v001_O
00:00:43 (0043.30) |         +++ Material 0 ID: barkcol
00:00:43 (0043.30) |         +++ Material 1 ID: barkcol_roots1
00:00:43 (0043.30) |         +++ Material 2 ID: leafcol
00:00:43 (0043.30) |         +++ Material 3 ID: leafcol_leaf
00:00:43 (0043.30) |         +++ Material 4 ID: leafcol_leaf_copy
00:00:43 (0043.30) |         +++ Material 5 ID: leafcol_leaftip
00:00:43 (0043.30) |         +++ Material 6 ID: scarcol
00:00:43 (0043.30) |         +++ Material 7 ID: stemcol
00:00:43 (0043.30) |         +++ Material 8 ID: stemcol_b1
00:00:43 (0043.30) |       +++ Searching in the object materials for UVMAP nodes
00:00:43 (0043.30) |         >>> Searching UVMAP node inside surface barkcol
00:00:43 (0043.30) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.30) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:00:43 (0043.30) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.30) |         >>> Searching UVMAP node inside surface leafcol
00:00:43 (0043.30) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.30) |         >>> Searching UVMAP node inside surface leafcol_leaf
00:00:43 (0043.30) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.30) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy
00:00:43 (0043.30) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.30) |         >>> Searching UVMAP node inside surface leafcol_leaftip
00:00:43 (0043.30) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.30) |         >>> Searching UVMAP node inside surface scarcol
00:00:43 (0043.30) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.30) |         >>> Searching UVMAP node inside surface stemcol
00:00:43 (0043.30) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.30) |         >>> Searching UVMAP node inside surface stemcol_b1
00:00:43 (0043.30) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.30) |         >>> Processing polygon data
00:00:43 (0043.59) |       >>> Mesh added, evaluating it
00:00:43 (0043.59) |       >>> Refresh preview window
00:00:43 (0043.59) |       >>> Handle preview window
00:00:43 (0043.59) |         >>> Draw preview window information
00:00:43 (0043.59) |         >>> Draw preview window status
00:00:43 (0043.59) |         >>> Draw preview window progress bar
00:00:43 (0043.59) |         >>> Draw preview image
00:00:43 (0043.60) |         >>> Draw preview image finished. Releaseing mutex
00:00:43 (0043.60) |       >>> Refresh preview window done
00:00:43 (0043.60) |       +++ Processing object materials
00:00:43 (0043.60) |         > Filtering 9 materials in 249824 polygons
00:00:43 (0043.60) |         > Filtering 9 materials in 0 hairs
00:00:43 (0043.60) |           Used materials in this object: 9
00:00:43 (0043.60) |         +++ Processing material barkcol
00:00:43 (0043.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:43 (0043.60) |           --> Procesing a new DiffuseMaterial node
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18brk.tif
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18brk_b.tif
00:00:43 (0043.60) |         +++ Processing material barkcol_roots1
00:00:43 (0043.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:43 (0043.60) |           --> Procesing a new DiffuseMaterial node
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18brk.tif
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18brk_b.tif
00:00:43 (0043.60) |         +++ Processing material leafcol
00:00:43 (0043.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:43 (0043.60) |           --> Procesing a new GlossyMaterial node
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:43 (0043.60) |           --> Using a existing ImageTexture node
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:43 (0043.60) |         +++ Processing material leafcol_leaf
00:00:43 (0043.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:43 (0043.60) |           --> Procesing a new GlossyMaterial node
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:43 (0043.60) |           --> Using a existing ImageTexture node
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:43 (0043.60) |         +++ Processing material leafcol_leaf_copy
00:00:43 (0043.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:43 (0043.60) |           --> Procesing a new GlossyMaterial node
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:43 (0043.60) |           --> Using a existing ImageTexture node
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:43 (0043.60) |         +++ Processing material leafcol_leaftip
00:00:43 (0043.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:43 (0043.60) |           --> Procesing a new GlossyMaterial node
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:43 (0043.60) |           --> Using a existing ImageTexture node
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18lef.tif
00:00:43 (0043.60) |         +++ Processing material scarcol
00:00:43 (0043.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:43 (0043.60) |           --> Procesing a new DiffuseMaterial node
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18scr.tif
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18scr_b.tif
00:00:43 (0043.60) |         +++ Processing material stemcol
00:00:43 (0043.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:43 (0043.60) |           --> Procesing a new DiffuseMaterial node
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18ste.tif
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18ste_b.tif
00:00:43 (0043.60) |         +++ Processing material stemcol_b1
00:00:43 (0043.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:43 (0043.60) |           --> Procesing a new DiffuseMaterial node
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18ste.tif
00:00:43 (0043.60) |           --> Procesing a new ImageTexture node
00:00:43 (0043.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR18ste_b.tif
00:00:43 (0043.60) |       +++ End of materials processing
00:00:43 (0043.60) |   Searching FiberFX hair materials
00:00:43 (0043.60) |       +++ Processing object layer maps functions
00:00:43 (0043.60) |           --> Get object global dissolve value: 0.000000, state 0
00:00:43 (0043.60) | 
00:00:43 (0043.60) | Processing object: 10000315, name: PR19a_v001_O 
00:00:43 (0043.60) |   Searching if FiberFX is available in this object
00:00:43 (0043.60) |   This object has deformations
00:00:43 (0043.60) |         >>> Processing the number of valid polygons
00:00:43 (0043.61) |         >>> This object has 127927 of 127927 valid polygons
00:00:43 (0043.61) |       >>> Refresh preview window
00:00:43 (0043.61) |       >>> Handle preview window
00:00:43 (0043.61) |         >>> Draw preview window information
00:00:43 (0043.61) |         >>> Draw preview window status
00:00:43 (0043.61) |         >>> Draw preview window progress bar
00:00:43 (0043.61) |         >>> Draw preview image
00:00:43 (0043.61) |         >>> Draw preview image finished. Releaseing mutex
00:00:43 (0043.61) |       >>> Refresh preview window done
00:00:43 (0043.61) |       >>> Adding a new mesh to Octane
00:00:43 (0043.61) |       >>> Mesh points: 78716, valid polygons: 127927
00:00:43 (0043.61) |         ----> Searching UV maps in this object
00:00:43 (0043.82) |           ----> Found texuv UV map in this object
00:00:43 (0043.83) |         ----> We found 1 UV maps in this object
00:00:43 (0043.83) |         >>> Processing vertex per poly array
00:00:43 (0043.83) |         >>> Processing vertex list
00:00:43 (0043.85) |       +++ Searching object materials
00:00:43 (0043.85) |       +++ Found 23 materials inside PR19a_v001_O
00:00:43 (0043.85) |         +++ Material 0 ID: barkcol
00:00:43 (0043.85) |         +++ Material 1 ID: barkcol_b1g1
00:00:43 (0043.85) |         +++ Material 2 ID: barkcol_b1g1_copy
00:00:43 (0043.85) |         +++ Material 3 ID: barkcol_roots1
00:00:43 (0043.85) |         +++ Material 4 ID: bratcol
00:00:43 (0043.85) |         +++ Material 5 ID: centcol
00:00:43 (0043.85) |         +++ Material 6 ID: centcol_top2
00:00:43 (0043.85) |         +++ Material 7 ID: leafcol
00:00:43 (0043.85) |         +++ Material 8 ID: leafcol_leaf_copy
00:00:43 (0043.85) |         +++ Material 9 ID: leafcol_leaf_copy1
00:00:43 (0043.85) |         +++ Material 10 ID: leafcol_leaf_copy2
00:00:43 (0043.85) |         +++ Material 11 ID: leafcol_leaf_copy3
00:00:43 (0043.85) |         +++ Material 12 ID: leafcol_leaf_copy4
00:00:43 (0043.85) |         +++ Material 13 ID: leafcol_leaf_copy5
00:00:43 (0043.85) |         +++ Material 14 ID: stemcol
00:00:43 (0043.85) |         +++ Material 15 ID: stemcol_brat1
00:00:43 (0043.85) |         +++ Material 16 ID: stemcol_brat3
00:00:43 (0043.85) |         +++ Material 17 ID: stemcol_stem_copy
00:00:43 (0043.85) |         +++ Material 18 ID: stemcol_stem_copy1
00:00:43 (0043.85) |         +++ Material 19 ID: stemcol_stem_copy2
00:00:43 (0043.85) |         +++ Material 20 ID: stemcol_stem_copy3
00:00:43 (0043.85) |         +++ Material 21 ID: stemcol_stem_copy4
00:00:43 (0043.85) |         +++ Material 22 ID: stemcol_stem_copy5
00:00:43 (0043.85) |       +++ Searching in the object materials for UVMAP nodes
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface barkcol
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface barkcol_b1g1
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface barkcol_b1g1_copy
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface bratcol
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface centcol
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface centcol_top2
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface leafcol
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy1
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy2
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy3
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy4
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy5
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface stemcol
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface stemcol_brat1
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface stemcol_brat3
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface stemcol_stem_copy
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface stemcol_stem_copy1
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface stemcol_stem_copy2
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface stemcol_stem_copy3
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface stemcol_stem_copy4
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Searching UVMAP node inside surface stemcol_stem_copy5
00:00:43 (0043.85) |           >>> This material doesn't have a valid UVMAP node
00:00:43 (0043.85) |         >>> Processing polygon data
00:00:44 (0044.00) |       >>> Mesh added, evaluating it
00:00:44 (0044.00) |       >>> Refresh preview window
00:00:44 (0044.00) |       >>> Handle preview window
00:00:44 (0044.00) |         >>> Draw preview window information
00:00:44 (0044.00) |         >>> Draw preview window status
00:00:44 (0044.00) |         >>> Draw preview window progress bar
00:00:44 (0044.00) |         >>> Draw preview image
00:00:44 (0044.00) |         >>> Draw preview image finished. Releaseing mutex
00:00:44 (0044.00) |       >>> Refresh preview window done
00:00:44 (0044.00) |       +++ Processing object materials
00:00:44 (0044.00) |         > Filtering 23 materials in 127927 polygons
00:00:44 (0044.00) |         > Filtering 23 materials in 0 hairs
00:00:44 (0044.00) |           Used materials in this object: 23
00:00:44 (0044.00) |         +++ Processing material barkcol
00:00:44 (0044.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.00) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.00) |           --> Procesing a new ImageTexture node
00:00:44 (0044.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk.tif
00:00:44 (0044.05) |           --> Procesing a new ImageTexture node
00:00:44 (0044.05) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk_b.tif
00:00:44 (0044.08) |         +++ Processing material barkcol_b1g1
00:00:44 (0044.08) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.08) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.08) |           --> Procesing a new ImageTexture node
00:00:44 (0044.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk.tif
00:00:44 (0044.08) |           --> Procesing a new ImageTexture node
00:00:44 (0044.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk_b.tif
00:00:44 (0044.08) |         +++ Processing material barkcol_b1g1_copy
00:00:44 (0044.08) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.08) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.08) |           --> Procesing a new ImageTexture node
00:00:44 (0044.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk.tif
00:00:44 (0044.08) |           --> Procesing a new ImageTexture node
00:00:44 (0044.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk_b.tif
00:00:44 (0044.08) |         +++ Processing material barkcol_roots1
00:00:44 (0044.08) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.08) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.08) |           --> Procesing a new ImageTexture node
00:00:44 (0044.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk2.tif
00:00:44 (0044.10) |           --> Procesing a new ImageTexture node
00:00:44 (0044.10) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk2_b.tif
00:00:44 (0044.14) |         +++ Processing material bratcol
00:00:44 (0044.14) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.14) |           --> Procesing a new GlossyMaterial node
00:00:44 (0044.14) |           --> Procesing a new ImageTexture node
00:00:44 (0044.14) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19bra.tif
00:00:44 (0044.17) |           --> Procesing a new ImageTexture node
00:00:44 (0044.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19bra.tif
00:00:44 (0044.17) |           --> Using a existing ImageTexture node
00:00:44 (0044.17) |           --> Procesing a new ImageTexture node
00:00:44 (0044.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19bra.tif
00:00:44 (0044.17) |         +++ Processing material centcol
00:00:44 (0044.17) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.17) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.17) |           --> Procesing a new ImageTexture node
00:00:44 (0044.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19con.tif
00:00:44 (0044.27) |           --> Procesing a new ImageTexture node
00:00:44 (0044.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19con_b.tif
00:00:44 (0044.29) |         +++ Processing material centcol_top2
00:00:44 (0044.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.29) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.29) |           --> Procesing a new ImageTexture node
00:00:44 (0044.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk.tif
00:00:44 (0044.29) |           --> Procesing a new ImageTexture node
00:00:44 (0044.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk_b.tif
00:00:44 (0044.29) |         +++ Processing material leafcol
00:00:44 (0044.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.29) |           --> Procesing a new GlossyMaterial node
00:00:44 (0044.29) |           --> Procesing a new ImageTexture node
00:00:44 (0044.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |           --> Using a existing ImageTexture node
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |         +++ Processing material leafcol_leaf_copy
00:00:44 (0044.32) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.32) |           --> Procesing a new GlossyMaterial node
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |           --> Using a existing ImageTexture node
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |         +++ Processing material leafcol_leaf_copy1
00:00:44 (0044.32) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.32) |           --> Procesing a new GlossyMaterial node
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |           --> Using a existing ImageTexture node
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |         +++ Processing material leafcol_leaf_copy2
00:00:44 (0044.32) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.32) |           --> Procesing a new GlossyMaterial node
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |           --> Using a existing ImageTexture node
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |         +++ Processing material leafcol_leaf_copy3
00:00:44 (0044.32) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.32) |           --> Procesing a new GlossyMaterial node
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |           --> Using a existing ImageTexture node
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |         +++ Processing material leafcol_leaf_copy4
00:00:44 (0044.32) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.32) |           --> Procesing a new GlossyMaterial node
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |           --> Using a existing ImageTexture node
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |         +++ Processing material leafcol_leaf_copy5
00:00:44 (0044.32) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.32) |           --> Procesing a new GlossyMaterial node
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |           --> Using a existing ImageTexture node
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.32) |         +++ Processing material stemcol
00:00:44 (0044.32) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.32) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.32) |           --> Procesing a new ImageTexture node
00:00:44 (0044.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.41) |           --> Procesing a new ImageTexture node
00:00:44 (0044.41) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.42) |         +++ Processing material stemcol_brat1
00:00:44 (0044.42) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.42) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.42) |           --> Procesing a new ImageTexture node
00:00:44 (0044.42) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.42) |           --> Procesing a new ImageTexture node
00:00:44 (0044.42) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.42) |         +++ Processing material stemcol_brat3
00:00:44 (0044.42) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.42) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.42) |           --> Procesing a new ImageTexture node
00:00:44 (0044.42) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.42) |           --> Procesing a new ImageTexture node
00:00:44 (0044.42) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.42) |         +++ Processing material stemcol_stem_copy
00:00:44 (0044.42) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.42) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.42) |           --> Procesing a new ImageTexture node
00:00:44 (0044.42) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.42) |           --> Procesing a new ImageTexture node
00:00:44 (0044.42) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.42) |         +++ Processing material stemcol_stem_copy1
00:00:44 (0044.42) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.42) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.42) |           --> Procesing a new ImageTexture node
00:00:44 (0044.42) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.42) |           --> Procesing a new ImageTexture node
00:00:44 (0044.42) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.42) |         +++ Processing material stemcol_stem_copy2
00:00:44 (0044.42) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.42) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.42) |           --> Procesing a new ImageTexture node
00:00:44 (0044.42) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.42) |           --> Procesing a new ImageTexture node
00:00:44 (0044.42) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.42) |         +++ Processing material stemcol_stem_copy3
00:00:44 (0044.42) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.42) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.42) |           --> Procesing a new ImageTexture node
00:00:44 (0044.42) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.42) |           --> Procesing a new ImageTexture node
00:00:44 (0044.42) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.42) |         +++ Processing material stemcol_stem_copy4
00:00:44 (0044.42) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.42) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.42) |           --> Procesing a new ImageTexture node
00:00:44 (0044.42) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.42) |           --> Procesing a new ImageTexture node
00:00:44 (0044.42) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.42) |         +++ Processing material stemcol_stem_copy5
00:00:44 (0044.42) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.42) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.42) |           --> Procesing a new ImageTexture node
00:00:44 (0044.42) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.42) |           --> Procesing a new ImageTexture node
00:00:44 (0044.42) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.42) |       +++ End of materials processing
00:00:44 (0044.42) |   Searching FiberFX hair materials
00:00:44 (0044.42) |       +++ Processing object layer maps functions
00:00:44 (0044.42) |           --> Get object global dissolve value: 0.000000, state 0
00:00:44 (0044.42) | 
00:00:44 (0044.42) | Processing object: 10000316, name: PR19m_v001_O 
00:00:44 (0044.42) |   Searching if FiberFX is available in this object
00:00:44 (0044.42) |   This object has deformations
00:00:44 (0044.42) |         >>> Processing the number of valid polygons
00:00:44 (0044.43) |         >>> This object has 80710 of 80710 valid polygons
00:00:44 (0044.43) |       >>> Refresh preview window
00:00:44 (0044.43) |       >>> Handle preview window
00:00:44 (0044.43) |         >>> Draw preview window information
00:00:44 (0044.43) |         >>> Draw preview window status
00:00:44 (0044.43) |         >>> Draw preview window progress bar
00:00:44 (0044.43) |         >>> Draw preview image
00:00:44 (0044.43) |         >>> Draw preview image finished. Releaseing mutex
00:00:44 (0044.43) |       >>> Refresh preview window done
00:00:44 (0044.43) |       >>> Adding a new mesh to Octane
00:00:44 (0044.43) |       >>> Mesh points: 47242, valid polygons: 80710
00:00:44 (0044.43) |         ----> Searching UV maps in this object
00:00:44 (0044.57) |           ----> Found texuv UV map in this object
00:00:44 (0044.57) |         ----> We found 1 UV maps in this object
00:00:44 (0044.57) |         >>> Processing vertex per poly array
00:00:44 (0044.58) |         >>> Processing vertex list
00:00:44 (0044.58) |       +++ Searching object materials
00:00:44 (0044.58) |       +++ Found 19 materials inside PR19m_v001_O
00:00:44 (0044.58) |         +++ Material 0 ID: barkcol
00:00:44 (0044.58) |         +++ Material 1 ID: barkcol_b1g1
00:00:44 (0044.58) |         +++ Material 2 ID: barkcol_b1g1_copy
00:00:44 (0044.58) |         +++ Material 3 ID: barkcol_roots1
00:00:44 (0044.58) |         +++ Material 4 ID: bratcol
00:00:44 (0044.58) |         +++ Material 5 ID: centcol
00:00:44 (0044.58) |         +++ Material 6 ID: centcol_top2
00:00:44 (0044.58) |         +++ Material 7 ID: leafcol
00:00:44 (0044.58) |         +++ Material 8 ID: leafcol_leaf_copy
00:00:44 (0044.58) |         +++ Material 9 ID: leafcol_leaf_copy1
00:00:44 (0044.58) |         +++ Material 10 ID: leafcol_leaf_copy2
00:00:44 (0044.58) |         +++ Material 11 ID: leafcol_leaf_copy3
00:00:44 (0044.58) |         +++ Material 12 ID: stemcol
00:00:44 (0044.58) |         +++ Material 13 ID: stemcol_brat1
00:00:44 (0044.58) |         +++ Material 14 ID: stemcol_brat3
00:00:44 (0044.58) |         +++ Material 15 ID: stemcol_stem_copy
00:00:44 (0044.58) |         +++ Material 16 ID: stemcol_stem_copy1
00:00:44 (0044.58) |         +++ Material 17 ID: stemcol_stem_copy2
00:00:44 (0044.58) |         +++ Material 18 ID: stemcol_stem_copy3
00:00:44 (0044.58) |       +++ Searching in the object materials for UVMAP nodes
00:00:44 (0044.58) |         >>> Searching UVMAP node inside surface barkcol
00:00:44 (0044.58) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.58) |         >>> Searching UVMAP node inside surface barkcol_b1g1
00:00:44 (0044.58) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.58) |         >>> Searching UVMAP node inside surface barkcol_b1g1_copy
00:00:44 (0044.58) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.58) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:00:44 (0044.58) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.58) |         >>> Searching UVMAP node inside surface bratcol
00:00:44 (0044.58) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.58) |         >>> Searching UVMAP node inside surface centcol
00:00:44 (0044.58) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.58) |         >>> Searching UVMAP node inside surface centcol_top2
00:00:44 (0044.58) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.58) |         >>> Searching UVMAP node inside surface leafcol
00:00:44 (0044.58) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.58) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy
00:00:44 (0044.58) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.58) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy1
00:00:44 (0044.58) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.58) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy2
00:00:44 (0044.58) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.58) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy3
00:00:44 (0044.58) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.58) |         >>> Searching UVMAP node inside surface stemcol
00:00:44 (0044.58) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.58) |         >>> Searching UVMAP node inside surface stemcol_brat1
00:00:44 (0044.58) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.58) |         >>> Searching UVMAP node inside surface stemcol_brat3
00:00:44 (0044.58) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.58) |         >>> Searching UVMAP node inside surface stemcol_stem_copy
00:00:44 (0044.58) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.58) |         >>> Searching UVMAP node inside surface stemcol_stem_copy1
00:00:44 (0044.58) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.58) |         >>> Searching UVMAP node inside surface stemcol_stem_copy2
00:00:44 (0044.58) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.58) |         >>> Searching UVMAP node inside surface stemcol_stem_copy3
00:00:44 (0044.58) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.58) |         >>> Processing polygon data
00:00:44 (0044.69) |       >>> Mesh added, evaluating it
00:00:44 (0044.69) |       >>> Refresh preview window
00:00:44 (0044.69) |       >>> Handle preview window
00:00:44 (0044.69) |         >>> Draw preview window information
00:00:44 (0044.69) |         >>> Draw preview window status
00:00:44 (0044.69) |         >>> Draw preview window progress bar
00:00:44 (0044.69) |         >>> Draw preview image
00:00:44 (0044.69) |         >>> Draw preview image finished. Releaseing mutex
00:00:44 (0044.69) |       >>> Refresh preview window done
00:00:44 (0044.69) |       +++ Processing object materials
00:00:44 (0044.69) |         > Filtering 19 materials in 80710 polygons
00:00:44 (0044.69) |         > Filtering 19 materials in 0 hairs
00:00:44 (0044.69) |           Used materials in this object: 19
00:00:44 (0044.69) |         +++ Processing material barkcol
00:00:44 (0044.69) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.69) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk.tif
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk_b.tif
00:00:44 (0044.69) |         +++ Processing material barkcol_b1g1
00:00:44 (0044.69) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.69) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk.tif
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk_b.tif
00:00:44 (0044.69) |         +++ Processing material barkcol_b1g1_copy
00:00:44 (0044.69) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.69) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk.tif
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk_b.tif
00:00:44 (0044.69) |         +++ Processing material barkcol_roots1
00:00:44 (0044.69) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.69) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk2.tif
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk2_b.tif
00:00:44 (0044.69) |         +++ Processing material bratcol
00:00:44 (0044.69) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.69) |           --> Procesing a new GlossyMaterial node
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19bra.tif
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19bra.tif
00:00:44 (0044.69) |           --> Using a existing ImageTexture node
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19bra.tif
00:00:44 (0044.69) |         +++ Processing material centcol
00:00:44 (0044.69) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.69) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19con.tif
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19con_b.tif
00:00:44 (0044.69) |         +++ Processing material centcol_top2
00:00:44 (0044.69) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.69) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk.tif
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk_b.tif
00:00:44 (0044.69) |         +++ Processing material leafcol
00:00:44 (0044.69) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.69) |           --> Procesing a new GlossyMaterial node
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.69) |           --> Using a existing ImageTexture node
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.69) |         +++ Processing material leafcol_leaf_copy
00:00:44 (0044.69) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.69) |           --> Procesing a new GlossyMaterial node
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.69) |           --> Using a existing ImageTexture node
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.69) |         +++ Processing material leafcol_leaf_copy1
00:00:44 (0044.69) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.69) |           --> Procesing a new GlossyMaterial node
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.69) |           --> Using a existing ImageTexture node
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.69) |         +++ Processing material leafcol_leaf_copy2
00:00:44 (0044.69) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.69) |           --> Procesing a new GlossyMaterial node
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.69) |           --> Using a existing ImageTexture node
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.69) |         +++ Processing material leafcol_leaf_copy3
00:00:44 (0044.69) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.69) |           --> Procesing a new GlossyMaterial node
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.69) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.69) |           --> Procesing a new ImageTexture node
00:00:44 (0044.70) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.70) |           --> Using a existing ImageTexture node
00:00:44 (0044.70) |           --> Procesing a new ImageTexture node
00:00:44 (0044.70) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:44 (0044.70) |         +++ Processing material stemcol
00:00:44 (0044.70) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.70) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.70) |           --> Procesing a new ImageTexture node
00:00:44 (0044.70) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.70) |           --> Procesing a new ImageTexture node
00:00:44 (0044.70) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.70) |         +++ Processing material stemcol_brat1
00:00:44 (0044.70) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.70) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.70) |           --> Procesing a new ImageTexture node
00:00:44 (0044.70) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.70) |           --> Procesing a new ImageTexture node
00:00:44 (0044.70) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.70) |         +++ Processing material stemcol_brat3
00:00:44 (0044.70) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.70) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.70) |           --> Procesing a new ImageTexture node
00:00:44 (0044.70) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.70) |           --> Procesing a new ImageTexture node
00:00:44 (0044.70) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.70) |         +++ Processing material stemcol_stem_copy
00:00:44 (0044.70) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.70) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.70) |           --> Procesing a new ImageTexture node
00:00:44 (0044.70) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.70) |           --> Procesing a new ImageTexture node
00:00:44 (0044.70) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.70) |         +++ Processing material stemcol_stem_copy1
00:00:44 (0044.70) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.70) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.70) |           --> Procesing a new ImageTexture node
00:00:44 (0044.70) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.70) |           --> Procesing a new ImageTexture node
00:00:44 (0044.70) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.70) |         +++ Processing material stemcol_stem_copy2
00:00:44 (0044.70) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.70) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.70) |           --> Procesing a new ImageTexture node
00:00:44 (0044.70) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.70) |           --> Procesing a new ImageTexture node
00:00:44 (0044.70) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.70) |         +++ Processing material stemcol_stem_copy3
00:00:44 (0044.70) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:44 (0044.70) |           --> Procesing a new DiffuseMaterial node
00:00:44 (0044.70) |           --> Procesing a new ImageTexture node
00:00:44 (0044.70) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.70) |           --> Procesing a new ImageTexture node
00:00:44 (0044.70) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:44 (0044.70) |       +++ End of materials processing
00:00:44 (0044.70) |   Searching FiberFX hair materials
00:00:44 (0044.70) |       +++ Processing object layer maps functions
00:00:44 (0044.70) |           --> Get object global dissolve value: 0.000000, state 0
00:00:44 (0044.70) | 
00:00:44 (0044.70) | Processing object: 10000317, name: PR19y_v001_O 
00:00:44 (0044.70) |   Searching if FiberFX is available in this object
00:00:44 (0044.70) |   This object has deformations
00:00:44 (0044.70) |         >>> Processing the number of valid polygons
00:00:44 (0044.70) |         >>> This object has 95401 of 95401 valid polygons
00:00:44 (0044.70) |       >>> Refresh preview window
00:00:44 (0044.70) |       >>> Handle preview window
00:00:44 (0044.70) |         >>> Draw preview window information
00:00:44 (0044.70) |         >>> Draw preview window status
00:00:44 (0044.70) |         >>> Draw preview window progress bar
00:00:44 (0044.70) |         >>> Draw preview image
00:00:44 (0044.70) |         >>> Draw preview image finished. Releaseing mutex
00:00:44 (0044.70) |       >>> Refresh preview window done
00:00:44 (0044.70) |       >>> Adding a new mesh to Octane
00:00:44 (0044.70) |       >>> Mesh points: 58481, valid polygons: 95401
00:00:44 (0044.70) |         ----> Searching UV maps in this object
00:00:44 (0044.87) |           ----> Found texuv UV map in this object
00:00:44 (0044.87) |         ----> We found 1 UV maps in this object
00:00:44 (0044.87) |         >>> Processing vertex per poly array
00:00:44 (0044.88) |         >>> Processing vertex list
00:00:44 (0044.89) |       +++ Searching object materials
00:00:44 (0044.89) |       +++ Found 13 materials inside PR19y_v001_O
00:00:44 (0044.89) |         +++ Material 0 ID: barkcol
00:00:44 (0044.89) |         +++ Material 1 ID: barkcol_b1g1_copy
00:00:44 (0044.89) |         +++ Material 2 ID: barkcol_roots1
00:00:44 (0044.89) |         +++ Material 3 ID: centcol
00:00:44 (0044.89) |         +++ Material 4 ID: leafcol
00:00:44 (0044.89) |         +++ Material 5 ID: leafcol_leaf_copy
00:00:44 (0044.89) |         +++ Material 6 ID: leafcol_leaf_copy3
00:00:44 (0044.89) |         +++ Material 7 ID: leafcol_leaf_copy4
00:00:44 (0044.89) |         +++ Material 8 ID: stemcol
00:00:44 (0044.89) |         +++ Material 9 ID: stemcol_brat3
00:00:44 (0044.89) |         +++ Material 10 ID: stemcol_stem_copy
00:00:44 (0044.89) |         +++ Material 11 ID: stemcol_stem_copy3
00:00:44 (0044.89) |         +++ Material 12 ID: stemcol_stem_copy4
00:00:44 (0044.89) |       +++ Searching in the object materials for UVMAP nodes
00:00:44 (0044.89) |         >>> Searching UVMAP node inside surface barkcol
00:00:44 (0044.89) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.89) |         >>> Searching UVMAP node inside surface barkcol_b1g1_copy
00:00:44 (0044.89) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.89) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:00:44 (0044.89) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.89) |         >>> Searching UVMAP node inside surface centcol
00:00:44 (0044.89) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.89) |         >>> Searching UVMAP node inside surface leafcol
00:00:44 (0044.89) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.89) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy
00:00:44 (0044.89) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.89) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy3
00:00:44 (0044.89) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.89) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy4
00:00:44 (0044.89) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.89) |         >>> Searching UVMAP node inside surface stemcol
00:00:44 (0044.89) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.89) |         >>> Searching UVMAP node inside surface stemcol_brat3
00:00:44 (0044.89) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.89) |         >>> Searching UVMAP node inside surface stemcol_stem_copy
00:00:44 (0044.89) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.89) |         >>> Searching UVMAP node inside surface stemcol_stem_copy3
00:00:44 (0044.89) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.89) |         >>> Searching UVMAP node inside surface stemcol_stem_copy4
00:00:44 (0044.89) |           >>> This material doesn't have a valid UVMAP node
00:00:44 (0044.89) |         >>> Processing polygon data
00:00:45 (0045.00) |       >>> Mesh added, evaluating it
00:00:45 (0045.00) |       >>> Refresh preview window
00:00:45 (0045.00) |       >>> Handle preview window
00:00:45 (0045.00) |         >>> Draw preview window information
00:00:45 (0045.00) |         >>> Draw preview window status
00:00:45 (0045.00) |         >>> Draw preview window progress bar
00:00:45 (0045.00) |         >>> Draw preview image
00:00:45 (0045.00) |         >>> Draw preview image finished. Releaseing mutex
00:00:45 (0045.00) |       >>> Refresh preview window done
00:00:45 (0045.00) |       +++ Processing object materials
00:00:45 (0045.00) |         > Filtering 13 materials in 95401 polygons
00:00:45 (0045.00) |         > Filtering 13 materials in 0 hairs
00:00:45 (0045.00) |           Used materials in this object: 13
00:00:45 (0045.00) |         +++ Processing material barkcol
00:00:45 (0045.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.00) |           --> Procesing a new DiffuseMaterial node
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk.tif
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk_b.tif
00:00:45 (0045.00) |         +++ Processing material barkcol_b1g1_copy
00:00:45 (0045.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.00) |           --> Procesing a new DiffuseMaterial node
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk.tif
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk_b.tif
00:00:45 (0045.00) |         +++ Processing material barkcol_roots1
00:00:45 (0045.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.00) |           --> Procesing a new DiffuseMaterial node
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk2.tif
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19brk2_b.tif
00:00:45 (0045.00) |         +++ Processing material centcol
00:00:45 (0045.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.00) |           --> Procesing a new DiffuseMaterial node
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19con.tif
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19con_b.tif
00:00:45 (0045.00) |         +++ Processing material leafcol
00:00:45 (0045.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.00) |           --> Procesing a new GlossyMaterial node
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:45 (0045.00) |           --> Using a existing ImageTexture node
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:45 (0045.00) |         +++ Processing material leafcol_leaf_copy
00:00:45 (0045.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.00) |           --> Procesing a new GlossyMaterial node
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:45 (0045.00) |           --> Using a existing ImageTexture node
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:45 (0045.00) |         +++ Processing material leafcol_leaf_copy3
00:00:45 (0045.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.00) |           --> Procesing a new GlossyMaterial node
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:45 (0045.00) |           --> Using a existing ImageTexture node
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:45 (0045.00) |         +++ Processing material leafcol_leaf_copy4
00:00:45 (0045.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.00) |           --> Procesing a new GlossyMaterial node
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:45 (0045.00) |           --> Using a existing ImageTexture node
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19lef.tif
00:00:45 (0045.00) |         +++ Processing material stemcol
00:00:45 (0045.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.00) |           --> Procesing a new DiffuseMaterial node
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:45 (0045.00) |         +++ Processing material stemcol_brat3
00:00:45 (0045.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.00) |           --> Procesing a new DiffuseMaterial node
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:45 (0045.00) |         +++ Processing material stemcol_stem_copy
00:00:45 (0045.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.00) |           --> Procesing a new DiffuseMaterial node
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:45 (0045.00) |         +++ Processing material stemcol_stem_copy3
00:00:45 (0045.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.00) |           --> Procesing a new DiffuseMaterial node
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:45 (0045.00) |         +++ Processing material stemcol_stem_copy4
00:00:45 (0045.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.00) |           --> Procesing a new DiffuseMaterial node
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:45 (0045.00) |           --> Procesing a new ImageTexture node
00:00:45 (0045.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR19ste.tif
00:00:45 (0045.00) |       +++ End of materials processing
00:00:45 (0045.00) |   Searching FiberFX hair materials
00:00:45 (0045.00) |       +++ Processing object layer maps functions
00:00:45 (0045.00) |           --> Get object global dissolve value: 0.000000, state 0
00:00:45 (0045.00) | 
00:00:45 (0045.00) | Processing object: 10000318, name: PR06y_v002_O 
00:00:45 (0045.00) |   Searching if FiberFX is available in this object
00:00:45 (0045.00) |   This object has deformations
00:00:45 (0045.00) |         >>> Processing the number of valid polygons
00:00:45 (0045.01) |         >>> This object has 44259 of 44259 valid polygons
00:00:45 (0045.01) |       >>> Refresh preview window
00:00:45 (0045.01) |       >>> Handle preview window
00:00:45 (0045.01) |         >>> Draw preview window information
00:00:45 (0045.01) |         >>> Draw preview window status
00:00:45 (0045.01) |         >>> Draw preview window progress bar
00:00:45 (0045.01) |         >>> Draw preview image
00:00:45 (0045.01) |         >>> Draw preview image finished. Releaseing mutex
00:00:45 (0045.01) |       >>> Refresh preview window done
00:00:45 (0045.01) |       >>> Adding a new mesh to Octane
00:00:45 (0045.01) |       >>> Mesh points: 23312, valid polygons: 44259
00:00:45 (0045.01) |         ----> Searching UV maps in this object
00:00:45 (0045.08) |           ----> Found texuv UV map in this object
00:00:45 (0045.09) |         ----> We found 1 UV maps in this object
00:00:45 (0045.09) |         >>> Processing vertex per poly array
00:00:45 (0045.09) |         >>> Processing vertex list
00:00:45 (0045.09) |       +++ Searching object materials
00:00:45 (0045.09) |       +++ Found 4 materials inside PR06y_v002_O
00:00:45 (0045.09) |         +++ Material 0 ID: barkcol
00:00:45 (0045.09) |         +++ Material 1 ID: barkcol_roots2
00:00:45 (0045.09) |         +++ Material 2 ID: leafcol
00:00:45 (0045.09) |         +++ Material 3 ID: topcol
00:00:45 (0045.09) |       +++ Searching in the object materials for UVMAP nodes
00:00:45 (0045.09) |         >>> Searching UVMAP node inside surface barkcol
00:00:45 (0045.09) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.09) |         >>> Searching UVMAP node inside surface barkcol_roots2
00:00:45 (0045.09) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.09) |         >>> Searching UVMAP node inside surface leafcol
00:00:45 (0045.09) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.09) |         >>> Searching UVMAP node inside surface topcol
00:00:45 (0045.09) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.09) |         >>> Processing polygon data
00:00:45 (0045.14) |       >>> Mesh added, evaluating it
00:00:45 (0045.14) |       >>> Refresh preview window
00:00:45 (0045.14) |       >>> Handle preview window
00:00:45 (0045.14) |         >>> Draw preview window information
00:00:45 (0045.14) |         >>> Draw preview window status
00:00:45 (0045.14) |         >>> Draw preview window progress bar
00:00:45 (0045.14) |         >>> Draw preview image
00:00:45 (0045.14) |         >>> Draw preview image finished. Releaseing mutex
00:00:45 (0045.14) |       >>> Refresh preview window done
00:00:45 (0045.14) |       +++ Processing object materials
00:00:45 (0045.14) |         > Filtering 4 materials in 44259 polygons
00:00:45 (0045.14) |         > Filtering 4 materials in 0 hairs
00:00:45 (0045.14) |           Used materials in this object: 4
00:00:45 (0045.14) |         +++ Processing material barkcol
00:00:45 (0045.14) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.14) |           --> Procesing a new DiffuseMaterial node
00:00:45 (0045.14) |           --> Procesing a new ImageTexture node
00:00:45 (0045.14) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06brk.tif
00:00:45 (0045.28) |           --> Procesing a new ImageTexture node
00:00:45 (0045.28) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06brk_b.tif
00:00:45 (0045.32) |         +++ Processing material barkcol_roots2
00:00:45 (0045.32) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.32) |           --> Procesing a new DiffuseMaterial node
00:00:45 (0045.32) |           --> Procesing a new ImageTexture node
00:00:45 (0045.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06brk2.tif
00:00:45 (0045.34) |           --> Procesing a new ImageTexture node
00:00:45 (0045.34) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06brk2_b.tif
00:00:45 (0045.35) |         +++ Processing material leafcol
00:00:45 (0045.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.35) |           --> Procesing a new GlossyMaterial node
00:00:45 (0045.35) |           --> Procesing a new ImageTexture node
00:00:45 (0045.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06lef.tif
00:00:45 (0045.37) |           --> Procesing a new ImageTexture node
00:00:45 (0045.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06lef.tif
00:00:45 (0045.37) |           --> Procesing a new ImageTexture node
00:00:45 (0045.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06lef.tif
00:00:45 (0045.37) |         +++ Processing material topcol
00:00:45 (0045.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.37) |           --> Procesing a new DiffuseMaterial node
00:00:45 (0045.37) |           --> Procesing a new ImageTexture node
00:00:45 (0045.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06top.tif
00:00:45 (0045.44) |           --> Procesing a new ImageTexture node
00:00:45 (0045.44) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06top_b.tif
00:00:45 (0045.46) |       +++ End of materials processing
00:00:45 (0045.46) |   Searching FiberFX hair materials
00:00:45 (0045.46) |       +++ Processing object layer maps functions
00:00:45 (0045.46) |           --> Get object global dissolve value: 0.000000, state 0
00:00:45 (0045.46) | 
00:00:45 (0045.46) | Processing object: 10000319, name: PR06a_v002_O 
00:00:45 (0045.46) |   Searching if FiberFX is available in this object
00:00:45 (0045.46) |   This object has deformations
00:00:45 (0045.46) |         >>> Processing the number of valid polygons
00:00:45 (0045.46) |         >>> This object has 45572 of 45572 valid polygons
00:00:45 (0045.46) |       >>> Refresh preview window
00:00:45 (0045.46) |       >>> Handle preview window
00:00:45 (0045.46) |         >>> Draw preview window information
00:00:45 (0045.46) |         >>> Draw preview window status
00:00:45 (0045.46) |         >>> Draw preview window progress bar
00:00:45 (0045.46) |         >>> Draw preview image
00:00:45 (0045.46) |         >>> Draw preview image finished. Releaseing mutex
00:00:45 (0045.46) |       >>> Refresh preview window done
00:00:45 (0045.46) |       >>> Adding a new mesh to Octane
00:00:45 (0045.46) |       >>> Mesh points: 23981, valid polygons: 45572
00:00:45 (0045.46) |         ----> Searching UV maps in this object
00:00:45 (0045.54) |           ----> Found texuv UV map in this object
00:00:45 (0045.54) |         ----> We found 1 UV maps in this object
00:00:45 (0045.54) |         >>> Processing vertex per poly array
00:00:45 (0045.54) |         >>> Processing vertex list
00:00:45 (0045.55) |       +++ Searching object materials
00:00:45 (0045.55) |       +++ Found 5 materials inside PR06a_v002_O
00:00:45 (0045.55) |         +++ Material 0 ID: barkcol
00:00:45 (0045.55) |         +++ Material 1 ID: barkcol_roots2
00:00:45 (0045.55) |         +++ Material 2 ID: leafcol
00:00:45 (0045.55) |         +++ Material 3 ID: leafcol_leaf1_copy
00:00:45 (0045.55) |         +++ Material 4 ID: topcol
00:00:45 (0045.55) |       +++ Searching in the object materials for UVMAP nodes
00:00:45 (0045.55) |         >>> Searching UVMAP node inside surface barkcol
00:00:45 (0045.55) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.55) |         >>> Searching UVMAP node inside surface barkcol_roots2
00:00:45 (0045.55) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.55) |         >>> Searching UVMAP node inside surface leafcol
00:00:45 (0045.55) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.55) |         >>> Searching UVMAP node inside surface leafcol_leaf1_copy
00:00:45 (0045.55) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.55) |         >>> Searching UVMAP node inside surface topcol
00:00:45 (0045.55) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.55) |         >>> Processing polygon data
00:00:45 (0045.60) |       >>> Mesh added, evaluating it
00:00:45 (0045.60) |       >>> Refresh preview window
00:00:45 (0045.60) |       >>> Handle preview window
00:00:45 (0045.60) |         >>> Draw preview window information
00:00:45 (0045.60) |         >>> Draw preview window status
00:00:45 (0045.60) |         >>> Draw preview window progress bar
00:00:45 (0045.60) |         >>> Draw preview image
00:00:45 (0045.60) |         >>> Draw preview image finished. Releaseing mutex
00:00:45 (0045.60) |       >>> Refresh preview window done
00:00:45 (0045.60) |       +++ Processing object materials
00:00:45 (0045.60) |         > Filtering 5 materials in 45572 polygons
00:00:45 (0045.60) |         > Filtering 5 materials in 0 hairs
00:00:45 (0045.60) |           Used materials in this object: 5
00:00:45 (0045.60) |         +++ Processing material barkcol
00:00:45 (0045.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.60) |           --> Procesing a new DiffuseMaterial node
00:00:45 (0045.60) |           --> Procesing a new ImageTexture node
00:00:45 (0045.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06brk.tif
00:00:45 (0045.60) |           --> Procesing a new ImageTexture node
00:00:45 (0045.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06brk_b.tif
00:00:45 (0045.60) |         +++ Processing material barkcol_roots2
00:00:45 (0045.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.60) |           --> Procesing a new DiffuseMaterial node
00:00:45 (0045.60) |           --> Procesing a new ImageTexture node
00:00:45 (0045.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06brk2.tif
00:00:45 (0045.60) |           --> Procesing a new ImageTexture node
00:00:45 (0045.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06brk2_b.tif
00:00:45 (0045.60) |         +++ Processing material leafcol
00:00:45 (0045.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.60) |           --> Procesing a new GlossyMaterial node
00:00:45 (0045.60) |           --> Procesing a new ImageTexture node
00:00:45 (0045.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06lef.tif
00:00:45 (0045.60) |           --> Procesing a new ImageTexture node
00:00:45 (0045.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06lef.tif
00:00:45 (0045.60) |           --> Procesing a new ImageTexture node
00:00:45 (0045.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06lef.tif
00:00:45 (0045.60) |         +++ Processing material leafcol_leaf1_copy
00:00:45 (0045.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.60) |           --> Procesing a new GlossyMaterial node
00:00:45 (0045.60) |           --> Procesing a new ImageTexture node
00:00:45 (0045.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06lef.tif
00:00:45 (0045.60) |           --> Procesing a new ImageTexture node
00:00:45 (0045.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06lef.tif
00:00:45 (0045.60) |           --> Procesing a new ImageTexture node
00:00:45 (0045.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06lef.tif
00:00:45 (0045.60) |         +++ Processing material topcol
00:00:45 (0045.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.60) |           --> Procesing a new DiffuseMaterial node
00:00:45 (0045.60) |           --> Procesing a new ImageTexture node
00:00:45 (0045.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06top.tif
00:00:45 (0045.60) |           --> Procesing a new ImageTexture node
00:00:45 (0045.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06top_b.tif
00:00:45 (0045.60) |       +++ End of materials processing
00:00:45 (0045.60) |   Searching FiberFX hair materials
00:00:45 (0045.60) |       +++ Processing object layer maps functions
00:00:45 (0045.60) |           --> Get object global dissolve value: 0.000000, state 0
00:00:45 (0045.60) | 
00:00:45 (0045.60) | Processing object: 1000031a, name: PR06m_v002_O 
00:00:45 (0045.60) |   Searching if FiberFX is available in this object
00:00:45 (0045.60) |   This object has deformations
00:00:45 (0045.60) |         >>> Processing the number of valid polygons
00:00:45 (0045.60) |         >>> This object has 39920 of 39920 valid polygons
00:00:45 (0045.60) |       >>> Refresh preview window
00:00:45 (0045.60) |       >>> Handle preview window
00:00:45 (0045.60) |         >>> Draw preview window information
00:00:45 (0045.60) |         >>> Draw preview window status
00:00:45 (0045.60) |         >>> Draw preview window progress bar
00:00:45 (0045.60) |         >>> Draw preview image
00:00:45 (0045.60) |         >>> Draw preview image finished. Releaseing mutex
00:00:45 (0045.60) |       >>> Refresh preview window done
00:00:45 (0045.60) |       >>> Adding a new mesh to Octane
00:00:45 (0045.60) |       >>> Mesh points: 21385, valid polygons: 39920
00:00:45 (0045.60) |         ----> Searching UV maps in this object
00:00:45 (0045.67) |           ----> Found texuv UV map in this object
00:00:45 (0045.67) |         ----> We found 1 UV maps in this object
00:00:45 (0045.67) |         >>> Processing vertex per poly array
00:00:45 (0045.68) |         >>> Processing vertex list
00:00:45 (0045.68) |       +++ Searching object materials
00:00:45 (0045.68) |       +++ Found 5 materials inside PR06m_v002_O
00:00:45 (0045.68) |         +++ Material 0 ID: barkcol
00:00:45 (0045.68) |         +++ Material 1 ID: barkcol_roots2
00:00:45 (0045.68) |         +++ Material 2 ID: leafcol
00:00:45 (0045.68) |         +++ Material 3 ID: leafcol_leaf1_copy
00:00:45 (0045.68) |         +++ Material 4 ID: topcol
00:00:45 (0045.69) |       +++ Searching in the object materials for UVMAP nodes
00:00:45 (0045.69) |         >>> Searching UVMAP node inside surface barkcol
00:00:45 (0045.69) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.69) |         >>> Searching UVMAP node inside surface barkcol_roots2
00:00:45 (0045.69) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.69) |         >>> Searching UVMAP node inside surface leafcol
00:00:45 (0045.69) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.69) |         >>> Searching UVMAP node inside surface leafcol_leaf1_copy
00:00:45 (0045.69) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.69) |         >>> Searching UVMAP node inside surface topcol
00:00:45 (0045.69) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.69) |         >>> Processing polygon data
00:00:45 (0045.73) |       >>> Mesh added, evaluating it
00:00:45 (0045.73) |       >>> Refresh preview window
00:00:45 (0045.73) |       >>> Handle preview window
00:00:45 (0045.73) |         >>> Draw preview window information
00:00:45 (0045.73) |         >>> Draw preview window status
00:00:45 (0045.73) |         >>> Draw preview window progress bar
00:00:45 (0045.73) |         >>> Draw preview image
00:00:45 (0045.73) |         >>> Draw preview image finished. Releaseing mutex
00:00:45 (0045.73) |       >>> Refresh preview window done
00:00:45 (0045.73) |       +++ Processing object materials
00:00:45 (0045.73) |         > Filtering 5 materials in 39920 polygons
00:00:45 (0045.73) |         > Filtering 5 materials in 0 hairs
00:00:45 (0045.73) |           Used materials in this object: 5
00:00:45 (0045.73) |         +++ Processing material barkcol
00:00:45 (0045.73) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.73) |           --> Procesing a new DiffuseMaterial node
00:00:45 (0045.73) |           --> Procesing a new ImageTexture node
00:00:45 (0045.73) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06brk.tif
00:00:45 (0045.73) |           --> Procesing a new ImageTexture node
00:00:45 (0045.73) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06brk_b.tif
00:00:45 (0045.73) |         +++ Processing material barkcol_roots2
00:00:45 (0045.73) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.73) |           --> Procesing a new DiffuseMaterial node
00:00:45 (0045.73) |           --> Procesing a new ImageTexture node
00:00:45 (0045.73) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06brk2.tif
00:00:45 (0045.73) |           --> Procesing a new ImageTexture node
00:00:45 (0045.73) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06brk2_b.tif
00:00:45 (0045.73) |         +++ Processing material leafcol
00:00:45 (0045.73) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.73) |           --> Procesing a new GlossyMaterial node
00:00:45 (0045.73) |           --> Procesing a new ImageTexture node
00:00:45 (0045.73) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06lef.tif
00:00:45 (0045.73) |           --> Procesing a new ImageTexture node
00:00:45 (0045.73) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06lef.tif
00:00:45 (0045.73) |           --> Procesing a new ImageTexture node
00:00:45 (0045.73) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06lef.tif
00:00:45 (0045.73) |         +++ Processing material leafcol_leaf1_copy
00:00:45 (0045.73) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.73) |           --> Procesing a new GlossyMaterial node
00:00:45 (0045.73) |           --> Procesing a new ImageTexture node
00:00:45 (0045.73) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06lef.tif
00:00:45 (0045.73) |           --> Procesing a new ImageTexture node
00:00:45 (0045.73) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06lef.tif
00:00:45 (0045.73) |           --> Procesing a new ImageTexture node
00:00:45 (0045.73) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06lef.tif
00:00:45 (0045.73) |         +++ Processing material topcol
00:00:45 (0045.73) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:45 (0045.73) |           --> Procesing a new DiffuseMaterial node
00:00:45 (0045.73) |           --> Procesing a new ImageTexture node
00:00:45 (0045.73) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06top.tif
00:00:45 (0045.73) |           --> Procesing a new ImageTexture node
00:00:45 (0045.73) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR06top_b.tif
00:00:45 (0045.73) |       +++ End of materials processing
00:00:45 (0045.73) |   Searching FiberFX hair materials
00:00:45 (0045.73) |       +++ Processing object layer maps functions
00:00:45 (0045.73) |           --> Get object global dissolve value: 0.000000, state 0
00:00:45 (0045.73) | 
00:00:45 (0045.73) | Processing object: 1000031b, name: PR09a_v001_O 
00:00:45 (0045.73) |   Searching if FiberFX is available in this object
00:00:45 (0045.73) |   This object has deformations
00:00:45 (0045.73) |         >>> Processing the number of valid polygons
00:00:45 (0045.74) |         >>> This object has 96687 of 96687 valid polygons
00:00:45 (0045.74) |       >>> Refresh preview window
00:00:45 (0045.74) |       >>> Handle preview window
00:00:45 (0045.74) |         >>> Draw preview window information
00:00:45 (0045.74) |         >>> Draw preview window status
00:00:45 (0045.74) |         >>> Draw preview window progress bar
00:00:45 (0045.74) |         >>> Draw preview image
00:00:45 (0045.74) |         >>> Draw preview image finished. Releaseing mutex
00:00:45 (0045.74) |       >>> Refresh preview window done
00:00:45 (0045.74) |       >>> Adding a new mesh to Octane
00:00:45 (0045.74) |       >>> Mesh points: 65719, valid polygons: 96687
00:00:45 (0045.74) |         ----> Searching UV maps in this object
00:00:45 (0045.90) |           ----> Found texuv UV map in this object
00:00:45 (0045.91) |         ----> We found 1 UV maps in this object
00:00:45 (0045.91) |         >>> Processing vertex per poly array
00:00:45 (0045.91) |         >>> Processing vertex list
00:00:45 (0045.92) |       +++ Searching object materials
00:00:45 (0045.92) |       +++ Found 12 materials inside PR09a_v001_O
00:00:45 (0045.92) |         +++ Material 0 ID: b1col
00:00:45 (0045.92) |         +++ Material 1 ID: barkcol
00:00:45 (0045.92) |         +++ Material 2 ID: barkcol_roots1
00:00:45 (0045.92) |         +++ Material 3 ID: flcentcol
00:00:45 (0045.92) |         +++ Material 4 ID: flcentcol_flcent
00:00:45 (0045.92) |         +++ Material 5 ID: leafcol
00:00:45 (0045.92) |         +++ Material 6 ID: leafcol_leaf
00:00:45 (0045.92) |         +++ Material 7 ID: leafcol_leaf_copy1
00:00:45 (0045.92) |         +++ Material 8 ID: ptcol
00:00:45 (0045.92) |         +++ Material 9 ID: stemcol
00:00:45 (0045.92) |         +++ Material 10 ID: stemcol_stem1
00:00:45 (0045.92) |         +++ Material 11 ID: stemcol_stem1_copy1
00:00:45 (0045.92) |       +++ Searching in the object materials for UVMAP nodes
00:00:45 (0045.92) |         >>> Searching UVMAP node inside surface b1col
00:00:45 (0045.92) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.92) |         >>> Searching UVMAP node inside surface barkcol
00:00:45 (0045.92) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.92) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:00:45 (0045.92) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.92) |         >>> Searching UVMAP node inside surface flcentcol
00:00:45 (0045.92) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.92) |         >>> Searching UVMAP node inside surface flcentcol_flcent
00:00:45 (0045.92) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.92) |         >>> Searching UVMAP node inside surface leafcol
00:00:45 (0045.92) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.92) |         >>> Searching UVMAP node inside surface leafcol_leaf
00:00:45 (0045.92) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.92) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy1
00:00:45 (0045.92) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.92) |         >>> Searching UVMAP node inside surface ptcol
00:00:45 (0045.92) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.92) |         >>> Searching UVMAP node inside surface stemcol
00:00:45 (0045.92) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.92) |         >>> Searching UVMAP node inside surface stemcol_stem1
00:00:45 (0045.92) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.92) |         >>> Searching UVMAP node inside surface stemcol_stem1_copy1
00:00:45 (0045.92) |           >>> This material doesn't have a valid UVMAP node
00:00:45 (0045.92) |         >>> Processing polygon data
00:00:46 (0046.03) |       >>> Mesh added, evaluating it
00:00:46 (0046.03) |       >>> Refresh preview window
00:00:46 (0046.03) |       >>> Handle preview window
00:00:46 (0046.03) |         >>> Draw preview window information
00:00:46 (0046.03) |         >>> Draw preview window status
00:00:46 (0046.03) |         >>> Draw preview window progress bar
00:00:46 (0046.03) |         >>> Draw preview image
00:00:46 (0046.03) |         >>> Draw preview image finished. Releaseing mutex
00:00:46 (0046.03) |       >>> Refresh preview window done
00:00:46 (0046.03) |       +++ Processing object materials
00:00:46 (0046.03) |         > Filtering 12 materials in 96687 polygons
00:00:46 (0046.03) |         > Filtering 12 materials in 0 hairs
00:00:46 (0046.03) |           Used materials in this object: 12
00:00:46 (0046.03) |         +++ Processing material b1col
00:00:46 (0046.03) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.03) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.03) |           --> Procesing a new ImageTexture node
00:00:46 (0046.03) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk2.tif
00:00:46 (0046.09) |           --> Procesing a new ImageTexture node
00:00:46 (0046.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk2_b.tif
00:00:46 (0046.09) |         +++ Processing material barkcol
00:00:46 (0046.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.09) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.09) |           --> Procesing a new ImageTexture node
00:00:46 (0046.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk.tif
00:00:46 (0046.11) |           --> Procesing a new ImageTexture node
00:00:46 (0046.11) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk_b.tif
00:00:46 (0046.12) |         +++ Processing material barkcol_roots1
00:00:46 (0046.12) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.12) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.12) |           --> Procesing a new ImageTexture node
00:00:46 (0046.12) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk2.tif
00:00:46 (0046.12) |           --> Procesing a new ImageTexture node
00:00:46 (0046.12) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk2_b.tif
00:00:46 (0046.12) |         +++ Processing material flcentcol
00:00:46 (0046.12) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.12) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.12) |           --> Procesing a new ImageTexture node
00:00:46 (0046.12) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk2.tif
00:00:46 (0046.12) |           --> Procesing a new ImageTexture node
00:00:46 (0046.12) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk2_b.tif
00:00:46 (0046.12) |         +++ Processing material flcentcol_flcent
00:00:46 (0046.12) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.12) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.12) |           --> Procesing a new ImageTexture node
00:00:46 (0046.12) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09cnt.tif
00:00:46 (0046.15) |           --> Procesing a new ImageTexture node
00:00:46 (0046.15) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09cnt_b.tif
00:00:46 (0046.16) |         +++ Processing material leafcol
00:00:46 (0046.16) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.16) |           --> Procesing a new GlossyMaterial node
00:00:46 (0046.16) |           --> Procesing a new ImageTexture node
00:00:46 (0046.16) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.17) |           --> Procesing a new ImageTexture node
00:00:46 (0046.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.17) |           --> Using a existing ImageTexture node
00:00:46 (0046.17) |           --> Procesing a new ImageTexture node
00:00:46 (0046.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.17) |         +++ Processing material leafcol_leaf
00:00:46 (0046.17) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.17) |           --> Procesing a new GlossyMaterial node
00:00:46 (0046.17) |           --> Procesing a new ImageTexture node
00:00:46 (0046.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.17) |           --> Procesing a new ImageTexture node
00:00:46 (0046.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.17) |           --> Using a existing ImageTexture node
00:00:46 (0046.17) |           --> Procesing a new ImageTexture node
00:00:46 (0046.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.17) |         +++ Processing material leafcol_leaf_copy1
00:00:46 (0046.17) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.17) |           --> Procesing a new GlossyMaterial node
00:00:46 (0046.17) |           --> Procesing a new ImageTexture node
00:00:46 (0046.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.17) |           --> Procesing a new ImageTexture node
00:00:46 (0046.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.17) |           --> Using a existing ImageTexture node
00:00:46 (0046.17) |           --> Procesing a new ImageTexture node
00:00:46 (0046.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.17) |         +++ Processing material ptcol
00:00:46 (0046.17) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.17) |           --> Procesing a new GlossyMaterial node
00:00:46 (0046.17) |           --> Procesing a new ImageTexture node
00:00:46 (0046.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09bra.tif
00:00:46 (0046.20) |           --> Procesing a new ImageTexture node
00:00:46 (0046.20) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09bra.tif
00:00:46 (0046.20) |           --> Using a existing ImageTexture node
00:00:46 (0046.20) |           --> Procesing a new ImageTexture node
00:00:46 (0046.20) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09bra.tif
00:00:46 (0046.20) |         +++ Processing material stemcol
00:00:46 (0046.20) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.20) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.20) |           --> Procesing a new ImageTexture node
00:00:46 (0046.20) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09ste.tif
00:00:46 (0046.21) |           --> Procesing a new ImageTexture node
00:00:46 (0046.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09ste_b.tif
00:00:46 (0046.23) |         +++ Processing material stemcol_stem1
00:00:46 (0046.23) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.23) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.23) |           --> Procesing a new ImageTexture node
00:00:46 (0046.23) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09ste.tif
00:00:46 (0046.23) |           --> Procesing a new ImageTexture node
00:00:46 (0046.23) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09ste_b.tif
00:00:46 (0046.23) |         +++ Processing material stemcol_stem1_copy1
00:00:46 (0046.23) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.23) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.23) |           --> Procesing a new ImageTexture node
00:00:46 (0046.23) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09ste.tif
00:00:46 (0046.23) |           --> Procesing a new ImageTexture node
00:00:46 (0046.23) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09ste_b.tif
00:00:46 (0046.23) |       +++ End of materials processing
00:00:46 (0046.23) |   Searching FiberFX hair materials
00:00:46 (0046.23) |       +++ Processing object layer maps functions
00:00:46 (0046.23) |           --> Get object global dissolve value: 0.000000, state 0
00:00:46 (0046.23) | 
00:00:46 (0046.23) | Processing object: 1000031c, name: PR09m_v001_O 
00:00:46 (0046.23) |   Searching if FiberFX is available in this object
00:00:46 (0046.23) |   This object has deformations
00:00:46 (0046.23) |         >>> Processing the number of valid polygons
00:00:46 (0046.23) |         >>> This object has 62171 of 62171 valid polygons
00:00:46 (0046.23) |       >>> Refresh preview window
00:00:46 (0046.23) |       >>> Handle preview window
00:00:46 (0046.23) |         >>> Draw preview window information
00:00:46 (0046.23) |         >>> Draw preview window status
00:00:46 (0046.23) |         >>> Draw preview window progress bar
00:00:46 (0046.23) |         >>> Draw preview image
00:00:46 (0046.24) |         >>> Draw preview image finished. Releaseing mutex
00:00:46 (0046.24) |       >>> Refresh preview window done
00:00:46 (0046.24) |       >>> Adding a new mesh to Octane
00:00:46 (0046.24) |       >>> Mesh points: 41435, valid polygons: 62171
00:00:46 (0046.24) |         ----> Searching UV maps in this object
00:00:46 (0046.34) |           ----> Found texuv UV map in this object
00:00:46 (0046.34) |         ----> We found 1 UV maps in this object
00:00:46 (0046.34) |         >>> Processing vertex per poly array
00:00:46 (0046.35) |         >>> Processing vertex list
00:00:46 (0046.35) |       +++ Searching object materials
00:00:46 (0046.35) |       +++ Found 12 materials inside PR09m_v001_O
00:00:46 (0046.35) |         +++ Material 0 ID: b1col
00:00:46 (0046.35) |         +++ Material 1 ID: barkcol
00:00:46 (0046.35) |         +++ Material 2 ID: barkcol_roots1
00:00:46 (0046.35) |         +++ Material 3 ID: flcentcol
00:00:46 (0046.35) |         +++ Material 4 ID: flcentcol_flcent
00:00:46 (0046.35) |         +++ Material 5 ID: leafcol
00:00:46 (0046.35) |         +++ Material 6 ID: leafcol_leaf
00:00:46 (0046.35) |         +++ Material 7 ID: leafcol_leaf_copy1
00:00:46 (0046.35) |         +++ Material 8 ID: ptcol
00:00:46 (0046.35) |         +++ Material 9 ID: stemcol
00:00:46 (0046.35) |         +++ Material 10 ID: stemcol_stem1
00:00:46 (0046.35) |         +++ Material 11 ID: stemcol_stem1_copy1
00:00:46 (0046.35) |       +++ Searching in the object materials for UVMAP nodes
00:00:46 (0046.35) |         >>> Searching UVMAP node inside surface b1col
00:00:46 (0046.35) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.35) |         >>> Searching UVMAP node inside surface barkcol
00:00:46 (0046.35) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.35) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:00:46 (0046.35) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.35) |         >>> Searching UVMAP node inside surface flcentcol
00:00:46 (0046.35) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.35) |         >>> Searching UVMAP node inside surface flcentcol_flcent
00:00:46 (0046.35) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.35) |         >>> Searching UVMAP node inside surface leafcol
00:00:46 (0046.35) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.35) |         >>> Searching UVMAP node inside surface leafcol_leaf
00:00:46 (0046.35) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.35) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy1
00:00:46 (0046.35) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.35) |         >>> Searching UVMAP node inside surface ptcol
00:00:46 (0046.35) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.35) |         >>> Searching UVMAP node inside surface stemcol
00:00:46 (0046.35) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.35) |         >>> Searching UVMAP node inside surface stemcol_stem1
00:00:46 (0046.35) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.35) |         >>> Searching UVMAP node inside surface stemcol_stem1_copy1
00:00:46 (0046.35) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.35) |         >>> Processing polygon data
00:00:46 (0046.42) |       >>> Mesh added, evaluating it
00:00:46 (0046.42) |       >>> Refresh preview window
00:00:46 (0046.42) |       >>> Handle preview window
00:00:46 (0046.42) |         >>> Draw preview window information
00:00:46 (0046.42) |         >>> Draw preview window status
00:00:46 (0046.42) |         >>> Draw preview window progress bar
00:00:46 (0046.42) |         >>> Draw preview image
00:00:46 (0046.42) |         >>> Draw preview image finished. Releaseing mutex
00:00:46 (0046.43) |       >>> Refresh preview window done
00:00:46 (0046.43) |       +++ Processing object materials
00:00:46 (0046.43) |         > Filtering 12 materials in 62171 polygons
00:00:46 (0046.43) |         > Filtering 12 materials in 0 hairs
00:00:46 (0046.43) |           Used materials in this object: 12
00:00:46 (0046.43) |         +++ Processing material b1col
00:00:46 (0046.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.43) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk2.tif
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk2_b.tif
00:00:46 (0046.43) |         +++ Processing material barkcol
00:00:46 (0046.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.43) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk.tif
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk_b.tif
00:00:46 (0046.43) |         +++ Processing material barkcol_roots1
00:00:46 (0046.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.43) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk2.tif
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk2_b.tif
00:00:46 (0046.43) |         +++ Processing material flcentcol
00:00:46 (0046.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.43) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk2.tif
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk2_b.tif
00:00:46 (0046.43) |         +++ Processing material flcentcol_flcent
00:00:46 (0046.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.43) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09cnt.tif
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09cnt_b.tif
00:00:46 (0046.43) |         +++ Processing material leafcol
00:00:46 (0046.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.43) |           --> Procesing a new GlossyMaterial node
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.43) |           --> Using a existing ImageTexture node
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.43) |         +++ Processing material leafcol_leaf
00:00:46 (0046.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.43) |           --> Procesing a new GlossyMaterial node
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.43) |           --> Using a existing ImageTexture node
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.43) |         +++ Processing material leafcol_leaf_copy1
00:00:46 (0046.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.43) |           --> Procesing a new GlossyMaterial node
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.43) |           --> Using a existing ImageTexture node
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.43) |         +++ Processing material ptcol
00:00:46 (0046.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.43) |           --> Procesing a new GlossyMaterial node
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09bra.tif
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09bra.tif
00:00:46 (0046.43) |           --> Using a existing ImageTexture node
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09bra.tif
00:00:46 (0046.43) |         +++ Processing material stemcol
00:00:46 (0046.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.43) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09ste.tif
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09ste_b.tif
00:00:46 (0046.43) |         +++ Processing material stemcol_stem1
00:00:46 (0046.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.43) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09ste.tif
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09ste_b.tif
00:00:46 (0046.43) |         +++ Processing material stemcol_stem1_copy1
00:00:46 (0046.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.43) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09ste.tif
00:00:46 (0046.43) |           --> Procesing a new ImageTexture node
00:00:46 (0046.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09ste_b.tif
00:00:46 (0046.43) |       +++ End of materials processing
00:00:46 (0046.43) |   Searching FiberFX hair materials
00:00:46 (0046.43) |       +++ Processing object layer maps functions
00:00:46 (0046.43) |           --> Get object global dissolve value: 0.000000, state 0
00:00:46 (0046.43) | 
00:00:46 (0046.43) | Processing object: 1000031d, name: PR09y_v001_O 
00:00:46 (0046.43) |   Searching if FiberFX is available in this object
00:00:46 (0046.43) |   This object has deformations
00:00:46 (0046.43) |         >>> Processing the number of valid polygons
00:00:46 (0046.43) |         >>> This object has 37386 of 37386 valid polygons
00:00:46 (0046.43) |       >>> Refresh preview window
00:00:46 (0046.43) |       >>> Handle preview window
00:00:46 (0046.43) |         >>> Draw preview window information
00:00:46 (0046.43) |         >>> Draw preview window status
00:00:46 (0046.43) |         >>> Draw preview window progress bar
00:00:46 (0046.43) |         >>> Draw preview image
00:00:46 (0046.43) |         >>> Draw preview image finished. Releaseing mutex
00:00:46 (0046.43) |       >>> Refresh preview window done
00:00:46 (0046.43) |       >>> Adding a new mesh to Octane
00:00:46 (0046.43) |       >>> Mesh points: 24651, valid polygons: 37386
00:00:46 (0046.43) |         ----> Searching UV maps in this object
00:00:46 (0046.49) |           ----> Found texuv UV map in this object
00:00:46 (0046.50) |         ----> We found 1 UV maps in this object
00:00:46 (0046.50) |         >>> Processing vertex per poly array
00:00:46 (0046.50) |         >>> Processing vertex list
00:00:46 (0046.50) |       +++ Searching object materials
00:00:46 (0046.50) |       +++ Found 6 materials inside PR09y_v001_O
00:00:46 (0046.50) |         +++ Material 0 ID: barkcol
00:00:46 (0046.50) |         +++ Material 1 ID: barkcol_roots1
00:00:46 (0046.50) |         +++ Material 2 ID: leafcol
00:00:46 (0046.50) |         +++ Material 3 ID: leafcol_leaf
00:00:46 (0046.50) |         +++ Material 4 ID: stemcol
00:00:46 (0046.50) |         +++ Material 5 ID: stemcol_stem1
00:00:46 (0046.50) |       +++ Searching in the object materials for UVMAP nodes
00:00:46 (0046.50) |         >>> Searching UVMAP node inside surface barkcol
00:00:46 (0046.50) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.50) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:00:46 (0046.50) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.50) |         >>> Searching UVMAP node inside surface leafcol
00:00:46 (0046.50) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.50) |         >>> Searching UVMAP node inside surface leafcol_leaf
00:00:46 (0046.50) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.50) |         >>> Searching UVMAP node inside surface stemcol
00:00:46 (0046.50) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.50) |         >>> Searching UVMAP node inside surface stemcol_stem1
00:00:46 (0046.50) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.50) |         >>> Processing polygon data
00:00:46 (0046.54) |       >>> Mesh added, evaluating it
00:00:46 (0046.54) |       >>> Refresh preview window
00:00:46 (0046.54) |       >>> Handle preview window
00:00:46 (0046.54) |         >>> Draw preview window information
00:00:46 (0046.54) |         >>> Draw preview window status
00:00:46 (0046.54) |         >>> Draw preview window progress bar
00:00:46 (0046.54) |         >>> Draw preview image
00:00:46 (0046.54) |         >>> Draw preview image finished. Releaseing mutex
00:00:46 (0046.54) |       >>> Refresh preview window done
00:00:46 (0046.54) |       +++ Processing object materials
00:00:46 (0046.54) |         > Filtering 6 materials in 37386 polygons
00:00:46 (0046.54) |         > Filtering 6 materials in 0 hairs
00:00:46 (0046.54) |           Used materials in this object: 6
00:00:46 (0046.54) |         +++ Processing material barkcol
00:00:46 (0046.54) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.54) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.54) |           --> Procesing a new ImageTexture node
00:00:46 (0046.54) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk.tif
00:00:46 (0046.54) |           --> Procesing a new ImageTexture node
00:00:46 (0046.54) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk_b.tif
00:00:46 (0046.54) |         +++ Processing material barkcol_roots1
00:00:46 (0046.54) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.54) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.54) |           --> Procesing a new ImageTexture node
00:00:46 (0046.54) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk2.tif
00:00:46 (0046.54) |           --> Procesing a new ImageTexture node
00:00:46 (0046.54) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09brk2_b.tif
00:00:46 (0046.54) |         +++ Processing material leafcol
00:00:46 (0046.54) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.54) |           --> Procesing a new GlossyMaterial node
00:00:46 (0046.54) |           --> Procesing a new ImageTexture node
00:00:46 (0046.54) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.54) |           --> Procesing a new ImageTexture node
00:00:46 (0046.54) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.54) |           --> Using a existing ImageTexture node
00:00:46 (0046.54) |           --> Procesing a new ImageTexture node
00:00:46 (0046.54) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.54) |         +++ Processing material leafcol_leaf
00:00:46 (0046.54) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.54) |           --> Procesing a new GlossyMaterial node
00:00:46 (0046.54) |           --> Procesing a new ImageTexture node
00:00:46 (0046.54) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.54) |           --> Procesing a new ImageTexture node
00:00:46 (0046.54) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.54) |           --> Using a existing ImageTexture node
00:00:46 (0046.54) |           --> Procesing a new ImageTexture node
00:00:46 (0046.54) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09lef.tif
00:00:46 (0046.54) |         +++ Processing material stemcol
00:00:46 (0046.54) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.54) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.54) |           --> Procesing a new ImageTexture node
00:00:46 (0046.54) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09ste.tif
00:00:46 (0046.54) |           --> Procesing a new ImageTexture node
00:00:46 (0046.54) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09ste_b.tif
00:00:46 (0046.54) |         +++ Processing material stemcol_stem1
00:00:46 (0046.54) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:46 (0046.54) |           --> Procesing a new DiffuseMaterial node
00:00:46 (0046.54) |           --> Procesing a new ImageTexture node
00:00:46 (0046.54) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09ste.tif
00:00:46 (0046.54) |           --> Procesing a new ImageTexture node
00:00:46 (0046.54) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR09ste_b.tif
00:00:46 (0046.54) |       +++ End of materials processing
00:00:46 (0046.54) |   Searching FiberFX hair materials
00:00:46 (0046.54) |       +++ Processing object layer maps functions
00:00:46 (0046.54) |           --> Get object global dissolve value: 0.000000, state 0
00:00:46 (0046.54) | 
00:00:46 (0046.54) | Processing object: 1000031e, name: PR13a_v001_O 
00:00:46 (0046.54) |   Searching if FiberFX is available in this object
00:00:46 (0046.54) |   This object has deformations
00:00:46 (0046.55) |         >>> Processing the number of valid polygons
00:00:46 (0046.56) |         >>> This object has 219830 of 219830 valid polygons
00:00:46 (0046.56) |       >>> Refresh preview window
00:00:46 (0046.56) |       >>> Handle preview window
00:00:46 (0046.56) |         >>> Draw preview window information
00:00:46 (0046.56) |         >>> Draw preview window status
00:00:46 (0046.56) |         >>> Draw preview window progress bar
00:00:46 (0046.56) |         >>> Draw preview image
00:00:46 (0046.56) |         >>> Draw preview image finished. Releaseing mutex
00:00:46 (0046.56) |       >>> Refresh preview window done
00:00:46 (0046.56) |       >>> Adding a new mesh to Octane
00:00:46 (0046.56) |       >>> Mesh points: 111545, valid polygons: 219830
00:00:46 (0046.56) |         ----> Searching UV maps in this object
00:00:46 (0046.91) |           ----> Found texuv UV map in this object
00:00:46 (0046.93) |         ----> We found 1 UV maps in this object
00:00:46 (0046.93) |         >>> Processing vertex per poly array
00:00:46 (0046.94) |         >>> Processing vertex list
00:00:46 (0046.95) |       +++ Searching object materials
00:00:46 (0046.95) |       +++ Found 30 materials inside PR13a_v001_O
00:00:46 (0046.95) |         +++ Material 0 ID: barkcol
00:00:46 (0046.95) |         +++ Material 1 ID: barkcol_roots1
00:00:46 (0046.95) |         +++ Material 2 ID: barkcol_roots1_copy
00:00:46 (0046.95) |         +++ Material 3 ID: barkcol_roots1_copy1
00:00:46 (0046.95) |         +++ Material 4 ID: barkcol_roots1_copy2
00:00:46 (0046.95) |         +++ Material 5 ID: barkcol_roots1_copy3
00:00:46 (0046.95) |         +++ Material 6 ID: barkcol_stem
00:00:46 (0046.95) |         +++ Material 7 ID: barkcol_stem_copy1
00:00:46 (0046.95) |         +++ Material 8 ID: barkcol_stem_copy2
00:00:46 (0046.95) |         +++ Material 9 ID: barkcol_stem_copy3
00:00:46 (0046.95) |         +++ Material 10 ID: barkcol_stem2
00:00:46 (0046.95) |         +++ Material 11 ID: barkcol_stem2_copy
00:00:46 (0046.95) |         +++ Material 12 ID: barkcol_stem2_copy1
00:00:46 (0046.95) |         +++ Material 13 ID: barkcol_stem2_copy2
00:00:46 (0046.95) |         +++ Material 14 ID: barkcol_stem2_copy3
00:00:46 (0046.95) |         +++ Material 15 ID: barkcol_stem2b
00:00:46 (0046.95) |         +++ Material 16 ID: barkcol_stem2b_copy
00:00:46 (0046.95) |         +++ Material 17 ID: barkcol_stem2b_copy1
00:00:46 (0046.95) |         +++ Material 18 ID: barkcol_stem2b_copy2
00:00:46 (0046.95) |         +++ Material 19 ID: barkcol_stem2b_copy3
00:00:46 (0046.95) |         +++ Material 20 ID: basecol
00:00:46 (0046.95) |         +++ Material 21 ID: basecol_soil1
00:00:46 (0046.95) |         +++ Material 22 ID: basecol_soil3
00:00:46 (0046.95) |         +++ Material 23 ID: basecol_soil4
00:00:46 (0046.95) |         +++ Material 24 ID: basecol_soil5
00:00:46 (0046.95) |         +++ Material 25 ID: leafcol
00:00:46 (0046.95) |         +++ Material 26 ID: leafcol_leaf
00:00:46 (0046.95) |         +++ Material 27 ID: leafcol_leaf_copy1
00:00:46 (0046.95) |         +++ Material 28 ID: leafcol_leaf_copy2
00:00:46 (0046.95) |         +++ Material 29 ID: leafcol_leaf_copy3
00:00:46 (0046.95) |       +++ Searching in the object materials for UVMAP nodes
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol_roots1_copy
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol_roots1_copy1
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol_roots1_copy2
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol_roots1_copy3
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol_stem
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol_stem_copy1
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol_stem_copy2
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol_stem_copy3
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol_stem2
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol_stem2_copy
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol_stem2_copy1
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol_stem2_copy2
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol_stem2_copy3
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol_stem2b
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol_stem2b_copy
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol_stem2b_copy1
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol_stem2b_copy2
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface barkcol_stem2b_copy3
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface basecol
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface basecol_soil1
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface basecol_soil3
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface basecol_soil4
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface basecol_soil5
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface leafcol
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface leafcol_leaf
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy1
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy2
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy3
00:00:46 (0046.95) |           >>> This material doesn't have a valid UVMAP node
00:00:46 (0046.95) |         >>> Processing polygon data
00:00:47 (0047.27) |       >>> Mesh added, evaluating it
00:00:47 (0047.27) |       >>> Refresh preview window
00:00:47 (0047.27) |       >>> Handle preview window
00:00:47 (0047.27) |         >>> Draw preview window information
00:00:47 (0047.27) |         >>> Draw preview window status
00:00:47 (0047.27) |         >>> Draw preview window progress bar
00:00:47 (0047.27) |         >>> Draw preview image
00:00:47 (0047.27) |         >>> Draw preview image finished. Releaseing mutex
00:00:47 (0047.27) |       >>> Refresh preview window done
00:00:47 (0047.27) |       +++ Processing object materials
00:00:47 (0047.27) |         > Filtering 30 materials in 219830 polygons
00:00:47 (0047.27) |         > Filtering 30 materials in 0 hairs
00:00:47 (0047.27) |           Used materials in this object: 30
00:00:47 (0047.27) |         +++ Processing material barkcol
00:00:47 (0047.27) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.27) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.27) |           --> Procesing a new ImageTexture node
00:00:47 (0047.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.31) |           --> Procesing a new ImageTexture node
00:00:47 (0047.31) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material barkcol_roots1
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material barkcol_roots1_copy
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material barkcol_roots1_copy1
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material barkcol_roots1_copy2
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material barkcol_roots1_copy3
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material barkcol_stem
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material barkcol_stem_copy1
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material barkcol_stem_copy2
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material barkcol_stem_copy3
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material barkcol_stem2
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material barkcol_stem2_copy
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material barkcol_stem2_copy1
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material barkcol_stem2_copy2
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material barkcol_stem2_copy3
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material barkcol_stem2b
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material barkcol_stem2b_copy
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material barkcol_stem2b_copy1
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material barkcol_stem2b_copy2
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material barkcol_stem2b_copy3
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.33) |         +++ Processing material basecol
00:00:47 (0047.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.33) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.33) |           --> Procesing a new ImageTexture node
00:00:47 (0047.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13brk.tif
00:00:47 (0047.36) |           --> Procesing a new ImageTexture node
00:00:47 (0047.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13brk_b.tif
00:00:47 (0047.37) |         +++ Processing material basecol_soil1
00:00:47 (0047.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.37) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.37) |           --> Procesing a new ImageTexture node
00:00:47 (0047.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13brk.tif
00:00:47 (0047.37) |           --> Procesing a new ImageTexture node
00:00:47 (0047.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13brk_b.tif
00:00:47 (0047.37) |         +++ Processing material basecol_soil3
00:00:47 (0047.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.37) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.37) |           --> Procesing a new ImageTexture node
00:00:47 (0047.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13brk.tif
00:00:47 (0047.37) |           --> Procesing a new ImageTexture node
00:00:47 (0047.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13brk_b.tif
00:00:47 (0047.37) |         +++ Processing material basecol_soil4
00:00:47 (0047.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.37) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.37) |           --> Procesing a new ImageTexture node
00:00:47 (0047.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13brk.tif
00:00:47 (0047.37) |           --> Procesing a new ImageTexture node
00:00:47 (0047.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13brk_b.tif
00:00:47 (0047.37) |         +++ Processing material basecol_soil5
00:00:47 (0047.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.37) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.37) |           --> Procesing a new ImageTexture node
00:00:47 (0047.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13brk.tif
00:00:47 (0047.37) |           --> Procesing a new ImageTexture node
00:00:47 (0047.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13brk_b.tif
00:00:47 (0047.37) |         +++ Processing material leafcol
00:00:47 (0047.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.37) |           --> Procesing a new GlossyMaterial node
00:00:47 (0047.37) |           --> Procesing a new ImageTexture node
00:00:47 (0047.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef3.tif
00:00:47 (0047.41) |           --> Procesing a new ImageTexture node
00:00:47 (0047.41) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef3.tif
00:00:47 (0047.41) |           --> Using a existing ImageTexture node
00:00:47 (0047.41) |           --> Procesing a new ImageTexture node
00:00:47 (0047.41) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef3.tif
00:00:47 (0047.41) |         +++ Processing material leafcol_leaf
00:00:47 (0047.41) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.41) |           --> Procesing a new GlossyMaterial node
00:00:47 (0047.41) |           --> Procesing a new ImageTexture node
00:00:47 (0047.41) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef2.tif
00:00:47 (0047.45) |           --> Procesing a new ImageTexture node
00:00:47 (0047.45) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef2.tif
00:00:47 (0047.45) |           --> Using a existing ImageTexture node
00:00:47 (0047.45) |           --> Procesing a new ImageTexture node
00:00:47 (0047.45) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef2.tif
00:00:47 (0047.45) |         +++ Processing material leafcol_leaf_copy1
00:00:47 (0047.45) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.45) |           --> Procesing a new GlossyMaterial node
00:00:47 (0047.45) |           --> Procesing a new ImageTexture node
00:00:47 (0047.45) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef1.tif
00:00:47 (0047.49) |           --> Procesing a new ImageTexture node
00:00:47 (0047.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef1.tif
00:00:47 (0047.49) |           --> Using a existing ImageTexture node
00:00:47 (0047.49) |           --> Procesing a new ImageTexture node
00:00:47 (0047.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef1.tif
00:00:47 (0047.49) |         +++ Processing material leafcol_leaf_copy2
00:00:47 (0047.49) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.49) |           --> Procesing a new GlossyMaterial node
00:00:47 (0047.49) |           --> Procesing a new ImageTexture node
00:00:47 (0047.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef4.tif
00:00:47 (0047.53) |           --> Procesing a new ImageTexture node
00:00:47 (0047.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef4.tif
00:00:47 (0047.53) |           --> Using a existing ImageTexture node
00:00:47 (0047.53) |           --> Procesing a new ImageTexture node
00:00:47 (0047.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef4.tif
00:00:47 (0047.53) |         +++ Processing material leafcol_leaf_copy3
00:00:47 (0047.53) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.53) |           --> Procesing a new GlossyMaterial node
00:00:47 (0047.53) |           --> Procesing a new ImageTexture node
00:00:47 (0047.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef5.tif
00:00:47 (0047.56) |           --> Procesing a new ImageTexture node
00:00:47 (0047.56) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef5.tif
00:00:47 (0047.56) |           --> Using a existing ImageTexture node
00:00:47 (0047.56) |           --> Procesing a new ImageTexture node
00:00:47 (0047.56) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef5.tif
00:00:47 (0047.56) |       +++ End of materials processing
00:00:47 (0047.56) |   Searching FiberFX hair materials
00:00:47 (0047.56) |       +++ Processing object layer maps functions
00:00:47 (0047.56) |           --> Get object global dissolve value: 0.000000, state 0
00:00:47 (0047.56) | 
00:00:47 (0047.56) | Processing object: 1000031f, name: PR13m_v001_O 
00:00:47 (0047.56) |   Searching if FiberFX is available in this object
00:00:47 (0047.56) |   This object has deformations
00:00:47 (0047.56) |         >>> Processing the number of valid polygons
00:00:47 (0047.57) |         >>> This object has 131898 of 131898 valid polygons
00:00:47 (0047.57) |       >>> Refresh preview window
00:00:47 (0047.57) |       >>> Handle preview window
00:00:47 (0047.57) |         >>> Draw preview window information
00:00:47 (0047.57) |         >>> Draw preview window status
00:00:47 (0047.57) |         >>> Draw preview window progress bar
00:00:47 (0047.57) |         >>> Draw preview image
00:00:47 (0047.57) |         >>> Draw preview image finished. Releaseing mutex
00:00:47 (0047.57) |       >>> Refresh preview window done
00:00:47 (0047.57) |       >>> Adding a new mesh to Octane
00:00:47 (0047.57) |       >>> Mesh points: 66927, valid polygons: 131898
00:00:47 (0047.57) |         ----> Searching UV maps in this object
00:00:47 (0047.78) |           ----> Found texuv UV map in this object
00:00:47 (0047.80) |         ----> We found 1 UV maps in this object
00:00:47 (0047.80) |         >>> Processing vertex per poly array
00:00:47 (0047.80) |         >>> Processing vertex list
00:00:47 (0047.81) |       +++ Searching object materials
00:00:47 (0047.81) |       +++ Found 18 materials inside PR13m_v001_O
00:00:47 (0047.81) |         +++ Material 0 ID: barkcol
00:00:47 (0047.81) |         +++ Material 1 ID: barkcol_roots1
00:00:47 (0047.81) |         +++ Material 2 ID: barkcol_roots1_copy
00:00:47 (0047.81) |         +++ Material 3 ID: barkcol_roots1_copy1
00:00:47 (0047.81) |         +++ Material 4 ID: barkcol_stem
00:00:47 (0047.81) |         +++ Material 5 ID: barkcol_stem_copy1
00:00:47 (0047.81) |         +++ Material 6 ID: barkcol_stem2
00:00:47 (0047.81) |         +++ Material 7 ID: barkcol_stem2_copy
00:00:47 (0047.81) |         +++ Material 8 ID: barkcol_stem2_copy1
00:00:47 (0047.81) |         +++ Material 9 ID: barkcol_stem2b
00:00:47 (0047.81) |         +++ Material 10 ID: barkcol_stem2b_copy
00:00:47 (0047.81) |         +++ Material 11 ID: barkcol_stem2b_copy1
00:00:47 (0047.81) |         +++ Material 12 ID: basecol
00:00:47 (0047.81) |         +++ Material 13 ID: basecol_soil1
00:00:47 (0047.81) |         +++ Material 14 ID: basecol_soil3
00:00:47 (0047.81) |         +++ Material 15 ID: leafcol
00:00:47 (0047.81) |         +++ Material 16 ID: leafcol_leaf
00:00:47 (0047.81) |         +++ Material 17 ID: leafcol_leaf_copy1
00:00:47 (0047.81) |       +++ Searching in the object materials for UVMAP nodes
00:00:47 (0047.81) |         >>> Searching UVMAP node inside surface barkcol
00:00:47 (0047.81) |           >>> This material doesn't have a valid UVMAP node
00:00:47 (0047.81) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:00:47 (0047.81) |           >>> This material doesn't have a valid UVMAP node
00:00:47 (0047.81) |         >>> Searching UVMAP node inside surface barkcol_roots1_copy
00:00:47 (0047.81) |           >>> This material doesn't have a valid UVMAP node
00:00:47 (0047.81) |         >>> Searching UVMAP node inside surface barkcol_roots1_copy1
00:00:47 (0047.81) |           >>> This material doesn't have a valid UVMAP node
00:00:47 (0047.81) |         >>> Searching UVMAP node inside surface barkcol_stem
00:00:47 (0047.81) |           >>> This material doesn't have a valid UVMAP node
00:00:47 (0047.81) |         >>> Searching UVMAP node inside surface barkcol_stem_copy1
00:00:47 (0047.81) |           >>> This material doesn't have a valid UVMAP node
00:00:47 (0047.81) |         >>> Searching UVMAP node inside surface barkcol_stem2
00:00:47 (0047.81) |           >>> This material doesn't have a valid UVMAP node
00:00:47 (0047.81) |         >>> Searching UVMAP node inside surface barkcol_stem2_copy
00:00:47 (0047.81) |           >>> This material doesn't have a valid UVMAP node
00:00:47 (0047.81) |         >>> Searching UVMAP node inside surface barkcol_stem2_copy1
00:00:47 (0047.81) |           >>> This material doesn't have a valid UVMAP node
00:00:47 (0047.81) |         >>> Searching UVMAP node inside surface barkcol_stem2b
00:00:47 (0047.81) |           >>> This material doesn't have a valid UVMAP node
00:00:47 (0047.81) |         >>> Searching UVMAP node inside surface barkcol_stem2b_copy
00:00:47 (0047.81) |           >>> This material doesn't have a valid UVMAP node
00:00:47 (0047.81) |         >>> Searching UVMAP node inside surface barkcol_stem2b_copy1
00:00:47 (0047.81) |           >>> This material doesn't have a valid UVMAP node
00:00:47 (0047.81) |         >>> Searching UVMAP node inside surface basecol
00:00:47 (0047.81) |           >>> This material doesn't have a valid UVMAP node
00:00:47 (0047.81) |         >>> Searching UVMAP node inside surface basecol_soil1
00:00:47 (0047.81) |           >>> This material doesn't have a valid UVMAP node
00:00:47 (0047.81) |         >>> Searching UVMAP node inside surface basecol_soil3
00:00:47 (0047.81) |           >>> This material doesn't have a valid UVMAP node
00:00:47 (0047.81) |         >>> Searching UVMAP node inside surface leafcol
00:00:47 (0047.81) |           >>> This material doesn't have a valid UVMAP node
00:00:47 (0047.81) |         >>> Searching UVMAP node inside surface leafcol_leaf
00:00:47 (0047.81) |           >>> This material doesn't have a valid UVMAP node
00:00:47 (0047.81) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy1
00:00:47 (0047.81) |           >>> This material doesn't have a valid UVMAP node
00:00:47 (0047.81) |         >>> Processing polygon data
00:00:47 (0047.99) |       >>> Mesh added, evaluating it
00:00:47 (0047.99) |       >>> Refresh preview window
00:00:47 (0047.99) |       >>> Handle preview window
00:00:47 (0047.99) |         >>> Draw preview window information
00:00:47 (0047.99) |         >>> Draw preview window status
00:00:47 (0047.99) |         >>> Draw preview window progress bar
00:00:47 (0047.99) |         >>> Draw preview image
00:00:47 (0047.99) |         >>> Draw preview image finished. Releaseing mutex
00:00:47 (0047.99) |       >>> Refresh preview window done
00:00:47 (0047.99) |       +++ Processing object materials
00:00:47 (0047.99) |         > Filtering 18 materials in 131898 polygons
00:00:47 (0047.99) |         > Filtering 18 materials in 0 hairs
00:00:47 (0047.99) |           Used materials in this object: 18
00:00:47 (0047.99) |         +++ Processing material barkcol
00:00:47 (0047.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.99) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.99) |         +++ Processing material barkcol_roots1
00:00:47 (0047.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.99) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.99) |         +++ Processing material barkcol_roots1_copy
00:00:47 (0047.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.99) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.99) |         +++ Processing material barkcol_roots1_copy1
00:00:47 (0047.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.99) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.99) |         +++ Processing material barkcol_stem
00:00:47 (0047.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.99) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.99) |         +++ Processing material barkcol_stem_copy1
00:00:47 (0047.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.99) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.99) |         +++ Processing material barkcol_stem2
00:00:47 (0047.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.99) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.99) |         +++ Processing material barkcol_stem2_copy
00:00:47 (0047.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.99) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.99) |         +++ Processing material barkcol_stem2_copy1
00:00:47 (0047.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.99) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.99) |         +++ Processing material barkcol_stem2b
00:00:47 (0047.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.99) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.99) |         +++ Processing material barkcol_stem2b_copy
00:00:47 (0047.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.99) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.99) |         +++ Processing material barkcol_stem2b_copy1
00:00:47 (0047.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.99) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:47 (0047.99) |         +++ Processing material basecol
00:00:47 (0047.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.99) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13brk.tif
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13brk_b.tif
00:00:47 (0047.99) |         +++ Processing material basecol_soil1
00:00:47 (0047.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.99) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13brk.tif
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13brk_b.tif
00:00:47 (0047.99) |         +++ Processing material basecol_soil3
00:00:47 (0047.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.99) |           --> Procesing a new DiffuseMaterial node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13brk.tif
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13brk_b.tif
00:00:47 (0047.99) |         +++ Processing material leafcol
00:00:47 (0047.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.99) |           --> Procesing a new GlossyMaterial node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef2.tif
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef2.tif
00:00:47 (0047.99) |           --> Using a existing ImageTexture node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef2.tif
00:00:47 (0047.99) |         +++ Processing material leafcol_leaf
00:00:47 (0047.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.99) |           --> Procesing a new GlossyMaterial node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef3.tif
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef3.tif
00:00:47 (0047.99) |           --> Using a existing ImageTexture node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef3.tif
00:00:47 (0047.99) |         +++ Processing material leafcol_leaf_copy1
00:00:47 (0047.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:47 (0047.99) |           --> Procesing a new GlossyMaterial node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef4.tif
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef4.tif
00:00:47 (0047.99) |           --> Using a existing ImageTexture node
00:00:47 (0047.99) |           --> Procesing a new ImageTexture node
00:00:47 (0047.99) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef4.tif
00:00:47 (0047.99) |       +++ End of materials processing
00:00:47 (0047.99) |   Searching FiberFX hair materials
00:00:47 (0047.99) |       +++ Processing object layer maps functions
00:00:47 (0047.99) |           --> Get object global dissolve value: 0.000000, state 0
00:00:47 (0047.99) | 
00:00:47 (0047.99) | Processing object: 10000320, name: PR13y_v001_O 
00:00:47 (0047.99) |   Searching if FiberFX is available in this object
00:00:47 (0047.99) |   This object has deformations
00:00:47 (0047.99) |         >>> Processing the number of valid polygons
00:00:47 (0047.99) |         >>> This object has 43966 of 43966 valid polygons
00:00:47 (0047.99) |       >>> Refresh preview window
00:00:47 (0047.99) |       >>> Handle preview window
00:00:47 (0047.99) |         >>> Draw preview window information
00:00:47 (0047.99) |         >>> Draw preview window status
00:00:47 (0047.99) |         >>> Draw preview window progress bar
00:00:47 (0047.99) |         >>> Draw preview image
00:00:47 (0047.99) |         >>> Draw preview image finished. Releaseing mutex
00:00:47 (0047.99) |       >>> Refresh preview window done
00:00:47 (0047.99) |       >>> Adding a new mesh to Octane
00:00:47 (0047.99) |       >>> Mesh points: 22309, valid polygons: 43966
00:00:47 (0048.00) |         ----> Searching UV maps in this object
00:00:48 (0048.07) |           ----> Found texuv UV map in this object
00:00:48 (0048.07) |         ----> We found 1 UV maps in this object
00:00:48 (0048.07) |         >>> Processing vertex per poly array
00:00:48 (0048.07) |         >>> Processing vertex list
00:00:48 (0048.08) |       +++ Searching object materials
00:00:48 (0048.08) |       +++ Found 6 materials inside PR13y_v001_O
00:00:48 (0048.08) |         +++ Material 0 ID: barkcol
00:00:48 (0048.08) |         +++ Material 1 ID: barkcol_roots1
00:00:48 (0048.08) |         +++ Material 2 ID: barkcol_stem2
00:00:48 (0048.08) |         +++ Material 3 ID: barkcol_stem2b
00:00:48 (0048.08) |         +++ Material 4 ID: basecol
00:00:48 (0048.08) |         +++ Material 5 ID: leafcol
00:00:48 (0048.08) |       +++ Searching in the object materials for UVMAP nodes
00:00:48 (0048.08) |         >>> Searching UVMAP node inside surface barkcol
00:00:48 (0048.08) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.08) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:00:48 (0048.08) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.08) |         >>> Searching UVMAP node inside surface barkcol_stem2
00:00:48 (0048.08) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.08) |         >>> Searching UVMAP node inside surface barkcol_stem2b
00:00:48 (0048.08) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.08) |         >>> Searching UVMAP node inside surface basecol
00:00:48 (0048.08) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.08) |         >>> Searching UVMAP node inside surface leafcol
00:00:48 (0048.08) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.08) |         >>> Processing polygon data
00:00:48 (0048.13) |       >>> Mesh added, evaluating it
00:00:48 (0048.13) |       >>> Refresh preview window
00:00:48 (0048.13) |       >>> Handle preview window
00:00:48 (0048.13) |         >>> Draw preview window information
00:00:48 (0048.13) |         >>> Draw preview window status
00:00:48 (0048.13) |         >>> Draw preview window progress bar
00:00:48 (0048.13) |         >>> Draw preview image
00:00:48 (0048.13) |         >>> Draw preview image finished. Releaseing mutex
00:00:48 (0048.13) |       >>> Refresh preview window done
00:00:48 (0048.13) |       +++ Processing object materials
00:00:48 (0048.13) |         > Filtering 6 materials in 43966 polygons
00:00:48 (0048.13) |         > Filtering 6 materials in 0 hairs
00:00:48 (0048.13) |           Used materials in this object: 6
00:00:48 (0048.13) |         +++ Processing material barkcol
00:00:48 (0048.13) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:48 (0048.13) |           --> Procesing a new DiffuseMaterial node
00:00:48 (0048.13) |           --> Procesing a new ImageTexture node
00:00:48 (0048.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:48 (0048.13) |           --> Procesing a new ImageTexture node
00:00:48 (0048.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:48 (0048.13) |         +++ Processing material barkcol_roots1
00:00:48 (0048.13) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:48 (0048.13) |           --> Procesing a new DiffuseMaterial node
00:00:48 (0048.13) |           --> Procesing a new ImageTexture node
00:00:48 (0048.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:48 (0048.13) |           --> Procesing a new ImageTexture node
00:00:48 (0048.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:48 (0048.13) |         +++ Processing material barkcol_stem2
00:00:48 (0048.13) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:48 (0048.13) |           --> Procesing a new DiffuseMaterial node
00:00:48 (0048.13) |           --> Procesing a new ImageTexture node
00:00:48 (0048.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:48 (0048.13) |           --> Procesing a new ImageTexture node
00:00:48 (0048.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:48 (0048.13) |         +++ Processing material barkcol_stem2b
00:00:48 (0048.13) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:48 (0048.13) |           --> Procesing a new DiffuseMaterial node
00:00:48 (0048.13) |           --> Procesing a new ImageTexture node
00:00:48 (0048.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste.tif
00:00:48 (0048.13) |           --> Procesing a new ImageTexture node
00:00:48 (0048.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13ste_b.tif
00:00:48 (0048.13) |         +++ Processing material basecol
00:00:48 (0048.13) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:48 (0048.13) |           --> Procesing a new DiffuseMaterial node
00:00:48 (0048.13) |           --> Procesing a new ImageTexture node
00:00:48 (0048.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13brk.tif
00:00:48 (0048.13) |           --> Procesing a new ImageTexture node
00:00:48 (0048.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13brk_b.tif
00:00:48 (0048.13) |         +++ Processing material leafcol
00:00:48 (0048.13) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:48 (0048.13) |           --> Procesing a new GlossyMaterial node
00:00:48 (0048.13) |           --> Procesing a new ImageTexture node
00:00:48 (0048.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef1.tif
00:00:48 (0048.13) |           --> Procesing a new ImageTexture node
00:00:48 (0048.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef1.tif
00:00:48 (0048.13) |           --> Using a existing ImageTexture node
00:00:48 (0048.13) |           --> Procesing a new ImageTexture node
00:00:48 (0048.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR13lef1.tif
00:00:48 (0048.13) |       +++ End of materials processing
00:00:48 (0048.13) |   Searching FiberFX hair materials
00:00:48 (0048.13) |       +++ Processing object layer maps functions
00:00:48 (0048.13) |           --> Get object global dissolve value: 0.000000, state 0
00:00:48 (0048.13) | 
00:00:48 (0048.13) | Processing object: 10000321, name: AF14a_v001_O 
00:00:48 (0048.13) |   Searching if FiberFX is available in this object
00:00:48 (0048.13) |   This object has deformations
00:00:48 (0048.13) |         >>> Processing the number of valid polygons
00:00:48 (0048.15) |         >>> This object has 301502 of 301502 valid polygons
00:00:48 (0048.15) |       >>> Refresh preview window
00:00:48 (0048.15) |       >>> Handle preview window
00:00:48 (0048.15) |         >>> Draw preview window information
00:00:48 (0048.15) |         >>> Draw preview window status
00:00:48 (0048.15) |         >>> Draw preview window progress bar
00:00:48 (0048.15) |         >>> Draw preview image
00:00:48 (0048.15) |         >>> Draw preview image finished. Releaseing mutex
00:00:48 (0048.15) |       >>> Refresh preview window done
00:00:48 (0048.15) |       >>> Adding a new mesh to Octane
00:00:48 (0048.15) |       >>> Mesh points: 178434, valid polygons: 301502
00:00:48 (0048.15) |         ----> Searching UV maps in this object
00:00:48 (0048.65) |           ----> Found texuv UV map in this object
00:00:48 (0048.67) |         ----> We found 1 UV maps in this object
00:00:48 (0048.67) |         >>> Processing vertex per poly array
00:00:48 (0048.69) |         >>> Processing vertex list
00:00:48 (0048.71) |       +++ Searching object materials
00:00:48 (0048.71) |       +++ Found 21 materials inside AF14a_v001_O
00:00:48 (0048.71) |         +++ Material 0 ID: barkcol
00:00:48 (0048.71) |         +++ Material 1 ID: barkcol_b1
00:00:48 (0048.71) |         +++ Material 2 ID: barkcol_b1_copy1
00:00:48 (0048.71) |         +++ Material 3 ID: barkcol_b1_copy2
00:00:48 (0048.71) |         +++ Material 4 ID: barkcol_b1_copy4
00:00:48 (0048.71) |         +++ Material 5 ID: barkcol_b1_copy6
00:00:48 (0048.71) |         +++ Material 6 ID: barkcol_trunk_copy
00:00:48 (0048.71) |         +++ Material 7 ID: barkcol_trunk_copy1
00:00:48 (0048.71) |         +++ Material 8 ID: barkcol_trunk_copy2
00:00:48 (0048.71) |         +++ Material 9 ID: leafcol
00:00:48 (0048.71) |         +++ Material 10 ID: leafcol_leafa_copy
00:00:48 (0048.71) |         +++ Material 11 ID: leafcol_leafa_copy1
00:00:48 (0048.71) |         +++ Material 12 ID: leafcol_leafa_copy2
00:00:48 (0048.71) |         +++ Material 13 ID: leafcol_leafb
00:00:48 (0048.71) |         +++ Material 14 ID: leafcol_leafb_copy
00:00:48 (0048.71) |         +++ Material 15 ID: leafcol_leafb_copy1
00:00:48 (0048.71) |         +++ Material 16 ID: leafcol_leafb_copy2
00:00:48 (0048.71) |         +++ Material 17 ID: lefcol
00:00:48 (0048.71) |         +++ Material 18 ID: lefcol_leaf_copy
00:00:48 (0048.71) |         +++ Material 19 ID: lefcol_leaf_copy1
00:00:48 (0048.71) |         +++ Material 20 ID: lefcol_leaf_copy2
00:00:48 (0048.71) |       +++ Searching in the object materials for UVMAP nodes
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface barkcol
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface barkcol_b1
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface barkcol_b1_copy1
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface barkcol_b1_copy2
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface barkcol_b1_copy4
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface barkcol_b1_copy6
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface barkcol_trunk_copy
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface barkcol_trunk_copy1
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface barkcol_trunk_copy2
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface leafcol
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface leafcol_leafa_copy
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface leafcol_leafa_copy1
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface leafcol_leafa_copy2
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface leafcol_leafb
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface leafcol_leafb_copy
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface leafcol_leafb_copy1
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface leafcol_leafb_copy2
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface lefcol
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface lefcol_leaf_copy
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface lefcol_leaf_copy1
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Searching UVMAP node inside surface lefcol_leaf_copy2
00:00:48 (0048.71) |           >>> This material doesn't have a valid UVMAP node
00:00:48 (0048.71) |         >>> Processing polygon data
00:00:49 (0049.08) |       >>> Mesh added, evaluating it
00:00:49 (0049.08) |       >>> Refresh preview window
00:00:49 (0049.08) |       >>> Handle preview window
00:00:49 (0049.08) |         >>> Draw preview window information
00:00:49 (0049.08) |         >>> Draw preview window status
00:00:49 (0049.08) |         >>> Draw preview window progress bar
00:00:49 (0049.08) |         >>> Draw preview image
00:00:49 (0049.08) |         >>> Draw preview image finished. Releaseing mutex
00:00:49 (0049.08) |       >>> Refresh preview window done
00:00:49 (0049.08) |       +++ Processing object materials
00:00:49 (0049.08) |         > Filtering 21 materials in 301502 polygons
00:00:49 (0049.08) |         > Filtering 21 materials in 0 hairs
00:00:49 (0049.08) |           Used materials in this object: 21
00:00:49 (0049.08) |         +++ Processing material barkcol
00:00:49 (0049.08) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.08) |           --> Procesing a new DiffuseMaterial node
00:00:49 (0049.08) |           --> Procesing a new ImageTexture node
00:00:49 (0049.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk.tif
00:00:49 (0049.11) |           --> Procesing a new ImageTexture node
00:00:49 (0049.11) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk.tif
00:00:49 (0049.12) |         +++ Processing material barkcol_b1
00:00:49 (0049.12) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.12) |           --> Procesing a new DiffuseMaterial node
00:00:49 (0049.12) |           --> Procesing a new ImageTexture node
00:00:49 (0049.12) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk2.tif
00:00:49 (0049.13) |           --> Procesing a new ImageTexture node
00:00:49 (0049.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk2.tif
00:00:49 (0049.13) |         +++ Processing material barkcol_b1_copy1
00:00:49 (0049.13) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.13) |           --> Procesing a new DiffuseMaterial node
00:00:49 (0049.13) |           --> Procesing a new ImageTexture node
00:00:49 (0049.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk2.tif
00:00:49 (0049.13) |           --> Procesing a new ImageTexture node
00:00:49 (0049.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk2.tif
00:00:49 (0049.13) |         +++ Processing material barkcol_b1_copy2
00:00:49 (0049.13) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.13) |           --> Procesing a new DiffuseMaterial node
00:00:49 (0049.13) |           --> Procesing a new ImageTexture node
00:00:49 (0049.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk2.tif
00:00:49 (0049.13) |           --> Procesing a new ImageTexture node
00:00:49 (0049.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk2.tif
00:00:49 (0049.13) |         +++ Processing material barkcol_b1_copy4
00:00:49 (0049.13) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.13) |           --> Procesing a new DiffuseMaterial node
00:00:49 (0049.13) |           --> Procesing a new ImageTexture node
00:00:49 (0049.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk2.tif
00:00:49 (0049.13) |           --> Procesing a new ImageTexture node
00:00:49 (0049.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk2.tif
00:00:49 (0049.13) |         +++ Processing material barkcol_b1_copy6
00:00:49 (0049.13) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.13) |           --> Procesing a new DiffuseMaterial node
00:00:49 (0049.13) |           --> Procesing a new ImageTexture node
00:00:49 (0049.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk2.tif
00:00:49 (0049.13) |           --> Procesing a new ImageTexture node
00:00:49 (0049.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk2.tif
00:00:49 (0049.13) |         +++ Processing material barkcol_trunk_copy
00:00:49 (0049.13) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.13) |           --> Procesing a new DiffuseMaterial node
00:00:49 (0049.13) |           --> Procesing a new ImageTexture node
00:00:49 (0049.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk.tif
00:00:49 (0049.13) |           --> Procesing a new ImageTexture node
00:00:49 (0049.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk.tif
00:00:49 (0049.13) |         +++ Processing material barkcol_trunk_copy1
00:00:49 (0049.13) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.13) |           --> Procesing a new DiffuseMaterial node
00:00:49 (0049.13) |           --> Procesing a new ImageTexture node
00:00:49 (0049.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk.tif
00:00:49 (0049.13) |           --> Procesing a new ImageTexture node
00:00:49 (0049.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk.tif
00:00:49 (0049.13) |         +++ Processing material barkcol_trunk_copy2
00:00:49 (0049.13) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.13) |           --> Procesing a new DiffuseMaterial node
00:00:49 (0049.13) |           --> Procesing a new ImageTexture node
00:00:49 (0049.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk.tif
00:00:49 (0049.13) |           --> Procesing a new ImageTexture node
00:00:49 (0049.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk.tif
00:00:49 (0049.13) |         +++ Processing material leafcol
00:00:49 (0049.13) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.13) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.13) |           --> Procesing a new ImageTexture node
00:00:49 (0049.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef.tif
00:00:49 (0049.17) |           --> Procesing a new ImageTexture node
00:00:49 (0049.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef.tif
00:00:49 (0049.18) |           --> Using a existing ImageTexture node
00:00:49 (0049.18) |           --> Procesing a new ImageTexture node
00:00:49 (0049.18) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef.tif
00:00:49 (0049.18) |         +++ Processing material leafcol_leafa_copy
00:00:49 (0049.18) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.18) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.18) |           --> Procesing a new ImageTexture node
00:00:49 (0049.18) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef.tif
00:00:49 (0049.18) |           --> Procesing a new ImageTexture node
00:00:49 (0049.18) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef.tif
00:00:49 (0049.18) |           --> Using a existing ImageTexture node
00:00:49 (0049.18) |           --> Procesing a new ImageTexture node
00:00:49 (0049.18) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef.tif
00:00:49 (0049.18) |         +++ Processing material leafcol_leafa_copy1
00:00:49 (0049.18) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.18) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.18) |           --> Procesing a new ImageTexture node
00:00:49 (0049.18) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef.tif
00:00:49 (0049.18) |           --> Procesing a new ImageTexture node
00:00:49 (0049.18) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef.tif
00:00:49 (0049.18) |           --> Using a existing ImageTexture node
00:00:49 (0049.18) |           --> Procesing a new ImageTexture node
00:00:49 (0049.18) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef.tif
00:00:49 (0049.18) |         +++ Processing material leafcol_leafa_copy2
00:00:49 (0049.18) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.18) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.18) |           --> Procesing a new ImageTexture node
00:00:49 (0049.18) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef.tif
00:00:49 (0049.18) |           --> Procesing a new ImageTexture node
00:00:49 (0049.18) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef.tif
00:00:49 (0049.18) |           --> Using a existing ImageTexture node
00:00:49 (0049.18) |           --> Procesing a new ImageTexture node
00:00:49 (0049.18) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef.tif
00:00:49 (0049.18) |         +++ Processing material leafcol_leafb
00:00:49 (0049.18) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.18) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.18) |           --> Procesing a new ImageTexture node
00:00:49 (0049.18) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef2.tif
00:00:49 (0049.21) |           --> Procesing a new ImageTexture node
00:00:49 (0049.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef2.tif
00:00:49 (0049.22) |           --> Using a existing ImageTexture node
00:00:49 (0049.22) |           --> Procesing a new ImageTexture node
00:00:49 (0049.22) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef2.tif
00:00:49 (0049.22) |         +++ Processing material leafcol_leafb_copy
00:00:49 (0049.22) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.22) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.22) |           --> Procesing a new ImageTexture node
00:00:49 (0049.22) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef2.tif
00:00:49 (0049.22) |           --> Procesing a new ImageTexture node
00:00:49 (0049.22) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef2.tif
00:00:49 (0049.22) |           --> Using a existing ImageTexture node
00:00:49 (0049.22) |           --> Procesing a new ImageTexture node
00:00:49 (0049.22) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef2.tif
00:00:49 (0049.22) |         +++ Processing material leafcol_leafb_copy1
00:00:49 (0049.22) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.22) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.22) |           --> Procesing a new ImageTexture node
00:00:49 (0049.22) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef2.tif
00:00:49 (0049.22) |           --> Procesing a new ImageTexture node
00:00:49 (0049.22) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef2.tif
00:00:49 (0049.22) |           --> Using a existing ImageTexture node
00:00:49 (0049.22) |           --> Procesing a new ImageTexture node
00:00:49 (0049.22) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef2.tif
00:00:49 (0049.22) |         +++ Processing material leafcol_leafb_copy2
00:00:49 (0049.22) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.22) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.22) |           --> Procesing a new ImageTexture node
00:00:49 (0049.22) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef2.tif
00:00:49 (0049.22) |           --> Procesing a new ImageTexture node
00:00:49 (0049.22) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef2.tif
00:00:49 (0049.22) |           --> Using a existing ImageTexture node
00:00:49 (0049.22) |           --> Procesing a new ImageTexture node
00:00:49 (0049.22) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef2.tif
00:00:49 (0049.22) |         +++ Processing material lefcol
00:00:49 (0049.22) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.22) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.22) |           --> Procesing a new ImageTexture node
00:00:49 (0049.22) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef3.tif
00:00:49 (0049.24) |           --> Procesing a new ImageTexture node
00:00:49 (0049.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef3.tif
00:00:49 (0049.25) |           --> Using a existing ImageTexture node
00:00:49 (0049.25) |           --> Procesing a new ImageTexture node
00:00:49 (0049.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef3.tif
00:00:49 (0049.25) |         +++ Processing material lefcol_leaf_copy
00:00:49 (0049.25) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.25) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.25) |           --> Procesing a new ImageTexture node
00:00:49 (0049.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef3.tif
00:00:49 (0049.25) |           --> Procesing a new ImageTexture node
00:00:49 (0049.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef3.tif
00:00:49 (0049.25) |           --> Using a existing ImageTexture node
00:00:49 (0049.25) |           --> Procesing a new ImageTexture node
00:00:49 (0049.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef3.tif
00:00:49 (0049.25) |         +++ Processing material lefcol_leaf_copy1
00:00:49 (0049.25) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.25) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.25) |           --> Procesing a new ImageTexture node
00:00:49 (0049.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef3.tif
00:00:49 (0049.25) |           --> Procesing a new ImageTexture node
00:00:49 (0049.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef3.tif
00:00:49 (0049.25) |           --> Using a existing ImageTexture node
00:00:49 (0049.25) |           --> Procesing a new ImageTexture node
00:00:49 (0049.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef3.tif
00:00:49 (0049.25) |         +++ Processing material lefcol_leaf_copy2
00:00:49 (0049.25) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.25) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.25) |           --> Procesing a new ImageTexture node
00:00:49 (0049.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef3.tif
00:00:49 (0049.25) |           --> Procesing a new ImageTexture node
00:00:49 (0049.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef3.tif
00:00:49 (0049.25) |           --> Using a existing ImageTexture node
00:00:49 (0049.25) |           --> Procesing a new ImageTexture node
00:00:49 (0049.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef3.tif
00:00:49 (0049.25) |       +++ End of materials processing
00:00:49 (0049.25) |   Searching FiberFX hair materials
00:00:49 (0049.25) |       +++ Processing object layer maps functions
00:00:49 (0049.25) |           --> Get object global dissolve value: 0.000000, state 0
00:00:49 (0049.25) | 
00:00:49 (0049.25) | Processing object: 10000322, name: AF14m_v001_O 
00:00:49 (0049.25) |   Searching if FiberFX is available in this object
00:00:49 (0049.25) |   This object has deformations
00:00:49 (0049.25) |         >>> Processing the number of valid polygons
00:00:49 (0049.25) |         >>> This object has 63966 of 63966 valid polygons
00:00:49 (0049.25) |       >>> Refresh preview window
00:00:49 (0049.25) |       >>> Handle preview window
00:00:49 (0049.25) |         >>> Draw preview window information
00:00:49 (0049.25) |         >>> Draw preview window status
00:00:49 (0049.25) |         >>> Draw preview window progress bar
00:00:49 (0049.25) |         >>> Draw preview image
00:00:49 (0049.25) |         >>> Draw preview image finished. Releaseing mutex
00:00:49 (0049.25) |       >>> Refresh preview window done
00:00:49 (0049.25) |       >>> Adding a new mesh to Octane
00:00:49 (0049.25) |       >>> Mesh points: 39041, valid polygons: 63966
00:00:49 (0049.25) |         ----> Searching UV maps in this object
00:00:49 (0049.36) |           ----> Found texuv UV map in this object
00:00:49 (0049.36) |         ----> We found 1 UV maps in this object
00:00:49 (0049.36) |         >>> Processing vertex per poly array
00:00:49 (0049.37) |         >>> Processing vertex list
00:00:49 (0049.37) |       +++ Searching object materials
00:00:49 (0049.37) |       +++ Found 5 materials inside AF14m_v001_O
00:00:49 (0049.37) |         +++ Material 0 ID: barkcol
00:00:49 (0049.37) |         +++ Material 1 ID: barkcol_b1
00:00:49 (0049.37) |         +++ Material 2 ID: leafcol
00:00:49 (0049.37) |         +++ Material 3 ID: leafcol_leafb
00:00:49 (0049.37) |         +++ Material 4 ID: lefcol
00:00:49 (0049.37) |       +++ Searching in the object materials for UVMAP nodes
00:00:49 (0049.37) |         >>> Searching UVMAP node inside surface barkcol
00:00:49 (0049.37) |           >>> This material doesn't have a valid UVMAP node
00:00:49 (0049.37) |         >>> Searching UVMAP node inside surface barkcol_b1
00:00:49 (0049.37) |           >>> This material doesn't have a valid UVMAP node
00:00:49 (0049.37) |         >>> Searching UVMAP node inside surface leafcol
00:00:49 (0049.37) |           >>> This material doesn't have a valid UVMAP node
00:00:49 (0049.37) |         >>> Searching UVMAP node inside surface leafcol_leafb
00:00:49 (0049.37) |           >>> This material doesn't have a valid UVMAP node
00:00:49 (0049.37) |         >>> Searching UVMAP node inside surface lefcol
00:00:49 (0049.37) |           >>> This material doesn't have a valid UVMAP node
00:00:49 (0049.37) |         >>> Processing polygon data
00:00:49 (0049.44) |       >>> Mesh added, evaluating it
00:00:49 (0049.44) |       >>> Refresh preview window
00:00:49 (0049.44) |       >>> Handle preview window
00:00:49 (0049.44) |         >>> Draw preview window information
00:00:49 (0049.44) |         >>> Draw preview window status
00:00:49 (0049.44) |         >>> Draw preview window progress bar
00:00:49 (0049.44) |         >>> Draw preview image
00:00:49 (0049.44) |         >>> Draw preview image finished. Releaseing mutex
00:00:49 (0049.44) |       >>> Refresh preview window done
00:00:49 (0049.44) |       +++ Processing object materials
00:00:49 (0049.44) |         > Filtering 5 materials in 63966 polygons
00:00:49 (0049.44) |         > Filtering 5 materials in 0 hairs
00:00:49 (0049.44) |           Used materials in this object: 5
00:00:49 (0049.44) |         +++ Processing material barkcol
00:00:49 (0049.44) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.44) |           --> Procesing a new DiffuseMaterial node
00:00:49 (0049.44) |           --> Procesing a new ImageTexture node
00:00:49 (0049.44) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk.tif
00:00:49 (0049.44) |           --> Procesing a new ImageTexture node
00:00:49 (0049.44) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk.tif
00:00:49 (0049.44) |         +++ Processing material barkcol_b1
00:00:49 (0049.44) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.44) |           --> Procesing a new DiffuseMaterial node
00:00:49 (0049.44) |           --> Procesing a new ImageTexture node
00:00:49 (0049.44) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk2.tif
00:00:49 (0049.44) |           --> Procesing a new ImageTexture node
00:00:49 (0049.44) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14brk2.tif
00:00:49 (0049.44) |         +++ Processing material leafcol
00:00:49 (0049.44) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.44) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.44) |           --> Procesing a new ImageTexture node
00:00:49 (0049.44) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef.tif
00:00:49 (0049.44) |           --> Procesing a new ImageTexture node
00:00:49 (0049.44) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef.tif
00:00:49 (0049.44) |           --> Using a existing ImageTexture node
00:00:49 (0049.44) |           --> Procesing a new ImageTexture node
00:00:49 (0049.44) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef.tif
00:00:49 (0049.44) |         +++ Processing material leafcol_leafb
00:00:49 (0049.44) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.44) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.44) |           --> Procesing a new ImageTexture node
00:00:49 (0049.44) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef2.tif
00:00:49 (0049.44) |           --> Procesing a new ImageTexture node
00:00:49 (0049.44) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef2.tif
00:00:49 (0049.44) |           --> Using a existing ImageTexture node
00:00:49 (0049.44) |           --> Procesing a new ImageTexture node
00:00:49 (0049.44) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef2.tif
00:00:49 (0049.44) |         +++ Processing material lefcol
00:00:49 (0049.44) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.44) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.44) |           --> Procesing a new ImageTexture node
00:00:49 (0049.44) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef3.tif
00:00:49 (0049.44) |           --> Procesing a new ImageTexture node
00:00:49 (0049.44) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef3.tif
00:00:49 (0049.44) |           --> Using a existing ImageTexture node
00:00:49 (0049.44) |           --> Procesing a new ImageTexture node
00:00:49 (0049.44) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\Af14lef3.tif
00:00:49 (0049.44) |       +++ End of materials processing
00:00:49 (0049.44) |   Searching FiberFX hair materials
00:00:49 (0049.44) |       +++ Processing object layer maps functions
00:00:49 (0049.44) |           --> Get object global dissolve value: 0.000000, state 0
00:00:49 (0049.44) | 
00:00:49 (0049.44) | Processing object: 10000323, name: RS15v1_v001_O 
00:00:49 (0049.44) |   Searching if FiberFX is available in this object
00:00:49 (0049.44) |   This object has deformations
00:00:49 (0049.44) |         >>> Processing the number of valid polygons
00:00:49 (0049.44) |         >>> This object has 456 of 456 valid polygons
00:00:49 (0049.44) |       >>> Refresh preview window
00:00:49 (0049.44) |       >>> Handle preview window
00:00:49 (0049.44) |         >>> Draw preview window information
00:00:49 (0049.44) |         >>> Draw preview window status
00:00:49 (0049.44) |         >>> Draw preview window progress bar
00:00:49 (0049.44) |         >>> Draw preview image
00:00:49 (0049.44) |         >>> Draw preview image finished. Releaseing mutex
00:00:49 (0049.44) |       >>> Refresh preview window done
00:00:49 (0049.44) |       >>> Adding a new mesh to Octane
00:00:49 (0049.44) |       >>> Mesh points: 306, valid polygons: 456
00:00:49 (0049.44) |         ----> Searching UV maps in this object
00:00:49 (0049.45) |           ----> Found texuv UV map in this object
00:00:49 (0049.45) |         ----> We found 1 UV maps in this object
00:00:49 (0049.45) |         >>> Processing vertex per poly array
00:00:49 (0049.45) |         >>> Processing vertex list
00:00:49 (0049.45) |       +++ Searching object materials
00:00:49 (0049.45) |       +++ Found 2 materials inside RS15v1_v001_O
00:00:49 (0049.45) |         +++ Material 0 ID: Default_Leaf3
00:00:49 (0049.45) |         +++ Material 1 ID: Default_leaf1
00:00:49 (0049.45) |       +++ Searching in the object materials for UVMAP nodes
00:00:49 (0049.45) |         >>> Searching UVMAP node inside surface Default_Leaf3
00:00:49 (0049.45) |           >>> This material doesn't have a valid UVMAP node
00:00:49 (0049.45) |         >>> Searching UVMAP node inside surface Default_leaf1
00:00:49 (0049.45) |           >>> This material doesn't have a valid UVMAP node
00:00:49 (0049.45) |         >>> Processing polygon data
00:00:49 (0049.45) |       >>> Mesh added, evaluating it
00:00:49 (0049.45) |       >>> Refresh preview window
00:00:49 (0049.45) |       >>> Handle preview window
00:00:49 (0049.45) |         >>> Draw preview window information
00:00:49 (0049.45) |         >>> Draw preview window status
00:00:49 (0049.45) |         >>> Draw preview window progress bar
00:00:49 (0049.45) |         >>> Draw preview image
00:00:49 (0049.45) |         >>> Draw preview image finished. Releaseing mutex
00:00:49 (0049.45) |       >>> Refresh preview window done
00:00:49 (0049.45) |       +++ Processing object materials
00:00:49 (0049.45) |         > Filtering 2 materials in 456 polygons
00:00:49 (0049.45) |         > Filtering 2 materials in 0 hairs
00:00:49 (0049.45) |           Used materials in this object: 2
00:00:49 (0049.45) |         +++ Processing material Default_Leaf3
00:00:49 (0049.45) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.45) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.45) |           --> Procesing a new ImageTexture node
00:00:49 (0049.45) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef1.tif
00:00:49 (0049.50) |           --> Procesing a new ImageTexture node
00:00:49 (0049.50) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef1.tif
00:00:49 (0049.51) |           --> Using a existing ImageTexture node
00:00:49 (0049.51) |           --> Procesing a new ImageTexture node
00:00:49 (0049.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef1.tif
00:00:49 (0049.51) |         +++ Processing material Default_leaf1
00:00:49 (0049.51) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.51) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.51) |           --> Procesing a new ImageTexture node
00:00:49 (0049.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef2.tif
00:00:49 (0049.57) |           --> Procesing a new ImageTexture node
00:00:49 (0049.57) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef2.tif
00:00:49 (0049.58) |           --> Using a existing ImageTexture node
00:00:49 (0049.58) |           --> Procesing a new ImageTexture node
00:00:49 (0049.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef2.tif
00:00:49 (0049.58) |       +++ End of materials processing
00:00:49 (0049.58) |   Searching FiberFX hair materials
00:00:49 (0049.58) |       +++ Processing object layer maps functions
00:00:49 (0049.58) |           --> Get object global dissolve value: 0.000000, state 0
00:00:49 (0049.58) | 
00:00:49 (0049.58) | Processing object: 10000324, name: RS15v2_v001_O 
00:00:49 (0049.58) |   Searching if FiberFX is available in this object
00:00:49 (0049.58) |   This object has deformations
00:00:49 (0049.58) |         >>> Processing the number of valid polygons
00:00:49 (0049.58) |         >>> This object has 1292 of 1292 valid polygons
00:00:49 (0049.58) |       >>> Refresh preview window
00:00:49 (0049.58) |       >>> Handle preview window
00:00:49 (0049.58) |         >>> Draw preview window information
00:00:49 (0049.58) |         >>> Draw preview window status
00:00:49 (0049.58) |         >>> Draw preview window progress bar
00:00:49 (0049.58) |         >>> Draw preview image
00:00:49 (0049.58) |         >>> Draw preview image finished. Releaseing mutex
00:00:49 (0049.58) |       >>> Refresh preview window done
00:00:49 (0049.58) |       >>> Adding a new mesh to Octane
00:00:49 (0049.58) |       >>> Mesh points: 867, valid polygons: 1292
00:00:49 (0049.58) |         ----> Searching UV maps in this object
00:00:49 (0049.58) |           ----> Found texuv UV map in this object
00:00:49 (0049.58) |         ----> We found 1 UV maps in this object
00:00:49 (0049.58) |         >>> Processing vertex per poly array
00:00:49 (0049.58) |         >>> Processing vertex list
00:00:49 (0049.58) |       +++ Searching object materials
00:00:49 (0049.58) |       +++ Found 3 materials inside RS15v2_v001_O
00:00:49 (0049.58) |         +++ Material 0 ID: Default_Leaf1
00:00:49 (0049.58) |         +++ Material 1 ID: Default_Leaf2
00:00:49 (0049.58) |         +++ Material 2 ID: Default_Leaf3
00:00:49 (0049.58) |       +++ Searching in the object materials for UVMAP nodes
00:00:49 (0049.58) |         >>> Searching UVMAP node inside surface Default_Leaf1
00:00:49 (0049.58) |           >>> This material doesn't have a valid UVMAP node
00:00:49 (0049.58) |         >>> Searching UVMAP node inside surface Default_Leaf2
00:00:49 (0049.58) |           >>> This material doesn't have a valid UVMAP node
00:00:49 (0049.58) |         >>> Searching UVMAP node inside surface Default_Leaf3
00:00:49 (0049.58) |           >>> This material doesn't have a valid UVMAP node
00:00:49 (0049.58) |         >>> Processing polygon data
00:00:49 (0049.59) |       >>> Mesh added, evaluating it
00:00:49 (0049.59) |       >>> Refresh preview window
00:00:49 (0049.59) |       >>> Handle preview window
00:00:49 (0049.59) |         >>> Draw preview window information
00:00:49 (0049.59) |         >>> Draw preview window status
00:00:49 (0049.59) |         >>> Draw preview window progress bar
00:00:49 (0049.59) |         >>> Draw preview image
00:00:49 (0049.59) |         >>> Draw preview image finished. Releaseing mutex
00:00:49 (0049.59) |       >>> Refresh preview window done
00:00:49 (0049.59) |       +++ Processing object materials
00:00:49 (0049.59) |         > Filtering 3 materials in 1292 polygons
00:00:49 (0049.59) |         > Filtering 3 materials in 0 hairs
00:00:49 (0049.59) |           Used materials in this object: 3
00:00:49 (0049.59) |         +++ Processing material Default_Leaf1
00:00:49 (0049.59) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.59) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.59) |           --> Procesing a new ImageTexture node
00:00:49 (0049.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef1.tif
00:00:49 (0049.59) |           --> Procesing a new ImageTexture node
00:00:49 (0049.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef1.tif
00:00:49 (0049.59) |           --> Using a existing ImageTexture node
00:00:49 (0049.59) |           --> Procesing a new ImageTexture node
00:00:49 (0049.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef1.tif
00:00:49 (0049.59) |         +++ Processing material Default_Leaf2
00:00:49 (0049.59) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.59) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.59) |           --> Procesing a new ImageTexture node
00:00:49 (0049.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef2.tif
00:00:49 (0049.59) |           --> Procesing a new ImageTexture node
00:00:49 (0049.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef2.tif
00:00:49 (0049.59) |           --> Using a existing ImageTexture node
00:00:49 (0049.59) |           --> Procesing a new ImageTexture node
00:00:49 (0049.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef2.tif
00:00:49 (0049.59) |         +++ Processing material Default_Leaf3
00:00:49 (0049.59) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.59) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.59) |           --> Procesing a new ImageTexture node
00:00:49 (0049.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef3.tif
00:00:49 (0049.63) |           --> Procesing a new ImageTexture node
00:00:49 (0049.63) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef3.tif
00:00:49 (0049.64) |           --> Using a existing ImageTexture node
00:00:49 (0049.64) |           --> Procesing a new ImageTexture node
00:00:49 (0049.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef3.tif
00:00:49 (0049.64) |       +++ End of materials processing
00:00:49 (0049.64) |   Searching FiberFX hair materials
00:00:49 (0049.64) |       +++ Processing object layer maps functions
00:00:49 (0049.64) |           --> Get object global dissolve value: 0.000000, state 0
00:00:49 (0049.64) | 
00:00:49 (0049.64) | Processing object: 10000325, name: RS15v3_v001_O 
00:00:49 (0049.64) |   Searching if FiberFX is available in this object
00:00:49 (0049.64) |   This object has deformations
00:00:49 (0049.64) |         >>> Processing the number of valid polygons
00:00:49 (0049.64) |         >>> This object has 64600 of 64600 valid polygons
00:00:49 (0049.64) |       >>> Refresh preview window
00:00:49 (0049.64) |       >>> Handle preview window
00:00:49 (0049.64) |         >>> Draw preview window information
00:00:49 (0049.64) |         >>> Draw preview window status
00:00:49 (0049.64) |         >>> Draw preview window progress bar
00:00:49 (0049.64) |         >>> Draw preview image
00:00:49 (0049.64) |         >>> Draw preview image finished. Releaseing mutex
00:00:49 (0049.64) |       >>> Refresh preview window done
00:00:49 (0049.64) |       >>> Adding a new mesh to Octane
00:00:49 (0049.64) |       >>> Mesh points: 43350, valid polygons: 64600
00:00:49 (0049.64) |         ----> Searching UV maps in this object
00:00:49 (0049.76) |           ----> Found texuv UV map in this object
00:00:49 (0049.76) |         ----> We found 1 UV maps in this object
00:00:49 (0049.76) |         >>> Processing vertex per poly array
00:00:49 (0049.77) |         >>> Processing vertex list
00:00:49 (0049.77) |       +++ Searching object materials
00:00:49 (0049.77) |       +++ Found 3 materials inside RS15v3_v001_O
00:00:49 (0049.77) |         +++ Material 0 ID: Default_Leaf1
00:00:49 (0049.77) |         +++ Material 1 ID: Default_Leaf2
00:00:49 (0049.77) |         +++ Material 2 ID: Default_Leaf3
00:00:49 (0049.77) |       +++ Searching in the object materials for UVMAP nodes
00:00:49 (0049.77) |         >>> Searching UVMAP node inside surface Default_Leaf1
00:00:49 (0049.77) |           >>> This material doesn't have a valid UVMAP node
00:00:49 (0049.77) |         >>> Searching UVMAP node inside surface Default_Leaf2
00:00:49 (0049.77) |           >>> This material doesn't have a valid UVMAP node
00:00:49 (0049.77) |         >>> Searching UVMAP node inside surface Default_Leaf3
00:00:49 (0049.77) |           >>> This material doesn't have a valid UVMAP node
00:00:49 (0049.77) |         >>> Processing polygon data
00:00:49 (0049.84) |       >>> Mesh added, evaluating it
00:00:49 (0049.84) |       >>> Refresh preview window
00:00:49 (0049.84) |       >>> Handle preview window
00:00:49 (0049.84) |         >>> Draw preview window information
00:00:49 (0049.85) |         >>> Draw preview window status
00:00:49 (0049.85) |         >>> Draw preview window progress bar
00:00:49 (0049.85) |         >>> Draw preview image
00:00:49 (0049.85) |         >>> Draw preview image finished. Releaseing mutex
00:00:49 (0049.85) |       >>> Refresh preview window done
00:00:49 (0049.85) |       +++ Processing object materials
00:00:49 (0049.85) |         > Filtering 3 materials in 64600 polygons
00:00:49 (0049.85) |         > Filtering 3 materials in 0 hairs
00:00:49 (0049.85) |           Used materials in this object: 3
00:00:49 (0049.85) |         +++ Processing material Default_Leaf1
00:00:49 (0049.85) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.85) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.85) |           --> Procesing a new ImageTexture node
00:00:49 (0049.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef1.tif
00:00:49 (0049.85) |           --> Procesing a new ImageTexture node
00:00:49 (0049.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef1.tif
00:00:49 (0049.85) |           --> Using a existing ImageTexture node
00:00:49 (0049.85) |           --> Procesing a new ImageTexture node
00:00:49 (0049.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef1.tif
00:00:49 (0049.85) |         +++ Processing material Default_Leaf2
00:00:49 (0049.85) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.85) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.85) |           --> Procesing a new ImageTexture node
00:00:49 (0049.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef2.tif
00:00:49 (0049.85) |           --> Procesing a new ImageTexture node
00:00:49 (0049.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef2.tif
00:00:49 (0049.85) |           --> Using a existing ImageTexture node
00:00:49 (0049.85) |           --> Procesing a new ImageTexture node
00:00:49 (0049.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef2.tif
00:00:49 (0049.85) |         +++ Processing material Default_Leaf3
00:00:49 (0049.85) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:49 (0049.85) |           --> Procesing a new GlossyMaterial node
00:00:49 (0049.85) |           --> Procesing a new ImageTexture node
00:00:49 (0049.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef3.tif
00:00:49 (0049.85) |           --> Procesing a new ImageTexture node
00:00:49 (0049.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef3.tif
00:00:49 (0049.85) |           --> Using a existing ImageTexture node
00:00:49 (0049.85) |           --> Procesing a new ImageTexture node
00:00:49 (0049.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\RS15lef3.tif
00:00:49 (0049.85) |       +++ End of materials processing
00:00:49 (0049.85) |   Searching FiberFX hair materials
00:00:49 (0049.85) |       +++ Processing object layer maps functions
00:00:49 (0049.85) |           --> Get object global dissolve value: 0.000000, state 0
00:00:49 (0049.85) | 
00:00:49 (0049.85) | Processing object: 10000326, name: JA01a_v001_O 
00:00:49 (0049.85) |   Searching if FiberFX is available in this object
00:00:49 (0049.85) |   This object has deformations
00:00:49 (0049.85) |         >>> Processing the number of valid polygons
00:00:49 (0049.86) |         >>> This object has 147006 of 147006 valid polygons
00:00:49 (0049.86) |       >>> Refresh preview window
00:00:49 (0049.86) |       >>> Handle preview window
00:00:49 (0049.86) |         >>> Draw preview window information
00:00:49 (0049.86) |         >>> Draw preview window status
00:00:49 (0049.86) |         >>> Draw preview window progress bar
00:00:49 (0049.86) |         >>> Draw preview image
00:00:49 (0049.86) |         >>> Draw preview image finished. Releaseing mutex
00:00:49 (0049.86) |       >>> Refresh preview window done
00:00:49 (0049.86) |       >>> Adding a new mesh to Octane
00:00:49 (0049.86) |       >>> Mesh points: 102972, valid polygons: 147006
00:00:49 (0049.86) |         ----> Searching UV maps in this object
00:00:50 (0050.10) |           ----> Found texuv UV map in this object
00:00:50 (0050.11) |         ----> We found 1 UV maps in this object
00:00:50 (0050.11) |         >>> Processing vertex per poly array
00:00:50 (0050.12) |         >>> Processing vertex list
00:00:50 (0050.13) |       +++ Searching object materials
00:00:50 (0050.13) |       +++ Found 15 materials inside JA01a_v001_O
00:00:50 (0050.13) |         +++ Material 0 ID: bark_col
00:00:50 (0050.13) |         +++ Material 1 ID: fruit_col
00:00:50 (0050.13) |         +++ Material 2 ID: leaf_col
00:00:50 (0050.13) |         +++ Material 3 ID: leaf_col_leaf
00:00:50 (0050.13) |         +++ Material 4 ID: leaf_col_leaftip1
00:00:50 (0050.13) |         +++ Material 5 ID: leaf_col_leaftip2
00:00:50 (0050.13) |         +++ Material 6 ID: leaf_col_leaftip2top
00:00:50 (0050.13) |         +++ Material 7 ID: leaf_col_leaftop
00:00:50 (0050.13) |         +++ Material 8 ID: leaf_col_leafx
00:00:50 (0050.14) |         +++ Material 9 ID: leaf_col_leafxtip1
00:00:50 (0050.14) |         +++ Material 10 ID: leaf_col_leafxtip1top
00:00:50 (0050.14) |         +++ Material 11 ID: leaf_col_leafxtip2
00:00:50 (0050.14) |         +++ Material 12 ID: leaf_col_leafxtip2top
00:00:50 (0050.14) |         +++ Material 13 ID: leaf_col_leafxtop
00:00:50 (0050.14) |         +++ Material 14 ID: trunk_col
00:00:50 (0050.14) |       +++ Searching in the object materials for UVMAP nodes
00:00:50 (0050.14) |         >>> Searching UVMAP node inside surface bark_col
00:00:50 (0050.14) |           >>> This material doesn't have a valid UVMAP node
00:00:50 (0050.14) |         >>> Searching UVMAP node inside surface fruit_col
00:00:50 (0050.14) |           >>> This material doesn't have a valid UVMAP node
00:00:50 (0050.14) |         >>> Searching UVMAP node inside surface leaf_col
00:00:50 (0050.14) |           >>> This material doesn't have a valid UVMAP node
00:00:50 (0050.14) |         >>> Searching UVMAP node inside surface leaf_col_leaf
00:00:50 (0050.14) |           >>> This material doesn't have a valid UVMAP node
00:00:50 (0050.14) |         >>> Searching UVMAP node inside surface leaf_col_leaftip1
00:00:50 (0050.14) |           >>> This material doesn't have a valid UVMAP node
00:00:50 (0050.14) |         >>> Searching UVMAP node inside surface leaf_col_leaftip2
00:00:50 (0050.14) |           >>> This material doesn't have a valid UVMAP node
00:00:50 (0050.14) |         >>> Searching UVMAP node inside surface leaf_col_leaftip2top
00:00:50 (0050.14) |           >>> This material doesn't have a valid UVMAP node
00:00:50 (0050.14) |         >>> Searching UVMAP node inside surface leaf_col_leaftop
00:00:50 (0050.14) |           >>> This material doesn't have a valid UVMAP node
00:00:50 (0050.14) |         >>> Searching UVMAP node inside surface leaf_col_leafx
00:00:50 (0050.14) |           >>> This material doesn't have a valid UVMAP node
00:00:50 (0050.14) |         >>> Searching UVMAP node inside surface leaf_col_leafxtip1
00:00:50 (0050.14) |           >>> This material doesn't have a valid UVMAP node
00:00:50 (0050.14) |         >>> Searching UVMAP node inside surface leaf_col_leafxtip1top
00:00:50 (0050.14) |           >>> This material doesn't have a valid UVMAP node
00:00:50 (0050.14) |         >>> Searching UVMAP node inside surface leaf_col_leafxtip2
00:00:50 (0050.14) |           >>> This material doesn't have a valid UVMAP node
00:00:50 (0050.14) |         >>> Searching UVMAP node inside surface leaf_col_leafxtip2top
00:00:50 (0050.14) |           >>> This material doesn't have a valid UVMAP node
00:00:50 (0050.14) |         >>> Searching UVMAP node inside surface leaf_col_leafxtop
00:00:50 (0050.14) |           >>> This material doesn't have a valid UVMAP node
00:00:50 (0050.14) |         >>> Searching UVMAP node inside surface trunk_col
00:00:50 (0050.14) |           >>> This material doesn't have a valid UVMAP node
00:00:50 (0050.14) |         >>> Processing polygon data
00:00:50 (0050.31) |       >>> Mesh added, evaluating it
00:00:50 (0050.31) |       >>> Refresh preview window
00:00:50 (0050.31) |       >>> Handle preview window
00:00:50 (0050.31) |         >>> Draw preview window information
00:00:50 (0050.31) |         >>> Draw preview window status
00:00:50 (0050.31) |         >>> Draw preview window progress bar
00:00:50 (0050.31) |         >>> Draw preview image
00:00:50 (0050.31) |         >>> Draw preview image finished. Releaseing mutex
00:00:50 (0050.31) |       >>> Refresh preview window done
00:00:50 (0050.31) |       +++ Processing object materials
00:00:50 (0050.31) |         > Filtering 15 materials in 147006 polygons
00:00:50 (0050.31) |         > Filtering 15 materials in 0 hairs
00:00:50 (0050.31) |           Used materials in this object: 15
00:00:50 (0050.31) |         +++ Processing material bark_col
00:00:50 (0050.31) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:50 (0050.31) |           --> Procesing a new DiffuseMaterial node
00:00:50 (0050.31) |           --> Procesing a new ImageTexture node
00:00:50 (0050.31) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01brk_b.tif
00:00:50 (0050.51) |           --> Procesing a new ImageTexture node
00:00:50 (0050.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01brk_b.tif
00:00:50 (0050.51) |         +++ Processing material fruit_col
00:00:50 (0050.51) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:50 (0050.51) |           --> Procesing a new GlossyMaterial node
00:00:50 (0050.51) |           --> Procesing a new ImageTexture node
00:00:50 (0050.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01frt.tif
00:00:50 (0050.53) |           --> Procesing a new ImageTexture node
00:00:50 (0050.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01frt_b.tif
00:00:50 (0050.54) |           --> Using a existing ImageTexture node
00:00:50 (0050.54) |         +++ Processing material leaf_col
00:00:50 (0050.54) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:50 (0050.54) |           --> Procesing a new GlossyMaterial node
00:00:50 (0050.54) |           --> Procesing a new ImageTexture node
00:00:50 (0050.54) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.58) |           --> Procesing a new ImageTexture node
00:00:50 (0050.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |           --> Using a existing ImageTexture node
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |         +++ Processing material leaf_col_leaf
00:00:50 (0050.59) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:50 (0050.59) |           --> Procesing a new GlossyMaterial node
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |           --> Using a existing ImageTexture node
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |         +++ Processing material leaf_col_leaftip1
00:00:50 (0050.59) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:50 (0050.59) |           --> Procesing a new GlossyMaterial node
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |           --> Using a existing ImageTexture node
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |         +++ Processing material leaf_col_leaftip2
00:00:50 (0050.59) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:50 (0050.59) |           --> Procesing a new GlossyMaterial node
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |           --> Using a existing ImageTexture node
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |         +++ Processing material leaf_col_leaftip2top
00:00:50 (0050.59) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:50 (0050.59) |           --> Procesing a new GlossyMaterial node
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |           --> Using a existing ImageTexture node
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |         +++ Processing material leaf_col_leaftop
00:00:50 (0050.59) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:50 (0050.59) |           --> Procesing a new GlossyMaterial node
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |           --> Using a existing ImageTexture node
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |         +++ Processing material leaf_col_leafx
00:00:50 (0050.59) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:50 (0050.59) |           --> Procesing a new GlossyMaterial node
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |           --> Using a existing ImageTexture node
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:50 (0050.59) |         +++ Processing material leaf_col_leafxtip1
00:00:50 (0050.59) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:50 (0050.59) |           --> Procesing a new GlossyMaterial node
00:00:50 (0050.59) |           --> Procesing a new ImageTexture node
00:00:50 (0050.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:50 (0050.62) |           --> Procesing a new ImageTexture node
00:00:50 (0050.62) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:50 (0050.63) |           --> Using a existing ImageTexture node
00:00:50 (0050.63) |           --> Procesing a new ImageTexture node
00:00:50 (0050.63) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:50 (0050.63) |         +++ Processing material leaf_col_leafxtip1top
00:00:50 (0050.63) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:50 (0050.63) |           --> Procesing a new GlossyMaterial node
00:00:50 (0050.63) |           --> Procesing a new ImageTexture node
00:00:50 (0050.63) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:50 (0050.63) |           --> Procesing a new ImageTexture node
00:00:50 (0050.63) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:50 (0050.63) |           --> Using a existing ImageTexture node
00:00:50 (0050.63) |           --> Procesing a new ImageTexture node
00:00:50 (0050.63) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:50 (0050.63) |         +++ Processing material leaf_col_leafxtip2
00:00:50 (0050.63) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:50 (0050.63) |           --> Procesing a new GlossyMaterial node
00:00:50 (0050.63) |           --> Procesing a new ImageTexture node
00:00:50 (0050.63) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:50 (0050.63) |           --> Procesing a new ImageTexture node
00:00:50 (0050.63) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:50 (0050.63) |           --> Using a existing ImageTexture node
00:00:50 (0050.63) |           --> Procesing a new ImageTexture node
00:00:50 (0050.63) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:50 (0050.63) |         +++ Processing material leaf_col_leafxtip2top
00:00:50 (0050.63) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:50 (0050.63) |           --> Procesing a new GlossyMaterial node
00:00:50 (0050.63) |           --> Procesing a new ImageTexture node
00:00:50 (0050.63) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:50 (0050.63) |           --> Procesing a new ImageTexture node
00:00:50 (0050.63) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:50 (0050.63) |           --> Using a existing ImageTexture node
00:00:50 (0050.63) |           --> Procesing a new ImageTexture node
00:00:50 (0050.63) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:50 (0050.63) |         +++ Processing material leaf_col_leafxtop
00:00:50 (0050.63) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:50 (0050.63) |           --> Procesing a new GlossyMaterial node
00:00:50 (0050.63) |           --> Procesing a new ImageTexture node
00:00:50 (0050.63) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:50 (0050.63) |           --> Procesing a new ImageTexture node
00:00:50 (0050.63) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:50 (0050.63) |           --> Using a existing ImageTexture node
00:00:50 (0050.63) |           --> Procesing a new ImageTexture node
00:00:50 (0050.63) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:50 (0050.63) |         +++ Processing material trunk_col
00:00:50 (0050.63) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:50 (0050.63) |           --> Procesing a new DiffuseMaterial node
00:00:50 (0050.63) |           --> Procesing a new ImageTexture node
00:00:50 (0050.63) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01brk_b.tif
00:00:50 (0050.63) |           --> Procesing a new ImageTexture node
00:00:50 (0050.63) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01brk_b.tif
00:00:50 (0050.63) |       +++ End of materials processing
00:00:50 (0050.63) |   Searching FiberFX hair materials
00:00:50 (0050.63) |       +++ Processing object layer maps functions
00:00:50 (0050.63) |           --> Get object global dissolve value: 0.000000, state 0
00:00:50 (0050.63) | 
00:00:50 (0050.63) | Processing object: 10000327, name: JA01m_v001_O 
00:00:50 (0050.63) |   Searching if FiberFX is available in this object
00:00:50 (0050.63) |   This object has deformations
00:00:50 (0050.64) |         >>> Processing the number of valid polygons
00:00:50 (0050.65) |         >>> This object has 206674 of 206674 valid polygons
00:00:50 (0050.65) |       >>> Refresh preview window
00:00:50 (0050.65) |       >>> Handle preview window
00:00:50 (0050.65) |         >>> Draw preview window information
00:00:50 (0050.65) |         >>> Draw preview window status
00:00:50 (0050.65) |         >>> Draw preview window progress bar
00:00:50 (0050.65) |         >>> Draw preview image
00:00:50 (0050.65) |         >>> Draw preview image finished. Releaseing mutex
00:00:50 (0050.65) |       >>> Refresh preview window done
00:00:50 (0050.65) |       >>> Adding a new mesh to Octane
00:00:50 (0050.65) |       >>> Mesh points: 143988, valid polygons: 206674
00:00:50 (0050.65) |         ----> Searching UV maps in this object
00:00:50 (0050.99) |           ----> Found texuv UV map in this object
00:00:51 (0051.01) |         ----> We found 1 UV maps in this object
00:00:51 (0051.01) |         >>> Processing vertex per poly array
00:00:51 (0051.02) |         >>> Processing vertex list
00:00:51 (0051.04) |       +++ Searching object materials
00:00:51 (0051.04) |       +++ Found 16 materials inside JA01m_v001_O
00:00:51 (0051.04) |         +++ Material 0 ID: bark_col
00:00:51 (0051.04) |         +++ Material 1 ID: fruit_col
00:00:51 (0051.04) |         +++ Material 2 ID: leaf_col
00:00:51 (0051.04) |         +++ Material 3 ID: leaf_col_leaf
00:00:51 (0051.04) |         +++ Material 4 ID: leaf_col_leaf_copy
00:00:51 (0051.04) |         +++ Material 5 ID: leaf_col_leaftip1
00:00:51 (0051.04) |         +++ Material 6 ID: leaf_col_leaftip2
00:00:51 (0051.04) |         +++ Material 7 ID: leaf_col_leaftip2_copy
00:00:51 (0051.04) |         +++ Material 8 ID: leaf_col_leafx
00:00:51 (0051.04) |         +++ Material 9 ID: leaf_col_leafx_copy
00:00:51 (0051.04) |         +++ Material 10 ID: leaf_col_leafxtip1
00:00:51 (0051.04) |         +++ Material 11 ID: leaf_col_leafxtip1_copy
00:00:51 (0051.04) |         +++ Material 12 ID: leaf_col_leafxtip2
00:00:51 (0051.04) |         +++ Material 13 ID: leaf_col_leafxtip2_copy
00:00:51 (0051.04) |         +++ Material 14 ID: trunk_col
00:00:51 (0051.04) |         +++ Material 15 ID: trunk_col_trunk_copy
00:00:51 (0051.04) |       +++ Searching in the object materials for UVMAP nodes
00:00:51 (0051.04) |         >>> Searching UVMAP node inside surface bark_col
00:00:51 (0051.04) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.04) |         >>> Searching UVMAP node inside surface fruit_col
00:00:51 (0051.04) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.04) |         >>> Searching UVMAP node inside surface leaf_col
00:00:51 (0051.04) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.04) |         >>> Searching UVMAP node inside surface leaf_col_leaf
00:00:51 (0051.04) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.04) |         >>> Searching UVMAP node inside surface leaf_col_leaf_copy
00:00:51 (0051.04) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.04) |         >>> Searching UVMAP node inside surface leaf_col_leaftip1
00:00:51 (0051.04) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.04) |         >>> Searching UVMAP node inside surface leaf_col_leaftip2
00:00:51 (0051.04) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.04) |         >>> Searching UVMAP node inside surface leaf_col_leaftip2_copy
00:00:51 (0051.04) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.04) |         >>> Searching UVMAP node inside surface leaf_col_leafx
00:00:51 (0051.04) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.04) |         >>> Searching UVMAP node inside surface leaf_col_leafx_copy
00:00:51 (0051.04) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.04) |         >>> Searching UVMAP node inside surface leaf_col_leafxtip1
00:00:51 (0051.04) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.04) |         >>> Searching UVMAP node inside surface leaf_col_leafxtip1_copy
00:00:51 (0051.04) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.04) |         >>> Searching UVMAP node inside surface leaf_col_leafxtip2
00:00:51 (0051.04) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.04) |         >>> Searching UVMAP node inside surface leaf_col_leafxtip2_copy
00:00:51 (0051.04) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.04) |         >>> Searching UVMAP node inside surface trunk_col
00:00:51 (0051.04) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.04) |         >>> Searching UVMAP node inside surface trunk_col_trunk_copy
00:00:51 (0051.04) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.04) |         >>> Processing polygon data
00:00:51 (0051.29) |       >>> Mesh added, evaluating it
00:00:51 (0051.29) |       >>> Refresh preview window
00:00:51 (0051.29) |       >>> Handle preview window
00:00:51 (0051.29) |         >>> Draw preview window information
00:00:51 (0051.29) |         >>> Draw preview window status
00:00:51 (0051.29) |         >>> Draw preview window progress bar
00:00:51 (0051.29) |         >>> Draw preview image
00:00:51 (0051.29) |         >>> Draw preview image finished. Releaseing mutex
00:00:51 (0051.29) |       >>> Refresh preview window done
00:00:51 (0051.29) |       +++ Processing object materials
00:00:51 (0051.29) |         > Filtering 16 materials in 206674 polygons
00:00:51 (0051.29) |         > Filtering 16 materials in 0 hairs
00:00:51 (0051.29) |           Used materials in this object: 16
00:00:51 (0051.29) |         +++ Processing material bark_col
00:00:51 (0051.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.29) |           --> Procesing a new DiffuseMaterial node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01brk_b.tif
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01brk_b.tif
00:00:51 (0051.29) |         +++ Processing material fruit_col
00:00:51 (0051.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.29) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01frt.tif
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01frt_b.tif
00:00:51 (0051.29) |           --> Using a existing ImageTexture node
00:00:51 (0051.29) |         +++ Processing material leaf_col
00:00:51 (0051.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.29) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.29) |           --> Using a existing ImageTexture node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.29) |         +++ Processing material leaf_col_leaf
00:00:51 (0051.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.29) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.29) |           --> Using a existing ImageTexture node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.29) |         +++ Processing material leaf_col_leaf_copy
00:00:51 (0051.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.29) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.29) |           --> Using a existing ImageTexture node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.29) |         +++ Processing material leaf_col_leaftip1
00:00:51 (0051.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.29) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.29) |           --> Using a existing ImageTexture node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.29) |         +++ Processing material leaf_col_leaftip2
00:00:51 (0051.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.29) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.29) |           --> Using a existing ImageTexture node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.29) |         +++ Processing material leaf_col_leaftip2_copy
00:00:51 (0051.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.29) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.29) |           --> Using a existing ImageTexture node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.29) |         +++ Processing material leaf_col_leafx
00:00:51 (0051.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.29) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.29) |           --> Using a existing ImageTexture node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.29) |         +++ Processing material leaf_col_leafx_copy
00:00:51 (0051.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.29) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.29) |           --> Using a existing ImageTexture node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.29) |         +++ Processing material leaf_col_leafxtip1
00:00:51 (0051.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.29) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.29) |           --> Using a existing ImageTexture node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.29) |         +++ Processing material leaf_col_leafxtip1_copy
00:00:51 (0051.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.29) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.29) |           --> Using a existing ImageTexture node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.29) |         +++ Processing material leaf_col_leafxtip2
00:00:51 (0051.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.29) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.29) |           --> Using a existing ImageTexture node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.29) |         +++ Processing material leaf_col_leafxtip2_copy
00:00:51 (0051.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.29) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.29) |           --> Using a existing ImageTexture node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.29) |         +++ Processing material trunk_col
00:00:51 (0051.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.29) |           --> Procesing a new DiffuseMaterial node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01brk_b.tif
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01brk_b.tif
00:00:51 (0051.29) |         +++ Processing material trunk_col_trunk_copy
00:00:51 (0051.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.29) |           --> Procesing a new DiffuseMaterial node
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01brk_b.tif
00:00:51 (0051.29) |           --> Procesing a new ImageTexture node
00:00:51 (0051.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01brk_b.tif
00:00:51 (0051.29) |       +++ End of materials processing
00:00:51 (0051.29) |   Searching FiberFX hair materials
00:00:51 (0051.29) |       +++ Processing object layer maps functions
00:00:51 (0051.29) |           --> Get object global dissolve value: 0.000000, state 0
00:00:51 (0051.29) | 
00:00:51 (0051.29) | Processing object: 10000328, name: JA01y_v001_O 
00:00:51 (0051.29) |   Searching if FiberFX is available in this object
00:00:51 (0051.29) |   This object has deformations
00:00:51 (0051.29) |         >>> Processing the number of valid polygons
00:00:51 (0051.30) |         >>> This object has 111256 of 111256 valid polygons
00:00:51 (0051.30) |       >>> Refresh preview window
00:00:51 (0051.30) |       >>> Handle preview window
00:00:51 (0051.30) |         >>> Draw preview window information
00:00:51 (0051.30) |         >>> Draw preview window status
00:00:51 (0051.30) |         >>> Draw preview window progress bar
00:00:51 (0051.30) |         >>> Draw preview image
00:00:51 (0051.30) |         >>> Draw preview image finished. Releaseing mutex
00:00:51 (0051.30) |       >>> Refresh preview window done
00:00:51 (0051.30) |       >>> Adding a new mesh to Octane
00:00:51 (0051.30) |       >>> Mesh points: 66191, valid polygons: 111256
00:00:51 (0051.30) |         ----> Searching UV maps in this object
00:00:51 (0051.48) |           ----> Found texuv UV map in this object
00:00:51 (0051.49) |         ----> We found 1 UV maps in this object
00:00:51 (0051.49) |         >>> Processing vertex per poly array
00:00:51 (0051.50) |         >>> Processing vertex list
00:00:51 (0051.51) |       +++ Searching object materials
00:00:51 (0051.51) |       +++ Found 10 materials inside JA01y_v001_O
00:00:51 (0051.51) |         +++ Material 0 ID: bark_col
00:00:51 (0051.51) |         +++ Material 1 ID: leaf_col
00:00:51 (0051.51) |         +++ Material 2 ID: leaf_col_leaf
00:00:51 (0051.51) |         +++ Material 3 ID: leaf_col_leaftip1
00:00:51 (0051.51) |         +++ Material 4 ID: leaf_col_leaftip2
00:00:51 (0051.51) |         +++ Material 5 ID: leaf_col_leafx
00:00:51 (0051.51) |         +++ Material 6 ID: leaf_col_leafxtip0
00:00:51 (0051.51) |         +++ Material 7 ID: leaf_col_leafxtip1
00:00:51 (0051.51) |         +++ Material 8 ID: leaf_col_leafxtip2
00:00:51 (0051.51) |         +++ Material 9 ID: trunk_col
00:00:51 (0051.51) |       +++ Searching in the object materials for UVMAP nodes
00:00:51 (0051.51) |         >>> Searching UVMAP node inside surface bark_col
00:00:51 (0051.51) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.51) |         >>> Searching UVMAP node inside surface leaf_col
00:00:51 (0051.51) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.51) |         >>> Searching UVMAP node inside surface leaf_col_leaf
00:00:51 (0051.51) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.51) |         >>> Searching UVMAP node inside surface leaf_col_leaftip1
00:00:51 (0051.51) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.51) |         >>> Searching UVMAP node inside surface leaf_col_leaftip2
00:00:51 (0051.51) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.51) |         >>> Searching UVMAP node inside surface leaf_col_leafx
00:00:51 (0051.51) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.51) |         >>> Searching UVMAP node inside surface leaf_col_leafxtip0
00:00:51 (0051.51) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.51) |         >>> Searching UVMAP node inside surface leaf_col_leafxtip1
00:00:51 (0051.51) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.51) |         >>> Searching UVMAP node inside surface leaf_col_leafxtip2
00:00:51 (0051.51) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.51) |         >>> Searching UVMAP node inside surface trunk_col
00:00:51 (0051.51) |           >>> This material doesn't have a valid UVMAP node
00:00:51 (0051.51) |         >>> Processing polygon data
00:00:51 (0051.63) |       >>> Mesh added, evaluating it
00:00:51 (0051.63) |       >>> Refresh preview window
00:00:51 (0051.63) |       >>> Handle preview window
00:00:51 (0051.63) |         >>> Draw preview window information
00:00:51 (0051.64) |         >>> Draw preview window status
00:00:51 (0051.64) |         >>> Draw preview window progress bar
00:00:51 (0051.64) |         >>> Draw preview image
00:00:51 (0051.64) |         >>> Draw preview image finished. Releaseing mutex
00:00:51 (0051.64) |       >>> Refresh preview window done
00:00:51 (0051.64) |       +++ Processing object materials
00:00:51 (0051.64) |         > Filtering 10 materials in 111256 polygons
00:00:51 (0051.64) |         > Filtering 10 materials in 0 hairs
00:00:51 (0051.64) |           Used materials in this object: 10
00:00:51 (0051.64) |         +++ Processing material bark_col
00:00:51 (0051.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.64) |           --> Procesing a new DiffuseMaterial node
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01brk_b.tif
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01brk_b.tif
00:00:51 (0051.64) |         +++ Processing material leaf_col
00:00:51 (0051.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.64) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.64) |           --> Using a existing ImageTexture node
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.64) |         +++ Processing material leaf_col_leaf
00:00:51 (0051.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.64) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.64) |           --> Using a existing ImageTexture node
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.64) |         +++ Processing material leaf_col_leaftip1
00:00:51 (0051.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.64) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.64) |           --> Using a existing ImageTexture node
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.64) |         +++ Processing material leaf_col_leaftip2
00:00:51 (0051.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.64) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.64) |           --> Using a existing ImageTexture node
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned1.tif
00:00:51 (0051.64) |         +++ Processing material leaf_col_leafx
00:00:51 (0051.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.64) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.64) |           --> Using a existing ImageTexture node
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.64) |         +++ Processing material leaf_col_leafxtip0
00:00:51 (0051.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.64) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.64) |           --> Using a existing ImageTexture node
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.64) |         +++ Processing material leaf_col_leafxtip1
00:00:51 (0051.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.64) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.64) |           --> Using a existing ImageTexture node
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.64) |         +++ Processing material leaf_col_leafxtip2
00:00:51 (0051.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.64) |           --> Procesing a new GlossyMaterial node
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.64) |           --> Using a existing ImageTexture node
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01ned2.tif
00:00:51 (0051.64) |         +++ Processing material trunk_col
00:00:51 (0051.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:51 (0051.64) |           --> Procesing a new DiffuseMaterial node
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01brk_b.tif
00:00:51 (0051.64) |           --> Procesing a new ImageTexture node
00:00:51 (0051.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\JA01brk_b.tif
00:00:51 (0051.64) |       +++ End of materials processing
00:00:51 (0051.64) |   Searching FiberFX hair materials
00:00:51 (0051.64) |       +++ Processing object layer maps functions
00:00:51 (0051.64) |           --> Get object global dissolve value: 0.000000, state 0
00:00:51 (0051.64) | 
00:00:51 (0051.64) | Processing object: 10000329, name: PR20a_v001_O 
00:00:51 (0051.64) |   Searching if FiberFX is available in this object
00:00:51 (0051.64) |   This object has deformations
00:00:51 (0051.64) |         >>> Processing the number of valid polygons
00:00:51 (0051.66) |         >>> This object has 387117 of 387117 valid polygons
00:00:51 (0051.66) |       >>> Refresh preview window
00:00:51 (0051.66) |       >>> Handle preview window
00:00:51 (0051.66) |         >>> Draw preview window information
00:00:51 (0051.66) |         >>> Draw preview window status
00:00:51 (0051.66) |         >>> Draw preview window progress bar
00:00:51 (0051.66) |         >>> Draw preview image
00:00:51 (0051.66) |         >>> Draw preview image finished. Releaseing mutex
00:00:51 (0051.66) |       >>> Refresh preview window done
00:00:51 (0051.66) |       >>> Adding a new mesh to Octane
00:00:51 (0051.67) |       >>> Mesh points: 277385, valid polygons: 387117
00:00:51 (0051.67) |         ----> Searching UV maps in this object
00:00:52 (0052.31) |           ----> Found texuv UV map in this object
00:00:52 (0052.34) |         ----> We found 1 UV maps in this object
00:00:52 (0052.34) |         >>> Processing vertex per poly array
00:00:52 (0052.36) |         >>> Processing vertex list
00:00:52 (0052.40) |       +++ Searching object materials
00:00:52 (0052.40) |       +++ Found 18 materials inside PR20a_v001_O
00:00:52 (0052.40) |         +++ Material 0 ID: barkcol
00:00:52 (0052.40) |         +++ Material 1 ID: barkcol_b1
00:00:52 (0052.40) |         +++ Material 2 ID: barkcol_b1_copy
00:00:52 (0052.40) |         +++ Material 3 ID: barkcol_roots1
00:00:52 (0052.40) |         +++ Material 4 ID: barkcol_trunk_copy
00:00:52 (0052.40) |         +++ Material 5 ID: conecol
00:00:52 (0052.40) |         +++ Material 6 ID: leaf2col
00:00:52 (0052.40) |         +++ Material 7 ID: leaf2col_leaftip
00:00:52 (0052.40) |         +++ Material 8 ID: leaf2col_leaftip_copy1
00:00:52 (0052.40) |         +++ Material 9 ID: leaf2col_leaftipx
00:00:52 (0052.40) |         +++ Material 10 ID: leaf2col_leaftipx_copy
00:00:52 (0052.40) |         +++ Material 11 ID: leaf2col_leaftipx_copy1
00:00:52 (0052.40) |         +++ Material 12 ID: leaf3col
00:00:52 (0052.40) |         +++ Material 13 ID: leaf3col_leaf
00:00:52 (0052.40) |         +++ Material 14 ID: leaf3col_leaf_copy1
00:00:52 (0052.40) |         +++ Material 15 ID: twigcol
00:00:52 (0052.40) |         +++ Material 16 ID: twigcol_twig
00:00:52 (0052.40) |         +++ Material 17 ID: twigcol_twig_copy1
00:00:52 (0052.40) |       +++ Searching in the object materials for UVMAP nodes
00:00:52 (0052.40) |         >>> Searching UVMAP node inside surface barkcol
00:00:52 (0052.40) |           >>> This material doesn't have a valid UVMAP node
00:00:52 (0052.40) |         >>> Searching UVMAP node inside surface barkcol_b1
00:00:52 (0052.40) |           >>> This material doesn't have a valid UVMAP node
00:00:52 (0052.40) |         >>> Searching UVMAP node inside surface barkcol_b1_copy
00:00:52 (0052.40) |           >>> This material doesn't have a valid UVMAP node
00:00:52 (0052.40) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:00:52 (0052.40) |           >>> This material doesn't have a valid UVMAP node
00:00:52 (0052.40) |         >>> Searching UVMAP node inside surface barkcol_trunk_copy
00:00:52 (0052.40) |           >>> This material doesn't have a valid UVMAP node
00:00:52 (0052.40) |         >>> Searching UVMAP node inside surface conecol
00:00:52 (0052.40) |           >>> This material doesn't have a valid UVMAP node
00:00:52 (0052.40) |         >>> Searching UVMAP node inside surface leaf2col
00:00:52 (0052.40) |           >>> This material doesn't have a valid UVMAP node
00:00:52 (0052.40) |         >>> Searching UVMAP node inside surface leaf2col_leaftip
00:00:52 (0052.40) |           >>> This material doesn't have a valid UVMAP node
00:00:52 (0052.40) |         >>> Searching UVMAP node inside surface leaf2col_leaftip_copy1
00:00:52 (0052.40) |           >>> This material doesn't have a valid UVMAP node
00:00:52 (0052.40) |         >>> Searching UVMAP node inside surface leaf2col_leaftipx
00:00:52 (0052.40) |           >>> This material doesn't have a valid UVMAP node
00:00:52 (0052.40) |         >>> Searching UVMAP node inside surface leaf2col_leaftipx_copy
00:00:52 (0052.40) |           >>> This material doesn't have a valid UVMAP node
00:00:52 (0052.40) |         >>> Searching UVMAP node inside surface leaf2col_leaftipx_copy1
00:00:52 (0052.40) |           >>> This material doesn't have a valid UVMAP node
00:00:52 (0052.40) |         >>> Searching UVMAP node inside surface leaf3col
00:00:52 (0052.40) |           >>> This material doesn't have a valid UVMAP node
00:00:52 (0052.40) |         >>> Searching UVMAP node inside surface leaf3col_leaf
00:00:52 (0052.40) |           >>> This material doesn't have a valid UVMAP node
00:00:52 (0052.40) |         >>> Searching UVMAP node inside surface leaf3col_leaf_copy1
00:00:52 (0052.40) |           >>> This material doesn't have a valid UVMAP node
00:00:52 (0052.40) |         >>> Searching UVMAP node inside surface twigcol
00:00:52 (0052.40) |           >>> This material doesn't have a valid UVMAP node
00:00:52 (0052.40) |         >>> Searching UVMAP node inside surface twigcol_twig
00:00:52 (0052.40) |           >>> This material doesn't have a valid UVMAP node
00:00:52 (0052.40) |         >>> Searching UVMAP node inside surface twigcol_twig_copy1
00:00:52 (0052.40) |           >>> This material doesn't have a valid UVMAP node
00:00:52 (0052.40) |         >>> Processing polygon data
00:00:52 (0052.87) |       >>> Mesh added, evaluating it
00:00:52 (0052.87) |       >>> Refresh preview window
00:00:52 (0052.87) |       >>> Handle preview window
00:00:52 (0052.87) |         >>> Draw preview window information
00:00:52 (0052.87) |         >>> Draw preview window status
00:00:52 (0052.87) |         >>> Draw preview window progress bar
00:00:52 (0052.87) |         >>> Draw preview image
00:00:52 (0052.87) |         >>> Draw preview image finished. Releaseing mutex
00:00:52 (0052.87) |       >>> Refresh preview window done
00:00:52 (0052.87) |       +++ Processing object materials
00:00:52 (0052.87) |         > Filtering 18 materials in 387117 polygons
00:00:52 (0052.87) |         > Filtering 18 materials in 0 hairs
00:00:52 (0052.87) |           Used materials in this object: 18
00:00:52 (0052.87) |         +++ Processing material barkcol
00:00:52 (0052.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:52 (0052.87) |           --> Procesing a new DiffuseMaterial node
00:00:52 (0052.87) |           --> Procesing a new ImageTexture node
00:00:52 (0052.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk.tif
00:00:53 (0053.00) |           --> Procesing a new ImageTexture node
00:00:53 (0053.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk_b.tif
00:00:53 (0053.06) |         +++ Processing material barkcol_b1
00:00:53 (0053.06) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.06) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.06) |           --> Procesing a new ImageTexture node
00:00:53 (0053.06) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk.tif
00:00:53 (0053.06) |           --> Procesing a new ImageTexture node
00:00:53 (0053.06) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk_b.tif
00:00:53 (0053.06) |         +++ Processing material barkcol_b1_copy
00:00:53 (0053.06) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.06) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.06) |           --> Procesing a new ImageTexture node
00:00:53 (0053.06) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk.tif
00:00:53 (0053.06) |           --> Procesing a new ImageTexture node
00:00:53 (0053.06) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk_b.tif
00:00:53 (0053.06) |         +++ Processing material barkcol_roots1
00:00:53 (0053.06) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.06) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.06) |           --> Procesing a new ImageTexture node
00:00:53 (0053.06) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk.tif
00:00:53 (0053.06) |           --> Procesing a new ImageTexture node
00:00:53 (0053.06) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk_b.tif
00:00:53 (0053.06) |         +++ Processing material barkcol_trunk_copy
00:00:53 (0053.06) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.06) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.06) |           --> Procesing a new ImageTexture node
00:00:53 (0053.06) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk.tif
00:00:53 (0053.06) |           --> Procesing a new ImageTexture node
00:00:53 (0053.06) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk_b.tif
00:00:53 (0053.06) |         +++ Processing material conecol
00:00:53 (0053.06) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.06) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.06) |           --> Procesing a new ImageTexture node
00:00:53 (0053.06) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20con.tif
00:00:53 (0053.07) |           --> Procesing a new ImageTexture node
00:00:53 (0053.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20con_b.tif
00:00:53 (0053.07) |         +++ Processing material leaf2col
00:00:53 (0053.07) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.07) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.07) |           --> Procesing a new ImageTexture node
00:00:53 (0053.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.09) |           --> Using a existing ImageTexture node
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.09) |         +++ Processing material leaf2col_leaftip
00:00:53 (0053.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.09) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.09) |           --> Using a existing ImageTexture node
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.09) |         +++ Processing material leaf2col_leaftip_copy1
00:00:53 (0053.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.09) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.09) |           --> Using a existing ImageTexture node
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.09) |         +++ Processing material leaf2col_leaftipx
00:00:53 (0053.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.09) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.09) |           --> Using a existing ImageTexture node
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.09) |         +++ Processing material leaf2col_leaftipx_copy
00:00:53 (0053.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.09) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.09) |           --> Using a existing ImageTexture node
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.09) |         +++ Processing material leaf2col_leaftipx_copy1
00:00:53 (0053.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.09) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.09) |           --> Using a existing ImageTexture node
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.09) |         +++ Processing material leaf3col
00:00:53 (0053.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.09) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.09) |           --> Using a existing ImageTexture node
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.09) |         +++ Processing material leaf3col_leaf
00:00:53 (0053.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.09) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.09) |           --> Using a existing ImageTexture node
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.09) |         +++ Processing material leaf3col_leaf_copy1
00:00:53 (0053.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.09) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.09) |           --> Using a existing ImageTexture node
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.09) |         +++ Processing material twigcol
00:00:53 (0053.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.09) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.09) |           --> Procesing a new ImageTexture node
00:00:53 (0053.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg.tif
00:00:53 (0053.10) |           --> Procesing a new ImageTexture node
00:00:53 (0053.10) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg_b.tif
00:00:53 (0053.10) |         +++ Processing material twigcol_twig
00:00:53 (0053.10) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.10) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.10) |           --> Procesing a new ImageTexture node
00:00:53 (0053.10) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg.tif
00:00:53 (0053.10) |           --> Procesing a new ImageTexture node
00:00:53 (0053.10) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg_b.tif
00:00:53 (0053.10) |         +++ Processing material twigcol_twig_copy1
00:00:53 (0053.10) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.10) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.10) |           --> Procesing a new ImageTexture node
00:00:53 (0053.10) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg.tif
00:00:53 (0053.10) |           --> Procesing a new ImageTexture node
00:00:53 (0053.10) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg_b.tif
00:00:53 (0053.10) |       +++ End of materials processing
00:00:53 (0053.10) |   Searching FiberFX hair materials
00:00:53 (0053.10) |       +++ Processing object layer maps functions
00:00:53 (0053.10) |           --> Get object global dissolve value: 0.000000, state 0
00:00:53 (0053.10) | 
00:00:53 (0053.10) | Processing object: 1000032a, name: PR20m_v001_O 
00:00:53 (0053.10) |   Searching if FiberFX is available in this object
00:00:53 (0053.10) |   This object has deformations
00:00:53 (0053.10) |         >>> Processing the number of valid polygons
00:00:53 (0053.12) |         >>> This object has 245029 of 245029 valid polygons
00:00:53 (0053.12) |       >>> Refresh preview window
00:00:53 (0053.12) |       >>> Handle preview window
00:00:53 (0053.12) |         >>> Draw preview window information
00:00:53 (0053.12) |         >>> Draw preview window status
00:00:53 (0053.12) |         >>> Draw preview window progress bar
00:00:53 (0053.12) |         >>> Draw preview image
00:00:53 (0053.12) |         >>> Draw preview image finished. Releaseing mutex
00:00:53 (0053.12) |       >>> Refresh preview window done
00:00:53 (0053.12) |       >>> Adding a new mesh to Octane
00:00:53 (0053.12) |       >>> Mesh points: 174616, valid polygons: 245029
00:00:53 (0053.12) |         ----> Searching UV maps in this object
00:00:53 (0053.53) |           ----> Found texuv UV map in this object
00:00:53 (0053.55) |         ----> We found 1 UV maps in this object
00:00:53 (0053.55) |         >>> Processing vertex per poly array
00:00:53 (0053.57) |         >>> Processing vertex list
00:00:53 (0053.59) |       +++ Searching object materials
00:00:53 (0053.59) |       +++ Found 18 materials inside PR20m_v001_O
00:00:53 (0053.59) |         +++ Material 0 ID: barkcol
00:00:53 (0053.59) |         +++ Material 1 ID: barkcol_b1
00:00:53 (0053.59) |         +++ Material 2 ID: barkcol_b1_copy
00:00:53 (0053.59) |         +++ Material 3 ID: barkcol_roots1
00:00:53 (0053.59) |         +++ Material 4 ID: barkcol_trunk_copy
00:00:53 (0053.59) |         +++ Material 5 ID: conecol
00:00:53 (0053.59) |         +++ Material 6 ID: leaf2col
00:00:53 (0053.59) |         +++ Material 7 ID: leaf2col_leaftip
00:00:53 (0053.59) |         +++ Material 8 ID: leaf2col_leaftip_copy1
00:00:53 (0053.59) |         +++ Material 9 ID: leaf2col_leaftipx
00:00:53 (0053.59) |         +++ Material 10 ID: leaf2col_leaftipx_copy
00:00:53 (0053.59) |         +++ Material 11 ID: leaf2col_leaftipx_copy1
00:00:53 (0053.59) |         +++ Material 12 ID: leaf3col
00:00:53 (0053.59) |         +++ Material 13 ID: leaf3col_leaf
00:00:53 (0053.59) |         +++ Material 14 ID: leaf3col_leaf_copy1
00:00:53 (0053.59) |         +++ Material 15 ID: twigcol
00:00:53 (0053.59) |         +++ Material 16 ID: twigcol_twig
00:00:53 (0053.59) |         +++ Material 17 ID: twigcol_twig_copy1
00:00:53 (0053.59) |       +++ Searching in the object materials for UVMAP nodes
00:00:53 (0053.59) |         >>> Searching UVMAP node inside surface barkcol
00:00:53 (0053.59) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.59) |         >>> Searching UVMAP node inside surface barkcol_b1
00:00:53 (0053.59) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.59) |         >>> Searching UVMAP node inside surface barkcol_b1_copy
00:00:53 (0053.59) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.59) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:00:53 (0053.59) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.59) |         >>> Searching UVMAP node inside surface barkcol_trunk_copy
00:00:53 (0053.59) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.59) |         >>> Searching UVMAP node inside surface conecol
00:00:53 (0053.59) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.59) |         >>> Searching UVMAP node inside surface leaf2col
00:00:53 (0053.59) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.59) |         >>> Searching UVMAP node inside surface leaf2col_leaftip
00:00:53 (0053.59) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.59) |         >>> Searching UVMAP node inside surface leaf2col_leaftip_copy1
00:00:53 (0053.59) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.59) |         >>> Searching UVMAP node inside surface leaf2col_leaftipx
00:00:53 (0053.59) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.59) |         >>> Searching UVMAP node inside surface leaf2col_leaftipx_copy
00:00:53 (0053.59) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.59) |         >>> Searching UVMAP node inside surface leaf2col_leaftipx_copy1
00:00:53 (0053.59) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.59) |         >>> Searching UVMAP node inside surface leaf3col
00:00:53 (0053.59) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.59) |         >>> Searching UVMAP node inside surface leaf3col_leaf
00:00:53 (0053.59) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.59) |         >>> Searching UVMAP node inside surface leaf3col_leaf_copy1
00:00:53 (0053.59) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.59) |         >>> Searching UVMAP node inside surface twigcol
00:00:53 (0053.59) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.59) |         >>> Searching UVMAP node inside surface twigcol_twig
00:00:53 (0053.59) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.59) |         >>> Searching UVMAP node inside surface twigcol_twig_copy1
00:00:53 (0053.59) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.59) |         >>> Processing polygon data
00:00:53 (0053.89) |       >>> Mesh added, evaluating it
00:00:53 (0053.89) |       >>> Refresh preview window
00:00:53 (0053.89) |       >>> Handle preview window
00:00:53 (0053.89) |         >>> Draw preview window information
00:00:53 (0053.89) |         >>> Draw preview window status
00:00:53 (0053.89) |         >>> Draw preview window progress bar
00:00:53 (0053.89) |         >>> Draw preview image
00:00:53 (0053.89) |         >>> Draw preview image finished. Releaseing mutex
00:00:53 (0053.89) |       >>> Refresh preview window done
00:00:53 (0053.89) |       +++ Processing object materials
00:00:53 (0053.89) |         > Filtering 18 materials in 245029 polygons
00:00:53 (0053.89) |         > Filtering 18 materials in 0 hairs
00:00:53 (0053.89) |           Used materials in this object: 18
00:00:53 (0053.89) |         +++ Processing material barkcol
00:00:53 (0053.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.89) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk.tif
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk_b.tif
00:00:53 (0053.89) |         +++ Processing material barkcol_b1
00:00:53 (0053.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.89) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk.tif
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk_b.tif
00:00:53 (0053.89) |         +++ Processing material barkcol_b1_copy
00:00:53 (0053.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.89) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk.tif
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk_b.tif
00:00:53 (0053.89) |         +++ Processing material barkcol_roots1
00:00:53 (0053.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.89) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk.tif
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk_b.tif
00:00:53 (0053.89) |         +++ Processing material barkcol_trunk_copy
00:00:53 (0053.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.89) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk.tif
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20brk_b.tif
00:00:53 (0053.89) |         +++ Processing material conecol
00:00:53 (0053.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.89) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20con.tif
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20con_b.tif
00:00:53 (0053.89) |         +++ Processing material leaf2col
00:00:53 (0053.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.89) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.89) |           --> Using a existing ImageTexture node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.89) |         +++ Processing material leaf2col_leaftip
00:00:53 (0053.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.89) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.89) |           --> Using a existing ImageTexture node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.89) |         +++ Processing material leaf2col_leaftip_copy1
00:00:53 (0053.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.89) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.89) |           --> Using a existing ImageTexture node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.89) |         +++ Processing material leaf2col_leaftipx
00:00:53 (0053.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.89) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.89) |           --> Using a existing ImageTexture node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.89) |         +++ Processing material leaf2col_leaftipx_copy
00:00:53 (0053.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.89) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.89) |           --> Using a existing ImageTexture node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.89) |         +++ Processing material leaf2col_leaftipx_copy1
00:00:53 (0053.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.89) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.89) |           --> Using a existing ImageTexture node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.89) |         +++ Processing material leaf3col
00:00:53 (0053.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.89) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.89) |           --> Using a existing ImageTexture node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.89) |         +++ Processing material leaf3col_leaf
00:00:53 (0053.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.89) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.89) |           --> Using a existing ImageTexture node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.89) |         +++ Processing material leaf3col_leaf_copy1
00:00:53 (0053.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.89) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.89) |           --> Using a existing ImageTexture node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.89) |         +++ Processing material twigcol
00:00:53 (0053.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.89) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg.tif
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg_b.tif
00:00:53 (0053.89) |         +++ Processing material twigcol_twig
00:00:53 (0053.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.89) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg.tif
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg_b.tif
00:00:53 (0053.89) |         +++ Processing material twigcol_twig_copy1
00:00:53 (0053.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.89) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg.tif
00:00:53 (0053.89) |           --> Procesing a new ImageTexture node
00:00:53 (0053.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg_b.tif
00:00:53 (0053.89) |       +++ End of materials processing
00:00:53 (0053.89) |   Searching FiberFX hair materials
00:00:53 (0053.89) |       +++ Processing object layer maps functions
00:00:53 (0053.89) |           --> Get object global dissolve value: 0.000000, state 0
00:00:53 (0053.89) | 
00:00:53 (0053.89) | Processing object: 1000032b, name: PR20y_v001_O 
00:00:53 (0053.89) |   Searching if FiberFX is available in this object
00:00:53 (0053.89) |   This object has deformations
00:00:53 (0053.89) |         >>> Processing the number of valid polygons
00:00:53 (0053.89) |         >>> This object has 18701 of 18701 valid polygons
00:00:53 (0053.89) |       >>> Refresh preview window
00:00:53 (0053.89) |       >>> Handle preview window
00:00:53 (0053.89) |         >>> Draw preview window information
00:00:53 (0053.90) |         >>> Draw preview window status
00:00:53 (0053.90) |         >>> Draw preview window progress bar
00:00:53 (0053.90) |         >>> Draw preview image
00:00:53 (0053.90) |         >>> Draw preview image finished. Releaseing mutex
00:00:53 (0053.90) |       >>> Refresh preview window done
00:00:53 (0053.90) |       >>> Adding a new mesh to Octane
00:00:53 (0053.90) |       >>> Mesh points: 12827, valid polygons: 18701
00:00:53 (0053.90) |         ----> Searching UV maps in this object
00:00:53 (0053.93) |           ----> Found texuv UV map in this object
00:00:53 (0053.93) |         ----> We found 1 UV maps in this object
00:00:53 (0053.93) |         >>> Processing vertex per poly array
00:00:53 (0053.93) |         >>> Processing vertex list
00:00:53 (0053.93) |       +++ Searching object materials
00:00:53 (0053.93) |       +++ Found 10 materials inside PR20y_v001_O
00:00:53 (0053.93) |         +++ Material 0 ID: barkcol
00:00:53 (0053.93) |         +++ Material 1 ID: barkcol_roots1
00:00:53 (0053.93) |         +++ Material 2 ID: leaf2col
00:00:53 (0053.93) |         +++ Material 3 ID: leaf2col_leaftip
00:00:53 (0053.93) |         +++ Material 4 ID: leaf2col_leaftipx
00:00:53 (0053.93) |         +++ Material 5 ID: leaf2col_leaftipx_copy
00:00:53 (0053.93) |         +++ Material 6 ID: leaf3col
00:00:53 (0053.93) |         +++ Material 7 ID: leaf3col_leaf
00:00:53 (0053.93) |         +++ Material 8 ID: twigcol
00:00:53 (0053.93) |         +++ Material 9 ID: twigcol_twig
00:00:53 (0053.93) |       +++ Searching in the object materials for UVMAP nodes
00:00:53 (0053.93) |         >>> Searching UVMAP node inside surface barkcol
00:00:53 (0053.93) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.93) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:00:53 (0053.93) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.93) |         >>> Searching UVMAP node inside surface leaf2col
00:00:53 (0053.93) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.93) |         >>> Searching UVMAP node inside surface leaf2col_leaftip
00:00:53 (0053.93) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.93) |         >>> Searching UVMAP node inside surface leaf2col_leaftipx
00:00:53 (0053.93) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.93) |         >>> Searching UVMAP node inside surface leaf2col_leaftipx_copy
00:00:53 (0053.93) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.93) |         >>> Searching UVMAP node inside surface leaf3col
00:00:53 (0053.93) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.93) |         >>> Searching UVMAP node inside surface leaf3col_leaf
00:00:53 (0053.93) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.93) |         >>> Searching UVMAP node inside surface twigcol
00:00:53 (0053.93) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.93) |         >>> Searching UVMAP node inside surface twigcol_twig
00:00:53 (0053.93) |           >>> This material doesn't have a valid UVMAP node
00:00:53 (0053.93) |         >>> Processing polygon data
00:00:53 (0053.95) |       >>> Mesh added, evaluating it
00:00:53 (0053.95) |       >>> Refresh preview window
00:00:53 (0053.95) |       >>> Handle preview window
00:00:53 (0053.95) |         >>> Draw preview window information
00:00:53 (0053.95) |         >>> Draw preview window status
00:00:53 (0053.95) |         >>> Draw preview window progress bar
00:00:53 (0053.95) |         >>> Draw preview image
00:00:53 (0053.95) |         >>> Draw preview image finished. Releaseing mutex
00:00:53 (0053.95) |       >>> Refresh preview window done
00:00:53 (0053.95) |       +++ Processing object materials
00:00:53 (0053.95) |         > Filtering 10 materials in 18701 polygons
00:00:53 (0053.95) |         > Filtering 10 materials in 0 hairs
00:00:53 (0053.95) |           Used materials in this object: 10
00:00:53 (0053.95) |         +++ Processing material barkcol
00:00:53 (0053.95) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.95) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg.tif
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg_b.tif
00:00:53 (0053.95) |         +++ Processing material barkcol_roots1
00:00:53 (0053.95) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.95) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg.tif
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg_b.tif
00:00:53 (0053.95) |         +++ Processing material leaf2col
00:00:53 (0053.95) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.95) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.95) |           --> Using a existing ImageTexture node
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.95) |         +++ Processing material leaf2col_leaftip
00:00:53 (0053.95) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.95) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.95) |           --> Using a existing ImageTexture node
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.95) |         +++ Processing material leaf2col_leaftipx
00:00:53 (0053.95) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.95) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.95) |           --> Using a existing ImageTexture node
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.95) |         +++ Processing material leaf2col_leaftipx_copy
00:00:53 (0053.95) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.95) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.95) |           --> Using a existing ImageTexture node
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef2.tif
00:00:53 (0053.95) |         +++ Processing material leaf3col
00:00:53 (0053.95) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.95) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.95) |           --> Using a existing ImageTexture node
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.95) |         +++ Processing material leaf3col_leaf
00:00:53 (0053.95) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.95) |           --> Procesing a new GlossyMaterial node
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.95) |           --> Using a existing ImageTexture node
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20lef3.tif
00:00:53 (0053.95) |         +++ Processing material twigcol
00:00:53 (0053.95) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.95) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg.tif
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg_b.tif
00:00:53 (0053.95) |         +++ Processing material twigcol_twig
00:00:53 (0053.95) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:53 (0053.95) |           --> Procesing a new DiffuseMaterial node
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg.tif
00:00:53 (0053.95) |           --> Procesing a new ImageTexture node
00:00:53 (0053.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR20twg_b.tif
00:00:53 (0053.95) |       +++ End of materials processing
00:00:53 (0053.95) |   Searching FiberFX hair materials
00:00:53 (0053.95) |       +++ Processing object layer maps functions
00:00:53 (0053.95) |           --> Get object global dissolve value: 0.000000, state 0
00:00:53 (0053.95) | 
00:00:53 (0053.95) | Processing object: 1000032c, name: BN18a_v001_O 
00:00:53 (0053.95) |   Searching if FiberFX is available in this object
00:00:53 (0053.96) |         >>> Processing the number of valid polygons
00:00:54 (0054.01) |         >>> This object has 869863 of 869863 valid polygons
00:00:54 (0054.01) |       >>> Refresh preview window
00:00:54 (0054.01) |       >>> Handle preview window
00:00:54 (0054.01) |         >>> Draw preview window information
00:00:54 (0054.01) |         >>> Draw preview window status
00:00:54 (0054.01) |         >>> Draw preview window progress bar
00:00:54 (0054.01) |         >>> Draw preview image
00:00:54 (0054.01) |         >>> Draw preview image finished. Releaseing mutex
00:00:54 (0054.01) |       >>> Refresh preview window done
00:00:54 (0054.01) |       >>> Adding a new mesh to Octane
00:00:54 (0054.02) |       >>> Mesh points: 574564, valid polygons: 869863
00:00:54 (0054.02) |         ----> Searching UV maps in this object
00:00:55 (0055.32) |           ----> Found texuv UV map in this object
00:00:55 (0055.39) |         ----> We found 1 UV maps in this object
00:00:55 (0055.39) |         >>> Processing vertex per poly array
00:00:55 (0055.43) |         >>> Processing vertex list
00:00:55 (0055.50) |       +++ Searching object materials
00:00:55 (0055.50) |       +++ Found 19 materials inside BN18a_v001_O
00:00:55 (0055.50) |         +++ Material 0 ID: bark_col
00:00:55 (0055.50) |         +++ Material 1 ID: bark_col_petal1_copy1
00:00:55 (0055.50) |         +++ Material 2 ID: bark_col_petal1_copy3
00:00:55 (0055.50) |         +++ Material 3 ID: bark_col_petal1_copy4
00:00:55 (0055.50) |         +++ Material 4 ID: bark_col_petal2_copy1
00:00:55 (0055.50) |         +++ Material 5 ID: bark_col_petal2_copy3
00:00:55 (0055.50) |         +++ Material 6 ID: bark_col_petal2_copy4
00:00:55 (0055.50) |         +++ Material 7 ID: bark_col_sepal_copy1
00:00:55 (0055.50) |         +++ Material 8 ID: bark_col_sepal_copy3
00:00:55 (0055.50) |         +++ Material 9 ID: bark_col_sepal_copy4
00:00:55 (0055.50) |         +++ Material 10 ID: bark_col_stem_copy1
00:00:55 (0055.50) |         +++ Material 11 ID: bark_col_stem_copy2
00:00:55 (0055.50) |         +++ Material 12 ID: bark_col_stem_copy4
00:00:55 (0055.50) |         +++ Material 13 ID: bark_col_trunk_NL_INV_copy
00:00:55 (0055.50) |         +++ Material 14 ID: bark_col_trunkgh
00:00:55 (0055.50) |         +++ Material 15 ID: leafcol
00:00:55 (0055.50) |         +++ Material 16 ID: leafcol_leaf_TRA0_3_LP
00:00:55 (0055.50) |         +++ Material 17 ID: leafcol_leaf_TRA0_3_LP_copy1
00:00:55 (0055.50) |         +++ Material 18 ID: trunk_col
00:00:55 (0055.50) |       +++ Searching in the object materials for UVMAP nodes
00:00:55 (0055.50) |         >>> Searching UVMAP node inside surface bark_col
00:00:55 (0055.50) |           >>> This material doesn't have a valid UVMAP node
00:00:55 (0055.50) |         >>> Searching UVMAP node inside surface bark_col_petal1_copy1
00:00:55 (0055.50) |           >>> This material doesn't have a valid UVMAP node
00:00:55 (0055.50) |         >>> Searching UVMAP node inside surface bark_col_petal1_copy3
00:00:55 (0055.50) |           >>> This material doesn't have a valid UVMAP node
00:00:55 (0055.50) |         >>> Searching UVMAP node inside surface bark_col_petal1_copy4
00:00:55 (0055.50) |           >>> This material doesn't have a valid UVMAP node
00:00:55 (0055.50) |         >>> Searching UVMAP node inside surface bark_col_petal2_copy1
00:00:55 (0055.50) |           >>> This material doesn't have a valid UVMAP node
00:00:55 (0055.50) |         >>> Searching UVMAP node inside surface bark_col_petal2_copy3
00:00:55 (0055.50) |           >>> This material doesn't have a valid UVMAP node
00:00:55 (0055.50) |         >>> Searching UVMAP node inside surface bark_col_petal2_copy4
00:00:55 (0055.50) |           >>> This material doesn't have a valid UVMAP node
00:00:55 (0055.50) |         >>> Searching UVMAP node inside surface bark_col_sepal_copy1
00:00:55 (0055.50) |           >>> This material doesn't have a valid UVMAP node
00:00:55 (0055.50) |         >>> Searching UVMAP node inside surface bark_col_sepal_copy3
00:00:55 (0055.50) |           >>> This material doesn't have a valid UVMAP node
00:00:55 (0055.50) |         >>> Searching UVMAP node inside surface bark_col_sepal_copy4
00:00:55 (0055.50) |           >>> This material doesn't have a valid UVMAP node
00:00:55 (0055.50) |         >>> Searching UVMAP node inside surface bark_col_stem_copy1
00:00:55 (0055.50) |           >>> This material doesn't have a valid UVMAP node
00:00:55 (0055.50) |         >>> Searching UVMAP node inside surface bark_col_stem_copy2
00:00:55 (0055.50) |           >>> This material doesn't have a valid UVMAP node
00:00:55 (0055.50) |         >>> Searching UVMAP node inside surface bark_col_stem_copy4
00:00:55 (0055.50) |           >>> This material doesn't have a valid UVMAP node
00:00:55 (0055.50) |         >>> Searching UVMAP node inside surface bark_col_trunk_NL_INV_copy
00:00:55 (0055.50) |           >>> This material doesn't have a valid UVMAP node
00:00:55 (0055.50) |         >>> Searching UVMAP node inside surface bark_col_trunkgh
00:00:55 (0055.50) |           >>> This material doesn't have a valid UVMAP node
00:00:55 (0055.50) |         >>> Searching UVMAP node inside surface leafcol
00:00:55 (0055.50) |           >>> This material doesn't have a valid UVMAP node
00:00:55 (0055.50) |         >>> Searching UVMAP node inside surface leafcol_leaf_TRA0_3_LP
00:00:55 (0055.50) |           >>> This material doesn't have a valid UVMAP node
00:00:55 (0055.50) |         >>> Searching UVMAP node inside surface leafcol_leaf_TRA0_3_LP_copy1
00:00:55 (0055.50) |           >>> This material doesn't have a valid UVMAP node
00:00:55 (0055.50) |         >>> Searching UVMAP node inside surface trunk_col
00:00:55 (0055.50) |           >>> This material doesn't have a valid UVMAP node
00:00:55 (0055.50) |         >>> Processing polygon data
00:00:58 (0058.32) |       >>> Mesh added, evaluating it
00:00:58 (0058.32) |       >>> Refresh preview window
00:00:58 (0058.32) |       >>> Handle preview window
00:00:58 (0058.32) |         >>> Draw preview window information
00:00:58 (0058.32) |         >>> Draw preview window status
00:00:58 (0058.32) |         >>> Draw preview window progress bar
00:00:58 (0058.32) |         >>> Draw preview image
00:00:58 (0058.32) |         >>> Draw preview image finished. Releaseing mutex
00:00:58 (0058.32) |       >>> Refresh preview window done
00:00:58 (0058.32) |       +++ Processing object materials
00:00:58 (0058.32) |         > Filtering 19 materials in 869863 polygons
00:00:58 (0058.32) |         > Filtering 19 materials in 0 hairs
00:00:58 (0058.32) |           Used materials in this object: 19
00:00:58 (0058.32) |         +++ Processing material bark_col
00:00:58 (0058.32) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:58 (0058.32) |           --> Procesing a new DiffuseMaterial node
00:00:58 (0058.32) |           --> Procesing a new ImageTexture node
00:00:58 (0058.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:00:58 (0058.37) |           --> Procesing a new ImageTexture node
00:00:58 (0058.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:00:58 (0058.38) |         +++ Processing material bark_col_petal1_copy1
00:00:58 (0058.38) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:58 (0058.38) |           --> Procesing a new GlossyMaterial node
00:00:58 (0058.38) |           --> Procesing a new ImageTexture node
00:00:58 (0058.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:00:58 (0058.47) |           --> Procesing a new ImageTexture node
00:00:58 (0058.47) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:00:58 (0058.49) |           --> Using a existing ImageTexture node
00:00:58 (0058.49) |           --> Procesing a new ImageTexture node
00:00:58 (0058.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:00:58 (0058.49) |         +++ Processing material bark_col_petal1_copy3
00:00:58 (0058.49) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:58 (0058.49) |           --> Procesing a new GlossyMaterial node
00:00:58 (0058.49) |           --> Procesing a new ImageTexture node
00:00:58 (0058.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:00:58 (0058.49) |           --> Procesing a new ImageTexture node
00:00:58 (0058.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:00:58 (0058.49) |           --> Using a existing ImageTexture node
00:00:58 (0058.49) |           --> Procesing a new ImageTexture node
00:00:58 (0058.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:00:58 (0058.49) |         +++ Processing material bark_col_petal1_copy4
00:00:58 (0058.49) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:58 (0058.49) |           --> Procesing a new GlossyMaterial node
00:00:58 (0058.49) |           --> Procesing a new ImageTexture node
00:00:58 (0058.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:00:58 (0058.49) |           --> Procesing a new ImageTexture node
00:00:58 (0058.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:00:58 (0058.49) |           --> Using a existing ImageTexture node
00:00:58 (0058.49) |           --> Procesing a new ImageTexture node
00:00:58 (0058.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:00:58 (0058.49) |         +++ Processing material bark_col_petal2_copy1
00:00:58 (0058.49) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:58 (0058.49) |           --> Procesing a new GlossyMaterial node
00:00:58 (0058.49) |           --> Procesing a new ImageTexture node
00:00:58 (0058.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:00:58 (0058.55) |           --> Procesing a new ImageTexture node
00:00:58 (0058.55) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:00:58 (0058.56) |           --> Using a existing ImageTexture node
00:00:58 (0058.56) |           --> Procesing a new ImageTexture node
00:00:58 (0058.56) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:00:58 (0058.56) |         +++ Processing material bark_col_petal2_copy3
00:00:58 (0058.56) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:58 (0058.56) |           --> Procesing a new GlossyMaterial node
00:00:58 (0058.56) |           --> Procesing a new ImageTexture node
00:00:58 (0058.56) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:00:58 (0058.56) |           --> Procesing a new ImageTexture node
00:00:58 (0058.56) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:00:58 (0058.56) |           --> Using a existing ImageTexture node
00:00:58 (0058.56) |           --> Procesing a new ImageTexture node
00:00:58 (0058.56) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:00:58 (0058.56) |         +++ Processing material bark_col_petal2_copy4
00:00:58 (0058.56) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:58 (0058.56) |           --> Procesing a new GlossyMaterial node
00:00:58 (0058.56) |           --> Procesing a new ImageTexture node
00:00:58 (0058.56) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:00:58 (0058.56) |           --> Procesing a new ImageTexture node
00:00:58 (0058.56) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:00:58 (0058.56) |           --> Using a existing ImageTexture node
00:00:58 (0058.56) |           --> Procesing a new ImageTexture node
00:00:58 (0058.56) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:00:58 (0058.56) |         +++ Processing material bark_col_sepal_copy1
00:00:58 (0058.56) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:58 (0058.56) |           --> Procesing a new GlossyMaterial node
00:00:58 (0058.56) |           --> Procesing a new ImageTexture node
00:00:58 (0058.56) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:00:58 (0058.64) |           --> Procesing a new ImageTexture node
00:00:58 (0058.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:00:58 (0058.65) |           --> Using a existing ImageTexture node
00:00:58 (0058.65) |           --> Procesing a new ImageTexture node
00:00:58 (0058.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:00:58 (0058.65) |         +++ Processing material bark_col_sepal_copy3
00:00:58 (0058.65) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:58 (0058.65) |           --> Procesing a new GlossyMaterial node
00:00:58 (0058.65) |           --> Procesing a new ImageTexture node
00:00:58 (0058.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:00:58 (0058.65) |           --> Procesing a new ImageTexture node
00:00:58 (0058.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:00:58 (0058.65) |           --> Using a existing ImageTexture node
00:00:58 (0058.65) |           --> Procesing a new ImageTexture node
00:00:58 (0058.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:00:58 (0058.65) |         +++ Processing material bark_col_sepal_copy4
00:00:58 (0058.65) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:58 (0058.65) |           --> Procesing a new GlossyMaterial node
00:00:58 (0058.65) |           --> Procesing a new ImageTexture node
00:00:58 (0058.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:00:58 (0058.65) |           --> Procesing a new ImageTexture node
00:00:58 (0058.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:00:58 (0058.65) |           --> Using a existing ImageTexture node
00:00:58 (0058.65) |           --> Procesing a new ImageTexture node
00:00:58 (0058.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:00:58 (0058.65) |         +++ Processing material bark_col_stem_copy1
00:00:58 (0058.65) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:58 (0058.65) |           --> Procesing a new DiffuseMaterial node
00:00:58 (0058.65) |           --> Procesing a new ImageTexture node
00:00:58 (0058.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18stm.tif
00:00:58 (0058.67) |           --> Procesing a new ImageTexture node
00:00:58 (0058.67) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18stm.tif
00:00:58 (0058.67) |         +++ Processing material bark_col_stem_copy2
00:00:58 (0058.67) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:58 (0058.67) |           --> Procesing a new DiffuseMaterial node
00:00:58 (0058.67) |           --> Procesing a new ImageTexture node
00:00:58 (0058.67) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18stm.tif
00:00:58 (0058.67) |           --> Procesing a new ImageTexture node
00:00:58 (0058.67) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18stm.tif
00:00:58 (0058.67) |         +++ Processing material bark_col_stem_copy4
00:00:58 (0058.67) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:58 (0058.67) |           --> Procesing a new DiffuseMaterial node
00:00:58 (0058.67) |           --> Procesing a new ImageTexture node
00:00:58 (0058.67) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18stm.tif
00:00:58 (0058.67) |           --> Procesing a new ImageTexture node
00:00:58 (0058.67) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18stm.tif
00:00:58 (0058.67) |         +++ Processing material bark_col_trunk_NL_INV_copy
00:00:58 (0058.67) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:58 (0058.67) |           --> Procesing a new DiffuseMaterial node
00:00:58 (0058.67) |           --> Procesing a new ImageTexture node
00:00:58 (0058.67) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:00:58 (0058.67) |           --> Procesing a new ImageTexture node
00:00:58 (0058.67) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:00:58 (0058.67) |         +++ Processing material bark_col_trunkgh
00:00:58 (0058.67) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:58 (0058.67) |           --> Procesing a new DiffuseMaterial node
00:00:58 (0058.67) |           --> Procesing a new ImageTexture node
00:00:58 (0058.67) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:00:58 (0058.67) |           --> Procesing a new ImageTexture node
00:00:58 (0058.67) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:00:58 (0058.67) |         +++ Processing material leafcol
00:00:58 (0058.67) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:58 (0058.67) |           --> Procesing a new GlossyMaterial node
00:00:58 (0058.67) |           --> Procesing a new ImageTexture node
00:00:58 (0058.67) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:00:58 (0058.74) |           --> Procesing a new ImageTexture node
00:00:58 (0058.75) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:00:58 (0058.76) |           --> Using a existing ImageTexture node
00:00:58 (0058.76) |           --> Procesing a new ImageTexture node
00:00:58 (0058.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:00:58 (0058.76) |         +++ Processing material leafcol_leaf_TRA0_3_LP
00:00:58 (0058.76) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:58 (0058.76) |           --> Procesing a new GlossyMaterial node
00:00:58 (0058.76) |           --> Procesing a new ImageTexture node
00:00:58 (0058.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:00:58 (0058.76) |           --> Procesing a new ImageTexture node
00:00:58 (0058.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:00:58 (0058.76) |           --> Using a existing ImageTexture node
00:00:58 (0058.76) |           --> Procesing a new ImageTexture node
00:00:58 (0058.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:00:58 (0058.76) |         +++ Processing material leafcol_leaf_TRA0_3_LP_copy1
00:00:58 (0058.76) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:58 (0058.76) |           --> Procesing a new GlossyMaterial node
00:00:58 (0058.76) |           --> Procesing a new ImageTexture node
00:00:58 (0058.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:00:58 (0058.76) |           --> Procesing a new ImageTexture node
00:00:58 (0058.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:00:58 (0058.76) |           --> Using a existing ImageTexture node
00:00:58 (0058.76) |           --> Procesing a new ImageTexture node
00:00:58 (0058.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:00:58 (0058.76) |         +++ Processing material trunk_col
00:00:58 (0058.76) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:00:58 (0058.76) |           --> Procesing a new DiffuseMaterial node
00:00:58 (0058.76) |           --> Procesing a new ImageTexture node
00:00:58 (0058.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:00:58 (0058.76) |           --> Procesing a new ImageTexture node
00:00:58 (0058.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:00:58 (0058.76) |       +++ End of materials processing
00:00:58 (0058.76) |   Searching FiberFX hair materials
00:00:58 (0058.76) |       +++ Processing object layer maps functions
00:00:58 (0058.76) |           --> Get object global dissolve value: 0.000000, state 0
00:00:58 (0058.76) | 
00:00:58 (0058.76) | Processing object: 1000032d, name: BN18b_v001_O 
00:00:58 (0058.76) |   Searching if FiberFX is available in this object
00:00:58 (0058.77) |         >>> Processing the number of valid polygons
00:00:58 (0058.78) |         >>> This object has 359909 of 359909 valid polygons
00:00:58 (0058.78) |       >>> Refresh preview window
00:00:58 (0058.78) |       >>> Handle preview window
00:00:58 (0058.78) |         >>> Draw preview window information
00:00:58 (0058.79) |         >>> Draw preview window status
00:00:58 (0058.79) |         >>> Draw preview window progress bar
00:00:58 (0058.79) |         >>> Draw preview image
00:00:58 (0058.79) |         >>> Draw preview image finished. Releaseing mutex
00:00:58 (0058.79) |       >>> Refresh preview window done
00:00:58 (0058.79) |       >>> Adding a new mesh to Octane
00:00:58 (0058.79) |       >>> Mesh points: 238094, valid polygons: 359909
00:00:58 (0058.79) |         ----> Searching UV maps in this object
00:00:59 (0059.35) |           ----> Found texuv UV map in this object
00:00:59 (0059.38) |         ----> We found 1 UV maps in this object
00:00:59 (0059.38) |         >>> Processing vertex per poly array
00:00:59 (0059.39) |         >>> Processing vertex list
00:00:59 (0059.42) |       +++ Searching object materials
00:00:59 (0059.42) |       +++ Found 13 materials inside BN18b_v001_O
00:00:59 (0059.42) |         +++ Material 0 ID: bark_col
00:00:59 (0059.42) |         +++ Material 1 ID: bark_col_petal1_copy1
00:00:59 (0059.42) |         +++ Material 2 ID: bark_col_petal1_copy4
00:00:59 (0059.42) |         +++ Material 3 ID: bark_col_petal2_copy1
00:00:59 (0059.42) |         +++ Material 4 ID: bark_col_petal2_copy4
00:00:59 (0059.42) |         +++ Material 5 ID: bark_col_sepal_copy1
00:00:59 (0059.42) |         +++ Material 6 ID: bark_col_sepal_copy4
00:00:59 (0059.42) |         +++ Material 7 ID: bark_col_stem_copy1
00:00:59 (0059.42) |         +++ Material 8 ID: bark_col_stem_copy4
00:00:59 (0059.42) |         +++ Material 9 ID: bark_col_trunk_NL_INV_copy
00:00:59 (0059.42) |         +++ Material 10 ID: leafcol
00:00:59 (0059.42) |         +++ Material 11 ID: leafcol_leaf_TRA0_3_LP
00:00:59 (0059.42) |         +++ Material 12 ID: trunk_col
00:00:59 (0059.42) |       +++ Searching in the object materials for UVMAP nodes
00:00:59 (0059.42) |         >>> Searching UVMAP node inside surface bark_col
00:00:59 (0059.42) |           >>> This material doesn't have a valid UVMAP node
00:00:59 (0059.42) |         >>> Searching UVMAP node inside surface bark_col_petal1_copy1
00:00:59 (0059.42) |           >>> This material doesn't have a valid UVMAP node
00:00:59 (0059.42) |         >>> Searching UVMAP node inside surface bark_col_petal1_copy4
00:00:59 (0059.42) |           >>> This material doesn't have a valid UVMAP node
00:00:59 (0059.42) |         >>> Searching UVMAP node inside surface bark_col_petal2_copy1
00:00:59 (0059.42) |           >>> This material doesn't have a valid UVMAP node
00:00:59 (0059.42) |         >>> Searching UVMAP node inside surface bark_col_petal2_copy4
00:00:59 (0059.42) |           >>> This material doesn't have a valid UVMAP node
00:00:59 (0059.42) |         >>> Searching UVMAP node inside surface bark_col_sepal_copy1
00:00:59 (0059.42) |           >>> This material doesn't have a valid UVMAP node
00:00:59 (0059.42) |         >>> Searching UVMAP node inside surface bark_col_sepal_copy4
00:00:59 (0059.42) |           >>> This material doesn't have a valid UVMAP node
00:00:59 (0059.42) |         >>> Searching UVMAP node inside surface bark_col_stem_copy1
00:00:59 (0059.42) |           >>> This material doesn't have a valid UVMAP node
00:00:59 (0059.42) |         >>> Searching UVMAP node inside surface bark_col_stem_copy4
00:00:59 (0059.42) |           >>> This material doesn't have a valid UVMAP node
00:00:59 (0059.42) |         >>> Searching UVMAP node inside surface bark_col_trunk_NL_INV_copy
00:00:59 (0059.42) |           >>> This material doesn't have a valid UVMAP node
00:00:59 (0059.42) |         >>> Searching UVMAP node inside surface leafcol
00:00:59 (0059.42) |           >>> This material doesn't have a valid UVMAP node
00:00:59 (0059.42) |         >>> Searching UVMAP node inside surface leafcol_leaf_TRA0_3_LP
00:00:59 (0059.42) |           >>> This material doesn't have a valid UVMAP node
00:00:59 (0059.42) |         >>> Searching UVMAP node inside surface trunk_col
00:00:59 (0059.42) |           >>> This material doesn't have a valid UVMAP node
00:00:59 (0059.42) |         >>> Processing polygon data
00:01:00 (0060.35) |       >>> Mesh added, evaluating it
00:01:00 (0060.35) |       >>> Refresh preview window
00:01:00 (0060.35) |       >>> Handle preview window
00:01:00 (0060.35) |         >>> Draw preview window information
00:01:00 (0060.35) |         >>> Draw preview window status
00:01:00 (0060.35) |         >>> Draw preview window progress bar
00:01:00 (0060.35) |         >>> Draw preview image
00:01:00 (0060.35) |         >>> Draw preview image finished. Releaseing mutex
00:01:00 (0060.35) |       >>> Refresh preview window done
00:01:00 (0060.35) |       +++ Processing object materials
00:01:00 (0060.35) |         > Filtering 13 materials in 359909 polygons
00:01:00 (0060.35) |         > Filtering 13 materials in 0 hairs
00:01:00 (0060.35) |           Used materials in this object: 13
00:01:00 (0060.35) |         +++ Processing material bark_col
00:01:00 (0060.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:00 (0060.35) |           --> Procesing a new DiffuseMaterial node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:00 (0060.35) |         +++ Processing material bark_col_petal1_copy1
00:01:00 (0060.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:00 (0060.35) |           --> Procesing a new GlossyMaterial node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:01:00 (0060.35) |           --> Using a existing ImageTexture node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:01:00 (0060.35) |         +++ Processing material bark_col_petal1_copy4
00:01:00 (0060.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:00 (0060.35) |           --> Procesing a new GlossyMaterial node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:01:00 (0060.35) |           --> Using a existing ImageTexture node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:01:00 (0060.35) |         +++ Processing material bark_col_petal2_copy1
00:01:00 (0060.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:00 (0060.35) |           --> Procesing a new GlossyMaterial node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:01:00 (0060.35) |           --> Using a existing ImageTexture node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:01:00 (0060.35) |         +++ Processing material bark_col_petal2_copy4
00:01:00 (0060.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:00 (0060.35) |           --> Procesing a new GlossyMaterial node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:01:00 (0060.35) |           --> Using a existing ImageTexture node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:01:00 (0060.35) |         +++ Processing material bark_col_sepal_copy1
00:01:00 (0060.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:00 (0060.35) |           --> Procesing a new GlossyMaterial node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:01:00 (0060.35) |           --> Using a existing ImageTexture node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:01:00 (0060.35) |         +++ Processing material bark_col_sepal_copy4
00:01:00 (0060.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:00 (0060.35) |           --> Procesing a new GlossyMaterial node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:01:00 (0060.35) |           --> Using a existing ImageTexture node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:01:00 (0060.35) |         +++ Processing material bark_col_stem_copy1
00:01:00 (0060.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:00 (0060.35) |           --> Procesing a new DiffuseMaterial node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18stm.tif
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18stm.tif
00:01:00 (0060.35) |         +++ Processing material bark_col_stem_copy4
00:01:00 (0060.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:00 (0060.35) |           --> Procesing a new DiffuseMaterial node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18stm.tif
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18stm.tif
00:01:00 (0060.35) |         +++ Processing material bark_col_trunk_NL_INV_copy
00:01:00 (0060.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:00 (0060.35) |           --> Procesing a new DiffuseMaterial node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:00 (0060.35) |         +++ Processing material leafcol
00:01:00 (0060.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:00 (0060.35) |           --> Procesing a new GlossyMaterial node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:01:00 (0060.35) |           --> Using a existing ImageTexture node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:01:00 (0060.35) |         +++ Processing material leafcol_leaf_TRA0_3_LP
00:01:00 (0060.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:00 (0060.35) |           --> Procesing a new GlossyMaterial node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:01:00 (0060.35) |           --> Using a existing ImageTexture node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:01:00 (0060.35) |         +++ Processing material trunk_col
00:01:00 (0060.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:00 (0060.35) |           --> Procesing a new DiffuseMaterial node
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:00 (0060.35) |           --> Procesing a new ImageTexture node
00:01:00 (0060.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:00 (0060.35) |       +++ End of materials processing
00:01:00 (0060.35) |   Searching FiberFX hair materials
00:01:00 (0060.35) |       +++ Processing object layer maps functions
00:01:00 (0060.35) |           --> Get object global dissolve value: 0.000000, state 0
00:01:00 (0060.35) | 
00:01:00 (0060.35) | Processing object: 1000032e, name: BN18c_v001_O 
00:01:00 (0060.35) |   Searching if FiberFX is available in this object
00:01:00 (0060.36) |         >>> Processing the number of valid polygons
00:01:00 (0060.38) |         >>> This object has 502306 of 502306 valid polygons
00:01:00 (0060.38) |       >>> Refresh preview window
00:01:00 (0060.38) |       >>> Handle preview window
00:01:00 (0060.38) |         >>> Draw preview window information
00:01:00 (0060.38) |         >>> Draw preview window status
00:01:00 (0060.38) |         >>> Draw preview window progress bar
00:01:00 (0060.38) |         >>> Draw preview image
00:01:00 (0060.38) |         >>> Draw preview image finished. Releaseing mutex
00:01:00 (0060.38) |       >>> Refresh preview window done
00:01:00 (0060.38) |       >>> Adding a new mesh to Octane
00:01:00 (0060.39) |       >>> Mesh points: 368105, valid polygons: 502306
00:01:00 (0060.39) |         ----> Searching UV maps in this object
00:01:01 (0061.14) |           ----> Found texuv UV map in this object
00:01:01 (0061.18) |         ----> We found 1 UV maps in this object
00:01:01 (0061.18) |         >>> Processing vertex per poly array
00:01:01 (0061.20) |         >>> Processing vertex list
00:01:01 (0061.25) |       +++ Searching object materials
00:01:01 (0061.25) |       +++ Found 17 materials inside BN18c_v001_O
00:01:01 (0061.25) |         +++ Material 0 ID: bark_col
00:01:01 (0061.25) |         +++ Material 1 ID: bark_col_trunk_copy
00:01:01 (0061.25) |         +++ Material 2 ID: barkcol
00:01:01 (0061.25) |         +++ Material 3 ID: barkcol_b1
00:01:01 (0061.25) |         +++ Material 4 ID: barkcol_b2
00:01:01 (0061.25) |         +++ Material 5 ID: barkcol_b2_copy
00:01:01 (0061.25) |         +++ Material 6 ID: barkcol_b3
00:01:01 (0061.25) |         +++ Material 7 ID: barkcol_petal1_copy3
00:01:01 (0061.25) |         +++ Material 8 ID: barkcol_petal1_copy6
00:01:01 (0061.25) |         +++ Material 9 ID: barkcol_petal2_copy3
00:01:01 (0061.25) |         +++ Material 10 ID: barkcol_petal2_copy6
00:01:01 (0061.25) |         +++ Material 11 ID: barkcol_sepal_copy3
00:01:01 (0061.25) |         +++ Material 12 ID: barkcol_sepal_copy6
00:01:01 (0061.25) |         +++ Material 13 ID: barkcol_stem_copy3
00:01:01 (0061.25) |         +++ Material 14 ID: barkcol_stem_copy6
00:01:01 (0061.25) |         +++ Material 15 ID: leafcol
00:01:01 (0061.25) |         +++ Material 16 ID: leafcol_leaf_TRA0_3_LP
00:01:01 (0061.25) |       +++ Searching in the object materials for UVMAP nodes
00:01:01 (0061.25) |         >>> Searching UVMAP node inside surface bark_col
00:01:01 (0061.25) |           >>> This material doesn't have a valid UVMAP node
00:01:01 (0061.25) |         >>> Searching UVMAP node inside surface bark_col_trunk_copy
00:01:01 (0061.25) |           >>> This material doesn't have a valid UVMAP node
00:01:01 (0061.25) |         >>> Searching UVMAP node inside surface barkcol
00:01:01 (0061.25) |           >>> This material doesn't have a valid UVMAP node
00:01:01 (0061.25) |         >>> Searching UVMAP node inside surface barkcol_b1
00:01:01 (0061.25) |           >>> This material doesn't have a valid UVMAP node
00:01:01 (0061.25) |         >>> Searching UVMAP node inside surface barkcol_b2
00:01:01 (0061.25) |           >>> This material doesn't have a valid UVMAP node
00:01:01 (0061.25) |         >>> Searching UVMAP node inside surface barkcol_b2_copy
00:01:01 (0061.25) |           >>> This material doesn't have a valid UVMAP node
00:01:01 (0061.25) |         >>> Searching UVMAP node inside surface barkcol_b3
00:01:01 (0061.25) |           >>> This material doesn't have a valid UVMAP node
00:01:01 (0061.25) |         >>> Searching UVMAP node inside surface barkcol_petal1_copy3
00:01:01 (0061.25) |           >>> This material doesn't have a valid UVMAP node
00:01:01 (0061.25) |         >>> Searching UVMAP node inside surface barkcol_petal1_copy6
00:01:01 (0061.25) |           >>> This material doesn't have a valid UVMAP node
00:01:01 (0061.25) |         >>> Searching UVMAP node inside surface barkcol_petal2_copy3
00:01:01 (0061.25) |           >>> This material doesn't have a valid UVMAP node
00:01:01 (0061.25) |         >>> Searching UVMAP node inside surface barkcol_petal2_copy6
00:01:01 (0061.25) |           >>> This material doesn't have a valid UVMAP node
00:01:01 (0061.25) |         >>> Searching UVMAP node inside surface barkcol_sepal_copy3
00:01:01 (0061.25) |           >>> This material doesn't have a valid UVMAP node
00:01:01 (0061.25) |         >>> Searching UVMAP node inside surface barkcol_sepal_copy6
00:01:01 (0061.25) |           >>> This material doesn't have a valid UVMAP node
00:01:01 (0061.25) |         >>> Searching UVMAP node inside surface barkcol_stem_copy3
00:01:01 (0061.25) |           >>> This material doesn't have a valid UVMAP node
00:01:01 (0061.25) |         >>> Searching UVMAP node inside surface barkcol_stem_copy6
00:01:01 (0061.25) |           >>> This material doesn't have a valid UVMAP node
00:01:01 (0061.25) |         >>> Searching UVMAP node inside surface leafcol
00:01:01 (0061.25) |           >>> This material doesn't have a valid UVMAP node
00:01:01 (0061.25) |         >>> Searching UVMAP node inside surface leafcol_leaf_TRA0_3_LP
00:01:01 (0061.25) |           >>> This material doesn't have a valid UVMAP node
00:01:01 (0061.25) |         >>> Processing polygon data
00:01:03 (0063.48) |       >>> Mesh added, evaluating it
00:01:03 (0063.48) |       >>> Refresh preview window
00:01:03 (0063.48) |       >>> Handle preview window
00:01:03 (0063.48) |         >>> Draw preview window information
00:01:03 (0063.48) |         >>> Draw preview window status
00:01:03 (0063.48) |         >>> Draw preview window progress bar
00:01:03 (0063.48) |         >>> Draw preview image
00:01:03 (0063.48) |         >>> Draw preview image finished. Releaseing mutex
00:01:03 (0063.48) |       >>> Refresh preview window done
00:01:03 (0063.48) |       +++ Processing object materials
00:01:03 (0063.48) |         > Filtering 17 materials in 502306 polygons
00:01:03 (0063.48) |         > Filtering 17 materials in 0 hairs
00:01:03 (0063.48) |           Used materials in this object: 17
00:01:03 (0063.48) |         +++ Processing material bark_col
00:01:03 (0063.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.48) |           --> Procesing a new DiffuseMaterial node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:03 (0063.48) |         +++ Processing material bark_col_trunk_copy
00:01:03 (0063.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.48) |           --> Procesing a new DiffuseMaterial node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:03 (0063.48) |         +++ Processing material barkcol
00:01:03 (0063.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.48) |           --> Procesing a new DiffuseMaterial node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:03 (0063.48) |         +++ Processing material barkcol_b1
00:01:03 (0063.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.48) |           --> Procesing a new DiffuseMaterial node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:03 (0063.48) |         +++ Processing material barkcol_b2
00:01:03 (0063.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.48) |           --> Procesing a new DiffuseMaterial node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:03 (0063.48) |         +++ Processing material barkcol_b2_copy
00:01:03 (0063.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.48) |           --> Procesing a new DiffuseMaterial node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:03 (0063.48) |         +++ Processing material barkcol_b3
00:01:03 (0063.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.48) |           --> Procesing a new DiffuseMaterial node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18brk.tif
00:01:03 (0063.48) |         +++ Processing material barkcol_petal1_copy3
00:01:03 (0063.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.48) |           --> Procesing a new GlossyMaterial node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:01:03 (0063.48) |           --> Using a existing ImageTexture node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:01:03 (0063.48) |         +++ Processing material barkcol_petal1_copy6
00:01:03 (0063.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.48) |           --> Procesing a new GlossyMaterial node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:01:03 (0063.48) |           --> Using a existing ImageTexture node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet1.tif
00:01:03 (0063.48) |         +++ Processing material barkcol_petal2_copy3
00:01:03 (0063.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.48) |           --> Procesing a new GlossyMaterial node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:01:03 (0063.48) |           --> Using a existing ImageTexture node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:01:03 (0063.48) |         +++ Processing material barkcol_petal2_copy6
00:01:03 (0063.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.48) |           --> Procesing a new GlossyMaterial node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:01:03 (0063.48) |           --> Using a existing ImageTexture node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18pet2.tif
00:01:03 (0063.48) |         +++ Processing material barkcol_sepal_copy3
00:01:03 (0063.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.48) |           --> Procesing a new GlossyMaterial node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:01:03 (0063.48) |           --> Using a existing ImageTexture node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:01:03 (0063.48) |         +++ Processing material barkcol_sepal_copy6
00:01:03 (0063.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.48) |           --> Procesing a new GlossyMaterial node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:01:03 (0063.48) |           --> Using a existing ImageTexture node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef3.tif
00:01:03 (0063.48) |         +++ Processing material barkcol_stem_copy3
00:01:03 (0063.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.48) |           --> Procesing a new DiffuseMaterial node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18stm.tif
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18stm.tif
00:01:03 (0063.48) |         +++ Processing material barkcol_stem_copy6
00:01:03 (0063.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.48) |           --> Procesing a new DiffuseMaterial node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18stm.tif
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18stm.tif
00:01:03 (0063.48) |         +++ Processing material leafcol
00:01:03 (0063.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.48) |           --> Procesing a new GlossyMaterial node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:01:03 (0063.48) |           --> Using a existing ImageTexture node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:01:03 (0063.48) |         +++ Processing material leafcol_leaf_TRA0_3_LP
00:01:03 (0063.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.48) |           --> Procesing a new GlossyMaterial node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:01:03 (0063.48) |           --> Using a existing ImageTexture node
00:01:03 (0063.48) |           --> Procesing a new ImageTexture node
00:01:03 (0063.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BN18lef2.tif
00:01:03 (0063.48) |       +++ End of materials processing
00:01:03 (0063.48) |   Searching FiberFX hair materials
00:01:03 (0063.48) |       +++ Processing object layer maps functions
00:01:03 (0063.48) |           --> Get object global dissolve value: 0.000000, state 0
00:01:03 (0063.48) | 
00:01:03 (0063.48) | Processing object: 1000032f, name: BL15m_v001_O 
00:01:03 (0063.48) |   Searching if FiberFX is available in this object
00:01:03 (0063.48) |   This object has deformations
00:01:03 (0063.49) |         >>> Processing the number of valid polygons
00:01:03 (0063.49) |         >>> This object has 128825 of 128825 valid polygons
00:01:03 (0063.49) |       >>> Refresh preview window
00:01:03 (0063.49) |       >>> Handle preview window
00:01:03 (0063.49) |         >>> Draw preview window information
00:01:03 (0063.49) |         >>> Draw preview window status
00:01:03 (0063.49) |         >>> Draw preview window progress bar
00:01:03 (0063.49) |         >>> Draw preview image
00:01:03 (0063.49) |         >>> Draw preview image finished. Releaseing mutex
00:01:03 (0063.49) |       >>> Refresh preview window done
00:01:03 (0063.49) |       >>> Adding a new mesh to Octane
00:01:03 (0063.50) |       >>> Mesh points: 115351, valid polygons: 128825
00:01:03 (0063.50) |         ----> Searching UV maps in this object
00:01:03 (0063.72) |           ----> Found texuv UV map in this object
00:01:03 (0063.73) |         ----> We found 1 UV maps in this object
00:01:03 (0063.73) |         >>> Processing vertex per poly array
00:01:03 (0063.73) |         >>> Processing vertex list
00:01:03 (0063.75) |       +++ Searching object materials
00:01:03 (0063.75) |       +++ Found 6 materials inside BL15m_v001_O
00:01:03 (0063.75) |         +++ Material 0 ID: leaf_col
00:01:03 (0063.75) |         +++ Material 1 ID: leaf_col_leaf1
00:01:03 (0063.75) |         +++ Material 2 ID: leaf_col_leaf1b
00:01:03 (0063.75) |         +++ Material 3 ID: leaf_col_leaf1b_copy
00:01:03 (0063.75) |         +++ Material 4 ID: root_col
00:01:03 (0063.75) |         +++ Material 5 ID: trunk_col
00:01:03 (0063.75) |       +++ Searching in the object materials for UVMAP nodes
00:01:03 (0063.75) |         >>> Searching UVMAP node inside surface leaf_col
00:01:03 (0063.75) |           >>> This material doesn't have a valid UVMAP node
00:01:03 (0063.75) |         >>> Searching UVMAP node inside surface leaf_col_leaf1
00:01:03 (0063.75) |           >>> This material doesn't have a valid UVMAP node
00:01:03 (0063.75) |         >>> Searching UVMAP node inside surface leaf_col_leaf1b
00:01:03 (0063.75) |           >>> This material doesn't have a valid UVMAP node
00:01:03 (0063.75) |         >>> Searching UVMAP node inside surface leaf_col_leaf1b_copy
00:01:03 (0063.75) |           >>> This material doesn't have a valid UVMAP node
00:01:03 (0063.75) |         >>> Searching UVMAP node inside surface root_col
00:01:03 (0063.75) |           >>> This material doesn't have a valid UVMAP node
00:01:03 (0063.75) |         >>> Searching UVMAP node inside surface trunk_col
00:01:03 (0063.75) |           >>> This material doesn't have a valid UVMAP node
00:01:03 (0063.75) |         >>> Processing polygon data
00:01:03 (0063.90) |       >>> Mesh added, evaluating it
00:01:03 (0063.90) |       >>> Refresh preview window
00:01:03 (0063.90) |       >>> Handle preview window
00:01:03 (0063.90) |         >>> Draw preview window information
00:01:03 (0063.90) |         >>> Draw preview window status
00:01:03 (0063.90) |         >>> Draw preview window progress bar
00:01:03 (0063.90) |         >>> Draw preview image
00:01:03 (0063.90) |         >>> Draw preview image finished. Releaseing mutex
00:01:03 (0063.90) |       >>> Refresh preview window done
00:01:03 (0063.90) |       +++ Processing object materials
00:01:03 (0063.90) |         > Filtering 6 materials in 128825 polygons
00:01:03 (0063.90) |         > Filtering 6 materials in 0 hairs
00:01:03 (0063.90) |           Used materials in this object: 6
00:01:03 (0063.90) |         +++ Processing material leaf_col
00:01:03 (0063.90) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.90) |           --> Procesing a new GlossyMaterial node
00:01:03 (0063.90) |           --> Procesing a new ImageTexture node
00:01:03 (0063.90) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:03 (0063.90) |           --> Procesing a new ImageTexture node
00:01:03 (0063.90) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:03 (0063.90) |           --> Using a existing ImageTexture node
00:01:03 (0063.90) |           --> Procesing a new ImageTexture node
00:01:03 (0063.90) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:03 (0063.90) |         +++ Processing material leaf_col_leaf1
00:01:03 (0063.90) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.90) |           --> Procesing a new GlossyMaterial node
00:01:03 (0063.90) |           --> Procesing a new ImageTexture node
00:01:03 (0063.90) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:03 (0063.90) |           --> Procesing a new ImageTexture node
00:01:03 (0063.90) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:03 (0063.90) |           --> Using a existing ImageTexture node
00:01:03 (0063.90) |           --> Procesing a new ImageTexture node
00:01:03 (0063.90) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:03 (0063.90) |         +++ Processing material leaf_col_leaf1b
00:01:03 (0063.90) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.90) |           --> Procesing a new GlossyMaterial node
00:01:03 (0063.90) |           --> Procesing a new ImageTexture node
00:01:03 (0063.90) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:03 (0063.90) |           --> Procesing a new ImageTexture node
00:01:03 (0063.90) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:03 (0063.90) |           --> Using a existing ImageTexture node
00:01:03 (0063.90) |           --> Procesing a new ImageTexture node
00:01:03 (0063.90) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:03 (0063.90) |         +++ Processing material leaf_col_leaf1b_copy
00:01:03 (0063.90) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.90) |           --> Procesing a new GlossyMaterial node
00:01:03 (0063.90) |           --> Procesing a new ImageTexture node
00:01:03 (0063.90) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:03 (0063.90) |           --> Procesing a new ImageTexture node
00:01:03 (0063.90) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:03 (0063.90) |           --> Using a existing ImageTexture node
00:01:03 (0063.90) |           --> Procesing a new ImageTexture node
00:01:03 (0063.90) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:03 (0063.90) |         +++ Processing material root_col
00:01:03 (0063.90) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.90) |           --> Procesing a new DiffuseMaterial node
00:01:03 (0063.90) |           --> Procesing a new ImageTexture node
00:01:03 (0063.90) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15brk.tif
00:01:03 (0063.90) |           --> Procesing a new ImageTexture node
00:01:03 (0063.90) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15brk.tif
00:01:03 (0063.90) |         +++ Processing material trunk_col
00:01:03 (0063.90) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:03 (0063.90) |           --> Procesing a new DiffuseMaterial node
00:01:03 (0063.90) |           --> Procesing a new ImageTexture node
00:01:03 (0063.90) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15brk.tif
00:01:03 (0063.90) |           --> Procesing a new ImageTexture node
00:01:03 (0063.90) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15brk.tif
00:01:03 (0063.90) |       +++ End of materials processing
00:01:03 (0063.90) |   Searching FiberFX hair materials
00:01:03 (0063.90) |       +++ Processing object layer maps functions
00:01:03 (0063.90) |           --> Get object global dissolve value: 0.000000, state 0
00:01:03 (0063.90) | 
00:01:03 (0063.90) | Processing object: 10000330, name: BL15y_v001_O 
00:01:03 (0063.90) |   Searching if FiberFX is available in this object
00:01:03 (0063.90) |   This object has deformations
00:01:03 (0063.90) |         >>> Processing the number of valid polygons
00:01:03 (0063.91) |         >>> This object has 86307 of 86307 valid polygons
00:01:03 (0063.91) |       >>> Refresh preview window
00:01:03 (0063.91) |       >>> Handle preview window
00:01:03 (0063.91) |         >>> Draw preview window information
00:01:03 (0063.91) |         >>> Draw preview window status
00:01:03 (0063.91) |         >>> Draw preview window progress bar
00:01:03 (0063.91) |         >>> Draw preview image
00:01:03 (0063.91) |         >>> Draw preview image finished. Releaseing mutex
00:01:03 (0063.91) |       >>> Refresh preview window done
00:01:03 (0063.91) |       >>> Adding a new mesh to Octane
00:01:03 (0063.91) |       >>> Mesh points: 74518, valid polygons: 86307
00:01:03 (0063.91) |         ----> Searching UV maps in this object
00:01:04 (0064.05) |           ----> Found texuv UV map in this object
00:01:04 (0064.06) |         ----> We found 1 UV maps in this object
00:01:04 (0064.06) |         >>> Processing vertex per poly array
00:01:04 (0064.07) |         >>> Processing vertex list
00:01:04 (0064.08) |       +++ Searching object materials
00:01:04 (0064.08) |       +++ Found 6 materials inside BL15y_v001_O
00:01:04 (0064.08) |         +++ Material 0 ID: leaf_col
00:01:04 (0064.08) |         +++ Material 1 ID: leaf_col_leaf1
00:01:04 (0064.08) |         +++ Material 2 ID: leaf_col_leaf1b
00:01:04 (0064.08) |         +++ Material 3 ID: leaf_col_leaf1b_copy
00:01:04 (0064.08) |         +++ Material 4 ID: root_col
00:01:04 (0064.08) |         +++ Material 5 ID: trunk_col
00:01:04 (0064.08) |       +++ Searching in the object materials for UVMAP nodes
00:01:04 (0064.08) |         >>> Searching UVMAP node inside surface leaf_col
00:01:04 (0064.08) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.08) |         >>> Searching UVMAP node inside surface leaf_col_leaf1
00:01:04 (0064.08) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.08) |         >>> Searching UVMAP node inside surface leaf_col_leaf1b
00:01:04 (0064.08) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.08) |         >>> Searching UVMAP node inside surface leaf_col_leaf1b_copy
00:01:04 (0064.08) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.08) |         >>> Searching UVMAP node inside surface root_col
00:01:04 (0064.08) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.08) |         >>> Searching UVMAP node inside surface trunk_col
00:01:04 (0064.08) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.08) |         >>> Processing polygon data
00:01:04 (0064.17) |       >>> Mesh added, evaluating it
00:01:04 (0064.17) |       >>> Refresh preview window
00:01:04 (0064.17) |       >>> Handle preview window
00:01:04 (0064.17) |         >>> Draw preview window information
00:01:04 (0064.17) |         >>> Draw preview window status
00:01:04 (0064.17) |         >>> Draw preview window progress bar
00:01:04 (0064.17) |         >>> Draw preview image
00:01:04 (0064.17) |         >>> Draw preview image finished. Releaseing mutex
00:01:04 (0064.17) |       >>> Refresh preview window done
00:01:04 (0064.17) |       +++ Processing object materials
00:01:04 (0064.17) |         > Filtering 6 materials in 86307 polygons
00:01:04 (0064.17) |         > Filtering 6 materials in 0 hairs
00:01:04 (0064.17) |           Used materials in this object: 6
00:01:04 (0064.17) |         +++ Processing material leaf_col
00:01:04 (0064.17) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.17) |           --> Procesing a new GlossyMaterial node
00:01:04 (0064.17) |           --> Procesing a new ImageTexture node
00:01:04 (0064.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:04 (0064.17) |           --> Procesing a new ImageTexture node
00:01:04 (0064.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:04 (0064.17) |           --> Using a existing ImageTexture node
00:01:04 (0064.17) |           --> Procesing a new ImageTexture node
00:01:04 (0064.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:04 (0064.17) |         +++ Processing material leaf_col_leaf1
00:01:04 (0064.17) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.17) |           --> Procesing a new GlossyMaterial node
00:01:04 (0064.17) |           --> Procesing a new ImageTexture node
00:01:04 (0064.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:04 (0064.17) |           --> Procesing a new ImageTexture node
00:01:04 (0064.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:04 (0064.17) |           --> Using a existing ImageTexture node
00:01:04 (0064.17) |           --> Procesing a new ImageTexture node
00:01:04 (0064.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:04 (0064.17) |         +++ Processing material leaf_col_leaf1b
00:01:04 (0064.17) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.17) |           --> Procesing a new GlossyMaterial node
00:01:04 (0064.17) |           --> Procesing a new ImageTexture node
00:01:04 (0064.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:04 (0064.17) |           --> Procesing a new ImageTexture node
00:01:04 (0064.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:04 (0064.17) |           --> Using a existing ImageTexture node
00:01:04 (0064.17) |           --> Procesing a new ImageTexture node
00:01:04 (0064.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:04 (0064.17) |         +++ Processing material leaf_col_leaf1b_copy
00:01:04 (0064.17) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.17) |           --> Procesing a new GlossyMaterial node
00:01:04 (0064.17) |           --> Procesing a new ImageTexture node
00:01:04 (0064.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:04 (0064.17) |           --> Procesing a new ImageTexture node
00:01:04 (0064.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:04 (0064.17) |           --> Using a existing ImageTexture node
00:01:04 (0064.17) |           --> Procesing a new ImageTexture node
00:01:04 (0064.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15lef.tif
00:01:04 (0064.17) |         +++ Processing material root_col
00:01:04 (0064.17) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.17) |           --> Procesing a new DiffuseMaterial node
00:01:04 (0064.17) |           --> Procesing a new ImageTexture node
00:01:04 (0064.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15brk.tif
00:01:04 (0064.17) |           --> Procesing a new ImageTexture node
00:01:04 (0064.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15brk.tif
00:01:04 (0064.17) |         +++ Processing material trunk_col
00:01:04 (0064.17) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.17) |           --> Procesing a new DiffuseMaterial node
00:01:04 (0064.17) |           --> Procesing a new ImageTexture node
00:01:04 (0064.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15brk.tif
00:01:04 (0064.17) |           --> Procesing a new ImageTexture node
00:01:04 (0064.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\BL15brk.tif
00:01:04 (0064.17) |       +++ End of materials processing
00:01:04 (0064.17) |   Searching FiberFX hair materials
00:01:04 (0064.17) |       +++ Processing object layer maps functions
00:01:04 (0064.17) |           --> Get object global dissolve value: 0.000000, state 0
00:01:04 (0064.17) | 
00:01:04 (0064.17) | Processing object: 10000331, name: PR01a_v001_O 
00:01:04 (0064.17) |   Searching if FiberFX is available in this object
00:01:04 (0064.17) |   This object has deformations
00:01:04 (0064.18) |         >>> Processing the number of valid polygons
00:01:04 (0064.18) |         >>> This object has 57525 of 57525 valid polygons
00:01:04 (0064.18) |       >>> Refresh preview window
00:01:04 (0064.18) |       >>> Handle preview window
00:01:04 (0064.18) |         >>> Draw preview window information
00:01:04 (0064.18) |         >>> Draw preview window status
00:01:04 (0064.18) |         >>> Draw preview window progress bar
00:01:04 (0064.18) |         >>> Draw preview image
00:01:04 (0064.18) |         >>> Draw preview image finished. Releaseing mutex
00:01:04 (0064.18) |       >>> Refresh preview window done
00:01:04 (0064.18) |       >>> Adding a new mesh to Octane
00:01:04 (0064.18) |       >>> Mesh points: 33567, valid polygons: 57525
00:01:04 (0064.18) |         ----> Searching UV maps in this object
00:01:04 (0064.28) |           ----> Found texuv UV map in this object
00:01:04 (0064.28) |         ----> We found 1 UV maps in this object
00:01:04 (0064.28) |         >>> Processing vertex per poly array
00:01:04 (0064.28) |         >>> Processing vertex list
00:01:04 (0064.29) |       +++ Searching object materials
00:01:04 (0064.29) |       +++ Found 7 materials inside PR01a_v001_O
00:01:04 (0064.29) |         +++ Material 0 ID: barkcol
00:01:04 (0064.29) |         +++ Material 1 ID: barkcol_roots1
00:01:04 (0064.29) |         +++ Material 2 ID: leafcol
00:01:04 (0064.29) |         +++ Material 3 ID: leafcol_Leaf
00:01:04 (0064.29) |         +++ Material 4 ID: scarcol
00:01:04 (0064.29) |         +++ Material 5 ID: seedcol
00:01:04 (0064.29) |         +++ Material 6 ID: stemcol
00:01:04 (0064.29) |       +++ Searching in the object materials for UVMAP nodes
00:01:04 (0064.29) |         >>> Searching UVMAP node inside surface barkcol
00:01:04 (0064.29) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.29) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:01:04 (0064.29) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.29) |         >>> Searching UVMAP node inside surface leafcol
00:01:04 (0064.29) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.29) |         >>> Searching UVMAP node inside surface leafcol_Leaf
00:01:04 (0064.29) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.29) |         >>> Searching UVMAP node inside surface scarcol
00:01:04 (0064.29) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.29) |         >>> Searching UVMAP node inside surface seedcol
00:01:04 (0064.29) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.29) |         >>> Searching UVMAP node inside surface stemcol
00:01:04 (0064.29) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.29) |         >>> Processing polygon data
00:01:04 (0064.35) |       >>> Mesh added, evaluating it
00:01:04 (0064.35) |       >>> Refresh preview window
00:01:04 (0064.35) |       >>> Handle preview window
00:01:04 (0064.35) |         >>> Draw preview window information
00:01:04 (0064.35) |         >>> Draw preview window status
00:01:04 (0064.35) |         >>> Draw preview window progress bar
00:01:04 (0064.35) |         >>> Draw preview image
00:01:04 (0064.35) |         >>> Draw preview image finished. Releaseing mutex
00:01:04 (0064.35) |       >>> Refresh preview window done
00:01:04 (0064.35) |       +++ Processing object materials
00:01:04 (0064.35) |         > Filtering 7 materials in 57525 polygons
00:01:04 (0064.35) |         > Filtering 7 materials in 0 hairs
00:01:04 (0064.35) |           Used materials in this object: 7
00:01:04 (0064.35) |         +++ Processing material barkcol
00:01:04 (0064.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.35) |           --> Procesing a new DiffuseMaterial node
00:01:04 (0064.35) |           --> Procesing a new ImageTexture node
00:01:04 (0064.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01brk.tif
00:01:04 (0064.47) |           --> Procesing a new ImageTexture node
00:01:04 (0064.47) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01brk_b.tif
00:01:04 (0064.49) |         +++ Processing material barkcol_roots1
00:01:04 (0064.49) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.49) |           --> Procesing a new DiffuseMaterial node
00:01:04 (0064.49) |           --> Procesing a new ImageTexture node
00:01:04 (0064.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01brk.tif
00:01:04 (0064.49) |           --> Procesing a new ImageTexture node
00:01:04 (0064.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01brk_b.tif
00:01:04 (0064.49) |         +++ Processing material leafcol
00:01:04 (0064.49) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.49) |           --> Procesing a new GlossyMaterial node
00:01:04 (0064.49) |           --> Procesing a new ImageTexture node
00:01:04 (0064.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:04 (0064.53) |           --> Procesing a new ImageTexture node
00:01:04 (0064.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:04 (0064.53) |           --> Using a existing ImageTexture node
00:01:04 (0064.53) |           --> Procesing a new ImageTexture node
00:01:04 (0064.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:04 (0064.53) |         +++ Processing material leafcol_Leaf
00:01:04 (0064.53) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.53) |           --> Procesing a new GlossyMaterial node
00:01:04 (0064.53) |           --> Procesing a new ImageTexture node
00:01:04 (0064.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:04 (0064.53) |           --> Procesing a new ImageTexture node
00:01:04 (0064.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:04 (0064.53) |           --> Using a existing ImageTexture node
00:01:04 (0064.53) |           --> Procesing a new ImageTexture node
00:01:04 (0064.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:04 (0064.53) |         +++ Processing material scarcol
00:01:04 (0064.53) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.53) |           --> Procesing a new DiffuseMaterial node
00:01:04 (0064.53) |           --> Procesing a new ImageTexture node
00:01:04 (0064.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01brk.tif
00:01:04 (0064.53) |           --> Procesing a new ImageTexture node
00:01:04 (0064.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01brk_b.tif
00:01:04 (0064.53) |         +++ Processing material seedcol
00:01:04 (0064.53) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.53) |           --> Procesing a new DiffuseMaterial node
00:01:04 (0064.53) |           --> Procesing a new ImageTexture node
00:01:04 (0064.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01see.tif
00:01:04 (0064.55) |           --> Procesing a new ImageTexture node
00:01:04 (0064.55) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01see_b.tif
00:01:04 (0064.56) |         +++ Processing material stemcol
00:01:04 (0064.56) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.56) |           --> Procesing a new DiffuseMaterial node
00:01:04 (0064.56) |           --> Procesing a new ImageTexture node
00:01:04 (0064.56) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01ste.tif
00:01:04 (0064.65) |           --> Procesing a new ImageTexture node
00:01:04 (0064.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01ste.tif
00:01:04 (0064.66) |       +++ End of materials processing
00:01:04 (0064.66) |   Searching FiberFX hair materials
00:01:04 (0064.66) |       +++ Processing object layer maps functions
00:01:04 (0064.66) |           --> Get object global dissolve value: 0.000000, state 0
00:01:04 (0064.66) | 
00:01:04 (0064.66) | Processing object: 10000332, name: PR01m_v001_O 
00:01:04 (0064.66) |   Searching if FiberFX is available in this object
00:01:04 (0064.66) |   This object has deformations
00:01:04 (0064.66) |         >>> Processing the number of valid polygons
00:01:04 (0064.66) |         >>> This object has 66752 of 66752 valid polygons
00:01:04 (0064.66) |       >>> Refresh preview window
00:01:04 (0064.66) |       >>> Handle preview window
00:01:04 (0064.66) |         >>> Draw preview window information
00:01:04 (0064.66) |         >>> Draw preview window status
00:01:04 (0064.66) |         >>> Draw preview window progress bar
00:01:04 (0064.66) |         >>> Draw preview image
00:01:04 (0064.67) |         >>> Draw preview image finished. Releaseing mutex
00:01:04 (0064.67) |       >>> Refresh preview window done
00:01:04 (0064.67) |       >>> Adding a new mesh to Octane
00:01:04 (0064.67) |       >>> Mesh points: 40584, valid polygons: 66752
00:01:04 (0064.67) |         ----> Searching UV maps in this object
00:01:04 (0064.78) |           ----> Found texuv UV map in this object
00:01:04 (0064.78) |         ----> We found 1 UV maps in this object
00:01:04 (0064.78) |         >>> Processing vertex per poly array
00:01:04 (0064.78) |         >>> Processing vertex list
00:01:04 (0064.79) |       +++ Searching object materials
00:01:04 (0064.79) |       +++ Found 12 materials inside PR01m_v001_O
00:01:04 (0064.79) |         +++ Material 0 ID: barkcol
00:01:04 (0064.79) |         +++ Material 1 ID: barkcol_roots1
00:01:04 (0064.79) |         +++ Material 2 ID: leafcol
00:01:04 (0064.79) |         +++ Material 3 ID: leafcol_Leaf
00:01:04 (0064.79) |         +++ Material 4 ID: leafcol_Leaf_copy
00:01:04 (0064.79) |         +++ Material 5 ID: leafcol_Leaf_copy1
00:01:04 (0064.79) |         +++ Material 6 ID: scarcol
00:01:04 (0064.79) |         +++ Material 7 ID: seedcol
00:01:04 (0064.79) |         +++ Material 8 ID: seedcol_seedscup
00:01:04 (0064.79) |         +++ Material 9 ID: stemcol
00:01:04 (0064.79) |         +++ Material 10 ID: stemcol_Horn
00:01:04 (0064.79) |         +++ Material 11 ID: stemcol_stem
00:01:04 (0064.79) |       +++ Searching in the object materials for UVMAP nodes
00:01:04 (0064.79) |         >>> Searching UVMAP node inside surface barkcol
00:01:04 (0064.79) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.79) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:01:04 (0064.79) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.79) |         >>> Searching UVMAP node inside surface leafcol
00:01:04 (0064.79) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.79) |         >>> Searching UVMAP node inside surface leafcol_Leaf
00:01:04 (0064.79) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.79) |         >>> Searching UVMAP node inside surface leafcol_Leaf_copy
00:01:04 (0064.79) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.79) |         >>> Searching UVMAP node inside surface leafcol_Leaf_copy1
00:01:04 (0064.79) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.79) |         >>> Searching UVMAP node inside surface scarcol
00:01:04 (0064.79) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.79) |         >>> Searching UVMAP node inside surface seedcol
00:01:04 (0064.79) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.79) |         >>> Searching UVMAP node inside surface seedcol_seedscup
00:01:04 (0064.79) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.79) |         >>> Searching UVMAP node inside surface stemcol
00:01:04 (0064.79) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.79) |         >>> Searching UVMAP node inside surface stemcol_Horn
00:01:04 (0064.79) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.79) |         >>> Searching UVMAP node inside surface stemcol_stem
00:01:04 (0064.79) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.79) |         >>> Processing polygon data
00:01:04 (0064.87) |       >>> Mesh added, evaluating it
00:01:04 (0064.87) |       >>> Refresh preview window
00:01:04 (0064.87) |       >>> Handle preview window
00:01:04 (0064.87) |         >>> Draw preview window information
00:01:04 (0064.87) |         >>> Draw preview window status
00:01:04 (0064.87) |         >>> Draw preview window progress bar
00:01:04 (0064.87) |         >>> Draw preview image
00:01:04 (0064.87) |         >>> Draw preview image finished. Releaseing mutex
00:01:04 (0064.87) |       >>> Refresh preview window done
00:01:04 (0064.87) |       +++ Processing object materials
00:01:04 (0064.87) |         > Filtering 12 materials in 66752 polygons
00:01:04 (0064.87) |         > Filtering 12 materials in 0 hairs
00:01:04 (0064.87) |           Used materials in this object: 12
00:01:04 (0064.87) |         +++ Processing material barkcol
00:01:04 (0064.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.87) |           --> Procesing a new DiffuseMaterial node
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01brk.tif
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01brk_b.tif
00:01:04 (0064.87) |         +++ Processing material barkcol_roots1
00:01:04 (0064.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.87) |           --> Procesing a new DiffuseMaterial node
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01brk.tif
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01brk_b.tif
00:01:04 (0064.87) |         +++ Processing material leafcol
00:01:04 (0064.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.87) |           --> Procesing a new GlossyMaterial node
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:04 (0064.87) |           --> Using a existing ImageTexture node
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:04 (0064.87) |         +++ Processing material leafcol_Leaf
00:01:04 (0064.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.87) |           --> Procesing a new GlossyMaterial node
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:04 (0064.87) |           --> Using a existing ImageTexture node
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:04 (0064.87) |         +++ Processing material leafcol_Leaf_copy
00:01:04 (0064.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.87) |           --> Procesing a new GlossyMaterial node
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:04 (0064.87) |           --> Using a existing ImageTexture node
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:04 (0064.87) |         +++ Processing material leafcol_Leaf_copy1
00:01:04 (0064.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.87) |           --> Procesing a new GlossyMaterial node
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:04 (0064.87) |           --> Using a existing ImageTexture node
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:04 (0064.87) |         +++ Processing material scarcol
00:01:04 (0064.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.87) |           --> Procesing a new DiffuseMaterial node
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01brk.tif
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01brk_b.tif
00:01:04 (0064.87) |         +++ Processing material seedcol
00:01:04 (0064.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.87) |           --> Procesing a new DiffuseMaterial node
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01see.tif
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01see_b.tif
00:01:04 (0064.87) |         +++ Processing material seedcol_seedscup
00:01:04 (0064.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.87) |           --> Procesing a new DiffuseMaterial node
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01see.tif
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01see_b.tif
00:01:04 (0064.87) |         +++ Processing material stemcol
00:01:04 (0064.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.87) |           --> Procesing a new DiffuseMaterial node
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01ste.tif
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01ste.tif
00:01:04 (0064.87) |         +++ Processing material stemcol_Horn
00:01:04 (0064.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.87) |           --> Procesing a new DiffuseMaterial node
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01ste.tif
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01ste.tif
00:01:04 (0064.87) |         +++ Processing material stemcol_stem
00:01:04 (0064.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:04 (0064.87) |           --> Procesing a new DiffuseMaterial node
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01ste.tif
00:01:04 (0064.87) |           --> Procesing a new ImageTexture node
00:01:04 (0064.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01ste.tif
00:01:04 (0064.87) |       +++ End of materials processing
00:01:04 (0064.87) |   Searching FiberFX hair materials
00:01:04 (0064.87) |       +++ Processing object layer maps functions
00:01:04 (0064.87) |           --> Get object global dissolve value: 0.000000, state 0
00:01:04 (0064.87) | 
00:01:04 (0064.87) | Processing object: 10000333, name: PR01y_v001_O 
00:01:04 (0064.87) |   Searching if FiberFX is available in this object
00:01:04 (0064.87) |   This object has deformations
00:01:04 (0064.87) |         >>> Processing the number of valid polygons
00:01:04 (0064.87) |         >>> This object has 48983 of 48983 valid polygons
00:01:04 (0064.87) |       >>> Refresh preview window
00:01:04 (0064.87) |       >>> Handle preview window
00:01:04 (0064.87) |         >>> Draw preview window information
00:01:04 (0064.87) |         >>> Draw preview window status
00:01:04 (0064.87) |         >>> Draw preview window progress bar
00:01:04 (0064.87) |         >>> Draw preview image
00:01:04 (0064.87) |         >>> Draw preview image finished. Releaseing mutex
00:01:04 (0064.87) |       >>> Refresh preview window done
00:01:04 (0064.87) |       >>> Adding a new mesh to Octane
00:01:04 (0064.87) |       >>> Mesh points: 27194, valid polygons: 48983
00:01:04 (0064.87) |         ----> Searching UV maps in this object
00:01:04 (0064.95) |           ----> Found texuv UV map in this object
00:01:04 (0064.96) |         ----> We found 1 UV maps in this object
00:01:04 (0064.96) |         >>> Processing vertex per poly array
00:01:04 (0064.96) |         >>> Processing vertex list
00:01:04 (0064.96) |       +++ Searching object materials
00:01:04 (0064.96) |       +++ Found 13 materials inside PR01y_v001_O
00:01:04 (0064.96) |         +++ Material 0 ID: barkcol
00:01:04 (0064.96) |         +++ Material 1 ID: barkcol_roots1
00:01:04 (0064.96) |         +++ Material 2 ID: leafcol
00:01:04 (0064.96) |         +++ Material 3 ID: leafcol_Leaf
00:01:04 (0064.96) |         +++ Material 4 ID: leafcol_Leaf_copy1
00:01:04 (0064.96) |         +++ Material 5 ID: leafcol_Leaf_copy2
00:01:04 (0064.96) |         +++ Material 6 ID: leafcol_Leaf_copy3
00:01:04 (0064.96) |         +++ Material 7 ID: leafcol_Leaf_copy4
00:01:04 (0064.96) |         +++ Material 8 ID: seedcol
00:01:04 (0064.96) |         +++ Material 9 ID: seedcol_seedscup_copy1
00:01:04 (0064.96) |         +++ Material 10 ID: stemcol
00:01:04 (0064.96) |         +++ Material 11 ID: stemcol_stem_copy
00:01:04 (0064.96) |         +++ Material 12 ID: stemcol_stem_copy1
00:01:04 (0064.96) |       +++ Searching in the object materials for UVMAP nodes
00:01:04 (0064.96) |         >>> Searching UVMAP node inside surface barkcol
00:01:04 (0064.96) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.96) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:01:04 (0064.96) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.96) |         >>> Searching UVMAP node inside surface leafcol
00:01:04 (0064.96) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.96) |         >>> Searching UVMAP node inside surface leafcol_Leaf
00:01:04 (0064.96) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.96) |         >>> Searching UVMAP node inside surface leafcol_Leaf_copy1
00:01:04 (0064.96) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.96) |         >>> Searching UVMAP node inside surface leafcol_Leaf_copy2
00:01:04 (0064.96) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.96) |         >>> Searching UVMAP node inside surface leafcol_Leaf_copy3
00:01:04 (0064.96) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.96) |         >>> Searching UVMAP node inside surface leafcol_Leaf_copy4
00:01:04 (0064.96) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.96) |         >>> Searching UVMAP node inside surface seedcol
00:01:04 (0064.96) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.96) |         >>> Searching UVMAP node inside surface seedcol_seedscup_copy1
00:01:04 (0064.96) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.96) |         >>> Searching UVMAP node inside surface stemcol
00:01:04 (0064.96) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.96) |         >>> Searching UVMAP node inside surface stemcol_stem_copy
00:01:04 (0064.96) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.96) |         >>> Searching UVMAP node inside surface stemcol_stem_copy1
00:01:04 (0064.96) |           >>> This material doesn't have a valid UVMAP node
00:01:04 (0064.96) |         >>> Processing polygon data
00:01:05 (0065.02) |       >>> Mesh added, evaluating it
00:01:05 (0065.02) |       >>> Refresh preview window
00:01:05 (0065.02) |       >>> Handle preview window
00:01:05 (0065.02) |         >>> Draw preview window information
00:01:05 (0065.02) |         >>> Draw preview window status
00:01:05 (0065.02) |         >>> Draw preview window progress bar
00:01:05 (0065.02) |         >>> Draw preview image
00:01:05 (0065.02) |         >>> Draw preview image finished. Releaseing mutex
00:01:05 (0065.02) |       >>> Refresh preview window done
00:01:05 (0065.02) |       +++ Processing object materials
00:01:05 (0065.02) |         > Filtering 13 materials in 48983 polygons
00:01:05 (0065.02) |         > Filtering 13 materials in 0 hairs
00:01:05 (0065.02) |           Used materials in this object: 13
00:01:05 (0065.02) |         +++ Processing material barkcol
00:01:05 (0065.02) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.02) |           --> Procesing a new DiffuseMaterial node
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01brk.tif
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01brk_b.tif
00:01:05 (0065.02) |         +++ Processing material barkcol_roots1
00:01:05 (0065.02) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.02) |           --> Procesing a new DiffuseMaterial node
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01brk.tif
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01brk_b.tif
00:01:05 (0065.02) |         +++ Processing material leafcol
00:01:05 (0065.02) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.02) |           --> Procesing a new GlossyMaterial node
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:05 (0065.02) |           --> Using a existing ImageTexture node
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:05 (0065.02) |         +++ Processing material leafcol_Leaf
00:01:05 (0065.02) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.02) |           --> Procesing a new GlossyMaterial node
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:05 (0065.02) |           --> Using a existing ImageTexture node
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:05 (0065.02) |         +++ Processing material leafcol_Leaf_copy1
00:01:05 (0065.02) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.02) |           --> Procesing a new GlossyMaterial node
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:05 (0065.02) |           --> Using a existing ImageTexture node
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:05 (0065.02) |         +++ Processing material leafcol_Leaf_copy2
00:01:05 (0065.02) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.02) |           --> Procesing a new GlossyMaterial node
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:05 (0065.02) |           --> Using a existing ImageTexture node
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:05 (0065.02) |         +++ Processing material leafcol_Leaf_copy3
00:01:05 (0065.02) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.02) |           --> Procesing a new GlossyMaterial node
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:05 (0065.02) |           --> Using a existing ImageTexture node
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:05 (0065.02) |         +++ Processing material leafcol_Leaf_copy4
00:01:05 (0065.02) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.02) |           --> Procesing a new GlossyMaterial node
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:05 (0065.02) |           --> Using a existing ImageTexture node
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01lef.tif
00:01:05 (0065.02) |         +++ Processing material seedcol
00:01:05 (0065.02) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.02) |           --> Procesing a new DiffuseMaterial node
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01see.tif
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01see_b.tif
00:01:05 (0065.02) |         +++ Processing material seedcol_seedscup_copy1
00:01:05 (0065.02) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.02) |           --> Procesing a new DiffuseMaterial node
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01see.tif
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01see_b.tif
00:01:05 (0065.02) |         +++ Processing material stemcol
00:01:05 (0065.02) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.02) |           --> Procesing a new DiffuseMaterial node
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01ste.tif
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01ste.tif
00:01:05 (0065.02) |         +++ Processing material stemcol_stem_copy
00:01:05 (0065.02) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.02) |           --> Procesing a new DiffuseMaterial node
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01ste.tif
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01ste.tif
00:01:05 (0065.02) |         +++ Processing material stemcol_stem_copy1
00:01:05 (0065.02) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.02) |           --> Procesing a new DiffuseMaterial node
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01ste.tif
00:01:05 (0065.02) |           --> Procesing a new ImageTexture node
00:01:05 (0065.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR01ste.tif
00:01:05 (0065.02) |       +++ End of materials processing
00:01:05 (0065.02) |   Searching FiberFX hair materials
00:01:05 (0065.02) |       +++ Processing object layer maps functions
00:01:05 (0065.02) |           --> Get object global dissolve value: 0.000000, state 0
00:01:05 (0065.02) | 
00:01:05 (0065.02) | Processing object: 10000334, name: PR04a_v001_O 
00:01:05 (0065.02) |   Searching if FiberFX is available in this object
00:01:05 (0065.02) |   This object has deformations
00:01:05 (0065.02) |         >>> Processing the number of valid polygons
00:01:05 (0065.03) |         >>> This object has 155266 of 155266 valid polygons
00:01:05 (0065.03) |       >>> Refresh preview window
00:01:05 (0065.03) |       >>> Handle preview window
00:01:05 (0065.03) |         >>> Draw preview window information
00:01:05 (0065.03) |         >>> Draw preview window status
00:01:05 (0065.03) |         >>> Draw preview window progress bar
00:01:05 (0065.03) |         >>> Draw preview image
00:01:05 (0065.03) |         >>> Draw preview image finished. Releaseing mutex
00:01:05 (0065.03) |       >>> Refresh preview window done
00:01:05 (0065.03) |       >>> Adding a new mesh to Octane
00:01:05 (0065.04) |       >>> Mesh points: 95667, valid polygons: 155266
00:01:05 (0065.04) |         ----> Searching UV maps in this object
00:01:05 (0065.29) |           ----> Found texuv UV map in this object
00:01:05 (0065.31) |         ----> We found 1 UV maps in this object
00:01:05 (0065.31) |         >>> Processing vertex per poly array
00:01:05 (0065.31) |         >>> Processing vertex list
00:01:05 (0065.33) |       +++ Searching object materials
00:01:05 (0065.33) |       +++ Found 7 materials inside PR04a_v001_O
00:01:05 (0065.33) |         +++ Material 0 ID: barkcol
00:01:05 (0065.33) |         +++ Material 1 ID: barkcol_b1
00:01:05 (0065.33) |         +++ Material 2 ID: barkcol_roots1
00:01:05 (0065.33) |         +++ Material 3 ID: barkcol_rtop1
00:01:05 (0065.33) |         +++ Material 4 ID: barkcol_rtop1b
00:01:05 (0065.33) |         +++ Material 5 ID: leafcol
00:01:05 (0065.33) |         +++ Material 6 ID: leafcol_leaf
00:01:05 (0065.33) |       +++ Searching in the object materials for UVMAP nodes
00:01:05 (0065.33) |         >>> Searching UVMAP node inside surface barkcol
00:01:05 (0065.33) |           >>> This material doesn't have a valid UVMAP node
00:01:05 (0065.33) |         >>> Searching UVMAP node inside surface barkcol_b1
00:01:05 (0065.33) |           >>> This material doesn't have a valid UVMAP node
00:01:05 (0065.33) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:01:05 (0065.33) |           >>> This material doesn't have a valid UVMAP node
00:01:05 (0065.33) |         >>> Searching UVMAP node inside surface barkcol_rtop1
00:01:05 (0065.33) |           >>> This material doesn't have a valid UVMAP node
00:01:05 (0065.33) |         >>> Searching UVMAP node inside surface barkcol_rtop1b
00:01:05 (0065.33) |           >>> This material doesn't have a valid UVMAP node
00:01:05 (0065.33) |         >>> Searching UVMAP node inside surface leafcol
00:01:05 (0065.33) |           >>> This material doesn't have a valid UVMAP node
00:01:05 (0065.33) |         >>> Searching UVMAP node inside surface leafcol_leaf
00:01:05 (0065.33) |           >>> This material doesn't have a valid UVMAP node
00:01:05 (0065.33) |         >>> Processing polygon data
00:01:05 (0065.51) |       >>> Mesh added, evaluating it
00:01:05 (0065.51) |       >>> Refresh preview window
00:01:05 (0065.51) |       >>> Handle preview window
00:01:05 (0065.51) |         >>> Draw preview window information
00:01:05 (0065.51) |         >>> Draw preview window status
00:01:05 (0065.51) |         >>> Draw preview window progress bar
00:01:05 (0065.51) |         >>> Draw preview image
00:01:05 (0065.51) |         >>> Draw preview image finished. Releaseing mutex
00:01:05 (0065.51) |       >>> Refresh preview window done
00:01:05 (0065.51) |       +++ Processing object materials
00:01:05 (0065.51) |         > Filtering 7 materials in 155266 polygons
00:01:05 (0065.51) |         > Filtering 7 materials in 0 hairs
00:01:05 (0065.51) |           Used materials in this object: 7
00:01:05 (0065.51) |         +++ Processing material barkcol
00:01:05 (0065.51) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.51) |           --> Procesing a new DiffuseMaterial node
00:01:05 (0065.51) |           --> Procesing a new ImageTexture node
00:01:05 (0065.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk.tif
00:01:05 (0065.59) |           --> Procesing a new ImageTexture node
00:01:05 (0065.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk_b.tif
00:01:05 (0065.61) |         +++ Processing material barkcol_b1
00:01:05 (0065.61) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.61) |           --> Procesing a new DiffuseMaterial node
00:01:05 (0065.61) |           --> Procesing a new ImageTexture node
00:01:05 (0065.61) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk2.tif
00:01:05 (0065.65) |           --> Procesing a new ImageTexture node
00:01:05 (0065.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk2_b.tif
00:01:05 (0065.66) |         +++ Processing material barkcol_roots1
00:01:05 (0065.66) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.66) |           --> Procesing a new DiffuseMaterial node
00:01:05 (0065.66) |           --> Procesing a new ImageTexture node
00:01:05 (0065.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk3.tif
00:01:05 (0065.71) |           --> Procesing a new ImageTexture node
00:01:05 (0065.71) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk3_b.tif
00:01:05 (0065.72) |         +++ Processing material barkcol_rtop1
00:01:05 (0065.72) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.72) |           --> Procesing a new DiffuseMaterial node
00:01:05 (0065.72) |           --> Procesing a new ImageTexture node
00:01:05 (0065.72) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk3.tif
00:01:05 (0065.72) |           --> Procesing a new ImageTexture node
00:01:05 (0065.72) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk3_b.tif
00:01:05 (0065.72) |         +++ Processing material barkcol_rtop1b
00:01:05 (0065.72) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.72) |           --> Procesing a new DiffuseMaterial node
00:01:05 (0065.72) |           --> Procesing a new ImageTexture node
00:01:05 (0065.72) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk3.tif
00:01:05 (0065.72) |           --> Procesing a new ImageTexture node
00:01:05 (0065.72) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk3_b.tif
00:01:05 (0065.72) |         +++ Processing material leafcol
00:01:05 (0065.72) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.72) |           --> Procesing a new GlossyMaterial node
00:01:05 (0065.72) |           --> Procesing a new ImageTexture node
00:01:05 (0065.72) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04lef.tif
00:01:05 (0065.77) |           --> Procesing a new ImageTexture node
00:01:05 (0065.77) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04lef.tif
00:01:05 (0065.78) |           --> Procesing a new ImageTexture node
00:01:05 (0065.78) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04lef.tif
00:01:05 (0065.78) |         +++ Processing material leafcol_leaf
00:01:05 (0065.78) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:05 (0065.78) |           --> Procesing a new GlossyMaterial node
00:01:05 (0065.78) |           --> Procesing a new ImageTexture node
00:01:05 (0065.78) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04lef.tif
00:01:05 (0065.78) |           --> Procesing a new ImageTexture node
00:01:05 (0065.78) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04lef.tif
00:01:05 (0065.78) |           --> Procesing a new ImageTexture node
00:01:05 (0065.78) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04lef.tif
00:01:05 (0065.78) |       +++ End of materials processing
00:01:05 (0065.78) |   Searching FiberFX hair materials
00:01:05 (0065.78) |       +++ Processing object layer maps functions
00:01:05 (0065.78) |           --> Get object global dissolve value: 0.000000, state 0
00:01:05 (0065.78) | 
00:01:05 (0065.78) | Processing object: 10000335, name: PR04m_v001_O 
00:01:05 (0065.78) |   Searching if FiberFX is available in this object
00:01:05 (0065.78) |   This object has deformations
00:01:05 (0065.78) |         >>> Processing the number of valid polygons
00:01:05 (0065.79) |         >>> This object has 143366 of 143366 valid polygons
00:01:05 (0065.79) |       >>> Refresh preview window
00:01:05 (0065.79) |       >>> Handle preview window
00:01:05 (0065.79) |         >>> Draw preview window information
00:01:05 (0065.79) |         >>> Draw preview window status
00:01:05 (0065.79) |         >>> Draw preview window progress bar
00:01:05 (0065.79) |         >>> Draw preview image
00:01:05 (0065.79) |         >>> Draw preview image finished. Releaseing mutex
00:01:05 (0065.79) |       >>> Refresh preview window done
00:01:05 (0065.79) |       >>> Adding a new mesh to Octane
00:01:05 (0065.79) |       >>> Mesh points: 88367, valid polygons: 143366
00:01:05 (0065.79) |         ----> Searching UV maps in this object
00:01:06 (0066.04) |           ----> Found texuv UV map in this object
00:01:06 (0066.05) |         ----> We found 1 UV maps in this object
00:01:06 (0066.05) |         >>> Processing vertex per poly array
00:01:06 (0066.05) |         >>> Processing vertex list
00:01:06 (0066.07) |       +++ Searching object materials
00:01:06 (0066.07) |       +++ Found 7 materials inside PR04m_v001_O
00:01:06 (0066.07) |         +++ Material 0 ID: barkcol
00:01:06 (0066.07) |         +++ Material 1 ID: barkcol_b1
00:01:06 (0066.07) |         +++ Material 2 ID: barkcol_roots1
00:01:06 (0066.07) |         +++ Material 3 ID: barkcol_rtop1
00:01:06 (0066.07) |         +++ Material 4 ID: barkcol_rtop1b
00:01:06 (0066.07) |         +++ Material 5 ID: leafcol
00:01:06 (0066.07) |         +++ Material 6 ID: leafcol_leaf
00:01:06 (0066.07) |       +++ Searching in the object materials for UVMAP nodes
00:01:06 (0066.07) |         >>> Searching UVMAP node inside surface barkcol
00:01:06 (0066.07) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.07) |         >>> Searching UVMAP node inside surface barkcol_b1
00:01:06 (0066.07) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.07) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:01:06 (0066.07) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.07) |         >>> Searching UVMAP node inside surface barkcol_rtop1
00:01:06 (0066.07) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.07) |         >>> Searching UVMAP node inside surface barkcol_rtop1b
00:01:06 (0066.07) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.07) |         >>> Searching UVMAP node inside surface leafcol
00:01:06 (0066.07) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.07) |         >>> Searching UVMAP node inside surface leafcol_leaf
00:01:06 (0066.07) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.07) |         >>> Processing polygon data
00:01:06 (0066.24) |       >>> Mesh added, evaluating it
00:01:06 (0066.24) |       >>> Refresh preview window
00:01:06 (0066.24) |       >>> Handle preview window
00:01:06 (0066.24) |         >>> Draw preview window information
00:01:06 (0066.24) |         >>> Draw preview window status
00:01:06 (0066.24) |         >>> Draw preview window progress bar
00:01:06 (0066.24) |         >>> Draw preview image
00:01:06 (0066.24) |         >>> Draw preview image finished. Releaseing mutex
00:01:06 (0066.24) |       >>> Refresh preview window done
00:01:06 (0066.24) |       +++ Processing object materials
00:01:06 (0066.24) |         > Filtering 7 materials in 143366 polygons
00:01:06 (0066.24) |         > Filtering 7 materials in 0 hairs
00:01:06 (0066.24) |           Used materials in this object: 7
00:01:06 (0066.24) |         +++ Processing material barkcol
00:01:06 (0066.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.24) |           --> Procesing a new DiffuseMaterial node
00:01:06 (0066.24) |           --> Procesing a new ImageTexture node
00:01:06 (0066.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk.tif
00:01:06 (0066.24) |           --> Procesing a new ImageTexture node
00:01:06 (0066.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk_b.tif
00:01:06 (0066.24) |         +++ Processing material barkcol_b1
00:01:06 (0066.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.24) |           --> Procesing a new DiffuseMaterial node
00:01:06 (0066.24) |           --> Procesing a new ImageTexture node
00:01:06 (0066.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk2.tif
00:01:06 (0066.24) |           --> Procesing a new ImageTexture node
00:01:06 (0066.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk2_b.tif
00:01:06 (0066.24) |         +++ Processing material barkcol_roots1
00:01:06 (0066.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.24) |           --> Procesing a new DiffuseMaterial node
00:01:06 (0066.24) |           --> Procesing a new ImageTexture node
00:01:06 (0066.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk3.tif
00:01:06 (0066.24) |           --> Procesing a new ImageTexture node
00:01:06 (0066.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk3_b.tif
00:01:06 (0066.24) |         +++ Processing material barkcol_rtop1
00:01:06 (0066.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.24) |           --> Procesing a new DiffuseMaterial node
00:01:06 (0066.24) |           --> Procesing a new ImageTexture node
00:01:06 (0066.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk3.tif
00:01:06 (0066.24) |           --> Procesing a new ImageTexture node
00:01:06 (0066.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk3_b.tif
00:01:06 (0066.24) |         +++ Processing material barkcol_rtop1b
00:01:06 (0066.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.24) |           --> Procesing a new DiffuseMaterial node
00:01:06 (0066.24) |           --> Procesing a new ImageTexture node
00:01:06 (0066.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk3.tif
00:01:06 (0066.24) |           --> Procesing a new ImageTexture node
00:01:06 (0066.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk3_b.tif
00:01:06 (0066.24) |         +++ Processing material leafcol
00:01:06 (0066.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.24) |           --> Procesing a new GlossyMaterial node
00:01:06 (0066.24) |           --> Procesing a new ImageTexture node
00:01:06 (0066.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04lef.tif
00:01:06 (0066.24) |           --> Procesing a new ImageTexture node
00:01:06 (0066.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04lef.tif
00:01:06 (0066.24) |           --> Procesing a new ImageTexture node
00:01:06 (0066.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04lef.tif
00:01:06 (0066.24) |         +++ Processing material leafcol_leaf
00:01:06 (0066.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.24) |           --> Procesing a new GlossyMaterial node
00:01:06 (0066.24) |           --> Procesing a new ImageTexture node
00:01:06 (0066.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04lef.tif
00:01:06 (0066.24) |           --> Procesing a new ImageTexture node
00:01:06 (0066.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04lef.tif
00:01:06 (0066.24) |           --> Procesing a new ImageTexture node
00:01:06 (0066.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04lef.tif
00:01:06 (0066.24) |       +++ End of materials processing
00:01:06 (0066.24) |   Searching FiberFX hair materials
00:01:06 (0066.24) |       +++ Processing object layer maps functions
00:01:06 (0066.24) |           --> Get object global dissolve value: 0.000000, state 0
00:01:06 (0066.24) | 
00:01:06 (0066.24) | Processing object: 10000336, name: PR04y_v001_O 
00:01:06 (0066.24) |   Searching if FiberFX is available in this object
00:01:06 (0066.24) |   This object has deformations
00:01:06 (0066.24) |         >>> Processing the number of valid polygons
00:01:06 (0066.25) |         >>> This object has 109080 of 109080 valid polygons
00:01:06 (0066.25) |       >>> Refresh preview window
00:01:06 (0066.25) |       >>> Handle preview window
00:01:06 (0066.25) |         >>> Draw preview window information
00:01:06 (0066.25) |         >>> Draw preview window status
00:01:06 (0066.25) |         >>> Draw preview window progress bar
00:01:06 (0066.25) |         >>> Draw preview image
00:01:06 (0066.25) |         >>> Draw preview image finished. Releaseing mutex
00:01:06 (0066.25) |       >>> Refresh preview window done
00:01:06 (0066.25) |       >>> Adding a new mesh to Octane
00:01:06 (0066.25) |       >>> Mesh points: 66719, valid polygons: 109080
00:01:06 (0066.25) |         ----> Searching UV maps in this object
00:01:06 (0066.43) |           ----> Found texuv UV map in this object
00:01:06 (0066.44) |         ----> We found 1 UV maps in this object
00:01:06 (0066.44) |         >>> Processing vertex per poly array
00:01:06 (0066.45) |         >>> Processing vertex list
00:01:06 (0066.46) |       +++ Searching object materials
00:01:06 (0066.46) |       +++ Found 7 materials inside PR04y_v001_O
00:01:06 (0066.46) |         +++ Material 0 ID: barkcol
00:01:06 (0066.46) |         +++ Material 1 ID: barkcol_b1
00:01:06 (0066.46) |         +++ Material 2 ID: barkcol_roots1
00:01:06 (0066.46) |         +++ Material 3 ID: barkcol_rtop1
00:01:06 (0066.46) |         +++ Material 4 ID: barkcol_rtop1b
00:01:06 (0066.46) |         +++ Material 5 ID: leafcol
00:01:06 (0066.46) |         +++ Material 6 ID: leafcol_leaf
00:01:06 (0066.46) |       +++ Searching in the object materials for UVMAP nodes
00:01:06 (0066.46) |         >>> Searching UVMAP node inside surface barkcol
00:01:06 (0066.46) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.46) |         >>> Searching UVMAP node inside surface barkcol_b1
00:01:06 (0066.46) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.46) |         >>> Searching UVMAP node inside surface barkcol_roots1
00:01:06 (0066.46) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.46) |         >>> Searching UVMAP node inside surface barkcol_rtop1
00:01:06 (0066.46) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.46) |         >>> Searching UVMAP node inside surface barkcol_rtop1b
00:01:06 (0066.46) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.46) |         >>> Searching UVMAP node inside surface leafcol
00:01:06 (0066.46) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.46) |         >>> Searching UVMAP node inside surface leafcol_leaf
00:01:06 (0066.46) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.46) |         >>> Processing polygon data
00:01:06 (0066.58) |       >>> Mesh added, evaluating it
00:01:06 (0066.58) |       >>> Refresh preview window
00:01:06 (0066.58) |       >>> Handle preview window
00:01:06 (0066.58) |         >>> Draw preview window information
00:01:06 (0066.58) |         >>> Draw preview window status
00:01:06 (0066.58) |         >>> Draw preview window progress bar
00:01:06 (0066.58) |         >>> Draw preview image
00:01:06 (0066.58) |         >>> Draw preview image finished. Releaseing mutex
00:01:06 (0066.58) |       >>> Refresh preview window done
00:01:06 (0066.58) |       +++ Processing object materials
00:01:06 (0066.58) |         > Filtering 7 materials in 109080 polygons
00:01:06 (0066.58) |         > Filtering 7 materials in 0 hairs
00:01:06 (0066.58) |           Used materials in this object: 7
00:01:06 (0066.58) |         +++ Processing material barkcol
00:01:06 (0066.58) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.58) |           --> Procesing a new DiffuseMaterial node
00:01:06 (0066.58) |           --> Procesing a new ImageTexture node
00:01:06 (0066.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk.tif
00:01:06 (0066.58) |           --> Procesing a new ImageTexture node
00:01:06 (0066.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk_b.tif
00:01:06 (0066.58) |         +++ Processing material barkcol_b1
00:01:06 (0066.58) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.58) |           --> Procesing a new DiffuseMaterial node
00:01:06 (0066.58) |           --> Procesing a new ImageTexture node
00:01:06 (0066.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk2.tif
00:01:06 (0066.58) |           --> Procesing a new ImageTexture node
00:01:06 (0066.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk2_b.tif
00:01:06 (0066.58) |         +++ Processing material barkcol_roots1
00:01:06 (0066.58) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.58) |           --> Procesing a new DiffuseMaterial node
00:01:06 (0066.58) |           --> Procesing a new ImageTexture node
00:01:06 (0066.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk3.tif
00:01:06 (0066.58) |           --> Procesing a new ImageTexture node
00:01:06 (0066.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk3_b.tif
00:01:06 (0066.58) |         +++ Processing material barkcol_rtop1
00:01:06 (0066.58) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.58) |           --> Procesing a new DiffuseMaterial node
00:01:06 (0066.58) |           --> Procesing a new ImageTexture node
00:01:06 (0066.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk3.tif
00:01:06 (0066.58) |           --> Procesing a new ImageTexture node
00:01:06 (0066.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk3_b.tif
00:01:06 (0066.58) |         +++ Processing material barkcol_rtop1b
00:01:06 (0066.58) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.58) |           --> Procesing a new DiffuseMaterial node
00:01:06 (0066.58) |           --> Procesing a new ImageTexture node
00:01:06 (0066.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk3.tif
00:01:06 (0066.58) |           --> Procesing a new ImageTexture node
00:01:06 (0066.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04brk3_b.tif
00:01:06 (0066.58) |         +++ Processing material leafcol
00:01:06 (0066.58) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.58) |           --> Procesing a new GlossyMaterial node
00:01:06 (0066.58) |           --> Procesing a new ImageTexture node
00:01:06 (0066.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04lef.tif
00:01:06 (0066.58) |           --> Procesing a new ImageTexture node
00:01:06 (0066.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04lef.tif
00:01:06 (0066.58) |           --> Procesing a new ImageTexture node
00:01:06 (0066.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04lef.tif
00:01:06 (0066.58) |         +++ Processing material leafcol_leaf
00:01:06 (0066.58) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.58) |           --> Procesing a new GlossyMaterial node
00:01:06 (0066.58) |           --> Procesing a new ImageTexture node
00:01:06 (0066.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04lef.tif
00:01:06 (0066.58) |           --> Procesing a new ImageTexture node
00:01:06 (0066.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04lef.tif
00:01:06 (0066.58) |           --> Procesing a new ImageTexture node
00:01:06 (0066.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR04lef.tif
00:01:06 (0066.58) |       +++ End of materials processing
00:01:06 (0066.58) |   Searching FiberFX hair materials
00:01:06 (0066.58) |       +++ Processing object layer maps functions
00:01:06 (0066.58) |           --> Get object global dissolve value: 0.000000, state 0
00:01:06 (0066.58) | 
00:01:06 (0066.58) | Processing object: 10000337, name: PR14a_v001_O 
00:01:06 (0066.58) |   Searching if FiberFX is available in this object
00:01:06 (0066.58) |   This object has deformations
00:01:06 (0066.58) |         >>> Processing the number of valid polygons
00:01:06 (0066.59) |         >>> This object has 53688 of 53688 valid polygons
00:01:06 (0066.59) |       >>> Refresh preview window
00:01:06 (0066.59) |       >>> Handle preview window
00:01:06 (0066.59) |         >>> Draw preview window information
00:01:06 (0066.59) |         >>> Draw preview window status
00:01:06 (0066.59) |         >>> Draw preview window progress bar
00:01:06 (0066.59) |         >>> Draw preview image
00:01:06 (0066.59) |         >>> Draw preview image finished. Releaseing mutex
00:01:06 (0066.59) |       >>> Refresh preview window done
00:01:06 (0066.59) |       >>> Adding a new mesh to Octane
00:01:06 (0066.59) |       >>> Mesh points: 33657, valid polygons: 53688
00:01:06 (0066.59) |         ----> Searching UV maps in this object
00:01:06 (0066.68) |           ----> Found texuv UV map in this object
00:01:06 (0066.68) |         ----> We found 1 UV maps in this object
00:01:06 (0066.68) |         >>> Processing vertex per poly array
00:01:06 (0066.69) |         >>> Processing vertex list
00:01:06 (0066.69) |       +++ Searching object materials
00:01:06 (0066.69) |       +++ Found 14 materials inside PR14a_v001_O
00:01:06 (0066.69) |         +++ Material 0 ID: leafcol
00:01:06 (0066.69) |         +++ Material 1 ID: leafcol_leaf
00:01:06 (0066.69) |         +++ Material 2 ID: leafcol_leaf_copy1
00:01:06 (0066.69) |         +++ Material 3 ID: leafcol_leaf_copy2
00:01:06 (0066.69) |         +++ Material 4 ID: nutcol
00:01:06 (0066.69) |         +++ Material 5 ID: nutcol_nut_copy
00:01:06 (0066.69) |         +++ Material 6 ID: nutcol_nut_copy1
00:01:06 (0066.69) |         +++ Material 7 ID: stemcol
00:01:06 (0066.69) |         +++ Material 8 ID: stemcol_stem
00:01:06 (0066.69) |         +++ Material 9 ID: stemcol_stem_copy1
00:01:06 (0066.69) |         +++ Material 10 ID: stemcol_stem_copy2
00:01:06 (0066.69) |         +++ Material 11 ID: stemcol_stemfr
00:01:06 (0066.69) |         +++ Material 12 ID: stemcol_stemfr_copy
00:01:06 (0066.69) |         +++ Material 13 ID: stemcol_stemfr2
00:01:06 (0066.69) |       +++ Searching in the object materials for UVMAP nodes
00:01:06 (0066.69) |         >>> Searching UVMAP node inside surface leafcol
00:01:06 (0066.69) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.69) |         >>> Searching UVMAP node inside surface leafcol_leaf
00:01:06 (0066.69) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.69) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy1
00:01:06 (0066.69) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.69) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy2
00:01:06 (0066.69) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.69) |         >>> Searching UVMAP node inside surface nutcol
00:01:06 (0066.69) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.69) |         >>> Searching UVMAP node inside surface nutcol_nut_copy
00:01:06 (0066.69) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.69) |         >>> Searching UVMAP node inside surface nutcol_nut_copy1
00:01:06 (0066.69) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.69) |         >>> Searching UVMAP node inside surface stemcol
00:01:06 (0066.69) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.69) |         >>> Searching UVMAP node inside surface stemcol_stem
00:01:06 (0066.69) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.69) |         >>> Searching UVMAP node inside surface stemcol_stem_copy1
00:01:06 (0066.69) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.69) |         >>> Searching UVMAP node inside surface stemcol_stem_copy2
00:01:06 (0066.69) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.69) |         >>> Searching UVMAP node inside surface stemcol_stemfr
00:01:06 (0066.69) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.69) |         >>> Searching UVMAP node inside surface stemcol_stemfr_copy
00:01:06 (0066.69) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.69) |         >>> Searching UVMAP node inside surface stemcol_stemfr2
00:01:06 (0066.69) |           >>> This material doesn't have a valid UVMAP node
00:01:06 (0066.69) |         >>> Processing polygon data
00:01:06 (0066.75) |       >>> Mesh added, evaluating it
00:01:06 (0066.75) |       >>> Refresh preview window
00:01:06 (0066.75) |       >>> Handle preview window
00:01:06 (0066.75) |         >>> Draw preview window information
00:01:06 (0066.75) |         >>> Draw preview window status
00:01:06 (0066.75) |         >>> Draw preview window progress bar
00:01:06 (0066.75) |         >>> Draw preview image
00:01:06 (0066.75) |         >>> Draw preview image finished. Releaseing mutex
00:01:06 (0066.75) |       >>> Refresh preview window done
00:01:06 (0066.75) |       +++ Processing object materials
00:01:06 (0066.75) |         > Filtering 14 materials in 53688 polygons
00:01:06 (0066.75) |         > Filtering 14 materials in 0 hairs
00:01:06 (0066.75) |           Used materials in this object: 14
00:01:06 (0066.75) |         +++ Processing material leafcol
00:01:06 (0066.75) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.75) |           --> Procesing a new GlossyMaterial node
00:01:06 (0066.75) |           --> Procesing a new ImageTexture node
00:01:06 (0066.75) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14lef.tif
00:01:06 (0066.82) |           --> Procesing a new ImageTexture node
00:01:06 (0066.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14lef.tif
00:01:06 (0066.82) |           --> Using a existing ImageTexture node
00:01:06 (0066.82) |           --> Procesing a new ImageTexture node
00:01:06 (0066.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14lef.tif
00:01:06 (0066.82) |         +++ Processing material leafcol_leaf
00:01:06 (0066.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.82) |           --> Procesing a new GlossyMaterial node
00:01:06 (0066.82) |           --> Procesing a new ImageTexture node
00:01:06 (0066.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14lef.tif
00:01:06 (0066.82) |           --> Procesing a new ImageTexture node
00:01:06 (0066.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14lef.tif
00:01:06 (0066.82) |           --> Using a existing ImageTexture node
00:01:06 (0066.82) |           --> Procesing a new ImageTexture node
00:01:06 (0066.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14lef.tif
00:01:06 (0066.82) |         +++ Processing material leafcol_leaf_copy1
00:01:06 (0066.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.82) |           --> Procesing a new GlossyMaterial node
00:01:06 (0066.82) |           --> Procesing a new ImageTexture node
00:01:06 (0066.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14lef.tif
00:01:06 (0066.82) |           --> Procesing a new ImageTexture node
00:01:06 (0066.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14lef.tif
00:01:06 (0066.82) |           --> Using a existing ImageTexture node
00:01:06 (0066.82) |           --> Procesing a new ImageTexture node
00:01:06 (0066.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14lef.tif
00:01:06 (0066.82) |         +++ Processing material leafcol_leaf_copy2
00:01:06 (0066.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.82) |           --> Procesing a new GlossyMaterial node
00:01:06 (0066.82) |           --> Procesing a new ImageTexture node
00:01:06 (0066.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14lef.tif
00:01:06 (0066.82) |           --> Procesing a new ImageTexture node
00:01:06 (0066.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14lef.tif
00:01:06 (0066.82) |           --> Using a existing ImageTexture node
00:01:06 (0066.82) |           --> Procesing a new ImageTexture node
00:01:06 (0066.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14lef.tif
00:01:06 (0066.82) |         +++ Processing material nutcol
00:01:06 (0066.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.82) |           --> Procesing a new DiffuseMaterial node
00:01:06 (0066.82) |           --> Procesing a new ImageTexture node
00:01:06 (0066.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14frt.tif
00:01:06 (0066.93) |           --> Procesing a new ImageTexture node
00:01:06 (0066.93) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14frt_b.tif
00:01:06 (0066.94) |         +++ Processing material nutcol_nut_copy
00:01:06 (0066.94) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.94) |           --> Procesing a new DiffuseMaterial node
00:01:06 (0066.94) |           --> Procesing a new ImageTexture node
00:01:06 (0066.94) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14frt.tif
00:01:06 (0066.94) |           --> Procesing a new ImageTexture node
00:01:06 (0066.94) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14frt_b.tif
00:01:06 (0066.94) |         +++ Processing material nutcol_nut_copy1
00:01:06 (0066.94) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.94) |           --> Procesing a new DiffuseMaterial node
00:01:06 (0066.94) |           --> Procesing a new ImageTexture node
00:01:06 (0066.94) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14frt.tif
00:01:06 (0066.94) |           --> Procesing a new ImageTexture node
00:01:06 (0066.94) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14frt_b.tif
00:01:06 (0066.94) |         +++ Processing material stemcol
00:01:06 (0066.94) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:06 (0066.94) |           --> Procesing a new DiffuseMaterial node
00:01:06 (0066.94) |           --> Procesing a new ImageTexture node
00:01:06 (0066.94) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste.tif
00:01:07 (0067.03) |           --> Procesing a new ImageTexture node
00:01:07 (0067.03) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste.tif
00:01:07 (0067.04) |         +++ Processing material stemcol_stem
00:01:07 (0067.04) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:07 (0067.04) |           --> Procesing a new DiffuseMaterial node
00:01:07 (0067.04) |           --> Procesing a new ImageTexture node
00:01:07 (0067.04) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste.tif
00:01:07 (0067.04) |           --> Procesing a new ImageTexture node
00:01:07 (0067.04) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste.tif
00:01:07 (0067.04) |         +++ Processing material stemcol_stem_copy1
00:01:07 (0067.04) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:07 (0067.04) |           --> Procesing a new DiffuseMaterial node
00:01:07 (0067.04) |           --> Procesing a new ImageTexture node
00:01:07 (0067.04) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste.tif
00:01:07 (0067.04) |           --> Procesing a new ImageTexture node
00:01:07 (0067.04) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste.tif
00:01:07 (0067.04) |         +++ Processing material stemcol_stem_copy2
00:01:07 (0067.04) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:07 (0067.04) |           --> Procesing a new DiffuseMaterial node
00:01:07 (0067.04) |           --> Procesing a new ImageTexture node
00:01:07 (0067.04) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste.tif
00:01:07 (0067.04) |           --> Procesing a new ImageTexture node
00:01:07 (0067.04) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste.tif
00:01:07 (0067.04) |         +++ Processing material stemcol_stemfr
00:01:07 (0067.04) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:07 (0067.04) |           --> Procesing a new DiffuseMaterial node
00:01:07 (0067.04) |           --> Procesing a new ImageTexture node
00:01:07 (0067.04) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste2.tif
00:01:07 (0067.13) |           --> Procesing a new ImageTexture node
00:01:07 (0067.13) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste2.tif
00:01:07 (0067.14) |         +++ Processing material stemcol_stemfr_copy
00:01:07 (0067.14) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:07 (0067.14) |           --> Procesing a new DiffuseMaterial node
00:01:07 (0067.14) |           --> Procesing a new ImageTexture node
00:01:07 (0067.14) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste2.tif
00:01:07 (0067.14) |           --> Procesing a new ImageTexture node
00:01:07 (0067.14) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste2.tif
00:01:07 (0067.14) |         +++ Processing material stemcol_stemfr2
00:01:07 (0067.14) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:07 (0067.14) |           --> Procesing a new DiffuseMaterial node
00:01:07 (0067.14) |           --> Procesing a new ImageTexture node
00:01:07 (0067.14) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste2.tif
00:01:07 (0067.14) |           --> Procesing a new ImageTexture node
00:01:07 (0067.14) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste2.tif
00:01:07 (0067.14) |       +++ End of materials processing
00:01:07 (0067.14) |   Searching FiberFX hair materials
00:01:07 (0067.14) |       +++ Processing object layer maps functions
00:01:07 (0067.14) |           --> Get object global dissolve value: 0.000000, state 0
00:01:07 (0067.14) | 
00:01:07 (0067.14) | Processing object: 10000338, name: PR14m_v001_O 
00:01:07 (0067.14) |   Searching if FiberFX is available in this object
00:01:07 (0067.14) |   This object has deformations
00:01:07 (0067.14) |         >>> Processing the number of valid polygons
00:01:07 (0067.14) |         >>> This object has 9300 of 9300 valid polygons
00:01:07 (0067.14) |       >>> Refresh preview window
00:01:07 (0067.14) |       >>> Handle preview window
00:01:07 (0067.14) |         >>> Draw preview window information
00:01:07 (0067.14) |         >>> Draw preview window status
00:01:07 (0067.14) |         >>> Draw preview window progress bar
00:01:07 (0067.14) |         >>> Draw preview image
00:01:07 (0067.14) |         >>> Draw preview image finished. Releaseing mutex
00:01:07 (0067.14) |       >>> Refresh preview window done
00:01:07 (0067.14) |       >>> Adding a new mesh to Octane
00:01:07 (0067.14) |       >>> Mesh points: 5642, valid polygons: 9300
00:01:07 (0067.14) |         ----> Searching UV maps in this object
00:01:07 (0067.16) |           ----> Found texuv UV map in this object
00:01:07 (0067.16) |         ----> We found 1 UV maps in this object
00:01:07 (0067.16) |         >>> Processing vertex per poly array
00:01:07 (0067.16) |         >>> Processing vertex list
00:01:07 (0067.16) |       +++ Searching object materials
00:01:07 (0067.16) |       +++ Found 4 materials inside PR14m_v001_O
00:01:07 (0067.16) |         +++ Material 0 ID: leafcol
00:01:07 (0067.16) |         +++ Material 1 ID: nutcol
00:01:07 (0067.16) |         +++ Material 2 ID: stemcol
00:01:07 (0067.16) |         +++ Material 3 ID: stemcol_stemfr
00:01:07 (0067.16) |       +++ Searching in the object materials for UVMAP nodes
00:01:07 (0067.16) |         >>> Searching UVMAP node inside surface leafcol
00:01:07 (0067.16) |           >>> This material doesn't have a valid UVMAP node
00:01:07 (0067.16) |         >>> Searching UVMAP node inside surface nutcol
00:01:07 (0067.16) |           >>> This material doesn't have a valid UVMAP node
00:01:07 (0067.16) |         >>> Searching UVMAP node inside surface stemcol
00:01:07 (0067.16) |           >>> This material doesn't have a valid UVMAP node
00:01:07 (0067.16) |         >>> Searching UVMAP node inside surface stemcol_stemfr
00:01:07 (0067.16) |           >>> This material doesn't have a valid UVMAP node
00:01:07 (0067.16) |         >>> Processing polygon data
00:01:07 (0067.17) |       >>> Mesh added, evaluating it
00:01:07 (0067.17) |       >>> Refresh preview window
00:01:07 (0067.17) |       >>> Handle preview window
00:01:07 (0067.17) |         >>> Draw preview window information
00:01:07 (0067.17) |         >>> Draw preview window status
00:01:07 (0067.17) |         >>> Draw preview window progress bar
00:01:07 (0067.17) |         >>> Draw preview image
00:01:07 (0067.17) |         >>> Draw preview image finished. Releaseing mutex
00:01:07 (0067.17) |       >>> Refresh preview window done
00:01:07 (0067.17) |       +++ Processing object materials
00:01:07 (0067.17) |         > Filtering 4 materials in 9300 polygons
00:01:07 (0067.17) |         > Filtering 4 materials in 0 hairs
00:01:07 (0067.17) |           Used materials in this object: 4
00:01:07 (0067.17) |         +++ Processing material leafcol
00:01:07 (0067.17) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:07 (0067.17) |           --> Procesing a new GlossyMaterial node
00:01:07 (0067.17) |           --> Procesing a new ImageTexture node
00:01:07 (0067.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14lef.tif
00:01:07 (0067.17) |           --> Procesing a new ImageTexture node
00:01:07 (0067.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14lef.tif
00:01:07 (0067.17) |           --> Using a existing ImageTexture node
00:01:07 (0067.17) |           --> Procesing a new ImageTexture node
00:01:07 (0067.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14lef.tif
00:01:07 (0067.17) |         +++ Processing material nutcol
00:01:07 (0067.17) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:07 (0067.17) |           --> Procesing a new DiffuseMaterial node
00:01:07 (0067.17) |           --> Procesing a new ImageTexture node
00:01:07 (0067.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14frt.tif
00:01:07 (0067.17) |           --> Procesing a new ImageTexture node
00:01:07 (0067.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14frt_b.tif
00:01:07 (0067.17) |         +++ Processing material stemcol
00:01:07 (0067.17) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:07 (0067.17) |           --> Procesing a new DiffuseMaterial node
00:01:07 (0067.17) |           --> Procesing a new ImageTexture node
00:01:07 (0067.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste.tif
00:01:07 (0067.17) |           --> Procesing a new ImageTexture node
00:01:07 (0067.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste.tif
00:01:07 (0067.17) |         +++ Processing material stemcol_stemfr
00:01:07 (0067.17) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:07 (0067.17) |           --> Procesing a new DiffuseMaterial node
00:01:07 (0067.17) |           --> Procesing a new ImageTexture node
00:01:07 (0067.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste2.tif
00:01:07 (0067.17) |           --> Procesing a new ImageTexture node
00:01:07 (0067.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste2.tif
00:01:07 (0067.17) |       +++ End of materials processing
00:01:07 (0067.17) |   Searching FiberFX hair materials
00:01:07 (0067.17) |       +++ Processing object layer maps functions
00:01:07 (0067.17) |           --> Get object global dissolve value: 0.000000, state 0
00:01:07 (0067.17) | 
00:01:07 (0067.17) | Processing object: 10000339, name: PR14y_v001_O 
00:01:07 (0067.17) |   Searching if FiberFX is available in this object
00:01:07 (0067.17) |   This object has deformations
00:01:07 (0067.17) |         >>> Processing the number of valid polygons
00:01:07 (0067.17) |         >>> This object has 6164 of 6164 valid polygons
00:01:07 (0067.17) |       >>> Refresh preview window
00:01:07 (0067.17) |       >>> Handle preview window
00:01:07 (0067.17) |         >>> Draw preview window information
00:01:07 (0067.17) |         >>> Draw preview window status
00:01:07 (0067.17) |         >>> Draw preview window progress bar
00:01:07 (0067.17) |         >>> Draw preview image
00:01:07 (0067.17) |         >>> Draw preview image finished. Releaseing mutex
00:01:07 (0067.17) |       >>> Refresh preview window done
00:01:07 (0067.17) |       >>> Adding a new mesh to Octane
00:01:07 (0067.17) |       >>> Mesh points: 3905, valid polygons: 6164
00:01:07 (0067.17) |         ----> Searching UV maps in this object
00:01:07 (0067.18) |           ----> Found texuv UV map in this object
00:01:07 (0067.18) |         ----> We found 1 UV maps in this object
00:01:07 (0067.18) |         >>> Processing vertex per poly array
00:01:07 (0067.18) |         >>> Processing vertex list
00:01:07 (0067.18) |       +++ Searching object materials
00:01:07 (0067.18) |       +++ Found 2 materials inside PR14y_v001_O
00:01:07 (0067.18) |         +++ Material 0 ID: leafcol
00:01:07 (0067.18) |         +++ Material 1 ID: stemcol
00:01:07 (0067.18) |       +++ Searching in the object materials for UVMAP nodes
00:01:07 (0067.18) |         >>> Searching UVMAP node inside surface leafcol
00:01:07 (0067.18) |           >>> This material doesn't have a valid UVMAP node
00:01:07 (0067.18) |         >>> Searching UVMAP node inside surface stemcol
00:01:07 (0067.18) |           >>> This material doesn't have a valid UVMAP node
00:01:07 (0067.18) |         >>> Processing polygon data
00:01:07 (0067.19) |       >>> Mesh added, evaluating it
00:01:07 (0067.19) |       >>> Refresh preview window
00:01:07 (0067.19) |       >>> Handle preview window
00:01:07 (0067.19) |         >>> Draw preview window information
00:01:07 (0067.19) |         >>> Draw preview window status
00:01:07 (0067.19) |         >>> Draw preview window progress bar
00:01:07 (0067.19) |         >>> Draw preview image
00:01:07 (0067.19) |         >>> Draw preview image finished. Releaseing mutex
00:01:07 (0067.19) |       >>> Refresh preview window done
00:01:07 (0067.19) |       +++ Processing object materials
00:01:07 (0067.19) |         > Filtering 2 materials in 6164 polygons
00:01:07 (0067.19) |         > Filtering 2 materials in 0 hairs
00:01:07 (0067.19) |           Used materials in this object: 2
00:01:07 (0067.19) |         +++ Processing material leafcol
00:01:07 (0067.19) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:07 (0067.19) |           --> Procesing a new GlossyMaterial node
00:01:07 (0067.19) |           --> Procesing a new ImageTexture node
00:01:07 (0067.19) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14lef.tif
00:01:07 (0067.19) |           --> Procesing a new ImageTexture node
00:01:07 (0067.19) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14lef.tif
00:01:07 (0067.19) |           --> Using a existing ImageTexture node
00:01:07 (0067.19) |           --> Procesing a new ImageTexture node
00:01:07 (0067.19) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14lef.tif
00:01:07 (0067.19) |         +++ Processing material stemcol
00:01:07 (0067.19) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:07 (0067.19) |           --> Procesing a new DiffuseMaterial node
00:01:07 (0067.19) |           --> Procesing a new ImageTexture node
00:01:07 (0067.19) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste.tif
00:01:07 (0067.19) |           --> Procesing a new ImageTexture node
00:01:07 (0067.19) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR14ste.tif
00:01:07 (0067.19) |       +++ End of materials processing
00:01:07 (0067.19) |   Searching FiberFX hair materials
00:01:07 (0067.19) |       +++ Processing object layer maps functions
00:01:07 (0067.19) |           --> Get object global dissolve value: 0.000000, state 0
00:01:07 (0067.19) | 
00:01:07 (0067.19) | Processing object: 1000033a, name: PR15a_v001_O 
00:01:07 (0067.19) |   Searching if FiberFX is available in this object
00:01:07 (0067.19) |   This object has deformations
00:01:07 (0067.19) |         >>> Processing the number of valid polygons
00:01:07 (0067.20) |         >>> This object has 195866 of 195866 valid polygons
00:01:07 (0067.20) |       >>> Refresh preview window
00:01:07 (0067.20) |       >>> Handle preview window
00:01:07 (0067.20) |         >>> Draw preview window information
00:01:07 (0067.20) |         >>> Draw preview window status
00:01:07 (0067.20) |         >>> Draw preview window progress bar
00:01:07 (0067.20) |         >>> Draw preview image
00:01:07 (0067.20) |         >>> Draw preview image finished. Releaseing mutex
00:01:07 (0067.20) |       >>> Refresh preview window done
00:01:07 (0067.20) |       >>> Adding a new mesh to Octane
00:01:07 (0067.21) |       >>> Mesh points: 123161, valid polygons: 195866
00:01:07 (0067.21) |         ----> Searching UV maps in this object
00:01:07 (0067.53) |           ----> Found texuv UV map in this object
00:01:07 (0067.54) |         ----> We found 1 UV maps in this object
00:01:07 (0067.54) |         >>> Processing vertex per poly array
00:01:07 (0067.55) |         >>> Processing vertex list
00:01:07 (0067.57) |       +++ Searching object materials
00:01:07 (0067.57) |       +++ Found 9 materials inside PR15a_v001_O
00:01:07 (0067.57) |         +++ Material 0 ID: leafcol
00:01:07 (0067.57) |         +++ Material 1 ID: leafcol_leaf
00:01:07 (0067.57) |         +++ Material 2 ID: leafcol_leaf_copy
00:01:07 (0067.57) |         +++ Material 3 ID: leafcol_leaf_copy1
00:01:07 (0067.57) |         +++ Material 4 ID: leafcol_leaf_copy3
00:01:07 (0067.57) |         +++ Material 5 ID: leafcol_leaf_copy4
00:01:07 (0067.57) |         +++ Material 6 ID: stemcol
00:01:07 (0067.57) |         +++ Material 7 ID: stemcol_stem
00:01:07 (0067.57) |         +++ Material 8 ID: stemcol_stem_copy1
00:01:07 (0067.57) |       +++ Searching in the object materials for UVMAP nodes
00:01:07 (0067.57) |         >>> Searching UVMAP node inside surface leafcol
00:01:07 (0067.57) |           >>> This material doesn't have a valid UVMAP node
00:01:07 (0067.57) |         >>> Searching UVMAP node inside surface leafcol_leaf
00:01:07 (0067.57) |           >>> This material doesn't have a valid UVMAP node
00:01:07 (0067.57) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy
00:01:07 (0067.57) |           >>> This material doesn't have a valid UVMAP node
00:01:07 (0067.57) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy1
00:01:07 (0067.57) |           >>> This material doesn't have a valid UVMAP node
00:01:07 (0067.57) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy3
00:01:07 (0067.57) |           >>> This material doesn't have a valid UVMAP node
00:01:07 (0067.57) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy4
00:01:07 (0067.57) |           >>> This material doesn't have a valid UVMAP node
00:01:07 (0067.57) |         >>> Searching UVMAP node inside surface stemcol
00:01:07 (0067.57) |           >>> This material doesn't have a valid UVMAP node
00:01:07 (0067.57) |         >>> Searching UVMAP node inside surface stemcol_stem
00:01:07 (0067.57) |           >>> This material doesn't have a valid UVMAP node
00:01:07 (0067.57) |         >>> Searching UVMAP node inside surface stemcol_stem_copy1
00:01:07 (0067.57) |           >>> This material doesn't have a valid UVMAP node
00:01:07 (0067.57) |         >>> Processing polygon data
00:01:07 (0067.82) |       >>> Mesh added, evaluating it
00:01:07 (0067.82) |       >>> Refresh preview window
00:01:07 (0067.82) |       >>> Handle preview window
00:01:07 (0067.82) |         >>> Draw preview window information
00:01:07 (0067.82) |         >>> Draw preview window status
00:01:07 (0067.82) |         >>> Draw preview window progress bar
00:01:07 (0067.82) |         >>> Draw preview image
00:01:07 (0067.82) |         >>> Draw preview image finished. Releaseing mutex
00:01:07 (0067.82) |       >>> Refresh preview window done
00:01:07 (0067.82) |       +++ Processing object materials
00:01:07 (0067.82) |         > Filtering 9 materials in 195866 polygons
00:01:07 (0067.82) |         > Filtering 9 materials in 0 hairs
00:01:07 (0067.82) |           Used materials in this object: 9
00:01:07 (0067.82) |         +++ Processing material leafcol
00:01:07 (0067.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:07 (0067.82) |           --> Procesing a new GlossyMaterial node
00:01:07 (0067.82) |           --> Procesing a new ImageTexture node
00:01:07 (0067.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.00) |           --> Procesing a new ImageTexture node
00:01:08 (0068.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.01) |           --> Using a existing ImageTexture node
00:01:08 (0068.01) |           --> Procesing a new ImageTexture node
00:01:08 (0068.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.01) |         +++ Processing material leafcol_leaf
00:01:08 (0068.01) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.01) |           --> Procesing a new GlossyMaterial node
00:01:08 (0068.01) |           --> Procesing a new ImageTexture node
00:01:08 (0068.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.01) |           --> Procesing a new ImageTexture node
00:01:08 (0068.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.01) |           --> Using a existing ImageTexture node
00:01:08 (0068.01) |           --> Procesing a new ImageTexture node
00:01:08 (0068.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.01) |         +++ Processing material leafcol_leaf_copy
00:01:08 (0068.01) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.01) |           --> Procesing a new GlossyMaterial node
00:01:08 (0068.01) |           --> Procesing a new ImageTexture node
00:01:08 (0068.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.01) |           --> Procesing a new ImageTexture node
00:01:08 (0068.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.01) |           --> Using a existing ImageTexture node
00:01:08 (0068.01) |           --> Procesing a new ImageTexture node
00:01:08 (0068.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.01) |         +++ Processing material leafcol_leaf_copy1
00:01:08 (0068.01) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.01) |           --> Procesing a new GlossyMaterial node
00:01:08 (0068.01) |           --> Procesing a new ImageTexture node
00:01:08 (0068.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.01) |           --> Procesing a new ImageTexture node
00:01:08 (0068.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.01) |           --> Using a existing ImageTexture node
00:01:08 (0068.01) |           --> Procesing a new ImageTexture node
00:01:08 (0068.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.01) |         +++ Processing material leafcol_leaf_copy3
00:01:08 (0068.01) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.01) |           --> Procesing a new GlossyMaterial node
00:01:08 (0068.01) |           --> Procesing a new ImageTexture node
00:01:08 (0068.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.01) |           --> Procesing a new ImageTexture node
00:01:08 (0068.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.01) |           --> Using a existing ImageTexture node
00:01:08 (0068.01) |           --> Procesing a new ImageTexture node
00:01:08 (0068.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.01) |         +++ Processing material leafcol_leaf_copy4
00:01:08 (0068.01) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.01) |           --> Procesing a new GlossyMaterial node
00:01:08 (0068.01) |           --> Procesing a new ImageTexture node
00:01:08 (0068.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.01) |           --> Procesing a new ImageTexture node
00:01:08 (0068.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.01) |           --> Using a existing ImageTexture node
00:01:08 (0068.01) |           --> Procesing a new ImageTexture node
00:01:08 (0068.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.01) |         +++ Processing material stemcol
00:01:08 (0068.01) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.01) |           --> Procesing a new DiffuseMaterial node
00:01:08 (0068.01) |           --> Procesing a new ImageTexture node
00:01:08 (0068.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15ste.tif
00:01:08 (0068.04) |           --> Procesing a new ImageTexture node
00:01:08 (0068.04) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15ste_b.tif
00:01:08 (0068.04) |         +++ Processing material stemcol_stem
00:01:08 (0068.04) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.04) |           --> Procesing a new DiffuseMaterial node
00:01:08 (0068.04) |           --> Procesing a new ImageTexture node
00:01:08 (0068.04) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15ste.tif
00:01:08 (0068.04) |           --> Procesing a new ImageTexture node
00:01:08 (0068.04) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15ste_b.tif
00:01:08 (0068.04) |         +++ Processing material stemcol_stem_copy1
00:01:08 (0068.04) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.04) |           --> Procesing a new DiffuseMaterial node
00:01:08 (0068.04) |           --> Procesing a new ImageTexture node
00:01:08 (0068.04) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15ste.tif
00:01:08 (0068.04) |           --> Procesing a new ImageTexture node
00:01:08 (0068.04) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15ste_b.tif
00:01:08 (0068.04) |       +++ End of materials processing
00:01:08 (0068.04) |   Searching FiberFX hair materials
00:01:08 (0068.04) |       +++ Processing object layer maps functions
00:01:08 (0068.04) |           --> Get object global dissolve value: 0.000000, state 0
00:01:08 (0068.04) | 
00:01:08 (0068.04) | Processing object: 1000033b, name: PR15m_v001_O 
00:01:08 (0068.04) |   Searching if FiberFX is available in this object
00:01:08 (0068.04) |   This object has deformations
00:01:08 (0068.04) |         >>> Processing the number of valid polygons
00:01:08 (0068.05) |         >>> This object has 144546 of 144546 valid polygons
00:01:08 (0068.05) |       >>> Refresh preview window
00:01:08 (0068.05) |       >>> Handle preview window
00:01:08 (0068.05) |         >>> Draw preview window information
00:01:08 (0068.05) |         >>> Draw preview window status
00:01:08 (0068.05) |         >>> Draw preview window progress bar
00:01:08 (0068.05) |         >>> Draw preview image
00:01:08 (0068.05) |         >>> Draw preview image finished. Releaseing mutex
00:01:08 (0068.05) |       >>> Refresh preview window done
00:01:08 (0068.05) |       >>> Adding a new mesh to Octane
00:01:08 (0068.05) |       >>> Mesh points: 90901, valid polygons: 144546
00:01:08 (0068.05) |         ----> Searching UV maps in this object
00:01:08 (0068.29) |           ----> Found texuv UV map in this object
00:01:08 (0068.30) |         ----> We found 1 UV maps in this object
00:01:08 (0068.30) |         >>> Processing vertex per poly array
00:01:08 (0068.31) |         >>> Processing vertex list
00:01:08 (0068.32) |       +++ Searching object materials
00:01:08 (0068.32) |       +++ Found 6 materials inside PR15m_v001_O
00:01:08 (0068.32) |         +++ Material 0 ID: leafcol
00:01:08 (0068.32) |         +++ Material 1 ID: leafcol_leaf
00:01:08 (0068.32) |         +++ Material 2 ID: leafcol_leaf_copy
00:01:08 (0068.32) |         +++ Material 3 ID: leafcol_leaf_copy1
00:01:08 (0068.32) |         +++ Material 4 ID: stemcol
00:01:08 (0068.32) |         +++ Material 5 ID: stemcol_stem
00:01:08 (0068.32) |       +++ Searching in the object materials for UVMAP nodes
00:01:08 (0068.32) |         >>> Searching UVMAP node inside surface leafcol
00:01:08 (0068.32) |           >>> This material doesn't have a valid UVMAP node
00:01:08 (0068.32) |         >>> Searching UVMAP node inside surface leafcol_leaf
00:01:08 (0068.32) |           >>> This material doesn't have a valid UVMAP node
00:01:08 (0068.32) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy
00:01:08 (0068.32) |           >>> This material doesn't have a valid UVMAP node
00:01:08 (0068.32) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy1
00:01:08 (0068.32) |           >>> This material doesn't have a valid UVMAP node
00:01:08 (0068.32) |         >>> Searching UVMAP node inside surface stemcol
00:01:08 (0068.32) |           >>> This material doesn't have a valid UVMAP node
00:01:08 (0068.32) |         >>> Searching UVMAP node inside surface stemcol_stem
00:01:08 (0068.32) |           >>> This material doesn't have a valid UVMAP node
00:01:08 (0068.32) |         >>> Processing polygon data
00:01:08 (0068.49) |       >>> Mesh added, evaluating it
00:01:08 (0068.49) |       >>> Refresh preview window
00:01:08 (0068.49) |       >>> Handle preview window
00:01:08 (0068.49) |         >>> Draw preview window information
00:01:08 (0068.49) |         >>> Draw preview window status
00:01:08 (0068.49) |         >>> Draw preview window progress bar
00:01:08 (0068.49) |         >>> Draw preview image
00:01:08 (0068.49) |         >>> Draw preview image finished. Releaseing mutex
00:01:08 (0068.49) |       >>> Refresh preview window done
00:01:08 (0068.49) |       +++ Processing object materials
00:01:08 (0068.49) |         > Filtering 6 materials in 144546 polygons
00:01:08 (0068.49) |         > Filtering 6 materials in 0 hairs
00:01:08 (0068.49) |           Used materials in this object: 6
00:01:08 (0068.49) |         +++ Processing material leafcol
00:01:08 (0068.49) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.49) |           --> Procesing a new GlossyMaterial node
00:01:08 (0068.49) |           --> Procesing a new ImageTexture node
00:01:08 (0068.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.49) |           --> Procesing a new ImageTexture node
00:01:08 (0068.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.49) |           --> Using a existing ImageTexture node
00:01:08 (0068.49) |           --> Procesing a new ImageTexture node
00:01:08 (0068.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.49) |         +++ Processing material leafcol_leaf
00:01:08 (0068.49) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.49) |           --> Procesing a new GlossyMaterial node
00:01:08 (0068.49) |           --> Procesing a new ImageTexture node
00:01:08 (0068.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.49) |           --> Procesing a new ImageTexture node
00:01:08 (0068.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.49) |           --> Using a existing ImageTexture node
00:01:08 (0068.49) |           --> Procesing a new ImageTexture node
00:01:08 (0068.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.49) |         +++ Processing material leafcol_leaf_copy
00:01:08 (0068.49) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.49) |           --> Procesing a new GlossyMaterial node
00:01:08 (0068.49) |           --> Procesing a new ImageTexture node
00:01:08 (0068.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.49) |           --> Procesing a new ImageTexture node
00:01:08 (0068.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.49) |           --> Using a existing ImageTexture node
00:01:08 (0068.49) |           --> Procesing a new ImageTexture node
00:01:08 (0068.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.49) |         +++ Processing material leafcol_leaf_copy1
00:01:08 (0068.49) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.49) |           --> Procesing a new GlossyMaterial node
00:01:08 (0068.49) |           --> Procesing a new ImageTexture node
00:01:08 (0068.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.49) |           --> Procesing a new ImageTexture node
00:01:08 (0068.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.49) |           --> Using a existing ImageTexture node
00:01:08 (0068.49) |           --> Procesing a new ImageTexture node
00:01:08 (0068.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.49) |         +++ Processing material stemcol
00:01:08 (0068.49) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.49) |           --> Procesing a new DiffuseMaterial node
00:01:08 (0068.49) |           --> Procesing a new ImageTexture node
00:01:08 (0068.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15ste.tif
00:01:08 (0068.49) |           --> Procesing a new ImageTexture node
00:01:08 (0068.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15ste_b.tif
00:01:08 (0068.49) |         +++ Processing material stemcol_stem
00:01:08 (0068.49) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.49) |           --> Procesing a new DiffuseMaterial node
00:01:08 (0068.49) |           --> Procesing a new ImageTexture node
00:01:08 (0068.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15ste.tif
00:01:08 (0068.49) |           --> Procesing a new ImageTexture node
00:01:08 (0068.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15ste_b.tif
00:01:08 (0068.49) |       +++ End of materials processing
00:01:08 (0068.49) |   Searching FiberFX hair materials
00:01:08 (0068.49) |       +++ Processing object layer maps functions
00:01:08 (0068.49) |           --> Get object global dissolve value: 0.000000, state 0
00:01:08 (0068.49) | 
00:01:08 (0068.49) | Processing object: 1000033c, name: PR15y_v001_O 
00:01:08 (0068.49) |   Searching if FiberFX is available in this object
00:01:08 (0068.49) |   This object has deformations
00:01:08 (0068.49) |         >>> Processing the number of valid polygons
00:01:08 (0068.50) |         >>> This object has 77984 of 77984 valid polygons
00:01:08 (0068.50) |       >>> Refresh preview window
00:01:08 (0068.50) |       >>> Handle preview window
00:01:08 (0068.50) |         >>> Draw preview window information
00:01:08 (0068.50) |         >>> Draw preview window status
00:01:08 (0068.50) |         >>> Draw preview window progress bar
00:01:08 (0068.50) |         >>> Draw preview image
00:01:08 (0068.50) |         >>> Draw preview image finished. Releaseing mutex
00:01:08 (0068.50) |       >>> Refresh preview window done
00:01:08 (0068.50) |       >>> Adding a new mesh to Octane
00:01:08 (0068.50) |       >>> Mesh points: 49064, valid polygons: 77984
00:01:08 (0068.50) |         ----> Searching UV maps in this object
00:01:08 (0068.63) |           ----> Found texuv UV map in this object
00:01:08 (0068.64) |         ----> We found 1 UV maps in this object
00:01:08 (0068.64) |         >>> Processing vertex per poly array
00:01:08 (0068.64) |         >>> Processing vertex list
00:01:08 (0068.65) |       +++ Searching object materials
00:01:08 (0068.65) |       +++ Found 6 materials inside PR15y_v001_O
00:01:08 (0068.65) |         +++ Material 0 ID: leafcol
00:01:08 (0068.65) |         +++ Material 1 ID: leafcol_leaf
00:01:08 (0068.65) |         +++ Material 2 ID: leafcol_leaf_copy
00:01:08 (0068.65) |         +++ Material 3 ID: leafcol_leaf_copy1
00:01:08 (0068.65) |         +++ Material 4 ID: stemcol
00:01:08 (0068.65) |         +++ Material 5 ID: stemcol_stem
00:01:08 (0068.65) |       +++ Searching in the object materials for UVMAP nodes
00:01:08 (0068.65) |         >>> Searching UVMAP node inside surface leafcol
00:01:08 (0068.65) |           >>> This material doesn't have a valid UVMAP node
00:01:08 (0068.65) |         >>> Searching UVMAP node inside surface leafcol_leaf
00:01:08 (0068.65) |           >>> This material doesn't have a valid UVMAP node
00:01:08 (0068.65) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy
00:01:08 (0068.65) |           >>> This material doesn't have a valid UVMAP node
00:01:08 (0068.65) |         >>> Searching UVMAP node inside surface leafcol_leaf_copy1
00:01:08 (0068.65) |           >>> This material doesn't have a valid UVMAP node
00:01:08 (0068.65) |         >>> Searching UVMAP node inside surface stemcol
00:01:08 (0068.65) |           >>> This material doesn't have a valid UVMAP node
00:01:08 (0068.65) |         >>> Searching UVMAP node inside surface stemcol_stem
00:01:08 (0068.65) |           >>> This material doesn't have a valid UVMAP node
00:01:08 (0068.65) |         >>> Processing polygon data
00:01:08 (0068.74) |       >>> Mesh added, evaluating it
00:01:08 (0068.74) |       >>> Refresh preview window
00:01:08 (0068.74) |       >>> Handle preview window
00:01:08 (0068.74) |         >>> Draw preview window information
00:01:08 (0068.74) |         >>> Draw preview window status
00:01:08 (0068.74) |         >>> Draw preview window progress bar
00:01:08 (0068.74) |         >>> Draw preview image
00:01:08 (0068.74) |         >>> Draw preview image finished. Releaseing mutex
00:01:08 (0068.74) |       >>> Refresh preview window done
00:01:08 (0068.74) |       +++ Processing object materials
00:01:08 (0068.74) |         > Filtering 6 materials in 77984 polygons
00:01:08 (0068.74) |         > Filtering 6 materials in 0 hairs
00:01:08 (0068.74) |           Used materials in this object: 6
00:01:08 (0068.74) |         +++ Processing material leafcol
00:01:08 (0068.74) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.74) |           --> Procesing a new GlossyMaterial node
00:01:08 (0068.74) |           --> Procesing a new ImageTexture node
00:01:08 (0068.74) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.74) |           --> Procesing a new ImageTexture node
00:01:08 (0068.74) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.74) |           --> Using a existing ImageTexture node
00:01:08 (0068.74) |           --> Procesing a new ImageTexture node
00:01:08 (0068.74) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.75) |         +++ Processing material leafcol_leaf
00:01:08 (0068.75) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.75) |           --> Procesing a new GlossyMaterial node
00:01:08 (0068.75) |           --> Procesing a new ImageTexture node
00:01:08 (0068.75) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.75) |           --> Procesing a new ImageTexture node
00:01:08 (0068.75) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.75) |           --> Using a existing ImageTexture node
00:01:08 (0068.75) |           --> Procesing a new ImageTexture node
00:01:08 (0068.75) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.75) |         +++ Processing material leafcol_leaf_copy
00:01:08 (0068.75) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.75) |           --> Procesing a new GlossyMaterial node
00:01:08 (0068.75) |           --> Procesing a new ImageTexture node
00:01:08 (0068.75) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.75) |           --> Procesing a new ImageTexture node
00:01:08 (0068.75) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.75) |           --> Using a existing ImageTexture node
00:01:08 (0068.75) |           --> Procesing a new ImageTexture node
00:01:08 (0068.75) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.75) |         +++ Processing material leafcol_leaf_copy1
00:01:08 (0068.75) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.75) |           --> Procesing a new GlossyMaterial node
00:01:08 (0068.75) |           --> Procesing a new ImageTexture node
00:01:08 (0068.75) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.75) |           --> Procesing a new ImageTexture node
00:01:08 (0068.75) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.75) |           --> Using a existing ImageTexture node
00:01:08 (0068.75) |           --> Procesing a new ImageTexture node
00:01:08 (0068.75) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15lef.tif
00:01:08 (0068.75) |         +++ Processing material stemcol
00:01:08 (0068.75) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.75) |           --> Procesing a new DiffuseMaterial node
00:01:08 (0068.75) |           --> Procesing a new ImageTexture node
00:01:08 (0068.75) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15ste.tif
00:01:08 (0068.75) |           --> Procesing a new ImageTexture node
00:01:08 (0068.75) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15ste_b.tif
00:01:08 (0068.75) |         +++ Processing material stemcol_stem
00:01:08 (0068.75) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.75) |           --> Procesing a new DiffuseMaterial node
00:01:08 (0068.75) |           --> Procesing a new ImageTexture node
00:01:08 (0068.75) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15ste.tif
00:01:08 (0068.75) |           --> Procesing a new ImageTexture node
00:01:08 (0068.75) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\PR15ste_b.tif
00:01:08 (0068.75) |       +++ End of materials processing
00:01:08 (0068.75) |   Searching FiberFX hair materials
00:01:08 (0068.75) |       +++ Processing object layer maps functions
00:01:08 (0068.75) |           --> Get object global dissolve value: 0.000000, state 0
00:01:08 (0068.75) | 
00:01:08 (0068.75) | Processing object: 100002e8, name: furrows3_v001:wheat 
00:01:08 (0068.75) |   Searching if FiberFX is available in this object
00:01:08 (0068.75) |   Object is a Null, without FFX hair data. Bypassing it.
00:01:08 (0068.75) | 
00:01:08 (0068.75) | Processing object: 100002e9, name: furrows3_v001:chili peppers 
00:01:08 (0068.75) |   Searching if FiberFX is available in this object
00:01:08 (0068.75) |   Object is a Null, without FFX hair data. Bypassing it.
00:01:08 (0068.75) | 
00:01:08 (0068.75) | Processing object: 100002ea, name: furrows3_v001:tomatoes 
00:01:08 (0068.75) |   Searching if FiberFX is available in this object
00:01:08 (0068.75) |   Object is a Null, without FFX hair data. Bypassing it.
00:01:08 (0068.75) | 
00:01:08 (0068.75) | Processing object: 100002eb, name: furrows3_v001:potatoes 
00:01:08 (0068.75) |   Searching if FiberFX is available in this object
00:01:08 (0068.75) |   Object is a Null, without FFX hair data. Bypassing it.
00:01:08 (0068.75) | 
00:01:08 (0068.75) | Processing object: 100002ec, name: furrows3_v001:eggplant 
00:01:08 (0068.75) |   Searching if FiberFX is available in this object
00:01:08 (0068.75) |   Object is a Null, without FFX hair data. Bypassing it.
00:01:08 (0068.75) | 
00:01:08 (0068.75) | Processing object: 100002ed, name: furrows3_v001:onions 
00:01:08 (0068.75) |   Searching if FiberFX is available in this object
00:01:08 (0068.75) |   Object is a Null, without FFX hair data. Bypassing it.
00:01:08 (0068.75) | 
00:01:08 (0068.75) | Processing object: 100002ee, name: furrows3_v001:cauliflower 
00:01:08 (0068.75) |   Searching if FiberFX is available in this object
00:01:08 (0068.75) |   Object is a Null, without FFX hair data. Bypassing it.
00:01:08 (0068.75) | 
00:01:08 (0068.75) | Processing object: 100002f0, name: PotatoPlant_v002_O:Layer2 
00:01:08 (0068.75) |   Searching if FiberFX is available in this object
00:01:08 (0068.75) |   This object has deformations
00:01:08 (0068.75) |         >>> Processing the number of valid polygons
00:01:08 (0068.75) |         >>> This object has 34785 of 34785 valid polygons
00:01:08 (0068.75) |       >>> Refresh preview window
00:01:08 (0068.75) |       >>> Handle preview window
00:01:08 (0068.75) |         >>> Draw preview window information
00:01:08 (0068.75) |         >>> Draw preview window status
00:01:08 (0068.75) |         >>> Draw preview window progress bar
00:01:08 (0068.75) |         >>> Draw preview image
00:01:08 (0068.75) |         >>> Draw preview image finished. Releaseing mutex
00:01:08 (0068.75) |       >>> Refresh preview window done
00:01:08 (0068.75) |       >>> Adding a new mesh to Octane
00:01:08 (0068.75) |       >>> Mesh points: 20296, valid polygons: 34785
00:01:08 (0068.75) |         ----> Searching UV maps in this object
00:01:08 (0068.81) |           ----> Found TD_leaf UV map in this object
00:01:08 (0068.82) |         ----> We found 1 UV maps in this object
00:01:08 (0068.82) |         >>> Processing vertex per poly array
00:01:08 (0068.82) |         >>> Processing vertex list
00:01:08 (0068.83) |       +++ Searching object materials
00:01:08 (0068.83) |       +++ Found 6 materials inside PotatoPlant_v002_O:Layer2
00:01:08 (0068.83) |         +++ Material 0 ID: Default
00:01:08 (0068.83) |         +++ Material 1 ID: LG_leaf
00:01:08 (0068.83) |         +++ Material 2 ID: TD_branch
00:01:08 (0068.83) |         +++ Material 3 ID: TD_root
00:01:08 (0068.83) |         +++ Material 4 ID: TD_trunk
00:01:08 (0068.83) |         +++ Material 5 ID: TD_twig
00:01:08 (0068.83) |       +++ Searching in the object materials for UVMAP nodes
00:01:08 (0068.83) |         >>> Searching UVMAP node inside surface Default
00:01:08 (0068.83) |           >>> This material doesn't have a valid UVMAP node
00:01:08 (0068.83) |         >>> Searching UVMAP node inside surface LG_leaf
00:01:08 (0068.83) |           >>> This material doesn't have a valid UVMAP node
00:01:08 (0068.83) |         >>> Searching UVMAP node inside surface TD_branch
00:01:08 (0068.83) |           >>> This material doesn't have a valid UVMAP node
00:01:08 (0068.83) |         >>> Searching UVMAP node inside surface TD_root
00:01:08 (0068.83) |           >>> This material doesn't have a valid UVMAP node
00:01:08 (0068.83) |         >>> Searching UVMAP node inside surface TD_trunk
00:01:08 (0068.83) |           >>> This material doesn't have a valid UVMAP node
00:01:08 (0068.83) |         >>> Searching UVMAP node inside surface TD_twig
00:01:08 (0068.83) |           >>> This material doesn't have a valid UVMAP node
00:01:08 (0068.83) |         >>> Processing polygon data
00:01:08 (0068.87) |       >>> Mesh added, evaluating it
00:01:08 (0068.87) |       >>> Refresh preview window
00:01:08 (0068.87) |       >>> Handle preview window
00:01:08 (0068.87) |         >>> Draw preview window information
00:01:08 (0068.87) |         >>> Draw preview window status
00:01:08 (0068.87) |         >>> Draw preview window progress bar
00:01:08 (0068.87) |         >>> Draw preview image
00:01:08 (0068.87) |         >>> Draw preview image finished. Releaseing mutex
00:01:08 (0068.87) |       >>> Refresh preview window done
00:01:08 (0068.87) |       +++ Processing object materials
00:01:08 (0068.87) |         > Filtering 6 materials in 34785 polygons
00:01:08 (0068.87) |         > Filtering 6 materials in 0 hairs
00:01:08 (0068.87) |           Used materials in this object: 5
00:01:08 (0068.87) |         +++ Processing material LG_leaf
00:01:08 (0068.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.87) |           --> Procesing a new GlossyMaterial node
00:01:08 (0068.87) |           --> Procesing a new ImageTexture node
00:01:08 (0068.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf20\l20-upper.JPG
00:01:08 (0068.96) |           --> Procesing a new ImageTexture node
00:01:08 (0068.96) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf20\l20-upper.JPG
00:01:08 (0068.98) |           --> Procesing a new ImageTexture node
00:01:08 (0068.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\leaf20\l20-clip.JPG
00:01:08 (0068.99) |         +++ Processing material TD_branch
00:01:08 (0068.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.99) |           --> Procesing a new DiffuseMaterial node
00:01:08 (0068.99) |         +++ Processing material TD_root
00:01:08 (0068.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.99) |           --> Procesing a new DiffuseMaterial node
00:01:08 (0068.99) |         +++ Processing material TD_trunk
00:01:08 (0068.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.99) |           --> Procesing a new DiffuseMaterial node
00:01:08 (0068.99) |         +++ Processing material TD_twig
00:01:08 (0068.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:08 (0068.99) |           --> Procesing a new DiffuseMaterial node
00:01:08 (0068.99) |       +++ End of materials processing
00:01:08 (0068.99) |   Searching FiberFX hair materials
00:01:08 (0068.99) |       +++ Processing object layer maps functions
00:01:08 (0068.99) |           --> Get object global dissolve value: 0.000000, state 0
00:01:08 (0068.99) | 
00:01:08 (0068.99) | Processing object: 100002f6, name: VG07_4_v001_O_WithTextures 
00:01:08 (0068.99) |   Searching if FiberFX is available in this object
00:01:08 (0068.99) |   This object has deformations
00:01:08 (0068.99) |         >>> Processing the number of valid polygons
00:01:08 (0068.99) |         >>> This object has 6788 of 6788 valid polygons
00:01:08 (0068.99) |       >>> Refresh preview window
00:01:08 (0068.99) |       >>> Handle preview window
00:01:08 (0068.99) |         >>> Draw preview window information
00:01:08 (0068.99) |         >>> Draw preview window status
00:01:08 (0068.99) |         >>> Draw preview window progress bar
00:01:08 (0068.99) |         >>> Draw preview image
00:01:08 (0068.99) |         >>> Draw preview image finished. Releaseing mutex
00:01:08 (0068.99) |       >>> Refresh preview window done
00:01:08 (0068.99) |       >>> Adding a new mesh to Octane
00:01:08 (0068.99) |       >>> Mesh points: 4094, valid polygons: 6788
00:01:08 (0068.99) |         ----> Searching UV maps in this object
00:01:09 (0069.00) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:09 (0069.01) |         ----> We found 1 UV maps in this object
00:01:09 (0069.01) |         >>> Processing vertex per poly array
00:01:09 (0069.01) |         >>> Processing vertex list
00:01:09 (0069.01) |       +++ Searching object materials
00:01:09 (0069.01) |       +++ Found 5 materials inside VG07_4_v001_O_WithTextures
00:01:09 (0069.01) |         +++ Material 0 ID: VG07brn1
00:01:09 (0069.01) |         +++ Material 1 ID: VG07frt0
00:01:09 (0069.01) |         +++ Material 2 ID: VG07frt1
00:01:09 (0069.01) |         +++ Material 3 ID: VG07lef1
00:01:09 (0069.01) |         +++ Material 4 ID: VG07lef2
00:01:09 (0069.01) |       +++ Searching in the object materials for UVMAP nodes
00:01:09 (0069.01) |         >>> Searching UVMAP node inside surface VG07brn1
00:01:09 (0069.01) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.01) |         >>> Searching UVMAP node inside surface VG07frt0
00:01:09 (0069.01) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.01) |         >>> Searching UVMAP node inside surface VG07frt1
00:01:09 (0069.01) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.01) |         >>> Searching UVMAP node inside surface VG07lef1
00:01:09 (0069.01) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.01) |         >>> Searching UVMAP node inside surface VG07lef2
00:01:09 (0069.01) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.01) |         >>> Processing polygon data
00:01:09 (0069.01) |       >>> Mesh added, evaluating it
00:01:09 (0069.01) |       >>> Refresh preview window
00:01:09 (0069.01) |       >>> Handle preview window
00:01:09 (0069.01) |         >>> Draw preview window information
00:01:09 (0069.01) |         >>> Draw preview window status
00:01:09 (0069.01) |         >>> Draw preview window progress bar
00:01:09 (0069.01) |         >>> Draw preview image
00:01:09 (0069.01) |         >>> Draw preview image finished. Releaseing mutex
00:01:09 (0069.02) |       >>> Refresh preview window done
00:01:09 (0069.02) |       +++ Processing object materials
00:01:09 (0069.02) |         > Filtering 5 materials in 6788 polygons
00:01:09 (0069.02) |         > Filtering 5 materials in 0 hairs
00:01:09 (0069.02) |           Used materials in this object: 5
00:01:09 (0069.02) |         +++ Processing material VG07brn1
00:01:09 (0069.02) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.02) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.02) |           --> Procesing a new ImageTexture node
00:01:09 (0069.02) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07brn1.tif
00:01:09 (0069.03) |           --> Procesing a new ImageTexture node
00:01:09 (0069.03) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07brn1.tif
00:01:09 (0069.04) |           --> Using a existing ImageTexture node
00:01:09 (0069.04) |         +++ Processing material VG07frt0
00:01:09 (0069.04) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.04) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.04) |           --> Procesing a new ImageTexture node
00:01:09 (0069.04) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt0.tif
00:01:09 (0069.08) |           --> Procesing a new ImageTexture node
00:01:09 (0069.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt0.tif
00:01:09 (0069.08) |           --> Using a existing ImageTexture node
00:01:09 (0069.08) |         +++ Processing material VG07frt1
00:01:09 (0069.08) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.08) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.08) |           --> Procesing a new ImageTexture node
00:01:09 (0069.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt1.tif
00:01:09 (0069.11) |           --> Procesing a new ImageTexture node
00:01:09 (0069.11) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt1.tif
00:01:09 (0069.12) |           --> Using a existing ImageTexture node
00:01:09 (0069.12) |         +++ Processing material VG07lef1
00:01:09 (0069.12) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.12) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.12) |           --> Procesing a new ImageTexture node
00:01:09 (0069.12) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef1.tif
00:01:09 (0069.15) |           --> Procesing a new ImageTexture node
00:01:09 (0069.15) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef1.tif
00:01:09 (0069.15) |           --> Using a existing ImageTexture node
00:01:09 (0069.15) |           --> Procesing a new ImageTexture node
00:01:09 (0069.15) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef1.tif
00:01:09 (0069.15) |         +++ Processing material VG07lef2
00:01:09 (0069.15) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.15) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.15) |           --> Procesing a new ImageTexture node
00:01:09 (0069.15) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef2.tif
00:01:09 (0069.17) |           --> Procesing a new ImageTexture node
00:01:09 (0069.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef2.tif
00:01:09 (0069.18) |           --> Using a existing ImageTexture node
00:01:09 (0069.18) |           --> Procesing a new ImageTexture node
00:01:09 (0069.18) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef2.tif
00:01:09 (0069.18) |       +++ End of materials processing
00:01:09 (0069.18) |   Searching FiberFX hair materials
00:01:09 (0069.18) |       +++ Processing object layer maps functions
00:01:09 (0069.18) |           --> Get object global dissolve value: 0.000000, state 0
00:01:09 (0069.18) | 
00:01:09 (0069.18) | Processing object: 100002f7, name: VG07_5_v001_O_WithTextures 
00:01:09 (0069.18) |   Searching if FiberFX is available in this object
00:01:09 (0069.18) |   This object has deformations
00:01:09 (0069.18) |         >>> Processing the number of valid polygons
00:01:09 (0069.18) |         >>> This object has 7971 of 7971 valid polygons
00:01:09 (0069.18) |       >>> Refresh preview window
00:01:09 (0069.18) |       >>> Handle preview window
00:01:09 (0069.18) |         >>> Draw preview window information
00:01:09 (0069.18) |         >>> Draw preview window status
00:01:09 (0069.18) |         >>> Draw preview window progress bar
00:01:09 (0069.18) |         >>> Draw preview image
00:01:09 (0069.18) |         >>> Draw preview image finished. Releaseing mutex
00:01:09 (0069.18) |       >>> Refresh preview window done
00:01:09 (0069.18) |       >>> Adding a new mesh to Octane
00:01:09 (0069.18) |       >>> Mesh points: 4825, valid polygons: 7971
00:01:09 (0069.18) |         ----> Searching UV maps in this object
00:01:09 (0069.19) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:09 (0069.20) |         ----> We found 1 UV maps in this object
00:01:09 (0069.20) |         >>> Processing vertex per poly array
00:01:09 (0069.20) |         >>> Processing vertex list
00:01:09 (0069.20) |       +++ Searching object materials
00:01:09 (0069.20) |       +++ Found 6 materials inside VG07_5_v001_O_WithTextures
00:01:09 (0069.20) |         +++ Material 0 ID: VG07brn1
00:01:09 (0069.20) |         +++ Material 1 ID: VG07frt1
00:01:09 (0069.20) |         +++ Material 2 ID: VG07frt2
00:01:09 (0069.20) |         +++ Material 3 ID: VG07lef1
00:01:09 (0069.20) |         +++ Material 4 ID: VG07lef2
00:01:09 (0069.20) |         +++ Material 5 ID: VG07lef3
00:01:09 (0069.20) |       +++ Searching in the object materials for UVMAP nodes
00:01:09 (0069.20) |         >>> Searching UVMAP node inside surface VG07brn1
00:01:09 (0069.20) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.20) |         >>> Searching UVMAP node inside surface VG07frt1
00:01:09 (0069.20) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.20) |         >>> Searching UVMAP node inside surface VG07frt2
00:01:09 (0069.20) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.20) |         >>> Searching UVMAP node inside surface VG07lef1
00:01:09 (0069.20) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.20) |         >>> Searching UVMAP node inside surface VG07lef2
00:01:09 (0069.20) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.20) |         >>> Searching UVMAP node inside surface VG07lef3
00:01:09 (0069.20) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.20) |         >>> Processing polygon data
00:01:09 (0069.21) |       >>> Mesh added, evaluating it
00:01:09 (0069.21) |       >>> Refresh preview window
00:01:09 (0069.21) |       >>> Handle preview window
00:01:09 (0069.21) |         >>> Draw preview window information
00:01:09 (0069.21) |         >>> Draw preview window status
00:01:09 (0069.21) |         >>> Draw preview window progress bar
00:01:09 (0069.21) |         >>> Draw preview image
00:01:09 (0069.21) |         >>> Draw preview image finished. Releaseing mutex
00:01:09 (0069.21) |       >>> Refresh preview window done
00:01:09 (0069.21) |       +++ Processing object materials
00:01:09 (0069.21) |         > Filtering 6 materials in 7971 polygons
00:01:09 (0069.21) |         > Filtering 6 materials in 0 hairs
00:01:09 (0069.21) |           Used materials in this object: 6
00:01:09 (0069.21) |         +++ Processing material VG07brn1
00:01:09 (0069.21) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.21) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.21) |           --> Procesing a new ImageTexture node
00:01:09 (0069.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07brn1.tif
00:01:09 (0069.21) |           --> Procesing a new ImageTexture node
00:01:09 (0069.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07brn1.tif
00:01:09 (0069.21) |           --> Using a existing ImageTexture node
00:01:09 (0069.21) |         +++ Processing material VG07frt1
00:01:09 (0069.21) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.21) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.21) |           --> Procesing a new ImageTexture node
00:01:09 (0069.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt1.tif
00:01:09 (0069.21) |           --> Procesing a new ImageTexture node
00:01:09 (0069.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt1.tif
00:01:09 (0069.21) |           --> Using a existing ImageTexture node
00:01:09 (0069.21) |         +++ Processing material VG07frt2
00:01:09 (0069.21) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.21) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.21) |           --> Procesing a new ImageTexture node
00:01:09 (0069.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt2.tif
00:01:09 (0069.24) |           --> Procesing a new ImageTexture node
00:01:09 (0069.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt2.tif
00:01:09 (0069.25) |           --> Using a existing ImageTexture node
00:01:09 (0069.25) |         +++ Processing material VG07lef1
00:01:09 (0069.25) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.25) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.25) |           --> Procesing a new ImageTexture node
00:01:09 (0069.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef1.tif
00:01:09 (0069.25) |           --> Procesing a new ImageTexture node
00:01:09 (0069.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef1.tif
00:01:09 (0069.25) |           --> Using a existing ImageTexture node
00:01:09 (0069.25) |           --> Procesing a new ImageTexture node
00:01:09 (0069.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef1.tif
00:01:09 (0069.25) |         +++ Processing material VG07lef2
00:01:09 (0069.25) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.25) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.25) |           --> Procesing a new ImageTexture node
00:01:09 (0069.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef2.tif
00:01:09 (0069.25) |           --> Procesing a new ImageTexture node
00:01:09 (0069.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef2.tif
00:01:09 (0069.25) |           --> Using a existing ImageTexture node
00:01:09 (0069.25) |           --> Procesing a new ImageTexture node
00:01:09 (0069.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef2.tif
00:01:09 (0069.25) |         +++ Processing material VG07lef3
00:01:09 (0069.25) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.25) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.25) |           --> Procesing a new ImageTexture node
00:01:09 (0069.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef3.tif
00:01:09 (0069.29) |           --> Procesing a new ImageTexture node
00:01:09 (0069.29) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef3.tif
00:01:09 (0069.30) |           --> Using a existing ImageTexture node
00:01:09 (0069.30) |           --> Procesing a new ImageTexture node
00:01:09 (0069.30) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef3.tif
00:01:09 (0069.30) |       +++ End of materials processing
00:01:09 (0069.30) |   Searching FiberFX hair materials
00:01:09 (0069.30) |       +++ Processing object layer maps functions
00:01:09 (0069.30) |           --> Get object global dissolve value: 0.000000, state 0
00:01:09 (0069.30) | 
00:01:09 (0069.30) | Processing object: 100002f8, name: VG07_6_v001_O_WithTextures 
00:01:09 (0069.30) |   Searching if FiberFX is available in this object
00:01:09 (0069.30) |   This object has deformations
00:01:09 (0069.30) |         >>> Processing the number of valid polygons
00:01:09 (0069.30) |         >>> This object has 12208 of 12208 valid polygons
00:01:09 (0069.30) |       >>> Refresh preview window
00:01:09 (0069.30) |       >>> Handle preview window
00:01:09 (0069.30) |         >>> Draw preview window information
00:01:09 (0069.30) |         >>> Draw preview window status
00:01:09 (0069.30) |         >>> Draw preview window progress bar
00:01:09 (0069.30) |         >>> Draw preview image
00:01:09 (0069.30) |         >>> Draw preview image finished. Releaseing mutex
00:01:09 (0069.30) |       >>> Refresh preview window done
00:01:09 (0069.30) |       >>> Adding a new mesh to Octane
00:01:09 (0069.30) |       >>> Mesh points: 7462, valid polygons: 12208
00:01:09 (0069.30) |         ----> Searching UV maps in this object
00:01:09 (0069.32) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:09 (0069.33) |         ----> We found 1 UV maps in this object
00:01:09 (0069.33) |         >>> Processing vertex per poly array
00:01:09 (0069.33) |         >>> Processing vertex list
00:01:09 (0069.33) |       +++ Searching object materials
00:01:09 (0069.33) |       +++ Found 5 materials inside VG07_6_v001_O_WithTextures
00:01:09 (0069.33) |         +++ Material 0 ID: VG07brn1
00:01:09 (0069.33) |         +++ Material 1 ID: VG07frt1
00:01:09 (0069.33) |         +++ Material 2 ID: VG07frt2
00:01:09 (0069.33) |         +++ Material 3 ID: VG07lef1
00:01:09 (0069.33) |         +++ Material 4 ID: VG07lef2
00:01:09 (0069.33) |       +++ Searching in the object materials for UVMAP nodes
00:01:09 (0069.33) |         >>> Searching UVMAP node inside surface VG07brn1
00:01:09 (0069.33) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.33) |         >>> Searching UVMAP node inside surface VG07frt1
00:01:09 (0069.33) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.33) |         >>> Searching UVMAP node inside surface VG07frt2
00:01:09 (0069.33) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.33) |         >>> Searching UVMAP node inside surface VG07lef1
00:01:09 (0069.33) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.33) |         >>> Searching UVMAP node inside surface VG07lef2
00:01:09 (0069.33) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.33) |         >>> Processing polygon data
00:01:09 (0069.34) |       >>> Mesh added, evaluating it
00:01:09 (0069.34) |       >>> Refresh preview window
00:01:09 (0069.34) |       >>> Handle preview window
00:01:09 (0069.34) |         >>> Draw preview window information
00:01:09 (0069.34) |         >>> Draw preview window status
00:01:09 (0069.34) |         >>> Draw preview window progress bar
00:01:09 (0069.34) |         >>> Draw preview image
00:01:09 (0069.34) |         >>> Draw preview image finished. Releaseing mutex
00:01:09 (0069.34) |       >>> Refresh preview window done
00:01:09 (0069.34) |       +++ Processing object materials
00:01:09 (0069.34) |         > Filtering 5 materials in 12208 polygons
00:01:09 (0069.34) |         > Filtering 5 materials in 0 hairs
00:01:09 (0069.34) |           Used materials in this object: 5
00:01:09 (0069.34) |         +++ Processing material VG07brn1
00:01:09 (0069.34) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.34) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.34) |           --> Procesing a new ImageTexture node
00:01:09 (0069.34) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07brn1.tif
00:01:09 (0069.34) |           --> Procesing a new ImageTexture node
00:01:09 (0069.34) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07brn1.tif
00:01:09 (0069.34) |           --> Using a existing ImageTexture node
00:01:09 (0069.34) |         +++ Processing material VG07frt1
00:01:09 (0069.34) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.34) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.34) |           --> Procesing a new ImageTexture node
00:01:09 (0069.34) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt1.tif
00:01:09 (0069.34) |           --> Procesing a new ImageTexture node
00:01:09 (0069.34) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt1.tif
00:01:09 (0069.34) |           --> Using a existing ImageTexture node
00:01:09 (0069.34) |         +++ Processing material VG07frt2
00:01:09 (0069.34) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.34) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.34) |           --> Procesing a new ImageTexture node
00:01:09 (0069.34) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt2.tif
00:01:09 (0069.34) |           --> Procesing a new ImageTexture node
00:01:09 (0069.34) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt2.tif
00:01:09 (0069.34) |           --> Using a existing ImageTexture node
00:01:09 (0069.34) |         +++ Processing material VG07lef1
00:01:09 (0069.34) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.34) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.34) |           --> Procesing a new ImageTexture node
00:01:09 (0069.34) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef1.tif
00:01:09 (0069.34) |           --> Procesing a new ImageTexture node
00:01:09 (0069.34) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef1.tif
00:01:09 (0069.34) |           --> Using a existing ImageTexture node
00:01:09 (0069.34) |           --> Procesing a new ImageTexture node
00:01:09 (0069.34) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef1.tif
00:01:09 (0069.35) |         +++ Processing material VG07lef2
00:01:09 (0069.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.35) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.35) |           --> Procesing a new ImageTexture node
00:01:09 (0069.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef2.tif
00:01:09 (0069.35) |           --> Procesing a new ImageTexture node
00:01:09 (0069.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef2.tif
00:01:09 (0069.35) |           --> Using a existing ImageTexture node
00:01:09 (0069.35) |           --> Procesing a new ImageTexture node
00:01:09 (0069.35) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef2.tif
00:01:09 (0069.35) |       +++ End of materials processing
00:01:09 (0069.35) |   Searching FiberFX hair materials
00:01:09 (0069.35) |       +++ Processing object layer maps functions
00:01:09 (0069.35) |           --> Get object global dissolve value: 0.000000, state 0
00:01:09 (0069.35) | 
00:01:09 (0069.35) | Processing object: 100002f9, name: VG07_8_v001_O_WithTextures 
00:01:09 (0069.35) |   Searching if FiberFX is available in this object
00:01:09 (0069.35) |   This object has deformations
00:01:09 (0069.35) |         >>> Processing the number of valid polygons
00:01:09 (0069.35) |         >>> This object has 11336 of 11336 valid polygons
00:01:09 (0069.35) |       >>> Refresh preview window
00:01:09 (0069.35) |       >>> Handle preview window
00:01:09 (0069.35) |         >>> Draw preview window information
00:01:09 (0069.35) |         >>> Draw preview window status
00:01:09 (0069.35) |         >>> Draw preview window progress bar
00:01:09 (0069.35) |         >>> Draw preview image
00:01:09 (0069.35) |         >>> Draw preview image finished. Releaseing mutex
00:01:09 (0069.35) |       >>> Refresh preview window done
00:01:09 (0069.35) |       >>> Adding a new mesh to Octane
00:01:09 (0069.35) |       >>> Mesh points: 6959, valid polygons: 11336
00:01:09 (0069.35) |         ----> Searching UV maps in this object
00:01:09 (0069.36) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:09 (0069.37) |         ----> We found 1 UV maps in this object
00:01:09 (0069.37) |         >>> Processing vertex per poly array
00:01:09 (0069.37) |         >>> Processing vertex list
00:01:09 (0069.37) |       +++ Searching object materials
00:01:09 (0069.37) |       +++ Found 7 materials inside VG07_8_v001_O_WithTextures
00:01:09 (0069.37) |         +++ Material 0 ID: VG07brn1
00:01:09 (0069.37) |         +++ Material 1 ID: VG07frt0
00:01:09 (0069.37) |         +++ Material 2 ID: VG07frt1
00:01:09 (0069.37) |         +++ Material 3 ID: VG07frt2
00:01:09 (0069.37) |         +++ Material 4 ID: VG07lef1
00:01:09 (0069.37) |         +++ Material 5 ID: VG07lef2
00:01:09 (0069.37) |         +++ Material 6 ID: VG07lef3
00:01:09 (0069.37) |       +++ Searching in the object materials for UVMAP nodes
00:01:09 (0069.37) |         >>> Searching UVMAP node inside surface VG07brn1
00:01:09 (0069.37) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.37) |         >>> Searching UVMAP node inside surface VG07frt0
00:01:09 (0069.37) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.37) |         >>> Searching UVMAP node inside surface VG07frt1
00:01:09 (0069.37) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.37) |         >>> Searching UVMAP node inside surface VG07frt2
00:01:09 (0069.37) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.37) |         >>> Searching UVMAP node inside surface VG07lef1
00:01:09 (0069.37) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.37) |         >>> Searching UVMAP node inside surface VG07lef2
00:01:09 (0069.37) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.37) |         >>> Searching UVMAP node inside surface VG07lef3
00:01:09 (0069.37) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.37) |         >>> Processing polygon data
00:01:09 (0069.38) |       >>> Mesh added, evaluating it
00:01:09 (0069.38) |       >>> Refresh preview window
00:01:09 (0069.38) |       >>> Handle preview window
00:01:09 (0069.38) |         >>> Draw preview window information
00:01:09 (0069.38) |         >>> Draw preview window status
00:01:09 (0069.38) |         >>> Draw preview window progress bar
00:01:09 (0069.38) |         >>> Draw preview image
00:01:09 (0069.38) |         >>> Draw preview image finished. Releaseing mutex
00:01:09 (0069.38) |       >>> Refresh preview window done
00:01:09 (0069.38) |       +++ Processing object materials
00:01:09 (0069.38) |         > Filtering 7 materials in 11336 polygons
00:01:09 (0069.38) |         > Filtering 7 materials in 0 hairs
00:01:09 (0069.38) |           Used materials in this object: 7
00:01:09 (0069.38) |         +++ Processing material VG07brn1
00:01:09 (0069.38) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.38) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.38) |           --> Procesing a new ImageTexture node
00:01:09 (0069.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07brn1.tif
00:01:09 (0069.38) |           --> Procesing a new ImageTexture node
00:01:09 (0069.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07brn1.tif
00:01:09 (0069.38) |           --> Using a existing ImageTexture node
00:01:09 (0069.38) |         +++ Processing material VG07frt0
00:01:09 (0069.38) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.38) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.38) |           --> Procesing a new ImageTexture node
00:01:09 (0069.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt0.tif
00:01:09 (0069.38) |           --> Procesing a new ImageTexture node
00:01:09 (0069.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt0.tif
00:01:09 (0069.38) |           --> Using a existing ImageTexture node
00:01:09 (0069.38) |         +++ Processing material VG07frt1
00:01:09 (0069.38) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.38) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.38) |           --> Procesing a new ImageTexture node
00:01:09 (0069.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt1.tif
00:01:09 (0069.38) |           --> Procesing a new ImageTexture node
00:01:09 (0069.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt1.tif
00:01:09 (0069.38) |           --> Using a existing ImageTexture node
00:01:09 (0069.38) |         +++ Processing material VG07frt2
00:01:09 (0069.38) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.38) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.38) |           --> Procesing a new ImageTexture node
00:01:09 (0069.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt2.tif
00:01:09 (0069.38) |           --> Procesing a new ImageTexture node
00:01:09 (0069.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt2.tif
00:01:09 (0069.39) |           --> Using a existing ImageTexture node
00:01:09 (0069.39) |         +++ Processing material VG07lef1
00:01:09 (0069.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.39) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.39) |           --> Procesing a new ImageTexture node
00:01:09 (0069.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef1.tif
00:01:09 (0069.39) |           --> Procesing a new ImageTexture node
00:01:09 (0069.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef1.tif
00:01:09 (0069.39) |           --> Using a existing ImageTexture node
00:01:09 (0069.39) |           --> Procesing a new ImageTexture node
00:01:09 (0069.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef1.tif
00:01:09 (0069.39) |         +++ Processing material VG07lef2
00:01:09 (0069.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.39) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.39) |           --> Procesing a new ImageTexture node
00:01:09 (0069.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef2.tif
00:01:09 (0069.39) |           --> Procesing a new ImageTexture node
00:01:09 (0069.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef2.tif
00:01:09 (0069.39) |           --> Using a existing ImageTexture node
00:01:09 (0069.39) |           --> Procesing a new ImageTexture node
00:01:09 (0069.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef2.tif
00:01:09 (0069.39) |         +++ Processing material VG07lef3
00:01:09 (0069.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.39) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.39) |           --> Procesing a new ImageTexture node
00:01:09 (0069.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef3.tif
00:01:09 (0069.39) |           --> Procesing a new ImageTexture node
00:01:09 (0069.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef3.tif
00:01:09 (0069.39) |           --> Using a existing ImageTexture node
00:01:09 (0069.39) |           --> Procesing a new ImageTexture node
00:01:09 (0069.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef3.tif
00:01:09 (0069.39) |       +++ End of materials processing
00:01:09 (0069.39) |   Searching FiberFX hair materials
00:01:09 (0069.39) |       +++ Processing object layer maps functions
00:01:09 (0069.39) |           --> Get object global dissolve value: 0.000000, state 0
00:01:09 (0069.39) | 
00:01:09 (0069.39) | Processing object: 100002fa, name: VG07_9_v001_O_WithTextures 
00:01:09 (0069.39) |   Searching if FiberFX is available in this object
00:01:09 (0069.39) |   This object has deformations
00:01:09 (0069.39) |         >>> Processing the number of valid polygons
00:01:09 (0069.39) |         >>> This object has 14118 of 14118 valid polygons
00:01:09 (0069.39) |       >>> Refresh preview window
00:01:09 (0069.39) |       >>> Handle preview window
00:01:09 (0069.39) |         >>> Draw preview window information
00:01:09 (0069.39) |         >>> Draw preview window status
00:01:09 (0069.39) |         >>> Draw preview window progress bar
00:01:09 (0069.39) |         >>> Draw preview image
00:01:09 (0069.39) |         >>> Draw preview image finished. Releaseing mutex
00:01:09 (0069.39) |       >>> Refresh preview window done
00:01:09 (0069.39) |       >>> Adding a new mesh to Octane
00:01:09 (0069.39) |       >>> Mesh points: 8678, valid polygons: 14118
00:01:09 (0069.39) |         ----> Searching UV maps in this object
00:01:09 (0069.41) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:09 (0069.42) |         ----> We found 1 UV maps in this object
00:01:09 (0069.42) |         >>> Processing vertex per poly array
00:01:09 (0069.42) |         >>> Processing vertex list
00:01:09 (0069.42) |       +++ Searching object materials
00:01:09 (0069.42) |       +++ Found 8 materials inside VG07_9_v001_O_WithTextures
00:01:09 (0069.42) |         +++ Material 0 ID: VG07brn1
00:01:09 (0069.42) |         +++ Material 1 ID: VG07flw1
00:01:09 (0069.42) |         +++ Material 2 ID: VG07flw2
00:01:09 (0069.42) |         +++ Material 3 ID: VG07flw3
00:01:09 (0069.42) |         +++ Material 4 ID: VG07frt0
00:01:09 (0069.42) |         +++ Material 5 ID: VG07lef1
00:01:09 (0069.42) |         +++ Material 6 ID: VG07lef2
00:01:09 (0069.42) |         +++ Material 7 ID: VG07lef3
00:01:09 (0069.42) |       +++ Searching in the object materials for UVMAP nodes
00:01:09 (0069.42) |         >>> Searching UVMAP node inside surface VG07brn1
00:01:09 (0069.42) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.42) |         >>> Searching UVMAP node inside surface VG07flw1
00:01:09 (0069.42) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.42) |         >>> Searching UVMAP node inside surface VG07flw2
00:01:09 (0069.42) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.42) |         >>> Searching UVMAP node inside surface VG07flw3
00:01:09 (0069.42) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.42) |         >>> Searching UVMAP node inside surface VG07frt0
00:01:09 (0069.42) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.42) |         >>> Searching UVMAP node inside surface VG07lef1
00:01:09 (0069.42) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.42) |         >>> Searching UVMAP node inside surface VG07lef2
00:01:09 (0069.42) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.42) |         >>> Searching UVMAP node inside surface VG07lef3
00:01:09 (0069.42) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.42) |         >>> Processing polygon data
00:01:09 (0069.43) |       >>> Mesh added, evaluating it
00:01:09 (0069.43) |       >>> Refresh preview window
00:01:09 (0069.43) |       >>> Handle preview window
00:01:09 (0069.43) |         >>> Draw preview window information
00:01:09 (0069.43) |         >>> Draw preview window status
00:01:09 (0069.43) |         >>> Draw preview window progress bar
00:01:09 (0069.43) |         >>> Draw preview image
00:01:09 (0069.43) |         >>> Draw preview image finished. Releaseing mutex
00:01:09 (0069.43) |       >>> Refresh preview window done
00:01:09 (0069.43) |       +++ Processing object materials
00:01:09 (0069.43) |         > Filtering 8 materials in 14118 polygons
00:01:09 (0069.43) |         > Filtering 8 materials in 0 hairs
00:01:09 (0069.43) |           Used materials in this object: 8
00:01:09 (0069.43) |         +++ Processing material VG07brn1
00:01:09 (0069.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.43) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.43) |           --> Procesing a new ImageTexture node
00:01:09 (0069.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07brn1.tif
00:01:09 (0069.43) |           --> Procesing a new ImageTexture node
00:01:09 (0069.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07brn1.tif
00:01:09 (0069.43) |           --> Using a existing ImageTexture node
00:01:09 (0069.43) |         +++ Processing material VG07flw1
00:01:09 (0069.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.43) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.43) |           --> Procesing a new ImageTexture node
00:01:09 (0069.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07flw1.tif
00:01:09 (0069.48) |           --> Procesing a new ImageTexture node
00:01:09 (0069.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07flw1.tif
00:01:09 (0069.49) |           --> Using a existing ImageTexture node
00:01:09 (0069.49) |           --> Procesing a new ImageTexture node
00:01:09 (0069.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07flw1.tif
00:01:09 (0069.49) |         +++ Processing material VG07flw2
00:01:09 (0069.49) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.49) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.49) |           --> Procesing a new ImageTexture node
00:01:09 (0069.49) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07flw2.tif
00:01:09 (0069.50) |           --> Procesing a new ImageTexture node
00:01:09 (0069.50) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07flw2.tif
00:01:09 (0069.50) |           --> Using a existing ImageTexture node
00:01:09 (0069.50) |         +++ Processing material VG07flw3
00:01:09 (0069.50) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.50) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.50) |           --> Procesing a new ImageTexture node
00:01:09 (0069.50) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07flw3.tif
00:01:09 (0069.51) |           --> Procesing a new ImageTexture node
00:01:09 (0069.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07flw3.tif
00:01:09 (0069.51) |           --> Using a existing ImageTexture node
00:01:09 (0069.51) |         +++ Processing material VG07frt0
00:01:09 (0069.51) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.51) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.51) |           --> Procesing a new ImageTexture node
00:01:09 (0069.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt0.tif
00:01:09 (0069.51) |           --> Procesing a new ImageTexture node
00:01:09 (0069.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07frt0.tif
00:01:09 (0069.51) |           --> Using a existing ImageTexture node
00:01:09 (0069.51) |         +++ Processing material VG07lef1
00:01:09 (0069.51) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.51) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.51) |           --> Procesing a new ImageTexture node
00:01:09 (0069.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef1.tif
00:01:09 (0069.51) |           --> Procesing a new ImageTexture node
00:01:09 (0069.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef1.tif
00:01:09 (0069.51) |           --> Using a existing ImageTexture node
00:01:09 (0069.51) |           --> Procesing a new ImageTexture node
00:01:09 (0069.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef1.tif
00:01:09 (0069.51) |         +++ Processing material VG07lef2
00:01:09 (0069.51) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.51) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.51) |           --> Procesing a new ImageTexture node
00:01:09 (0069.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef2.tif
00:01:09 (0069.51) |           --> Procesing a new ImageTexture node
00:01:09 (0069.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef2.tif
00:01:09 (0069.51) |           --> Using a existing ImageTexture node
00:01:09 (0069.51) |           --> Procesing a new ImageTexture node
00:01:09 (0069.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef2.tif
00:01:09 (0069.51) |         +++ Processing material VG07lef3
00:01:09 (0069.51) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.51) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.51) |           --> Procesing a new ImageTexture node
00:01:09 (0069.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef3.tif
00:01:09 (0069.51) |           --> Procesing a new ImageTexture node
00:01:09 (0069.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef3.tif
00:01:09 (0069.51) |           --> Using a existing ImageTexture node
00:01:09 (0069.51) |           --> Procesing a new ImageTexture node
00:01:09 (0069.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG07_Capsicum_annuum_Chili_Pepper\VG07lef3.tif
00:01:09 (0069.51) |       +++ End of materials processing
00:01:09 (0069.51) |   Searching FiberFX hair materials
00:01:09 (0069.51) |       +++ Processing object layer maps functions
00:01:09 (0069.51) |           --> Get object global dissolve value: 0.000000, state 0
00:01:09 (0069.51) | 
00:01:09 (0069.51) | Processing object: 10000340, name: VG18_3_v001_O_WithTextures 
00:01:09 (0069.51) |   Searching if FiberFX is available in this object
00:01:09 (0069.51) |   This object has deformations
00:01:09 (0069.51) |         >>> Processing the number of valid polygons
00:01:09 (0069.52) |         >>> This object has 101603 of 101603 valid polygons
00:01:09 (0069.52) |       >>> Refresh preview window
00:01:09 (0069.52) |       >>> Handle preview window
00:01:09 (0069.52) |         >>> Draw preview window information
00:01:09 (0069.52) |         >>> Draw preview window status
00:01:09 (0069.52) |         >>> Draw preview window progress bar
00:01:09 (0069.52) |         >>> Draw preview image
00:01:09 (0069.52) |         >>> Draw preview image finished. Releaseing mutex
00:01:09 (0069.52) |       >>> Refresh preview window done
00:01:09 (0069.52) |       >>> Adding a new mesh to Octane
00:01:09 (0069.52) |       >>> Mesh points: 64123, valid polygons: 101603
00:01:09 (0069.52) |         ----> Searching UV maps in this object
00:01:09 (0069.67) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:09 (0069.76) |         ----> We found 1 UV maps in this object
00:01:09 (0069.76) |         >>> Processing vertex per poly array
00:01:09 (0069.76) |         >>> Processing vertex list
00:01:09 (0069.77) |       +++ Searching object materials
00:01:09 (0069.77) |       +++ Found 10 materials inside VG18_3_v001_O_WithTextures
00:01:09 (0069.77) |         +++ Material 0 ID: VG17brn1
00:01:09 (0069.77) |         +++ Material 1 ID: VG17flw1
00:01:09 (0069.77) |         +++ Material 2 ID: VG17flw2
00:01:09 (0069.77) |         +++ Material 3 ID: VG17flw3
00:01:09 (0069.77) |         +++ Material 4 ID: VG17frt2
00:01:09 (0069.77) |         +++ Material 5 ID: VG17frt3
00:01:09 (0069.77) |         +++ Material 6 ID: VG17frt4
00:01:09 (0069.77) |         +++ Material 7 ID: VG17lef1
00:01:09 (0069.77) |         +++ Material 8 ID: VG17lef2
00:01:09 (0069.77) |         +++ Material 9 ID: VG17lef3
00:01:09 (0069.77) |       +++ Searching in the object materials for UVMAP nodes
00:01:09 (0069.77) |         >>> Searching UVMAP node inside surface VG17brn1
00:01:09 (0069.77) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.77) |         >>> Searching UVMAP node inside surface VG17flw1
00:01:09 (0069.77) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.77) |         >>> Searching UVMAP node inside surface VG17flw2
00:01:09 (0069.77) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.77) |         >>> Searching UVMAP node inside surface VG17flw3
00:01:09 (0069.77) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.77) |         >>> Searching UVMAP node inside surface VG17frt2
00:01:09 (0069.77) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.77) |         >>> Searching UVMAP node inside surface VG17frt3
00:01:09 (0069.77) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.77) |         >>> Searching UVMAP node inside surface VG17frt4
00:01:09 (0069.77) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.77) |         >>> Searching UVMAP node inside surface VG17lef1
00:01:09 (0069.77) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.77) |         >>> Searching UVMAP node inside surface VG17lef2
00:01:09 (0069.77) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.77) |         >>> Searching UVMAP node inside surface VG17lef3
00:01:09 (0069.77) |           >>> This material doesn't have a valid UVMAP node
00:01:09 (0069.77) |         >>> Processing polygon data
00:01:09 (0069.89) |       >>> Mesh added, evaluating it
00:01:09 (0069.89) |       >>> Refresh preview window
00:01:09 (0069.89) |       >>> Handle preview window
00:01:09 (0069.89) |         >>> Draw preview window information
00:01:09 (0069.89) |         >>> Draw preview window status
00:01:09 (0069.89) |         >>> Draw preview window progress bar
00:01:09 (0069.89) |         >>> Draw preview image
00:01:09 (0069.89) |         >>> Draw preview image finished. Releaseing mutex
00:01:09 (0069.89) |       >>> Refresh preview window done
00:01:09 (0069.89) |       +++ Processing object materials
00:01:09 (0069.89) |         > Filtering 10 materials in 101603 polygons
00:01:09 (0069.89) |         > Filtering 10 materials in 0 hairs
00:01:09 (0069.89) |           Used materials in this object: 10
00:01:09 (0069.89) |         +++ Processing material VG17brn1
00:01:09 (0069.89) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.89) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.89) |           --> Procesing a new ImageTexture node
00:01:09 (0069.89) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18brn1.tif
00:01:09 (0069.91) |           --> Procesing a new ImageTexture node
00:01:09 (0069.91) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18brn1.tif
00:01:09 (0069.91) |           --> Using a existing ImageTexture node
00:01:09 (0069.91) |         +++ Processing material VG17flw1
00:01:09 (0069.91) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.91) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.91) |           --> Procesing a new ImageTexture node
00:01:09 (0069.91) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw1.tif
00:01:09 (0069.92) |           --> Procesing a new ImageTexture node
00:01:09 (0069.92) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw1.tif
00:01:09 (0069.92) |           --> Using a existing ImageTexture node
00:01:09 (0069.92) |           --> Procesing a new ImageTexture node
00:01:09 (0069.92) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw1.tif
00:01:09 (0069.92) |         +++ Processing material VG17flw2
00:01:09 (0069.92) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.92) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.92) |           --> Procesing a new ImageTexture node
00:01:09 (0069.92) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw2.tif
00:01:09 (0069.93) |           --> Procesing a new ImageTexture node
00:01:09 (0069.93) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw2.tif
00:01:09 (0069.93) |           --> Using a existing ImageTexture node
00:01:09 (0069.93) |           --> Procesing a new ImageTexture node
00:01:09 (0069.93) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw2.tif
00:01:09 (0069.93) |         +++ Processing material VG17flw3
00:01:09 (0069.93) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.93) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.93) |           --> Procesing a new ImageTexture node
00:01:09 (0069.93) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw3.tif
00:01:09 (0069.93) |           --> Procesing a new ImageTexture node
00:01:09 (0069.93) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw3.tif
00:01:09 (0069.93) |           --> Using a existing ImageTexture node
00:01:09 (0069.93) |           --> Procesing a new ImageTexture node
00:01:09 (0069.93) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw3.tif
00:01:09 (0069.93) |         +++ Processing material VG17frt2
00:01:09 (0069.93) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.93) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.93) |           --> Procesing a new ImageTexture node
00:01:09 (0069.93) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18frt2.tif
00:01:09 (0069.96) |           --> Procesing a new ImageTexture node
00:01:09 (0069.96) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18frt2.tif
00:01:09 (0069.97) |           --> Using a existing ImageTexture node
00:01:09 (0069.97) |         +++ Processing material VG17frt3
00:01:09 (0069.97) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:09 (0069.97) |           --> Procesing a new GlossyMaterial node
00:01:09 (0069.97) |           --> Procesing a new ImageTexture node
00:01:09 (0069.97) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18frt3.tif
00:01:09 (0070.00) |           --> Procesing a new ImageTexture node
00:01:09 (0070.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18frt3.tif
00:01:10 (0070.01) |           --> Using a existing ImageTexture node
00:01:10 (0070.01) |         +++ Processing material VG17frt4
00:01:10 (0070.01) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.01) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.01) |           --> Procesing a new ImageTexture node
00:01:10 (0070.01) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18frt4.tif
00:01:10 (0070.03) |           --> Procesing a new ImageTexture node
00:01:10 (0070.03) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18frt4.tif
00:01:10 (0070.04) |           --> Using a existing ImageTexture node
00:01:10 (0070.04) |         +++ Processing material VG17lef1
00:01:10 (0070.04) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.04) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.04) |           --> Procesing a new ImageTexture node
00:01:10 (0070.04) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef1.tif
00:01:10 (0070.06) |           --> Procesing a new ImageTexture node
00:01:10 (0070.06) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef1.tif
00:01:10 (0070.07) |           --> Using a existing ImageTexture node
00:01:10 (0070.07) |           --> Procesing a new ImageTexture node
00:01:10 (0070.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef1.tif
00:01:10 (0070.07) |         +++ Processing material VG17lef2
00:01:10 (0070.07) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.07) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.07) |           --> Procesing a new ImageTexture node
00:01:10 (0070.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef2.tif
00:01:10 (0070.10) |           --> Procesing a new ImageTexture node
00:01:10 (0070.10) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef2.tif
00:01:10 (0070.10) |           --> Using a existing ImageTexture node
00:01:10 (0070.10) |           --> Procesing a new ImageTexture node
00:01:10 (0070.10) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef2.tif
00:01:10 (0070.10) |         +++ Processing material VG17lef3
00:01:10 (0070.10) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.10) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.10) |           --> Procesing a new ImageTexture node
00:01:10 (0070.10) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef3.tif
00:01:10 (0070.11) |           --> Procesing a new ImageTexture node
00:01:10 (0070.11) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef3.tif
00:01:10 (0070.11) |           --> Using a existing ImageTexture node
00:01:10 (0070.11) |           --> Procesing a new ImageTexture node
00:01:10 (0070.11) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef3.tif
00:01:10 (0070.11) |       +++ End of materials processing
00:01:10 (0070.11) |   Searching FiberFX hair materials
00:01:10 (0070.11) |       +++ Processing object layer maps functions
00:01:10 (0070.11) |           --> Get object global dissolve value: 0.000000, state 0
00:01:10 (0070.11) | 
00:01:10 (0070.11) | Processing object: 10000341, name: VG18_5_v001_O_WithTextures 
00:01:10 (0070.11) |   Searching if FiberFX is available in this object
00:01:10 (0070.11) |   This object has deformations
00:01:10 (0070.11) |         >>> Processing the number of valid polygons
00:01:10 (0070.11) |         >>> This object has 108763 of 108763 valid polygons
00:01:10 (0070.11) |       >>> Refresh preview window
00:01:10 (0070.11) |       >>> Handle preview window
00:01:10 (0070.11) |         >>> Draw preview window information
00:01:10 (0070.11) |         >>> Draw preview window status
00:01:10 (0070.11) |         >>> Draw preview window progress bar
00:01:10 (0070.11) |         >>> Draw preview image
00:01:10 (0070.12) |         >>> Draw preview image finished. Releaseing mutex
00:01:10 (0070.12) |       >>> Refresh preview window done
00:01:10 (0070.12) |       >>> Adding a new mesh to Octane
00:01:10 (0070.12) |       >>> Mesh points: 68487, valid polygons: 108763
00:01:10 (0070.12) |         ----> Searching UV maps in this object
00:01:10 (0070.28) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:10 (0070.37) |         ----> We found 1 UV maps in this object
00:01:10 (0070.37) |         >>> Processing vertex per poly array
00:01:10 (0070.38) |         >>> Processing vertex list
00:01:10 (0070.39) |       +++ Searching object materials
00:01:10 (0070.39) |       +++ Found 9 materials inside VG18_5_v001_O_WithTextures
00:01:10 (0070.39) |         +++ Material 0 ID: VG17brn1
00:01:10 (0070.39) |         +++ Material 1 ID: VG17flw1
00:01:10 (0070.39) |         +++ Material 2 ID: VG17flw2
00:01:10 (0070.39) |         +++ Material 3 ID: VG17flw3
00:01:10 (0070.39) |         +++ Material 4 ID: VG17frt1
00:01:10 (0070.39) |         +++ Material 5 ID: VG17frt2
00:01:10 (0070.39) |         +++ Material 6 ID: VG17lef1
00:01:10 (0070.39) |         +++ Material 7 ID: VG17lef2
00:01:10 (0070.39) |         +++ Material 8 ID: VG17lef3
00:01:10 (0070.39) |       +++ Searching in the object materials for UVMAP nodes
00:01:10 (0070.39) |         >>> Searching UVMAP node inside surface VG17brn1
00:01:10 (0070.39) |           >>> This material doesn't have a valid UVMAP node
00:01:10 (0070.39) |         >>> Searching UVMAP node inside surface VG17flw1
00:01:10 (0070.39) |           >>> This material doesn't have a valid UVMAP node
00:01:10 (0070.39) |         >>> Searching UVMAP node inside surface VG17flw2
00:01:10 (0070.39) |           >>> This material doesn't have a valid UVMAP node
00:01:10 (0070.39) |         >>> Searching UVMAP node inside surface VG17flw3
00:01:10 (0070.39) |           >>> This material doesn't have a valid UVMAP node
00:01:10 (0070.39) |         >>> Searching UVMAP node inside surface VG17frt1
00:01:10 (0070.39) |           >>> This material doesn't have a valid UVMAP node
00:01:10 (0070.39) |         >>> Searching UVMAP node inside surface VG17frt2
00:01:10 (0070.39) |           >>> This material doesn't have a valid UVMAP node
00:01:10 (0070.39) |         >>> Searching UVMAP node inside surface VG17lef1
00:01:10 (0070.39) |           >>> This material doesn't have a valid UVMAP node
00:01:10 (0070.39) |         >>> Searching UVMAP node inside surface VG17lef2
00:01:10 (0070.39) |           >>> This material doesn't have a valid UVMAP node
00:01:10 (0070.39) |         >>> Searching UVMAP node inside surface VG17lef3
00:01:10 (0070.39) |           >>> This material doesn't have a valid UVMAP node
00:01:10 (0070.39) |         >>> Processing polygon data
00:01:10 (0070.52) |       >>> Mesh added, evaluating it
00:01:10 (0070.52) |       >>> Refresh preview window
00:01:10 (0070.52) |       >>> Handle preview window
00:01:10 (0070.52) |         >>> Draw preview window information
00:01:10 (0070.52) |         >>> Draw preview window status
00:01:10 (0070.52) |         >>> Draw preview window progress bar
00:01:10 (0070.52) |         >>> Draw preview image
00:01:10 (0070.52) |         >>> Draw preview image finished. Releaseing mutex
00:01:10 (0070.52) |       >>> Refresh preview window done
00:01:10 (0070.52) |       +++ Processing object materials
00:01:10 (0070.52) |         > Filtering 9 materials in 108763 polygons
00:01:10 (0070.52) |         > Filtering 9 materials in 0 hairs
00:01:10 (0070.52) |           Used materials in this object: 9
00:01:10 (0070.52) |         +++ Processing material VG17brn1
00:01:10 (0070.52) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.52) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.52) |           --> Procesing a new ImageTexture node
00:01:10 (0070.52) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18brn1.tif
00:01:10 (0070.52) |           --> Procesing a new ImageTexture node
00:01:10 (0070.52) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18brn1.tif
00:01:10 (0070.52) |           --> Using a existing ImageTexture node
00:01:10 (0070.52) |         +++ Processing material VG17flw1
00:01:10 (0070.52) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.52) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.52) |           --> Procesing a new ImageTexture node
00:01:10 (0070.52) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw1.tif
00:01:10 (0070.52) |           --> Procesing a new ImageTexture node
00:01:10 (0070.52) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw1.tif
00:01:10 (0070.52) |           --> Using a existing ImageTexture node
00:01:10 (0070.52) |           --> Procesing a new ImageTexture node
00:01:10 (0070.52) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw1.tif
00:01:10 (0070.52) |         +++ Processing material VG17flw2
00:01:10 (0070.52) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.52) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.52) |           --> Procesing a new ImageTexture node
00:01:10 (0070.52) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw2.tif
00:01:10 (0070.52) |           --> Procesing a new ImageTexture node
00:01:10 (0070.52) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw2.tif
00:01:10 (0070.52) |           --> Using a existing ImageTexture node
00:01:10 (0070.52) |           --> Procesing a new ImageTexture node
00:01:10 (0070.52) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw2.tif
00:01:10 (0070.52) |         +++ Processing material VG17flw3
00:01:10 (0070.52) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.52) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.52) |           --> Procesing a new ImageTexture node
00:01:10 (0070.52) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw3.tif
00:01:10 (0070.52) |           --> Procesing a new ImageTexture node
00:01:10 (0070.52) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw3.tif
00:01:10 (0070.52) |           --> Using a existing ImageTexture node
00:01:10 (0070.52) |           --> Procesing a new ImageTexture node
00:01:10 (0070.52) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw3.tif
00:01:10 (0070.52) |         +++ Processing material VG17frt1
00:01:10 (0070.52) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.52) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.52) |           --> Procesing a new ImageTexture node
00:01:10 (0070.52) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18frt.tif
00:01:10 (0070.56) |           --> Procesing a new ImageTexture node
00:01:10 (0070.56) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18frt.tif
00:01:10 (0070.57) |           --> Using a existing ImageTexture node
00:01:10 (0070.57) |         +++ Processing material VG17frt2
00:01:10 (0070.57) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.57) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.57) |           --> Procesing a new ImageTexture node
00:01:10 (0070.57) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18frt2.tif
00:01:10 (0070.57) |           --> Procesing a new ImageTexture node
00:01:10 (0070.57) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18frt2.tif
00:01:10 (0070.57) |           --> Using a existing ImageTexture node
00:01:10 (0070.57) |         +++ Processing material VG17lef1
00:01:10 (0070.57) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.57) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.57) |           --> Procesing a new ImageTexture node
00:01:10 (0070.57) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef1.tif
00:01:10 (0070.57) |           --> Procesing a new ImageTexture node
00:01:10 (0070.57) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef1.tif
00:01:10 (0070.57) |           --> Using a existing ImageTexture node
00:01:10 (0070.57) |           --> Procesing a new ImageTexture node
00:01:10 (0070.57) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef1.tif
00:01:10 (0070.57) |         +++ Processing material VG17lef2
00:01:10 (0070.57) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.57) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.57) |           --> Procesing a new ImageTexture node
00:01:10 (0070.57) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef2.tif
00:01:10 (0070.57) |           --> Procesing a new ImageTexture node
00:01:10 (0070.57) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef2.tif
00:01:10 (0070.57) |           --> Using a existing ImageTexture node
00:01:10 (0070.57) |           --> Procesing a new ImageTexture node
00:01:10 (0070.57) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef2.tif
00:01:10 (0070.57) |         +++ Processing material VG17lef3
00:01:10 (0070.57) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.57) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.57) |           --> Procesing a new ImageTexture node
00:01:10 (0070.57) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef3.tif
00:01:10 (0070.57) |           --> Procesing a new ImageTexture node
00:01:10 (0070.57) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef3.tif
00:01:10 (0070.57) |           --> Using a existing ImageTexture node
00:01:10 (0070.57) |           --> Procesing a new ImageTexture node
00:01:10 (0070.57) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef3.tif
00:01:10 (0070.57) |       +++ End of materials processing
00:01:10 (0070.57) |   Searching FiberFX hair materials
00:01:10 (0070.57) |       +++ Processing object layer maps functions
00:01:10 (0070.57) |           --> Get object global dissolve value: 0.000000, state 0
00:01:10 (0070.57) | 
00:01:10 (0070.57) | Processing object: 10000342, name: VG18_7_v001_O_WithTextures 
00:01:10 (0070.57) |   Searching if FiberFX is available in this object
00:01:10 (0070.57) |   This object has deformations
00:01:10 (0070.57) |         >>> Processing the number of valid polygons
00:01:10 (0070.57) |         >>> This object has 25128 of 25128 valid polygons
00:01:10 (0070.57) |       >>> Refresh preview window
00:01:10 (0070.57) |       >>> Handle preview window
00:01:10 (0070.57) |         >>> Draw preview window information
00:01:10 (0070.57) |         >>> Draw preview window status
00:01:10 (0070.57) |         >>> Draw preview window progress bar
00:01:10 (0070.57) |         >>> Draw preview image
00:01:10 (0070.58) |         >>> Draw preview image finished. Releaseing mutex
00:01:10 (0070.58) |       >>> Refresh preview window done
00:01:10 (0070.58) |       >>> Adding a new mesh to Octane
00:01:10 (0070.58) |       >>> Mesh points: 16213, valid polygons: 25128
00:01:10 (0070.58) |         ----> Searching UV maps in this object
00:01:10 (0070.61) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:10 (0070.63) |         ----> We found 1 UV maps in this object
00:01:10 (0070.63) |         >>> Processing vertex per poly array
00:01:10 (0070.63) |         >>> Processing vertex list
00:01:10 (0070.63) |       +++ Searching object materials
00:01:10 (0070.63) |       +++ Found 8 materials inside VG18_7_v001_O_WithTextures
00:01:10 (0070.63) |         +++ Material 0 ID: VG17brn1
00:01:10 (0070.63) |         +++ Material 1 ID: VG17flw1
00:01:10 (0070.63) |         +++ Material 2 ID: VG17flw2
00:01:10 (0070.63) |         +++ Material 3 ID: VG17flw3
00:01:10 (0070.63) |         +++ Material 4 ID: VG17frt1
00:01:10 (0070.63) |         +++ Material 5 ID: VG17lef1
00:01:10 (0070.63) |         +++ Material 6 ID: VG17lef2
00:01:10 (0070.63) |         +++ Material 7 ID: VG17lef3
00:01:10 (0070.63) |       +++ Searching in the object materials for UVMAP nodes
00:01:10 (0070.63) |         >>> Searching UVMAP node inside surface VG17brn1
00:01:10 (0070.63) |           >>> This material doesn't have a valid UVMAP node
00:01:10 (0070.63) |         >>> Searching UVMAP node inside surface VG17flw1
00:01:10 (0070.63) |           >>> This material doesn't have a valid UVMAP node
00:01:10 (0070.63) |         >>> Searching UVMAP node inside surface VG17flw2
00:01:10 (0070.63) |           >>> This material doesn't have a valid UVMAP node
00:01:10 (0070.63) |         >>> Searching UVMAP node inside surface VG17flw3
00:01:10 (0070.63) |           >>> This material doesn't have a valid UVMAP node
00:01:10 (0070.63) |         >>> Searching UVMAP node inside surface VG17frt1
00:01:10 (0070.63) |           >>> This material doesn't have a valid UVMAP node
00:01:10 (0070.63) |         >>> Searching UVMAP node inside surface VG17lef1
00:01:10 (0070.63) |           >>> This material doesn't have a valid UVMAP node
00:01:10 (0070.63) |         >>> Searching UVMAP node inside surface VG17lef2
00:01:10 (0070.63) |           >>> This material doesn't have a valid UVMAP node
00:01:10 (0070.63) |         >>> Searching UVMAP node inside surface VG17lef3
00:01:10 (0070.63) |           >>> This material doesn't have a valid UVMAP node
00:01:10 (0070.63) |         >>> Processing polygon data
00:01:10 (0070.66) |       >>> Mesh added, evaluating it
00:01:10 (0070.66) |       >>> Refresh preview window
00:01:10 (0070.66) |       >>> Handle preview window
00:01:10 (0070.66) |         >>> Draw preview window information
00:01:10 (0070.66) |         >>> Draw preview window status
00:01:10 (0070.66) |         >>> Draw preview window progress bar
00:01:10 (0070.66) |         >>> Draw preview image
00:01:10 (0070.66) |         >>> Draw preview image finished. Releaseing mutex
00:01:10 (0070.66) |       >>> Refresh preview window done
00:01:10 (0070.66) |       +++ Processing object materials
00:01:10 (0070.66) |         > Filtering 8 materials in 25128 polygons
00:01:10 (0070.66) |         > Filtering 8 materials in 0 hairs
00:01:10 (0070.66) |           Used materials in this object: 8
00:01:10 (0070.66) |         +++ Processing material VG17brn1
00:01:10 (0070.66) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.66) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18brn1.tif
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18brn1.tif
00:01:10 (0070.66) |           --> Using a existing ImageTexture node
00:01:10 (0070.66) |         +++ Processing material VG17flw1
00:01:10 (0070.66) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.66) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw1.tif
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw1.tif
00:01:10 (0070.66) |           --> Using a existing ImageTexture node
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw1.tif
00:01:10 (0070.66) |         +++ Processing material VG17flw2
00:01:10 (0070.66) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.66) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw2.tif
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw2.tif
00:01:10 (0070.66) |           --> Using a existing ImageTexture node
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw2.tif
00:01:10 (0070.66) |         +++ Processing material VG17flw3
00:01:10 (0070.66) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.66) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw3.tif
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw3.tif
00:01:10 (0070.66) |           --> Using a existing ImageTexture node
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw3.tif
00:01:10 (0070.66) |         +++ Processing material VG17frt1
00:01:10 (0070.66) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.66) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18frt.tif
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18frt.tif
00:01:10 (0070.66) |           --> Using a existing ImageTexture node
00:01:10 (0070.66) |         +++ Processing material VG17lef1
00:01:10 (0070.66) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.66) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef1.tif
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef1.tif
00:01:10 (0070.66) |           --> Using a existing ImageTexture node
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef1.tif
00:01:10 (0070.66) |         +++ Processing material VG17lef2
00:01:10 (0070.66) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.66) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef2.tif
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef2.tif
00:01:10 (0070.66) |           --> Using a existing ImageTexture node
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef2.tif
00:01:10 (0070.66) |         +++ Processing material VG17lef3
00:01:10 (0070.66) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:10 (0070.66) |           --> Procesing a new GlossyMaterial node
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef3.tif
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef3.tif
00:01:10 (0070.66) |           --> Using a existing ImageTexture node
00:01:10 (0070.66) |           --> Procesing a new ImageTexture node
00:01:10 (0070.66) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef3.tif
00:01:10 (0070.66) |       +++ End of materials processing
00:01:10 (0070.66) |   Searching FiberFX hair materials
00:01:10 (0070.66) |       +++ Processing object layer maps functions
00:01:10 (0070.66) |           --> Get object global dissolve value: 0.000000, state 0
00:01:10 (0070.66) | 
00:01:10 (0070.66) | Processing object: 10000343, name: VG18_9_v001_O_WithTextures 
00:01:10 (0070.66) |   Searching if FiberFX is available in this object
00:01:10 (0070.66) |   This object has deformations
00:01:10 (0070.67) |         >>> Processing the number of valid polygons
00:01:10 (0070.68) |         >>> This object has 185591 of 185591 valid polygons
00:01:10 (0070.68) |       >>> Refresh preview window
00:01:10 (0070.68) |       >>> Handle preview window
00:01:10 (0070.68) |         >>> Draw preview window information
00:01:10 (0070.68) |         >>> Draw preview window status
00:01:10 (0070.68) |         >>> Draw preview window progress bar
00:01:10 (0070.68) |         >>> Draw preview image
00:01:10 (0070.68) |         >>> Draw preview image finished. Releaseing mutex
00:01:10 (0070.68) |       >>> Refresh preview window done
00:01:10 (0070.68) |       >>> Adding a new mesh to Octane
00:01:10 (0070.68) |       >>> Mesh points: 117189, valid polygons: 185591
00:01:10 (0070.68) |         ----> Searching UV maps in this object
00:01:10 (0070.95) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:11 (0071.11) |         ----> We found 1 UV maps in this object
00:01:11 (0071.11) |         >>> Processing vertex per poly array
00:01:11 (0071.12) |         >>> Processing vertex list
00:01:11 (0071.14) |       +++ Searching object materials
00:01:11 (0071.14) |       +++ Found 10 materials inside VG18_9_v001_O_WithTextures
00:01:11 (0071.14) |         +++ Material 0 ID: VG17brn1
00:01:11 (0071.14) |         +++ Material 1 ID: VG17flw1
00:01:11 (0071.14) |         +++ Material 2 ID: VG17flw2
00:01:11 (0071.14) |         +++ Material 3 ID: VG17flw3
00:01:11 (0071.14) |         +++ Material 4 ID: VG17frt1
00:01:11 (0071.14) |         +++ Material 5 ID: VG17frt2
00:01:11 (0071.14) |         +++ Material 6 ID: VG17frt3
00:01:11 (0071.14) |         +++ Material 7 ID: VG17lef1
00:01:11 (0071.14) |         +++ Material 8 ID: VG17lef2
00:01:11 (0071.14) |         +++ Material 9 ID: VG17lef3
00:01:11 (0071.14) |       +++ Searching in the object materials for UVMAP nodes
00:01:11 (0071.14) |         >>> Searching UVMAP node inside surface VG17brn1
00:01:11 (0071.14) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.14) |         >>> Searching UVMAP node inside surface VG17flw1
00:01:11 (0071.14) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.14) |         >>> Searching UVMAP node inside surface VG17flw2
00:01:11 (0071.14) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.14) |         >>> Searching UVMAP node inside surface VG17flw3
00:01:11 (0071.14) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.14) |         >>> Searching UVMAP node inside surface VG17frt1
00:01:11 (0071.14) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.14) |         >>> Searching UVMAP node inside surface VG17frt2
00:01:11 (0071.14) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.14) |         >>> Searching UVMAP node inside surface VG17frt3
00:01:11 (0071.14) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.14) |         >>> Searching UVMAP node inside surface VG17lef1
00:01:11 (0071.14) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.14) |         >>> Searching UVMAP node inside surface VG17lef2
00:01:11 (0071.14) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.14) |         >>> Searching UVMAP node inside surface VG17lef3
00:01:11 (0071.14) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.14) |         >>> Processing polygon data
00:01:11 (0071.36) |       >>> Mesh added, evaluating it
00:01:11 (0071.36) |       >>> Refresh preview window
00:01:11 (0071.36) |       >>> Handle preview window
00:01:11 (0071.36) |         >>> Draw preview window information
00:01:11 (0071.36) |         >>> Draw preview window status
00:01:11 (0071.36) |         >>> Draw preview window progress bar
00:01:11 (0071.36) |         >>> Draw preview image
00:01:11 (0071.36) |         >>> Draw preview image finished. Releaseing mutex
00:01:11 (0071.36) |       >>> Refresh preview window done
00:01:11 (0071.36) |       +++ Processing object materials
00:01:11 (0071.36) |         > Filtering 10 materials in 185591 polygons
00:01:11 (0071.36) |         > Filtering 10 materials in 0 hairs
00:01:11 (0071.36) |           Used materials in this object: 10
00:01:11 (0071.36) |         +++ Processing material VG17brn1
00:01:11 (0071.36) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.36) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.36) |           --> Procesing a new ImageTexture node
00:01:11 (0071.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18brn1.tif
00:01:11 (0071.36) |           --> Procesing a new ImageTexture node
00:01:11 (0071.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18brn1.tif
00:01:11 (0071.36) |           --> Using a existing ImageTexture node
00:01:11 (0071.36) |         +++ Processing material VG17flw1
00:01:11 (0071.36) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.36) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.36) |           --> Procesing a new ImageTexture node
00:01:11 (0071.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw1.tif
00:01:11 (0071.36) |           --> Procesing a new ImageTexture node
00:01:11 (0071.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw1.tif
00:01:11 (0071.36) |           --> Using a existing ImageTexture node
00:01:11 (0071.36) |           --> Procesing a new ImageTexture node
00:01:11 (0071.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw1.tif
00:01:11 (0071.36) |         +++ Processing material VG17flw2
00:01:11 (0071.36) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.36) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.36) |           --> Procesing a new ImageTexture node
00:01:11 (0071.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw2.tif
00:01:11 (0071.36) |           --> Procesing a new ImageTexture node
00:01:11 (0071.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw2.tif
00:01:11 (0071.36) |           --> Using a existing ImageTexture node
00:01:11 (0071.36) |           --> Procesing a new ImageTexture node
00:01:11 (0071.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw2.tif
00:01:11 (0071.36) |         +++ Processing material VG17flw3
00:01:11 (0071.36) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.36) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.36) |           --> Procesing a new ImageTexture node
00:01:11 (0071.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw3.tif
00:01:11 (0071.36) |           --> Procesing a new ImageTexture node
00:01:11 (0071.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw3.tif
00:01:11 (0071.36) |           --> Using a existing ImageTexture node
00:01:11 (0071.36) |           --> Procesing a new ImageTexture node
00:01:11 (0071.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18flw3.tif
00:01:11 (0071.36) |         +++ Processing material VG17frt1
00:01:11 (0071.36) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.36) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.36) |           --> Procesing a new ImageTexture node
00:01:11 (0071.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18frt.tif
00:01:11 (0071.37) |           --> Procesing a new ImageTexture node
00:01:11 (0071.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18frt.tif
00:01:11 (0071.37) |           --> Using a existing ImageTexture node
00:01:11 (0071.37) |         +++ Processing material VG17frt2
00:01:11 (0071.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.37) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.37) |           --> Procesing a new ImageTexture node
00:01:11 (0071.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18frt2.tif
00:01:11 (0071.37) |           --> Procesing a new ImageTexture node
00:01:11 (0071.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18frt2.tif
00:01:11 (0071.37) |           --> Using a existing ImageTexture node
00:01:11 (0071.37) |         +++ Processing material VG17frt3
00:01:11 (0071.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.37) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.37) |           --> Procesing a new ImageTexture node
00:01:11 (0071.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18frt3.tif
00:01:11 (0071.37) |           --> Procesing a new ImageTexture node
00:01:11 (0071.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18frt3.tif
00:01:11 (0071.37) |           --> Using a existing ImageTexture node
00:01:11 (0071.37) |         +++ Processing material VG17lef1
00:01:11 (0071.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.37) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.37) |           --> Procesing a new ImageTexture node
00:01:11 (0071.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef1.tif
00:01:11 (0071.37) |           --> Procesing a new ImageTexture node
00:01:11 (0071.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef1.tif
00:01:11 (0071.37) |           --> Using a existing ImageTexture node
00:01:11 (0071.37) |           --> Procesing a new ImageTexture node
00:01:11 (0071.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef1.tif
00:01:11 (0071.37) |         +++ Processing material VG17lef2
00:01:11 (0071.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.37) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.37) |           --> Procesing a new ImageTexture node
00:01:11 (0071.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef2.tif
00:01:11 (0071.37) |           --> Procesing a new ImageTexture node
00:01:11 (0071.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef2.tif
00:01:11 (0071.37) |           --> Using a existing ImageTexture node
00:01:11 (0071.37) |           --> Procesing a new ImageTexture node
00:01:11 (0071.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef2.tif
00:01:11 (0071.37) |         +++ Processing material VG17lef3
00:01:11 (0071.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.37) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.37) |           --> Procesing a new ImageTexture node
00:01:11 (0071.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef3.tif
00:01:11 (0071.37) |           --> Procesing a new ImageTexture node
00:01:11 (0071.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef3.tif
00:01:11 (0071.37) |           --> Using a existing ImageTexture node
00:01:11 (0071.37) |           --> Procesing a new ImageTexture node
00:01:11 (0071.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG18_Solanum_lycopersicum_Cherry_Tomato\VG18lef3.tif
00:01:11 (0071.37) |       +++ End of materials processing
00:01:11 (0071.37) |   Searching FiberFX hair materials
00:01:11 (0071.37) |       +++ Processing object layer maps functions
00:01:11 (0071.37) |           --> Get object global dissolve value: 0.000000, state 0
00:01:11 (0071.37) | 
00:01:11 (0071.37) | Processing object: 10000344, name: VG19_5_v001_O_WithTextures 
00:01:11 (0071.37) |   Searching if FiberFX is available in this object
00:01:11 (0071.37) |   This object has deformations
00:01:11 (0071.37) |         >>> Processing the number of valid polygons
00:01:11 (0071.37) |         >>> This object has 5580 of 5580 valid polygons
00:01:11 (0071.37) |       >>> Refresh preview window
00:01:11 (0071.37) |       >>> Handle preview window
00:01:11 (0071.37) |         >>> Draw preview window information
00:01:11 (0071.37) |         >>> Draw preview window status
00:01:11 (0071.37) |         >>> Draw preview window progress bar
00:01:11 (0071.37) |         >>> Draw preview image
00:01:11 (0071.37) |         >>> Draw preview image finished. Releaseing mutex
00:01:11 (0071.37) |       >>> Refresh preview window done
00:01:11 (0071.37) |       >>> Adding a new mesh to Octane
00:01:11 (0071.37) |       >>> Mesh points: 3372, valid polygons: 5580
00:01:11 (0071.37) |         ----> Searching UV maps in this object
00:01:11 (0071.37) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:11 (0071.38) |         ----> We found 1 UV maps in this object
00:01:11 (0071.38) |         >>> Processing vertex per poly array
00:01:11 (0071.38) |         >>> Processing vertex list
00:01:11 (0071.38) |       +++ Searching object materials
00:01:11 (0071.38) |       +++ Found 9 materials inside VG19_5_v001_O_WithTextures
00:01:11 (0071.38) |         +++ Material 0 ID: VG19brn1
00:01:11 (0071.38) |         +++ Material 1 ID: VG19brn2
00:01:11 (0071.38) |         +++ Material 2 ID: VG19brn3
00:01:11 (0071.38) |         +++ Material 3 ID: VG19flw1
00:01:11 (0071.38) |         +++ Material 4 ID: VG19flw2
00:01:11 (0071.38) |         +++ Material 5 ID: VG19frt1
00:01:11 (0071.38) |         +++ Material 6 ID: VG19lef2
00:01:11 (0071.38) |         +++ Material 7 ID: VG19lef3
00:01:11 (0071.38) |         +++ Material 8 ID: VG19lef4
00:01:11 (0071.38) |       +++ Searching in the object materials for UVMAP nodes
00:01:11 (0071.38) |         >>> Searching UVMAP node inside surface VG19brn1
00:01:11 (0071.38) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.38) |         >>> Searching UVMAP node inside surface VG19brn2
00:01:11 (0071.38) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.38) |         >>> Searching UVMAP node inside surface VG19brn3
00:01:11 (0071.38) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.38) |         >>> Searching UVMAP node inside surface VG19flw1
00:01:11 (0071.38) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.38) |         >>> Searching UVMAP node inside surface VG19flw2
00:01:11 (0071.38) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.38) |         >>> Searching UVMAP node inside surface VG19frt1
00:01:11 (0071.38) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.38) |         >>> Searching UVMAP node inside surface VG19lef2
00:01:11 (0071.38) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.38) |         >>> Searching UVMAP node inside surface VG19lef3
00:01:11 (0071.38) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.38) |         >>> Searching UVMAP node inside surface VG19lef4
00:01:11 (0071.38) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.38) |         >>> Processing polygon data
00:01:11 (0071.39) |       >>> Mesh added, evaluating it
00:01:11 (0071.39) |       >>> Refresh preview window
00:01:11 (0071.39) |       >>> Handle preview window
00:01:11 (0071.39) |         >>> Draw preview window information
00:01:11 (0071.39) |         >>> Draw preview window status
00:01:11 (0071.39) |         >>> Draw preview window progress bar
00:01:11 (0071.39) |         >>> Draw preview image
00:01:11 (0071.39) |         >>> Draw preview image finished. Releaseing mutex
00:01:11 (0071.39) |       >>> Refresh preview window done
00:01:11 (0071.39) |       +++ Processing object materials
00:01:11 (0071.39) |         > Filtering 9 materials in 5580 polygons
00:01:11 (0071.39) |         > Filtering 9 materials in 0 hairs
00:01:11 (0071.39) |           Used materials in this object: 9
00:01:11 (0071.39) |         +++ Processing material VG19brn1
00:01:11 (0071.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.39) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.39) |           --> Procesing a new ImageTexture node
00:01:11 (0071.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn1.tif
00:01:11 (0071.40) |           --> Procesing a new ImageTexture node
00:01:11 (0071.40) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn1.tif
00:01:11 (0071.40) |           --> Using a existing ImageTexture node
00:01:11 (0071.40) |         +++ Processing material VG19brn2
00:01:11 (0071.40) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.40) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.40) |           --> Procesing a new ImageTexture node
00:01:11 (0071.40) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn2.tif
00:01:11 (0071.41) |           --> Procesing a new ImageTexture node
00:01:11 (0071.41) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn2.tif
00:01:11 (0071.42) |           --> Using a existing ImageTexture node
00:01:11 (0071.42) |         +++ Processing material VG19brn3
00:01:11 (0071.42) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.42) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.42) |           --> Procesing a new ImageTexture node
00:01:11 (0071.42) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn3.tif
00:01:11 (0071.44) |           --> Procesing a new ImageTexture node
00:01:11 (0071.44) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn3.tif
00:01:11 (0071.44) |           --> Using a existing ImageTexture node
00:01:11 (0071.44) |         +++ Processing material VG19flw1
00:01:11 (0071.44) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.44) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.44) |           --> Procesing a new ImageTexture node
00:01:11 (0071.44) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw1.tif
00:01:11 (0071.47) |           --> Procesing a new ImageTexture node
00:01:11 (0071.47) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw1.tif
00:01:11 (0071.47) |           --> Using a existing ImageTexture node
00:01:11 (0071.47) |           --> Procesing a new ImageTexture node
00:01:11 (0071.47) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw1.tif
00:01:11 (0071.47) |         +++ Processing material VG19flw2
00:01:11 (0071.47) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.47) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.47) |           --> Procesing a new ImageTexture node
00:01:11 (0071.47) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw2.tif
00:01:11 (0071.48) |           --> Procesing a new ImageTexture node
00:01:11 (0071.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw2.tif
00:01:11 (0071.48) |           --> Using a existing ImageTexture node
00:01:11 (0071.48) |           --> Procesing a new ImageTexture node
00:01:11 (0071.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw2.tif
00:01:11 (0071.48) |         +++ Processing material VG19frt1
00:01:11 (0071.48) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.48) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.48) |           --> Procesing a new ImageTexture node
00:01:11 (0071.48) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19frt1.tif
00:01:11 (0071.50) |           --> Procesing a new ImageTexture node
00:01:11 (0071.50) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19frt1.tif
00:01:11 (0071.50) |           --> Using a existing ImageTexture node
00:01:11 (0071.50) |         +++ Processing material VG19lef2
00:01:11 (0071.50) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.50) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.50) |           --> Procesing a new ImageTexture node
00:01:11 (0071.50) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef2.tif
00:01:11 (0071.57) |           --> Procesing a new ImageTexture node
00:01:11 (0071.57) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef2.tif
00:01:11 (0071.58) |           --> Using a existing ImageTexture node
00:01:11 (0071.58) |           --> Procesing a new ImageTexture node
00:01:11 (0071.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef2.tif
00:01:11 (0071.58) |         +++ Processing material VG19lef3
00:01:11 (0071.58) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.58) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.58) |           --> Procesing a new ImageTexture node
00:01:11 (0071.58) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef3.tif
00:01:11 (0071.60) |           --> Procesing a new ImageTexture node
00:01:11 (0071.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef3.tif
00:01:11 (0071.60) |           --> Using a existing ImageTexture node
00:01:11 (0071.60) |           --> Procesing a new ImageTexture node
00:01:11 (0071.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef3.tif
00:01:11 (0071.60) |         +++ Processing material VG19lef4
00:01:11 (0071.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.60) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.60) |           --> Procesing a new ImageTexture node
00:01:11 (0071.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef4.tif
00:01:11 (0071.64) |           --> Procesing a new ImageTexture node
00:01:11 (0071.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef4.tif
00:01:11 (0071.65) |           --> Using a existing ImageTexture node
00:01:11 (0071.65) |           --> Procesing a new ImageTexture node
00:01:11 (0071.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef4.tif
00:01:11 (0071.65) |       +++ End of materials processing
00:01:11 (0071.65) |   Searching FiberFX hair materials
00:01:11 (0071.65) |       +++ Processing object layer maps functions
00:01:11 (0071.65) |           --> Get object global dissolve value: 0.000000, state 0
00:01:11 (0071.65) | 
00:01:11 (0071.65) | Processing object: 10000345, name: VG19_6_v001_O_WithTextures 
00:01:11 (0071.65) |   Searching if FiberFX is available in this object
00:01:11 (0071.65) |   This object has deformations
00:01:11 (0071.66) |         >>> Processing the number of valid polygons
00:01:11 (0071.66) |         >>> This object has 14653 of 14653 valid polygons
00:01:11 (0071.66) |       >>> Refresh preview window
00:01:11 (0071.66) |       >>> Handle preview window
00:01:11 (0071.66) |         >>> Draw preview window information
00:01:11 (0071.66) |         >>> Draw preview window status
00:01:11 (0071.66) |         >>> Draw preview window progress bar
00:01:11 (0071.66) |         >>> Draw preview image
00:01:11 (0071.66) |         >>> Draw preview image finished. Releaseing mutex
00:01:11 (0071.66) |       >>> Refresh preview window done
00:01:11 (0071.66) |       >>> Adding a new mesh to Octane
00:01:11 (0071.66) |       >>> Mesh points: 9049, valid polygons: 14653
00:01:11 (0071.66) |         ----> Searching UV maps in this object
00:01:11 (0071.68) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:11 (0071.69) |         ----> We found 1 UV maps in this object
00:01:11 (0071.69) |         >>> Processing vertex per poly array
00:01:11 (0071.69) |         >>> Processing vertex list
00:01:11 (0071.69) |       +++ Searching object materials
00:01:11 (0071.69) |       +++ Found 9 materials inside VG19_6_v001_O_WithTextures
00:01:11 (0071.69) |         +++ Material 0 ID: VG19brn1
00:01:11 (0071.69) |         +++ Material 1 ID: VG19brn2
00:01:11 (0071.69) |         +++ Material 2 ID: VG19brn3
00:01:11 (0071.69) |         +++ Material 3 ID: VG19flw1
00:01:11 (0071.69) |         +++ Material 4 ID: VG19flw2
00:01:11 (0071.69) |         +++ Material 5 ID: VG19frt1
00:01:11 (0071.69) |         +++ Material 6 ID: VG19frt2
00:01:11 (0071.69) |         +++ Material 7 ID: VG19lef2
00:01:11 (0071.69) |         +++ Material 8 ID: VG19lef3
00:01:11 (0071.69) |       +++ Searching in the object materials for UVMAP nodes
00:01:11 (0071.69) |         >>> Searching UVMAP node inside surface VG19brn1
00:01:11 (0071.69) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.69) |         >>> Searching UVMAP node inside surface VG19brn2
00:01:11 (0071.69) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.69) |         >>> Searching UVMAP node inside surface VG19brn3
00:01:11 (0071.69) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.69) |         >>> Searching UVMAP node inside surface VG19flw1
00:01:11 (0071.69) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.69) |         >>> Searching UVMAP node inside surface VG19flw2
00:01:11 (0071.69) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.69) |         >>> Searching UVMAP node inside surface VG19frt1
00:01:11 (0071.69) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.69) |         >>> Searching UVMAP node inside surface VG19frt2
00:01:11 (0071.69) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.69) |         >>> Searching UVMAP node inside surface VG19lef2
00:01:11 (0071.69) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.69) |         >>> Searching UVMAP node inside surface VG19lef3
00:01:11 (0071.69) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.69) |         >>> Processing polygon data
00:01:11 (0071.70) |       >>> Mesh added, evaluating it
00:01:11 (0071.70) |       >>> Refresh preview window
00:01:11 (0071.70) |       >>> Handle preview window
00:01:11 (0071.70) |         >>> Draw preview window information
00:01:11 (0071.71) |         >>> Draw preview window status
00:01:11 (0071.71) |         >>> Draw preview window progress bar
00:01:11 (0071.71) |         >>> Draw preview image
00:01:11 (0071.71) |         >>> Draw preview image finished. Releaseing mutex
00:01:11 (0071.71) |       >>> Refresh preview window done
00:01:11 (0071.71) |       +++ Processing object materials
00:01:11 (0071.71) |         > Filtering 9 materials in 14653 polygons
00:01:11 (0071.71) |         > Filtering 9 materials in 0 hairs
00:01:11 (0071.71) |           Used materials in this object: 9
00:01:11 (0071.71) |         +++ Processing material VG19brn1
00:01:11 (0071.71) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.71) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.71) |           --> Procesing a new ImageTexture node
00:01:11 (0071.71) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn1.tif
00:01:11 (0071.71) |           --> Procesing a new ImageTexture node
00:01:11 (0071.71) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn1.tif
00:01:11 (0071.71) |           --> Using a existing ImageTexture node
00:01:11 (0071.71) |         +++ Processing material VG19brn2
00:01:11 (0071.71) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.71) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.71) |           --> Procesing a new ImageTexture node
00:01:11 (0071.71) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn2.tif
00:01:11 (0071.71) |           --> Procesing a new ImageTexture node
00:01:11 (0071.71) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn2.tif
00:01:11 (0071.71) |           --> Using a existing ImageTexture node
00:01:11 (0071.71) |         +++ Processing material VG19brn3
00:01:11 (0071.71) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.71) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.71) |           --> Procesing a new ImageTexture node
00:01:11 (0071.71) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn3.tif
00:01:11 (0071.71) |           --> Procesing a new ImageTexture node
00:01:11 (0071.71) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn3.tif
00:01:11 (0071.71) |           --> Using a existing ImageTexture node
00:01:11 (0071.71) |         +++ Processing material VG19flw1
00:01:11 (0071.71) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.71) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.71) |           --> Procesing a new ImageTexture node
00:01:11 (0071.71) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw1.tif
00:01:11 (0071.71) |           --> Procesing a new ImageTexture node
00:01:11 (0071.71) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw1.tif
00:01:11 (0071.71) |           --> Using a existing ImageTexture node
00:01:11 (0071.71) |           --> Procesing a new ImageTexture node
00:01:11 (0071.71) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw1.tif
00:01:11 (0071.71) |         +++ Processing material VG19flw2
00:01:11 (0071.71) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.71) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.71) |           --> Procesing a new ImageTexture node
00:01:11 (0071.71) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw2.tif
00:01:11 (0071.71) |           --> Procesing a new ImageTexture node
00:01:11 (0071.71) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw2.tif
00:01:11 (0071.71) |           --> Using a existing ImageTexture node
00:01:11 (0071.71) |           --> Procesing a new ImageTexture node
00:01:11 (0071.71) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw2.tif
00:01:11 (0071.71) |         +++ Processing material VG19frt1
00:01:11 (0071.71) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.71) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.71) |           --> Procesing a new ImageTexture node
00:01:11 (0071.71) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19frt1.tif
00:01:11 (0071.71) |           --> Procesing a new ImageTexture node
00:01:11 (0071.71) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19frt1.tif
00:01:11 (0071.71) |           --> Using a existing ImageTexture node
00:01:11 (0071.71) |         +++ Processing material VG19frt2
00:01:11 (0071.71) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.71) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.71) |           --> Procesing a new ImageTexture node
00:01:11 (0071.71) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19frt2.tif
00:01:11 (0071.73) |           --> Procesing a new ImageTexture node
00:01:11 (0071.73) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19frt2.tif
00:01:11 (0071.74) |           --> Using a existing ImageTexture node
00:01:11 (0071.74) |         +++ Processing material VG19lef2
00:01:11 (0071.74) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.74) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.74) |           --> Procesing a new ImageTexture node
00:01:11 (0071.74) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef2.tif
00:01:11 (0071.74) |           --> Procesing a new ImageTexture node
00:01:11 (0071.74) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef2.tif
00:01:11 (0071.74) |           --> Using a existing ImageTexture node
00:01:11 (0071.74) |           --> Procesing a new ImageTexture node
00:01:11 (0071.74) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef2.tif
00:01:11 (0071.74) |         +++ Processing material VG19lef3
00:01:11 (0071.74) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.74) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.74) |           --> Procesing a new ImageTexture node
00:01:11 (0071.74) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef3.tif
00:01:11 (0071.74) |           --> Procesing a new ImageTexture node
00:01:11 (0071.74) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef3.tif
00:01:11 (0071.74) |           --> Using a existing ImageTexture node
00:01:11 (0071.74) |           --> Procesing a new ImageTexture node
00:01:11 (0071.74) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef3.tif
00:01:11 (0071.74) |       +++ End of materials processing
00:01:11 (0071.74) |   Searching FiberFX hair materials
00:01:11 (0071.74) |       +++ Processing object layer maps functions
00:01:11 (0071.74) |           --> Get object global dissolve value: 0.000000, state 0
00:01:11 (0071.74) | 
00:01:11 (0071.74) | Processing object: 10000346, name: VG19_7_v001_O_WithTextures 
00:01:11 (0071.74) |   Searching if FiberFX is available in this object
00:01:11 (0071.74) |   This object has deformations
00:01:11 (0071.74) |         >>> Processing the number of valid polygons
00:01:11 (0071.74) |         >>> This object has 13181 of 13181 valid polygons
00:01:11 (0071.74) |       >>> Refresh preview window
00:01:11 (0071.74) |       >>> Handle preview window
00:01:11 (0071.74) |         >>> Draw preview window information
00:01:11 (0071.74) |         >>> Draw preview window status
00:01:11 (0071.74) |         >>> Draw preview window progress bar
00:01:11 (0071.74) |         >>> Draw preview image
00:01:11 (0071.74) |         >>> Draw preview image finished. Releaseing mutex
00:01:11 (0071.74) |       >>> Refresh preview window done
00:01:11 (0071.74) |       >>> Adding a new mesh to Octane
00:01:11 (0071.74) |       >>> Mesh points: 7926, valid polygons: 13181
00:01:11 (0071.74) |         ----> Searching UV maps in this object
00:01:11 (0071.76) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:11 (0071.77) |         ----> We found 1 UV maps in this object
00:01:11 (0071.77) |         >>> Processing vertex per poly array
00:01:11 (0071.77) |         >>> Processing vertex list
00:01:11 (0071.77) |       +++ Searching object materials
00:01:11 (0071.77) |       +++ Found 9 materials inside VG19_7_v001_O_WithTextures
00:01:11 (0071.77) |         +++ Material 0 ID: VG19brn1
00:01:11 (0071.77) |         +++ Material 1 ID: VG19brn2
00:01:11 (0071.77) |         +++ Material 2 ID: VG19brn3
00:01:11 (0071.77) |         +++ Material 3 ID: VG19flw1
00:01:11 (0071.77) |         +++ Material 4 ID: VG19flw2
00:01:11 (0071.77) |         +++ Material 5 ID: VG19frt1
00:01:11 (0071.77) |         +++ Material 6 ID: VG19lef2
00:01:11 (0071.77) |         +++ Material 7 ID: VG19lef3
00:01:11 (0071.77) |         +++ Material 8 ID: VG19lef4
00:01:11 (0071.77) |       +++ Searching in the object materials for UVMAP nodes
00:01:11 (0071.77) |         >>> Searching UVMAP node inside surface VG19brn1
00:01:11 (0071.77) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.77) |         >>> Searching UVMAP node inside surface VG19brn2
00:01:11 (0071.77) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.77) |         >>> Searching UVMAP node inside surface VG19brn3
00:01:11 (0071.77) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.77) |         >>> Searching UVMAP node inside surface VG19flw1
00:01:11 (0071.77) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.77) |         >>> Searching UVMAP node inside surface VG19flw2
00:01:11 (0071.77) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.77) |         >>> Searching UVMAP node inside surface VG19frt1
00:01:11 (0071.77) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.77) |         >>> Searching UVMAP node inside surface VG19lef2
00:01:11 (0071.77) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.77) |         >>> Searching UVMAP node inside surface VG19lef3
00:01:11 (0071.77) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.77) |         >>> Searching UVMAP node inside surface VG19lef4
00:01:11 (0071.77) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.77) |         >>> Processing polygon data
00:01:11 (0071.78) |       >>> Mesh added, evaluating it
00:01:11 (0071.78) |       >>> Refresh preview window
00:01:11 (0071.78) |       >>> Handle preview window
00:01:11 (0071.78) |         >>> Draw preview window information
00:01:11 (0071.78) |         >>> Draw preview window status
00:01:11 (0071.78) |         >>> Draw preview window progress bar
00:01:11 (0071.78) |         >>> Draw preview image
00:01:11 (0071.79) |         >>> Draw preview image finished. Releaseing mutex
00:01:11 (0071.79) |       >>> Refresh preview window done
00:01:11 (0071.79) |       +++ Processing object materials
00:01:11 (0071.79) |         > Filtering 9 materials in 13181 polygons
00:01:11 (0071.79) |         > Filtering 9 materials in 0 hairs
00:01:11 (0071.79) |           Used materials in this object: 9
00:01:11 (0071.79) |         +++ Processing material VG19brn1
00:01:11 (0071.79) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.79) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn1.tif
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn1.tif
00:01:11 (0071.79) |           --> Using a existing ImageTexture node
00:01:11 (0071.79) |         +++ Processing material VG19brn2
00:01:11 (0071.79) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.79) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn2.tif
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn2.tif
00:01:11 (0071.79) |           --> Using a existing ImageTexture node
00:01:11 (0071.79) |         +++ Processing material VG19brn3
00:01:11 (0071.79) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.79) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn3.tif
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn3.tif
00:01:11 (0071.79) |           --> Using a existing ImageTexture node
00:01:11 (0071.79) |         +++ Processing material VG19flw1
00:01:11 (0071.79) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.79) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw1.tif
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw1.tif
00:01:11 (0071.79) |           --> Using a existing ImageTexture node
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw1.tif
00:01:11 (0071.79) |         +++ Processing material VG19flw2
00:01:11 (0071.79) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.79) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw2.tif
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw2.tif
00:01:11 (0071.79) |           --> Using a existing ImageTexture node
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw2.tif
00:01:11 (0071.79) |         +++ Processing material VG19frt1
00:01:11 (0071.79) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.79) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19frt1.tif
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19frt1.tif
00:01:11 (0071.79) |           --> Using a existing ImageTexture node
00:01:11 (0071.79) |         +++ Processing material VG19lef2
00:01:11 (0071.79) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.79) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef2.tif
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef2.tif
00:01:11 (0071.79) |           --> Using a existing ImageTexture node
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef2.tif
00:01:11 (0071.79) |         +++ Processing material VG19lef3
00:01:11 (0071.79) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.79) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef3.tif
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef3.tif
00:01:11 (0071.79) |           --> Using a existing ImageTexture node
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef3.tif
00:01:11 (0071.79) |         +++ Processing material VG19lef4
00:01:11 (0071.79) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.79) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef4.tif
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef4.tif
00:01:11 (0071.79) |           --> Using a existing ImageTexture node
00:01:11 (0071.79) |           --> Procesing a new ImageTexture node
00:01:11 (0071.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef4.tif
00:01:11 (0071.79) |       +++ End of materials processing
00:01:11 (0071.79) |   Searching FiberFX hair materials
00:01:11 (0071.79) |       +++ Processing object layer maps functions
00:01:11 (0071.79) |           --> Get object global dissolve value: 0.000000, state 0
00:01:11 (0071.79) | 
00:01:11 (0071.79) | Processing object: 10000347, name: VG19_8_v001_O_WithTextures 
00:01:11 (0071.79) |   Searching if FiberFX is available in this object
00:01:11 (0071.79) |   This object has deformations
00:01:11 (0071.79) |         >>> Processing the number of valid polygons
00:01:11 (0071.79) |         >>> This object has 24641 of 24641 valid polygons
00:01:11 (0071.79) |       >>> Refresh preview window
00:01:11 (0071.79) |       >>> Handle preview window
00:01:11 (0071.79) |         >>> Draw preview window information
00:01:11 (0071.79) |         >>> Draw preview window status
00:01:11 (0071.79) |         >>> Draw preview window progress bar
00:01:11 (0071.79) |         >>> Draw preview image
00:01:11 (0071.79) |         >>> Draw preview image finished. Releaseing mutex
00:01:11 (0071.79) |       >>> Refresh preview window done
00:01:11 (0071.79) |       >>> Adding a new mesh to Octane
00:01:11 (0071.79) |       >>> Mesh points: 15586, valid polygons: 24641
00:01:11 (0071.79) |         ----> Searching UV maps in this object
00:01:11 (0071.83) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:11 (0071.85) |         ----> We found 1 UV maps in this object
00:01:11 (0071.85) |         >>> Processing vertex per poly array
00:01:11 (0071.85) |         >>> Processing vertex list
00:01:11 (0071.85) |       +++ Searching object materials
00:01:11 (0071.85) |       +++ Found 9 materials inside VG19_8_v001_O_WithTextures
00:01:11 (0071.85) |         +++ Material 0 ID: VG19brn1
00:01:11 (0071.85) |         +++ Material 1 ID: VG19brn2
00:01:11 (0071.85) |         +++ Material 2 ID: VG19brn3
00:01:11 (0071.85) |         +++ Material 3 ID: VG19flw1
00:01:11 (0071.85) |         +++ Material 4 ID: VG19flw2
00:01:11 (0071.85) |         +++ Material 5 ID: VG19frt1
00:01:11 (0071.85) |         +++ Material 6 ID: VG19lef2
00:01:11 (0071.85) |         +++ Material 7 ID: VG19lef3
00:01:11 (0071.85) |         +++ Material 8 ID: VG19lef4
00:01:11 (0071.85) |       +++ Searching in the object materials for UVMAP nodes
00:01:11 (0071.85) |         >>> Searching UVMAP node inside surface VG19brn1
00:01:11 (0071.85) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.85) |         >>> Searching UVMAP node inside surface VG19brn2
00:01:11 (0071.85) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.85) |         >>> Searching UVMAP node inside surface VG19brn3
00:01:11 (0071.85) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.85) |         >>> Searching UVMAP node inside surface VG19flw1
00:01:11 (0071.85) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.85) |         >>> Searching UVMAP node inside surface VG19flw2
00:01:11 (0071.85) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.85) |         >>> Searching UVMAP node inside surface VG19frt1
00:01:11 (0071.85) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.85) |         >>> Searching UVMAP node inside surface VG19lef2
00:01:11 (0071.85) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.85) |         >>> Searching UVMAP node inside surface VG19lef3
00:01:11 (0071.85) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.85) |         >>> Searching UVMAP node inside surface VG19lef4
00:01:11 (0071.85) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.85) |         >>> Processing polygon data
00:01:11 (0071.88) |       >>> Mesh added, evaluating it
00:01:11 (0071.88) |       >>> Refresh preview window
00:01:11 (0071.88) |       >>> Handle preview window
00:01:11 (0071.88) |         >>> Draw preview window information
00:01:11 (0071.88) |         >>> Draw preview window status
00:01:11 (0071.88) |         >>> Draw preview window progress bar
00:01:11 (0071.88) |         >>> Draw preview image
00:01:11 (0071.88) |         >>> Draw preview image finished. Releaseing mutex
00:01:11 (0071.88) |       >>> Refresh preview window done
00:01:11 (0071.88) |       +++ Processing object materials
00:01:11 (0071.88) |         > Filtering 9 materials in 24641 polygons
00:01:11 (0071.88) |         > Filtering 9 materials in 0 hairs
00:01:11 (0071.88) |           Used materials in this object: 9
00:01:11 (0071.88) |         +++ Processing material VG19brn1
00:01:11 (0071.88) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.88) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn1.tif
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn1.tif
00:01:11 (0071.88) |           --> Using a existing ImageTexture node
00:01:11 (0071.88) |         +++ Processing material VG19brn2
00:01:11 (0071.88) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.88) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn2.tif
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn2.tif
00:01:11 (0071.88) |           --> Using a existing ImageTexture node
00:01:11 (0071.88) |         +++ Processing material VG19brn3
00:01:11 (0071.88) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.88) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn3.tif
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn3.tif
00:01:11 (0071.88) |           --> Using a existing ImageTexture node
00:01:11 (0071.88) |         +++ Processing material VG19flw1
00:01:11 (0071.88) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.88) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw1.tif
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw1.tif
00:01:11 (0071.88) |           --> Using a existing ImageTexture node
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw1.tif
00:01:11 (0071.88) |         +++ Processing material VG19flw2
00:01:11 (0071.88) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.88) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw2.tif
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw2.tif
00:01:11 (0071.88) |           --> Using a existing ImageTexture node
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw2.tif
00:01:11 (0071.88) |         +++ Processing material VG19frt1
00:01:11 (0071.88) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.88) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19frt1.tif
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19frt1.tif
00:01:11 (0071.88) |           --> Using a existing ImageTexture node
00:01:11 (0071.88) |         +++ Processing material VG19lef2
00:01:11 (0071.88) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.88) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef2.tif
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef2.tif
00:01:11 (0071.88) |           --> Using a existing ImageTexture node
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef2.tif
00:01:11 (0071.88) |         +++ Processing material VG19lef3
00:01:11 (0071.88) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.88) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef3.tif
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef3.tif
00:01:11 (0071.88) |           --> Using a existing ImageTexture node
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef3.tif
00:01:11 (0071.88) |         +++ Processing material VG19lef4
00:01:11 (0071.88) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.88) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef4.tif
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef4.tif
00:01:11 (0071.88) |           --> Using a existing ImageTexture node
00:01:11 (0071.88) |           --> Procesing a new ImageTexture node
00:01:11 (0071.88) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef4.tif
00:01:11 (0071.88) |       +++ End of materials processing
00:01:11 (0071.88) |   Searching FiberFX hair materials
00:01:11 (0071.88) |       +++ Processing object layer maps functions
00:01:11 (0071.88) |           --> Get object global dissolve value: 0.000000, state 0
00:01:11 (0071.88) | 
00:01:11 (0071.88) | Processing object: 10000348, name: VG19_9_v001_O_WithTextures 
00:01:11 (0071.88) |   Searching if FiberFX is available in this object
00:01:11 (0071.88) |   This object has deformations
00:01:11 (0071.88) |         >>> Processing the number of valid polygons
00:01:11 (0071.88) |         >>> This object has 27122 of 27122 valid polygons
00:01:11 (0071.88) |       >>> Refresh preview window
00:01:11 (0071.88) |       >>> Handle preview window
00:01:11 (0071.88) |         >>> Draw preview window information
00:01:11 (0071.88) |         >>> Draw preview window status
00:01:11 (0071.88) |         >>> Draw preview window progress bar
00:01:11 (0071.88) |         >>> Draw preview image
00:01:11 (0071.88) |         >>> Draw preview image finished. Releaseing mutex
00:01:11 (0071.88) |       >>> Refresh preview window done
00:01:11 (0071.88) |       >>> Adding a new mesh to Octane
00:01:11 (0071.88) |       >>> Mesh points: 16748, valid polygons: 27122
00:01:11 (0071.88) |         ----> Searching UV maps in this object
00:01:11 (0071.92) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:11 (0071.94) |         ----> We found 1 UV maps in this object
00:01:11 (0071.94) |         >>> Processing vertex per poly array
00:01:11 (0071.94) |         >>> Processing vertex list
00:01:11 (0071.95) |       +++ Searching object materials
00:01:11 (0071.95) |       +++ Found 10 materials inside VG19_9_v001_O_WithTextures
00:01:11 (0071.95) |         +++ Material 0 ID: VG19brn1
00:01:11 (0071.95) |         +++ Material 1 ID: VG19brn2
00:01:11 (0071.95) |         +++ Material 2 ID: VG19brn3
00:01:11 (0071.95) |         +++ Material 3 ID: VG19flw1
00:01:11 (0071.95) |         +++ Material 4 ID: VG19flw2
00:01:11 (0071.95) |         +++ Material 5 ID: VG19frt1
00:01:11 (0071.95) |         +++ Material 6 ID: VG19lef1
00:01:11 (0071.95) |         +++ Material 7 ID: VG19lef2
00:01:11 (0071.95) |         +++ Material 8 ID: VG19lef3
00:01:11 (0071.95) |         +++ Material 9 ID: VG19lef4
00:01:11 (0071.95) |       +++ Searching in the object materials for UVMAP nodes
00:01:11 (0071.95) |         >>> Searching UVMAP node inside surface VG19brn1
00:01:11 (0071.95) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.95) |         >>> Searching UVMAP node inside surface VG19brn2
00:01:11 (0071.95) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.95) |         >>> Searching UVMAP node inside surface VG19brn3
00:01:11 (0071.95) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.95) |         >>> Searching UVMAP node inside surface VG19flw1
00:01:11 (0071.95) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.95) |         >>> Searching UVMAP node inside surface VG19flw2
00:01:11 (0071.95) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.95) |         >>> Searching UVMAP node inside surface VG19frt1
00:01:11 (0071.95) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.95) |         >>> Searching UVMAP node inside surface VG19lef1
00:01:11 (0071.95) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.95) |         >>> Searching UVMAP node inside surface VG19lef2
00:01:11 (0071.95) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.95) |         >>> Searching UVMAP node inside surface VG19lef3
00:01:11 (0071.95) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.95) |         >>> Searching UVMAP node inside surface VG19lef4
00:01:11 (0071.95) |           >>> This material doesn't have a valid UVMAP node
00:01:11 (0071.95) |         >>> Processing polygon data
00:01:11 (0071.98) |       >>> Mesh added, evaluating it
00:01:11 (0071.98) |       >>> Refresh preview window
00:01:11 (0071.98) |       >>> Handle preview window
00:01:11 (0071.98) |         >>> Draw preview window information
00:01:11 (0071.98) |         >>> Draw preview window status
00:01:11 (0071.98) |         >>> Draw preview window progress bar
00:01:11 (0071.98) |         >>> Draw preview image
00:01:11 (0071.98) |         >>> Draw preview image finished. Releaseing mutex
00:01:11 (0071.98) |       >>> Refresh preview window done
00:01:11 (0071.98) |       +++ Processing object materials
00:01:11 (0071.98) |         > Filtering 10 materials in 27122 polygons
00:01:11 (0071.98) |         > Filtering 10 materials in 0 hairs
00:01:11 (0071.98) |           Used materials in this object: 10
00:01:11 (0071.98) |         +++ Processing material VG19brn1
00:01:11 (0071.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.98) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.98) |           --> Procesing a new ImageTexture node
00:01:11 (0071.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn1.tif
00:01:11 (0071.98) |           --> Procesing a new ImageTexture node
00:01:11 (0071.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn1.tif
00:01:11 (0071.98) |           --> Using a existing ImageTexture node
00:01:11 (0071.98) |         +++ Processing material VG19brn2
00:01:11 (0071.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.98) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.98) |           --> Procesing a new ImageTexture node
00:01:11 (0071.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn2.tif
00:01:11 (0071.98) |           --> Procesing a new ImageTexture node
00:01:11 (0071.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn2.tif
00:01:11 (0071.98) |           --> Using a existing ImageTexture node
00:01:11 (0071.98) |         +++ Processing material VG19brn3
00:01:11 (0071.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.98) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.98) |           --> Procesing a new ImageTexture node
00:01:11 (0071.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn3.tif
00:01:11 (0071.98) |           --> Procesing a new ImageTexture node
00:01:11 (0071.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19brn3.tif
00:01:11 (0071.98) |           --> Using a existing ImageTexture node
00:01:11 (0071.98) |         +++ Processing material VG19flw1
00:01:11 (0071.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.98) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.98) |           --> Procesing a new ImageTexture node
00:01:11 (0071.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw1.tif
00:01:11 (0071.98) |           --> Procesing a new ImageTexture node
00:01:11 (0071.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw1.tif
00:01:11 (0071.98) |           --> Using a existing ImageTexture node
00:01:11 (0071.98) |           --> Procesing a new ImageTexture node
00:01:11 (0071.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw1.tif
00:01:11 (0071.98) |         +++ Processing material VG19flw2
00:01:11 (0071.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.98) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.98) |           --> Procesing a new ImageTexture node
00:01:11 (0071.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw2.tif
00:01:11 (0071.98) |           --> Procesing a new ImageTexture node
00:01:11 (0071.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw2.tif
00:01:11 (0071.98) |           --> Using a existing ImageTexture node
00:01:11 (0071.98) |           --> Procesing a new ImageTexture node
00:01:11 (0071.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19flw2.tif
00:01:11 (0071.98) |         +++ Processing material VG19frt1
00:01:11 (0071.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.98) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.98) |           --> Procesing a new ImageTexture node
00:01:11 (0071.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19frt1.tif
00:01:11 (0071.98) |           --> Procesing a new ImageTexture node
00:01:11 (0071.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19frt1.tif
00:01:11 (0071.98) |           --> Using a existing ImageTexture node
00:01:11 (0071.98) |         +++ Processing material VG19lef1
00:01:11 (0071.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:11 (0071.98) |           --> Procesing a new GlossyMaterial node
00:01:11 (0071.98) |           --> Procesing a new ImageTexture node
00:01:11 (0071.98) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef1.tif
00:01:12 (0072.06) |           --> Procesing a new ImageTexture node
00:01:12 (0072.06) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef1.tif
00:01:12 (0072.08) |           --> Using a existing ImageTexture node
00:01:12 (0072.08) |           --> Procesing a new ImageTexture node
00:01:12 (0072.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef1_a.tif
00:01:12 (0072.12) |         +++ Processing material VG19lef2
00:01:12 (0072.12) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.12) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.12) |           --> Procesing a new ImageTexture node
00:01:12 (0072.12) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef2.tif
00:01:12 (0072.12) |           --> Procesing a new ImageTexture node
00:01:12 (0072.12) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef2.tif
00:01:12 (0072.12) |           --> Using a existing ImageTexture node
00:01:12 (0072.12) |           --> Procesing a new ImageTexture node
00:01:12 (0072.12) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef2.tif
00:01:12 (0072.12) |         +++ Processing material VG19lef3
00:01:12 (0072.12) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.12) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.12) |           --> Procesing a new ImageTexture node
00:01:12 (0072.12) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef3.tif
00:01:12 (0072.12) |           --> Procesing a new ImageTexture node
00:01:12 (0072.12) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef3.tif
00:01:12 (0072.12) |           --> Using a existing ImageTexture node
00:01:12 (0072.12) |           --> Procesing a new ImageTexture node
00:01:12 (0072.12) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef3.tif
00:01:12 (0072.12) |         +++ Processing material VG19lef4
00:01:12 (0072.12) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.12) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.12) |           --> Procesing a new ImageTexture node
00:01:12 (0072.12) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef4.tif
00:01:12 (0072.12) |           --> Procesing a new ImageTexture node
00:01:12 (0072.12) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef4.tif
00:01:12 (0072.12) |           --> Using a existing ImageTexture node
00:01:12 (0072.12) |           --> Procesing a new ImageTexture node
00:01:12 (0072.12) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG19_Solanum_melongena_Eggplant\VG19lef4.tif
00:01:12 (0072.12) |       +++ End of materials processing
00:01:12 (0072.12) |   Searching FiberFX hair materials
00:01:12 (0072.12) |       +++ Processing object layer maps functions
00:01:12 (0072.12) |           --> Get object global dissolve value: 0.000000, state 0
00:01:12 (0072.12) | 
00:01:12 (0072.12) | Processing object: 10000349, name: furrows3_v001:corn 
00:01:12 (0072.12) |   Searching if FiberFX is available in this object
00:01:12 (0072.12) |   Object is a Null, without FFX hair data. Bypassing it.
00:01:12 (0072.12) | 
00:01:12 (0072.12) | Processing object: 1000034d, name: VG01_4_v001_O_WithTextures 
00:01:12 (0072.12) |   Searching if FiberFX is available in this object
00:01:12 (0072.12) |   This object has deformations
00:01:12 (0072.12) |         >>> Processing the number of valid polygons
00:01:12 (0072.12) |         >>> This object has 6480 of 6480 valid polygons
00:01:12 (0072.12) |       >>> Refresh preview window
00:01:12 (0072.12) |       >>> Handle preview window
00:01:12 (0072.12) |         >>> Draw preview window information
00:01:12 (0072.12) |         >>> Draw preview window status
00:01:12 (0072.12) |         >>> Draw preview window progress bar
00:01:12 (0072.12) |         >>> Draw preview image
00:01:12 (0072.12) |         >>> Draw preview image finished. Releaseing mutex
00:01:12 (0072.12) |       >>> Refresh preview window done
00:01:12 (0072.12) |       >>> Adding a new mesh to Octane
00:01:12 (0072.12) |       >>> Mesh points: 3593, valid polygons: 6480
00:01:12 (0072.12) |         ----> Searching UV maps in this object
00:01:12 (0072.13) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:12 (0072.13) |         ----> We found 1 UV maps in this object
00:01:12 (0072.13) |         >>> Processing vertex per poly array
00:01:12 (0072.13) |         >>> Processing vertex list
00:01:12 (0072.13) |       +++ Searching object materials
00:01:12 (0072.13) |       +++ Found 7 materials inside VG01_4_v001_O_WithTextures
00:01:12 (0072.13) |         +++ Material 0 ID: VG01_Leaf1
00:01:12 (0072.13) |         +++ Material 1 ID: VG01_Leaf3
00:01:12 (0072.13) |         +++ Material 2 ID: VG01_Leaf4
00:01:12 (0072.13) |         +++ Material 3 ID: VG01_Leaf5
00:01:12 (0072.13) |         +++ Material 4 ID: VG01brn1
00:01:12 (0072.13) |         +++ Material 5 ID: VG01brn2
00:01:12 (0072.13) |         +++ Material 6 ID: VG01frt1
00:01:12 (0072.13) |       +++ Searching in the object materials for UVMAP nodes
00:01:12 (0072.13) |         >>> Searching UVMAP node inside surface VG01_Leaf1
00:01:12 (0072.13) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.13) |         >>> Searching UVMAP node inside surface VG01_Leaf3
00:01:12 (0072.13) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.13) |         >>> Searching UVMAP node inside surface VG01_Leaf4
00:01:12 (0072.13) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.13) |         >>> Searching UVMAP node inside surface VG01_Leaf5
00:01:12 (0072.13) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.13) |         >>> Searching UVMAP node inside surface VG01brn1
00:01:12 (0072.13) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.13) |         >>> Searching UVMAP node inside surface VG01brn2
00:01:12 (0072.13) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.13) |         >>> Searching UVMAP node inside surface VG01frt1
00:01:12 (0072.13) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.13) |         >>> Processing polygon data
00:01:12 (0072.14) |       >>> Mesh added, evaluating it
00:01:12 (0072.14) |       >>> Refresh preview window
00:01:12 (0072.14) |       >>> Handle preview window
00:01:12 (0072.14) |         >>> Draw preview window information
00:01:12 (0072.14) |         >>> Draw preview window status
00:01:12 (0072.14) |         >>> Draw preview window progress bar
00:01:12 (0072.14) |         >>> Draw preview image
00:01:12 (0072.14) |         >>> Draw preview image finished. Releaseing mutex
00:01:12 (0072.14) |       >>> Refresh preview window done
00:01:12 (0072.14) |       +++ Processing object materials
00:01:12 (0072.14) |         > Filtering 7 materials in 6480 polygons
00:01:12 (0072.14) |         > Filtering 7 materials in 0 hairs
00:01:12 (0072.14) |           Used materials in this object: 7
00:01:12 (0072.14) |         +++ Processing material VG01_Leaf1
00:01:12 (0072.14) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.14) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.14) |           --> Procesing a new ImageTexture node
00:01:12 (0072.14) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef1.tif
00:01:12 (0072.15) |           --> Procesing a new ImageTexture node
00:01:12 (0072.15) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef1.tif
00:01:12 (0072.16) |           --> Using a existing ImageTexture node
00:01:12 (0072.16) |           --> Procesing a new ImageTexture node
00:01:12 (0072.16) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef1.tif
00:01:12 (0072.16) |         +++ Processing material VG01_Leaf3
00:01:12 (0072.16) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.16) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.16) |           --> Procesing a new ImageTexture node
00:01:12 (0072.16) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef3.tif
00:01:12 (0072.19) |           --> Procesing a new ImageTexture node
00:01:12 (0072.19) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef3.tif
00:01:12 (0072.19) |           --> Using a existing ImageTexture node
00:01:12 (0072.19) |           --> Procesing a new ImageTexture node
00:01:12 (0072.19) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef3.tif
00:01:12 (0072.19) |         +++ Processing material VG01_Leaf4
00:01:12 (0072.19) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.19) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.19) |           --> Procesing a new ImageTexture node
00:01:12 (0072.19) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef4.tif
00:01:12 (0072.21) |           --> Procesing a new ImageTexture node
00:01:12 (0072.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef4.tif
00:01:12 (0072.21) |           --> Using a existing ImageTexture node
00:01:12 (0072.21) |           --> Procesing a new ImageTexture node
00:01:12 (0072.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef4.tif
00:01:12 (0072.21) |         +++ Processing material VG01_Leaf5
00:01:12 (0072.21) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.21) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.21) |           --> Procesing a new ImageTexture node
00:01:12 (0072.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef5.tif
00:01:12 (0072.23) |           --> Procesing a new ImageTexture node
00:01:12 (0072.23) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef5.tif
00:01:12 (0072.23) |           --> Using a existing ImageTexture node
00:01:12 (0072.23) |           --> Procesing a new ImageTexture node
00:01:12 (0072.23) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef5.tif
00:01:12 (0072.23) |         +++ Processing material VG01brn1
00:01:12 (0072.23) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.23) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.23) |           --> Procesing a new ImageTexture node
00:01:12 (0072.23) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn1.tif
00:01:12 (0072.24) |           --> Procesing a new ImageTexture node
00:01:12 (0072.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn1.tif
00:01:12 (0072.24) |           --> Using a existing ImageTexture node
00:01:12 (0072.24) |         +++ Processing material VG01brn2
00:01:12 (0072.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.24) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.24) |           --> Procesing a new ImageTexture node
00:01:12 (0072.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn2.tif
00:01:12 (0072.24) |           --> Procesing a new ImageTexture node
00:01:12 (0072.24) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn2.tif
00:01:12 (0072.25) |           --> Using a existing ImageTexture node
00:01:12 (0072.25) |         +++ Processing material VG01frt1
00:01:12 (0072.25) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.25) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.25) |           --> Procesing a new ImageTexture node
00:01:12 (0072.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01frt1.tif
00:01:12 (0072.27) |           --> Procesing a new ImageTexture node
00:01:12 (0072.27) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01frt1.tif
00:01:12 (0072.28) |           --> Using a existing ImageTexture node
00:01:12 (0072.28) |       +++ End of materials processing
00:01:12 (0072.28) |   Searching FiberFX hair materials
00:01:12 (0072.28) |       +++ Processing object layer maps functions
00:01:12 (0072.28) |           --> Get object global dissolve value: 0.000000, state 0
00:01:12 (0072.28) | 
00:01:12 (0072.28) | Processing object: 1000034e, name: VG01_5_v001_O_WithTextures 
00:01:12 (0072.28) |   Searching if FiberFX is available in this object
00:01:12 (0072.28) |   This object has deformations
00:01:12 (0072.28) |         >>> Processing the number of valid polygons
00:01:12 (0072.28) |         >>> This object has 9190 of 9190 valid polygons
00:01:12 (0072.28) |       >>> Refresh preview window
00:01:12 (0072.28) |       >>> Handle preview window
00:01:12 (0072.28) |         >>> Draw preview window information
00:01:12 (0072.28) |         >>> Draw preview window status
00:01:12 (0072.28) |         >>> Draw preview window progress bar
00:01:12 (0072.28) |         >>> Draw preview image
00:01:12 (0072.28) |         >>> Draw preview image finished. Releaseing mutex
00:01:12 (0072.28) |       >>> Refresh preview window done
00:01:12 (0072.28) |       >>> Adding a new mesh to Octane
00:01:12 (0072.28) |       >>> Mesh points: 5277, valid polygons: 9190
00:01:12 (0072.28) |         ----> Searching UV maps in this object
00:01:12 (0072.29) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:12 (0072.29) |         ----> We found 1 UV maps in this object
00:01:12 (0072.29) |         >>> Processing vertex per poly array
00:01:12 (0072.30) |         >>> Processing vertex list
00:01:12 (0072.30) |       +++ Searching object materials
00:01:12 (0072.30) |       +++ Found 8 materials inside VG01_5_v001_O_WithTextures
00:01:12 (0072.30) |         +++ Material 0 ID: VG01_Leaf1
00:01:12 (0072.30) |         +++ Material 1 ID: VG01_Leaf3
00:01:12 (0072.30) |         +++ Material 2 ID: VG01_Leaf4
00:01:12 (0072.30) |         +++ Material 3 ID: VG01brn1
00:01:12 (0072.30) |         +++ Material 4 ID: VG01brn2
00:01:12 (0072.30) |         +++ Material 5 ID: VG01brn3
00:01:12 (0072.30) |         +++ Material 6 ID: VG01flw1
00:01:12 (0072.30) |         +++ Material 7 ID: VG01frt1
00:01:12 (0072.30) |       +++ Searching in the object materials for UVMAP nodes
00:01:12 (0072.30) |         >>> Searching UVMAP node inside surface VG01_Leaf1
00:01:12 (0072.30) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.30) |         >>> Searching UVMAP node inside surface VG01_Leaf3
00:01:12 (0072.30) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.30) |         >>> Searching UVMAP node inside surface VG01_Leaf4
00:01:12 (0072.30) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.30) |         >>> Searching UVMAP node inside surface VG01brn1
00:01:12 (0072.30) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.30) |         >>> Searching UVMAP node inside surface VG01brn2
00:01:12 (0072.30) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.30) |         >>> Searching UVMAP node inside surface VG01brn3
00:01:12 (0072.30) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.30) |         >>> Searching UVMAP node inside surface VG01flw1
00:01:12 (0072.30) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.30) |         >>> Searching UVMAP node inside surface VG01frt1
00:01:12 (0072.30) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.30) |         >>> Processing polygon data
00:01:12 (0072.31) |       >>> Mesh added, evaluating it
00:01:12 (0072.31) |       >>> Refresh preview window
00:01:12 (0072.31) |       >>> Handle preview window
00:01:12 (0072.31) |         >>> Draw preview window information
00:01:12 (0072.31) |         >>> Draw preview window status
00:01:12 (0072.31) |         >>> Draw preview window progress bar
00:01:12 (0072.31) |         >>> Draw preview image
00:01:12 (0072.31) |         >>> Draw preview image finished. Releaseing mutex
00:01:12 (0072.31) |       >>> Refresh preview window done
00:01:12 (0072.31) |       +++ Processing object materials
00:01:12 (0072.31) |         > Filtering 8 materials in 9190 polygons
00:01:12 (0072.31) |         > Filtering 8 materials in 0 hairs
00:01:12 (0072.31) |           Used materials in this object: 8
00:01:12 (0072.31) |         +++ Processing material VG01_Leaf1
00:01:12 (0072.31) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.31) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.31) |           --> Procesing a new ImageTexture node
00:01:12 (0072.31) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef1.tif
00:01:12 (0072.31) |           --> Procesing a new ImageTexture node
00:01:12 (0072.31) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef1.tif
00:01:12 (0072.31) |           --> Using a existing ImageTexture node
00:01:12 (0072.31) |           --> Procesing a new ImageTexture node
00:01:12 (0072.31) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef1.tif
00:01:12 (0072.31) |         +++ Processing material VG01_Leaf3
00:01:12 (0072.31) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.31) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.31) |           --> Procesing a new ImageTexture node
00:01:12 (0072.31) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef3.tif
00:01:12 (0072.31) |           --> Procesing a new ImageTexture node
00:01:12 (0072.31) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef3.tif
00:01:12 (0072.31) |           --> Using a existing ImageTexture node
00:01:12 (0072.31) |           --> Procesing a new ImageTexture node
00:01:12 (0072.31) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef3.tif
00:01:12 (0072.31) |         +++ Processing material VG01_Leaf4
00:01:12 (0072.31) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.31) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.31) |           --> Procesing a new ImageTexture node
00:01:12 (0072.31) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef4.tif
00:01:12 (0072.31) |           --> Procesing a new ImageTexture node
00:01:12 (0072.31) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef4.tif
00:01:12 (0072.31) |           --> Using a existing ImageTexture node
00:01:12 (0072.31) |           --> Procesing a new ImageTexture node
00:01:12 (0072.31) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef4.tif
00:01:12 (0072.31) |         +++ Processing material VG01brn1
00:01:12 (0072.31) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.31) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.31) |           --> Procesing a new ImageTexture node
00:01:12 (0072.31) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn1.tif
00:01:12 (0072.31) |           --> Procesing a new ImageTexture node
00:01:12 (0072.31) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn1.tif
00:01:12 (0072.31) |           --> Using a existing ImageTexture node
00:01:12 (0072.31) |         +++ Processing material VG01brn2
00:01:12 (0072.31) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.31) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.31) |           --> Procesing a new ImageTexture node
00:01:12 (0072.31) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn2.tif
00:01:12 (0072.31) |           --> Procesing a new ImageTexture node
00:01:12 (0072.31) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn2.tif
00:01:12 (0072.31) |           --> Using a existing ImageTexture node
00:01:12 (0072.31) |         +++ Processing material VG01brn3
00:01:12 (0072.31) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.31) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.31) |           --> Procesing a new ImageTexture node
00:01:12 (0072.31) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn3.tif
00:01:12 (0072.32) |           --> Procesing a new ImageTexture node
00:01:12 (0072.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn3.tif
00:01:12 (0072.32) |           --> Using a existing ImageTexture node
00:01:12 (0072.32) |         +++ Processing material VG01flw1
00:01:12 (0072.32) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.32) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.32) |           --> Procesing a new ImageTexture node
00:01:12 (0072.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw1.tif
00:01:12 (0072.32) |           --> Procesing a new ImageTexture node
00:01:12 (0072.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw1.tif
00:01:12 (0072.33) |           --> Using a existing ImageTexture node
00:01:12 (0072.33) |           --> Procesing a new ImageTexture node
00:01:12 (0072.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw1.tif
00:01:12 (0072.33) |         +++ Processing material VG01frt1
00:01:12 (0072.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.33) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.33) |           --> Procesing a new ImageTexture node
00:01:12 (0072.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01frt1.tif
00:01:12 (0072.33) |           --> Procesing a new ImageTexture node
00:01:12 (0072.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01frt1.tif
00:01:12 (0072.33) |           --> Using a existing ImageTexture node
00:01:12 (0072.33) |       +++ End of materials processing
00:01:12 (0072.33) |   Searching FiberFX hair materials
00:01:12 (0072.33) |       +++ Processing object layer maps functions
00:01:12 (0072.33) |           --> Get object global dissolve value: 0.000000, state 0
00:01:12 (0072.33) | 
00:01:12 (0072.33) | Processing object: 1000034f, name: VG01_7_v001_O_WithTextures 
00:01:12 (0072.33) |   Searching if FiberFX is available in this object
00:01:12 (0072.33) |   This object has deformations
00:01:12 (0072.33) |         >>> Processing the number of valid polygons
00:01:12 (0072.33) |         >>> This object has 11754 of 11754 valid polygons
00:01:12 (0072.33) |       >>> Refresh preview window
00:01:12 (0072.33) |       >>> Handle preview window
00:01:12 (0072.33) |         >>> Draw preview window information
00:01:12 (0072.33) |         >>> Draw preview window status
00:01:12 (0072.33) |         >>> Draw preview window progress bar
00:01:12 (0072.33) |         >>> Draw preview image
00:01:12 (0072.33) |         >>> Draw preview image finished. Releaseing mutex
00:01:12 (0072.33) |       >>> Refresh preview window done
00:01:12 (0072.33) |       >>> Adding a new mesh to Octane
00:01:12 (0072.33) |       >>> Mesh points: 6968, valid polygons: 11754
00:01:12 (0072.33) |         ----> Searching UV maps in this object
00:01:12 (0072.34) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:12 (0072.35) |         ----> We found 1 UV maps in this object
00:01:12 (0072.35) |         >>> Processing vertex per poly array
00:01:12 (0072.35) |         >>> Processing vertex list
00:01:12 (0072.35) |       +++ Searching object materials
00:01:12 (0072.35) |       +++ Found 8 materials inside VG01_7_v001_O_WithTextures
00:01:12 (0072.35) |         +++ Material 0 ID: VG01_Leaf1
00:01:12 (0072.35) |         +++ Material 1 ID: VG01_Leaf3
00:01:12 (0072.35) |         +++ Material 2 ID: VG01_Leaf4
00:01:12 (0072.35) |         +++ Material 3 ID: VG01brn1
00:01:12 (0072.35) |         +++ Material 4 ID: VG01brn2
00:01:12 (0072.35) |         +++ Material 5 ID: VG01brn3
00:01:12 (0072.35) |         +++ Material 6 ID: VG01flw4
00:01:12 (0072.35) |         +++ Material 7 ID: VG01frt1
00:01:12 (0072.35) |       +++ Searching in the object materials for UVMAP nodes
00:01:12 (0072.35) |         >>> Searching UVMAP node inside surface VG01_Leaf1
00:01:12 (0072.35) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.35) |         >>> Searching UVMAP node inside surface VG01_Leaf3
00:01:12 (0072.35) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.35) |         >>> Searching UVMAP node inside surface VG01_Leaf4
00:01:12 (0072.35) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.35) |         >>> Searching UVMAP node inside surface VG01brn1
00:01:12 (0072.35) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.35) |         >>> Searching UVMAP node inside surface VG01brn2
00:01:12 (0072.35) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.35) |         >>> Searching UVMAP node inside surface VG01brn3
00:01:12 (0072.35) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.35) |         >>> Searching UVMAP node inside surface VG01flw4
00:01:12 (0072.35) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.35) |         >>> Searching UVMAP node inside surface VG01frt1
00:01:12 (0072.35) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.35) |         >>> Processing polygon data
00:01:12 (0072.36) |       >>> Mesh added, evaluating it
00:01:12 (0072.36) |       >>> Refresh preview window
00:01:12 (0072.36) |       >>> Handle preview window
00:01:12 (0072.36) |         >>> Draw preview window information
00:01:12 (0072.36) |         >>> Draw preview window status
00:01:12 (0072.36) |         >>> Draw preview window progress bar
00:01:12 (0072.36) |         >>> Draw preview image
00:01:12 (0072.37) |         >>> Draw preview image finished. Releaseing mutex
00:01:12 (0072.37) |       >>> Refresh preview window done
00:01:12 (0072.37) |       +++ Processing object materials
00:01:12 (0072.37) |         > Filtering 8 materials in 11754 polygons
00:01:12 (0072.37) |         > Filtering 8 materials in 0 hairs
00:01:12 (0072.37) |           Used materials in this object: 8
00:01:12 (0072.37) |         +++ Processing material VG01_Leaf1
00:01:12 (0072.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.37) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.37) |           --> Procesing a new ImageTexture node
00:01:12 (0072.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef1.tif
00:01:12 (0072.37) |           --> Procesing a new ImageTexture node
00:01:12 (0072.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef1.tif
00:01:12 (0072.37) |           --> Using a existing ImageTexture node
00:01:12 (0072.37) |           --> Procesing a new ImageTexture node
00:01:12 (0072.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef1.tif
00:01:12 (0072.37) |         +++ Processing material VG01_Leaf3
00:01:12 (0072.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.37) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.37) |           --> Procesing a new ImageTexture node
00:01:12 (0072.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef3.tif
00:01:12 (0072.37) |           --> Procesing a new ImageTexture node
00:01:12 (0072.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef3.tif
00:01:12 (0072.37) |           --> Using a existing ImageTexture node
00:01:12 (0072.37) |           --> Procesing a new ImageTexture node
00:01:12 (0072.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef3.tif
00:01:12 (0072.37) |         +++ Processing material VG01_Leaf4
00:01:12 (0072.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.37) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.37) |           --> Procesing a new ImageTexture node
00:01:12 (0072.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef4.tif
00:01:12 (0072.37) |           --> Procesing a new ImageTexture node
00:01:12 (0072.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef4.tif
00:01:12 (0072.37) |           --> Using a existing ImageTexture node
00:01:12 (0072.37) |           --> Procesing a new ImageTexture node
00:01:12 (0072.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef4.tif
00:01:12 (0072.37) |         +++ Processing material VG01brn1
00:01:12 (0072.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.37) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.37) |           --> Procesing a new ImageTexture node
00:01:12 (0072.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn1.tif
00:01:12 (0072.37) |           --> Procesing a new ImageTexture node
00:01:12 (0072.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn1.tif
00:01:12 (0072.37) |           --> Using a existing ImageTexture node
00:01:12 (0072.37) |         +++ Processing material VG01brn2
00:01:12 (0072.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.37) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.37) |           --> Procesing a new ImageTexture node
00:01:12 (0072.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn2.tif
00:01:12 (0072.37) |           --> Procesing a new ImageTexture node
00:01:12 (0072.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn2.tif
00:01:12 (0072.37) |           --> Using a existing ImageTexture node
00:01:12 (0072.37) |         +++ Processing material VG01brn3
00:01:12 (0072.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.37) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.37) |           --> Procesing a new ImageTexture node
00:01:12 (0072.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn3.tif
00:01:12 (0072.37) |           --> Procesing a new ImageTexture node
00:01:12 (0072.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn3.tif
00:01:12 (0072.37) |           --> Using a existing ImageTexture node
00:01:12 (0072.37) |         +++ Processing material VG01flw4
00:01:12 (0072.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.37) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.37) |           --> Procesing a new ImageTexture node
00:01:12 (0072.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw4.tif
00:01:12 (0072.38) |           --> Procesing a new ImageTexture node
00:01:12 (0072.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw4.tif
00:01:12 (0072.38) |           --> Using a existing ImageTexture node
00:01:12 (0072.38) |           --> Procesing a new ImageTexture node
00:01:12 (0072.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw4.tif
00:01:12 (0072.38) |         +++ Processing material VG01frt1
00:01:12 (0072.38) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.38) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.38) |           --> Procesing a new ImageTexture node
00:01:12 (0072.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01frt1.tif
00:01:12 (0072.38) |           --> Procesing a new ImageTexture node
00:01:12 (0072.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01frt1.tif
00:01:12 (0072.38) |           --> Using a existing ImageTexture node
00:01:12 (0072.38) |       +++ End of materials processing
00:01:12 (0072.38) |   Searching FiberFX hair materials
00:01:12 (0072.38) |       +++ Processing object layer maps functions
00:01:12 (0072.38) |           --> Get object global dissolve value: 0.000000, state 0
00:01:12 (0072.38) | 
00:01:12 (0072.38) | Processing object: 10000350, name: VG01_8_v001_O_WithTextures 
00:01:12 (0072.38) |   Searching if FiberFX is available in this object
00:01:12 (0072.38) |   This object has deformations
00:01:12 (0072.38) |         >>> Processing the number of valid polygons
00:01:12 (0072.39) |         >>> This object has 41706 of 41706 valid polygons
00:01:12 (0072.39) |       >>> Refresh preview window
00:01:12 (0072.39) |       >>> Handle preview window
00:01:12 (0072.39) |         >>> Draw preview window information
00:01:12 (0072.39) |         >>> Draw preview window status
00:01:12 (0072.39) |         >>> Draw preview window progress bar
00:01:12 (0072.39) |         >>> Draw preview image
00:01:12 (0072.39) |         >>> Draw preview image finished. Releaseing mutex
00:01:12 (0072.39) |       >>> Refresh preview window done
00:01:12 (0072.39) |       >>> Adding a new mesh to Octane
00:01:12 (0072.39) |       >>> Mesh points: 25229, valid polygons: 41706
00:01:12 (0072.39) |         ----> Searching UV maps in this object
00:01:12 (0072.44) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:12 (0072.48) |         ----> We found 1 UV maps in this object
00:01:12 (0072.48) |         >>> Processing vertex per poly array
00:01:12 (0072.48) |         >>> Processing vertex list
00:01:12 (0072.48) |       +++ Searching object materials
00:01:12 (0072.48) |       +++ Found 10 materials inside VG01_8_v001_O_WithTextures
00:01:12 (0072.48) |         +++ Material 0 ID: VG01_Leaf1
00:01:12 (0072.48) |         +++ Material 1 ID: VG01_Leaf3
00:01:12 (0072.48) |         +++ Material 2 ID: VG01_Leaf4
00:01:12 (0072.48) |         +++ Material 3 ID: VG01brn1
00:01:12 (0072.48) |         +++ Material 4 ID: VG01brn2
00:01:12 (0072.48) |         +++ Material 5 ID: VG01brn3
00:01:12 (0072.48) |         +++ Material 6 ID: VG01flw1
00:01:12 (0072.48) |         +++ Material 7 ID: VG01flw2
00:01:12 (0072.48) |         +++ Material 8 ID: VG01flw3
00:01:12 (0072.48) |         +++ Material 9 ID: VG01frt1
00:01:12 (0072.48) |       +++ Searching in the object materials for UVMAP nodes
00:01:12 (0072.48) |         >>> Searching UVMAP node inside surface VG01_Leaf1
00:01:12 (0072.48) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.48) |         >>> Searching UVMAP node inside surface VG01_Leaf3
00:01:12 (0072.48) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.48) |         >>> Searching UVMAP node inside surface VG01_Leaf4
00:01:12 (0072.48) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.48) |         >>> Searching UVMAP node inside surface VG01brn1
00:01:12 (0072.48) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.48) |         >>> Searching UVMAP node inside surface VG01brn2
00:01:12 (0072.48) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.48) |         >>> Searching UVMAP node inside surface VG01brn3
00:01:12 (0072.48) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.48) |         >>> Searching UVMAP node inside surface VG01flw1
00:01:12 (0072.48) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.48) |         >>> Searching UVMAP node inside surface VG01flw2
00:01:12 (0072.48) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.48) |         >>> Searching UVMAP node inside surface VG01flw3
00:01:12 (0072.48) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.48) |         >>> Searching UVMAP node inside surface VG01frt1
00:01:12 (0072.48) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.48) |         >>> Processing polygon data
00:01:12 (0072.53) |       >>> Mesh added, evaluating it
00:01:12 (0072.53) |       >>> Refresh preview window
00:01:12 (0072.53) |       >>> Handle preview window
00:01:12 (0072.53) |         >>> Draw preview window information
00:01:12 (0072.53) |         >>> Draw preview window status
00:01:12 (0072.53) |         >>> Draw preview window progress bar
00:01:12 (0072.53) |         >>> Draw preview image
00:01:12 (0072.53) |         >>> Draw preview image finished. Releaseing mutex
00:01:12 (0072.53) |       >>> Refresh preview window done
00:01:12 (0072.53) |       +++ Processing object materials
00:01:12 (0072.53) |         > Filtering 10 materials in 41706 polygons
00:01:12 (0072.53) |         > Filtering 10 materials in 0 hairs
00:01:12 (0072.53) |           Used materials in this object: 10
00:01:12 (0072.53) |         +++ Processing material VG01_Leaf1
00:01:12 (0072.53) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.53) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.53) |           --> Procesing a new ImageTexture node
00:01:12 (0072.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef1.tif
00:01:12 (0072.53) |           --> Procesing a new ImageTexture node
00:01:12 (0072.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef1.tif
00:01:12 (0072.53) |           --> Using a existing ImageTexture node
00:01:12 (0072.53) |           --> Procesing a new ImageTexture node
00:01:12 (0072.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef1.tif
00:01:12 (0072.53) |         +++ Processing material VG01_Leaf3
00:01:12 (0072.53) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.53) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.53) |           --> Procesing a new ImageTexture node
00:01:12 (0072.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef3.tif
00:01:12 (0072.53) |           --> Procesing a new ImageTexture node
00:01:12 (0072.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef3.tif
00:01:12 (0072.53) |           --> Using a existing ImageTexture node
00:01:12 (0072.53) |           --> Procesing a new ImageTexture node
00:01:12 (0072.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef3.tif
00:01:12 (0072.53) |         +++ Processing material VG01_Leaf4
00:01:12 (0072.53) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.53) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.53) |           --> Procesing a new ImageTexture node
00:01:12 (0072.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef4.tif
00:01:12 (0072.53) |           --> Procesing a new ImageTexture node
00:01:12 (0072.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef4.tif
00:01:12 (0072.53) |           --> Using a existing ImageTexture node
00:01:12 (0072.53) |           --> Procesing a new ImageTexture node
00:01:12 (0072.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef4.tif
00:01:12 (0072.53) |         +++ Processing material VG01brn1
00:01:12 (0072.53) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.53) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.53) |           --> Procesing a new ImageTexture node
00:01:12 (0072.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn1.tif
00:01:12 (0072.53) |           --> Procesing a new ImageTexture node
00:01:12 (0072.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn1.tif
00:01:12 (0072.53) |           --> Using a existing ImageTexture node
00:01:12 (0072.53) |         +++ Processing material VG01brn2
00:01:12 (0072.53) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.53) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.53) |           --> Procesing a new ImageTexture node
00:01:12 (0072.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn2.tif
00:01:12 (0072.53) |           --> Procesing a new ImageTexture node
00:01:12 (0072.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn2.tif
00:01:12 (0072.53) |           --> Using a existing ImageTexture node
00:01:12 (0072.53) |         +++ Processing material VG01brn3
00:01:12 (0072.53) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.53) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.53) |           --> Procesing a new ImageTexture node
00:01:12 (0072.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn3.tif
00:01:12 (0072.53) |           --> Procesing a new ImageTexture node
00:01:12 (0072.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn3.tif
00:01:12 (0072.53) |           --> Using a existing ImageTexture node
00:01:12 (0072.53) |         +++ Processing material VG01flw1
00:01:12 (0072.53) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.53) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.53) |           --> Procesing a new ImageTexture node
00:01:12 (0072.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw1.tif
00:01:12 (0072.53) |           --> Procesing a new ImageTexture node
00:01:12 (0072.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw1.tif
00:01:12 (0072.53) |           --> Using a existing ImageTexture node
00:01:12 (0072.53) |           --> Procesing a new ImageTexture node
00:01:12 (0072.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw1.tif
00:01:12 (0072.53) |         +++ Processing material VG01flw2
00:01:12 (0072.53) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.53) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.53) |           --> Procesing a new ImageTexture node
00:01:12 (0072.53) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw2.tif
00:01:12 (0072.55) |           --> Procesing a new ImageTexture node
00:01:12 (0072.55) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw2.tif
00:01:12 (0072.55) |           --> Using a existing ImageTexture node
00:01:12 (0072.55) |         +++ Processing material VG01flw3
00:01:12 (0072.55) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.55) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.55) |           --> Procesing a new ImageTexture node
00:01:12 (0072.55) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw3.tif
00:01:12 (0072.55) |           --> Procesing a new ImageTexture node
00:01:12 (0072.55) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw3.tif
00:01:12 (0072.55) |           --> Using a existing ImageTexture node
00:01:12 (0072.55) |         +++ Processing material VG01frt1
00:01:12 (0072.55) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.55) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.55) |           --> Procesing a new ImageTexture node
00:01:12 (0072.55) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01frt1.tif
00:01:12 (0072.55) |           --> Procesing a new ImageTexture node
00:01:12 (0072.55) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01frt1.tif
00:01:12 (0072.55) |           --> Using a existing ImageTexture node
00:01:12 (0072.55) |       +++ End of materials processing
00:01:12 (0072.55) |   Searching FiberFX hair materials
00:01:12 (0072.55) |       +++ Processing object layer maps functions
00:01:12 (0072.55) |           --> Get object global dissolve value: 0.000000, state 0
00:01:12 (0072.55) | 
00:01:12 (0072.55) | Processing object: 10000351, name: VG01_9_v001_O_WithTextures 
00:01:12 (0072.55) |   Searching if FiberFX is available in this object
00:01:12 (0072.55) |   This object has deformations
00:01:12 (0072.55) |         >>> Processing the number of valid polygons
00:01:12 (0072.56) |         >>> This object has 28194 of 28194 valid polygons
00:01:12 (0072.56) |       >>> Refresh preview window
00:01:12 (0072.56) |       >>> Handle preview window
00:01:12 (0072.56) |         >>> Draw preview window information
00:01:12 (0072.56) |         >>> Draw preview window status
00:01:12 (0072.56) |         >>> Draw preview window progress bar
00:01:12 (0072.56) |         >>> Draw preview image
00:01:12 (0072.56) |         >>> Draw preview image finished. Releaseing mutex
00:01:12 (0072.56) |       >>> Refresh preview window done
00:01:12 (0072.56) |       >>> Adding a new mesh to Octane
00:01:12 (0072.56) |       >>> Mesh points: 16856, valid polygons: 28194
00:01:12 (0072.56) |         ----> Searching UV maps in this object
00:01:12 (0072.59) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:12 (0072.62) |         ----> We found 1 UV maps in this object
00:01:12 (0072.62) |         >>> Processing vertex per poly array
00:01:12 (0072.62) |         >>> Processing vertex list
00:01:12 (0072.62) |       +++ Searching object materials
00:01:12 (0072.62) |       +++ Found 10 materials inside VG01_9_v001_O_WithTextures
00:01:12 (0072.62) |         +++ Material 0 ID: VG01_Leaf1
00:01:12 (0072.62) |         +++ Material 1 ID: VG01_Leaf3
00:01:12 (0072.62) |         +++ Material 2 ID: VG01_Leaf4
00:01:12 (0072.62) |         +++ Material 3 ID: VG01brn1
00:01:12 (0072.62) |         +++ Material 4 ID: VG01brn2
00:01:12 (0072.62) |         +++ Material 5 ID: VG01brn3
00:01:12 (0072.62) |         +++ Material 6 ID: VG01flw2
00:01:12 (0072.62) |         +++ Material 7 ID: VG01flw3
00:01:12 (0072.62) |         +++ Material 8 ID: VG01flw4
00:01:12 (0072.62) |         +++ Material 9 ID: VG01frt1
00:01:12 (0072.62) |       +++ Searching in the object materials for UVMAP nodes
00:01:12 (0072.62) |         >>> Searching UVMAP node inside surface VG01_Leaf1
00:01:12 (0072.62) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.62) |         >>> Searching UVMAP node inside surface VG01_Leaf3
00:01:12 (0072.62) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.62) |         >>> Searching UVMAP node inside surface VG01_Leaf4
00:01:12 (0072.62) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.62) |         >>> Searching UVMAP node inside surface VG01brn1
00:01:12 (0072.62) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.62) |         >>> Searching UVMAP node inside surface VG01brn2
00:01:12 (0072.62) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.62) |         >>> Searching UVMAP node inside surface VG01brn3
00:01:12 (0072.62) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.62) |         >>> Searching UVMAP node inside surface VG01flw2
00:01:12 (0072.62) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.62) |         >>> Searching UVMAP node inside surface VG01flw3
00:01:12 (0072.62) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.62) |         >>> Searching UVMAP node inside surface VG01flw4
00:01:12 (0072.62) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.62) |         >>> Searching UVMAP node inside surface VG01frt1
00:01:12 (0072.62) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.62) |         >>> Processing polygon data
00:01:12 (0072.65) |       >>> Mesh added, evaluating it
00:01:12 (0072.65) |       >>> Refresh preview window
00:01:12 (0072.65) |       >>> Handle preview window
00:01:12 (0072.65) |         >>> Draw preview window information
00:01:12 (0072.65) |         >>> Draw preview window status
00:01:12 (0072.65) |         >>> Draw preview window progress bar
00:01:12 (0072.65) |         >>> Draw preview image
00:01:12 (0072.65) |         >>> Draw preview image finished. Releaseing mutex
00:01:12 (0072.65) |       >>> Refresh preview window done
00:01:12 (0072.65) |       +++ Processing object materials
00:01:12 (0072.65) |         > Filtering 10 materials in 28194 polygons
00:01:12 (0072.65) |         > Filtering 10 materials in 0 hairs
00:01:12 (0072.65) |           Used materials in this object: 10
00:01:12 (0072.65) |         +++ Processing material VG01_Leaf1
00:01:12 (0072.65) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.65) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef1.tif
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef1.tif
00:01:12 (0072.65) |           --> Using a existing ImageTexture node
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef1.tif
00:01:12 (0072.65) |         +++ Processing material VG01_Leaf3
00:01:12 (0072.65) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.65) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef3.tif
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef3.tif
00:01:12 (0072.65) |           --> Using a existing ImageTexture node
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef3.tif
00:01:12 (0072.65) |         +++ Processing material VG01_Leaf4
00:01:12 (0072.65) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.65) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef4.tif
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef4.tif
00:01:12 (0072.65) |           --> Using a existing ImageTexture node
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01lef4.tif
00:01:12 (0072.65) |         +++ Processing material VG01brn1
00:01:12 (0072.65) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.65) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn1.tif
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn1.tif
00:01:12 (0072.65) |           --> Using a existing ImageTexture node
00:01:12 (0072.65) |         +++ Processing material VG01brn2
00:01:12 (0072.65) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.65) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn2.tif
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn2.tif
00:01:12 (0072.65) |           --> Using a existing ImageTexture node
00:01:12 (0072.65) |         +++ Processing material VG01brn3
00:01:12 (0072.65) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.65) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn3.tif
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01brn3.tif
00:01:12 (0072.65) |           --> Using a existing ImageTexture node
00:01:12 (0072.65) |         +++ Processing material VG01flw2
00:01:12 (0072.65) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.65) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw2.tif
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw2.tif
00:01:12 (0072.65) |           --> Using a existing ImageTexture node
00:01:12 (0072.65) |         +++ Processing material VG01flw3
00:01:12 (0072.65) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.65) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw3.tif
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw3.tif
00:01:12 (0072.65) |           --> Using a existing ImageTexture node
00:01:12 (0072.65) |         +++ Processing material VG01flw4
00:01:12 (0072.65) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.65) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw4.tif
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw4.tif
00:01:12 (0072.65) |           --> Using a existing ImageTexture node
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01flw4.tif
00:01:12 (0072.65) |         +++ Processing material VG01frt1
00:01:12 (0072.65) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:12 (0072.65) |           --> Procesing a new GlossyMaterial node
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01frt1.tif
00:01:12 (0072.65) |           --> Procesing a new ImageTexture node
00:01:12 (0072.65) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG01_Allium_cepa_Onion\VG01frt1.tif
00:01:12 (0072.65) |           --> Using a existing ImageTexture node
00:01:12 (0072.65) |       +++ End of materials processing
00:01:12 (0072.65) |   Searching FiberFX hair materials
00:01:12 (0072.65) |       +++ Processing object layer maps functions
00:01:12 (0072.65) |           --> Get object global dissolve value: 0.000000, state 0
00:01:12 (0072.65) | 
00:01:12 (0072.65) | Processing object: 10000352, name: VG06_5_v001_O_WithTextures 
00:01:12 (0072.65) |   Searching if FiberFX is available in this object
00:01:12 (0072.65) |   This object has deformations
00:01:12 (0072.65) |         >>> Processing the number of valid polygons
00:01:12 (0072.66) |         >>> This object has 76197 of 76197 valid polygons
00:01:12 (0072.66) |       >>> Refresh preview window
00:01:12 (0072.66) |       >>> Handle preview window
00:01:12 (0072.66) |         >>> Draw preview window information
00:01:12 (0072.66) |         >>> Draw preview window status
00:01:12 (0072.66) |         >>> Draw preview window progress bar
00:01:12 (0072.66) |         >>> Draw preview image
00:01:12 (0072.66) |         >>> Draw preview image finished. Releaseing mutex
00:01:12 (0072.66) |       >>> Refresh preview window done
00:01:12 (0072.66) |       >>> Adding a new mesh to Octane
00:01:12 (0072.66) |       >>> Mesh points: 44879, valid polygons: 76197
00:01:12 (0072.66) |         ----> Searching UV maps in this object
00:01:12 (0072.78) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:12 (0072.86) |         ----> We found 1 UV maps in this object
00:01:12 (0072.86) |         >>> Processing vertex per poly array
00:01:12 (0072.86) |         >>> Processing vertex list
00:01:12 (0072.87) |       +++ Searching object materials
00:01:12 (0072.87) |       +++ Found 4 materials inside VG06_5_v001_O_WithTextures
00:01:12 (0072.87) |         +++ Material 0 ID: VG06brn1
00:01:12 (0072.87) |         +++ Material 1 ID: VG06frt1
00:01:12 (0072.87) |         +++ Material 2 ID: VG06lef1
00:01:12 (0072.87) |         +++ Material 3 ID: VG06lef2
00:01:12 (0072.87) |       +++ Searching in the object materials for UVMAP nodes
00:01:12 (0072.87) |         >>> Searching UVMAP node inside surface VG06brn1
00:01:12 (0072.87) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.87) |         >>> Searching UVMAP node inside surface VG06frt1
00:01:12 (0072.87) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.87) |         >>> Searching UVMAP node inside surface VG06lef1
00:01:12 (0072.87) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.87) |         >>> Searching UVMAP node inside surface VG06lef2
00:01:12 (0072.87) |           >>> This material doesn't have a valid UVMAP node
00:01:12 (0072.87) |         >>> Processing polygon data
00:01:13 (0073.21) |       >>> Mesh added, evaluating it
00:01:13 (0073.21) |       >>> Refresh preview window
00:01:13 (0073.21) |       >>> Handle preview window
00:01:13 (0073.21) |         >>> Draw preview window information
00:01:13 (0073.21) |         >>> Draw preview window status
00:01:13 (0073.21) |         >>> Draw preview window progress bar
00:01:13 (0073.21) |         >>> Draw preview image
00:01:13 (0073.21) |         >>> Draw preview image finished. Releaseing mutex
00:01:13 (0073.21) |       >>> Refresh preview window done
00:01:13 (0073.21) |       +++ Processing object materials
00:01:13 (0073.21) |         > Filtering 4 materials in 76197 polygons
00:01:13 (0073.21) |         > Filtering 4 materials in 0 hairs
00:01:13 (0073.21) |           Used materials in this object: 4
00:01:13 (0073.21) |         +++ Processing material VG06brn1
00:01:13 (0073.21) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:13 (0073.21) |           --> Procesing a new GlossyMaterial node
00:01:13 (0073.21) |           --> Procesing a new ImageTexture node
00:01:13 (0073.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06brn1.tif
00:01:13 (0073.26) |           --> Procesing a new ImageTexture node
00:01:13 (0073.26) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06brn1.tif
00:01:13 (0073.26) |           --> Using a existing ImageTexture node
00:01:13 (0073.26) |         +++ Processing material VG06frt1
00:01:13 (0073.26) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:13 (0073.26) |           --> Procesing a new GlossyMaterial node
00:01:13 (0073.26) |           --> Procesing a new ImageTexture node
00:01:13 (0073.26) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06frt1_edit.tif
00:01:13 (0073.30) |           --> Procesing a new ImageTexture node
00:01:13 (0073.30) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06frt1_edit.tif
00:01:13 (0073.30) |           --> Using a existing ImageTexture node
00:01:13 (0073.30) |         +++ Processing material VG06lef1
00:01:13 (0073.30) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:13 (0073.30) |           --> Procesing a new GlossyMaterial node
00:01:13 (0073.30) |           --> Procesing a new ImageTexture node
00:01:13 (0073.30) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef1.tif
00:01:13 (0073.39) |           --> Procesing a new ImageTexture node
00:01:13 (0073.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef1.tif
00:01:13 (0073.41) |           --> Using a existing ImageTexture node
00:01:13 (0073.41) |           --> Procesing a new ImageTexture node
00:01:13 (0073.41) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef1.tif
00:01:13 (0073.41) |         +++ Processing material VG06lef2
00:01:13 (0073.41) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:13 (0073.41) |           --> Procesing a new GlossyMaterial node
00:01:13 (0073.41) |           --> Procesing a new ImageTexture node
00:01:13 (0073.41) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef2.tif
00:01:13 (0073.50) |           --> Procesing a new ImageTexture node
00:01:13 (0073.50) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef2.tif
00:01:13 (0073.51) |           --> Using a existing ImageTexture node
00:01:13 (0073.51) |           --> Procesing a new ImageTexture node
00:01:13 (0073.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef2.tif
00:01:13 (0073.51) |       +++ End of materials processing
00:01:13 (0073.51) |   Searching FiberFX hair materials
00:01:13 (0073.51) |       +++ Processing object layer maps functions
00:01:13 (0073.51) |           --> Get object global dissolve value: 0.000000, state 0
00:01:13 (0073.51) | 
00:01:13 (0073.51) | Processing object: 10000353, name: VG06_6_v001_O_WithTextures 
00:01:13 (0073.51) |   Searching if FiberFX is available in this object
00:01:13 (0073.51) |   This object has deformations
00:01:13 (0073.51) |         >>> Processing the number of valid polygons
00:01:13 (0073.52) |         >>> This object has 76066 of 76066 valid polygons
00:01:13 (0073.52) |       >>> Refresh preview window
00:01:13 (0073.52) |       >>> Handle preview window
00:01:13 (0073.52) |         >>> Draw preview window information
00:01:13 (0073.52) |         >>> Draw preview window status
00:01:13 (0073.52) |         >>> Draw preview window progress bar
00:01:13 (0073.52) |         >>> Draw preview image
00:01:13 (0073.52) |         >>> Draw preview image finished. Releaseing mutex
00:01:13 (0073.52) |       >>> Refresh preview window done
00:01:13 (0073.52) |       >>> Adding a new mesh to Octane
00:01:13 (0073.52) |       >>> Mesh points: 44800, valid polygons: 76066
00:01:13 (0073.52) |         ----> Searching UV maps in this object
00:01:13 (0073.64) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:13 (0073.72) |         ----> We found 1 UV maps in this object
00:01:13 (0073.72) |         >>> Processing vertex per poly array
00:01:13 (0073.72) |         >>> Processing vertex list
00:01:13 (0073.73) |       +++ Searching object materials
00:01:13 (0073.73) |       +++ Found 4 materials inside VG06_6_v001_O_WithTextures
00:01:13 (0073.73) |         +++ Material 0 ID: VG06brn1
00:01:13 (0073.73) |         +++ Material 1 ID: VG06frt1
00:01:13 (0073.73) |         +++ Material 2 ID: VG06lef2
00:01:13 (0073.73) |         +++ Material 3 ID: VG06lef3
00:01:13 (0073.73) |       +++ Searching in the object materials for UVMAP nodes
00:01:13 (0073.73) |         >>> Searching UVMAP node inside surface VG06brn1
00:01:13 (0073.73) |           >>> This material doesn't have a valid UVMAP node
00:01:13 (0073.73) |         >>> Searching UVMAP node inside surface VG06frt1
00:01:13 (0073.73) |           >>> This material doesn't have a valid UVMAP node
00:01:13 (0073.73) |         >>> Searching UVMAP node inside surface VG06lef2
00:01:13 (0073.73) |           >>> This material doesn't have a valid UVMAP node
00:01:13 (0073.73) |         >>> Searching UVMAP node inside surface VG06lef3
00:01:13 (0073.73) |           >>> This material doesn't have a valid UVMAP node
00:01:13 (0073.73) |         >>> Processing polygon data
00:01:14 (0074.07) |       >>> Mesh added, evaluating it
00:01:14 (0074.07) |       >>> Refresh preview window
00:01:14 (0074.07) |       >>> Handle preview window
00:01:14 (0074.07) |         >>> Draw preview window information
00:01:14 (0074.07) |         >>> Draw preview window status
00:01:14 (0074.07) |         >>> Draw preview window progress bar
00:01:14 (0074.07) |         >>> Draw preview image
00:01:14 (0074.07) |         >>> Draw preview image finished. Releaseing mutex
00:01:14 (0074.07) |       >>> Refresh preview window done
00:01:14 (0074.07) |       +++ Processing object materials
00:01:14 (0074.07) |         > Filtering 4 materials in 76066 polygons
00:01:14 (0074.07) |         > Filtering 4 materials in 0 hairs
00:01:14 (0074.07) |           Used materials in this object: 4
00:01:14 (0074.07) |         +++ Processing material VG06brn1
00:01:14 (0074.07) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.07) |           --> Procesing a new GlossyMaterial node
00:01:14 (0074.07) |           --> Procesing a new ImageTexture node
00:01:14 (0074.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06brn1.tif
00:01:14 (0074.07) |           --> Procesing a new ImageTexture node
00:01:14 (0074.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06brn1.tif
00:01:14 (0074.07) |           --> Using a existing ImageTexture node
00:01:14 (0074.07) |         +++ Processing material VG06frt1
00:01:14 (0074.07) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.07) |           --> Procesing a new GlossyMaterial node
00:01:14 (0074.07) |           --> Procesing a new ImageTexture node
00:01:14 (0074.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06frt1_edit.tif
00:01:14 (0074.07) |           --> Procesing a new ImageTexture node
00:01:14 (0074.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06frt1_edit.tif
00:01:14 (0074.07) |           --> Using a existing ImageTexture node
00:01:14 (0074.07) |         +++ Processing material VG06lef2
00:01:14 (0074.07) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.07) |           --> Procesing a new GlossyMaterial node
00:01:14 (0074.07) |           --> Procesing a new ImageTexture node
00:01:14 (0074.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef2.tif
00:01:14 (0074.07) |           --> Procesing a new ImageTexture node
00:01:14 (0074.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef2.tif
00:01:14 (0074.07) |           --> Using a existing ImageTexture node
00:01:14 (0074.07) |           --> Procesing a new ImageTexture node
00:01:14 (0074.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef2.tif
00:01:14 (0074.07) |         +++ Processing material VG06lef3
00:01:14 (0074.07) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.07) |           --> Procesing a new GlossyMaterial node
00:01:14 (0074.07) |           --> Procesing a new ImageTexture node
00:01:14 (0074.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef3.tif
00:01:14 (0074.17) |           --> Procesing a new ImageTexture node
00:01:14 (0074.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef3.tif
00:01:14 (0074.19) |           --> Using a existing ImageTexture node
00:01:14 (0074.19) |           --> Procesing a new ImageTexture node
00:01:14 (0074.19) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef3.tif
00:01:14 (0074.19) |       +++ End of materials processing
00:01:14 (0074.19) |   Searching FiberFX hair materials
00:01:14 (0074.19) |       +++ Processing object layer maps functions
00:01:14 (0074.19) |           --> Get object global dissolve value: 0.000000, state 0
00:01:14 (0074.19) | 
00:01:14 (0074.19) | Processing object: 10000354, name: VG06_7_v001_O_WithTextures 
00:01:14 (0074.19) |   Searching if FiberFX is available in this object
00:01:14 (0074.19) |   This object has deformations
00:01:14 (0074.19) |         >>> Processing the number of valid polygons
00:01:14 (0074.19) |         >>> This object has 55407 of 55407 valid polygons
00:01:14 (0074.19) |       >>> Refresh preview window
00:01:14 (0074.19) |       >>> Handle preview window
00:01:14 (0074.19) |         >>> Draw preview window information
00:01:14 (0074.20) |         >>> Draw preview window status
00:01:14 (0074.20) |         >>> Draw preview window progress bar
00:01:14 (0074.20) |         >>> Draw preview image
00:01:14 (0074.20) |         >>> Draw preview image finished. Releaseing mutex
00:01:14 (0074.20) |       >>> Refresh preview window done
00:01:14 (0074.20) |       >>> Adding a new mesh to Octane
00:01:14 (0074.20) |       >>> Mesh points: 30829, valid polygons: 55407
00:01:14 (0074.20) |         ----> Searching UV maps in this object
00:01:14 (0074.28) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:14 (0074.33) |         ----> We found 1 UV maps in this object
00:01:14 (0074.33) |         >>> Processing vertex per poly array
00:01:14 (0074.34) |         >>> Processing vertex list
00:01:14 (0074.34) |       +++ Searching object materials
00:01:14 (0074.34) |       +++ Found 3 materials inside VG06_7_v001_O_WithTextures
00:01:14 (0074.34) |         +++ Material 0 ID: VG06brn1
00:01:14 (0074.34) |         +++ Material 1 ID: VG06frt1
00:01:14 (0074.34) |         +++ Material 2 ID: VG06lef1
00:01:14 (0074.34) |       +++ Searching in the object materials for UVMAP nodes
00:01:14 (0074.34) |         >>> Searching UVMAP node inside surface VG06brn1
00:01:14 (0074.34) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.34) |         >>> Searching UVMAP node inside surface VG06frt1
00:01:14 (0074.34) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.34) |         >>> Searching UVMAP node inside surface VG06lef1
00:01:14 (0074.34) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.34) |         >>> Processing polygon data
00:01:14 (0074.41) |       >>> Mesh added, evaluating it
00:01:14 (0074.41) |       >>> Refresh preview window
00:01:14 (0074.41) |       >>> Handle preview window
00:01:14 (0074.41) |         >>> Draw preview window information
00:01:14 (0074.41) |         >>> Draw preview window status
00:01:14 (0074.41) |         >>> Draw preview window progress bar
00:01:14 (0074.41) |         >>> Draw preview image
00:01:14 (0074.41) |         >>> Draw preview image finished. Releaseing mutex
00:01:14 (0074.41) |       >>> Refresh preview window done
00:01:14 (0074.41) |       +++ Processing object materials
00:01:14 (0074.41) |         > Filtering 3 materials in 55407 polygons
00:01:14 (0074.41) |         > Filtering 3 materials in 0 hairs
00:01:14 (0074.41) |           Used materials in this object: 3
00:01:14 (0074.41) |         +++ Processing material VG06brn1
00:01:14 (0074.41) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.41) |           --> Procesing a new GlossyMaterial node
00:01:14 (0074.41) |           --> Procesing a new ImageTexture node
00:01:14 (0074.41) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06brn1.tif
00:01:14 (0074.41) |           --> Procesing a new ImageTexture node
00:01:14 (0074.41) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06brn1.tif
00:01:14 (0074.41) |           --> Using a existing ImageTexture node
00:01:14 (0074.41) |         +++ Processing material VG06frt1
00:01:14 (0074.41) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.41) |           --> Procesing a new GlossyMaterial node
00:01:14 (0074.41) |           --> Procesing a new ImageTexture node
00:01:14 (0074.41) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06frt1_edit.tif
00:01:14 (0074.41) |           --> Procesing a new ImageTexture node
00:01:14 (0074.41) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06frt1_edit.tif
00:01:14 (0074.41) |           --> Using a existing ImageTexture node
00:01:14 (0074.41) |         +++ Processing material VG06lef1
00:01:14 (0074.41) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.41) |           --> Procesing a new GlossyMaterial node
00:01:14 (0074.41) |           --> Procesing a new ImageTexture node
00:01:14 (0074.41) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef1.tif
00:01:14 (0074.41) |           --> Procesing a new ImageTexture node
00:01:14 (0074.41) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef1.tif
00:01:14 (0074.41) |           --> Using a existing ImageTexture node
00:01:14 (0074.41) |           --> Procesing a new ImageTexture node
00:01:14 (0074.41) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef1.tif
00:01:14 (0074.41) |       +++ End of materials processing
00:01:14 (0074.41) |   Searching FiberFX hair materials
00:01:14 (0074.41) |       +++ Processing object layer maps functions
00:01:14 (0074.41) |           --> Get object global dissolve value: 0.000000, state 0
00:01:14 (0074.41) | 
00:01:14 (0074.41) | Processing object: 10000355, name: VG06_8_v001_O_WithTextures 
00:01:14 (0074.41) |   Searching if FiberFX is available in this object
00:01:14 (0074.41) |   This object has deformations
00:01:14 (0074.41) |         >>> Processing the number of valid polygons
00:01:14 (0074.42) |         >>> This object has 56097 of 56097 valid polygons
00:01:14 (0074.42) |       >>> Refresh preview window
00:01:14 (0074.42) |       >>> Handle preview window
00:01:14 (0074.42) |         >>> Draw preview window information
00:01:14 (0074.42) |         >>> Draw preview window status
00:01:14 (0074.42) |         >>> Draw preview window progress bar
00:01:14 (0074.42) |         >>> Draw preview image
00:01:14 (0074.42) |         >>> Draw preview image finished. Releaseing mutex
00:01:14 (0074.42) |       >>> Refresh preview window done
00:01:14 (0074.42) |       >>> Adding a new mesh to Octane
00:01:14 (0074.42) |       >>> Mesh points: 31229, valid polygons: 56097
00:01:14 (0074.42) |         ----> Searching UV maps in this object
00:01:14 (0074.51) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:14 (0074.56) |         ----> We found 1 UV maps in this object
00:01:14 (0074.56) |         >>> Processing vertex per poly array
00:01:14 (0074.56) |         >>> Processing vertex list
00:01:14 (0074.57) |       +++ Searching object materials
00:01:14 (0074.57) |       +++ Found 4 materials inside VG06_8_v001_O_WithTextures
00:01:14 (0074.57) |         +++ Material 0 ID: VG06brn1
00:01:14 (0074.57) |         +++ Material 1 ID: VG06frt1
00:01:14 (0074.57) |         +++ Material 2 ID: VG06lef1
00:01:14 (0074.57) |         +++ Material 3 ID: VG06lef2
00:01:14 (0074.57) |       +++ Searching in the object materials for UVMAP nodes
00:01:14 (0074.57) |         >>> Searching UVMAP node inside surface VG06brn1
00:01:14 (0074.57) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.57) |         >>> Searching UVMAP node inside surface VG06frt1
00:01:14 (0074.57) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.57) |         >>> Searching UVMAP node inside surface VG06lef1
00:01:14 (0074.57) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.57) |         >>> Searching UVMAP node inside surface VG06lef2
00:01:14 (0074.57) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.57) |         >>> Processing polygon data
00:01:14 (0074.64) |       >>> Mesh added, evaluating it
00:01:14 (0074.64) |       >>> Refresh preview window
00:01:14 (0074.64) |       >>> Handle preview window
00:01:14 (0074.64) |         >>> Draw preview window information
00:01:14 (0074.64) |         >>> Draw preview window status
00:01:14 (0074.64) |         >>> Draw preview window progress bar
00:01:14 (0074.64) |         >>> Draw preview image
00:01:14 (0074.64) |         >>> Draw preview image finished. Releaseing mutex
00:01:14 (0074.64) |       >>> Refresh preview window done
00:01:14 (0074.64) |       +++ Processing object materials
00:01:14 (0074.64) |         > Filtering 4 materials in 56097 polygons
00:01:14 (0074.64) |         > Filtering 4 materials in 0 hairs
00:01:14 (0074.64) |           Used materials in this object: 4
00:01:14 (0074.64) |         +++ Processing material VG06brn1
00:01:14 (0074.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.64) |           --> Procesing a new GlossyMaterial node
00:01:14 (0074.64) |           --> Procesing a new ImageTexture node
00:01:14 (0074.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06brn1.tif
00:01:14 (0074.64) |           --> Procesing a new ImageTexture node
00:01:14 (0074.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06brn1.tif
00:01:14 (0074.64) |           --> Using a existing ImageTexture node
00:01:14 (0074.64) |         +++ Processing material VG06frt1
00:01:14 (0074.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.64) |           --> Procesing a new GlossyMaterial node
00:01:14 (0074.64) |           --> Procesing a new ImageTexture node
00:01:14 (0074.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06frt1_edit.tif
00:01:14 (0074.64) |           --> Procesing a new ImageTexture node
00:01:14 (0074.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06frt1_edit.tif
00:01:14 (0074.64) |           --> Using a existing ImageTexture node
00:01:14 (0074.64) |         +++ Processing material VG06lef1
00:01:14 (0074.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.64) |           --> Procesing a new GlossyMaterial node
00:01:14 (0074.64) |           --> Procesing a new ImageTexture node
00:01:14 (0074.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef1.tif
00:01:14 (0074.64) |           --> Procesing a new ImageTexture node
00:01:14 (0074.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef1.tif
00:01:14 (0074.64) |           --> Using a existing ImageTexture node
00:01:14 (0074.64) |           --> Procesing a new ImageTexture node
00:01:14 (0074.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef1.tif
00:01:14 (0074.64) |         +++ Processing material VG06lef2
00:01:14 (0074.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.64) |           --> Procesing a new GlossyMaterial node
00:01:14 (0074.64) |           --> Procesing a new ImageTexture node
00:01:14 (0074.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef2.tif
00:01:14 (0074.64) |           --> Procesing a new ImageTexture node
00:01:14 (0074.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef2.tif
00:01:14 (0074.64) |           --> Using a existing ImageTexture node
00:01:14 (0074.64) |           --> Procesing a new ImageTexture node
00:01:14 (0074.64) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\HG06_Brassica_oleracea_var_botrytis_Cauliflower\VG06lef2.tif
00:01:14 (0074.64) |       +++ End of materials processing
00:01:14 (0074.64) |   Searching FiberFX hair materials
00:01:14 (0074.64) |       +++ Processing object layer maps functions
00:01:14 (0074.64) |           --> Get object global dissolve value: 0.000000, state 0
00:01:14 (0074.64) | 
00:01:14 (0074.64) | Processing object: 1000053b, name: pigpen_O:wire 
00:01:14 (0074.64) |   Searching if FiberFX is available in this object
00:01:14 (0074.64) |   This object has deformations
00:01:14 (0074.64) |         >>> Processing the number of valid polygons
00:01:14 (0074.64) |         >>> This object has 5271 of 5271 valid polygons
00:01:14 (0074.64) |       >>> Refresh preview window
00:01:14 (0074.64) |       >>> Handle preview window
00:01:14 (0074.64) |         >>> Draw preview window information
00:01:14 (0074.64) |         >>> Draw preview window status
00:01:14 (0074.64) |         >>> Draw preview window progress bar
00:01:14 (0074.64) |         >>> Draw preview image
00:01:14 (0074.64) |         >>> Draw preview image finished. Releaseing mutex
00:01:14 (0074.64) |       >>> Refresh preview window done
00:01:14 (0074.64) |       >>> Adding a new mesh to Octane
00:01:14 (0074.64) |       >>> Mesh points: 5532, valid polygons: 5271
00:01:14 (0074.64) |         ----> Searching UV maps in this object
00:01:14 (0074.65) |         ----> No UV maps found in this object
00:01:14 (0074.65) |         >>> Processing vertex per poly array
00:01:14 (0074.65) |         >>> Processing vertex list
00:01:14 (0074.65) |       +++ Searching object materials
00:01:14 (0074.65) |       +++ Found 8 materials inside pigpen_O:wire
00:01:14 (0074.65) |         +++ Material 0 ID: Concrete
00:01:14 (0074.65) |         +++ Material 1 ID: FenceWire
00:01:14 (0074.65) |         +++ Material 2 ID: Iron_Rusty
00:01:14 (0074.65) |         +++ Material 3 ID: Planks
00:01:14 (0074.65) |         +++ Material 4 ID: PlanksDoorShutter
00:01:14 (0074.65) |         +++ Material 5 ID: Posts
00:01:14 (0074.65) |         +++ Material 6 ID: Roof_1
00:01:14 (0074.65) |         +++ Material 7 ID: Roof_2
00:01:14 (0074.65) |       +++ Searching in the object materials for UVMAP nodes
00:01:14 (0074.65) |         >>> Searching UVMAP node inside surface Concrete
00:01:14 (0074.65) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.65) |         >>> Searching UVMAP node inside surface FenceWire
00:01:14 (0074.65) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.65) |         >>> Searching UVMAP node inside surface Iron_Rusty
00:01:14 (0074.65) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.65) |         >>> Searching UVMAP node inside surface Planks
00:01:14 (0074.65) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.65) |         >>> Searching UVMAP node inside surface PlanksDoorShutter
00:01:14 (0074.65) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.65) |         >>> Searching UVMAP node inside surface Posts
00:01:14 (0074.65) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.65) |         >>> Searching UVMAP node inside surface Roof_1
00:01:14 (0074.65) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.65) |         >>> Searching UVMAP node inside surface Roof_2
00:01:14 (0074.65) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.65) |         >>> Processing polygon data
00:01:14 (0074.66) |       >>> Mesh added, evaluating it
00:01:14 (0074.66) |       >>> Refresh preview window
00:01:14 (0074.66) |       >>> Handle preview window
00:01:14 (0074.66) |         >>> Draw preview window information
00:01:14 (0074.66) |         >>> Draw preview window status
00:01:14 (0074.66) |         >>> Draw preview window progress bar
00:01:14 (0074.66) |         >>> Draw preview image
00:01:14 (0074.66) |         >>> Draw preview image finished. Releaseing mutex
00:01:14 (0074.66) |       >>> Refresh preview window done
00:01:14 (0074.66) |       +++ Processing object materials
00:01:14 (0074.66) |         > Filtering 8 materials in 5271 polygons
00:01:14 (0074.66) |         > Filtering 8 materials in 0 hairs
00:01:14 (0074.66) |           Used materials in this object: 1
00:01:14 (0074.66) |         +++ Processing material FenceWire
00:01:14 (0074.66) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.66) |           --> Procesing a new GlossyMaterial node
00:01:14 (0074.66) |       +++ End of materials processing
00:01:14 (0074.66) |   Searching FiberFX hair materials
00:01:14 (0074.66) |       +++ Processing object layer maps functions
00:01:14 (0074.66) |           --> Get object global dissolve value: 0.000000, state 0
00:01:14 (0074.66) | 
00:01:14 (0074.66) | Processing object: 1000053c, name: shrubsnull1 
00:01:14 (0074.66) |   Searching if FiberFX is available in this object
00:01:14 (0074.66) |   Object is a Null, without FFX hair data. Bypassing it.
00:01:14 (0074.66) | 
00:01:14 (0074.66) | Processing object: 1000053d, name: shrubsnull2_hill_1 
00:01:14 (0074.66) |   Searching if FiberFX is available in this object
00:01:14 (0074.66) |   Object is a Null, without FFX hair data. Bypassing it.
00:01:14 (0074.66) | 
00:01:14 (0074.66) | Processing object: 1000053e, name: shrubsnull3 
00:01:14 (0074.66) |   Searching if FiberFX is available in this object
00:01:14 (0074.66) |   Object is a Null, without FFX hair data. Bypassing it.
00:01:14 (0074.66) | 
00:01:14 (0074.66) | Processing object: 1000053f, name: shrubsnull4 
00:01:14 (0074.66) |   Searching if FiberFX is available in this object
00:01:14 (0074.66) |   Object is a Null, without FFX hair data. Bypassing it.
00:01:14 (0074.66) | 
00:01:14 (0074.66) | Processing object: 10000540, name: shrubsnull5 
00:01:14 (0074.66) |   Searching if FiberFX is available in this object
00:01:14 (0074.66) |   Object is a Null, without FFX hair data. Bypassing it.
00:01:14 (0074.66) | 
00:01:14 (0074.66) | Processing object: 10000000, name: shrubsnull2_hill_2 
00:01:14 (0074.66) |   Searching if FiberFX is available in this object
00:01:14 (0074.66) |   Object is a Null, without FFX hair data. Bypassing it.
00:01:14 (0074.66) | 
00:01:14 (0074.66) | Processing object: 10000001, name: shrubsnull2_hill_3 
00:01:14 (0074.66) |   Searching if FiberFX is available in this object
00:01:14 (0074.66) |   Object is a Null, without FFX hair data. Bypassing it.
00:01:14 (0074.66) | 
00:01:14 (0074.66) | Processing object: 10000002, name: AG18_13_v002_O_WithTextures 
00:01:14 (0074.66) |   Searching if FiberFX is available in this object
00:01:14 (0074.66) |         >>> Processing the number of valid polygons
00:01:14 (0074.66) |         >>> This object has 7461 of 7461 valid polygons
00:01:14 (0074.66) |       >>> Refresh preview window
00:01:14 (0074.66) |       >>> Handle preview window
00:01:14 (0074.66) |         >>> Draw preview window information
00:01:14 (0074.66) |         >>> Draw preview window status
00:01:14 (0074.66) |         >>> Draw preview window progress bar
00:01:14 (0074.66) |         >>> Draw preview image
00:01:14 (0074.66) |         >>> Draw preview image finished. Releaseing mutex
00:01:14 (0074.66) |       >>> Refresh preview window done
00:01:14 (0074.66) |       >>> Adding a new mesh to Octane
00:01:14 (0074.66) |       >>> Mesh points: 5121, valid polygons: 7461
00:01:14 (0074.66) |         ----> Searching UV maps in this object
00:01:14 (0074.67) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:14 (0074.68) |         ----> We found 1 UV maps in this object
00:01:14 (0074.68) |         >>> Processing vertex per poly array
00:01:14 (0074.68) |         >>> Processing vertex list
00:01:14 (0074.68) |       +++ Searching object materials
00:01:14 (0074.68) |       +++ Found 4 materials inside AG18_13_v002_O_WithTextures
00:01:14 (0074.68) |         +++ Material 0 ID: AG18_Branch4
00:01:14 (0074.68) |         +++ Material 1 ID: AG18_Flower2
00:01:14 (0074.68) |         +++ Material 2 ID: AG18_Leaf2
00:01:14 (0074.68) |         +++ Material 3 ID: AG18_Leaf3
00:01:14 (0074.68) |       +++ Searching in the object materials for UVMAP nodes
00:01:14 (0074.68) |         >>> Searching UVMAP node inside surface AG18_Branch4
00:01:14 (0074.68) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.68) |         >>> Searching UVMAP node inside surface AG18_Flower2
00:01:14 (0074.68) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.68) |         >>> Searching UVMAP node inside surface AG18_Leaf2
00:01:14 (0074.68) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.68) |         >>> Searching UVMAP node inside surface AG18_Leaf3
00:01:14 (0074.68) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.68) |         >>> Processing polygon data
00:01:14 (0074.69) |       >>> Mesh added, evaluating it
00:01:14 (0074.69) |       >>> Refresh preview window
00:01:14 (0074.69) |       >>> Handle preview window
00:01:14 (0074.69) |         >>> Draw preview window information
00:01:14 (0074.70) |         >>> Draw preview window status
00:01:14 (0074.70) |         >>> Draw preview window progress bar
00:01:14 (0074.70) |         >>> Draw preview image
00:01:14 (0074.70) |         >>> Draw preview image finished. Releaseing mutex
00:01:14 (0074.70) |       >>> Refresh preview window done
00:01:14 (0074.70) |       +++ Processing object materials
00:01:14 (0074.70) |         > Filtering 4 materials in 7461 polygons
00:01:14 (0074.70) |         > Filtering 4 materials in 0 hairs
00:01:14 (0074.70) |           Used materials in this object: 4
00:01:14 (0074.70) |         +++ Processing material AG18_Branch4
00:01:14 (0074.70) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.70) |           --> Procesing a new DiffuseMaterial node
00:01:14 (0074.70) |           --> Procesing a new ImageTexture node
00:01:14 (0074.70) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18brn4.tif
00:01:14 (0074.75) |           --> Procesing a new ImageTexture node
00:01:14 (0074.75) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18brn4.tif
00:01:14 (0074.75) |         +++ Processing material AG18_Flower2
00:01:14 (0074.75) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.75) |           --> Procesing a new DiffuseMaterial node
00:01:14 (0074.75) |           --> Procesing a new ImageTexture node
00:01:14 (0074.75) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18flo2.tif
00:01:14 (0074.76) |           --> Procesing a new ImageTexture node
00:01:14 (0074.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18flo2.tif
00:01:14 (0074.76) |           --> Procesing a new ImageTexture node
00:01:14 (0074.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18flo2.tif
00:01:14 (0074.76) |         +++ Processing material AG18_Leaf2
00:01:14 (0074.76) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.76) |           --> Procesing a new DiffuseMaterial node
00:01:14 (0074.76) |           --> Procesing a new ImageTexture node
00:01:14 (0074.76) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18lef2.tif
00:01:14 (0074.78) |           --> Procesing a new ImageTexture node
00:01:14 (0074.78) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18lef2.tif
00:01:14 (0074.79) |           --> Procesing a new ImageTexture node
00:01:14 (0074.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18lef2.tif
00:01:14 (0074.79) |         +++ Processing material AG18_Leaf3
00:01:14 (0074.79) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.79) |           --> Procesing a new DiffuseMaterial node
00:01:14 (0074.79) |           --> Procesing a new ImageTexture node
00:01:14 (0074.79) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18lef3.tif
00:01:14 (0074.80) |           --> Procesing a new ImageTexture node
00:01:14 (0074.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18lef3.tif
00:01:14 (0074.81) |           --> Procesing a new ImageTexture node
00:01:14 (0074.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18lef3.tif
00:01:14 (0074.81) |       +++ End of materials processing
00:01:14 (0074.81) |   Searching FiberFX hair materials
00:01:14 (0074.81) |       +++ Processing object layer maps functions
00:01:14 (0074.81) |           --> Get object global dissolve value: 0.000000, state 0
00:01:14 (0074.81) | 
00:01:14 (0074.81) | Processing object: 10000003, name: AG18_14_v002_O_WithTextures 
00:01:14 (0074.81) |   Searching if FiberFX is available in this object
00:01:14 (0074.81) |         >>> Processing the number of valid polygons
00:01:14 (0074.81) |         >>> This object has 7809 of 7809 valid polygons
00:01:14 (0074.81) |       >>> Refresh preview window
00:01:14 (0074.81) |       >>> Handle preview window
00:01:14 (0074.81) |         >>> Draw preview window information
00:01:14 (0074.81) |         >>> Draw preview window status
00:01:14 (0074.81) |         >>> Draw preview window progress bar
00:01:14 (0074.81) |         >>> Draw preview image
00:01:14 (0074.81) |         >>> Draw preview image finished. Releaseing mutex
00:01:14 (0074.81) |       >>> Refresh preview window done
00:01:14 (0074.81) |       >>> Adding a new mesh to Octane
00:01:14 (0074.81) |       >>> Mesh points: 5397, valid polygons: 7809
00:01:14 (0074.81) |         ----> Searching UV maps in this object
00:01:14 (0074.82) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:14 (0074.83) |         ----> We found 1 UV maps in this object
00:01:14 (0074.83) |         >>> Processing vertex per poly array
00:01:14 (0074.83) |         >>> Processing vertex list
00:01:14 (0074.83) |       +++ Searching object materials
00:01:14 (0074.83) |       +++ Found 4 materials inside AG18_14_v002_O_WithTextures
00:01:14 (0074.83) |         +++ Material 0 ID: AG18_Branch5
00:01:14 (0074.83) |         +++ Material 1 ID: AG18_Flower3
00:01:14 (0074.83) |         +++ Material 2 ID: AG18_Leaf2
00:01:14 (0074.83) |         +++ Material 3 ID: AG18_Leaf3
00:01:14 (0074.83) |       +++ Searching in the object materials for UVMAP nodes
00:01:14 (0074.83) |         >>> Searching UVMAP node inside surface AG18_Branch5
00:01:14 (0074.83) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.83) |         >>> Searching UVMAP node inside surface AG18_Flower3
00:01:14 (0074.83) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.83) |         >>> Searching UVMAP node inside surface AG18_Leaf2
00:01:14 (0074.83) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.83) |         >>> Searching UVMAP node inside surface AG18_Leaf3
00:01:14 (0074.83) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.83) |         >>> Processing polygon data
00:01:14 (0074.85) |       >>> Mesh added, evaluating it
00:01:14 (0074.85) |       >>> Refresh preview window
00:01:14 (0074.85) |       >>> Handle preview window
00:01:14 (0074.85) |         >>> Draw preview window information
00:01:14 (0074.85) |         >>> Draw preview window status
00:01:14 (0074.85) |         >>> Draw preview window progress bar
00:01:14 (0074.85) |         >>> Draw preview image
00:01:14 (0074.85) |         >>> Draw preview image finished. Releaseing mutex
00:01:14 (0074.85) |       >>> Refresh preview window done
00:01:14 (0074.85) |       +++ Processing object materials
00:01:14 (0074.85) |         > Filtering 4 materials in 7809 polygons
00:01:14 (0074.85) |         > Filtering 4 materials in 0 hairs
00:01:14 (0074.85) |           Used materials in this object: 4
00:01:14 (0074.85) |         +++ Processing material AG18_Branch5
00:01:14 (0074.85) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.85) |           --> Procesing a new DiffuseMaterial node
00:01:14 (0074.85) |           --> Procesing a new ImageTexture node
00:01:14 (0074.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18brn5.tif
00:01:14 (0074.86) |           --> Procesing a new ImageTexture node
00:01:14 (0074.86) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18brn5.tif
00:01:14 (0074.86) |         +++ Processing material AG18_Flower3
00:01:14 (0074.86) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.86) |           --> Procesing a new DiffuseMaterial node
00:01:14 (0074.86) |           --> Procesing a new ImageTexture node
00:01:14 (0074.86) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18flo3.tif
00:01:14 (0074.87) |           --> Procesing a new ImageTexture node
00:01:14 (0074.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18flo3.tif
00:01:14 (0074.87) |           --> Procesing a new ImageTexture node
00:01:14 (0074.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18flo3.tif
00:01:14 (0074.87) |         +++ Processing material AG18_Leaf2
00:01:14 (0074.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.87) |           --> Procesing a new DiffuseMaterial node
00:01:14 (0074.87) |           --> Procesing a new ImageTexture node
00:01:14 (0074.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18lef2.tif
00:01:14 (0074.87) |           --> Procesing a new ImageTexture node
00:01:14 (0074.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18lef2.tif
00:01:14 (0074.87) |           --> Procesing a new ImageTexture node
00:01:14 (0074.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18lef2.tif
00:01:14 (0074.87) |         +++ Processing material AG18_Leaf3
00:01:14 (0074.87) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:14 (0074.87) |           --> Procesing a new DiffuseMaterial node
00:01:14 (0074.87) |           --> Procesing a new ImageTexture node
00:01:14 (0074.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18lef3.tif
00:01:14 (0074.87) |           --> Procesing a new ImageTexture node
00:01:14 (0074.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18lef3.tif
00:01:14 (0074.87) |           --> Procesing a new ImageTexture node
00:01:14 (0074.87) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18lef3.tif
00:01:14 (0074.87) |       +++ End of materials processing
00:01:14 (0074.87) |   Searching FiberFX hair materials
00:01:14 (0074.87) |       +++ Processing object layer maps functions
00:01:14 (0074.87) |           --> Get object global dissolve value: 0.000000, state 0
00:01:14 (0074.87) | 
00:01:14 (0074.87) | Processing object: 10000004, name: AG18_15_v002_O_WithTextures 
00:01:14 (0074.87) |   Searching if FiberFX is available in this object
00:01:14 (0074.87) |         >>> Processing the number of valid polygons
00:01:14 (0074.87) |         >>> This object has 42791 of 42791 valid polygons
00:01:14 (0074.87) |       >>> Refresh preview window
00:01:14 (0074.87) |       >>> Handle preview window
00:01:14 (0074.87) |         >>> Draw preview window information
00:01:14 (0074.87) |         >>> Draw preview window status
00:01:14 (0074.87) |         >>> Draw preview window progress bar
00:01:14 (0074.87) |         >>> Draw preview image
00:01:14 (0074.87) |         >>> Draw preview image finished. Releaseing mutex
00:01:14 (0074.87) |       >>> Refresh preview window done
00:01:14 (0074.87) |       >>> Adding a new mesh to Octane
00:01:14 (0074.87) |       >>> Mesh points: 22401, valid polygons: 42791
00:01:14 (0074.87) |         ----> Searching UV maps in this object
00:01:14 (0074.93) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:14 (0074.97) |         ----> We found 1 UV maps in this object
00:01:14 (0074.97) |         >>> Processing vertex per poly array
00:01:14 (0074.97) |         >>> Processing vertex list
00:01:14 (0074.97) |       +++ Searching object materials
00:01:14 (0074.97) |       +++ Found 3 materials inside AG18_15_v002_O_WithTextures
00:01:14 (0074.97) |         +++ Material 0 ID: AG18_Branch5
00:01:14 (0074.97) |         +++ Material 1 ID: AG18_Leaf2
00:01:14 (0074.97) |         +++ Material 2 ID: AG18_Leaf3
00:01:14 (0074.97) |       +++ Searching in the object materials for UVMAP nodes
00:01:14 (0074.97) |         >>> Searching UVMAP node inside surface AG18_Branch5
00:01:14 (0074.97) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.97) |         >>> Searching UVMAP node inside surface AG18_Leaf2
00:01:14 (0074.97) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.97) |         >>> Searching UVMAP node inside surface AG18_Leaf3
00:01:14 (0074.97) |           >>> This material doesn't have a valid UVMAP node
00:01:14 (0074.97) |         >>> Processing polygon data
00:01:15 (0075.08) |       >>> Mesh added, evaluating it
00:01:15 (0075.08) |       >>> Refresh preview window
00:01:15 (0075.08) |       >>> Handle preview window
00:01:15 (0075.08) |         >>> Draw preview window information
00:01:15 (0075.08) |         >>> Draw preview window status
00:01:15 (0075.08) |         >>> Draw preview window progress bar
00:01:15 (0075.08) |         >>> Draw preview image
00:01:15 (0075.08) |         >>> Draw preview image finished. Releaseing mutex
00:01:15 (0075.08) |       >>> Refresh preview window done
00:01:15 (0075.08) |       +++ Processing object materials
00:01:15 (0075.08) |         > Filtering 3 materials in 42791 polygons
00:01:15 (0075.08) |         > Filtering 3 materials in 0 hairs
00:01:15 (0075.08) |           Used materials in this object: 3
00:01:15 (0075.08) |         +++ Processing material AG18_Branch5
00:01:15 (0075.08) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.08) |           --> Procesing a new DiffuseMaterial node
00:01:15 (0075.08) |           --> Procesing a new ImageTexture node
00:01:15 (0075.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18brn5.tif
00:01:15 (0075.08) |           --> Procesing a new ImageTexture node
00:01:15 (0075.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18brn5.tif
00:01:15 (0075.08) |         +++ Processing material AG18_Leaf2
00:01:15 (0075.08) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.08) |           --> Procesing a new DiffuseMaterial node
00:01:15 (0075.08) |           --> Procesing a new ImageTexture node
00:01:15 (0075.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18lef2.tif
00:01:15 (0075.08) |           --> Procesing a new ImageTexture node
00:01:15 (0075.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18lef2.tif
00:01:15 (0075.08) |           --> Procesing a new ImageTexture node
00:01:15 (0075.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18lef2.tif
00:01:15 (0075.08) |         +++ Processing material AG18_Leaf3
00:01:15 (0075.08) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.08) |           --> Procesing a new DiffuseMaterial node
00:01:15 (0075.08) |           --> Procesing a new ImageTexture node
00:01:15 (0075.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18lef3.tif
00:01:15 (0075.08) |           --> Procesing a new ImageTexture node
00:01:15 (0075.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18lef3.tif
00:01:15 (0075.08) |           --> Procesing a new ImageTexture node
00:01:15 (0075.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG18_Triticum_ssp_Wheat\AG18lef3.tif
00:01:15 (0075.08) |       +++ End of materials processing
00:01:15 (0075.08) |   Searching FiberFX hair materials
00:01:15 (0075.08) |       +++ Processing object layer maps functions
00:01:15 (0075.08) |           --> Get object global dissolve value: 0.000000, state 0
00:01:15 (0075.08) | 
00:01:15 (0075.08) | Processing object: 10000005, name: AG03_7_v001_O_WithTextures 
00:01:15 (0075.08) |   Searching if FiberFX is available in this object
00:01:15 (0075.08) |         >>> Processing the number of valid polygons
00:01:15 (0075.08) |         >>> This object has 7756 of 7756 valid polygons
00:01:15 (0075.08) |       >>> Refresh preview window
00:01:15 (0075.08) |       >>> Handle preview window
00:01:15 (0075.08) |         >>> Draw preview window information
00:01:15 (0075.08) |         >>> Draw preview window status
00:01:15 (0075.08) |         >>> Draw preview window progress bar
00:01:15 (0075.08) |         >>> Draw preview image
00:01:15 (0075.08) |         >>> Draw preview image finished. Releaseing mutex
00:01:15 (0075.08) |       >>> Refresh preview window done
00:01:15 (0075.08) |       >>> Adding a new mesh to Octane
00:01:15 (0075.08) |       >>> Mesh points: 4660, valid polygons: 7756
00:01:15 (0075.08) |         ----> Searching UV maps in this object
00:01:15 (0075.09) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:15 (0075.10) |         ----> We found 1 UV maps in this object
00:01:15 (0075.10) |         >>> Processing vertex per poly array
00:01:15 (0075.10) |         >>> Processing vertex list
00:01:15 (0075.10) |       +++ Searching object materials
00:01:15 (0075.10) |       +++ Found 5 materials inside AG03_7_v001_O_WithTextures
00:01:15 (0075.10) |         +++ Material 0 ID: AG03_Branch1
00:01:15 (0075.10) |         +++ Material 1 ID: AG03_Fruit1
00:01:15 (0075.10) |         +++ Material 2 ID: AG03_Fruit3
00:01:15 (0075.10) |         +++ Material 3 ID: AG03_Leaf1
00:01:15 (0075.10) |         +++ Material 4 ID: AG03_Leaf4
00:01:15 (0075.10) |       +++ Searching in the object materials for UVMAP nodes
00:01:15 (0075.10) |         >>> Searching UVMAP node inside surface AG03_Branch1
00:01:15 (0075.10) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.10) |         >>> Searching UVMAP node inside surface AG03_Fruit1
00:01:15 (0075.10) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.10) |         >>> Searching UVMAP node inside surface AG03_Fruit3
00:01:15 (0075.10) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.10) |         >>> Searching UVMAP node inside surface AG03_Leaf1
00:01:15 (0075.10) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.10) |         >>> Searching UVMAP node inside surface AG03_Leaf4
00:01:15 (0075.10) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.10) |         >>> Processing polygon data
00:01:15 (0075.12) |       >>> Mesh added, evaluating it
00:01:15 (0075.12) |       >>> Refresh preview window
00:01:15 (0075.12) |       >>> Handle preview window
00:01:15 (0075.12) |         >>> Draw preview window information
00:01:15 (0075.12) |         >>> Draw preview window status
00:01:15 (0075.12) |         >>> Draw preview window progress bar
00:01:15 (0075.12) |         >>> Draw preview image
00:01:15 (0075.12) |         >>> Draw preview image finished. Releaseing mutex
00:01:15 (0075.12) |       >>> Refresh preview window done
00:01:15 (0075.12) |       +++ Processing object materials
00:01:15 (0075.12) |         > Filtering 5 materials in 7756 polygons
00:01:15 (0075.12) |         > Filtering 5 materials in 0 hairs
00:01:15 (0075.12) |           Used materials in this object: 5
00:01:15 (0075.12) |         +++ Processing material AG03_Branch1
00:01:15 (0075.12) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.12) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.12) |           --> Procesing a new ImageTexture node
00:01:15 (0075.12) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03brn1.tif
00:01:15 (0075.14) |           --> Procesing a new ImageTexture node
00:01:15 (0075.14) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03brn1.tif
00:01:15 (0075.14) |           --> Using a existing ImageTexture node
00:01:15 (0075.14) |         +++ Processing material AG03_Fruit1
00:01:15 (0075.14) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.14) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.14) |           --> Procesing a new ImageTexture node
00:01:15 (0075.14) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03frt1.tif
00:01:15 (0075.17) |           --> Procesing a new ImageTexture node
00:01:15 (0075.17) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03frt1.tif
00:01:15 (0075.18) |           --> Using a existing ImageTexture node
00:01:15 (0075.18) |         +++ Processing material AG03_Fruit3
00:01:15 (0075.18) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.18) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.18) |           --> Procesing a new ImageTexture node
00:01:15 (0075.18) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03frt3.tif
00:01:15 (0075.21) |           --> Procesing a new ImageTexture node
00:01:15 (0075.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03frt3.tif
00:01:15 (0075.22) |           --> Using a existing ImageTexture node
00:01:15 (0075.22) |         +++ Processing material AG03_Leaf1
00:01:15 (0075.22) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.22) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.22) |           --> Procesing a new ImageTexture node
00:01:15 (0075.22) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef1.tif
00:01:15 (0075.25) |           --> Procesing a new ImageTexture node
00:01:15 (0075.25) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef1.tif
00:01:15 (0075.26) |           --> Using a existing ImageTexture node
00:01:15 (0075.26) |           --> Procesing a new ImageTexture node
00:01:15 (0075.26) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef1.tif
00:01:15 (0075.26) |         +++ Processing material AG03_Leaf4
00:01:15 (0075.26) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.26) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.26) |           --> Procesing a new ImageTexture node
00:01:15 (0075.26) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef4.tif
00:01:15 (0075.30) |           --> Procesing a new ImageTexture node
00:01:15 (0075.30) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef4.tif
00:01:15 (0075.30) |           --> Using a existing ImageTexture node
00:01:15 (0075.30) |           --> Procesing a new ImageTexture node
00:01:15 (0075.30) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef4.tif
00:01:15 (0075.30) |       +++ End of materials processing
00:01:15 (0075.30) |   Searching FiberFX hair materials
00:01:15 (0075.30) |       +++ Processing object layer maps functions
00:01:15 (0075.30) |           --> Get object global dissolve value: 0.000000, state 0
00:01:15 (0075.30) | 
00:01:15 (0075.30) | Processing object: 10000006, name: AG03_8_v001_O_WithTextures 
00:01:15 (0075.30) |   Searching if FiberFX is available in this object
00:01:15 (0075.30) |         >>> Processing the number of valid polygons
00:01:15 (0075.31) |         >>> This object has 11505 of 11505 valid polygons
00:01:15 (0075.31) |       >>> Refresh preview window
00:01:15 (0075.31) |       >>> Handle preview window
00:01:15 (0075.31) |         >>> Draw preview window information
00:01:15 (0075.31) |         >>> Draw preview window status
00:01:15 (0075.31) |         >>> Draw preview window progress bar
00:01:15 (0075.31) |         >>> Draw preview image
00:01:15 (0075.31) |         >>> Draw preview image finished. Releaseing mutex
00:01:15 (0075.31) |       >>> Refresh preview window done
00:01:15 (0075.31) |       >>> Adding a new mesh to Octane
00:01:15 (0075.31) |       >>> Mesh points: 6871, valid polygons: 11505
00:01:15 (0075.31) |         ----> Searching UV maps in this object
00:01:15 (0075.32) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:15 (0075.33) |         ----> We found 1 UV maps in this object
00:01:15 (0075.33) |         >>> Processing vertex per poly array
00:01:15 (0075.33) |         >>> Processing vertex list
00:01:15 (0075.33) |       +++ Searching object materials
00:01:15 (0075.33) |       +++ Found 6 materials inside AG03_8_v001_O_WithTextures
00:01:15 (0075.33) |         +++ Material 0 ID: AG03_Branch1
00:01:15 (0075.33) |         +++ Material 1 ID: AG03_Fruit3
00:01:15 (0075.33) |         +++ Material 2 ID: AG03_Leaf1
00:01:15 (0075.33) |         +++ Material 3 ID: AG03_Leaf2
00:01:15 (0075.33) |         +++ Material 4 ID: AG03_Leaf3
00:01:15 (0075.33) |         +++ Material 5 ID: AG03_Leaf4
00:01:15 (0075.33) |       +++ Searching in the object materials for UVMAP nodes
00:01:15 (0075.33) |         >>> Searching UVMAP node inside surface AG03_Branch1
00:01:15 (0075.33) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.33) |         >>> Searching UVMAP node inside surface AG03_Fruit3
00:01:15 (0075.33) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.33) |         >>> Searching UVMAP node inside surface AG03_Leaf1
00:01:15 (0075.33) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.33) |         >>> Searching UVMAP node inside surface AG03_Leaf2
00:01:15 (0075.33) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.33) |         >>> Searching UVMAP node inside surface AG03_Leaf3
00:01:15 (0075.33) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.33) |         >>> Searching UVMAP node inside surface AG03_Leaf4
00:01:15 (0075.33) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.33) |         >>> Processing polygon data
00:01:15 (0075.36) |       >>> Mesh added, evaluating it
00:01:15 (0075.36) |       >>> Refresh preview window
00:01:15 (0075.36) |       >>> Handle preview window
00:01:15 (0075.36) |         >>> Draw preview window information
00:01:15 (0075.36) |         >>> Draw preview window status
00:01:15 (0075.36) |         >>> Draw preview window progress bar
00:01:15 (0075.36) |         >>> Draw preview image
00:01:15 (0075.36) |         >>> Draw preview image finished. Releaseing mutex
00:01:15 (0075.36) |       >>> Refresh preview window done
00:01:15 (0075.36) |       +++ Processing object materials
00:01:15 (0075.36) |         > Filtering 6 materials in 11505 polygons
00:01:15 (0075.36) |         > Filtering 6 materials in 0 hairs
00:01:15 (0075.36) |           Used materials in this object: 6
00:01:15 (0075.36) |         +++ Processing material AG03_Branch1
00:01:15 (0075.36) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.36) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.36) |           --> Procesing a new ImageTexture node
00:01:15 (0075.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03brn1.tif
00:01:15 (0075.36) |           --> Procesing a new ImageTexture node
00:01:15 (0075.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03brn1.tif
00:01:15 (0075.36) |           --> Using a existing ImageTexture node
00:01:15 (0075.36) |         +++ Processing material AG03_Fruit3
00:01:15 (0075.36) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.36) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.36) |           --> Procesing a new ImageTexture node
00:01:15 (0075.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03frt3.tif
00:01:15 (0075.36) |           --> Procesing a new ImageTexture node
00:01:15 (0075.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03frt3.tif
00:01:15 (0075.36) |           --> Using a existing ImageTexture node
00:01:15 (0075.36) |         +++ Processing material AG03_Leaf1
00:01:15 (0075.36) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.36) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.36) |           --> Procesing a new ImageTexture node
00:01:15 (0075.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef1.tif
00:01:15 (0075.36) |           --> Procesing a new ImageTexture node
00:01:15 (0075.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef1.tif
00:01:15 (0075.36) |           --> Using a existing ImageTexture node
00:01:15 (0075.36) |           --> Procesing a new ImageTexture node
00:01:15 (0075.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef1.tif
00:01:15 (0075.36) |         +++ Processing material AG03_Leaf2
00:01:15 (0075.36) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.36) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.36) |           --> Procesing a new ImageTexture node
00:01:15 (0075.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef2.tif
00:01:15 (0075.40) |           --> Procesing a new ImageTexture node
00:01:15 (0075.40) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef2.tif
00:01:15 (0075.41) |           --> Using a existing ImageTexture node
00:01:15 (0075.41) |           --> Procesing a new ImageTexture node
00:01:15 (0075.41) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef2.tif
00:01:15 (0075.41) |         +++ Processing material AG03_Leaf3
00:01:15 (0075.41) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.41) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.41) |           --> Procesing a new ImageTexture node
00:01:15 (0075.41) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef3.tif
00:01:15 (0075.45) |           --> Procesing a new ImageTexture node
00:01:15 (0075.45) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef3.tif
00:01:15 (0075.46) |           --> Using a existing ImageTexture node
00:01:15 (0075.46) |           --> Procesing a new ImageTexture node
00:01:15 (0075.46) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef3.tif
00:01:15 (0075.46) |         +++ Processing material AG03_Leaf4
00:01:15 (0075.46) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.46) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.46) |           --> Procesing a new ImageTexture node
00:01:15 (0075.46) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef4.tif
00:01:15 (0075.46) |           --> Procesing a new ImageTexture node
00:01:15 (0075.46) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef4.tif
00:01:15 (0075.46) |           --> Using a existing ImageTexture node
00:01:15 (0075.46) |           --> Procesing a new ImageTexture node
00:01:15 (0075.46) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef4.tif
00:01:15 (0075.46) |       +++ End of materials processing
00:01:15 (0075.46) |   Searching FiberFX hair materials
00:01:15 (0075.46) |       +++ Processing object layer maps functions
00:01:15 (0075.46) |           --> Get object global dissolve value: 0.000000, state 0
00:01:15 (0075.46) | 
00:01:15 (0075.46) | Processing object: 10000007, name: AG03_9_v001_O_WithTextures 
00:01:15 (0075.46) |   Searching if FiberFX is available in this object
00:01:15 (0075.46) |         >>> Processing the number of valid polygons
00:01:15 (0075.46) |         >>> This object has 11559 of 11559 valid polygons
00:01:15 (0075.46) |       >>> Refresh preview window
00:01:15 (0075.46) |       >>> Handle preview window
00:01:15 (0075.46) |         >>> Draw preview window information
00:01:15 (0075.46) |         >>> Draw preview window status
00:01:15 (0075.46) |         >>> Draw preview window progress bar
00:01:15 (0075.46) |         >>> Draw preview image
00:01:15 (0075.46) |         >>> Draw preview image finished. Releaseing mutex
00:01:15 (0075.46) |       >>> Refresh preview window done
00:01:15 (0075.46) |       >>> Adding a new mesh to Octane
00:01:15 (0075.46) |       >>> Mesh points: 6835, valid polygons: 11559
00:01:15 (0075.46) |         ----> Searching UV maps in this object
00:01:15 (0075.48) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:15 (0075.49) |         ----> We found 1 UV maps in this object
00:01:15 (0075.49) |         >>> Processing vertex per poly array
00:01:15 (0075.49) |         >>> Processing vertex list
00:01:15 (0075.49) |       +++ Searching object materials
00:01:15 (0075.49) |       +++ Found 7 materials inside AG03_9_v001_O_WithTextures
00:01:15 (0075.49) |         +++ Material 0 ID: AG03_Branch1
00:01:15 (0075.49) |         +++ Material 1 ID: AG03_Fruit2
00:01:15 (0075.49) |         +++ Material 2 ID: AG03_Fruit3
00:01:15 (0075.49) |         +++ Material 3 ID: AG03_Fruit4
00:01:15 (0075.49) |         +++ Material 4 ID: AG03_Leaf1
00:01:15 (0075.49) |         +++ Material 5 ID: AG03_Leaf2
00:01:15 (0075.49) |         +++ Material 6 ID: AG03_Leaf3
00:01:15 (0075.49) |       +++ Searching in the object materials for UVMAP nodes
00:01:15 (0075.49) |         >>> Searching UVMAP node inside surface AG03_Branch1
00:01:15 (0075.49) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.49) |         >>> Searching UVMAP node inside surface AG03_Fruit2
00:01:15 (0075.49) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.49) |         >>> Searching UVMAP node inside surface AG03_Fruit3
00:01:15 (0075.49) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.49) |         >>> Searching UVMAP node inside surface AG03_Fruit4
00:01:15 (0075.49) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.49) |         >>> Searching UVMAP node inside surface AG03_Leaf1
00:01:15 (0075.49) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.49) |         >>> Searching UVMAP node inside surface AG03_Leaf2
00:01:15 (0075.49) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.49) |         >>> Searching UVMAP node inside surface AG03_Leaf3
00:01:15 (0075.49) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.49) |         >>> Processing polygon data
00:01:15 (0075.51) |       >>> Mesh added, evaluating it
00:01:15 (0075.51) |       >>> Refresh preview window
00:01:15 (0075.51) |       >>> Handle preview window
00:01:15 (0075.51) |         >>> Draw preview window information
00:01:15 (0075.51) |         >>> Draw preview window status
00:01:15 (0075.51) |         >>> Draw preview window progress bar
00:01:15 (0075.51) |         >>> Draw preview image
00:01:15 (0075.51) |         >>> Draw preview image finished. Releaseing mutex
00:01:15 (0075.51) |       >>> Refresh preview window done
00:01:15 (0075.51) |       +++ Processing object materials
00:01:15 (0075.51) |         > Filtering 7 materials in 11559 polygons
00:01:15 (0075.51) |         > Filtering 7 materials in 0 hairs
00:01:15 (0075.51) |           Used materials in this object: 7
00:01:15 (0075.51) |         +++ Processing material AG03_Branch1
00:01:15 (0075.51) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.51) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.51) |           --> Procesing a new ImageTexture node
00:01:15 (0075.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03brn1.tif
00:01:15 (0075.51) |           --> Procesing a new ImageTexture node
00:01:15 (0075.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03brn1.tif
00:01:15 (0075.51) |           --> Using a existing ImageTexture node
00:01:15 (0075.51) |         +++ Processing material AG03_Fruit2
00:01:15 (0075.51) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.51) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.51) |           --> Procesing a new ImageTexture node
00:01:15 (0075.51) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03frt2.tif
00:01:15 (0075.55) |           --> Procesing a new ImageTexture node
00:01:15 (0075.55) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03frt2.tif
00:01:15 (0075.56) |           --> Using a existing ImageTexture node
00:01:15 (0075.56) |         +++ Processing material AG03_Fruit3
00:01:15 (0075.56) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.56) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.56) |           --> Procesing a new ImageTexture node
00:01:15 (0075.56) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03frt3.tif
00:01:15 (0075.56) |           --> Procesing a new ImageTexture node
00:01:15 (0075.56) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03frt3.tif
00:01:15 (0075.56) |           --> Using a existing ImageTexture node
00:01:15 (0075.56) |         +++ Processing material AG03_Fruit4
00:01:15 (0075.56) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.56) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.56) |           --> Procesing a new ImageTexture node
00:01:15 (0075.56) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03frt4.tif
00:01:15 (0075.59) |           --> Procesing a new ImageTexture node
00:01:15 (0075.59) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03frt4.tif
00:01:15 (0075.60) |           --> Using a existing ImageTexture node
00:01:15 (0075.60) |         +++ Processing material AG03_Leaf1
00:01:15 (0075.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.60) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.60) |           --> Procesing a new ImageTexture node
00:01:15 (0075.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef1.tif
00:01:15 (0075.60) |           --> Procesing a new ImageTexture node
00:01:15 (0075.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef1.tif
00:01:15 (0075.60) |           --> Using a existing ImageTexture node
00:01:15 (0075.60) |           --> Procesing a new ImageTexture node
00:01:15 (0075.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef1.tif
00:01:15 (0075.60) |         +++ Processing material AG03_Leaf2
00:01:15 (0075.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.60) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.60) |           --> Procesing a new ImageTexture node
00:01:15 (0075.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef2.tif
00:01:15 (0075.60) |           --> Procesing a new ImageTexture node
00:01:15 (0075.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef2.tif
00:01:15 (0075.60) |           --> Using a existing ImageTexture node
00:01:15 (0075.60) |           --> Procesing a new ImageTexture node
00:01:15 (0075.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef2.tif
00:01:15 (0075.60) |         +++ Processing material AG03_Leaf3
00:01:15 (0075.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.60) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.60) |           --> Procesing a new ImageTexture node
00:01:15 (0075.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef3.tif
00:01:15 (0075.60) |           --> Procesing a new ImageTexture node
00:01:15 (0075.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef3.tif
00:01:15 (0075.60) |           --> Using a existing ImageTexture node
00:01:15 (0075.60) |           --> Procesing a new ImageTexture node
00:01:15 (0075.60) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG03_Capsicum_annuum_Chili_Pepper\AG03lef3.tif
00:01:15 (0075.60) |       +++ End of materials processing
00:01:15 (0075.60) |   Searching FiberFX hair materials
00:01:15 (0075.60) |       +++ Processing object layer maps functions
00:01:15 (0075.60) |           --> Get object global dissolve value: 0.000000, state 0
00:01:15 (0075.60) | 
00:01:15 (0075.60) | Processing object: 10000008, name: AG15_5_v001_O_WithTextures 
00:01:15 (0075.60) |   Searching if FiberFX is available in this object
00:01:15 (0075.60) |         >>> Processing the number of valid polygons
00:01:15 (0075.60) |         >>> This object has 34051 of 34051 valid polygons
00:01:15 (0075.60) |       >>> Refresh preview window
00:01:15 (0075.60) |       >>> Handle preview window
00:01:15 (0075.60) |         >>> Draw preview window information
00:01:15 (0075.60) |         >>> Draw preview window status
00:01:15 (0075.60) |         >>> Draw preview window progress bar
00:01:15 (0075.60) |         >>> Draw preview image
00:01:15 (0075.60) |         >>> Draw preview image finished. Releaseing mutex
00:01:15 (0075.60) |       >>> Refresh preview window done
00:01:15 (0075.60) |       >>> Adding a new mesh to Octane
00:01:15 (0075.60) |       >>> Mesh points: 21444, valid polygons: 34051
00:01:15 (0075.60) |         ----> Searching UV maps in this object
00:01:15 (0075.65) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:15 (0075.68) |         ----> We found 1 UV maps in this object
00:01:15 (0075.68) |         >>> Processing vertex per poly array
00:01:15 (0075.69) |         >>> Processing vertex list
00:01:15 (0075.69) |       +++ Searching object materials
00:01:15 (0075.69) |       +++ Found 9 materials inside AG15_5_v001_O_WithTextures
00:01:15 (0075.69) |         +++ Material 0 ID: AG15_Blossom1
00:01:15 (0075.69) |         +++ Material 1 ID: AG15_Blossom2
00:01:15 (0075.69) |         +++ Material 2 ID: AG15_Blossom3
00:01:15 (0075.69) |         +++ Material 3 ID: AG15_Branch1
00:01:15 (0075.69) |         +++ Material 4 ID: AG15_Fruit1
00:01:15 (0075.69) |         +++ Material 5 ID: AG15_Fruit3
00:01:15 (0075.69) |         +++ Material 6 ID: AG15_Fruit4
00:01:15 (0075.69) |         +++ Material 7 ID: AG15_Leaf1
00:01:15 (0075.69) |         +++ Material 8 ID: AG15_Leaf2
00:01:15 (0075.69) |       +++ Searching in the object materials for UVMAP nodes
00:01:15 (0075.69) |         >>> Searching UVMAP node inside surface AG15_Blossom1
00:01:15 (0075.69) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.69) |         >>> Searching UVMAP node inside surface AG15_Blossom2
00:01:15 (0075.69) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.69) |         >>> Searching UVMAP node inside surface AG15_Blossom3
00:01:15 (0075.69) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.69) |         >>> Searching UVMAP node inside surface AG15_Branch1
00:01:15 (0075.69) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.69) |         >>> Searching UVMAP node inside surface AG15_Fruit1
00:01:15 (0075.69) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.69) |         >>> Searching UVMAP node inside surface AG15_Fruit3
00:01:15 (0075.69) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.69) |         >>> Searching UVMAP node inside surface AG15_Fruit4
00:01:15 (0075.69) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.69) |         >>> Searching UVMAP node inside surface AG15_Leaf1
00:01:15 (0075.69) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.69) |         >>> Searching UVMAP node inside surface AG15_Leaf2
00:01:15 (0075.69) |           >>> This material doesn't have a valid UVMAP node
00:01:15 (0075.69) |         >>> Processing polygon data
00:01:15 (0075.77) |       >>> Mesh added, evaluating it
00:01:15 (0075.77) |       >>> Refresh preview window
00:01:15 (0075.77) |       >>> Handle preview window
00:01:15 (0075.77) |         >>> Draw preview window information
00:01:15 (0075.77) |         >>> Draw preview window status
00:01:15 (0075.77) |         >>> Draw preview window progress bar
00:01:15 (0075.77) |         >>> Draw preview image
00:01:15 (0075.77) |         >>> Draw preview image finished. Releaseing mutex
00:01:15 (0075.77) |       >>> Refresh preview window done
00:01:15 (0075.77) |       +++ Processing object materials
00:01:15 (0075.77) |         > Filtering 9 materials in 34051 polygons
00:01:15 (0075.77) |         > Filtering 9 materials in 0 hairs
00:01:15 (0075.77) |           Used materials in this object: 9
00:01:15 (0075.77) |         +++ Processing material AG15_Blossom1
00:01:15 (0075.77) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.77) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.77) |           --> Procesing a new ImageTexture node
00:01:15 (0075.77) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo1.tif
00:01:15 (0075.80) |           --> Procesing a new ImageTexture node
00:01:15 (0075.80) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo1.tif
00:01:15 (0075.80) |           --> Using a existing ImageTexture node
00:01:15 (0075.80) |           --> Procesing a new ImageTexture node
00:01:15 (0075.80) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo1.tif
00:01:15 (0075.80) |         +++ Processing material AG15_Blossom2
00:01:15 (0075.80) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.80) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.80) |           --> Procesing a new ImageTexture node
00:01:15 (0075.80) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo2.tif
00:01:15 (0075.81) |           --> Procesing a new ImageTexture node
00:01:15 (0075.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo2.tif
00:01:15 (0075.81) |           --> Using a existing ImageTexture node
00:01:15 (0075.81) |         +++ Processing material AG15_Blossom3
00:01:15 (0075.81) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.81) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.81) |           --> Procesing a new ImageTexture node
00:01:15 (0075.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo3.tif
00:01:15 (0075.81) |           --> Procesing a new ImageTexture node
00:01:15 (0075.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo3.tif
00:01:15 (0075.81) |           --> Using a existing ImageTexture node
00:01:15 (0075.81) |           --> Procesing a new ImageTexture node
00:01:15 (0075.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo3.tif
00:01:15 (0075.81) |         +++ Processing material AG15_Branch1
00:01:15 (0075.81) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.81) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.81) |           --> Procesing a new ImageTexture node
00:01:15 (0075.81) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15brn1.tif
00:01:15 (0075.82) |           --> Procesing a new ImageTexture node
00:01:15 (0075.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15brn1.tif
00:01:15 (0075.82) |           --> Using a existing ImageTexture node
00:01:15 (0075.82) |         +++ Processing material AG15_Fruit1
00:01:15 (0075.82) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.82) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.82) |           --> Procesing a new ImageTexture node
00:01:15 (0075.82) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt1.tif
00:01:15 (0075.85) |           --> Procesing a new ImageTexture node
00:01:15 (0075.85) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt1.tif
00:01:15 (0075.86) |           --> Using a existing ImageTexture node
00:01:15 (0075.86) |         +++ Processing material AG15_Fruit3
00:01:15 (0075.86) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.86) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.86) |           --> Procesing a new ImageTexture node
00:01:15 (0075.86) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt3.tif
00:01:15 (0075.90) |           --> Procesing a new ImageTexture node
00:01:15 (0075.90) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt3.tif
00:01:15 (0075.91) |           --> Using a existing ImageTexture node
00:01:15 (0075.91) |         +++ Processing material AG15_Fruit4
00:01:15 (0075.91) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.91) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.91) |           --> Procesing a new ImageTexture node
00:01:15 (0075.91) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt4.tif
00:01:15 (0075.94) |           --> Procesing a new ImageTexture node
00:01:15 (0075.94) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt4.tif
00:01:15 (0075.95) |           --> Using a existing ImageTexture node
00:01:15 (0075.95) |         +++ Processing material AG15_Leaf1
00:01:15 (0075.95) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.95) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.95) |           --> Procesing a new ImageTexture node
00:01:15 (0075.95) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef1.tif
00:01:15 (0075.97) |           --> Procesing a new ImageTexture node
00:01:15 (0075.97) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef1.tif
00:01:15 (0075.97) |           --> Using a existing ImageTexture node
00:01:15 (0075.97) |           --> Procesing a new ImageTexture node
00:01:15 (0075.97) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef1.tif
00:01:15 (0075.97) |         +++ Processing material AG15_Leaf2
00:01:15 (0075.97) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:15 (0075.97) |           --> Procesing a new GlossyMaterial node
00:01:15 (0075.97) |           --> Procesing a new ImageTexture node
00:01:15 (0075.97) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef2.tif
00:01:15 (0076.00) |           --> Procesing a new ImageTexture node
00:01:15 (0076.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef2.tif
00:01:16 (0076.00) |           --> Using a existing ImageTexture node
00:01:16 (0076.00) |           --> Procesing a new ImageTexture node
00:01:16 (0076.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef2.tif
00:01:16 (0076.00) |       +++ End of materials processing
00:01:16 (0076.00) |   Searching FiberFX hair materials
00:01:16 (0076.00) |       +++ Processing object layer maps functions
00:01:16 (0076.00) |           --> Get object global dissolve value: 0.000000, state 0
00:01:16 (0076.00) | 
00:01:16 (0076.00) | Processing object: 10000009, name: AG15_6_v001_O_WithTextures 
00:01:16 (0076.00) |   Searching if FiberFX is available in this object
00:01:16 (0076.00) |         >>> Processing the number of valid polygons
00:01:16 (0076.01) |         >>> This object has 65429 of 65429 valid polygons
00:01:16 (0076.01) |       >>> Refresh preview window
00:01:16 (0076.01) |       >>> Handle preview window
00:01:16 (0076.01) |         >>> Draw preview window information
00:01:16 (0076.01) |         >>> Draw preview window status
00:01:16 (0076.01) |         >>> Draw preview window progress bar
00:01:16 (0076.01) |         >>> Draw preview image
00:01:16 (0076.01) |         >>> Draw preview image finished. Releaseing mutex
00:01:16 (0076.01) |       >>> Refresh preview window done
00:01:16 (0076.01) |       >>> Adding a new mesh to Octane
00:01:16 (0076.01) |       >>> Mesh points: 39217, valid polygons: 65429
00:01:16 (0076.01) |         ----> Searching UV maps in this object
00:01:16 (0076.11) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:16 (0076.16) |         ----> We found 1 UV maps in this object
00:01:16 (0076.16) |         >>> Processing vertex per poly array
00:01:16 (0076.17) |         >>> Processing vertex list
00:01:16 (0076.17) |       +++ Searching object materials
00:01:16 (0076.17) |       +++ Found 10 materials inside AG15_6_v001_O_WithTextures
00:01:16 (0076.17) |         +++ Material 0 ID: AG15_Blossom1
00:01:16 (0076.17) |         +++ Material 1 ID: AG15_Blossom2
00:01:16 (0076.17) |         +++ Material 2 ID: AG15_Blossom3
00:01:16 (0076.17) |         +++ Material 3 ID: AG15_Branch1
00:01:16 (0076.17) |         +++ Material 4 ID: AG15_Fruit1
00:01:16 (0076.17) |         +++ Material 5 ID: AG15_Fruit2
00:01:16 (0076.17) |         +++ Material 6 ID: AG15_Fruit3
00:01:16 (0076.17) |         +++ Material 7 ID: AG15_Fruit4
00:01:16 (0076.17) |         +++ Material 8 ID: AG15_Leaf1
00:01:16 (0076.17) |         +++ Material 9 ID: AG15_Leaf2
00:01:16 (0076.17) |       +++ Searching in the object materials for UVMAP nodes
00:01:16 (0076.17) |         >>> Searching UVMAP node inside surface AG15_Blossom1
00:01:16 (0076.17) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.17) |         >>> Searching UVMAP node inside surface AG15_Blossom2
00:01:16 (0076.17) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.17) |         >>> Searching UVMAP node inside surface AG15_Blossom3
00:01:16 (0076.17) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.17) |         >>> Searching UVMAP node inside surface AG15_Branch1
00:01:16 (0076.17) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.17) |         >>> Searching UVMAP node inside surface AG15_Fruit1
00:01:16 (0076.17) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.17) |         >>> Searching UVMAP node inside surface AG15_Fruit2
00:01:16 (0076.17) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.17) |         >>> Searching UVMAP node inside surface AG15_Fruit3
00:01:16 (0076.17) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.17) |         >>> Searching UVMAP node inside surface AG15_Fruit4
00:01:16 (0076.17) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.17) |         >>> Searching UVMAP node inside surface AG15_Leaf1
00:01:16 (0076.17) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.17) |         >>> Searching UVMAP node inside surface AG15_Leaf2
00:01:16 (0076.17) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.17) |         >>> Processing polygon data
00:01:16 (0076.33) |       >>> Mesh added, evaluating it
00:01:16 (0076.33) |       >>> Refresh preview window
00:01:16 (0076.33) |       >>> Handle preview window
00:01:16 (0076.33) |         >>> Draw preview window information
00:01:16 (0076.33) |         >>> Draw preview window status
00:01:16 (0076.33) |         >>> Draw preview window progress bar
00:01:16 (0076.33) |         >>> Draw preview image
00:01:16 (0076.33) |         >>> Draw preview image finished. Releaseing mutex
00:01:16 (0076.33) |       >>> Refresh preview window done
00:01:16 (0076.33) |       +++ Processing object materials
00:01:16 (0076.33) |         > Filtering 10 materials in 65429 polygons
00:01:16 (0076.33) |         > Filtering 10 materials in 0 hairs
00:01:16 (0076.33) |           Used materials in this object: 10
00:01:16 (0076.33) |         +++ Processing material AG15_Blossom1
00:01:16 (0076.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:16 (0076.33) |           --> Procesing a new GlossyMaterial node
00:01:16 (0076.33) |           --> Procesing a new ImageTexture node
00:01:16 (0076.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo1.tif
00:01:16 (0076.33) |           --> Procesing a new ImageTexture node
00:01:16 (0076.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo1.tif
00:01:16 (0076.33) |           --> Using a existing ImageTexture node
00:01:16 (0076.33) |           --> Procesing a new ImageTexture node
00:01:16 (0076.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo1.tif
00:01:16 (0076.33) |         +++ Processing material AG15_Blossom2
00:01:16 (0076.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:16 (0076.33) |           --> Procesing a new GlossyMaterial node
00:01:16 (0076.33) |           --> Procesing a new ImageTexture node
00:01:16 (0076.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo2.tif
00:01:16 (0076.33) |           --> Procesing a new ImageTexture node
00:01:16 (0076.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo2.tif
00:01:16 (0076.33) |           --> Using a existing ImageTexture node
00:01:16 (0076.33) |         +++ Processing material AG15_Blossom3
00:01:16 (0076.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:16 (0076.33) |           --> Procesing a new GlossyMaterial node
00:01:16 (0076.33) |           --> Procesing a new ImageTexture node
00:01:16 (0076.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo3.tif
00:01:16 (0076.33) |           --> Procesing a new ImageTexture node
00:01:16 (0076.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo3.tif
00:01:16 (0076.33) |           --> Using a existing ImageTexture node
00:01:16 (0076.33) |           --> Procesing a new ImageTexture node
00:01:16 (0076.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo3.tif
00:01:16 (0076.33) |         +++ Processing material AG15_Branch1
00:01:16 (0076.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:16 (0076.33) |           --> Procesing a new GlossyMaterial node
00:01:16 (0076.33) |           --> Procesing a new ImageTexture node
00:01:16 (0076.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15brn1.tif
00:01:16 (0076.33) |           --> Procesing a new ImageTexture node
00:01:16 (0076.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15brn1.tif
00:01:16 (0076.33) |           --> Using a existing ImageTexture node
00:01:16 (0076.33) |         +++ Processing material AG15_Fruit1
00:01:16 (0076.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:16 (0076.33) |           --> Procesing a new GlossyMaterial node
00:01:16 (0076.33) |           --> Procesing a new ImageTexture node
00:01:16 (0076.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt1.tif
00:01:16 (0076.33) |           --> Procesing a new ImageTexture node
00:01:16 (0076.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt1.tif
00:01:16 (0076.33) |           --> Using a existing ImageTexture node
00:01:16 (0076.33) |         +++ Processing material AG15_Fruit2
00:01:16 (0076.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:16 (0076.33) |           --> Procesing a new GlossyMaterial node
00:01:16 (0076.33) |           --> Procesing a new ImageTexture node
00:01:16 (0076.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt2.tif
00:01:16 (0076.38) |           --> Procesing a new ImageTexture node
00:01:16 (0076.38) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt2.tif
00:01:16 (0076.39) |           --> Using a existing ImageTexture node
00:01:16 (0076.39) |         +++ Processing material AG15_Fruit3
00:01:16 (0076.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:16 (0076.39) |           --> Procesing a new GlossyMaterial node
00:01:16 (0076.39) |           --> Procesing a new ImageTexture node
00:01:16 (0076.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt3.tif
00:01:16 (0076.39) |           --> Procesing a new ImageTexture node
00:01:16 (0076.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt3.tif
00:01:16 (0076.39) |           --> Using a existing ImageTexture node
00:01:16 (0076.39) |         +++ Processing material AG15_Fruit4
00:01:16 (0076.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:16 (0076.39) |           --> Procesing a new GlossyMaterial node
00:01:16 (0076.39) |           --> Procesing a new ImageTexture node
00:01:16 (0076.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt4.tif
00:01:16 (0076.39) |           --> Procesing a new ImageTexture node
00:01:16 (0076.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt4.tif
00:01:16 (0076.39) |           --> Using a existing ImageTexture node
00:01:16 (0076.39) |         +++ Processing material AG15_Leaf1
00:01:16 (0076.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:16 (0076.39) |           --> Procesing a new GlossyMaterial node
00:01:16 (0076.39) |           --> Procesing a new ImageTexture node
00:01:16 (0076.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef1.tif
00:01:16 (0076.39) |           --> Procesing a new ImageTexture node
00:01:16 (0076.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef1.tif
00:01:16 (0076.39) |           --> Using a existing ImageTexture node
00:01:16 (0076.39) |           --> Procesing a new ImageTexture node
00:01:16 (0076.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef1.tif
00:01:16 (0076.39) |         +++ Processing material AG15_Leaf2
00:01:16 (0076.39) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:16 (0076.39) |           --> Procesing a new GlossyMaterial node
00:01:16 (0076.39) |           --> Procesing a new ImageTexture node
00:01:16 (0076.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef2.tif
00:01:16 (0076.39) |           --> Procesing a new ImageTexture node
00:01:16 (0076.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef2.tif
00:01:16 (0076.39) |           --> Using a existing ImageTexture node
00:01:16 (0076.39) |           --> Procesing a new ImageTexture node
00:01:16 (0076.39) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef2.tif
00:01:16 (0076.39) |       +++ End of materials processing
00:01:16 (0076.39) |   Searching FiberFX hair materials
00:01:16 (0076.39) |       +++ Processing object layer maps functions
00:01:16 (0076.39) |           --> Get object global dissolve value: 0.000000, state 0
00:01:16 (0076.39) | 
00:01:16 (0076.39) | Processing object: 1000000a, name: AG15_7_v001_O_WithTextures 
00:01:16 (0076.39) |   Searching if FiberFX is available in this object
00:01:16 (0076.39) |         >>> Processing the number of valid polygons
00:01:16 (0076.39) |         >>> This object has 87284 of 87284 valid polygons
00:01:16 (0076.39) |       >>> Refresh preview window
00:01:16 (0076.39) |       >>> Handle preview window
00:01:16 (0076.39) |         >>> Draw preview window information
00:01:16 (0076.39) |         >>> Draw preview window status
00:01:16 (0076.39) |         >>> Draw preview window progress bar
00:01:16 (0076.39) |         >>> Draw preview image
00:01:16 (0076.39) |         >>> Draw preview image finished. Releaseing mutex
00:01:16 (0076.39) |       >>> Refresh preview window done
00:01:16 (0076.39) |       >>> Adding a new mesh to Octane
00:01:16 (0076.39) |       >>> Mesh points: 52301, valid polygons: 87284
00:01:16 (0076.39) |         ----> Searching UV maps in this object
00:01:16 (0076.52) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:16 (0076.60) |         ----> We found 1 UV maps in this object
00:01:16 (0076.60) |         >>> Processing vertex per poly array
00:01:16 (0076.61) |         >>> Processing vertex list
00:01:16 (0076.61) |       +++ Searching object materials
00:01:16 (0076.61) |       +++ Found 9 materials inside AG15_7_v001_O_WithTextures
00:01:16 (0076.61) |         +++ Material 0 ID: AG15_Blossom1
00:01:16 (0076.61) |         +++ Material 1 ID: AG15_Blossom2
00:01:16 (0076.61) |         +++ Material 2 ID: AG15_Blossom3
00:01:16 (0076.61) |         +++ Material 3 ID: AG15_Branch1
00:01:16 (0076.61) |         +++ Material 4 ID: AG15_Fruit1
00:01:16 (0076.61) |         +++ Material 5 ID: AG15_Fruit2
00:01:16 (0076.61) |         +++ Material 6 ID: AG15_Fruit3
00:01:16 (0076.61) |         +++ Material 7 ID: AG15_Leaf1
00:01:16 (0076.61) |         +++ Material 8 ID: AG15_Leaf2
00:01:16 (0076.61) |       +++ Searching in the object materials for UVMAP nodes
00:01:16 (0076.61) |         >>> Searching UVMAP node inside surface AG15_Blossom1
00:01:16 (0076.61) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.61) |         >>> Searching UVMAP node inside surface AG15_Blossom2
00:01:16 (0076.61) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.61) |         >>> Searching UVMAP node inside surface AG15_Blossom3
00:01:16 (0076.61) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.61) |         >>> Searching UVMAP node inside surface AG15_Branch1
00:01:16 (0076.61) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.61) |         >>> Searching UVMAP node inside surface AG15_Fruit1
00:01:16 (0076.61) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.61) |         >>> Searching UVMAP node inside surface AG15_Fruit2
00:01:16 (0076.61) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.61) |         >>> Searching UVMAP node inside surface AG15_Fruit3
00:01:16 (0076.61) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.61) |         >>> Searching UVMAP node inside surface AG15_Leaf1
00:01:16 (0076.61) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.61) |         >>> Searching UVMAP node inside surface AG15_Leaf2
00:01:16 (0076.61) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.61) |         >>> Processing polygon data
00:01:16 (0076.84) |       >>> Mesh added, evaluating it
00:01:16 (0076.84) |       >>> Refresh preview window
00:01:16 (0076.84) |       >>> Handle preview window
00:01:16 (0076.84) |         >>> Draw preview window information
00:01:16 (0076.84) |         >>> Draw preview window status
00:01:16 (0076.84) |         >>> Draw preview window progress bar
00:01:16 (0076.84) |         >>> Draw preview image
00:01:16 (0076.84) |         >>> Draw preview image finished. Releaseing mutex
00:01:16 (0076.84) |       >>> Refresh preview window done
00:01:16 (0076.84) |       +++ Processing object materials
00:01:16 (0076.84) |         > Filtering 9 materials in 87284 polygons
00:01:16 (0076.84) |         > Filtering 9 materials in 0 hairs
00:01:16 (0076.84) |           Used materials in this object: 9
00:01:16 (0076.84) |         +++ Processing material AG15_Blossom1
00:01:16 (0076.84) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:16 (0076.84) |           --> Procesing a new GlossyMaterial node
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo1.tif
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo1.tif
00:01:16 (0076.84) |           --> Using a existing ImageTexture node
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo1.tif
00:01:16 (0076.84) |         +++ Processing material AG15_Blossom2
00:01:16 (0076.84) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:16 (0076.84) |           --> Procesing a new GlossyMaterial node
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo2.tif
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo2.tif
00:01:16 (0076.84) |           --> Using a existing ImageTexture node
00:01:16 (0076.84) |         +++ Processing material AG15_Blossom3
00:01:16 (0076.84) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:16 (0076.84) |           --> Procesing a new GlossyMaterial node
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo3.tif
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo3.tif
00:01:16 (0076.84) |           --> Using a existing ImageTexture node
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo3.tif
00:01:16 (0076.84) |         +++ Processing material AG15_Branch1
00:01:16 (0076.84) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:16 (0076.84) |           --> Procesing a new GlossyMaterial node
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15brn1.tif
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15brn1.tif
00:01:16 (0076.84) |           --> Using a existing ImageTexture node
00:01:16 (0076.84) |         +++ Processing material AG15_Fruit1
00:01:16 (0076.84) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:16 (0076.84) |           --> Procesing a new GlossyMaterial node
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt1.tif
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt1.tif
00:01:16 (0076.84) |           --> Using a existing ImageTexture node
00:01:16 (0076.84) |         +++ Processing material AG15_Fruit2
00:01:16 (0076.84) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:16 (0076.84) |           --> Procesing a new GlossyMaterial node
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt2.tif
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt2.tif
00:01:16 (0076.84) |           --> Using a existing ImageTexture node
00:01:16 (0076.84) |         +++ Processing material AG15_Fruit3
00:01:16 (0076.84) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:16 (0076.84) |           --> Procesing a new GlossyMaterial node
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt3.tif
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt3.tif
00:01:16 (0076.84) |           --> Using a existing ImageTexture node
00:01:16 (0076.84) |         +++ Processing material AG15_Leaf1
00:01:16 (0076.84) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:16 (0076.84) |           --> Procesing a new GlossyMaterial node
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef1.tif
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef1.tif
00:01:16 (0076.84) |           --> Using a existing ImageTexture node
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef1.tif
00:01:16 (0076.84) |         +++ Processing material AG15_Leaf2
00:01:16 (0076.84) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:16 (0076.84) |           --> Procesing a new GlossyMaterial node
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef2.tif
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef2.tif
00:01:16 (0076.84) |           --> Using a existing ImageTexture node
00:01:16 (0076.84) |           --> Procesing a new ImageTexture node
00:01:16 (0076.84) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef2.tif
00:01:16 (0076.84) |       +++ End of materials processing
00:01:16 (0076.84) |   Searching FiberFX hair materials
00:01:16 (0076.84) |       +++ Processing object layer maps functions
00:01:16 (0076.84) |           --> Get object global dissolve value: 0.000000, state 0
00:01:16 (0076.84) | 
00:01:16 (0076.84) | Processing object: 1000000b, name: AG15_8_v001_O_WithTextures 
00:01:16 (0076.84) |   Searching if FiberFX is available in this object
00:01:16 (0076.85) |         >>> Processing the number of valid polygons
00:01:16 (0076.85) |         >>> This object has 48265 of 48265 valid polygons
00:01:16 (0076.85) |       >>> Refresh preview window
00:01:16 (0076.85) |       >>> Handle preview window
00:01:16 (0076.85) |         >>> Draw preview window information
00:01:16 (0076.85) |         >>> Draw preview window status
00:01:16 (0076.85) |         >>> Draw preview window progress bar
00:01:16 (0076.85) |         >>> Draw preview image
00:01:16 (0076.85) |         >>> Draw preview image finished. Releaseing mutex
00:01:16 (0076.85) |       >>> Refresh preview window done
00:01:16 (0076.85) |       >>> Adding a new mesh to Octane
00:01:16 (0076.85) |       >>> Mesh points: 30494, valid polygons: 48265
00:01:16 (0076.85) |         ----> Searching UV maps in this object
00:01:16 (0076.92) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:16 (0076.96) |         ----> We found 1 UV maps in this object
00:01:16 (0076.96) |         >>> Processing vertex per poly array
00:01:16 (0076.96) |         >>> Processing vertex list
00:01:16 (0076.97) |       +++ Searching object materials
00:01:16 (0076.97) |       +++ Found 7 materials inside AG15_8_v001_O_WithTextures
00:01:16 (0076.97) |         +++ Material 0 ID: AG15_Blossom1
00:01:16 (0076.97) |         +++ Material 1 ID: AG15_Blossom2
00:01:16 (0076.97) |         +++ Material 2 ID: AG15_Blossom3
00:01:16 (0076.97) |         +++ Material 3 ID: AG15_Branch1
00:01:16 (0076.97) |         +++ Material 4 ID: AG15_Fruit2
00:01:16 (0076.97) |         +++ Material 5 ID: AG15_Leaf1
00:01:16 (0076.97) |         +++ Material 6 ID: AG15_Leaf2
00:01:16 (0076.97) |       +++ Searching in the object materials for UVMAP nodes
00:01:16 (0076.97) |         >>> Searching UVMAP node inside surface AG15_Blossom1
00:01:16 (0076.97) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.97) |         >>> Searching UVMAP node inside surface AG15_Blossom2
00:01:16 (0076.97) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.97) |         >>> Searching UVMAP node inside surface AG15_Blossom3
00:01:16 (0076.97) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.97) |         >>> Searching UVMAP node inside surface AG15_Branch1
00:01:16 (0076.97) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.97) |         >>> Searching UVMAP node inside surface AG15_Fruit2
00:01:16 (0076.97) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.97) |         >>> Searching UVMAP node inside surface AG15_Leaf1
00:01:16 (0076.97) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.97) |         >>> Searching UVMAP node inside surface AG15_Leaf2
00:01:16 (0076.97) |           >>> This material doesn't have a valid UVMAP node
00:01:16 (0076.97) |         >>> Processing polygon data
00:01:17 (0077.08) |       >>> Mesh added, evaluating it
00:01:17 (0077.08) |       >>> Refresh preview window
00:01:17 (0077.08) |       >>> Handle preview window
00:01:17 (0077.08) |         >>> Draw preview window information
00:01:17 (0077.08) |         >>> Draw preview window status
00:01:17 (0077.08) |         >>> Draw preview window progress bar
00:01:17 (0077.08) |         >>> Draw preview image
00:01:17 (0077.08) |         >>> Draw preview image finished. Releaseing mutex
00:01:17 (0077.08) |       >>> Refresh preview window done
00:01:17 (0077.08) |       +++ Processing object materials
00:01:17 (0077.08) |         > Filtering 7 materials in 48265 polygons
00:01:17 (0077.08) |         > Filtering 7 materials in 0 hairs
00:01:17 (0077.08) |           Used materials in this object: 7
00:01:17 (0077.08) |         +++ Processing material AG15_Blossom1
00:01:17 (0077.08) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:17 (0077.08) |           --> Procesing a new GlossyMaterial node
00:01:17 (0077.08) |           --> Procesing a new ImageTexture node
00:01:17 (0077.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo1.tif
00:01:17 (0077.08) |           --> Procesing a new ImageTexture node
00:01:17 (0077.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo1.tif
00:01:17 (0077.08) |           --> Using a existing ImageTexture node
00:01:17 (0077.08) |           --> Procesing a new ImageTexture node
00:01:17 (0077.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo1.tif
00:01:17 (0077.08) |         +++ Processing material AG15_Blossom2
00:01:17 (0077.08) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:17 (0077.08) |           --> Procesing a new GlossyMaterial node
00:01:17 (0077.08) |           --> Procesing a new ImageTexture node
00:01:17 (0077.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo2.tif
00:01:17 (0077.08) |           --> Procesing a new ImageTexture node
00:01:17 (0077.08) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo2.tif
00:01:17 (0077.08) |           --> Using a existing ImageTexture node
00:01:17 (0077.08) |         +++ Processing material AG15_Blossom3
00:01:17 (0077.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:17 (0077.09) |           --> Procesing a new GlossyMaterial node
00:01:17 (0077.09) |           --> Procesing a new ImageTexture node
00:01:17 (0077.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo3.tif
00:01:17 (0077.09) |           --> Procesing a new ImageTexture node
00:01:17 (0077.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo3.tif
00:01:17 (0077.09) |           --> Using a existing ImageTexture node
00:01:17 (0077.09) |           --> Procesing a new ImageTexture node
00:01:17 (0077.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo3.tif
00:01:17 (0077.09) |         +++ Processing material AG15_Branch1
00:01:17 (0077.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:17 (0077.09) |           --> Procesing a new GlossyMaterial node
00:01:17 (0077.09) |           --> Procesing a new ImageTexture node
00:01:17 (0077.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15brn1.tif
00:01:17 (0077.09) |           --> Procesing a new ImageTexture node
00:01:17 (0077.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15brn1.tif
00:01:17 (0077.09) |           --> Using a existing ImageTexture node
00:01:17 (0077.09) |         +++ Processing material AG15_Fruit2
00:01:17 (0077.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:17 (0077.09) |           --> Procesing a new GlossyMaterial node
00:01:17 (0077.09) |           --> Procesing a new ImageTexture node
00:01:17 (0077.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt2.tif
00:01:17 (0077.09) |           --> Procesing a new ImageTexture node
00:01:17 (0077.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt2.tif
00:01:17 (0077.09) |           --> Using a existing ImageTexture node
00:01:17 (0077.09) |         +++ Processing material AG15_Leaf1
00:01:17 (0077.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:17 (0077.09) |           --> Procesing a new GlossyMaterial node
00:01:17 (0077.09) |           --> Procesing a new ImageTexture node
00:01:17 (0077.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef1.tif
00:01:17 (0077.09) |           --> Procesing a new ImageTexture node
00:01:17 (0077.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef1.tif
00:01:17 (0077.09) |           --> Using a existing ImageTexture node
00:01:17 (0077.09) |           --> Procesing a new ImageTexture node
00:01:17 (0077.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef1.tif
00:01:17 (0077.09) |         +++ Processing material AG15_Leaf2
00:01:17 (0077.09) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:17 (0077.09) |           --> Procesing a new GlossyMaterial node
00:01:17 (0077.09) |           --> Procesing a new ImageTexture node
00:01:17 (0077.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef2.tif
00:01:17 (0077.09) |           --> Procesing a new ImageTexture node
00:01:17 (0077.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef2.tif
00:01:17 (0077.09) |           --> Using a existing ImageTexture node
00:01:17 (0077.09) |           --> Procesing a new ImageTexture node
00:01:17 (0077.09) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef2.tif
00:01:17 (0077.09) |       +++ End of materials processing
00:01:17 (0077.09) |   Searching FiberFX hair materials
00:01:17 (0077.09) |       +++ Processing object layer maps functions
00:01:17 (0077.09) |           --> Get object global dissolve value: 0.000000, state 0
00:01:17 (0077.09) | 
00:01:17 (0077.09) | Processing object: 1000000c, name: AG15_10_v001_O_WithTextures 
00:01:17 (0077.09) |   Searching if FiberFX is available in this object
00:01:17 (0077.09) |         >>> Processing the number of valid polygons
00:01:17 (0077.10) |         >>> This object has 192551 of 192551 valid polygons
00:01:17 (0077.10) |       >>> Refresh preview window
00:01:17 (0077.10) |       >>> Handle preview window
00:01:17 (0077.10) |         >>> Draw preview window information
00:01:17 (0077.10) |         >>> Draw preview window status
00:01:17 (0077.10) |         >>> Draw preview window progress bar
00:01:17 (0077.10) |         >>> Draw preview image
00:01:17 (0077.10) |         >>> Draw preview image finished. Releaseing mutex
00:01:17 (0077.10) |       >>> Refresh preview window done
00:01:17 (0077.10) |       >>> Adding a new mesh to Octane
00:01:17 (0077.10) |       >>> Mesh points: 115448, valid polygons: 192551
00:01:17 (0077.10) |         ----> Searching UV maps in this object
00:01:17 (0077.38) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:17 (0077.55) |         ----> We found 1 UV maps in this object
00:01:17 (0077.55) |         >>> Processing vertex per poly array
00:01:17 (0077.56) |         >>> Processing vertex list
00:01:17 (0077.58) |       +++ Searching object materials
00:01:17 (0077.58) |       +++ Found 9 materials inside AG15_10_v001_O_WithTextures
00:01:17 (0077.58) |         +++ Material 0 ID: AG15_Blossom1
00:01:17 (0077.58) |         +++ Material 1 ID: AG15_Blossom2
00:01:17 (0077.58) |         +++ Material 2 ID: AG15_Blossom3
00:01:17 (0077.58) |         +++ Material 3 ID: AG15_Branch1
00:01:17 (0077.58) |         +++ Material 4 ID: AG15_Fruit1
00:01:17 (0077.58) |         +++ Material 5 ID: AG15_Fruit3
00:01:17 (0077.58) |         +++ Material 6 ID: AG15_Fruit4
00:01:17 (0077.58) |         +++ Material 7 ID: AG15_Leaf1
00:01:17 (0077.58) |         +++ Material 8 ID: AG15_Leaf2
00:01:17 (0077.58) |       +++ Searching in the object materials for UVMAP nodes
00:01:17 (0077.58) |         >>> Searching UVMAP node inside surface AG15_Blossom1
00:01:17 (0077.58) |           >>> This material doesn't have a valid UVMAP node
00:01:17 (0077.58) |         >>> Searching UVMAP node inside surface AG15_Blossom2
00:01:17 (0077.58) |           >>> This material doesn't have a valid UVMAP node
00:01:17 (0077.58) |         >>> Searching UVMAP node inside surface AG15_Blossom3
00:01:17 (0077.58) |           >>> This material doesn't have a valid UVMAP node
00:01:17 (0077.58) |         >>> Searching UVMAP node inside surface AG15_Branch1
00:01:17 (0077.58) |           >>> This material doesn't have a valid UVMAP node
00:01:17 (0077.58) |         >>> Searching UVMAP node inside surface AG15_Fruit1
00:01:17 (0077.58) |           >>> This material doesn't have a valid UVMAP node
00:01:17 (0077.58) |         >>> Searching UVMAP node inside surface AG15_Fruit3
00:01:17 (0077.58) |           >>> This material doesn't have a valid UVMAP node
00:01:17 (0077.58) |         >>> Searching UVMAP node inside surface AG15_Fruit4
00:01:17 (0077.58) |           >>> This material doesn't have a valid UVMAP node
00:01:17 (0077.58) |         >>> Searching UVMAP node inside surface AG15_Leaf1
00:01:17 (0077.58) |           >>> This material doesn't have a valid UVMAP node
00:01:17 (0077.58) |         >>> Searching UVMAP node inside surface AG15_Leaf2
00:01:17 (0077.58) |           >>> This material doesn't have a valid UVMAP node
00:01:17 (0077.58) |         >>> Processing polygon data
00:01:18 (0078.06) |       >>> Mesh added, evaluating it
00:01:18 (0078.06) |       >>> Refresh preview window
00:01:18 (0078.06) |       >>> Handle preview window
00:01:18 (0078.06) |         >>> Draw preview window information
00:01:18 (0078.07) |         >>> Draw preview window status
00:01:18 (0078.07) |         >>> Draw preview window progress bar
00:01:18 (0078.07) |         >>> Draw preview image
00:01:18 (0078.07) |         >>> Draw preview image finished. Releaseing mutex
00:01:18 (0078.07) |       >>> Refresh preview window done
00:01:18 (0078.07) |       +++ Processing object materials
00:01:18 (0078.07) |         > Filtering 9 materials in 192551 polygons
00:01:18 (0078.07) |         > Filtering 9 materials in 0 hairs
00:01:18 (0078.07) |           Used materials in this object: 9
00:01:18 (0078.07) |         +++ Processing material AG15_Blossom1
00:01:18 (0078.07) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:18 (0078.07) |           --> Procesing a new GlossyMaterial node
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo1.tif
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo1.tif
00:01:18 (0078.07) |           --> Using a existing ImageTexture node
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo1.tif
00:01:18 (0078.07) |         +++ Processing material AG15_Blossom2
00:01:18 (0078.07) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:18 (0078.07) |           --> Procesing a new GlossyMaterial node
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo2.tif
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo2.tif
00:01:18 (0078.07) |           --> Using a existing ImageTexture node
00:01:18 (0078.07) |         +++ Processing material AG15_Blossom3
00:01:18 (0078.07) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:18 (0078.07) |           --> Procesing a new GlossyMaterial node
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo3.tif
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo3.tif
00:01:18 (0078.07) |           --> Using a existing ImageTexture node
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15blo3.tif
00:01:18 (0078.07) |         +++ Processing material AG15_Branch1
00:01:18 (0078.07) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:18 (0078.07) |           --> Procesing a new GlossyMaterial node
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15brn1.tif
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15brn1.tif
00:01:18 (0078.07) |           --> Using a existing ImageTexture node
00:01:18 (0078.07) |         +++ Processing material AG15_Fruit1
00:01:18 (0078.07) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:18 (0078.07) |           --> Procesing a new GlossyMaterial node
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt1.tif
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt1.tif
00:01:18 (0078.07) |           --> Using a existing ImageTexture node
00:01:18 (0078.07) |         +++ Processing material AG15_Fruit3
00:01:18 (0078.07) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:18 (0078.07) |           --> Procesing a new GlossyMaterial node
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt3.tif
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt3.tif
00:01:18 (0078.07) |           --> Using a existing ImageTexture node
00:01:18 (0078.07) |         +++ Processing material AG15_Fruit4
00:01:18 (0078.07) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:18 (0078.07) |           --> Procesing a new GlossyMaterial node
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt4.tif
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15frt4.tif
00:01:18 (0078.07) |           --> Using a existing ImageTexture node
00:01:18 (0078.07) |         +++ Processing material AG15_Leaf1
00:01:18 (0078.07) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:18 (0078.07) |           --> Procesing a new GlossyMaterial node
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef1.tif
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef1.tif
00:01:18 (0078.07) |           --> Using a existing ImageTexture node
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef1.tif
00:01:18 (0078.07) |         +++ Processing material AG15_Leaf2
00:01:18 (0078.07) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:18 (0078.07) |           --> Procesing a new GlossyMaterial node
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef2.tif
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef2.tif
00:01:18 (0078.07) |           --> Using a existing ImageTexture node
00:01:18 (0078.07) |           --> Procesing a new ImageTexture node
00:01:18 (0078.07) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG15_Solanum_lycopersicum_Tomato\AG15lef2.tif
00:01:18 (0078.07) |       +++ End of materials processing
00:01:18 (0078.07) |   Searching FiberFX hair materials
00:01:18 (0078.07) |       +++ Processing object layer maps functions
00:01:18 (0078.07) |           --> Get object global dissolve value: 0.000000, state 0
00:01:18 (0078.07) | 
00:01:18 (0078.07) | Processing object: 1000000d, name: AG20_7_v001_O_WithTextures 
00:01:18 (0078.07) |   Searching if FiberFX is available in this object
00:01:18 (0078.07) |         >>> Processing the number of valid polygons
00:01:18 (0078.07) |         >>> This object has 33861 of 33861 valid polygons
00:01:18 (0078.07) |       >>> Refresh preview window
00:01:18 (0078.07) |       >>> Handle preview window
00:01:18 (0078.07) |         >>> Draw preview window information
00:01:18 (0078.07) |         >>> Draw preview window status
00:01:18 (0078.07) |         >>> Draw preview window progress bar
00:01:18 (0078.07) |         >>> Draw preview image
00:01:18 (0078.07) |         >>> Draw preview image finished. Releaseing mutex
00:01:18 (0078.07) |       >>> Refresh preview window done
00:01:18 (0078.07) |       >>> Adding a new mesh to Octane
00:01:18 (0078.07) |       >>> Mesh points: 21862, valid polygons: 33861
00:01:18 (0078.07) |         ----> Searching UV maps in this object
00:01:18 (0078.12) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:18 (0078.15) |         ----> We found 1 UV maps in this object
00:01:18 (0078.15) |         >>> Processing vertex per poly array
00:01:18 (0078.15) |         >>> Processing vertex list
00:01:18 (0078.16) |       +++ Searching object materials
00:01:18 (0078.16) |       +++ Found 6 materials inside AG20_7_v001_O_WithTextures
00:01:18 (0078.16) |         +++ Material 0 ID: AG20_Branch2
00:01:18 (0078.16) |         +++ Material 1 ID: AG20_Flower1
00:01:18 (0078.16) |         +++ Material 2 ID: AG20_Fruit2
00:01:18 (0078.16) |         +++ Material 3 ID: AG20_Fruit3
00:01:18 (0078.16) |         +++ Material 4 ID: AG20_Leaf1
00:01:18 (0078.16) |         +++ Material 5 ID: AG20_Leaf2
00:01:18 (0078.16) |       +++ Searching in the object materials for UVMAP nodes
00:01:18 (0078.16) |         >>> Searching UVMAP node inside surface AG20_Branch2
00:01:18 (0078.16) |           >>> This material doesn't have a valid UVMAP node
00:01:18 (0078.16) |         >>> Searching UVMAP node inside surface AG20_Flower1
00:01:18 (0078.16) |           >>> This material doesn't have a valid UVMAP node
00:01:18 (0078.16) |         >>> Searching UVMAP node inside surface AG20_Fruit2
00:01:18 (0078.16) |           >>> This material doesn't have a valid UVMAP node
00:01:18 (0078.16) |         >>> Searching UVMAP node inside surface AG20_Fruit3
00:01:18 (0078.16) |           >>> This material doesn't have a valid UVMAP node
00:01:18 (0078.16) |         >>> Searching UVMAP node inside surface AG20_Leaf1
00:01:18 (0078.16) |           >>> This material doesn't have a valid UVMAP node
00:01:18 (0078.16) |         >>> Searching UVMAP node inside surface AG20_Leaf2
00:01:18 (0078.16) |           >>> This material doesn't have a valid UVMAP node
00:01:18 (0078.16) |         >>> Processing polygon data
00:01:18 (0078.23) |       >>> Mesh added, evaluating it
00:01:18 (0078.23) |       >>> Refresh preview window
00:01:18 (0078.23) |       >>> Handle preview window
00:01:18 (0078.23) |         >>> Draw preview window information
00:01:18 (0078.23) |         >>> Draw preview window status
00:01:18 (0078.23) |         >>> Draw preview window progress bar
00:01:18 (0078.23) |         >>> Draw preview image
00:01:18 (0078.23) |         >>> Draw preview image finished. Releaseing mutex
00:01:18 (0078.23) |       >>> Refresh preview window done
00:01:18 (0078.23) |       +++ Processing object materials
00:01:18 (0078.23) |         > Filtering 6 materials in 33861 polygons
00:01:18 (0078.23) |         > Filtering 6 materials in 0 hairs
00:01:18 (0078.23) |           Used materials in this object: 6
00:01:18 (0078.23) |         +++ Processing material AG20_Branch2
00:01:18 (0078.23) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:18 (0078.23) |           --> Procesing a new GlossyMaterial node
00:01:18 (0078.23) |           --> Procesing a new ImageTexture node
00:01:18 (0078.23) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20brn2.tif
00:01:18 (0078.28) |           --> Procesing a new ImageTexture node
00:01:18 (0078.28) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20brn2.tif
00:01:18 (0078.28) |           --> Using a existing ImageTexture node
00:01:18 (0078.28) |         +++ Processing material AG20_Flower1
00:01:18 (0078.28) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:18 (0078.28) |           --> Procesing a new GlossyMaterial node
00:01:18 (0078.28) |           --> Procesing a new ImageTexture node
00:01:18 (0078.28) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20flw1.tif
00:01:18 (0078.32) |           --> Procesing a new ImageTexture node
00:01:18 (0078.32) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20flw1_r.tif
00:01:18 (0078.33) |           --> Using a existing ImageTexture node
00:01:18 (0078.33) |           --> Procesing a new ImageTexture node
00:01:18 (0078.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20flw1.tif
00:01:18 (0078.33) |         +++ Processing material AG20_Fruit2
00:01:18 (0078.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:18 (0078.33) |           --> Procesing a new GlossyMaterial node
00:01:18 (0078.33) |           --> Procesing a new ImageTexture node
00:01:18 (0078.33) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20frt2.tif
00:01:18 (0078.36) |           --> Procesing a new ImageTexture node
00:01:18 (0078.36) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20frt2.tif
00:01:18 (0078.37) |           --> Using a existing ImageTexture node
00:01:18 (0078.37) |         +++ Processing material AG20_Fruit3
00:01:18 (0078.37) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:18 (0078.37) |           --> Procesing a new GlossyMaterial node
00:01:18 (0078.37) |           --> Procesing a new ImageTexture node
00:01:18 (0078.37) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20frt3.tif
00:01:18 (0078.40) |           --> Procesing a new ImageTexture node
00:01:18 (0078.40) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20frt3.tif
00:01:18 (0078.41) |           --> Using a existing ImageTexture node
00:01:18 (0078.41) |           --> Procesing a new ImageTexture node
00:01:18 (0078.41) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20frt3.tif
00:01:18 (0078.41) |         +++ Processing material AG20_Leaf1
00:01:18 (0078.41) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:18 (0078.41) |           --> Procesing a new GlossyMaterial node
00:01:18 (0078.41) |           --> Procesing a new ImageTexture node
00:01:18 (0078.41) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20lef1.tif
00:01:18 (0078.43) |           --> Procesing a new ImageTexture node
00:01:18 (0078.43) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20lef1.tif
00:01:18 (0078.44) |           --> Using a existing ImageTexture node
00:01:18 (0078.44) |           --> Procesing a new ImageTexture node
00:01:18 (0078.44) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20lef1.tif
00:01:18 (0078.44) |         +++ Processing material AG20_Leaf2
00:01:18 (0078.44) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:18 (0078.44) |           --> Procesing a new GlossyMaterial node
00:01:18 (0078.44) |           --> Procesing a new ImageTexture node
00:01:18 (0078.44) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20lef2.tif
00:01:18 (0078.45) |           --> Procesing a new ImageTexture node
00:01:18 (0078.45) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20lef2.tif
00:01:18 (0078.46) |           --> Using a existing ImageTexture node
00:01:18 (0078.46) |           --> Procesing a new ImageTexture node
00:01:18 (0078.46) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20lef2.tif
00:01:18 (0078.46) |       +++ End of materials processing
00:01:18 (0078.46) |   Searching FiberFX hair materials
00:01:18 (0078.46) |       +++ Processing object layer maps functions
00:01:18 (0078.46) |           --> Get object global dissolve value: 0.000000, state 0
00:01:18 (0078.46) | 
00:01:18 (0078.46) | Processing object: 1000000e, name: AG20_8_v001_O_WithTextures 
00:01:18 (0078.46) |   Searching if FiberFX is available in this object
00:01:18 (0078.46) |         >>> Processing the number of valid polygons
00:01:18 (0078.47) |         >>> This object has 112175 of 112175 valid polygons
00:01:18 (0078.47) |       >>> Refresh preview window
00:01:18 (0078.47) |       >>> Handle preview window
00:01:18 (0078.47) |         >>> Draw preview window information
00:01:18 (0078.47) |         >>> Draw preview window status
00:01:18 (0078.47) |         >>> Draw preview window progress bar
00:01:18 (0078.47) |         >>> Draw preview image
00:01:18 (0078.47) |         >>> Draw preview image finished. Releaseing mutex
00:01:18 (0078.47) |       >>> Refresh preview window done
00:01:18 (0078.47) |       >>> Adding a new mesh to Octane
00:01:18 (0078.47) |       >>> Mesh points: 74555, valid polygons: 112175
00:01:18 (0078.47) |         ----> Searching UV maps in this object
00:01:18 (0078.63) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:18 (0078.73) |         ----> We found 1 UV maps in this object
00:01:18 (0078.73) |         >>> Processing vertex per poly array
00:01:18 (0078.74) |         >>> Processing vertex list
00:01:18 (0078.75) |       +++ Searching object materials
00:01:18 (0078.75) |       +++ Found 6 materials inside AG20_8_v001_O_WithTextures
00:01:18 (0078.75) |         +++ Material 0 ID: AG20_Branch2
00:01:18 (0078.75) |         +++ Material 1 ID: AG20_Flower1
00:01:18 (0078.75) |         +++ Material 2 ID: AG20_Fruit1
00:01:18 (0078.75) |         +++ Material 3 ID: AG20_Fruit3
00:01:18 (0078.75) |         +++ Material 4 ID: AG20_Leaf1
00:01:18 (0078.75) |         +++ Material 5 ID: AG20_Leaf2
00:01:18 (0078.75) |       +++ Searching in the object materials for UVMAP nodes
00:01:18 (0078.75) |         >>> Searching UVMAP node inside surface AG20_Branch2
00:01:18 (0078.75) |           >>> This material doesn't have a valid UVMAP node
00:01:18 (0078.75) |         >>> Searching UVMAP node inside surface AG20_Flower1
00:01:18 (0078.75) |           >>> This material doesn't have a valid UVMAP node
00:01:18 (0078.75) |         >>> Searching UVMAP node inside surface AG20_Fruit1
00:01:18 (0078.75) |           >>> This material doesn't have a valid UVMAP node
00:01:18 (0078.75) |         >>> Searching UVMAP node inside surface AG20_Fruit3
00:01:18 (0078.75) |           >>> This material doesn't have a valid UVMAP node
00:01:18 (0078.75) |         >>> Searching UVMAP node inside surface AG20_Leaf1
00:01:18 (0078.75) |           >>> This material doesn't have a valid UVMAP node
00:01:18 (0078.75) |         >>> Searching UVMAP node inside surface AG20_Leaf2
00:01:18 (0078.75) |           >>> This material doesn't have a valid UVMAP node
00:01:18 (0078.75) |         >>> Processing polygon data
00:01:18 (0079.00) |       >>> Mesh added, evaluating it
00:01:18 (0079.00) |       >>> Refresh preview window
00:01:18 (0079.00) |       >>> Handle preview window
00:01:18 (0079.00) |         >>> Draw preview window information
00:01:18 (0079.00) |         >>> Draw preview window status
00:01:18 (0079.00) |         >>> Draw preview window progress bar
00:01:18 (0079.00) |         >>> Draw preview image
00:01:18 (0079.00) |         >>> Draw preview image finished. Releaseing mutex
00:01:18 (0079.00) |       >>> Refresh preview window done
00:01:18 (0079.00) |       +++ Processing object materials
00:01:18 (0079.00) |         > Filtering 6 materials in 112175 polygons
00:01:18 (0079.00) |         > Filtering 6 materials in 0 hairs
00:01:18 (0079.00) |           Used materials in this object: 6
00:01:18 (0079.00) |         +++ Processing material AG20_Branch2
00:01:18 (0079.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:18 (0079.00) |           --> Procesing a new GlossyMaterial node
00:01:18 (0079.00) |           --> Procesing a new ImageTexture node
00:01:18 (0079.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20brn2.tif
00:01:18 (0079.00) |           --> Procesing a new ImageTexture node
00:01:18 (0079.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20brn2.tif
00:01:18 (0079.00) |           --> Using a existing ImageTexture node
00:01:18 (0079.00) |         +++ Processing material AG20_Flower1
00:01:18 (0079.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:18 (0079.00) |           --> Procesing a new GlossyMaterial node
00:01:18 (0079.00) |           --> Procesing a new ImageTexture node
00:01:18 (0079.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20flw1.tif
00:01:18 (0079.00) |           --> Procesing a new ImageTexture node
00:01:18 (0079.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20flw1_r.tif
00:01:18 (0079.00) |           --> Using a existing ImageTexture node
00:01:18 (0079.00) |           --> Procesing a new ImageTexture node
00:01:18 (0079.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20flw1.tif
00:01:18 (0079.00) |         +++ Processing material AG20_Fruit1
00:01:18 (0079.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:18 (0079.00) |           --> Procesing a new GlossyMaterial node
00:01:18 (0079.00) |           --> Procesing a new ImageTexture node
00:01:18 (0079.00) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20frt1.tif
00:01:19 (0079.04) |           --> Procesing a new ImageTexture node
00:01:19 (0079.04) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20frt1.tif
00:01:19 (0079.05) |           --> Using a existing ImageTexture node
00:01:19 (0079.05) |         +++ Processing material AG20_Fruit3
00:01:19 (0079.05) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.05) |           --> Procesing a new GlossyMaterial node
00:01:19 (0079.05) |           --> Procesing a new ImageTexture node
00:01:19 (0079.05) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20frt3.tif
00:01:19 (0079.05) |           --> Procesing a new ImageTexture node
00:01:19 (0079.05) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20frt3.tif
00:01:19 (0079.05) |           --> Using a existing ImageTexture node
00:01:19 (0079.05) |           --> Procesing a new ImageTexture node
00:01:19 (0079.05) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20frt3.tif
00:01:19 (0079.05) |         +++ Processing material AG20_Leaf1
00:01:19 (0079.05) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.05) |           --> Procesing a new GlossyMaterial node
00:01:19 (0079.05) |           --> Procesing a new ImageTexture node
00:01:19 (0079.05) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20lef1.tif
00:01:19 (0079.05) |           --> Procesing a new ImageTexture node
00:01:19 (0079.05) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20lef1.tif
00:01:19 (0079.05) |           --> Using a existing ImageTexture node
00:01:19 (0079.05) |           --> Procesing a new ImageTexture node
00:01:19 (0079.05) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20lef1.tif
00:01:19 (0079.05) |         +++ Processing material AG20_Leaf2
00:01:19 (0079.05) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.05) |           --> Procesing a new GlossyMaterial node
00:01:19 (0079.05) |           --> Procesing a new ImageTexture node
00:01:19 (0079.05) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20lef2.tif
00:01:19 (0079.05) |           --> Procesing a new ImageTexture node
00:01:19 (0079.05) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20lef2.tif
00:01:19 (0079.05) |           --> Using a existing ImageTexture node
00:01:19 (0079.05) |           --> Procesing a new ImageTexture node
00:01:19 (0079.05) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20lef2.tif
00:01:19 (0079.05) |       +++ End of materials processing
00:01:19 (0079.05) |   Searching FiberFX hair materials
00:01:19 (0079.05) |       +++ Processing object layer maps functions
00:01:19 (0079.05) |           --> Get object global dissolve value: 0.000000, state 0
00:01:19 (0079.05) | 
00:01:19 (0079.05) | Processing object: 1000000f, name: AG20_9_v001_O_WithTextures 
00:01:19 (0079.05) |   Searching if FiberFX is available in this object
00:01:19 (0079.05) |         >>> Processing the number of valid polygons
00:01:19 (0079.05) |         >>> This object has 33425 of 33425 valid polygons
00:01:19 (0079.05) |       >>> Refresh preview window
00:01:19 (0079.05) |       >>> Handle preview window
00:01:19 (0079.05) |         >>> Draw preview window information
00:01:19 (0079.05) |         >>> Draw preview window status
00:01:19 (0079.05) |         >>> Draw preview window progress bar
00:01:19 (0079.05) |         >>> Draw preview image
00:01:19 (0079.05) |         >>> Draw preview image finished. Releaseing mutex
00:01:19 (0079.05) |       >>> Refresh preview window done
00:01:19 (0079.05) |       >>> Adding a new mesh to Octane
00:01:19 (0079.05) |       >>> Mesh points: 21555, valid polygons: 33425
00:01:19 (0079.05) |         ----> Searching UV maps in this object
00:01:19 (0079.10) |           ----> Found RH_UV_MAP0 UV map in this object
00:01:19 (0079.13) |         ----> We found 1 UV maps in this object
00:01:19 (0079.13) |         >>> Processing vertex per poly array
00:01:19 (0079.13) |         >>> Processing vertex list
00:01:19 (0079.14) |       +++ Searching object materials
00:01:19 (0079.14) |       +++ Found 6 materials inside AG20_9_v001_O_WithTextures
00:01:19 (0079.14) |         +++ Material 0 ID: AG20_Branch2
00:01:19 (0079.14) |         +++ Material 1 ID: AG20_Flower1
00:01:19 (0079.14) |         +++ Material 2 ID: AG20_Fruit1
00:01:19 (0079.14) |         +++ Material 3 ID: AG20_Fruit3
00:01:19 (0079.14) |         +++ Material 4 ID: AG20_Leaf1
00:01:19 (0079.14) |         +++ Material 5 ID: AG20_Leaf2
00:01:19 (0079.14) |       +++ Searching in the object materials for UVMAP nodes
00:01:19 (0079.14) |         >>> Searching UVMAP node inside surface AG20_Branch2
00:01:19 (0079.14) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.14) |         >>> Searching UVMAP node inside surface AG20_Flower1
00:01:19 (0079.14) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.14) |         >>> Searching UVMAP node inside surface AG20_Fruit1
00:01:19 (0079.14) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.14) |         >>> Searching UVMAP node inside surface AG20_Fruit3
00:01:19 (0079.14) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.14) |         >>> Searching UVMAP node inside surface AG20_Leaf1
00:01:19 (0079.14) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.14) |         >>> Searching UVMAP node inside surface AG20_Leaf2
00:01:19 (0079.14) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.14) |         >>> Processing polygon data
00:01:19 (0079.21) |       >>> Mesh added, evaluating it
00:01:19 (0079.21) |       >>> Refresh preview window
00:01:19 (0079.21) |       >>> Handle preview window
00:01:19 (0079.21) |         >>> Draw preview window information
00:01:19 (0079.21) |         >>> Draw preview window status
00:01:19 (0079.21) |         >>> Draw preview window progress bar
00:01:19 (0079.21) |         >>> Draw preview image
00:01:19 (0079.21) |         >>> Draw preview image finished. Releaseing mutex
00:01:19 (0079.21) |       >>> Refresh preview window done
00:01:19 (0079.21) |       +++ Processing object materials
00:01:19 (0079.21) |         > Filtering 6 materials in 33425 polygons
00:01:19 (0079.21) |         > Filtering 6 materials in 0 hairs
00:01:19 (0079.21) |           Used materials in this object: 6
00:01:19 (0079.21) |         +++ Processing material AG20_Branch2
00:01:19 (0079.21) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.21) |           --> Procesing a new GlossyMaterial node
00:01:19 (0079.21) |           --> Procesing a new ImageTexture node
00:01:19 (0079.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20brn2.tif
00:01:19 (0079.21) |           --> Procesing a new ImageTexture node
00:01:19 (0079.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20brn2.tif
00:01:19 (0079.21) |           --> Using a existing ImageTexture node
00:01:19 (0079.21) |         +++ Processing material AG20_Flower1
00:01:19 (0079.21) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.21) |           --> Procesing a new GlossyMaterial node
00:01:19 (0079.21) |           --> Procesing a new ImageTexture node
00:01:19 (0079.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20flw1.tif
00:01:19 (0079.21) |           --> Procesing a new ImageTexture node
00:01:19 (0079.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20flw1_r.tif
00:01:19 (0079.21) |           --> Using a existing ImageTexture node
00:01:19 (0079.21) |           --> Procesing a new ImageTexture node
00:01:19 (0079.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20flw1.tif
00:01:19 (0079.21) |         +++ Processing material AG20_Fruit1
00:01:19 (0079.21) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.21) |           --> Procesing a new GlossyMaterial node
00:01:19 (0079.21) |           --> Procesing a new ImageTexture node
00:01:19 (0079.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20frt1.tif
00:01:19 (0079.21) |           --> Procesing a new ImageTexture node
00:01:19 (0079.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20frt1.tif
00:01:19 (0079.21) |           --> Using a existing ImageTexture node
00:01:19 (0079.21) |         +++ Processing material AG20_Fruit3
00:01:19 (0079.21) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.21) |           --> Procesing a new GlossyMaterial node
00:01:19 (0079.21) |           --> Procesing a new ImageTexture node
00:01:19 (0079.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20frt3.tif
00:01:19 (0079.21) |           --> Procesing a new ImageTexture node
00:01:19 (0079.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20frt3.tif
00:01:19 (0079.21) |           --> Using a existing ImageTexture node
00:01:19 (0079.21) |           --> Procesing a new ImageTexture node
00:01:19 (0079.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20frt3.tif
00:01:19 (0079.21) |         +++ Processing material AG20_Leaf1
00:01:19 (0079.21) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.21) |           --> Procesing a new GlossyMaterial node
00:01:19 (0079.21) |           --> Procesing a new ImageTexture node
00:01:19 (0079.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20lef1.tif
00:01:19 (0079.21) |           --> Procesing a new ImageTexture node
00:01:19 (0079.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20lef1.tif
00:01:19 (0079.21) |           --> Using a existing ImageTexture node
00:01:19 (0079.21) |           --> Procesing a new ImageTexture node
00:01:19 (0079.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20lef1.tif
00:01:19 (0079.21) |         +++ Processing material AG20_Leaf2
00:01:19 (0079.21) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.21) |           --> Procesing a new GlossyMaterial node
00:01:19 (0079.21) |           --> Procesing a new ImageTexture node
00:01:19 (0079.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20lef2.tif
00:01:19 (0079.21) |           --> Procesing a new ImageTexture node
00:01:19 (0079.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20lef2.tif
00:01:19 (0079.21) |           --> Using a existing ImageTexture node
00:01:19 (0079.21) |           --> Procesing a new ImageTexture node
00:01:19 (0079.21) |             --> Filename: R:\Animation\MWATA\Images\Scenery\xfrog\AG20_Zea_mays_Corn\AG20lef2.tif
00:01:19 (0079.21) |       +++ End of materials processing
00:01:19 (0079.21) |   Searching FiberFX hair materials
00:01:19 (0079.21) |       +++ Processing object layer maps functions
00:01:19 (0079.21) |           --> Get object global dissolve value: 0.000000, state 0
00:01:19 (0079.21) | 
00:01:19 (0079.21) | Processing object: 10000010, name: Shack_Phase_1_v003:Infrastructure 
00:01:19 (0079.21) |   Searching if FiberFX is available in this object
00:01:19 (0079.21) |         >>> Processing the number of valid polygons
00:01:19 (0079.21) |         >>> This object has 7133 of 7133 valid polygons
00:01:19 (0079.21) |       >>> Refresh preview window
00:01:19 (0079.21) |       >>> Handle preview window
00:01:19 (0079.21) |         >>> Draw preview window information
00:01:19 (0079.21) |         >>> Draw preview window status
00:01:19 (0079.21) |         >>> Draw preview window progress bar
00:01:19 (0079.21) |         >>> Draw preview image
00:01:19 (0079.22) |         >>> Draw preview image finished. Releaseing mutex
00:01:19 (0079.22) |       >>> Refresh preview window done
00:01:19 (0079.22) |       >>> Adding a new mesh to Octane
00:01:19 (0079.22) |       >>> Mesh points: 3804, valid polygons: 7133
00:01:19 (0079.22) |         ----> Searching UV maps in this object
00:01:19 (0079.22) |           ----> Found ShackParts UV map in this object
00:01:19 (0079.23) |         ----> We found 1 UV maps in this object
00:01:19 (0079.23) |         >>> Processing vertex per poly array
00:01:19 (0079.23) |         >>> Processing vertex list
00:01:19 (0079.23) |       +++ Searching object materials
00:01:19 (0079.23) |       +++ Found 33 materials inside Shack_Phase_1_v003:Infrastructure
00:01:19 (0079.23) |         +++ Material 0 ID: Bowl_Inner
00:01:19 (0079.23) |         +++ Material 1 ID: Bowl_Outer
00:01:19 (0079.23) |         +++ Material 2 ID: Brass
00:01:19 (0079.23) |         +++ Material 3 ID: Brass_Switch
00:01:19 (0079.23) |         +++ Material 4 ID: BulbGlass
00:01:19 (0079.23) |         +++ Material 5 ID: BulbMetal
00:01:19 (0079.23) |         +++ Material 6 ID: Chopsticks
00:01:19 (0079.23) |         +++ Material 7 ID: Concrete
00:01:19 (0079.23) |         +++ Material 8 ID: CupBoardCopper
00:01:19 (0079.23) |         +++ Material 9 ID: CupBoardH
00:01:19 (0079.23) |         +++ Material 10 ID: CupBoardV
00:01:19 (0079.23) |         +++ Material 11 ID: Iron
00:01:19 (0079.23) |         +++ Material 12 ID: Iron_Rusty
00:01:19 (0079.23) |         +++ Material 13 ID: Logs
00:01:19 (0079.23) |         +++ Material 14 ID: MainLightFitment
00:01:19 (0079.23) |         +++ Material 15 ID: Pan
00:01:19 (0079.23) |         +++ Material 16 ID: Pan_Flat
00:01:19 (0079.23) |         +++ Material 17 ID: Planks
00:01:19 (0079.23) |         +++ Material 18 ID: PlanksDoorShutter
00:01:19 (0079.23) |         +++ Material 19 ID: Posts
00:01:19 (0079.23) |         +++ Material 20 ID: Roof_1
00:01:19 (0079.23) |         +++ Material 21 ID: Roof_2
00:01:19 (0079.23) |         +++ Material 22 ID: Rug
00:01:19 (0079.23) |         +++ Material 23 ID: Stump
00:01:19 (0079.23) |         +++ Material 24 ID: TableH
00:01:19 (0079.23) |         +++ Material 25 ID: TableV
00:01:19 (0079.23) |         +++ Material 26 ID: Tea_Can_1
00:01:19 (0079.23) |         +++ Material 27 ID: Tea_Can_2
00:01:19 (0079.23) |         +++ Material 28 ID: Tea_Can_Base
00:01:19 (0079.23) |         +++ Material 29 ID: VatRingsIron
00:01:19 (0079.23) |         +++ Material 30 ID: VatTapCopper
00:01:19 (0079.23) |         +++ Material 31 ID: VatWoodH
00:01:19 (0079.23) |         +++ Material 32 ID: VatWoodV
00:01:19 (0079.23) |       +++ Searching in the object materials for UVMAP nodes
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Bowl_Inner
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Bowl_Outer
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Brass
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Brass_Switch
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface BulbGlass
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface BulbMetal
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Chopsticks
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Concrete
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface CupBoardCopper
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface CupBoardH
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface CupBoardV
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Iron
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Iron_Rusty
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Logs
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface MainLightFitment
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Pan
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Pan_Flat
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Planks
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface PlanksDoorShutter
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Posts
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Roof_1
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Roof_2
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Rug
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Stump
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface TableH
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface TableV
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Tea_Can_1
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Tea_Can_2
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface Tea_Can_Base
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface VatRingsIron
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface VatTapCopper
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface VatWoodH
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Searching UVMAP node inside surface VatWoodV
00:01:19 (0079.23) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.23) |         >>> Processing polygon data
00:01:19 (0079.25) |       >>> Mesh added, evaluating it
00:01:19 (0079.26) |       >>> Refresh preview window
00:01:19 (0079.26) |       >>> Handle preview window
00:01:19 (0079.26) |         >>> Draw preview window information
00:01:19 (0079.26) |         >>> Draw preview window status
00:01:19 (0079.26) |         >>> Draw preview window progress bar
00:01:19 (0079.26) |         >>> Draw preview image
00:01:19 (0079.26) |         >>> Draw preview image finished. Releaseing mutex
00:01:19 (0079.26) |       >>> Refresh preview window done
00:01:19 (0079.26) |       +++ Processing object materials
00:01:19 (0079.26) |         > Filtering 33 materials in 7133 polygons
00:01:19 (0079.26) |         > Filtering 33 materials in 0 hairs
00:01:19 (0079.26) |           Used materials in this object: 5
00:01:19 (0079.26) |         +++ Processing material Brass_Switch
00:01:19 (0079.26) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.26) |           --> Procesing a new GlossyMaterial node
00:01:19 (0079.26) |           --> Procesing a new ImageTexture node
00:01:19 (0079.26) |             --> Filename: R:\Animation\MWATA\Images\Import\switchA.psd
00:01:19 (0079.27) |           --> Procesing a new ImageTexture node
00:01:19 (0079.27) |             --> Filename: R:\Animation\MWATA\Images\Import\switchBump-F.psd
00:01:19 (0079.28) |         +++ Processing material BulbGlass
00:01:19 (0079.28) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.28) |           --> Procesing a new DiffuseMaterial node
00:01:19 (0079.28) |           --> Procesing a new BlackBodyEmission node
00:01:19 (0079.28) |         +++ Processing material BulbMetal
00:01:19 (0079.28) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.28) |           --> Procesing a new GlossyMaterial node
00:01:19 (0079.28) |         +++ Processing material Iron_Rusty
00:01:19 (0079.28) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.28) |           --> Procesing a new GlossyMaterial node
00:01:19 (0079.28) |           --> Procesing a new ImageTexture node
00:01:19 (0079.28) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_C.jpg
00:01:19 (0079.28) |           --> Procesing a new ImageTexture node
00:01:19 (0079.28) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_Select.jpg
00:01:19 (0079.28) |           --> Procesing a new ImageTexture node
00:01:19 (0079.28) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_B.jpg
00:01:19 (0079.28) |         +++ Processing material MainLightFitment
00:01:19 (0079.28) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.28) |           --> Procesing a new GlossyMaterial node
00:01:19 (0079.28) |       +++ End of materials processing
00:01:19 (0079.28) |   Searching FiberFX hair materials
00:01:19 (0079.28) |       +++ Processing object layer maps functions
00:01:19 (0079.28) |           --> Get object global dissolve value: 0.000000, state 0
00:01:19 (0079.28) | 
00:01:19 (0079.28) | Processing object: 10000011, name: Shack_Phase_1_v003:Door 
00:01:19 (0079.28) |   Searching if FiberFX is available in this object
00:01:19 (0079.28) |         >>> Processing the number of valid polygons
00:01:19 (0079.28) |         >>> This object has 2838 of 2838 valid polygons
00:01:19 (0079.28) |       >>> Refresh preview window
00:01:19 (0079.28) |       >>> Handle preview window
00:01:19 (0079.28) |         >>> Draw preview window information
00:01:19 (0079.28) |         >>> Draw preview window status
00:01:19 (0079.28) |         >>> Draw preview window progress bar
00:01:19 (0079.28) |         >>> Draw preview image
00:01:19 (0079.28) |         >>> Draw preview image finished. Releaseing mutex
00:01:19 (0079.28) |       >>> Refresh preview window done
00:01:19 (0079.28) |       >>> Adding a new mesh to Octane
00:01:19 (0079.28) |       >>> Mesh points: 1588, valid polygons: 2838
00:01:19 (0079.28) |         ----> Searching UV maps in this object
00:01:19 (0079.28) |           ----> Found ShackParts UV map in this object
00:01:19 (0079.29) |         ----> We found 1 UV maps in this object
00:01:19 (0079.29) |         >>> Processing vertex per poly array
00:01:19 (0079.29) |         >>> Processing vertex list
00:01:19 (0079.29) |       +++ Searching object materials
00:01:19 (0079.29) |       +++ Found 33 materials inside Shack_Phase_1_v003:Door
00:01:19 (0079.29) |         +++ Material 0 ID: Bowl_Inner
00:01:19 (0079.29) |         +++ Material 1 ID: Bowl_Outer
00:01:19 (0079.29) |         +++ Material 2 ID: Brass
00:01:19 (0079.29) |         +++ Material 3 ID: Brass_Switch
00:01:19 (0079.29) |         +++ Material 4 ID: BulbGlass
00:01:19 (0079.29) |         +++ Material 5 ID: BulbMetal
00:01:19 (0079.29) |         +++ Material 6 ID: Chopsticks
00:01:19 (0079.29) |         +++ Material 7 ID: Concrete
00:01:19 (0079.29) |         +++ Material 8 ID: CupBoardCopper
00:01:19 (0079.29) |         +++ Material 9 ID: CupBoardH
00:01:19 (0079.29) |         +++ Material 10 ID: CupBoardV
00:01:19 (0079.29) |         +++ Material 11 ID: Iron
00:01:19 (0079.29) |         +++ Material 12 ID: Iron_Rusty
00:01:19 (0079.29) |         +++ Material 13 ID: Logs
00:01:19 (0079.29) |         +++ Material 14 ID: MainLightFitment
00:01:19 (0079.29) |         +++ Material 15 ID: Pan
00:01:19 (0079.29) |         +++ Material 16 ID: Pan_Flat
00:01:19 (0079.29) |         +++ Material 17 ID: Planks
00:01:19 (0079.29) |         +++ Material 18 ID: PlanksDoorShutter
00:01:19 (0079.29) |         +++ Material 19 ID: Posts
00:01:19 (0079.29) |         +++ Material 20 ID: Roof_1
00:01:19 (0079.29) |         +++ Material 21 ID: Roof_2
00:01:19 (0079.29) |         +++ Material 22 ID: Rug
00:01:19 (0079.29) |         +++ Material 23 ID: Stump
00:01:19 (0079.29) |         +++ Material 24 ID: TableH
00:01:19 (0079.29) |         +++ Material 25 ID: TableV
00:01:19 (0079.29) |         +++ Material 26 ID: Tea_Can_1
00:01:19 (0079.29) |         +++ Material 27 ID: Tea_Can_2
00:01:19 (0079.29) |         +++ Material 28 ID: Tea_Can_Base
00:01:19 (0079.29) |         +++ Material 29 ID: VatRingsIron
00:01:19 (0079.29) |         +++ Material 30 ID: VatTapCopper
00:01:19 (0079.29) |         +++ Material 31 ID: VatWoodH
00:01:19 (0079.29) |         +++ Material 32 ID: VatWoodV
00:01:19 (0079.29) |       +++ Searching in the object materials for UVMAP nodes
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Bowl_Inner
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Bowl_Outer
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Brass
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Brass_Switch
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface BulbGlass
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface BulbMetal
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Chopsticks
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Concrete
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface CupBoardCopper
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface CupBoardH
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface CupBoardV
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Iron
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Iron_Rusty
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Logs
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface MainLightFitment
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Pan
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Pan_Flat
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Planks
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface PlanksDoorShutter
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Posts
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Roof_1
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Roof_2
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Rug
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Stump
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface TableH
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface TableV
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Tea_Can_1
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Tea_Can_2
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface Tea_Can_Base
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface VatRingsIron
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface VatTapCopper
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface VatWoodH
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Searching UVMAP node inside surface VatWoodV
00:01:19 (0079.29) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.29) |         >>> Processing polygon data
00:01:19 (0079.29) |       >>> Mesh added, evaluating it
00:01:19 (0079.29) |       >>> Refresh preview window
00:01:19 (0079.29) |       >>> Handle preview window
00:01:19 (0079.29) |         >>> Draw preview window information
00:01:19 (0079.29) |         >>> Draw preview window status
00:01:19 (0079.29) |         >>> Draw preview window progress bar
00:01:19 (0079.29) |         >>> Draw preview image
00:01:19 (0079.30) |         >>> Draw preview image finished. Releaseing mutex
00:01:19 (0079.30) |       >>> Refresh preview window done
00:01:19 (0079.30) |       +++ Processing object materials
00:01:19 (0079.30) |         > Filtering 33 materials in 2838 polygons
00:01:19 (0079.30) |         > Filtering 33 materials in 0 hairs
00:01:19 (0079.30) |           Used materials in this object: 2
00:01:19 (0079.30) |         +++ Processing material Iron_Rusty
00:01:19 (0079.30) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.30) |           --> Procesing a new GlossyMaterial node
00:01:19 (0079.30) |           --> Procesing a new ImageTexture node
00:01:19 (0079.30) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_C.jpg
00:01:19 (0079.30) |           --> Procesing a new ImageTexture node
00:01:19 (0079.30) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_Select.jpg
00:01:19 (0079.30) |           --> Procesing a new ImageTexture node
00:01:19 (0079.30) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_B.jpg
00:01:19 (0079.30) |         +++ Processing material PlanksDoorShutter
00:01:19 (0079.30) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.30) |           --> Procesing a new DiffuseMaterial node
00:01:19 (0079.30) |           --> Procesing a new ImageTexture node
00:01:19 (0079.30) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3.psd
00:01:19 (0079.30) |           --> Procesing a new ImageTexture node
00:01:19 (0079.30) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3_B.psd
00:01:19 (0079.30) |       +++ End of materials processing
00:01:19 (0079.30) |   Searching FiberFX hair materials
00:01:19 (0079.30) |       +++ Processing object layer maps functions
00:01:19 (0079.30) |           --> Get object global dissolve value: 0.000000, state 0
00:01:19 (0079.30) | 
00:01:19 (0079.30) | Processing object: 10000012, name: Shack_Phase_1_v003:Shutter_Lever 
00:01:19 (0079.30) |   Searching if FiberFX is available in this object
00:01:19 (0079.30) |         >>> Processing the number of valid polygons
00:01:19 (0079.30) |         >>> This object has 160 of 160 valid polygons
00:01:19 (0079.30) |       >>> Refresh preview window
00:01:19 (0079.30) |       >>> Handle preview window
00:01:19 (0079.30) |         >>> Draw preview window information
00:01:19 (0079.30) |         >>> Draw preview window status
00:01:19 (0079.30) |         >>> Draw preview window progress bar
00:01:19 (0079.30) |         >>> Draw preview image
00:01:19 (0079.30) |         >>> Draw preview image finished. Releaseing mutex
00:01:19 (0079.30) |       >>> Refresh preview window done
00:01:19 (0079.30) |       >>> Adding a new mesh to Octane
00:01:19 (0079.30) |       >>> Mesh points: 98, valid polygons: 160
00:01:19 (0079.30) |         ----> Searching UV maps in this object
00:01:19 (0079.30) |           ----> Found ShackParts UV map in this object
00:01:19 (0079.30) |         ----> We found 1 UV maps in this object
00:01:19 (0079.30) |         >>> Processing vertex per poly array
00:01:19 (0079.30) |         >>> Processing vertex list
00:01:19 (0079.30) |       +++ Searching object materials
00:01:19 (0079.30) |       +++ Found 33 materials inside Shack_Phase_1_v003:Shutter_Lever
00:01:19 (0079.30) |         +++ Material 0 ID: Bowl_Inner
00:01:19 (0079.30) |         +++ Material 1 ID: Bowl_Outer
00:01:19 (0079.30) |         +++ Material 2 ID: Brass
00:01:19 (0079.30) |         +++ Material 3 ID: Brass_Switch
00:01:19 (0079.30) |         +++ Material 4 ID: BulbGlass
00:01:19 (0079.30) |         +++ Material 5 ID: BulbMetal
00:01:19 (0079.30) |         +++ Material 6 ID: Chopsticks
00:01:19 (0079.30) |         +++ Material 7 ID: Concrete
00:01:19 (0079.30) |         +++ Material 8 ID: CupBoardCopper
00:01:19 (0079.30) |         +++ Material 9 ID: CupBoardH
00:01:19 (0079.30) |         +++ Material 10 ID: CupBoardV
00:01:19 (0079.30) |         +++ Material 11 ID: Iron
00:01:19 (0079.30) |         +++ Material 12 ID: Iron_Rusty
00:01:19 (0079.30) |         +++ Material 13 ID: Logs
00:01:19 (0079.30) |         +++ Material 14 ID: MainLightFitment
00:01:19 (0079.30) |         +++ Material 15 ID: Pan
00:01:19 (0079.30) |         +++ Material 16 ID: Pan_Flat
00:01:19 (0079.30) |         +++ Material 17 ID: Planks
00:01:19 (0079.30) |         +++ Material 18 ID: PlanksDoorShutter
00:01:19 (0079.30) |         +++ Material 19 ID: Posts
00:01:19 (0079.30) |         +++ Material 20 ID: Roof_1
00:01:19 (0079.30) |         +++ Material 21 ID: Roof_2
00:01:19 (0079.30) |         +++ Material 22 ID: Rug
00:01:19 (0079.30) |         +++ Material 23 ID: Stump
00:01:19 (0079.30) |         +++ Material 24 ID: TableH
00:01:19 (0079.30) |         +++ Material 25 ID: TableV
00:01:19 (0079.30) |         +++ Material 26 ID: Tea_Can_1
00:01:19 (0079.30) |         +++ Material 27 ID: Tea_Can_2
00:01:19 (0079.30) |         +++ Material 28 ID: Tea_Can_Base
00:01:19 (0079.30) |         +++ Material 29 ID: VatRingsIron
00:01:19 (0079.30) |         +++ Material 30 ID: VatTapCopper
00:01:19 (0079.30) |         +++ Material 31 ID: VatWoodH
00:01:19 (0079.30) |         +++ Material 32 ID: VatWoodV
00:01:19 (0079.30) |       +++ Searching in the object materials for UVMAP nodes
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Bowl_Inner
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Bowl_Outer
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Brass
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Brass_Switch
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface BulbGlass
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface BulbMetal
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Chopsticks
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Concrete
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface CupBoardCopper
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface CupBoardH
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface CupBoardV
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Iron
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Iron_Rusty
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Logs
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface MainLightFitment
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Pan
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Pan_Flat
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Planks
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface PlanksDoorShutter
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Posts
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Roof_1
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Roof_2
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Rug
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Stump
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface TableH
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface TableV
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Tea_Can_1
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Tea_Can_2
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface Tea_Can_Base
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface VatRingsIron
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface VatTapCopper
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface VatWoodH
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Searching UVMAP node inside surface VatWoodV
00:01:19 (0079.30) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.30) |         >>> Processing polygon data
00:01:19 (0079.30) |       >>> Mesh added, evaluating it
00:01:19 (0079.30) |       >>> Refresh preview window
00:01:19 (0079.30) |       >>> Handle preview window
00:01:19 (0079.30) |         >>> Draw preview window information
00:01:19 (0079.30) |         >>> Draw preview window status
00:01:19 (0079.30) |         >>> Draw preview window progress bar
00:01:19 (0079.30) |         >>> Draw preview image
00:01:19 (0079.30) |         >>> Draw preview image finished. Releaseing mutex
00:01:19 (0079.30) |       >>> Refresh preview window done
00:01:19 (0079.30) |       +++ Processing object materials
00:01:19 (0079.30) |         > Filtering 33 materials in 160 polygons
00:01:19 (0079.30) |         > Filtering 33 materials in 0 hairs
00:01:19 (0079.30) |           Used materials in this object: 2
00:01:19 (0079.30) |         +++ Processing material Iron_Rusty
00:01:19 (0079.30) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.30) |           --> Procesing a new GlossyMaterial node
00:01:19 (0079.30) |           --> Procesing a new ImageTexture node
00:01:19 (0079.30) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_C.jpg
00:01:19 (0079.30) |           --> Procesing a new ImageTexture node
00:01:19 (0079.30) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_Select.jpg
00:01:19 (0079.30) |           --> Procesing a new ImageTexture node
00:01:19 (0079.30) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_B.jpg
00:01:19 (0079.30) |         +++ Processing material PlanksDoorShutter
00:01:19 (0079.30) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.30) |           --> Procesing a new DiffuseMaterial node
00:01:19 (0079.30) |           --> Procesing a new ImageTexture node
00:01:19 (0079.30) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3.psd
00:01:19 (0079.30) |           --> Procesing a new ImageTexture node
00:01:19 (0079.30) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3_B.psd
00:01:19 (0079.30) |       +++ End of materials processing
00:01:19 (0079.30) |   Searching FiberFX hair materials
00:01:19 (0079.30) |       +++ Processing object layer maps functions
00:01:19 (0079.30) |           --> Get object global dissolve value: 0.000000, state 0
00:01:19 (0079.30) | 
00:01:19 (0079.30) | Processing object: 10000013, name: pigpen_O:door 
00:01:19 (0079.30) |   Searching if FiberFX is available in this object
00:01:19 (0079.30) |         >>> Processing the number of valid polygons
00:01:19 (0079.30) |         >>> This object has 2784 of 2784 valid polygons
00:01:19 (0079.30) |       >>> Refresh preview window
00:01:19 (0079.30) |       >>> Handle preview window
00:01:19 (0079.30) |         >>> Draw preview window information
00:01:19 (0079.30) |         >>> Draw preview window status
00:01:19 (0079.30) |         >>> Draw preview window progress bar
00:01:19 (0079.30) |         >>> Draw preview image
00:01:19 (0079.30) |         >>> Draw preview image finished. Releaseing mutex
00:01:19 (0079.30) |       >>> Refresh preview window done
00:01:19 (0079.30) |       >>> Adding a new mesh to Octane
00:01:19 (0079.30) |       >>> Mesh points: 1532, valid polygons: 2784
00:01:19 (0079.30) |         ----> Searching UV maps in this object
00:01:19 (0079.31) |           ----> Found ShackParts UV map in this object
00:01:19 (0079.31) |         ----> We found 1 UV maps in this object
00:01:19 (0079.31) |         >>> Processing vertex per poly array
00:01:19 (0079.31) |         >>> Processing vertex list
00:01:19 (0079.31) |       +++ Searching object materials
00:01:19 (0079.31) |       +++ Found 8 materials inside pigpen_O:door
00:01:19 (0079.31) |         +++ Material 0 ID: Concrete
00:01:19 (0079.31) |         +++ Material 1 ID: FenceWire
00:01:19 (0079.31) |         +++ Material 2 ID: Iron_Rusty
00:01:19 (0079.31) |         +++ Material 3 ID: Planks
00:01:19 (0079.31) |         +++ Material 4 ID: PlanksDoorShutter
00:01:19 (0079.31) |         +++ Material 5 ID: Posts
00:01:19 (0079.31) |         +++ Material 6 ID: Roof_1
00:01:19 (0079.31) |         +++ Material 7 ID: Roof_2
00:01:19 (0079.31) |       +++ Searching in the object materials for UVMAP nodes
00:01:19 (0079.31) |         >>> Searching UVMAP node inside surface Concrete
00:01:19 (0079.31) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.31) |         >>> Searching UVMAP node inside surface FenceWire
00:01:19 (0079.31) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.31) |         >>> Searching UVMAP node inside surface Iron_Rusty
00:01:19 (0079.31) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.31) |         >>> Searching UVMAP node inside surface Planks
00:01:19 (0079.31) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.31) |         >>> Searching UVMAP node inside surface PlanksDoorShutter
00:01:19 (0079.31) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.31) |         >>> Searching UVMAP node inside surface Posts
00:01:19 (0079.31) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.31) |         >>> Searching UVMAP node inside surface Roof_1
00:01:19 (0079.31) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.31) |         >>> Searching UVMAP node inside surface Roof_2
00:01:19 (0079.31) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.31) |         >>> Processing polygon data
00:01:19 (0079.32) |       >>> Mesh added, evaluating it
00:01:19 (0079.32) |       >>> Refresh preview window
00:01:19 (0079.32) |       >>> Handle preview window
00:01:19 (0079.32) |         >>> Draw preview window information
00:01:19 (0079.32) |         >>> Draw preview window status
00:01:19 (0079.32) |         >>> Draw preview window progress bar
00:01:19 (0079.32) |         >>> Draw preview image
00:01:19 (0079.32) |         >>> Draw preview image finished. Releaseing mutex
00:01:19 (0079.32) |       >>> Refresh preview window done
00:01:19 (0079.32) |       +++ Processing object materials
00:01:19 (0079.32) |         > Filtering 8 materials in 2784 polygons
00:01:19 (0079.32) |         > Filtering 8 materials in 0 hairs
00:01:19 (0079.32) |           Used materials in this object: 2
00:01:19 (0079.32) |         +++ Processing material Iron_Rusty
00:01:19 (0079.32) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.32) |           --> Procesing a new GlossyMaterial node
00:01:19 (0079.32) |           --> Procesing a new ImageTexture node
00:01:19 (0079.32) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_C.jpg
00:01:19 (0079.32) |           --> Procesing a new ImageTexture node
00:01:19 (0079.32) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_Select.jpg
00:01:19 (0079.32) |           --> Procesing a new ImageTexture node
00:01:19 (0079.32) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_B.jpg
00:01:19 (0079.32) |         +++ Processing material PlanksDoorShutter
00:01:19 (0079.32) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.32) |           --> Procesing a new DiffuseMaterial node
00:01:19 (0079.32) |           --> Procesing a new ImageTexture node
00:01:19 (0079.32) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3.psd
00:01:19 (0079.32) |           --> Procesing a new ImageTexture node
00:01:19 (0079.32) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3_B.psd
00:01:19 (0079.32) |       +++ End of materials processing
00:01:19 (0079.32) |   Searching FiberFX hair materials
00:01:19 (0079.32) |       +++ Processing object layer maps functions
00:01:19 (0079.32) |           --> Get object global dissolve value: 0.000000, state 0
00:01:19 (0079.32) | 
00:01:19 (0079.32) | Processing object: 10000014, name: pigpen_O:Door_Lever 
00:01:19 (0079.32) |   Searching if FiberFX is available in this object
00:01:19 (0079.32) |         >>> Processing the number of valid polygons
00:01:19 (0079.32) |         >>> This object has 160 of 160 valid polygons
00:01:19 (0079.32) |       >>> Refresh preview window
00:01:19 (0079.32) |       >>> Handle preview window
00:01:19 (0079.32) |         >>> Draw preview window information
00:01:19 (0079.32) |         >>> Draw preview window status
00:01:19 (0079.32) |         >>> Draw preview window progress bar
00:01:19 (0079.32) |         >>> Draw preview image
00:01:19 (0079.32) |         >>> Draw preview image finished. Releaseing mutex
00:01:19 (0079.32) |       >>> Refresh preview window done
00:01:19 (0079.32) |       >>> Adding a new mesh to Octane
00:01:19 (0079.32) |       >>> Mesh points: 98, valid polygons: 160
00:01:19 (0079.32) |         ----> Searching UV maps in this object
00:01:19 (0079.32) |           ----> Found ShackParts UV map in this object
00:01:19 (0079.32) |         ----> We found 1 UV maps in this object
00:01:19 (0079.32) |         >>> Processing vertex per poly array
00:01:19 (0079.32) |         >>> Processing vertex list
00:01:19 (0079.32) |       +++ Searching object materials
00:01:19 (0079.32) |       +++ Found 8 materials inside pigpen_O:Door_Lever
00:01:19 (0079.32) |         +++ Material 0 ID: Concrete
00:01:19 (0079.32) |         +++ Material 1 ID: FenceWire
00:01:19 (0079.32) |         +++ Material 2 ID: Iron_Rusty
00:01:19 (0079.32) |         +++ Material 3 ID: Planks
00:01:19 (0079.32) |         +++ Material 4 ID: PlanksDoorShutter
00:01:19 (0079.32) |         +++ Material 5 ID: Posts
00:01:19 (0079.32) |         +++ Material 6 ID: Roof_1
00:01:19 (0079.32) |         +++ Material 7 ID: Roof_2
00:01:19 (0079.32) |       +++ Searching in the object materials for UVMAP nodes
00:01:19 (0079.32) |         >>> Searching UVMAP node inside surface Concrete
00:01:19 (0079.32) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.32) |         >>> Searching UVMAP node inside surface FenceWire
00:01:19 (0079.32) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.32) |         >>> Searching UVMAP node inside surface Iron_Rusty
00:01:19 (0079.32) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.32) |         >>> Searching UVMAP node inside surface Planks
00:01:19 (0079.32) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.32) |         >>> Searching UVMAP node inside surface PlanksDoorShutter
00:01:19 (0079.32) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.32) |         >>> Searching UVMAP node inside surface Posts
00:01:19 (0079.32) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.32) |         >>> Searching UVMAP node inside surface Roof_1
00:01:19 (0079.32) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.32) |         >>> Searching UVMAP node inside surface Roof_2
00:01:19 (0079.32) |           >>> This material doesn't have a valid UVMAP node
00:01:19 (0079.32) |         >>> Processing polygon data
00:01:19 (0079.32) |       >>> Mesh added, evaluating it
00:01:19 (0079.32) |       >>> Refresh preview window
00:01:19 (0079.32) |       >>> Handle preview window
00:01:19 (0079.32) |         >>> Draw preview window information
00:01:19 (0079.32) |         >>> Draw preview window status
00:01:19 (0079.32) |         >>> Draw preview window progress bar
00:01:19 (0079.32) |         >>> Draw preview image
00:01:19 (0079.32) |         >>> Draw preview image finished. Releaseing mutex
00:01:19 (0079.32) |       >>> Refresh preview window done
00:01:19 (0079.32) |       +++ Processing object materials
00:01:19 (0079.32) |         > Filtering 8 materials in 160 polygons
00:01:19 (0079.32) |         > Filtering 8 materials in 0 hairs
00:01:19 (0079.32) |           Used materials in this object: 2
00:01:19 (0079.32) |         +++ Processing material Iron_Rusty
00:01:19 (0079.32) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.32) |           --> Procesing a new GlossyMaterial node
00:01:19 (0079.32) |           --> Procesing a new ImageTexture node
00:01:19 (0079.32) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_C.jpg
00:01:19 (0079.32) |           --> Procesing a new ImageTexture node
00:01:19 (0079.32) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_Select.jpg
00:01:19 (0079.32) |           --> Procesing a new ImageTexture node
00:01:19 (0079.32) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\iron_embedded\textures\macro_160_ocm_Iron_B.jpg
00:01:19 (0079.32) |         +++ Processing material PlanksDoorShutter
00:01:19 (0079.32) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:19 (0079.32) |           --> Procesing a new DiffuseMaterial node
00:01:19 (0079.32) |           --> Procesing a new ImageTexture node
00:01:19 (0079.32) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3.psd
00:01:19 (0079.32) |           --> Procesing a new ImageTexture node
00:01:19 (0079.32) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\magnet-textures-com\planksF3_B.psd
00:01:19 (0079.32) |       +++ End of materials processing
00:01:19 (0079.32) |   Searching FiberFX hair materials
00:01:19 (0079.32) |       +++ Processing object layer maps functions
00:01:19 (0079.32) |           --> Get object global dissolve value: 0.000000, state 0
00:01:19 (0079.32) | 
00:01:19 (0079.32) | Processing object: 10000019, name: Shack_sc17_Elements_v001:FarmArea_Alt 
00:01:19 (0079.32) |   Searching if FiberFX is available in this object
00:01:19 (0079.33) |         >>> Processing the number of valid polygons
00:01:19 (0079.35) |         >>> This object has 526807 of 526807 valid polygons
00:01:19 (0079.36) |       >>> Refresh preview window
00:01:19 (0079.36) |       >>> Handle preview window
00:01:19 (0079.36) |         >>> Draw preview window information
00:01:19 (0079.36) |         >>> Draw preview window status
00:01:19 (0079.36) |         >>> Draw preview window progress bar
00:01:19 (0079.36) |         >>> Draw preview image
00:01:19 (0079.36) |         >>> Draw preview image finished. Releaseing mutex
00:01:19 (0079.36) |       >>> Refresh preview window done
00:01:19 (0079.36) |       >>> Adding a new mesh to Octane
00:01:19 (0079.36) |       >>> Mesh points: 265529, valid polygons: 526807
00:01:19 (0079.36) |         ----> Searching UV maps in this object
00:01:20 (0080.64) |         ----> No UV maps found in this object
00:01:20 (0080.64) |         >>> Processing vertex per poly array
00:01:20 (0080.66) |         >>> Processing vertex list
00:01:20 (0080.71) |       +++ Searching object materials
00:01:20 (0080.73) |       +++ Found 14 materials inside Shack_sc17_Elements_v001:FarmArea_Alt
00:01:20 (0080.73) |         +++ Material 0 ID: Concrete_Block
00:01:20 (0080.73) |         +++ Material 1 ID: cliffs
00:01:20 (0080.73) |         +++ Material 2 ID: Dug_Dirt
00:01:20 (0080.73) |         +++ Material 3 ID: Farm
00:01:20 (0080.73) |         +++ Material 4 ID: FarmForest
00:01:20 (0080.73) |         +++ Material 5 ID: FarmUnderWater
00:01:20 (0080.73) |         +++ Material 6 ID: FurrowDirt
00:01:20 (0080.73) |         +++ Material 7 ID: farm area
00:01:20 (0080.73) |         +++ Material 8 ID: farm mountain edge
00:01:20 (0080.73) |         +++ Material 9 ID: HoeingArea
00:01:20 (0080.73) |         +++ Material 10 ID: outcrops
00:01:20 (0080.73) |         +++ Material 11 ID: Path
00:01:20 (0080.73) |         +++ Material 12 ID: Posts
00:01:20 (0080.73) |         +++ Material 13 ID: WillowWay
00:01:20 (0080.73) |       +++ Searching in the object materials for UVMAP nodes
00:01:20 (0080.73) |         >>> Searching UVMAP node inside surface Concrete_Block
00:01:20 (0080.73) |           >>> This material doesn't have a valid UVMAP node
00:01:20 (0080.73) |         >>> Searching UVMAP node inside surface cliffs
00:01:20 (0080.73) |           >>> This material doesn't have a valid UVMAP node
00:01:20 (0080.73) |         >>> Searching UVMAP node inside surface Dug_Dirt
00:01:20 (0080.73) |           >>> This material doesn't have a valid UVMAP node
00:01:20 (0080.73) |         >>> Searching UVMAP node inside surface Farm
00:01:20 (0080.73) |           >>> This material doesn't have a valid UVMAP node
00:01:20 (0080.73) |         >>> Searching UVMAP node inside surface FarmForest
00:01:20 (0080.73) |           >>> This material doesn't have a valid UVMAP node
00:01:20 (0080.73) |         >>> Searching UVMAP node inside surface FarmUnderWater
00:01:20 (0080.73) |           >>> This material doesn't have a valid UVMAP node
00:01:20 (0080.73) |         >>> Searching UVMAP node inside surface FurrowDirt
00:01:20 (0080.73) |           >>> This material doesn't have a valid UVMAP node
00:01:20 (0080.73) |         >>> Searching UVMAP node inside surface farm area
00:01:20 (0080.73) |           >>> This material doesn't have a valid UVMAP node
00:01:20 (0080.73) |         >>> Searching UVMAP node inside surface farm mountain edge
00:01:20 (0080.73) |           >>> This material doesn't have a valid UVMAP node
00:01:20 (0080.73) |         >>> Searching UVMAP node inside surface HoeingArea
00:01:20 (0080.73) |           >>> This material doesn't have a valid UVMAP node
00:01:20 (0080.73) |         >>> Searching UVMAP node inside surface outcrops
00:01:20 (0080.73) |           >>> This material doesn't have a valid UVMAP node
00:01:20 (0080.73) |         >>> Searching UVMAP node inside surface Path
00:01:20 (0080.73) |           >>> This material doesn't have a valid UVMAP node
00:01:20 (0080.73) |         >>> Searching UVMAP node inside surface Posts
00:01:20 (0080.73) |           >>> This material doesn't have a valid UVMAP node
00:01:20 (0080.73) |         >>> Searching UVMAP node inside surface WillowWay
00:01:20 (0080.73) |           >>> This material doesn't have a valid UVMAP node
00:01:20 (0080.73) |         >>> Processing polygon data
00:01:22 (0082.23) |       >>> Mesh added, evaluating it
00:01:22 (0082.23) |       >>> Refresh preview window
00:01:22 (0082.23) |       >>> Handle preview window
00:01:22 (0082.23) |         >>> Draw preview window information
00:01:22 (0082.23) |         >>> Draw preview window status
00:01:22 (0082.23) |         >>> Draw preview window progress bar
00:01:22 (0082.23) |         >>> Draw preview image
00:01:22 (0082.23) |         >>> Draw preview image finished. Releaseing mutex
00:01:22 (0082.23) |       >>> Refresh preview window done
00:01:22 (0082.23) |       +++ Processing object materials
00:01:22 (0082.23) |         > Filtering 14 materials in 526807 polygons
00:01:22 (0082.23) |         > Filtering 14 materials in 0 hairs
00:01:22 (0082.23) |           Used materials in this object: 11
00:01:22 (0082.23) |         +++ Processing material cliffs
00:01:22 (0082.23) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:22 (0082.23) |           --> Procesing a new MixMaterial node
00:01:22 (0082.23) |           --> Procesing a new GlossyMaterial node
00:01:22 (0082.23) |           --> Procesing a new ImageTexture node
00:01:22 (0082.23) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\slate_red\macro_2b4_ocm_Stone02T.jpg
00:01:22 (0082.23) |           --> Procesing a new Projection node
00:01:22 (0082.23) |           --> Procesing a new ImageTexture node
00:01:22 (0082.23) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\slate_red\macro_2b4_ocm_Stone02N.jpg
00:01:22 (0082.23) |           --> Using a existing Projection node
00:01:22 (0082.23) |           --> Procesing a new GlossyMaterial node
00:01:22 (0082.23) |           --> Procesing a new ImageTexture node
00:01:22 (0082.23) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\rock_with_Lichen\macro_22c_ocm_Rock.jpg
00:01:22 (0082.23) |           --> Procesing a new Projection node
00:01:22 (0082.23) |           --> Procesing a new ImageTexture node
00:01:22 (0082.23) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\rock_with_Lichen\macro_22c_ocm_RockSpec.jpg
00:01:22 (0082.23) |           --> Using a existing Projection node
00:01:22 (0082.23) |           --> Procesing a new ImageTexture node
00:01:22 (0082.23) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\rock_with_Lichen\macro_22c_ocm_RockNormal.jpg
00:01:22 (0082.23) |           --> Using a existing Projection node
00:01:22 (0082.23) |         +++ Processing material Farm
00:01:22 (0082.23) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:22 (0082.23) |           --> Procesing a new MixMaterial node
00:01:22 (0082.23) |           --> Procesing a new MixMaterial node
00:01:22 (0082.23) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.23) |           --> Procesing a new ImageTexture node
00:01:22 (0082.23) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:01:22 (0082.23) |           --> Procesing a new Projection node
00:01:22 (0082.23) |           --> Procesing a new ImageTexture node
00:01:22 (0082.23) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:01:22 (0082.23) |           --> Using a existing Projection node
00:01:22 (0082.23) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.23) |           --> Procesing a new ImageTexture node
00:01:22 (0082.23) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulch.jpg
00:01:22 (0082.23) |           --> Procesing a new Projection node
00:01:22 (0082.23) |           --> Procesing a new ImageTexture node
00:01:22 (0082.23) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulchn.jpg
00:01:22 (0082.23) |           --> Using a existing Projection node
00:01:22 (0082.23) |           --> Procesing a new GlossyMaterial node
00:01:22 (0082.23) |           --> Procesing a new ImageTexture node
00:01:22 (0082.23) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01.jpg
00:01:22 (0082.23) |           --> Procesing a new Projection node
00:01:22 (0082.23) |           --> Procesing a new ImageTexture node
00:01:22 (0082.23) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01s.jpg
00:01:22 (0082.23) |           --> Using a existing Projection node
00:01:22 (0082.23) |           --> Procesing a new ImageTexture node
00:01:22 (0082.23) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01n.jpg
00:01:22 (0082.23) |           --> Using a existing Projection node
00:01:22 (0082.23) |         +++ Processing material FarmForest
00:01:22 (0082.23) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:22 (0082.23) |           --> Procesing a new MixMaterial node
00:01:22 (0082.23) |           --> Procesing a new MixMaterial node
00:01:22 (0082.23) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.23) |           --> Procesing a new ImageTexture node
00:01:22 (0082.23) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:01:22 (0082.24) |           --> Procesing a new Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulch.jpg
00:01:22 (0082.24) |           --> Procesing a new Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulchn.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |           --> Procesing a new GlossyMaterial node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01.jpg
00:01:22 (0082.24) |           --> Procesing a new Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01s.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01n.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |         +++ Processing material FarmUnderWater
00:01:22 (0082.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:22 (0082.24) |           --> Procesing a new MixMaterial node
00:01:22 (0082.24) |           --> Procesing a new MixMaterial node
00:01:22 (0082.24) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:01:22 (0082.24) |           --> Procesing a new Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulch.jpg
00:01:22 (0082.24) |           --> Procesing a new Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulchn.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |           --> Procesing a new GlossyMaterial node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01.jpg
00:01:22 (0082.24) |           --> Procesing a new Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01s.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01n.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |         +++ Processing material FurrowDirt
00:01:22 (0082.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:22 (0082.24) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:01:22 (0082.24) |           --> Procesing a new Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |         +++ Processing material farm area
00:01:22 (0082.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:22 (0082.24) |           --> Procesing a new MixMaterial node
00:01:22 (0082.24) |           --> Procesing a new MixMaterial node
00:01:22 (0082.24) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:01:22 (0082.24) |           --> Procesing a new Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulch.jpg
00:01:22 (0082.24) |           --> Procesing a new Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulchn.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |           --> Procesing a new GlossyMaterial node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01.jpg
00:01:22 (0082.24) |           --> Procesing a new Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01s.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01n.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |         +++ Processing material farm mountain edge
00:01:22 (0082.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:22 (0082.24) |           --> Procesing a new MixMaterial node
00:01:22 (0082.24) |           --> Procesing a new MixMaterial node
00:01:22 (0082.24) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:01:22 (0082.24) |           --> Procesing a new Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulch.jpg
00:01:22 (0082.24) |           --> Procesing a new Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulchn.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |           --> Procesing a new GlossyMaterial node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01.jpg
00:01:22 (0082.24) |           --> Procesing a new Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01s.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\patchy_green_grass\macro_290_ocm_grass01n.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |         +++ Processing material HoeingArea
00:01:22 (0082.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:22 (0082.24) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:01:22 (0082.24) |           --> Procesing a new Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |         +++ Processing material outcrops
00:01:22 (0082.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:22 (0082.24) |           --> Procesing a new GlossyMaterial node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\slate_red\macro_2b4_ocm_Stone02T.jpg
00:01:22 (0082.24) |           --> Procesing a new Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\slate_red\macro_2b4_ocm_Stone02N.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |         +++ Processing material Path
00:01:22 (0082.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:22 (0082.24) |           --> Procesing a new MixMaterial node
00:01:22 (0082.24) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:01:22 (0082.24) |           --> Procesing a new Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulch.jpg
00:01:22 (0082.24) |           --> Procesing a new Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulchn.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |         +++ Processing material WillowWay
00:01:22 (0082.24) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:22 (0082.24) |           --> Procesing a new MixMaterial node
00:01:22 (0082.24) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:01:22 (0082.24) |           --> Procesing a new Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulch.jpg
00:01:22 (0082.24) |           --> Procesing a new Projection node
00:01:22 (0082.24) |           --> Procesing a new ImageTexture node
00:01:22 (0082.24) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulchn.jpg
00:01:22 (0082.24) |           --> Using a existing Projection node
00:01:22 (0082.24) |       +++ End of materials processing
00:01:22 (0082.24) |   Searching FiberFX hair materials
00:01:22 (0082.24) |       +++ Processing object layer maps functions
00:01:22 (0082.24) |           --> Get object global dissolve value: 0.000000, state 0
00:01:22 (0082.24) | 
00:01:22 (0082.24) | Processing object: 10000045, name: Shack_sc17_Elements_v002:Shack_Ground 
00:01:22 (0082.24) |   Searching if FiberFX is available in this object
00:01:22 (0082.24) |   This object has deformations
00:01:22 (0082.24) |         >>> Processing the number of valid polygons
00:01:22 (0082.24) |         >>> This object has 28928 of 28928 valid polygons
00:01:22 (0082.24) |       >>> Refresh preview window
00:01:22 (0082.24) |       >>> Handle preview window
00:01:22 (0082.24) |         >>> Draw preview window information
00:01:22 (0082.24) |         >>> Draw preview window status
00:01:22 (0082.24) |         >>> Draw preview window progress bar
00:01:22 (0082.24) |         >>> Draw preview image
00:01:22 (0082.24) |         >>> Draw preview image finished. Releaseing mutex
00:01:22 (0082.24) |       >>> Refresh preview window done
00:01:22 (0082.24) |       >>> Adding a new mesh to Octane
00:01:22 (0082.24) |       >>> Mesh points: 18089, valid polygons: 28928
00:01:22 (0082.24) |         ----> Searching UV maps in this object
00:01:22 (0082.24) |           ----> Found Dug_Dirt UV map in this object
00:01:22 (0082.28) |         ----> We found 1 UV maps in this object
00:01:22 (0082.28) |         >>> Processing vertex per poly array
00:01:22 (0082.29) |         >>> Processing vertex list
00:01:22 (0082.29) |       +++ Searching object materials
00:01:22 (0082.29) |       +++ Found 16 materials inside Shack_sc17_Elements_v002:Shack_Ground
00:01:22 (0082.29) |         +++ Material 0 ID: Concrete_Block
00:01:22 (0082.29) |         +++ Material 1 ID: Concrete_Poured
00:01:22 (0082.29) |         +++ Material 2 ID: cliffs
00:01:22 (0082.29) |         +++ Material 3 ID: Dug_Dirt
00:01:22 (0082.29) |         +++ Material 4 ID: Dug_Dirt_Pile
00:01:22 (0082.29) |         +++ Material 5 ID: Farm
00:01:22 (0082.29) |         +++ Material 6 ID: FarmForest
00:01:22 (0082.29) |         +++ Material 7 ID: FarmUnderWater
00:01:22 (0082.29) |         +++ Material 8 ID: FurrowDirt
00:01:22 (0082.29) |         +++ Material 9 ID: farm area
00:01:22 (0082.29) |         +++ Material 10 ID: farm mountain edge
00:01:22 (0082.29) |         +++ Material 11 ID: HoeingArea
00:01:22 (0082.29) |         +++ Material 12 ID: outcrops
00:01:22 (0082.29) |         +++ Material 13 ID: Path
00:01:22 (0082.29) |         +++ Material 14 ID: Posts
00:01:22 (0082.29) |         +++ Material 15 ID: WillowWay
00:01:22 (0082.29) |       +++ Searching in the object materials for UVMAP nodes
00:01:22 (0082.29) |         >>> Searching UVMAP node inside surface Concrete_Block
00:01:22 (0082.29) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.29) |         >>> Searching UVMAP node inside surface Concrete_Poured
00:01:22 (0082.29) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.29) |         >>> Searching UVMAP node inside surface cliffs
00:01:22 (0082.29) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.29) |         >>> Searching UVMAP node inside surface Dug_Dirt
00:01:22 (0082.29) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.29) |         >>> Searching UVMAP node inside surface Dug_Dirt_Pile
00:01:22 (0082.29) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.29) |         >>> Searching UVMAP node inside surface Farm
00:01:22 (0082.29) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.29) |         >>> Searching UVMAP node inside surface FarmForest
00:01:22 (0082.29) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.29) |         >>> Searching UVMAP node inside surface FarmUnderWater
00:01:22 (0082.29) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.29) |         >>> Searching UVMAP node inside surface FurrowDirt
00:01:22 (0082.29) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.29) |         >>> Searching UVMAP node inside surface farm area
00:01:22 (0082.29) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.29) |         >>> Searching UVMAP node inside surface farm mountain edge
00:01:22 (0082.29) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.29) |         >>> Searching UVMAP node inside surface HoeingArea
00:01:22 (0082.29) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.29) |         >>> Searching UVMAP node inside surface outcrops
00:01:22 (0082.29) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.29) |         >>> Searching UVMAP node inside surface Path
00:01:22 (0082.29) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.29) |         >>> Searching UVMAP node inside surface Posts
00:01:22 (0082.29) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.29) |         >>> Searching UVMAP node inside surface WillowWay
00:01:22 (0082.29) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.29) |         >>> Processing polygon data
00:01:22 (0082.33) |       >>> Mesh added, evaluating it
00:01:22 (0082.33) |       >>> Refresh preview window
00:01:22 (0082.33) |       >>> Handle preview window
00:01:22 (0082.33) |         >>> Draw preview window information
00:01:22 (0082.33) |         >>> Draw preview window status
00:01:22 (0082.33) |         >>> Draw preview window progress bar
00:01:22 (0082.33) |         >>> Draw preview image
00:01:22 (0082.33) |         >>> Draw preview image finished. Releaseing mutex
00:01:22 (0082.33) |       >>> Refresh preview window done
00:01:22 (0082.33) |       +++ Processing object materials
00:01:22 (0082.33) |         > Filtering 16 materials in 28928 polygons
00:01:22 (0082.33) |         > Filtering 16 materials in 0 hairs
00:01:22 (0082.33) |           Used materials in this object: 1
00:01:22 (0082.33) |         +++ Processing material Dug_Dirt
00:01:22 (0082.33) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:22 (0082.33) |           --> Procesing a new MixMaterial node
00:01:22 (0082.33) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.33) |           --> Procesing a new ImageTexture node
00:01:22 (0082.33) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:01:22 (0082.33) |           --> Procesing a new Projection node
00:01:22 (0082.33) |           --> Procesing a new ImageTexture node
00:01:22 (0082.33) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:01:22 (0082.33) |           --> Using a existing Projection node
00:01:22 (0082.33) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.33) |           --> Procesing a new ImageTexture node
00:01:22 (0082.33) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulch.jpg
00:01:22 (0082.33) |           --> Procesing a new Projection node
00:01:22 (0082.33) |           --> Procesing a new ImageTexture node
00:01:22 (0082.33) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulchn.jpg
00:01:22 (0082.33) |           --> Using a existing Projection node
00:01:22 (0082.33) |           --> Procesing a new Displacement node
00:01:22 (0082.33) |           --> Procesing a new ImageTexture node
00:01:22 (0082.33) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:01:22 (0082.39) |       +++ End of materials processing
00:01:22 (0082.39) |   Searching FiberFX hair materials
00:01:22 (0082.39) |       +++ Processing object layer maps functions
00:01:22 (0082.39) |           --> Get object global dissolve value: 0.000000, state 0
00:01:22 (0082.39) | 
00:01:22 (0082.39) | Processing object: 10000016, name: Shack_sc17_Elements_v001:Wall_Stud-single 
00:01:22 (0082.39) |   Searching if FiberFX is available in this object
00:01:22 (0082.39) |         >>> Processing the number of valid polygons
00:01:22 (0082.39) |         >>> This object has 18 of 18 valid polygons
00:01:22 (0082.39) |       >>> Refresh preview window
00:01:22 (0082.39) |       >>> Handle preview window
00:01:22 (0082.39) |         >>> Draw preview window information
00:01:22 (0082.40) |         >>> Draw preview window status
00:01:22 (0082.40) |         >>> Draw preview window progress bar
00:01:22 (0082.40) |         >>> Draw preview image
00:01:22 (0082.40) |         >>> Draw preview image finished. Releaseing mutex
00:01:22 (0082.40) |       >>> Refresh preview window done
00:01:22 (0082.40) |       >>> Adding a new mesh to Octane
00:01:22 (0082.40) |       >>> Mesh points: 20, valid polygons: 18
00:01:22 (0082.40) |         ----> Searching UV maps in this object
00:01:22 (0082.40) |           ----> Found Posts UV map in this object
00:01:22 (0082.40) |         ----> We found 1 UV maps in this object
00:01:22 (0082.40) |         >>> Processing vertex per poly array
00:01:22 (0082.40) |         >>> Processing vertex list
00:01:22 (0082.40) |       +++ Searching object materials
00:01:22 (0082.40) |       +++ Found 14 materials inside Shack_sc17_Elements_v001:Wall_Stud-single
00:01:22 (0082.40) |         +++ Material 0 ID: Concrete_Block
00:01:22 (0082.40) |         +++ Material 1 ID: cliffs
00:01:22 (0082.40) |         +++ Material 2 ID: Dug_Dirt
00:01:22 (0082.40) |         +++ Material 3 ID: Farm
00:01:22 (0082.40) |         +++ Material 4 ID: FarmForest
00:01:22 (0082.40) |         +++ Material 5 ID: FarmUnderWater
00:01:22 (0082.40) |         +++ Material 6 ID: FurrowDirt
00:01:22 (0082.40) |         +++ Material 7 ID: farm area
00:01:22 (0082.40) |         +++ Material 8 ID: farm mountain edge
00:01:22 (0082.40) |         +++ Material 9 ID: HoeingArea
00:01:22 (0082.40) |         +++ Material 10 ID: outcrops
00:01:22 (0082.40) |         +++ Material 11 ID: Path
00:01:22 (0082.40) |         +++ Material 12 ID: Posts
00:01:22 (0082.40) |         +++ Material 13 ID: WillowWay
00:01:22 (0082.40) |       +++ Searching in the object materials for UVMAP nodes
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface Concrete_Block
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface cliffs
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface Dug_Dirt
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface Farm
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface FarmForest
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface FarmUnderWater
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface FurrowDirt
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface farm area
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface farm mountain edge
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface HoeingArea
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface outcrops
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface Path
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface Posts
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface WillowWay
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Processing polygon data
00:01:22 (0082.40) |       >>> Mesh added, evaluating it
00:01:22 (0082.40) |       >>> Refresh preview window
00:01:22 (0082.40) |       >>> Handle preview window
00:01:22 (0082.40) |         >>> Draw preview window information
00:01:22 (0082.40) |         >>> Draw preview window status
00:01:22 (0082.40) |         >>> Draw preview window progress bar
00:01:22 (0082.40) |         >>> Draw preview image
00:01:22 (0082.40) |         >>> Draw preview image finished. Releaseing mutex
00:01:22 (0082.40) |       >>> Refresh preview window done
00:01:22 (0082.40) |       +++ Processing object materials
00:01:22 (0082.40) |         > Filtering 14 materials in 18 polygons
00:01:22 (0082.40) |         > Filtering 14 materials in 0 hairs
00:01:22 (0082.40) |           Used materials in this object: 1
00:01:22 (0082.40) |         +++ Processing material Posts
00:01:22 (0082.40) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:22 (0082.40) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.40) |           --> Procesing a new ImageTexture node
00:01:22 (0082.40) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\WoodRough003M_cloned_F.psd
00:01:22 (0082.40) |           --> Procesing a new Displacement node
00:01:22 (0082.40) |           --> Procesing a new ImageTexture node
00:01:22 (0082.40) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\WoodRough003M_cloned_B.psd
00:01:22 (0082.40) |       +++ End of materials processing
00:01:22 (0082.40) |   Searching FiberFX hair materials
00:01:22 (0082.40) |       +++ Processing object layer maps functions
00:01:22 (0082.40) |           --> Get object global dissolve value: 0.000000, state 0
00:01:22 (0082.40) | 
00:01:22 (0082.40) | Processing object: 10000017, name: Shack_sc17_Elements_v002:Concrete_Block 
00:01:22 (0082.40) |   Searching if FiberFX is available in this object
00:01:22 (0082.40) |         >>> Processing the number of valid polygons
00:01:22 (0082.40) |         >>> This object has 98 of 98 valid polygons
00:01:22 (0082.40) |       >>> Refresh preview window
00:01:22 (0082.40) |       >>> Handle preview window
00:01:22 (0082.40) |         >>> Draw preview window information
00:01:22 (0082.40) |         >>> Draw preview window status
00:01:22 (0082.40) |         >>> Draw preview window progress bar
00:01:22 (0082.40) |         >>> Draw preview image
00:01:22 (0082.40) |         >>> Draw preview image finished. Releaseing mutex
00:01:22 (0082.40) |       >>> Refresh preview window done
00:01:22 (0082.40) |       >>> Adding a new mesh to Octane
00:01:22 (0082.40) |       >>> Mesh points: 96, valid polygons: 98
00:01:22 (0082.40) |         ----> Searching UV maps in this object
00:01:22 (0082.40) |         ----> No UV maps found in this object
00:01:22 (0082.40) |         >>> Processing vertex per poly array
00:01:22 (0082.40) |         >>> Processing vertex list
00:01:22 (0082.40) |       +++ Searching object materials
00:01:22 (0082.40) |       +++ Found 16 materials inside Shack_sc17_Elements_v002:Concrete_Block
00:01:22 (0082.40) |         +++ Material 0 ID: Concrete_Block
00:01:22 (0082.40) |         +++ Material 1 ID: Concrete_Poured
00:01:22 (0082.40) |         +++ Material 2 ID: cliffs
00:01:22 (0082.40) |         +++ Material 3 ID: Dug_Dirt
00:01:22 (0082.40) |         +++ Material 4 ID: Dug_Dirt_Pile
00:01:22 (0082.40) |         +++ Material 5 ID: Farm
00:01:22 (0082.40) |         +++ Material 6 ID: FarmForest
00:01:22 (0082.40) |         +++ Material 7 ID: FarmUnderWater
00:01:22 (0082.40) |         +++ Material 8 ID: FurrowDirt
00:01:22 (0082.40) |         +++ Material 9 ID: farm area
00:01:22 (0082.40) |         +++ Material 10 ID: farm mountain edge
00:01:22 (0082.40) |         +++ Material 11 ID: HoeingArea
00:01:22 (0082.40) |         +++ Material 12 ID: outcrops
00:01:22 (0082.40) |         +++ Material 13 ID: Path
00:01:22 (0082.40) |         +++ Material 14 ID: Posts
00:01:22 (0082.40) |         +++ Material 15 ID: WillowWay
00:01:22 (0082.40) |       +++ Searching in the object materials for UVMAP nodes
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface Concrete_Block
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface Concrete_Poured
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface cliffs
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface Dug_Dirt
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface Dug_Dirt_Pile
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface Farm
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface FarmForest
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface FarmUnderWater
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface FurrowDirt
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface farm area
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface farm mountain edge
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface HoeingArea
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface outcrops
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface Path
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface Posts
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Searching UVMAP node inside surface WillowWay
00:01:22 (0082.40) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.40) |         >>> Processing polygon data
00:01:22 (0082.40) |       >>> Mesh added, evaluating it
00:01:22 (0082.40) |       >>> Refresh preview window
00:01:22 (0082.40) |       >>> Handle preview window
00:01:22 (0082.40) |         >>> Draw preview window information
00:01:22 (0082.40) |         >>> Draw preview window status
00:01:22 (0082.40) |         >>> Draw preview window progress bar
00:01:22 (0082.40) |         >>> Draw preview image
00:01:22 (0082.41) |         >>> Draw preview image finished. Releaseing mutex
00:01:22 (0082.41) |       >>> Refresh preview window done
00:01:22 (0082.41) |       +++ Processing object materials
00:01:22 (0082.41) |         > Filtering 16 materials in 98 polygons
00:01:22 (0082.41) |         > Filtering 16 materials in 0 hairs
00:01:22 (0082.41) |           Used materials in this object: 1
00:01:22 (0082.41) |         +++ Processing material Concrete_Block
00:01:22 (0082.41) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:22 (0082.41) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.41) |           --> Procesing a new Gradient2 node
00:01:22 (0082.41) |           --> Procesing a new RandomColor Texture node
00:01:22 (0082.41) |           --> Procesing a new NoiseTexture node
00:01:22 (0082.41) |           --> Procesing a new Projection node
00:01:22 (0082.41) |           --> Procesing a new NoiseTexture node
00:01:22 (0082.41) |           --> Using a existing Projection node
00:01:22 (0082.41) |           --> Using a existing NoiseTexture node
00:01:22 (0082.41) |           --> Procesing a new NoiseTexture node
00:01:22 (0082.41) |           --> Using a existing Projection node
00:01:22 (0082.41) |           --> Using a existing NoiseTexture node
00:01:22 (0082.41) |           --> Procesing a new NoiseTexture node
00:01:22 (0082.41) |           --> Using a existing Projection node
00:01:22 (0082.41) |           --> Using a existing NoiseTexture node
00:01:22 (0082.41) |           --> Procesing a new NoiseTexture node
00:01:22 (0082.41) |           --> Using a existing Projection node
00:01:22 (0082.41) |           --> Using a existing NoiseTexture node
00:01:22 (0082.41) |           --> Procesing a new NoiseTexture node
00:01:22 (0082.41) |           --> Using a existing Projection node
00:01:22 (0082.41) |           --> Using a existing NoiseTexture node
00:01:22 (0082.41) |           --> Procesing a new NoiseTexture node
00:01:22 (0082.41) |           --> Using a existing Projection node
00:01:22 (0082.41) |           --> Using a existing NoiseTexture node
00:01:22 (0082.41) |           --> Procesing a new NoiseTexture node
00:01:22 (0082.41) |           --> Using a existing Projection node
00:01:22 (0082.41) |           --> Using a existing NoiseTexture node
00:01:22 (0082.41) |           --> Using a existing NoiseTexture node
00:01:22 (0082.41) |           --> Procesing a new Gradient2 node
00:01:22 (0082.41) |           --> Using a existing RandomColor Texture node
00:01:22 (0082.41) |           --> Procesing a new NoiseTexture node
00:01:22 (0082.41) |           --> Using a existing Projection node
00:01:22 (0082.41) |           --> Procesing a new NoiseTexture node
00:01:22 (0082.41) |           --> Using a existing Projection node
00:01:22 (0082.41) |           --> Using a existing NoiseTexture node
00:01:22 (0082.41) |           --> Procesing a new NoiseTexture node
00:01:22 (0082.41) |           --> Using a existing Projection node
00:01:22 (0082.41) |           --> Using a existing NoiseTexture node
00:01:22 (0082.41) |           --> Procesing a new NoiseTexture node
00:01:22 (0082.41) |           --> Using a existing Projection node
00:01:22 (0082.41) |           --> Using a existing NoiseTexture node
00:01:22 (0082.41) |           --> Using a existing NoiseTexture node
00:01:22 (0082.41) |       +++ End of materials processing
00:01:22 (0082.41) |   Searching FiberFX hair materials
00:01:22 (0082.41) |       +++ Processing object layer maps functions
00:01:22 (0082.41) |           --> Get object global dissolve value: 0.000000, state 0
00:01:22 (0082.41) | 
00:01:22 (0082.41) | Processing object: 10000046, name: Shack_sc17_Elements_v001:Stud_Tall 
00:01:22 (0082.41) |   Searching if FiberFX is available in this object
00:01:22 (0082.41) |         >>> Processing the number of valid polygons
00:01:22 (0082.41) |         >>> This object has 49 of 49 valid polygons
00:01:22 (0082.41) |       >>> Refresh preview window
00:01:22 (0082.41) |       >>> Handle preview window
00:01:22 (0082.41) |         >>> Draw preview window information
00:01:22 (0082.41) |         >>> Draw preview window status
00:01:22 (0082.41) |         >>> Draw preview window progress bar
00:01:22 (0082.41) |         >>> Draw preview image
00:01:22 (0082.41) |         >>> Draw preview image finished. Releaseing mutex
00:01:22 (0082.41) |       >>> Refresh preview window done
00:01:22 (0082.41) |       >>> Adding a new mesh to Octane
00:01:22 (0082.41) |       >>> Mesh points: 60, valid polygons: 49
00:01:22 (0082.41) |         ----> Searching UV maps in this object
00:01:22 (0082.41) |           ----> Found Posts UV map in this object
00:01:22 (0082.41) |         ----> We found 1 UV maps in this object
00:01:22 (0082.41) |         >>> Processing vertex per poly array
00:01:22 (0082.41) |         >>> Processing vertex list
00:01:22 (0082.41) |       +++ Searching object materials
00:01:22 (0082.41) |       +++ Found 14 materials inside Shack_sc17_Elements_v001:Stud_Tall
00:01:22 (0082.41) |         +++ Material 0 ID: Concrete_Block
00:01:22 (0082.41) |         +++ Material 1 ID: cliffs
00:01:22 (0082.41) |         +++ Material 2 ID: Dug_Dirt
00:01:22 (0082.41) |         +++ Material 3 ID: Farm
00:01:22 (0082.41) |         +++ Material 4 ID: FarmForest
00:01:22 (0082.41) |         +++ Material 5 ID: FarmUnderWater
00:01:22 (0082.41) |         +++ Material 6 ID: FurrowDirt
00:01:22 (0082.41) |         +++ Material 7 ID: farm area
00:01:22 (0082.41) |         +++ Material 8 ID: farm mountain edge
00:01:22 (0082.41) |         +++ Material 9 ID: HoeingArea
00:01:22 (0082.41) |         +++ Material 10 ID: outcrops
00:01:22 (0082.41) |         +++ Material 11 ID: Path
00:01:22 (0082.41) |         +++ Material 12 ID: Posts
00:01:22 (0082.41) |         +++ Material 13 ID: WillowWay
00:01:22 (0082.41) |       +++ Searching in the object materials for UVMAP nodes
00:01:22 (0082.41) |         >>> Searching UVMAP node inside surface Concrete_Block
00:01:22 (0082.41) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.41) |         >>> Searching UVMAP node inside surface cliffs
00:01:22 (0082.41) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.41) |         >>> Searching UVMAP node inside surface Dug_Dirt
00:01:22 (0082.41) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.41) |         >>> Searching UVMAP node inside surface Farm
00:01:22 (0082.41) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.41) |         >>> Searching UVMAP node inside surface FarmForest
00:01:22 (0082.41) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.41) |         >>> Searching UVMAP node inside surface FarmUnderWater
00:01:22 (0082.41) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.41) |         >>> Searching UVMAP node inside surface FurrowDirt
00:01:22 (0082.41) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.41) |         >>> Searching UVMAP node inside surface farm area
00:01:22 (0082.41) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.41) |         >>> Searching UVMAP node inside surface farm mountain edge
00:01:22 (0082.41) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.41) |         >>> Searching UVMAP node inside surface HoeingArea
00:01:22 (0082.41) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.41) |         >>> Searching UVMAP node inside surface outcrops
00:01:22 (0082.41) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.41) |         >>> Searching UVMAP node inside surface Path
00:01:22 (0082.41) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.41) |         >>> Searching UVMAP node inside surface Posts
00:01:22 (0082.41) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.41) |         >>> Searching UVMAP node inside surface WillowWay
00:01:22 (0082.41) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.41) |         >>> Processing polygon data
00:01:22 (0082.41) |       >>> Mesh added, evaluating it
00:01:22 (0082.41) |       >>> Refresh preview window
00:01:22 (0082.41) |       >>> Handle preview window
00:01:22 (0082.41) |         >>> Draw preview window information
00:01:22 (0082.41) |         >>> Draw preview window status
00:01:22 (0082.41) |         >>> Draw preview window progress bar
00:01:22 (0082.41) |         >>> Draw preview image
00:01:22 (0082.41) |         >>> Draw preview image finished. Releaseing mutex
00:01:22 (0082.41) |       >>> Refresh preview window done
00:01:22 (0082.41) |       +++ Processing object materials
00:01:22 (0082.41) |         > Filtering 14 materials in 49 polygons
00:01:22 (0082.41) |         > Filtering 14 materials in 0 hairs
00:01:22 (0082.41) |           Used materials in this object: 1
00:01:22 (0082.41) |         +++ Processing material Posts
00:01:22 (0082.41) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:22 (0082.41) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.41) |           --> Procesing a new ImageTexture node
00:01:22 (0082.41) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\WoodRough003M_cloned_F.psd
00:01:22 (0082.41) |           --> Procesing a new Displacement node
00:01:22 (0082.41) |           --> Procesing a new ImageTexture node
00:01:22 (0082.41) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\WoodRough003M_cloned_B.psd
00:01:22 (0082.41) |       +++ End of materials processing
00:01:22 (0082.41) |   Searching FiberFX hair materials
00:01:22 (0082.41) |       +++ Processing object layer maps functions
00:01:22 (0082.41) |           --> Get object global dissolve value: 0.000000, state 0
00:01:22 (0082.41) | 
00:01:22 (0082.41) | Processing object: 10000018, name: Shack_sc17_Elements_v001:Studs_Exterior 
00:01:22 (0082.41) |   Searching if FiberFX is available in this object
00:01:22 (0082.41) |         >>> Processing the number of valid polygons
00:01:22 (0082.41) |         >>> This object has 648 of 648 valid polygons
00:01:22 (0082.41) |       >>> Refresh preview window
00:01:22 (0082.41) |       >>> Handle preview window
00:01:22 (0082.41) |         >>> Draw preview window information
00:01:22 (0082.41) |         >>> Draw preview window status
00:01:22 (0082.41) |         >>> Draw preview window progress bar
00:01:22 (0082.41) |         >>> Draw preview image
00:01:22 (0082.41) |         >>> Draw preview image finished. Releaseing mutex
00:01:22 (0082.41) |       >>> Refresh preview window done
00:01:22 (0082.41) |       >>> Adding a new mesh to Octane
00:01:22 (0082.41) |       >>> Mesh points: 740, valid polygons: 648
00:01:22 (0082.41) |         ----> Searching UV maps in this object
00:01:22 (0082.41) |           ----> Found Posts UV map in this object
00:01:22 (0082.41) |         ----> We found 1 UV maps in this object
00:01:22 (0082.41) |         >>> Processing vertex per poly array
00:01:22 (0082.41) |         >>> Processing vertex list
00:01:22 (0082.41) |       +++ Searching object materials
00:01:22 (0082.41) |       +++ Found 14 materials inside Shack_sc17_Elements_v001:Studs_Exterior
00:01:22 (0082.41) |         +++ Material 0 ID: Concrete_Block
00:01:22 (0082.41) |         +++ Material 1 ID: cliffs
00:01:22 (0082.41) |         +++ Material 2 ID: Dug_Dirt
00:01:22 (0082.41) |         +++ Material 3 ID: Farm
00:01:22 (0082.41) |         +++ Material 4 ID: FarmForest
00:01:22 (0082.41) |         +++ Material 5 ID: FarmUnderWater
00:01:22 (0082.41) |         +++ Material 6 ID: FurrowDirt
00:01:22 (0082.41) |         +++ Material 7 ID: farm area
00:01:22 (0082.41) |         +++ Material 8 ID: farm mountain edge
00:01:22 (0082.41) |         +++ Material 9 ID: HoeingArea
00:01:22 (0082.41) |         +++ Material 10 ID: outcrops
00:01:22 (0082.41) |         +++ Material 11 ID: Path
00:01:22 (0082.41) |         +++ Material 12 ID: Posts
00:01:22 (0082.41) |         +++ Material 13 ID: WillowWay
00:01:22 (0082.41) |       +++ Searching in the object materials for UVMAP nodes
00:01:22 (0082.41) |         >>> Searching UVMAP node inside surface Concrete_Block
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface cliffs
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface Dug_Dirt
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface Farm
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface FarmForest
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface FarmUnderWater
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface FurrowDirt
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface farm area
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface farm mountain edge
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface HoeingArea
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface outcrops
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface Path
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface Posts
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface WillowWay
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Processing polygon data
00:01:22 (0082.42) |       >>> Mesh added, evaluating it
00:01:22 (0082.42) |       >>> Refresh preview window
00:01:22 (0082.42) |       >>> Handle preview window
00:01:22 (0082.42) |         >>> Draw preview window information
00:01:22 (0082.42) |         >>> Draw preview window status
00:01:22 (0082.42) |         >>> Draw preview window progress bar
00:01:22 (0082.42) |         >>> Draw preview image
00:01:22 (0082.42) |         >>> Draw preview image finished. Releaseing mutex
00:01:22 (0082.42) |       >>> Refresh preview window done
00:01:22 (0082.42) |       +++ Processing object materials
00:01:22 (0082.42) |         > Filtering 14 materials in 648 polygons
00:01:22 (0082.42) |         > Filtering 14 materials in 0 hairs
00:01:22 (0082.42) |           Used materials in this object: 1
00:01:22 (0082.42) |         +++ Processing material Posts
00:01:22 (0082.42) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:22 (0082.42) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.42) |           --> Procesing a new ImageTexture node
00:01:22 (0082.42) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\WoodRough003M_cloned_F.psd
00:01:22 (0082.42) |           --> Procesing a new Displacement node
00:01:22 (0082.42) |           --> Procesing a new ImageTexture node
00:01:22 (0082.42) |             --> Filename: R:\Animation\MWATA\Images\Import\internet\ztextures\WoodRough003M_cloned_B.psd
00:01:22 (0082.42) |       +++ End of materials processing
00:01:22 (0082.42) |   Searching FiberFX hair materials
00:01:22 (0082.42) |       +++ Processing object layer maps functions
00:01:22 (0082.42) |           --> Get object global dissolve value: 0.000000, state 0
00:01:22 (0082.42) | 
00:01:22 (0082.42) | Processing object: 1000001b, name: Shack_sc17_Elements_v002:Cement 
00:01:22 (0082.42) |   Searching if FiberFX is available in this object
00:01:22 (0082.42) |         >>> Processing the number of valid polygons
00:01:22 (0082.42) |         >>> This object has 288 of 288 valid polygons
00:01:22 (0082.42) |       >>> Refresh preview window
00:01:22 (0082.42) |       >>> Handle preview window
00:01:22 (0082.42) |         >>> Draw preview window information
00:01:22 (0082.42) |         >>> Draw preview window status
00:01:22 (0082.42) |         >>> Draw preview window progress bar
00:01:22 (0082.42) |         >>> Draw preview image
00:01:22 (0082.42) |         >>> Draw preview image finished. Releaseing mutex
00:01:22 (0082.42) |       >>> Refresh preview window done
00:01:22 (0082.42) |       >>> Adding a new mesh to Octane
00:01:22 (0082.42) |       >>> Mesh points: 152, valid polygons: 288
00:01:22 (0082.42) |         ----> Searching UV maps in this object
00:01:22 (0082.42) |         ----> No UV maps found in this object
00:01:22 (0082.42) |         >>> Processing vertex per poly array
00:01:22 (0082.42) |         >>> Processing vertex list
00:01:22 (0082.42) |       +++ Searching object materials
00:01:22 (0082.42) |       +++ Found 16 materials inside Shack_sc17_Elements_v002:Cement
00:01:22 (0082.42) |         +++ Material 0 ID: Concrete_Block
00:01:22 (0082.42) |         +++ Material 1 ID: Concrete_Poured
00:01:22 (0082.42) |         +++ Material 2 ID: cliffs
00:01:22 (0082.42) |         +++ Material 3 ID: Dug_Dirt
00:01:22 (0082.42) |         +++ Material 4 ID: Dug_Dirt_Pile
00:01:22 (0082.42) |         +++ Material 5 ID: Farm
00:01:22 (0082.42) |         +++ Material 6 ID: FarmForest
00:01:22 (0082.42) |         +++ Material 7 ID: FarmUnderWater
00:01:22 (0082.42) |         +++ Material 8 ID: FurrowDirt
00:01:22 (0082.42) |         +++ Material 9 ID: farm area
00:01:22 (0082.42) |         +++ Material 10 ID: farm mountain edge
00:01:22 (0082.42) |         +++ Material 11 ID: HoeingArea
00:01:22 (0082.42) |         +++ Material 12 ID: outcrops
00:01:22 (0082.42) |         +++ Material 13 ID: Path
00:01:22 (0082.42) |         +++ Material 14 ID: Posts
00:01:22 (0082.42) |         +++ Material 15 ID: WillowWay
00:01:22 (0082.42) |       +++ Searching in the object materials for UVMAP nodes
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface Concrete_Block
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface Concrete_Poured
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface cliffs
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface Dug_Dirt
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface Dug_Dirt_Pile
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface Farm
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface FarmForest
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface FarmUnderWater
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface FurrowDirt
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface farm area
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface farm mountain edge
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface HoeingArea
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface outcrops
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface Path
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface Posts
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Searching UVMAP node inside surface WillowWay
00:01:22 (0082.42) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.42) |         >>> Processing polygon data
00:01:22 (0082.42) |       >>> Mesh added, evaluating it
00:01:22 (0082.42) |       >>> Refresh preview window
00:01:22 (0082.42) |       >>> Handle preview window
00:01:22 (0082.42) |         >>> Draw preview window information
00:01:22 (0082.43) |         >>> Draw preview window status
00:01:22 (0082.43) |         >>> Draw preview window progress bar
00:01:22 (0082.43) |         >>> Draw preview image
00:01:22 (0082.43) |         >>> Draw preview image finished. Releaseing mutex
00:01:22 (0082.43) |       >>> Refresh preview window done
00:01:22 (0082.43) |       +++ Processing object materials
00:01:22 (0082.43) |         > Filtering 16 materials in 288 polygons
00:01:22 (0082.43) |         > Filtering 16 materials in 0 hairs
00:01:22 (0082.43) |           Used materials in this object: 1
00:01:22 (0082.43) |         +++ Processing material Concrete_Poured
00:01:22 (0082.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:22 (0082.43) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.43) |           --> Procesing a new NoiseTexture node
00:01:22 (0082.43) |           --> Procesing a new Projection node
00:01:22 (0082.43) |           --> Procesing a new NoiseTexture node
00:01:22 (0082.43) |           --> Using a existing Projection node
00:01:22 (0082.43) |       +++ End of materials processing
00:01:22 (0082.43) |   Searching FiberFX hair materials
00:01:22 (0082.43) |       +++ Processing object layer maps functions
00:01:22 (0082.43) |           --> Get object global dissolve value: 0.000000, state 0
00:01:22 (0082.43) | 
00:01:22 (0082.43) | Processing object: 1000001c, name: Shack_sc17_Elements_v002:Dirt_Pile 
00:01:22 (0082.43) |   Searching if FiberFX is available in this object
00:01:22 (0082.43) |         >>> Processing the number of valid polygons
00:01:22 (0082.43) |         >>> This object has 520 of 520 valid polygons
00:01:22 (0082.43) |       >>> Refresh preview window
00:01:22 (0082.43) |       >>> Handle preview window
00:01:22 (0082.43) |         >>> Draw preview window information
00:01:22 (0082.43) |         >>> Draw preview window status
00:01:22 (0082.43) |         >>> Draw preview window progress bar
00:01:22 (0082.43) |         >>> Draw preview image
00:01:22 (0082.43) |         >>> Draw preview image finished. Releaseing mutex
00:01:22 (0082.43) |       >>> Refresh preview window done
00:01:22 (0082.43) |       >>> Adding a new mesh to Octane
00:01:22 (0082.43) |       >>> Mesh points: 265, valid polygons: 520
00:01:22 (0082.43) |         ----> Searching UV maps in this object
00:01:22 (0082.43) |         ----> No UV maps found in this object
00:01:22 (0082.43) |         >>> Processing vertex per poly array
00:01:22 (0082.43) |         >>> Processing vertex list
00:01:22 (0082.43) |       +++ Searching object materials
00:01:22 (0082.43) |       +++ Found 16 materials inside Shack_sc17_Elements_v002:Dirt_Pile
00:01:22 (0082.43) |         +++ Material 0 ID: Concrete_Block
00:01:22 (0082.43) |         +++ Material 1 ID: Concrete_Poured
00:01:22 (0082.43) |         +++ Material 2 ID: cliffs
00:01:22 (0082.43) |         +++ Material 3 ID: Dug_Dirt
00:01:22 (0082.43) |         +++ Material 4 ID: Dug_Dirt_Pile
00:01:22 (0082.43) |         +++ Material 5 ID: Farm
00:01:22 (0082.43) |         +++ Material 6 ID: FarmForest
00:01:22 (0082.43) |         +++ Material 7 ID: FarmUnderWater
00:01:22 (0082.43) |         +++ Material 8 ID: FurrowDirt
00:01:22 (0082.43) |         +++ Material 9 ID: farm area
00:01:22 (0082.43) |         +++ Material 10 ID: farm mountain edge
00:01:22 (0082.43) |         +++ Material 11 ID: HoeingArea
00:01:22 (0082.43) |         +++ Material 12 ID: outcrops
00:01:22 (0082.43) |         +++ Material 13 ID: Path
00:01:22 (0082.43) |         +++ Material 14 ID: Posts
00:01:22 (0082.43) |         +++ Material 15 ID: WillowWay
00:01:22 (0082.43) |       +++ Searching in the object materials for UVMAP nodes
00:01:22 (0082.43) |         >>> Searching UVMAP node inside surface Concrete_Block
00:01:22 (0082.43) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.43) |         >>> Searching UVMAP node inside surface Concrete_Poured
00:01:22 (0082.43) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.43) |         >>> Searching UVMAP node inside surface cliffs
00:01:22 (0082.43) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.43) |         >>> Searching UVMAP node inside surface Dug_Dirt
00:01:22 (0082.43) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.43) |         >>> Searching UVMAP node inside surface Dug_Dirt_Pile
00:01:22 (0082.43) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.43) |         >>> Searching UVMAP node inside surface Farm
00:01:22 (0082.43) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.43) |         >>> Searching UVMAP node inside surface FarmForest
00:01:22 (0082.43) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.43) |         >>> Searching UVMAP node inside surface FarmUnderWater
00:01:22 (0082.43) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.43) |         >>> Searching UVMAP node inside surface FurrowDirt
00:01:22 (0082.43) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.43) |         >>> Searching UVMAP node inside surface farm area
00:01:22 (0082.43) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.43) |         >>> Searching UVMAP node inside surface farm mountain edge
00:01:22 (0082.43) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.43) |         >>> Searching UVMAP node inside surface HoeingArea
00:01:22 (0082.43) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.43) |         >>> Searching UVMAP node inside surface outcrops
00:01:22 (0082.43) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.43) |         >>> Searching UVMAP node inside surface Path
00:01:22 (0082.43) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.43) |         >>> Searching UVMAP node inside surface Posts
00:01:22 (0082.43) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.43) |         >>> Searching UVMAP node inside surface WillowWay
00:01:22 (0082.43) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.43) |         >>> Processing polygon data
00:01:22 (0082.43) |       >>> Mesh added, evaluating it
00:01:22 (0082.43) |       >>> Refresh preview window
00:01:22 (0082.43) |       >>> Handle preview window
00:01:22 (0082.43) |         >>> Draw preview window information
00:01:22 (0082.43) |         >>> Draw preview window status
00:01:22 (0082.43) |         >>> Draw preview window progress bar
00:01:22 (0082.43) |         >>> Draw preview image
00:01:22 (0082.43) |         >>> Draw preview image finished. Releaseing mutex
00:01:22 (0082.43) |       >>> Refresh preview window done
00:01:22 (0082.43) |       +++ Processing object materials
00:01:22 (0082.43) |         > Filtering 16 materials in 520 polygons
00:01:22 (0082.43) |         > Filtering 16 materials in 0 hairs
00:01:22 (0082.43) |           Used materials in this object: 1
00:01:22 (0082.43) |         +++ Processing material Dug_Dirt_Pile
00:01:22 (0082.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:22 (0082.43) |           --> Procesing a new MixMaterial node
00:01:22 (0082.43) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.43) |           --> Procesing a new ImageTexture node
00:01:22 (0082.43) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08.jpg
00:01:22 (0082.43) |           --> Procesing a new Projection node
00:01:22 (0082.43) |           --> Procesing a new ImageTexture node
00:01:22 (0082.43) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Dirt_embedded\textures\macro_28f_ocm_ground08n.jpg
00:01:22 (0082.43) |           --> Using a existing Projection node
00:01:22 (0082.43) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.43) |           --> Procesing a new ImageTexture node
00:01:22 (0082.43) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulch.jpg
00:01:22 (0082.43) |           --> Procesing a new Projection node
00:01:22 (0082.43) |           --> Procesing a new ImageTexture node
00:01:22 (0082.43) |             --> Filename: R:\Animation\MWATA\Images\Import\octane\Bark_Mulch_embedded\textures\macro_28d_ocm_BarkMulchn.jpg
00:01:22 (0082.43) |           --> Using a existing Projection node
00:01:22 (0082.43) |       +++ End of materials processing
00:01:22 (0082.43) |   Searching FiberFX hair materials
00:01:22 (0082.43) |       +++ Processing object layer maps functions
00:01:22 (0082.43) |           --> Get object global dissolve value: 0.000000, state 0
00:01:22 (0082.43) | 
00:01:22 (0082.43) | Processing object: 10000023, name: Concrete_Pour_O_v001 
00:01:22 (0082.43) |   Searching if FiberFX is available in this object
00:01:22 (0082.43) |         >>> Processing the number of valid polygons
00:01:22 (0082.43) |         >>> This object has 644 of 644 valid polygons
00:01:22 (0082.43) |       >>> Refresh preview window
00:01:22 (0082.43) |       >>> Handle preview window
00:01:22 (0082.43) |         >>> Draw preview window information
00:01:22 (0082.43) |         >>> Draw preview window status
00:01:22 (0082.43) |         >>> Draw preview window progress bar
00:01:22 (0082.43) |         >>> Draw preview image
00:01:22 (0082.44) |         >>> Draw preview image finished. Releaseing mutex
00:01:22 (0082.44) |       >>> Refresh preview window done
00:01:22 (0082.44) |       >>> Adding a new mesh to Octane
00:01:22 (0082.44) |       >>> Mesh points: 328, valid polygons: 644
00:01:22 (0082.44) |         ----> Searching UV maps in this object
00:01:22 (0082.44) |         ----> No UV maps found in this object
00:01:22 (0082.44) |         >>> Processing vertex per poly array
00:01:22 (0082.44) |         >>> Processing vertex list
00:01:22 (0082.44) |       +++ Searching object materials
00:01:22 (0082.45) |       +++ Found 1 materials inside Concrete_Pour_O_v001
00:01:22 (0082.45) |         +++ Material 0 ID: cement
00:01:22 (0082.45) |       +++ Searching in the object materials for UVMAP nodes
00:01:22 (0082.45) |         >>> Searching UVMAP node inside surface cement
00:01:22 (0082.45) |           >>> This material doesn't have a valid UVMAP node
00:01:22 (0082.45) |         >>> Processing polygon data
00:01:22 (0082.45) |       >>> Mesh added, evaluating it
00:01:22 (0082.45) |       >>> Refresh preview window
00:01:22 (0082.45) |       >>> Handle preview window
00:01:22 (0082.45) |         >>> Draw preview window information
00:01:22 (0082.45) |         >>> Draw preview window status
00:01:22 (0082.45) |         >>> Draw preview window progress bar
00:01:22 (0082.45) |         >>> Draw preview image
00:01:22 (0082.45) |         >>> Draw preview image finished. Releaseing mutex
00:01:22 (0082.45) |       >>> Refresh preview window done
00:01:22 (0082.45) |       +++ Processing object materials
00:01:22 (0082.45) |         > Filtering 1 materials in 644 polygons
00:01:22 (0082.45) |         > Filtering 1 materials in 0 hairs
00:01:22 (0082.45) |           Used materials in this object: 1
00:01:22 (0082.45) |         +++ Processing material cement
00:01:22 (0082.45) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:22 (0082.45) |           --> Procesing a new DiffuseMaterial node
00:01:22 (0082.45) |           --> Procesing a new NoiseTexture node
00:01:22 (0082.45) |           --> Procesing a new Projection node
00:01:22 (0082.45) |           --> Procesing a new NoiseTexture node
00:01:22 (0082.45) |           --> Using a existing Projection node
00:01:22 (0082.45) |       +++ End of materials processing
00:01:22 (0082.45) |   Searching FiberFX hair materials
00:01:22 (0082.45) |       +++ Processing object layer maps functions
00:01:22 (0082.45) |           --> Get object global dissolve value: 0.000000, state 0
00:01:22 (0082.45) | 
00:01:22 (0082.45) | Processing object: 10000030, name: Studs-Null 
00:01:22 (0082.45) |   Searching if FiberFX is available in this object
00:01:22 (0082.45) |   Object is a Null, without FFX hair data. Bypassing it.
00:01:22 (0082.45) | 
00:01:22 (0082.45) | Processing object: 10000031, name: Concrete_Blocks-Null 
00:01:22 (0082.45) |   Searching if FiberFX is available in this object
00:01:22 (0082.45) |   Object is a Null, without FFX hair data. Bypassing it.
00:01:22 (0082.45) | 
00:01:22 (0082.45) | Processing object: 1000003f, name: Concrete_Blocks-Null_2 
00:01:22 (0082.45) |   Searching if FiberFX is available in this object
00:01:22 (0082.45) |   Object is a Null, without FFX hair data. Bypassing it.
00:01:22 (0082.45) | 
00:01:22 (0082.45) | Processing object: 10000032, name: robot_mode_2_v005_O:body 
00:01:22 (0082.45) |   Searching if FiberFX is available in this object
00:01:22 (0082.46) |         >>> Processing the number of valid polygons
00:01:22 (0082.48) |         >>> This object has 413225 of 413225 valid polygons
00:01:22 (0082.48) |       >>> Refresh preview window
00:01:22 (0082.48) |       >>> Handle preview window
00:01:22 (0082.48) |         >>> Draw preview window information
00:01:22 (0082.48) |         >>> Draw preview window status
00:01:22 (0082.48) |         >>> Draw preview window progress bar
00:01:22 (0082.48) |         >>> Draw preview image
00:01:22 (0082.48) |         >>> Draw preview image finished. Releaseing mutex
00:01:22 (0082.48) |       >>> Refresh preview window done
00:01:22 (0082.48) |       >>> Adding a new mesh to Octane
00:01:22 (0082.49) |       >>> Mesh points: 476873, valid polygons: 413225
00:01:22 (0082.49) |         ----> Searching UV maps in this object
00:01:22 (0082.50) |           ----> Found Decals UV map in this object
00:01:23 (0083.31) |         ----> We found 1 UV maps in this object
00:01:23 (0083.31) |         >>> Processing vertex per poly array
00:01:23 (0083.33) |         >>> Processing vertex list
00:01:23 (0083.38) |       +++ Searching object materials
00:01:23 (0083.38) |       +++ Found 10 materials inside robot_mode_2_v005_O:body
00:01:23 (0083.38) |         +++ Material 0 ID: antigrav leaf
00:01:23 (0083.38) |         +++ Material 1 ID: Bone
00:01:23 (0083.38) |         +++ Material 2 ID: Graviton_Mesh_1
00:01:23 (0083.38) |         +++ Material 3 ID: Graviton_Mesh_2
00:01:23 (0083.38) |         +++ Material 4 ID: Graviton_Mesh_3
00:01:23 (0083.38) |         +++ Material 5 ID: Graviton_Mesh_4
00:01:23 (0083.38) |         +++ Material 6 ID: Graviton_Mesh_5
00:01:23 (0083.38) |         +++ Material 7 ID: Robot
00:01:23 (0083.38) |         +++ Material 8 ID: Robot_Decals
00:01:23 (0083.38) |         +++ Material 9 ID: Steel
00:01:23 (0083.38) |       +++ Searching in the object materials for UVMAP nodes
00:01:23 (0083.38) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:23 (0083.38) |           >>> This material doesn't have a valid UVMAP node
00:01:23 (0083.38) |         >>> Searching UVMAP node inside surface Bone
00:01:23 (0083.38) |           >>> This material doesn't have a valid UVMAP node
00:01:23 (0083.38) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1
00:01:23 (0083.39) |           >>> This material doesn't have a valid UVMAP node
00:01:23 (0083.39) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2
00:01:23 (0083.40) |           >>> This material doesn't have a valid UVMAP node
00:01:23 (0083.40) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3
00:01:23 (0083.40) |           >>> This material doesn't have a valid UVMAP node
00:01:23 (0083.40) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4
00:01:23 (0083.41) |           >>> This material doesn't have a valid UVMAP node
00:01:23 (0083.41) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5
00:01:23 (0083.41) |           >>> This material doesn't have a valid UVMAP node
00:01:23 (0083.41) |         >>> Searching UVMAP node inside surface Robot
00:01:23 (0083.41) |           >>> This material doesn't have a valid UVMAP node
00:01:23 (0083.41) |         >>> Searching UVMAP node inside surface Robot_Decals
00:01:23 (0083.41) |           >>> This material doesn't have a valid UVMAP node
00:01:23 (0083.41) |         >>> Searching UVMAP node inside surface Steel
00:01:23 (0083.41) |           >>> This material doesn't have a valid UVMAP node
00:01:23 (0083.41) |         >>> Processing polygon data
00:01:24 (0084.53) |       >>> Mesh added, evaluating it
00:01:24 (0084.53) |       >>> Refresh preview window
00:01:24 (0084.53) |       >>> Handle preview window
00:01:24 (0084.53) |         >>> Draw preview window information
00:01:24 (0084.53) |         >>> Draw preview window status
00:01:24 (0084.53) |         >>> Draw preview window progress bar
00:01:24 (0084.53) |         >>> Draw preview image
00:01:24 (0084.53) |         >>> Draw preview image finished. Releaseing mutex
00:01:24 (0084.53) |       >>> Refresh preview window done
00:01:24 (0084.53) |       +++ Processing object materials
00:01:24 (0084.53) |         > Filtering 10 materials in 413225 polygons
00:01:24 (0084.53) |         > Filtering 10 materials in 0 hairs
00:01:24 (0084.53) |           Used materials in this object: 9
00:01:24 (0084.53) |         +++ Processing material antigrav leaf
00:01:24 (0084.53) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:24 (0084.53) |           --> Procesing a new GlossyMaterial node
00:01:24 (0084.53) |         +++ Processing material Graviton_Mesh_1
00:01:24 (0084.54) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:24 (0084.54) |           --> Procesing a new DiffuseMaterial node
00:01:24 (0084.54) |           --> Procesing a new TextureEmission node
00:01:24 (0084.54) |         +++ Processing material Graviton_Mesh_2
00:01:24 (0084.54) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:24 (0084.54) |           --> Procesing a new DiffuseMaterial node
00:01:24 (0084.54) |           --> Procesing a new TextureEmission node
00:01:24 (0084.54) |         +++ Processing material Graviton_Mesh_3
00:01:24 (0084.55) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:24 (0084.55) |           --> Procesing a new DiffuseMaterial node
00:01:24 (0084.55) |           --> Procesing a new TextureEmission node
00:01:24 (0084.55) |         +++ Processing material Graviton_Mesh_4
00:01:24 (0084.55) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:24 (0084.55) |           --> Procesing a new DiffuseMaterial node
00:01:24 (0084.55) |           --> Procesing a new TextureEmission node
00:01:24 (0084.55) |         +++ Processing material Graviton_Mesh_5
00:01:24 (0084.56) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:24 (0084.56) |           --> Procesing a new DiffuseMaterial node
00:01:24 (0084.56) |           --> Procesing a new TextureEmission node
00:01:24 (0084.56) |         +++ Processing material Robot
00:01:24 (0084.56) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:24 (0084.56) |           --> Procesing a new GlossyMaterial node
00:01:24 (0084.56) |         +++ Processing material Robot_Decals
00:01:24 (0084.56) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:24 (0084.56) |           --> Procesing a new MixMaterial node
00:01:24 (0084.56) |           --> Procesing a new GlossyMaterial node
00:01:24 (0084.56) |           --> Procesing a new DiffuseMaterial node
00:01:24 (0084.56) |           --> Procesing a new ImageTexture node
00:01:24 (0084.56) |             --> Filename: R:\Animation\MWATA\Images\Props\RobotNosPNG\01.png
00:01:24 (0084.58) |           --> Procesing a new ImageTexture node
00:01:24 (0084.58) |             --> Filename: R:\Animation\MWATA\Images\Props\RobotNosPNG\01.png
00:01:24 (0084.59) |         +++ Processing material Steel
00:01:24 (0084.59) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:24 (0084.59) |           --> Procesing a new GlossyMaterial node
00:01:24 (0084.59) |       +++ End of materials processing
00:01:24 (0084.59) |   Searching FiberFX hair materials
00:01:24 (0084.59) |       +++ Processing object layer maps functions
00:01:24 (0084.59) |           --> Get object global dissolve value: 0.000000, state 0
00:01:24 (0084.59) | 
00:01:24 (0084.59) | Processing object: 10000033, name: robot_mode_2_v005_O:Arm1 
00:01:24 (0084.59) |   Searching if FiberFX is available in this object
00:01:24 (0084.59) |   This object has deformations
00:01:24 (0084.59) |         >>> Processing the number of valid polygons
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.59) |         >>> This object has 5576 of 5598 valid polygons
00:01:24 (0084.59) |       >>> Refresh preview window
00:01:24 (0084.59) |       >>> Handle preview window
00:01:24 (0084.59) |         >>> Draw preview window information
00:01:24 (0084.59) |         >>> Draw preview window status
00:01:24 (0084.59) |         >>> Draw preview window progress bar
00:01:24 (0084.59) |         >>> Draw preview image
00:01:24 (0084.59) |         >>> Draw preview image finished. Releaseing mutex
00:01:24 (0084.59) |       >>> Refresh preview window done
00:01:24 (0084.59) |       >>> Adding a new mesh to Octane
00:01:24 (0084.59) |       >>> Mesh points: 5626, valid polygons: 5576
00:01:24 (0084.59) |         ----> Searching UV maps in this object
00:01:24 (0084.60) |         ----> No UV maps found in this object
00:01:24 (0084.60) |         >>> Processing vertex per poly array
00:01:24 (0084.61) |         >>> Processing vertex list
00:01:24 (0084.61) |       +++ Searching object materials
00:01:24 (0084.61) |       +++ Found 10 materials inside robot_mode_2_v005_O:Arm1
00:01:24 (0084.61) |         +++ Material 0 ID: antigrav leaf
00:01:24 (0084.61) |         +++ Material 1 ID: Bone
00:01:24 (0084.61) |         +++ Material 2 ID: Graviton_Mesh_1
00:01:24 (0084.61) |         +++ Material 3 ID: Graviton_Mesh_2
00:01:24 (0084.61) |         +++ Material 4 ID: Graviton_Mesh_3
00:01:24 (0084.61) |         +++ Material 5 ID: Graviton_Mesh_4
00:01:24 (0084.61) |         +++ Material 6 ID: Graviton_Mesh_5
00:01:24 (0084.61) |         +++ Material 7 ID: Robot
00:01:24 (0084.61) |         +++ Material 8 ID: Robot_Decals
00:01:24 (0084.61) |         +++ Material 9 ID: Steel
00:01:24 (0084.61) |       +++ Searching in the object materials for UVMAP nodes
00:01:24 (0084.61) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:24 (0084.61) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.61) |         >>> Searching UVMAP node inside surface Bone
00:01:24 (0084.61) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.61) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1
00:01:24 (0084.61) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.61) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2
00:01:24 (0084.62) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.62) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3
00:01:24 (0084.62) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.62) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4
00:01:24 (0084.63) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.63) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5
00:01:24 (0084.64) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.64) |         >>> Searching UVMAP node inside surface Robot
00:01:24 (0084.64) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.64) |         >>> Searching UVMAP node inside surface Robot_Decals
00:01:24 (0084.64) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.64) |         >>> Searching UVMAP node inside surface Steel
00:01:24 (0084.64) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.64) |         >>> Processing polygon data
00:01:24 (0084.64) |       >>> Mesh added, evaluating it
00:01:24 (0084.64) |       >>> Refresh preview window
00:01:24 (0084.64) |       >>> Handle preview window
00:01:24 (0084.64) |         >>> Draw preview window information
00:01:24 (0084.64) |         >>> Draw preview window status
00:01:24 (0084.64) |         >>> Draw preview window progress bar
00:01:24 (0084.64) |         >>> Draw preview image
00:01:24 (0084.64) |         >>> Draw preview image finished. Releaseing mutex
00:01:24 (0084.64) |       >>> Refresh preview window done
00:01:24 (0084.64) |       +++ Processing object materials
00:01:24 (0084.64) |         > Filtering 10 materials in 5576 polygons
00:01:24 (0084.64) |         > Filtering 10 materials in 0 hairs
00:01:24 (0084.64) |           Used materials in this object: 1
00:01:24 (0084.64) |         +++ Processing material Robot
00:01:24 (0084.64) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:24 (0084.64) |           --> Procesing a new GlossyMaterial node
00:01:24 (0084.64) |       +++ End of materials processing
00:01:24 (0084.64) |   Searching FiberFX hair materials
00:01:24 (0084.64) |       +++ Processing object layer maps functions
00:01:24 (0084.64) |           --> Get object global dissolve value: 0.000000, state 0
00:01:24 (0084.64) | 
00:01:24 (0084.64) | Processing object: 10000035, name: robot_mode_2_v005_O:Arm2 
00:01:24 (0084.64) |   Searching if FiberFX is available in this object
00:01:24 (0084.64) |   This object has deformations
00:01:24 (0084.64) |         >>> Processing the number of valid polygons
00:01:24 (0084.64) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.64) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.64) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.64) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.64) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.64) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.64) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.64) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.65) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.65) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.65) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.65) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.65) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.65) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.65) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.65) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.65) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.65) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.65) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.65) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.65) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.65) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.65) |         >>> This object has 5576 of 5598 valid polygons
00:01:24 (0084.65) |       >>> Refresh preview window
00:01:24 (0084.65) |       >>> Handle preview window
00:01:24 (0084.65) |         >>> Draw preview window information
00:01:24 (0084.65) |         >>> Draw preview window status
00:01:24 (0084.65) |         >>> Draw preview window progress bar
00:01:24 (0084.65) |         >>> Draw preview image
00:01:24 (0084.65) |         >>> Draw preview image finished. Releaseing mutex
00:01:24 (0084.65) |       >>> Refresh preview window done
00:01:24 (0084.65) |       >>> Adding a new mesh to Octane
00:01:24 (0084.65) |       >>> Mesh points: 5626, valid polygons: 5576
00:01:24 (0084.65) |         ----> Searching UV maps in this object
00:01:24 (0084.67) |         ----> No UV maps found in this object
00:01:24 (0084.67) |         >>> Processing vertex per poly array
00:01:24 (0084.67) |         >>> Processing vertex list
00:01:24 (0084.67) |       +++ Searching object materials
00:01:24 (0084.67) |       +++ Found 10 materials inside robot_mode_2_v005_O:Arm2
00:01:24 (0084.67) |         +++ Material 0 ID: antigrav leaf
00:01:24 (0084.67) |         +++ Material 1 ID: Bone
00:01:24 (0084.67) |         +++ Material 2 ID: Graviton_Mesh_1
00:01:24 (0084.67) |         +++ Material 3 ID: Graviton_Mesh_2
00:01:24 (0084.67) |         +++ Material 4 ID: Graviton_Mesh_3
00:01:24 (0084.67) |         +++ Material 5 ID: Graviton_Mesh_4
00:01:24 (0084.67) |         +++ Material 6 ID: Graviton_Mesh_5
00:01:24 (0084.67) |         +++ Material 7 ID: Robot
00:01:24 (0084.67) |         +++ Material 8 ID: Robot_Decals
00:01:24 (0084.67) |         +++ Material 9 ID: Steel
00:01:24 (0084.67) |       +++ Searching in the object materials for UVMAP nodes
00:01:24 (0084.67) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:24 (0084.67) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.67) |         >>> Searching UVMAP node inside surface Bone
00:01:24 (0084.67) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.67) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1
00:01:24 (0084.67) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.67) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2
00:01:24 (0084.68) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.68) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3
00:01:24 (0084.69) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.69) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4
00:01:24 (0084.69) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.69) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5
00:01:24 (0084.70) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.70) |         >>> Searching UVMAP node inside surface Robot
00:01:24 (0084.70) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.70) |         >>> Searching UVMAP node inside surface Robot_Decals
00:01:24 (0084.70) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.70) |         >>> Searching UVMAP node inside surface Steel
00:01:24 (0084.70) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.70) |         >>> Processing polygon data
00:01:24 (0084.71) |       >>> Mesh added, evaluating it
00:01:24 (0084.71) |       >>> Refresh preview window
00:01:24 (0084.71) |       >>> Handle preview window
00:01:24 (0084.71) |         >>> Draw preview window information
00:01:24 (0084.71) |         >>> Draw preview window status
00:01:24 (0084.71) |         >>> Draw preview window progress bar
00:01:24 (0084.71) |         >>> Draw preview image
00:01:24 (0084.71) |         >>> Draw preview image finished. Releaseing mutex
00:01:24 (0084.71) |       >>> Refresh preview window done
00:01:24 (0084.71) |       +++ Processing object materials
00:01:24 (0084.71) |         > Filtering 10 materials in 5576 polygons
00:01:24 (0084.71) |         > Filtering 10 materials in 0 hairs
00:01:24 (0084.71) |           Used materials in this object: 1
00:01:24 (0084.71) |         +++ Processing material Robot
00:01:24 (0084.71) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:24 (0084.71) |           --> Procesing a new GlossyMaterial node
00:01:24 (0084.71) |       +++ End of materials processing
00:01:24 (0084.71) |   Searching FiberFX hair materials
00:01:24 (0084.71) |       +++ Processing object layer maps functions
00:01:24 (0084.71) |           --> Get object global dissolve value: 0.000000, state 0
00:01:24 (0084.71) | 
00:01:24 (0084.71) | Processing object: 10000037, name: robot_mode_2_v005_O:Arm3 
00:01:24 (0084.71) |   Searching if FiberFX is available in this object
00:01:24 (0084.71) |   This object has deformations
00:01:24 (0084.71) |         >>> Processing the number of valid polygons
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.71) |         >>> This object has 5576 of 5598 valid polygons
00:01:24 (0084.71) |       >>> Refresh preview window
00:01:24 (0084.71) |       >>> Handle preview window
00:01:24 (0084.71) |         >>> Draw preview window information
00:01:24 (0084.71) |         >>> Draw preview window status
00:01:24 (0084.71) |         >>> Draw preview window progress bar
00:01:24 (0084.71) |         >>> Draw preview image
00:01:24 (0084.71) |         >>> Draw preview image finished. Releaseing mutex
00:01:24 (0084.71) |       >>> Refresh preview window done
00:01:24 (0084.71) |       >>> Adding a new mesh to Octane
00:01:24 (0084.71) |       >>> Mesh points: 5626, valid polygons: 5576
00:01:24 (0084.71) |         ----> Searching UV maps in this object
00:01:24 (0084.73) |         ----> No UV maps found in this object
00:01:24 (0084.73) |         >>> Processing vertex per poly array
00:01:24 (0084.73) |         >>> Processing vertex list
00:01:24 (0084.73) |       +++ Searching object materials
00:01:24 (0084.73) |       +++ Found 10 materials inside robot_mode_2_v005_O:Arm3
00:01:24 (0084.73) |         +++ Material 0 ID: antigrav leaf
00:01:24 (0084.73) |         +++ Material 1 ID: Bone
00:01:24 (0084.73) |         +++ Material 2 ID: Graviton_Mesh_1
00:01:24 (0084.73) |         +++ Material 3 ID: Graviton_Mesh_2
00:01:24 (0084.73) |         +++ Material 4 ID: Graviton_Mesh_3
00:01:24 (0084.73) |         +++ Material 5 ID: Graviton_Mesh_4
00:01:24 (0084.73) |         +++ Material 6 ID: Graviton_Mesh_5
00:01:24 (0084.73) |         +++ Material 7 ID: Robot
00:01:24 (0084.73) |         +++ Material 8 ID: Robot_Decals
00:01:24 (0084.73) |         +++ Material 9 ID: Steel
00:01:24 (0084.73) |       +++ Searching in the object materials for UVMAP nodes
00:01:24 (0084.73) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:24 (0084.73) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.73) |         >>> Searching UVMAP node inside surface Bone
00:01:24 (0084.73) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.73) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1
00:01:24 (0084.74) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.74) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2
00:01:24 (0084.74) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.74) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3
00:01:24 (0084.75) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.75) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4
00:01:24 (0084.75) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.75) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5
00:01:24 (0084.76) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.76) |         >>> Searching UVMAP node inside surface Robot
00:01:24 (0084.76) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.76) |         >>> Searching UVMAP node inside surface Robot_Decals
00:01:24 (0084.76) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.76) |         >>> Searching UVMAP node inside surface Steel
00:01:24 (0084.76) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.76) |         >>> Processing polygon data
00:01:24 (0084.77) |       >>> Mesh added, evaluating it
00:01:24 (0084.77) |       >>> Refresh preview window
00:01:24 (0084.77) |       >>> Handle preview window
00:01:24 (0084.77) |         >>> Draw preview window information
00:01:24 (0084.77) |         >>> Draw preview window status
00:01:24 (0084.77) |         >>> Draw preview window progress bar
00:01:24 (0084.77) |         >>> Draw preview image
00:01:24 (0084.77) |         >>> Draw preview image finished. Releaseing mutex
00:01:24 (0084.77) |       >>> Refresh preview window done
00:01:24 (0084.77) |       +++ Processing object materials
00:01:24 (0084.77) |         > Filtering 10 materials in 5576 polygons
00:01:24 (0084.77) |         > Filtering 10 materials in 0 hairs
00:01:24 (0084.77) |           Used materials in this object: 1
00:01:24 (0084.77) |         +++ Processing material Robot
00:01:24 (0084.77) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:24 (0084.77) |           --> Procesing a new GlossyMaterial node
00:01:24 (0084.77) |       +++ End of materials processing
00:01:24 (0084.77) |   Searching FiberFX hair materials
00:01:24 (0084.77) |       +++ Processing object layer maps functions
00:01:24 (0084.77) |           --> Get object global dissolve value: 0.000000, state 0
00:01:24 (0084.77) | 
00:01:24 (0084.77) | Processing object: 10000039, name: robot_mode_2_v005_O:Arm4 
00:01:24 (0084.77) |   Searching if FiberFX is available in this object
00:01:24 (0084.77) |         >>> Processing the number of valid polygons
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.77) |         >>> This object has 5576 of 5598 valid polygons
00:01:24 (0084.77) |       >>> Refresh preview window
00:01:24 (0084.77) |       >>> Handle preview window
00:01:24 (0084.77) |         >>> Draw preview window information
00:01:24 (0084.77) |         >>> Draw preview window status
00:01:24 (0084.77) |         >>> Draw preview window progress bar
00:01:24 (0084.77) |         >>> Draw preview image
00:01:24 (0084.77) |         >>> Draw preview image finished. Releaseing mutex
00:01:24 (0084.77) |       >>> Refresh preview window done
00:01:24 (0084.77) |       >>> Adding a new mesh to Octane
00:01:24 (0084.77) |       >>> Mesh points: 5626, valid polygons: 5576
00:01:24 (0084.77) |         ----> Searching UV maps in this object
00:01:24 (0084.80) |         ----> No UV maps found in this object
00:01:24 (0084.80) |         >>> Processing vertex per poly array
00:01:24 (0084.80) |         >>> Processing vertex list
00:01:24 (0084.80) |       +++ Searching object materials
00:01:24 (0084.80) |       +++ Found 10 materials inside robot_mode_2_v005_O:Arm4
00:01:24 (0084.80) |         +++ Material 0 ID: antigrav leaf
00:01:24 (0084.80) |         +++ Material 1 ID: Bone
00:01:24 (0084.80) |         +++ Material 2 ID: Graviton_Mesh_1
00:01:24 (0084.80) |         +++ Material 3 ID: Graviton_Mesh_2
00:01:24 (0084.80) |         +++ Material 4 ID: Graviton_Mesh_3
00:01:24 (0084.80) |         +++ Material 5 ID: Graviton_Mesh_4
00:01:24 (0084.80) |         +++ Material 6 ID: Graviton_Mesh_5
00:01:24 (0084.80) |         +++ Material 7 ID: Robot
00:01:24 (0084.80) |         +++ Material 8 ID: Robot_Decals
00:01:24 (0084.80) |         +++ Material 9 ID: Steel
00:01:24 (0084.80) |       +++ Searching in the object materials for UVMAP nodes
00:01:24 (0084.80) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:24 (0084.80) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.80) |         >>> Searching UVMAP node inside surface Bone
00:01:24 (0084.80) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.80) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1
00:01:24 (0084.81) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.81) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2
00:01:24 (0084.81) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.81) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3
00:01:24 (0084.82) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.82) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4
00:01:24 (0084.82) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.82) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5
00:01:24 (0084.83) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.83) |         >>> Searching UVMAP node inside surface Robot
00:01:24 (0084.83) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.83) |         >>> Searching UVMAP node inside surface Robot_Decals
00:01:24 (0084.83) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.83) |         >>> Searching UVMAP node inside surface Steel
00:01:24 (0084.83) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.83) |         >>> Processing polygon data
00:01:24 (0084.84) |       >>> Mesh added, evaluating it
00:01:24 (0084.84) |       >>> Refresh preview window
00:01:24 (0084.84) |       >>> Handle preview window
00:01:24 (0084.84) |         >>> Draw preview window information
00:01:24 (0084.84) |         >>> Draw preview window status
00:01:24 (0084.84) |         >>> Draw preview window progress bar
00:01:24 (0084.84) |         >>> Draw preview image
00:01:24 (0084.84) |         >>> Draw preview image finished. Releaseing mutex
00:01:24 (0084.84) |       >>> Refresh preview window done
00:01:24 (0084.84) |       +++ Processing object materials
00:01:24 (0084.84) |         > Filtering 10 materials in 5576 polygons
00:01:24 (0084.84) |         > Filtering 10 materials in 0 hairs
00:01:24 (0084.84) |           Used materials in this object: 1
00:01:24 (0084.84) |         +++ Processing material Robot
00:01:24 (0084.84) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:24 (0084.84) |           --> Procesing a new GlossyMaterial node
00:01:24 (0084.84) |       +++ End of materials processing
00:01:24 (0084.84) |   Searching FiberFX hair materials
00:01:24 (0084.84) |       +++ Processing object layer maps functions
00:01:24 (0084.84) |           --> Get object global dissolve value: 0.000000, state 0
00:01:24 (0084.84) | 
00:01:24 (0084.84) | Processing object: 1000003b, name: robot_mode_2_v005_O:Arm5 
00:01:24 (0084.84) |   Searching if FiberFX is available in this object
00:01:24 (0084.84) |         >>> Processing the number of valid polygons
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.84) |         >>> This object has 5576 of 5598 valid polygons
00:01:24 (0084.84) |       >>> Refresh preview window
00:01:24 (0084.84) |       >>> Handle preview window
00:01:24 (0084.84) |         >>> Draw preview window information
00:01:24 (0084.85) |         >>> Draw preview window status
00:01:24 (0084.85) |         >>> Draw preview window progress bar
00:01:24 (0084.85) |         >>> Draw preview image
00:01:24 (0084.85) |         >>> Draw preview image finished. Releaseing mutex
00:01:24 (0084.85) |       >>> Refresh preview window done
00:01:24 (0084.85) |       >>> Adding a new mesh to Octane
00:01:24 (0084.85) |       >>> Mesh points: 5626, valid polygons: 5576
00:01:24 (0084.85) |         ----> Searching UV maps in this object
00:01:24 (0084.87) |         ----> No UV maps found in this object
00:01:24 (0084.87) |         >>> Processing vertex per poly array
00:01:24 (0084.87) |         >>> Processing vertex list
00:01:24 (0084.88) |       +++ Searching object materials
00:01:24 (0084.88) |       +++ Found 10 materials inside robot_mode_2_v005_O:Arm5
00:01:24 (0084.88) |         +++ Material 0 ID: antigrav leaf
00:01:24 (0084.88) |         +++ Material 1 ID: Bone
00:01:24 (0084.88) |         +++ Material 2 ID: Graviton_Mesh_1
00:01:24 (0084.88) |         +++ Material 3 ID: Graviton_Mesh_2
00:01:24 (0084.88) |         +++ Material 4 ID: Graviton_Mesh_3
00:01:24 (0084.88) |         +++ Material 5 ID: Graviton_Mesh_4
00:01:24 (0084.88) |         +++ Material 6 ID: Graviton_Mesh_5
00:01:24 (0084.88) |         +++ Material 7 ID: Robot
00:01:24 (0084.88) |         +++ Material 8 ID: Robot_Decals
00:01:24 (0084.88) |         +++ Material 9 ID: Steel
00:01:24 (0084.88) |       +++ Searching in the object materials for UVMAP nodes
00:01:24 (0084.88) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:24 (0084.88) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.88) |         >>> Searching UVMAP node inside surface Bone
00:01:24 (0084.88) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.88) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1
00:01:24 (0084.88) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.88) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2
00:01:24 (0084.89) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.89) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3
00:01:24 (0084.89) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.89) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4
00:01:24 (0084.90) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.90) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5
00:01:24 (0084.91) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.91) |         >>> Searching UVMAP node inside surface Robot
00:01:24 (0084.91) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.91) |         >>> Searching UVMAP node inside surface Robot_Decals
00:01:24 (0084.91) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.91) |         >>> Searching UVMAP node inside surface Steel
00:01:24 (0084.91) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.91) |         >>> Processing polygon data
00:01:24 (0084.92) |       >>> Mesh added, evaluating it
00:01:24 (0084.92) |       >>> Refresh preview window
00:01:24 (0084.92) |       >>> Handle preview window
00:01:24 (0084.92) |         >>> Draw preview window information
00:01:24 (0084.92) |         >>> Draw preview window status
00:01:24 (0084.92) |         >>> Draw preview window progress bar
00:01:24 (0084.92) |         >>> Draw preview image
00:01:24 (0084.92) |         >>> Draw preview image finished. Releaseing mutex
00:01:24 (0084.92) |       >>> Refresh preview window done
00:01:24 (0084.92) |       +++ Processing object materials
00:01:24 (0084.92) |         > Filtering 10 materials in 5576 polygons
00:01:24 (0084.92) |         > Filtering 10 materials in 0 hairs
00:01:24 (0084.92) |           Used materials in this object: 1
00:01:24 (0084.92) |         +++ Processing material Robot
00:01:24 (0084.92) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:24 (0084.92) |           --> Procesing a new GlossyMaterial node
00:01:24 (0084.92) |       +++ End of materials processing
00:01:24 (0084.92) |   Searching FiberFX hair materials
00:01:24 (0084.92) |       +++ Processing object layer maps functions
00:01:24 (0084.92) |           --> Get object global dissolve value: 0.000000, state 0
00:01:24 (0084.92) | 
00:01:24 (0084.92) | Processing object: 1000003d, name: robot_mode_2_v005_O:Arm6 
00:01:24 (0084.92) |   Searching if FiberFX is available in this object
00:01:24 (0084.92) |         >>> Processing the number of valid polygons
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:24 (0084.92) |         >>> This object has 5576 of 5598 valid polygons
00:01:24 (0084.92) |       >>> Refresh preview window
00:01:24 (0084.92) |       >>> Handle preview window
00:01:24 (0084.92) |         >>> Draw preview window information
00:01:24 (0084.92) |         >>> Draw preview window status
00:01:24 (0084.92) |         >>> Draw preview window progress bar
00:01:24 (0084.92) |         >>> Draw preview image
00:01:24 (0084.92) |         >>> Draw preview image finished. Releaseing mutex
00:01:24 (0084.92) |       >>> Refresh preview window done
00:01:24 (0084.92) |       >>> Adding a new mesh to Octane
00:01:24 (0084.92) |       >>> Mesh points: 5626, valid polygons: 5576
00:01:24 (0084.92) |         ----> Searching UV maps in this object
00:01:24 (0084.94) |         ----> No UV maps found in this object
00:01:24 (0084.94) |         >>> Processing vertex per poly array
00:01:24 (0084.94) |         >>> Processing vertex list
00:01:24 (0084.94) |       +++ Searching object materials
00:01:24 (0084.94) |       +++ Found 10 materials inside robot_mode_2_v005_O:Arm6
00:01:24 (0084.94) |         +++ Material 0 ID: antigrav leaf
00:01:24 (0084.94) |         +++ Material 1 ID: Bone
00:01:24 (0084.94) |         +++ Material 2 ID: Graviton_Mesh_1
00:01:24 (0084.94) |         +++ Material 3 ID: Graviton_Mesh_2
00:01:24 (0084.94) |         +++ Material 4 ID: Graviton_Mesh_3
00:01:24 (0084.94) |         +++ Material 5 ID: Graviton_Mesh_4
00:01:24 (0084.94) |         +++ Material 6 ID: Graviton_Mesh_5
00:01:24 (0084.94) |         +++ Material 7 ID: Robot
00:01:24 (0084.94) |         +++ Material 8 ID: Robot_Decals
00:01:24 (0084.94) |         +++ Material 9 ID: Steel
00:01:24 (0084.94) |       +++ Searching in the object materials for UVMAP nodes
00:01:24 (0084.94) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:24 (0084.94) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.94) |         >>> Searching UVMAP node inside surface Bone
00:01:24 (0084.94) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.94) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1
00:01:24 (0084.94) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.94) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2
00:01:24 (0084.95) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.95) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3
00:01:24 (0084.96) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.96) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4
00:01:24 (0084.96) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.96) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5
00:01:24 (0084.97) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.97) |         >>> Searching UVMAP node inside surface Robot
00:01:24 (0084.97) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.97) |         >>> Searching UVMAP node inside surface Robot_Decals
00:01:24 (0084.97) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.97) |         >>> Searching UVMAP node inside surface Steel
00:01:24 (0084.97) |           >>> This material doesn't have a valid UVMAP node
00:01:24 (0084.97) |         >>> Processing polygon data
00:01:24 (0084.98) |       >>> Mesh added, evaluating it
00:01:24 (0084.98) |       >>> Refresh preview window
00:01:24 (0084.98) |       >>> Handle preview window
00:01:24 (0084.98) |         >>> Draw preview window information
00:01:24 (0084.98) |         >>> Draw preview window status
00:01:24 (0084.98) |         >>> Draw preview window progress bar
00:01:24 (0084.98) |         >>> Draw preview image
00:01:24 (0084.98) |         >>> Draw preview image finished. Releaseing mutex
00:01:24 (0084.98) |       >>> Refresh preview window done
00:01:24 (0084.98) |       +++ Processing object materials
00:01:24 (0084.98) |         > Filtering 10 materials in 5576 polygons
00:01:24 (0084.98) |         > Filtering 10 materials in 0 hairs
00:01:24 (0084.98) |           Used materials in this object: 1
00:01:24 (0084.98) |         +++ Processing material Robot
00:01:24 (0084.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:24 (0084.98) |           --> Procesing a new GlossyMaterial node
00:01:24 (0084.98) |       +++ End of materials processing
00:01:24 (0084.98) |   Searching FiberFX hair materials
00:01:24 (0084.98) |       +++ Processing object layer maps functions
00:01:24 (0084.98) |           --> Get object global dissolve value: 0.000000, state 0
00:01:24 (0084.98) | 
00:01:24 (0084.98) | Processing object: 1000002b, name: robot_mode_11_O_v002:Robots 
00:01:24 (0084.98) |   Searching if FiberFX is available in this object
00:01:24 (0084.98) |   This object has deformations
00:01:24 (0084.98) |         >>> Processing the number of valid polygons
00:01:24 (0084.99) |         >>> This object has 80442 of 80442 valid polygons
00:01:24 (0084.99) |       >>> Refresh preview window
00:01:24 (0084.99) |       >>> Handle preview window
00:01:24 (0084.99) |         >>> Draw preview window information
00:01:24 (0084.99) |         >>> Draw preview window status
00:01:24 (0084.99) |         >>> Draw preview window progress bar
00:01:24 (0084.99) |         >>> Draw preview image
00:01:24 (0084.99) |         >>> Draw preview image finished. Releaseing mutex
00:01:24 (0084.99) |       >>> Refresh preview window done
00:01:24 (0084.99) |       >>> Adding a new mesh to Octane
00:01:24 (0084.99) |       >>> Mesh points: 78386, valid polygons: 80442
00:01:24 (0084.99) |         ----> Searching UV maps in this object
00:01:24 (0084.99) |           ----> Found Decals UV map in this object
00:01:25 (0085.15) |         ----> We found 1 UV maps in this object
00:01:25 (0085.15) |         >>> Processing vertex per poly array
00:01:25 (0085.15) |         >>> Processing vertex list
00:01:25 (0085.17) |       +++ Searching object materials
00:01:25 (0085.33) |       +++ Found 24 materials inside robot_mode_11_O_v002:Robots
00:01:25 (0085.33) |         +++ Material 0 ID: antigrav leaf
00:01:25 (0085.33) |         +++ Material 1 ID: Black
00:01:25 (0085.33) |         +++ Material 2 ID: Crash Bars D
00:01:25 (0085.33) |         +++ Material 3 ID: Decals_Front
00:01:25 (0085.33) |         +++ Material 4 ID: Decals_Rear
00:01:25 (0085.33) |         +++ Material 5 ID: Graviton_Mesh_1a
00:01:25 (0085.33) |         +++ Material 6 ID: Graviton_Mesh_1b
00:01:25 (0085.33) |         +++ Material 7 ID: Graviton_Mesh_2a
00:01:25 (0085.33) |         +++ Material 8 ID: Graviton_Mesh_2b
00:01:25 (0085.33) |         +++ Material 9 ID: Graviton_Mesh_3a
00:01:25 (0085.33) |         +++ Material 10 ID: Graviton_Mesh_3b
00:01:25 (0085.33) |         +++ Material 11 ID: Graviton_Mesh_4a
00:01:25 (0085.33) |         +++ Material 12 ID: Graviton_Mesh_4b
00:01:25 (0085.33) |         +++ Material 13 ID: Graviton_Mesh_5a
00:01:25 (0085.34) |         +++ Material 14 ID: Graviton_Mesh_5b
00:01:25 (0085.34) |         +++ Material 15 ID: Lights Dark RED
00:01:25 (0085.34) |         +++ Material 16 ID: Lights RED
00:01:25 (0085.34) |         +++ Material 17 ID: Lights WHITE
00:01:25 (0085.34) |         +++ Material 18 ID: Lights Yellow
00:01:25 (0085.34) |         +++ Material 19 ID: Main_Body
00:01:25 (0085.34) |         +++ Material 20 ID: Rear Bumper
00:01:25 (0085.34) |         +++ Material 21 ID: Robots
00:01:25 (0085.34) |         +++ Material 22 ID: Steel
00:01:25 (0085.34) |         +++ Material 23 ID: Under Carraige
00:01:25 (0085.34) |       +++ Searching in the object materials for UVMAP nodes
00:01:25 (0085.34) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:25 (0085.34) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.34) |         >>> Searching UVMAP node inside surface Black
00:01:25 (0085.34) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.34) |         >>> Searching UVMAP node inside surface Crash Bars D
00:01:25 (0085.34) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.34) |         >>> Searching UVMAP node inside surface Decals_Front
00:01:25 (0085.34) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.34) |         >>> Searching UVMAP node inside surface Decals_Rear
00:01:25 (0085.34) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.34) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1a
00:01:25 (0085.35) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.35) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1b
00:01:25 (0085.36) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.36) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2a
00:01:25 (0085.37) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.37) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2b
00:01:25 (0085.37) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.37) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3a
00:01:25 (0085.38) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.38) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3b
00:01:25 (0085.38) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.38) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4a
00:01:25 (0085.39) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.39) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4b
00:01:25 (0085.40) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.40) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5a
00:01:25 (0085.40) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.40) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5b
00:01:25 (0085.41) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.41) |         >>> Searching UVMAP node inside surface Lights Dark RED
00:01:25 (0085.41) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.41) |         >>> Searching UVMAP node inside surface Lights RED
00:01:25 (0085.41) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.41) |         >>> Searching UVMAP node inside surface Lights WHITE
00:01:25 (0085.41) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.41) |         >>> Searching UVMAP node inside surface Lights Yellow
00:01:25 (0085.41) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.41) |         >>> Searching UVMAP node inside surface Main_Body
00:01:25 (0085.41) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.41) |         >>> Searching UVMAP node inside surface Rear Bumper
00:01:25 (0085.41) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.41) |         >>> Searching UVMAP node inside surface Robots
00:01:25 (0085.41) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.41) |         >>> Searching UVMAP node inside surface Steel
00:01:25 (0085.41) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.41) |         >>> Searching UVMAP node inside surface Under Carraige
00:01:25 (0085.41) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.41) |         >>> Processing polygon data
00:01:25 (0085.53) |       >>> Mesh added, evaluating it
00:01:25 (0085.53) |       >>> Refresh preview window
00:01:25 (0085.53) |       >>> Handle preview window
00:01:25 (0085.53) |         >>> Draw preview window information
00:01:25 (0085.53) |         >>> Draw preview window status
00:01:25 (0085.53) |         >>> Draw preview window progress bar
00:01:25 (0085.53) |         >>> Draw preview image
00:01:25 (0085.53) |         >>> Draw preview image finished. Releaseing mutex
00:01:25 (0085.53) |       >>> Refresh preview window done
00:01:25 (0085.53) |       +++ Processing object materials
00:01:25 (0085.53) |         > Filtering 24 materials in 80442 polygons
00:01:25 (0085.53) |         > Filtering 24 materials in 0 hairs
00:01:25 (0085.53) |           Used materials in this object: 3
00:01:25 (0085.53) |         +++ Processing material Decals_Front
00:01:25 (0085.53) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:25 (0085.53) |           --> Procesing a new MixMaterial node
00:01:25 (0085.53) |           --> Procesing a new GlossyMaterial node
00:01:25 (0085.53) |           --> Procesing a new DiffuseMaterial node
00:01:25 (0085.53) |           --> Procesing a new ImageTexture node
00:01:25 (0085.53) |             --> Filename: R:\Animation\MWATA\Images\Props\RobotNosPNG\01.png
00:01:25 (0085.53) |           --> Procesing a new ImageTexture node
00:01:25 (0085.53) |             --> Filename: R:\Animation\MWATA\Images\Props\RobotNosPNG\01.png
00:01:25 (0085.53) |         +++ Processing material Decals_Rear
00:01:25 (0085.53) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:25 (0085.53) |           --> Procesing a new MixMaterial node
00:01:25 (0085.53) |           --> Procesing a new GlossyMaterial node
00:01:25 (0085.53) |           --> Procesing a new DiffuseMaterial node
00:01:25 (0085.53) |           --> Procesing a new ImageTexture node
00:01:25 (0085.53) |             --> Filename: R:\Animation\MWATA\Images\Props\RobotNosPNG\19.png
00:01:25 (0085.54) |           --> Procesing a new ImageTexture node
00:01:25 (0085.54) |             --> Filename: R:\Animation\MWATA\Images\Props\RobotNosPNG\19.png
00:01:25 (0085.54) |         +++ Processing material Robots
00:01:25 (0085.54) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:25 (0085.54) |           --> Procesing a new GlossyMaterial node
00:01:25 (0085.54) |       +++ End of materials processing
00:01:25 (0085.54) |   Searching FiberFX hair materials
00:01:25 (0085.54) |       +++ Processing object layer maps functions
00:01:25 (0085.54) |           --> Get object global dissolve value: 0.000000, state 0
00:01:25 (0085.54) | 
00:01:25 (0085.54) | Processing object: 1000002c, name: robot_mode_11_O_v002:hummer body 
00:01:25 (0085.54) |   Searching if FiberFX is available in this object
00:01:25 (0085.54) |         >>> Processing the number of valid polygons
00:01:25 (0085.54) |         >>> This object has 4468 of 4468 valid polygons
00:01:25 (0085.54) |       >>> Refresh preview window
00:01:25 (0085.54) |       >>> Handle preview window
00:01:25 (0085.54) |         >>> Draw preview window information
00:01:25 (0085.54) |         >>> Draw preview window status
00:01:25 (0085.54) |         >>> Draw preview window progress bar
00:01:25 (0085.54) |         >>> Draw preview image
00:01:25 (0085.54) |         >>> Draw preview image finished. Releaseing mutex
00:01:25 (0085.54) |       >>> Refresh preview window done
00:01:25 (0085.54) |       >>> Adding a new mesh to Octane
00:01:25 (0085.54) |       >>> Mesh points: 3832, valid polygons: 4468
00:01:25 (0085.54) |         ----> Searching UV maps in this object
00:01:25 (0085.55) |         ----> No UV maps found in this object
00:01:25 (0085.55) |         >>> Processing vertex per poly array
00:01:25 (0085.55) |         >>> Processing vertex list
00:01:25 (0085.55) |       +++ Searching object materials
00:01:25 (0085.55) |       +++ Found 24 materials inside robot_mode_11_O_v002:hummer body
00:01:25 (0085.55) |         +++ Material 0 ID: antigrav leaf
00:01:25 (0085.55) |         +++ Material 1 ID: Black
00:01:25 (0085.55) |         +++ Material 2 ID: Crash Bars D
00:01:25 (0085.55) |         +++ Material 3 ID: Decals_Front
00:01:25 (0085.55) |         +++ Material 4 ID: Decals_Rear
00:01:25 (0085.55) |         +++ Material 5 ID: Graviton_Mesh_1a
00:01:25 (0085.55) |         +++ Material 6 ID: Graviton_Mesh_1b
00:01:25 (0085.55) |         +++ Material 7 ID: Graviton_Mesh_2a
00:01:25 (0085.55) |         +++ Material 8 ID: Graviton_Mesh_2b
00:01:25 (0085.55) |         +++ Material 9 ID: Graviton_Mesh_3a
00:01:25 (0085.55) |         +++ Material 10 ID: Graviton_Mesh_3b
00:01:25 (0085.55) |         +++ Material 11 ID: Graviton_Mesh_4a
00:01:25 (0085.55) |         +++ Material 12 ID: Graviton_Mesh_4b
00:01:25 (0085.55) |         +++ Material 13 ID: Graviton_Mesh_5a
00:01:25 (0085.55) |         +++ Material 14 ID: Graviton_Mesh_5b
00:01:25 (0085.55) |         +++ Material 15 ID: Lights Dark RED
00:01:25 (0085.55) |         +++ Material 16 ID: Lights RED
00:01:25 (0085.55) |         +++ Material 17 ID: Lights WHITE
00:01:25 (0085.55) |         +++ Material 18 ID: Lights Yellow
00:01:25 (0085.55) |         +++ Material 19 ID: Main_Body
00:01:25 (0085.55) |         +++ Material 20 ID: Rear Bumper
00:01:25 (0085.55) |         +++ Material 21 ID: Robots
00:01:25 (0085.55) |         +++ Material 22 ID: Steel
00:01:25 (0085.55) |         +++ Material 23 ID: Under Carraige
00:01:25 (0085.55) |       +++ Searching in the object materials for UVMAP nodes
00:01:25 (0085.55) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:25 (0085.55) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.55) |         >>> Searching UVMAP node inside surface Black
00:01:25 (0085.55) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.55) |         >>> Searching UVMAP node inside surface Crash Bars D
00:01:25 (0085.55) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.55) |         >>> Searching UVMAP node inside surface Decals_Front
00:01:25 (0085.55) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.55) |         >>> Searching UVMAP node inside surface Decals_Rear
00:01:25 (0085.56) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.56) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1a
00:01:25 (0085.56) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.56) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1b
00:01:25 (0085.57) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.57) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2a
00:01:25 (0085.57) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.57) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2b
00:01:25 (0085.58) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.58) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3a
00:01:25 (0085.59) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.59) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3b
00:01:25 (0085.59) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.59) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4a
00:01:25 (0085.60) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.60) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4b
00:01:25 (0085.60) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.60) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5a
00:01:25 (0085.61) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.61) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5b
00:01:25 (0085.62) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.62) |         >>> Searching UVMAP node inside surface Lights Dark RED
00:01:25 (0085.62) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.62) |         >>> Searching UVMAP node inside surface Lights RED
00:01:25 (0085.62) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.62) |         >>> Searching UVMAP node inside surface Lights WHITE
00:01:25 (0085.62) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.62) |         >>> Searching UVMAP node inside surface Lights Yellow
00:01:25 (0085.62) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.62) |         >>> Searching UVMAP node inside surface Main_Body
00:01:25 (0085.62) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.62) |         >>> Searching UVMAP node inside surface Rear Bumper
00:01:25 (0085.62) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.62) |         >>> Searching UVMAP node inside surface Robots
00:01:25 (0085.62) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.62) |         >>> Searching UVMAP node inside surface Steel
00:01:25 (0085.62) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.62) |         >>> Searching UVMAP node inside surface Under Carraige
00:01:25 (0085.62) |           >>> This material doesn't have a valid UVMAP node
00:01:25 (0085.62) |         >>> Processing polygon data
00:01:25 (0085.62) |       >>> Mesh added, evaluating it
00:01:25 (0085.62) |       >>> Refresh preview window
00:01:25 (0085.62) |       >>> Handle preview window
00:01:25 (0085.62) |         >>> Draw preview window information
00:01:25 (0085.62) |         >>> Draw preview window status
00:01:25 (0085.62) |         >>> Draw preview window progress bar
00:01:25 (0085.62) |         >>> Draw preview image
00:01:25 (0085.62) |         >>> Draw preview image finished. Releaseing mutex
00:01:25 (0085.62) |       >>> Refresh preview window done
00:01:25 (0085.62) |       +++ Processing object materials
00:01:25 (0085.62) |         > Filtering 24 materials in 4468 polygons
00:01:25 (0085.62) |         > Filtering 24 materials in 0 hairs
00:01:25 (0085.62) |           Used materials in this object: 9
00:01:25 (0085.62) |         +++ Processing material Black
00:01:25 (0085.62) |           +++ This material only has a basic parameters, not active node editor
00:01:25 (0085.62) |           +++ Basic parameters added
00:01:25 (0085.62) |         +++ Processing material Crash Bars D
00:01:25 (0085.62) |           +++ This material only has a basic parameters, not active node editor
00:01:25 (0085.62) |           +++ Basic parameters added
00:01:25 (0085.62) |         +++ Processing material Lights Dark RED
00:01:25 (0085.62) |           +++ This material only has a basic parameters, not active node editor
00:01:25 (0085.62) |           +++ Basic parameters added
00:01:25 (0085.62) |         +++ Processing material Lights RED
00:01:25 (0085.62) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:25 (0085.62) |           --> Procesing a new DiffuseMaterial node
00:01:25 (0085.62) |           --> Procesing a new TextureEmission node
00:01:25 (0085.62) |         +++ Processing material Lights WHITE
00:01:25 (0085.62) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:25 (0085.62) |           --> Procesing a new DiffuseMaterial node
00:01:25 (0085.62) |           --> Procesing a new TextureEmission node
00:01:25 (0085.62) |         +++ Processing material Lights Yellow
00:01:25 (0085.62) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:25 (0085.62) |           --> Procesing a new DiffuseMaterial node
00:01:25 (0085.62) |           --> Procesing a new TextureEmission node
00:01:25 (0085.62) |         +++ Processing material Main_Body
00:01:25 (0085.62) |           +++ This material only has a basic parameters, not active node editor
00:01:25 (0085.62) |           +++ Basic parameters added
00:01:25 (0085.62) |         +++ Processing material Rear Bumper
00:01:25 (0085.62) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:25 (0085.62) |           --> Procesing a new DiffuseMaterial node
00:01:25 (0085.62) |         +++ Processing material Under Carraige
00:01:25 (0085.62) |           +++ This material only has a basic parameters, not active node editor
00:01:25 (0085.62) |           +++ Basic parameters added
00:01:25 (0085.62) |       +++ End of materials processing
00:01:25 (0085.62) |   Searching FiberFX hair materials
00:01:25 (0085.62) |       +++ Processing object layer maps functions
00:01:25 (0085.62) |           --> Get object global dissolve value: 0.000000, state 0
00:01:25 (0085.62) | 
00:01:25 (0085.62) | Processing object: 1000002d, name: robot_mode_11_O_v002:antigrav-suspension 
00:01:25 (0085.62) |   Searching if FiberFX is available in this object
00:01:25 (0085.62) |   This object has deformations
00:01:25 (0085.63) |         >>> Processing the number of valid polygons
00:01:25 (0085.63) |         >>> This object has 148608 of 148608 valid polygons
00:01:25 (0085.63) |       >>> Refresh preview window
00:01:25 (0085.63) |       >>> Handle preview window
00:01:25 (0085.63) |         >>> Draw preview window information
00:01:25 (0085.63) |         >>> Draw preview window status
00:01:25 (0085.63) |         >>> Draw preview window progress bar
00:01:25 (0085.63) |         >>> Draw preview image
00:01:25 (0085.63) |         >>> Draw preview image finished. Releaseing mutex
00:01:25 (0085.63) |       >>> Refresh preview window done
00:01:25 (0085.63) |       >>> Adding a new mesh to Octane
00:01:25 (0085.64) |       >>> Mesh points: 174488, valid polygons: 148608
00:01:25 (0085.64) |         ----> Searching UV maps in this object
00:01:25 (0085.99) |         ----> No UV maps found in this object
00:01:25 (0085.99) |         >>> Processing vertex per poly array
00:01:25 (0085.99) |         >>> Processing vertex list
00:01:26 (0086.02) |       +++ Searching object materials
00:01:26 (0086.02) |       +++ Found 24 materials inside robot_mode_11_O_v002:antigrav-suspension
00:01:26 (0086.02) |         +++ Material 0 ID: antigrav leaf
00:01:26 (0086.02) |         +++ Material 1 ID: Black
00:01:26 (0086.02) |         +++ Material 2 ID: Crash Bars D
00:01:26 (0086.02) |         +++ Material 3 ID: Decals_Front
00:01:26 (0086.02) |         +++ Material 4 ID: Decals_Rear
00:01:26 (0086.02) |         +++ Material 5 ID: Graviton_Mesh_1a
00:01:26 (0086.02) |         +++ Material 6 ID: Graviton_Mesh_1b
00:01:26 (0086.02) |         +++ Material 7 ID: Graviton_Mesh_2a
00:01:26 (0086.02) |         +++ Material 8 ID: Graviton_Mesh_2b
00:01:26 (0086.02) |         +++ Material 9 ID: Graviton_Mesh_3a
00:01:26 (0086.02) |         +++ Material 10 ID: Graviton_Mesh_3b
00:01:26 (0086.02) |         +++ Material 11 ID: Graviton_Mesh_4a
00:01:26 (0086.02) |         +++ Material 12 ID: Graviton_Mesh_4b
00:01:26 (0086.02) |         +++ Material 13 ID: Graviton_Mesh_5a
00:01:26 (0086.02) |         +++ Material 14 ID: Graviton_Mesh_5b
00:01:26 (0086.02) |         +++ Material 15 ID: Lights Dark RED
00:01:26 (0086.02) |         +++ Material 16 ID: Lights RED
00:01:26 (0086.02) |         +++ Material 17 ID: Lights WHITE
00:01:26 (0086.02) |         +++ Material 18 ID: Lights Yellow
00:01:26 (0086.02) |         +++ Material 19 ID: Main_Body
00:01:26 (0086.02) |         +++ Material 20 ID: Rear Bumper
00:01:26 (0086.02) |         +++ Material 21 ID: Robots
00:01:26 (0086.02) |         +++ Material 22 ID: Steel
00:01:26 (0086.02) |         +++ Material 23 ID: Under Carraige
00:01:26 (0086.02) |       +++ Searching in the object materials for UVMAP nodes
00:01:26 (0086.02) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:26 (0086.02) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.02) |         >>> Searching UVMAP node inside surface Black
00:01:26 (0086.02) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.02) |         >>> Searching UVMAP node inside surface Crash Bars D
00:01:26 (0086.02) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.02) |         >>> Searching UVMAP node inside surface Decals_Front
00:01:26 (0086.02) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.02) |         >>> Searching UVMAP node inside surface Decals_Rear
00:01:26 (0086.02) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.02) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1a
00:01:26 (0086.03) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.03) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1b
00:01:26 (0086.04) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.04) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2a
00:01:26 (0086.04) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.04) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2b
00:01:26 (0086.05) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.05) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3a
00:01:26 (0086.05) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.05) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3b
00:01:26 (0086.06) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.06) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4a
00:01:26 (0086.07) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.07) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4b
00:01:26 (0086.07) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.07) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5a
00:01:26 (0086.08) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.08) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5b
00:01:26 (0086.08) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.08) |         >>> Searching UVMAP node inside surface Lights Dark RED
00:01:26 (0086.08) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.08) |         >>> Searching UVMAP node inside surface Lights RED
00:01:26 (0086.08) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.08) |         >>> Searching UVMAP node inside surface Lights WHITE
00:01:26 (0086.08) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.08) |         >>> Searching UVMAP node inside surface Lights Yellow
00:01:26 (0086.08) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.08) |         >>> Searching UVMAP node inside surface Main_Body
00:01:26 (0086.08) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.08) |         >>> Searching UVMAP node inside surface Rear Bumper
00:01:26 (0086.08) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.08) |         >>> Searching UVMAP node inside surface Robots
00:01:26 (0086.08) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.08) |         >>> Searching UVMAP node inside surface Steel
00:01:26 (0086.08) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.08) |         >>> Searching UVMAP node inside surface Under Carraige
00:01:26 (0086.08) |           >>> This material doesn't have a valid UVMAP node
00:01:26 (0086.08) |         >>> Processing polygon data
00:01:26 (0086.29) |       >>> Mesh added, evaluating it
00:01:26 (0086.29) |       >>> Refresh preview window
00:01:26 (0086.29) |       >>> Handle preview window
00:01:26 (0086.29) |         >>> Draw preview window information
00:01:26 (0086.29) |         >>> Draw preview window status
00:01:26 (0086.29) |         >>> Draw preview window progress bar
00:01:26 (0086.29) |         >>> Draw preview image
00:01:26 (0086.29) |         >>> Draw preview image finished. Releaseing mutex
00:01:26 (0086.29) |       >>> Refresh preview window done
00:01:26 (0086.29) |       +++ Processing object materials
00:01:26 (0086.29) |         > Filtering 24 materials in 148608 polygons
00:01:26 (0086.29) |         > Filtering 24 materials in 0 hairs
00:01:26 (0086.29) |           Used materials in this object: 4
00:01:26 (0086.29) |         +++ Processing material antigrav leaf
00:01:26 (0086.29) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:26 (0086.29) |           --> Procesing a new GlossyMaterial node
00:01:26 (0086.29) |         +++ Processing material Graviton_Mesh_1a
00:01:26 (0086.30) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:26 (0086.30) |           --> Procesing a new DiffuseMaterial node
00:01:26 (0086.30) |           --> Procesing a new TextureEmission node
00:01:26 (0086.30) |         +++ Processing material Graviton_Mesh_1b
00:01:26 (0086.30) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:26 (0086.30) |           --> Procesing a new DiffuseMaterial node
00:01:26 (0086.30) |           --> Procesing a new TextureEmission node
00:01:26 (0086.30) |         +++ Processing material Steel
00:01:26 (0086.30) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:26 (0086.30) |           --> Procesing a new GlossyMaterial node
00:01:26 (0086.30) |       +++ End of materials processing
00:01:26 (0086.30) |   Searching FiberFX hair materials
00:01:26 (0086.30) |       +++ Processing object layer maps functions
00:01:26 (0086.30) |           --> Get object global dissolve value: 0.000000, state 0
00:01:26 (0086.30) | 
00:01:26 (0086.30) | Processing object: 1000002e, name: robot_mode_11_O_v002:antigravs-axial 
00:01:26 (0086.30) |   Searching if FiberFX is available in this object
00:01:26 (0086.30) |   This object has deformations
00:01:26 (0086.31) |         >>> Processing the number of valid polygons
00:01:26 (0086.33) |         >>> This object has 300752 of 300752 valid polygons
00:01:26 (0086.33) |       >>> Refresh preview window
00:01:26 (0086.33) |       >>> Handle preview window
00:01:26 (0086.33) |         >>> Draw preview window information
00:01:26 (0086.33) |         >>> Draw preview window status
00:01:26 (0086.33) |         >>> Draw preview window progress bar
00:01:26 (0086.33) |         >>> Draw preview image
00:01:26 (0086.33) |         >>> Draw preview image finished. Releaseing mutex
00:01:26 (0086.33) |       >>> Refresh preview window done
00:01:26 (0086.33) |       >>> Adding a new mesh to Octane
00:01:26 (0086.33) |       >>> Mesh points: 352400, valid polygons: 300752
00:01:26 (0086.33) |         ----> Searching UV maps in this object
00:01:27 (0087.04) |         ----> No UV maps found in this object
00:01:27 (0087.04) |         >>> Processing vertex per poly array
00:01:27 (0087.06) |         >>> Processing vertex list
00:01:27 (0087.09) |       +++ Searching object materials
00:01:27 (0087.09) |       +++ Found 24 materials inside robot_mode_11_O_v002:antigravs-axial
00:01:27 (0087.09) |         +++ Material 0 ID: antigrav leaf
00:01:27 (0087.09) |         +++ Material 1 ID: Black
00:01:27 (0087.09) |         +++ Material 2 ID: Crash Bars D
00:01:27 (0087.09) |         +++ Material 3 ID: Decals_Front
00:01:27 (0087.09) |         +++ Material 4 ID: Decals_Rear
00:01:27 (0087.09) |         +++ Material 5 ID: Graviton_Mesh_1a
00:01:27 (0087.09) |         +++ Material 6 ID: Graviton_Mesh_1b
00:01:27 (0087.09) |         +++ Material 7 ID: Graviton_Mesh_2a
00:01:27 (0087.09) |         +++ Material 8 ID: Graviton_Mesh_2b
00:01:27 (0087.09) |         +++ Material 9 ID: Graviton_Mesh_3a
00:01:27 (0087.09) |         +++ Material 10 ID: Graviton_Mesh_3b
00:01:27 (0087.09) |         +++ Material 11 ID: Graviton_Mesh_4a
00:01:27 (0087.09) |         +++ Material 12 ID: Graviton_Mesh_4b
00:01:27 (0087.09) |         +++ Material 13 ID: Graviton_Mesh_5a
00:01:27 (0087.09) |         +++ Material 14 ID: Graviton_Mesh_5b
00:01:27 (0087.09) |         +++ Material 15 ID: Lights Dark RED
00:01:27 (0087.09) |         +++ Material 16 ID: Lights RED
00:01:27 (0087.09) |         +++ Material 17 ID: Lights WHITE
00:01:27 (0087.09) |         +++ Material 18 ID: Lights Yellow
00:01:27 (0087.09) |         +++ Material 19 ID: Main_Body
00:01:27 (0087.09) |         +++ Material 20 ID: Rear Bumper
00:01:27 (0087.09) |         +++ Material 21 ID: Robots
00:01:27 (0087.09) |         +++ Material 22 ID: Steel
00:01:27 (0087.09) |         +++ Material 23 ID: Under Carraige
00:01:27 (0087.09) |       +++ Searching in the object materials for UVMAP nodes
00:01:27 (0087.09) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:27 (0087.09) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.09) |         >>> Searching UVMAP node inside surface Black
00:01:27 (0087.09) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.09) |         >>> Searching UVMAP node inside surface Crash Bars D
00:01:27 (0087.09) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.09) |         >>> Searching UVMAP node inside surface Decals_Front
00:01:27 (0087.10) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.10) |         >>> Searching UVMAP node inside surface Decals_Rear
00:01:27 (0087.10) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.10) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1a
00:01:27 (0087.10) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.10) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1b
00:01:27 (0087.11) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.11) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2a
00:01:27 (0087.11) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.11) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2b
00:01:27 (0087.12) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.12) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3a
00:01:27 (0087.13) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.13) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3b
00:01:27 (0087.13) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.13) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4a
00:01:27 (0087.14) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.14) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4b
00:01:27 (0087.14) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.14) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5a
00:01:27 (0087.15) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.15) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5b
00:01:27 (0087.16) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.16) |         >>> Searching UVMAP node inside surface Lights Dark RED
00:01:27 (0087.16) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.16) |         >>> Searching UVMAP node inside surface Lights RED
00:01:27 (0087.16) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.16) |         >>> Searching UVMAP node inside surface Lights WHITE
00:01:27 (0087.16) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.16) |         >>> Searching UVMAP node inside surface Lights Yellow
00:01:27 (0087.16) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.16) |         >>> Searching UVMAP node inside surface Main_Body
00:01:27 (0087.16) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.16) |         >>> Searching UVMAP node inside surface Rear Bumper
00:01:27 (0087.16) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.16) |         >>> Searching UVMAP node inside surface Robots
00:01:27 (0087.16) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.16) |         >>> Searching UVMAP node inside surface Steel
00:01:27 (0087.16) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.16) |         >>> Searching UVMAP node inside surface Under Carraige
00:01:27 (0087.16) |           >>> This material doesn't have a valid UVMAP node
00:01:27 (0087.16) |         >>> Processing polygon data
00:01:27 (0087.60) |       >>> Mesh added, evaluating it
00:01:27 (0087.60) |       >>> Refresh preview window
00:01:27 (0087.60) |       >>> Handle preview window
00:01:27 (0087.60) |         >>> Draw preview window information
00:01:27 (0087.60) |         >>> Draw preview window status
00:01:27 (0087.60) |         >>> Draw preview window progress bar
00:01:27 (0087.60) |         >>> Draw preview image
00:01:27 (0087.60) |         >>> Draw preview image finished. Releaseing mutex
00:01:27 (0087.60) |       >>> Refresh preview window done
00:01:27 (0087.60) |       +++ Processing object materials
00:01:27 (0087.60) |         > Filtering 24 materials in 300752 polygons
00:01:27 (0087.60) |         > Filtering 24 materials in 0 hairs
00:01:27 (0087.60) |           Used materials in this object: 7
00:01:27 (0087.60) |         +++ Processing material antigrav leaf
00:01:27 (0087.60) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:27 (0087.60) |           --> Procesing a new GlossyMaterial node
00:01:27 (0087.60) |         +++ Processing material Graviton_Mesh_2a
00:01:27 (0087.61) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:27 (0087.61) |           --> Procesing a new DiffuseMaterial node
00:01:27 (0087.61) |           --> Procesing a new TextureEmission node
00:01:27 (0087.61) |         +++ Processing material Graviton_Mesh_2b
00:01:27 (0087.61) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:27 (0087.61) |           --> Procesing a new DiffuseMaterial node
00:01:27 (0087.61) |           --> Procesing a new TextureEmission node
00:01:27 (0087.61) |         +++ Processing material Graviton_Mesh_3a
00:01:27 (0087.62) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:27 (0087.62) |           --> Procesing a new DiffuseMaterial node
00:01:27 (0087.62) |           --> Procesing a new TextureEmission node
00:01:27 (0087.62) |         +++ Processing material Graviton_Mesh_3b
00:01:27 (0087.63) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:27 (0087.63) |           --> Procesing a new DiffuseMaterial node
00:01:27 (0087.63) |           --> Procesing a new TextureEmission node
00:01:27 (0087.63) |         +++ Processing material Robots
00:01:27 (0087.63) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:27 (0087.63) |           --> Procesing a new GlossyMaterial node
00:01:27 (0087.63) |         +++ Processing material Steel
00:01:27 (0087.63) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:27 (0087.63) |           --> Procesing a new GlossyMaterial node
00:01:27 (0087.63) |       +++ End of materials processing
00:01:27 (0087.63) |   Searching FiberFX hair materials
00:01:27 (0087.63) |       +++ Processing object layer maps functions
00:01:27 (0087.63) |           --> Get object global dissolve value: 0.000000, state 0
00:01:27 (0087.63) | 
00:01:27 (0087.63) | Processing object: 1000002f, name: robot_mode_11_O_v002:antigravs-lateral 
00:01:27 (0087.63) |   Searching if FiberFX is available in this object
00:01:27 (0087.63) |   This object has deformations
00:01:27 (0087.63) |         >>> Processing the number of valid polygons
00:01:27 (0087.65) |         >>> This object has 297216 of 297216 valid polygons
00:01:27 (0087.65) |       >>> Refresh preview window
00:01:27 (0087.65) |       >>> Handle preview window
00:01:27 (0087.65) |         >>> Draw preview window information
00:01:27 (0087.65) |         >>> Draw preview window status
00:01:27 (0087.65) |         >>> Draw preview window progress bar
00:01:27 (0087.65) |         >>> Draw preview image
00:01:27 (0087.65) |         >>> Draw preview image finished. Releaseing mutex
00:01:27 (0087.65) |       >>> Refresh preview window done
00:01:27 (0087.65) |       >>> Adding a new mesh to Octane
00:01:27 (0087.65) |       >>> Mesh points: 348944, valid polygons: 297216
00:01:27 (0087.65) |         ----> Searching UV maps in this object
00:01:28 (0088.36) |         ----> No UV maps found in this object
00:01:28 (0088.36) |         >>> Processing vertex per poly array
00:01:28 (0088.37) |         >>> Processing vertex list
00:01:28 (0088.41) |       +++ Searching object materials
00:01:28 (0088.41) |       +++ Found 24 materials inside robot_mode_11_O_v002:antigravs-lateral
00:01:28 (0088.41) |         +++ Material 0 ID: antigrav leaf
00:01:28 (0088.41) |         +++ Material 1 ID: Black
00:01:28 (0088.41) |         +++ Material 2 ID: Crash Bars D
00:01:28 (0088.41) |         +++ Material 3 ID: Decals_Front
00:01:28 (0088.41) |         +++ Material 4 ID: Decals_Rear
00:01:28 (0088.41) |         +++ Material 5 ID: Graviton_Mesh_1a
00:01:28 (0088.41) |         +++ Material 6 ID: Graviton_Mesh_1b
00:01:28 (0088.41) |         +++ Material 7 ID: Graviton_Mesh_2a
00:01:28 (0088.41) |         +++ Material 8 ID: Graviton_Mesh_2b
00:01:28 (0088.41) |         +++ Material 9 ID: Graviton_Mesh_3a
00:01:28 (0088.41) |         +++ Material 10 ID: Graviton_Mesh_3b
00:01:28 (0088.41) |         +++ Material 11 ID: Graviton_Mesh_4a
00:01:28 (0088.41) |         +++ Material 12 ID: Graviton_Mesh_4b
00:01:28 (0088.41) |         +++ Material 13 ID: Graviton_Mesh_5a
00:01:28 (0088.41) |         +++ Material 14 ID: Graviton_Mesh_5b
00:01:28 (0088.41) |         +++ Material 15 ID: Lights Dark RED
00:01:28 (0088.41) |         +++ Material 16 ID: Lights RED
00:01:28 (0088.41) |         +++ Material 17 ID: Lights WHITE
00:01:28 (0088.41) |         +++ Material 18 ID: Lights Yellow
00:01:28 (0088.41) |         +++ Material 19 ID: Main_Body
00:01:28 (0088.41) |         +++ Material 20 ID: Rear Bumper
00:01:28 (0088.41) |         +++ Material 21 ID: Robots
00:01:28 (0088.41) |         +++ Material 22 ID: Steel
00:01:28 (0088.41) |         +++ Material 23 ID: Under Carraige
00:01:28 (0088.41) |       +++ Searching in the object materials for UVMAP nodes
00:01:28 (0088.41) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:28 (0088.41) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.41) |         >>> Searching UVMAP node inside surface Black
00:01:28 (0088.41) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.41) |         >>> Searching UVMAP node inside surface Crash Bars D
00:01:28 (0088.41) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.41) |         >>> Searching UVMAP node inside surface Decals_Front
00:01:28 (0088.41) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.41) |         >>> Searching UVMAP node inside surface Decals_Rear
00:01:28 (0088.41) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.41) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1a
00:01:28 (0088.42) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.42) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1b
00:01:28 (0088.42) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.42) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2a
00:01:28 (0088.43) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.43) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2b
00:01:28 (0088.43) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.43) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3a
00:01:28 (0088.44) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.44) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3b
00:01:28 (0088.45) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.45) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4a
00:01:28 (0088.45) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.45) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4b
00:01:28 (0088.46) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.46) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5a
00:01:28 (0088.46) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.46) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5b
00:01:28 (0088.47) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.47) |         >>> Searching UVMAP node inside surface Lights Dark RED
00:01:28 (0088.47) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.47) |         >>> Searching UVMAP node inside surface Lights RED
00:01:28 (0088.47) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.47) |         >>> Searching UVMAP node inside surface Lights WHITE
00:01:28 (0088.47) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.47) |         >>> Searching UVMAP node inside surface Lights Yellow
00:01:28 (0088.47) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.47) |         >>> Searching UVMAP node inside surface Main_Body
00:01:28 (0088.47) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.47) |         >>> Searching UVMAP node inside surface Rear Bumper
00:01:28 (0088.47) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.47) |         >>> Searching UVMAP node inside surface Robots
00:01:28 (0088.47) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.47) |         >>> Searching UVMAP node inside surface Steel
00:01:28 (0088.47) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.47) |         >>> Searching UVMAP node inside surface Under Carraige
00:01:28 (0088.47) |           >>> This material doesn't have a valid UVMAP node
00:01:28 (0088.47) |         >>> Processing polygon data
00:01:28 (0088.93) |       >>> Mesh added, evaluating it
00:01:28 (0088.93) |       >>> Refresh preview window
00:01:28 (0088.93) |       >>> Handle preview window
00:01:28 (0088.93) |         >>> Draw preview window information
00:01:28 (0088.93) |         >>> Draw preview window status
00:01:28 (0088.93) |         >>> Draw preview window progress bar
00:01:28 (0088.93) |         >>> Draw preview image
00:01:28 (0088.93) |         >>> Draw preview image finished. Releaseing mutex
00:01:28 (0088.93) |       >>> Refresh preview window done
00:01:28 (0088.93) |       +++ Processing object materials
00:01:28 (0088.93) |         > Filtering 24 materials in 297216 polygons
00:01:28 (0088.93) |         > Filtering 24 materials in 0 hairs
00:01:28 (0088.93) |           Used materials in this object: 6
00:01:28 (0088.93) |         +++ Processing material antigrav leaf
00:01:28 (0088.93) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:28 (0088.93) |           --> Procesing a new GlossyMaterial node
00:01:28 (0088.93) |         +++ Processing material Graviton_Mesh_4a
00:01:28 (0088.94) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:28 (0088.94) |           --> Procesing a new DiffuseMaterial node
00:01:28 (0088.94) |           --> Procesing a new TextureEmission node
00:01:28 (0088.94) |         +++ Processing material Graviton_Mesh_4b
00:01:28 (0088.95) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:28 (0088.95) |           --> Procesing a new DiffuseMaterial node
00:01:28 (0088.95) |           --> Procesing a new TextureEmission node
00:01:28 (0088.95) |         +++ Processing material Graviton_Mesh_5a
00:01:28 (0088.95) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:28 (0088.95) |           --> Procesing a new DiffuseMaterial node
00:01:28 (0088.95) |           --> Procesing a new TextureEmission node
00:01:28 (0088.95) |         +++ Processing material Graviton_Mesh_5b
00:01:28 (0088.96) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:28 (0088.96) |           --> Procesing a new DiffuseMaterial node
00:01:28 (0088.96) |           --> Procesing a new TextureEmission node
00:01:28 (0088.96) |         +++ Processing material Steel
00:01:28 (0088.96) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:28 (0088.96) |           --> Procesing a new GlossyMaterial node
00:01:28 (0088.96) |       +++ End of materials processing
00:01:28 (0088.96) |   Searching FiberFX hair materials
00:01:28 (0088.96) |       +++ Processing object layer maps functions
00:01:28 (0088.96) |           --> Get object global dissolve value: 0.000000, state 0
00:01:28 (0088.96) | 
00:01:28 (0088.96) | Processing object: 1000001f, name: robot_mode_13_v001_O:robot 
00:01:28 (0088.96) |   Searching if FiberFX is available in this object
00:01:28 (0088.96) |   This object has deformations
00:01:28 (0088.97) |         >>> Processing the number of valid polygons
00:01:28 (0088.99) |         >>> This object has 413509 of 413509 valid polygons
00:01:28 (0088.99) |       >>> Refresh preview window
00:01:28 (0088.99) |       >>> Handle preview window
00:01:28 (0088.99) |         >>> Draw preview window information
00:01:28 (0088.99) |         >>> Draw preview window status
00:01:28 (0088.99) |         >>> Draw preview window progress bar
00:01:28 (0088.99) |         >>> Draw preview image
00:01:28 (0088.99) |         >>> Draw preview image finished. Releaseing mutex
00:01:28 (0088.99) |       >>> Refresh preview window done
00:01:28 (0088.99) |       >>> Adding a new mesh to Octane
00:01:28 (0089.00) |       >>> Mesh points: 477109, valid polygons: 413509
00:01:28 (0089.00) |         ----> Searching UV maps in this object
00:01:29 (0089.00) |           ----> Found Decals UV map in this object
00:01:29 (0089.97) |         ----> We found 1 UV maps in this object
00:01:29 (0089.97) |         >>> Processing vertex per poly array
00:01:29 (0089.99) |         >>> Processing vertex list
00:01:30 (0090.05) |       +++ Searching object materials
00:01:30 (0090.05) |       +++ Found 10 materials inside robot_mode_13_v001_O:robot
00:01:30 (0090.05) |         +++ Material 0 ID: antigrav leaf
00:01:30 (0090.05) |         +++ Material 1 ID: Decals
00:01:30 (0090.05) |         +++ Material 2 ID: Graviton_Mesh_1
00:01:30 (0090.05) |         +++ Material 3 ID: Graviton_Mesh_2
00:01:30 (0090.05) |         +++ Material 4 ID: Graviton_Mesh_3
00:01:30 (0090.05) |         +++ Material 5 ID: Graviton_Mesh_4
00:01:30 (0090.05) |         +++ Material 6 ID: Graviton_Mesh_5
00:01:30 (0090.05) |         +++ Material 7 ID: Main_Body
00:01:30 (0090.05) |         +++ Material 8 ID: Robot
00:01:30 (0090.05) |         +++ Material 9 ID: Steel
00:01:30 (0090.05) |       +++ Searching in the object materials for UVMAP nodes
00:01:30 (0090.05) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:30 (0090.05) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.05) |         >>> Searching UVMAP node inside surface Decals
00:01:30 (0090.05) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.05) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1
00:01:30 (0090.06) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.06) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2
00:01:30 (0090.06) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.06) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3
00:01:30 (0090.07) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.07) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4
00:01:30 (0090.08) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.08) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5
00:01:30 (0090.08) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.08) |         >>> Searching UVMAP node inside surface Main_Body
00:01:30 (0090.08) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.08) |         >>> Searching UVMAP node inside surface Robot
00:01:30 (0090.08) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.08) |         >>> Searching UVMAP node inside surface Steel
00:01:30 (0090.08) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.08) |         >>> Processing polygon data
00:01:30 (0090.77) |       >>> Mesh added, evaluating it
00:01:30 (0090.77) |       >>> Refresh preview window
00:01:30 (0090.77) |       >>> Handle preview window
00:01:30 (0090.77) |         >>> Draw preview window information
00:01:30 (0090.77) |         >>> Draw preview window status
00:01:30 (0090.77) |         >>> Draw preview window progress bar
00:01:30 (0090.77) |         >>> Draw preview image
00:01:30 (0090.77) |         >>> Draw preview image finished. Releaseing mutex
00:01:30 (0090.77) |       >>> Refresh preview window done
00:01:30 (0090.77) |       +++ Processing object materials
00:01:30 (0090.77) |         > Filtering 10 materials in 413509 polygons
00:01:30 (0090.78) |         > Filtering 10 materials in 0 hairs
00:01:30 (0090.78) |           Used materials in this object: 9
00:01:30 (0090.78) |         +++ Processing material antigrav leaf
00:01:30 (0090.78) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:30 (0090.78) |           --> Procesing a new GlossyMaterial node
00:01:30 (0090.78) |         +++ Processing material Decals
00:01:30 (0090.78) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:30 (0090.78) |           --> Procesing a new MixMaterial node
00:01:30 (0090.78) |           --> Procesing a new GlossyMaterial node
00:01:30 (0090.78) |           --> Procesing a new DiffuseMaterial node
00:01:30 (0090.78) |           --> Procesing a new ImageTexture node
00:01:30 (0090.78) |             --> Filename: R:\Animation\MWATA\Images\Props\RobotNosPNG\01.png
00:01:30 (0090.78) |           --> Procesing a new ImageTexture node
00:01:30 (0090.78) |             --> Filename: R:\Animation\MWATA\Images\Props\RobotNosPNG\01.png
00:01:30 (0090.78) |         +++ Processing material Graviton_Mesh_1
00:01:30 (0090.78) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:30 (0090.78) |           --> Procesing a new DiffuseMaterial node
00:01:30 (0090.78) |           --> Procesing a new TextureEmission node
00:01:30 (0090.78) |         +++ Processing material Graviton_Mesh_2
00:01:30 (0090.79) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:30 (0090.79) |           --> Procesing a new DiffuseMaterial node
00:01:30 (0090.79) |           --> Procesing a new TextureEmission node
00:01:30 (0090.79) |         +++ Processing material Graviton_Mesh_3
00:01:30 (0090.79) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:30 (0090.79) |           --> Procesing a new DiffuseMaterial node
00:01:30 (0090.79) |           --> Procesing a new TextureEmission node
00:01:30 (0090.79) |         +++ Processing material Graviton_Mesh_4
00:01:30 (0090.80) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:30 (0090.80) |           --> Procesing a new DiffuseMaterial node
00:01:30 (0090.80) |           --> Procesing a new TextureEmission node
00:01:30 (0090.80) |         +++ Processing material Graviton_Mesh_5
00:01:30 (0090.81) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:30 (0090.81) |           --> Procesing a new DiffuseMaterial node
00:01:30 (0090.81) |           --> Procesing a new TextureEmission node
00:01:30 (0090.81) |         +++ Processing material Robot
00:01:30 (0090.81) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:30 (0090.81) |           --> Procesing a new GlossyMaterial node
00:01:30 (0090.81) |         +++ Processing material Steel
00:01:30 (0090.81) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:30 (0090.81) |           --> Procesing a new GlossyMaterial node
00:01:30 (0090.81) |       +++ End of materials processing
00:01:30 (0090.81) |   Searching FiberFX hair materials
00:01:30 (0090.81) |       +++ Processing object layer maps functions
00:01:30 (0090.81) |           --> Get object global dissolve value: 0.000000, state 0
00:01:30 (0090.81) | 
00:01:30 (0090.81) | Processing object: 10000020, name: robot_mode_13_v001_O:Mixer_Unit 
00:01:30 (0090.81) |   Searching if FiberFX is available in this object
00:01:30 (0090.81) |   This object has deformations
00:01:30 (0090.81) |         >>> Processing the number of valid polygons
00:01:30 (0090.81) |         >>> This object has 10666 of 10666 valid polygons
00:01:30 (0090.81) |       >>> Refresh preview window
00:01:30 (0090.81) |       >>> Handle preview window
00:01:30 (0090.81) |         >>> Draw preview window information
00:01:30 (0090.81) |         >>> Draw preview window status
00:01:30 (0090.81) |         >>> Draw preview window progress bar
00:01:30 (0090.81) |         >>> Draw preview image
00:01:30 (0090.81) |         >>> Draw preview image finished. Releaseing mutex
00:01:30 (0090.81) |       >>> Refresh preview window done
00:01:30 (0090.81) |       >>> Adding a new mesh to Octane
00:01:30 (0090.81) |       >>> Mesh points: 10562, valid polygons: 10666
00:01:30 (0090.81) |         ----> Searching UV maps in this object
00:01:30 (0090.83) |         ----> No UV maps found in this object
00:01:30 (0090.83) |         >>> Processing vertex per poly array
00:01:30 (0090.83) |         >>> Processing vertex list
00:01:30 (0090.83) |       +++ Searching object materials
00:01:30 (0090.83) |       +++ Found 10 materials inside robot_mode_13_v001_O:Mixer_Unit
00:01:30 (0090.83) |         +++ Material 0 ID: antigrav leaf
00:01:30 (0090.83) |         +++ Material 1 ID: Decals
00:01:30 (0090.83) |         +++ Material 2 ID: Graviton_Mesh_1
00:01:30 (0090.83) |         +++ Material 3 ID: Graviton_Mesh_2
00:01:30 (0090.83) |         +++ Material 4 ID: Graviton_Mesh_3
00:01:30 (0090.83) |         +++ Material 5 ID: Graviton_Mesh_4
00:01:30 (0090.83) |         +++ Material 6 ID: Graviton_Mesh_5
00:01:30 (0090.83) |         +++ Material 7 ID: Main_Body
00:01:30 (0090.83) |         +++ Material 8 ID: Robot
00:01:30 (0090.83) |         +++ Material 9 ID: Steel
00:01:30 (0090.83) |       +++ Searching in the object materials for UVMAP nodes
00:01:30 (0090.83) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:30 (0090.83) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.83) |         >>> Searching UVMAP node inside surface Decals
00:01:30 (0090.83) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.83) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1
00:01:30 (0090.84) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.84) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2
00:01:30 (0090.85) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.85) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3
00:01:30 (0090.85) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.85) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4
00:01:30 (0090.86) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.86) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5
00:01:30 (0090.86) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.86) |         >>> Searching UVMAP node inside surface Main_Body
00:01:30 (0090.86) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.86) |         >>> Searching UVMAP node inside surface Robot
00:01:30 (0090.86) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.86) |         >>> Searching UVMAP node inside surface Steel
00:01:30 (0090.87) |           >>> This material doesn't have a valid UVMAP node
00:01:30 (0090.87) |         >>> Processing polygon data
00:01:30 (0090.88) |       >>> Mesh added, evaluating it
00:01:30 (0090.88) |       >>> Refresh preview window
00:01:30 (0090.88) |       >>> Handle preview window
00:01:30 (0090.88) |         >>> Draw preview window information
00:01:30 (0090.88) |         >>> Draw preview window status
00:01:30 (0090.88) |         >>> Draw preview window progress bar
00:01:30 (0090.88) |         >>> Draw preview image
00:01:30 (0090.88) |         >>> Draw preview image finished. Releaseing mutex
00:01:30 (0090.88) |       >>> Refresh preview window done
00:01:30 (0090.88) |       +++ Processing object materials
00:01:30 (0090.88) |         > Filtering 10 materials in 10666 polygons
00:01:30 (0090.88) |         > Filtering 10 materials in 0 hairs
00:01:30 (0090.88) |           Used materials in this object: 2
00:01:30 (0090.88) |         +++ Processing material Main_Body
00:01:30 (0090.88) |           +++ This material only has a basic parameters, not active node editor
00:01:30 (0090.88) |           +++ Basic parameters added
00:01:30 (0090.88) |         +++ Processing material Steel
00:01:30 (0090.88) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:30 (0090.88) |           --> Procesing a new GlossyMaterial node
00:01:30 (0090.88) |       +++ End of materials processing
00:01:30 (0090.88) |   Searching FiberFX hair materials
00:01:30 (0090.88) |       +++ Processing object layer maps functions
00:01:30 (0090.88) |           --> Get object global dissolve value: 0.000000, state 0
00:01:30 (0090.88) | 
00:01:30 (0090.88) | Processing object: 1000001e, name: robot_mode_6_v001_O:body 
00:01:30 (0090.88) |   Searching if FiberFX is available in this object
00:01:30 (0090.89) |         >>> Processing the number of valid polygons
00:01:30 (0090.91) |         >>> This object has 413361 of 413361 valid polygons
00:01:30 (0090.91) |       >>> Refresh preview window
00:01:30 (0090.91) |       >>> Handle preview window
00:01:30 (0090.91) |         >>> Draw preview window information
00:01:30 (0090.91) |         >>> Draw preview window status
00:01:30 (0090.91) |         >>> Draw preview window progress bar
00:01:30 (0090.91) |         >>> Draw preview image
00:01:30 (0090.91) |         >>> Draw preview image finished. Releaseing mutex
00:01:30 (0090.91) |       >>> Refresh preview window done
00:01:30 (0090.91) |       >>> Adding a new mesh to Octane
00:01:30 (0090.92) |       >>> Mesh points: 477017, valid polygons: 413361
00:01:30 (0090.92) |         ----> Searching UV maps in this object
00:01:30 (0090.93) |           ----> Found Decals UV map in this object
00:01:31 (0091.75) |         ----> We found 1 UV maps in this object
00:01:31 (0091.75) |         >>> Processing vertex per poly array
00:01:31 (0091.77) |         >>> Processing vertex list
00:01:31 (0091.82) |       +++ Searching object materials
00:01:31 (0091.82) |       +++ Found 10 materials inside robot_mode_6_v001_O:body
00:01:31 (0091.82) |         +++ Material 0 ID: antigrav leaf
00:01:31 (0091.82) |         +++ Material 1 ID: Bone
00:01:31 (0091.82) |         +++ Material 2 ID: Decals
00:01:31 (0091.82) |         +++ Material 3 ID: Graviton_Mesh_1
00:01:31 (0091.82) |         +++ Material 4 ID: Graviton_Mesh_2
00:01:31 (0091.82) |         +++ Material 5 ID: Graviton_Mesh_3
00:01:31 (0091.82) |         +++ Material 6 ID: Graviton_Mesh_4
00:01:31 (0091.82) |         +++ Material 7 ID: Graviton_Mesh_5
00:01:31 (0091.82) |         +++ Material 8 ID: Robot
00:01:31 (0091.82) |         +++ Material 9 ID: Steel
00:01:31 (0091.82) |       +++ Searching in the object materials for UVMAP nodes
00:01:31 (0091.82) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:31 (0091.82) |           >>> This material doesn't have a valid UVMAP node
00:01:31 (0091.82) |         >>> Searching UVMAP node inside surface Bone
00:01:31 (0091.82) |           >>> This material doesn't have a valid UVMAP node
00:01:31 (0091.82) |         >>> Searching UVMAP node inside surface Decals
00:01:31 (0091.82) |           >>> This material doesn't have a valid UVMAP node
00:01:31 (0091.82) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1
00:01:31 (0091.83) |           >>> This material doesn't have a valid UVMAP node
00:01:31 (0091.83) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2
00:01:31 (0091.84) |           >>> This material doesn't have a valid UVMAP node
00:01:31 (0091.84) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3
00:01:31 (0091.84) |           >>> This material doesn't have a valid UVMAP node
00:01:31 (0091.84) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4
00:01:31 (0091.85) |           >>> This material doesn't have a valid UVMAP node
00:01:31 (0091.85) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5
00:01:31 (0091.86) |           >>> This material doesn't have a valid UVMAP node
00:01:31 (0091.86) |         >>> Searching UVMAP node inside surface Robot
00:01:31 (0091.86) |           >>> This material doesn't have a valid UVMAP node
00:01:31 (0091.86) |         >>> Searching UVMAP node inside surface Steel
00:01:31 (0091.86) |           >>> This material doesn't have a valid UVMAP node
00:01:31 (0091.86) |         >>> Processing polygon data
00:01:32 (0092.97) |       >>> Mesh added, evaluating it
00:01:32 (0092.97) |       >>> Refresh preview window
00:01:32 (0092.97) |       >>> Handle preview window
00:01:32 (0092.97) |         >>> Draw preview window information
00:01:32 (0092.97) |         >>> Draw preview window status
00:01:32 (0092.97) |         >>> Draw preview window progress bar
00:01:32 (0092.97) |         >>> Draw preview image
00:01:32 (0092.97) |         >>> Draw preview image finished. Releaseing mutex
00:01:32 (0092.97) |       >>> Refresh preview window done
00:01:32 (0092.97) |       +++ Processing object materials
00:01:32 (0092.97) |         > Filtering 10 materials in 413361 polygons
00:01:32 (0092.97) |         > Filtering 10 materials in 0 hairs
00:01:32 (0092.97) |           Used materials in this object: 9
00:01:32 (0092.97) |         +++ Processing material antigrav leaf
00:01:32 (0092.97) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:32 (0092.97) |           --> Procesing a new GlossyMaterial node
00:01:32 (0092.97) |         +++ Processing material Decals
00:01:32 (0092.97) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:32 (0092.97) |           --> Procesing a new MixMaterial node
00:01:32 (0092.97) |           --> Procesing a new GlossyMaterial node
00:01:32 (0092.97) |           --> Procesing a new DiffuseMaterial node
00:01:32 (0092.97) |           --> Procesing a new ImageTexture node
00:01:32 (0092.97) |             --> Filename: R:\Animation\MWATA\Images\Props\RobotNosPNG\01.png
00:01:32 (0092.97) |           --> Procesing a new ImageTexture node
00:01:32 (0092.97) |             --> Filename: R:\Animation\MWATA\Images\Props\RobotNosPNG\01.png
00:01:32 (0092.97) |         +++ Processing material Graviton_Mesh_1
00:01:32 (0092.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:32 (0092.98) |           --> Procesing a new DiffuseMaterial node
00:01:32 (0092.98) |           --> Procesing a new TextureEmission node
00:01:32 (0092.98) |         +++ Processing material Graviton_Mesh_2
00:01:32 (0092.98) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:32 (0092.98) |           --> Procesing a new DiffuseMaterial node
00:01:32 (0092.98) |           --> Procesing a new TextureEmission node
00:01:32 (0092.98) |         +++ Processing material Graviton_Mesh_3
00:01:32 (0092.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:32 (0092.99) |           --> Procesing a new DiffuseMaterial node
00:01:32 (0092.99) |           --> Procesing a new TextureEmission node
00:01:32 (0092.99) |         +++ Processing material Graviton_Mesh_4
00:01:32 (0092.99) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:32 (0092.99) |           --> Procesing a new DiffuseMaterial node
00:01:32 (0092.99) |           --> Procesing a new TextureEmission node
00:01:32 (0092.99) |         +++ Processing material Graviton_Mesh_5
00:01:33 (0093.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:33 (0093.00) |           --> Procesing a new DiffuseMaterial node
00:01:33 (0093.00) |           --> Procesing a new TextureEmission node
00:01:33 (0093.00) |         +++ Processing material Robot
00:01:33 (0093.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:33 (0093.00) |           --> Procesing a new GlossyMaterial node
00:01:33 (0093.00) |         +++ Processing material Steel
00:01:33 (0093.00) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:33 (0093.00) |           --> Procesing a new GlossyMaterial node
00:01:33 (0093.00) |       +++ End of materials processing
00:01:33 (0093.00) |   Searching FiberFX hair materials
00:01:33 (0093.00) |       +++ Processing object layer maps functions
00:01:33 (0093.00) |           --> Get object global dissolve value: 0.000000, state 0
00:01:33 (0093.00) | 
00:01:33 (0093.00) | Processing object: 10000021, name: robot_mode_6_v001_O:PD_Unit 
00:01:33 (0093.00) |   Searching if FiberFX is available in this object
00:01:33 (0093.00) |         >>> Processing the number of valid polygons
00:01:33 (0093.00) |         >>> This object has 2720 of 2720 valid polygons
00:01:33 (0093.00) |       >>> Refresh preview window
00:01:33 (0093.00) |       >>> Handle preview window
00:01:33 (0093.00) |         >>> Draw preview window information
00:01:33 (0093.00) |         >>> Draw preview window status
00:01:33 (0093.00) |         >>> Draw preview window progress bar
00:01:33 (0093.00) |         >>> Draw preview image
00:01:33 (0093.00) |         >>> Draw preview image finished. Releaseing mutex
00:01:33 (0093.00) |       >>> Refresh preview window done
00:01:33 (0093.00) |       >>> Adding a new mesh to Octane
00:01:33 (0093.00) |       >>> Mesh points: 2354, valid polygons: 2720
00:01:33 (0093.00) |         ----> Searching UV maps in this object
00:01:33 (0093.01) |         ----> No UV maps found in this object
00:01:33 (0093.01) |         >>> Processing vertex per poly array
00:01:33 (0093.01) |         >>> Processing vertex list
00:01:33 (0093.01) |       +++ Searching object materials
00:01:33 (0093.01) |       +++ Found 10 materials inside robot_mode_6_v001_O:PD_Unit
00:01:33 (0093.01) |         +++ Material 0 ID: antigrav leaf
00:01:33 (0093.01) |         +++ Material 1 ID: Bone
00:01:33 (0093.01) |         +++ Material 2 ID: Decals
00:01:33 (0093.01) |         +++ Material 3 ID: Graviton_Mesh_1
00:01:33 (0093.01) |         +++ Material 4 ID: Graviton_Mesh_2
00:01:33 (0093.01) |         +++ Material 5 ID: Graviton_Mesh_3
00:01:33 (0093.01) |         +++ Material 6 ID: Graviton_Mesh_4
00:01:33 (0093.01) |         +++ Material 7 ID: Graviton_Mesh_5
00:01:33 (0093.01) |         +++ Material 8 ID: Robot
00:01:33 (0093.01) |         +++ Material 9 ID: Steel
00:01:33 (0093.01) |       +++ Searching in the object materials for UVMAP nodes
00:01:33 (0093.01) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:33 (0093.01) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.01) |         >>> Searching UVMAP node inside surface Bone
00:01:33 (0093.01) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.01) |         >>> Searching UVMAP node inside surface Decals
00:01:33 (0093.01) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.01) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1
00:01:33 (0093.02) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.02) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2
00:01:33 (0093.02) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.02) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3
00:01:33 (0093.03) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.03) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4
00:01:33 (0093.03) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.03) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5
00:01:33 (0093.04) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.04) |         >>> Searching UVMAP node inside surface Robot
00:01:33 (0093.04) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.04) |         >>> Searching UVMAP node inside surface Steel
00:01:33 (0093.04) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.04) |         >>> Processing polygon data
00:01:33 (0093.05) |       >>> Mesh added, evaluating it
00:01:33 (0093.05) |       >>> Refresh preview window
00:01:33 (0093.05) |       >>> Handle preview window
00:01:33 (0093.05) |         >>> Draw preview window information
00:01:33 (0093.05) |         >>> Draw preview window status
00:01:33 (0093.05) |         >>> Draw preview window progress bar
00:01:33 (0093.05) |         >>> Draw preview image
00:01:33 (0093.05) |         >>> Draw preview image finished. Releaseing mutex
00:01:33 (0093.05) |       >>> Refresh preview window done
00:01:33 (0093.05) |       +++ Processing object materials
00:01:33 (0093.05) |         > Filtering 10 materials in 2720 polygons
00:01:33 (0093.05) |         > Filtering 10 materials in 0 hairs
00:01:33 (0093.05) |           Used materials in this object: 2
00:01:33 (0093.05) |         +++ Processing material Robot
00:01:33 (0093.05) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:33 (0093.05) |           --> Procesing a new GlossyMaterial node
00:01:33 (0093.05) |         +++ Processing material Steel
00:01:33 (0093.05) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:33 (0093.05) |           --> Procesing a new GlossyMaterial node
00:01:33 (0093.05) |       +++ End of materials processing
00:01:33 (0093.05) |   Searching FiberFX hair materials
00:01:33 (0093.05) |       +++ Processing object layer maps functions
00:01:33 (0093.05) |           --> Get object global dissolve value: 0.000000, state 0
00:01:33 (0093.05) | 
00:01:33 (0093.05) | Processing object: 10000022, name: robot_mode_6_v001_O:Arms_for_reference 
00:01:33 (0093.05) |   Searching if FiberFX is available in this object
00:01:33 (0093.05) |         >>> Processing the number of valid polygons
00:01:33 (0093.05) |         >>> This object has 3312 of 3312 valid polygons
00:01:33 (0093.05) |       >>> Refresh preview window
00:01:33 (0093.05) |       >>> Handle preview window
00:01:33 (0093.05) |         >>> Draw preview window information
00:01:33 (0093.05) |         >>> Draw preview window status
00:01:33 (0093.05) |         >>> Draw preview window progress bar
00:01:33 (0093.05) |         >>> Draw preview image
00:01:33 (0093.05) |         >>> Draw preview image finished. Releaseing mutex
00:01:33 (0093.05) |       >>> Refresh preview window done
00:01:33 (0093.05) |       >>> Adding a new mesh to Octane
00:01:33 (0093.05) |       >>> Mesh points: 3276, valid polygons: 3312
00:01:33 (0093.05) |         ----> Searching UV maps in this object
00:01:33 (0093.06) |         ----> No UV maps found in this object
00:01:33 (0093.06) |         >>> Processing vertex per poly array
00:01:33 (0093.06) |         >>> Processing vertex list
00:01:33 (0093.06) |       +++ Searching object materials
00:01:33 (0093.06) |       +++ Found 10 materials inside robot_mode_6_v001_O:Arms_for_reference
00:01:33 (0093.06) |         +++ Material 0 ID: antigrav leaf
00:01:33 (0093.06) |         +++ Material 1 ID: Bone
00:01:33 (0093.06) |         +++ Material 2 ID: Decals
00:01:33 (0093.06) |         +++ Material 3 ID: Graviton_Mesh_1
00:01:33 (0093.06) |         +++ Material 4 ID: Graviton_Mesh_2
00:01:33 (0093.06) |         +++ Material 5 ID: Graviton_Mesh_3
00:01:33 (0093.06) |         +++ Material 6 ID: Graviton_Mesh_4
00:01:33 (0093.06) |         +++ Material 7 ID: Graviton_Mesh_5
00:01:33 (0093.06) |         +++ Material 8 ID: Robot
00:01:33 (0093.06) |         +++ Material 9 ID: Steel
00:01:33 (0093.06) |       +++ Searching in the object materials for UVMAP nodes
00:01:33 (0093.06) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:33 (0093.06) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.06) |         >>> Searching UVMAP node inside surface Bone
00:01:33 (0093.06) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.06) |         >>> Searching UVMAP node inside surface Decals
00:01:33 (0093.06) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.06) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1
00:01:33 (0093.07) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.07) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2
00:01:33 (0093.07) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.07) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3
00:01:33 (0093.08) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.08) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4
00:01:33 (0093.08) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.08) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5
00:01:33 (0093.09) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.09) |         >>> Searching UVMAP node inside surface Robot
00:01:33 (0093.09) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.09) |         >>> Searching UVMAP node inside surface Steel
00:01:33 (0093.09) |           >>> This material doesn't have a valid UVMAP node
00:01:33 (0093.09) |         >>> Processing polygon data
00:01:33 (0093.10) |       >>> Mesh added, evaluating it
00:01:33 (0093.10) |       >>> Refresh preview window
00:01:33 (0093.10) |       >>> Handle preview window
00:01:33 (0093.10) |         >>> Draw preview window information
00:01:33 (0093.10) |         >>> Draw preview window status
00:01:33 (0093.10) |         >>> Draw preview window progress bar
00:01:33 (0093.10) |         >>> Draw preview image
00:01:33 (0093.10) |         >>> Draw preview image finished. Releaseing mutex
00:01:33 (0093.10) |       >>> Refresh preview window done
00:01:33 (0093.10) |       +++ Processing object materials
00:01:33 (0093.10) |         > Filtering 10 materials in 3312 polygons
00:01:33 (0093.10) |         > Filtering 10 materials in 0 hairs
00:01:33 (0093.10) |           Used materials in this object: 1
00:01:33 (0093.10) |         +++ Processing material Robot
00:01:33 (0093.10) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:33 (0093.10) |           --> Procesing a new GlossyMaterial node
00:01:33 (0093.10) |       +++ End of materials processing
00:01:33 (0093.10) |   Searching FiberFX hair materials
00:01:33 (0093.10) |       +++ Processing object layer maps functions
00:01:33 (0093.10) |           --> Get object global dissolve value: 0.000000, state 0
00:01:33 (0093.10) | 
00:01:33 (0093.10) | Processing object: 10000015, name: Null 
00:01:33 (0093.10) |   Searching if FiberFX is available in this object
00:01:33 (0093.10) |   Object is a Null, without FFX hair data. Bypassing it.
00:01:33 (0093.10) | 
00:01:33 (0093.10) | Processing object: 10000024, name: robot_mode_8_v001_O:body 
00:01:33 (0093.10) |   Searching if FiberFX is available in this object
00:01:33 (0093.11) |         >>> Processing the number of valid polygons
00:01:33 (0093.13) |         >>> This object has 413225 of 413225 valid polygons
00:01:33 (0093.13) |       >>> Refresh preview window
00:01:33 (0093.13) |       >>> Handle preview window
00:01:33 (0093.13) |         >>> Draw preview window information
00:01:33 (0093.13) |         >>> Draw preview window status
00:01:33 (0093.13) |         >>> Draw preview window progress bar
00:01:33 (0093.13) |         >>> Draw preview image
00:01:33 (0093.13) |         >>> Draw preview image finished. Releaseing mutex
00:01:33 (0093.13) |       >>> Refresh preview window done
00:01:33 (0093.13) |       >>> Adding a new mesh to Octane
00:01:33 (0093.14) |       >>> Mesh points: 476873, valid polygons: 413225
00:01:33 (0093.14) |         ----> Searching UV maps in this object
00:01:33 (0093.14) |           ----> Found Decals UV map in this object
00:01:33 (0093.96) |         ----> We found 1 UV maps in this object
00:01:33 (0093.96) |         >>> Processing vertex per poly array
00:01:33 (0093.98) |         >>> Processing vertex list
00:01:34 (0094.04) |       +++ Searching object materials
00:01:34 (0094.04) |       +++ Found 10 materials inside robot_mode_8_v001_O:body
00:01:34 (0094.04) |         +++ Material 0 ID: antigrav leaf
00:01:34 (0094.04) |         +++ Material 1 ID: Bone
00:01:34 (0094.04) |         +++ Material 2 ID: Decals
00:01:34 (0094.04) |         +++ Material 3 ID: Graviton_Mesh_1
00:01:34 (0094.04) |         +++ Material 4 ID: Graviton_Mesh_2
00:01:34 (0094.04) |         +++ Material 5 ID: Graviton_Mesh_3
00:01:34 (0094.04) |         +++ Material 6 ID: Graviton_Mesh_4
00:01:34 (0094.04) |         +++ Material 7 ID: Graviton_Mesh_5
00:01:34 (0094.04) |         +++ Material 8 ID: Robot
00:01:34 (0094.04) |         +++ Material 9 ID: Steel
00:01:34 (0094.04) |       +++ Searching in the object materials for UVMAP nodes
00:01:34 (0094.04) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:34 (0094.04) |           >>> This material doesn't have a valid UVMAP node
00:01:34 (0094.04) |         >>> Searching UVMAP node inside surface Bone
00:01:34 (0094.04) |           >>> This material doesn't have a valid UVMAP node
00:01:34 (0094.04) |         >>> Searching UVMAP node inside surface Decals
00:01:34 (0094.04) |           >>> This material doesn't have a valid UVMAP node
00:01:34 (0094.04) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1
00:01:34 (0094.05) |           >>> This material doesn't have a valid UVMAP node
00:01:34 (0094.05) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2
00:01:34 (0094.05) |           >>> This material doesn't have a valid UVMAP node
00:01:34 (0094.05) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3
00:01:34 (0094.06) |           >>> This material doesn't have a valid UVMAP node
00:01:34 (0094.06) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4
00:01:34 (0094.06) |           >>> This material doesn't have a valid UVMAP node
00:01:34 (0094.06) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5
00:01:34 (0094.07) |           >>> This material doesn't have a valid UVMAP node
00:01:34 (0094.07) |         >>> Searching UVMAP node inside surface Robot
00:01:34 (0094.07) |           >>> This material doesn't have a valid UVMAP node
00:01:34 (0094.07) |         >>> Searching UVMAP node inside surface Steel
00:01:34 (0094.07) |           >>> This material doesn't have a valid UVMAP node
00:01:34 (0094.07) |         >>> Processing polygon data
00:01:35 (0095.18) |       >>> Mesh added, evaluating it
00:01:35 (0095.18) |       >>> Refresh preview window
00:01:35 (0095.18) |       >>> Handle preview window
00:01:35 (0095.18) |         >>> Draw preview window information
00:01:35 (0095.18) |         >>> Draw preview window status
00:01:35 (0095.18) |         >>> Draw preview window progress bar
00:01:35 (0095.18) |         >>> Draw preview image
00:01:35 (0095.18) |         >>> Draw preview image finished. Releaseing mutex
00:01:35 (0095.18) |       >>> Refresh preview window done
00:01:35 (0095.18) |       +++ Processing object materials
00:01:35 (0095.18) |         > Filtering 10 materials in 413225 polygons
00:01:35 (0095.18) |         > Filtering 10 materials in 0 hairs
00:01:35 (0095.18) |           Used materials in this object: 9
00:01:35 (0095.18) |         +++ Processing material antigrav leaf
00:01:35 (0095.18) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.18) |           --> Procesing a new GlossyMaterial node
00:01:35 (0095.18) |         +++ Processing material Decals
00:01:35 (0095.18) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.18) |           --> Procesing a new MixMaterial node
00:01:35 (0095.18) |           --> Procesing a new GlossyMaterial node
00:01:35 (0095.18) |           --> Procesing a new DiffuseMaterial node
00:01:35 (0095.18) |           --> Procesing a new ImageTexture node
00:01:35 (0095.18) |             --> Filename: R:\Animation\MWATA\Images\Props\RobotNosPNG\01.png
00:01:35 (0095.18) |           --> Procesing a new ImageTexture node
00:01:35 (0095.18) |             --> Filename: R:\Animation\MWATA\Images\Props\RobotNosPNG\01.png
00:01:35 (0095.18) |         +++ Processing material Graviton_Mesh_1
00:01:35 (0095.19) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.19) |           --> Procesing a new DiffuseMaterial node
00:01:35 (0095.19) |           --> Procesing a new TextureEmission node
00:01:35 (0095.19) |         +++ Processing material Graviton_Mesh_2
00:01:35 (0095.19) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.19) |           --> Procesing a new DiffuseMaterial node
00:01:35 (0095.19) |           --> Procesing a new TextureEmission node
00:01:35 (0095.19) |         +++ Processing material Graviton_Mesh_3
00:01:35 (0095.20) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.20) |           --> Procesing a new DiffuseMaterial node
00:01:35 (0095.20) |           --> Procesing a new TextureEmission node
00:01:35 (0095.20) |         +++ Processing material Graviton_Mesh_4
00:01:35 (0095.21) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.21) |           --> Procesing a new DiffuseMaterial node
00:01:35 (0095.21) |           --> Procesing a new TextureEmission node
00:01:35 (0095.21) |         +++ Processing material Graviton_Mesh_5
00:01:35 (0095.21) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.21) |           --> Procesing a new DiffuseMaterial node
00:01:35 (0095.21) |           --> Procesing a new TextureEmission node
00:01:35 (0095.21) |         +++ Processing material Robot
00:01:35 (0095.21) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.21) |           --> Procesing a new GlossyMaterial node
00:01:35 (0095.21) |         +++ Processing material Steel
00:01:35 (0095.21) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.21) |           --> Procesing a new GlossyMaterial node
00:01:35 (0095.21) |       +++ End of materials processing
00:01:35 (0095.21) |   Searching FiberFX hair materials
00:01:35 (0095.21) |       +++ Processing object layer maps functions
00:01:35 (0095.21) |           --> Get object global dissolve value: 0.000000, state 0
00:01:35 (0095.21) | 
00:01:35 (0095.21) | Processing object: 10000025, name: robot_mode_8_v001_O:Arm1 
00:01:35 (0095.21) |   Searching if FiberFX is available in this object
00:01:35 (0095.21) |   This object has deformations
00:01:35 (0095.21) |         >>> Processing the number of valid polygons
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.21) |         >>> This object has 7698 of 7720 valid polygons
00:01:35 (0095.21) |       >>> Refresh preview window
00:01:35 (0095.21) |       >>> Handle preview window
00:01:35 (0095.21) |         >>> Draw preview window information
00:01:35 (0095.21) |         >>> Draw preview window status
00:01:35 (0095.21) |         >>> Draw preview window progress bar
00:01:35 (0095.21) |         >>> Draw preview image
00:01:35 (0095.21) |         >>> Draw preview image finished. Releaseing mutex
00:01:35 (0095.21) |       >>> Refresh preview window done
00:01:35 (0095.21) |       >>> Adding a new mesh to Octane
00:01:35 (0095.21) |       >>> Mesh points: 6703, valid polygons: 7698
00:01:35 (0095.21) |         ----> Searching UV maps in this object
00:01:35 (0095.23) |         ----> No UV maps found in this object
00:01:35 (0095.23) |         >>> Processing vertex per poly array
00:01:35 (0095.23) |         >>> Processing vertex list
00:01:35 (0095.23) |       +++ Searching object materials
00:01:35 (0095.23) |       +++ Found 10 materials inside robot_mode_8_v001_O:Arm1
00:01:35 (0095.23) |         +++ Material 0 ID: antigrav leaf
00:01:35 (0095.23) |         +++ Material 1 ID: Bone
00:01:35 (0095.23) |         +++ Material 2 ID: Decals
00:01:35 (0095.23) |         +++ Material 3 ID: Graviton_Mesh_1
00:01:35 (0095.23) |         +++ Material 4 ID: Graviton_Mesh_2
00:01:35 (0095.23) |         +++ Material 5 ID: Graviton_Mesh_3
00:01:35 (0095.23) |         +++ Material 6 ID: Graviton_Mesh_4
00:01:35 (0095.23) |         +++ Material 7 ID: Graviton_Mesh_5
00:01:35 (0095.23) |         +++ Material 8 ID: Robot
00:01:35 (0095.23) |         +++ Material 9 ID: Steel
00:01:35 (0095.23) |       +++ Searching in the object materials for UVMAP nodes
00:01:35 (0095.23) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:35 (0095.23) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.23) |         >>> Searching UVMAP node inside surface Bone
00:01:35 (0095.23) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.23) |         >>> Searching UVMAP node inside surface Decals
00:01:35 (0095.23) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.23) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1
00:01:35 (0095.24) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.24) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2
00:01:35 (0095.25) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.25) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3
00:01:35 (0095.25) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.25) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4
00:01:35 (0095.26) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.26) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5
00:01:35 (0095.26) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.26) |         >>> Searching UVMAP node inside surface Robot
00:01:35 (0095.26) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.26) |         >>> Searching UVMAP node inside surface Steel
00:01:35 (0095.26) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.26) |         >>> Processing polygon data
00:01:35 (0095.27) |       >>> Mesh added, evaluating it
00:01:35 (0095.27) |       >>> Refresh preview window
00:01:35 (0095.27) |       >>> Handle preview window
00:01:35 (0095.27) |         >>> Draw preview window information
00:01:35 (0095.27) |         >>> Draw preview window status
00:01:35 (0095.27) |         >>> Draw preview window progress bar
00:01:35 (0095.27) |         >>> Draw preview image
00:01:35 (0095.27) |         >>> Draw preview image finished. Releaseing mutex
00:01:35 (0095.27) |       >>> Refresh preview window done
00:01:35 (0095.27) |       +++ Processing object materials
00:01:35 (0095.27) |         > Filtering 10 materials in 7698 polygons
00:01:35 (0095.27) |         > Filtering 10 materials in 0 hairs
00:01:35 (0095.27) |           Used materials in this object: 2
00:01:35 (0095.27) |         +++ Processing material Robot
00:01:35 (0095.27) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.27) |           --> Procesing a new GlossyMaterial node
00:01:35 (0095.27) |         +++ Processing material Steel
00:01:35 (0095.28) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.28) |           --> Procesing a new GlossyMaterial node
00:01:35 (0095.28) |       +++ End of materials processing
00:01:35 (0095.28) |   Searching FiberFX hair materials
00:01:35 (0095.28) |       +++ Processing object layer maps functions
00:01:35 (0095.28) |           --> Get object global dissolve value: 0.000000, state 0
00:01:35 (0095.28) | 
00:01:35 (0095.28) | Processing object: 10000026, name: robot_mode_8_v001_O:Arm2 
00:01:35 (0095.28) |   Searching if FiberFX is available in this object
00:01:35 (0095.28) |         >>> Processing the number of valid polygons
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.28) |         >>> This object has 7698 of 7720 valid polygons
00:01:35 (0095.28) |       >>> Refresh preview window
00:01:35 (0095.28) |       >>> Handle preview window
00:01:35 (0095.28) |         >>> Draw preview window information
00:01:35 (0095.28) |         >>> Draw preview window status
00:01:35 (0095.28) |         >>> Draw preview window progress bar
00:01:35 (0095.28) |         >>> Draw preview image
00:01:35 (0095.28) |         >>> Draw preview image finished. Releaseing mutex
00:01:35 (0095.28) |       >>> Refresh preview window done
00:01:35 (0095.28) |       >>> Adding a new mesh to Octane
00:01:35 (0095.28) |       >>> Mesh points: 6702, valid polygons: 7698
00:01:35 (0095.28) |         ----> Searching UV maps in this object
00:01:35 (0095.30) |         ----> No UV maps found in this object
00:01:35 (0095.30) |         >>> Processing vertex per poly array
00:01:35 (0095.30) |         >>> Processing vertex list
00:01:35 (0095.30) |       +++ Searching object materials
00:01:35 (0095.30) |       +++ Found 10 materials inside robot_mode_8_v001_O:Arm2
00:01:35 (0095.30) |         +++ Material 0 ID: antigrav leaf
00:01:35 (0095.30) |         +++ Material 1 ID: Bone
00:01:35 (0095.30) |         +++ Material 2 ID: Decals
00:01:35 (0095.30) |         +++ Material 3 ID: Graviton_Mesh_1
00:01:35 (0095.30) |         +++ Material 4 ID: Graviton_Mesh_2
00:01:35 (0095.30) |         +++ Material 5 ID: Graviton_Mesh_3
00:01:35 (0095.30) |         +++ Material 6 ID: Graviton_Mesh_4
00:01:35 (0095.30) |         +++ Material 7 ID: Graviton_Mesh_5
00:01:35 (0095.30) |         +++ Material 8 ID: Robot
00:01:35 (0095.30) |         +++ Material 9 ID: Steel
00:01:35 (0095.30) |       +++ Searching in the object materials for UVMAP nodes
00:01:35 (0095.30) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:35 (0095.30) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.30) |         >>> Searching UVMAP node inside surface Bone
00:01:35 (0095.30) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.30) |         >>> Searching UVMAP node inside surface Decals
00:01:35 (0095.30) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.30) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1
00:01:35 (0095.31) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.31) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2
00:01:35 (0095.32) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.32) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3
00:01:35 (0095.32) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.32) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4
00:01:35 (0095.33) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.33) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5
00:01:35 (0095.33) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.33) |         >>> Searching UVMAP node inside surface Robot
00:01:35 (0095.33) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.33) |         >>> Searching UVMAP node inside surface Steel
00:01:35 (0095.33) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.33) |         >>> Processing polygon data
00:01:35 (0095.35) |       >>> Mesh added, evaluating it
00:01:35 (0095.35) |       >>> Refresh preview window
00:01:35 (0095.35) |       >>> Handle preview window
00:01:35 (0095.35) |         >>> Draw preview window information
00:01:35 (0095.35) |         >>> Draw preview window status
00:01:35 (0095.35) |         >>> Draw preview window progress bar
00:01:35 (0095.35) |         >>> Draw preview image
00:01:35 (0095.35) |         >>> Draw preview image finished. Releaseing mutex
00:01:35 (0095.35) |       >>> Refresh preview window done
00:01:35 (0095.35) |       +++ Processing object materials
00:01:35 (0095.35) |         > Filtering 10 materials in 7698 polygons
00:01:35 (0095.35) |         > Filtering 10 materials in 0 hairs
00:01:35 (0095.35) |           Used materials in this object: 2
00:01:35 (0095.35) |         +++ Processing material Robot
00:01:35 (0095.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.35) |           --> Procesing a new GlossyMaterial node
00:01:35 (0095.35) |         +++ Processing material Steel
00:01:35 (0095.35) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.35) |           --> Procesing a new GlossyMaterial node
00:01:35 (0095.35) |       +++ End of materials processing
00:01:35 (0095.35) |   Searching FiberFX hair materials
00:01:35 (0095.35) |       +++ Processing object layer maps functions
00:01:35 (0095.35) |           --> Get object global dissolve value: 0.000000, state 0
00:01:35 (0095.35) | 
00:01:35 (0095.35) | Processing object: 10000027, name: robot_mode_8_v001_O:Arm3 
00:01:35 (0095.35) |   Searching if FiberFX is available in this object
00:01:35 (0095.35) |         >>> Processing the number of valid polygons
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.35) |         >>> This object has 6642 of 6664 valid polygons
00:01:35 (0095.35) |       >>> Refresh preview window
00:01:35 (0095.35) |       >>> Handle preview window
00:01:35 (0095.35) |         >>> Draw preview window information
00:01:35 (0095.36) |         >>> Draw preview window status
00:01:35 (0095.36) |         >>> Draw preview window progress bar
00:01:35 (0095.36) |         >>> Draw preview image
00:01:35 (0095.36) |         >>> Draw preview image finished. Releaseing mutex
00:01:35 (0095.36) |       >>> Refresh preview window done
00:01:35 (0095.36) |       >>> Adding a new mesh to Octane
00:01:35 (0095.36) |       >>> Mesh points: 6705, valid polygons: 6642
00:01:35 (0095.36) |         ----> Searching UV maps in this object
00:01:35 (0095.38) |         ----> No UV maps found in this object
00:01:35 (0095.38) |         >>> Processing vertex per poly array
00:01:35 (0095.38) |         >>> Processing vertex list
00:01:35 (0095.38) |       +++ Searching object materials
00:01:35 (0095.38) |       +++ Found 10 materials inside robot_mode_8_v001_O:Arm3
00:01:35 (0095.38) |         +++ Material 0 ID: antigrav leaf
00:01:35 (0095.38) |         +++ Material 1 ID: Bone
00:01:35 (0095.38) |         +++ Material 2 ID: Decals
00:01:35 (0095.38) |         +++ Material 3 ID: Graviton_Mesh_1
00:01:35 (0095.38) |         +++ Material 4 ID: Graviton_Mesh_2
00:01:35 (0095.38) |         +++ Material 5 ID: Graviton_Mesh_3
00:01:35 (0095.38) |         +++ Material 6 ID: Graviton_Mesh_4
00:01:35 (0095.38) |         +++ Material 7 ID: Graviton_Mesh_5
00:01:35 (0095.38) |         +++ Material 8 ID: Robot
00:01:35 (0095.38) |         +++ Material 9 ID: Steel
00:01:35 (0095.38) |       +++ Searching in the object materials for UVMAP nodes
00:01:35 (0095.38) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:35 (0095.38) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.38) |         >>> Searching UVMAP node inside surface Bone
00:01:35 (0095.38) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.38) |         >>> Searching UVMAP node inside surface Decals
00:01:35 (0095.38) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.38) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1
00:01:35 (0095.39) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.39) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2
00:01:35 (0095.39) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.39) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3
00:01:35 (0095.40) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.40) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4
00:01:35 (0095.40) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.40) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5
00:01:35 (0095.41) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.41) |         >>> Searching UVMAP node inside surface Robot
00:01:35 (0095.41) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.41) |         >>> Searching UVMAP node inside surface Steel
00:01:35 (0095.41) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.41) |         >>> Processing polygon data
00:01:35 (0095.43) |       >>> Mesh added, evaluating it
00:01:35 (0095.43) |       >>> Refresh preview window
00:01:35 (0095.43) |       >>> Handle preview window
00:01:35 (0095.43) |         >>> Draw preview window information
00:01:35 (0095.43) |         >>> Draw preview window status
00:01:35 (0095.43) |         >>> Draw preview window progress bar
00:01:35 (0095.43) |         >>> Draw preview image
00:01:35 (0095.43) |         >>> Draw preview image finished. Releaseing mutex
00:01:35 (0095.43) |       >>> Refresh preview window done
00:01:35 (0095.43) |       +++ Processing object materials
00:01:35 (0095.43) |         > Filtering 10 materials in 6642 polygons
00:01:35 (0095.43) |         > Filtering 10 materials in 0 hairs
00:01:35 (0095.43) |           Used materials in this object: 2
00:01:35 (0095.43) |         +++ Processing material Robot
00:01:35 (0095.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.43) |           --> Procesing a new GlossyMaterial node
00:01:35 (0095.43) |         +++ Processing material Steel
00:01:35 (0095.43) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.43) |           --> Procesing a new GlossyMaterial node
00:01:35 (0095.43) |       +++ End of materials processing
00:01:35 (0095.43) |   Searching FiberFX hair materials
00:01:35 (0095.43) |       +++ Processing object layer maps functions
00:01:35 (0095.43) |           --> Get object global dissolve value: 0.000000, state 0
00:01:35 (0095.43) | 
00:01:35 (0095.43) | Processing object: 10000028, name: robot_mode_8_v001_O:Arm4 
00:01:35 (0095.43) |   Searching if FiberFX is available in this object
00:01:35 (0095.43) |         >>> Processing the number of valid polygons
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.43) |         >>> This object has 8737 of 8759 valid polygons
00:01:35 (0095.43) |       >>> Refresh preview window
00:01:35 (0095.43) |       >>> Handle preview window
00:01:35 (0095.43) |         >>> Draw preview window information
00:01:35 (0095.43) |         >>> Draw preview window status
00:01:35 (0095.43) |         >>> Draw preview window progress bar
00:01:35 (0095.43) |         >>> Draw preview image
00:01:35 (0095.43) |         >>> Draw preview image finished. Releaseing mutex
00:01:35 (0095.43) |       >>> Refresh preview window done
00:01:35 (0095.43) |       >>> Adding a new mesh to Octane
00:01:35 (0095.43) |       >>> Mesh points: 7246, valid polygons: 8737
00:01:35 (0095.43) |         ----> Searching UV maps in this object
00:01:35 (0095.46) |         ----> No UV maps found in this object
00:01:35 (0095.46) |         >>> Processing vertex per poly array
00:01:35 (0095.46) |         >>> Processing vertex list
00:01:35 (0095.46) |       +++ Searching object materials
00:01:35 (0095.46) |       +++ Found 10 materials inside robot_mode_8_v001_O:Arm4
00:01:35 (0095.46) |         +++ Material 0 ID: antigrav leaf
00:01:35 (0095.46) |         +++ Material 1 ID: Bone
00:01:35 (0095.46) |         +++ Material 2 ID: Decals
00:01:35 (0095.46) |         +++ Material 3 ID: Graviton_Mesh_1
00:01:35 (0095.46) |         +++ Material 4 ID: Graviton_Mesh_2
00:01:35 (0095.46) |         +++ Material 5 ID: Graviton_Mesh_3
00:01:35 (0095.46) |         +++ Material 6 ID: Graviton_Mesh_4
00:01:35 (0095.46) |         +++ Material 7 ID: Graviton_Mesh_5
00:01:35 (0095.46) |         +++ Material 8 ID: Robot
00:01:35 (0095.46) |         +++ Material 9 ID: Steel
00:01:35 (0095.46) |       +++ Searching in the object materials for UVMAP nodes
00:01:35 (0095.46) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:35 (0095.46) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.46) |         >>> Searching UVMAP node inside surface Bone
00:01:35 (0095.46) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.46) |         >>> Searching UVMAP node inside surface Decals
00:01:35 (0095.46) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.46) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1
00:01:35 (0095.47) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.47) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2
00:01:35 (0095.48) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.48) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3
00:01:35 (0095.48) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.48) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4
00:01:35 (0095.49) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.49) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5
00:01:35 (0095.49) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.49) |         >>> Searching UVMAP node inside surface Robot
00:01:35 (0095.49) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.49) |         >>> Searching UVMAP node inside surface Steel
00:01:35 (0095.50) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.50) |         >>> Processing polygon data
00:01:35 (0095.51) |       >>> Mesh added, evaluating it
00:01:35 (0095.51) |       >>> Refresh preview window
00:01:35 (0095.51) |       >>> Handle preview window
00:01:35 (0095.51) |         >>> Draw preview window information
00:01:35 (0095.52) |         >>> Draw preview window status
00:01:35 (0095.52) |         >>> Draw preview window progress bar
00:01:35 (0095.52) |         >>> Draw preview image
00:01:35 (0095.52) |         >>> Draw preview image finished. Releaseing mutex
00:01:35 (0095.52) |       >>> Refresh preview window done
00:01:35 (0095.52) |       +++ Processing object materials
00:01:35 (0095.52) |         > Filtering 10 materials in 8737 polygons
00:01:35 (0095.52) |         > Filtering 10 materials in 0 hairs
00:01:35 (0095.52) |           Used materials in this object: 2
00:01:35 (0095.52) |         +++ Processing material Robot
00:01:35 (0095.52) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.52) |           --> Procesing a new GlossyMaterial node
00:01:35 (0095.52) |         +++ Processing material Steel
00:01:35 (0095.52) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.52) |           --> Procesing a new GlossyMaterial node
00:01:35 (0095.52) |       +++ End of materials processing
00:01:35 (0095.52) |   Searching FiberFX hair materials
00:01:35 (0095.52) |       +++ Processing object layer maps functions
00:01:35 (0095.52) |           --> Get object global dissolve value: 0.000000, state 0
00:01:35 (0095.52) | 
00:01:35 (0095.52) | Processing object: 10000029, name: robot_mode_8_v001_O:Arm5 
00:01:35 (0095.52) |   Searching if FiberFX is available in this object
00:01:35 (0095.52) |         >>> Processing the number of valid polygons
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.52) |         >>> This object has 9187 of 9209 valid polygons
00:01:35 (0095.52) |       >>> Refresh preview window
00:01:35 (0095.52) |       >>> Handle preview window
00:01:35 (0095.52) |         >>> Draw preview window information
00:01:35 (0095.52) |         >>> Draw preview window status
00:01:35 (0095.52) |         >>> Draw preview window progress bar
00:01:35 (0095.52) |         >>> Draw preview image
00:01:35 (0095.52) |         >>> Draw preview image finished. Releaseing mutex
00:01:35 (0095.52) |       >>> Refresh preview window done
00:01:35 (0095.52) |       >>> Adding a new mesh to Octane
00:01:35 (0095.52) |       >>> Mesh points: 7458, valid polygons: 9187
00:01:35 (0095.52) |         ----> Searching UV maps in this object
00:01:35 (0095.55) |         ----> No UV maps found in this object
00:01:35 (0095.55) |         >>> Processing vertex per poly array
00:01:35 (0095.55) |         >>> Processing vertex list
00:01:35 (0095.55) |       +++ Searching object materials
00:01:35 (0095.56) |       +++ Found 10 materials inside robot_mode_8_v001_O:Arm5
00:01:35 (0095.56) |         +++ Material 0 ID: antigrav leaf
00:01:35 (0095.56) |         +++ Material 1 ID: Bone
00:01:35 (0095.56) |         +++ Material 2 ID: Decals
00:01:35 (0095.56) |         +++ Material 3 ID: Graviton_Mesh_1
00:01:35 (0095.56) |         +++ Material 4 ID: Graviton_Mesh_2
00:01:35 (0095.56) |         +++ Material 5 ID: Graviton_Mesh_3
00:01:35 (0095.56) |         +++ Material 6 ID: Graviton_Mesh_4
00:01:35 (0095.56) |         +++ Material 7 ID: Graviton_Mesh_5
00:01:35 (0095.56) |         +++ Material 8 ID: Robot
00:01:35 (0095.56) |         +++ Material 9 ID: Steel
00:01:35 (0095.56) |       +++ Searching in the object materials for UVMAP nodes
00:01:35 (0095.56) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:35 (0095.56) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.56) |         >>> Searching UVMAP node inside surface Bone
00:01:35 (0095.56) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.56) |         >>> Searching UVMAP node inside surface Decals
00:01:35 (0095.56) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.56) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1
00:01:35 (0095.56) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.56) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2
00:01:35 (0095.57) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.57) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3
00:01:35 (0095.57) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.57) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4
00:01:35 (0095.58) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.58) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5
00:01:35 (0095.59) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.59) |         >>> Searching UVMAP node inside surface Robot
00:01:35 (0095.59) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.59) |         >>> Searching UVMAP node inside surface Steel
00:01:35 (0095.59) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.59) |         >>> Processing polygon data
00:01:35 (0095.61) |       >>> Mesh added, evaluating it
00:01:35 (0095.61) |       >>> Refresh preview window
00:01:35 (0095.61) |       >>> Handle preview window
00:01:35 (0095.61) |         >>> Draw preview window information
00:01:35 (0095.61) |         >>> Draw preview window status
00:01:35 (0095.61) |         >>> Draw preview window progress bar
00:01:35 (0095.61) |         >>> Draw preview image
00:01:35 (0095.61) |         >>> Draw preview image finished. Releaseing mutex
00:01:35 (0095.61) |       >>> Refresh preview window done
00:01:35 (0095.61) |       +++ Processing object materials
00:01:35 (0095.61) |         > Filtering 10 materials in 9187 polygons
00:01:35 (0095.61) |         > Filtering 10 materials in 0 hairs
00:01:35 (0095.61) |           Used materials in this object: 2
00:01:35 (0095.61) |         +++ Processing material Robot
00:01:35 (0095.61) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.61) |           --> Procesing a new GlossyMaterial node
00:01:35 (0095.61) |         +++ Processing material Steel
00:01:35 (0095.61) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.61) |           --> Procesing a new GlossyMaterial node
00:01:35 (0095.61) |       +++ End of materials processing
00:01:35 (0095.61) |   Searching FiberFX hair materials
00:01:35 (0095.61) |       +++ Processing object layer maps functions
00:01:35 (0095.61) |           --> Get object global dissolve value: 0.000000, state 0
00:01:35 (0095.61) | 
00:01:35 (0095.61) | Processing object: 1000002a, name: robot_mode_8_v001_O:Arm6 
00:01:35 (0095.61) |   Searching if FiberFX is available in this object
00:01:35 (0095.61) |         >>> Processing the number of valid polygons
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> Found a polygon with one or two vertex, not supported by Octane
00:01:35 (0095.61) |         >>> This object has 6018 of 6040 valid polygons
00:01:35 (0095.61) |       >>> Refresh preview window
00:01:35 (0095.61) |       >>> Handle preview window
00:01:35 (0095.61) |         >>> Draw preview window information
00:01:35 (0095.61) |         >>> Draw preview window status
00:01:35 (0095.61) |         >>> Draw preview window progress bar
00:01:35 (0095.61) |         >>> Draw preview image
00:01:35 (0095.61) |         >>> Draw preview image finished. Releaseing mutex
00:01:35 (0095.61) |       >>> Refresh preview window done
00:01:35 (0095.61) |       >>> Adding a new mesh to Octane
00:01:35 (0095.61) |       >>> Mesh points: 6078, valid polygons: 6018
00:01:35 (0095.61) |         ----> Searching UV maps in this object
00:01:35 (0095.63) |         ----> No UV maps found in this object
00:01:35 (0095.63) |         >>> Processing vertex per poly array
00:01:35 (0095.63) |         >>> Processing vertex list
00:01:35 (0095.63) |       +++ Searching object materials
00:01:35 (0095.63) |       +++ Found 10 materials inside robot_mode_8_v001_O:Arm6
00:01:35 (0095.63) |         +++ Material 0 ID: antigrav leaf
00:01:35 (0095.63) |         +++ Material 1 ID: Bone
00:01:35 (0095.63) |         +++ Material 2 ID: Decals
00:01:35 (0095.63) |         +++ Material 3 ID: Graviton_Mesh_1
00:01:35 (0095.63) |         +++ Material 4 ID: Graviton_Mesh_2
00:01:35 (0095.63) |         +++ Material 5 ID: Graviton_Mesh_3
00:01:35 (0095.63) |         +++ Material 6 ID: Graviton_Mesh_4
00:01:35 (0095.63) |         +++ Material 7 ID: Graviton_Mesh_5
00:01:35 (0095.63) |         +++ Material 8 ID: Robot
00:01:35 (0095.63) |         +++ Material 9 ID: Steel
00:01:35 (0095.63) |       +++ Searching in the object materials for UVMAP nodes
00:01:35 (0095.63) |         >>> Searching UVMAP node inside surface antigrav leaf
00:01:35 (0095.63) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.63) |         >>> Searching UVMAP node inside surface Bone
00:01:35 (0095.63) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.63) |         >>> Searching UVMAP node inside surface Decals
00:01:35 (0095.63) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.63) |         >>> Searching UVMAP node inside surface Graviton_Mesh_1
00:01:35 (0095.64) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.64) |         >>> Searching UVMAP node inside surface Graviton_Mesh_2
00:01:35 (0095.64) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.64) |         >>> Searching UVMAP node inside surface Graviton_Mesh_3
00:01:35 (0095.65) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.65) |         >>> Searching UVMAP node inside surface Graviton_Mesh_4
00:01:35 (0095.65) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.65) |         >>> Searching UVMAP node inside surface Graviton_Mesh_5
00:01:35 (0095.66) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.66) |         >>> Searching UVMAP node inside surface Robot
00:01:35 (0095.66) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.66) |         >>> Searching UVMAP node inside surface Steel
00:01:35 (0095.66) |           >>> This material doesn't have a valid UVMAP node
00:01:35 (0095.66) |         >>> Processing polygon data
00:01:35 (0095.67) |       >>> Mesh added, evaluating it
00:01:35 (0095.67) |       >>> Refresh preview window
00:01:35 (0095.67) |       >>> Handle preview window
00:01:35 (0095.67) |         >>> Draw preview window information
00:01:35 (0095.68) |         >>> Draw preview window status
00:01:35 (0095.68) |         >>> Draw preview window progress bar
00:01:35 (0095.68) |         >>> Draw preview image
00:01:35 (0095.68) |         >>> Draw preview image finished. Releaseing mutex
00:01:35 (0095.68) |       >>> Refresh preview window done
00:01:35 (0095.68) |       +++ Processing object materials
00:01:35 (0095.68) |         > Filtering 10 materials in 6018 polygons
00:01:35 (0095.68) |         > Filtering 10 materials in 0 hairs
00:01:35 (0095.68) |           Used materials in this object: 2
00:01:35 (0095.68) |         +++ Processing material Robot
00:01:35 (0095.68) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.68) |           --> Procesing a new GlossyMaterial node
00:01:35 (0095.68) |         +++ Processing material Steel
00:01:35 (0095.68) |         +++ This material has a valid Octane nodal shading tree, processing it ...
00:01:35 (0095.68) |           --> Procesing a new GlossyMaterial node
00:01:35 (0095.68) |       +++ End of materials processing
00:01:35 (0095.68) |   Searching FiberFX hair materials
00:01:35 (0095.68) |       +++ Processing object layer maps functions
00:01:35 (0095.68) |           --> Get object global dissolve value: 0.000000, state 0
00:01:35 (0095.68) |       >>> Refresh preview window
00:01:35 (0095.68) |       >>> Handle preview window
00:01:35 (0095.68) |         >>> Draw preview window information
00:01:35 (0095.68) |         >>> Draw preview window status
00:01:35 (0095.68) |         >>> Draw preview window progress bar
00:01:35 (0095.68) |         >>> Draw preview image
00:01:35 (0095.68) |         >>> Draw preview image finished. Releaseing mutex
00:01:35 (0095.68) |       >>> Refresh preview window done
00:01:35 (0095.68) | 
00:01:35 (0095.68) | Processing objects list from LW scene. SECOND PASS
00:01:35 (0095.68) |   Second pass check for object 1000011f
00:01:35 (0095.68) |   Second pass check for object 1000011f ok.
00:01:35 (0095.68) |   Second pass check for object 10000120
00:01:35 (0095.68) |   Second pass check for object 10000120 ok.
00:01:35 (0095.68) |   Second pass check for object 10000121
00:01:35 (0095.68) |   Second pass check for object 10000121 ok.
00:01:35 (0095.68) |   Second pass check for object 10000125
00:01:35 (0095.68) |   Second pass check for object 10000125 ok.
00:01:35 (0095.68) |   Second pass check for object 10000127
00:01:35 (0095.68) |   Second pass check for object 10000127 ok.
00:01:35 (0095.68) |   Second pass check for object 1000014c
00:01:35 (0095.68) |   Second pass check for object 1000014c ok.
00:01:35 (0095.68) |   Second pass check for object 1000016b
00:01:35 (0095.68) |   Second pass check for object 1000016b ok.
00:01:35 (0095.68) |   Second pass check for object 1000017d
00:01:35 (0095.68) |   Second pass check for object 1000017d ok.
00:01:35 (0095.68) |   Second pass check for object 1000017f
00:01:35 (0095.68) |   Second pass check for object 1000017f ok.
00:01:35 (0095.68) |   Second pass check for object 10000180
00:01:35 (0095.68) |   Second pass check for object 10000180 ok.
00:01:35 (0095.68) |   Second pass check for object 10000181
00:01:35 (0095.68) |   Second pass check for object 10000181 ok.
00:01:35 (0095.68) |   Second pass check for object 100001c2
00:01:35 (0095.68) |   Second pass check for object 100001c2 ok.
00:01:35 (0095.68) |   Second pass check for object 10000108
00:01:35 (0095.68) |   Second pass check for object 10000108 ok.
00:01:35 (0095.68) |   Second pass check for object 10000109
00:01:35 (0095.68) |   Second pass check for object 10000109 ok.
00:01:35 (0095.68) |   Second pass check for object 1000010a
00:01:35 (0095.68) |   Second pass check for object 1000010a ok.
00:01:35 (0095.68) |   Second pass check for object 1000010b
00:01:35 (0095.68) |   Second pass check for object 1000010b ok.
00:01:35 (0095.68) |   Second pass check for object 1000010c
00:01:35 (0095.68) |   Second pass check for object 1000010c ok.
00:01:35 (0095.68) |   Second pass check for object 10000116
00:01:35 (0095.68) |   Second pass check for object 10000116 ok.
00:01:35 (0095.68) |   Second pass check for object 100001ac
00:01:35 (0095.68) |   Second pass check for object 100001ac ok.
00:01:35 (0095.68) |   Second pass check for object 100001ad
00:01:35 (0095.68) |   Second pass check for object 100001ad ok.
00:01:35 (0095.68) |   Second pass check for object 100001ae
00:01:35 (0095.68) |   Second pass check for object 100001ae ok.
00:01:35 (0095.68) |   Second pass check for object 100001af
00:01:35 (0095.68) |   Second pass check for object 100001af ok.
00:01:35 (0095.68) |   Second pass check for object 100001b0
00:01:35 (0095.68) |      Object GrassNull a has the native Lightwave instancer plugin with 26 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_meter_v004_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 26 instances to Octane
00:01:35 (0095.68) |            26 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001b0 ok.
00:01:35 (0095.68) |   Second pass check for object 100001b1
00:01:35 (0095.68) |      Object GrassNull c has the native Lightwave instancer plugin with 6 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_8_meter_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 6 instances to Octane
00:01:35 (0095.68) |            6 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001b1 ok.
00:01:35 (0095.68) |   Second pass check for object 100001b2
00:01:35 (0095.68) |      Object GrassNull d has the native Lightwave instancer plugin with 3 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_8_meter_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 3 instances to Octane
00:01:35 (0095.68) |            3 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001b2 ok.
00:01:35 (0095.68) |   Second pass check for object 100001b3
00:01:35 (0095.68) |      Object GrassNull f has the native Lightwave instancer plugin with 26 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_meter_v004_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 26 instances to Octane
00:01:35 (0095.68) |            26 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001b3 ok.
00:01:35 (0095.68) |   Second pass check for object 100001b4
00:01:35 (0095.68) |      Object GrassNull g has the native Lightwave instancer plugin with 7 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_4_meter_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 7 instances to Octane
00:01:35 (0095.68) |            7 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001b4 ok.
00:01:35 (0095.68) |   Second pass check for object 100001b5
00:01:35 (0095.68) |      Object GrassNull h has the native Lightwave instancer plugin with 5 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_meter_v004_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 5 instances to Octane
00:01:35 (0095.68) |            5 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001b5 ok.
00:01:35 (0095.68) |   Second pass check for object 100001b6
00:01:35 (0095.68) |      Object GrassNull i has the native Lightwave instancer plugin with 27 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_meter_v004_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 27 instances to Octane
00:01:35 (0095.68) |            27 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001b6 ok.
00:01:35 (0095.68) |   Second pass check for object 100001b7
00:01:35 (0095.68) |      Object GrassNull j has the native Lightwave instancer plugin with 11 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_meter_v004_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 11 instances to Octane
00:01:35 (0095.68) |            11 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001b7 ok.
00:01:35 (0095.68) |   Second pass check for object 100001b8
00:01:35 (0095.68) |      Object GrassNull k has the native Lightwave instancer plugin with 6 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_meter_v004_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 6 instances to Octane
00:01:35 (0095.68) |            6 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001b8 ok.
00:01:35 (0095.68) |   Second pass check for object 100001b9
00:01:35 (0095.68) |      Object GrassNull l has the native Lightwave instancer plugin with 23 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_meter_v004_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 23 instances to Octane
00:01:35 (0095.68) |            23 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001b9 ok.
00:01:35 (0095.68) |   Second pass check for object 100001ba
00:01:35 (0095.68) |      Object GrassNull m has the native Lightwave instancer plugin with 88 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_meter_v004_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 88 instances to Octane
00:01:35 (0095.68) |            88 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001ba ok.
00:01:35 (0095.68) |   Second pass check for object 100001bb
00:01:35 (0095.68) |   Second pass check for object 100001bb ok.
00:01:35 (0095.68) |   Second pass check for object 100001bd
00:01:35 (0095.68) |      Object GrassNull n has the native Lightwave instancer plugin with 6 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_8_meter_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 6 instances to Octane
00:01:35 (0095.68) |            6 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001bd ok.
00:01:35 (0095.68) |   Second pass check for object 100001be
00:01:35 (0095.68) |      Object GrassNull o has the native Lightwave instancer plugin with 3 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_8_meter_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 3 instances to Octane
00:01:35 (0095.68) |            3 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001be ok.
00:01:35 (0095.68) |   Second pass check for object 100001bf
00:01:35 (0095.68) |   Second pass check for object 100001bf ok.
00:01:35 (0095.68) |   Second pass check for object 100001c3
00:01:35 (0095.68) |      Object GrassNull p has the native Lightwave instancer plugin with 5 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_3_meter_v001_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 5 instances to Octane
00:01:35 (0095.68) |            5 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001c3 ok.
00:01:35 (0095.68) |   Second pass check for object 100001cb
00:01:35 (0095.68) |   Second pass check for object 100001cb ok.
00:01:35 (0095.68) |   Second pass check for object 100001cc
00:01:35 (0095.68) |      Object GrassNull q has the native Lightwave instancer plugin with 10 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_3_meter_v001_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 10 instances to Octane
00:01:35 (0095.68) |            10 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001cc ok.
00:01:35 (0095.68) |   Second pass check for object 100001cd
00:01:35 (0095.68) |      Object GrassNull r has the native Lightwave instancer plugin with 10 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_3_meter_v001_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 10 instances to Octane
00:01:35 (0095.68) |            10 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001cd ok.
00:01:35 (0095.68) |   Second pass check for object 100001ce
00:01:35 (0095.68) |      Object GrassNull s has the native Lightwave instancer plugin with 5 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_3_meter_v001_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 5 instances to Octane
00:01:35 (0095.68) |            5 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001ce ok.
00:01:35 (0095.68) |   Second pass check for object 100001cf
00:01:35 (0095.68) |      Object GrassNull t has the native Lightwave instancer plugin with 88 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_meter_v004_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 88 instances to Octane
00:01:35 (0095.68) |            88 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001cf ok.
00:01:35 (0095.68) |   Second pass check for object 100001d0
00:01:35 (0095.68) |      Object GrassNull u has the native Lightwave instancer plugin with 23 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_meter_v004_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 23 instances to Octane
00:01:35 (0095.68) |            23 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001d0 ok.
00:01:35 (0095.68) |   Second pass check for object 100001d1
00:01:35 (0095.68) |      Object GrassNull v has the native Lightwave instancer plugin with 6 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_meter_v004_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 6 instances to Octane
00:01:35 (0095.68) |            6 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001d1 ok.
00:01:35 (0095.68) |   Second pass check for object 100001d2
00:01:35 (0095.68) |      Object GrassNull w has the native Lightwave instancer plugin with 11 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_meter_v004_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 11 instances to Octane
00:01:35 (0095.68) |            11 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001d2 ok.
00:01:35 (0095.68) |   Second pass check for object 100001d3
00:01:35 (0095.68) |      Object GrassNull x has the native Lightwave instancer plugin with 27 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_meter_v004_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 27 instances to Octane
00:01:35 (0095.68) |            27 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001d3 ok.
00:01:35 (0095.68) |   Second pass check for object 100001d4
00:01:35 (0095.68) |      Object GrassNull y has the native Lightwave instancer plugin with 5 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_meter_v004_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 5 instances to Octane
00:01:35 (0095.68) |            5 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001d4 ok.
00:01:35 (0095.68) |   Second pass check for object 100001d5
00:01:35 (0095.68) |      Object GrassNull z has the native Lightwave instancer plugin with 4 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_4_meter_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 4 instances to Octane
00:01:35 (0095.68) |            4 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001d5 ok.
00:01:35 (0095.68) |   Second pass check for object 100001d6
00:01:35 (0095.68) |   Second pass check for object 100001d6 ok.
00:01:35 (0095.68) |   Second pass check for object 100001d7
00:01:35 (0095.68) |      Object GrassNull aa has the native Lightwave instancer plugin with 7 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_4_meter_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 7 instances to Octane
00:01:35 (0095.68) |            7 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001d7 ok.
00:01:35 (0095.68) |   Second pass check for object 100001d8
00:01:35 (0095.68) |      Object GrassNull bb has the native Lightwave instancer plugin with 4 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_4_meter_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 4 instances to Octane
00:01:35 (0095.68) |            4 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001d8 ok.
00:01:35 (0095.68) |   Second pass check for object 100001d9
00:01:35 (0095.68) |      Object GrassNull cc has the native Lightwave instancer plugin with 2 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_4X8_meter_v001_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 2 instances to Octane
00:01:35 (0095.68) |            2 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001d9 ok.
00:01:35 (0095.68) |   Second pass check for object 100001da
00:01:35 (0095.68) |      Object GrassNull dd has the native Lightwave instancer plugin with 2 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_4X8_meter_v001_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 2 instances to Octane
00:01:35 (0095.68) |            2 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001da ok.
00:01:35 (0095.68) |   Second pass check for object 100001db
00:01:35 (0095.68) |   Second pass check for object 100001db ok.
00:01:35 (0095.68) |   Second pass check for object 100001dc
00:01:35 (0095.68) |      Object GrassNull ee has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001dc ok.
00:01:35 (0095.68) |   Second pass check for object 100001dd
00:01:35 (0095.68) |      Object GrassNull ff has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001dd ok.
00:01:35 (0095.68) |   Second pass check for object 100001de
00:01:35 (0095.68) |      Object GrassNull gg has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001de ok.
00:01:35 (0095.68) |   Second pass check for object 100001df
00:01:35 (0095.68) |      Object GrassNull hh has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001df ok.
00:01:35 (0095.68) |   Second pass check for object 100001e0
00:01:35 (0095.68) |   Second pass check for object 100001e0 ok.
00:01:35 (0095.68) |   Second pass check for object 100001e1
00:01:35 (0095.68) |      Object GrassNull ii has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001e1 ok.
00:01:35 (0095.68) |   Second pass check for object 100001e2
00:01:35 (0095.68) |      Object GrassNull jj has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001e2 ok.
00:01:35 (0095.68) |   Second pass check for object 100001e3
00:01:35 (0095.68) |      Object GrassNull kk has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001e3 ok.
00:01:35 (0095.68) |   Second pass check for object 100001e4
00:01:35 (0095.68) |      Object GrassNull ll has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001e4 ok.
00:01:35 (0095.68) |   Second pass check for object 100001e5
00:01:35 (0095.68) |      Object GrassNull 17 (1) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001e5 ok.
00:01:35 (0095.68) |   Second pass check for object 100001e6
00:01:35 (0095.68) |      Object GrassNull 16 (1) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001e6 ok.
00:01:35 (0095.68) |   Second pass check for object 100001e7
00:01:35 (0095.68) |      Object GrassNull 16 (2) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001e7 ok.
00:01:35 (0095.68) |   Second pass check for object 100001e8
00:01:35 (0095.68) |      Object GrassNull 16 (3) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001e8 ok.
00:01:35 (0095.68) |   Second pass check for object 100001e9
00:01:35 (0095.68) |      Object GrassNull 16 (4) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001e9 ok.
00:01:35 (0095.68) |   Second pass check for object 100001ea
00:01:35 (0095.68) |      Object GrassNull 16 (5) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001ea ok.
00:01:35 (0095.68) |   Second pass check for object 100001eb
00:01:35 (0095.68) |      Object GrassNull 16 (6) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001eb ok.
00:01:35 (0095.68) |   Second pass check for object 100001ec
00:01:35 (0095.68) |      Object GrassNull 17 (2) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001ec ok.
00:01:35 (0095.68) |   Second pass check for object 100001ed
00:01:35 (0095.68) |      Object GrassNull 17 (3) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001ed ok.
00:01:35 (0095.68) |   Second pass check for object 100001ee
00:01:35 (0095.68) |      Object GrassNull 17 (4) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001ee ok.
00:01:35 (0095.68) |   Second pass check for object 100001ef
00:01:35 (0095.68) |      Object GrassNull 17 (5) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001ef ok.
00:01:35 (0095.68) |   Second pass check for object 100001f0
00:01:35 (0095.68) |      Object GrassNull 17 (6) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001f0 ok.
00:01:35 (0095.68) |   Second pass check for object 100001f1
00:01:35 (0095.68) |      Object GrassNull 16 (7) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001f1 ok.
00:01:35 (0095.68) |   Second pass check for object 100001f2
00:01:35 (0095.68) |      Object GrassNull 16 (8) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001f2 ok.
00:01:35 (0095.68) |   Second pass check for object 100001f3
00:01:35 (0095.68) |      Object GrassNull 16 (9) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001f3 ok.
00:01:35 (0095.68) |   Second pass check for object 100001f4
00:01:35 (0095.68) |      Object GrassNull 16 (10) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001f4 ok.
00:01:35 (0095.68) |   Second pass check for object 100001f5
00:01:35 (0095.68) |      Object GrassNull 16 (11) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001f5 ok.
00:01:35 (0095.68) |   Second pass check for object 100001f6
00:01:35 (0095.68) |      Object GrassNull 16 (12) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001f6 ok.
00:01:35 (0095.68) |   Second pass check for object 100001f7
00:01:35 (0095.68) |      Object GrassNull 16 (13) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001f7 ok.
00:01:35 (0095.68) |   Second pass check for object 100001f8
00:01:35 (0095.68) |      Object GrassNull 17 (7) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001f8 ok.
00:01:35 (0095.68) |   Second pass check for object 100001f9
00:01:35 (0095.68) |      Object GrassNull 17 (8) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001f9 ok.
00:01:35 (0095.68) |   Second pass check for object 100001fa
00:01:35 (0095.68) |      Object GrassNull 17 (9) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001fa ok.
00:01:35 (0095.68) |   Second pass check for object 100001fb
00:01:35 (0095.68) |      Object GrassNull 17 (10) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001fb ok.
00:01:35 (0095.68) |   Second pass check for object 100001fc
00:01:35 (0095.68) |      Object GrassNull 17 (11) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001fc ok.
00:01:35 (0095.68) |   Second pass check for object 100001fd
00:01:35 (0095.68) |      Object GrassNull 17 (12) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001fd ok.
00:01:35 (0095.68) |   Second pass check for object 100001fe
00:01:35 (0095.68) |      Object GrassNull 17 (13) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001fe ok.
00:01:35 (0095.68) |   Second pass check for object 100001ff
00:01:35 (0095.68) |      Object GrassNull 17 (14) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 100001ff ok.
00:01:35 (0095.68) |   Second pass check for object 10000200
00:01:35 (0095.68) |      Object GrassNull 17 (15) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 10000200 ok.
00:01:35 (0095.68) |   Second pass check for object 10000201
00:01:35 (0095.68) |      Object GrassNull 17 (16) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 10000201 ok.
00:01:35 (0095.68) |   Second pass check for object 10000202
00:01:35 (0095.68) |      Object GrassNull 16 (14) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 10000202 ok.
00:01:35 (0095.68) |   Second pass check for object 10000203
00:01:35 (0095.68) |      Object GrassNull 16 (15) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 10000203 ok.
00:01:35 (0095.68) |   Second pass check for object 10000204
00:01:35 (0095.68) |      Object GrassNull 16 (16) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 10000204 ok.
00:01:35 (0095.68) |   Second pass check for object 10000205
00:01:35 (0095.68) |      Object GrassNull 16 (17) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 10000205 ok.
00:01:35 (0095.68) |   Second pass check for object 10000206
00:01:35 (0095.68) |      Object GrassNull 16 (18) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 10000206 ok.
00:01:35 (0095.68) |   Second pass check for object 10000207
00:01:35 (0095.68) |      Object GrassNull 16 (19) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 10000207 ok.
00:01:35 (0095.68) |   Second pass check for object 10000208
00:01:35 (0095.68) |      Object GrassNull 16 (20) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 10000208 ok.
00:01:35 (0095.68) |   Second pass check for object 10000209
00:01:35 (0095.68) |      Object GrassNull 16 (21) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 10000209 ok.
00:01:35 (0095.68) |   Second pass check for object 1000020a
00:01:35 (0095.68) |      Object GrassNull 16 (22) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 1000020a ok.
00:01:35 (0095.68) |   Second pass check for object 1000020b
00:01:35 (0095.68) |      Object GrassNull 16 (23) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 1000020b ok.
00:01:35 (0095.68) |   Second pass check for object 1000020c
00:01:35 (0095.68) |      Object GrassNull 16 (24) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 1000020c ok.
00:01:35 (0095.68) |   Second pass check for object 1000020d
00:01:35 (0095.68) |      Object GrassNull 16 (25) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 1000020d ok.
00:01:35 (0095.68) |   Second pass check for object 1000020e
00:01:35 (0095.68) |      Object GrassNull 16 (26) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 1000020e ok.
00:01:35 (0095.68) |   Second pass check for object 1000020f
00:01:35 (0095.68) |      Object GrassNull 16 (27) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 1000020f ok.
00:01:35 (0095.68) |   Second pass check for object 10000210
00:01:35 (0095.68) |      Object GrassNull 17 (17) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 10000210 ok.
00:01:35 (0095.68) |   Second pass check for object 10000211
00:01:35 (0095.68) |      Object GrassNull 17 (18) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 10000211 ok.
00:01:35 (0095.68) |   Second pass check for object 10000212
00:01:35 (0095.68) |      Object GrassNull 17 (19) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 10000212 ok.
00:01:35 (0095.68) |   Second pass check for object 10000213
00:01:35 (0095.68) |      Object GrassNull 17 (20) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 10000213 ok.
00:01:35 (0095.68) |   Second pass check for object 10000214
00:01:35 (0095.68) |      Object GrassNull 17 (21) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 10000214 ok.
00:01:35 (0095.68) |   Second pass check for object 10000215
00:01:35 (0095.68) |      Object GrassNull 17 (22) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.68) |        Processing instances ...
00:01:35 (0095.68) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.68) |            Adding a group of 1 instances to Octane
00:01:35 (0095.68) |            1 instances added succesfully.
00:01:35 (0095.68) |        ... Instances processed succesfull
00:01:35 (0095.68) |   Second pass check for object 10000215 ok.
00:01:35 (0095.68) |   Second pass check for object 10000216
00:01:35 (0095.69) |      Object GrassNull 17 (23) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000216 ok.
00:01:35 (0095.69) |   Second pass check for object 10000217
00:01:35 (0095.69) |      Object GrassNull 17 (24) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000217 ok.
00:01:35 (0095.69) |   Second pass check for object 10000218
00:01:35 (0095.69) |      Object GrassNull 17 (25) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000218 ok.
00:01:35 (0095.69) |   Second pass check for object 10000219
00:01:35 (0095.69) |      Object GrassNull 16 (28) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000219 ok.
00:01:35 (0095.69) |   Second pass check for object 1000021a
00:01:35 (0095.69) |      Object GrassNull 16 (29) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000021a ok.
00:01:35 (0095.69) |   Second pass check for object 1000021b
00:01:35 (0095.69) |      Object GrassNull 16 (30) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000021b ok.
00:01:35 (0095.69) |   Second pass check for object 1000021c
00:01:35 (0095.69) |      Object GrassNull 16 (31) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000021c ok.
00:01:35 (0095.69) |   Second pass check for object 1000021d
00:01:35 (0095.69) |      Object GrassNull 16 (32) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000021d ok.
00:01:35 (0095.69) |   Second pass check for object 1000021e
00:01:35 (0095.69) |      Object GrassNull 17 (26) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000021e ok.
00:01:35 (0095.69) |   Second pass check for object 1000021f
00:01:35 (0095.69) |      Object GrassNull 17 (27) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000021f ok.
00:01:35 (0095.69) |   Second pass check for object 10000220
00:01:35 (0095.69) |      Object GrassNull 17 (28) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000220 ok.
00:01:35 (0095.69) |   Second pass check for object 10000221
00:01:35 (0095.69) |      Object GrassNull 17 (29) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000221 ok.
00:01:35 (0095.69) |   Second pass check for object 10000222
00:01:35 (0095.69) |      Object GrassNull 17 (30) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000222 ok.
00:01:35 (0095.69) |   Second pass check for object 10000223
00:01:35 (0095.69) |      Object GrassNull 17 (31) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000223 ok.
00:01:35 (0095.69) |   Second pass check for object 10000224
00:01:35 (0095.69) |      Object GrassNull 17 (32) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000224 ok.
00:01:35 (0095.69) |   Second pass check for object 10000225
00:01:35 (0095.69) |      Object GrassNull 17 (33) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000225 ok.
00:01:35 (0095.69) |   Second pass check for object 10000226
00:01:35 (0095.69) |      Object GrassNull 17 (34) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000226 ok.
00:01:35 (0095.69) |   Second pass check for object 10000227
00:01:35 (0095.69) |      Object GrassNull 17 (35) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000227 ok.
00:01:35 (0095.69) |   Second pass check for object 10000228
00:01:35 (0095.69) |      Object GrassNull 17 (36) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000228 ok.
00:01:35 (0095.69) |   Second pass check for object 10000229
00:01:35 (0095.69) |      Object GrassNull 17 (37) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000229 ok.
00:01:35 (0095.69) |   Second pass check for object 1000022a
00:01:35 (0095.69) |      Object GrassNull 17 (38) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000022a ok.
00:01:35 (0095.69) |   Second pass check for object 1000022b
00:01:35 (0095.69) |      Object GrassNull 17 (39) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000022b ok.
00:01:35 (0095.69) |   Second pass check for object 1000022c
00:01:35 (0095.69) |      Object GrassNull 17 (40) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000022c ok.
00:01:35 (0095.69) |   Second pass check for object 1000022d
00:01:35 (0095.69) |      Object GrassNull 17 (41) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000022d ok.
00:01:35 (0095.69) |   Second pass check for object 1000022e
00:01:35 (0095.69) |      Object GrassNull 16 (33) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000022e ok.
00:01:35 (0095.69) |   Second pass check for object 1000022f
00:01:35 (0095.69) |      Object GrassNull 17 (42) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000022f ok.
00:01:35 (0095.69) |   Second pass check for object 10000230
00:01:35 (0095.69) |      Object GrassNull 16 (34) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000230 ok.
00:01:35 (0095.69) |   Second pass check for object 10000231
00:01:35 (0095.69) |      Object GrassNull 16 (35) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000231 ok.
00:01:35 (0095.69) |   Second pass check for object 10000232
00:01:35 (0095.69) |      Object GrassNull 16 (36) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000232 ok.
00:01:35 (0095.69) |   Second pass check for object 10000233
00:01:35 (0095.69) |      Object GrassNull 16 (37) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000233 ok.
00:01:35 (0095.69) |   Second pass check for object 10000234
00:01:35 (0095.69) |      Object GrassNull 16 (38) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000234 ok.
00:01:35 (0095.69) |   Second pass check for object 10000235
00:01:35 (0095.69) |      Object GrassNull 16 (39) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000235 ok.
00:01:35 (0095.69) |   Second pass check for object 10000236
00:01:35 (0095.69) |      Object GrassNull 17 (43) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000236 ok.
00:01:35 (0095.69) |   Second pass check for object 10000237
00:01:35 (0095.69) |      Object GrassNull 17 (44) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000237 ok.
00:01:35 (0095.69) |   Second pass check for object 10000238
00:01:35 (0095.69) |      Object GrassNull 17 (45) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000238 ok.
00:01:35 (0095.69) |   Second pass check for object 10000239
00:01:35 (0095.69) |      Object GrassNull 17 (46) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000239 ok.
00:01:35 (0095.69) |   Second pass check for object 1000023a
00:01:35 (0095.69) |      Object GrassNull 17 (47) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000023a ok.
00:01:35 (0095.69) |   Second pass check for object 1000023b
00:01:35 (0095.69) |      Object GrassNull 17 (48) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000023b ok.
00:01:35 (0095.69) |   Second pass check for object 1000023c
00:01:35 (0095.69) |      Object GrassNull 16 (40) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000023c ok.
00:01:35 (0095.69) |   Second pass check for object 1000023d
00:01:35 (0095.69) |      Object GrassNull 16 (41) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000023d ok.
00:01:35 (0095.69) |   Second pass check for object 1000023e
00:01:35 (0095.69) |      Object GrassNull 16 (42) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000023e ok.
00:01:35 (0095.69) |   Second pass check for object 1000023f
00:01:35 (0095.69) |      Object GrassNull 16 (43) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000023f ok.
00:01:35 (0095.69) |   Second pass check for object 10000240
00:01:35 (0095.69) |      Object GrassNull 16 (44) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000240 ok.
00:01:35 (0095.69) |   Second pass check for object 10000241
00:01:35 (0095.69) |      Object GrassNull 16 (45) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000241 ok.
00:01:35 (0095.69) |   Second pass check for object 10000242
00:01:35 (0095.69) |      Object GrassNull 16 (46) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000242 ok.
00:01:35 (0095.69) |   Second pass check for object 10000243
00:01:35 (0095.69) |      Object GrassNull 17 (49) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000243 ok.
00:01:35 (0095.69) |   Second pass check for object 10000244
00:01:35 (0095.69) |      Object GrassNull 17 (50) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000244 ok.
00:01:35 (0095.69) |   Second pass check for object 10000245
00:01:35 (0095.69) |      Object GrassNull 17 (51) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000245 ok.
00:01:35 (0095.69) |   Second pass check for object 10000246
00:01:35 (0095.69) |      Object GrassNull 17 (52) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000246 ok.
00:01:35 (0095.69) |   Second pass check for object 10000247
00:01:35 (0095.69) |      Object GrassNull 17 (53) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000247 ok.
00:01:35 (0095.69) |   Second pass check for object 10000248
00:01:35 (0095.69) |      Object GrassNull 17 (54) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000248 ok.
00:01:35 (0095.69) |   Second pass check for object 10000249
00:01:35 (0095.69) |      Object GrassNull 17 (55) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000249 ok.
00:01:35 (0095.69) |   Second pass check for object 1000024a
00:01:35 (0095.69) |      Object GrassNull 17 (56) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000024a ok.
00:01:35 (0095.69) |   Second pass check for object 1000024b
00:01:35 (0095.69) |      Object GrassNull 17 (57) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000024b ok.
00:01:35 (0095.69) |   Second pass check for object 1000024c
00:01:35 (0095.69) |      Object GrassNull 17 (58) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000024c ok.
00:01:35 (0095.69) |   Second pass check for object 1000024d
00:01:35 (0095.69) |      Object GrassNull 16 (47) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000024d ok.
00:01:35 (0095.69) |   Second pass check for object 1000024e
00:01:35 (0095.69) |      Object GrassNull 17 (59) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000024e ok.
00:01:35 (0095.69) |   Second pass check for object 1000024f
00:01:35 (0095.69) |      Object GrassNull 17 (60) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000024f ok.
00:01:35 (0095.69) |   Second pass check for object 10000250
00:01:35 (0095.69) |      Object GrassNull 16 (48) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000250 ok.
00:01:35 (0095.69) |   Second pass check for object 10000251
00:01:35 (0095.69) |      Object GrassNull 17 (61) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000251 ok.
00:01:35 (0095.69) |   Second pass check for object 10000252
00:01:35 (0095.69) |      Object GrassNull 17 (62) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000252 ok.
00:01:35 (0095.69) |   Second pass check for object 10000253
00:01:35 (0095.69) |      Object GrassNull 16 (49) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000253 ok.
00:01:35 (0095.69) |   Second pass check for object 10000254
00:01:35 (0095.69) |      Object GrassNull 16 (50) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000254 ok.
00:01:35 (0095.69) |   Second pass check for object 10000255
00:01:35 (0095.69) |      Object GrassNull 16 (51) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000255 ok.
00:01:35 (0095.69) |   Second pass check for object 10000256
00:01:35 (0095.69) |      Object GrassNull 16 (52) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000256 ok.
00:01:35 (0095.69) |   Second pass check for object 10000257
00:01:35 (0095.69) |      Object GrassNull 16 (53) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000257 ok.
00:01:35 (0095.69) |   Second pass check for object 10000258
00:01:35 (0095.69) |      Object GrassNull 16 (54) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000258 ok.
00:01:35 (0095.69) |   Second pass check for object 10000259
00:01:35 (0095.69) |      Object GrassNull 16 (55) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000259 ok.
00:01:35 (0095.69) |   Second pass check for object 1000025a
00:01:35 (0095.69) |      Object GrassNull 16 (56) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000025a ok.
00:01:35 (0095.69) |   Second pass check for object 1000025b
00:01:35 (0095.69) |      Object GrassNull 16 (57) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000025b ok.
00:01:35 (0095.69) |   Second pass check for object 1000025c
00:01:35 (0095.69) |      Object GrassNull 16 (58) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000025c ok.
00:01:35 (0095.69) |   Second pass check for object 1000025d
00:01:35 (0095.69) |      Object GrassNull 16 (59) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000025d ok.
00:01:35 (0095.69) |   Second pass check for object 1000025e
00:01:35 (0095.69) |      Object GrassNull 16 (60) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000025e ok.
00:01:35 (0095.69) |   Second pass check for object 1000025f
00:01:35 (0095.69) |      Object GrassNull 16 (61) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000025f ok.
00:01:35 (0095.69) |   Second pass check for object 10000260
00:01:35 (0095.69) |      Object GrassNull 16 (62) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000260 ok.
00:01:35 (0095.69) |   Second pass check for object 10000261
00:01:35 (0095.69) |      Object GrassNull 16 (63) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000261 ok.
00:01:35 (0095.69) |   Second pass check for object 10000262
00:01:35 (0095.69) |      Object GrassNull 16 (64) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000262 ok.
00:01:35 (0095.69) |   Second pass check for object 10000263
00:01:35 (0095.69) |      Object GrassNull 16 (65) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000263 ok.
00:01:35 (0095.69) |   Second pass check for object 10000264
00:01:35 (0095.69) |      Object GrassNull 16 (66) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000264 ok.
00:01:35 (0095.69) |   Second pass check for object 10000265
00:01:35 (0095.69) |      Object GrassNull 16 (67) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000265 ok.
00:01:35 (0095.69) |   Second pass check for object 10000266
00:01:35 (0095.69) |      Object GrassNull 16 (68) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000266 ok.
00:01:35 (0095.69) |   Second pass check for object 10000267
00:01:35 (0095.69) |      Object GrassNull 16 (69) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000267 ok.
00:01:35 (0095.69) |   Second pass check for object 10000268
00:01:35 (0095.69) |      Object GrassNull 16 (70) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000268 ok.
00:01:35 (0095.69) |   Second pass check for object 10000269
00:01:35 (0095.69) |      Object GrassNull 16 (71) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000269 ok.
00:01:35 (0095.69) |   Second pass check for object 1000026a
00:01:35 (0095.69) |      Object GrassNull 16 (72) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000026a ok.
00:01:35 (0095.69) |   Second pass check for object 1000026b
00:01:35 (0095.69) |      Object GrassNull 16 (73) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000026b ok.
00:01:35 (0095.69) |   Second pass check for object 1000026c
00:01:35 (0095.69) |      Object GrassNull 16 (74) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000026c ok.
00:01:35 (0095.69) |   Second pass check for object 1000026d
00:01:35 (0095.69) |      Object GrassNull 16 (75) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000026d ok.
00:01:35 (0095.69) |   Second pass check for object 1000026e
00:01:35 (0095.69) |      Object GrassNull 16 (76) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000026e ok.
00:01:35 (0095.69) |   Second pass check for object 1000026f
00:01:35 (0095.69) |      Object GrassNull 16 (77) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000026f ok.
00:01:35 (0095.69) |   Second pass check for object 10000270
00:01:35 (0095.69) |      Object GrassNull 16 (78) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000270 ok.
00:01:35 (0095.69) |   Second pass check for object 10000271
00:01:35 (0095.69) |      Object GrassNull 16 (79) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000271 ok.
00:01:35 (0095.69) |   Second pass check for object 10000272
00:01:35 (0095.69) |      Object GrassNull 16 (80) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000272 ok.
00:01:35 (0095.69) |   Second pass check for object 10000273
00:01:35 (0095.69) |      Object GrassNull 16 (81) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000273 ok.
00:01:35 (0095.69) |   Second pass check for object 10000274
00:01:35 (0095.69) |      Object GrassNull 16 (82) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000274 ok.
00:01:35 (0095.69) |   Second pass check for object 10000275
00:01:35 (0095.69) |      Object GrassNull 16 (83) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000275 ok.
00:01:35 (0095.69) |   Second pass check for object 10000276
00:01:35 (0095.69) |      Object GrassNull 16 (83) has the native Lightwave instancer plugin disabled
00:01:35 (0095.69) |   Second pass check for object 10000276 ok.
00:01:35 (0095.69) |   Second pass check for object 10000277
00:01:35 (0095.69) |      Object GrassNull 16 (83) has the native Lightwave instancer plugin disabled
00:01:35 (0095.69) |   Second pass check for object 10000277 ok.
00:01:35 (0095.69) |   Second pass check for object 10000278
00:01:35 (0095.69) |      Object GrassNull 16 (83) has the native Lightwave instancer plugin disabled
00:01:35 (0095.69) |   Second pass check for object 10000278 ok.
00:01:35 (0095.69) |   Second pass check for object 10000279
00:01:35 (0095.69) |      Object GrassNull 16 (87) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000279 ok.
00:01:35 (0095.69) |   Second pass check for object 1000027a
00:01:35 (0095.69) |      Object GrassNull 16 (88) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000027a ok.
00:01:35 (0095.69) |   Second pass check for object 1000027b
00:01:35 (0095.69) |      Object GrassNull 16 (89) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000027b ok.
00:01:35 (0095.69) |   Second pass check for object 1000027c
00:01:35 (0095.69) |      Object GrassNull 16 (90) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000027c ok.
00:01:35 (0095.69) |   Second pass check for object 1000027d
00:01:35 (0095.69) |      Object GrassNull 16 (91) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000027d ok.
00:01:35 (0095.69) |   Second pass check for object 1000027e
00:01:35 (0095.69) |      Object GrassNull 16 (92) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000027e ok.
00:01:35 (0095.69) |   Second pass check for object 1000027f
00:01:35 (0095.69) |      Object GrassNull 16 (93) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000027f ok.
00:01:35 (0095.69) |   Second pass check for object 10000280
00:01:35 (0095.69) |      Object GrassNull 16 (94) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000280 ok.
00:01:35 (0095.69) |   Second pass check for object 10000281
00:01:35 (0095.69) |      Object GrassNull 16 (95) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000281 ok.
00:01:35 (0095.69) |   Second pass check for object 10000282
00:01:35 (0095.69) |      Object GrassNull 17 (63) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000282 ok.
00:01:35 (0095.69) |   Second pass check for object 10000283
00:01:35 (0095.69) |      Object GrassNull 17 (64) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000283 ok.
00:01:35 (0095.69) |   Second pass check for object 10000284
00:01:35 (0095.69) |      Object GrassNull 17 (65) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000284 ok.
00:01:35 (0095.69) |   Second pass check for object 10000285
00:01:35 (0095.69) |      Object GrassNull 17 (66) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000285 ok.
00:01:35 (0095.69) |   Second pass check for object 10000286
00:01:35 (0095.69) |      Object GrassNull 17 (67) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000286 ok.
00:01:35 (0095.69) |   Second pass check for object 10000287
00:01:35 (0095.69) |      Object GrassNull 17 (68) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000287 ok.
00:01:35 (0095.69) |   Second pass check for object 10000288
00:01:35 (0095.69) |      Object GrassNull 17 (69) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000288 ok.
00:01:35 (0095.69) |   Second pass check for object 10000289
00:01:35 (0095.69) |      Object GrassNull 17 (70) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000289 ok.
00:01:35 (0095.69) |   Second pass check for object 1000028a
00:01:35 (0095.69) |      Object GrassNull 17 (71) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000028a ok.
00:01:35 (0095.69) |   Second pass check for object 1000028b
00:01:35 (0095.69) |      Object GrassNull 17 (72) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000028b ok.
00:01:35 (0095.69) |   Second pass check for object 1000028c
00:01:35 (0095.69) |      Object GrassNull 17 (73) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000028c ok.
00:01:35 (0095.69) |   Second pass check for object 1000028d
00:01:35 (0095.69) |      Object GrassNull 17 (74) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000028d ok.
00:01:35 (0095.69) |   Second pass check for object 1000028e
00:01:35 (0095.69) |      Object GrassNull 17 (75) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000028e ok.
00:01:35 (0095.69) |   Second pass check for object 1000028f
00:01:35 (0095.69) |      Object GrassNull 17 (76) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 1000028f ok.
00:01:35 (0095.69) |   Second pass check for object 10000290
00:01:35 (0095.69) |      Object GrassNull 17 (77) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000290 ok.
00:01:35 (0095.69) |   Second pass check for object 10000291
00:01:35 (0095.69) |      Object GrassNull 17 (78) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000291 ok.
00:01:35 (0095.69) |   Second pass check for object 10000292
00:01:35 (0095.69) |      Object GrassNull 17 (79) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000292 ok.
00:01:35 (0095.69) |   Second pass check for object 10000293
00:01:35 (0095.69) |      Object GrassNull 17 (80) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.69) |            1 instances added succesfully.
00:01:35 (0095.69) |        ... Instances processed succesfull
00:01:35 (0095.69) |   Second pass check for object 10000293 ok.
00:01:35 (0095.69) |   Second pass check for object 10000294
00:01:35 (0095.69) |      Object GrassNull 17 (81) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.69) |        Processing instances ...
00:01:35 (0095.69) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.69) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 10000294 ok.
00:01:35 (0095.70) |   Second pass check for object 10000295
00:01:35 (0095.70) |      Object GrassNull 17 (82) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 10000295 ok.
00:01:35 (0095.70) |   Second pass check for object 10000296
00:01:35 (0095.70) |      Object GrassNull 17 (83) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 10000296 ok.
00:01:35 (0095.70) |   Second pass check for object 10000297
00:01:35 (0095.70) |      Object GrassNull 17 (84) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 10000297 ok.
00:01:35 (0095.70) |   Second pass check for object 10000298
00:01:35 (0095.70) |      Object GrassNull 17 (85) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 10000298 ok.
00:01:35 (0095.70) |   Second pass check for object 10000299
00:01:35 (0095.70) |      Object GrassNull 17 (86) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 10000299 ok.
00:01:35 (0095.70) |   Second pass check for object 1000029a
00:01:35 (0095.70) |      Object GrassNull 17 (87) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 1000029a ok.
00:01:35 (0095.70) |   Second pass check for object 1000029b
00:01:35 (0095.70) |      Object GrassNull 17 (88) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 1000029b ok.
00:01:35 (0095.70) |   Second pass check for object 1000029c
00:01:35 (0095.70) |      Object GrassNull 17 (89) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 1000029c ok.
00:01:35 (0095.70) |   Second pass check for object 1000029d
00:01:35 (0095.70) |      Object GrassNull 17 (90) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 1000029d ok.
00:01:35 (0095.70) |   Second pass check for object 1000029e
00:01:35 (0095.70) |      Object GrassNull 17 (91) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 1000029e ok.
00:01:35 (0095.70) |   Second pass check for object 1000029f
00:01:35 (0095.70) |      Object GrassNull 17 (92) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 1000029f ok.
00:01:35 (0095.70) |   Second pass check for object 100002a0
00:01:35 (0095.70) |      Object GrassNull 17 (93) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002a0 ok.
00:01:35 (0095.70) |   Second pass check for object 100002a1
00:01:35 (0095.70) |      Object GrassNull 17 (94) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002a1 ok.
00:01:35 (0095.70) |   Second pass check for object 100002a2
00:01:35 (0095.70) |      Object GrassNull 17 (95) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002a2 ok.
00:01:35 (0095.70) |   Second pass check for object 100002a3
00:01:35 (0095.70) |      Object GrassNull 17 (96) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002a3 ok.
00:01:35 (0095.70) |   Second pass check for object 100002a4
00:01:35 (0095.70) |      Object GrassNull 17 (97) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002a4 ok.
00:01:35 (0095.70) |   Second pass check for object 100002a5
00:01:35 (0095.70) |      Object GrassNull 17 (98) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002a5 ok.
00:01:35 (0095.70) |   Second pass check for object 100002a6
00:01:35 (0095.70) |      Object GrassNull 17 (99) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002a6 ok.
00:01:35 (0095.70) |   Second pass check for object 100002a7
00:01:35 (0095.70) |      Object GrassNull 17 (100) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002a7 ok.
00:01:35 (0095.70) |   Second pass check for object 100002a8
00:01:35 (0095.70) |      Object GrassNull 17 (101) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002a8 ok.
00:01:35 (0095.70) |   Second pass check for object 100002a9
00:01:35 (0095.70) |      Object GrassNull 17 (102) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002a9 ok.
00:01:35 (0095.70) |   Second pass check for object 100002aa
00:01:35 (0095.70) |      Object GrassNull 17 (103) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002aa ok.
00:01:35 (0095.70) |   Second pass check for object 100002ab
00:01:35 (0095.70) |      Object GrassNull 17 (104) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002ab ok.
00:01:35 (0095.70) |   Second pass check for object 100002ac
00:01:35 (0095.70) |      Object GrassNull 17 (105) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002ac ok.
00:01:35 (0095.70) |   Second pass check for object 100002ad
00:01:35 (0095.70) |      Object GrassNull 17 (106) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002ad ok.
00:01:35 (0095.70) |   Second pass check for object 100002ae
00:01:35 (0095.70) |      Object GrassNull 17 (107) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002ae ok.
00:01:35 (0095.70) |   Second pass check for object 100002af
00:01:35 (0095.70) |      Object GrassNull 17 (108) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002af ok.
00:01:35 (0095.70) |   Second pass check for object 100002b0
00:01:35 (0095.70) |      Object GrassNull 17 (109) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002b0 ok.
00:01:35 (0095.70) |   Second pass check for object 100002b1
00:01:35 (0095.70) |      Object GrassNull 17 (110) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002b1 ok.
00:01:35 (0095.70) |   Second pass check for object 100002b2
00:01:35 (0095.70) |      Object GrassNull 17 (111) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002b2 ok.
00:01:35 (0095.70) |   Second pass check for object 100002b3
00:01:35 (0095.70) |      Object GrassNull 17 (112) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002b3 ok.
00:01:35 (0095.70) |   Second pass check for object 100002b4
00:01:35 (0095.70) |      Object GrassNull 17 (113) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002b4 ok.
00:01:35 (0095.70) |   Second pass check for object 100002b5
00:01:35 (0095.70) |      Object GrassNull 17 (114) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002b5 ok.
00:01:35 (0095.70) |   Second pass check for object 100002b6
00:01:35 (0095.70) |      Object GrassNull 17 (115) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002b6 ok.
00:01:35 (0095.70) |   Second pass check for object 100002b7
00:01:35 (0095.70) |      Object GrassNull 17 (116) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002b7 ok.
00:01:35 (0095.70) |   Second pass check for object 100002b8
00:01:35 (0095.70) |      Object GrassNull 17 (117) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002b8 ok.
00:01:35 (0095.70) |   Second pass check for object 100002b9
00:01:35 (0095.70) |      Object GrassNull 17 (118) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002b9 ok.
00:01:35 (0095.70) |   Second pass check for object 100002ba
00:01:35 (0095.70) |      Object GrassNull 17 (119) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002ba ok.
00:01:35 (0095.70) |   Second pass check for object 100002bb
00:01:35 (0095.70) |      Object GrassNull 17 (120) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002bb ok.
00:01:35 (0095.70) |   Second pass check for object 100002bc
00:01:35 (0095.70) |      Object GrassNull 17 (121) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002bc ok.
00:01:35 (0095.70) |   Second pass check for object 100002bd
00:01:35 (0095.70) |      Object GrassNull 17 (122) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002bd ok.
00:01:35 (0095.70) |   Second pass check for object 100002be
00:01:35 (0095.70) |      Object GrassNull 17 (123) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002be ok.
00:01:35 (0095.70) |   Second pass check for object 100002bf
00:01:35 (0095.70) |      Object GrassNull 17 (124) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002bf ok.
00:01:35 (0095.70) |   Second pass check for object 100002c0
00:01:35 (0095.70) |      Object GrassNull 17 (125) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002c0 ok.
00:01:35 (0095.70) |   Second pass check for object 100002c1
00:01:35 (0095.70) |      Object GrassNull 17 (126) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002c1 ok.
00:01:35 (0095.70) |   Second pass check for object 100002c2
00:01:35 (0095.70) |      Object GrassNull 17 (127) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002c2 ok.
00:01:35 (0095.70) |   Second pass check for object 100002c3
00:01:35 (0095.70) |      Object GrassNull 17 (128) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002c3 ok.
00:01:35 (0095.70) |   Second pass check for object 100002c4
00:01:35 (0095.70) |      Object GrassNull 17 (129) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002c4 ok.
00:01:35 (0095.70) |   Second pass check for object 100002c5
00:01:35 (0095.70) |      Object GrassNull 17 (130) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002c5 ok.
00:01:35 (0095.70) |   Second pass check for object 100002c6
00:01:35 (0095.70) |      Object GrassNull 17 (131) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002c6 ok.
00:01:35 (0095.70) |   Second pass check for object 100002c7
00:01:35 (0095.70) |      Object GrassNull 17 (132) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002c7 ok.
00:01:35 (0095.70) |   Second pass check for object 100002c8
00:01:35 (0095.70) |      Object GrassNull 17 (133) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002c8 ok.
00:01:35 (0095.70) |   Second pass check for object 100002c9
00:01:35 (0095.70) |      Object GrassNull 17 (134) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002c9 ok.
00:01:35 (0095.70) |   Second pass check for object 100002ca
00:01:35 (0095.70) |      Object GrassNull 17 (135) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002ca ok.
00:01:35 (0095.70) |   Second pass check for object 100002cb
00:01:35 (0095.70) |      Object GrassNull 17 (136) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002cb ok.
00:01:35 (0095.70) |   Second pass check for object 100002cc
00:01:35 (0095.70) |      Object GrassNull 17 (137) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002cc ok.
00:01:35 (0095.70) |   Second pass check for object 100002cd
00:01:35 (0095.70) |      Object GrassNull 17 (138) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002cd ok.
00:01:35 (0095.70) |   Second pass check for object 100002ce
00:01:35 (0095.70) |      Object GrassNull 17 (139) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002ce ok.
00:01:35 (0095.70) |   Second pass check for object 100002cf
00:01:35 (0095.70) |      Object GrassNull 17 (139) has the native Lightwave instancer plugin disabled
00:01:35 (0095.70) |   Second pass check for object 100002cf ok.
00:01:35 (0095.70) |   Second pass check for object 100002d0
00:01:35 (0095.70) |      Object GrassNull 17 (139) has the native Lightwave instancer plugin disabled
00:01:35 (0095.70) |   Second pass check for object 100002d0 ok.
00:01:35 (0095.70) |   Second pass check for object 100002d1
00:01:35 (0095.70) |      Object GrassNull 17 (139) has the native Lightwave instancer plugin disabled
00:01:35 (0095.70) |   Second pass check for object 100002d1 ok.
00:01:35 (0095.70) |   Second pass check for object 100002d2
00:01:35 (0095.70) |      Object GrassNull 17 (143) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002d2 ok.
00:01:35 (0095.70) |   Second pass check for object 100002d3
00:01:35 (0095.70) |      Object GrassNull 17 (144) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002d3 ok.
00:01:35 (0095.70) |   Second pass check for object 100002d4
00:01:35 (0095.70) |      Object GrassNull 17 (145) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002d4 ok.
00:01:35 (0095.70) |   Second pass check for object 100002d5
00:01:35 (0095.70) |      Object GrassNull 17 (146) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002d5 ok.
00:01:35 (0095.70) |   Second pass check for object 100002d6
00:01:35 (0095.70) |      Object GrassNull 17 (147) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002d6 ok.
00:01:35 (0095.70) |   Second pass check for object 100002d7
00:01:35 (0095.70) |      Object GrassNull 17 (148) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002d7 ok.
00:01:35 (0095.70) |   Second pass check for object 100002d8
00:01:35 (0095.70) |      Object GrassNull 17 (149) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002d8 ok.
00:01:35 (0095.70) |   Second pass check for object 100002d9
00:01:35 (0095.70) |      Object GrassNull 17 (150) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002d9 ok.
00:01:35 (0095.70) |   Second pass check for object 100002da
00:01:35 (0095.70) |      Object GrassNull 17 (151) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002da ok.
00:01:35 (0095.70) |   Second pass check for object 100002db
00:01:35 (0095.70) |      Object GrassNull 17 (152) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002db ok.
00:01:35 (0095.70) |   Second pass check for object 100002dc
00:01:35 (0095.70) |      Object GrassNull 17 (153) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002dc ok.
00:01:35 (0095.70) |   Second pass check for object 100002dd
00:01:35 (0095.70) |      Object GrassNull 17 (154) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002dd ok.
00:01:35 (0095.70) |   Second pass check for object 100002de
00:01:35 (0095.70) |      Object GrassNull 17 (155) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002de ok.
00:01:35 (0095.70) |   Second pass check for object 100002df
00:01:35 (0095.70) |      Object GrassNull 17 (156) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002df ok.
00:01:35 (0095.70) |   Second pass check for object 100002e0
00:01:35 (0095.70) |      Object GrassNull 17 (157) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object Grass_5_m_curvy-2_O_A in this instancer
00:01:35 (0095.70) |            Adding a group of 1 instances to Octane
00:01:35 (0095.70) |            1 instances added succesfully.
00:01:35 (0095.70) |        ... Instances processed succesfull
00:01:35 (0095.70) |   Second pass check for object 100002e0 ok.
00:01:35 (0095.70) |   Second pass check for object 100002e1
00:01:35 (0095.70) |      Object Eelia_O_v001:FarmArea has the native Lightwave instancer plugin with 97050 instances
00:01:35 (0095.70) |        Processing instances ...
00:01:35 (0095.70) |          Found object PR14m_v001_O in this instancer
00:01:35 (0095.70) |          Found object BN18c_v001_O in this instancer
00:01:35 (0095.70) |          Found object grass_v002_O_A in this instancer
00:01:35 (0095.70) |          Found object AF14m_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR15a_v001_O in this instancer
00:01:35 (0095.70) |          Found object grass_v001_O_A in this instancer
00:01:35 (0095.70) |          Found object AF14a_v001_O in this instancer
00:01:35 (0095.70) |          Found object BN18a_v001_O in this instancer
00:01:35 (0095.70) |          Found object GrassNull 17 (115) in this instancer
00:01:35 (0095.70) |          Found object PR05a_v001_O in this instancer
00:01:35 (0095.70) |          Found object RS15v3_v001_O in this instancer
00:01:35 (0095.70) |          Found object GrassNull 17 (116) in this instancer
00:01:35 (0095.70) |          Found object PR04a_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR13y_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR04y_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR01y_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR20m_v001_O in this instancer
00:01:35 (0095.70) |          Found object RS15v2_v001_O in this instancer
00:01:35 (0095.70) |          Found object grass_O_A in this instancer
00:01:35 (0095.70) |          Found object BN18b_v001_O in this instancer
00:01:35 (0095.70) |          Found object RS15v1_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR01a_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR09y_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR09a_v001_O in this instancer
00:01:35 (0095.70) |          Found object GrassNull 17 (113) in this instancer
00:01:35 (0095.70) |          Found object PR15m_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR06a_v002_O in this instancer
00:01:35 (0095.70) |          Found object GrassNull 17 (127) in this instancer
00:01:35 (0095.70) |          Found object PR19y_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR19m_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR20y_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR05y_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR14y_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR15y_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR14a_v001_O in this instancer
00:01:35 (0095.70) |          Found object JA01a_v001_O in this instancer
00:01:35 (0095.70) |          Found object BL15m_v001_O in this instancer
00:01:35 (0095.70) |          Found object GrassNull 17 (114) in this instancer
00:01:35 (0095.70) |          Found object PR18y_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR18a_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR19a_v001_O in this instancer
00:01:35 (0095.70) |          Found object GrassNull 17 (117) in this instancer
00:01:35 (0095.70) |          Found object PR13m_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR18m_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR06m_v002_O in this instancer
00:01:35 (0095.70) |          Found object BL15y_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR09m_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR06y_v002_O in this instancer
00:01:35 (0095.70) |          Found object PR20a_v001_O in this instancer
00:01:35 (0095.70) |          Found object JA01m_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR04m_v001_O in this instancer
00:01:35 (0095.70) |          Found object JA01y_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR01m_v001_O in this instancer
00:01:35 (0095.70) |          Found object PR13a_v001_O in this instancer
00:01:35 (0095.72) |          Found object BL15a_v001_O in this instancer
00:01:35 (0095.72) |            Adding a group of 79 instances to Octane
00:01:35 (0095.72) |            79 instances added succesfully.
00:01:35 (0095.72) |            Adding a group of 783 instances to Octane
00:01:35 (0095.72) |            783 instances added succesfully.
00:01:35 (0095.72) |            Adding a group of 20497 instances to Octane
00:01:35 (0095.72) |            20497 instances added succesfully.
00:01:35 (0095.72) |            Adding a group of 1829 instances to Octane
00:01:35 (0095.72) |            1829 instances added succesfully.
00:01:35 (0095.72) |            Adding a group of 82 instances to Octane
00:01:35 (0095.72) |            82 instances added succesfully.
00:01:35 (0095.72) |            Adding a group of 20266 instances to Octane
00:01:35 (0095.72) |            20266 instances added succesfully.
00:01:35 (0095.72) |            Adding a group of 1924 instances to Octane
00:01:35 (0095.72) |            1924 instances added succesfully.
00:01:35 (0095.72) |            Adding a group of 719 instances to Octane
00:01:35 (0095.72) |            719 instances added succesfully.
00:01:35 (0095.72) |            Adding a group of 9700 instances to Octane
00:01:35 (0095.72) * OCTANE API MSG: Tried to access null node 
00:01:35 (0095.72) * OCTANE API MSG: Tried to access pin via an invalid ID P_GEOMETRY (59) 
00:01:35 (0095.72) * OCTANE API MSG: Tried to access null node pin 
00:01:35 (0095.72) |            9700 instances added succesfully.
00:01:35 (0095.72) |            Adding a group of 229 instances to Octane
00:01:35 (0095.72) |            229 instances added succesfully.
00:01:35 (0095.72) |            Adding a group of 480 instances to Octane
00:01:35 (0095.72) |            480 instances added succesfully.
00:01:35 (0095.72) |            Adding a group of 9850 instances to Octane
00:01:35 (0095.72) * OCTANE API MSG: Tried to access null node 
00:01:35 (0095.72) * OCTANE API MSG: Tried to access pin via an invalid ID P_GEOMETRY (59) 
00:01:35 (0095.72) * OCTANE API MSG: Tried to access null node pin 
00:01:35 (0095.72) |            9850 instances added succesfully.
00:01:35 (0095.72) |            Adding a group of 345 instances to Octane
00:01:35 (0095.72) |            345 instances added succesfully.
00:01:35 (0095.72) |            Adding a group of 58 instances to Octane
00:01:35 (0095.72) |            58 instances added succesfully.
00:01:35 (0095.72) |            Adding a group of 334 instances to Octane
00:01:35 (0095.72) |            334 instances added succesfully.
00:01:35 (0095.72) |            Adding a group of 359 instances to Octane
00:01:35 (0095.72) |            359 instances added succesfully.
00:01:35 (0095.72) |            Adding a group of 65 instances to Octane
00:01:35 (0095.72) |            65 instances added succesfully.
00:01:35 (0095.72) |            Adding a group of 481 instances to Octane
00:01:35 (0095.72) |            481 instances added succesfully.
00:01:35 (0095.72) |            Adding a group of 20526 instances to Octane
00:01:35 (0095.73) |            20526 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 755 instances to Octane
00:01:35 (0095.73) |            755 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 463 instances to Octane
00:01:35 (0095.73) |            463 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 353 instances to Octane
00:01:35 (0095.73) |            353 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 54 instances to Octane
00:01:35 (0095.73) |            54 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 68 instances to Octane
00:01:35 (0095.73) |            68 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 395 instances to Octane
00:01:35 (0095.73) * OCTANE API MSG: Tried to access null node 
00:01:35 (0095.73) * OCTANE API MSG: Tried to access pin via an invalid ID P_GEOMETRY (59) 
00:01:35 (0095.73) * OCTANE API MSG: Tried to access null node pin 
00:01:35 (0095.73) |            395 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 86 instances to Octane
00:01:35 (0095.73) |            86 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 316 instances to Octane
00:01:35 (0095.73) |            316 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 207 instances to Octane
00:01:35 (0095.73) * OCTANE API MSG: Tried to access null node 
00:01:35 (0095.73) * OCTANE API MSG: Tried to access pin via an invalid ID P_GEOMETRY (59) 
00:01:35 (0095.73) * OCTANE API MSG: Tried to access null node pin 
00:01:35 (0095.73) |            207 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 355 instances to Octane
00:01:35 (0095.73) |            355 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 350 instances to Octane
00:01:35 (0095.73) |            350 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 67 instances to Octane
00:01:35 (0095.73) |            67 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 214 instances to Octane
00:01:35 (0095.73) |            214 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 85 instances to Octane
00:01:35 (0095.73) |            85 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 89 instances to Octane
00:01:35 (0095.73) |            89 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 91 instances to Octane
00:01:35 (0095.73) |            91 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 68 instances to Octane
00:01:35 (0095.73) |            68 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 99 instances to Octane
00:01:35 (0095.73) |            99 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 452 instances to Octane
00:01:35 (0095.73) * OCTANE API MSG: Tried to access null node 
00:01:35 (0095.73) * OCTANE API MSG: Tried to access pin via an invalid ID P_GEOMETRY (59) 
00:01:35 (0095.73) * OCTANE API MSG: Tried to access null node pin 
00:01:35 (0095.73) |            452 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 369 instances to Octane
00:01:35 (0095.73) |            369 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 443 instances to Octane
00:01:35 (0095.73) |            443 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 420 instances to Octane
00:01:35 (0095.73) |            420 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 397 instances to Octane
00:01:35 (0095.73) * OCTANE API MSG: Tried to access null node 
00:01:35 (0095.73) * OCTANE API MSG: Tried to access pin via an invalid ID P_GEOMETRY (59) 
00:01:35 (0095.73) * OCTANE API MSG: Tried to access null node pin 
00:01:35 (0095.73) |            397 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 65 instances to Octane
00:01:35 (0095.73) |            65 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 370 instances to Octane
00:01:35 (0095.73) |            370 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 334 instances to Octane
00:01:35 (0095.73) |            334 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 98 instances to Octane
00:01:35 (0095.73) |            98 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 56 instances to Octane
00:01:35 (0095.73) |            56 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 352 instances to Octane
00:01:35 (0095.73) |            352 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 65 instances to Octane
00:01:35 (0095.73) |            65 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 62 instances to Octane
00:01:35 (0095.73) |            62 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 368 instances to Octane
00:01:35 (0095.73) |            368 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 74 instances to Octane
00:01:35 (0095.73) |            74 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 328 instances to Octane
00:01:35 (0095.73) |            328 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 63 instances to Octane
00:01:35 (0095.73) |            63 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 13 instances to Octane
00:01:35 (0095.73) |            13 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 100002e1 ok.
00:01:35 (0095.73) |   Second pass check for object 100002e2
00:01:35 (0095.73) |   Second pass check for object 100002e2 ok.
00:01:35 (0095.73) |   Second pass check for object 100002e3
00:01:35 (0095.73) |   Second pass check for object 100002e3 ok.
00:01:35 (0095.73) |   Second pass check for object 100002e4
00:01:35 (0095.73) |   Second pass check for object 100002e4 ok.
00:01:35 (0095.73) |   Second pass check for object 100002e5
00:01:35 (0095.73) |   Second pass check for object 100002e5 ok.
00:01:35 (0095.73) |   Second pass check for object 100002e6
00:01:35 (0095.73) |   Second pass check for object 100002e6 ok.
00:01:35 (0095.73) |   Second pass check for object 10000301
00:01:35 (0095.73) |   Second pass check for object 10000301 ok.
00:01:35 (0095.73) |   Second pass check for object 10000302
00:01:35 (0095.73) |   Second pass check for object 10000302 ok.
00:01:35 (0095.73) |   Second pass check for object 10000303
00:01:35 (0095.73) |      Object GrassNullSouth (1) has the native Lightwave instancer plugin with 8 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object Grass_5_meter_v004_O_A in this instancer
00:01:35 (0095.73) |            Adding a group of 8 instances to Octane
00:01:35 (0095.73) |            8 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 10000303 ok.
00:01:35 (0095.73) |   Second pass check for object 10000304
00:01:35 (0095.73) |      Object GrassNullSouth (2) has the native Lightwave instancer plugin with 8 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object Grass_5_meter_v004_O_A in this instancer
00:01:35 (0095.73) |            Adding a group of 8 instances to Octane
00:01:35 (0095.73) |            8 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 10000304 ok.
00:01:35 (0095.73) |   Second pass check for object 10000305
00:01:35 (0095.73) |      Object GrassNullEast (1) has the native Lightwave instancer plugin with 6 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object Grass_3_meter_v001_O_A in this instancer
00:01:35 (0095.73) |            Adding a group of 6 instances to Octane
00:01:35 (0095.73) |            6 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 10000305 ok.
00:01:35 (0095.73) |   Second pass check for object 10000306
00:01:35 (0095.73) |      Object GrassNullEast (2) has the native Lightwave instancer plugin with 6 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object Grass_3_meter_v001_O_A in this instancer
00:01:35 (0095.73) |            Adding a group of 6 instances to Octane
00:01:35 (0095.73) |            6 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 10000306 ok.
00:01:35 (0095.73) |   Second pass check for object 10000307
00:01:35 (0095.73) |      Object GrassNull 18 (1) has the native Lightwave instancer plugin with 3 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object Grass_1-4_meter_O_A in this instancer
00:01:35 (0095.73) |            Adding a group of 3 instances to Octane
00:01:35 (0095.73) |            3 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 10000307 ok.
00:01:35 (0095.73) |   Second pass check for object 10000308
00:01:35 (0095.73) |      Object GrassNull 18 (2) has the native Lightwave instancer plugin with 3 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object Grass_1-4_meter_O_A in this instancer
00:01:35 (0095.73) |            Adding a group of 3 instances to Octane
00:01:35 (0095.73) |            3 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 10000308 ok.
00:01:35 (0095.73) |   Second pass check for object 10000309
00:01:35 (0095.73) |      Object HayNull (1) has the native Lightwave instancer plugin with 2 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object hay_O_v001 in this instancer
00:01:35 (0095.73) |            Adding a group of 2 instances to Octane
00:01:35 (0095.73) |            2 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 10000309 ok.
00:01:35 (0095.73) |   Second pass check for object 1000030a
00:01:35 (0095.73) |      Object HayNull (2) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object hay_O_v001 in this instancer
00:01:35 (0095.73) |            Adding a group of 1 instances to Octane
00:01:35 (0095.73) |            1 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 1000030a ok.
00:01:35 (0095.73) |   Second pass check for object 1000030b
00:01:35 (0095.73) |      Object HayNull (3) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object hay_O_v001 in this instancer
00:01:35 (0095.73) |            Adding a group of 1 instances to Octane
00:01:35 (0095.73) |            1 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 1000030b ok.
00:01:35 (0095.73) |   Second pass check for object 1000030c
00:01:35 (0095.73) |      Object HayNull (4) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object hay_O_v001 in this instancer
00:01:35 (0095.73) |            Adding a group of 1 instances to Octane
00:01:35 (0095.73) |            1 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 1000030c ok.
00:01:35 (0095.73) |   Second pass check for object 1000030d
00:01:35 (0095.73) |      Object HayNull (5) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object hay_O_v001 in this instancer
00:01:35 (0095.73) |            Adding a group of 1 instances to Octane
00:01:35 (0095.73) |            1 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 1000030d ok.
00:01:35 (0095.73) |   Second pass check for object 1000030e
00:01:35 (0095.73) |      Object BarnHayNull (1) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object hay_O_v001 in this instancer
00:01:35 (0095.73) |            Adding a group of 1 instances to Octane
00:01:35 (0095.73) |            1 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 1000030e ok.
00:01:35 (0095.73) |   Second pass check for object 1000030f
00:01:35 (0095.73) |      Object BarnHayNull (2) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object hay_O_v001 in this instancer
00:01:35 (0095.73) |            Adding a group of 1 instances to Octane
00:01:35 (0095.73) |            1 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 1000030f ok.
00:01:35 (0095.73) |   Second pass check for object 10000310
00:01:35 (0095.73) |      Object BarnHayNull (3) has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object hay_O_v001 in this instancer
00:01:35 (0095.73) |            Adding a group of 1 instances to Octane
00:01:35 (0095.73) |            1 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 10000310 ok.
00:01:35 (0095.73) |   Second pass check for object 10000311
00:01:35 (0095.73) |      Object GrassNull b (1) has the native Lightwave instancer plugin with 35 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object Grass_5_meter_v004_O_A in this instancer
00:01:35 (0095.73) |            Adding a group of 35 instances to Octane
00:01:35 (0095.73) |            35 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 10000311 ok.
00:01:35 (0095.73) |   Second pass check for object 10000312
00:01:35 (0095.73) |      Object GrassNull b (2) has the native Lightwave instancer plugin with 35 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object Grass_5_meter_v004_O_A in this instancer
00:01:35 (0095.73) |            Adding a group of 35 instances to Octane
00:01:35 (0095.73) |            35 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 10000312 ok.
00:01:35 (0095.73) |   Second pass check for object 10000313
00:01:35 (0095.73) |   Second pass check for object 10000313 ok.
00:01:35 (0095.73) |   Second pass check for object 10000314
00:01:35 (0095.73) |   Second pass check for object 10000314 ok.
00:01:35 (0095.73) |   Second pass check for object 10000315
00:01:35 (0095.73) |   Second pass check for object 10000315 ok.
00:01:35 (0095.73) |   Second pass check for object 10000316
00:01:35 (0095.73) |   Second pass check for object 10000316 ok.
00:01:35 (0095.73) |   Second pass check for object 10000317
00:01:35 (0095.73) |   Second pass check for object 10000317 ok.
00:01:35 (0095.73) |   Second pass check for object 10000318
00:01:35 (0095.73) |   Second pass check for object 10000318 ok.
00:01:35 (0095.73) |   Second pass check for object 10000319
00:01:35 (0095.73) |   Second pass check for object 10000319 ok.
00:01:35 (0095.73) |   Second pass check for object 1000031a
00:01:35 (0095.73) |   Second pass check for object 1000031a ok.
00:01:35 (0095.73) |   Second pass check for object 1000031b
00:01:35 (0095.73) |   Second pass check for object 1000031b ok.
00:01:35 (0095.73) |   Second pass check for object 1000031c
00:01:35 (0095.73) |   Second pass check for object 1000031c ok.
00:01:35 (0095.73) |   Second pass check for object 1000031d
00:01:35 (0095.73) |   Second pass check for object 1000031d ok.
00:01:35 (0095.73) |   Second pass check for object 1000031e
00:01:35 (0095.73) |   Second pass check for object 1000031e ok.
00:01:35 (0095.73) |   Second pass check for object 1000031f
00:01:35 (0095.73) |   Second pass check for object 1000031f ok.
00:01:35 (0095.73) |   Second pass check for object 10000320
00:01:35 (0095.73) |   Second pass check for object 10000320 ok.
00:01:35 (0095.73) |   Second pass check for object 10000321
00:01:35 (0095.73) |   Second pass check for object 10000321 ok.
00:01:35 (0095.73) |   Second pass check for object 10000322
00:01:35 (0095.73) |   Second pass check for object 10000322 ok.
00:01:35 (0095.73) |   Second pass check for object 10000323
00:01:35 (0095.73) |   Second pass check for object 10000323 ok.
00:01:35 (0095.73) |   Second pass check for object 10000324
00:01:35 (0095.73) |   Second pass check for object 10000324 ok.
00:01:35 (0095.73) |   Second pass check for object 10000325
00:01:35 (0095.73) |   Second pass check for object 10000325 ok.
00:01:35 (0095.73) |   Second pass check for object 10000326
00:01:35 (0095.73) |   Second pass check for object 10000326 ok.
00:01:35 (0095.73) |   Second pass check for object 10000327
00:01:35 (0095.73) |   Second pass check for object 10000327 ok.
00:01:35 (0095.73) |   Second pass check for object 10000328
00:01:35 (0095.73) |   Second pass check for object 10000328 ok.
00:01:35 (0095.73) |   Second pass check for object 10000329
00:01:35 (0095.73) |   Second pass check for object 10000329 ok.
00:01:35 (0095.73) |   Second pass check for object 1000032a
00:01:35 (0095.73) |   Second pass check for object 1000032a ok.
00:01:35 (0095.73) |   Second pass check for object 1000032b
00:01:35 (0095.73) |   Second pass check for object 1000032b ok.
00:01:35 (0095.73) |   Second pass check for object 1000032c
00:01:35 (0095.73) |   Second pass check for object 1000032c ok.
00:01:35 (0095.73) |   Second pass check for object 1000032d
00:01:35 (0095.73) |   Second pass check for object 1000032d ok.
00:01:35 (0095.73) |   Second pass check for object 1000032e
00:01:35 (0095.73) |   Second pass check for object 1000032e ok.
00:01:35 (0095.73) |   Second pass check for object 1000032f
00:01:35 (0095.73) |   Second pass check for object 1000032f ok.
00:01:35 (0095.73) |   Second pass check for object 10000330
00:01:35 (0095.73) |   Second pass check for object 10000330 ok.
00:01:35 (0095.73) |   Second pass check for object 10000331
00:01:35 (0095.73) |   Second pass check for object 10000331 ok.
00:01:35 (0095.73) |   Second pass check for object 10000332
00:01:35 (0095.73) |   Second pass check for object 10000332 ok.
00:01:35 (0095.73) |   Second pass check for object 10000333
00:01:35 (0095.73) |   Second pass check for object 10000333 ok.
00:01:35 (0095.73) |   Second pass check for object 10000334
00:01:35 (0095.73) |   Second pass check for object 10000334 ok.
00:01:35 (0095.73) |   Second pass check for object 10000335
00:01:35 (0095.73) |   Second pass check for object 10000335 ok.
00:01:35 (0095.73) |   Second pass check for object 10000336
00:01:35 (0095.73) |   Second pass check for object 10000336 ok.
00:01:35 (0095.73) |   Second pass check for object 10000337
00:01:35 (0095.73) |   Second pass check for object 10000337 ok.
00:01:35 (0095.73) |   Second pass check for object 10000338
00:01:35 (0095.73) |   Second pass check for object 10000338 ok.
00:01:35 (0095.73) |   Second pass check for object 10000339
00:01:35 (0095.73) |   Second pass check for object 10000339 ok.
00:01:35 (0095.73) |   Second pass check for object 1000033a
00:01:35 (0095.73) |   Second pass check for object 1000033a ok.
00:01:35 (0095.73) |   Second pass check for object 1000033b
00:01:35 (0095.73) |   Second pass check for object 1000033b ok.
00:01:35 (0095.73) |   Second pass check for object 1000033c
00:01:35 (0095.73) |   Second pass check for object 1000033c ok.
00:01:35 (0095.73) |   Second pass check for object 100002e8
00:01:35 (0095.73) |      Object furrows3_v001:wheat has the native Lightwave instancer plugin with 652 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object AG18_13_v002_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object AG18_14_v002_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object AG18_15_v002_O_WithTextures in this instancer
00:01:35 (0095.73) |            Adding a group of 204 instances to Octane
00:01:35 (0095.73) |            204 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 235 instances to Octane
00:01:35 (0095.73) |            235 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 213 instances to Octane
00:01:35 (0095.73) |            213 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 100002e8 ok.
00:01:35 (0095.73) |   Second pass check for object 100002e9
00:01:35 (0095.73) |      Object furrows3_v001:chili peppers has the native Lightwave instancer plugin with 228 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object VG07_8_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object AG03_9_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object AG03_8_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object VG07_9_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object AG03_7_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object VG07_4_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object VG07_6_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object VG07_5_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |            Adding a group of 30 instances to Octane
00:01:35 (0095.73) |            30 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 27 instances to Octane
00:01:35 (0095.73) |            27 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 30 instances to Octane
00:01:35 (0095.73) |            30 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 33 instances to Octane
00:01:35 (0095.73) |            33 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 24 instances to Octane
00:01:35 (0095.73) |            24 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 37 instances to Octane
00:01:35 (0095.73) |            37 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 23 instances to Octane
00:01:35 (0095.73) |            23 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 24 instances to Octane
00:01:35 (0095.73) |            24 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 100002e9 ok.
00:01:35 (0095.73) |   Second pass check for object 100002ea
00:01:35 (0095.73) |      Object furrows3_v001:tomatoes has the native Lightwave instancer plugin with 113 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object VG18_9_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object VG18_5_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object AG15_10_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object VG18_3_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object AG15_7_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object AG15_8_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object AG15_5_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object AG15_6_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object VG18_7_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |            Adding a group of 14 instances to Octane
00:01:35 (0095.73) |            14 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 13 instances to Octane
00:01:35 (0095.73) |            13 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 15 instances to Octane
00:01:35 (0095.73) |            15 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 11 instances to Octane
00:01:35 (0095.73) |            11 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 12 instances to Octane
00:01:35 (0095.73) |            12 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 18 instances to Octane
00:01:35 (0095.73) |            18 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 8 instances to Octane
00:01:35 (0095.73) |            8 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 11 instances to Octane
00:01:35 (0095.73) |            11 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 11 instances to Octane
00:01:35 (0095.73) |            11 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 100002ea ok.
00:01:35 (0095.73) |   Second pass check for object 100002eb
00:01:35 (0095.73) |      Object furrows3_v001:potatoes has the native Lightwave instancer plugin with 116 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object PotatoPlant_v002_O:Layer2 in this instancer
00:01:35 (0095.73) |            Adding a group of 116 instances to Octane
00:01:35 (0095.73) |            116 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 100002eb ok.
00:01:35 (0095.73) |   Second pass check for object 100002ec
00:01:35 (0095.73) |      Object furrows3_v001:eggplant has the native Lightwave instancer plugin with 76 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object VG19_6_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object VG19_5_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object VG19_9_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object VG19_7_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object VG19_8_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |            Adding a group of 18 instances to Octane
00:01:35 (0095.73) |            18 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 12 instances to Octane
00:01:35 (0095.73) |            12 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 17 instances to Octane
00:01:35 (0095.73) |            17 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 14 instances to Octane
00:01:35 (0095.73) |            14 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 15 instances to Octane
00:01:35 (0095.73) |            15 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 100002ec ok.
00:01:35 (0095.73) |   Second pass check for object 100002ed
00:01:35 (0095.73) |      Object furrows3_v001:onions has the native Lightwave instancer plugin with 228 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object VG01_5_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object VG01_4_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object VG01_9_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object VG01_7_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object VG01_8_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |            Adding a group of 47 instances to Octane
00:01:35 (0095.73) |            47 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 42 instances to Octane
00:01:35 (0095.73) |            42 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 52 instances to Octane
00:01:35 (0095.73) |            52 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 48 instances to Octane
00:01:35 (0095.73) |            48 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 39 instances to Octane
00:01:35 (0095.73) |            39 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 100002ed ok.
00:01:35 (0095.73) |   Second pass check for object 100002ee
00:01:35 (0095.73) |      Object furrows3_v001:cauliflower has the native Lightwave instancer plugin with 12 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object VG06_8_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object VG06_6_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object VG06_7_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object VG06_5_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |            Adding a group of 3 instances to Octane
00:01:35 (0095.73) |            3 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 6 instances to Octane
00:01:35 (0095.73) |            6 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 2 instances to Octane
00:01:35 (0095.73) |            2 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 1 instances to Octane
00:01:35 (0095.73) |            1 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 100002ee ok.
00:01:35 (0095.73) |   Second pass check for object 100002f0
00:01:35 (0095.73) |   Second pass check for object 100002f0 ok.
00:01:35 (0095.73) |   Second pass check for object 100002f6
00:01:35 (0095.73) |   Second pass check for object 100002f6 ok.
00:01:35 (0095.73) |   Second pass check for object 100002f7
00:01:35 (0095.73) |   Second pass check for object 100002f7 ok.
00:01:35 (0095.73) |   Second pass check for object 100002f8
00:01:35 (0095.73) |   Second pass check for object 100002f8 ok.
00:01:35 (0095.73) |   Second pass check for object 100002f9
00:01:35 (0095.73) |   Second pass check for object 100002f9 ok.
00:01:35 (0095.73) |   Second pass check for object 100002fa
00:01:35 (0095.73) |   Second pass check for object 100002fa ok.
00:01:35 (0095.73) |   Second pass check for object 10000340
00:01:35 (0095.73) |   Second pass check for object 10000340 ok.
00:01:35 (0095.73) |   Second pass check for object 10000341
00:01:35 (0095.73) |   Second pass check for object 10000341 ok.
00:01:35 (0095.73) |   Second pass check for object 10000342
00:01:35 (0095.73) |   Second pass check for object 10000342 ok.
00:01:35 (0095.73) |   Second pass check for object 10000343
00:01:35 (0095.73) |   Second pass check for object 10000343 ok.
00:01:35 (0095.73) |   Second pass check for object 10000344
00:01:35 (0095.73) |   Second pass check for object 10000344 ok.
00:01:35 (0095.73) |   Second pass check for object 10000345
00:01:35 (0095.73) |   Second pass check for object 10000345 ok.
00:01:35 (0095.73) |   Second pass check for object 10000346
00:01:35 (0095.73) |   Second pass check for object 10000346 ok.
00:01:35 (0095.73) |   Second pass check for object 10000347
00:01:35 (0095.73) |   Second pass check for object 10000347 ok.
00:01:35 (0095.73) |   Second pass check for object 10000348
00:01:35 (0095.73) |   Second pass check for object 10000348 ok.
00:01:35 (0095.73) |   Second pass check for object 10000349
00:01:35 (0095.73) |      Object furrows3_v001:corn has the native Lightwave instancer plugin with 57 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object AG20_7_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object AG20_8_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |          Found object AG20_9_v001_O_WithTextures in this instancer
00:01:35 (0095.73) |            Adding a group of 19 instances to Octane
00:01:35 (0095.73) |            19 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 19 instances to Octane
00:01:35 (0095.73) |            19 instances added succesfully.
00:01:35 (0095.73) |            Adding a group of 19 instances to Octane
00:01:35 (0095.73) |            19 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 10000349 ok.
00:01:35 (0095.73) |   Second pass check for object 1000034d
00:01:35 (0095.73) |   Second pass check for object 1000034d ok.
00:01:35 (0095.73) |   Second pass check for object 1000034e
00:01:35 (0095.73) |   Second pass check for object 1000034e ok.
00:01:35 (0095.73) |   Second pass check for object 1000034f
00:01:35 (0095.73) |   Second pass check for object 1000034f ok.
00:01:35 (0095.73) |   Second pass check for object 10000350
00:01:35 (0095.73) |   Second pass check for object 10000350 ok.
00:01:35 (0095.73) |   Second pass check for object 10000351
00:01:35 (0095.73) |   Second pass check for object 10000351 ok.
00:01:35 (0095.73) |   Second pass check for object 10000352
00:01:35 (0095.73) |   Second pass check for object 10000352 ok.
00:01:35 (0095.73) |   Second pass check for object 10000353
00:01:35 (0095.73) |   Second pass check for object 10000353 ok.
00:01:35 (0095.73) |   Second pass check for object 10000354
00:01:35 (0095.73) |   Second pass check for object 10000354 ok.
00:01:35 (0095.73) |   Second pass check for object 10000355
00:01:35 (0095.73) |   Second pass check for object 10000355 ok.
00:01:35 (0095.73) |   Second pass check for object 1000053b
00:01:35 (0095.73) |   Second pass check for object 1000053b ok.
00:01:35 (0095.73) |   Second pass check for object 1000053c
00:01:35 (0095.73) |      Object shrubsnull1 has the native Lightwave instancer plugin with 1 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object PR09a_v001_O in this instancer
00:01:35 (0095.73) |            Adding a group of 1 instances to Octane
00:01:35 (0095.73) |            1 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 1000053c ok.
00:01:35 (0095.73) |   Second pass check for object 1000053d
00:01:35 (0095.73) |      Object shrubsnull2_hill_1 has the native Lightwave instancer plugin with 27 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object PR15a_v001_O in this instancer
00:01:35 (0095.73) |            Adding a group of 27 instances to Octane
00:01:35 (0095.73) |            27 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 1000053d ok.
00:01:35 (0095.73) |   Second pass check for object 1000053e
00:01:35 (0095.73) |   Second pass check for object 1000053e ok.
00:01:35 (0095.73) |   Second pass check for object 1000053f
00:01:35 (0095.73) |   Second pass check for object 1000053f ok.
00:01:35 (0095.73) |   Second pass check for object 10000540
00:01:35 (0095.73) |   Second pass check for object 10000540 ok.
00:01:35 (0095.73) |   Second pass check for object 10000000
00:01:35 (0095.73) |      Object shrubsnull2_hill_2 has the native Lightwave instancer plugin with 27 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object PR15a_v001_O in this instancer
00:01:35 (0095.73) |            Adding a group of 27 instances to Octane
00:01:35 (0095.73) |            27 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 10000000 ok.
00:01:35 (0095.73) |   Second pass check for object 10000001
00:01:35 (0095.73) |      Object shrubsnull2_hill_3 has the native Lightwave instancer plugin with 27 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object PR15a_v001_O in this instancer
00:01:35 (0095.73) |            Adding a group of 27 instances to Octane
00:01:35 (0095.73) |            27 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 10000001 ok.
00:01:35 (0095.73) |   Second pass check for object 10000002
00:01:35 (0095.73) |   Second pass check for object 10000002 ok.
00:01:35 (0095.73) |   Second pass check for object 10000003
00:01:35 (0095.73) |   Second pass check for object 10000003 ok.
00:01:35 (0095.73) |   Second pass check for object 10000004
00:01:35 (0095.73) |   Second pass check for object 10000004 ok.
00:01:35 (0095.73) |   Second pass check for object 10000005
00:01:35 (0095.73) |   Second pass check for object 10000005 ok.
00:01:35 (0095.73) |   Second pass check for object 10000006
00:01:35 (0095.73) |   Second pass check for object 10000006 ok.
00:01:35 (0095.73) |   Second pass check for object 10000007
00:01:35 (0095.73) |   Second pass check for object 10000007 ok.
00:01:35 (0095.73) |   Second pass check for object 10000008
00:01:35 (0095.73) |   Second pass check for object 10000008 ok.
00:01:35 (0095.73) |   Second pass check for object 10000009
00:01:35 (0095.73) |   Second pass check for object 10000009 ok.
00:01:35 (0095.73) |   Second pass check for object 1000000a
00:01:35 (0095.73) |   Second pass check for object 1000000a ok.
00:01:35 (0095.73) |   Second pass check for object 1000000b
00:01:35 (0095.73) |   Second pass check for object 1000000b ok.
00:01:35 (0095.73) |   Second pass check for object 1000000c
00:01:35 (0095.73) |   Second pass check for object 1000000c ok.
00:01:35 (0095.73) |   Second pass check for object 1000000d
00:01:35 (0095.73) |   Second pass check for object 1000000d ok.
00:01:35 (0095.73) |   Second pass check for object 1000000e
00:01:35 (0095.73) |   Second pass check for object 1000000e ok.
00:01:35 (0095.73) |   Second pass check for object 1000000f
00:01:35 (0095.73) |   Second pass check for object 1000000f ok.
00:01:35 (0095.73) |   Second pass check for object 10000010
00:01:35 (0095.73) |   Second pass check for object 10000010 ok.
00:01:35 (0095.73) |   Second pass check for object 10000011
00:01:35 (0095.73) |   Second pass check for object 10000011 ok.
00:01:35 (0095.73) |   Second pass check for object 10000012
00:01:35 (0095.73) |   Second pass check for object 10000012 ok.
00:01:35 (0095.73) |   Second pass check for object 10000013
00:01:35 (0095.73) |   Second pass check for object 10000013 ok.
00:01:35 (0095.73) |   Second pass check for object 10000014
00:01:35 (0095.73) |   Second pass check for object 10000014 ok.
00:01:35 (0095.73) |   Second pass check for object 10000019
00:01:35 (0095.73) |   Second pass check for object 10000019 ok.
00:01:35 (0095.73) |   Second pass check for object 10000045
00:01:35 (0095.73) |   Second pass check for object 10000045 ok.
00:01:35 (0095.73) |   Second pass check for object 10000016
00:01:35 (0095.73) |   Second pass check for object 10000016 ok.
00:01:35 (0095.73) |   Second pass check for object 10000017
00:01:35 (0095.73) |   Second pass check for object 10000017 ok.
00:01:35 (0095.73) |   Second pass check for object 10000046
00:01:35 (0095.73) |   Second pass check for object 10000046 ok.
00:01:35 (0095.73) |   Second pass check for object 10000018
00:01:35 (0095.73) |   Second pass check for object 10000018 ok.
00:01:35 (0095.73) |   Second pass check for object 1000001b
00:01:35 (0095.73) |   Second pass check for object 1000001b ok.
00:01:35 (0095.73) |   Second pass check for object 1000001c
00:01:35 (0095.73) |   Second pass check for object 1000001c ok.
00:01:35 (0095.73) |   Second pass check for object 10000023
00:01:35 (0095.73) |   Second pass check for object 10000023 ok.
00:01:35 (0095.73) |   Second pass check for object 10000030
00:01:35 (0095.73) |      Object Studs-Null has the native Lightwave instancer plugin with 20 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object Shack_sc17_Elements_v001:Wall_Stud-single in this instancer
00:01:35 (0095.73) |            Adding a group of 20 instances to Octane
00:01:35 (0095.73) |            20 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 10000030 ok.
00:01:35 (0095.73) |   Second pass check for object 10000031
00:01:35 (0095.73) |      Object Concrete_Blocks-Null has the native Lightwave instancer plugin with 500 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object Shack_sc17_Elements_v002:Concrete_Block in this instancer
00:01:35 (0095.73) |            Adding a group of 500 instances to Octane
00:01:35 (0095.73) |            500 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 10000031 ok.
00:01:35 (0095.73) |   Second pass check for object 1000003f
00:01:35 (0095.73) |      Object Concrete_Blocks-Null_2 has the native Lightwave instancer plugin with 27 instances
00:01:35 (0095.73) |        Processing instances ...
00:01:35 (0095.73) |          Found object Shack_sc17_Elements_v002:Concrete_Block in this instancer
00:01:35 (0095.73) |            Adding a group of 27 instances to Octane
00:01:35 (0095.73) |            27 instances added succesfully.
00:01:35 (0095.73) |        ... Instances processed succesfull
00:01:35 (0095.73) |   Second pass check for object 1000003f ok.
00:01:35 (0095.73) |   Second pass check for object 10000032
00:01:35 (0095.73) |   Second pass check for object 10000032 ok.
00:01:35 (0095.73) |   Second pass check for object 10000033
00:01:35 (0095.73) |   Second pass check for object 10000033 ok.
00:01:35 (0095.73) |   Second pass check for object 10000035
00:01:35 (0095.73) |   Second pass check for object 10000035 ok.
00:01:35 (0095.73) |   Second pass check for object 10000037
00:01:35 (0095.73) |   Second pass check for object 10000037 ok.
00:01:35 (0095.73) |   Second pass check for object 10000039
00:01:35 (0095.73) |   Second pass check for object 10000039 ok.
00:01:35 (0095.73) |   Second pass check for object 1000003b
00:01:35 (0095.73) |   Second pass check for object 1000003b ok.
00:01:35 (0095.73) |   Second pass check for object 1000003d
00:01:35 (0095.73) |   Second pass check for object 1000003d ok.
00:01:35 (0095.73) |   Second pass check for object 1000002b
00:01:35 (0095.73) |   Second pass check for object 1000002b ok.
00:01:35 (0095.73) |   Second pass check for object 1000002c
00:01:35 (0095.73) |   Second pass check for object 1000002c ok.
00:01:35 (0095.73) |   Second pass check for object 1000002d
00:01:35 (0095.73) |   Second pass check for object 1000002d ok.
00:01:35 (0095.73) |   Second pass check for object 1000002e
00:01:35 (0095.73) |   Second pass check for object 1000002e ok.
00:01:35 (0095.73) |   Second pass check for object 1000002f
00:01:35 (0095.73) |   Second pass check for object 1000002f ok.
00:01:35 (0095.73) |   Second pass check for object 1000001f
00:01:35 (0095.73) |   Second pass check for object 1000001f ok.
00:01:35 (0095.73) |   Second pass check for object 10000020
00:01:35 (0095.73) |   Second pass check for object 10000020 ok.
00:01:35 (0095.73) |   Second pass check for object 1000001e
00:01:35 (0095.73) |   Second pass check for object 1000001e ok.
00:01:35 (0095.73) |   Second pass check for object 10000021
00:01:35 (0095.73) |   Second pass check for object 10000021 ok.
00:01:35 (0095.73) |   Second pass check for object 10000022
00:01:35 (0095.73) |   Second pass check for object 10000022 ok.
00:01:35 (0095.73) |   Second pass check for object 10000015
00:01:35 (0095.73) |   Second pass check for object 10000015 ok.
00:01:35 (0095.73) |   Second pass check for object 10000024
00:01:35 (0095.73) |   Second pass check for object 10000024 ok.
00:01:35 (0095.73) |   Second pass check for object 10000025
00:01:35 (0095.73) |   Second pass check for object 10000025 ok.
00:01:35 (0095.73) |   Second pass check for object 10000026
00:01:35 (0095.73) |   Second pass check for object 10000026 ok.
00:01:35 (0095.73) |   Second pass check for object 10000027
00:01:35 (0095.73) |   Second pass check for object 10000027 ok.
00:01:35 (0095.73) |   Second pass check for object 10000028
00:01:35 (0095.73) |   Second pass check for object 10000028 ok.
00:01:35 (0095.73) |   Second pass check for object 10000029
00:01:35 (0095.73) |   Second pass check for object 10000029 ok.
00:01:35 (0095.73) |   Second pass check for object 1000002a
00:01:35 (0095.73) |   Second pass check for object 1000002a ok.
00:01:35 (0095.73) | Setting the objects geometry group to the scene root geometry group, index 0
00:01:35 (0095.73) | Setting the instances geometry group to the scene root geometry group, index 2
00:01:35 (0095.73) |   -> Releasing scene UV Maps list
00:01:35 (0095.73) | Objects processing end ok
00:01:35 (0095.73) | 
00:01:35 (0095.73) | 
00:01:35 (0095.73) | Processing Octane lights from LW scene.
00:01:35 (0095.73) |       >>> Refresh preview window
00:01:35 (0095.73) |       >>> Handle preview window
00:01:35 (0095.73) |         >>> Draw preview window information
00:01:35 (0095.74) |         >>> Draw preview window status
00:01:35 (0095.74) |         >>> Draw preview window progress bar
00:01:35 (0095.74) |         >>> Draw preview image
00:01:35 (0095.74) |         >>> Draw preview image finished. Releaseing mutex
00:01:35 (0095.74) |       >>> Refresh preview window done
00:01:35 (0095.74) |   Number of LW lighs in scene: 2
00:01:35 (0095.74) | 
00:01:35 (0095.74) |   Reading light info - name: Sunlight_01
00:01:35 (0095.74) |     Light Sunlight_01, type distant, not supported by Octante currently
00:01:35 (0095.74) |   Reading light info - name: sun
00:01:35 (0095.74) |     Light sun, type distant, not supported by Octante currently
00:01:35 (0095.74) | 
00:01:35 (0095.74) | Setting the lights geometry group to the scene root geometry group, index 1
00:01:35 (0095.74) | Lights processing end ok
00:01:35 (0095.74) | 
00:01:35 (0095.74) | Init the renderTarget
00:01:35 (0095.74) | Setting the root geometryGroup to the renderTarget
00:01:35 (0095.74) | Setting the default render target nodes
00:01:35 (0095.74) | Evaluating render target nodal editor
00:01:35 (0095.74) |  + Processing the ThinLensCamera node
00:01:35 (0095.74) |  + Processing the DayLightEnvironment node
00:01:35 (0095.74) |  + Processing the Imager node
00:01:35 (0095.74) |  + Processing the PathTracing node
00:01:35 (0095.74) | Render target nodal editor evaluated succesfully
00:01:35 (0095.74) | Get or update scene camera
00:01:35 (0095.74) | Camera type is THINLENS_CAMERA
00:01:35 (0095.74) |   Removing the old camera motion blur data
00:01:35 (0095.74) |   Removing the old objects motion blur data
00:01:35 (0095.74) |   Removing the old objects deformations motion blur data
00:01:35 (0095.75) |   Removing the old lights motion blur data
00:01:35 (0095.75) | 
00:01:35 (0095.75) | Scene loaded
00:01:35 (0095.75) | Render resolution: 1920 x 1080 
00:01:35 (0095.75) | 
00:01:35 (0095.75) | ()()() RENDERING ...
00:01:35 (0095.75) | ... set image callback ...
00:01:35 (0095.75) | 
00:01:35 (0095.75) | Render scene, set renderTarget and update
00:01:35 (0095.75) |       >>> Refresh preview window
00:01:35 (0095.75) |       >>> Handle preview window
00:01:35 (0095.75) |         >>> Draw preview window information
00:01:35 (0095.75) |         >>> Draw preview window status
00:01:35 (0095.75) |         >>> Draw preview window progress bar
00:01:35 (0095.75) |         >>> Draw preview image
00:01:35 (0095.75) |         >>> Draw preview image finished. Releaseing mutex
00:01:35 (0095.75) |       >>> Refresh preview window done
00:01:35 (0095.75) |   ... first update
00:01:35 (0095.75) |   ... setRenderPriority
00:01:35 (0095.75) |   ... RenderPriority set to 0
00:01:35 (0095.75) |   ... set Motion Blur parameters
00:01:35 (0095.76) |   ... setRenderTargetNode
00:01:35 (0095.79) | 
00:01:35 (0095.79) | ++++++++++++++++++++++
00:01:35 (0095.79) | +++ RENDER FAILURE +++    processing the failure callback
00:01:35 (0095.79) | ++++++++++++++++++++++
00:01:35 (0095.79) | 
00:01:35 (0095.79) | 
00:01:35 (0095.79) | Aborting rendering detected
00:01:35 (0095.79) |       >>> Refresh preview window
00:01:35 (0095.79) |       >>> Handle preview window
00:03:20 (0200.11) |   ... second update
00:03:20 (0200.11) |   ... isRenderingPaused
00:03:20 (0200.11) |       >>> Refresh preview window
00:03:20 (0200.11) |       >>> Handle preview window
00:03:20 (0200.12) |         >>> Draw preview window information
00:03:20 (0200.12) |         >>> Draw preview window status
00:03:20 (0200.12) |         >>> Draw preview window progress bar
00:03:20 (0200.12) |         >>> Draw preview image
00:03:20 (0200.12) |         >>> Draw preview image finished. Releaseing mutex
00:03:20 (0200.12) |       >>> Refresh preview window done
00:03:20 (0200.12) | Render setup Ok.
00:03:20 (0200.12) | 
00:03:20 (0200.12) |  <> Mem Used/Free/Total: 0 / 5929 / 6144
00:03:20 (0200.12) |  <> Triangles/DisplaceTris/Hairs/Objects rendered: 19674315 / 45888 / 0 / 79128
00:03:20 (0200.12) |  <> Textures RGB32/RGB64/GREY8/GREY16 used: 0 / 0 / 0 / 0
00:03:20 (0200.12) | 
00:03:20 (0200.12) | ... Init rendering ...
00:03:20 (0200.14) |       >>> Refresh preview window done
00:03:20 (0200.14) | ... Finish Rendering ...
00:03:20 (0200.14) | 
00:03:20 (0200.14) | ... reset image callback ...
00:03:20 (0200.14) | ... wait for the getPreviewImage function ...
00:03:20 (0200.14) | Close and free scene, free buffer: 1, reset scene: 1
00:03:20 (0200.14) |   ... freeBuffers
00:03:20 (0200.14) |   ... setRenderTargetNode(NULL)
00:03:21 (0201.15) * OCTANE API MSG: CUDA error 1 on device 1: One or more of the parameters passed were not within an acceptable range of values. 
00:03:21 (0201.15) * OCTANE API MSG:     -> failed to bind texture to device memory (data5) 
00:03:21 (0201.15) * OCTANE API MSG: device 1: failed to bind data texture 4 of context 0 
00:03:24 (0204.61) |   ... update()
00:03:24 (0204.61) |   ... getRootNodeGraph()->clear()
00:03:25 (0205.35) |       >>> Refresh preview window
00:03:25 (0205.35) |       >>> Handle preview window
00:03:25 (0205.35) |         >>> Draw preview window information
00:03:25 (0205.35) |         >>> Draw preview window status
00:03:25 (0205.35) |         >>> Draw preview window progress bar
00:03:25 (0205.35) |         >>> Draw preview image
00:03:25 (0205.35) |         >>> Draw preview image finished. Releaseing mutex
00:03:25 (0205.35) |       >>> Refresh preview window done
00:03:25 (0205.35) | Scene closed
00:03:25 (0205.35) | 
00:03:25 (0205.35) | Close preview window
00:03:25 (0205.35) | 
00:03:25 (0205.35) | Octane Render for Lightwave, end of log system
