CINEMA_4D_Crash_Report_WINDOWS
{
	ComputerInfo
	{
		OS_Type = WINDOWS 64 BIT
		OS_Version = Windows 7, 64 Bit, Professional Edition Service Pack 1 (build 7601)
		Number_of_processors = 8
		Processor_Type = GenuineIntel, stepping 9, model 10, instruction family 6
		Processor_Name =         Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
		Processor_Speed = 3400 MHz
		Processor_Features = FPU, MMX, SSE, RDTSC, CMPXCHG8B, CMOV, VME, DE, PSE, MSR, PAE, MCE, APIC, SEP, MTRR, PGE, MCA, PAT, PSE36, FXSR, SSE2, CLFLUSH, DS, SS, TM, SSE3, SSSE3, SSE4.1, SSE4.2, Enhanced SpeedStep, CMPXCHG16B, 
		Graphics_card = Vendor: NVIDIA Corporation, renderer: GeForce GTX 770/PCIe/SSE2, version: 4.4.0 (335.23)
		Loaded_Plugins = addons alembic allplan ArchiCADExchange bitmapfilter bp2lw bp2max bp2maya bp2xsi browser characteranim cameramapper collada14 collada15 compositing dwg dwgobjects fbx expressiontag graphviewcore modeling motioncam netrender newman objects onlinehelp onlineupdater OpenEXR python relaxuv sculpt sculptbrushes shader sla spacemouse texturemanager updatemerge xtensions advancedrender cineman sky archigrass walkthrough dynamics2 iges OkinoComClient hair ca2 clothilde mocca motiongraphics sketch thinkingparticles tpoperators AMa_ChamferMaker c4dOctane-r15 hot4d SetPATH VrayBridge15 xplode Farm Farm11 Farm12 
	}
	ApplicationInfo
	{
		CINEMA_4D_Version: 15.057
		CINEMA_4D_BuildID: RC89143
		Memory(Global): 1168334848
		Memory(GlobalPeak): 1934540800
		Memory(Total): 0
		Memory(Current): 0
		Memory(LowMemCnt): 0
		DebugMode: Off
	}
	Opened Scenes
	{
		Active Scene: 00000000050BBBC0 "D:\51_stern_meth\01_c4d\03_crystal_meth_06_top_FIANAL_2_ttchen.c4d"
		Opened Scene: 000000000C4F3B80 "Untitled 1"
	}
	Exception
	{
		ExceptionNumber = 0xC0000005
		ExceptionText = "ACCESS_VIOLATION"
		Address = 0x000007FEE4EE9FED
		Thread = 2512
		Last_Error = 0x00000006
	}
	Call_Stacks
	{
		Call_Stack_Thread_2512
		{
			sla.cdl64: 000007FEE4EE9FED
			CINEMA 4D 64 Bit.exe: 000000013FB4B9A3
			c4dOctane-r15.cdl64: 000007FEE31025AC
			VCOMP110.DLL: 000007FEF2EF17D6 vcomp_fork
			VCOMP110.DLL: 000007FEF2EF1739 vcomp_fork
			VCOMP110.DLL: 000007FEF2EF16FD vcomp_fork
			VCOMP110.DLL: 000007FEF2EF163A vcomp_fork
			c4dOctane-r15.cdl64: 000007FEE3102C27
			c4dOctane-r15.cdl64: 000007FEE3105BA1
			c4dOctane-r15.cdl64: 000007FEE310C373
			c4dOctane-r15.cdl64: 000007FEE31060A4
			c4dOctane-r15.cdl64: 000007FEE3137FE9
			c4dOctane-r15.cdl64: 000007FEE313ECC1
			c4dOctane-r15.cdl64: 000007FEE3132BE3
			c4dOctane-r15.cdl64: 000007FEE3148311
			c4dOctane-r15.cdl64: 000007FEE314A02A
			CINEMA 4D 64 Bit.exe: 000000013FB52187
			CINEMA 4D 64 Bit.exe: 000000013FC131BA
			CINEMA 4D 64 Bit.exe: 000000013FC1EC4D
			CINEMA 4D 64 Bit.exe: 000000014059EA49
			CINEMA 4D 64 Bit.exe: 000000014066B8A3
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x3FF0000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000062FBF810
				R08 = 0x000000006DADB7E0
				R09 = 0x0000000062FBD260
				R10 = 0x3FF0000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00010246
				CS = 0x0033
				SS = 0x002B
				DS = 0x002B
				ES = 0x002B
				FS = 0x0053
				GS = 0x002B
				ContextFlags = 0x0010005f
				MxCsr = 0x00001fbb
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FBB0000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000003FF0000000000000
				MMX 3 = 0x00000000000000003F50624DD2F1A9FC
				MMX 4 = 0x00000000000000003FF0000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0xFFFFFFFFFFFFFFFE000000006DD4E640
				Vector register 1 = 0x0000000140672E8C000000006DD5D2C8
				Vector register 2 = 0x0000000062FBCE80000000006DD5D2C8
				Vector register 3 = 0x000000014067732800000000000003E9
				Vector register 4 = 0x0000000030E5F5C8FFFFFFFFFFFFFFFE
				Vector register 5 = 0x000000006DD513C8000000006DDA06A0
				Vector register 6 = 0x000000006DDA06B4000000006DD4C280
				Vector register 7 = 0x000000013FEDD7130000000062FBCCB0
				Vector register 8 = 0x0000000140672E8C00000000000009A1
				Vector register 9 = 0xFFFFFFFFFFFFFFFE000000006DD52B00
				Vector register 10 = 0x00000001406773280000000000000000
				Vector register 11 = 0x00000000000009760000000140791260
				Vector register 12 = 0x000000006DD4C2880000000000000000
				Vector register 13 = 0x00000001407912600000000000000000
				Vector register 14 = 0x000000000000000000000000000009A1
				Vector register 15 = 0xFFFFFFFFFFFFFFFE000000006DD4C280
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000004149763400000000
				Vector register 21 = 0x000000006DDA06A000000000321D7780
				Vector register 22 = 0x000000006DDA06A000000000321D7780
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x000000013FEDD15F0000000030E5F5C0
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3144
		{
			ntdll.dll: 0000000076F9186A NtWaitForMultipleObjects
			KERNELBASE.dll: 000007FEFCE11430 GetCurrentProcess
			kernel32.dll: 0000000076D41723 WaitForMultipleObjectsEx
			USER32.dll: 0000000076E5BC3D PeekMessageW
			USER32.dll: 0000000076E5905A MsgWaitForMultipleObjectsEx
			CINEMA 4D 64 Bit.exe: 00000001405EB8F1
			CINEMA 4D 64 Bit.exe: 000000014071D59C
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = D:\51_stern_meth\01_c4d\03_crystal_meth_06_top_FIANAL_2.c4d
				Arg|GeLoadBitmap|Name = D:\51_stern_meth\01_c4d\tex\tisch_09.jpg
				Arg|GeLoadBitmap|Frame = -1
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\xtensions\preview_scenes\sphere.c4d
				Arg|LoadDocument|Flags = 3
				Arg|RenderDocument|Name = D:\51_stern_meth\01_c4d\03_crystal_meth_06_top_FIANAL_2_ttchen.c4d
				Arg|RenderDocument|Flags = 101
				Arg|CoffeeFile|Name = C:\Program Files\MAXON\CINEMA 4D R15\resource\gui.cob
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0xFFFFFFFFFFA4A880
				RBX = 0x0000000000000000
				RCX = 0x000000000AAC4AA0
				RDX = 0x0000000000000018
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000000031FD70
				R08 = 0x000000000031D578
				R09 = 0x0000000000000102
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa1
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x00000033E5F35C97000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA10000002B003193F0
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x000000000000401E8000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_480
		{
			ntdll.dll: 0000000076F92BBA NtWaitForWorkViaWorkerFactory
			ntdll.dll: 0000000076F5FE3B RtlValidateHeap
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007FFFFFDB000
				RBX = 0x0000000000000000
				RCX = 0x0000000002C5F988
				RDX = 0x0000000000134971
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000002C5FBB0
				R08 = 0x0000000000134971
				R09 = 0x0000000000000000
				R10 = 0x000000014065F0B0
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000206
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_672
		{
			ntdll.dll: 0000000076F9186A NtWaitForMultipleObjects
			ntdll.dll: 0000000076F5B037 TpIsTimerSet
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x00000007BD4B2FFD
				RDX = 0x0000000000134971
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000002E3F940
				R08 = 0x000000000000013C
				R09 = 0x0000000000000006
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000293
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3560
		{
			ntdll.dll: 0000000076F9186A NtWaitForMultipleObjects
			KERNELBASE.dll: 000007FEFCE11430 GetCurrentProcess
			kernel32.dll: 0000000076D41723 WaitForMultipleObjectsEx
			USER32.dll: 0000000076E5BC3D PeekMessageW
			USER32.dll: 0000000076E5905A MsgWaitForMultipleObjectsEx
			USER32.dll: 0000000076E58880 MsgWaitForMultipleObjects
			nvoglv64.DLL: 00000000691431CD DrvValidateVersion
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000000088AC10
				RBX = 0x0000000000000000
				RCX = 0x00000000004F1728
				RDX = 0x0000000000020507
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000000433F810
				R08 = 0x000000000000FFFF
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000003DD8580
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1828
		{
			ntdll.dll: 0000000076F912FA NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFCE110DC WaitForSingleObjectEx
			nvoglv64.DLL: 0000000069147C3A DrvValidateVersion
			nvoglv64.DLL: 0000000068F71C7D
			nvoglv64.DLL: 0000000068F719A8
			nvoglv64.DLL: 0000000069149826 DrvValidateVersion
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000000000030C
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000044CF880
				R08 = 0x000000000000044C
				R09 = 0x0000000000000000
				R10 = 0x0000000000000001
				R11 = 0x00000000064FEAA4
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000044103FF8
				MMX 1 = 0x00000000000000000000000045D207FF
				MMX 2 = 0x00000000000000003FF000003F800000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1156
		{
			ntdll.dll: 0000000076F912FA NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFCE110DC WaitForSingleObjectEx
			Wintab32.dll: 000007FEE9B07FBE WTDataGet
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000000015C940
				RBX = 0x0000000000000000
				RCX = 0x000000000015C960
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000006C9FC30
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x000000000300FB50
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2096
		{
			ntdll.dll: 0000000076F915FA NtDelayExecution
			KERNELBASE.dll: 000007FEFCE11203 SleepEx
			CINEMA 4D 64 Bit.exe: 00000001405EFF11
			CINEMA 4D 64 Bit.exe: 000000014059EA49
			CINEMA 4D 64 Bit.exe: 000000014066B723
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000076F915FA
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000073BFDF0
				R08 = 0x00000000073BEAA8
				R09 = 0x00000000073BEB70
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6132
		{
			ntdll.dll: 0000000076F9186A NtWaitForMultipleObjects
			KERNELBASE.dll: 000007FEFCE11430 GetCurrentProcess
			kernel32.dll: 0000000076D41723 WaitForMultipleObjectsEx
			USER32.dll: 0000000076E5BC3D PeekMessageW
			USER32.dll: 0000000076E5905A MsgWaitForMultipleObjectsEx
			USER32.dll: 0000000076E58880 MsgWaitForMultipleObjects
			gdiplus.dll: 000007FEFB182DAC GdipPlayTSClientRecord
			gdiplus.dll: 000007FEFB182C10 GdipPlayTSClientRecord
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007FEFB11BAE8
				RBX = 0x0000000000000000
				RCX = 0xA72968E40CCF0000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000007D4F900
				R08 = 0x0000000000000001
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000007D4F2B0
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_512
		{
			ntdll.dll: 0000000076F9134A ZwRemoveIoCompletion
			mswsock.dll: 000007FEFC515941
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000076F912FA
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000104EFC70
				R08 = 0x00000000104EFA88
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5688
		{
			ntdll.dll: 0000000076F912FA NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFCE110DC WaitForSingleObjectEx
			octane.dll: 000000000E1E1CE9 Octane::maxHosts
			octane.dll: 000000000DF62ACE luaopen_base
			octane.dll: 000000000DF7F78C luaopen_base
			octane.dll: 000000000DD8A527 luaopen_base
			octane.dll: 000000000DD8A5BB luaopen_base
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000000FA57321
				RBX = 0x0000000000000000
				RCX = 0x0000000000000007
				RDX = 0x0000000000000007
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001068FD30
				R08 = 0x0000000000000079
				R09 = 0x0000000000000000
				R10 = 0x0000000000000010
				R11 = 0x000000001068F408
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x0000000000000000404A800000000000
				MMX 2 = 0x0000000000000000404A800000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4888
		{
			ntdll.dll: 0000000076F915FA NtDelayExecution
			KERNELBASE.dll: 000007FEFCE11203 SleepEx
			c4dOctane-r15.cdl64: 000007FEE31953A5
			CINEMA 4D 64 Bit.exe: 000000014059EA49
			CINEMA 4D 64 Bit.exe: 000000014066B723
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000076F915FA
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000010BCF9B0
				R08 = 0x0000000010BCF6E8
				R09 = 0x000000000C4AB920
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4244
		{
			ntdll.dll: 0000000076F92BAA NtWaitForKeyedEvent
			ntdll.dll: 0000000077004ED4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076D6B608 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000000014065CA0D
			CINEMA 4D 64 Bit.exe: 0000000140664CE6
			CINEMA 4D 64 Bit.exe: 0000000140663727
			CINEMA 4D 64 Bit.exe: 000000014066B873
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000000403EEC0
				RBX = 0x0000000000000000
				RCX = 0x0000000000000020
				RDX = 0x00000000000F1110
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000013A3FC90
				R08 = 0x0000000002A2B080
				R09 = 0x0000000000000180
				R10 = 0x00000000000100D4
				R11 = 0x00000000000100D5
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x40EC1C0540EC1C053FF0000000000000
				MMX 2 = 0x43113F7A423B8BE3423B8BE3423B8BE3
				MMX 3 = 0x80000000BFA68DA0BFA68DA0BFA68DA0
				MMX 4 = 0x000000000000000000000000BC8A6F11
				MMX 5 = 0x0000000000000000BFA4CC1DDD777CD0
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3876
		{
			USER32.dll: 0000000076E5C92A SfmDxSetSwapChainStats
			USER32.dll: 0000000076E5899E GetMessageA
			vray.dll: 000007FEE21F5EFA VUtils::RayParams::getDPdx
			vray.dll: 000007FEE21F5D1C VUtils::RayParams::getDPdx
			vray.dll: 000007FEE21F5B3C VUtils::RayParams::getDPdx
			vray.dll: 000007FEE21F1D13 VUtils::RayParams::getDPdx
			vray.dll: 000007FEE21F1B50 VUtils::RayParams::getDPdx
			vray.dll: 000007FEE226113D VUtils::VRayParams::getMoblurParams
			vray.dll: 000007FEE224E28D VUtils::VRayContext::getRayParams
			vray.dll: 000007FEE1FE86AE VUtils::VRayParams::getColorMappingParams
			vray.dll: 000007FEE1FB99C0 VUtils::VRayParams::getCameraParams
			MSVCR100.dll: 0000000078A21BC7 endthread
			MSVCR100.dll: 0000000078A21C55 endthread
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000000D43F540
				RBX = 0x0000000000000000
				RCX = 0x000000000D43F540
				RDX = 0x000007FEE26F7208
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000010DCF7B0
				R08 = 0x000000000D43F540
				R09 = 0x000000000D43F540
				R10 = 0x000007FEE26B1288
				R11 = 0x000007FEE26B1288
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x00000033E21A94D9000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000002B10DCF198
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000040058C00000000000000
				MMX Legacy[7] = 0x0000000000004006C100000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2532
		{
			ntdll.dll: 0000000076F92BAA NtWaitForKeyedEvent
			ntdll.dll: 0000000077004ED4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076D6B608 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000000014065CA0D
			CINEMA 4D 64 Bit.exe: 0000000140664CE6
			CINEMA 4D 64 Bit.exe: 0000000140663727
			CINEMA 4D 64 Bit.exe: 000000014066B873
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000002
				RBX = 0x0000000000000000
				RCX = 0x000000000000036B
				RDX = 0x0000000002A2C788
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001853F840
				R08 = 0x0000000000000000
				R09 = 0x0000000002A2C788
				R10 = 0x0000000002A2C780
				R11 = 0x000000001853EC80
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x40EC1C0240EC1C023FF0000000000000
				MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF
				MMX 3 = 0x80000000B908AED0B908AED0B908AED0
				MMX 4 = 0x000000000000000000000000B5E3368C
				MMX 5 = 0x0000000000000000BED1114443993334
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5344
		{
			ntdll.dll: 0000000076F92BAA NtWaitForKeyedEvent
			ntdll.dll: 0000000077004ED4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076D6B608 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000000014065CA0D
			CINEMA 4D 64 Bit.exe: 0000000140664CE6
			CINEMA 4D 64 Bit.exe: 0000000140663727
			CINEMA 4D 64 Bit.exe: 000000014066B873
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000002A2E000
				RBX = 0x0000000000000000
				RCX = 0x000000007BA011C0
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001887FAC0
				R08 = 0x000000007BA01140
				R09 = 0x000000000000003F
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2428
		{
			ntdll.dll: 0000000076F92BAA NtWaitForKeyedEvent
			ntdll.dll: 0000000077004ED4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076D6B608 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000000014065CA0D
			CINEMA 4D 64 Bit.exe: 0000000140664CE6
			CINEMA 4D 64 Bit.exe: 0000000140663727
			CINEMA 4D 64 Bit.exe: 000000014066B873
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000001BDF7280
				RBX = 0x0000000000000000
				RCX = 0x0000000000000021
				RDX = 0x00000000000003DB
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000018C1FE90
				R08 = 0x0000000002A2F7C0
				R09 = 0x00000000000001A0
				R10 = 0x00000000000100D4
				R11 = 0x00000000000100D5
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000003FF0000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3704
		{
			ntdll.dll: 0000000076F92BAA NtWaitForKeyedEvent
			ntdll.dll: 0000000077004ED4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076D6B608 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000000014065CA0D
			CINEMA 4D 64 Bit.exe: 0000000140664CE6
			CINEMA 4D 64 Bit.exe: 0000000140663727
			CINEMA 4D 64 Bit.exe: 000000014066B873
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000484
				RDX = 0x0000000000000004
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000018EBFAC0
				R08 = 0x0000000000000000
				R09 = 0x0000000002A2F600
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3728
		{
			ntdll.dll: 0000000076F92BAA NtWaitForKeyedEvent
			ntdll.dll: 0000000077004ED4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076D6B608 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000000014065CA0D
			CINEMA 4D 64 Bit.exe: 0000000140664CE6
			CINEMA 4D 64 Bit.exe: 0000000140663727
			CINEMA 4D 64 Bit.exe: 000000014066B873
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000002
				RBX = 0x0000000000000000
				RCX = 0x0000000000000341
				RDX = 0x0000000002A32688
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001914FE90
				R08 = 0x0000000000000000
				R09 = 0x0000000002A32688
				R10 = 0x0000000002A32680
				R11 = 0x00000000000002D0
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000003FF0000000000000
				MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_652
		{
			ntdll.dll: 0000000076F92BAA NtWaitForKeyedEvent
			ntdll.dll: 0000000077004ED4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076D6B608 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000000014065CA0D
			CINEMA 4D 64 Bit.exe: 0000000140664CE6
			CINEMA 4D 64 Bit.exe: 0000000140663727
			CINEMA 4D 64 Bit.exe: 000000014066B873
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = WatchKillThread
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000194CFE30
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x00000000000100D4
				R11 = 0x00000000000100D5
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_616
		{
			ntdll.dll: 0000000076F92BAA NtWaitForKeyedEvent
			ntdll.dll: 0000000077004ED4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076D6B608 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000000014065CA0D
			CINEMA 4D 64 Bit.exe: 0000000140664CE6
			CINEMA 4D 64 Bit.exe: 0000000140663727
			CINEMA 4D 64 Bit.exe: 000000014066B873
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000007
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001A20FEF0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x000000000000FFA7
				R11 = 0x000000000000FFAF
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5452
		{
			ntdll.dll: 0000000076F92BAA NtWaitForKeyedEvent
			ntdll.dll: 0000000077004ED4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076D6B608 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000000014065CA0D
			CINEMA 4D 64 Bit.exe: 0000000140664CE6
			CINEMA 4D 64 Bit.exe: 0000000140663727
			CINEMA 4D 64 Bit.exe: 000000014066B873
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001A40F990
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0xFFFFFFFFFFFFFFF9
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0xFFFF0000000000000000000000000000
				MMX 2 = 0x00480054004100500074006500530020
				MMX 3 = 0x00690072004200790061007200560020
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4016
		{
			ntdll.dll: 0000000076F92BAA NtWaitForKeyedEvent
			ntdll.dll: 0000000077004ED4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076D6B608 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000000014065CA0D
			CINEMA 4D 64 Bit.exe: 0000000140664CE6
			CINEMA 4D 64 Bit.exe: 0000000140663727
			CINEMA 4D 64 Bit.exe: 000000014066B873
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000004
				RBX = 0x0000000000000000
				RCX = 0x00000000357A4B80
				RDX = 0x0000000000000005
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001A89FCB0
				R08 = 0x00000000357A4B80
				R09 = 0x00000000000000B0
				R10 = 0x0000000000000000
				R11 = 0x0000000141D1B730
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb3
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB30000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2840
		{
			ntdll.dll: 0000000076F915FA NtDelayExecution
			KERNELBASE.dll: 000007FEFCE11203 SleepEx
			CINEMA 4D 64 Bit.exe: 000000013FC1EF26
			CINEMA 4D 64 Bit.exe: 000000013FBB8A75
			CINEMA 4D 64 Bit.exe: 000000013FC8F1EE
			CINEMA 4D 64 Bit.exe: 000000013FC80B6E
			CINEMA 4D 64 Bit.exe: 000000014059EA49
			CINEMA 4D 64 Bit.exe: 000000014066B8A3
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000004889920
				RBX = 0x0000000000000000
				RCX = 0x00000000050D2980
				RDX = 0x0000000000000001
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001ABFFE90
				R08 = 0x000000001ABFC938
				R09 = 0x000000001ABFCA00
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb3
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB30000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3112
		{
			ntdll.dll: 0000000076F912FA NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFCE110DC WaitForSingleObjectEx
			nvoglv64.DLL: 0000000069147C3A DrvValidateVersion
			nvoglv64.DLL: 0000000068F71C7D
			nvoglv64.DLL: 0000000068F719A8
			nvoglv64.DLL: 0000000069149826 DrvValidateVersion
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000001967A9A0
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000189DFBB0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x000007FFFFEE4000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5364
		{
			ntdll.dll: 0000000076F92BBA NtWaitForWorkViaWorkerFactory
			ntdll.dll: 0000000076F5FE3B RtlValidateHeap
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007FFFFED8000
				RBX = 0x0000000000000000
				RCX = 0x000000001E45FAF8
				RDX = 0x0000000000134971
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001E45FD20
				R08 = 0x0000000000000000
				R09 = 0x00000007BD4B2FFD
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000202
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2620
		{
			ntdll.dll: 0000000076F912FA NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFCE110DC WaitForSingleObjectEx
			nvoglv64.DLL: 0000000069147C3A DrvValidateVersion
			nvoglv64.DLL: 0000000068F71C7D
			nvoglv64.DLL: 0000000068F719A8
			nvoglv64.DLL: 0000000069149826 DrvValidateVersion
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000076F912FA
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000002C05FDD0
				R08 = 0x000000002C05FC18
				R09 = 0x0000000000016363
				R10 = 0x0000000000000000
				R11 = 0x0000000000000287
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_676
		{
			ntdll.dll: 0000000076F912FA NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFCE110DC WaitForSingleObjectEx
			nvoglv64.DLL: 0000000069147C3A DrvValidateVersion
			nvoglv64.DLL: 0000000068F71C7D
			nvoglv64.DLL: 0000000068F719A8
			nvoglv64.DLL: 0000000069149826 DrvValidateVersion
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000003C74B70
				RDX = 0x000000001F6300D0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000002ABAFE90
				R08 = 0x00000000000001A9
				R09 = 0x0000000003EB4A50
				R10 = 0x0000000010320000
				R11 = 0x0000000000000287
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb2
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB20000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000049533B00
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5316
		{
			ntdll.dll: 0000000076F92BAA NtWaitForKeyedEvent
			ntdll.dll: 0000000077004ED4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076D6B608 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000000014065CA0D
			CINEMA 4D 64 Bit.exe: 0000000140664CE6
			CINEMA 4D 64 Bit.exe: 0000000140663E38
			CINEMA 4D 64 Bit.exe: 000000014066B873
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000001
				RDX = 0x0000000000000800
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000652DFAF0
				R08 = 0x00000000652DEF08
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5320
		{
			ntdll.dll: 0000000076F92BAA NtWaitForKeyedEvent
			ntdll.dll: 0000000077004ED4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076D6B608 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000000014065CA0D
			CINEMA 4D 64 Bit.exe: 0000000140664CE6
			CINEMA 4D 64 Bit.exe: 0000000140663727
			CINEMA 4D 64 Bit.exe: 000000014066B873
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000357AF1C0
				RBX = 0x0000000000000000
				RCX = 0x00000000357AF300
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000656AF9B0
				R08 = 0x00000000357AF280
				R09 = 0x000000000000000F
				R10 = 0x0000000000000000
				R11 = 0x0000000141D1B730
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4392
		{
			ntdll.dll: 0000000076F92BAA NtWaitForKeyedEvent
			ntdll.dll: 0000000077004ED4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076D6B608 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000000014065CA0D
			CINEMA 4D 64 Bit.exe: 0000000140664CE6
			CINEMA 4D 64 Bit.exe: 0000000140663727
			CINEMA 4D 64 Bit.exe: 000000014066B873
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000357A1C00
				RBX = 0x0000000000000000
				RCX = 0x00000000357A1D40
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000658BFF30
				R08 = 0x00000000357A1CC0
				R09 = 0x000000000000000F
				R10 = 0x0000000000000049
				R11 = 0x0000000000000051
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4028
		{
			ntdll.dll: 0000000076F92BAA NtWaitForKeyedEvent
			ntdll.dll: 0000000077004ED4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076D6B608 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000000014065CA0D
			CINEMA 4D 64 Bit.exe: 0000000140664CE6
			CINEMA 4D 64 Bit.exe: 0000000140663727
			CINEMA 4D 64 Bit.exe: 000000014066B873
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000357A6340
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000067B7F860
				R08 = 0x00000000357A6400
				R09 = 0x0000000000000000
				R10 = 0x0000000000000043
				R11 = 0x0000000000000045
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5516
		{
			ntdll.dll: 0000000076F92BAA NtWaitForKeyedEvent
			ntdll.dll: 0000000077004ED4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076D6B608 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000000014065CA0D
			CINEMA 4D 64 Bit.exe: 0000000140664CE6
			CINEMA 4D 64 Bit.exe: 0000000140663727
			CINEMA 4D 64 Bit.exe: 000000014066B873
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000004
				RBX = 0x0000000000000000
				RCX = 0x00000000357A7B00
				RDX = 0x0000000000000001
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000067E2FA10
				R08 = 0x00000000357A7B00
				R09 = 0x00000000000000B0
				R10 = 0x0000000000000000
				R11 = 0x0000000141D1B730
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4048
		{
			ntdll.dll: 0000000076F92BAA NtWaitForKeyedEvent
			ntdll.dll: 0000000077004ED4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076D6B608 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000000014065CA0D
			CINEMA 4D 64 Bit.exe: 0000000140664CE6
			CINEMA 4D 64 Bit.exe: 0000000140663727
			CINEMA 4D 64 Bit.exe: 000000014066B873
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000002
				RBX = 0x0000000000000000
				RCX = 0x00000000357A33C0
				RDX = 0x0000000000000003
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000006815FDF0
				R08 = 0x00000000357A33C0
				R09 = 0x00000000000000B0
				R10 = 0x0000000000000000
				R11 = 0x0000000141D1B730
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4876
		{
			ntdll.dll: 0000000076F92BAA NtWaitForKeyedEvent
			ntdll.dll: 0000000077004ED4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076D6B608 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000000014065CA0D
			CINEMA 4D 64 Bit.exe: 0000000140664CE6
			CINEMA 4D 64 Bit.exe: 0000000140663727
			CINEMA 4D 64 Bit.exe: 000000014066B873
			CINEMA 4D 64 Bit.exe: 000000014066F315
			CINEMA 4D 64 Bit.exe: 000000014071D717
			CINEMA 4D 64 Bit.exe: 000000014071D7D0
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000002
				RBX = 0x0000000000000000
				RCX = 0x00000000000000FD
				RDX = 0x00000000357B2088
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000007178FB50
				R08 = 0x0000000000000000
				R09 = 0x00000000357B2088
				R10 = 0x00000000357B2080
				R11 = 0x0000000000000090
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fbb
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FBB0000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000003FF0000000000000
				MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5064
		{
			ntdll.dll: 0000000076F912FA NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFCE110DC WaitForSingleObjectEx
			octane.dll: 000000000D9354A9 Octane::ApiDBMaterialManager::DBMaterialArray::operator=
			octane.dll: 000000000DF62ACE luaopen_base
			octane.dll: 000000000DF7F78C luaopen_base
			octane.dll: 000000000DD8A527 luaopen_base
			octane.dll: 000000000DD8A5BB luaopen_base
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000102
				RBX = 0x0000000000000000
				RCX = 0x0000000076F912FA
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000007ABF890
				R08 = 0x0000000007ABF6B8
				R09 = 0x000000000032C523
				R10 = 0x0000000000000000
				R11 = 0x0000000000000283
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5444
		{
			ntdll.dll: 0000000076F92BBA NtWaitForWorkViaWorkerFactory
			ntdll.dll: 0000000076F5FE3B RtlValidateHeap
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000003DC4EA0
				RBX = 0x0000000000000000
				RCX = 0x000000001926FD38
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001926FF60
				R08 = 0x00000000000000D8
				R09 = 0x000000079C9BB458
				R10 = 0x0000000000000000
				R11 = 0x000000001926FB90
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000206
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3872
		{
			ntdll.dll: 0000000076F92BBA NtWaitForWorkViaWorkerFactory
			ntdll.dll: 0000000076F5FE3B RtlValidateHeap
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000077077490
				RBX = 0x0000000000000000
				RCX = 0x000007FEFF1C60E8
				RDX = 0x0000000000000004
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001D2CFD10
				R08 = 0x0000000000000000
				R09 = 0xFFFFF00000000000
				R10 = 0x00000FFFFF000000
				R11 = 0x000000001D2CF708
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000202
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1448
		{
			ntdll.dll: 0000000076F915FA NtDelayExecution
			KERNELBASE.dll: 000007FEFCE11203 SleepEx
			ole32.dll: 000007FEFF0001D0 ObjectStublessClient24
			ole32.dll: 000007FEFF000106 ObjectStublessClient24
			ole32.dll: 000007FEFF000182 ObjectStublessClient24
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000007FEFF000168
				RDX = 0x000000001BD80940
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001D41FD70
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3000
		{
			ntdll.dll: 0000000076F92BBA NtWaitForWorkViaWorkerFactory
			ntdll.dll: 0000000076F5FE3B RtlValidateHeap
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000001D80EE84
				RBX = 0x0000000000000000
				RCX = 0x000000001D80EED8
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001D80FEF0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000003
				R10 = 0x000000001D80F008
				R11 = 0x000000001D80EF88
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000202
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5848
		{
			ntdll.dll: 0000000076F92BBA NtWaitForWorkViaWorkerFactory
			ntdll.dll: 0000000076F5FE3B RtlValidateHeap
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007FEFDA709D0
				RBX = 0x0000000000000000
				RCX = 0x000000001BF2D2D0
				RDX = 0x000000001BDC3BE0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001DF7FD90
				R08 = 0x0000023C00290001
				R09 = 0x0000023D002F0002
				R10 = 0x00000000000680E0
				R11 = 0x000000000015F6E0
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000202
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1692
		{
			ntdll.dll: 0000000076F92BBA NtWaitForWorkViaWorkerFactory
			ntdll.dll: 0000000076F5FE3B RtlValidateHeap
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000034
				RBX = 0x0000000000000000
				RCX = 0x000000000AFFB8F8
				RDX = 0x00000000000F8D78
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001ED5FAB0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x00000000000E7780
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000202
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2328
		{
			ntdll.dll: 0000000076F92BBA NtWaitForWorkViaWorkerFactory
			ntdll.dll: 0000000076F5FE3B RtlValidateHeap
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007FEFF1C5980
				RBX = 0x0000000000000000
				RCX = 0x000007FEFF1C6700
				RDX = 0x000007FEFF012640
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001EE7FF90
				R08 = 0x0000000000000918
				R09 = 0x000007FEFF012640
				R10 = 0x00000FFFFF000000
				R11 = 0x0000000000000001
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000202
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6044
		{
			ntdll.dll: 0000000076F92BBA NtWaitForWorkViaWorkerFactory
			ntdll.dll: 0000000076F5FE3B RtlValidateHeap
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007FEFDA85330
				RBX = 0x0000000000000000
				RCX = 0x000000001F25F0A0
				RDX = 0x0000000018000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001F25FA70
				R08 = 0x00000000FFFFFFFF
				R09 = 0x0000000000000000
				R10 = 0x00000000E7FFFFFF
				R11 = 0x00000000000E6110
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000202
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6076
		{
			ntdll.dll: 0000000076F912FA NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFCE110DC WaitForSingleObjectEx
			VCOMP100.DLL: 00000000540B3F21 vcomp_ordered_loop_end
			VCOMP100.DLL: 00000000540B76E0 vcomp_atomic_div_r8
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000040000024
				RBX = 0x0000000000000000
				RCX = 0x0000000076F9171A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000005402F8C0
				R08 = 0x000000005402F7D8
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000286
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1536
		{
			ntdll.dll: 0000000076F912FA NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFCE110DC WaitForSingleObjectEx
			VCOMP100.DLL: 00000000540B3F21 vcomp_ordered_loop_end
			VCOMP100.DLL: 00000000540B76E0 vcomp_atomic_div_r8
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000479CFA60
				R08 = 0x00000000479CF978
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000286
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5136
		{
			ntdll.dll: 0000000076F912FA NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFCE110DC WaitForSingleObjectEx
			VCOMP100.DLL: 00000000540B3F21 vcomp_ordered_loop_end
			VCOMP100.DLL: 00000000540B76E0 vcomp_atomic_div_r8
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000C00000BB
				RBX = 0x0000000000000000
				RCX = 0x000000005F6CFBB0
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000005F6CFC60
				R08 = 0x000007FFFFEAC000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x00000000FFFFFFFF
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2764
		{
			ntdll.dll: 0000000076F912FA NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFCE110DC WaitForSingleObjectEx
			octane.dll: 000000000E06C9B3 Octane::ApiProjectManager::resetProject
			octane.dll: 000000000DF62ACE luaopen_base
			octane.dll: 000000000DF7F78C luaopen_base
			octane.dll: 000000000DD8A527 luaopen_base
			octane.dll: 000000000DD8A5BB luaopen_base
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000000DD8A53C
				RDX = 0x000000000FB26920
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000000797FF30
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1508
		{
			ntdll.dll: 0000000076F912FA NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFCE110DC WaitForSingleObjectEx
			octane.dll: 000000000E067D04 Octane::ApiProjectManager::resetProject
			octane.dll: 000000000DF62ACE luaopen_base
			octane.dll: 000000000DF7F78C luaopen_base
			octane.dll: 000000000DD8A527 luaopen_base
			octane.dll: 000000000DD8A5BB luaopen_base
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0xFF515453FF3F4341
				RBX = 0x0000000000000000
				RCX = 0x000000000FBBD000
				RDX = 0x0000000028129100
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001CA2F8F0
				R08 = 0x0000000000000008
				R09 = 0x0000000000000001
				R10 = 0x0000000000008160
				R11 = 0x000000000FBBD000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa5
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA50000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0xFF4C4B4DFF535552FF4B4949FF525255
				MMX 1 = 0xFF393A3AFF040605FF000000FF000000
				MMX 2 = 0xFF000000FF000000FF000000FF000000
				MMX 3 = 0xFF000000FF000000FF000000FF000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1056
		{
			ntdll.dll: 0000000076F912FA NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFCE110DC WaitForSingleObjectEx
			octane.dll: 000000000E067D04 Octane::ApiProjectManager::resetProject
			octane.dll: 000000000DF62ACE luaopen_base
			octane.dll: 000000000DF7F78C luaopen_base
			octane.dll: 000000000DD8A527 luaopen_base
			octane.dll: 000000000DD8A5BB luaopen_base
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0xFFFFFFFFFFFFFE40
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x000000001CB1CE40
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001CEDFEE0
				R08 = 0x00000000000001E0
				R09 = 0x0000000000000200
				R10 = 0x000000000000E100
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa5
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA50000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0xFF323332FF343534FF393A3AFF343536
				MMX 1 = 0xFF2D2E2DFF3A3A39FF313132FF333434
				MMX 2 = 0xFF3F3E40FF403E3EFF323231FF3B3939
				MMX 3 = 0xFF353535FF2F2E2FFF333635FF393A3A
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1912
		{
			ntdll.dll: 0000000076F9186A NtWaitForMultipleObjects
			KERNELBASE.dll: 000007FEFCE11430 GetCurrentProcess
			kernel32.dll: 0000000076D306E0 WaitForMultipleObjects
			nvcuda.dll: 000007FEE17E6AE0 cuProfilerStop
			nvcuda.dll: 000007FEE11AE698 cuProfilerStop
			nvcuda.dll: 000007FEE17E75A7 cuProfilerStop
			nvcuda.dll: 000007FEE17F7A3B cuProfilerStop
			nvcuda.dll: 000007FEE17F7ACF cuProfilerStop
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007FFFFEC6000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000778
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001863FE90
				R08 = 0x0000000000000000
				R09 = 0x0000000000000005
				R10 = 0x0000000000000000
				R11 = 0x000000001863FB30
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5372
		{
			ntdll.dll: 0000000076F912FA NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFCE110DC WaitForSingleObjectEx
			nvcuda.dll: 000007FEE17E6889 cuProfilerStop
			nvcuda.dll: 000007FEE11C0B1F cuProfilerStop
			nvcuda.dll: 000007FEE17E75A7 cuProfilerStop
			nvcuda.dll: 000007FEE17F7A3B cuProfilerStop
			nvcuda.dll: 000007FEE17F7ACF cuProfilerStop
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000001
				RBX = 0x0000000000000000
				RCX = 0x000076C16BC60000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000010CCFBE0
				R08 = 0x0000000010CCF9D8
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000203
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
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				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3204
		{
			ntdll.dll: 0000000076F9186A NtWaitForMultipleObjects
			KERNELBASE.dll: 000007FEFCE11430 GetCurrentProcess
			kernel32.dll: 0000000076D306E0 WaitForMultipleObjects
			nvcuda.dll: 000007FEE17E6AE0 cuProfilerStop
			nvcuda.dll: 000007FEE11AE698 cuProfilerStop
			nvcuda.dll: 000007FEE17E75A7 cuProfilerStop
			nvcuda.dll: 000007FEE17F7A3B cuProfilerStop
			nvcuda.dll: 000007FEE17F7ACF cuProfilerStop
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x00000000530E7EB0
				RDX = 0x0000000000000130
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001D0FF860
				R08 = 0x000000001D0FF688
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000206
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4304
		{
			ntdll.dll: 0000000076F92BBA NtWaitForWorkViaWorkerFactory
			ntdll.dll: 0000000076F5FE3B RtlValidateHeap
			kernel32.dll: 0000000076D359ED BaseThreadInitThunk
			ntdll.dll: 0000000076F6C541 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000076F5FBF0
				RDX = 0x0000000003DC4EA0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000003A99FE10
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x0000000076F6C541
				EFlags = 0x00000202
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
	}
	Loaded_Modules
	{
		ModuleName = CINEMA 4D 64 Bit.exe
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\CINEMA 4D 64 Bit.exe
			Process_ID = 0x00000BBC
			BaseAddress = 0x000000013F5E0000
			BaseSize = 41619456
			Build = RC89143

		}
		ModuleName = ntdll.dll
		{
			Executable = C:\Windows\SYSTEM32\ntdll.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x0000000076F40000
			BaseSize = 1740800
		}
		ModuleName = kernel32.dll
		{
			Executable = C:\Windows\system32\kernel32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x0000000076D20000
			BaseSize = 1175552
		}
		ModuleName = KERNELBASE.dll
		{
			Executable = C:\Windows\system32\KERNELBASE.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFCE10000
			BaseSize = 442368
		}
		ModuleName = RPCRT4.dll
		{
			Executable = C:\Windows\system32\RPCRT4.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFED50000
			BaseSize = 1232896
		}
		ModuleName = WINMM.dll
		{
			Executable = C:\Windows\system32\WINMM.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEF9ED0000
			BaseSize = 241664
		}
		ModuleName = msvcrt.dll
		{
			Executable = C:\Windows\system32\msvcrt.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFD4D0000
			BaseSize = 651264
		}
		ModuleName = USER32.dll
		{
			Executable = C:\Windows\system32\USER32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x0000000076E40000
			BaseSize = 1024000
		}
		ModuleName = GDI32.dll
		{
			Executable = C:\Windows\system32\GDI32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFD5A0000
			BaseSize = 421888
		}
		ModuleName = LPK.dll
		{
			Executable = C:\Windows\system32\LPK.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFD230000
			BaseSize = 57344
		}
		ModuleName = USP10.dll
		{
			Executable = C:\Windows\system32\USP10.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFEF20000
			BaseSize = 823296
		}
		ModuleName = MSVFW32.dll
		{
			Executable = C:\Windows\system32\MSVFW32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEF3180000
			BaseSize = 167936
		}
		ModuleName = ADVAPI32.dll
		{
			Executable = C:\Windows\system32\ADVAPI32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFE3A0000
			BaseSize = 897024
		}
		ModuleName = sechost.dll
		{
			Executable = C:\Windows\SYSTEM32\sechost.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFD350000
			BaseSize = 126976
		}
		ModuleName = SHELL32.dll
		{
			Executable = C:\Windows\system32\SHELL32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFD610000
			BaseSize = 14188544
		}
		ModuleName = SHLWAPI.dll
		{
			Executable = C:\Windows\system32\SHLWAPI.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFE840000
			BaseSize = 462848
		}
		ModuleName = COMCTL32.dll
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.18201_none_a4d3b9377117c3df\COMCTL32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEF9E10000
			BaseSize = 655360
		}
		ModuleName = AVIFIL32.dll
		{
			Executable = C:\Windows\system32\AVIFIL32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEF3160000
			BaseSize = 126976
		}
		ModuleName = ole32.dll
		{
			Executable = C:\Windows\system32\ole32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFEFF0000
			BaseSize = 2109440
		}
		ModuleName = MSACM32.dll
		{
			Executable = C:\Windows\system32\MSACM32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEEB140000
			BaseSize = 98304
		}
		ModuleName = OPENGL32.dll
		{
			Executable = C:\Windows\system32\OPENGL32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEF53D0000
			BaseSize = 1167360
		}
		ModuleName = GLU32.dll
		{
			Executable = C:\Windows\system32\GLU32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEF5B40000
			BaseSize = 184320
		}
		ModuleName = DDRAW.dll
		{
			Executable = C:\Windows\system32\DDRAW.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEF52D0000
			BaseSize = 987136
		}
		ModuleName = DCIMAN32.dll
		{
			Executable = C:\Windows\system32\DCIMAN32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEF52C0000
			BaseSize = 32768
		}
		ModuleName = SETUPAPI.dll
		{
			Executable = C:\Windows\system32\SETUPAPI.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFE8C0000
			BaseSize = 1929216
		}
		ModuleName = CFGMGR32.dll
		{
			Executable = C:\Windows\system32\CFGMGR32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFCED0000
			BaseSize = 221184
		}
		ModuleName = OLEAUT32.dll
		{
			Executable = C:\Windows\system32\OLEAUT32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFD240000
			BaseSize = 880640
		}
		ModuleName = DEVOBJ.dll
		{
			Executable = C:\Windows\system32\DEVOBJ.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFCEA0000
			BaseSize = 106496
		}
		ModuleName = dwmapi.dll
		{
			Executable = C:\Windows\system32\dwmapi.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFAF60000
			BaseSize = 98304
		}
		ModuleName = WS2_32.dll
		{
			Executable = C:\Windows\system32\WS2_32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFF200000
			BaseSize = 315392
		}
		ModuleName = NSI.dll
		{
			Executable = C:\Windows\system32\NSI.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFD320000
			BaseSize = 32768
		}
		ModuleName = VERSION.dll
		{
			Executable = C:\Windows\system32\VERSION.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFBE40000
			BaseSize = 49152
		}
		ModuleName = PSAPI.DLL
		{
			Executable = C:\Windows\system32\PSAPI.DLL
			Process_ID = 0x00000BBC
			BaseAddress = 0x0000000077110000
			BaseSize = 28672
		}
		ModuleName = IPHLPAPI.DLL
		{
			Executable = C:\Windows\system32\IPHLPAPI.DLL
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFA4D0000
			BaseSize = 159744
		}
		ModuleName = WINNSI.DLL
		{
			Executable = C:\Windows\system32\WINNSI.DLL
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFA4C0000
			BaseSize = 45056
		}
		ModuleName = COMDLG32.dll
		{
			Executable = C:\Windows\system32\COMDLG32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFD130000
			BaseSize = 618496
		}
		ModuleName = imagehlp.dll
		{
			Executable = C:\Windows\system32\imagehlp.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFD330000
			BaseSize = 102400
		}
		ModuleName = gdiplus.dll
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.18455_none_2b283fd671e9bf4d\gdiplus.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFB110000
			BaseSize = 2187264
		}
		ModuleName = IMM32.DLL
		{
			Executable = C:\Windows\system32\IMM32.DLL
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFD570000
			BaseSize = 188416
		}
		ModuleName = MSCTF.dll
		{
			Executable = C:\Windows\system32\MSCTF.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFE6B0000
			BaseSize = 1085440
		}
		ModuleName = CRYPTBASE.dll
		{
			Executable = C:\Windows\system32\CRYPTBASE.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFCC10000
			BaseSize = 61440
		}
		ModuleName = CRYPTSP.dll
		{
			Executable = C:\Windows\system32\CRYPTSP.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFC570000
			BaseSize = 94208
		}
		ModuleName = rsaenh.dll
		{
			Executable = C:\Windows\system32\rsaenh.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFC270000
			BaseSize = 290816
		}
		ModuleName = uxtheme.dll
		{
			Executable = C:\Windows\system32\uxtheme.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFB330000
			BaseSize = 352256
		}
		ModuleName = nvoglv64.DLL
		{
			Executable = C:\Windows\system32\nvoglv64.DLL
			Process_ID = 0x00000BBC
			BaseAddress = 0x00000000686A0000
			BaseSize = 31703040
		}
		ModuleName = WINTRUST.dll
		{
			Executable = C:\Windows\system32\WINTRUST.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFCD90000
			BaseSize = 237568
		}
		ModuleName = CRYPT32.dll
		{
			Executable = C:\Windows\system32\CRYPT32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFCF10000
			BaseSize = 1490944
		}
		ModuleName = MSASN1.dll
		{
			Executable = C:\Windows\system32\MSASN1.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFCD80000
			BaseSize = 61440
		}
		ModuleName = ntmarta.dll
		{
			Executable = C:\Windows\system32\ntmarta.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFABF0000
			BaseSize = 184320
		}
		ModuleName = WLDAP32.dll
		{
			Executable = C:\Windows\system32\WLDAP32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFD1D0000
			BaseSize = 335872
		}
		ModuleName = dhcpcsvc.DLL
		{
			Executable = C:\Windows\system32\dhcpcsvc.DLL
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEF9880000
			BaseSize = 98304
		}
		ModuleName = Wintab32.dll
		{
			Executable = C:\Windows\system32\Wintab32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEE9A50000
			BaseSize = 1802240
		}
		ModuleName = WTSAPI32.dll
		{
			Executable = C:\Windows\system32\WTSAPI32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFBFD0000
			BaseSize = 69632
		}
		ModuleName = Pen_Tablet.dll
		{
			Executable = C:\Windows\system32\Pen_Tablet.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEF19C0000
			BaseSize = 1937408
		}
		ModuleName = profapi.dll
		{
			Executable = C:\Windows\system32\profapi.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFCD70000
			BaseSize = 61440
		}
		ModuleName = Credui.dll
		{
			Executable = C:\Windows\system32\Credui.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEF3120000
			BaseSize = 212992
		}
		ModuleName = comctl32.dll
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_fa396087175ac9ac\comctl32.dll
			Process_ID = 0x00000BBC
			BaseAddress = 0x000007FEFB3E0000
			BaseSize = 2048000
		}
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