C:\maya\projects\test\scenes\octanetests>Render -renderer octane -s 1 -e 100 -sm
p 1000 -gpu1 1 -gpu2 1 -gpu3 1 -gpu4 1 fogVol.mb

Starting "C:\Program Files\Autodesk\Maya2013\bin\mayabatch.exe"
Qt: Untested Windows version 6.2 detected!
mental ray for Maya 2013
mental ray: version 3.10.1.4, Jan 31 2012, revision 165283
File read in 0 seconds.
Result: C:/maya/projects/test/scenes/octanetests/fogVol.mb
Octane: Starting in batch mode...

Octane: starting animation of frame 1...
Octane: Scene scale factor: 1
0:00 Device "1:  GeForce GTX 580 (compute model 2.0)" is ENABLED
0:00 Device "2:  GeForce GTX 580 (compute model 2.0)" is ENABLED
0:00 Device "3:  GeForce GTX 580 (compute model 2.0)" is ENABLED
0:00 Device "4:  GeForce GTX 580 (compute model 2.0)" is ENABLED
0:01 Octane engine: creating meshes...
0:01 Gathering Mesh objects data...
0:01 ...done,
0:01 Gathering Subdiv objects data...
0:01 ...done,
0:01 Gathering Octane Light objects data...
0:01 ...done,
0:01 Gathering Instancer objects data...
0:01 ...done,

0:01 Setting Mesh data of general mesh
****************************** GENERAL MESH DATA ******************************
Number of vertices: 32
Number of normals: 96
Number of UVs: 56
Number of polygons: 24
Number of material indices: 24
Number of vertex indices: 96
Number of normal indices: 96
Number of UV indices: 96
0:01 ...done setting Mesh data in 0:00
0:01 Voxelizing...
0:01 ...voxelized in 0:00
0:01 ...done creating meshes
0:01 Octane mesh data is set to render engine.
0:01 Octane kernel set: Path Tracing

****************************** THIN LENS CAMERA ********************************
*
Name: perspShape
Orthographic: 0
Film width: 35.999928, Focal length: 35, calculated FOV: 54.432129
Aperture: 1
Auto-focus: 1
Focal depth: 100
Stereo: 0
Stereo distance: 0.02
Near clip depth: 0.01
Camera: X: 18.157252, Y: 9.72137, Z: -24.745612
Target: X: -0.465024, Y: -2.042516, Z: -1.080921
Up: X: -0.225023, Y: 0.931448, Z: 0.285954
    IMAGER:
Exposure: 1
FStop: 2.8
Iso: 100
Gamma: 1
Response: 105
Vignetting: 0.3
Saturation: 1
Hot pixel removal: 0.4
Premultiplied alpha: 0
Min display samples: 1
Dithering: 0
White saturation: 0
    POSTPROCESSOR:
Enabled: 0
Bloom power: 1
Glare power: 0.1
Glare ray count: 3
Glare angle: 15
Glare blur: 0

****************************** TEXTURE ENVIRONMENT ********************
Sun/Sky Node: octaneSunSky
Power: 0.3
Rotation: X 0, Y 0
Importance sampling: 1

0:01 Octane engine: Target node is set...
0:01 Octane: Scene export complete.
0:00 ...done
Error: Octane: render failure, stopped.
Scene fogVol.mb completed.

C:\maya\projects\test\scenes\octanetests>


