CINEMA_4D_Crash_Report_WINDOWS
{
	ComputerInfo
	{
		OS_Type = WINDOWS 64 BIT
		OS_Version = Windows 8, 64 Bit, Professional Edition (build 9200)
		Number_of_processors = 12
		Processor_Type = GenuineIntel, stepping 7, model 13, instruction family 6
		Processor_Name =        Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
		Processor_Speed = 3210 MHz
		Processor_Features = FPU, MMX, SSE, RDTSC, CMPXCHG8B, CMOV, VME, DE, PSE, MSR, PAE, MCE, APIC, SEP, MTRR, PGE, MCA, PAT, PSE36, FXSR, SSE2, CLFLUSH, DS, SS, TM, SSE3, SSSE3, SSE4.1, SSE4.2, Enhanced SpeedStep, CMPXCHG16B, 
		Graphics_card = Vendor: NVIDIA Corporation, renderer: GeForce GTX TITAN/PCIe/SSE2, version: 4.4.0 (331.82)
		Loaded_Plugins = addons alembic allplan ArchiCADExchange bitmapfilter bp2lw bp2max bp2maya bp2xsi browser characteranim cameramapper collada14 collada15 compositing dwg dwgobjects fbx expressiontag graphviewcore modeling motioncam netrender newman objects onlinehelp onlineupdater OpenEXR python relaxuv sculpt sculptbrushes shader sla spacemouse texturemanager updatemerge xtensions advancedrender cineman sky archigrass walkthrough dynamics2 iges OkinoComClient hair ca2 clothilde mocca motiongraphics sketch thinkingparticles tpoperators c4dOctane 
	}
	ApplicationInfo
	{
		CINEMA_4D_Version: 15.037
		CINEMA_4D_BuildID: RC81709
		Memory(Global): 2099167232
		Memory(GlobalPeak): -2142523392
		Memory(Total): 0
		Memory(Current): 0
		Memory(LowMemCnt): 0
		DebugMode: Off
	}
	Opened Scenes
	{
		Active Scene: 00000083DCCC88A0 "C:\Users\Waleska\Desktop\Preshow stuff\Soundtrax\Soundtrax.c4d"
		Opened Scene: 000000839F8C1F20 "C:\Users\Waleska\Desktop\Preshow stuff\Animation Final\Soundtrax Internal.c4d"
		Opened Scene: 00000083AE789500 "Untitled 1"
	}
	Exception
	{
		ExceptionNumber = 0xC0000005
		ExceptionText = "ACCESS_VIOLATION"
		Address = 0x000007F7211FE82B
		Thread = 1264
		Last_Error = 0x00000006
	}
	Call_Stacks
	{
		Call_Stack_Thread_1264
		{
			CINEMA 4D 64 Bit.exe: 000007F7211FE82B
			CINEMA 4D 64 Bit.exe: 000007F720A3D940
			c4dOctane.cdl64: 000007F8C13C1451
			c4dOctane.cdl64: 000007F8C13DA68F
			c4dOctane.cdl64: 000007F8C13DAD4C
			c4dOctane.cdl64: 000007F8C13DAE32
			c4dOctane.cdl64: 000007F8C13DA538
			c4dOctane.cdl64: 000007F8C13DA658
			c4dOctane.cdl64: 000007F8C142331C
			c4dOctane.cdl64: 000007F8C1423D44
			c4dOctane.cdl64: 000007F8C1426DBC
			c4dOctane.cdl64: 000007F8C1439309
			c4dOctane.cdl64: 000007F8C14574A3
			CINEMA 4D 64 Bit.exe: 000007F7206CD49A
			CINEMA 4D 64 Bit.exe: 000007F7202728A0
			CINEMA 4D 64 Bit.exe: 000007F720225380
			CINEMA 4D 64 Bit.exe: 000007F720227056
			xtensions.cdl64: 000007F8C2E50C23
			CINEMA 4D 64 Bit.exe: 000007F7204714B0
			CINEMA 4D 64 Bit.exe: 000007F721129B89
			CINEMA 4D 64 Bit.exe: 000007F7211F6E93
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007F72289B5E8
				RBX = 0x0000000000000000
				RCX = 0x0000000000000160
				RDX = 0x0000000000000168
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083C3E9FAB0
				R08 = 0x000007F7211FE820
				R09 = 0x00000083C3E9E630
				R10 = 0x0032003100300031
				R11 = 0x000007F7228A6040
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00010217
				CS = 0x0033
				SS = 0x002B
				DS = 0x002B
				ES = 0x002B
				FS = 0x0053
				GS = 0x002B
				ContextFlags = 0x0010005f
				MxCsr = 0x00001fb2
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB20000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0xFFFFFF0000000000FFFFFFFF00000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x3F847AE1400000003FE0000000000000
				MMX 4 = 0x000000000000000041DFFFFFE0000000
				MMX 5 = 0x0000000000000000408F400000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 1 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 2 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 3 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 4 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 5 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 6 = 0x000007F8DB323E13CCCCCCCCCCCCCCCC
				Vector register 7 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 8 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 9 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 10 = 0x000007F72022642200000083C3E9EB40
				Vector register 11 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 12 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 13 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 14 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 15 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 16 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 17 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 18 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 19 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 20 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 21 = 0x000007F72026C247CCCCCCCCCCCCCCCC
				Vector register 22 = 0xCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
				Vector register 23 = 0x000007F8D5922832CCCCCCCCCCCCCCCC
				Vector register 24 = 0x000007F7206CA66E000000839A80ACA0
				Vector register 25 = 0x000007F7212A9E44CCCCCCCCCCCCCCCC
				Vector Control = 0xCCCCCCCCCCCCCCCC
				Debug Control = 0xCCCCCCCCCCCCCCCC
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4596
		{
			CINEMA 4D 64 Bit.exe: 000007F720CCB090
			CINEMA 4D 64 Bit.exe: 000007F720D025EF
			newman.cdl64: 000007F8C3A4FC38
			newman.cdl64: 000007F8C3C2FAEB
			newman.cdl64: 000007F8C3A3923D
			newman.cdl64: 000007F8C3C2FD51
			CINEMA 4D 64 Bit.exe: 000007F720BC20AA
			CINEMA 4D 64 Bit.exe: 000007F720BBF73E
			CINEMA 4D 64 Bit.exe: 000007F720BB062E
			CINEMA 4D 64 Bit.exe: 000007F720BAE824
			CINEMA 4D 64 Bit.exe: 000007F720BF9D80
			CINEMA 4D 64 Bit.exe: 000007F720BBF230
			CINEMA 4D 64 Bit.exe: 000007F720BB069C
			CINEMA 4D 64 Bit.exe: 000007F720BAE824
			CINEMA 4D 64 Bit.exe: 000007F720BAD04F
			CINEMA 4D 64 Bit.exe: 000007F720C38F16
			CINEMA 4D 64 Bit.exe: 000007F720BB069C
			CINEMA 4D 64 Bit.exe: 000007F720BAE824
			CINEMA 4D 64 Bit.exe: 000007F720BAD04F
			CINEMA 4D 64 Bit.exe: 000007F720C3786B
			CINEMA 4D 64 Bit.exe: 000007F720C46775
			CINEMA 4D 64 Bit.exe: 000007F720BB069C
			CINEMA 4D 64 Bit.exe: 000007F720BAE824
			CINEMA 4D 64 Bit.exe: 000007F720BAD04F
			CINEMA 4D 64 Bit.exe: 000007F720C3786B
			CINEMA 4D 64 Bit.exe: 000007F720C46775
			CINEMA 4D 64 Bit.exe: 000007F720C45732
			CINEMA 4D 64 Bit.exe: 000007F720BA32CB
			CINEMA 4D 64 Bit.exe: 000007F720C472AD
			CINEMA 4D 64 Bit.exe: 000007F720BBA577
			CINEMA 4D 64 Bit.exe: 000007F720BB6E1A
			newman.cdl64: 000007F8C3C2C406
			newman.cdl64: 000007F8C3A48689
			newman.cdl64: 000007F8C3A4833B
			newman.cdl64: 000007F8C3A4A7C7
			newman.cdl64: 000007F8C3C2FDE7
			CINEMA 4D 64 Bit.exe: 000007F720BB4BE7
			CINEMA 4D 64 Bit.exe: 000007F720BB3CDA
			CINEMA 4D 64 Bit.exe: 000007F720BAE065
			CINEMA 4D 64 Bit.exe: 000007F720BAD04F
			CINEMA 4D 64 Bit.exe: 000007F720C3DEEE
			CINEMA 4D 64 Bit.exe: 000007F720BAE065
			CINEMA 4D 64 Bit.exe: 000007F720BAD04F
			CINEMA 4D 64 Bit.exe: 000007F720C3786B
			CINEMA 4D 64 Bit.exe: 000007F720C46775
			CINEMA 4D 64 Bit.exe: 000007F720BAE065
			CINEMA 4D 64 Bit.exe: 000007F720BAD04F
			CINEMA 4D 64 Bit.exe: 000007F720C3786B
			CINEMA 4D 64 Bit.exe: 000007F720C3FD80
			CINEMA 4D 64 Bit.exe: 000007F720BAE065
			CINEMA 4D 64 Bit.exe: 000007F720BAD04F
			CINEMA 4D 64 Bit.exe: 000007F720C3786B
			CINEMA 4D 64 Bit.exe: 000007F720C3708D
			CINEMA 4D 64 Bit.exe: 000007F720BAE065
			CINEMA 4D 64 Bit.exe: 000007F720BAD04F
			CINEMA 4D 64 Bit.exe: 000007F720C3786B
			CINEMA 4D 64 Bit.exe: 000007F720C3708D
			CINEMA 4D 64 Bit.exe: 000007F720BAE065
			CINEMA 4D 64 Bit.exe: 000007F720BAD04F
			CINEMA 4D 64 Bit.exe: 000007F720C3786B
			CINEMA 4D 64 Bit.exe: 000007F720C3708D
			CINEMA 4D 64 Bit.exe: 000007F720BAE065
			CINEMA 4D 64 Bit.exe: 000007F720BAD04F
			CINEMA 4D 64 Bit.exe: 000007F720C3786B
			CINEMA 4D 64 Bit.exe: 000007F720C3708D
			CINEMA 4D 64 Bit.exe: 000007F720BAE065
			CINEMA 4D 64 Bit.exe: 000007F720BAD04F
			CINEMA 4D 64 Bit.exe: 000007F720C3786B
			CINEMA 4D 64 Bit.exe: 000007F720C3708D
			CINEMA 4D 64 Bit.exe: 000007F720BAE065
			CINEMA 4D 64 Bit.exe: 000007F720BAD04F
			CINEMA 4D 64 Bit.exe: 000007F720C3786B
			CINEMA 4D 64 Bit.exe: 000007F720CC0802
			CINEMA 4D 64 Bit.exe: 000007F720CC033D
			CINEMA 4D 64 Bit.exe: 000007F720CC99FC
			CINEMA 4D 64 Bit.exe: 000007F720CCDB6F
			CINEMA 4D 64 Bit.exe: 000007F7209D4EC1
			CINEMA 4D 64 Bit.exe: 000007F721176A19
			CINEMA 4D 64 Bit.exe: 000007F7212A848C
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = C:\Users\Waleska\Desktop\Preshow stuff\Soundtrax\Soundtrax.c4d
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = C:\Users\Waleska\AppData\Roaming\MAXON\CINEMA 4D R15_53857526\prefs\liveDB\USER\Icon\Inside Logo\10010.tga
				Arg|LoadDocument|Name = C:\Users\Waleska\Desktop\Preshow stuff\Soundtrax\Soundtrax.c4d
				Arg|LoadDocument|Flags = 91
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = C:\Program Files\MAXON\CINEMA 4D R15\resource\gui.cob
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000383
				RBX = 0x0000000000000000
				RCX = 0x00000083B7D63340
				RDX = 0x00000000000000E3
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000839BD9FC20
				R08 = 0x0000000000000000
				R09 = 0x00000000000001CD
				R10 = 0x000007F722801D28
				R11 = 0x000007F720D02570
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000202
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb2
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB20000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6588
		{
			ntdll.dll: 000007F8E69446AB NtWaitForWorkViaWorkerFactory
			ntdll.dll: 000007F8E69481C3 RtlTryEnterCriticalSection
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000839BE4F6B0
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000839E36F9B0
				R08 = 0x000000839BE4C290
				R09 = 0x0000000000000000
				R10 = 0x000007F8E694AF10
				R11 = 0x000000839E36F6B0
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6932
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			USER32.dll: 000007F8E5D4303A GetWindowLongPtrA
			nvoglv64.DLL: 00000000671464ED DrvValidateVersion
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000001
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000839EF1FB00
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x000000000000000C
				R11 = 0x0000000000000029
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_120
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000006714B73A DrvValidateVersion
			nvoglv64.DLL: 0000000066F7F6CD
			nvoglv64.DLL: 0000000066F7F3F8
			nvoglv64.DLL: 000000006714CA16 DrvValidateVersion
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000006714B6D0
				RBX = 0x0000000000000000
				RCX = 0x000007F8E6942CCA
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000839E9FFCB0
				R08 = 0x000000839E9FFB98
				R09 = 0x0000000000018692
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5140
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			KERNEL32.DLL: 000007F8E6591282 WaitForMultipleObjects
			nvoglv64.DLL: 000000006718A556 DrvPresentBuffers
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000006718A500
				RDX = 0x000000839EAE7A80
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000839FA2FB60
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2516
		{
			ntdll.dll: 000007F8E69446AB NtWaitForWorkViaWorkerFactory
			ntdll.dll: 000007F8E69481C3 RtlTryEnterCriticalSection
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000000000040C
				RBX = 0x0000000000000000
				RCX = 0x000000839F01F530
				RDX = 0x0000008400F14F70
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000839F01FBF0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x000000839F01F530
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6928
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			Wintab32.dll: 000007F8D7DB633E WTMgrClose
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000839EA00940
				RDX = 0x00000000028B0080
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083A11EF990
				R08 = 0x00000000000186A0
				R09 = 0x0000000000000BEB
				R10 = 0x0000000000000000
				R11 = 0x000000839EA00000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7108
		{
			ntdll.dll: 000007F8E6942F2A NtDelayExecution
			KERNELBASE.dll: 000007F8E3AA11F2 SleepEx
			CINEMA 4D 64 Bit.exe: 000007F721111A54
			CINEMA 4D 64 Bit.exe: 000007F7211F6D13
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000036
				RBX = 0x0000000000000000
				RCX = 0x000000000000001F
				RDX = 0x00000083A15AF550
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083A15AFA20
				R08 = 0x0000000000000001
				R09 = 0x0000000000000002
				R10 = 0x000000839EE15C60
				R11 = 0x00000083A15AF7B0
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1848
		{
			ntdll.dll: 000007F8E69446AB NtWaitForWorkViaWorkerFactory
			ntdll.dll: 000007F8E69481C3 RtlTryEnterCriticalSection
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000001048FF08
				RBX = 0x0000000000000000
				RCX = 0x00000083A16AE300
				RDX = 0x00000083A16AE330
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083A16AFBC0
				R08 = 0x0000000000000003
				R09 = 0x6861A4B1385AC08B
				R10 = 0x0000000000000000
				R11 = 0x0000000000000001
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4876
		{
			ntdll.dll: 000007F8E6942F2A NtDelayExecution
			KERNELBASE.dll: 000007F8E3AA11F2 SleepEx
			CINEMA 4D 64 Bit.exe: 000007F72117AF81
			CINEMA 4D 64 Bit.exe: 000007F721129B89
			CINEMA 4D 64 Bit.exe: 000007F7211F6D13
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007F71FEF2000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000005
				RDX = 0x00000083A1AAF630
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083A1AAF810
				R08 = 0x00000083A1AAE568
				R09 = 0x00000083A1AAE590
				R10 = 0x0000000000000000
				R11 = 0x0000000000000206
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4316
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			USER32.dll: 000007F8E5D4303A GetWindowLongPtrA
			gdiplus.dll: 000007F8E06E1603
			gdiplus.dll: 000007F8E06E1BAC
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000100
				RBX = 0x0000000000000000
				RCX = 0x0000000000FF99CC
				RDX = 0x00000083A42CFC3C
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083A42CFE80
				R08 = 0x000007753C46D3BC
				R09 = 0x00000000000000AE
				R10 = 0x0000000000000000
				R11 = 0x0000000000000213
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4100
		{
			ntdll.dll: 000007F8E6942F2A NtDelayExecution
			KERNELBASE.dll: 000007F8E3AA11F2 SleepEx
			c4dOctane.cdl64: 000007F8C14D83A1
			c4dOctane.cdl64: 000007F8C14B8508
			c4dOctane.cdl64: 000007F8C14C5A0E
			CINEMA 4D 64 Bit.exe: 000007F721129B89
			CINEMA 4D 64 Bit.exe: 000007F7211F6D13
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007F7226713F8
				RBX = 0x0000000000000000
				RCX = 0x0000000000000026
				RDX = 0x000007F7206A3A20
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083A8E8FDB0
				R08 = 0x00000083A8E8FA98
				R09 = 0x00000083A728DD40
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1552
		{
			ntdll.dll: 000007F8E69446AB NtWaitForWorkViaWorkerFactory
			ntdll.dll: 000007F8E69481C3 RtlTryEnterCriticalSection
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000007F8E699DA50
				RDX = 0x000000839BF0C930
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083A99DFE20
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7124
		{
			ntdll.dll: 000007F8E6942C7A ZwRemoveIoCompletion
			mswsock.dll: 000007F8E3045A19 Tcpip4_WSHOpenSocket2
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0xFDCB36EF74A90000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083AF98F880
				R08 = 0x00000083AF98F598
				R09 = 0x00000000000000A8
				R10 = 0x0000000000000000
				R11 = 0x0000000000000206
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5020
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			octane.dll: 00000083A8111F27 Octane::apiMode_Shared_start
			octane.dll: 00000083A80087EE Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A80257BC Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A7FA18DF Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A7FA1973 Octane::ApiRenderEngine::operator=
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000001
				RBX = 0x0000000000000000
				RCX = 0x0000000000000001
				RDX = 0x0000000100000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000839F11FC00
				R08 = 0x00000083A8851E00
				R09 = 0x00000083A8E9CA30
				R10 = 0x000000000000004C
				R11 = 0x00000083A91D5310
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000003FA810624DD2F1AA
				MMX 2 = 0x00000000000000003FA810624DD2F1AA
				MMX 3 = 0x00000000000000003FF0000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4584
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			mswsock.dll: 000007F8E3041D19 Tcpip6_WSHGetSockaddrType
			mswsock.dll: 000007F8E30481B2 Tcpip4_WSHGetWildcardSockaddr
			WS2_32.dll: 000007F8E61F2E8D select
			octane.dll: 00000083A7D44F49 Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A7D1F048 Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A7D146FC Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A87A5DF0 Octane::PanoramicCamera::create
			???: 0000008300000001
			???: 000000000000271A
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000083D8BF9700
				RBX = 0x0000000000000000
				RCX = 0x00000083D8BFD000
				RDX = 0x0000000000000000
				RSI = 0x00000083A2B7FBD0
				RDI = 0x00000083A8B1EBB0
				RBP = 0x00000083A2B7FB30
				RSP = 0x00000083A2B7F7D0
				R08 = 0x0000000000000000
				R09 = 0x000000000000001C
				R10 = 0x0000000000000001
				R11 = 0x00000083D8BF9700
				R12 = 0x00000083A8B1ECB8
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000000000000271A
				EFlags = 0x00000293
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000004040000000000000
				MMX 1 = 0x00000000000000004050400000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1524
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EE8C7
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083A339FBF0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0xFFFFFFFFFFFFFFF5
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6088
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EE8C7
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000008
				RBX = 0x0000000000000000
				RCX = 0x000000839E4CB240
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083B24EFE20
				R08 = 0x000000839E4CB240
				R09 = 0x00000000000000E0
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb3
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB30000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x4084CCCC4084CCCC3FF0000000000000
				MMX 2 = 0x00000000429650334296503342965033
				MMX 3 = 0x00000000273119992731199927311999
				MMX 4 = 0x00000000000000000000000024133333
				MMX 5 = 0x00000000000000003C90000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3596
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EE8C7
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000002
				RBX = 0x0000000000000000
				RCX = 0x0000000000000233
				RDX = 0x000000839E4CC948
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083B26EFB50
				R08 = 0x0000000000000000
				R09 = 0x0000000000000E0C
				R10 = 0x0000000000000002
				R11 = 0x0000000000000080
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb1
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB10000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x4084CCCC4084CCCC3FF0000000000000
				MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF
				MMX 3 = 0x00000000273119992731199927311999
				MMX 4 = 0x00000000000000000000000024133333
				MMX 5 = 0x00000000000000003C90000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3192
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EE8C7
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000002
				RBX = 0x0000000000000000
				RCX = 0x0000000000000141
				RDX = 0x000000839E4CE108
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083B28EFDB0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000C78
				R10 = 0x0000000000000002
				R11 = 0x000000000004C7E0
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb1
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB10000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x4084CCCC4084CCCC3FF0000000000000
				MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF
				MMX 3 = 0x80000000C054851FC054851FC054851F
				MMX 4 = 0x000000000000000000000000BD30A3D7
				MMX 5 = 0x0000000000000000BFB3333333333332
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6744
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EE8C7
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000002
				RBX = 0x0000000000000000
				RCX = 0x00000000000003F8
				RDX = 0x000000839E4CF8C8
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083B2AEFD50
				R08 = 0x0000000000000000
				R09 = 0x0000000000001A58
				R10 = 0x0000000000000002
				R11 = 0x0000000000000080
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa1
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA10000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x4084CCCC4084CCCC3FF0000000000000
				MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF
				MMX 3 = 0x00000000273119992731199927311999
				MMX 4 = 0x00000000000000000000000024133333
				MMX 5 = 0x00000000000000003C90000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2284
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EE8C7
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000002
				RBX = 0x0000000000000000
				RCX = 0x0000000000000292
				RDX = 0x000000839E4D1088
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083B2CEF930
				R08 = 0x0000000000000000
				R09 = 0x00000000000008EC
				R10 = 0x0000000000000002
				R11 = 0x0000000000000060
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa1
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA10000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x4084CCCC4084CCCC3FF0000000000000
				MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF
				MMX 3 = 0x00000000273119992731199927311999
				MMX 4 = 0x00000000000000000000000024133333
				MMX 5 = 0x00000000000000003C90000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6996
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EE8C7
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000002
				RBX = 0x0000000000000000
				RCX = 0x000000000000032F
				RDX = 0x000000839E4D2848
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083B2EEFBA0
				R08 = 0x0000000000000000
				R09 = 0x0000000000001B54
				R10 = 0x0000000000000002
				R11 = 0x00000000000000D0
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa1
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA10000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x4089C7AE4089C7AE3FF0000000000000
				MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF
				MMX 3 = 0x0000000041CBAA3D41CBAA3D41CBAA3D
				MMX 4 = 0x0000000000000000000000003EA947AE
				MMX 5 = 0x00000000000000003FE2666666666666
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3736
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EE8C7
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000002
				RBX = 0x0000000000000000
				RCX = 0x0000000000000367
				RDX = 0x000000839E4D4008
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083B30EFC60
				R08 = 0x0000000000000000
				R09 = 0x0000000000000E98
				R10 = 0x0000000000000002
				R11 = 0x0000000000000090
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa1
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA10000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x4084CCCC4084CCCC3FF0000000000000
				MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF
				MMX 3 = 0x00000000273119992731199927311999
				MMX 4 = 0x00000000000000000000000024133333
				MMX 5 = 0x00000000000000003C90000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3080
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EE8C7
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000002
				RBX = 0x0000000000000000
				RCX = 0x0000000000000259
				RDX = 0x000000839E4D57C8
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083B32EFA90
				R08 = 0x0000000000000000
				R09 = 0x0000000000000C08
				R10 = 0x0000000000000002
				R11 = 0x00000000000000C0
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa1
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA10000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x4084CCCC4084CCCC3FF0000000000000
				MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF
				MMX 3 = 0x00000000273119992731199927311999
				MMX 4 = 0x00000000000000000000000024133333
				MMX 5 = 0x00000000000000003C90000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1800
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EE8C7
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000008
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083B34EFB90
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x000000000004C708
				R11 = 0x000000000004C709
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa1
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA10000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x4084CCCC4084CCCC3FF0000000000000
				MMX 2 = 0x00000000429650334296503342965033
				MMX 3 = 0x00000000273119992731199927311999
				MMX 4 = 0x00000000000000000000000024133333
				MMX 5 = 0x00000000000000003C90000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1212
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EE8C7
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000002
				RBX = 0x0000000000000000
				RCX = 0x000000000000024C
				RDX = 0x000000839E4D8748
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083B36EFA80
				R08 = 0x0000000000000000
				R09 = 0x00000000000004BC
				R10 = 0x0000000000000002
				R11 = 0x00000000000000B0
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa1
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA10000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x4084CCCC4084CCCC3FF0000000000000
				MMX 2 = 0x00000000000000007FEFFFFFFFFFFFFF
				MMX 3 = 0x00000000273119992731199927311999
				MMX 4 = 0x00000000000000000000000024133333
				MMX 5 = 0x00000000000000003C90000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_388
		{
			CINEMA 4D 64 Bit.exe: 000007F7211D5718
			CINEMA 4D 64 Bit.exe: 000007F7211EED50
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000839E4D9FC0
				RDX = 0x00000084003B8740
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083B38EF7B0
				R08 = 0x000000839E4D9FC0
				R09 = 0x0000000000000190
				R10 = 0x000000000004C708
				R11 = 0x000000000004C709
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000206
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa1
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA10000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5968
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			NetworkItemFactory.dll: 000007F8DB473F4B
			SHCORE.DLL: 000007F8E29D40BC SHRegSetPathW
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000001
				RBX = 0x0000000000000000
				RCX = 0x0000000000000590
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083AFCCF9F0
				R08 = 0x00000083AFCCF898
				R09 = 0x00000083AFCCF959
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1488
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			NetworkItemFactory.dll: 000007F8DB475C01
			SHCORE.DLL: 000007F8E29D40BC SHRegSetPathW
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007F8E44B6490
				RBX = 0x0000000000000000
				RCX = 0x000007F8E44A9910
				RDX = 0x000007F8E44A9910
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083AFDCFAA0
				R08 = 0x0000000000000002
				R09 = 0x0000000000000000
				R10 = 0x000000008A885D04
				R11 = 0x00000083AFDCF860
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3536
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			NetworkItemFactory.dll: 000007F8DB473E74
			NetworkItemFactory.dll: 000007F8DB473EDB
			SHCORE.DLL: 000007F8E29D40BC SHRegSetPathW
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x00000083B018F6D8
				RDX = 0x000000839EDD14E0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083B018FD40
				R08 = 0x000000839BFA2F40
				R09 = 0x000000000180D974
				R10 = 0x0000000000000001
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1240
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			FunDisc.dll: 000007F8D9375578 DllGetClassObject
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000083A8B30010
				RBX = 0x0000000000000000
				RCX = 0x00000083A8B30010
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083B038F8C0
				R08 = 0x00000083B038EB88
				R09 = 0x00000083B038ECC0
				R10 = 0x0000000000000000
				R11 = 0x0000000000000217
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4328
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			wcnapi.dll: 000007F8D6D3AF4C DllCanUnloadNow
			wcnapi.dll: 000007F8D6D3A4BA DllCanUnloadNow
			wcnapi.dll: 000007F8D6D3A38E DllCanUnloadNow
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083B048FA60
				R08 = 0x00000083B048F6E0
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x00000083B048F930
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1284
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			mswsock.dll: 000007F8E3041D19 Tcpip6_WSHGetSockaddrType
			mswsock.dll: 000007F8E30481B2 Tcpip4_WSHGetWildcardSockaddr
			WS2_32.dll: 000007F8E61F2E8D select
			CINEMA 4D 64 Bit.exe: 000007F72111ACCD
			netrender.cdl64: 000007F8C80D6DD3
			CINEMA 4D 64 Bit.exe: 000007F721129B89
			CINEMA 4D 64 Bit.exe: 000007F7211F6D13
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007F7227C0888
				RBX = 0x0000000000000000
				RCX = 0x00000083A68B7A80
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083BF1FF8B0
				R08 = 0x00000083BF1FEF18
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x00000083BF1FF210
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000297
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3808
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211291C6
			netrender.cdl64: 000007F8C80A1574
			netrender.cdl64: 000007F8C80D563E
			CINEMA 4D 64 Bit.exe: 000007F721129B89
			CINEMA 4D 64 Bit.exe: 000007F7211F6D13
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000100
				RBX = 0x0000000000000000
				RCX = 0x0000000000000002
				RDX = 0x000000839BE8B9A0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083BF3FFE50
				R08 = 0x000007F722677000
				R09 = 0x000007F7226770C0
				R10 = 0x0000000000000000
				R11 = 0x000007F72069BE40
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000FF00000000FF000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1236
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211291C6
			netrender.cdl64: 000007F8C80D60CB
			CINEMA 4D 64 Bit.exe: 000007F721129B89
			CINEMA 4D 64 Bit.exe: 000007F7211F6D13
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007F7216124E0
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x00000083BB3AD944
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083BF5FFEA0
				R08 = 0x00000000000005B4
				R09 = 0x0000000000000005
				R10 = 0x0000000000000002
				R11 = 0x0000000000000020
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3180
		{
			ntdll.dll: 000007F8E6942F2A NtDelayExecution
			KERNELBASE.dll: 000007F8E3AA11F2 SleepEx
			c4dOctane.cdl64: 000007F8C14D83A1
			c4dOctane.cdl64: 000007F8C13CC1B6
			c4dOctane.cdl64: 000007F8C14C5A0E
			CINEMA 4D 64 Bit.exe: 000007F721129B89
			CINEMA 4D 64 Bit.exe: 000007F7211F6E93
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000007F8E6942F2A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083BF7FFCE0
				R08 = 0x00000083BF7FF5F8
				R09 = 0x00000083BB50A500
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4340
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000000001B0
				RBX = 0x0000000000000000
				RCX = 0x00000083A8850CC0
				RDX = 0x00000083D86EAA20
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083BFAFFEF0
				R08 = 0x00000083D8BFAD38
				R09 = 0x00000000000001B3
				R10 = 0x00000083A90BFC30
				R11 = 0x00000083D8BF9700
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb3
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB30000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6312
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000007
				RBX = 0x0000000000000000
				RCX = 0x00000083D269AD00
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083BFCFF870
				R08 = 0x00000083D269AD00
				R09 = 0x00000000000000F0
				R10 = 0x0000000000000000
				R11 = 0xFEEEFEEEFEEEFEEE
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb3
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB30000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2012
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000840AA60C20
				RBX = 0x0000000000000000
				RCX = 0x000000840AA67E20
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083BFEFFF90
				R08 = 0x0000000000003668
				R09 = 0x0000000000C00000
				R10 = 0x0000000000000000
				R11 = 0x000007F7228A6C00
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb3
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB30000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000003FD0000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3008
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000001
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083C00FF910
				R08 = 0x0000000000000000
				R09 = 0x000000002E0F761E
				R10 = 0x0000000000000001
				R11 = 0xFEEEFEEEFEEEFEEE
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb3
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB30000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000003FF0000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5464
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000002
				RBX = 0x0000000000000000
				RCX = 0x00000083CA6B2E40
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083C03FFB60
				R08 = 0x00000083C22DB620
				R09 = 0x0000000000000000
				R10 = 0x00000083C22DB7A0
				R11 = 0x0000000000000001
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb2
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB20000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x0000000000000000BFFFFBA4BFFFDD28
				MMX 1 = 0x0000000000000000BF902B1DBC8158EE
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x0000000000000000400C20BD406105EE
				MMX 4 = 0x00000000000000003F62861A3B1430D1
				MMX 5 = 0x0000000000000000C03323F8C1991FC2
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4732
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000008406C4FDA0
				RBX = 0x0000000000000000
				RCX = 0x00000083E6F04760
				RDX = 0x000007F721612640
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083C05FFF60
				R08 = 0x0000000000000000
				R09 = 0x00000000000F8B01
				R10 = 0x0000000000000000
				R11 = 0x000007F721390A80
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb3
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB30000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000003FEFFFFFC0000000
				MMX 1 = 0x00000000000000003FEFFFFFC0000000
				MMX 2 = 0x3FE62E42E45C4FD13FEFFFFFC0000000
				MMX 3 = 0x00000000000000003FEFFFFFB3333336
				MMX 4 = 0x0000000000000000BE8BB32299B8679E
				MMX 5 = 0xBE8BB32299B8679E3CE54B21BD86ECC7
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6792
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000004
				RBX = 0x0000000000000000
				RCX = 0x0000008403586CC4
				RDX = 0x0000008403586CC4
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083C07FF930
				R08 = 0x00000000000004B1
				R09 = 0x00000083C07FC380
				R10 = 0x000007F7216124E0
				R11 = 0x000007F7216137C0
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb3
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB30000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000003FEFFFFFC0000000
				MMX 1 = 0x00000000000000003FD9BA0100000000
				MMX 2 = 0x3FE63B7D4031C5BF3F82B4E060000000
				MMX 3 = 0x00000000000000003F82B4E067B9AF0F
				MMX 4 = 0x00000000000000003F1004FE313F915D
				MMX 5 = 0x3F7B880BACDC0A743EC50F5B888ADB86
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6068
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000007
				RBX = 0x0000000000000000
				RCX = 0x00000083D2678AC0
				RDX = 0x0000000000000003
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083C09FFF50
				R08 = 0x00000083D2678AC0
				R09 = 0x00000000000000C0
				R10 = 0x0000000000000000
				R11 = 0xFEEEFEEEFEEEFEEE
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_396
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000007
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083C0BFFD70
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000399
				R11 = 0x000000000000039B
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3552
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x000000000000000A
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083C0DFFA80
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x000000000000038F
				R11 = 0x000000000000039B
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2400
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000007
				RBX = 0x0000000000000000
				RCX = 0x00000084125B2200
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083C0FFF970
				R08 = 0x00000084125B2200
				R09 = 0x00000000000000F0
				R10 = 0x0000000000000000
				R11 = 0xFEEEFEEEFEEEFEEE
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3988
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000007
				RBX = 0x0000000000000000
				RCX = 0x00000083D269C4C0
				RDX = 0x0000000000000008
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083C11FFCE0
				R08 = 0x00000083D269C4C0
				R09 = 0x0000000000000030
				R10 = 0x0000000000000000
				R11 = 0xFEEEFEEEFEEEFEEE
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4020
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x00000083D2684A00
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083C13FFB70
				R08 = 0x00000083D2684980
				R09 = 0x0000000000000010
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4984
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x00000000000010B8
				RDX = 0x0000008415CB6FF8
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083C27CF820
				R08 = 0x000007F7227D2108
				R09 = 0x00000084087DF1E0
				R10 = 0x000000000000006B
				R11 = 0x00000083C27CF530
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6664
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			octane.dll: 00000083A7CD54E9 Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A80087EE Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A80257BC Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A7FA18DF Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A7FA1973 Octane::ApiRenderEngine::operator=
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000007F8E6942C2A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083C28CFCC0
				R08 = 0x00000083C28CFAE8
				R09 = 0x00000000051A2B65
				R10 = 0x0000000000000000
				R11 = 0x0000000000000283
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7092
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000083D2681940
				RBX = 0x0000000000000000
				RCX = 0x00000083D2681A80
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083C3A9FF70
				R08 = 0x00000083D2681A00
				R09 = 0x00000000000000B0
				R10 = 0x0000000000000000
				R11 = 0xFEEEFEEEFEEEFEEE
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4456
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000007
				RBX = 0x0000000000000000
				RCX = 0x00000083D2689000
				RDX = 0x0000000000000005
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083C3C9FAF0
				R08 = 0x00000083D2689000
				R09 = 0x00000000000000C0
				R10 = 0x0000000000000000
				R11 = 0xFEEEFEEEFEEEFEEE
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb3
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB30000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4800
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000083C409D420
				RBX = 0x0000000000000000
				RCX = 0x00000083C409D420
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083C409FF70
				R08 = 0x0000000000000030
				R09 = 0x0000000000000030
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb3
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB30000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5976
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000083C17ADC50
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083C429FAD0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000002
				R11 = 0x00000083C2E5D580
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb3
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB30000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000003FF0000000000000
				MMX 2 = 0x00000000000000003FD999993ECCCCCD
				MMX 3 = 0x00000000000000003FD999993ECCCCCD
				MMX 4 = 0x00000000000000003FD999993ECCCCCD
				MMX 5 = 0x00000000000000003FD999993ECCCCCD
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7020
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x00000083D268C0C0
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083C449FA30
				R08 = 0x00000083D268C040
				R09 = 0x0000000000000070
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1532
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EEFD8
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007F7227762C8
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x000000000000388F
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083C469FB70
				R08 = 0x000007F7211FE820
				R09 = 0x0000000000000000
				R10 = 0x00000083A6C29720
				R11 = 0x0000000000000001
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fb3
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FB30000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4452
		{
			ntdll.dll: 000007F8E694466B NtWaitForAlertByThreadId
			ntdll.dll: 000007F8E69ADCE6 RtlSleepConditionVariableCS
			KERNELBASE.dll: 000007F8E3ABD177 SleepConditionVariableCS
			CINEMA 4D 64 Bit.exe: 000007F7211E7C7D
			CINEMA 4D 64 Bit.exe: 000007F7211EFE86
			CINEMA 4D 64 Bit.exe: 000007F7211EE8C7
			CINEMA 4D 64 Bit.exe: 000007F7211F6E63
			CINEMA 4D 64 Bit.exe: 000007F7211FA915
			CINEMA 4D 64 Bit.exe: 000007F7212A8607
			CINEMA 4D 64 Bit.exe: 000007F7212A86C0
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000839E4DB780
				RDX = 0x000000000000000B
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083B0E1FE00
				R08 = 0x000000839E4DB780
				R09 = 0x0000000000000060
				R10 = 0x0000000000000000
				R11 = 0x0000000000000016
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000247
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa1
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA10000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x4084CCCC4084CCCC0000000000000000
				MMX 2 = 0x00000000429A0002429A0002429A0002
				MMX 3 = 0x00000000273119992731199927311999
				MMX 4 = 0x00000000000000000000000024133333
				MMX 5 = 0x00000000000000003C90000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3248
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000006714B73A DrvValidateVersion
			nvoglv64.DLL: 0000000066F7F6CD
			nvoglv64.DLL: 0000000066F7F3F8
			nvoglv64.DLL: 000000006714CA16 DrvValidateVersion
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000084014D3778
				RBX = 0x0000000000000000
				RCX = 0x00000083B09B2080
				RDX = 0x0000000000000019
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083BBB5FCB0
				R08 = 0x0000000000000001
				R09 = 0x0000000000018688
				R10 = 0x0000000000000000
				R11 = 0x0000000000000287
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x0000000000000000000000004A0D2B58
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2844
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			KERNEL32.DLL: 000007F8E6591282 WaitForMultipleObjects
			nvoglv64.DLL: 000000006718A556 DrvPresentBuffers
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000006718A500
				RDX = 0x00000083B180BC20
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083BBC5FA40
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6888
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000006714B73A DrvValidateVersion
			nvoglv64.DLL: 0000000066F7F6CD
			nvoglv64.DLL: 0000000066F7F3F8
			nvoglv64.DLL: 000000006714CA16 DrvValidateVersion
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000003DFF
				RBX = 0x0000000000000000
				RCX = 0x00000083D508FA80
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083D508FBA0
				R08 = 0x0000000000000000
				R09 = 0x000000839C4F2990
				R10 = 0x000007F71FE84800
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6292
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			KERNEL32.DLL: 000007F8E6591282 WaitForMultipleObjects
			nvoglv64.DLL: 000000006718A556 DrvPresentBuffers
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000006718A500
				RDX = 0x00000083C1F7A9F0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083D518FBC0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1500
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000006714B73A DrvValidateVersion
			nvoglv64.DLL: 0000000066F7F6CD
			nvoglv64.DLL: 0000000066F7F3F8
			nvoglv64.DLL: 000000006714CA16 DrvValidateVersion
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000007F8E6942E3A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083D559FE50
				R08 = 0x00000083D559FCC8
				R09 = 0x000000000001790B
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3752
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			KERNEL32.DLL: 000007F8E6591282 WaitForMultipleObjects
			nvoglv64.DLL: 000000006718A556 DrvPresentBuffers
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000006718A500
				RDX = 0x00000083D405B820
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083D79FF9A0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_380
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000006714B73A DrvValidateVersion
			nvoglv64.DLL: 0000000066F7F6CD
			nvoglv64.DLL: 0000000066F7F3F8
			nvoglv64.DLL: 000000006714CA16 DrvValidateVersion
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000C74
				RDX = 0x00000083D7C0FAB0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083D7C0FB90
				R08 = 0x0000000000000000
				R09 = 0x000000839C523120
				R10 = 0x000007F71FE7C800
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3732
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			KERNEL32.DLL: 000007F8E6591282 WaitForMultipleObjects
			nvoglv64.DLL: 000000006718A556 DrvPresentBuffers
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000006718A500
				RDX = 0x00000083DC0FBFB0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083D800FC20
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4624
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000006714B73A DrvValidateVersion
			nvoglv64.DLL: 0000000066F7F6CD
			nvoglv64.DLL: 0000000066F7F3F8
			nvoglv64.DLL: 000000006714CA16 DrvValidateVersion
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000003DFF
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083E46AF930
				R08 = 0x0000000000000000
				R09 = 0x000000839C5190E0
				R10 = 0x000007F71FE78800
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6196
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			KERNEL32.DLL: 000007F8E6591282 WaitForMultipleObjects
			nvoglv64.DLL: 000000006718A556 DrvPresentBuffers
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000006718A500
				RDX = 0x00000083DC0FBCB0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083E47AFA00
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2208
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			octane.dll: 00000083A80EB4C3 Octane::apiMode_Shared_start
			octane.dll: 00000083A80087EE Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A80257BC Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A7FA18DF Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A7FA1973 Octane::ApiRenderEngine::operator=
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000102
				RBX = 0x0000000000000000
				RCX = 0x000007F8E6942C2A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083E592FD30
				R08 = 0x00000083E592FB68
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000283
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_248
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			octane.dll: 00000083A80E6108 Octane::apiMode_Shared_start
			octane.dll: 00000083A80087EE Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A80257BC Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A7FA18DF Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A7FA1973 Octane::ApiRenderEngine::operator=
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000083952F8000
				RBX = 0x0000000000000000
				RCX = 0x00000083A8A10000
				RDX = 0x0000008394520000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083E5A2FF60
				R08 = 0x00000083952F8FD0
				R09 = 0x00000000001F6000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000286
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1932
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			octane.dll: 00000083A80E6108 Octane::apiMode_Shared_start
			octane.dll: 00000083A80087EE Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A80257BC Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A7FA18DF Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A7FA1973 Octane::ApiRenderEngine::operator=
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000102
				RBX = 0x0000000000000000
				RCX = 0x000007F8E6942C2A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083E5B2F820
				R08 = 0x00000083E5B2F638
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000283
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6708
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			octane.dll: 00000083A80E6108 Octane::apiMode_Shared_start
			octane.dll: 00000083A80087EE Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A80257BC Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A7FA18DF Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A7FA1973 Octane::ApiRenderEngine::operator=
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000008395301000
				RBX = 0x0000000000000000
				RCX = 0x00000083A8A10000
				RDX = 0x0000008394520000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083E5C2FE60
				R08 = 0x0000008395301FD0
				R09 = 0x00000000001ED000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000286
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7008
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			octane.dll: 00000083A80E6108 Octane::apiMode_Shared_start
			octane.dll: 00000083A80087EE Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A80257BC Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A7FA18DF Octane::ApiRenderEngine::operator=
			octane.dll: 00000083A7FA1973 Octane::ApiRenderEngine::operator=
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000083952FC000
				RBX = 0x0000000000000000
				RCX = 0x00000083A8A10000
				RDX = 0x0000008394520000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083E5D2FA20
				R08 = 0x00000083952FCFD0
				R09 = 0x00000000001F2000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000286
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000283
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7112
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			KERNEL32.DLL: 000007F8E6591282 WaitForMultipleObjects
			nvcuda.dll: 000007F8C0E4E7B0 cuProfilerStop
			nvcuda.dll: 000007F8C081CBF8 cuProfilerStop
			nvcuda.dll: 000007F8C0E4F277 cuProfilerStop
			nvcuda.dll: 000007F8C0E5F51B cuProfilerStop
			nvcuda.dll: 000007F8C0E5F5AF cuProfilerStop
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000028
				RBX = 0x0000000000000000
				RCX = 0x00000083A92D3280
				RDX = 0x00000083E5F2F930
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083E5F2FA40
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x00000083E5F2F690
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2672
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			nvcuda.dll: 000007F8C0E4E559 cuProfilerStop
			nvcuda.dll: 000007F8C082F06F cuProfilerStop
			nvcuda.dll: 000007F8C0E4F277 cuProfilerStop
			nvcuda.dll: 000007F8C0E5F51B cuProfilerStop
			nvcuda.dll: 000007F8C0E5F5AF cuProfilerStop
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000007F8C0E5F530
				RDX = 0x00000083A937CE60
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083E86EFA70
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4152
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			KERNEL32.DLL: 000007F8E6591282 WaitForMultipleObjects
			nvcuda.dll: 000007F8C0E4E7B0 cuProfilerStop
			nvcuda.dll: 000007F8C081CBF8 cuProfilerStop
			nvcuda.dll: 000007F8C0E4F277 cuProfilerStop
			nvcuda.dll: 000007F8C0E5F51B cuProfilerStop
			nvcuda.dll: 000007F8C0E5F5AF cuProfilerStop
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000028
				RBX = 0x0000000000000000
				RCX = 0x00000083E87EFD68
				RDX = 0x00000083E87EFD10
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083E87EFE20
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x00000083E87EFA70
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6804
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			KERNEL32.DLL: 000007F8E6591282 WaitForMultipleObjects
			nvcuda.dll: 000007F8C0E4E7B0 cuProfilerStop
			nvcuda.dll: 000007F8C081CBF8 cuProfilerStop
			nvcuda.dll: 000007F8C0E4F277 cuProfilerStop
			nvcuda.dll: 000007F8C0E5F51B cuProfilerStop
			nvcuda.dll: 000007F8C0E5F5AF cuProfilerStop
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000028
				RBX = 0x0000000000000000
				RCX = 0x00000083A92D3300
				RDX = 0x00000083E88EFBD0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083E88EFCE0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x00000083E88EF930
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3576
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			KERNEL32.DLL: 000007F8E6591282 WaitForMultipleObjects
			nvcuda.dll: 000007F8C0E4E7B0 cuProfilerStop
			nvcuda.dll: 000007F8C081CBF8 cuProfilerStop
			nvcuda.dll: 000007F8C0E4F277 cuProfilerStop
			nvcuda.dll: 000007F8C0E5F51B cuProfilerStop
			nvcuda.dll: 000007F8C0E5F5AF cuProfilerStop
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x00000083E838AEA0
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000083E89EFB30
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x00000083E89EF780
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1872
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000006714B73A DrvValidateVersion
			nvoglv64.DLL: 0000000066F7F6CD
			nvoglv64.DLL: 0000000066F7F3F8
			nvoglv64.DLL: 000000006714CA16 DrvValidateVersion
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000000000031D
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000839812FB60
				R08 = 0x0000000000000000
				R09 = 0x000000839C51B100
				R10 = 0x000007F71FE60800
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2892
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			KERNEL32.DLL: 000007F8E6591282 WaitForMultipleObjects
			nvoglv64.DLL: 000000006718A556 DrvPresentBuffers
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000006718A500
				RDX = 0x00000083DC69CFF0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000008399ACF970
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2060
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000006714B73A DrvValidateVersion
			nvoglv64.DLL: 0000000066F7F6CD
			nvoglv64.DLL: 0000000066F7F3F8
			nvoglv64.DLL: 000000006714CA16 DrvValidateVersion
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000006714B6D0
				RBX = 0x0000000000000000
				RCX = 0x000000839B17FE50
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000839B17FF70
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6940
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			KERNEL32.DLL: 000007F8E6591282 WaitForMultipleObjects
			nvoglv64.DLL: 000000006718A556 DrvPresentBuffers
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000006718A500
				RDX = 0x000000839A0288C0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000839B27FB90
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1392
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000006714B73A DrvValidateVersion
			nvoglv64.DLL: 0000000066F7F6CD
			nvoglv64.DLL: 0000000066F7F3F8
			nvoglv64.DLL: 000000006714CA16 DrvValidateVersion
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000000000111C
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000839BA4FAE0
				R08 = 0x000000839BA4F990
				R09 = 0x0000000000000030
				R10 = 0x000007F71FE58800
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_6256
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			KERNEL32.DLL: 000007F8E6591282 WaitForMultipleObjects
			nvoglv64.DLL: 000000006718A556 DrvPresentBuffers
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000006718A500
				RDX = 0x000000839A0291C0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000839BB6FEE0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1260
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000006714B73A DrvValidateVersion
			nvoglv64.DLL: 0000000066F7F6CD
			nvoglv64.DLL: 0000000066F7F3F8
			nvoglv64.DLL: 000000006714CA16 DrvValidateVersion
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000007F71FE54000
				RBX = 0x0000000000000000
				RCX = 0x000000840233F8B0
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000840233F9D0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x000007F71FE54800
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4000
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			KERNEL32.DLL: 000007F8E6591282 WaitForMultipleObjects
			nvoglv64.DLL: 000000006718A556 DrvPresentBuffers
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000006718A500
				RDX = 0x000000839A029AC0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000840243FE50
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2080
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000006714B73A DrvValidateVersion
			nvoglv64.DLL: 0000000066F7F6CD
			nvoglv64.DLL: 0000000066F7F3F8
			nvoglv64.DLL: 000000006714CA16 DrvValidateVersion
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000102
				RBX = 0x0000000000000000
				RCX = 0x000007F8E6942C2A
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000840264FA80
				R08 = 0x000000840264F8C8
				R09 = 0x0000000000018685
				R10 = 0x0000000000000000
				R11 = 0x0000000000000287
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4356
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			KERNEL32.DLL: 000007F8E6591282 WaitForMultipleObjects
			nvoglv64.DLL: 000000006718A556 DrvPresentBuffers
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000006718A500
				RDX = 0x000000839A027FC0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000008403E1F7C0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_1216
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000006714B73A DrvValidateVersion
			nvoglv64.DLL: 0000000066F7F6CD
			nvoglv64.DLL: 0000000066F7F3F8
			nvoglv64.DLL: 000000006714CA16 DrvValidateVersion
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x000000006714B6D0
				RBX = 0x0000000000000000
				RCX = 0x00000084049AF8A0
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x00000084049AF9C0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x000007F71FE4C000
				R11 = 0x0000000000000246
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5276
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			KERNEL32.DLL: 000007F8E6591282 WaitForMultipleObjects
			nvoglv64.DLL: 000000006718A556 DrvPresentBuffers
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000006718A500
				RDX = 0x000000839A0285C0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000840734FB30
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_7080
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000006714B73A DrvValidateVersion
			nvoglv64.DLL: 0000000066F7F6CD
			nvoglv64.DLL: 0000000066F7F3F8
			nvoglv64.DLL: 000000006714CA16 DrvValidateVersion
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000000000CE
				RBX = 0x0000000000000000
				RCX = 0x0000000000000004
				RDX = 0x0000000000000001
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000840791FC90
				R08 = 0x000000000000000D
				R09 = 0x000000000000000C
				R10 = 0x0000000000000000
				R11 = 0x00000083C2153DE8
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000010000066E00000B6C
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000003FF000003F800000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2252
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			KERNEL32.DLL: 000007F8E6591282 WaitForMultipleObjects
			nvoglv64.DLL: 000000006718A556 DrvPresentBuffers
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000006718A500
				RDX = 0x0000008402E77E80
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000008407A1FDD0
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_2812
		{
			ntdll.dll: 000007F8E6942C2A ZwWaitForSingleObject
			KERNELBASE.dll: 000007F8E3AA10EA WaitForSingleObjectEx
			nvoglv64.DLL: 000000006714B73A DrvValidateVersion
			nvoglv64.DLL: 0000000066F7F6CD
			nvoglv64.DLL: 0000000066F7F3F8
			nvoglv64.DLL: 000000006714CA16 DrvValidateVersion
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000008892
				RBX = 0x0000000000000000
				RCX = 0x00000083B0630000
				RDX = 0x00000000000000D9
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000008408F9FF20
				R08 = 0x0000000000000000
				R09 = 0x00000083C7709601
				R10 = 0x00000083B0630000
				R11 = 0x0000008408F9FD20
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000287
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000040C00000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_4552
		{
			ntdll.dll: 000007F8E694319B ZwWaitForMultipleObjects
			KERNELBASE.dll: 000007F8E3AA12D2 GetProcessHeap
			KERNEL32.DLL: 000007F8E6591282 WaitForMultipleObjects
			nvoglv64.DLL: 000000006718A556 DrvPresentBuffers
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000000006718A500
				RDX = 0x0000008402E78A80
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000840909FC10
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_5340
		{
			ntdll.dll: 000007F8E69446AB NtWaitForWorkViaWorkerFactory
			ntdll.dll: 000007F8E69481C3 RtlTryEnterCriticalSection
			KERNEL32.DLL: 000007F8E6591832 BaseThreadInitThunk
			ntdll.dll: 000007F8E699D609 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x000007F8E699DA50
				RDX = 0x000000839BF0D070
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000839B68FF80
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x000007F8E699D609
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
	}
	Loaded_Modules
	{
		ModuleName = CINEMA 4D 64 Bit.exe
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\CINEMA 4D 64 Bit.exe
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F720170000
			BaseSize = 41598976
			Build = RC81709

		}
		ModuleName = ntdll.dll
		{
			Executable = C:\Windows\SYSTEM32\ntdll.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E6940000
			BaseSize = 1835008
		}
		ModuleName = KERNEL32.DLL
		{
			Executable = C:\Windows\system32\KERNEL32.DLL
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E6590000
			BaseSize = 1269760
		}
		ModuleName = KERNELBASE.dll
		{
			Executable = C:\Windows\system32\KERNELBASE.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E3AA0000
			BaseSize = 995328
		}
		ModuleName = RPCRT4.dll
		{
			Executable = C:\Windows\system32\RPCRT4.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E60A0000
			BaseSize = 1331200
		}
		ModuleName = WINMM.dll
		{
			Executable = C:\Windows\SYSTEM32\WINMM.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E0980000
			BaseSize = 131072
		}
		ModuleName = MSVFW32.dll
		{
			Executable = C:\Windows\SYSTEM32\MSVFW32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DB630000
			BaseSize = 167936
		}
		ModuleName = AVIFIL32.dll
		{
			Executable = C:\Windows\SYSTEM32\AVIFIL32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DCB10000
			BaseSize = 131072
		}
		ModuleName = OPENGL32.dll
		{
			Executable = C:\Windows\SYSTEM32\OPENGL32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DAB90000
			BaseSize = 1175552
		}
		ModuleName = WS2_32.dll
		{
			Executable = C:\Windows\system32\WS2_32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E61F0000
			BaseSize = 360448
		}
		ModuleName = SETUPAPI.dll
		{
			Executable = C:\Windows\system32\SETUPAPI.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E5B70000
			BaseSize = 1900544
		}
		ModuleName = VERSION.dll
		{
			Executable = C:\Windows\SYSTEM32\VERSION.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E0C80000
			BaseSize = 36864
		}
		ModuleName = PSAPI.DLL
		{
			Executable = C:\Windows\system32\PSAPI.DLL
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E5F60000
			BaseSize = 28672
		}
		ModuleName = MSACM32.dll
		{
			Executable = C:\Windows\SYSTEM32\MSACM32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D9760000
			BaseSize = 102400
		}
		ModuleName = IPHLPAPI.DLL
		{
			Executable = C:\Windows\SYSTEM32\IPHLPAPI.DLL
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DDE60000
			BaseSize = 172032
		}
		ModuleName = USER32.dll
		{
			Executable = C:\Windows\system32\USER32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E5D40000
			BaseSize = 1359872
		}
		ModuleName = GDI32.dll
		{
			Executable = C:\Windows\system32\GDI32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E3D30000
			BaseSize = 1314816
		}
		ModuleName = COMDLG32.dll
		{
			Executable = C:\Windows\system32\COMDLG32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E5960000
			BaseSize = 659456
		}
		ModuleName = ADVAPI32.dll
		{
			Executable = C:\Windows\system32\ADVAPI32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E5FC0000
			BaseSize = 909312
		}
		ModuleName = SHELL32.dll
		{
			Executable = C:\Windows\system32\SHELL32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E45D0000
			BaseSize = 19791872
		}
		ModuleName = ole32.dll
		{
			Executable = C:\Windows\system32\ole32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E4040000
			BaseSize = 1564672
		}
		ModuleName = OLEAUT32.dll
		{
			Executable = C:\Windows\system32\OLEAUT32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E5E90000
			BaseSize = 798720
		}
		ModuleName = imagehlp.dll
		{
			Executable = C:\Windows\system32\imagehlp.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E43F0000
			BaseSize = 81920
		}
		ModuleName = USP10.dll
		{
			Executable = C:\Windows\SYSTEM32\USP10.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DB5F0000
			BaseSize = 90112
		}
		ModuleName = gdiplus.dll
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.9200.16518_none_726fbfe0cc22f012\gdiplus.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E06E0000
			BaseSize = 1703936
		}
		ModuleName = WINMMBASE.dll
		{
			Executable = C:\Windows\SYSTEM32\WINMMBASE.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E08F0000
			BaseSize = 208896
		}
		ModuleName = msvcrt.dll
		{
			Executable = C:\Windows\system32\msvcrt.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E58B0000
			BaseSize = 675840
		}
		ModuleName = COMCTL32.dll
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.9200.16658_none_776622cb3175a40c\COMCTL32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E0630000
			BaseSize = 671744
		}
		ModuleName = GLU32.dll
		{
			Executable = C:\Windows\SYSTEM32\GLU32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DB5C0000
			BaseSize = 180224
		}
		ModuleName = DDRAW.dll
		{
			Executable = C:\Windows\SYSTEM32\DDRAW.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DAAA0000
			BaseSize = 958464
		}
		ModuleName = NSI.dll
		{
			Executable = C:\Windows\system32\NSI.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E4410000
			BaseSize = 36864
		}
		ModuleName = CFGMGR32.dll
		{
			Executable = C:\Windows\system32\CFGMGR32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E3BA0000
			BaseSize = 323584
		}
		ModuleName = DEVOBJ.dll
		{
			Executable = C:\Windows\system32\DEVOBJ.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E3BF0000
			BaseSize = 139264
		}
		ModuleName = WINNSI.DLL
		{
			Executable = C:\Windows\SYSTEM32\WINNSI.DLL
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DDE40000
			BaseSize = 40960
		}
		ModuleName = SHLWAPI.dll
		{
			Executable = C:\Windows\system32\SHLWAPI.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E66E0000
			BaseSize = 327680
		}
		ModuleName = sechost.dll
		{
			Executable = C:\Windows\SYSTEM32\sechost.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E5F70000
			BaseSize = 294912
		}
		ModuleName = combase.dll
		{
			Executable = C:\Windows\SYSTEM32\combase.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E4420000
			BaseSize = 1769472
		}
		ModuleName = DCIMAN32.dll
		{
			Executable = C:\Windows\SYSTEM32\DCIMAN32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DB6A0000
			BaseSize = 32768
		}
		ModuleName = SHCORE.DLL
		{
			Executable = C:\Windows\SYSTEM32\SHCORE.DLL
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E29B0000
			BaseSize = 614400
		}
		ModuleName = IMM32.DLL
		{
			Executable = C:\Windows\system32\IMM32.DLL
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E6550000
			BaseSize = 233472
		}
		ModuleName = MSCTF.dll
		{
			Executable = C:\Windows\system32\MSCTF.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E3F20000
			BaseSize = 1138688
		}
		ModuleName = CRYPTBASE.dll
		{
			Executable = C:\Windows\SYSTEM32\CRYPTBASE.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E3710000
			BaseSize = 40960
		}
		ModuleName = bcryptPrimitives.dll
		{
			Executable = C:\Windows\SYSTEM32\bcryptPrimitives.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E36B0000
			BaseSize = 376832
		}
		ModuleName = dnssd.dll
		{
			Executable = C:\Windows\SYSTEM32\dnssd.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x0000000068410000
			BaseSize = 102400
		}
		ModuleName = CRYPTSP.dll
		{
			Executable = C:\Windows\SYSTEM32\CRYPTSP.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E3110000
			BaseSize = 106496
		}
		ModuleName = rsaenh.dll
		{
			Executable = C:\Windows\system32\rsaenh.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E2D20000
			BaseSize = 307200
		}
		ModuleName = uxtheme.dll
		{
			Executable = C:\Windows\system32\uxtheme.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E25E0000
			BaseSize = 942080
		}
		ModuleName = StartMenuXHook.dll
		{
			Executable = C:\Program Files\Start Menu X\StartMenuXHook.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D7620000
			BaseSize = 114688
		}
		ModuleName = tiptsf.dll
		{
			Executable = C:\Program Files\Common Files\microsoft shared\ink\tiptsf.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DD600000
			BaseSize = 610304
		}
		ModuleName = dwmapi.dll
		{
			Executable = C:\Windows\SYSTEM32\dwmapi.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E1AD0000
			BaseSize = 135168
		}
		ModuleName = nvoglv64.DLL
		{
			Executable = C:\Windows\SYSTEM32\nvoglv64.DLL
			Process_ID = 0x00000AD0
			BaseAddress = 0x00000000666E0000
			BaseSize = 30584832
		}
		ModuleName = WINTRUST.dll
		{
			Executable = C:\Windows\system32\WINTRUST.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E3CD0000
			BaseSize = 348160
		}
		ModuleName = CRYPT32.dll
		{
			Executable = C:\Windows\system32\CRYPT32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E38C0000
			BaseSize = 1904640
		}
		ModuleName = MSASN1.dll
		{
			Executable = C:\Windows\system32\MSASN1.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E38A0000
			BaseSize = 90112
		}
		ModuleName = ntmarta.dll
		{
			Executable = C:\Windows\SYSTEM32\ntmarta.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DF720000
			BaseSize = 188416
		}
		ModuleName = powrprof.dll
		{
			Executable = C:\Windows\SYSTEM32\powrprof.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E3150000
			BaseSize = 274432
		}
		ModuleName = dhcpcsvc.DLL
		{
			Executable = C:\Windows\SYSTEM32\dhcpcsvc.DLL
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DDB80000
			BaseSize = 98304
		}
		ModuleName = Wintab32.dll
		{
			Executable = C:\Windows\SYSTEM32\Wintab32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D7D00000
			BaseSize = 1839104
		}
		ModuleName = WTSAPI32.dll
		{
			Executable = C:\Windows\SYSTEM32\WTSAPI32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E30A0000
			BaseSize = 69632
		}
		ModuleName = Wacom_Tablet.dll
		{
			Executable = C:\Windows\SYSTEM32\Wacom_Tablet.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D42B0000
			BaseSize = 1974272
		}
		ModuleName = mswsock.dll
		{
			Executable = C:\Windows\system32\mswsock.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E3040000
			BaseSize = 376832
		}
		ModuleName = profapi.dll
		{
			Executable = C:\Windows\SYSTEM32\profapi.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E37F0000
			BaseSize = 86016
		}
		ModuleName = Credui.dll
		{
			Executable = C:\Windows\SYSTEM32\Credui.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D4130000
			BaseSize = 180224
		}
		ModuleName = mscms.dll
		{
			Executable = C:\Windows\SYSTEM32\mscms.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E0C90000
			BaseSize = 593920
		}
		ModuleName = USERENV.dll
		{
			Executable = C:\Windows\SYSTEM32\USERENV.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E2E20000
			BaseSize = 126976
		}
		ModuleName = clbcatq.dll
		{
			Executable = C:\Windows\SYSTEM32\clbcatq.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E3E80000
			BaseSize = 614400
		}
		ModuleName = explorerframe.dll
		{
			Executable = C:\Windows\system32\explorerframe.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DC530000
			BaseSize = 2990080
		}
		ModuleName = DUser.dll
		{
			Executable = C:\Windows\system32\DUser.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E0D80000
			BaseSize = 749568
		}
		ModuleName = DUI70.dll
		{
			Executable = C:\Windows\system32\DUI70.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E1C60000
			BaseSize = 1806336
		}
		ModuleName = addons.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\addons\addons.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DAA20000
			BaseSize = 462848
			Build = RC81709

		}
		ModuleName = alembic.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\alembic\alembic.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C6310000
			BaseSize = 4096000
			Build = EX81607

		}
		ModuleName = MSVCR100.dll
		{
			Executable = C:\Windows\SYSTEM32\MSVCR100.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x0000000069D50000
			BaseSize = 860160
		}
		ModuleName = allplan.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\allplan\allplan.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DB4B0000
			BaseSize = 290816
			Build = RC81709

		}
		ModuleName = ArchiCADExchange.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\ArchiCADExchange\ArchiCADExchange.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DB320000
			BaseSize = 200704
			Build = EX81607

		}
		ModuleName = bitmapfilter.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bitmapfilter\bitmapfilter.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D8D20000
			BaseSize = 966656
			Build = RC81709

		}
		ModuleName = bp2lw.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bp2lw\bp2lw.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D8CC0000
			BaseSize = 344064
			Build = RC81709

		}
		ModuleName = bp2max.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bp2max\bp2max.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D82F0000
			BaseSize = 335872
			Build = RC81709

		}
		ModuleName = bp2maya.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bp2maya\bp2maya.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D8290000
			BaseSize = 385024
			Build = RC81709

		}
		ModuleName = bp2xsi.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\bp2xsi\bp2xsi.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D83D0000
			BaseSize = 327680
			Build = RC81709

		}
		ModuleName = browser.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\browser\browser.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D6080000
			BaseSize = 1675264
			Build = RC81709

		}
		ModuleName = characteranim.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\ca\characteranim.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C5B80000
			BaseSize = 7888896
			Build = RC81709

		}
		ModuleName = cameramapper.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\cameramapper\cameramapper.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D81F0000
			BaseSize = 618496
			Build = RC81709

		}
		ModuleName = collada14.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\collada14\collada14.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C5740000
			BaseSize = 4419584
			Build = EX81607

		}
		ModuleName = WSOCK32.dll
		{
			Executable = C:\Windows\SYSTEM32\WSOCK32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D75F0000
			BaseSize = 36864
		}
		ModuleName = collada15.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\collada15\collada15.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C53C0000
			BaseSize = 3670016
			Build = EX81607

		}
		ModuleName = compositing.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\compositing\compositing.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D5B40000
			BaseSize = 679936
			Build = RC81709

		}
		ModuleName = dwg.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\dwg\dwg.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C49F0000
			BaseSize = 10231808
			Build = EX81607

		}
		ModuleName = dwgobjects.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\dwgobjects\dwgobjects.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D5A80000
			BaseSize = 757760
			Build = RC81709

		}
		ModuleName = fbx.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\fbx\fbx.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C42A0000
			BaseSize = 7639040
			Build = EX81472

		}
		ModuleName = expressiontag.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\gv\expressiontag\expressiontag.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D3EA0000
			BaseSize = 995328
			Build = RC81709

		}
		ModuleName = graphviewcore.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\gv\graphviewcore\graphviewcore.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D3D90000
			BaseSize = 1073152
			Build = RC81709

		}
		ModuleName = modeling.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\modeling\modeling.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C3DC0000
			BaseSize = 5091328
			Build = RC81709

		}
		ModuleName = motioncam.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\motioncam\motioncam.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D4A90000
			BaseSize = 536576
			Build = RC81709

		}
		ModuleName = netrender.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\netrender\netrender.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C8050000
			BaseSize = 1331200
			Build = RC81709

		}
		ModuleName = newman.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\newman\newman.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C38D0000
			BaseSize = 5115904
			Build = RC81709

		}
		ModuleName = objects.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\objects\objects.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C3550000
			BaseSize = 3633152
			Build = RC81709

		}
		ModuleName = onlinehelp.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\onlinehelp\onlinehelp.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D3D00000
			BaseSize = 557056
			Build = RC81709

		}
		ModuleName = onlineupdater.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\onlineupdater\onlineupdater.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C7740000
			BaseSize = 1970176
			Build = RC81709

		}
		ModuleName = OpenEXR.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\openexr\OpenEXR.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DA550000
			BaseSize = 212992
			Build = EX81607

		}
		ModuleName = python.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\python\python.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C32A0000
			BaseSize = 2813952
			Build = RC81709

		}
		ModuleName = python26.dll
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\python\res\python.win64.framework\python26.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000000001E000000
			BaseSize = 2797568
		}
		ModuleName = relaxuv.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\relaxuv\relaxuv.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D3760000
			BaseSize = 962560
			Build = RC81709

		}
		ModuleName = sculpt.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\sculpt\sculpt.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C7E80000
			BaseSize = 1896448
			Build = RC81709

		}
		ModuleName = sculptbrushes.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\sculptbrushes\sculptbrushes.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D7F10000
			BaseSize = 225280
			Build = RC81709

		}
		ModuleName = shader.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\shader\shader.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C7640000
			BaseSize = 1048576
			Build = RC81709

		}
		ModuleName = sla.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\sla\sla.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C3070000
			BaseSize = 2285568
			Build = RC81709

		}
		ModuleName = spacemouse.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\spacemouse\spacemouse.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D5040000
			BaseSize = 364544
			Build = RC81709

		}
		ModuleName = texturemanager.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\texturemanager\texturemanager.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D3C80000
			BaseSize = 483328
			Build = RC81709

		}
		ModuleName = updatemerge.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\updatemerge\updatemerge.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D5920000
			BaseSize = 270336
			Build = EX81607

		}
		ModuleName = xtensions.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\xtensions\xtensions.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C2D60000
			BaseSize = 3158016
			Build = RC81709

		}
		ModuleName = advancedrender.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\advanced render\advanced render\advancedrender.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C2AE0000
			BaseSize = 2609152
			Build = RC81709

		}
		ModuleName = cineman.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\advanced render\cineman\cineman.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C2830000
			BaseSize = 2768896
			Build = RC81709

		}
		ModuleName = sky.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\advanced render\sky\sky.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C2600000
			BaseSize = 2236416
			Build = RC81709

		}
		ModuleName = archigrass.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Architecture Extension Kit\archigrass\archigrass.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D4C40000
			BaseSize = 319488
			Build = RC81709

		}
		ModuleName = walkthrough.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Architecture Extension Kit\walkthrough\walkthrough.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D3580000
			BaseSize = 806912
			Build = RC81709

		}
		ModuleName = dynamics2.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\dynamics2\dynamics2.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C2350000
			BaseSize = 2789376
			Build = RC81709

		}
		ModuleName = iges.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Engineering Extension Kit\iges\iges.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C2260000
			BaseSize = 962560
			Build = RC81709

		}
		ModuleName = OkinoComClient.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Engineering Extension Kit\OkinoComClient\OkinoComClient.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D6040000
			BaseSize = 225280
			Build = RC81709

		}
		ModuleName = hair.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\hair\hair.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C1F50000
			BaseSize = 3198976
			Build = RC81709

		}
		ModuleName = ca2.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mocca\ca2\ca2.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C1E40000
			BaseSize = 1077248
			Build = RC81709

		}
		ModuleName = clothilde.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mocca\clothilde\clothilde.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C1DA0000
			BaseSize = 614400
			Build = RC81709

		}
		ModuleName = mocca.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mocca\mocca\mocca.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C1CF0000
			BaseSize = 671744
			Build = RC81709

		}
		ModuleName = motiongraphics.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mograph\motiongraphics.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C19F0000
			BaseSize = 3117056
			Build = RC81709

		}
		ModuleName = sketch.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\sketch\sketch.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C1850000
			BaseSize = 1691648
			Build = RC81709

		}
		ModuleName = thinkingparticles.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Thinking Particles\Thinking Particles\thinkingparticles.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C1760000
			BaseSize = 937984
			Build = RC81709

		}
		ModuleName = tpoperators.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Thinking Particles\tpoperators\tpoperators.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C1640000
			BaseSize = 1179648
			Build = RC81709

		}
		ModuleName = c4dOctane.cdl64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\plugins\c4doctane\c4dOctane.cdl64
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C13C0000
			BaseSize = 2588672
		}
		ModuleName = OkinoCOMlib.dll64
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Engineering Extension Kit\OkinoComClient\OkinoCOMlib.dll64
			Process_ID = 0x00000AD0
			BaseAddress = 0x0000000180000000
			BaseSize = 122880
			Build = RC81709

		}
		ModuleName = MFC80.DLL
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.vc80.mfc_1fc8b3b9a1e18e3b_8.0.50727.6195_none_8448b2bd328df189\MFC80.DLL
			Process_ID = 0x00000AD0
			BaseAddress = 0x0000000066540000
			BaseSize = 1687552
		}
		ModuleName = MSVCR80.dll
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.6910_none_88dc8c812fb1ba3f\MSVCR80.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x0000000066470000
			BaseSize = 823296
		}
		ModuleName = MFC80ENU.DLL
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.vc80.mfcloc_1fc8b3b9a1e18e3b_8.0.50727.6195_none_bc20f59b0bdd1acd\MFC80ENU.DLL
			Process_ID = 0x00000AD0
			BaseAddress = 0x00000000697A0000
			BaseSize = 53248
		}
		ModuleName = SspiCli.dll
		{
			Executable = C:\Windows\SYSTEM32\SspiCli.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E3680000
			BaseSize = 180224
		}
		ModuleName = OpenEXRlibx64.dll
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\openexr\OpenEXRlibx64.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C12E0000
			BaseSize = 892928
			Build = EX81607

		}
		ModuleName = MSVCP100.dll
		{
			Executable = C:\Windows\SYSTEM32\MSVCP100.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x0000000069E30000
			BaseSize = 622592
		}
		ModuleName = _ctypes.pyd
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\python\res\Python.win64.framework\DLLs\_ctypes.pyd
			Process_ID = 0x00000AD0
			BaseAddress = 0x000000001D1A0000
			BaseSize = 126976
		}
		ModuleName = octane.dll
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\plugins\c4doctane\Libs64\octane.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x00000083A7C80000
			BaseSize = 12328960
		}
		ModuleName = WLDAP32.dll
		{
			Executable = C:\Windows\system32\WLDAP32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E68E0000
			BaseSize = 385024
		}
		ModuleName = nvcuda.dll
		{
			Executable = C:\Windows\SYSTEM32\nvcuda.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8C07A0000
			BaseSize = 11763712
		}
		ModuleName = VCOMP100.DLL
		{
			Executable = C:\Program Files\MAXON\CINEMA 4D R15\plugins\c4doctane\Libs64\VCOMP100.DLL
			Process_ID = 0x00000AD0
			BaseAddress = 0x0000000066450000
			BaseSize = 69632
		}
		ModuleName = WININET.dll
		{
			Executable = C:\Windows\system32\WININET.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E41C0000
			BaseSize = 2281472
		}
		ModuleName = iertutil.dll
		{
			Executable = C:\Windows\system32\iertutil.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E62C0000
			BaseSize = 2670592
		}
		ModuleName = nvapi64.dll
		{
			Executable = C:\Windows\SYSTEM32\nvapi64.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DFFD0000
			BaseSize = 3227648
		}
		ModuleName = propsys.dll
		{
			Executable = C:\Windows\system32\propsys.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DDEB0000
			BaseSize = 1417216
		}
		ModuleName = comctl32.dll
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9200.16579_none_418ab7ef718b27ef\comctl32.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E1350000
			BaseSize = 2531328
		}
		ModuleName = WindowsCodecs.dll
		{
			Executable = C:\Windows\SYSTEM32\WindowsCodecs.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E11B0000
			BaseSize = 1650688
		}
		ModuleName = thumbcache.dll
		{
			Executable = C:\Windows\System32\thumbcache.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DB7C0000
			BaseSize = 217088
		}
		ModuleName = DNSAPI.dll
		{
			Executable = C:\Windows\SYSTEM32\DNSAPI.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E2E80000
			BaseSize = 622592
		}
		ModuleName = mdnsNSP.dll
		{
			Executable = C:\Program Files\Bonjour\mdnsNSP.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x0000000069ED0000
			BaseSize = 155648
		}
		ModuleName = rasadhlp.dll
		{
			Executable = C:\Windows\System32\rasadhlp.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DFE20000
			BaseSize = 32768
		}
		ModuleName = fwpuclnt.dll
		{
			Executable = C:\Windows\System32\fwpuclnt.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DDCA0000
			BaseSize = 397312
		}
		ModuleName = apphelp.dll
		{
			Executable = C:\Windows\SYSTEM32\apphelp.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DB800000
			BaseSize = 651264
		}
		ModuleName = NetworkExplorer.dll
		{
			Executable = C:\Windows\system32\NetworkExplorer.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D6900000
			BaseSize = 1683456
		}
		ModuleName = NetworkItemFactory.dll
		{
			Executable = C:\Windows\system32\NetworkItemFactory.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DB470000
			BaseSize = 69632
		}
		ModuleName = dtsh.dll
		{
			Executable = C:\Windows\system32\dtsh.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DB620000
			BaseSize = 53248
		}
		ModuleName = FirewallAPI.dll
		{
			Executable = C:\Windows\system32\FirewallAPI.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E2710000
			BaseSize = 778240
		}
		ModuleName = wbemprox.dll
		{
			Executable = C:\Windows\system32\wbem\wbemprox.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D7710000
			BaseSize = 61440
		}
		ModuleName = wbemcomn.dll
		{
			Executable = C:\Windows\SYSTEM32\wbemcomn.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D8E10000
			BaseSize = 581632
		}
		ModuleName = wbemsvc.dll
		{
			Executable = C:\Windows\system32\wbem\wbemsvc.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D9300000
			BaseSize = 81920
		}
		ModuleName = fastprox.dll
		{
			Executable = C:\Windows\system32\wbem\fastprox.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D8820000
			BaseSize = 1019904
		}
		ModuleName = npmproxy.dll
		{
			Executable = C:\Windows\System32\npmproxy.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D6AA0000
			BaseSize = 57344
		}
		ModuleName = FunDisc.dll
		{
			Executable = C:\Windows\System32\FunDisc.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D9370000
			BaseSize = 155648
		}
		ModuleName = XmlLite.dll
		{
			Executable = C:\Windows\SYSTEM32\XmlLite.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DCB40000
			BaseSize = 258048
		}
		ModuleName = fdproxy.dll
		{
			Executable = C:\Windows\System32\fdproxy.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D8420000
			BaseSize = 94208
		}
		ModuleName = fdwcn.dll
		{
			Executable = C:\Windows\System32\fdwcn.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DB3A0000
			BaseSize = 122880
		}
		ModuleName = wcnapi.dll
		{
			Executable = C:\Windows\System32\wcnapi.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D6D30000
			BaseSize = 151552
		}
		ModuleName = actxprxy.dll
		{
			Executable = C:\Windows\System32\actxprxy.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DCF30000
			BaseSize = 2162688
		}
		ModuleName = fdWNet.dll
		{
			Executable = C:\Windows\System32\fdWNet.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DB4A0000
			BaseSize = 45056
		}
		ModuleName = ATL.DLL
		{
			Executable = C:\Windows\System32\ATL.DLL
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E2150000
			BaseSize = 118784
		}
		ModuleName = MPR.dll
		{
			Executable = C:\Windows\System32\MPR.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DCAF0000
			BaseSize = 94208
		}
		ModuleName = drprov.dll
		{
			Executable = C:\Windows\System32\drprov.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E1B30000
			BaseSize = 40960
		}
		ModuleName = WINSTA.dll
		{
			Executable = C:\Windows\System32\WINSTA.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E30C0000
			BaseSize = 319488
		}
		ModuleName = ntlanman.dll
		{
			Executable = C:\Windows\System32\ntlanman.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DB680000
			BaseSize = 77824
		}
		ModuleName = davclnt.dll
		{
			Executable = C:\Windows\System32\davclnt.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DB660000
			BaseSize = 122880
		}
		ModuleName = DAVHLPR.dll
		{
			Executable = C:\Windows\System32\DAVHLPR.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E1B20000
			BaseSize = 45056
		}
		ModuleName = netutils.dll
		{
			Executable = C:\Windows\SYSTEM32\netutils.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E2B00000
			BaseSize = 57344
		}
		ModuleName = dfscli.dll
		{
			Executable = C:\Windows\SYSTEM32\dfscli.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E2060000
			BaseSize = 77824
		}
		ModuleName = wkscli.dll
		{
			Executable = C:\Windows\SYSTEM32\wkscli.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E21E0000
			BaseSize = 86016
		}
		ModuleName = cscapi.dll
		{
			Executable = C:\Windows\SYSTEM32\cscapi.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D9410000
			BaseSize = 69632
		}
		ModuleName = browcli.dll
		{
			Executable = C:\Windows\SYSTEM32\browcli.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DB360000
			BaseSize = 73728
		}
		ModuleName = dhcpcsvc6.DLL
		{
			Executable = C:\Windows\SYSTEM32\dhcpcsvc6.DLL
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DDBE0000
			BaseSize = 77824
		}
		ModuleName = DWrite.dll
		{
			Executable = C:\Windows\SYSTEM32\DWrite.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E0350000
			BaseSize = 1859584
		}
		ModuleName = napinsp.dll
		{
			Executable = C:\Windows\system32\napinsp.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DAEC0000
			BaseSize = 81920
		}
		ModuleName = pnrpnsp.dll
		{
			Executable = C:\Windows\system32\pnrpnsp.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DAEA0000
			BaseSize = 98304
		}
		ModuleName = NLAapi.dll
		{
			Executable = C:\Windows\system32\NLAapi.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E21C0000
			BaseSize = 90112
		}
		ModuleName = winrnr.dll
		{
			Executable = C:\Windows\System32\winrnr.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DAE80000
			BaseSize = 73728
		}
		ModuleName = wshbth.dll
		{
			Executable = C:\Windows\system32\wshbth.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DAE60000
			BaseSize = 81920
		}
		ModuleName = Ninput.dll
		{
			Executable = C:\Windows\system32\Ninput.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8DB500000
			BaseSize = 311296
		}
		ModuleName = oleacc.dll
		{
			Executable = C:\Windows\SYSTEM32\oleacc.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8E0540000
			BaseSize = 430080
		}
		ModuleName = dbghelp.dll
		{
			Executable = C:\Windows\system32\dbghelp.dll
			Process_ID = 0x00000AD0
			BaseAddress = 0x000007F8D6220000
			BaseSize = 1454080
		}
	}
}
