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       <attr name='value' type='8'>0 0 0</attr>
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     <pin name='spectral_shift'>
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       <attr name='value' type='8'>2 0 0</attr>
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     </pin>
    </node>
   </pin>
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   <pin name='diffuse'>
    <node id='134' type='33'>
     <attr name='value' type='8'>0.7 0.7 0.7</attr>
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   <pin name='opacity'>
    <node id='135' type='31'>
     <attr name='value' type='6'>1</attr>
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   <pin name='smooth'>
    <node id='136' type='11'>
     <attr name='value' type='1'>1</attr>
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   </pin>
   <pin name='matte'>
    <node id='137' type='11'>
     <attr name='value' type='1'>0</attr>
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   </pin>
  </node>
  <node id='138' type='3' name='Geometry Group' position='164 454'>
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   <pin name='Input 1' dynamicType='12' connect='64'/>
   <pin name='Input 2' dynamicType='12' connect='66'/>
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  <node id='67' type='18' name='Specular Material' position='183 231'>
   <pin name='reflection'>
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     <attr name='value' type='8'>1 1 1</attr>
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   </pin>
   <pin name='transmission'>
    <node id='140' type='33'>
     <attr name='value' type='8'>1 1 1</attr>
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   <pin name='index'>
    <node id='141' type='6'>
     <attr name='value' type='8'>1.45 0 0</attr>
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   <pin name='filmwidth'>
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     <attr name='value' type='6'>0</attr>
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   <pin name='filmindex'>
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     <attr name='value' type='8'>1.45 0 0</attr>
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   <pin name='opacity'>
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     <attr name='value' type='1'>1</attr>
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   </pin>
   <pin name='roughness'>
    <node id='146' type='31'>
     <attr name='value' type='6'>0.03</attr>
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   </pin>
   <pin name='dispersion_coefficient_B'>
    <node id='147' type='6'>
     <attr name='value' type='8'>0 0 0</attr>
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   </pin>
   <pin name='medium'>
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     <pin name='absorption'>
      <node id='149' type='33'>
       <attr name='value' type='8'>0 0 0</attr>
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     </pin>
     <pin name='scale'>
      <node id='150' type='6'>
       <attr name='value' type='8'>100 0 0</attr>
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     </pin>
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   </pin>
   <pin name='fake_shadows'>
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  <node id='154' type='68' name='Note' position='191.322 510.932'>
   <attr name='value' type='10'>The two OBJ files and the alembic files are identical, but even if the same shader is applied, the refractions are very different.
</attr>
   <attr name='color' type='8'>0.5 0.5 0.5</attr>
   <attr name='size' type='3'>200 23</attr>
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   <attr name='filename' type='11'>morph\cornea.abc</attr>
   <attr name='reload' type='1'>0</attr>
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   <attr name='useSuppliedVertexNormals' type='1'>1</attr>
   <attr name='maxSmoothAngle' type='6'>180</attr>
   <attr name='invertFaceNormals' type='1'>0</attr>
   <attr name='mergeMaterials' type='1'>1</attr>
   <attr name='loadObjects' type='1'>0</attr>
   <attr name='mergeObjects' type='1'>1</attr>
   <attr name='importCameras' type='1'>1</attr>
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  <graph id='158' type='2' name='sclera.abc' inspectable='0' position='-50.6905 361.91'>
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   <attr name='useSuppliedVertexNormals' type='1'>1</attr>
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   <attr name='invertFaceNormals' type='1'>0</attr>
   <attr name='mergeMaterials' type='1'>1</attr>
   <attr name='loadObjects' type='1'>0</attr>
   <attr name='mergeObjects' type='1'>1</attr>
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   <attr name='extraCameraInputs' type='1'>0</attr>
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   <node id='159' type='20007' name='Material' position='0 -150'>
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   <node id='153' type='30012' name='Geometry' position='0 150'>
    <pin name='input' connect='160'/>
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</OCS2>
