CINEMA_4D_Crash_Report_WINDOWS
{
	ComputerInfo
	{
		OS_Type = WINDOWS 64 BIT
		OS_Version = Windows 8, 64 Bit, Professional Edition (build 9200)
		Number_of_processors = 12
		Processor_Type = GenuineIntel, stepping 7, model 13, instruction family 6
		Processor_Name =        Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
		Processor_Speed = 3210 MHz
		Processor_Features = FPU, MMX, SSE, RDTSC, CMPXCHG8B, CMOV, VME, DE, PSE, MSR, PAE, MCE, APIC, SEP, MTRR, PGE, MCA, PAT, PSE36, FXSR, SSE2, CLFLUSH, DS, SS, TM, SSE3, SSSE3, SSE4.1, SSE4.2, Enhanced SpeedStep, CMPXCHG16B, 
		Graphics_card = Vendor: NVIDIA Corporation, renderer: GeForce GTX TITAN/PCIe/SSE2, version: 4.4.0 (331.82)
		Loaded_Plugins = addons alembic allplan ArchiCADExchange bitmapfilter bp2lw bp2max bp2maya bp2xsi browser characteranim cameramapper collada14 collada15 compositing dwg dwgobjects fbx expressiontag graphviewcore modeling motioncam netrender newman objects onlinehelp onlineupdater OpenEXR python relaxuv sculpt sculptbrushes shader sla spacemouse texturemanager updatemerge xtensions advancedrender cineman sky archigrass walkthrough dynamics2 iges OkinoComClient hair ca2 clothilde mocca motiongraphics sketch thinkingparticles tpoperators c4dOctane 
	}
	ApplicationInfo
	{
		CINEMA_4D_Version: 15.057
		CINEMA_4D_BuildID: RC89143
		Memory(Global): 1019670528
		Memory(GlobalPeak): 1043476480
		Memory(Total): 0
		Memory(Current): 0
		Memory(LowMemCnt): 0
		DebugMode: Off
	}
	Opened Scenes
	{
		Active Scene: 000000CB8AADAE60 "C:\Users\Waleska\Desktop\Untitled 1.c4d"
	}
	Exception
	{
		ExceptionNumber = 0xC0000005
		ExceptionText = "ACCESS_VIOLATION"
		Address = 0x000007FB44A64F80
		Thread = 5556
		Last_Error = 0x00000006
	}
	Call_Stacks
	{
		Call_Stack_Thread_5556
		{
			c4dOctane.cdl64: 000007FB44A64F80
			c4dOctane.cdl64: 000007FB44A64518
			c4dOctane.cdl64: 000007FB44ADEF50
			CINEMA 4D 64 Bit.exe: 000007F69719D26A
			CINEMA 4D 64 Bit.exe: 000007F696D42630
			CINEMA 4D 64 Bit.exe: 000007F696F3E9E0
			xtensions.cdl64: 000007FB47C41746
			CINEMA 4D 64 Bit.exe: 000007F696F412D0
			CINEMA 4D 64 Bit.exe: 000007F697BFEA49
			CINEMA 4D 64 Bit.exe: 000007F697CCB8A3
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000038
				RBX = 0x0000000000000000
				RCX = 0x000000CB9C007040
				RDX = 0x0000000000000001
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB986CF960
				R08 = 0x000007F697CD31A0
				R09 = 0x0000000000000059
				R10 = 0x000000CB986CE6FF
				R11 = 0x000000000000006A
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00010202
				CS = 0x0033
				SS = 0x002B
				DS = 0x002B
				ES = 0x002B
				FS = 0x0053
				GS = 0x002B
				ContextFlags = 0x0010005f
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x0000000000000000000000000000000B
				Vector register 1 = 0x000000CB000000000000000000000060
				Vector register 2 = 0x000007FB6DE15740000000000003FE9F
				Vector register 3 = 0xCCCCCCCC00000002000000CB00000002
				Vector register 4 = 0x000000000003FEB0000000000003FE9F
				Vector register 5 = 0x000000CB986CE3E00000000000000000
				Vector register 6 = 0x000000000003EB200000000000000003
				Vector register 7 = 0x00000000000000010000000000000001
				Vector register 8 = 0x000007F697D7AE27000000000003EB5F
				Vector register 9 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 10 = 0x000000000003EB5FCCCCCCCCCCCCCCCC
				Vector register 11 = 0x000007F697CEA7920000000000002058
				Vector register 12 = 0x0000000000000001000000000003EAC0
				Vector register 13 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 14 = 0xCCCCCCCCCCCCCCCC0000B6DABEC139CF
				Vector register 15 = 0x000007FB00000002000000CBF51AEAA0
				Vector register 16 = 0x000000CBF51AEAE80000000000000060
				Vector register 17 = 0x0000005A00000080000000CB986CE6C8
				Vector register 18 = 0x000000CBF967F3FB0000000000000060
				Vector register 19 = 0x000000000003FE60000000000003FE9F
				Vector register 20 = 0x3DCCCCCD0000005A0000000000000A5F
				Vector register 21 = 0x000000CBF967DCFF000000CBF51AEAA8
				Vector register 22 = 0x0000005A000000800000000000000060
				Vector register 23 = 0x000000000003FE9FCCCCCCCCCCCCCCCC
				Vector register 24 = 0x000007F697CEA7920000000000007E90
				Vector register 25 = 0x0000000000000001000000000003FE00
				Vector Control = 0x000000CBF51AEAA8
				Debug Control = 0x000000CBF938ECE3
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2136
		{
			CINEMA 4D 64 Bit.exe: 000007F69779D389
			CINEMA 4D 64 Bit.exe: 000007F697C4B9D0
			CINEMA 4D 64 Bit.exe: 000007F697D7D59C
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = C:\Users\Waleska\AppData\Roaming\MAXON\CINEMA 4D R15_53857526\library\layout\Octane.l4d
				Arg|GeLoadBitmap|Name = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\xtensions\res\clock_dark.tif
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = C:\Program Files\MAXON\CINEMA 4D R15\new.c4d
				Arg|LoadDocument|Flags = 91
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = C:\Program Files\MAXON\CINEMA 4D R15\resource\gui.cob
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000000A995A01
				RBX = 0x0000000000000000
				RCX = 0x00000000818F7292
				RDX = 0x000000000A995A01
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBEB9DFC80
				R08 = 0x000000007FFE0008
				R09 = 0x000000007FFE0010
				R10 = 0x0000000000000002
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000202
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1068
		{
			ntdll.dll: 000007FB6DE146AB NtWaitForWorkViaWorkerFactory
			ntdll.dll: 000007FB6DE181C3 RtlTryEnterCriticalSection
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000007FB6DE1447B
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBEE01FA30
				R08 = 0x000000CBEE01F518
				R09 = 0x000000CBEBC1BCC8
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_8108
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			USER32.dll: 000007FB6B26303A GetWindowLongPtrA
			nvoglv64.DLL: 00000000541064ED DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007FB69B788B0
				RBX = 0x0000000000000000
				RCX = 0x000007FB69B789A0
				RDX = 0x0000000000000016
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBEEB4F7F0
				R08 = 0x000007FB69B78540
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x000000CBEEB4F550
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_44
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000CBEF70D9A0
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBEE62F8A0
				R08 = 0x0000000000000000
				R09 = 0x000000CBEC07F370
				R10 = 0x000007F6963FA800
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb2
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB20000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4244
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CBEE9F7CE0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBF0FDFB20
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_8052
		{
			ntdll.dll: 000007FB6DE146AB NtWaitForWorkViaWorkerFactory
			ntdll.dll: 000007FB6DE181C3 RtlTryEnterCriticalSection
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000CBFF816000
				RBX = 0x0000000000000000
				RCX = 0x000000CBEBBC0000
				RDX = 0x000000CBFF780000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBF222FE80
				R08 = 0x000000CBFF816FD0
				R09 = 0x0000000000068000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000286
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5356
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			Wintab32.dll: 000007FB5E6B633E WTMgrClose
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007FB5E74E9D8
				RBX = 0x0000000000000000
				RCX = 0x000000CBF242FAC0
				RDX = 0x000000CBF242FAD8
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBF242FD00
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x000000CBF242FB00
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4900
		{
			ntdll.dll: 000007FB6DE12F2A NtDelayExecution
			KERNELBASE.dll: 000007FB6B0B11F2 SleepEx
			CINEMA 4D 64 Bit.exe: 000007F697BE64E4
			CINEMA 4D 64 Bit.exe: 000007F697CCB723
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007F699370AA8
				RBX = 0x0000000000000000
				RCX = 0x000000CBEFEEE4C0
				RDX = 0x0000000000000080
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBF283FA80
				R08 = 0x0000000000000000
				R09 = 0x000000CBF283F840
				R10 = 0x000007F699370AA8
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_8132
		{
			ntdll.dll: 000007FB6DE12F2A NtDelayExecution
			KERNELBASE.dll: 000007FB6B0B11F2 SleepEx
			CINEMA 4D 64 Bit.exe: 000007F697C4FF11
			CINEMA 4D 64 Bit.exe: 000007F697BFEA49
			CINEMA 4D 64 Bit.exe: 000007F697CCB723
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000007FB6DE12F2A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBF2D3FD80
				R08 = 0x000000CBF2D3EA38
				R09 = 0x000000CBF2D3EB00
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_412
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			USER32.dll: 000007FB6B26303A GetWindowLongPtrA
			gdiplus.dll: 000007FB67A41603
			gdiplus.dll: 000007FB67A41BAC
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000100
				RBX = 0x0000000000000000
				RCX = 0x0000000000FF99CC
				RDX = 0x000000CBF4C9FCEC
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBF4C9FF30
				R08 = 0x0000072F72DFD30C
				R09 = 0x00000000000000AE
				R10 = 0x0000000000000000
				R11 = 0x0000000000000203
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7848
		{
			ntdll.dll: 000007FB6DE12F2A NtDelayExecution
			KERNELBASE.dll: 000007FB6B0B11F2 SleepEx
			c4dOctane.cdl64: 000007FB44B084A1
			c4dOctane.cdl64: 000007FB44AE88E8
			c4dOctane.cdl64: 000007FB44AF5B4E
			CINEMA 4D 64 Bit.exe: 000007F697BFEA49
			CINEMA 4D 64 Bit.exe: 000007F697CCB723
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000CBEFED67C0
				RBX = 0x0000000000000000
				RCX = 0x000000CBF856CC20
				RDX = 0x0000000000000001
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBFA12FA50
				R08 = 0x000000CBFA12F738
				R09 = 0x000000CBF85D90E0
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa9
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA90000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4984
		{
			ntdll.dll: 000007FB6DE12C7A ZwRemoveIoCompletion
			mswsock.dll: 000007FB6A5F5A19 Tcpip4_WSHOpenSocket2
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000FFFFFFFE
				RBX = 0x0000000000000000
				RCX = 0x00000000000003EB
				RDX = 0x000000CB8017FAE0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8017FB40
				R08 = 0x000000CB8017FAE0
				R09 = 0x000000CB99955940
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2632
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			octane.dll: 000000CBF97F1F27 Octane::apiMode_Shared_start
			octane.dll: 000000CBF96E87EE Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF97057BC Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF96818DF Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF9681973 Octane::ApiRenderEngine::operator=
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000001
				RBX = 0x0000000000000000
				RCX = 0x0000000000000001
				RDX = 0x0000000100000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8027F910
				R08 = 0x000000CBF4F11E00
				R09 = 0x000000CBFA139450
				R10 = 0x0000000000000031
				R11 = 0x000000CBFA475B50
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000003FA810624DD2F1AA
				MMX 2 = 0x00000000000000003FA810624DD2F1AA
				MMX 3 = 0x00000000000000003FF0000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4484
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			octane.dll: 000000CBF97F1F27 Octane::apiMode_Shared_start
			octane.dll: 000000CBF96E87EE Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF97057BC Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF96818DF Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF9681973 Octane::ApiRenderEngine::operator=
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000005E3C5B470B5
				RBX = 0x0000000000000000
				RCX = 0x000000CBFCEB14F0
				RDX = 0x000000CBFA311538
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8037FB70
				R08 = 0x000000CBFA311538
				R09 = 0x00000000000000E3
				R10 = 0x0000000000000000
				R11 = 0x000000CBFCE996D8
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5052
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3727
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000003
				RBX = 0x0000000000000000
				RCX = 0x000000CBEE0EB240
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB80B9F8B0
				R08 = 0x000000CBEE0EB240
				R09 = 0x0000000000000040
				R10 = 0x0000000000000000
				R11 = 0x000000000000000F
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x40A2B6AF40A2B6AF0000000000000000
				MMX 2 = 0x43726C7742A8EEDA42A361D6429EEED9
				MMX 3 = 0xC06F3679BFB91E94BFB44FA7BFAD1944
				MMX 4 = 0x000000000000000000000000BC99DD92
				MMX 5 = 0x0000000000000000BFA2ABDCBF07BCD5
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5664
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3727
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000003
				RBX = 0x0000000000000000
				RCX = 0x000000CBEE0ECA00
				RDX = 0x0000000000000001
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8B96FCC0
				R08 = 0x000000CBEE0ECA00
				R09 = 0x0000000000000040
				R10 = 0x0000000000000000
				R11 = 0x0000000000000001
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x40A2360B40A2360B0000000000000000
				MMX 2 = 0x43726C7342A8EED742A361D2429EEED7
				MMX 3 = 0xC0ACA0AFC005975DC0021F12BFF9D540
				MMX 4 = 0x000000000000000000000000BCDE12E4
				MMX 5 = 0x0000000000000000BFAAF2C42EB78FE3
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7724
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3727
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000003
				RBX = 0x0000000000000000
				RCX = 0x000000CBEE0EE1C0
				RDX = 0x0000000000000002
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8BB6FA10
				R08 = 0x000000CBEE0EE1C0
				R09 = 0x0000000000000030
				R10 = 0x0000000000000000
				R11 = 0x000000000000000E
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x40A2E59B40A2E59B0000000000000000
				MMX 2 = 0x436B45BF42AB348C42A5A36242A17645
				MMX 3 = 0x80000000BE81C63DBE5E7869BE5E7869
				MMX 4 = 0x000000000000000000000000BD145046
				MMX 5 = 0x0000000000000000BFB1FF63E543A362
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_8076
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3727
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000003
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8BD6FB00
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x000000000001722D
				R11 = 0x0000000000017239
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x40A2911C40A2911C0000000000000000
				MMX 2 = 0x437330E842A9169842A38379429F1058
				MMX 3 = 0xBEEC0B11BE36AAA7BE31EC0ABE2ACE1E
				MMX 4 = 0x000000000000000000000000BB17D3A9
				MMX 5 = 0x0000000000000000BF726C8783727D82
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1284
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3727
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000003
				RBX = 0x0000000000000000
				RCX = 0x000000CBEE0F1140
				RDX = 0x0000000000000004
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8BF6FF30
				R08 = 0x000000CBEE0F1140
				R09 = 0x00000000000000D0
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x40A2424740A242470000000000000000
				MMX 2 = 0x4372673142A8ECA642A35FA4429EECA7
				MMX 3 = 0xC001FFDBBF493485BF43FAA3BF3C23D0
				MMX 4 = 0x000000000000000000000000BC273C47
				MMX 5 = 0x0000000000000000BF944B33E1D51143
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7660
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3727
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000002
				RBX = 0x0000000000000000
				RCX = 0x0000000000000398
				RDX = 0x000000CBEE0F2848
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8C16F9E0
				R08 = 0x0000000000000000
				R09 = 0x0000000000001DEC
				R10 = 0x0000000000000002
				R11 = 0x0000000000017210
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000003FF0000000000000
				MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1676
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3727
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000006
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8C36FC50
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x000000000001722D
				R11 = 0x0000000000017239
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6408
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3727
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000003
				RBX = 0x0000000000000000
				RCX = 0x000000CBEE0F5880
				RDX = 0x0000000000000007
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8C56FBB0
				R08 = 0x000000CBEE0F5880
				R09 = 0x0000000000000050
				R10 = 0x0000000000000000
				R11 = 0x0000000000000007
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x40A8A48340A8A4830000000000000000
				MMX 2 = 0x42D86C54424782EF423FA8A3423B3B13
				MMX 3 = 0x000000003FED2B163FCB49813FCB4981
				MMX 4 = 0x0000000000000000000000003E878656
				MMX 5 = 0x00000000000000003FE0721A642DEC7E
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4572
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3727
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000035
				RBX = 0x0000000000000000
				RCX = 0x000000CBEE0F7040
				RDX = 0x000000CBEE0F7100
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8C76FB00
				R08 = 0x000000CBEE0F7040
				R09 = 0x0000000000000070
				R10 = 0x0000000000000000
				R11 = 0x0000000000000008
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x40A2360840A236080000000000000000
				MMX 2 = 0x43726C7442A8EED842A361D5429EEED7
				MMX 3 = 0xBF753421BEBDC16DBEB8D3ADBEB16F0C
				MMX 4 = 0x000000000000000000000000BB9DB80B
				MMX 5 = 0x0000000000000000BF832391C689BC7D
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3712
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3727
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000CBEE0F8940
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8C96FAB0
				R08 = 0x000000CBEE0F88C0
				R09 = 0x00000000000000F0
				R10 = 0x0000000000000000
				R11 = 0x0000000000000009
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x40A2B6B140A2B6B10000000000000000
				MMX 2 = 0x43726BCD42A8EED942A361D4429EEED8
				MMX 3 = 0xC026DB77BF807AE9BF7A4933BF704646
				MMX 4 = 0x000000000000000000000000BC5593CC
				MMX 5 = 0x0000000000000000BF99EAD2523CD5A4
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7304
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3727
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000007
				RBX = 0x0000000000000000
				RCX = 0x000000CBEE0F9FC0
				RDX = 0x000000000000000A
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8CB6F890
				R08 = 0x000000CBEE0F9FC0
				R09 = 0x0000000000000010
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x40A2424540A242450000000000000000
				MMX 2 = 0x4372769542A8E98442A35C7F429EE755
				MMX 3 = 0xC08222C0BFC75B5CBFC1D1B6BFBC4810
				MMX 4 = 0x000000000000000000000000BCB134C4
				MMX 5 = 0x0000000000000000BFA580F1666711BC
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3724
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			NetworkItemFactory.dll: 000007FB63D43F4B
			SHCORE.DLL: 000007FB69EA40BC SHRegSetPathW
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000001
				RBX = 0x0000000000000000
				RCX = 0x00000000000005CC
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8CD0FCF0
				R08 = 0x000000CB8CD0FB98
				R09 = 0x000000CB8CD0FC59
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5400
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			combase.dll: 000007FB6CBE196A CoTaskMemAlloc
			combase.dll: 000007FB6CBE1A03 CoTaskMemAlloc
			combase.dll: 000007FB6CBE2218 CleanupTlsOleState
			combase.dll: 000007FB6CBE241F CleanupTlsOleState
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000007FB6CBE23A8
				RDX = 0x000000CBEF0E62E0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8D02FE10
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6488
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			NetworkItemFactory.dll: 000007FB63D45C01
			SHCORE.DLL: 000007FB69EA40BC SHRegSetPathW
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007FB6CC76490
				RBX = 0x0000000000000000
				RCX = 0x000007FB6CC69910
				RDX = 0x000007FB6CC69910
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8CE0F850
				R08 = 0x0000000000000002
				R09 = 0x0000000000000000
				R10 = 0x000000008A885D04
				R11 = 0x000000CB8CE0F610
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3228
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			NetworkItemFactory.dll: 000007FB63D43E74
			NetworkItemFactory.dll: 000007FB63D43EDB
			SHCORE.DLL: 000007FB69EA40BC SHRegSetPathW
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000CBFF81A000
				RBX = 0x0000000000000000
				RCX = 0x000000CBEBBC0000
				RDX = 0x000000CBFF780000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8D1CF820
				R08 = 0x000000CBFF81AFD0
				R09 = 0x0000000000064000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000286
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6608
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			FunDisc.dll: 000007FB60445578 DllGetClassObject
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000001
				RBX = 0x0000000000000000
				RCX = 0x6117278C27450000
				RDX = 0x0000000000000006
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8D2CFED0
				R08 = 0x0000000000000007
				R09 = 0x000007FB6CD56670
				R10 = 0x000007FB6CC048C0
				R11 = 0x0000000000000001
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1324
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			wcnapi.dll: 000007FB6282AF4C DllCanUnloadNow
			wcnapi.dll: 000007FB6282A4BA DllCanUnloadNow
			wcnapi.dll: 000007FB6282A38E DllCanUnloadNow
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8D4CFE80
				R08 = 0x000000CB8D4CFB00
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x000000CB8D4CFD50
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7948
		{
			ntdll.dll: 000007FB6DE146AB NtWaitForWorkViaWorkerFactory
			ntdll.dll: 000007FB6DE181C3 RtlTryEnterCriticalSection
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000CBEBBF0000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8D5CFDC0
				R08 = 0x000000CB9996AFD0
				R09 = 0x000000CBEBA83C00
				R10 = 0x000000CBEBA80F30
				R11 = 0x000000CBEE7B8290
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5720
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3727
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000CB872C4040
				RBX = 0x0000000000000000
				RCX = 0x0000000000000026
				RDX = 0x0000000000000011
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8E33FA00
				R08 = 0x000000007FFE0008
				R09 = 0x000000007FFE0010
				R10 = 0x0000000000000002
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000003FF0000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5644
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3727
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000007F699147B88
				RDX = 0x000000000000000B
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8DF8FAC0
				R08 = 0x0000000000000000
				R09 = 0x000000CBEE0EB080
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x410D56BA410D56BA0000000000000000
				MMX 2 = 0x00000000429C10B1429C10B1429C10B1
				MMX 3 = 0x80000000BFCF59D6BFCF59D6BFCF59D6
				MMX 4 = 0x000000000000000000000000BCAC57F8
				MMX 5 = 0x0000000000000000BFACA204B09E125B
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2596
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000CB8AD9B4C0
				RBX = 0x0000000000000000
				RCX = 0x000000CB8AD9B4C0
				RDX = 0x000000CB8AD9B4E0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB90E9F990
				R08 = 0x000000000000000C
				R09 = 0x0000000000000008
				R10 = 0x0000000000000001
				R11 = 0x000007F696C42030
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000003F847AE147AE147B
				MMX 1 = 0x00000000000000004089B00000000000
				MMX 2 = 0x00000000000000004090271501A488AE
				MMX 3 = 0x0000000000000000408DEE1DE920F9A4
				MMX 4 = 0x000000000000000040814CB8D9EDBCF7
				MMX 5 = 0x0000000000000000409502E48375F626
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7936
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			mswsock.dll: 000007FB6A5F1D19 Tcpip6_WSHGetSockaddrType
			mswsock.dll: 000007FB6A5F81B2 Tcpip4_WSHGetWildcardSockaddr
			WS2_32.dll: 000007FB6CB72E8D select
			CINEMA 4D 64 Bit.exe: 000007F697BEFA5C
			netrender.cdl64: 000007FB5050D88C
			CINEMA 4D 64 Bit.exe: 000007F697BFEA49
			CINEMA 4D 64 Bit.exe: 000007F697CCB723
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000000000001A
				RDX = 0x000000CB9109F098
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB9109FA20
				R08 = 0x000000CB9109F0D0
				R09 = 0x000000CB9109F0B0
				R10 = 0x000000000000007F
				R11 = 0x000000CBEEA423A0
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000297
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7648
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697BFE0E6
			netrender.cdl64: 000007FB504D6895
			netrender.cdl64: 000007FB5050C0DE
			CINEMA 4D 64 Bit.exe: 000007F697BFEA49
			CINEMA 4D 64 Bit.exe: 000007F697CCB723
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000CBEFEE6FC0
				RBX = 0x0000000000000000
				RCX = 0x000000CBEFEE6FC0
				RDX = 0x000000CBEFEE6FC0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB9129FD00
				R08 = 0x000007F69914C080
				R09 = 0x000007F69914C140
				R10 = 0x0000000000000000
				R11 = 0x000007F69716B960
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000FF00000000FF000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6936
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697BFE0E6
			netrender.cdl64: 000007FB5050CB4B
			CINEMA 4D 64 Bit.exe: 000007F697BFEA49
			CINEMA 4D 64 Bit.exe: 000007F697CCB723
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000CBF044CC50
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB9149FA80
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000002
				R11 = 0x0000000000000020
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7328
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000551B9840
				RBX = 0x0000000000000000
				RCX = 0x0000000000000003
				RDX = 0x000000CBF746EC30
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB9169FBA0
				R08 = 0x000000CBA754E080
				R09 = 0x000000CBBCB4AFFC
				R10 = 0x0000000000000003
				R11 = 0x000000CB9169C91C
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000003FF000003F800000
				MMX 1 = 0x00000000000000003FF000003F800000
				MMX 2 = 0x0000000097840CB44089B80000000000
				MMX 3 = 0x000000CB8A9FF8003FF0000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6924
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x3F5C6124BE829010
				RBX = 0x0000000000000000
				RCX = 0x000000CBBC65A000
				RDX = 0xFFFFFFFFD5242904
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB9189FEB0
				R08 = 0x000000000000001C
				R09 = 0x0000000000000003
				R10 = 0x3EDF241442B566B4
				R11 = 0x000000CBBC659FDC
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x0000000000000000BFECD598BF66ACC6
				MMX 1 = 0x00000000000000004053B3C0429D9E07
				MMX 2 = 0x00000000000000003FDA30893ED1844B
				MMX 3 = 0x0000000000000000400B6CA6405B6536
				MMX 4 = 0x00000000000000003FE9DD903F4EEC85
				MMX 5 = 0x00000000000000004056ACD642B566B4
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7888
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000CBBC86AD60
				RBX = 0x0000000000000000
				RCX = 0x00000000000001E3
				RDX = 0x000000CBBC8890B8
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB91A9FD50
				R08 = 0x000000CBBC86ADB8
				R09 = 0x000000000001E200
				R10 = 0x00000000000001FE
				R11 = 0x000000CBBC889038
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5688
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000000206D7
				RBX = 0x0000000000000000
				RCX = 0x000000001FBEE3BF
				RDX = 0x00000000BFEBFBFF
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB91C9FC30
				R08 = 0x000000CB91C9D130
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x000000CB91C9D110
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1112
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000000007A908
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000001
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB91E9FC60
				R08 = 0x0000000000000001
				R09 = 0x000000CB91E9BB00
				R10 = 0x000000CB93D26080
				R11 = 0x000000CB9CD60F98
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x0000000000000000BFEFFA65BF7FD32C
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x0000000000000000BF63E85CBB1F42E1
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000003FEFF60B3F7FB05F
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7548
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007FB5D48C608
				RBX = 0x0000000000000000
				RCX = 0x000000CBF8D4CE60
				RDX = 0x000000CB8A9F9E00
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB9209F850
				R08 = 0x000000CB8AADAE60
				R09 = 0x000000CBEFE40500
				R10 = 0x000007FB5D428440
				R11 = 0x000000CB9209C560
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa1
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA10000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000020000000097840CB3
				MMX 2 = 0x0000000097840CB4000000CB8A9FF500
				MMX 3 = 0x000000CB8A9FF8000000000000001388
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2032
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000020
				RBX = 0x0000000000000000
				RCX = 0x000000CBC11D0960
				RDX = 0x0000000000000081
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB9229F9B0
				R08 = 0x00000000000000AD
				R09 = 0x000000000000004D
				R10 = 0x0000000000000034
				R11 = 0x00000000000000CA
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1300
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000001
				RBX = 0x0000000000000000
				RCX = 0x000000CB8AADAE60
				RDX = 0x000000CBEFE40500
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB9249F8A0
				R08 = 0x000000CBEBC5C9E0
				R09 = 0x0000000000000002
				R10 = 0x000007F6980E74E0
				R11 = 0x000007F697510680
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000003FF0000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4348
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000007FB6DE12C2A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB9269FF50
				R08 = 0x000000CB9269EBC8
				R09 = 0x000000CB9269F320
				R10 = 0x0000000000000000
				R11 = 0x0000000000000283
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2272
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000002
				RBX = 0x0000000000000000
				RCX = 0x000000000000009E
				RDX = 0x000000CB8B334A88
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB9289FC00
				R08 = 0x0000000000000000
				R09 = 0x00000000000008E0
				R10 = 0x0000000000000000
				R11 = 0x000007F699147B30
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4160
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000FFFFFFFF
				RBX = 0x0000000000000000
				RCX = 0x0000000000000001
				RDX = 0x000000CBEE0E98C0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB92A9FF70
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x000007F6961CCF08
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa1
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA10000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x000007FB5E8F9C20000007FB5E8F9C20
				MMX 1 = 0x000007FB5E8F9C20000007FB5E8F9C20
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7528
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB92C9FAD0
				R08 = 0x00000000000005B6
				R09 = 0x0000000000000337
				R10 = 0x000000CBA5DEC000
				R11 = 0x000000CBA7B2D080
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000020000000097840CB3
				MMX 2 = 0x0000000097840CB4000000CB8A9FF500
				MMX 3 = 0x000000CB8A9FF8000000000000001388
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4184
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000007D0000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000009
				RDX = 0x000000CB9E5D0000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB92E9FE60
				R08 = 0x000000CB92E9CCA8
				R09 = 0x000000CB92E9CCE0
				R10 = 0x0000000000000001
				R11 = 0x0000000000080017
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7628
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000007FB6DE12F4A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB9309FE50
				R08 = 0x000000CB9309D148
				R09 = 0x000000CB9309D430
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1244
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000CB9329AF08
				RDX = 0x00000000FFFFFFFF
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB9329FF70
				R08 = 0x0000000000000001
				R09 = 0x000007F69924C9E8
				R10 = 0x000007F69924C628
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x3C700000000000003FEC8CBD4B479267
				MMX 1 = 0x4043C08C5DF8A5F8BFDCE85277CB3927
				MMX 2 = 0x409294FCC28D3F6A3FEB9A2238B7BD53
				MMX 3 = 0x0000000000000000BFD05A4BFBF8351E
				MMX 4 = 0xBFD05A4BFBF8351E3FDBF2AD28781C5A
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2480
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000000206D7
				RBX = 0x0000000000000000
				RCX = 0x000000001FBEE3BF
				RDX = 0x00000000BFEBFBFF
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB9466FC00
				R08 = 0x000000CB9466D100
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x000000CB9466D0E0
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6872
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			octane.dll: 000000CBF93B54E9 Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF96E87EE Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF97057BC Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF96818DF Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF9681973 Octane::ApiRenderEngine::operator=
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000102
				RBX = 0x0000000000000000
				RCX = 0x000007FB6DE12C2A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB9476F7C0
				R08 = 0x000000CB9476F5E8
				R09 = 0x000000000A995845
				R10 = 0x0000000000000000
				R11 = 0x0000000000000283
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7644
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000CB940499C0
				RBX = 0x0000000000000000
				RCX = 0x000000CB93F3AB30
				RDX = 0x000000CB8DCEE050
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8DCEFCA0
				R08 = 0x000000CB8D9CEDC8
				R09 = 0x0000000000000002
				R10 = 0x0000000020010000
				R11 = 0x000000CB8DCEDF70
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000040C00000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x0000000000000000000000003F800000
				MMX 5 = 0x000000000000000000000000433DE000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1412
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB8121B5B0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8EE7FE90
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1612
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000000BEBC258
				RBX = 0x0000000000000000
				RCX = 0x000000CB8AADAE60
				RDX = 0x000000000BEBC258
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB97AFFCC0
				R08 = 0x000007F697CD31A0
				R09 = 0x0000000000000000
				R10 = 0x000007F696CFA660
				R11 = 0x000007F696C42030
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000003FF0000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7836
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000CB97CAF9A0
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB97DBFA10
				R08 = 0x0000000000000000
				R09 = 0x000000CBEC08FBA0
				R10 = 0x000007F6961B8800
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7476
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB9446D400
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB97EBF980
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1588
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000CB96536118
				RDX = 0x000000CB99E75B20
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB982CF9A0
				R08 = 0x000000CB982C9F18
				R09 = 0x000000CB99E0F8A0
				R10 = 0x000000CB99E0F8B8
				R11 = 0x0000000000000001
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x3FF193FDDB1821B23C722E7E1495C731
				MMX 1 = 0x3C722E7E1495C7313FF038A546FB68FE
				MMX 2 = 0x3FF193FDDB1821B23FC0C95F93884884
				MMX 3 = 0x0000000000000000BFD29519F20BF911
				MMX 4 = 0xBFD29519F20BF9113FDFC238BA641038
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7440
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000001
				RBX = 0x0000000000000000
				RCX = 0x0000002966BE248F
				RDX = 0x000000000000002A
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB984CF7E0
				R08 = 0x0000000000000002
				R09 = 0x000000CB984CCDC0
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000045AD3000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7344
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000CB93F3F640
				RBX = 0x0000000000000000
				RCX = 0x000000CBF7460DE0
				RDX = 0x0000000000000001
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB988CFEC0
				R08 = 0x0000000000000001
				R09 = 0x0000000000000001
				R10 = 0x000007F6974C39F0
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x3FF00000000000003C70000000000000
				MMX 1 = 0x3C700000000000003FF0000000000000
				MMX 2 = 0x3FF00000000000000000000000000000
				MMX 3 = 0x00000000000000003C80000000000000
				MMX 4 = 0x3C800000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6932
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000045805
				RBX = 0x0000000000000000
				RCX = 0x000000CBEEFDB860
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB98ACFEC0
				R08 = 0x000000CB98ACE790
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000001484
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_76
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007FB505B66E8
				RBX = 0x0000000000000000
				RCX = 0x000000CB9FEF6D60
				RDX = 0x000007FB50481500
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB98CCF7C0
				R08 = 0x0000000000000001
				R09 = 0x0000000000001CA0
				R10 = 0x000000CBBC81AEE0
				R11 = 0x000007F699295868
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7912
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000CB96535760
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB98ECFAC0
				R08 = 0x0000000000000001
				R09 = 0x000000003F7F8DB3
				R10 = 0x000000003DAE9D7C
				R11 = 0x000000003F231E47
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0xBFC0C95F93884884BFF038A546FB68FE
				MMX 1 = 0xBFF038A546FB68FE3C722E7E1495C731
				MMX 2 = 0xBFC0C95F938848843FF193FDDB1821B2
				MMX 3 = 0x0000000000000000BFDFC238BA641038
				MMX 4 = 0xBFDFC238BA641038BFD29519F20BF911
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6672
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000CB971D6740
				RBX = 0x0000000000000000
				RCX = 0x000000CB997BCBF0
				RDX = 0x00000000000009DA
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB990CF850
				R08 = 0x000000CB990CDAF0
				R09 = 0x0000000000000000
				R10 = 0x000007F699370AA8
				R11 = 0x000007F69937B730
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7676
		{
			ntdll.dll: 000007FB6DE1466B NtWaitForAlertByThreadId
			ntdll.dll: 000007FB6DE7DCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007FB6B0CD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F697CBCA0D
			CINEMA 4D 64 Bit.exe: 000007F697CC4CE6
			CINEMA 4D 64 Bit.exe: 000007F697CC3E38
			CINEMA 4D 64 Bit.exe: 000007F697CCB873
			CINEMA 4D 64 Bit.exe: 000007F697CCF315
			CINEMA 4D 64 Bit.exe: 000007F697D7D717
			CINEMA 4D 64 Bit.exe: 000007F697D7D7D0
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000CB814535B0
				RDX = 0x0000000000000004
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB9B46FA00
				R08 = 0x000007F696D48740
				R09 = 0x000000CB9B46B458
				R10 = 0x000007F6970BFDD0
				R11 = 0x000000CB9B46B550
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa1
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA10000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x0000000000000000000000003F800000
				MMX 2 = 0x0000000000000000000000003F800000
				MMX 3 = 0x0000000000000000000000003F800000
				MMX 4 = 0x0000000000000000000000003F7F9FD8
				MMX 5 = 0x000000000000000000000000BF800000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4624
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000001
				RBX = 0x0000000000000000
				RCX = 0xFFFFFD042EA17074
				RDX = 0x00000000000EB1B8
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB9B72F7D0
				R08 = 0x000000000A9942B9
				R09 = 0x0000000000000001
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000003FD477E836CF0BC2
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_80
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB972F5FC0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB9B82F830
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7224
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000CBA2EA4B60
				RBX = 0x0000000000000000
				RCX = 0x000000CB9404B340
				RDX = 0x0000000000000001
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB8ED7FCE0
				R08 = 0x000000CB9CA9FCF0
				R09 = 0x0000000000000337
				R10 = 0x000000CBA2EA4A60
				R11 = 0x000000CBF0632FB8
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x000000000000000000000000444DC000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5380
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB971C93F0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB9545FD70
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6616
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000005410B6D0
				RBX = 0x0000000000000000
				RCX = 0x000000CB963AFA60
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB963AFB80
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x000007F69619A000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2280
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB96F44FA0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CB9E41FF00
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7832
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000CB9642F130
				RBX = 0x0000000000000000
				RCX = 0x0000000053DE0F3C
				RDX = 0x00000000536A0000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA297F7F0
				R08 = 0x0000000000000000
				R09 = 0x000000CBF8C06BA0
				R10 = 0x0000000000000000
				R11 = 0x0000000000000007
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000040C00000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x0000000000000000000000003F800000
				MMX 5 = 0x000000000000000000000000433DE000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7292
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB9F2CC480
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA2A7FBD0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2772
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000003DFF
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA316FA70
				R08 = 0x0000000000000000
				R09 = 0x000000CBEC086EC0
				R10 = 0x000007F696192800
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_8080
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CBA0284DC0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA326F7C0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7928
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000001
				RBX = 0x0000000000000000
				RCX = 0x000000CBEE231700
				RDX = 0x000000CBEF0F77D0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA379FB80
				R08 = 0x00000000B1D00002
				R09 = 0x000000CBA379EAE8
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6428
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CBF88D91B0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA389FC90
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5972
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000000206D7
				RBX = 0x0000000000000000
				RCX = 0x000000001FBEE3BF
				RDX = 0x00000000BFEBFBFF
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA3DEF7B0
				R08 = 0x000000CBA3DEF6B0
				R09 = 0x00000000000180C9
				R10 = 0x0000000000000000
				R11 = 0x0000000000000287
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7708
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB97381330
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA3EEFC90
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7468
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000CBBC65AB70
				RBX = 0x0000000000000000
				RCX = 0x000000CBA4293080
				RDX = 0x0000000000000019
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA453FF70
				R08 = 0x0000000000000001
				R09 = 0x0000000000018675
				R10 = 0x0000000000000000
				R11 = 0x0000000000000287
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x0000000000000000000000004A80A1A0
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7996
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB9C957BB0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA463F910
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3104
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000008
				RBX = 0x0000000000000000
				RCX = 0x000000CBA4D1FA70
				RDX = 0x00000000BFEBFBFF
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA4D1FB50
				R08 = 0x000000CBA4D1FA50
				R09 = 0x0000000000018552
				R10 = 0x0000000000000000
				R11 = 0x0000000000000287
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000003FD477E836CF0BC2
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1092
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB996CB6A0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA4E5F810
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6436
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000CB99C3DC80
				RBX = 0x0000000000000000
				RCX = 0x000000CBEF0F8190
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA535F9D0
				R08 = 0x00000000000C4000
				R09 = 0x00000000000C4000
				R10 = 0x0000000000000001
				R11 = 0x000000CBA535DEF0
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x0000000000000000000000CBEE847250
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2336
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB9CA0DB10
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA548F960
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6056
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x00000000FFFFFFFF
				RDX = 0x000000000000021B
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA69AF860
				R08 = 0x0000000000000000
				R09 = 0x0000000000000003
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_248
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CBA5875C00
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA6AAFBB0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_60
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000CBC109E944
				RDX = 0x0000000000000019
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA6F8FC90
				R08 = 0x0000000000000001
				R09 = 0x00000000000185C7
				R10 = 0x0000000000000000
				R11 = 0x0000000000000287
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x0000000000000000000000004BA57292
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3520
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CBA5875600
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA70CFD60
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7636
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000001
				RBX = 0x0000000000000000
				RCX = 0x000007FB6CF8106A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA77FF8C0
				R08 = 0x000000CBA77FF5A8
				R09 = 0x0000000000000001
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4496
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CBA5875900
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA78FFDC0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6028
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000007FB6CF8106A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA7DDFD90
				R08 = 0x000000CBA7DDFA78
				R09 = 0x0000000000000001
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3656
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CBA5875000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA7F0FAE0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7596
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000006
				RBX = 0x0000000000000000
				RCX = 0x000000CBAA00FDC0
				RDX = 0x00000000BFEBFBFF
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBAA00FEA0
				R08 = 0x000000CBAA00FDA0
				R09 = 0x00000000000185D2
				R10 = 0x0000000000000000
				R11 = 0x0000000000000287
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000003FD477E836CF0BC2
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2328
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CBA5875300
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBAA59FE40
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5524
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000001
				RBX = 0x0000000000000000
				RCX = 0x000000CB9E7D4E80
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBB9A5F870
				R08 = 0x000000CBEBA86780
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7216
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB969C4CE0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBB9B5FDB0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7792
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000102
				RBX = 0x0000000000000000
				RCX = 0x000007FB6DE12C2A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBBA09FB50
				R08 = 0x000000CBBA09F998
				R09 = 0x0000000000018539
				R10 = 0x0000000000000000
				R11 = 0x0000000000000287
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5020
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB969C52E0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBBA19FC50
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4416
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000005505FB10
				RBX = 0x0000000000000000
				RCX = 0x0000000000000001
				RDX = 0x0000000000000050
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBBA69F9C0
				R08 = 0x00000000FF0A0000
				R09 = 0x0000000000730107
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1928
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB969C46E0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBBA7DFDD0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7492
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000551CE930
				RBX = 0x0000000000000000
				RCX = 0x0000000000100000
				RDX = 0x000000CBEF09EAA0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBBBC2FF20
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x000000CBF0632FB8
				R11 = 0x000000CBBBC2FDD0
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000041600000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5560
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB969C55E0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBBBD2F820
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2700
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000002966567896
				RBX = 0x0000000000000000
				RCX = 0x000000000000170C
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBBD00F850
				R08 = 0x0000000000000002
				R09 = 0x00000000000185BE
				R10 = 0x0000000000000000
				R11 = 0x0000000000000287
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x000000000000000000000000438D8000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7104
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB969C40E0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBBD42FA30
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1280
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000CBBDAED040
				RBX = 0x0000000000000000
				RCX = 0x000000CBB9680000
				RDX = 0x000000CBB9680000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBBDAEF7D0
				R08 = 0x000000CBB9681FD0
				R09 = 0x000000000007D000
				R10 = 0x0000000000000000
				R11 = 0x000000CBB9680000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5468
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB969C4FE0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBBDBEFA40
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7536
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			combase.dll: 000007FB6CBE196A CoTaskMemAlloc
			combase.dll: 000007FB6CC59443 ObjectStublessClient24
			combase.dll: 000007FB6CC5966E ObjectStublessClient24
			combase.dll: 000007FB6CBE2218 CleanupTlsOleState
			combase.dll: 000007FB6CBE241F CleanupTlsOleState
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000CBBE16F9B8
				RBX = 0x0000000000000000
				RCX = 0x000007FB6CD56BB0
				RDX = 0x000000CB9D6C9010
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBBE16FA20
				R08 = 0x000000CB9D6C8E30
				R09 = 0x000000CB9D6C9058
				R10 = 0x0000000000000000
				R11 = 0x0000000000000001
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7500
		{
			USER32.dll: 000007FB6B261EBA ScrollDC
			USER32.dll: 000007FB6B261EF5 GetMessageW
			combase.dll: 000007FB6CC59F50 CoFreeUnusedLibrariesEx
			combase.dll: 000007FB6CC24D49 CoDisconnectObject
			combase.dll: 000007FB6CBE2218 CleanupTlsOleState
			combase.dll: 000007FB6CBE241F CleanupTlsOleState
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007FB6CC88060
				RBX = 0x0000000000000000
				RCX = 0x000007FB6CD5A138
				RDX = 0x000000CB8793E820
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBBE26FC20
				R08 = 0x000007FB6CCA62C0
				R09 = 0x000007FB6CCA6310
				R10 = 0x0000000000000000
				R11 = 0x000007FB6CCA6330
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4428
		{
			ntdll.dll: 000007FB6DE146AB NtWaitForWorkViaWorkerFactory
			ntdll.dll: 000007FB6DE181C3 RtlTryEnterCriticalSection
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000CBBE6CF868
				RDX = 0x000000CBFF792050
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBBE6CFA30
				R08 = 0x0000000000000000
				R09 = 0x000000CB942E1C80
				R10 = 0x000000CB942E1C60
				R11 = 0x000000CBBE6CF768
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6684
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000000000187C
				RDX = 0x000000CBBD11FDB0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBBD11FE90
				R08 = 0x0000000000000000
				R09 = 0x000000CBEC07CCE0
				R10 = 0x000007F696228800
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6732
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB969C3AE0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBBDF9FC00
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_884
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000BEEF0073
				RBX = 0x0000000000000000
				RCX = 0x00000000B1D00002
				RDX = 0x00000000BEEF0073
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBBEB9F7B0
				R08 = 0x000000CBBEB9E738
				R09 = 0x000000CBEE6F5E20
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4560
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB969C43E0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBBF7AFB70
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3040
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			octane.dll: 000000CBF97CB4C3 Octane::apiMode_Shared_start
			octane.dll: 000000CBF96E87EE Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF97057BC Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF96818DF Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF9681973 Octane::ApiRenderEngine::operator=
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000CBFA2E58E0
				RBX = 0x0000000000000000
				RCX = 0x000000000000013D
				RDX = 0x0000000000000002
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBA9F0FB50
				R08 = 0x0000000000000010
				R09 = 0x00000000000001A4
				R10 = 0x000000CBFA2E3F00
				R11 = 0x000000CBB8B7B540
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x000000E3000000E6000000E2000000E1
				MMX 1 = 0xFFD7E3E3FFEEE3E6FFDFE5E2FFE0E4E1
				MMX 2 = 0x4708A5B6470BB984470A15FC4707027A
				MMX 3 = 0x470E264E470D124E470D9122470E7BE2
				MMX 4 = 0xFFD7E3E3FFEEE3E6FFDFE5E2FFE0E4E1
				MMX 5 = 0x3E9AF2873E9AF2873E9AF2873E9AF287
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5540
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvcuda.dll: 000007FB4447E559 cuProfilerStop
			nvcuda.dll: 000007FB43E4B399 cuProfilerStop
			nvcuda.dll: 000007FB43E48630 cuProfilerStop
			nvcuda.dll: 000007FB43E07873 cuProfilerStop
			nvcuda.dll: 000007FB43DF26DE cuProfilerStop
			nvcuda.dll: 000007FB43DD2BF8 cuCtxSynchronize
			octane.dll: 000000CBF97D5ED7 Octane::apiMode_Shared_start
			octane.dll: 000000CBF97A9C5E Octane::apiMode_Shared_start
			octane.dll: 000000CBF97A35F7 Octane::apiMode_Shared_start
			octane.dll: 000000CBF97C5924 Octane::apiMode_Shared_start
			octane.dll: 000000CBF97C605A Octane::apiMode_Shared_start
			octane.dll: 000000CBF96E87EE Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF97057BC Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF96818DF Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF9681973 Octane::ApiRenderEngine::operator=
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000020
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x000000CBAAC36E40
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBAA10F7A0
				R08 = 0x000000CBB5A5F0A0
				R09 = 0x00000000000001A8
				R10 = 0x0000000000000035
				R11 = 0x000000CBAB9B4DC0
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa6
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA60000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5036
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvcuda.dll: 000007FB4447E559 cuProfilerStop
			nvcuda.dll: 000007FB43E4B399 cuProfilerStop
			nvcuda.dll: 000007FB43E48630 cuProfilerStop
			nvcuda.dll: 000007FB43E07873 cuProfilerStop
			nvcuda.dll: 000007FB43DF26DE cuProfilerStop
			nvcuda.dll: 000007FB43DD2BF8 cuCtxSynchronize
			octane.dll: 000000CBF97D5ED7 Octane::apiMode_Shared_start
			octane.dll: 000000CBF97A9C5E Octane::apiMode_Shared_start
			octane.dll: 000000CBF97A35F7 Octane::apiMode_Shared_start
			octane.dll: 000000CBF97C5924 Octane::apiMode_Shared_start
			octane.dll: 000000CBF97C605A Octane::apiMode_Shared_start
			octane.dll: 000000CBF96E87EE Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF97057BC Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF96818DF Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF9681973 Octane::ApiRenderEngine::operator=
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x00000000FFFFFFFF
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBAA20FEA0
				R08 = 0x0000000000000000
				R09 = 0x000000CBAA20F9A9
				R10 = 0x0000000000000000
				R11 = 0x000000000000134B
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa4
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA40000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6184
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvcuda.dll: 000007FB4447E559 cuProfilerStop
			nvcuda.dll: 000007FB43E4B399 cuProfilerStop
			nvcuda.dll: 000007FB43E48630 cuProfilerStop
			nvcuda.dll: 000007FB43E07873 cuProfilerStop
			nvcuda.dll: 000007FB43DF26DE cuProfilerStop
			nvcuda.dll: 000007FB43DD2BF8 cuCtxSynchronize
			octane.dll: 000000CBF97D5ED7 Octane::apiMode_Shared_start
			octane.dll: 000000CBF97A9C5E Octane::apiMode_Shared_start
			octane.dll: 000000CBF97A35F7 Octane::apiMode_Shared_start
			octane.dll: 000000CBF97C5924 Octane::apiMode_Shared_start
			octane.dll: 000000CBF97C605A Octane::apiMode_Shared_start
			octane.dll: 000000CBF96E87EE Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF97057BC Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF96818DF Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF9681973 Octane::ApiRenderEngine::operator=
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000FFFFFFFE
				RBX = 0x0000000000000000
				RCX = 0x00000000FFFFFFFF
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBAA30FE60
				R08 = 0x0000000000000000
				R09 = 0x000000CBB7061BA0
				R10 = 0x000000CBB58D8E30
				R11 = 0x000000CBB58D8E30
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa6
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA60000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x30001520000000008000000200440000
				MMX 1 = 0x05800002004D99000480000200460000
				MMX 2 = 0x80000002004500000000000000000000
				MMX 3 = 0x00000000000000028000000108006A9C
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7908
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			octane.dll: 000000CBF97D5FDE Octane::apiMode_Shared_start
			octane.dll: 000000CBF97A9C5E Octane::apiMode_Shared_start
			octane.dll: 000000CBF97A35F7 Octane::apiMode_Shared_start
			octane.dll: 000000CBF97C5924 Octane::apiMode_Shared_start
			octane.dll: 000000CBF97C605A Octane::apiMode_Shared_start
			octane.dll: 000000CBF96E87EE Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF97057BC Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF96818DF Octane::ApiRenderEngine::operator=
			octane.dll: 000000CBF9681973 Octane::ApiRenderEngine::operator=
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000CBB5EAE290
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBAA40F930
				R08 = 0x0000000000000000
				R09 = 0x000000CBAA40F439
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa4
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA40000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6960
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvcuda.dll: 000007FB4447E7B0 cuProfilerStop
			nvcuda.dll: 000007FB43E4CBF8 cuProfilerStop
			nvcuda.dll: 000007FB4447F277 cuProfilerStop
			nvcuda.dll: 000007FB4448F51B cuProfilerStop
			nvcuda.dll: 000007FB4448F5AF cuProfilerStop
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000007FB43E5E490
				RDX = 0x000007FB43DD0000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBAADAF8D0
				R08 = 0x000000CBAADAF608
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7484
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvcuda.dll: 000007FB4447E559 cuProfilerStop
			nvcuda.dll: 000007FB43E5F06F cuProfilerStop
			nvcuda.dll: 000007FB4447F277 cuProfilerStop
			nvcuda.dll: 000007FB4448F51B cuProfilerStop
			nvcuda.dll: 000007FB4448F5AF cuProfilerStop
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000007FB4448F530
				RDX = 0x000000CBB712F910
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBAB1AFF40
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7816
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvcuda.dll: 000007FB4447E7B0 cuProfilerStop
			nvcuda.dll: 000007FB43E4CBF8 cuProfilerStop
			nvcuda.dll: 000007FB4447F277 cuProfilerStop
			nvcuda.dll: 000007FB4448F51B cuProfilerStop
			nvcuda.dll: 000007FB4448F5AF cuProfilerStop
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000CBABC1CAA8
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBAB2AFE90
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000001332
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3292
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvcuda.dll: 000007FB4447E7B0 cuProfilerStop
			nvcuda.dll: 000007FB43E4CBF8 cuProfilerStop
			nvcuda.dll: 000007FB4447F277 cuProfilerStop
			nvcuda.dll: 000007FB4448F51B cuProfilerStop
			nvcuda.dll: 000007FB4448F5AF cuProfilerStop
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000001
				RBX = 0x0000000000000000
				RCX = 0x000007FB6DE1319B
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBAB7AFBD0
				R08 = 0x000000CBAB7AF568
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x000000CBAB7AF820
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7688
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvcuda.dll: 000007FB4447E7B0 cuProfilerStop
			nvcuda.dll: 000007FB43E4CBF8 cuProfilerStop
			nvcuda.dll: 000007FB4447F277 cuProfilerStop
			nvcuda.dll: 000007FB4448F51B cuProfilerStop
			nvcuda.dll: 000007FB4448F5AF cuProfilerStop
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000CBF0D10000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBAB8AFAC0
				R08 = 0x000000CBB6C65290
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000206
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4852
		{
			ntdll.dll: 000007FB6DE1304A ZwYieldExecution
			KERNELBASE.dll: 000007FB6B0E7CDD SwitchToThread
			VCOMP100.DLL: 00000000573A3EB5 vcomp_ordered_loop_end
			VCOMP100.DLL: 00000000573A76E0 vcomp_atomic_div_r8
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000C00000BB
				RBX = 0x0000000000000000
				RCX = 0x000000CBB8D9FB90
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBB8D9FC40
				R08 = 0x000007F696158000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x00000000FFFFFFFF
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000286
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7172
		{
			ntdll.dll: 000007FB6DE1304A ZwYieldExecution
			KERNELBASE.dll: 000007FB6B0E7CDD SwitchToThread
			VCOMP100.DLL: 00000000573A3EB5 vcomp_ordered_loop_end
			VCOMP100.DLL: 00000000573A76E0 vcomp_atomic_div_r8
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBB8E9FBB0
				R08 = 0x000000CBB8E9FAC8
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x00000000FFFFFFFF
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000286
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6404
		{
			ntdll.dll: 000007FB6DE1304A ZwYieldExecution
			KERNELBASE.dll: 000007FB6B0E7CDD SwitchToThread
			VCOMP100.DLL: 00000000573A3EB5 vcomp_ordered_loop_end
			VCOMP100.DLL: 00000000573A76E0 vcomp_atomic_div_r8
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000040000024
				RBX = 0x0000000000000000
				RCX = 0x000007FB6DE1304A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBB8F9F9A0
				R08 = 0x000000CBB8F9F8B8
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000286
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000286
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3956
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000001
				RBX = 0x0000000000000000
				RCX = 0x000007FB6CFA0B3A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBB924FE00
				R08 = 0x000000CBB924EC68
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2076
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB9424CD50
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBB934FBB0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4412
		{
			ntdll.dll: 000007FB6DE12C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007FB6B0B10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000005410B73A DrvValidateVersion
			nvoglv64.DLL: 0000000053F3F6CD
			nvoglv64.DLL: 0000000053F3F3F8
			nvoglv64.DLL: 000000005410CA16 DrvValidateVersion
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000005410B6D0
				RBX = 0x0000000000000000
				RCX = 0x000000CBBB27FBA0
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBBB27FCC0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1276
		{
			ntdll.dll: 000007FB6DE1319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007FB6B0B12D2 GetProcessHeap
			KERNEL32.DLL: 000007FB6D5A1282 WaitForMultipleObjects
			nvoglv64.DLL: 000000005414A556 DrvPresentBuffers
			KERNEL32.DLL: 000007FB6D5A1832 BaseThreadInitThunk
			ntdll.dll: 000007FB6DE6D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000005414A500
				RDX = 0x000000CB9424C450
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000CBBE55FE10
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007FB6DE6D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
	}
	Loaded_Modules
	{
		ModuleName = CINEMA 4D 64 Bit.exe
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\CINEMA 4D 64 Bit.exe
			Process_ID = 0x00001E24
			BaseAddress = 0x000007F696C40000
			BaseSize = 41619456
			Build = RC89143

		}
		ModuleName = ntdll.dll
		{
			Executable = C:\Windows\SYSTEM32\ntdll.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6DE10000
			BaseSize = 1835008
		}
		ModuleName = KERNEL32.DLL
		{
			Executable = C:\Windows\system32\KERNEL32.DLL
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6D5A0000
			BaseSize = 1269760
		}
		ModuleName = KERNELBASE.dll
		{
			Executable = C:\Windows\system32\KERNELBASE.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6B0B0000
			BaseSize = 995328
		}
		ModuleName = RPCRT4.dll
		{
			Executable = C:\Windows\system32\RPCRT4.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6D3E0000
			BaseSize = 1331200
		}
		ModuleName = WINMM.dll
		{
			Executable = C:\Windows\SYSTEM32\WINMM.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB69150000
			BaseSize = 131072
		}
		ModuleName = MSVFW32.dll
		{
			Executable = C:\Windows\SYSTEM32\MSVFW32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB63EA0000
			BaseSize = 167936
		}
		ModuleName = AVIFIL32.dll
		{
			Executable = C:\Windows\SYSTEM32\AVIFIL32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB63E80000
			BaseSize = 131072
		}
		ModuleName = OPENGL32.dll
		{
			Executable = C:\Windows\SYSTEM32\OPENGL32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5E8C0000
			BaseSize = 1175552
		}
		ModuleName = WS2_32.dll
		{
			Executable = C:\Windows\system32\WS2_32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6CB70000
			BaseSize = 360448
		}
		ModuleName = SETUPAPI.dll
		{
			Executable = C:\Windows\system32\SETUPAPI.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6CDB0000
			BaseSize = 1900544
		}
		ModuleName = VERSION.dll
		{
			Executable = C:\Windows\SYSTEM32\VERSION.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB69170000
			BaseSize = 36864
		}
		ModuleName = PSAPI.DLL
		{
			Executable = C:\Windows\system32\PSAPI.DLL
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6D3D0000
			BaseSize = 28672
		}
		ModuleName = MSACM32.dll
		{
			Executable = C:\Windows\SYSTEM32\MSACM32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB602C0000
			BaseSize = 102400
		}
		ModuleName = IPHLPAPI.DLL
		{
			Executable = C:\Windows\SYSTEM32\IPHLPAPI.DLL
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB65450000
			BaseSize = 172032
		}
		ModuleName = USER32.dll
		{
			Executable = C:\Windows\system32\USER32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6B260000
			BaseSize = 1359872
		}
		ModuleName = GDI32.dll
		{
			Executable = C:\Windows\system32\GDI32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6CF80000
			BaseSize = 1314816
		}
		ModuleName = COMDLG32.dll
		{
			Executable = C:\Windows\system32\COMDLG32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6B3B0000
			BaseSize = 659456
		}
		ModuleName = ADVAPI32.dll
		{
			Executable = C:\Windows\system32\ADVAPI32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6CA70000
			BaseSize = 909312
		}
		ModuleName = SHELL32.dll
		{
			Executable = C:\Windows\system32\SHELL32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6B6F0000
			BaseSize = 19791872
		}
		ModuleName = ole32.dll
		{
			Executable = C:\Windows\system32\ole32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6DC90000
			BaseSize = 1564672
		}
		ModuleName = OLEAUT32.dll
		{
			Executable = C:\Windows\system32\OLEAUT32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6D800000
			BaseSize = 798720
		}
		ModuleName = imagehlp.dll
		{
			Executable = C:\Windows\system32\imagehlp.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6CD90000
			BaseSize = 81920
		}
		ModuleName = USP10.dll
		{
			Executable = C:\Windows\SYSTEM32\USP10.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB63D60000
			BaseSize = 90112
		}
		ModuleName = gdiplus.dll
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.9200.16518_none_726fbfe0cc22f012\gdiplus.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB67A40000
			BaseSize = 1703936
		}
		ModuleName = WINMMBASE.dll
		{
			Executable = C:\Windows\SYSTEM32\WINMMBASE.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB67E10000
			BaseSize = 208896
		}
		ModuleName = msvcrt.dll
		{
			Executable = C:\Windows\system32\msvcrt.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6DBE0000
			BaseSize = 675840
		}
		ModuleName = COMCTL32.dll
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.9200.16658_none_776622cb3175a40c\COMCTL32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB67CF0000
			BaseSize = 671744
		}
		ModuleName = GLU32.dll
		{
			Executable = C:\Windows\SYSTEM32\GLU32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB63C90000
			BaseSize = 180224
		}
		ModuleName = DDRAW.dll
		{
			Executable = C:\Windows\SYSTEM32\DDRAW.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5E7D0000
			BaseSize = 958464
		}
		ModuleName = NSI.dll
		{
			Executable = C:\Windows\system32\NSI.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6CB50000
			BaseSize = 36864
		}
		ModuleName = CFGMGR32.dll
		{
			Executable = C:\Windows\system32\CFGMGR32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6B1B0000
			BaseSize = 323584
		}
		ModuleName = DEVOBJ.dll
		{
			Executable = C:\Windows\system32\DEVOBJ.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6B080000
			BaseSize = 139264
		}
		ModuleName = WINNSI.DLL
		{
			Executable = C:\Windows\SYSTEM32\WINNSI.DLL
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB653F0000
			BaseSize = 40960
		}
		ModuleName = SHLWAPI.dll
		{
			Executable = C:\Windows\system32\SHLWAPI.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6C9D0000
			BaseSize = 327680
		}
		ModuleName = sechost.dll
		{
			Executable = C:\Windows\SYSTEM32\sechost.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6CA20000
			BaseSize = 294912
		}
		ModuleName = combase.dll
		{
			Executable = C:\Windows\SYSTEM32\combase.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6CBE0000
			BaseSize = 1769472
		}
		ModuleName = DCIMAN32.dll
		{
			Executable = C:\Windows\SYSTEM32\DCIMAN32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB63E70000
			BaseSize = 32768
		}
		ModuleName = SHCORE.DLL
		{
			Executable = C:\Windows\SYSTEM32\SHCORE.DLL
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB69E80000
			BaseSize = 614400
		}
		ModuleName = IMM32.DLL
		{
			Executable = C:\Windows\system32\IMM32.DLL
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6D8D0000
			BaseSize = 233472
		}
		ModuleName = MSCTF.dll
		{
			Executable = C:\Windows\system32\MSCTF.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6D6E0000
			BaseSize = 1138688
		}
		ModuleName = CRYPTBASE.dll
		{
			Executable = C:\Windows\SYSTEM32\CRYPTBASE.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6ABE0000
			BaseSize = 40960
		}
		ModuleName = bcryptPrimitives.dll
		{
			Executable = C:\Windows\SYSTEM32\bcryptPrimitives.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6AB80000
			BaseSize = 376832
		}
		ModuleName = dnssd.dll
		{
			Executable = C:\Windows\SYSTEM32\dnssd.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x0000000057640000
			BaseSize = 102400
		}
		ModuleName = CRYPTSP.dll
		{
			Executable = C:\Windows\SYSTEM32\CRYPTSP.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6A650000
			BaseSize = 106496
		}
		ModuleName = rsaenh.dll
		{
			Executable = C:\Windows\system32\rsaenh.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6A280000
			BaseSize = 307200
		}
		ModuleName = uxtheme.dll
		{
			Executable = C:\Windows\system32\uxtheme.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB69AB0000
			BaseSize = 942080
		}
		ModuleName = StartMenuXHook.dll
		{
			Executable = C:\Program Files\Start Menu X\StartMenuXHook.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5F350000
			BaseSize = 114688
		}
		ModuleName = tiptsf.dll
		{
			Executable = C:\Program Files\Common Files\microsoft shared\ink\tiptsf.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB64AD0000
			BaseSize = 610304
		}
		ModuleName = dwmapi.dll
		{
			Executable = C:\Windows\SYSTEM32\dwmapi.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB69260000
			BaseSize = 135168
		}
		ModuleName = nvoglv64.DLL
		{
			Executable = C:\Windows\SYSTEM32\nvoglv64.DLL
			Process_ID = 0x00001E24
			BaseAddress = 0x00000000536A0000
			BaseSize = 30584832
		}
		ModuleName = WINTRUST.dll
		{
			Executable = C:\Windows\system32\WINTRUST.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6AD90000
			BaseSize = 348160
		}
		ModuleName = CRYPT32.dll
		{
			Executable = C:\Windows\system32\CRYPT32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6ADF0000
			BaseSize = 1904640
		}
		ModuleName = MSASN1.dll
		{
			Executable = C:\Windows\system32\MSASN1.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6AD70000
			BaseSize = 90112
		}
		ModuleName = ntmarta.dll
		{
			Executable = C:\Windows\SYSTEM32\ntmarta.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB65650000
			BaseSize = 188416
		}
		ModuleName = powrprof.dll
		{
			Executable = C:\Windows\SYSTEM32\powrprof.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6A3A0000
			BaseSize = 274432
		}
		ModuleName = dhcpcsvc.DLL
		{
			Executable = C:\Windows\SYSTEM32\dhcpcsvc.DLL
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB65060000
			BaseSize = 98304
		}
		ModuleName = Wintab32.dll
		{
			Executable = C:\Windows\SYSTEM32\Wintab32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5E600000
			BaseSize = 1839104
		}
		ModuleName = WTSAPI32.dll
		{
			Executable = C:\Windows\SYSTEM32\WTSAPI32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6A0E0000
			BaseSize = 69632
		}
		ModuleName = Wacom_Tablet.dll
		{
			Executable = C:\Windows\SYSTEM32\Wacom_Tablet.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB54BD0000
			BaseSize = 1974272
		}
		ModuleName = mswsock.dll
		{
			Executable = C:\Windows\system32\mswsock.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6A5F0000
			BaseSize = 376832
		}
		ModuleName = profapi.dll
		{
			Executable = C:\Windows\SYSTEM32\profapi.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6ACC0000
			BaseSize = 86016
		}
		ModuleName = Credui.dll
		{
			Executable = C:\Windows\SYSTEM32\Credui.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5ADF0000
			BaseSize = 180224
		}
		ModuleName = mscms.dll
		{
			Executable = C:\Windows\SYSTEM32\mscms.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB67E50000
			BaseSize = 593920
		}
		ModuleName = USERENV.dll
		{
			Executable = C:\Windows\SYSTEM32\USERENV.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6A380000
			BaseSize = 126976
		}
		ModuleName = clbcatq.dll
		{
			Executable = C:\Windows\SYSTEM32\clbcatq.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6DB40000
			BaseSize = 614400
		}
		ModuleName = explorerframe.dll
		{
			Executable = C:\Windows\system32\explorerframe.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB63960000
			BaseSize = 2990080
		}
		ModuleName = DUser.dll
		{
			Executable = C:\Windows\system32\DUser.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB67EF0000
			BaseSize = 749568
		}
		ModuleName = DUI70.dll
		{
			Executable = C:\Windows\system32\DUI70.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB68D30000
			BaseSize = 1806336
		}
		ModuleName = addons.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\addons\addons.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB626E0000
			BaseSize = 462848
			Build = RC89143

		}
		ModuleName = alembic.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\alembic\alembic.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5E210000
			BaseSize = 4100096
			Build = EX86718

		}
		ModuleName = MSVCR100.dll
		{
			Executable = C:\Windows\SYSTEM32\MSVCR100.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x00000000586F0000
			BaseSize = 860160
		}
		ModuleName = allplan.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\allplan\allplan.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB628F0000
			BaseSize = 290816
			Build = RC89143

		}
		ModuleName = ArchiCADExchange.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\ArchiCADExchange\ArchiCADExchange.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB62850000
			BaseSize = 200704
			Build = EX86718

		}
		ModuleName = bitmapfilter.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bitmapfilter\bitmapfilter.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5E120000
			BaseSize = 966656
			Build = RC89143

		}
		ModuleName = bp2lw.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bp2lw\bp2lw.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5E0C0000
			BaseSize = 344064
			Build = RC89143

		}
		ModuleName = bp2max.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bp2max\bp2max.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5E060000
			BaseSize = 335872
			Build = RC89143

		}
		ModuleName = bp2maya.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bp2maya\bp2maya.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5D4F0000
			BaseSize = 385024
			Build = RC89143

		}
		ModuleName = bp2xsi.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bp2xsi\bp2xsi.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5D4A0000
			BaseSize = 327680
			Build = RC89143

		}
		ModuleName = browser.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\browser\browser.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5C960000
			BaseSize = 1675264
			Build = RC89143

		}
		ModuleName = characteranim.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\ca\characteranim.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB4F760000
			BaseSize = 7892992
			Build = RC89143

		}
		ModuleName = cameramapper.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\cameramapper\cameramapper.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5D400000
			BaseSize = 618496
			Build = RC89143

		}
		ModuleName = collada14.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\collada14\collada14.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB51120000
			BaseSize = 4419584
			Build = EX86718

		}
		ModuleName = WSOCK32.dll
		{
			Executable = C:\Windows\SYSTEM32\WSOCK32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB62520000
			BaseSize = 36864
		}
		ModuleName = collada15.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\collada15\collada15.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB50BF0000
			BaseSize = 3670016
			Build = EX86718

		}
		ModuleName = compositing.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\compositing\compositing.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5C8B0000
			BaseSize = 679936
			Build = RC89143

		}
		ModuleName = dwg.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\dwg\dwg.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB49A00000
			BaseSize = 10231808
			Build = EX86718

		}
		ModuleName = dwgobjects.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\dwgobjects\dwgobjects.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5C7F0000
			BaseSize = 757760
			Build = RC89143

		}
		ModuleName = fbx.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\fbx\fbx.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB492B0000
			BaseSize = 7643136
			Build = EX87447

		}
		ModuleName = expressiontag.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\gv\expressiontag\expressiontag.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB51020000
			BaseSize = 995328
			Build = RC89143

		}
		ModuleName = graphviewcore.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\gv\graphviewcore\graphviewcore.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB505D0000
			BaseSize = 1073152
			Build = RC89143

		}
		ModuleName = modeling.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\modeling\modeling.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB48DD0000
			BaseSize = 5087232
			Build = RC89143

		}
		ModuleName = motioncam.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\motioncam\motioncam.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5ACF0000
			BaseSize = 544768
			Build = RC89143

		}
		ModuleName = netrender.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\netrender\netrender.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB50480000
			BaseSize = 1363968
			Build = RC89143

		}
		ModuleName = newman.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\newman\newman.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB483F0000
			BaseSize = 5128192
			Build = RC89143

		}
		ModuleName = objects.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\objects\objects.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB4F3E0000
			BaseSize = 3649536
			Build = RC89143

		}
		ModuleName = onlinehelp.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\onlinehelp\onlinehelp.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB50B60000
			BaseSize = 561152
			Build = RC89143

		}
		ModuleName = onlineupdater.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\onlineupdater\onlineupdater.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB50290000
			BaseSize = 1974272
			Build = RC89143

		}
		ModuleName = OpenEXR.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\openexr\OpenEXR.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5E020000
			BaseSize = 212992
			Build = EX86718

		}
		ModuleName = python.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\python\python.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB48B10000
			BaseSize = 2830336
			Build = RC89143

		}
		ModuleName = python26.dll
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\python\res\python.win64.framework\python26.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000000001E000000
			BaseSize = 2797568
		}
		ModuleName = relaxuv.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\relaxuv\relaxuv.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB508C0000
			BaseSize = 966656
			Build = RC89143

		}
		ModuleName = sculpt.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\sculpt\sculpt.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB48220000
			BaseSize = 1896448
			Build = RC89143

		}
		ModuleName = sculptbrushes.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\sculptbrushes\sculptbrushes.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5C210000
			BaseSize = 225280
			Build = RC89143

		}
		ModuleName = shader.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\shader\shader.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB48110000
			BaseSize = 1052672
			Build = RC89143

		}
		ModuleName = sla.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\sla\sla.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB47EE0000
			BaseSize = 2289664
			Build = RC89143

		}
		ModuleName = spacemouse.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\spacemouse\spacemouse.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB50FC0000
			BaseSize = 364544
			Build = RC89143

		}
		ModuleName = texturemanager.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\texturemanager\texturemanager.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB47E60000
			BaseSize = 479232
			Build = RC89143

		}
		ModuleName = updatemerge.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\updatemerge\updatemerge.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5ACA0000
			BaseSize = 270336
			Build = EX86718

		}
		ModuleName = xtensions.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\xtensions\xtensions.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB47B50000
			BaseSize = 3158016
			Build = RC89143

		}
		ModuleName = advancedrender.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\advanced render\advanced render\advancedrender.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB478D0000
			BaseSize = 2613248
			Build = RC89143

		}
		ModuleName = cineman.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\advanced render\cineman\cineman.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB467C0000
			BaseSize = 2768896
			Build = RC89143

		}
		ModuleName = sky.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\advanced render\sky\sky.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB46590000
			BaseSize = 2236416
			Build = RC89143

		}
		ModuleName = archigrass.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Architecture Extension Kit\archigrass\archigrass.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB4F390000
			BaseSize = 319488
			Build = RC89143

		}
		ModuleName = walkthrough.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Architecture Extension Kit\walkthrough\walkthrough.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB475F0000
			BaseSize = 811008
			Build = RC89143

		}
		ModuleName = dynamics2.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\dynamics2\dynamics2.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB462E0000
			BaseSize = 2789376
			Build = RC89143

		}
		ModuleName = iges.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Engineering Extension Kit\iges\iges.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB47500000
			BaseSize = 962560
			Build = RC89143

		}
		ModuleName = OkinoComClient.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Engineering Extension Kit\OkinoComClient\OkinoComClient.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5C1D0000
			BaseSize = 225280
			Build = RC89143

		}
		ModuleName = hair.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\hair\hair.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB453E0000
			BaseSize = 3198976
			Build = RC89143

		}
		ModuleName = ca2.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mocca\ca2\ca2.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB461D0000
			BaseSize = 1077248
			Build = RC89143

		}
		ModuleName = clothilde.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mocca\clothilde\clothilde.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB46130000
			BaseSize = 614400
			Build = RC89143

		}
		ModuleName = mocca.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mocca\mocca\mocca.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB45330000
			BaseSize = 671744
			Build = RC89143

		}
		ModuleName = motiongraphics.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mograph\motiongraphics.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB45020000
			BaseSize = 3190784
			Build = RC89143

		}
		ModuleName = sketch.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\sketch\sketch.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB44E80000
			BaseSize = 1691648
			Build = RC89143

		}
		ModuleName = thinkingparticles.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Thinking Particles\Thinking Particles\thinkingparticles.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB44D90000
			BaseSize = 937984
			Build = RC89143

		}
		ModuleName = tpoperators.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Thinking Particles\tpoperators\tpoperators.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB44C70000
			BaseSize = 1179648
			Build = RC89143

		}
		ModuleName = c4dOctane.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\plugins\c4doctane\c4dOctane.cdl64
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB449F0000
			BaseSize = 2588672
		}
		ModuleName = OkinoCOMlib.dll64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Engineering Extension Kit\OkinoComClient\OkinoCOMlib.dll64
			Process_ID = 0x00001E24
			BaseAddress = 0x0000000180000000
			BaseSize = 122880
			Build = RC89143

		}
		ModuleName = MFC80.DLL
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.vc80.mfc_1fc8b3b9a1e18e3b_8.0.50727.6195_none_8448b2bd328df189\MFC80.DLL
			Process_ID = 0x00001E24
			BaseAddress = 0x00000000574A0000
			BaseSize = 1687552
		}
		ModuleName = MSVCR80.dll
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.6910_none_88dc8c812fb1ba3f\MSVCR80.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x00000000573D0000
			BaseSize = 823296
		}
		ModuleName = MFC80ENU.DLL
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.vc80.mfcloc_1fc8b3b9a1e18e3b_8.0.50727.6195_none_bc20f59b0bdd1acd\MFC80ENU.DLL
			Process_ID = 0x00001E24
			BaseAddress = 0x00000000573C0000
			BaseSize = 53248
		}
		ModuleName = SspiCli.dll
		{
			Executable = C:\Windows\SYSTEM32\SspiCli.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6AB50000
			BaseSize = 180224
		}
		ModuleName = OpenEXRlibx64.dll
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\openexr\OpenEXRlibx64.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB44910000
			BaseSize = 892928
			Build = EX86718

		}
		ModuleName = MSVCP100.dll
		{
			Executable = C:\Windows\SYSTEM32\MSVCP100.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x0000000058B10000
			BaseSize = 622592
		}
		ModuleName = _ctypes.pyd
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\python\res\Python.win64.framework\DLLs\_ctypes.pyd
			Process_ID = 0x00001E24
			BaseAddress = 0x000000001D1A0000
			BaseSize = 126976
		}
		ModuleName = octane.dll
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\plugins\c4doctane\Libs64\octane.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000000CBF9360000
			BaseSize = 12328960
		}
		ModuleName = WLDAP32.dll
		{
			Executable = C:\Windows\system32\WLDAP32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6B200000
			BaseSize = 385024
		}
		ModuleName = nvcuda.dll
		{
			Executable = C:\Windows\SYSTEM32\nvcuda.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB43DD0000
			BaseSize = 11763712
		}
		ModuleName = VCOMP100.DLL
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\plugins\c4doctane\Libs64\VCOMP100.DLL
			Process_ID = 0x00001E24
			BaseAddress = 0x00000000573A0000
			BaseSize = 69632
		}
		ModuleName = WININET.dll
		{
			Executable = C:\Windows\system32\WININET.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6D910000
			BaseSize = 2281472
		}
		ModuleName = iertutil.dll
		{
			Executable = C:\Windows\system32\iertutil.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6B460000
			BaseSize = 2670592
		}
		ModuleName = nvapi64.dll
		{
			Executable = C:\Windows\SYSTEM32\nvapi64.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB673A0000
			BaseSize = 3227648
		}
		ModuleName = propsys.dll
		{
			Executable = C:\Windows\system32\propsys.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB654F0000
			BaseSize = 1417216
		}
		ModuleName = comctl32.dll
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9200.16579_none_418ab7ef718b27ef\comctl32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB68600000
			BaseSize = 2531328
		}
		ModuleName = WindowsCodecs.dll
		{
			Executable = C:\Windows\SYSTEM32\WindowsCodecs.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB688B0000
			BaseSize = 1650688
		}
		ModuleName = thumbcache.dll
		{
			Executable = C:\Windows\System32\thumbcache.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB62C90000
			BaseSize = 217088
		}
		ModuleName = DNSAPI.dll
		{
			Executable = C:\Windows\SYSTEM32\DNSAPI.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6A430000
			BaseSize = 622592
		}
		ModuleName = mdnsNSP.dll
		{
			Executable = C:\Program Files\Bonjour\mdnsNSP.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x0000000058BB0000
			BaseSize = 155648
		}
		ModuleName = rasadhlp.dll
		{
			Executable = C:\Windows\System32\rasadhlp.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB66E80000
			BaseSize = 32768
		}
		ModuleName = fwpuclnt.dll
		{
			Executable = C:\Windows\System32\fwpuclnt.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB651D0000
			BaseSize = 397312
		}
		ModuleName = apphelp.dll
		{
			Executable = C:\Windows\SYSTEM32\apphelp.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB62CD0000
			BaseSize = 651264
		}
		ModuleName = NetworkExplorer.dll
		{
			Executable = C:\Windows\system32\NetworkExplorer.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5FB10000
			BaseSize = 1683456
		}
		ModuleName = NetworkItemFactory.dll
		{
			Executable = C:\Windows\system32\NetworkItemFactory.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB63D40000
			BaseSize = 69632
		}
		ModuleName = dtsh.dll
		{
			Executable = C:\Windows\system32\dtsh.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB63D20000
			BaseSize = 53248
		}
		ModuleName = FirewallAPI.dll
		{
			Executable = C:\Windows\system32\FirewallAPI.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB69BE0000
			BaseSize = 778240
		}
		ModuleName = wbemprox.dll
		{
			Executable = C:\Windows\system32\wbem\wbemprox.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5F120000
			BaseSize = 61440
		}
		ModuleName = wbemcomn.dll
		{
			Executable = C:\Windows\SYSTEM32\wbemcomn.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5BC40000
			BaseSize = 581632
		}
		ModuleName = wbemsvc.dll
		{
			Executable = C:\Windows\system32\wbem\wbemsvc.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5F6D0000
			BaseSize = 81920
		}
		ModuleName = fastprox.dll
		{
			Executable = C:\Windows\system32\wbem\fastprox.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5F6F0000
			BaseSize = 1019904
		}
		ModuleName = npmproxy.dll
		{
			Executable = C:\Windows\System32\npmproxy.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5CD40000
			BaseSize = 57344
		}
		ModuleName = FunDisc.dll
		{
			Executable = C:\Windows\System32\FunDisc.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB60440000
			BaseSize = 155648
		}
		ModuleName = XmlLite.dll
		{
			Executable = C:\Windows\SYSTEM32\XmlLite.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB63F10000
			BaseSize = 258048
		}
		ModuleName = fdproxy.dll
		{
			Executable = C:\Windows\System32\fdproxy.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB47480000
			BaseSize = 94208
		}
		ModuleName = fdwcn.dll
		{
			Executable = C:\Windows\System32\fdwcn.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB63C70000
			BaseSize = 122880
		}
		ModuleName = wcnapi.dll
		{
			Executable = C:\Windows\System32\wcnapi.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB62820000
			BaseSize = 151552
		}
		ModuleName = actxprxy.dll
		{
			Executable = C:\Windows\System32\actxprxy.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB643D0000
			BaseSize = 2162688
		}
		ModuleName = fdWNet.dll
		{
			Executable = C:\Windows\System32\fdWNet.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB63D10000
			BaseSize = 45056
		}
		ModuleName = ATL.DLL
		{
			Executable = C:\Windows\System32\ATL.DLL
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB696B0000
			BaseSize = 118784
		}
		ModuleName = MPR.dll
		{
			Executable = C:\Windows\System32\MPR.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB63F50000
			BaseSize = 94208
		}
		ModuleName = drprov.dll
		{
			Executable = C:\Windows\System32\drprov.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB63C60000
			BaseSize = 40960
		}
		ModuleName = WINSTA.dll
		{
			Executable = C:\Windows\System32\WINSTA.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6A100000
			BaseSize = 319488
		}
		ModuleName = ntlanman.dll
		{
			Executable = C:\Windows\System32\ntlanman.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB628D0000
			BaseSize = 77824
		}
		ModuleName = davclnt.dll
		{
			Executable = C:\Windows\System32\davclnt.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB62790000
			BaseSize = 122880
		}
		ModuleName = DAVHLPR.dll
		{
			Executable = C:\Windows\System32\DAVHLPR.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB62780000
			BaseSize = 45056
		}
		ModuleName = netutils.dll
		{
			Executable = C:\Windows\SYSTEM32\netutils.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB69FD0000
			BaseSize = 57344
		}
		ModuleName = dfscli.dll
		{
			Executable = C:\Windows\SYSTEM32\dfscli.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB69510000
			BaseSize = 77824
		}
		ModuleName = wkscli.dll
		{
			Executable = C:\Windows\SYSTEM32\wkscli.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB69560000
			BaseSize = 86016
		}
		ModuleName = cscapi.dll
		{
			Executable = C:\Windows\SYSTEM32\cscapi.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB60FC0000
			BaseSize = 69632
		}
		ModuleName = browcli.dll
		{
			Executable = C:\Windows\SYSTEM32\browcli.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5DEE0000
			BaseSize = 73728
		}
		ModuleName = dhcpcsvc6.DLL
		{
			Executable = C:\Windows\SYSTEM32\dhcpcsvc6.DLL
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB650B0000
			BaseSize = 77824
		}
		ModuleName = oleacc.dll
		{
			Executable = C:\Windows\SYSTEM32\oleacc.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB678F0000
			BaseSize = 430080
		}
		ModuleName = DWrite.dll
		{
			Executable = C:\Windows\SYSTEM32\DWrite.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB67720000
			BaseSize = 1859584
		}
		ModuleName = napinsp.dll
		{
			Executable = C:\Windows\system32\napinsp.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB61B70000
			BaseSize = 81920
		}
		ModuleName = pnrpnsp.dll
		{
			Executable = C:\Windows\system32\pnrpnsp.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB61B50000
			BaseSize = 98304
		}
		ModuleName = NLAapi.dll
		{
			Executable = C:\Windows\system32\NLAapi.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB69690000
			BaseSize = 90112
		}
		ModuleName = winrnr.dll
		{
			Executable = C:\Windows\System32\winrnr.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB61B30000
			BaseSize = 73728
		}
		ModuleName = wshbth.dll
		{
			Executable = C:\Windows\system32\wshbth.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB626B0000
			BaseSize = 81920
		}
		ModuleName = Windows.Globalization.dll
		{
			Executable = C:\Windows\System32\Windows.Globalization.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB43A20000
			BaseSize = 966656
		}
		ModuleName = Bcp47Langs.dll
		{
			Executable = C:\Windows\System32\Bcp47Langs.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB67DA0000
			BaseSize = 405504
		}
		ModuleName = uiautomationcore.dll
		{
			Executable = C:\Windows\System32\uiautomationcore.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB66820000
			BaseSize = 1175552
		}
		ModuleName = sxs.dll
		{
			Executable = C:\Windows\SYSTEM32\sxs.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6ABF0000
			BaseSize = 729088
		}
		ModuleName = StructuredQuery.dll
		{
			Executable = C:\Windows\System32\StructuredQuery.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB48A30000
			BaseSize = 598016
		}
		ModuleName = Secur32.dll
		{
			Executable = C:\Windows\System32\Secur32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB67960000
			BaseSize = 45056
		}
		ModuleName = SearchFolder.dll
		{
			Executable = C:\Windows\system32\SearchFolder.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5F210000
			BaseSize = 917504
		}
		ModuleName = shdocvw.dll
		{
			Executable = C:\Windows\System32\shdocvw.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB67C30000
			BaseSize = 233472
		}
		ModuleName = twinapi.dll
		{
			Executable = C:\Windows\System32\twinapi.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB638B0000
			BaseSize = 720896
		}
		ModuleName = dlnashext.dll
		{
			Executable = C:\Windows\System32\dlnashext.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB47740000
			BaseSize = 479232
		}
		ModuleName = Windows.Media.Streaming.dll
		{
			Executable = C:\Windows\System32\Windows.Media.Streaming.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5B6B0000
			BaseSize = 1327104
		}
		ModuleName = DevDispItemProvider.dll
		{
			Executable = C:\Windows\System32\DevDispItemProvider.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB47700000
			BaseSize = 65536
		}
		ModuleName = ntshrui.dll
		{
			Executable = C:\Windows\SYSTEM32\ntshrui.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB60060000
			BaseSize = 765952
		}
		ModuleName = srvcli.dll
		{
			Executable = C:\Windows\SYSTEM32\srvcli.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6A960000
			BaseSize = 147456
		}
		ModuleName = IconCodecService.dll
		{
			Executable = C:\Windows\system32\IconCodecService.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB67970000
			BaseSize = 32768
		}
		ModuleName = netprofm.dll
		{
			Executable = C:\Windows\System32\netprofm.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB61380000
			BaseSize = 167936
		}
		ModuleName = PortableDeviceApi.dll
		{
			Executable = C:\Windows\System32\PortableDeviceApi.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB61570000
			BaseSize = 634880
		}
		ModuleName = EhStorShell.dll
		{
			Executable = C:\Windows\System32\EhStorShell.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5F1D0000
			BaseSize = 221184
		}
		ModuleName = EhStorAPI.dll
		{
			Executable = C:\Windows\System32\EhStorAPI.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5CD10000
			BaseSize = 151552
		}
		ModuleName = MrmCoreR.dll
		{
			Executable = C:\Windows\System32\MrmCoreR.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB62BF0000
			BaseSize = 618496
		}
		ModuleName = urlmon.dll
		{
			Executable = C:\Windows\system32\urlmon.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB6D270000
			BaseSize = 1413120
		}
		ModuleName = provsvc.dll
		{
			Executable = C:\Windows\System32\provsvc.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5F860000
			BaseSize = 413696
		}
		ModuleName = PhotoMetadataHandler.dll
		{
			Executable = C:\Windows\system32\PhotoMetadataHandler.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB62E80000
			BaseSize = 471040
		}
		ModuleName = CoreSync_x64.dll
		{
			Executable = C:\Program Files (x86)\Adobe\Adobe Creative Cloud\CoreSync\CoreSync_x64.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5E9E0000
			BaseSize = 3547136
		}
		ModuleName = NETAPI32.dll
		{
			Executable = C:\Windows\SYSTEM32\NETAPI32.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB69610000
			BaseSize = 86016
		}
		ModuleName = DropboxExt64.22.dll
		{
			Executable = C:\Users\Waleska\AppData\Roaming\Dropbox\bin\DropboxExt64.22.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB5F570000
			BaseSize = 176128
		}
		ModuleName = dbghelp.dll
		{
			Executable = C:\Windows\SYSTEM32\dbghelp.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB616C0000
			BaseSize = 1454080
		}
		ModuleName = MSVCP90.dll
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6871_none_08e717a5a83adddf\MSVCP90.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x0000000058610000
			BaseSize = 864256
		}
		ModuleName = MSVCR90.dll
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6871_none_08e717a5a83adddf\MSVCR90.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x0000000058560000
			BaseSize = 667648
		}
		ModuleName = cscui.dll
		{
			Executable = C:\Windows\System32\cscui.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB61040000
			BaseSize = 651264
		}
		ModuleName = CSCDLL.dll
		{
			Executable = C:\Windows\System32\CSCDLL.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB61030000
			BaseSize = 45056
		}
		ModuleName = LINKINFO.dll
		{
			Executable = C:\Windows\SYSTEM32\LINKINFO.dll
			Process_ID = 0x00001E24
			BaseAddress = 0x000007FB62BC0000
			BaseSize = 45056
		}
	}
}
