CINEMA_4D_Crash_Report_WINDOWS
{
	ComputerInfo
	{
		OS_Type = WINDOWS 64 BIT
		OS_Version = Windows 7, 64 Bit, Ultimate Edition Service Pack 1 (build 7601)
		Number_of_processors = 8
		Processor_Type = GenuineIntel, stepping 6, model 7, instruction family 6
		Processor_Name = Intel(R) Xeon(R) CPU           X5482  @ 3.20GHz
		Processor_Speed = 3200 MHz
		Processor_Features = FPU, MMX, SSE, RDTSC, CMPXCHG8B, CMOV, VME, DE, PSE, MSR, PAE, MCE, APIC, SEP, MTRR, PGE, MCA, PAT, PSE36, FXSR, SSE2, CLFLUSH, DS, SS, TM, SSE3, SSSE3, SSE4.1, Enhanced SpeedStep, CMPXCHG16B, 
		Graphics_card = Vendor: NVIDIA Corporation, renderer: Quadro 600/PCIe/SSE2, version: 4.4.0 (337.88)
		Loaded_Plugins = addons alembic allplan ArchiCADExchange bitmapfilter bp2lw bp2max bp2maya bp2xsi browser characteranim cameramapper collada14 collada15 compositing dwg dwgobjects fbx expressiontag graphviewcore modeling motioncam netrender newman objects onlinehelp onlineupdater OpenEXR python relaxuv sculpt sculptbrushes shader sla spacemouse texturemanager updatemerge xtensions advancedrender cineman sky archigrass walkthrough dynamics2 iges OkinoComClient hair ca2 clothilde mocca motiongraphics sketch thinkingparticles tpoperators c4dOctane OctaneExport matdeg3d uvvonc 
	}
	ApplicationInfo
	{
		CINEMA_4D_Version: 15.057
		CINEMA_4D_BuildID: RC89143
		Memory(Global): 500772864
		Memory(GlobalPeak): 506724352
		Memory(Total): 0
		Memory(Current): 0
		Memory(LowMemCnt): 0
		DebugMode: Off
	}
	Opened Scenes
	{
		Active Scene: 000000000B037E80 "C:\Users\Cesar\Desktop\Octane essai.c4d"
		Opened Scene: 000000000B018080 "Sans titre 1"
	}
	Exception
	{
		ExceptionNumber = 0xC0000005
		ExceptionText = "ACCESS_VIOLATION"
		Address = 0x000007FEEA875A9A
		Thread = 4084
		Last_Error = 0x00000006
	}
	Call_Stacks
	{
		Call_Stack_Thread_4084
		{
			c4dOctane.cdl64: 000007FEEA875A9A
			c4dOctane.cdl64: 000007FEEA9AAFE3
			c4dOctane.cdl64: 000007FEEA9B5726
			CINEMA 4D 64 Bit.exe: 00000001407D3397
			CINEMA 4D 64 Bit.exe: 00000001407D09FE
			CINEMA 4D 64 Bit.exe: 00000001407C160E
			CINEMA 4D 64 Bit.exe: 00000001407BF7E4
			CINEMA 4D 64 Bit.exe: 000000014080BAF0
			CINEMA 4D 64 Bit.exe: 00000001407D04F0
			CINEMA 4D 64 Bit.exe: 00000001407C167C
			CINEMA 4D 64 Bit.exe: 00000001407BF7E4
			CINEMA 4D 64 Bit.exe: 00000001407BE00F
			CINEMA 4D 64 Bit.exe: 000000014084AD8B
			CINEMA 4D 64 Bit.exe: 000000014084A5AD
			CINEMA 4D 64 Bit.exe: 00000001407C167C
			CINEMA 4D 64 Bit.exe: 00000001407BF7E4
			CINEMA 4D 64 Bit.exe: 00000001407BE00F
			CINEMA 4D 64 Bit.exe: 000000014084AD8B
			CINEMA 4D 64 Bit.exe: 000000014084A5AD
			CINEMA 4D 64 Bit.exe: 00000001407C167C
			CINEMA 4D 64 Bit.exe: 00000001407BF7E4
			CINEMA 4D 64 Bit.exe: 00000001407BE00F
			CINEMA 4D 64 Bit.exe: 000000014084AD8B
			CINEMA 4D 64 Bit.exe: 00000001407C167C
			CINEMA 4D 64 Bit.exe: 00000001407BF7E4
			CINEMA 4D 64 Bit.exe: 00000001407BE00F
			CINEMA 4D 64 Bit.exe: 000000014084AD8B
			CINEMA 4D 64 Bit.exe: 0000000140856610
			CINEMA 4D 64 Bit.exe: 00000001407C167C
			CINEMA 4D 64 Bit.exe: 00000001407BF7E4
			CINEMA 4D 64 Bit.exe: 00000001407BE00F
			CINEMA 4D 64 Bit.exe: 000000014084AD8B
			CINEMA 4D 64 Bit.exe: 00000001407C167C
			CINEMA 4D 64 Bit.exe: 00000001407BF7E4
			CINEMA 4D 64 Bit.exe: 00000001407BE00F
			CINEMA 4D 64 Bit.exe: 000000014084AD8B
			CINEMA 4D 64 Bit.exe: 000000014084EB2B
			CINEMA 4D 64 Bit.exe: 00000001408C8CB8
			CINEMA 4D 64 Bit.exe: 00000001408DAEDD
			CINEMA 4D 64 Bit.exe: 00000001407C4CAC
			CINEMA 4D 64 Bit.exe: 00000001407C167C
			CINEMA 4D 64 Bit.exe: 00000001407BF7E4
			CINEMA 4D 64 Bit.exe: 00000001407BE00F
			CINEMA 4D 64 Bit.exe: 000000014084AD8B
			CINEMA 4D 64 Bit.exe: 000000014084A5AD
			CINEMA 4D 64 Bit.exe: 00000001407C167C
			CINEMA 4D 64 Bit.exe: 00000001407BF7E4
			CINEMA 4D 64 Bit.exe: 00000001407BE00F
			CINEMA 4D 64 Bit.exe: 000000014084AD8B
			CINEMA 4D 64 Bit.exe: 00000001408D75A2
			CINEMA 4D 64 Bit.exe: 00000001408D6F30
			CINEMA 4D 64 Bit.exe: 00000001408E078C
			CINEMA 4D 64 Bit.exe: 00000001408E4E29
			CINEMA 4D 64 Bit.exe: 00000001409200A9
			CINEMA 4D 64 Bit.exe: 0000000140DAA4D4
			USER32.dll: 0000000076DD9BD1 TranslateMessageEx
			USER32.dll: 0000000076DD72CB SetWindowTextW
			USER32.dll: 0000000076DD6829 IsDialogMessageW
			ntdll.dll: 0000000077031225 KiUserCallbackDispatcher
			USER32.dll: 0000000076DD3D0A SetWindowPos
			USER32.dll: 0000000076DD27BA UpdateWindow
			CINEMA 4D 64 Bit.exe: 00000001408E7DB4
			CINEMA 4D 64 Bit.exe: 00000001407C3C42
			CINEMA 4D 64 Bit.exe: 00000001407C2E78
			c4dOctane.cdl64: 000007FEEA9AD132
			c4dOctane.cdl64: 000007FEEA9303B0
			c4dOctane.cdl64: 000007FEEA947D8A
			c4dOctane.cdl64: 000007FEEA9ACFFB
			c4dOctane.cdl64: 000007FEEA9B5784
			CINEMA 4D 64 Bit.exe: 00000001407C5E12
			CINEMA 4D 64 Bit.exe: 00000001407CDEB7
			CINEMA 4D 64 Bit.exe: 00000001408E23A1
			CINEMA 4D 64 Bit.exe: 00000001407B40AC
			CINEMA 4D 64 Bit.exe: 00000001408548B5
			CINEMA 4D 64 Bit.exe: 00000001408E23A1
			CINEMA 4D 64 Bit.exe: 00000001407B40AC
			CINEMA 4D 64 Bit.exe: 000000014084B0BF
			CINEMA 4D 64 Bit.exe: 00000001408E23A1
			CINEMA 4D 64 Bit.exe: 00000001407B40AC
			CINEMA 4D 64 Bit.exe: 00000001408548B5
			CINEMA 4D 64 Bit.exe: 00000001408E23A1
			CINEMA 4D 64 Bit.exe: 00000001407B40AC
			CINEMA 4D 64 Bit.exe: 0000000140844FF0
			CINEMA 4D 64 Bit.exe: 00000001408E240E
			CINEMA 4D 64 Bit.exe: 00000001408192DC
			CINEMA 4D 64 Bit.exe: 000000014080B957
			CINEMA 4D 64 Bit.exe: 00000001407BD3B8
			CINEMA 4D 64 Bit.exe: 0000000140848306
			CINEMA 4D 64 Bit.exe: 00000001407BE7DC
			CINEMA 4D 64 Bit.exe: 000000014084AD8B
			CINEMA 4D 64 Bit.exe: 0000000140859CA5
			CINEMA 4D 64 Bit.exe: 00000001407BD3B8
			CINEMA 4D 64 Bit.exe: 00000001407BE7DC
			CINEMA 4D 64 Bit.exe: 000000014084AD8B
			CINEMA 4D 64 Bit.exe: 00000001407BD3B8
			CINEMA 4D 64 Bit.exe: 000000014084920D
			CINEMA 4D 64 Bit.exe: 00000001407BE7DC
			CINEMA 4D 64 Bit.exe: 000000014084AD8B
			CINEMA 4D 64 Bit.exe: 0000000140856610
			CINEMA 4D 64 Bit.exe: 00000001407BD3B8
			CINEMA 4D 64 Bit.exe: 00000001407BE7DC
			CINEMA 4D 64 Bit.exe: 000000014084AD8B
			CINEMA 4D 64 Bit.exe: 00000001407BD3B8
			CINEMA 4D 64 Bit.exe: 00000001407BE7DC
			CINEMA 4D 64 Bit.exe: 000000014084AD8B
			CINEMA 4D 64 Bit.exe: 000000014084EB2B
			CINEMA 4D 64 Bit.exe: 00000001408C92EA
			CINEMA 4D 64 Bit.exe: 00000001408DAEDD
			CINEMA 4D 64 Bit.exe: 00000001407C4EA6
			CINEMA 4D 64 Bit.exe: 00000001407BD3B8
			CINEMA 4D 64 Bit.exe: 000000014084920D
			CINEMA 4D 64 Bit.exe: 00000001407BE7DC
			CINEMA 4D 64 Bit.exe: 000000014084AD8B
			CINEMA 4D 64 Bit.exe: 000000014084A5AD
			CINEMA 4D 64 Bit.exe: 00000001407BD3B8
			CINEMA 4D 64 Bit.exe: 00000001407BE7DC
			CINEMA 4D 64 Bit.exe: 000000014084AD8B
			CINEMA 4D 64 Bit.exe: 00000001408D7671
			CINEMA 4D 64 Bit.exe: 00000001408D6EC8
			CINEMA 4D 64 Bit.exe: 00000001408E078C
			CINEMA 4D 64 Bit.exe: 00000001408E4C52
			CINEMA 4D 64 Bit.exe: 00000001409200A9
			CINEMA 4D 64 Bit.exe: 0000000140DA976F
			USER32.dll: 0000000076DD9BD1 TranslateMessageEx
			USER32.dll: 0000000076DD98DA TranslateMessage
			CINEMA 4D 64 Bit.exe: 0000000140D8D8CC
			CINEMA 4D 64 Bit.exe: 0000000140D8B96B
			CINEMA 4D 64 Bit.exe: 0000000140EBD59C
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = C:\Users\Cesar\Desktop\Octane essai.c4d
				Arg|GeLoadBitmap|Name = C:\Program Files\MAXON\CINEMA 4D R15\plugins\c4doctane/res/info-bar-memory2.png
				Arg|GeLoadBitmap|Frame = -1
				Arg|GeSaveBitmap|Name = C:\Users\Cesar\Documents/tex/tmp/Dgrad0x000000000F72C8C0.tga
				Arg|LoadDocument|Name = C:\Users\Cesar\Desktop\Octane essai.c4d
				Arg|LoadDocument|Flags = 91
				Arg|RenderDocument|Name = C:\Users\Cesar\Desktop\Octane essai.c4d
				Arg|RenderDocument|Flags = 101
				Arg|CoffeeFile|Name = C:\Program Files\MAXON\CINEMA 4D R15\resource\gui.cob
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x00000000259C62A8
				RDX = 0x000000000000008F
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000000018FE90
				R08 = 0x0000000000000000
				R09 = 0x0000000000000010
				R10 = 0x000000000000004D
				R11 = 0x0000000024F97BC0
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00010202
				CS = 0x0033
				SS = 0x002B
				DS = 0x002B
				ES = 0x002B
				FS = 0x0053
				GS = 0x002B
				ContextFlags = 0x0010001f
				MxCsr = 0x00001fa9
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x00000033EDA05342055C00000000027F
				MMX Header[1] = 0x0000FFFF00001FA90000002B00186D20
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x000000000000401AC800000000000000
				MMX 0 = 0xFF000000FF000000FF000000FF000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x0000000140E12F4D0000000000182F90
				Vector register 1 = 0x0000000140EB99B90000000000000000
				Vector register 2 = 0x0000000140E17368000000000002DCE4
				Vector register 3 = 0x00000001400499320000000000000000
				Vector register 4 = 0x0000000000182FF0000000000002DCE4
				Vector register 5 = 0x000000014004993200000001422440A8
				Vector register 6 = 0x0000000140E12F4D0000000000000000
				Vector register 7 = 0x000000014004993200000000FFFFFFFF
				Vector register 8 = 0x0000000140E12F4D0000000000000001
				Vector register 9 = 0x00000001400499320000000000000000
				Vector register 10 = 0x0000000140E17368000000000431A040
				Vector register 11 = 0x00000000243EC38000000000101F7760
				Vector register 12 = 0x0000000024F97BC00000000024FB6E60
				Vector register 13 = 0x00000000243EC38000000000101F7760
				Vector register 14 = 0x0000000140676A000000000024FB6E60
				Vector register 15 = 0x00000000000000300000000140F30CA0
				Vector register 16 = 0x0000000140E2BD5D0000000000000000
				Vector register 17 = 0x0000000014068760FFFFFFFFFFFFFF61
				Vector register 18 = 0x00000000101F77600000000024F97BC0
				Vector register 19 = 0x00000000FF000000000000000000009E
				Vector register 20 = 0x00000000000000000000000024FB6E60
				Vector register 21 = 0x00000001406732440000000000000000
				Vector register 22 = 0x0000000140675A770000000024FB6E60
				Vector register 23 = 0x000000002185DE800000000000000127
				Vector register 24 = 0x00000000FF0000000000000000000126
				Vector register 25 = 0x00000001406721B50000000024FB6E60
				Vector Control = 0x00000000FFFFFFFF
				Debug Control = 0x0000000140672292
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2308
		{
			ntdll.dll: 0000000077032C1A ZwWaitForWorkViaWorkerFactory
			ntdll.dll: 0000000076FFFE0B RtlValidateHeap
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000003D6820
				RBX = 0x0000000000000000
				RCX = 0x0000000002A2F8E8
				RDX = 0x00000000003D6820
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000002A2FB10
				R08 = 0x00000000003D9CF0
				R09 = 0x0000000076FF6C00
				R10 = 0x0000000000000020
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000206
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1712
		{
			ntdll.dll: 00000000770318CA ZwWaitForMultipleObjects
			ntdll.dll: 0000000076FFB007 TpIsTimerSet
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0001000000000000
				RBX = 0x0000000000000000
				RCX = 0x00020000003D9130
				RDX = 0x00020000003D9130
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000002C0FB10
				R08 = 0x00000000040B7020
				R09 = 0x00000000039362B0
				R10 = 0x00000000003E6E30
				R11 = 0x0000FFFFFFFFFFFF
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000293
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1844
		{
			ntdll.dll: 00000000770318CA ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FEFD0A1420 GetCurrentProcess
			kernel32.dll: 0000000076EE2D53 WaitForMultipleObjectsEx
			USER32.dll: 0000000076DD8F7D GetScrollBarInfo
			USER32.dll: 0000000076DD62B2 MsgWaitForMultipleObjectsEx
			USER32.dll: 0000000076DD62E0 MsgWaitForMultipleObjects
			nvoglv64.DLL: 000000006D72154D DrvValidateVersion
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000003
				RBX = 0x0000000000000000
				RCX = 0x0000000000000004
				RDX = 0x000000006D7229C0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000037AFC90
				R08 = 0x0000000000000000
				R09 = 0x0000000000000FF4
				R10 = 0x0000000000000000
				R11 = 0x00000000037AFAA0
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1332
		{
			ntdll.dll: 000000007703135A NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFD0A10AC WaitForSingleObjectEx
			nvoglv64.DLL: 000000006D72696A DrvValidateVersion
			nvoglv64.DLL: 000000006D56344D
			nvoglv64.DLL: 000000006D563180
			nvoglv64.DLL: 000000006D727747 DrvValidateVersion
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000000087D350
				RBX = 0x0000000000000000
				RCX = 0x00000000000D45D0
				RDX = 0x00000000007A8D80
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000042BFF90
				R08 = 0x0000000000000000
				R09 = 0x000007FFFFFEFFFF
				R10 = 0x0000000000855CB0
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb2
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB20000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3120
		{
			ntdll.dll: 0000000077032C1A ZwWaitForWorkViaWorkerFactory
			ntdll.dll: 0000000076FFFE0B RtlValidateHeap
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000003D3A60
				RBX = 0x0000000000000000
				RCX = 0x000000000FB5F1D0
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000064EFA50
				R08 = 0x0000000000000000
				R09 = 0x00000000064EF590
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000206
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2796
		{
			ntdll.dll: 000000007703165A NtDelayExecution
			KERNELBASE.dll: 000007FEFD0A1203 SleepEx
			CINEMA 4D 64 Bit.exe: 0000000140D8FF11
			CINEMA 4D 64 Bit.exe: 0000000140D3EA49
			CINEMA 4D 64 Bit.exe: 0000000140E0B723
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000000009065A
				RBX = 0x0000000000000000
				RCX = 0x0000000076DD5ABA
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000000706FB10
				R08 = 0x000000000706E868
				R09 = 0x000000000706E890
				R10 = 0x0000000000000000
				R11 = 0x0000000000000206
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3524
		{
			ntdll.dll: 00000000770318CA ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FEFD0A1420 GetCurrentProcess
			kernel32.dll: 0000000076EE2D53 WaitForMultipleObjectsEx
			USER32.dll: 0000000076DD8F7D GetScrollBarInfo
			USER32.dll: 0000000076DD62B2 MsgWaitForMultipleObjectsEx
			USER32.dll: 0000000076DD62E0 MsgWaitForMultipleObjects
			gdiplus.dll: 000007FEFB382C6C GdipPlayTSClientRecord
			gdiplus.dll: 000007FEFB382AD0 GdipPlayTSClientRecord
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007FEFB31BAE8
				RBX = 0x0000000000000000
				RCX = 0x98FBCF860E1F0000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000006E3FE90
				R08 = 0x0000000000000001
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000006E3F840
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_984
		{
			ntdll.dll: 000000007703165A NtDelayExecution
			KERNELBASE.dll: 000007FEFD0A1203 SleepEx
			c4dOctane.cdl64: 000007FEEA9BCAB1
			c4dOctane.cdl64: 000007FEEA99CCBD
			c4dOctane.cdl64: 000007FEEA9AA22E
			CINEMA 4D 64 Bit.exe: 0000000140D3EA49
			CINEMA 4D 64 Bit.exe: 0000000140E0B723
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000007703165A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000000C49FA10
				R08 = 0x000000000C49F6D8
				R09 = 0x000000000A574AC0
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fbb
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FBB0000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4016
		{
			ntdll.dll: 0000000077032C0A NtWaitForKeyedEvent
			ntdll.dll: 00000000770A4EC4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076F0B258 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 0000000140DFCA0D
			CINEMA 4D 64 Bit.exe: 0000000140E04CE6
			CINEMA 4D 64 Bit.exe: 0000000140E03E38
			CINEMA 4D 64 Bit.exe: 0000000140E0B873
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000092
				RBX = 0x0000000000000000
				RCX = 0x000000000F6AF3A0
				RDX = 0x0000000000000800
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000000CAFF810
				R08 = 0x0000000140E131A0
				R09 = 0x0000000000000000
				R10 = 0x000000001801E2A0
				R11 = 0x000000001801E2A0
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2228
		{
			ntdll.dll: 0000000077032C0A NtWaitForKeyedEvent
			ntdll.dll: 00000000770A4EC4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076F0B258 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 0000000140DFCA0D
			CINEMA 4D 64 Bit.exe: 0000000140E04CE6
			CINEMA 4D 64 Bit.exe: 0000000140E03727
			CINEMA 4D 64 Bit.exe: 0000000140E0B873
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000001
				RBX = 0x0000000000000000
				RCX = 0x0000000002CD3060
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001295FD80
				R08 = 0x0000000002CD3060
				R09 = 0x00000000000000B0
				R10 = 0x0000000000000000
				R11 = 0x0000000000000010
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x4084CCCC4084CCCC0000000000000000
				MMX 2 = 0x00000000428FDDED428FDDED428FDDED
				MMX 3 = 0x00000000273119992731199927311999
				MMX 4 = 0x00000000000000000000000024133333
				MMX 5 = 0x00000000000000003C90000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1096
		{
			ntdll.dll: 0000000077032C0A NtWaitForKeyedEvent
			ntdll.dll: 00000000770A4EC4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076F0B258 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 0000000140DFCA0D
			CINEMA 4D 64 Bit.exe: 0000000140E04CE6
			CINEMA 4D 64 Bit.exe: 0000000140E03727
			CINEMA 4D 64 Bit.exe: 0000000140E0B873
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000002CD4820
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000012B9FB10
				R08 = 0x0000000002CD48E0
				R09 = 0x0000000000000000
				R10 = 0x0000000000015D75
				R11 = 0x0000000000015D7D
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x4084CCCC4084CCCC0000000000000000
				MMX 2 = 0x00000000428FDDED428FDDED428FDDED
				MMX 3 = 0x00000000273119992731199927311999
				MMX 4 = 0x00000000000000000000000024133333
				MMX 5 = 0x00000000000000003C90000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3940
		{
			ntdll.dll: 0000000077032C0A NtWaitForKeyedEvent
			ntdll.dll: 00000000770A4EC4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076F0B258 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 0000000140DFCA0D
			CINEMA 4D 64 Bit.exe: 0000000140E04CE6
			CINEMA 4D 64 Bit.exe: 0000000140E03727
			CINEMA 4D 64 Bit.exe: 0000000140E0B873
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000001
				RBX = 0x0000000000000000
				RCX = 0x00000001DA3D4269
				RDX = 0x0000000000000002
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000012DDFA10
				R08 = 0x0000000002CD5FE0
				R09 = 0x0000000000000030
				R10 = 0x0000000000000000
				R11 = 0x0000000000000004
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x4084CCCC4084CCCC0000000000000000
				MMX 2 = 0x3F30F6C1429AF710429AF710429AF710
				MMX 3 = 0x00000000273119992731199927311999
				MMX 4 = 0x00000000000000000000000024133333
				MMX 5 = 0x00000000000000003C90000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1436
		{
			ntdll.dll: 0000000077032C0A NtWaitForKeyedEvent
			ntdll.dll: 00000000770A4EC4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076F0B258 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 0000000140DFCA0D
			CINEMA 4D 64 Bit.exe: 0000000140E04CE6
			CINEMA 4D 64 Bit.exe: 0000000140E03727
			CINEMA 4D 64 Bit.exe: 0000000140E0B873
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007FEF9C01248
				RBX = 0x0000000000000000
				RCX = 0x0000000000000007
				RDX = 0x0000000002CD7860
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001319FE90
				R08 = 0x0000000002CD77A0
				R09 = 0x00000000000000B0
				R10 = 0x0000000000000000
				R11 = 0x0000000000000006
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x4084CCCC4084CCCC0000000000000000
				MMX 2 = 0x0000000042964CF642964CF642964CF6
				MMX 3 = 0x00000000273119992731199927311999
				MMX 4 = 0x00000000000000000000000024133333
				MMX 5 = 0x00000000000000003C90000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3828
		{
			ntdll.dll: 0000000077032C0A NtWaitForKeyedEvent
			ntdll.dll: 00000000770A4EC4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076F0B258 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 0000000140DFCA0D
			CINEMA 4D 64 Bit.exe: 0000000140E04CE6
			CINEMA 4D 64 Bit.exe: 0000000140E03727
			CINEMA 4D 64 Bit.exe: 0000000140E0B873
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000001
				RBX = 0x0000000000000000
				RCX = 0x0000000002CD8F60
				RDX = 0x0000000000000004
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000134DF910
				R08 = 0x0000000002CD8F60
				R09 = 0x0000000000000080
				R10 = 0x0000000000000000
				R11 = 0x0000000000000008
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x4084CCCC4084CCCC0000000000000000
				MMX 2 = 0x3F30F6C1429AF710429AF710429AF710
				MMX 3 = 0x00000000273119992731199927311999
				MMX 4 = 0x00000000000000000000000024133333
				MMX 5 = 0x00000000000000003C90000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1884
		{
			ntdll.dll: 0000000077032C0A NtWaitForKeyedEvent
			ntdll.dll: 00000000770A4EC4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076F0B258 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 0000000140DFCA0D
			CINEMA 4D 64 Bit.exe: 0000000140E04CE6
			CINEMA 4D 64 Bit.exe: 0000000140E03727
			CINEMA 4D 64 Bit.exe: 0000000140E0B873
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000001
				RBX = 0x0000000000000000
				RCX = 0x0000000002CDA720
				RDX = 0x0000000000000005
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001389FA10
				R08 = 0x0000000002CDA720
				R09 = 0x00000000000000B0
				R10 = 0x0000000000000000
				R11 = 0x000000001389EE00
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x4084CCCC4084CCCC0000000000000000
				MMX 2 = 0x0000000042964CF642964CF642964CF6
				MMX 3 = 0x00000000273119992731199927311999
				MMX 4 = 0x00000000000000000000000024133333
				MMX 5 = 0x00000000000000003C90000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3720
		{
			ntdll.dll: 0000000077032C0A NtWaitForKeyedEvent
			ntdll.dll: 00000000770A4EC4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076F0B258 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 0000000140DFCA0D
			CINEMA 4D 64 Bit.exe: 0000000140E04CE6
			CINEMA 4D 64 Bit.exe: 0000000140E03727
			CINEMA 4D 64 Bit.exe: 0000000140E0B873
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000002CDBEE0
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000013ADFC10
				R08 = 0x0000000002CDBEE0
				R09 = 0x0000000000000020
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1044
		{
			ntdll.dll: 0000000077032C0A NtWaitForKeyedEvent
			ntdll.dll: 00000000770A4EC4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076F0B258 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 0000000140DFCA0D
			CINEMA 4D 64 Bit.exe: 0000000140E04CE6
			CINEMA 4D 64 Bit.exe: 0000000140E03727
			CINEMA 4D 64 Bit.exe: 0000000140E0B873
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000005
				RBX = 0x0000000000000000
				RCX = 0x0000000002CDD6A0
				RDX = 0x0000000000000007
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000013D2FF10
				R08 = 0x0000000002CDD6A0
				R09 = 0x0000000000000050
				R10 = 0x0000000000000000
				R11 = 0x0000000000000015
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x40F6D5FC40F6D5FC0000000000000000
				MMX 2 = 0x00000000429A0000429A0000429A0000
				MMX 3 = 0x00000000415539DB415539DB415539DB
				MMX 4 = 0x0000000000000000000000003E313A10
				MMX 5 = 0x00000000000000003FDAA051CCD19958
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1048
		{
			ntdll.dll: 0000000077032C0A NtWaitForKeyedEvent
			ntdll.dll: 00000000770A4EC4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076F0B258 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 0000000140DFCA0D
			CINEMA 4D 64 Bit.exe: 0000000140E04CE6
			CINEMA 4D 64 Bit.exe: 0000000140E03727
			CINEMA 4D 64 Bit.exe: 0000000140E0B873
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000014FAFF90
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0xFFFFFFFFFFFFFFF9
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0xFFFF0000000000000000000000000000
				MMX 2 = 0x006100700067006E0069006B006E0069
				MMX 3 = 0x002000730065006C0063006900740072
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3708
		{
			ntdll.dll: 0000000077032C0A NtWaitForKeyedEvent
			ntdll.dll: 00000000770A4EC4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076F0B258 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 0000000140DFCA0D
			CINEMA 4D 64 Bit.exe: 0000000140E04CE6
			CINEMA 4D 64 Bit.exe: 0000000140E03E38
			CINEMA 4D 64 Bit.exe: 0000000140E0B873
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000004A03290
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001524FDD0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000001
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa1
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA10000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000003FF0000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1356
		{
			ntdll.dll: 000000007703135A NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFD0A10AC WaitForSingleObjectEx
			nvoglv64.DLL: 000000006D72696A DrvValidateVersion
			nvoglv64.DLL: 000000006D56344D
			nvoglv64.DLL: 000000006D563180
			nvoglv64.DLL: 000000006D727747 DrvValidateVersion
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000007703135A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000010F2FC90
				R08 = 0x0000000010F2FAD8
				R09 = 0x0000000000000064
				R10 = 0x0000000000000000
				R11 = 0x0000000000000287
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3124
		{
			ntdll.dll: 000000007703135A NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFD0A10AC WaitForSingleObjectEx
			octane.dll: 00000001800F43C9 Octane::ApiDBMaterialManager::DBCategoryArray::operator=
			octane.dll: 00000001807217DE luaopen_base
			octane.dll: 000000018073E49C luaopen_base
			octane.dll: 0000000180548DD7 luaopen_base
			octane.dll: 0000000180548E6B luaopen_base
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000007703135A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001D06FE10
				R08 = 0x000000001D06FC38
				R09 = 0x00000000002FAF52
				R10 = 0x0000000000000000
				R11 = 0x0000000000000283
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2944
		{
			ntdll.dll: 0000000077032C0A NtWaitForKeyedEvent
			ntdll.dll: 00000000770A4EC4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076F0B258 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 0000000140DFCA0D
			CINEMA 4D 64 Bit.exe: 0000000140E04CE6
			CINEMA 4D 64 Bit.exe: 0000000140E03E38
			CINEMA 4D 64 Bit.exe: 0000000140E0B873
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000002
				RBX = 0x0000000000000000
				RCX = 0x00000000000001BF
				RDX = 0x000000001801CA28
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001FE9FF50
				R08 = 0x0000000000000000
				R09 = 0x000000001801CA28
				R10 = 0x000000001801CA20
				R11 = 0x0000000142287B90
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa9
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA90000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2396
		{
			ntdll.dll: 0000000077032C0A NtWaitForKeyedEvent
			ntdll.dll: 00000000770A4EC4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076F0B258 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 0000000140DFCA0D
			CINEMA 4D 64 Bit.exe: 0000000140E04CE6
			CINEMA 4D 64 Bit.exe: 0000000140E03E38
			CINEMA 4D 64 Bit.exe: 0000000140E0B873
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000000000B4
				RBX = 0x0000000000000000
				RCX = 0x000000000000883C
				RDX = 0x00000000B5013F8B
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000002026FA50
				R08 = 0x000000000000883C
				R09 = 0x000000000000037F
				R10 = 0x000000001F78A890
				R11 = 0x000000001F2C46E0
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000003FF0000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2372
		{
			ntdll.dll: 0000000077032C0A NtWaitForKeyedEvent
			ntdll.dll: 00000000770A4EC4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076F0B258 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 0000000140DFCA0D
			CINEMA 4D 64 Bit.exe: 0000000140E04CE6
			CINEMA 4D 64 Bit.exe: 0000000140E03E38
			CINEMA 4D 64 Bit.exe: 0000000140E0B873
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000002
				RBX = 0x0000000000000000
				RCX = 0x00000000000002B5
				RDX = 0x0000000018013BA8
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000204CFCD0
				R08 = 0x0000000000000000
				R09 = 0x0000000018013BA8
				R10 = 0x0000000018013BA0
				R11 = 0x0000000000DA4710
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3880
		{
			ntdll.dll: 0000000077032C0A NtWaitForKeyedEvent
			ntdll.dll: 00000000770A4EC4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076F0B258 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 0000000140DFCA0D
			CINEMA 4D 64 Bit.exe: 0000000140E04CE6
			CINEMA 4D 64 Bit.exe: 0000000140E03E38
			CINEMA 4D 64 Bit.exe: 0000000140E0B873
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000072
				RBX = 0x0000000000000000
				RCX = 0x0000000000000021
				RDX = 0x000000000001C0D4
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000207AFED0
				R08 = 0x0000000018015420
				R09 = 0x0000000000000030
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000003FF0000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3400
		{
			ntdll.dll: 0000000077032C0A NtWaitForKeyedEvent
			ntdll.dll: 00000000770A4EC4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076F0B258 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 0000000140DFCA0D
			CINEMA 4D 64 Bit.exe: 0000000140E04CE6
			CINEMA 4D 64 Bit.exe: 0000000140E03E38
			CINEMA 4D 64 Bit.exe: 0000000140E0B873
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000FFFFFFFE
				RBX = 0x0000000000000000
				RCX = 0x0000000000350208
				RDX = 0x0000000000000F58
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000020A8F7D0
				R08 = 0x0000000000000000
				R09 = 0x000000001F992880
				R10 = 0x17032010320DC400
				R11 = 0x000000000000001E
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000003FF0000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1412
		{
			ntdll.dll: 0000000077032C0A NtWaitForKeyedEvent
			ntdll.dll: 00000000770A4EC4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076F0B258 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 0000000140DFCA0D
			CINEMA 4D 64 Bit.exe: 0000000140E04CE6
			CINEMA 4D 64 Bit.exe: 0000000140E03E38
			CINEMA 4D 64 Bit.exe: 0000000140E0B873
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000001801B320
				RBX = 0x0000000000000000
				RCX = 0x000000001801B460
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000020DFFC50
				R08 = 0x000000001801B3E0
				R09 = 0x0000000000000030
				R10 = 0x0000000000000016
				R11 = 0x000000000000001E
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3596
		{
			ntdll.dll: 0000000077032C0A NtWaitForKeyedEvent
			ntdll.dll: 00000000770A4EC4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076F0B258 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 0000000140DFCA0D
			CINEMA 4D 64 Bit.exe: 0000000140E04CE6
			CINEMA 4D 64 Bit.exe: 0000000140E03E38
			CINEMA 4D 64 Bit.exe: 0000000140E0B873
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000000FE3C100
				RBX = 0x0000000000000000
				RCX = 0x0000000023FFBCB8
				RDX = 0x0000000023FFBCB8
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000023FFFF90
				R08 = 0x0000000015998854
				R09 = 0x0000000000007575
				R10 = 0x0000000000000001
				R11 = 0x0000000000000075
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa1
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA10000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000004063400000000000
				MMX 1 = 0x00000000000000003FF0000000000000
				MMX 2 = 0x00000000000000004043000000000000
				MMX 3 = 0x00000000000000003FF0000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3088
		{
			ntdll.dll: 000000007703135A NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFD0A10AC WaitForSingleObjectEx
			nvoglv64.DLL: 000000006D72696A DrvValidateVersion
			nvoglv64.DLL: 000000006D56344D
			nvoglv64.DLL: 000000006D563180
			nvoglv64.DLL: 000000006D727747 DrvValidateVersion
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000017E1A068
				RBX = 0x0000000000000000
				RCX = 0x000000001FAF0080
				RDX = 0x0000000017E1A068
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000020BFFC90
				R08 = 0x0000000015148D8C
				R09 = 0x0000000020BFFBB0
				R10 = 0x0000000000000000
				R11 = 0x0000000000000287
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x0000000000000000000000004E0D641F
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1160
		{
			ntdll.dll: 0000000077032C0A NtWaitForKeyedEvent
			ntdll.dll: 00000000770A4EC4 RtlSleepConditionVariableCS
			kernel32.dll: 0000000076F0B258 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 0000000140DFCA0D
			CINEMA 4D 64 Bit.exe: 0000000140E04CE6
			CINEMA 4D 64 Bit.exe: 0000000140E03E38
			CINEMA 4D 64 Bit.exe: 0000000140E0B873
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000001
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000022C3FA90
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x17032010320DC400
				R11 = 0x0000000000000286
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa9
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA90000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1592
		{
			ntdll.dll: 000000007703165A NtDelayExecution
			KERNELBASE.dll: 000007FEFD0A1203 SleepEx
			c4dOctane.cdl64: 000007FEEA9BCAB1
			c4dOctane.cdl64: 000007FEEA87C987
			c4dOctane.cdl64: 000007FEEA9AA22E
			CINEMA 4D 64 Bit.exe: 0000000140D3EA49
			CINEMA 4D 64 Bit.exe: 0000000140E0B8A3
			CINEMA 4D 64 Bit.exe: 0000000140E0F315
			CINEMA 4D 64 Bit.exe: 0000000140EBD717
			CINEMA 4D 64 Bit.exe: 0000000140EBD7D0
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000000206C0
				RBX = 0x0000000000000000
				RCX = 0x000000000E0109BE
				RDX = 0x0000000000000024
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000271AF950
				R08 = 0x00000000000003EE
				R09 = 0x0000000000000000
				R10 = 0xBFEEE8DD392B9AB8
				R11 = 0x00000000256CB900
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa1
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA10000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000004042000000000000
				MMX 1 = 0x0000000000000000407BE00000000000
				MMX 2 = 0x00000000000000004042000000000000
				MMX 3 = 0x0000000000000000412E848000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3300
		{
			ntdll.dll: 000000007703135A NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFD0A10AC WaitForSingleObjectEx
			nvoglv64.DLL: 000000006D72696A DrvValidateVersion
			nvoglv64.DLL: 000000006D56344D
			nvoglv64.DLL: 000000006D563180
			nvoglv64.DLL: 000000006D727747 DrvValidateVersion
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000002149EE40
				RBX = 0x0000000000000000
				RCX = 0x0000000025766E10
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000002741F980
				R08 = 0x0000000000000001
				R09 = 0x0000000025766EE0
				R10 = 0x0000000000000000
				R11 = 0x00000000172C294C
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x000000006EA2D820000000006EA2D820
				MMX 1 = 0x000000006EA2D820000000006EA2D820
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000044EAA000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000080000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1268
		{
			ntdll.dll: 000000007703135A NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFD0A10AC WaitForSingleObjectEx
			octane.dll: 000000018082DC83 Octane::ApiProjectManager::resetProject
			octane.dll: 00000001807217DE luaopen_base
			octane.dll: 000000018073E49C luaopen_base
			octane.dll: 0000000180548DD7 luaopen_base
			octane.dll: 0000000180548E6B luaopen_base
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000001D36E620
				RBX = 0x0000000000000000
				RCX = 0x000000001DC27C70
				RDX = 0x00000000000000C6
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000119CFA10
				R08 = 0x000000001D36CF00
				R09 = 0x000000000000006A
				R10 = 0x0000000000000040
				R11 = 0x000000000000AECC
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x434888B3434888B3434888B3434888B3
				MMX 1 = 0x460CAE5545E27C464582F6234582F623
				MMX 2 = 0x4625579D460F52A445AD672545AD6725
				MMX 3 = 0x4628348B460A105045A13CF945A94C81
				MMX 4 = 0x000000FF000000FF000000FF000000FF
				MMX 5 = 0x3F4952053F4952053F4952053F495205
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4020
		{
			ntdll.dll: 000000007703135A NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFD0A10AC WaitForSingleObjectEx
			octane.dll: 0000000180829002 Octane::ApiProjectManager::resetProject
			octane.dll: 00000001807217DE luaopen_base
			octane.dll: 000000018073E49C luaopen_base
			octane.dll: 0000000180548DD7 luaopen_base
			octane.dll: 0000000180548E6B luaopen_base
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0xFFFFFFFFFFFFF3C0
				RBX = 0x0000000000000000
				RCX = 0x000000000000001D
				RDX = 0x000000001B7AD7E0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000011AFF890
				R08 = 0x0000000000000C60
				R09 = 0x0000000000000200
				R10 = 0x0000000000111060
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0xFF34413EFF353F3FFF3A413FFF384041
				MMX 1 = 0xFF2E403EFF343F41FF35403FFF353F3F
				MMX 2 = 0xFF3A3F3FFF37403FFF3A403DFF324040
				MMX 3 = 0xFF33413EFF34403FFF33403EFF35403E
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1404
		{
			ntdll.dll: 000000007703135A NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFD0A10AC WaitForSingleObjectEx
			octane.dll: 0000000180829002 Octane::ApiProjectManager::resetProject
			octane.dll: 00000001807217DE luaopen_base
			octane.dll: 000000018073E49C luaopen_base
			octane.dll: 0000000180548DD7 luaopen_base
			octane.dll: 0000000180548E6B luaopen_base
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0xFFFFFFFFFFFFF3C0
				RBX = 0x0000000000000000
				RCX = 0x000000000000000A
				RDX = 0x000000001ABF7D00
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000011CBFE10
				R08 = 0x0000000000000C60
				R09 = 0x0000000000000200
				R10 = 0x0000000000111060
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0xFF4D5B58FF545B5AFF4D5B59FF4C5B59
				MMX 1 = 0xFF505C5AFF515B5AFF505B5BFF4E5C58
				MMX 2 = 0xFF4E5B5AFF515C5AFF4E5B59FF4D5A5A
				MMX 3 = 0xFF505A5BFF505B59FF505B5AFF515C5B
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3660
		{
			ntdll.dll: 00000000770318CA ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FEFD0A1420 GetCurrentProcess
			kernel32.dll: 0000000076ED1220 WaitForMultipleObjects
			nvcuda.dll: 000007FEE9EB8690 cuProfilerStop
			nvcuda.dll: 000007FEE987F578 cuProfilerStop
			nvcuda.dll: 000007FEE9EB9157 cuProfilerStop
			nvcuda.dll: 000007FEE9EC944B cuProfilerStop
			nvcuda.dll: 000007FEE9EC94DF cuProfilerStop
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000020
				RBX = 0x0000000000000000
				RCX = 0x000000001C255670
				RDX = 0x000000001C255690
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001224F8D0
				R08 = 0x0000000000000003
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000002142
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3508
		{
			ntdll.dll: 00000000770318CA ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FEFD0A1420 GetCurrentProcess
			kernel32.dll: 0000000076ED1220 WaitForMultipleObjects
			nvcuda.dll: 000007FEE9EB8690 cuProfilerStop
			nvcuda.dll: 000007FEE987F578 cuProfilerStop
			nvcuda.dll: 000007FEE9EB9157 cuProfilerStop
			nvcuda.dll: 000007FEE9EC944B cuProfilerStop
			nvcuda.dll: 000007FEE9EC94DF cuProfilerStop
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000102
				RBX = 0x0000000000000000
				RCX = 0x00000000770318CA
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000001367F8D0
				R08 = 0x000000001367F3F8
				R09 = 0x0000000000000005
				R10 = 0x0000000000000000
				R11 = 0x000000001367F570
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1084
		{
			ntdll.dll: 000000007703135A NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFD0A10AC WaitForSingleObjectEx
			nvcuda.dll: 000007FEE9EB8439 cuProfilerStop
			nvcuda.dll: 000007FEE989188F cuProfilerStop
			nvcuda.dll: 000007FEE9EB9157 cuProfilerStop
			nvcuda.dll: 000007FEE9EC944B cuProfilerStop
			nvcuda.dll: 000007FEE9EC94DF cuProfilerStop
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000007FEE9EC9460
				RDX = 0x000000001C2ADE20
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000132DFC80
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1928
		{
			ntdll.dll: 000000007703135A NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFD0A10AC WaitForSingleObjectEx
			VCOMP100.DLL: 0000000069793F21 vcomp_ordered_loop_end
			VCOMP100.DLL: 00000000697976E0 vcomp_atomic_div_r8
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000040000024
				RBX = 0x0000000000000000
				RCX = 0x000000007703177A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000021ECFA90
				R08 = 0x0000000021ECF9A8
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000286
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3492
		{
			ntdll.dll: 000000007703135A NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFD0A10AC WaitForSingleObjectEx
			VCOMP100.DLL: 0000000069793F21 vcomp_ordered_loop_end
			VCOMP100.DLL: 00000000697976E0 vcomp_atomic_div_r8
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000001
				RBX = 0x0000000000000000
				RCX = 0x000000000F99A027
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000002263F890
				R08 = 0x000000002263F7A8
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x00000000FFFFFFFF
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3992
		{
			ntdll.dll: 000000007703135A NtWaitForSingleObject
			KERNELBASE.dll: 000007FEFD0A10AC WaitForSingleObjectEx
			VCOMP100.DLL: 0000000069793F21 vcomp_ordered_loop_end
			VCOMP100.DLL: 00000000697976E0 vcomp_atomic_div_r8
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000000F99A027
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000022E2FF10
				R08 = 0x0000000022E2FE28
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x00000000FFFFFFFF
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3856
		{
			ntdll.dll: 0000000077032C1A ZwWaitForWorkViaWorkerFactory
			ntdll.dll: 0000000076FFFE0B RtlValidateHeap
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000076FFFBC0
				RDX = 0x0000000003308370
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000022F3F950
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000206
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4072
		{
			ntdll.dll: 0000000077032C1A ZwWaitForWorkViaWorkerFactory
			ntdll.dll: 0000000076FFFE0B RtlValidateHeap
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000076FFFBC0
				RDX = 0x0000000003308370
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000239EF850
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000206
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1752
		{
			ntdll.dll: 000000007703165A NtDelayExecution
			KERNELBASE.dll: 000007FEFD0A1203 SleepEx
			ole32.dll: 000007FEFD7501D0 ObjectStublessClient24
			ole32.dll: 000007FEFD750106 ObjectStublessClient24
			ole32.dll: 000007FEFD750182 ObjectStublessClient24
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000007FEFD750168
				RDX = 0x0000000017B20B20
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000000238CFB80
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3528
		{
			ntdll.dll: 0000000077032C1A ZwWaitForWorkViaWorkerFactory
			ntdll.dll: 0000000076FFFE0B RtlValidateHeap
			kernel32.dll: 0000000076ED652D BaseThreadInitThunk
			ntdll.dll: 000000007700C521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000076FFFBC0
				RDX = 0x0000000003308370
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000023B9FA10
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000007700C521
				EFlags = 0x00000206
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
	}
	Loaded_Modules
	{
		ModuleName = CINEMA 4D 64 Bit.exe
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\CINEMA 4D 64 Bit.exe
			Process_ID = 0x00000D90
			BaseAddress = 0x000000013FD80000
			BaseSize = 41619456
			Build = RC89143

		}
		ModuleName = ntdll.dll
		{
			Executable = C:\Windows\SYSTEM32\ntdll.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x0000000076FE0000
			BaseSize = 1740800
		}
		ModuleName = kernel32.dll
		{
			Executable = C:\Windows\system32\kernel32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x0000000076EC0000
			BaseSize = 1175552
		}
		ModuleName = KERNELBASE.dll
		{
			Executable = C:\Windows\system32\KERNELBASE.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFD0A0000
			BaseSize = 438272
		}
		ModuleName = RPCRT4.dll
		{
			Executable = C:\Windows\system32\RPCRT4.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFE8F0000
			BaseSize = 1232896
		}
		ModuleName = WINMM.dll
		{
			Executable = C:\Windows\system32\WINMM.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF9C00000
			BaseSize = 241664
		}
		ModuleName = msvcrt.dll
		{
			Executable = C:\Windows\system32\msvcrt.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFD3E0000
			BaseSize = 651264
		}
		ModuleName = USER32.dll
		{
			Executable = C:\Windows\system32\USER32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x0000000076DC0000
			BaseSize = 1024000
		}
		ModuleName = GDI32.dll
		{
			Executable = C:\Windows\system32\GDI32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFEE20000
			BaseSize = 421888
		}
		ModuleName = LPK.dll
		{
			Executable = C:\Windows\system32\LPK.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFD950000
			BaseSize = 57344
		}
		ModuleName = USP10.dll
		{
			Executable = C:\Windows\system32\USP10.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFF220000
			BaseSize = 823296
		}
		ModuleName = MSVFW32.dll
		{
			Executable = C:\Windows\system32\MSVFW32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF6E80000
			BaseSize = 167936
		}
		ModuleName = ADVAPI32.dll
		{
			Executable = C:\Windows\system32\ADVAPI32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFEC80000
			BaseSize = 897024
		}
		ModuleName = sechost.dll
		{
			Executable = C:\Windows\SYSTEM32\sechost.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFD3C0000
			BaseSize = 126976
		}
		ModuleName = SHELL32.dll
		{
			Executable = C:\Windows\system32\SHELL32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFDB60000
			BaseSize = 14188544
		}
		ModuleName = SHLWAPI.dll
		{
			Executable = C:\Windows\system32\SHLWAPI.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFEE90000
			BaseSize = 462848
		}
		ModuleName = COMCTL32.dll
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.17514_none_a4d6a923711520a9\COMCTL32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF9920000
			BaseSize = 655360
		}
		ModuleName = AVIFIL32.dll
		{
			Executable = C:\Windows\system32\AVIFIL32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFA550000
			BaseSize = 126976
		}
		ModuleName = ole32.dll
		{
			Executable = C:\Windows\system32\ole32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFD740000
			BaseSize = 2109440
		}
		ModuleName = MSACM32.dll
		{
			Executable = C:\Windows\system32\MSACM32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF74B0000
			BaseSize = 98304
		}
		ModuleName = OPENGL32.dll
		{
			Executable = C:\Windows\system32\OPENGL32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF0F90000
			BaseSize = 1167360
		}
		ModuleName = GLU32.dll
		{
			Executable = C:\Windows\system32\GLU32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF39D0000
			BaseSize = 184320
		}
		ModuleName = DDRAW.dll
		{
			Executable = C:\Windows\system32\DDRAW.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF3150000
			BaseSize = 987136
		}
		ModuleName = DCIMAN32.dll
		{
			Executable = C:\Windows\system32\DCIMAN32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF6980000
			BaseSize = 32768
		}
		ModuleName = SETUPAPI.dll
		{
			Executable = C:\Windows\system32\SETUPAPI.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFEF10000
			BaseSize = 1929216
		}
		ModuleName = CFGMGR32.dll
		{
			Executable = C:\Windows\system32\CFGMGR32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFD110000
			BaseSize = 221184
		}
		ModuleName = OLEAUT32.dll
		{
			Executable = C:\Windows\system32\OLEAUT32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFD480000
			BaseSize = 880640
		}
		ModuleName = DEVOBJ.dll
		{
			Executable = C:\Windows\system32\DEVOBJ.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFCFE0000
			BaseSize = 106496
		}
		ModuleName = dwmapi.dll
		{
			Executable = C:\Windows\system32\dwmapi.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFB540000
			BaseSize = 98304
		}
		ModuleName = WS2_32.dll
		{
			Executable = C:\Windows\system32\WS2_32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFDA70000
			BaseSize = 315392
		}
		ModuleName = NSI.dll
		{
			Executable = C:\Windows\system32\NSI.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFD3B0000
			BaseSize = 32768
		}
		ModuleName = VERSION.dll
		{
			Executable = C:\Windows\system32\VERSION.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFC0D0000
			BaseSize = 49152
		}
		ModuleName = PSAPI.DLL
		{
			Executable = C:\Windows\system32\PSAPI.DLL
			Process_ID = 0x00000D90
			BaseAddress = 0x00000000771A0000
			BaseSize = 28672
		}
		ModuleName = IPHLPAPI.DLL
		{
			Executable = C:\Windows\system32\IPHLPAPI.DLL
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFAAF0000
			BaseSize = 159744
		}
		ModuleName = WINNSI.DLL
		{
			Executable = C:\Windows\system32\WINNSI.DLL
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFAAE0000
			BaseSize = 45056
		}
		ModuleName = COMDLG32.dll
		{
			Executable = C:\Windows\system32\COMDLG32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFED80000
			BaseSize = 618496
		}
		ModuleName = imagehlp.dll
		{
			Executable = C:\Windows\system32\imagehlp.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFED60000
			BaseSize = 94208
		}
		ModuleName = gdiplus.dll
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.17514_none_2b24536c71ed437a\gdiplus.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFB310000
			BaseSize = 2183168
		}
		ModuleName = IMM32.DLL
		{
			Executable = C:\Windows\system32\IMM32.DLL
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFD300000
			BaseSize = 188416
		}
		ModuleName = MSCTF.dll
		{
			Executable = C:\Windows\system32\MSCTF.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFD960000
			BaseSize = 1085440
		}
		ModuleName = CRYPTBASE.dll
		{
			Executable = C:\Windows\system32\CRYPTBASE.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFCE60000
			BaseSize = 61440
		}
		ModuleName = CRYPTSP.dll
		{
			Executable = C:\Windows\system32\CRYPTSP.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFC800000
			BaseSize = 94208
		}
		ModuleName = rsaenh.dll
		{
			Executable = C:\Windows\system32\rsaenh.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFC500000
			BaseSize = 290816
		}
		ModuleName = nvoglv64.DLL
		{
			Executable = C:\Windows\system32\nvoglv64.DLL
			Process_ID = 0x00000D90
			BaseAddress = 0x000000006CDC0000
			BaseSize = 31612928
		}
		ModuleName = WINTRUST.dll
		{
			Executable = C:\Windows\system32\WINTRUST.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFD2C0000
			BaseSize = 237568
		}
		ModuleName = CRYPT32.dll
		{
			Executable = C:\Windows\system32\CRYPT32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFD150000
			BaseSize = 1470464
		}
		ModuleName = MSASN1.dll
		{
			Executable = C:\Windows\system32\MSASN1.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFCFD0000
			BaseSize = 61440
		}
		ModuleName = ntmarta.dll
		{
			Executable = C:\Windows\system32\ntmarta.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFAFE0000
			BaseSize = 184320
		}
		ModuleName = WLDAP32.dll
		{
			Executable = C:\Windows\system32\WLDAP32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFD6E0000
			BaseSize = 335872
		}
		ModuleName = dhcpcsvc.DLL
		{
			Executable = C:\Windows\system32\dhcpcsvc.DLL
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFA820000
			BaseSize = 98304
		}
		ModuleName = profapi.dll
		{
			Executable = C:\Windows\system32\profapi.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFCF30000
			BaseSize = 61440
		}
		ModuleName = Credui.dll
		{
			Executable = C:\Windows\system32\Credui.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF5D20000
			BaseSize = 212992
		}
		ModuleName = comctl32.dll
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_fa396087175ac9ac\comctl32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFB8C0000
			BaseSize = 2048000
		}
		ModuleName = mscms.dll
		{
			Executable = C:\Windows\system32\mscms.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF9D40000
			BaseSize = 638976
		}
		ModuleName = USERENV.dll
		{
			Executable = C:\Windows\system32\USERENV.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFC270000
			BaseSize = 122880
		}
		ModuleName = CLBCatQ.DLL
		{
			Executable = C:\Windows\system32\CLBCatQ.DLL
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFDAC0000
			BaseSize = 626688
		}
		ModuleName = explorerframe.dll
		{
			Executable = C:\Windows\system32\explorerframe.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF83E0000
			BaseSize = 1875968
		}
		ModuleName = DUser.dll
		{
			Executable = C:\Windows\system32\DUser.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFB1C0000
			BaseSize = 274432
		}
		ModuleName = DUI70.dll
		{
			Executable = C:\Windows\system32\DUI70.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFB210000
			BaseSize = 991232
		}
		ModuleName = apphelp.dll
		{
			Executable = C:\Windows\system32\apphelp.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFCE00000
			BaseSize = 356352
		}
		ModuleName = addons.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\addons\addons.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF2250000
			BaseSize = 462848
			Build = RC89143

		}
		ModuleName = alembic.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\alembic\alembic.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF0BA0000
			BaseSize = 4100096
			Build = EX86718

		}
		ModuleName = MSVCR100.dll
		{
			Executable = C:\Windows\system32\MSVCR100.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x0000000069850000
			BaseSize = 860160
		}
		ModuleName = allplan.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\allplan\allplan.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF2200000
			BaseSize = 290816
			Build = RC89143

		}
		ModuleName = ArchiCADExchange.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\ArchiCADExchange\ArchiCADExchange.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF1DE0000
			BaseSize = 200704
			Build = EX86718

		}
		ModuleName = bitmapfilter.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bitmapfilter\bitmapfilter.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF0AB0000
			BaseSize = 966656
			Build = RC89143

		}
		ModuleName = bp2lw.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bp2lw\bp2lw.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF0A50000
			BaseSize = 344064
			Build = RC89143

		}
		ModuleName = bp2max.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bp2max\bp2max.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF09F0000
			BaseSize = 335872
			Build = RC89143

		}
		ModuleName = bp2maya.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bp2maya\bp2maya.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF0990000
			BaseSize = 385024
			Build = RC89143

		}
		ModuleName = bp2xsi.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bp2xsi\bp2xsi.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF0940000
			BaseSize = 327680
			Build = RC89143

		}
		ModuleName = browser.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\browser\browser.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF07A0000
			BaseSize = 1675264
			Build = RC89143

		}
		ModuleName = characteranim.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\ca\characteranim.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF0010000
			BaseSize = 7892992
			Build = RC89143

		}
		ModuleName = cameramapper.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\cameramapper\cameramapper.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEFF70000
			BaseSize = 618496
			Build = RC89143

		}
		ModuleName = collada14.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\collada14\collada14.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEFB30000
			BaseSize = 4419584
			Build = EX86718

		}
		ModuleName = WSOCK32.dll
		{
			Executable = C:\Windows\system32\WSOCK32.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF6780000
			BaseSize = 36864
		}
		ModuleName = collada15.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\collada15\collada15.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEF7B0000
			BaseSize = 3670016
			Build = EX86718

		}
		ModuleName = compositing.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\compositing\compositing.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEF700000
			BaseSize = 679936
			Build = RC89143

		}
		ModuleName = dwg.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\dwg\dwg.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEED30000
			BaseSize = 10231808
			Build = EX86718

		}
		ModuleName = dwgobjects.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\dwgobjects\dwgobjects.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEEC70000
			BaseSize = 757760
			Build = RC89143

		}
		ModuleName = fbx.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\fbx\fbx.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEE520000
			BaseSize = 7643136
			Build = EX87447

		}
		ModuleName = expressiontag.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\gv\expressiontag\expressiontag.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEE420000
			BaseSize = 995328
			Build = RC89143

		}
		ModuleName = graphviewcore.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\gv\graphviewcore\graphviewcore.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEE310000
			BaseSize = 1073152
			Build = RC89143

		}
		ModuleName = modeling.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\modeling\modeling.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEDE30000
			BaseSize = 5087232
			Build = RC89143

		}
		ModuleName = motioncam.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\motioncam\motioncam.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEDDA0000
			BaseSize = 544768
			Build = RC89143

		}
		ModuleName = netrender.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\netrender\netrender.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEDC50000
			BaseSize = 1363968
			Build = RC89143

		}
		ModuleName = newman.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\newman\newman.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEED760000
			BaseSize = 5128192
			Build = RC89143

		}
		ModuleName = objects.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\objects\objects.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEED3E0000
			BaseSize = 3649536
			Build = RC89143

		}
		ModuleName = onlinehelp.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\onlinehelp\onlinehelp.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEED350000
			BaseSize = 561152
			Build = RC89143

		}
		ModuleName = onlineupdater.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\onlineupdater\onlineupdater.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEED160000
			BaseSize = 1974272
			Build = RC89143

		}
		ModuleName = OpenEXR.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\openexr\OpenEXR.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEED120000
			BaseSize = 212992
			Build = EX86718

		}
		ModuleName = python.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\python\python.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEECE60000
			BaseSize = 2830336
			Build = RC89143

		}
		ModuleName = python26.dll
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\python\res\python.win64.framework\python26.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000000001E000000
			BaseSize = 2797568
		}
		ModuleName = relaxuv.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\relaxuv\relaxuv.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEECD70000
			BaseSize = 966656
			Build = RC89143

		}
		ModuleName = sculpt.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\sculpt\sculpt.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEECBA0000
			BaseSize = 1896448
			Build = RC89143

		}
		ModuleName = sculptbrushes.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\sculptbrushes\sculptbrushes.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEECB60000
			BaseSize = 225280
			Build = RC89143

		}
		ModuleName = shader.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\shader\shader.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEECA50000
			BaseSize = 1052672
			Build = RC89143

		}
		ModuleName = sla.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\sla\sla.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEC820000
			BaseSize = 2289664
			Build = RC89143

		}
		ModuleName = spacemouse.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\spacemouse\spacemouse.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEC7C0000
			BaseSize = 364544
			Build = RC89143

		}
		ModuleName = texturemanager.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\texturemanager\texturemanager.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEC740000
			BaseSize = 479232
			Build = RC89143

		}
		ModuleName = updatemerge.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\updatemerge\updatemerge.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEC6F0000
			BaseSize = 270336
			Build = EX86718

		}
		ModuleName = xtensions.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\xtensions\xtensions.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEC3E0000
			BaseSize = 3158016
			Build = RC89143

		}
		ModuleName = advancedrender.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\advanced render\advanced render\advancedrender.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEC160000
			BaseSize = 2613248
			Build = RC89143

		}
		ModuleName = cineman.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\advanced render\cineman\cineman.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEBEB0000
			BaseSize = 2768896
			Build = RC89143

		}
		ModuleName = sky.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\advanced render\sky\sky.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEBC80000
			BaseSize = 2236416
			Build = RC89143

		}
		ModuleName = archigrass.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Architecture Extension Kit\archigrass\archigrass.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEBC30000
			BaseSize = 319488
			Build = RC89143

		}
		ModuleName = walkthrough.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Architecture Extension Kit\walkthrough\walkthrough.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEBB60000
			BaseSize = 811008
			Build = RC89143

		}
		ModuleName = dynamics2.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\dynamics2\dynamics2.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEB8B0000
			BaseSize = 2789376
			Build = RC89143

		}
		ModuleName = iges.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Engineering Extension Kit\iges\iges.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEB7C0000
			BaseSize = 962560
			Build = RC89143

		}
		ModuleName = OkinoComClient.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Engineering Extension Kit\OkinoComClient\OkinoComClient.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEB780000
			BaseSize = 225280
			Build = RC89143

		}
		ModuleName = hair.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\hair\hair.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEB470000
			BaseSize = 3198976
			Build = RC89143

		}
		ModuleName = ca2.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mocca\ca2\ca2.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEB360000
			BaseSize = 1077248
			Build = RC89143

		}
		ModuleName = clothilde.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mocca\clothilde\clothilde.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEB2C0000
			BaseSize = 614400
			Build = RC89143

		}
		ModuleName = mocca.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mocca\mocca\mocca.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEB210000
			BaseSize = 671744
			Build = RC89143

		}
		ModuleName = motiongraphics.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mograph\motiongraphics.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEAF00000
			BaseSize = 3190784
			Build = RC89143

		}
		ModuleName = sketch.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\sketch\sketch.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEAD60000
			BaseSize = 1691648
			Build = RC89143

		}
		ModuleName = thinkingparticles.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Thinking Particles\Thinking Particles\thinkingparticles.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEAC70000
			BaseSize = 937984
			Build = RC89143

		}
		ModuleName = tpoperators.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Thinking Particles\tpoperators\tpoperators.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEAB50000
			BaseSize = 1179648
			Build = RC89143

		}
		ModuleName = c4dOctane.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\plugins\c4doctane\c4dOctane.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEA870000
			BaseSize = 2961408
		}
		ModuleName = OctaneExport.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\plugins\OctaneExport\OctaneExport.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEA7F0000
			BaseSize = 487424
		}
		ModuleName = matdeg3d.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\plugins\vonc_matdeg3d\matdeg3d.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEA730000
			BaseSize = 724992
		}
		ModuleName = uvvonc.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\plugins\vonc_uv\uvvonc.cdl64
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEA6B0000
			BaseSize = 471040
		}
		ModuleName = SspiCli.dll
		{
			Executable = C:\Windows\system32\SspiCli.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFCDD0000
			BaseSize = 151552
		}
		ModuleName = OpenEXRlibx64.dll
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\openexr\OpenEXRlibx64.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEA350000
			BaseSize = 892928
			Build = EX86718

		}
		ModuleName = MSVCP100.dll
		{
			Executable = C:\Windows\system32\MSVCP100.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x00000000697B0000
			BaseSize = 622592
		}
		ModuleName = _ctypes.pyd
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\python\res\Python.win64.framework\DLLs\_ctypes.pyd
			Process_ID = 0x00000D90
			BaseAddress = 0x000000001D1A0000
			BaseSize = 126976
		}
		ModuleName = octane.dll
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\plugins\c4doctane\Libs64_200\octane.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x0000000180000000
			BaseSize = 23138304
		}
		ModuleName = nvcuda.dll
		{
			Executable = C:\Windows\system32\nvcuda.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEE9800000
			BaseSize = 11841536
		}
		ModuleName = VCOMP100.DLL
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\plugins\c4doctane\Libs64_200\VCOMP100.DLL
			Process_ID = 0x00000D90
			BaseAddress = 0x0000000069790000
			BaseSize = 69632
		}
		ModuleName = WININET.dll
		{
			Executable = C:\Windows\system32\WININET.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFF0F0000
			BaseSize = 1220608
		}
		ModuleName = urlmon.dll
		{
			Executable = C:\Windows\system32\urlmon.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFD560000
			BaseSize = 1540096
		}
		ModuleName = iertutil.dll
		{
			Executable = C:\Windows\system32\iertutil.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFEA20000
			BaseSize = 2461696
		}
		ModuleName = dhcpcsvc6.DLL
		{
			Executable = C:\Windows\system32\dhcpcsvc6.DLL
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFA8C0000
			BaseSize = 69632
		}
		ModuleName = nvapi64.dll
		{
			Executable = C:\Windows\system32\nvapi64.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFA150000
			BaseSize = 3264512
		}
		ModuleName = mswsock.dll
		{
			Executable = C:\Windows\system32\mswsock.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFC7A0000
			BaseSize = 348160
		}
		ModuleName = wshtcpip.dll
		{
			Executable = C:\Windows\System32\wshtcpip.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFC010000
			BaseSize = 28672
		}
		ModuleName = wship6.dll
		{
			Executable = C:\Windows\System32\wship6.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFC790000
			BaseSize = 28672
		}
		ModuleName = DNSAPI.dll
		{
			Executable = C:\Windows\system32\DNSAPI.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFC620000
			BaseSize = 372736
		}
		ModuleName = rasadhlp.dll
		{
			Executable = C:\Windows\system32\rasadhlp.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF8030000
			BaseSize = 32768
		}
		ModuleName = NLAapi.dll
		{
			Executable = C:\Windows\system32\NLAapi.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFAE40000
			BaseSize = 86016
		}
		ModuleName = napinsp.dll
		{
			Executable = C:\Windows\system32\napinsp.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF56B0000
			BaseSize = 86016
		}
		ModuleName = pnrpnsp.dll
		{
			Executable = C:\Windows\system32\pnrpnsp.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF5690000
			BaseSize = 102400
		}
		ModuleName = winrnr.dll
		{
			Executable = C:\Windows\System32\winrnr.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF5680000
			BaseSize = 45056
		}
		ModuleName = propsys.dll
		{
			Executable = C:\Windows\system32\propsys.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFB610000
			BaseSize = 1228800
		}
		ModuleName = WindowsCodecs.dll
		{
			Executable = C:\Windows\system32\WindowsCodecs.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFB010000
			BaseSize = 1220608
		}
		ModuleName = EhStorShell.dll
		{
			Executable = C:\Windows\system32\EhStorShell.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF6FC0000
			BaseSize = 217088
		}
		ModuleName = cscui.dll
		{
			Executable = C:\Windows\System32\cscui.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF6EC0000
			BaseSize = 516096
		}
		ModuleName = CSCDLL.dll
		{
			Executable = C:\Windows\System32\CSCDLL.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF6EB0000
			BaseSize = 49152
		}
		ModuleName = CSCAPI.dll
		{
			Executable = C:\Windows\system32\CSCAPI.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF6E30000
			BaseSize = 61440
		}
		ModuleName = ntshrui.dll
		{
			Executable = C:\Windows\system32\ntshrui.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF6D90000
			BaseSize = 524288
		}
		ModuleName = srvcli.dll
		{
			Executable = C:\Windows\system32\srvcli.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFCA80000
			BaseSize = 143360
		}
		ModuleName = slc.dll
		{
			Executable = C:\Windows\system32\slc.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFAC70000
			BaseSize = 45056
		}
		ModuleName = shdocvw.dll
		{
			Executable = C:\Windows\System32\shdocvw.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF6A10000
			BaseSize = 212992
		}
		ModuleName = RpcRtRemote.dll
		{
			Executable = C:\Windows\system32\RpcRtRemote.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFCF10000
			BaseSize = 81920
		}
		ModuleName = SXS.DLL
		{
			Executable = C:\Windows\system32\SXS.DLL
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEFCE70000
			BaseSize = 593920
		}
		ModuleName = actxprxy.dll
		{
			Executable = C:\Windows\system32\actxprxy.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEF8040000
			BaseSize = 974848
		}
		ModuleName = dbghelp.dll
		{
			Executable = C:\Windows\system32\dbghelp.dll
			Process_ID = 0x00000D90
			BaseAddress = 0x000007FEEA580000
			BaseSize = 1200128
		}
	}
}
